Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.003594] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.003608] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.005537] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.005625] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.022022] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.022060] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.022081] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.022096] [t=00:00:00.022101] Enable or disable log sections using the LogSections configuration key [t=00:00:00.022107] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.022113] Use "none" to disable the default log sections. [t=00:00:00.022118] ============== </Log Sections> ============== [t=00:00:00.022124] ============== <User Config> ============== [t=00:00:00.022215] AllowDeferredMapRendering = 1 [t=00:00:00.022224] AllowDeferredModelRendering = 1 [t=00:00:00.022229] AnimationMT = 0 [t=00:00:00.022234] BumpWaterBlurReflection = 1 [t=00:00:00.022251] BumpWaterTexSizeReflection = 128 [t=00:00:00.022264] CamFreeScrollSpeed = 50 [t=00:00:00.022270] CamMode = 1 [t=00:00:00.022278] CubeTexSizeReflection = 1 [t=00:00:00.022284] CubeTexSizeSpecular = 1 [t=00:00:00.022291] DualScreenMiniMapOnLeft = 1 [t=00:00:00.022298] EdgeMoveDynamic = 0 [t=00:00:00.022311] EdgeMoveWidth = 0.003 [t=00:00:00.022322] FPSFOV = 90 [t=00:00:00.022327] FPSScrollSpeed = 50 [t=00:00:00.022331] FontSize = 18 [t=00:00:00.022335] FullscreenEdgeMove = 0 [t=00:00:00.022340] GrassDetail = 0 [t=00:00:00.022344] GroundDecals = 2 [t=00:00:00.022349] GroundDetail = 90 [t=00:00:00.022356] HangTimeout = 30 [t=00:00:00.022360] HardwareCursor = 1 [t=00:00:00.022365] InitialNetworkTimeout = 0 [t=00:00:00.022370] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.022380] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.022388] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.022393] LinkOutgoingBandwidth = 262144 [t=00:00:00.022398] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.022406] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.022410] MSAALevel = 1 [t=00:00:00.022415] MaxParticles = 15000 [t=00:00:00.022420] MaxSounds = 32 [t=00:00:00.022425] MaximumTransmissionUnit = 0 [t=00:00:00.022432] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.022441] MiniMapMarker = 0 [t=00:00:00.022447] MouseDragScrollThreshold = 0 [t=00:00:00.022452] NetworkLossFactor = 2 [t=00:00:00.022457] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.022464] OverheadScrollSpeed = 50 [t=00:00:00.022469] ReconnectTimeout = 0 [t=00:00:00.022475] RotOverheadScrollSpeed = 50 [t=00:00:00.022479] RotateLogFiles = 1 [t=00:00:00.022487] ShadowMapSize = 1024 [t=00:00:00.022491] Shadows = 1 [t=00:00:00.022496] ShowClock = 0 [t=00:00:00.022502] SoftParticles = 2 [t=00:00:00.022512] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.022517] UnitIconDist = 151 [t=00:00:00.022524] UpdateBoundingVolumeMT = 0 [t=00:00:00.022529] UpdateWeaponVectorsMT = 0 [t=00:00:00.022534] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.022541] UseLuaMemPools = 0 [t=00:00:00.022545] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.022550] VFSCacheArchiveFiles = 0 [t=00:00:00.022555] Water = 4 [t=00:00:00.022559] WindowBorderless = 1 [t=00:00:00.022564] WindowPosY = 0 [t=00:00:00.022595] WindowedEdgeMove = 0 [t=00:00:00.022604] XResolutionWindowed = 3440 [t=00:00:00.022608] YResolutionWindowed = 1440 [t=00:00:00.022614] snd_volmaster = 27 [t=00:00:00.022626] ============== </User Config> ============== [t=00:00:00.022635] ============== <User System> ============== [t=00:00:00.022643] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.022652] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.022673] Compiler Version: gcc-13.2.0 [t=00:00:00.022721] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.022763] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.022773] Binary Word Size: 64-bit (native) [t=00:00:00.022778] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022783] Physical CPU Cores: 6 [t=00:00:00.022788] Logical CPU Cores: 12 [t=00:00:00.022793] ============== </User System> ============== [t=00:00:00.022911] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022920] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022924] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022928] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022933] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.024308] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.024322] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029095] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.046659] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.046675] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.046681] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.046687] [11] 2560x1080x24bpp@144Hz [t=00:00:00.046692] [14] 1920x1440x24bpp@144Hz [t=00:00:00.046697] [19] 1920x1200x24bpp@144Hz [t=00:00:00.046702] [23] 1920x1080x24bpp@144Hz [t=00:00:00.046707] [30] 1720x1440x24bpp@144Hz [t=00:00:00.046711] [34] 1680x1050x24bpp@144Hz [t=00:00:00.046720] [40] 1600x1200x24bpp@144Hz [t=00:00:00.046725] [44] 1600x1024x24bpp@144Hz [t=00:00:00.046729] [50] 1600x900x24bpp@144Hz [t=00:00:00.046734] [55] 1440x1080x24bpp@144Hz [t=00:00:00.046738] [62] 1440x900x24bpp@144Hz [t=00:00:00.046752] [67] 1400x1050x24bpp@144Hz [t=00:00:00.046756] [73] 1366x768x24bpp@144Hz [t=00:00:00.046761] [78] 1360x768x24bpp@144Hz [t=00:00:00.046766] [83] 1280x1024x24bpp@144Hz [t=00:00:00.046770] [89] 1280x960x24bpp@144Hz [t=00:00:00.046775] [94] 1280x800x24bpp@144Hz [t=00:00:00.046785] [99] 1280x768x24bpp@144Hz [t=00:00:00.046790] [104] 1280x720x24bpp@144Hz [t=00:00:00.046795] [111] 1152x864x24bpp@144Hz [t=00:00:00.046803] [116] 1024x768x24bpp@144Hz [t=00:00:00.047001] [123] 800x600x24bpp@144Hz [t=00:00:00.047006] [130] 720x576x24bpp@144Hz [t=00:00:00.047010] [135] 720x480x24bpp@144Hz [t=00:00:00.047015] [141] 640x480x24bpp@144Hz [t=00:00:00.053997] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.054013] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.054073] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.054078] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.054083] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.054116] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.054125] [11] 1366x768x24bpp@144Hz [t=00:00:00.054131] [13] 1360x768x24bpp@144Hz [t=00:00:00.054135] [15] 1280x1024x24bpp@144Hz [t=00:00:00.054151] [17] 1280x960x24bpp@144Hz [t=00:00:00.054156] [19] 1280x800x24bpp@144Hz [t=00:00:00.054178] [21] 1280x768x24bpp@144Hz [t=00:00:00.054186] [23] 1280x720x24bpp@144Hz [t=00:00:00.054191] [25] 1280x600x24bpp@144Hz [t=00:00:00.054196] [27] 1152x864x24bpp@144Hz [t=00:00:00.054200] [29] 1024x768x24bpp@144Hz [t=00:00:00.054207] [31] 800x600x24bpp@144Hz [t=00:00:00.054212] [33] 640x480x24bpp@144Hz [t=00:00:00.054216] [35] 640x400x24bpp@144Hz [t=00:00:00.288738] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.289390] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.289415] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.324078] [GR::LogVersionInfo] [t=00:00:00.324096] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.324104] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.324111] GL vendor : NVIDIA Corporation [t=00:00:00.324118] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.324136] GLSL version: 4.60 NVIDIA [t=00:00:00.324162] GLEW version: 2.1.0 [t=00:00:00.324170] GPU memory : 6144MB (total) / 5004MB (available) [t=00:00:00.324190] SDL swap-int: 1 [t=00:00:00.324201] SDL driver : windows [t=00:00:00.324207] [t=00:00:00.324215] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.324222] GLSL shader support : 1 [t=00:00:00.324229] GL4 support : 1 [t=00:00:00.324239] FBO extension support : 1 [t=00:00:00.324259] NVX GPU mem-info support : 1 [t=00:00:00.324282] ATI GPU mem-info support : 0 [t=00:00:00.324309] Texture clamping to edge : 1 [t=00:00:00.324326] NPOT-texture support : 1 (1) [t=00:00:00.324337] S3TC/DXT1 texture support : 1/1 [t=00:00:00.324346] texture query-LOD support : 1 (1) [t=00:00:00.324356] MSAA frame-buffer support : 1 (1) [t=00:00:00.324363] Z-buffer depth : 32 (-) [t=00:00:00.324376] primitive-restart support : 1 (1) [t=00:00:00.324385] clip-space control support: 1 (1) [t=00:00:00.324393] seamless cube-map support : 1 (1) [t=00:00:00.324410] frag-depth layout support : 1 (1) [t=00:00:00.324421] persistent maps support : 1 (1) [t=00:00:00.324428] explicit attribs location : 1 (1) [t=00:00:00.324436] multi draw indirect : 1 (-) [t=00:00:00.324444] array textures : 1 (-) [t=00:00:00.324452] buffer copy support : 1 (-) [t=00:00:00.324462] indirect draw : 1 (-) [t=00:00:00.324469] base instance : 1 (-) [t=00:00:00.324475] [t=00:00:00.324482] max. FBO samples : 32 [t=00:00:00.324495] max. FS/program texture slots : 32/192 [t=00:00:00.324505] max. texture size : 32768 [t=00:00:00.324515] max. texture anisotropy level : 16.000000 [t=00:00:00.324526] max. vec4 varyings/attributes : 31/16 [t=00:00:00.324532] max. draw-buffers : 8 [t=00:00:00.324539] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.324546] max. uniform buffer-bindings : 84 [t=00:00:00.324557] max. uniform block-size : 64KB [t=00:00:00.324572] max. storage buffer-bindings : 96 [t=00:00:00.324582] max. storage block-size : 2047MB [t=00:00:00.324587] [t=00:00:00.324593] enable AMD-hacks : 0 [t=00:00:00.324600] compress MIP-maps: 0 [t=00:00:00.324673] Number of compressed texture formats: 23 [t=00:00:00.324719] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.324763] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.325072] [GR::UpdateGLConfigs] [t=00:00:00.325132] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.325153] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.325171] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.325186] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.325194] [GR::InitGLState] [t=00:00:00.325259] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.401698] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.404010] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.404585] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.410578] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.410617] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.411071] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.412076] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.412093] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.412183] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.412257] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.429765] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.430253] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.431950] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.432314] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.469529] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [t=00:00:00.469557] [VFS] [SpringVFS::ReserveArchives<this=00000275e7832f80>] [t=00:00:00.469859] [VFS] [SpringVFS::AddArchive<this=00000275e7832f80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.472588] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000275e7832f80 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.472611] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.556735] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.557394] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.557634] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.557846] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.557951] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.557970] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.558395] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.558442] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.559138][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.559312][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.559584][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.559604][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.559612][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.559641][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.575255][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.575276][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.575285][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.575301][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.586551][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.588385][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000275e790fd10(default) context=00000275e7909fd0 numChannels=2 frameSize=8 [t=00:00:00.588408][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.588417][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.588424][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.588430][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.588503][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.588545][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.588556][f=-000001] [Sound] Devices: [t=00:00:00.592092][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.592117][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.592136][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.592148][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.593019][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.593042][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.666775][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631613 MB [t=00:00:00.669151][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.670120][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473 [t=00:00:00.671527][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon [t=00:00:00.919941][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Gecko Isle Remake v1.2" (loaded=0 cached=0) [t=00:00:00.921375][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000275e7832f80>(arName="Gecko Isle Remake v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.921933][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000275e7832f80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.922796][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:00.981112][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000275e7832f80>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:00.982512][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000275e7832f80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.982693][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000275e7832f80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.984665][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000275e7832f80>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.997202][f=-000001] [CAS::GASCB] Archive file="gecko_isle_remake_v1.2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:00.997340][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.997417][f=-000001] Warning: [PreGame::GameDataReceived] Archive Gecko Isle Remake v1.2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.058764][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.058933][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.059063][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.059182][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.059243][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.945764][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:17.946452][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.946642][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.947091][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.947328][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:17.947532][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.948004][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.948253][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.072997][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.073433][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.076334][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.095008][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.095719][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.095922][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.096773][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.097018][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.097321][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.097496][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.097715][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.097963][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.098975][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.099220][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.099583][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.099862][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.100121][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.100352][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.100584][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.100596][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.100604][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.100727][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.100978][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.101347][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.102318][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.103254][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.103503][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.104026][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.104227][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.104492][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.104757][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.105015][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.105294][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.105674][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.106076][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.106465][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.106653][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.106908][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.107156][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.111252][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.116754][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.117211][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.117537][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.117941][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.119516][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.119718][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.120041][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.122540][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.122950][f=-000001] Mex Placement Initialised with 88 spots. [t=00:00:18.126063][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.126368][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.127233][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.127764][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.128260][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.128454][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.128646][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.130986][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.132182][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.138148][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.138404][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.140855][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.141490][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.141728][f=-000001] SetSunLighting [t=00:00:18.142302][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:18.230693][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.231131][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.232348][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.232647][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.232663][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.232905][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.233217][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.235780][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.236696][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.244067][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.248250][f=-000001] Writing last game win data [t=00:00:18.256351][f=-000001] LuaUI v0.3 [t=00:00:18.393777][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.562297][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.562469][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.562851][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.562864][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:18.583636][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14970, 0.0} allocedSize{int+, int-, ext}={0, 0, 2364227}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0154} [t=00:00:19.289238][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.528064][f=-000001] GameID: dac73266edd1bba9cc6b0b532dc073ed [t=00:00:19.528445][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.528460][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:19.528669][f=-000001] -> Connection established (given id 0) [t=00:00:19.528734][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:00:19.528764][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.528782][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a75556c00eff56b5db2c34b15fda5a17de4499f168f3ea9547999270117276de6f97378025a04c4c859755fefaaccdd217a694fccf566dbdc4b660ab981ce7a1]" [t=00:00:19.528801][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6eba1fe7b63f5b6e4d128b738b8525c508e063d88e4af8295d886ff442a6e90cd4e7a6e5cb38a05c06b98230fef533850b27a1767f2bae72f54d27b026a08d34]" [t=00:00:19.699019][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.769672][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002759da27260,0000027688944150}][locale="C"]" [t=00:00:19.769705][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:21.035034][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:31.572025][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:42.073331][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:03.056602][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:01:07.322778][f=0001071] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:07.322839][f=0001071] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:07.322874][f=0001071] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:07.322933][f=0001071] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:07.322952][f=0001071] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:07.322967][f=0001071] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:33.073121][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:09.939982][f=0002949] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:09.940011][f=0002949] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:09.940024][f=0002949] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:09.940051][f=0002949] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:09.940062][f=0002949] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:09.940072][f=0002949] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:14.058335][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:02:48.039236][f=0004092] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:48.039266][f=0004092] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:48.039279][f=0004092] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:48.039306][f=0004092] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:48.039318][f=0004092] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:48.039327][f=0004092] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:01.705944][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:05.073171][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:03:25.073195][f=0005203] game_message: Flea is under attack [t=00:03:31.138777][f=0005385] game_message: Solar Collector is under attack [t=00:03:37.239730][f=0005568] game_message: Solar Collector is under attack [t=00:03:37.772351][f=0005583] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:03:37.772439][f=0005583] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:03:38.072044][f=0005592] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:03:46.705275][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:04:06.072637][f=0006433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:04:15.669451][f=0006720] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:04:15.669541][f=0006720] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:04:15.970304][f=0006729] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:04:31.765056][f=0007203] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1428: attempt to call global 'spairs' (a nil value) [t=00:04:46.147177][f=0007635] [SpringApp::Kill][1] fromRun=1 [t=00:04:46.147197][f=0007635] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:46.173762][f=0007635] [async=0] threads=6 tasks=565485 {sum,avg}{exec,wait}time={{11162.763, 0.020}, {52576.984, 0.093}}ms [t=00:04:46.173808][f=0007635] thread=1 tasks=113097 {sum,min,max,avg}{exec,wait}time={{2453.012, 0.000, 160.574, 0.022}, {3528.758, 0.000, 18446744027136.000, 0.031}}ms [t=00:04:46.173862][f=0007635] thread=2 tasks=113097 {sum,min,max,avg}{exec,wait}time={{2112.517, 0.000, 161.693, 0.019}, {12232.100, 0.000, 18446744027136.000, 0.108}}ms [t=00:04:46.173888][f=0007635] thread=3 tasks=113097 {sum,min,max,avg}{exec,wait}time={{2774.983, 0.000, 156.578, 0.025}, {11091.314, 0.000, 18446744027136.000, 0.098}}ms [t=00:04:46.173931][f=0007635] thread=4 tasks=113097 {sum,min,max,avg}{exec,wait}time={{1785.217, 0.000, 162.367, 0.016}, {13136.890, 0.000, 18446744027136.000, 0.116}}ms [t=00:04:46.173965][f=0007635] thread=5 tasks=113097 {sum,min,max,avg}{exec,wait}time={{2037.034, 0.000, 152.393, 0.018}, {12587.925, 0.000, 23.168, 0.111}}ms [t=00:04:46.173996][f=0007635] [async=1] threads=6 tasks=3618 {sum,avg}{exec,wait}time={{24149.871, 6.675}, {13288590.000, 3672.910}}ms [t=00:04:46.174022][f=0007635] thread=1 tasks=720 {sum,min,max,avg}{exec,wait}time={{4830.915, 0.000, 321.829, 6.710}, {2667590.250, 0.463, 4847.326, 3704.987}}ms [t=00:04:46.174054][f=0007635] thread=2 tasks=726 {sum,min,max,avg}{exec,wait}time={{4831.240, 0.000, 321.576, 6.655}, {2650190.000, 0.424, 4847.588, 3650.399}}ms [t=00:04:46.174087][f=0007635] thread=3 tasks=729 {sum,min,max,avg}{exec,wait}time={{4816.843, 0.000, 321.609, 6.607}, {2653457.750, 0.082, 4844.146, 3639.860}}ms [t=00:04:46.174111][f=0007635] thread=4 tasks=724 {sum,min,max,avg}{exec,wait}time={{4833.627, 0.001, 320.927, 6.676}, {2661996.000, 0.185, 4844.223, 3676.790}}ms [t=00:04:46.174143][f=0007635] thread=5 tasks=719 {sum,min,max,avg}{exec,wait}time={{4837.246, 0.000, 320.488, 6.728}, {2655356.500, 0.336, 4847.546, 3693.125}}ms [t=00:04:46.174174][f=0007635] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:46.174186][f=0007635] [SpringApp::Kill][2] [t=00:04:46.174258][f=0007635] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:46.174275][f=0007635] [Game::KillLua][1] dtor=0 luaUI=0000027688cabbd0 [t=00:04:46.174333][f=0007635] Start widgetHandler:Shutdown [t=00:04:46.179392][f=0007635] Shutdown - SaveOrderList Complete [t=00:04:46.181503][f=0007635] Writing last game win data [t=00:04:46.191427][f=0007635] Shutdown - SaveConfigData Complete [t=00:04:46.191455][f=0007635] Shutdown Widget - Chili Highlight [t=00:04:46.191485][f=0007635] Shutdown Widget - Draw After Chili [t=00:04:46.191496][f=0007635] Shutdown Widget - API Unit Tracker GL4 [t=00:04:46.191509][f=0007635] Shutdown Widget - EPIC Menu [t=00:04:46.193034][f=0007635] Shutdown Widget - Depth of Field Shader [t=00:04:46.193057][f=0007635] Shutdown Widget - Chili Widget Selector [t=00:04:46.194355][f=0007635] Shutdown Widget - Chili Minimap [t=00:04:46.194479][f=0007635] Shutdown Widget - Deferred rendering [t=00:04:46.195852][f=0007635] Shutdown Widget - Local Team Colors [t=00:04:46.195869][f=0007635] Shutdown Widget - Display Keys 2 [t=00:04:46.195908][f=0007635] Shutdown Widget - Save Game Menu [t=00:04:46.195917][f=0007635] Shutdown Widget - Highlight Model Api GL4 [t=00:04:46.195955][f=0007635] Shutdown Widget - Selected Units GL4 2 [t=00:04:46.195979][f=0007635] Shutdown Widget - Attrition Counter [t=00:04:46.196187][f=0007635] Shutdown Widget - Unit Icons [t=00:04:46.196282][f=0007635] Shutdown Widget - Noises [t=00:04:46.196294][f=0007635] Shutdown Widget - HealthBars [t=00:04:46.197460][f=0007635] Shutdown Widget - Chili Chicken Panel [t=00:04:46.197563][f=0007635] Shutdown Widget - BuildETA [t=00:04:46.197578][f=0007635] Shutdown Widget - External VR Grid [t=00:04:46.197586][f=0007635] Shutdown Widget - Win Counter [t=00:04:46.197595][f=0007635] Shutdown Widget - EndGame APM stats [t=00:04:46.198785][f=0007635] Shutdown Widget - Modular Comm Info [t=00:04:46.198799][f=0007635] Shutdown Widget - Transport AI [t=00:04:46.198810][f=0007635] Shutdown Widget - Startup Info and Selector [t=00:04:46.198824][f=0007635] Shutdown Widget - Chili Spectator Panels [t=00:04:46.198833][f=0007635] Shutdown Widget - Point Tracker [t=00:04:46.198842][f=0007635] Shutdown Widget - Missile Silo Range [t=00:04:46.198852][f=0007635] Shutdown Widget - MinimapEvents [t=00:04:46.198869][f=0007635] Shutdown Widget - Attack Warning [t=00:04:46.198882][f=0007635] Shutdown Widget - Local Widgets Config [t=00:04:46.198897][f=0007635] Shutdown Widget - Highlight Geos [t=00:04:46.198912][f=0007635] Shutdown Widget - Context Menu [t=00:04:46.198921][f=0007635] Shutdown Widget - Grab Input [t=00:04:46.199159][f=0007635] Input grabbing is disabled! [t=00:04:46.199173][f=0007635] Shutdown Widget - Defense Range Zero-K [t=00:04:46.199205][f=0007635] Shutdown Widget - Showeco and Grid Drawer [t=00:04:46.199257][f=0007635] Shutdown Widget - Darkening [t=00:04:46.199278][f=0007635] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:46.199313][f=0007635] Shutdown Widget - Chili Nuke Warning [t=00:04:46.199335][f=0007635] Shutdown Widget - Chili EndGame Window [t=00:04:46.199350][f=0007635] Shutdown Widget - Stereo3D [t=00:04:46.199403][f=0007635] Shutdown Widget - Chili Economy Panel Default [t=00:04:46.199525][f=0007635] Shutdown Widget - Music Player v2 [t=00:04:46.199539][f=0007635] Shutdown Widget - State Reverse and Latency [t=00:04:46.199554][f=0007635] Shutdown Widget - Reclaim Field Highlight [t=00:04:46.199572][f=0007635] Shutdown Widget - Attack AoE [t=00:04:46.199587][f=0007635] Shutdown Widget - TeamPlatter [t=00:04:46.200222][f=0007635] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:46.200341][f=0007635] Shutdown Widget - Selection Send [t=00:04:46.200380][f=0007635] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:46.200392][f=0007635] Shutdown Widget - Spotter [t=00:04:46.200406][f=0007635] Shutdown Widget - Global Build Command [t=00:04:46.200615][f=0007635] Shutdown Widget - LupsManager [t=00:04:46.200634][f=0007635] Shutdown Widget - Receive Units Indicator [t=00:04:46.200645][f=0007635] Shutdown Widget - Newton Firezone [t=00:04:46.200656][f=0007635] Shutdown Widget - Chili Pro Console [t=00:04:46.201107][f=0007635] Shutdown Widget - Persistent Build Height [t=00:04:46.201126][f=0007635] Shutdown Widget - Lasso Terraform GUI [t=00:04:46.201138][f=0007635] Shutdown Widget - Lups [t=00:04:46.201930][f=0007635] Shutdown Widget - Chili Framework [t=00:04:46.201946][f=0007635] Shutdown Widget - Custom Markers [t=00:04:46.201960][f=0007635] Shutdown Widget - Chili Core Selector [t=00:04:46.202034][f=0007635] Shutdown Widget - Mex Placement Handler [t=00:04:46.202105][f=0007635] Shutdown Widget - Select Keys [t=00:04:46.202127][f=0007635] Shutdown Widget - Pause Screen [t=00:04:46.202242][f=0007635] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:46.202282][f=0007635] Shutdown Widget - Bloom Shader Deferred [t=00:04:46.202573][f=0007635] Shutdown Widget - Text To Speech Control [t=00:04:46.202589][f=0007635] Shutdown Widget - Layout Handler [t=00:04:46.202601][f=0007635] Shutdown Widget - Color Blindness Correction [t=00:04:46.202822][f=0007635] End widgetHandler:Shutdown [t=00:04:46.286531][f=0007635] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17458476, 0.0} allocedSize{int+, int-, ext}={0, 0, 2676951372}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0156} [t=00:04:46.290367][f=0007635] [Game::KillLua][2] dtor=0 luaGaia=0000027688944150 [t=00:04:46.299801][f=0007635] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:46.299877][f=0007635] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:46.299909][f=0007635] [Game::KillLua][3] dtor=0 luaRules=000002759da27260 [t=00:04:46.299945][f=0007635] Start gadgetHandler:Shutdown [t=00:04:46.299957][f=0007635] Shutdown - StartSetup [t=00:04:46.299966][f=0007635] Shutdown - UnitMorph [t=00:04:46.300503][f=0007635] Shutdown - Carrier Drones [t=00:04:46.300517][f=0007635] Shutdown - Missile Silo Controller [t=00:04:46.300532][f=0007635] Shutdown - Modular Comm Info [t=00:04:46.300544][f=0007635] Shutdown - Terrain Texture Handler [t=00:04:46.300552][f=0007635] Shutdown - UnitCloakShield [t=00:04:46.300751][f=0007635] Shutdown - Starlight Handler [t=00:04:46.300776][f=0007635] End gadgetHandler:Shutdown [t=00:04:46.339508][f=0007635] Start gadgetHandler:Shutdown [t=00:04:46.339546][f=0007635] Shutdown - Teleport Throw [t=00:04:46.339566][f=0007635] Shutdown - UnitMorph [t=00:04:46.339590][f=0007635] Shutdown - Commander Skin Renderer [t=00:04:46.341326][f=0007635] Shutdown - Missile fired callins [t=00:04:46.341358][f=0007635] Shutdown - Modular Comm Info [t=00:04:46.341374][f=0007635] Shutdown - Retreat Command [t=00:04:46.341398][f=0007635] Shutdown - Shockwaves [t=00:04:46.341414][f=0007635] Shutdown - Unit tint API [t=00:04:46.341448][f=0007635] Shutdown - Unit glow API [t=00:04:46.341483][f=0007635] Shutdown - UnitCloakShield [t=00:04:46.341531][f=0007635] Shutdown - Lups Cloak FX [t=00:04:46.341553][f=0007635] Shutdown - Lups [t=00:04:46.342858][f=0007635] Shutdown - Lups Shield [t=00:04:46.342938][f=0007635] End gadgetHandler:Shutdown [t=00:04:46.370244][f=0007635] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1092, 0.0} allocedSize{int+, int-, ext}={0, 0, 167960}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0137} [t=00:04:46.375361][f=0007635] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:46.375448][f=0007635] [Game::KillLua][4] dtor=0 [t=00:04:46.375462][f=0007635] [Game::KillLua][5] dtor=0 [t=00:04:46.401851][f=0007635] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-01_22-53-15-141_Gecko Isle Remake v1_105.1.1-2457-g8095d30 BAR105.sdfz" (113889 bytes) [t=00:04:46.401936][f=0007635] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:46.427723][f=0007635] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:46.427747][f=0007635] [Sound] [Sound::UpdateThread][3] #sources=32 #items=39 [t=00:04:46.427826][f=0007635] [Sound] [Sound::UpdateThread][4] ctx=00000275e7909fd0 dev=00000275e790fd10 [t=00:04:46.428072][f=0007635] [Sound] [Sound::UpdateThread][5] ctx=00000275e7909fd0 dev=00000275e790fd10 [t=00:04:46.428085][f=0007635] [Sound] [Sound::Cleanup][alcDestroyContext(00000275e7909fd0)] [t=00:04:46.429302][f=0007635] [Sound] [Sound::Cleanup][alcCloseDevice(00000275e790fd10)] [t=00:04:46.431121][f=0007635] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:46.460393][f=0007635] [Sound] [Sound::UpdateThread][6] [t=00:04:46.461047][f=0007635] [Game::~CGame][1] [t=00:04:46.461065][f=0007635] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:46.461074][f=0007635] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:46.461081][f=0007635] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:46.461103][f=0007635] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:46.461110][f=0007635] [Game::KillLua][4] dtor=1 [t=00:04:46.461118][f=0007635] [Game::KillLua][5] dtor=1 [t=00:04:46.461439][f=0007635] [Game::KillMisc][1] [t=00:04:46.461450][f=0007635] [Game::KillMisc][2] [t=00:04:46.461815][f=0007635] [Game::KillMisc][3] [t=00:04:46.461993][f=0007635] [Game::KillRendering][1] [t=00:04:46.466468][f=0007635] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:46.484291][f=0007635] [3DOParser::Kill] allocated 1 pieces [t=00:04:46.484338][f=0007635] [S3OParser::Kill] allocated 5514 pieces [t=00:04:46.485385][f=0007635] [AssParser::Kill] allocated 677 pieces [t=00:04:46.540105][f=0007635] [Game::KillInterface][1] [t=00:04:46.540694][f=0007635] [Game::KillInterface][2] [t=00:04:46.541371][f=0007635] [Game::KillSimulation][1] [t=00:04:46.541525][f=0007635] [Game::KillSimulation][2] [t=00:04:46.561189][f=0007635] [CCollisionHandler] dis-/continuous tests: 728/12936857 [t=00:04:46.561228][f=0007635] [Game::KillSimulation][3] [t=00:04:46.563546][f=0007635] [~CPathCache(32x36)] cacheHits=103 hitPercentage=49% numHashColls=0 maxCacheSize=15 [t=00:04:46.563596][f=0007635] [~CPathCache(32x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:46.563742][f=0007635] [~CPathCache(64x72)] cacheHits=171 hitPercentage=38% numHashColls=0 maxCacheSize=29 [t=00:04:46.563820][f=0007635] [~CPathCache(64x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:46.564407][f=0007635] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:46.572577][f=0007635] [LosHandler::Kill] raycast instance cache-{hits,misses}={7424,4928}; shared=17%; cached=43% [t=00:04:46.584139][f=0007635] [Game::KillSimulation][4] [t=00:04:46.644500][f=0007635] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:04:46.644535][f=0007635] [Game::~CGame][2] [t=00:04:46.644542][f=0007635] [Game::~CGame][3] [t=00:04:46.644566][f=0007635] [SpringApp::Kill][3] [t=00:04:46.644767][f=0007635] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 774437 bytes sent in 7531 packets (102.833 bytes/packet) 307432 bytes recv'd in 6053 packets (50.790 bytes/packet) {0.072x, 0.118x} relative protocol overhead {up, down} 17452 incoming chunks dropped, 31267 outgoing chunks resent 5585 incoming chunks processed [t=00:04:46.644818][f=0007635] [SpringApp::Kill][4] font=00000275ace46780 [t=00:04:46.646781][f=0007635] [SpringApp::Kill][5] [t=00:04:46.653381][f=0007635] [SpringApp::Kill][6] [t=00:04:46.653415] [SpringApp::Kill][7] [t=00:04:46.653455] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:46.653465] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3392, 1048576, 1048576}, EBO = {6400, 2097152, 2097152} [t=00:04:46.653481] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:46.653525] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:46.653535] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {644, 65536, 65536}, EBO = {966, 262144, 262144} [t=00:04:46.653543] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:46.653557] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {294, 2097152, 2097152} [t=00:04:46.653569] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16880, 1048576, 1048576}, EBO = {25320, 2097152, 2097152} [t=00:04:46.653593] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:46.653607] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:46.653616] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:46.653624] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:04:46.653635] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {324, 1048576, 1048576}, EBO = {486, 2097152, 2097152} [t=00:04:46.728859] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:46.728893] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:46.728903] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:46.728911] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8473 [t=00:04:46.728920] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:46.730076] [VFS] [SpringVFS::DeleteArchives<this=00000275e7832f80>] [t=00:04:46.730135] [VFS] [SpringVFS::DeleteArchives<this=00000275e7832f80>(section=0)] #archives[section]=2 #files[section]=8258 [t=00:04:46.730156] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (00000275e793dc30) [t=00:04:46.730256] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000275e7970210) [t=00:04:46.730411] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1742ms [t=00:04:46.730456] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=36ms [t=00:04:46.730471] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=25ms [t=00:04:46.730482] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=24ms [t=00:04:46.730495] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=23ms [t=00:04:46.730506] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=22ms [t=00:04:46.730522] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=19ms [t=00:04:46.730534] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=17ms [t=00:04:46.730545] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=17ms [t=00:04:46.730556] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=16ms [t=00:04:46.730566] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=16ms [t=00:04:46.736153] [VFS] [SpringVFS::DeleteArchives<this=00000275e7832f80>(section=1)] #archives[section]=1 #files[section]=52 [t=00:04:46.736181] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\gecko_isle_remake_v1.2.sd7 (00000275e7a39f80) [t=00:04:46.741713] [VFS] [SpringVFS::DeleteArchives<this=00000275e7832f80>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:46.741742] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000275e793e3c0) [t=00:04:46.741796] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000275e793dce0) [t=00:04:46.741890] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000275e793e310) [t=00:04:46.742129] [VFS] [SpringVFS::DeleteArchives<this=00000275e7832f80>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:46.742162] [VFS] [SpringVFS::DeleteArchives<this=00000275e7832f80>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:04:46.742264] [VFS] [SpringVFS::DeleteArchives<this=00000275e7832f80>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:46.742278] [VFS] [SpringVFS::DeleteArchives<this=00000275e7832f80>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:46.742287] [VFS] [SpringVFS::DeleteArchives<this=00000275e7832f80>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:46.742296] [VFS] [SpringVFS::DeleteArchives<this=00000275e7832f80>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:46.743062] [SpringApp::Kill][8] [t=00:04:46.743080] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:46.743089] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1) [t=00:04:46.743095] [WatchDog::Uninstall][2] [t=00:04:47.185940] [WatchDog::Uninstall][3] [t=00:04:47.185972] [SpringApp::Kill][9]
infolog_full.txt (truncated):