ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103721

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.003544] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.003564] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.004841] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.004891] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.014360] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.014393] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.014409]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.014418]   
[t=00:00:00.014422]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.014425]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.014429]   Use "none" to disable the default log sections.
[t=00:00:00.014434] ============== </Log Sections> ==============

[t=00:00:00.014439] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.014502]   AllowDeferredMapRendering = 1
[t=00:00:00.014508]   AllowDeferredModelRendering = 1
[t=00:00:00.014511]   AnimationMT = 0
[t=00:00:00.014515]   BumpWaterAnisotropy = 2
[t=00:00:00.014518]   BumpWaterBlurReflection = 1
[t=00:00:00.014521]   BumpWaterDepthBits = 32
[t=00:00:00.014524]   BumpWaterReflection = 2
[t=00:00:00.014528]   BumpWaterRefraction = 2
[t=00:00:00.014531]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.014535]   CamFreeScrollSpeed = 50
[t=00:00:00.014541]   CamMode = 1
[t=00:00:00.014544]   CubeTexSizeReflection = 1024
[t=00:00:00.014548]   CubeTexSizeSpecular = 1024
[t=00:00:00.014551]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.014555]   EdgeMoveDynamic = 0
[t=00:00:00.014558]   EdgeMoveWidth = 0.003
[t=00:00:00.014561]   FPSFOV = 90
[t=00:00:00.014564]   FPSScrollSpeed = 50
[t=00:00:00.014567]   FeatureDrawDistance = 600000
[t=00:00:00.014570]   FeatureFadeDistance = 600000
[t=00:00:00.014575]   FontSize = 18
[t=00:00:00.014578]   GrassDetail = 0
[t=00:00:00.014583]   GroundDecals = 10
[t=00:00:00.014585]   GroundDetail = 180
[t=00:00:00.014588]   HangTimeout = 30
[t=00:00:00.014591]   HardwareCursor = 1
[t=00:00:00.014595]   InitialNetworkTimeout = 0
[t=00:00:00.014598]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.014601]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.014605]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.014608]   LinkOutgoingBandwidth = 131072
[t=00:00:00.014611]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.014617]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.014621]   MSAALevel = 8
[t=00:00:00.014624]   MaxParticles = 50000
[t=00:00:00.014627]   MaxSounds = 32
[t=00:00:00.014630]   MaximumTransmissionUnit = 0
[t=00:00:00.014634]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.014637]   MiniMapMarker = 0
[t=00:00:00.014640]   MouseDragScrollThreshold = 0
[t=00:00:00.014643]   NetworkLossFactor = 1
[t=00:00:00.014646]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.014650]   OverheadScrollSpeed = 50
[t=00:00:00.014655]   ReconnectTimeout = 0
[t=00:00:00.014658]   RotOverheadScrollSpeed = 50
[t=00:00:00.014660]   RotateLogFiles = 1
[t=00:00:00.014665]   ShadowMapSize = 8192
[t=00:00:00.014668]   Shadows = 1
[t=00:00:00.014671]   ShowClock = 0
[t=00:00:00.014673]   SoftParticles = 2
[t=00:00:00.014676]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.014683]   UnitIconDist = 151
[t=00:00:00.014685]   UpdateBoundingVolumeMT = 0
[t=00:00:00.014688]   UpdateWeaponVectorsMT = 0
[t=00:00:00.014722]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.014733]   UseLuaMemPools = 0
[t=00:00:00.014737]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.014740]   VFSCacheArchiveFiles = 0
[t=00:00:00.014743]   Water = 4
[t=00:00:00.014746]   XResolution = 2560
[t=00:00:00.014749]   YResolution = 1440
[t=00:00:00.014758] ============== </User Config> ==============

[t=00:00:00.014763] ============== <User System> ==============
[t=00:00:00.014766]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.014777]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.014935]        Compiler Version: gcc-13.2.0
[t=00:00:00.014965]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015008]         Hardware Config: 12th Gen Intel(R) Core(TM) i9-12900KF; 32623MB RAM, 34671MB pagefile
[t=00:00:00.015014]        Binary Word Size: 64-bit (native)
[t=00:00:00.015018]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015021]      Physical CPU Cores: 8
[t=00:00:00.015030]       Logical CPU Cores: 16
[t=00:00:00.015034] ============== </User System> ==============

[t=00:00:00.015122] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.015127]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.015129]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.015132]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.015135]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.016920] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.016930] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.021065] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@59Hz} current={2560x1440x24bpp@59Hz}
[t=00:00:00.024856]     Display (Generic PnP Monitor)=1 modes=63 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.024868]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.024872]         [ 6] 2560x1600x24bpp@60Hz
[t=00:00:00.024876]         [11] 2560x1440x24bpp@60Hz
[t=00:00:00.024879]         [13] 2048x1536x24bpp@60Hz
[t=00:00:00.024883]         [18] 1920x1440x24bpp@60Hz
[t=00:00:00.024885]         [20] 1920x1200x24bpp@60Hz
[t=00:00:00.024896]         [22] 1920x1080x24bpp@60Hz
[t=00:00:00.024899]         [25] 1680x1050x24bpp@60Hz
[t=00:00:00.024912]         [27] 1600x1200x24bpp@60Hz
[t=00:00:00.024915]         [29] 1600x1024x24bpp@60Hz
[t=00:00:00.024918]         [31] 1600x900x24bpp@60Hz
[t=00:00:00.024921]         [32] 1440x1080x24bpp@60Hz
[t=00:00:00.024924]         [35] 1440x900x24bpp@60Hz
[t=00:00:00.024926]         [36] 1366x768x24bpp@60Hz
[t=00:00:00.024929]         [37] 1360x768x24bpp@60Hz
[t=00:00:00.024935]         [38] 1280x1024x24bpp@75Hz
[t=00:00:00.024939]         [40] 1280x960x24bpp@75Hz
[t=00:00:00.024943]         [42] 1280x800x24bpp@60Hz
[t=00:00:00.024946]         [43] 1280x768x24bpp@60Hz
[t=00:00:00.024949]         [44] 1280x720x24bpp@60Hz
[t=00:00:00.024952]         [47] 1176x664x24bpp@60Hz
[t=00:00:00.024955]         [50] 1152x864x24bpp@75Hz
[t=00:00:00.024957]         [51] 1024x768x24bpp@75Hz
[t=00:00:00.024960]         [54] 800x600x24bpp@75Hz
[t=00:00:00.024963]         [58] 720x576x24bpp@50Hz
[t=00:00:00.024966]         [59] 720x480x24bpp@60Hz
[t=00:00:00.024968]         [61] 640x480x24bpp@75Hz
[t=00:00:00.027113]     Display (Generic PnP Monitor)=2 modes=35 bounds={x=2560, y=209, w=1920, h=1080}
[t=00:00:00.027123]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.027126]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.027130]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.027132]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.027135]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.027140]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.027142]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.027145]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.027148]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.027151]         [16] 1280x960x24bpp@60Hz
[t=00:00:00.027156]         [17] 1280x800x24bpp@60Hz
[t=00:00:00.027159]         [18] 1280x768x24bpp@60Hz
[t=00:00:00.027161]         [19] 1280x720x24bpp@60Hz
[t=00:00:00.027164]         [22] 1176x664x24bpp@60Hz
[t=00:00:00.027167]         [25] 1152x864x24bpp@60Hz
[t=00:00:00.027173]         [26] 1024x768x24bpp@70Hz
[t=00:00:00.027176]         [28] 800x600x24bpp@72Hz
[t=00:00:00.027180]         [31] 720x576x24bpp@50Hz
[t=00:00:00.027183]         [32] 720x480x24bpp@60Hz
[t=00:00:00.027186]         [34] 640x480x24bpp@72Hz
[t=00:00:00.276691] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.276995] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.277006] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.295356] [GR::LogVersionInfo]
[t=00:00:00.295368]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.295371]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.295384]     GL vendor   : NVIDIA Corporation
[t=00:00:00.295387]     GL renderer : NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2
[t=00:00:00.295390]     GLSL version: 4.60 NVIDIA
[t=00:00:00.295393]     GLEW version: 2.1.0
[t=00:00:00.295396]     GPU memory  : 16380MB (total) / 13710MB (available)
[t=00:00:00.295432]     SDL swap-int: 1
[t=00:00:00.295436]     SDL driver  : windows
[t=00:00:00.295438]     
[t=00:00:00.295441]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.295444]     GLSL shader support       : 1
[t=00:00:00.295447]     GL4 support               : 1
[t=00:00:00.295452]     FBO extension support     : 1
[t=00:00:00.295461]     NVX GPU mem-info support  : 1
[t=00:00:00.295467]     ATI GPU mem-info support  : 0
[t=00:00:00.295474]     Texture clamping to edge  : 1
[t=00:00:00.295480]     NPOT-texture support      : 1 (1)
[t=00:00:00.295485]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.295489]     texture query-LOD support : 1 (1)
[t=00:00:00.295492]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.295495]     Z-buffer depth            : 32 (-)
[t=00:00:00.295503]     primitive-restart support : 1 (1)
[t=00:00:00.295508]     clip-space control support: 1 (1)
[t=00:00:00.295511]     seamless cube-map support : 1 (1)
[t=00:00:00.295514]     frag-depth layout support : 1 (1)
[t=00:00:00.295517]     persistent maps support   : 1 (1)
[t=00:00:00.295520]     explicit attribs location : 1 (1)
[t=00:00:00.295524]     multi draw indirect       : 1 (-)
[t=00:00:00.295528]     array textures            : 1 (-)
[t=00:00:00.295531]     buffer copy support       : 1 (-)
[t=00:00:00.295536]     indirect draw             : 1 (-)
[t=00:00:00.295540]     base instance             : 1 (-)
[t=00:00:00.295542]     
[t=00:00:00.295545]     max. FBO samples              : 32
[t=00:00:00.295548]     max. FS/program texture slots : 32/192
[t=00:00:00.295551]     max. texture size             : 32768
[t=00:00:00.295556]     max. texture anisotropy level : 16.000000
[t=00:00:00.295559]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.295562]     max. draw-buffers             : 8
[t=00:00:00.295565]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.295572]     max. uniform buffer-bindings  : 84
[t=00:00:00.295575]     max. uniform block-size       : 64KB
[t=00:00:00.295578]     max. storage buffer-bindings  : 96
[t=00:00:00.295582]     max. storage block-size       : 2047MB
[t=00:00:00.295585]     
[t=00:00:00.295587]     enable AMD-hacks : 0
[t=00:00:00.295590]     compress MIP-maps: 0
[t=00:00:00.295619]     Number of compressed texture formats: 23
[t=00:00:00.295637]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.295658] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.295834] [GR::UpdateGLConfigs]
[t=00:00:00.295864] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.295870] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.296119] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.296130] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.296133] [GR::InitGLState]
[t=00:00:00.296182] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::exclusive)
[t=00:00:00.385031] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.386657] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.387016] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.390504] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.390535] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.390858] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.391401] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.391410] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.391459] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.391498] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.394955] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.395178] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.395456] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.395528] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.400738] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.400749] [VFS] [SpringVFS::ReserveArchives<this=0000020c59ea7c20>]
[t=00:00:00.400805] [VFS] [SpringVFS::AddArchive<this=0000020c59ea7c20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.402067] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020c59ea7c20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.402080] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.404342] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.404581] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.404623] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.404636] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.404671] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.404715] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.404781] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.404813] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.404854] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.404879] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.405145][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.405207][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.405260][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.405272][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.405277][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.405301][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.419347][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.419374][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Lautsprecher (Razer Seiren V2 Pro)"
[t=00:00:00.419379][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "C27F390 (NVIDIA High Definition Audio)"
[t=00:00:00.419385][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek HD Audio 2nd output (6- Realtek(R) Audio)"
[t=00:00:00.419391][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "LC27G5xT (NVIDIA High Definition Audio)"
[t=00:00:00.419425][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Realtek Digital Output (6- Realtek(R) Audio)"
[t=00:00:00.419432][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.436361][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.437940][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020c7db3d3c0(default) context=0000020c7d9e6740  numChannels=2 frameSize=8
[t=00:00:00.437956][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.437962][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.437976][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.437980][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.437993][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.438012][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.438019][f=-000001] [Sound]   Devices:
[t=00:00:00.446426][f=-000001] [Sound]     [OpenAL Soft on Realtek HD Audio 2nd output (6- Realtek(R) Audio)]
[t=00:00:00.446439][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Razer Seiren V2 Pro)]
[t=00:00:00.446452][f=-000001] [Sound]     [OpenAL Soft on C27F390 (NVIDIA High Definition Audio)]
[t=00:00:00.446458][f=-000001] [Sound]     [OpenAL Soft on LC27G5xT (NVIDIA High Definition Audio)]
[t=00:00:00.446462][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (6- Realtek(R) Audio)]
[t=00:00:00.446471][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.446476][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.447048][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.447068][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.512360][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 835616 MB
[t=00:00:00.513955][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.515661][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476
[t=00:00:00.517730][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name RichgunGerSerbKaiser
[t=00:00:00.517767][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=2560, ssy=1440, wsx=2560, wsy=1440, wpx=0, wpy=0
[t=00:00:00.517980][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=2560, ssy=1440, wsx=2560, wsy=1440, wpx=0, wpy=0
[t=00:00:00.517990][f=-000001] 
[t=00:00:00.517993][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.517999][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.518008][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.518013][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.518018][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.518160][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.518173][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440>
[t=00:00:00.518309][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.518356][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.518367][f=-000001] [GR::InitGLState]
[t=00:00:00.519809][f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::exclusive)
[t=00:00:00.519820][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:00.519971][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.519978][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.708009][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Boulder_Beach_V1" (loaded=0 cached=0)
[t=00:00:00.708152][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c59ea7c20>(arName="Boulder_Beach_V1", overwrite=false)] section=1 cached=0
[t=00:00:00.708661][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c59ea7c20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.709339][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:00.709502][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c59ea7c20>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.740340][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c59ea7c20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.740485][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c59ea7c20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.694802][f=-000001] [CAS::GASCB] Archive file="boulder_beach_v1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:03.694907][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:03.695487][f=-000001] Warning: [PreGame::GameDataReceived] Archive Boulder_Beach_V1 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.696008][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.696063][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.696104][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.696131][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.697093][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:03.697270][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-01_21-24-31-163_Boulder_Beach_V1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:03.697286][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3044ms
[t=00:00:03.697606][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.745312][f=-000001] forceSingleThreaded, false
[t=00:00:03.750947][f=-000001] [CAS::GASCB] Archive file="boulder_beach_v1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:03.751012][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.751217][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.751263][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.751299][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.755840][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.755855][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.755903][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.755938][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.755965][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
------- TRUNCATED -------
[t=00:53:39.790760][f=0097736] game_message: Locust is under attack
[t=00:54:08.792237][f=0098693] game_message: Lucifer is under attack
[t=00:54:54.389716][f=0100197] game_message: Lucifer is under attack
[t=00:55:25.121470][f=0101211] game_message: Stinger is under attack
[t=00:55:35.264561][f=0101546] game_message: Conjurer is under attack
[t=00:55:52.567704][f=0102117] game_message: Stinger is under attack
[t=00:56:46.978497][f=0103913] game_message: Stinger is under attack
[t=00:57:39.257465][f=0105638] game_message: Stinger is under attack
[t=00:58:31.289172][f=0107355] game_message: Stinger is under attack
[t=00:58:45.004762][f=0107807] game_message: Lucifer is under attack
[t=00:58:50.639578][f=0107993] game_message: Stinger is under attack
[t=00:58:56.238554][f=0108178] game_message: Stinger is under attack
[t=00:59:01.150054][f=0108340] game_message: Stinger is under attack
[t=00:59:10.022782][f=0108633] game_message: Stinger is under attack
[t=00:59:26.230652][f=0109168] game_message: Stinger is under attack
[t=00:59:34.266118][f=0109433] game_message: Stinger is under attack
[t=00:59:51.719140][f=0110009] game_message: Stinger is under attack
[t=01:00:21.778688][f=0111001] game_message: Stinger is under attack
[t=01:00:46.065985][f=0111802] game_message: Stinger is under attack
[t=01:01:27.889077][f=0113182] game_message: Stinger is under attack
[t=01:04:43.897834][f=0119650] game_message: Lucifer is under attack
[t=01:04:48.503215][f=0119802] game_message: Lucifer is under attack
[t=01:05:19.212487][f=0120815] game_message: Stinger is under attack
[t=01:06:22.669565][f=0122909] game_message: Stinger is under attack
[t=01:06:37.078928][f=0123384] game_message: Stinger is under attack
[t=01:07:42.376521][f=0125539] game_message: Stinger is under attack
[t=01:07:54.536904][f=0125940] game_message: Wasp is under attack
[t=01:07:59.069627][f=0126090] game_message: Wasp is under attack
[t=01:08:29.751289][f=0127102] game_message: Stinger is under attack
[t=01:09:00.290634][f=0128110] game_message: Caretaker is under attack
[t=01:09:20.181760][f=0128766] game_message: Wasp is under attack
[t=01:09:24.749325][f=0128916] game_message: Wasp is under attack
[t=01:09:29.453585][f=0129072] game_message: Stinger is under attack
[t=01:09:57.674490][f=0130004] game_message: Lucifer is under attack
[t=01:10:11.588739][f=0130463] game_message: Stinger is under attack
[t=01:10:16.359097][f=0130620] game_message: Stinger is under attack
[t=01:10:29.220906][f=0131044] game_message: Wasp is under attack
[t=01:10:44.759702][f=0131556] game_message: Stinger is under attack
[t=01:10:49.606955][f=0131717] game_message: Stinger is under attack
[t=01:11:26.905483][f=0132948] game_message: Stinger is under attack
[t=01:11:37.946000][f=0133312] game_message: Stinger is under attack
[t=01:11:43.402643][f=0133492] game_message: Stinger is under attack
[t=01:11:53.809380][f=0133836] game_message: Lucifer is under attack
[t=01:11:59.055088][f=0134009] game_message: Wasp is under attack
[t=01:12:03.656706][f=0134161] game_message: Wasp is under attack
[t=01:12:12.275749][f=0134445] game_message: Wasp is under attack
[t=01:12:17.197555][f=0134607] game_message: Lucifer is under attack
[t=01:12:47.691844][f=0135614] game_message: Lucifer is under attack
[t=01:12:54.598120][f=0135842] game_message: Lucifer is under attack
[t=01:13:03.731895][f=0136143] game_message: Stinger is under attack
[t=01:13:08.275942][f=0136293] game_message: Lucifer is under attack
[t=01:13:12.936935][f=0136447] game_message: Stinger is under attack
[t=01:13:19.286085][f=0136656] game_message: Aegis is under attack
[t=01:13:26.372499][f=0136890] game_message: Wasp is under attack
[t=01:13:33.998606][f=0137142] game_message: Wasp is under attack
[t=01:14:14.252902][f=0138470] game_message: Aegis is under attack
[t=01:14:21.243401][f=0138701] game_message: Aegis is under attack
[t=01:14:26.943823][f=0138889] game_message: Lucifer is under attack
[t=01:14:33.023893][f=0139089] game_message: Chainsaw is under attack
[t=01:14:39.248654][f=0139295] game_message: Aegis is under attack
[t=01:14:50.519526][f=0139667] game_message: Aegis is under attack
[t=01:14:58.073029][f=0139916] game_message: Aegis is under attack
[t=01:15:03.395631][f=0140092] game_message: Energy Pylon is under attack
[t=01:15:08.610990][f=0140264] game_message: Stinger is under attack
[t=01:15:14.213620][f=0140449] game_message: Stinger is under attack
[t=01:15:43.733707][f=0141423] game_message: Stinger is under attack
[t=01:16:36.945525][f=0143178] game_message: Stinger is under attack
[t=01:18:47.500104][f=0147486] game_message: Chainsaw is under attack
[t=01:20:33.353021][f=0150980] game_message: Lucifer is under attack
[t=01:21:09.069706][f=0152159] game_message: Stinger is under attack
[t=01:21:23.052027][f=0152620] game_message: Lucifer is under attack
[t=01:21:31.663143][f=0152904] game_message: Lucifer is under attack
[t=01:21:46.772833][f=0153402] game_message: Stinger is under attack
[t=01:21:53.342335][f=0153619] game_message: Lucifer is under attack
[t=01:22:12.809379][f=0154261] game_message: Stinger is under attack
[t=01:22:17.754125][f=0154425] game_message: Lucifer is under attack
[t=01:22:22.578511][f=0154584] game_message: Caretaker is under attack
[t=01:22:27.839023][f=0154756] game_message: Stinger is under attack
[t=01:22:32.745434][f=0154919] game_message: Stinger is under attack
[t=01:22:39.583221][f=0155145] game_message: Caretaker is under attack
[t=01:23:07.255183][f=0156058] game_message: Caretaker is under attack
[t=01:23:13.058900][f=0156250] game_message: Stinger is under attack
[t=01:23:42.389038][f=0157216] game_message: Stinger is under attack
[t=01:23:59.716564][f=0157790] game_message: Lotus is under attack
[t=01:27:44.988678][f=0165223] Input grabbing is enabled!
[t=01:32:30.456066][f=0174643] game_message: Stinger is under attack
[t=01:32:40.512962][f=0174975] game_message: Stinger is under attack
[t=01:32:46.042884][f=0175157] game_message: Stinger is under attack
[t=01:32:51.488654][f=0175330] game_message: Conjurer is under attack
[t=01:34:10.675924][f=0177941] game_message: Conjurer is under attack
[t=01:34:23.997806][f=0178381] game_message: Wasp is under attack
[t=01:36:26.508969][f=0182424] game_message: Stinger is under attack
[t=01:37:01.872650][f=0183591] game_message: Wasp is under attack
[t=01:37:10.426924][f=0183873] game_message: Wasp is under attack
[t=01:38:40.714934][f=0186853] game_message: Gnat is under attack
[t=01:38:45.436981][f=0187008] game_message: Gnat is under attack
[t=01:38:53.419942][f=0187272] game_message: Gnat is under attack
[t=01:42:24.547738][f=0194236] game_message: Wasp is under attack
[t=01:42:59.862833][f=0195401] game_message: Wasp is under attack
[t=01:43:07.959179][f=0195668] game_message: Wasp is under attack
[t=01:43:39.168497][f=0196698] game_message: Advanced Radar is under attack
[t=01:47:51.260977][f=0205017] game_message: Wasp is under attack
[t=01:47:57.315095][f=0205216] game_message: Wasp is under attack
[t=01:49:15.641342][f=0207801] game_message: Wasp is under attack
[t=01:49:31.512557][f=0208325] game_message: Wasp is under attack
[t=01:49:36.130802][f=0208477] game_message: Wasp is under attack
[t=01:50:03.468069][f=0209379] game_message: Wasp is under attack
[t=01:56:24.240568][f=0221944] Speed set to 1.2 [Thebalcandragon]
[t=01:56:25.447835][f=0221984] Speed set to 1.3 [Thebalcandragon]
[t=01:56:48.584854][f=0222869] game_message: Wasp is under attack
[t=01:57:02.938025][f=0223429] game_message: Wasp is under attack
[t=01:57:11.733498][f=0223771] game_message: Wasp is under attack
[t=01:57:30.147028][f=0224490] game_message: Wasp is under attack
[t=01:57:34.047590][f=0224643] game_message: Wasp is under attack
[t=01:57:38.156623][f=0224802] game_message: Wasp is under attack
[t=01:58:04.496240][f=0225830] game_message: Lucifer is under attack
[t=01:58:20.226577][f=0226443] game_message: Lucifer is under attack
[t=02:01:03.352737][f=0232806] game_message: Wasp is under attack
[t=02:01:34.539101][f=0234016] game_message: Wasp is under attack
[t=02:03:33.288956][f=0238645] game_message: Revenant is under attack
[t=02:03:38.326108][f=0238841] game_message: Revenant is under attack
[t=02:03:42.280896][f=0238996] game_message: Revenant is under attack
[t=02:04:31.307202][f=0240908] game_message: Stinger is under attack
[t=02:04:35.254253][f=0241062] game_message: Aegis is under attack
[t=02:04:39.108271][f=0241212] game_message: Stinger is under attack
[t=02:05:24.029744][f=0242963] Speed set to 1.2 [Thebalcandragon]
[t=02:05:24.295008][f=0242973] Speed set to 1.1 [Thebalcandragon]
[t=02:05:40.587223][f=0243510] Speed set to 1.2 [Thebalcandragon]
[t=02:06:31.808401][f=0245350] game_message: Locust is under attack
[t=02:06:48.982877][f=0245968] game_message: Locust is under attack
[t=02:09:47.315990][f=0252375] game_message: Locust is under attack
[t=02:11:04.245517][f=0255144] Speed set to 1.3 [Thebalcandragon]
[t=02:11:04.712515][f=0255162] Speed set to 1.4 [Thebalcandragon]
[t=02:12:13.111398][f=0258036] game_message: Gnat is under attack
[t=02:12:29.929551][f=0258742] game_message: Gnat is under attack
[t=02:12:36.462762][f=0259017] game_message: Gnat is under attack
[t=02:12:40.377214][f=0259181] game_message: Gnat is under attack
[t=02:12:52.618595][f=0259695] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=02:13:23.797786][f=0261005] game_message: Locust is under attack
[t=02:13:32.731122][f=0261380] game_message: Locust is under attack
[t=02:13:36.326783][f=0261530] game_message: Locust is under attack
[t=02:13:41.711626][f=0261756] game_message: Locust is under attack
[t=02:13:47.565289][f=0262002] game_message: Locust is under attack
[t=02:13:51.131225][f=0262152] game_message: Locust is under attack
[t=02:13:54.694074][f=0262302] game_message: Locust is under attack
[t=02:14:00.565778][f=0262549] game_message: Locust is under attack
[t=02:14:03.998743][f=0262693] game_message: AI has been destroyed!
[t=02:14:04.008167][f=0262693] game_message: West wins!
[t=02:14:04.008432][f=0262693] Submitting stats
[t=02:14:04.018616][f=0262693] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=02:14:04.145375][f=0262699] game_message: Locust is under attack
[t=02:14:04.172249][f=0262700] <autoquit> Autoquit canceled.
[t=02:14:04.285070][f=0262704] [EOH::DestroySkirmishAI(id=0)]
[t=02:14:04.288190][f=0262704] [EOH::DestroySkirmishAI(id=1)]
[t=02:14:04.308441][f=0262704] Warning: Bandwidth limit was reached for RichgunGerSerbKaiser [packets delayed, 310100 sent]
[t=02:14:04.328748][f=0262705] Warning: Bandwidth limit was reached for RichgunGerSerbKaiser [packets delayed, 310654 sent]
[t=02:14:07.065531][f=0262714] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 0) being removed from team 1
[t=02:14:07.076587][f=0262714] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 1) being removed from team 2
[t=02:14:09.730821][f=0262907] [QuitAction] user exited to system
[t=02:14:09.752037][f=0262908] [SpringApp::Kill][1] fromRun=1
[t=02:14:09.752054][f=0262908] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=02:14:09.782567][f=0262908]  [async=0] threads=8 tasks=28527933 {sum,avg}{exec,wait}time={{853362.812, 0.030}, {2632736.750, 0.092}}ms
[t=02:14:09.782600][f=0262908]      thread=1 tasks=4075419 {sum,min,max,avg}{exec,wait}time={{208205.500, 0.000, 695.354, 0.051}, {26718.510, 0.000, 18446744027136.000, 0.007}}ms
[t=02:14:09.782610][f=0262908]      thread=2 tasks=4075419 {sum,min,max,avg}{exec,wait}time={{126030.758, 0.000, 695.394, 0.031}, {375872.094, 0.000, 18446744027136.000, 0.092}}ms
[t=02:14:09.782618][f=0262908]      thread=3 tasks=4075419 {sum,min,max,avg}{exec,wait}time={{116069.531, 0.000, 695.289, 0.028}, {413235.281, 0.000, 18446744027136.000, 0.101}}ms
[t=02:14:09.782627][f=0262908]      thread=4 tasks=4075419 {sum,min,max,avg}{exec,wait}time={{106586.086, 0.000, 695.281, 0.026}, {438358.062, 0.000, 18446744027136.000, 0.108}}ms
[t=02:14:09.782637][f=0262908]      thread=5 tasks=4075419 {sum,min,max,avg}{exec,wait}time={{100971.273, 0.000, 695.395, 0.025}, {452648.562, 0.000, 18446744027136.000, 0.111}}ms
[t=02:14:09.782647][f=0262908]      thread=6 tasks=4075419 {sum,min,max,avg}{exec,wait}time={{97655.852, 0.000, 695.393, 0.024}, {463757.812, 0.000, 18446744027136.000, 0.114}}ms
[t=02:14:09.782656][f=0262908]      thread=7 tasks=4075419 {sum,min,max,avg}{exec,wait}time={{97843.820, 0.000, 695.510, 0.024}, {462146.625, 0.000, 30.281, 0.113}}ms
[t=02:14:09.782664][f=0262908]  [async=1] threads=8 tasks=14195 {sum,avg}{exec,wait}time={{45851.645, 3.230}, {5647333.000, 397.840}}ms
[t=02:14:09.782673][f=0262908]      thread=1 tasks=2008 {sum,min,max,avg}{exec,wait}time={{6754.566, 0.000, 1210.207, 3.364}, {812730.062, 0.027, 3823.048, 404.746}}ms
[t=02:14:09.782706][f=0262908]      thread=2 tasks=2048 {sum,min,max,avg}{exec,wait}time={{6630.712, 0.000, 1210.306, 3.238}, {812056.625, 0.005, 3831.342, 396.512}}ms
[t=02:14:09.782715][f=0262908]      thread=3 tasks=2055 {sum,min,max,avg}{exec,wait}time={{6735.255, 0.000, 1377.243, 3.277}, {809622.625, 0.060, 3825.129, 393.977}}ms
[t=02:14:09.782726][f=0262908]      thread=4 tasks=2062 {sum,min,max,avg}{exec,wait}time={{6748.244, 0.000, 1219.175, 3.273}, {800734.688, 0.038, 3824.997, 388.329}}ms
[t=02:14:09.782741][f=0262908]      thread=5 tasks=2023 {sum,min,max,avg}{exec,wait}time={{6746.881, 0.000, 1201.638, 3.335}, {811386.562, 0.108, 3831.179, 401.081}}ms
[t=02:14:09.782751][f=0262908]      thread=6 tasks=1995 {sum,min,max,avg}{exec,wait}time={{6726.868, 0.000, 1195.671, 3.372}, {802419.500, 0.063, 3831.306, 402.215}}ms
[t=02:14:09.782760][f=0262908]      thread=7 tasks=2004 {sum,min,max,avg}{exec,wait}time={{5509.117, 0.000, 1207.036, 2.749}, {798382.938, 0.030, 3823.110, 398.395}}ms
[t=02:14:09.782765][f=0262908] [ThreadPool::SetThreadCount][2] workers=0
[t=02:14:09.782770][f=0262908] [SpringApp::Kill][2]
[t=02:14:09.783116][f=0262908] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=02:14:09.783128][f=0262908] [Game::KillLua][1] dtor=0 luaUI=0000020d2e843170
[t=02:14:09.783166][f=0262908] Start widgetHandler:Shutdown
[t=02:14:09.794185][f=0262908] Shutdown - SaveOrderList Complete
[t=02:14:09.794776][f=0262908] Writing last game win data
[t=02:14:09.797299][f=0262908] Shutdown - SaveConfigData Complete
[t=02:14:09.797312][f=0262908] Shutdown Widget - Chili Highlight
[t=02:14:09.797332][f=0262908] Shutdown Widget - Draw After Chili
[t=02:14:09.797345][f=0262908] Shutdown Widget - API Unit Tracker GL4
[t=02:14:09.797355][f=0262908] Shutdown Widget - EPIC Menu
[t=02:14:09.798099][f=0262908] Shutdown Widget - Chili Widget Selector
[t=02:14:09.798705][f=0262908] Shutdown Widget - Chili Minimap
[t=02:14:09.798801][f=0262908] Shutdown Widget - Depth of Field Shader
[t=02:14:09.798812][f=0262908] Shutdown Widget - Deferred rendering
[t=02:14:09.799394][f=0262908] Shutdown Widget - Local Team Colors
[t=02:14:09.799414][f=0262908] Shutdown Widget - Display Keys 2
[t=02:14:09.799445][f=0262908] Shutdown Widget - Save Game Menu
[t=02:14:09.799453][f=0262908] Shutdown Widget - Highlight Model Api GL4
[t=02:14:09.799502][f=0262908] Shutdown Widget - Selected Units GL4 2
[t=02:14:09.799521][f=0262908] Shutdown Widget - Unit Icons
[t=02:14:09.799586][f=0262908] Shutdown Widget - Noises
[t=02:14:09.799594][f=0262908] Shutdown Widget - HealthBars
[t=02:14:09.800255][f=0262908] Shutdown Widget - BuildETA
[t=02:14:09.800272][f=0262908] Shutdown Widget - Outline No Shader
[t=02:14:09.800529][f=0262908] Shutdown Widget - Win Counter
[t=02:14:09.800542][f=0262908] Shutdown Widget - EndGame APM stats
[t=02:14:09.800551][f=0262908] Shutdown Widget - Modular Comm Info
[t=02:14:09.800557][f=0262908] Shutdown Widget - Stereo3D
[t=02:14:09.800607][f=0262908] Shutdown Widget - Showeco and Grid Drawer
[t=02:14:09.800627][f=0262908] Shutdown Widget - Point Tracker
[t=02:14:09.800637][f=0262908] Shutdown Widget - Missile Silo Range
[t=02:14:09.800652][f=0262908] Shutdown Widget - MinimapEvents
[t=02:14:09.800663][f=0262908] Shutdown Widget - Local Widgets Config
[t=02:14:09.800679][f=0262908] Shutdown Widget - Attack Warning
[t=02:14:09.800688][f=0262908] Shutdown Widget - Highlight Geos
[t=02:14:09.800696][f=0262908] Shutdown Widget - Grab Input
[t=02:14:09.800815][f=0262908] Input grabbing is disabled!
[t=02:14:09.800823][f=0262908] Shutdown Widget - Defense Range Zero-K
[t=02:14:09.801104][f=0262908] Shutdown Widget - Darkening
[t=02:14:09.801123][f=0262908] Shutdown Widget - Context Menu
[t=02:14:09.801130][f=0262908] Shutdown Widget - Chili Spectator Panels
[t=02:14:09.801137][f=0262908] Shutdown Widget - Chili Selections & CursorTip v2
[t=02:14:09.801151][f=0262908] Shutdown Widget - Chili Nuke Warning
[t=02:14:09.801192][f=0262908] Shutdown Widget - Chili EndGame Window
[t=02:14:09.801205][f=0262908] Shutdown Widget - Chili Economy Panel Default
[t=02:14:09.801254][f=0262908] Shutdown Widget - CameraShake
[t=02:14:09.801267][f=0262908] Shutdown Widget - Music Player v2
[t=02:14:09.801306][f=0262908] Shutdown Widget - State Reverse and Latency
[t=02:14:09.801314][f=0262908] Shutdown Widget - Startup Info and Selector
[t=02:14:09.801325][f=0262908] Shutdown Widget - Transport AI
[t=02:14:09.801334][f=0262908] Shutdown Widget - Attack AoE
[t=02:14:09.801342][f=0262908] Shutdown Widget - Map Edge Extension
[t=02:14:09.802233][f=0262908] Shutdown Widget - Selection Send
[t=02:14:09.802247][f=0262908] Shutdown Widget - Highlight Unit GL4 v2
[t=02:14:09.802260][f=0262908] Shutdown Widget - LupsManager
[t=02:14:09.802343][f=0262908] Shutdown Widget - Newton Firezone
[t=02:14:09.802356][f=0262908] Shutdown Widget - Receive Units Indicator
[t=02:14:09.802362][f=0262908] Shutdown Widget - Chili Pro Console
[t=02:14:09.803003][f=0262908] Shutdown Widget - Persistent Build Height
[t=02:14:09.803015][f=0262908] Shutdown Widget - Lasso Terraform GUI
[t=02:14:09.803022][f=0262908] Shutdown Widget - Lups
[t=02:14:09.803758][f=0262908] Shutdown Widget - Chili Framework
[t=02:14:09.803779][f=0262908] Shutdown Widget - Chili Core Selector
[t=02:14:09.803843][f=0262908] Shutdown Widget - Custom Markers
[t=02:14:09.803858][f=0262908] Shutdown Widget - Mex Placement Handler
[t=02:14:09.803896][f=0262908] Shutdown Widget - Select Keys
[t=02:14:09.803911][f=0262908] Shutdown Widget - Pause Screen
[t=02:14:09.804128][f=0262908] Shutdown Widget - Contrast Adaptive Sharpen
[t=02:14:09.804165][f=0262908] Shutdown Widget - Bloom Shader Deferred
[t=02:14:09.804331][f=0262908] Shutdown Widget - Color Blindness Correction
[t=02:14:09.804488][f=0262908] Shutdown Widget - Text To Speech Control
[t=02:14:09.804502][f=0262908] Shutdown Widget - Layout Handler
[t=02:14:09.804512][f=0262908] End widgetHandler:Shutdown
[t=02:14:09.903566][f=0262908] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1040729815, 0.0} allocedSize{int+, int-, ext}={0, 0, 107765223628}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0032}
[t=02:14:09.907823][f=0262908] [Game::KillLua][2] dtor=0 luaGaia=0000020d01c68470
[t=02:14:09.911682][f=0262908] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:14:09.911742][f=0262908] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:14:09.911765][f=0262908] [Game::KillLua][3] dtor=0 luaRules=0000020d0015ede0
[t=02:14:09.911793][f=0262908] Start gadgetHandler:Shutdown
[t=02:14:09.911803][f=0262908] Shutdown - StartSetup
[t=02:14:09.911809][f=0262908] Shutdown - UnitMorph
[t=02:14:09.914536][f=0262908] Shutdown - Carrier Drones
[t=02:14:09.914551][f=0262908] Shutdown - Missile Silo Controller
[t=02:14:09.914559][f=0262908] Shutdown - Modular Comm Info
[t=02:14:09.914574][f=0262908] Shutdown - Terrain Texture Handler
[t=02:14:09.914583][f=0262908] Shutdown - UnitCloakShield
[t=02:14:09.915333][f=0262908] Shutdown - Starlight Handler
[t=02:14:09.915424][f=0262908] End gadgetHandler:Shutdown
[t=02:14:09.949311][f=0262908] Start gadgetHandler:Shutdown
[t=02:14:09.949331][f=0262908] Shutdown - Teleport Throw
[t=02:14:09.949340][f=0262908] Shutdown - UnitMorph
[t=02:14:09.949351][f=0262908] Shutdown - Commander Skin Renderer
[t=02:14:09.952852][f=0262908] Shutdown - Missile fired callins
[t=02:14:09.952882][f=0262908] Shutdown - Modular Comm Info
[t=02:14:09.952888][f=0262908] Shutdown - Retreat Command
[t=02:14:09.952900][f=0262908] Shutdown - Shockwaves
[t=02:14:09.952909][f=0262908] Shutdown - Unit tint API
[t=02:14:09.952926][f=0262908] Shutdown - Unit glow API
[t=02:14:09.952942][f=0262908] Shutdown - UnitCloakShield
[t=02:14:09.952967][f=0262908] Shutdown - Lups Cloak FX
[t=02:14:09.953087][f=0262908] Shutdown - Lups
[t=02:14:09.953886][f=0262908] Shutdown - Lups Shield
[t=02:14:09.954220][f=0262908] End gadgetHandler:Shutdown
[t=02:14:09.992157][f=0262908] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8400, 0.0} allocedSize{int+, int-, ext}={0, 0, 1305816}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0005}
[t=02:14:10.000978][f=0262908] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:14:10.001060][f=0262908] [Game::KillLua][4] dtor=0
[t=02:14:10.001069][f=0262908] [Game::KillLua][5] dtor=0
[t=02:14:10.014757][f=0262908] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-01_21-24-31-163_Boulder_Beach_V1_105.1.1-2457-g8095d30 BAR105.sdfz" (33955385 bytes)
[t=02:14:10.014849][f=0262908] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=02:14:10.053072][f=0262908] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=02:14:10.053095][f=0262908] [Sound] [Sound::UpdateThread][3] #sources=32 #items=152
[t=02:14:10.054053][f=0262908] [Sound] [Sound::UpdateThread][4] ctx=0000020c7d9e6740 dev=0000020c7db3d3c0
[t=02:14:10.054181][f=0262908] [Sound] [Sound::UpdateThread][5] ctx=0000020c7d9e6740 dev=0000020c7db3d3c0
[t=02:14:10.054189][f=0262908] [Sound] [Sound::Cleanup][alcDestroyContext(0000020c7d9e6740)]
[t=02:14:10.057084][f=0262908] [Sound] [Sound::Cleanup][alcCloseDevice(0000020c7db3d3c0)]
[t=02:14:10.064835][f=0262908] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=02:14:10.096516][f=0262908] [Sound] [Sound::UpdateThread][6]
[t=02:14:10.097347][f=0262908] [Game::~CGame][1]
[t=02:14:10.097360][f=0262908] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=02:14:10.097365][f=0262908] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=02:14:10.097370][f=0262908] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=02:14:10.097383][f=0262908] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=02:14:10.097387][f=0262908] [Game::KillLua][4] dtor=1
[t=02:14:10.097393][f=0262908] [Game::KillLua][5] dtor=1
[t=02:14:10.097468][f=0262908] [Game::KillMisc][1]
[t=02:14:10.097768][f=0262908] [Game::KillMisc][2]
[t=02:14:10.097999][f=0262908] [Game::KillMisc][3]
[t=02:14:10.098345][f=0262908] [Game::KillRendering][1]
[t=02:14:10.102331][f=0262908] [~CRectangleOverlapHandler] 10% overlap reduction
[t=02:14:10.137273][f=0262908] [3DOParser::Kill] allocated 1 pieces
[t=02:14:10.137303][f=0262908] [S3OParser::Kill] allocated 5517 pieces
[t=02:14:10.138054][f=0262908] [AssParser::Kill] allocated 674 pieces
[t=02:14:10.192779][f=0262908] [Game::KillInterface][1]
[t=02:14:10.194103][f=0262908] [Game::KillInterface][2]
[t=02:14:10.194962][f=0262908] [Game::KillSimulation][1]
[t=02:14:10.195060][f=0262908] [Game::KillSimulation][2]
[t=02:14:10.273689][f=0262908] [CCollisionHandler] dis-/continuous tests: 5/137773570
[t=02:14:10.273709][f=0262908] [Game::KillSimulation][3]
[t=02:14:10.274669][f=0262908] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=02:14:10.274810][f=0262908] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:14:10.274911][f=0262908] [~CPathCache(64x64)] cacheHits=173 hitPercentage=4% numHashColls=0 maxCacheSize=201
[t=02:14:10.274998][f=0262908] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:14:10.275415][f=0262908] [~CRectangleOverlapHandler] 10% overlap reduction
[t=02:14:10.358567][f=0262908] [LosHandler::Kill] raycast instance cache-{hits,misses}={1011698,1389320}; shared=4%; cached=38%
[t=02:14:10.372438][f=0262908] [Game::KillSimulation][4]
[t=02:14:10.602329][f=0262908] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=02:14:10.602360][f=0262908] [Game::~CGame][2]
[t=02:14:10.602365][f=0262908] [Game::~CGame][3]
[t=02:14:10.602535][f=0262908] [SpringApp::Kill][3]
[t=02:14:10.602644][f=0262908] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    102159709 bytes sent   in 385043 packets (265.320 bytes/packet)
    82611334 bytes recv'd in 162833 packets (507.338 bytes/packet)
    {0.066x, 0.012x} relative protocol overhead {up, down}
    409709 incoming chunks dropped, 627891 outgoing chunks resent
    194170 incoming chunks processed

[t=02:14:10.603564][f=0262908] [SpringApp::Kill][4] font=0000020c59d22740
[t=02:14:10.610440][f=0262908] [SpringApp::Kill][5]
[t=02:14:10.615359][f=0262908] [SpringApp::Kill][6]
[t=02:14:10.615386] [SpringApp::Kill][7]
[t=02:14:10.615547] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {11880, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:14:10.615555] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {5760, 1048576, 1048576}, EBO = {11200, 2097152, 2097152}
[t=02:14:10.615561] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=02:14:10.615570] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:14:10.615576] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {22148, 65536, 65536}, EBO = {33222, 262144, 262144}
[t=02:14:10.615581] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:14:10.615588] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {4896, 2097152, 2097152}
[t=02:14:10.615594] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {325996, 1048576, 1048576}, EBO = {488994, 2097152, 2097152}
[t=02:14:10.615600] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=02:14:10.615607] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:14:10.615612] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:14:10.615619] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=02:14:10.615626] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3388, 1048576, 1048576}, EBO = {5082, 2097152, 2097152}
[t=02:14:10.723481] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=02:14:10.723504] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=02:14:10.723510] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=02:14:10.723515] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8476
[t=02:14:10.723519] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=02:14:10.727813] [VFS] [SpringVFS::DeleteArchives<this=0000020c59ea7c20>]
[t=02:14:10.727840] [VFS] [SpringVFS::DeleteArchives<this=0000020c59ea7c20>(section=0)] #archives[section]=1 #files[section]=8179
[t=02:14:10.727846] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000020c7da3c540)
[t=02:14:10.730314] [VFS] [SpringVFS::DeleteArchives<this=0000020c59ea7c20>(section=1)] #archives[section]=1 #files[section]=68
[t=02:14:10.730333] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\boulder_beach_v1.sd7 (0000020c7da5fd10)
[t=02:14:10.730483] [VFS] [SpringVFS::DeleteArchives<this=0000020c59ea7c20>(section=2)] #archives[section]=3 #files[section]=327
[t=02:14:10.730492] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000020c7da3bba0)
[t=02:14:10.730576] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020c7da3a9c0)
[t=02:14:10.730744] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020c7da3c120)
[t=02:14:10.730799] [VFS] [SpringVFS::DeleteArchives<this=0000020c59ea7c20>(section=3)] #archives[section]=0 #files[section]=0
[t=02:14:10.730807] [VFS] [SpringVFS::DeleteArchives<this=0000020c59ea7c20>(section=4)] #archives[section]=0 #files[section]=130
[t=02:14:10.730813] [VFS] [SpringVFS::DeleteArchives<this=0000020c59ea7c20>(section=5)] #archives[section]=0 #files[section]=0
[t=02:14:10.730821] [VFS] [SpringVFS::DeleteArchives<this=0000020c59ea7c20>(section=6)] #archives[section]=0 #files[section]=0
[t=02:14:10.730827] [VFS] [SpringVFS::DeleteArchives<this=0000020c59ea7c20>(section=7)] #archives[section]=0 #files[section]=0
[t=02:14:10.730832] [VFS] [SpringVFS::DeleteArchives<this=0000020c59ea7c20>(section=8)] #archives[section]=0 #files[section]=0
[t=02:14:16.569581] [SpringApp::Kill][8]
[t=02:14:16.569592] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=02:14:16.569607] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a9687430 (joinable=1)
[t=02:14:16.569611] [WatchDog::Uninstall][2]
[t=02:14:16.680985] [WatchDog::Uninstall][3]
[t=02:14:16.680997] [SpringApp::Kill][9]