Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.005521] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.005534] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.010352] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\" [t=00:00:00.010480] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.031604] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.031666] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.031696] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.031709] [t=00:00:00.031715] Enable or disable log sections using the LogSections configuration key [t=00:00:00.031721] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.031727] Use "none" to disable the default log sections. [t=00:00:00.031733] ============== </Log Sections> ============== [t=00:00:00.031739] ============== <User Config> ============== [t=00:00:00.031832] BumpWaterDepthBits = 16 [t=00:00:00.031839] BumpWaterReflection = 0 [t=00:00:00.031844] BumpWaterRefraction = 0 [t=00:00:00.031848] BumpWaterShoreWaves = 0 [t=00:00:00.031853] BumpWaterTexSizeReflection = 64 [t=00:00:00.031858] CamFreeScrollSpeed = 50 [t=00:00:00.031863] CamMode = 1 [t=00:00:00.031869] CubeTexSizeReflection = 64 [t=00:00:00.031875] CubeTexSizeSpecular = 64 [t=00:00:00.031880] DualScreenMiniMapOnLeft = 1 [t=00:00:00.031886] EdgeMoveDynamic = 0 [t=00:00:00.031898] EdgeMoveWidth = 0.003 [t=00:00:00.031904] FPSFOV = 90 [t=00:00:00.031909] FPSScrollSpeed = 50 [t=00:00:00.031914] FontSize = 18 [t=00:00:00.031919] GrassDetail = 0 [t=00:00:00.031924] GroundDecals = 1 [t=00:00:00.031928] GroundDetail = 70 [t=00:00:00.031933] HangTimeout = 30 [t=00:00:00.031938] HardwareCursor = 1 [t=00:00:00.031943] InitialNetworkTimeout = 0 [t=00:00:00.031948] LinkIncomingMaxPacketRate = 512 [t=00:00:00.031953] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.031967] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.031972] LinkOutgoingBandwidth = 131072 [t=00:00:00.031978] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.031984] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.031988] MSAALevel = 4 [t=00:00:00.031994] MaxParticles = 6000 [t=00:00:00.031998] MaxSounds = 32 [t=00:00:00.032003] MaximumTransmissionUnit = 0 [t=00:00:00.032009] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.032014] MiniMapMarker = 0 [t=00:00:00.032026] MouseDragScrollThreshold = 0 [t=00:00:00.032032] NetworkLossFactor = 1 [t=00:00:00.032037] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.032043] OverheadScrollSpeed = 50 [t=00:00:00.032048] ReconnectTimeout = 0 [t=00:00:00.032053] RotOverheadScrollSpeed = 50 [t=00:00:00.032078] RotateLogFiles = 1 [t=00:00:00.032086] ShadowMapSize = 1024 [t=00:00:00.032092] Shadows = 0 [t=00:00:00.032099] ShowClock = 0 [t=00:00:00.032106] SoftParticles = 2 [t=00:00:00.032113] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.032132] UnitIconDist = 151 [t=00:00:00.032140] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.032147] UseLuaMemPools = 0 [t=00:00:00.032154] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.032162] VFSCacheArchiveFiles = 0 [t=00:00:00.032169] VSync = 0 [t=00:00:00.032175] Water = 4 [t=00:00:00.032182] WindowBorderless = 1 [t=00:00:00.032190] WindowPosY = 0 [t=00:00:00.032197] XResolutionWindowed = 2560 [t=00:00:00.032204] YResolutionWindowed = 1440 [t=00:00:00.032209] snd_volmaster = 14 [t=00:00:00.032269] ============== </User Config> ============== [t=00:00:00.032277] ============== <User System> ============== [t=00:00:00.032283] Spring Engine Version: 105.1.1-1774-g5e966db BAR105 [t=00:00:00.032293] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.032301] Compiler Version: gcc-11.2.0 [t=00:00:00.032349] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.032420] Hardware Config: Intel(R) Core(TM) i5-10600K CPU @ 4.10GHz; 32667MB RAM, 37531MB pagefile [t=00:00:00.032427] Binary Word Size: 64-bit (native) [t=00:00:00.032434] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.032439] Physical CPU Cores: 6 [t=00:00:00.032444] Logical CPU Cores: 12 [t=00:00:00.032450] ============== </User System> ============== [t=00:00:00.032566] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.032573] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.032577] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.032591] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.032600] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.034436] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.034477] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.043897] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@119Hz} current={2560x1440x24bpp@119Hz} [t=00:00:00.077872] Display (Lenovo G32qc-10)=1 modes=145 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.077888] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.077922] [ 7] 1920x1440x24bpp@144Hz [t=00:00:00.077931] [13] 1920x1200x24bpp@144Hz [t=00:00:00.077936] [19] 1920x1080x24bpp@144Hz [t=00:00:00.077942] [26] 1768x992x24bpp@144Hz [t=00:00:00.077947] [33] 1680x1050x24bpp@144Hz [t=00:00:00.077951] [39] 1600x1200x24bpp@144Hz [t=00:00:00.077956] [45] 1600x1024x24bpp@144Hz [t=00:00:00.077961] [51] 1600x900x24bpp@144Hz [t=00:00:00.077966] [56] 1440x1080x24bpp@144Hz [t=00:00:00.077972] [63] 1366x768x24bpp@144Hz [t=00:00:00.078022] [68] 1360x768x24bpp@144Hz [t=00:00:00.078048] [73] 1280x1024x24bpp@144Hz [t=00:00:00.078071] [80] 1280x960x24bpp@144Hz [t=00:00:00.078077] [87] 1280x800x24bpp@144Hz [t=00:00:00.078082] [92] 1280x768x24bpp@144Hz [t=00:00:00.078088] [97] 1280x720x24bpp@144Hz [t=00:00:00.078095] [104] 1176x664x24bpp@60Hz [t=00:00:00.078101] [107] 1152x864x24bpp@144Hz [t=00:00:00.078108] [112] 1024x768x24bpp@144Hz [t=00:00:00.078115] [119] 800x600x24bpp@144Hz [t=00:00:00.078122] [127] 720x576x24bpp@144Hz [t=00:00:00.078139] [132] 720x480x24bpp@144Hz [t=00:00:00.078145] [138] 640x480x24bpp@144Hz [t=00:00:00.082657] Display (Generic PnP Monitor)=2 modes=21 bounds={x=2560, y=0, w=1280, h=1024} [t=00:00:00.082669] [ 1] 1280x1024x24bpp@75Hz [t=00:00:00.082674] [ 3] 1280x960x24bpp@75Hz [t=00:00:00.082679] [ 5] 1280x800x24bpp@75Hz [t=00:00:00.082684] [ 7] 1280x768x24bpp@75Hz [t=00:00:00.082689] [ 9] 1280x720x24bpp@75Hz [t=00:00:00.082694] [11] 1152x864x24bpp@75Hz [t=00:00:00.082699] [12] 1024x768x24bpp@75Hz [t=00:00:00.082721] [14] 800x600x24bpp@75Hz [t=00:00:00.082729] [16] 720x576x24bpp@75Hz [t=00:00:00.082734] [18] 720x480x24bpp@75Hz [t=00:00:00.082739] [20] 640x480x24bpp@75Hz [t=00:00:00.633266] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.633983] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.634007] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.666125] [GR::LogVersionInfo] [t=00:00:00.666142] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.666149] GL version : 4.6.0 NVIDIA 546.33 [t=00:00:00.666156] GL vendor : NVIDIA Corporation [t=00:00:00.666162] GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 [t=00:00:00.666169] GLSL version: 4.60 NVIDIA [t=00:00:00.666175] GLEW version: 2.1.0 [t=00:00:00.666182] GPU memory : 4096MB (total) / 1851MB (available) [t=00:00:00.666212] SDL swap-int: 1 [t=00:00:00.666252] SDL driver : windows [t=00:00:00.666260] [t=00:00:00.666266] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.666272] GLSL shader support : 1 [t=00:00:00.666278] GL4 support : 1 [t=00:00:00.666285] FBO extension support : 1 [t=00:00:00.666327] NVX GPU mem-info support : 1 [t=00:00:00.666341] ATI GPU mem-info support : 0 [t=00:00:00.666368] NPOT-texture support : 1 (1) [t=00:00:00.666388] S3TC/DXT1 texture support : 1/1 [t=00:00:00.666422] texture query-LOD support : 1 (1) [t=00:00:00.666444] MSAA frame-buffer support : 1 (1) [t=00:00:00.666450] Z-buffer depth : 32 (-) [t=00:00:00.666471] primitive-restart support : 1 (1) [t=00:00:00.666480] clip-space control support: 1 (1) [t=00:00:00.666487] seamless cube-map support : 1 (1) [t=00:00:00.666494] frag-depth layout support : 1 (1) [t=00:00:00.666500] persistent maps support : 1 (1) [t=00:00:00.666507] explicit attribs location : 1 (1) [t=00:00:00.666516] multi draw indirect : 1 (-) [t=00:00:00.666538] array textures : 1 (-) [t=00:00:00.666547] buffer copy support : 1 (-) [t=00:00:00.666554] indirect draw : 1 (-) [t=00:00:00.666561] base instance : 1 (-) [t=00:00:00.666568] [t=00:00:00.666574] max. FBO samples : 32 [t=00:00:00.666582] max. FS/program texture slots : 32/192 [t=00:00:00.666589] max. texture size : 32768 [t=00:00:00.666600] max. texture anisotropy level : 16.000000 [t=00:00:00.666620] max. vec4 varyings/attributes : 31/16 [t=00:00:00.666627] max. draw-buffers : 8 [t=00:00:00.666634] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.666642] max. uniform buffer-bindings : 84 [t=00:00:00.666649] max. uniform block-size : 64KB [t=00:00:00.666657] max. storage buffer-bindings : 96 [t=00:00:00.666663] max. storage block-size : 2047MB [t=00:00:00.666670] [t=00:00:00.666676] enable AMD-hacks : 0 [t=00:00:00.666689] compress MIP-maps: 0 [t=00:00:00.666731] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.667126] [GR::UpdateGLConfigs] [t=00:00:00.667178] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.667188] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.667205] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.667230] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.667239] [GR::InitGLState] [t=00:00:00.667389] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@119Hz (fullscreen::non-exclusive) [t=00:00:00.778934] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.783423] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.783856] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.788466] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.788508] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.788997] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.791623] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\" [t=00:00:00.791634] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.791694] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\ [t=00:00:00.791762] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\ [t=00:00:00.799011] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\base [t=00:00:00.799696] Scanning: D:\Steam\steamapps\common\Zero-K\maps [t=00:00:00.800441] Scanning: D:\Steam\steamapps\common\Zero-K\games [t=00:00:00.800697] Scanning: D:\Steam\steamapps\common\Zero-K\packages [t=00:00:00.828347] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.828383] [VFS] [SpringVFS::ReserveArchives<this=000001e5e9aa27d0>] [t=00:00:00.828569] [VFS] [SpringVFS::AddArchive<this=000001e5e9aa27d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.834512] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e5e9aa27d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.834529] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.134397] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:02.258884] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:02.262223] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.264571] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.268742] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.270381] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:02.270978] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:02.271041] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:02.271656][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.282360][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (10.7ms) [t=00:00:02.282447][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.282494][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.282532][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.282630][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.303931][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.303974][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (7.1 Surround Sound)" [t=00:00:02.303987][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Sonic Studio Virtual Mixer)" [t=00:00:02.304000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Hesh ANC Stereo)" [t=00:00:02.304033][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Headset (Hesh ANC Hands-Free AG Audio)" [t=00:00:02.304046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.353422][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.356074][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e5e9c0c010(default) context=000001e5e99e6ae0 numChannels=1 frameSize=4 [t=00:00:02.356143][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.356163][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.356174][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.356185][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.356225][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.356276][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.356293][f=-000001] [Sound] Devices: [t=00:00:02.369795][f=-000001] [Sound] [OpenAL Soft on Headset (Hesh ANC Hands-Free AG Audio)] [t=00:00:02.369885][f=-000001] [Sound] [OpenAL Soft on Speakers (7.1 Surround Sound)] [t=00:00:02.369900][f=-000001] [Sound] [OpenAL Soft on Speakers (Sonic Studio Virtual Mixer)] [t=00:00:02.369911][f=-000001] [Sound] [OpenAL Soft on Headphones (Hesh ANC Stereo)] [t=00:00:02.369928][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.369936][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.370651][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.370687][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.382954][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 329890 MB [t=00:00:02.385596][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:02.385624][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.385641][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\Steam\steamapps\common\Zero-K\demos\20230617_175324_Theta Crystals 1_105.1.1-1774-g5e966db BAR105.sdfz" for game data... [t=00:00:02.528950][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.534374][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.534452][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:02.534469][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:02.543936][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:02.544107][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 158ms [t=00:00:02.544174][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 18 to team 0 (#active=19) [t=00:00:02.613524][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001e5ea048640] using map "Theta Crystals 1.0" (loaded=0 cached=0) [t=00:00:02.613900][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5e9aa27d0>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0 [t=00:00:02.614214][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5e9aa27d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.614565][f=-000001] [PreGame::AddModArchivesToVFS][server=000001e5ea048640] using game "Zero-K v1.11.6.1" (loaded=0 cached=0) [t=00:00:02.614799][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5e9aa27d0>(arName="Zero-K v1.11.6.1", overwrite=false)] section=0 cached=0 [t=00:00:02.621708][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5e9aa27d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.621862][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5e9aa27d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:05.604381][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:08.231097][f=-000001] [~CPoolArchive] archiveFile="D:\Steam\steamapps\common\Zero-K\packages\101a58d59b17b655af86ed46f1968753.sdp" numZipFiles=8044 sumInflSize=867680kb sumReadTime=8993ms [t=00:00:08.231163][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6208 inflSize=14172kb readTime=133ms [t=00:00:08.231174][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6207 inflSize=12267kb readTime=119ms [t=00:00:08.231182][f=-000001] file="sounds/jump_land.wav" indx=6181 inflSize=162kb readTime=108ms [t=00:00:08.231192][f=-000001] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6198 inflSize=6029kb readTime=107ms [t=00:00:08.231208][f=-000001] file="scripts/jumpaa.lua" indx=5934 inflSize=7kb readTime=106ms [t=00:00:08.231217][f=-000001] file="sounds/misc/zombie_3.wav" indx=6197 inflSize=593kb readTime=106ms [t=00:00:08.231225][f=-000001] file="sounds/jump.wav" indx=6180 inflSize=247kb readTime=104ms [t=00:00:08.231234][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6205 inflSize=9675kb readTime=95ms [t=00:00:08.231242][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6209 inflSize=12437kb readTime=74ms [t=00:00:08.231258][f=-000001] file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6212 inflSize=6925kb readTime=70ms [t=00:00:08.336034][f=-000001] Warning: [PreGame::GameDataReceived] Archive 101a58d59b17b655af86ed46f1968753.sdp (checksum 59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:08.336067][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 5791ms [t=00:00:08.336318][f=-000001] [PreGame::UpdateClientNet] received local player number 18 (team 0, allyteam 1), creating LoadScreen [t=00:00:08.337812][f=-000001] forceSingleThreaded, false [t=00:00:08.356160][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:08.356176][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:08.356289][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:08.356361][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:08.356428][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:08.356494][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:08.357525][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:08.358066][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:08.358565][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:08.359274][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:08.359839][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:08.360358][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:08.360374][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:08.361115][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:08.369043][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:08.372094][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:08.373125][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:08.373275][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:08.373669][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:08.373702][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:08.373820][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:08.373845][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:08.549901][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:08.685633][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [t=00:00:10.525850][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/DNTS_ON. Creating fallback texture [t=00:00:11.441029][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 3067ms [t=00:00:11.441102][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:11.518129][f=-000001] Loading UnitDefs_posts [t=00:00:11.626645][f=-000001] Loading FeatureDefs_posts [t=00:00:11.639237][f=-000001] Loading WeaponDefs_posts [t=00:00:11.654799][f=-000001] Loading ArmorDefs_posts [t=00:00:11.665839][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 222ms [t=00:00:11.705065][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 263ms [t=00:00:11.705104][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:11.891111][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:11.894226][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:11.897405][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 367 sounds from gamedata/sounds.lua [t=00:00:11.897584][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:11.897593][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:11.897611][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:11.898762][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:11.899958][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:11.900086][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:11.983219][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:11.992901][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:12.041306][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:12.041500][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:12.041694][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:12.042111][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:12.042300][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:12.042860][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:12.045062][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:12.045749][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:12.046116][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:12.046307][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:12.046667][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:12.049850][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:12.050066][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:12.050286][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:12.053232][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:12.067404][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:12.285630][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:12.285656][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:12.567738][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 282ms [t=00:00:12.567781][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:12.630298][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 62ms [t=00:00:12.630325][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:12.646224][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 15ms [t=00:00:12.665892][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1) [t=00:00:12.673782][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:12.673816][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:12.675551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:12.677119][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:12.679157][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:12.692428][f=-000001] InfoTexture: shaders [t=00:00:12.692451][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:12.693169][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:13.429615][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:13.434460][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [t=00:00:13.434484][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:13.434508][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.456996][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:13.457016][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:13.476982][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:13.528882][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:13.715188][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:13.715231][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:13.715870][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:14.251101][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" ------- TRUNCATED ------- [t=00:02:55.609379][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)" [t=00:02:55.609399][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)" [t=00:02:55.609412][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)" [t=00:02:55.609433][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)" [t=00:02:55.609445][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)" [t=00:02:55.609457][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)" [t=00:02:55.609480][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)" [t=00:02:55.609492][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)" [t=00:02:55.609514][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)" [t=00:02:55.609526][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)" [t=00:02:55.609547][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)" [t=00:02:55.609559][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)" [t=00:02:55.609571][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)" [t=00:02:55.716883][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)" [t=00:02:55.716908][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)" [t=00:02:55.716956][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)" [t=00:02:55.716970][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)" [t=00:02:55.716990][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)" [t=00:02:55.717003][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)" [t=00:02:55.717016][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)" [t=00:02:55.717036][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)" [t=00:02:55.717049][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)" [t=00:02:55.717069][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)" [t=00:02:55.717081][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)" [t=00:02:55.717106][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)" [t=00:02:55.717119][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)" [t=00:02:55.717131][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)" [t=00:02:55.717155][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)" [t=00:02:55.717168][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)" [t=00:02:55.745484][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)" [t=00:02:55.745505][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)" [t=00:02:55.745530][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)" [t=00:02:55.745543][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)" [t=00:02:55.745555][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)" [t=00:02:55.745577][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)" [t=00:02:55.745590][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)" [t=00:02:55.745616][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)" [t=00:02:55.745628][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)" [t=00:02:55.745650][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)" [t=00:02:55.745663][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)" [t=00:02:55.745675][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)" [t=00:02:55.745695][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)" [t=00:02:55.745708][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)" [t=00:02:55.745733][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)" [t=00:02:55.745745][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)" [t=00:02:55.745772][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)" [t=00:03:44.558768][f=0001433] [Game::ClientReadNet] added new player cooolcat1239 with number 14 to team 0 [t=00:03:44.558811][f=0001433] > SPRINGIE:User cooolcat1239|cloakassault|6_6||False|Arbys||US [t=00:03:47.874531][f=0001529] > SPRINGIE:User cooolcat1239|cloakassault|6_6||False|Arbys||US [t=00:03:48.807736][f=0001556] Connection attempt from cooolcat1239 [t=00:03:48.807783][f=0001556] -> Version: 105.1.1-1774-g5e966db BAR105 [Windows 64-bit (native)] [t=00:03:48.807795][f=0001556] -> Connection established (given id 14) [t=00:03:49.220095][f=0001568] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241" [t=00:03:49.220165][f=0001568] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:04:05.288453][f=0002033] <dyth68> Allies: Brackman: see if you can keep fleas as spies [t=00:04:06.701357][f=0002074] StiofanKingofAwoo added point: [t=00:04:11.467826][f=0002212] dyth68 added point: eg. here [t=00:04:31.398086][f=0002788] [QuitAction] user exited to system [t=00:04:31.405167][f=0002788] [SpringApp::Kill][1] fromRun=1 [t=00:04:31.405185][f=0002788] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:31.434338][f=0002788] [async=0] threads=6 tasks=319615 {sum,avg}{exec,wait}time={{6855.709, 0.021}, {5561.594, 0.017}}ms [t=00:04:31.434393][f=0002788] thread=1 tasks=63923 {sum,min,max,avg}{exec,wait}time={{1514.536, 0.000, 502.834, 0.024}, {440.817, 0.000, 18446744027136.000, 0.007}}ms [t=00:04:31.434410][f=0002788] thread=2 tasks=63923 {sum,min,max,avg}{exec,wait}time={{1318.549, 0.000, 502.779, 0.021}, {1122.785, 0.000, 11.064, 0.018}}ms [t=00:04:31.434422][f=0002788] thread=3 tasks=63923 {sum,min,max,avg}{exec,wait}time={{1321.094, 0.000, 502.879, 0.021}, {992.144, 0.000, 10.950, 0.016}}ms [t=00:04:31.434442][f=0002788] thread=4 tasks=63923 {sum,min,max,avg}{exec,wait}time={{1346.592, 0.000, 502.861, 0.021}, {1072.231, 0.000, 11.968, 0.017}}ms [t=00:04:31.434455][f=0002788] thread=5 tasks=63923 {sum,min,max,avg}{exec,wait}time={{1354.938, 0.000, 502.799, 0.021}, {1933.617, 0.000, 11.062, 0.030}}ms [t=00:04:31.434466][f=0002788] [async=1] threads=6 tasks=10967 {sum,avg}{exec,wait}time={{46081.188, 4.202}, {14076984.000, 1283.577}}ms [t=00:04:31.434486][f=0002788] thread=1 tasks=2192 {sum,min,max,avg}{exec,wait}time={{9387.903, 0.000, 1164.801, 4.283}, {2870927.000, 0.060, 5121.560, 1309.729}}ms [t=00:04:31.434499][f=0002788] thread=2 tasks=2191 {sum,min,max,avg}{exec,wait}time={{9128.462, 0.000, 1144.163, 4.166}, {2760528.500, 0.058, 5150.470, 1259.940}}ms [t=00:04:31.434511][f=0002788] thread=3 tasks=2192 {sum,min,max,avg}{exec,wait}time={{8236.085, 0.000, 828.506, 3.757}, {2856805.250, 0.063, 5149.802, 1303.287}}ms [t=00:04:31.434536][f=0002788] thread=4 tasks=2197 {sum,min,max,avg}{exec,wait}time={{9090.919, 0.000, 1025.933, 4.138}, {2832989.500, 0.360, 5148.454, 1289.481}}ms [t=00:04:31.434548][f=0002788] thread=5 tasks=2195 {sum,min,max,avg}{exec,wait}time={{10237.816, 0.000, 1264.636, 4.664}, {2755733.750, 0.205, 5125.933, 1255.460}}ms [t=00:04:31.434557][f=0002788] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:31.434564][f=0002788] [SpringApp::Kill][2] [t=00:04:31.434615][f=0002788] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:31.434623][f=0002788] [Game::KillLua][1] dtor=0 luaUI=000001e5ce114880 [t=00:04:31.434672][f=0002788] Start widgetHandler:Shutdown [t=00:04:31.446606][f=0002788] Shutdown - SaveOrderList Complete [t=00:04:31.447988][f=0002788] Writing last game win data [t=00:04:31.466284][f=0002788] Shutdown - SaveConfigData Complete [t=00:04:31.466308][f=0002788] Shutdown Widget - Chili Highlight [t=00:04:31.466338][f=0002788] Shutdown Widget - Draw After Chili [t=00:04:31.466350][f=0002788] Shutdown Widget - API Unit Tracker GL4 [t=00:04:31.466365][f=0002788] Shutdown Widget - EPIC Menu [t=00:04:31.467479][f=0002788] Shutdown Widget - Depth of Field Shader [t=00:04:31.467498][f=0002788] Shutdown Widget - Chili Widget Selector [t=00:04:31.468464][f=0002788] Shutdown Widget - Chili Minimap [t=00:04:31.468578][f=0002788] Shutdown Widget - Local Team Colors [t=00:04:31.468591][f=0002788] Shutdown Widget - Display Keys 2 [t=00:04:31.468626][f=0002788] Shutdown Widget - Save Game Menu [t=00:04:31.468636][f=0002788] Shutdown Widget - HighlightUnit GL4 [t=00:04:31.468676][f=0002788] Shutdown Widget - Outline No Shader [t=00:04:31.469153][f=0002788] Shutdown Widget - Unit Icons [t=00:04:31.469189][f=0002788] Shutdown Widget - Noises [t=00:04:31.469200][f=0002788] Shutdown Widget - HealthBars [t=00:04:31.470151][f=0002788] Shutdown Widget - Win Counter [t=00:04:31.470163][f=0002788] Shutdown Widget - EndGame APM stats [t=00:04:31.470175][f=0002788] Shutdown Widget - BuildETA [t=00:04:31.470187][f=0002788] Shutdown Widget - Modular Comm Info [t=00:04:31.470197][f=0002788] Shutdown Widget - Stereo3D [t=00:04:31.470256][f=0002788] Shutdown Widget - Showeco and Grid Drawer [t=00:04:31.470267][f=0002788] Shutdown Widget - Point Tracker [t=00:04:31.470277][f=0002788] Shutdown Widget - Missile Silo Range [t=00:04:31.470288][f=0002788] Shutdown Widget - MinimapEvents [t=00:04:31.470298][f=0002788] Shutdown Widget - Local Widgets Config [t=00:04:31.470314][f=0002788] Shutdown Widget - Highlight Geos [t=00:04:31.470326][f=0002788] Shutdown Widget - Grab Input [t=00:04:31.470451][f=0002788] Input grabbing is disabled! [t=00:04:31.470472][f=0002788] Shutdown Widget - Music Player v2 [t=00:04:31.470484][f=0002788] Shutdown Widget - Defense Range Zero-K [t=00:04:31.470509][f=0002788] Shutdown Widget - Darkening [t=00:04:31.470527][f=0002788] Shutdown Widget - Context Menu [t=00:04:31.470536][f=0002788] Shutdown Widget - Chili Spectator Panels [t=00:04:31.470559][f=0002788] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:31.470574][f=0002788] Shutdown Widget - Chili Nuke Warning [t=00:04:31.470594][f=0002788] Shutdown Widget - Chili EndGame Window [t=00:04:31.470610][f=0002788] Shutdown Widget - Chili Economy Panel Default [t=00:04:31.470695][f=0002788] Shutdown Widget - CameraShake [t=00:04:31.470706][f=0002788] Shutdown Widget - State Reverse and Latency [t=00:04:31.470715][f=0002788] Shutdown Widget - Attack AoE [t=00:04:31.470725][f=0002788] Shutdown Widget - UnitShapes [t=00:04:31.470759][f=0002788] Shutdown Widget - Map Edge Extension [t=00:04:31.471322][f=0002788] Shutdown Widget - Selection Send [t=00:04:31.471349][f=0002788] Shutdown Widget - LupsManager [t=00:04:31.471370][f=0002788] Shutdown Widget - Newton Firezone [t=00:04:31.471384][f=0002788] Shutdown Widget - Chili Pro Console [t=00:04:31.472003][f=0002788] Shutdown Widget - Persistent Build Height [t=00:04:31.472017][f=0002788] Shutdown Widget - Lasso Terraform GUI [t=00:04:31.472027][f=0002788] Shutdown Widget - Lups [t=00:04:31.472184][f=0002788] Shutdown Widget - Chili Framework [t=00:04:31.472195][f=0002788] Shutdown Widget - Mex Placement Handler [t=00:04:31.472253][f=0002788] Shutdown Widget - Custom Markers [t=00:04:31.472268][f=0002788] Shutdown Widget - Chili Core Selector [t=00:04:31.472322][f=0002788] Shutdown Widget - Select Keys [t=00:04:31.472342][f=0002788] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:31.472378][f=0002788] Shutdown Widget - Pause Screen [t=00:04:31.472490][f=0002788] Shutdown Widget - Text To Speech Control [t=00:04:31.472501][f=0002788] Shutdown Widget - Layout Handler [t=00:04:31.472525][f=0002788] Shutdown Widget - Color Blindness Correction [t=00:04:31.472756][f=0002788] End widgetHandler:Shutdown [t=00:04:31.520362][f=0002788] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12337132, 0.0} allocedSize{int+, int-, ext}={0, 0, 2071615139}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1374} [t=00:04:31.522960][f=0002788] [Game::KillLua][2] dtor=0 luaGaia=000001e655c9cc00 [t=00:04:31.527677][f=0002788] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:31.527724][f=0002788] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:31.527751][f=0002788] [Game::KillLua][3] dtor=0 luaRules=000001e63c3cbf40 [t=00:04:31.527795][f=0002788] Start gadgetHandler:Shutdown [t=00:04:31.527807][f=0002788] Shutdown - StartSetup [t=00:04:31.527816][f=0002788] Shutdown - UnitMorph [t=00:04:31.528446][f=0002788] Shutdown - Carrier Drones [t=00:04:31.528525][f=0002788] Shutdown - Missile Silo Controller [t=00:04:31.528536][f=0002788] Shutdown - Modular Comm Info [t=00:04:31.528545][f=0002788] Shutdown - Terrain Texture Handler [t=00:04:31.528554][f=0002788] Shutdown - UnitCloakShield [t=00:04:31.528708][f=0002788] Shutdown - Starlight Handler [t=00:04:31.528728][f=0002788] End gadgetHandler:Shutdown [t=00:04:31.546110][f=0002788] Start gadgetHandler:Shutdown [t=00:04:31.546131][f=0002788] Shutdown - Teleport Throw [t=00:04:31.546142][f=0002788] Shutdown - UnitMorph [t=00:04:31.546175][f=0002788] Shutdown - Commander Skin Renderer [t=00:04:31.546873][f=0002788] Shutdown - Modular Comm Info [t=00:04:31.546886][f=0002788] Shutdown - Retreat Command [t=00:04:31.546900][f=0002788] Shutdown - Shockwaves [t=00:04:31.546956][f=0002788] Shutdown - UnitCloakShield [t=00:04:31.546979][f=0002788] Shutdown - Lups Cloak FX [t=00:04:31.546999][f=0002788] Shutdown - Lups [t=00:04:31.547146][f=0002788] Shutdown - Lups Shield [t=00:04:31.547184][f=0002788] End gadgetHandler:Shutdown [t=00:04:31.567104][f=0002788] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1071, 0.0} allocedSize{int+, int-, ext}={0, 0, 163653}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0728} [t=00:04:31.568668][f=0002788] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:31.568751][f=0002788] [Game::KillLua][4] dtor=0 [t=00:04:31.568761][f=0002788] [Game::KillLua][5] dtor=0 [t=00:04:31.580153][f=0002788] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:31.586585][f=0002788] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:31.586603][f=0002788] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15 [t=00:04:31.586652][f=0002788] [Sound] [Sound::UpdateThread][4] ctx=000001e5e99e6ae0 dev=000001e5e9c0c010 [t=00:04:31.586758][f=0002788] [Sound] [Sound::UpdateThread][5] ctx=000001e5e99e6ae0 dev=000001e5e9c0c010 [t=00:04:31.586767][f=0002788] [Sound] [Sound::Cleanup][alcDestroyContext(000001e5e99e6ae0)] [t=00:04:31.587544][f=0002788] [Sound] [Sound::Cleanup][alcCloseDevice(000001e5e9c0c010)] [t=00:04:31.587688][f=0002788] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:31.611018][f=0002788] [Sound] [Sound::UpdateThread][6] [t=00:04:31.611697][f=0002788] [Game::~CGame][1] [t=00:04:31.611712][f=0002788] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:31.611720][f=0002788] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:31.611727][f=0002788] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:31.611735][f=0002788] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:31.615600][f=0002788] [Game::KillLua][4] dtor=1 [t=00:04:31.615622][f=0002788] [Game::KillLua][5] dtor=1 [t=00:04:31.615752][f=0002788] [Game::KillMisc][1] [t=00:04:31.615760][f=0002788] [Game::KillMisc][2] [t=00:04:31.615996][f=0002788] [Game::KillMisc][3] [t=00:04:31.616118][f=0002788] [Game::KillRendering][1] [t=00:04:31.618617][f=0002788] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:31.643870][f=0002788] [3DOParser::Kill] allocated 34 pieces [t=00:04:31.643947][f=0002788] [S3OParser::Kill] allocated 5465 pieces [t=00:04:31.644432][f=0002788] [AssParser::Kill] allocated 671 pieces [t=00:04:31.689119][f=0002788] [Game::KillInterface][1] [t=00:04:31.689578][f=0002788] [Game::KillInterface][2] [t=00:04:31.690137][f=0002788] [Game::KillSimulation][1] [t=00:04:31.690151][f=0002788] [Game::KillSimulation][2] [t=00:04:31.713436][f=0002788] [CCollisionHandler] dis-/continuous tests: 0/1502505 [t=00:04:31.713454][f=0002788] [Game::KillSimulation][3] [t=00:04:31.715199][f=0002788] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:31.715296][f=0002788] [~CPathCache(28x28)] cacheHits=2 hitPercentage=4% numHashColls=0 maxCacheSize=23 [t=00:04:31.715396][f=0002788] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:31.715424][f=0002788] [~CPathCache(56x56)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=44 [t=00:04:31.716164][f=0002788] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:04:31.722196][f=0002788] [LosHandler::Kill] raycast instance cache-{hits,misses}={1292,4572}; shared=3%; cached=19% [t=00:04:31.730359][f=0002788] [Game::KillSimulation][4] [t=00:04:31.811813][f=0002788] [CommonDefHandler::KillStatic] 2140 sound-set data items added [t=00:04:31.811981][f=0002788] [Game::~CGame][2] [t=00:04:31.811989][f=0002788] [Game::~CGame][3] [t=00:04:31.812072][f=0002788] [SpringApp::Kill][3] [t=00:04:31.812130][f=0002788] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 38405 bytes sent 215980 bytes recv'd [t=00:04:31.822014][f=0002788] Kill: client disconnecting... [t=00:04:33.827080][f=0002788] CloseConnection: client connection closed [t=00:04:33.827223][f=0002788] [SpringApp::Kill][4] font=000001e5cd706b80 [t=00:04:33.828510][f=0002788] [SpringApp::Kill][5] [t=00:04:33.837698][f=0002788] [SpringApp::Kill][6] [t=00:04:33.837740] [SpringApp::Kill][7] [t=00:04:33.837845] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:33.837925] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:33.837941] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:33.837953] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:33.837991] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:04:33.838005] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:33.838018] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {460, 1048576, 1048576}, EBO = {690, 2097152, 2097152} [t=00:04:33.838049] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12572, 1048576, 1048576}, EBO = {18858, 2097152, 2097152} [t=00:04:33.838064] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:33.838076] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:33.838105] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:33.838119] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:04:33.838133] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {416, 1048576, 1048576}, EBO = {624, 2097152, 2097152} [t=00:04:33.923619] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:33.923672] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:33.923830] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:33.923842] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:33.937479] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>] [t=00:04:33.937498] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=0)] #archives[section]=1 #files[section]=8044 [t=00:04:33.937513] [VFS] archive=D:\Steam\steamapps\common\Zero-K\packages\101a58d59b17b655af86ed46f1968753.sdp (000001e5ea01a2d0) [t=00:04:33.937661] [~CPoolArchive] archiveFile="D:\Steam\steamapps\common\Zero-K\packages\101a58d59b17b655af86ed46f1968753.sdp" numZipFiles=8044 sumInflSize=867680kb sumReadTime=1761ms [t=00:04:33.937699] file="unittextures/3do2s3o_atlas_1.tga" indx=7141 inflSize=16384kb readTime=35ms [t=00:04:33.937712] file="unittextures/gritty1.dds" indx=7417 inflSize=5461kb readTime=23ms [t=00:04:33.937722] file="unittextures/benzcom_1.dds" indx=7224 inflSize=5461kb readTime=21ms [t=00:04:33.937732] file="unittextures/detriment_1.dds" indx=7354 inflSize=5461kb readTime=21ms [t=00:04:33.937755] file="unittextures/3do2s3o_atlas_2.tga" indx=7142 inflSize=16384kb readTime=19ms [t=00:04:33.937767] file="unittextures/bantha_1.dds" indx=7206 inflSize=5461kb readTime=18ms [t=00:04:33.937777] file="unittextures/hunter1.dds" indx=7434 inflSize=4096kb readTime=17ms [t=00:04:33.937786] file="unittextures/gritty2.dds" indx=7418 inflSize=5461kb readTime=17ms [t=00:04:33.937796] file="unittextures/zeppelin_1.dds" indx=8022 inflSize=4096kb readTime=16ms [t=00:04:33.937819] file="unittextures/largetransport1.dds" indx=7443 inflSize=5461kb readTime=16ms [t=00:04:33.940117] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=1)] #archives[section]=1 #files[section]=21 [t=00:04:33.940137] [VFS] archive=D:\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (000001e5e9ba5530) [t=00:04:33.940247] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=2)] #archives[section]=3 #files[section]=328 [t=00:04:33.940287] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\base\spring\bitmaps.sdz (000001e5cd7042c0) [t=00:04:33.940351] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\base\springcontent.sdz (000001e5cd703a80) [t=00:04:33.940425] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\base\maphelper.sdz (000001e5cd703be0) [t=00:04:33.940500] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:33.940525] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:04:33.940537] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:33.940548] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:33.940559] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:33.940586] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:33.940882] [SpringApp::Kill][8] [t=00:04:33.940893] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:33.940903] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6c11afb70 (joinable=1) [t=00:04:33.940910] [WatchDog::Uninstall][2] [t=00:04:34.214115] [WatchDog::Uninstall][3] [t=00:04:34.214128] [SpringApp::Kill][9]
infolog_full.txt (truncated):