ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1774-g5e966db] Externally launched spring crashed with code 0 #103727

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.005521] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.005534] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.010352] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.010480] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.031604] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.031666] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.031696]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.031709]   
[t=00:00:00.031715]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.031721]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.031727]   Use "none" to disable the default log sections.
[t=00:00:00.031733] ============== </Log Sections> ==============

[t=00:00:00.031739] ============== <User Config> ==============
[t=00:00:00.031832]   BumpWaterDepthBits = 16
[t=00:00:00.031839]   BumpWaterReflection = 0
[t=00:00:00.031844]   BumpWaterRefraction = 0
[t=00:00:00.031848]   BumpWaterShoreWaves = 0
[t=00:00:00.031853]   BumpWaterTexSizeReflection = 64
[t=00:00:00.031858]   CamFreeScrollSpeed = 50
[t=00:00:00.031863]   CamMode = 1
[t=00:00:00.031869]   CubeTexSizeReflection = 64
[t=00:00:00.031875]   CubeTexSizeSpecular = 64
[t=00:00:00.031880]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.031886]   EdgeMoveDynamic = 0
[t=00:00:00.031898]   EdgeMoveWidth = 0.003
[t=00:00:00.031904]   FPSFOV = 90
[t=00:00:00.031909]   FPSScrollSpeed = 50
[t=00:00:00.031914]   FontSize = 18
[t=00:00:00.031919]   GrassDetail = 0
[t=00:00:00.031924]   GroundDecals = 1
[t=00:00:00.031928]   GroundDetail = 70
[t=00:00:00.031933]   HangTimeout = 30
[t=00:00:00.031938]   HardwareCursor = 1
[t=00:00:00.031943]   InitialNetworkTimeout = 0
[t=00:00:00.031948]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.031953]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.031967]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.031972]   LinkOutgoingBandwidth = 131072
[t=00:00:00.031978]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.031984]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.031988]   MSAALevel = 4
[t=00:00:00.031994]   MaxParticles = 6000
[t=00:00:00.031998]   MaxSounds = 32
[t=00:00:00.032003]   MaximumTransmissionUnit = 0
[t=00:00:00.032009]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.032014]   MiniMapMarker = 0
[t=00:00:00.032026]   MouseDragScrollThreshold = 0
[t=00:00:00.032032]   NetworkLossFactor = 1
[t=00:00:00.032037]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.032043]   OverheadScrollSpeed = 50
[t=00:00:00.032048]   ReconnectTimeout = 0
[t=00:00:00.032053]   RotOverheadScrollSpeed = 50
[t=00:00:00.032078]   RotateLogFiles = 1
[t=00:00:00.032086]   ShadowMapSize = 1024
[t=00:00:00.032092]   Shadows = 0
[t=00:00:00.032099]   ShowClock = 0
[t=00:00:00.032106]   SoftParticles = 2
[t=00:00:00.032113]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.032132]   UnitIconDist = 151
[t=00:00:00.032140]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.032147]   UseLuaMemPools = 0
[t=00:00:00.032154]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.032162]   VFSCacheArchiveFiles = 0
[t=00:00:00.032169]   VSync = 0
[t=00:00:00.032175]   Water = 4
[t=00:00:00.032182]   WindowBorderless = 1
[t=00:00:00.032190]   WindowPosY = 0
[t=00:00:00.032197]   XResolutionWindowed = 2560
[t=00:00:00.032204]   YResolutionWindowed = 1440
[t=00:00:00.032209]   snd_volmaster = 14
[t=00:00:00.032269] ============== </User Config> ==============

[t=00:00:00.032277] ============== <User System> ==============
[t=00:00:00.032283]   Spring Engine Version: 105.1.1-1774-g5e966db BAR105
[t=00:00:00.032293]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.032301]        Compiler Version: gcc-11.2.0
[t=00:00:00.032349]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.032420]         Hardware Config: Intel(R) Core(TM) i5-10600K CPU @ 4.10GHz; 32667MB RAM, 37531MB pagefile
[t=00:00:00.032427]        Binary Word Size: 64-bit (native)
[t=00:00:00.032434]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.032439]      Physical CPU Cores: 6
[t=00:00:00.032444]       Logical CPU Cores: 12
[t=00:00:00.032450] ============== </User System> ==============

[t=00:00:00.032566] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.032573]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.032577]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.032591]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.032600]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.034436] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.034477] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.043897] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@119Hz} current={2560x1440x24bpp@119Hz}
[t=00:00:00.077872]     Display (Lenovo G32qc-10)=1 modes=145 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.077888]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.077922]         [ 7] 1920x1440x24bpp@144Hz
[t=00:00:00.077931]         [13] 1920x1200x24bpp@144Hz
[t=00:00:00.077936]         [19] 1920x1080x24bpp@144Hz
[t=00:00:00.077942]         [26] 1768x992x24bpp@144Hz
[t=00:00:00.077947]         [33] 1680x1050x24bpp@144Hz
[t=00:00:00.077951]         [39] 1600x1200x24bpp@144Hz
[t=00:00:00.077956]         [45] 1600x1024x24bpp@144Hz
[t=00:00:00.077961]         [51] 1600x900x24bpp@144Hz
[t=00:00:00.077966]         [56] 1440x1080x24bpp@144Hz
[t=00:00:00.077972]         [63] 1366x768x24bpp@144Hz
[t=00:00:00.078022]         [68] 1360x768x24bpp@144Hz
[t=00:00:00.078048]         [73] 1280x1024x24bpp@144Hz
[t=00:00:00.078071]         [80] 1280x960x24bpp@144Hz
[t=00:00:00.078077]         [87] 1280x800x24bpp@144Hz
[t=00:00:00.078082]         [92] 1280x768x24bpp@144Hz
[t=00:00:00.078088]         [97] 1280x720x24bpp@144Hz
[t=00:00:00.078095]         [104] 1176x664x24bpp@60Hz
[t=00:00:00.078101]         [107] 1152x864x24bpp@144Hz
[t=00:00:00.078108]         [112] 1024x768x24bpp@144Hz
[t=00:00:00.078115]         [119] 800x600x24bpp@144Hz
[t=00:00:00.078122]         [127] 720x576x24bpp@144Hz
[t=00:00:00.078139]         [132] 720x480x24bpp@144Hz
[t=00:00:00.078145]         [138] 640x480x24bpp@144Hz
[t=00:00:00.082657]     Display (Generic PnP Monitor)=2 modes=21 bounds={x=2560, y=0, w=1280, h=1024}
[t=00:00:00.082669]         [ 1] 1280x1024x24bpp@75Hz
[t=00:00:00.082674]         [ 3] 1280x960x24bpp@75Hz
[t=00:00:00.082679]         [ 5] 1280x800x24bpp@75Hz
[t=00:00:00.082684]         [ 7] 1280x768x24bpp@75Hz
[t=00:00:00.082689]         [ 9] 1280x720x24bpp@75Hz
[t=00:00:00.082694]         [11] 1152x864x24bpp@75Hz
[t=00:00:00.082699]         [12] 1024x768x24bpp@75Hz
[t=00:00:00.082721]         [14] 800x600x24bpp@75Hz
[t=00:00:00.082729]         [16] 720x576x24bpp@75Hz
[t=00:00:00.082734]         [18] 720x480x24bpp@75Hz
[t=00:00:00.082739]         [20] 640x480x24bpp@75Hz
[t=00:00:00.633266] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.633983] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.634007] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.666125] [GR::LogVersionInfo]
[t=00:00:00.666142]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.666149]     GL version  : 4.6.0 NVIDIA 546.33
[t=00:00:00.666156]     GL vendor   : NVIDIA Corporation
[t=00:00:00.666162]     GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
[t=00:00:00.666169]     GLSL version: 4.60 NVIDIA
[t=00:00:00.666175]     GLEW version: 2.1.0
[t=00:00:00.666182]     GPU memory  : 4096MB (total) / 1851MB (available)
[t=00:00:00.666212]     SDL swap-int: 1
[t=00:00:00.666252]     SDL driver  : windows
[t=00:00:00.666260]     
[t=00:00:00.666266]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.666272]     GLSL shader support       : 1
[t=00:00:00.666278]     GL4 support               : 1
[t=00:00:00.666285]     FBO extension support     : 1
[t=00:00:00.666327]     NVX GPU mem-info support  : 1
[t=00:00:00.666341]     ATI GPU mem-info support  : 0
[t=00:00:00.666368]     NPOT-texture support      : 1 (1)
[t=00:00:00.666388]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.666422]     texture query-LOD support : 1 (1)
[t=00:00:00.666444]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.666450]     Z-buffer depth            : 32 (-)
[t=00:00:00.666471]     primitive-restart support : 1 (1)
[t=00:00:00.666480]     clip-space control support: 1 (1)
[t=00:00:00.666487]     seamless cube-map support : 1 (1)
[t=00:00:00.666494]     frag-depth layout support : 1 (1)
[t=00:00:00.666500]     persistent maps support   : 1 (1)
[t=00:00:00.666507]     explicit attribs location : 1 (1)
[t=00:00:00.666516]     multi draw indirect       : 1 (-)
[t=00:00:00.666538]     array textures            : 1 (-)
[t=00:00:00.666547]     buffer copy support       : 1 (-)
[t=00:00:00.666554]     indirect draw             : 1 (-)
[t=00:00:00.666561]     base instance             : 1 (-)
[t=00:00:00.666568]     
[t=00:00:00.666574]     max. FBO samples              : 32
[t=00:00:00.666582]     max. FS/program texture slots : 32/192
[t=00:00:00.666589]     max. texture size             : 32768
[t=00:00:00.666600]     max. texture anisotropy level : 16.000000
[t=00:00:00.666620]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.666627]     max. draw-buffers             : 8
[t=00:00:00.666634]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.666642]     max. uniform buffer-bindings  : 84
[t=00:00:00.666649]     max. uniform block-size       : 64KB
[t=00:00:00.666657]     max. storage buffer-bindings  : 96
[t=00:00:00.666663]     max. storage block-size       : 2047MB
[t=00:00:00.666670]     
[t=00:00:00.666676]     enable AMD-hacks : 0
[t=00:00:00.666689]     compress MIP-maps: 0
[t=00:00:00.666731] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.667126] [GR::UpdateGLConfigs]
[t=00:00:00.667178] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.667188] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.667205] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.667230] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.667239] [GR::InitGLState]
[t=00:00:00.667389] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@119Hz (fullscreen::non-exclusive)
[t=00:00:00.778934] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.783423] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.783856] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.788466] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.788508] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.788997] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.791623] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.791634] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.791694] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\
[t=00:00:00.791762] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\
[t=00:00:00.799011] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\base
[t=00:00:00.799696] Scanning: D:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.800441] Scanning: D:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.800697] Scanning: D:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.828347] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[t=00:00:00.828383] [VFS] [SpringVFS::ReserveArchives<this=000001e5e9aa27d0>]
[t=00:00:00.828569] [VFS] [SpringVFS::AddArchive<this=000001e5e9aa27d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.834512] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e5e9aa27d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.834529] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.134397] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:02.258884] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:02.262223] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.264571] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.268742] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.270381] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:02.270978] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:02.271041] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:02.271656][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.282360][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (10.7ms)
[t=00:00:02.282447][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.282494][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.282532][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.282630][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.303931][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.303974][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (7.1 Surround Sound)"
[t=00:00:02.303987][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Sonic Studio Virtual Mixer)"
[t=00:00:02.304000][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Hesh ANC Stereo)"
[t=00:00:02.304033][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset (Hesh ANC Hands-Free AG Audio)"
[t=00:00:02.304046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.353422][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.356074][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e5e9c0c010(default) context=000001e5e99e6ae0  numChannels=1 frameSize=4
[t=00:00:02.356143][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.356163][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.356174][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.356185][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.356225][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.356276][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.356293][f=-000001] [Sound]   Devices:
[t=00:00:02.369795][f=-000001] [Sound]     [OpenAL Soft on Headset (Hesh ANC Hands-Free AG Audio)]
[t=00:00:02.369885][f=-000001] [Sound]     [OpenAL Soft on Speakers (7.1 Surround Sound)]
[t=00:00:02.369900][f=-000001] [Sound]     [OpenAL Soft on Speakers (Sonic Studio Virtual Mixer)]
[t=00:00:02.369911][f=-000001] [Sound]     [OpenAL Soft on Headphones (Hesh ANC Stereo)]
[t=00:00:02.369928][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.369936][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.370651][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.370687][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.382954][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 329890 MB
[t=00:00:02.385596][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:02.385624][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:02.385641][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\Steam\steamapps\common\Zero-K\demos\20230617_175324_Theta Crystals 1_105.1.1-1774-g5e966db BAR105.sdfz" for game data...
[t=00:00:02.528950][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:02.534374][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.534452][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:02.534469][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:02.543936][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:02.544107][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 158ms
[t=00:00:02.544174][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 18 to team 0 (#active=19)
[t=00:00:02.613524][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001e5ea048640] using map "Theta Crystals 1.0" (loaded=0 cached=0)
[t=00:00:02.613900][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5e9aa27d0>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0
[t=00:00:02.614214][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5e9aa27d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.614565][f=-000001] [PreGame::AddModArchivesToVFS][server=000001e5ea048640] using game "Zero-K v1.11.6.1" (loaded=0 cached=0)
[t=00:00:02.614799][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5e9aa27d0>(arName="Zero-K v1.11.6.1", overwrite=false)] section=0 cached=0
[t=00:00:02.621708][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5e9aa27d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.621862][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e5e9aa27d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:05.604381][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:08.231097][f=-000001] [~CPoolArchive] archiveFile="D:\Steam\steamapps\common\Zero-K\packages\101a58d59b17b655af86ed46f1968753.sdp" numZipFiles=8044 sumInflSize=867680kb sumReadTime=8993ms
[t=00:00:08.231163][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6208 inflSize=14172kb readTime=133ms
[t=00:00:08.231174][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6207 inflSize=12267kb readTime=119ms
[t=00:00:08.231182][f=-000001]  file="sounds/jump_land.wav" indx=6181 inflSize=162kb readTime=108ms
[t=00:00:08.231192][f=-000001]  file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6198 inflSize=6029kb readTime=107ms
[t=00:00:08.231208][f=-000001]  file="scripts/jumpaa.lua" indx=5934 inflSize=7kb readTime=106ms
[t=00:00:08.231217][f=-000001]  file="sounds/misc/zombie_3.wav" indx=6197 inflSize=593kb readTime=106ms
[t=00:00:08.231225][f=-000001]  file="sounds/jump.wav" indx=6180 inflSize=247kb readTime=104ms
[t=00:00:08.231234][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6205 inflSize=9675kb readTime=95ms
[t=00:00:08.231242][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6209 inflSize=12437kb readTime=74ms
[t=00:00:08.231258][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6212 inflSize=6925kb readTime=70ms
[t=00:00:08.336034][f=-000001] Warning: [PreGame::GameDataReceived] Archive 101a58d59b17b655af86ed46f1968753.sdp (checksum 59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:08.336067][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 5791ms
[t=00:00:08.336318][f=-000001] [PreGame::UpdateClientNet] received local player number 18 (team 0, allyteam 1), creating LoadScreen
[t=00:00:08.337812][f=-000001] forceSingleThreaded, false
[t=00:00:08.356160][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:08.356176][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:08.356289][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:08.356361][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:08.356428][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:08.356494][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:08.357525][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:08.358066][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:08.358565][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:08.359274][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:08.359839][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:08.360358][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:08.360374][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:08.361115][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:08.369043][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:08.372094][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:08.373125][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:08.373275][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:08.373669][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:08.373702][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:08.373820][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:08.373845][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:08.549901][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:08.685633][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)"
[t=00:00:10.525850][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/DNTS_ON. Creating fallback texture
[t=00:00:11.441029][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 3067ms
[t=00:00:11.441102][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:11.518129][f=-000001] Loading UnitDefs_posts
[t=00:00:11.626645][f=-000001] Loading FeatureDefs_posts
[t=00:00:11.639237][f=-000001] Loading WeaponDefs_posts
[t=00:00:11.654799][f=-000001] Loading ArmorDefs_posts
[t=00:00:11.665839][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 222ms
[t=00:00:11.705065][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 263ms
[t=00:00:11.705104][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:11.891111][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:11.894226][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:11.897405][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 367 sounds from gamedata/sounds.lua
[t=00:00:11.897584][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms
[t=00:00:11.897593][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:11.897611][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:11.898762][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:11.899958][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:11.900086][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:11.983219][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:11.992901][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:12.041306][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:12.041500][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:12.041694][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:12.042111][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:12.042300][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:12.042860][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:12.045062][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:12.045749][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:12.046116][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:12.046307][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:12.046667][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:12.049850][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:12.050066][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:12.050286][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:12.053232][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:12.067404][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:12.285630][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:12.285656][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:12.567738][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 282ms
[t=00:00:12.567781][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:12.630298][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 62ms
[t=00:00:12.630325][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:12.646224][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 15ms
[t=00:00:12.665892][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1)
[t=00:00:12.673782][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:12.673816][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:12.675551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:12.677119][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:12.679157][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:12.692428][f=-000001] InfoTexture: shaders
[t=00:00:12.692451][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:12.693169][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:13.429615][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:13.434460][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[t=00:00:13.434484][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:13.434508][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:13.456996][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:13.457016][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:13.476982][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:13.528882][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:13.715188][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:13.715231][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:13.715870][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:14.251101][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
------- TRUNCATED -------
[t=00:02:55.609379][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)"
[t=00:02:55.609399][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)"
[t=00:02:55.609412][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)"
[t=00:02:55.609433][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)"
[t=00:02:55.609445][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)"
[t=00:02:55.609457][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)"
[t=00:02:55.609480][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)"
[t=00:02:55.609492][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)"
[t=00:02:55.609514][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)"
[t=00:02:55.609526][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)"
[t=00:02:55.609547][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)"
[t=00:02:55.609559][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)"
[t=00:02:55.609571][f=0000015] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)"
[t=00:02:55.716883][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)"
[t=00:02:55.716908][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)"
[t=00:02:55.716956][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)"
[t=00:02:55.716970][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)"
[t=00:02:55.716990][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)"
[t=00:02:55.717003][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)"
[t=00:02:55.717016][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)"
[t=00:02:55.717036][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)"
[t=00:02:55.717049][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)"
[t=00:02:55.717069][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)"
[t=00:02:55.717081][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)"
[t=00:02:55.717106][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)"
[t=00:02:55.717119][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)"
[t=00:02:55.717131][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)"
[t=00:02:55.717155][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)"
[t=00:02:55.717168][f=0000018] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)"
[t=00:02:55.745484][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)"
[t=00:02:55.745505][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)"
[t=00:02:55.745530][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)"
[t=00:02:55.745543][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)"
[t=00:02:55.745555][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)"
[t=00:02:55.745577][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)"
[t=00:02:55.745590][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)"
[t=00:02:55.745616][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)"
[t=00:02:55.745628][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)"
[t=00:02:55.745650][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)"
[t=00:02:55.745663][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)"
[t=00:02:55.745675][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)"
[t=00:02:55.745695][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)"
[t=00:02:55.745708][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)"
[t=00:02:55.745733][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)"
[t=00:02:55.745745][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)"
[t=00:02:55.745772][f=0000019] [Game::ClientReadNet][LOGMSG] sender="MightyOak" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)"
[t=00:03:44.558768][f=0001433] [Game::ClientReadNet] added new player cooolcat1239 with number 14 to team 0
[t=00:03:44.558811][f=0001433] > SPRINGIE:User cooolcat1239|cloakassault|6_6||False|Arbys||US
[t=00:03:47.874531][f=0001529] > SPRINGIE:User cooolcat1239|cloakassault|6_6||False|Arbys||US
[t=00:03:48.807736][f=0001556] Connection attempt from cooolcat1239
[t=00:03:48.807783][f=0001556]  -> Version: 105.1.1-1774-g5e966db BAR105 [Windows 64-bit (native)]
[t=00:03:48.807795][f=0001556]  -> Connection established (given id 14)
[t=00:03:49.220095][f=0001568] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241"
[t=00:03:49.220165][f=0001568] [Game::ClientReadNet][LOGMSG] sender="cooolcat1239" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93"
[t=00:04:05.288453][f=0002033] <dyth68> Allies: Brackman: see if you can keep fleas as spies
[t=00:04:06.701357][f=0002074] StiofanKingofAwoo added point: 
[t=00:04:11.467826][f=0002212] dyth68 added point: eg. here
[t=00:04:31.398086][f=0002788] [QuitAction] user exited to system
[t=00:04:31.405167][f=0002788] [SpringApp::Kill][1] fromRun=1
[t=00:04:31.405185][f=0002788] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:04:31.434338][f=0002788]  [async=0] threads=6 tasks=319615 {sum,avg}{exec,wait}time={{6855.709, 0.021}, {5561.594, 0.017}}ms
[t=00:04:31.434393][f=0002788]      thread=1 tasks=63923 {sum,min,max,avg}{exec,wait}time={{1514.536, 0.000, 502.834, 0.024}, {440.817, 0.000, 18446744027136.000, 0.007}}ms
[t=00:04:31.434410][f=0002788]      thread=2 tasks=63923 {sum,min,max,avg}{exec,wait}time={{1318.549, 0.000, 502.779, 0.021}, {1122.785, 0.000, 11.064, 0.018}}ms
[t=00:04:31.434422][f=0002788]      thread=3 tasks=63923 {sum,min,max,avg}{exec,wait}time={{1321.094, 0.000, 502.879, 0.021}, {992.144, 0.000, 10.950, 0.016}}ms
[t=00:04:31.434442][f=0002788]      thread=4 tasks=63923 {sum,min,max,avg}{exec,wait}time={{1346.592, 0.000, 502.861, 0.021}, {1072.231, 0.000, 11.968, 0.017}}ms
[t=00:04:31.434455][f=0002788]      thread=5 tasks=63923 {sum,min,max,avg}{exec,wait}time={{1354.938, 0.000, 502.799, 0.021}, {1933.617, 0.000, 11.062, 0.030}}ms
[t=00:04:31.434466][f=0002788]  [async=1] threads=6 tasks=10967 {sum,avg}{exec,wait}time={{46081.188, 4.202}, {14076984.000, 1283.577}}ms
[t=00:04:31.434486][f=0002788]      thread=1 tasks=2192 {sum,min,max,avg}{exec,wait}time={{9387.903, 0.000, 1164.801, 4.283}, {2870927.000, 0.060, 5121.560, 1309.729}}ms
[t=00:04:31.434499][f=0002788]      thread=2 tasks=2191 {sum,min,max,avg}{exec,wait}time={{9128.462, 0.000, 1144.163, 4.166}, {2760528.500, 0.058, 5150.470, 1259.940}}ms
[t=00:04:31.434511][f=0002788]      thread=3 tasks=2192 {sum,min,max,avg}{exec,wait}time={{8236.085, 0.000, 828.506, 3.757}, {2856805.250, 0.063, 5149.802, 1303.287}}ms
[t=00:04:31.434536][f=0002788]      thread=4 tasks=2197 {sum,min,max,avg}{exec,wait}time={{9090.919, 0.000, 1025.933, 4.138}, {2832989.500, 0.360, 5148.454, 1289.481}}ms
[t=00:04:31.434548][f=0002788]      thread=5 tasks=2195 {sum,min,max,avg}{exec,wait}time={{10237.816, 0.000, 1264.636, 4.664}, {2755733.750, 0.205, 5125.933, 1255.460}}ms
[t=00:04:31.434557][f=0002788] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:31.434564][f=0002788] [SpringApp::Kill][2]
[t=00:04:31.434615][f=0002788] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:31.434623][f=0002788] [Game::KillLua][1] dtor=0 luaUI=000001e5ce114880
[t=00:04:31.434672][f=0002788] Start widgetHandler:Shutdown
[t=00:04:31.446606][f=0002788] Shutdown - SaveOrderList Complete
[t=00:04:31.447988][f=0002788] Writing last game win data
[t=00:04:31.466284][f=0002788] Shutdown - SaveConfigData Complete
[t=00:04:31.466308][f=0002788] Shutdown Widget - Chili Highlight
[t=00:04:31.466338][f=0002788] Shutdown Widget - Draw After Chili
[t=00:04:31.466350][f=0002788] Shutdown Widget - API Unit Tracker GL4
[t=00:04:31.466365][f=0002788] Shutdown Widget - EPIC Menu
[t=00:04:31.467479][f=0002788] Shutdown Widget - Depth of Field Shader
[t=00:04:31.467498][f=0002788] Shutdown Widget - Chili Widget Selector
[t=00:04:31.468464][f=0002788] Shutdown Widget - Chili Minimap
[t=00:04:31.468578][f=0002788] Shutdown Widget - Local Team Colors
[t=00:04:31.468591][f=0002788] Shutdown Widget - Display Keys 2
[t=00:04:31.468626][f=0002788] Shutdown Widget - Save Game Menu
[t=00:04:31.468636][f=0002788] Shutdown Widget - HighlightUnit GL4
[t=00:04:31.468676][f=0002788] Shutdown Widget - Outline No Shader
[t=00:04:31.469153][f=0002788] Shutdown Widget - Unit Icons
[t=00:04:31.469189][f=0002788] Shutdown Widget - Noises
[t=00:04:31.469200][f=0002788] Shutdown Widget - HealthBars
[t=00:04:31.470151][f=0002788] Shutdown Widget - Win Counter
[t=00:04:31.470163][f=0002788] Shutdown Widget - EndGame APM stats
[t=00:04:31.470175][f=0002788] Shutdown Widget - BuildETA
[t=00:04:31.470187][f=0002788] Shutdown Widget - Modular Comm Info
[t=00:04:31.470197][f=0002788] Shutdown Widget - Stereo3D
[t=00:04:31.470256][f=0002788] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:31.470267][f=0002788] Shutdown Widget - Point Tracker
[t=00:04:31.470277][f=0002788] Shutdown Widget - Missile Silo Range
[t=00:04:31.470288][f=0002788] Shutdown Widget - MinimapEvents
[t=00:04:31.470298][f=0002788] Shutdown Widget - Local Widgets Config
[t=00:04:31.470314][f=0002788] Shutdown Widget - Highlight Geos
[t=00:04:31.470326][f=0002788] Shutdown Widget - Grab Input
[t=00:04:31.470451][f=0002788] Input grabbing is disabled!
[t=00:04:31.470472][f=0002788] Shutdown Widget - Music Player v2
[t=00:04:31.470484][f=0002788] Shutdown Widget - Defense Range Zero-K
[t=00:04:31.470509][f=0002788] Shutdown Widget - Darkening
[t=00:04:31.470527][f=0002788] Shutdown Widget - Context Menu
[t=00:04:31.470536][f=0002788] Shutdown Widget - Chili Spectator Panels
[t=00:04:31.470559][f=0002788] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:31.470574][f=0002788] Shutdown Widget - Chili Nuke Warning
[t=00:04:31.470594][f=0002788] Shutdown Widget - Chili EndGame Window
[t=00:04:31.470610][f=0002788] Shutdown Widget - Chili Economy Panel Default
[t=00:04:31.470695][f=0002788] Shutdown Widget - CameraShake
[t=00:04:31.470706][f=0002788] Shutdown Widget - State Reverse and Latency
[t=00:04:31.470715][f=0002788] Shutdown Widget - Attack AoE
[t=00:04:31.470725][f=0002788] Shutdown Widget - UnitShapes
[t=00:04:31.470759][f=0002788] Shutdown Widget - Map Edge Extension
[t=00:04:31.471322][f=0002788] Shutdown Widget - Selection Send
[t=00:04:31.471349][f=0002788] Shutdown Widget - LupsManager
[t=00:04:31.471370][f=0002788] Shutdown Widget - Newton Firezone
[t=00:04:31.471384][f=0002788] Shutdown Widget - Chili Pro Console
[t=00:04:31.472003][f=0002788] Shutdown Widget - Persistent Build Height
[t=00:04:31.472017][f=0002788] Shutdown Widget - Lasso Terraform GUI
[t=00:04:31.472027][f=0002788] Shutdown Widget - Lups
[t=00:04:31.472184][f=0002788] Shutdown Widget - Chili Framework
[t=00:04:31.472195][f=0002788] Shutdown Widget - Mex Placement Handler
[t=00:04:31.472253][f=0002788] Shutdown Widget - Custom Markers
[t=00:04:31.472268][f=0002788] Shutdown Widget - Chili Core Selector
[t=00:04:31.472322][f=0002788] Shutdown Widget - Select Keys
[t=00:04:31.472342][f=0002788] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:31.472378][f=0002788] Shutdown Widget - Pause Screen
[t=00:04:31.472490][f=0002788] Shutdown Widget - Text To Speech Control
[t=00:04:31.472501][f=0002788] Shutdown Widget - Layout Handler
[t=00:04:31.472525][f=0002788] Shutdown Widget - Color Blindness Correction
[t=00:04:31.472756][f=0002788] End widgetHandler:Shutdown
[t=00:04:31.520362][f=0002788] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12337132, 0.0} allocedSize{int+, int-, ext}={0, 0, 2071615139}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1374}
[t=00:04:31.522960][f=0002788] [Game::KillLua][2] dtor=0 luaGaia=000001e655c9cc00
[t=00:04:31.527677][f=0002788] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:31.527724][f=0002788] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:31.527751][f=0002788] [Game::KillLua][3] dtor=0 luaRules=000001e63c3cbf40
[t=00:04:31.527795][f=0002788] Start gadgetHandler:Shutdown
[t=00:04:31.527807][f=0002788] Shutdown - StartSetup
[t=00:04:31.527816][f=0002788] Shutdown - UnitMorph
[t=00:04:31.528446][f=0002788] Shutdown - Carrier Drones
[t=00:04:31.528525][f=0002788] Shutdown - Missile Silo Controller
[t=00:04:31.528536][f=0002788] Shutdown - Modular Comm Info
[t=00:04:31.528545][f=0002788] Shutdown - Terrain Texture Handler
[t=00:04:31.528554][f=0002788] Shutdown - UnitCloakShield
[t=00:04:31.528708][f=0002788] Shutdown - Starlight Handler
[t=00:04:31.528728][f=0002788] End gadgetHandler:Shutdown
[t=00:04:31.546110][f=0002788] Start gadgetHandler:Shutdown
[t=00:04:31.546131][f=0002788] Shutdown - Teleport Throw
[t=00:04:31.546142][f=0002788] Shutdown - UnitMorph
[t=00:04:31.546175][f=0002788] Shutdown - Commander Skin Renderer
[t=00:04:31.546873][f=0002788] Shutdown - Modular Comm Info
[t=00:04:31.546886][f=0002788] Shutdown - Retreat Command
[t=00:04:31.546900][f=0002788] Shutdown - Shockwaves
[t=00:04:31.546956][f=0002788] Shutdown - UnitCloakShield
[t=00:04:31.546979][f=0002788] Shutdown - Lups Cloak FX
[t=00:04:31.546999][f=0002788] Shutdown - Lups
[t=00:04:31.547146][f=0002788] Shutdown - Lups Shield
[t=00:04:31.547184][f=0002788] End gadgetHandler:Shutdown
[t=00:04:31.567104][f=0002788] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1071, 0.0} allocedSize{int+, int-, ext}={0, 0, 163653}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0728}
[t=00:04:31.568668][f=0002788] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:31.568751][f=0002788] [Game::KillLua][4] dtor=0
[t=00:04:31.568761][f=0002788] [Game::KillLua][5] dtor=0
[t=00:04:31.580153][f=0002788] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:31.586585][f=0002788] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:31.586603][f=0002788] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15
[t=00:04:31.586652][f=0002788] [Sound] [Sound::UpdateThread][4] ctx=000001e5e99e6ae0 dev=000001e5e9c0c010
[t=00:04:31.586758][f=0002788] [Sound] [Sound::UpdateThread][5] ctx=000001e5e99e6ae0 dev=000001e5e9c0c010
[t=00:04:31.586767][f=0002788] [Sound] [Sound::Cleanup][alcDestroyContext(000001e5e99e6ae0)]
[t=00:04:31.587544][f=0002788] [Sound] [Sound::Cleanup][alcCloseDevice(000001e5e9c0c010)]
[t=00:04:31.587688][f=0002788] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:31.611018][f=0002788] [Sound] [Sound::UpdateThread][6]
[t=00:04:31.611697][f=0002788] [Game::~CGame][1]
[t=00:04:31.611712][f=0002788] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:31.611720][f=0002788] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:31.611727][f=0002788] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:31.611735][f=0002788] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:31.615600][f=0002788] [Game::KillLua][4] dtor=1
[t=00:04:31.615622][f=0002788] [Game::KillLua][5] dtor=1
[t=00:04:31.615752][f=0002788] [Game::KillMisc][1]
[t=00:04:31.615760][f=0002788] [Game::KillMisc][2]
[t=00:04:31.615996][f=0002788] [Game::KillMisc][3]
[t=00:04:31.616118][f=0002788] [Game::KillRendering][1]
[t=00:04:31.618617][f=0002788] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:31.643870][f=0002788] [3DOParser::Kill] allocated 34 pieces
[t=00:04:31.643947][f=0002788] [S3OParser::Kill] allocated 5465 pieces
[t=00:04:31.644432][f=0002788] [AssParser::Kill] allocated 671 pieces
[t=00:04:31.689119][f=0002788] [Game::KillInterface][1]
[t=00:04:31.689578][f=0002788] [Game::KillInterface][2]
[t=00:04:31.690137][f=0002788] [Game::KillSimulation][1]
[t=00:04:31.690151][f=0002788] [Game::KillSimulation][2]
[t=00:04:31.713436][f=0002788] [CCollisionHandler] dis-/continuous tests: 0/1502505
[t=00:04:31.713454][f=0002788] [Game::KillSimulation][3]
[t=00:04:31.715199][f=0002788] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:31.715296][f=0002788] [~CPathCache(28x28)] cacheHits=2 hitPercentage=4% numHashColls=0 maxCacheSize=23
[t=00:04:31.715396][f=0002788] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:31.715424][f=0002788] [~CPathCache(56x56)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=44
[t=00:04:31.716164][f=0002788] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:31.722196][f=0002788] [LosHandler::Kill] raycast instance cache-{hits,misses}={1292,4572}; shared=3%; cached=19%
[t=00:04:31.730359][f=0002788] [Game::KillSimulation][4]
[t=00:04:31.811813][f=0002788] [CommonDefHandler::KillStatic] 2140 sound-set data items added
[t=00:04:31.811981][f=0002788] [Game::~CGame][2]
[t=00:04:31.811989][f=0002788] [Game::~CGame][3]
[t=00:04:31.812072][f=0002788] [SpringApp::Kill][3]
[t=00:04:31.812130][f=0002788] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    38405 bytes sent  
    215980 bytes recv'd

[t=00:04:31.822014][f=0002788] Kill: client disconnecting...
[t=00:04:33.827080][f=0002788] CloseConnection: client connection closed
[t=00:04:33.827223][f=0002788] [SpringApp::Kill][4] font=000001e5cd706b80
[t=00:04:33.828510][f=0002788] [SpringApp::Kill][5]
[t=00:04:33.837698][f=0002788] [SpringApp::Kill][6]
[t=00:04:33.837740] [SpringApp::Kill][7]
[t=00:04:33.837845] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:33.837925] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:33.837941] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:33.837953] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:33.837991] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:33.838005] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:33.838018] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {460, 1048576, 1048576}, EBO = {690, 2097152, 2097152}
[t=00:04:33.838049] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12572, 1048576, 1048576}, EBO = {18858, 2097152, 2097152}
[t=00:04:33.838064] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:33.838076] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:33.838105] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:33.838119] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:04:33.838133] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {416, 1048576, 1048576}, EBO = {624, 2097152, 2097152}
[t=00:04:33.923619] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:33.923672] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:33.923830] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:33.923842] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:33.937479] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>]
[t=00:04:33.937498] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=0)] #archives[section]=1 #files[section]=8044
[t=00:04:33.937513] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\packages\101a58d59b17b655af86ed46f1968753.sdp (000001e5ea01a2d0)
[t=00:04:33.937661] [~CPoolArchive] archiveFile="D:\Steam\steamapps\common\Zero-K\packages\101a58d59b17b655af86ed46f1968753.sdp" numZipFiles=8044 sumInflSize=867680kb sumReadTime=1761ms
[t=00:04:33.937699]     file="unittextures/3do2s3o_atlas_1.tga" indx=7141 inflSize=16384kb readTime=35ms
[t=00:04:33.937712]     file="unittextures/gritty1.dds" indx=7417 inflSize=5461kb readTime=23ms
[t=00:04:33.937722]     file="unittextures/benzcom_1.dds" indx=7224 inflSize=5461kb readTime=21ms
[t=00:04:33.937732]     file="unittextures/detriment_1.dds" indx=7354 inflSize=5461kb readTime=21ms
[t=00:04:33.937755]     file="unittextures/3do2s3o_atlas_2.tga" indx=7142 inflSize=16384kb readTime=19ms
[t=00:04:33.937767]     file="unittextures/bantha_1.dds" indx=7206 inflSize=5461kb readTime=18ms
[t=00:04:33.937777]     file="unittextures/hunter1.dds" indx=7434 inflSize=4096kb readTime=17ms
[t=00:04:33.937786]     file="unittextures/gritty2.dds" indx=7418 inflSize=5461kb readTime=17ms
[t=00:04:33.937796]     file="unittextures/zeppelin_1.dds" indx=8022 inflSize=4096kb readTime=16ms
[t=00:04:33.937819]     file="unittextures/largetransport1.dds" indx=7443 inflSize=5461kb readTime=16ms
[t=00:04:33.940117] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=1)] #archives[section]=1 #files[section]=21
[t=00:04:33.940137] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (000001e5e9ba5530)
[t=00:04:33.940247] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=2)] #archives[section]=3 #files[section]=328
[t=00:04:33.940287] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\base\spring\bitmaps.sdz (000001e5cd7042c0)
[t=00:04:33.940351] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\base\springcontent.sdz (000001e5cd703a80)
[t=00:04:33.940425] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1774-g5e966db\base\maphelper.sdz (000001e5cd703be0)
[t=00:04:33.940500] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:33.940525] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:04:33.940537] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:33.940548] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:33.940559] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:33.940586] [VFS] [SpringVFS::DeleteArchives<this=000001e5e9aa27d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:33.940882] [SpringApp::Kill][8]
[t=00:04:33.940893] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:33.940903] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6c11afb70 (joinable=1)
[t=00:04:33.940910] [WatchDog::Uninstall][2]
[t=00:04:34.214115] [WatchDog::Uninstall][3]
[t=00:04:34.214128] [SpringApp::Kill][9]