ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103757

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.006568] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.006581] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.009572] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "U:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.009644] Using writeable configuration source: "U:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.059225] LogOutput initialized. Logging to U:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.059271] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.059300]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
Failed rotating the log file
[t=00:00:00.059313]   
[t=00:00:00.059321]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.059329]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.059337]   Use "none" to disable the default log sections.
[t=00:00:00.059345] ============== </Log Sections> ==============

[t=00:00:00.059353] ============== <User Config> ==============
[t=00:00:00.059437]   AnimationMT = 0
[t=00:00:00.059444]   BumpWaterDepthBits = 16
[t=00:00:00.059448]   BumpWaterReflection = 0
[t=00:00:00.059452]   BumpWaterRefraction = 0
[t=00:00:00.059457]   BumpWaterShoreWaves = 0
[t=00:00:00.059461]   BumpWaterTexSizeReflection = 64
[t=00:00:00.059465]   CamFreeScrollSpeed = 50
[t=00:00:00.059470]   CamMode = 1
[t=00:00:00.059475]   CubeTexSizeReflection = 64
[t=00:00:00.059480]   CubeTexSizeSpecular = 64
[t=00:00:00.059484]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.059493]   EdgeMoveDynamic = 0
[t=00:00:00.059498]   EdgeMoveWidth = 0.003
[t=00:00:00.059502]   FPSFOV = 90
[t=00:00:00.059507]   FPSScrollSpeed = 50
[t=00:00:00.059511]   FontSize = 18
[t=00:00:00.059516]   GrassDetail = 0
[t=00:00:00.059520]   GroundDecals = 1
[t=00:00:00.059524]   GroundDetail = 70
[t=00:00:00.059528]   HangTimeout = 30
[t=00:00:00.059532]   HardwareCursor = 1
[t=00:00:00.059537]   InitialNetworkTimeout = 0
[t=00:00:00.059542]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.059550]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.059556]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.059560]   LinkOutgoingBandwidth = 131072
[t=00:00:00.059565]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.059569]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.059574]   MSAALevel = 8
[t=00:00:00.059578]   MaxParticles = 12000
[t=00:00:00.059583]   MaxSounds = 32
[t=00:00:00.059587]   MaximumTransmissionUnit = 0
[t=00:00:00.059591]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.059597]   MiniMapMarker = 0
[t=00:00:00.059605]   MouseDragScrollThreshold = 0
[t=00:00:00.059610]   NetworkLossFactor = 1
[t=00:00:00.059615]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.059619]   OverheadScrollSpeed = 50
[t=00:00:00.059623]   ReconnectTimeout = 0
[t=00:00:00.059628]   RotOverheadScrollSpeed = 50
[t=00:00:00.059632]   RotateLogFiles = 1
[t=00:00:00.059636]   ScrollWheelSpeed = -24
[t=00:00:00.059640]   ShowClock = 0
[t=00:00:00.059644]   SoftParticles = 2
[t=00:00:00.059649]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.059658]   UnitIconDist = 151
[t=00:00:00.059663]   UpdateBoundingVolumeMT = 0
[t=00:00:00.059668]   UpdateWeaponVectorsMT = 0
[t=00:00:00.059672]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.059676]   UseLuaMemPools = 0
[t=00:00:00.059681]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.059685]   VFSCacheArchiveFiles = 0
[t=00:00:00.059690]   VSync = 1
[t=00:00:00.059694]   Water = 4
[t=00:00:00.059697]   WindowBorderless = 1
[t=00:00:00.059702]   WindowPosY = 0
[t=00:00:00.059733]   XResolutionWindowed = 2560
[t=00:00:00.059739]   YResolutionWindowed = 1440
[t=00:00:00.059748] ============== </User Config> ==============

[t=00:00:00.059753] ============== <User System> ==============
[t=00:00:00.059758]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.059764]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.059774]        Compiler Version: gcc-13.2.0
[t=00:00:00.059806]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.059864]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32678MB RAM, 45478MB pagefile
[t=00:00:00.059871]        Binary Word Size: 64-bit (native)
[t=00:00:00.059875]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.059881]      Physical CPU Cores: 8
[t=00:00:00.059885]       Logical CPU Cores: 16
[t=00:00:00.059889] ============== </User System> ==============

[t=00:00:00.060000] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.060005]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.060014]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.060018]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.060023]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.061787] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.061801] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.073803] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.084343]     Display (Generic PnP Monitor)=1 modes=94 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.084376]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.084383]         [ 4] 1920x1440x24bpp@144Hz
[t=00:00:00.084389]         [ 7] 1920x1200x24bpp@144Hz
[t=00:00:00.084394]         [10] 1920x1080x24bpp@144Hz
[t=00:00:00.084400]         [15] 1680x1050x24bpp@144Hz
[t=00:00:00.084404]         [19] 1600x1200x24bpp@144Hz
[t=00:00:00.084408]         [22] 1600x1024x24bpp@144Hz
[t=00:00:00.084414]         [26] 1600x900x24bpp@144Hz
[t=00:00:00.084419]         [29] 1440x1080x24bpp@144Hz
[t=00:00:00.084423]         [34] 1440x900x24bpp@144Hz
[t=00:00:00.084434]         [37] 1366x768x24bpp@144Hz
[t=00:00:00.084440]         [40] 1360x768x24bpp@144Hz
[t=00:00:00.084444]         [43] 1280x1024x24bpp@144Hz
[t=00:00:00.084449]         [47] 1280x960x24bpp@144Hz
[t=00:00:00.084453]         [51] 1280x800x24bpp@144Hz
[t=00:00:00.084457]         [55] 1280x768x24bpp@144Hz
[t=00:00:00.084462]         [59] 1280x720x24bpp@144Hz
[t=00:00:00.084467]         [64] 1176x664x24bpp@60Hz
[t=00:00:00.084471]         [67] 1152x864x24bpp@144Hz
[t=00:00:00.084475]         [71] 1024x768x24bpp@144Hz
[t=00:00:00.084479]         [76] 800x600x24bpp@144Hz
[t=00:00:00.084488]         [82] 720x576x24bpp@144Hz
[t=00:00:00.084493]         [85] 720x480x24bpp@144Hz
[t=00:00:00.084497]         [89] 640x480x24bpp@144Hz
[t=00:00:00.088854]     Display (Generic PnP Monitor)=2 modes=38 bounds={x=2560, y=353, w=1920, h=1080}
[t=00:00:00.088865]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.088870]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.088876]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.088881]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.088887]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.088892]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.088910]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.088916]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.088923]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.088927]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.088932]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.088936]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.088940]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.088945]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.088949]         [27] 1152x864x24bpp@75Hz
[t=00:00:00.088953]         [29] 1024x768x24bpp@75Hz
[t=00:00:00.088957]         [31] 800x600x24bpp@75Hz
[t=00:00:00.088967]         [33] 720x576x24bpp@50Hz
[t=00:00:00.088972]         [34] 720x480x24bpp@60Hz
[t=00:00:00.088976]         [36] 640x480x24bpp@75Hz
[t=00:00:00.318364] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.318964] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.318975] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.379556] [GR::LogVersionInfo]
[t=00:00:00.379567]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.379572]     GL version  : 4.6.0 NVIDIA 551.61
[t=00:00:00.379576]     GL vendor   : NVIDIA Corporation
[t=00:00:00.379580]     GL renderer : NVIDIA GeForce RTX 3090 Ti/PCIe/SSE2
[t=00:00:00.379585]     GLSL version: 4.60 NVIDIA
[t=00:00:00.379589]     GLEW version: 2.1.0
[t=00:00:00.379593]     GPU memory  : 24564MB (total) / 21966MB (available)
[t=00:00:00.379602]     SDL swap-int: 1
[t=00:00:00.379607]     SDL driver  : windows
[t=00:00:00.379617]     
[t=00:00:00.379622]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.379626]     GLSL shader support       : 1
[t=00:00:00.379630]     GL4 support               : 1
[t=00:00:00.379634]     FBO extension support     : 1
[t=00:00:00.379645]     NVX GPU mem-info support  : 1
[t=00:00:00.379652]     ATI GPU mem-info support  : 0
[t=00:00:00.379660]     Texture clamping to edge  : 1
[t=00:00:00.379667]     NPOT-texture support      : 1 (1)
[t=00:00:00.379672]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.379682]     texture query-LOD support : 1 (1)
[t=00:00:00.379688]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.379692]     Z-buffer depth            : 32 (-)
[t=00:00:00.379699]     primitive-restart support : 1 (1)
[t=00:00:00.379704]     clip-space control support: 1 (1)
[t=00:00:00.379708]     seamless cube-map support : 1 (1)
[t=00:00:00.379712]     frag-depth layout support : 1 (1)
[t=00:00:00.379716]     persistent maps support   : 1 (1)
[t=00:00:00.379721]     explicit attribs location : 1 (1)
[t=00:00:00.379730]     multi draw indirect       : 1 (-)
[t=00:00:00.379736]     array textures            : 1 (-)
[t=00:00:00.379740]     buffer copy support       : 1 (-)
[t=00:00:00.379744]     indirect draw             : 1 (-)
[t=00:00:00.379748]     base instance             : 1 (-)
[t=00:00:00.379752]     
[t=00:00:00.379756]     max. FBO samples              : 32
[t=00:00:00.379760]     max. FS/program texture slots : 32/192
[t=00:00:00.379764]     max. texture size             : 32768
[t=00:00:00.379770]     max. texture anisotropy level : 16.000000
[t=00:00:00.379779]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.379784]     max. draw-buffers             : 8
[t=00:00:00.379788]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.379792]     max. uniform buffer-bindings  : 84
[t=00:00:00.379796]     max. uniform block-size       : 64KB
[t=00:00:00.379800]     max. storage buffer-bindings  : 96
[t=00:00:00.379805]     max. storage block-size       : 2047MB
[t=00:00:00.379809]     
[t=00:00:00.379812]     enable AMD-hacks : 0
[t=00:00:00.379816]     compress MIP-maps: 0
[t=00:00:00.379893]     Number of compressed texture formats: 23
[t=00:00:00.379913]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.379936] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.380276] [GR::UpdateGLConfigs]
[t=00:00:00.380306] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.380311] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.380328] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.380335] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.380339] [GR::InitGLState]
[t=00:00:00.380380] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.475119] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.478134] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.480822] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.489991] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "U:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.490007] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.490355] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.491158] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "U:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.491179] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.491239] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: U:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.491298] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: U:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.496134] Scanning: U:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.496658] Scanning: U:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.496973] Scanning: U:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.497094] Scanning: U:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.507326] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:00.507337] [VFS] [SpringVFS::ReserveArchives<this=000002060af19960>]
[t=00:00:00.507416] [VFS] [SpringVFS::AddArchive<this=000002060af19960>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.510002] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002060af19960 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.510011] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.515923] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.516659] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.516724] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.517509] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.517539] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.517543] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.517548] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.517561] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.517677] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.517715] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.517997][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.518101][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.518147][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.518170][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.518178][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.518205][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.541115][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.541130][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Lautsprecher (Steam Streaming Microphone)"
[t=00:00:00.541138][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Lautsprecher (FaceRig Virtual Audio Driver)"
[t=00:00:00.541145][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Lautsprecher (Steam Streaming Speakers)"
[t=00:00:00.541153][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)"
[t=00:00:00.541166][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:00.541173][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "BenQ GL2460 (NVIDIA High Definition Audio)"
[t=00:00:00.541179][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "Lautsprecher (2- Realtek High Definition Audio)"
[t=00:00:00.541186][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "27E1Q (NVIDIA High Definition Audio)"
[t=00:00:00.541235][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "8" "VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)"
[t=00:00:00.541244][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "9" "Lautsprecher (4- USB Audio CODEC )"
[t=00:00:00.541251][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.572817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.574818][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020652bd97a0(default) context=0000020652ae88a0  numChannels=2 frameSize=8
[t=00:00:00.574833][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.574841][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.574846][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.574852][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.574874][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.574894][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.574903][f=-000001] [Sound]   Devices:
[t=00:00:00.585396][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (2- Realtek High Definition Audio)]
[t=00:00:00.585409][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Steam Streaming Microphone)]
[t=00:00:00.585415][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (FaceRig Virtual Audio Driver)]
[t=00:00:00.585421][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Steam Streaming Speakers)]
[t=00:00:00.585427][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)]
[t=00:00:00.585440][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:00.585447][f=-000001] [Sound]     [OpenAL Soft on BenQ GL2460 (NVIDIA High Definition Audio)]
[t=00:00:00.585453][f=-000001] [Sound]     [OpenAL Soft on 27E1Q (NVIDIA High Definition Audio)]
[t=00:00:00.585459][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)]
[t=00:00:00.585466][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (4- USB Audio CODEC )]
[t=00:00:00.585481][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.585488][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.586239][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.586254][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.623580][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: U:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 187735 MB
[t=00:00:00.625960][f=-000001] [StartScript] Loading StartScript from: U:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.627841][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482
[t=00:00:00.629924][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name tsnakem
[t=00:00:00.629965][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.629975][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.629984][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440>
[t=00:00:00.630006][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.630016][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.630021][f=-000001] [GR::InitGLState]
[t=00:00:00.631311][f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.631320][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[t=00:00:00.631336][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.631352][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.631358][f=-000001] 
[t=00:00:00.631363][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.631373][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.631380][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.631385][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.631391][f=-000001] 
[t=00:00:00.631401][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.631407][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.631412][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.631417][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.918462][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Altair_Crossing_V4" (loaded=0 cached=0)
[t=00:00:00.918668][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002060af19960>(arName="Altair_Crossing_V4", overwrite=false)] section=1 cached=0
[t=00:00:00.918988][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002060af19960>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.919350][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:00.919580][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002060af19960>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.964578][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002060af19960>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.964696][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002060af19960>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.970156][f=-000001] [CAS::GASCB] Archive file="altair_crossing_v4.sd7" cs="4917dc3a78f7e57c44edc7ad39f72c6c71c7751fb8e8624d41c441eafa0d5f2dbfecb6cb1686d97d032ba375b9e9f08113cc5d67284c4c3583c2092682707697"
[t=00:00:02.000129][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.000214][f=-000001] Warning: [PreGame::GameDataReceived] Archive Altair_Crossing_V4 (checksum 8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:07.201531][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:07.245714][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:07.357851][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:07.357914][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:16.693442][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:16.693800][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:16.693989][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:16.694141][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:16.696158][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:16.702217][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:16.714512][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:16.715021][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:16.715328][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:00:16.716368][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:00:16.731486][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:16.732118][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:16.732396][f=-000001] SetSunLighting
[t=00:00:16.733027][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:16.733234][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:16.733445][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:16.735554][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:16.735721][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:16.735732][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:16.736495][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:16.742419][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:16.742610][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:16.743646][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:16.746561][f=-000001] Writing last game win data
[t=00:00:16.749838][f=-000001] LuaUI v0.3
[t=00:00:16.845977][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.940113][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.940618][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.941249][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.941280][f=-000001] [AIWrapper::PreInit][AI=0 team=2] creating callbacks
[t=00:00:16.974034][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:00:16.989278][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:00:16.991140][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:00:16.991166][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:00:16.991330][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:00:16.991338][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 4096 (x64, z64)
[t=00:00:16.993276][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:16.995742][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:00:16.995752][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 147.23
[t=00:00:16.995770][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 311.99
[t=00:00:16.995780][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:16.995792][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:16.995805][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:16.995816][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:16.995824][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:16.997569][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 92.77% of the map. (used by 353 unit-defs)
[t=00:00:16.997593][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:16.998910][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 92.77% of the map. (used by 32 unit-defs)
[t=00:00:17.000055][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 92.77% of the map. (used by 5 unit-defs)
[t=00:00:17.001116][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:17.002130][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:17.003200][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:17.004368][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 86.60% of the map. (used by 13 unit-defs)
[t=00:00:17.005635][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 92.77% of the map. (used by 3 unit-defs)
[t=00:00:17.005655][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:17.006818][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 7 Map-Area(s) occupying 86.60% of the map. (used by 20 unit-defs)
[t=00:00:17.037778][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Altair_Crossing_V4.json)
[t=00:00:17.042241][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: U:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:17.046812][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: U:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:17.048374][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: U:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:17.050124][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: U:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:17.052105][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: U:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:17.053706][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: U:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:17.057666][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: U:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:17.079641][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:00:17.080013][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0
[t=00:00:17.080022][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 139ms
[t=00:00:17.086729][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10710, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875416}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0156}
[t=00:00:17.524481][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.786038][f=-000001] GameID: c0983366980a68168bc02e564df4b36a
[t=00:00:17.786376][f=-000001] Connection attempt from BugBait
[t=00:00:17.786387][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.786529][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.786537][f=-000001] Connection attempt from tsnakem
[t=00:00:17.786543][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:17.786692][f=-000001]  -> Connection established (given id 1)
[t=00:00:17.786714][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BugBait" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d"
[t=00:00:17.786736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BugBait" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:17.786761][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tsnakem" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d"
[t=00:00:17.786780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tsnakem" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:17.786798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tsnakem" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]"
[t=00:00:17.786814][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tsnakem" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]"
[t=00:00:17.786824][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BugBait" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]"
[t=00:00:17.786838][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BugBait" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]"
[t=00:00:17.786848][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tsnakem" string="[Game::Load][lua{Rules,Gaia}={0000020687a6e3b0,00000206d7509500}][locale="C"]"
[t=00:00:17.911051][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.957340][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 2
[t=00:00:18.326230][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BugBait" string="[Game::Load][lua{Rules,Gaia}={00000257f9810df0,000002582465d8f0}][locale="C"]"
[t=00:00:21.780613][f=-000001] <tsnakem> Allies: I choose: Dumb!
[t=00:00:25.808457][f=-000001] <BugBait> Allies: I choose: Engineer!
[t=00:01:39.107064][f=-000001] > Game will be force started in 60 seconds
[t=00:01:59.108591][f=-000001] > Game will be force started in 40 seconds
[t=00:02:19.107292][f=-000001] > Game will be force started in 20 seconds
[t=00:02:41.081258][f=-000001] <BugBait> Allies: I choose: Engineer!
[t=00:03:05.658961][f=0000673] Input grabbing is enabled!
[t=00:03:34.742315][f=0001545] game_message: Dagger is under attack
[t=00:10:31.138314][f=0014037] game_message: Dagger is under attack
[t=00:11:03.512971][f=0015009] game_message: Radar Tower is under attack
[t=00:11:31.707005][f=0015854] game_message: Lotus is under attack
[t=00:12:24.193214][f=0017429] game_message: Lotus is under attack
[t=00:21:45.431461][f=0034266] game_message: Energy Pylon is under attack
[t=00:28:33.155666][f=0046498] game_message: Claw is under attack
[t=00:30:12.669892][f=0049484] game_message: Claw is under attack
[t=00:32:11.100271][f=0053037] game_message: Claw is under attack
[t=00:33:31.052819][f=0055435] game_message: Claw is under attack
[t=00:35:24.019542][f=0058824] game_message: Morph complete: Dumb lvl 1 -> Dumb lvl 2
[t=00:35:26.584901][f=0058901] game_message: Lance is under attack
[t=00:35:35.788901][f=0059178] game_message: Claw is under attack
[t=00:35:52.706093][f=0059685] game_message: Claw is under attack
[t=00:36:03.735170][f=0060015] game_message: Claw is under attack
[t=00:36:09.718974][f=0060195] game_message: Claw is under attack
[t=00:36:30.702101][f=0060825] game_message: Claw is under attack
[t=00:36:39.384021][f=0061085] game_message: Cornea is under attack
[t=00:36:59.606908][f=0061692] game_message: Morph complete: Dumb lvl 2 -> Dumb lvl 3
[t=00:37:05.534800][f=0061870] game_message: Lance is under attack
[t=00:38:04.316474][f=0063633] game_message: Claw is under attack
[t=00:38:12.658684][f=0063884] game_message: Claw is under attack
[t=00:38:25.186077][f=0064259] game_message: Cornea is under attack
[t=00:38:32.268203][f=0064472] game_message: Claw is under attack
[t=00:38:37.769136][f=0064637] game_message: Claw is under attack
[t=00:38:44.088798][f=0064826] game_message: Radar Tower is under attack
[t=00:38:56.569053][f=0065200] game_message: Scorpion is under attack
[t=00:38:59.719467][f=0065295] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:39:00.221398][f=0065310] game_message: AI has been destroyed!
[t=00:39:00.221553][f=0065310] game_message: West wins!
[t=00:39:00.221853][f=0065310] Submitting stats
[t=00:39:00.227586][f=0065310] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:39:00.318441][f=0065313] <autoquit> Autoquit canceled.
[t=00:39:00.552740][f=0065319] [EOH::DestroySkirmishAI(id=0)]
[t=00:39:00.843893][f=0065328] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 2
[t=00:39:10.845304][f=0065617] No clients connected, shutting down server
[t=00:39:10.845323][f=0065617] Server shutdown
[t=00:39:16.781834][f=0065617] [QuitAction] user exited to system
[t=00:39:16.789699][f=0065617] [SpringApp::Kill][1] fromRun=1
[t=00:39:16.789715][f=0065617] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:39:16.818294][f=0065617]  [async=0] threads=8 tasks=9278997 {sum,avg}{exec,wait}time={{93001.922, 0.010}, {558939.812, 0.060}}ms
[t=00:39:16.818316][f=0065617]      thread=1 tasks=1325571 {sum,min,max,avg}{exec,wait}time={{24122.891, 0.000, 132.547, 0.018}, {3174.875, 0.000, 18446744027136.000, 0.002}}ms
[t=00:39:16.818330][f=0065617]      thread=2 tasks=1325571 {sum,min,max,avg}{exec,wait}time={{13729.337, 0.000, 132.702, 0.010}, {75196.133, 0.000, 18446744027136.000, 0.057}}ms
[t=00:39:16.818348][f=0065617]      thread=3 tasks=1325571 {sum,min,max,avg}{exec,wait}time={{12639.188, 0.000, 132.703, 0.010}, {81371.203, 0.000, 18446744027136.000, 0.061}}ms
[t=00:39:16.818360][f=0065617]      thread=4 tasks=1325571 {sum,min,max,avg}{exec,wait}time={{11685.999, 0.000, 102.948, 0.009}, {87626.016, 0.000, 18446744027136.000, 0.066}}ms
[t=00:39:16.818371][f=0065617]      thread=5 tasks=1325571 {sum,min,max,avg}{exec,wait}time={{10897.427, 0.000, 102.886, 0.008}, {95179.008, 0.000, 18446744027136.000, 0.072}}ms
[t=00:39:16.818388][f=0065617]      thread=6 tasks=1325571 {sum,min,max,avg}{exec,wait}time={{10242.087, 0.000, 102.950, 0.008}, {103920.875, 0.000, 29.566, 0.078}}ms
[t=00:39:16.818401][f=0065617]      thread=7 tasks=1325571 {sum,min,max,avg}{exec,wait}time={{9684.993, 0.000, 102.971, 0.007}, {112471.734, 0.000, 29.566, 0.085}}ms
[t=00:39:16.818412][f=0065617]  [async=1] threads=8 tasks=12582 {sum,avg}{exec,wait}time={{62753.211, 4.988}, {18164688.000, 1443.704}}ms
[t=00:39:16.818425][f=0065617]      thread=1 tasks=1798 {sum,min,max,avg}{exec,wait}time={{9325.389, 0.000, 530.954, 5.187}, {2824183.500, 0.000, 5119.724, 1570.736}}ms
[t=00:39:16.818442][f=0065617]      thread=2 tasks=1795 {sum,min,max,avg}{exec,wait}time={{8875.678, 0.000, 702.168, 4.945}, {2535535.500, 0.329, 4721.939, 1412.555}}ms
[t=00:39:16.818454][f=0065617]      thread=3 tasks=1797 {sum,min,max,avg}{exec,wait}time={{8997.372, 0.001, 716.253, 5.007}, {2519065.500, 0.060, 4842.814, 1401.817}}ms
[t=00:39:16.818466][f=0065617]      thread=4 tasks=1797 {sum,min,max,avg}{exec,wait}time={{8873.197, 0.000, 625.005, 4.938}, {2512433.250, 0.049, 4721.840, 1398.126}}ms
[t=00:39:16.818486][f=0065617]      thread=5 tasks=1806 {sum,min,max,avg}{exec,wait}time={{8841.650, 0.001, 732.460, 4.896}, {2494411.000, 0.000, 4669.764, 1381.180}}ms
[t=00:39:16.818498][f=0065617]      thread=6 tasks=1796 {sum,min,max,avg}{exec,wait}time={{8777.152, 0.000, 582.306, 4.887}, {2460544.500, 0.501, 4629.590, 1370.014}}ms
[t=00:39:16.818510][f=0065617]      thread=7 tasks=1793 {sum,min,max,avg}{exec,wait}time={{9062.771, 0.001, 690.837, 5.055}, {2818513.750, 0.013, 5092.836, 1571.954}}ms
[t=00:39:16.818526][f=0065617] [ThreadPool::SetThreadCount][2] workers=0
[t=00:39:16.818534][f=0065617] [SpringApp::Kill][2]
[t=00:39:16.818580][f=0065617] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:39:16.818589][f=0065617] [Game::KillLua][1] dtor=0 luaUI=00000206d5376a60
[t=00:39:16.818623][f=0065617] Start widgetHandler:Shutdown
[t=00:39:16.820922][f=0065617] Shutdown - SaveOrderList Complete
[t=00:39:16.821534][f=0065617] Writing last game win data
[t=00:39:16.825221][f=0065617] Shutdown - SaveConfigData Complete
[t=00:39:16.825243][f=0065617] Shutdown Widget - Chili Highlight
[t=00:39:16.825266][f=0065617] Shutdown Widget - Draw After Chili
[t=00:39:16.825276][f=0065617] Shutdown Widget - API Unit Tracker GL4
[t=00:39:16.825288][f=0065617] Shutdown Widget - EPIC Menu
[t=00:39:16.826232][f=0065617] Shutdown Widget - Depth of Field Shader
[t=00:39:16.826244][f=0065617] Shutdown Widget - Chili Widget Selector
[t=00:39:16.827034][f=0065617] Shutdown Widget - Chili Minimap
[t=00:39:16.827152][f=0065617] Shutdown Widget - Local Team Colors
[t=00:39:16.827163][f=0065617] Shutdown Widget - Display Keys 2
[t=00:39:16.827192][f=0065617] Shutdown Widget - Save Game Menu
[t=00:39:16.827201][f=0065617] Shutdown Widget - Highlight Model Api GL4
[t=00:39:16.827261][f=0065617] Shutdown Widget - Selected Units GL4 2
[t=00:39:16.827278][f=0065617] Shutdown Widget - Unit Icons
[t=00:39:16.827341][f=0065617] Shutdown Widget - Noises
[t=00:39:16.827350][f=0065617] Shutdown Widget - HealthBars
[t=00:39:16.828530][f=0065617] Shutdown Widget - BuildETA
[t=00:39:16.828542][f=0065617] Shutdown Widget - Outline No Shader
[t=00:39:16.828865][f=0065617] Shutdown Widget - Win Counter
[t=00:39:16.828877][f=0065617] Shutdown Widget - EndGame APM stats
[t=00:39:16.828886][f=0065617] Shutdown Widget - Modular Comm Info
[t=00:39:16.828894][f=0065617] Shutdown Widget - Transport AI
[t=00:39:16.828903][f=0065617] Shutdown Widget - State Reverse and Latency
[t=00:39:16.828912][f=0065617] Shutdown Widget - Stereo3D
[t=00:39:16.828969][f=0065617] Shutdown Widget - Showeco and Grid Drawer
[t=00:39:16.828985][f=0065617] Shutdown Widget - Point Tracker
[t=00:39:16.828994][f=0065617] Shutdown Widget - Missile Silo Range
[t=00:39:16.829004][f=0065617] Shutdown Widget - MinimapEvents
[t=00:39:16.829014][f=0065617] Shutdown Widget - Local Widgets Config
[t=00:39:16.829029][f=0065617] Shutdown Widget - Highlight Geos
[t=00:39:16.829040][f=0065617] Shutdown Widget - Grab Input
[t=00:39:16.829167][f=0065617] Input grabbing is disabled!
[t=00:39:16.829184][f=0065617] Shutdown Widget - Defense Range Zero-K
[t=00:39:16.829246][f=0065617] Shutdown Widget - Startup Info and Selector
[t=00:39:16.829263][f=0065617] Shutdown Widget - Darkening
[t=00:39:16.829279][f=0065617] Shutdown Widget - Context Menu
[t=00:39:16.829287][f=0065617] Shutdown Widget - Chili Spectator Panels
[t=00:39:16.829296][f=0065617] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:39:16.829309][f=0065617] Shutdown Widget - Attack Warning
[t=00:39:16.829326][f=0065617] Shutdown Widget - Chili Nuke Warning
[t=00:39:16.829337][f=0065617] Shutdown Widget - Chili EndGame Window
[t=00:39:16.829350][f=0065617] Shutdown Widget - Chili Economy Panel Default
[t=00:39:16.829423][f=0065617] Shutdown Widget - CameraShake
[t=00:39:16.829432][f=0065617] Shutdown Widget - Music Player v2
[t=00:39:16.829455][f=0065617] Shutdown Widget - Attack AoE
[t=00:39:16.829467][f=0065617] Shutdown Widget - Map Edge Extension
[t=00:39:16.829505][f=0065617] Shutdown Widget - Highlight Unit GL4 v2
[t=00:39:16.829521][f=0065617] Shutdown Widget - Selection Send
[t=00:39:16.829531][f=0065617] Shutdown Widget - LupsManager
[t=00:39:16.829556][f=0065617] Shutdown Widget - Receive Units Indicator
[t=00:39:16.829564][f=0065617] Shutdown Widget - Newton Firezone
[t=00:39:16.829575][f=0065617] Shutdown Widget - Chili Pro Console
[t=00:39:16.830046][f=0065617] Shutdown Widget - Persistent Build Height
[t=00:39:16.830058][f=0065617] Shutdown Widget - Lasso Terraform GUI
[t=00:39:16.830067][f=0065617] Shutdown Widget - Chili Framework
[t=00:39:16.830083][f=0065617] Shutdown Widget - Lups
[t=00:39:16.830816][f=0065617] Shutdown Widget - Mex Placement Handler
[t=00:39:16.831181][f=0065617] Shutdown Widget - Custom Markers
[t=00:39:16.831198][f=0065617] Shutdown Widget - Chili Core Selector
[t=00:39:16.831266][f=0065617] Shutdown Widget - Select Keys
[t=00:39:16.831284][f=0065617] Shutdown Widget - Pause Screen
[t=00:39:16.831458][f=0065617] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:39:16.831508][f=0065617] Shutdown Widget - Text To Speech Control
[t=00:39:16.831519][f=0065617] Shutdown Widget - Layout Handler
[t=00:39:16.831529][f=0065617] Shutdown Widget - Color Blindness Correction
[t=00:39:16.831664][f=0065617] End widgetHandler:Shutdown
[t=00:39:16.881780][f=0065617] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 110099149, 0.0} allocedSize{int+, int-, ext}={0, 0, 18203989316}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0034}
[t=00:39:16.884646][f=0065617] [Game::KillLua][2] dtor=0 luaGaia=00000206d7509500
[t=00:39:16.890278][f=0065617] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:39:16.890331][f=0065617] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:39:16.890354][f=0065617] [Game::KillLua][3] dtor=0 luaRules=0000020687a6e3b0
[t=00:39:16.890377][f=0065617] Start gadgetHandler:Shutdown
[t=00:39:16.890387][f=0065617] Shutdown - StartSetup
[t=00:39:16.890395][f=0065617] Shutdown - UnitMorph
[t=00:39:16.891734][f=0065617] Shutdown - Carrier Drones
[t=00:39:16.891836][f=0065617] Shutdown - Missile Silo Controller
[t=00:39:16.891847][f=0065617] Shutdown - Modular Comm Info
[t=00:39:16.891863][f=0065617] Shutdown - Terrain Texture Handler
[t=00:39:16.891873][f=0065617] Shutdown - UnitCloakShield
[t=00:39:16.892266][f=0065617] Shutdown - Starlight Handler
[t=00:39:16.892304][f=0065617] End gadgetHandler:Shutdown
[t=00:39:16.911777][f=0065617] Start gadgetHandler:Shutdown
[t=00:39:16.911792][f=0065617] Shutdown - Teleport Throw
[t=00:39:16.911802][f=0065617] Shutdown - UnitMorph
[t=00:39:16.911816][f=0065617] Shutdown - Commander Skin Renderer
[t=00:39:16.913498][f=0065617] Shutdown - Missile fired callins
[t=00:39:16.913526][f=0065617] Shutdown - Modular Comm Info
[t=00:39:16.913535][f=0065617] Shutdown - Retreat Command
[t=00:39:16.913548][f=0065617] Shutdown - Shockwaves
[t=00:39:16.913557][f=0065617] Shutdown - Unit tint API
[t=00:39:16.913580][f=0065617] Shutdown - Unit glow API
[t=00:39:16.913608][f=0065617] Shutdown - UnitCloakShield
[t=00:39:16.913629][f=0065617] Shutdown - Lups Cloak FX
[t=00:39:16.913839][f=0065617] Shutdown - Lups
[t=00:39:16.915452][f=0065617] Shutdown - Lups Shield
[t=00:39:16.915561][f=0065617] End gadgetHandler:Shutdown
[t=00:39:16.940644][f=0065617] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3261, 0.0} allocedSize{int+, int-, ext}={0, 0, 494216}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0003}
[t=00:39:16.942689][f=0065617] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:39:16.942748][f=0065617] [Game::KillLua][4] dtor=0
[t=00:39:16.942756][f=0065617] [Game::KillLua][5] dtor=0
[t=00:39:16.956588][f=0065617] [DemoRecorder::WriteDemoFile] writing client-demo "U:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-02_13-44-39-601_Altair_Crossing_V4_105.1.1-2457-g8095d30 BAR105.sdfz" (1789796 bytes)
[t=00:39:16.956739][f=0065617] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:39:16.983329][f=0065617] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:39:16.983352][f=0065617] [Sound] [Sound::UpdateThread][3] #sources=32 #items=78
[t=00:39:16.983470][f=0065617] [Sound] [Sound::UpdateThread][4] ctx=0000020652ae88a0 dev=0000020652bd97a0
[t=00:39:16.983638][f=0065617] [Sound] [Sound::UpdateThread][5] ctx=0000020652ae88a0 dev=0000020652bd97a0
[t=00:39:16.983647][f=0065617] [Sound] [Sound::Cleanup][alcDestroyContext(0000020652ae88a0)]
[t=00:39:16.985053][f=0065617] [Sound] [Sound::Cleanup][alcCloseDevice(0000020652bd97a0)]
[t=00:39:16.985467][f=0065617] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:39:17.016893][f=0065617] [Sound] [Sound::UpdateThread][6]
[t=00:39:17.020129][f=0065617] [Game::~CGame][1]
[t=00:39:17.020144][f=0065617] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:39:17.020151][f=0065617] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:39:17.020156][f=0065617] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:39:17.020179][f=0065617] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:39:17.020186][f=0065617] [Game::KillLua][4] dtor=1
[t=00:39:17.020194][f=0065617] [Game::KillLua][5] dtor=1
[t=00:39:17.020291][f=0065617] [Game::KillMisc][1]
[t=00:39:17.020323][f=0065617] [Game::KillMisc][2]
[t=00:39:17.020801][f=0065617] [Game::KillMisc][3]
[t=00:39:17.020934][f=0065617] [Game::KillRendering][1]
[t=00:39:17.023295][f=0065617] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:39:17.055339][f=0065617] [3DOParser::Kill] allocated 1 pieces
[t=00:39:17.055379][f=0065617] [S3OParser::Kill] allocated 5561 pieces
[t=00:39:17.056560][f=0065617] [AssParser::Kill] allocated 674 pieces
[t=00:39:17.095019][f=0065617] [Game::KillInterface][1]
[t=00:39:17.095577][f=0065617] [Game::KillInterface][2]
[t=00:39:17.095982][f=0065617] [Game::KillSimulation][1]
[t=00:39:17.096022][f=0065617] [Game::KillSimulation][2]
[t=00:39:17.154848][f=0065617] [CCollisionHandler] dis-/continuous tests: 0/83751982
[t=00:39:17.154867][f=0065617] [Game::KillSimulation][3]
[t=00:39:17.155394][f=0065617] [~CPathCache(16x16)] cacheHits=3 hitPercentage=2% numHashColls=0 maxCacheSize=183
[t=00:39:17.155581][f=0065617] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:39:17.155667][f=0065617] [~CPathCache(32x32)] cacheHits=90 hitPercentage=24% numHashColls=0 maxCacheSize=119
[t=00:39:17.155722][f=0065617] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:39:17.156067][f=0065617] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:39:17.162447][f=0065617] [LosHandler::Kill] raycast instance cache-{hits,misses}={50068,42003}; shared=7%; cached=47%
[t=00:39:17.173658][f=0065617] [Game::KillSimulation][4]
[t=00:39:17.365721][f=0065617] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:39:17.365754][f=0065617] [Game::~CGame][2]
[t=00:39:17.365761][f=0065617] [Game::~CGame][3]
[t=00:39:17.365792][f=0065617] [SpringApp::Kill][3]
[t=00:39:17.365832][f=0065617] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    8371774 bytes sent   in 63810 packets (131.198 bytes/packet)
    3090986 bytes recv'd in 34271 packets (90.192 bytes/packet)
    {0.070x, 0.067x} relative protocol overhead {up, down}
    53232 incoming chunks dropped, 243286 outgoing chunks resent
    33284 incoming chunks processed

[t=00:39:17.365910][f=0065617] [SpringApp::Kill][4] font=000002060ad95a80
[t=00:39:17.370050][f=0065617] [SpringApp::Kill][5]
[t=00:39:17.375190][f=0065617] [SpringApp::Kill][6]
[t=00:39:17.375208] [SpringApp::Kill][7]
[t=00:39:17.375249] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2800, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:39:17.375259] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4896, 1048576, 1048576}, EBO = {9408, 2097152, 2097152}
[t=00:39:17.375266] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:39:17.375279] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:39:17.375287] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:39:17.375294] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:39:17.375306] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {800, 1048576, 1048576}, EBO = {1200, 2097152, 2097152}
[t=00:39:17.375314] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {53016, 1048576, 1048576}, EBO = {79524, 2097152, 2097152}
[t=00:39:17.375320] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:39:17.375332] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:39:17.375340] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:39:17.375346] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:39:17.375354] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1476, 1048576, 1048576}, EBO = {2214, 2097152, 2097152}
[t=00:39:17.451787] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:39:17.451804] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:39:17.451813] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:39:17.451822] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8482
[t=00:39:17.451831] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:39:17.456167] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>]
[t=00:39:17.456196] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:39:17.456206] [VFS]   archive=U:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000020652aa7f70)
[t=00:39:17.458635] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=1)] #archives[section]=1 #files[section]=95
[t=00:39:17.458649] [VFS]   archive=U:\SteamLibrary\steamapps\common\Zero-K\maps\altair_crossing_v4.sd7 (0000020652b30920)
[t=00:39:17.458760] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=2)] #archives[section]=3 #files[section]=327
[t=00:39:17.458788] [VFS]   archive=U:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020652aa8180)
[t=00:39:17.458918] [VFS]   archive=U:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020652aa7890)
[t=00:39:17.458986] [VFS]   archive=U:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000020652aa8de0)
[t=00:39:17.459099] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=3)] #archives[section]=0 #files[section]=0
[t=00:39:17.459108] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=4)] #archives[section]=0 #files[section]=130
[t=00:39:17.459116] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=5)] #archives[section]=0 #files[section]=0
[t=00:39:17.459124] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=6)] #archives[section]=0 #files[section]=0
[t=00:39:17.459137] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=7)] #archives[section]=0 #files[section]=0
[t=00:39:17.459145] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=8)] #archives[section]=0 #files[section]=0
[t=00:39:17.459506] [SpringApp::Kill][8]
[t=00:39:17.459520] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:39:17.459529] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7abbe7430 (joinable=1)
[t=00:39:17.459537] [WatchDog::Uninstall][2]
[t=00:39:17.841502] [WatchDog::Uninstall][3]
[t=00:39:17.841533] [SpringApp::Kill][9]