Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.006568] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.006581] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.009572] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "U:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.009644] Using writeable configuration source: "U:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.059225] LogOutput initialized. Logging to U:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.059271] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.059300] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) Failed rotating the log file [t=00:00:00.059313] [t=00:00:00.059321] Enable or disable log sections using the LogSections configuration key [t=00:00:00.059329] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.059337] Use "none" to disable the default log sections. [t=00:00:00.059345] ============== </Log Sections> ============== [t=00:00:00.059353] ============== <User Config> ============== [t=00:00:00.059437] AnimationMT = 0 [t=00:00:00.059444] BumpWaterDepthBits = 16 [t=00:00:00.059448] BumpWaterReflection = 0 [t=00:00:00.059452] BumpWaterRefraction = 0 [t=00:00:00.059457] BumpWaterShoreWaves = 0 [t=00:00:00.059461] BumpWaterTexSizeReflection = 64 [t=00:00:00.059465] CamFreeScrollSpeed = 50 [t=00:00:00.059470] CamMode = 1 [t=00:00:00.059475] CubeTexSizeReflection = 64 [t=00:00:00.059480] CubeTexSizeSpecular = 64 [t=00:00:00.059484] DualScreenMiniMapOnLeft = 1 [t=00:00:00.059493] EdgeMoveDynamic = 0 [t=00:00:00.059498] EdgeMoveWidth = 0.003 [t=00:00:00.059502] FPSFOV = 90 [t=00:00:00.059507] FPSScrollSpeed = 50 [t=00:00:00.059511] FontSize = 18 [t=00:00:00.059516] GrassDetail = 0 [t=00:00:00.059520] GroundDecals = 1 [t=00:00:00.059524] GroundDetail = 70 [t=00:00:00.059528] HangTimeout = 30 [t=00:00:00.059532] HardwareCursor = 1 [t=00:00:00.059537] InitialNetworkTimeout = 0 [t=00:00:00.059542] LinkIncomingMaxPacketRate = 512 [t=00:00:00.059550] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.059556] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.059560] LinkOutgoingBandwidth = 131072 [t=00:00:00.059565] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.059569] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.059574] MSAALevel = 8 [t=00:00:00.059578] MaxParticles = 12000 [t=00:00:00.059583] MaxSounds = 32 [t=00:00:00.059587] MaximumTransmissionUnit = 0 [t=00:00:00.059591] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.059597] MiniMapMarker = 0 [t=00:00:00.059605] MouseDragScrollThreshold = 0 [t=00:00:00.059610] NetworkLossFactor = 1 [t=00:00:00.059615] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.059619] OverheadScrollSpeed = 50 [t=00:00:00.059623] ReconnectTimeout = 0 [t=00:00:00.059628] RotOverheadScrollSpeed = 50 [t=00:00:00.059632] RotateLogFiles = 1 [t=00:00:00.059636] ScrollWheelSpeed = -24 [t=00:00:00.059640] ShowClock = 0 [t=00:00:00.059644] SoftParticles = 2 [t=00:00:00.059649] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.059658] UnitIconDist = 151 [t=00:00:00.059663] UpdateBoundingVolumeMT = 0 [t=00:00:00.059668] UpdateWeaponVectorsMT = 0 [t=00:00:00.059672] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.059676] UseLuaMemPools = 0 [t=00:00:00.059681] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.059685] VFSCacheArchiveFiles = 0 [t=00:00:00.059690] VSync = 1 [t=00:00:00.059694] Water = 4 [t=00:00:00.059697] WindowBorderless = 1 [t=00:00:00.059702] WindowPosY = 0 [t=00:00:00.059733] XResolutionWindowed = 2560 [t=00:00:00.059739] YResolutionWindowed = 1440 [t=00:00:00.059748] ============== </User Config> ============== [t=00:00:00.059753] ============== <User System> ============== [t=00:00:00.059758] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.059764] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.059774] Compiler Version: gcc-13.2.0 [t=00:00:00.059806] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.059864] Hardware Config: AMD Ryzen 7 5800X 8-Core Processor ; 32678MB RAM, 45478MB pagefile [t=00:00:00.059871] Binary Word Size: 64-bit (native) [t=00:00:00.059875] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.059881] Physical CPU Cores: 8 [t=00:00:00.059885] Logical CPU Cores: 16 [t=00:00:00.059889] ============== </User System> ============== [t=00:00:00.060000] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.060005] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.060014] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.060018] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.060023] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.061787] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.061801] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.073803] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.084343] Display (Generic PnP Monitor)=1 modes=94 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.084376] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.084383] [ 4] 1920x1440x24bpp@144Hz [t=00:00:00.084389] [ 7] 1920x1200x24bpp@144Hz [t=00:00:00.084394] [10] 1920x1080x24bpp@144Hz [t=00:00:00.084400] [15] 1680x1050x24bpp@144Hz [t=00:00:00.084404] [19] 1600x1200x24bpp@144Hz [t=00:00:00.084408] [22] 1600x1024x24bpp@144Hz [t=00:00:00.084414] [26] 1600x900x24bpp@144Hz [t=00:00:00.084419] [29] 1440x1080x24bpp@144Hz [t=00:00:00.084423] [34] 1440x900x24bpp@144Hz [t=00:00:00.084434] [37] 1366x768x24bpp@144Hz [t=00:00:00.084440] [40] 1360x768x24bpp@144Hz [t=00:00:00.084444] [43] 1280x1024x24bpp@144Hz [t=00:00:00.084449] [47] 1280x960x24bpp@144Hz [t=00:00:00.084453] [51] 1280x800x24bpp@144Hz [t=00:00:00.084457] [55] 1280x768x24bpp@144Hz [t=00:00:00.084462] [59] 1280x720x24bpp@144Hz [t=00:00:00.084467] [64] 1176x664x24bpp@60Hz [t=00:00:00.084471] [67] 1152x864x24bpp@144Hz [t=00:00:00.084475] [71] 1024x768x24bpp@144Hz [t=00:00:00.084479] [76] 800x600x24bpp@144Hz [t=00:00:00.084488] [82] 720x576x24bpp@144Hz [t=00:00:00.084493] [85] 720x480x24bpp@144Hz [t=00:00:00.084497] [89] 640x480x24bpp@144Hz [t=00:00:00.088854] Display (Generic PnP Monitor)=2 modes=38 bounds={x=2560, y=353, w=1920, h=1080} [t=00:00:00.088865] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.088870] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.088876] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.088881] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.088887] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.088892] [12] 1440x900x24bpp@60Hz [t=00:00:00.088910] [13] 1366x768x24bpp@60Hz [t=00:00:00.088916] [14] 1360x768x24bpp@60Hz [t=00:00:00.088923] [15] 1280x1024x24bpp@75Hz [t=00:00:00.088927] [17] 1280x960x24bpp@75Hz [t=00:00:00.088932] [19] 1280x800x24bpp@60Hz [t=00:00:00.088936] [20] 1280x768x24bpp@60Hz [t=00:00:00.088940] [21] 1280x720x24bpp@60Hz [t=00:00:00.088945] [24] 1176x664x24bpp@60Hz [t=00:00:00.088949] [27] 1152x864x24bpp@75Hz [t=00:00:00.088953] [29] 1024x768x24bpp@75Hz [t=00:00:00.088957] [31] 800x600x24bpp@75Hz [t=00:00:00.088967] [33] 720x576x24bpp@50Hz [t=00:00:00.088972] [34] 720x480x24bpp@60Hz [t=00:00:00.088976] [36] 640x480x24bpp@75Hz [t=00:00:00.318364] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.318964] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.318975] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.379556] [GR::LogVersionInfo] [t=00:00:00.379567] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.379572] GL version : 4.6.0 NVIDIA 551.61 [t=00:00:00.379576] GL vendor : NVIDIA Corporation [t=00:00:00.379580] GL renderer : NVIDIA GeForce RTX 3090 Ti/PCIe/SSE2 [t=00:00:00.379585] GLSL version: 4.60 NVIDIA [t=00:00:00.379589] GLEW version: 2.1.0 [t=00:00:00.379593] GPU memory : 24564MB (total) / 21966MB (available) [t=00:00:00.379602] SDL swap-int: 1 [t=00:00:00.379607] SDL driver : windows [t=00:00:00.379617] [t=00:00:00.379622] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.379626] GLSL shader support : 1 [t=00:00:00.379630] GL4 support : 1 [t=00:00:00.379634] FBO extension support : 1 [t=00:00:00.379645] NVX GPU mem-info support : 1 [t=00:00:00.379652] ATI GPU mem-info support : 0 [t=00:00:00.379660] Texture clamping to edge : 1 [t=00:00:00.379667] NPOT-texture support : 1 (1) [t=00:00:00.379672] S3TC/DXT1 texture support : 1/1 [t=00:00:00.379682] texture query-LOD support : 1 (1) [t=00:00:00.379688] MSAA frame-buffer support : 1 (1) [t=00:00:00.379692] Z-buffer depth : 32 (-) [t=00:00:00.379699] primitive-restart support : 1 (1) [t=00:00:00.379704] clip-space control support: 1 (1) [t=00:00:00.379708] seamless cube-map support : 1 (1) [t=00:00:00.379712] frag-depth layout support : 1 (1) [t=00:00:00.379716] persistent maps support : 1 (1) [t=00:00:00.379721] explicit attribs location : 1 (1) [t=00:00:00.379730] multi draw indirect : 1 (-) [t=00:00:00.379736] array textures : 1 (-) [t=00:00:00.379740] buffer copy support : 1 (-) [t=00:00:00.379744] indirect draw : 1 (-) [t=00:00:00.379748] base instance : 1 (-) [t=00:00:00.379752] [t=00:00:00.379756] max. FBO samples : 32 [t=00:00:00.379760] max. FS/program texture slots : 32/192 [t=00:00:00.379764] max. texture size : 32768 [t=00:00:00.379770] max. texture anisotropy level : 16.000000 [t=00:00:00.379779] max. vec4 varyings/attributes : 31/16 [t=00:00:00.379784] max. draw-buffers : 8 [t=00:00:00.379788] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.379792] max. uniform buffer-bindings : 84 [t=00:00:00.379796] max. uniform block-size : 64KB [t=00:00:00.379800] max. storage buffer-bindings : 96 [t=00:00:00.379805] max. storage block-size : 2047MB [t=00:00:00.379809] [t=00:00:00.379812] enable AMD-hacks : 0 [t=00:00:00.379816] compress MIP-maps: 0 [t=00:00:00.379893] Number of compressed texture formats: 23 [t=00:00:00.379913] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.379936] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.380276] [GR::UpdateGLConfigs] [t=00:00:00.380306] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.380311] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.380328] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.380335] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.380339] [GR::InitGLState] [t=00:00:00.380380] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.475119] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.478134] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.480822] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.489991] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "U:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.490007] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.490355] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.491158] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "U:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.491179] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.491239] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: U:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.491298] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: U:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.496134] Scanning: U:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.496658] Scanning: U:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.496973] Scanning: U:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.497094] Scanning: U:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.507326] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:00.507337] [VFS] [SpringVFS::ReserveArchives<this=000002060af19960>] [t=00:00:00.507416] [VFS] [SpringVFS::AddArchive<this=000002060af19960>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.510002] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002060af19960 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.510011] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.515923] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.516659] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.516724] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.517509] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.517539] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.517543] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.517548] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.517561] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.517677] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.517715] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.517997][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.518101][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.518147][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.518170][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.518178][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.518205][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.541115][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.541130][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (Steam Streaming Microphone)" [t=00:00:00.541138][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Lautsprecher (FaceRig Virtual Audio Driver)" [t=00:00:00.541145][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Lautsprecher (Steam Streaming Speakers)" [t=00:00:00.541153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)" [t=00:00:00.541166][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)" [t=00:00:00.541173][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "BenQ GL2460 (NVIDIA High Definition Audio)" [t=00:00:00.541179][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Lautsprecher (2- Realtek High Definition Audio)" [t=00:00:00.541186][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "27E1Q (NVIDIA High Definition Audio)" [t=00:00:00.541235][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "8" "VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)" [t=00:00:00.541244][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "9" "Lautsprecher (4- USB Audio CODEC )" [t=00:00:00.541251][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.572817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.574818][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020652bd97a0(default) context=0000020652ae88a0 numChannels=2 frameSize=8 [t=00:00:00.574833][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.574841][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.574846][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.574852][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.574874][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.574894][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.574903][f=-000001] [Sound] Devices: [t=00:00:00.585396][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (2- Realtek High Definition Audio)] [t=00:00:00.585409][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Steam Streaming Microphone)] [t=00:00:00.585415][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (FaceRig Virtual Audio Driver)] [t=00:00:00.585421][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Steam Streaming Speakers)] [t=00:00:00.585427][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)] [t=00:00:00.585440][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)] [t=00:00:00.585447][f=-000001] [Sound] [OpenAL Soft on BenQ GL2460 (NVIDIA High Definition Audio)] [t=00:00:00.585453][f=-000001] [Sound] [OpenAL Soft on 27E1Q (NVIDIA High Definition Audio)] [t=00:00:00.585459][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter VAIO3 Input (VB-Audio VoiceMeeter VAIO3)] [t=00:00:00.585466][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (4- USB Audio CODEC )] [t=00:00:00.585481][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.585488][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.586239][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.586254][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.623580][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: U:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 187735 MB [t=00:00:00.625960][f=-000001] [StartScript] Loading StartScript from: U:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.627841][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482 [t=00:00:00.629924][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name tsnakem [t=00:00:00.629965][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.629975][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.629984][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440> [t=00:00:00.630006][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.630016][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.630021][f=-000001] [GR::InitGLState] [t=00:00:00.631311][f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.631320][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.631336][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.631352][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.631358][f=-000001] [t=00:00:00.631363][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.631373][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.631380][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.631385][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.631391][f=-000001] [t=00:00:00.631401][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.631407][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.631412][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.631417][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.918462][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Altair_Crossing_V4" (loaded=0 cached=0) [t=00:00:00.918668][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002060af19960>(arName="Altair_Crossing_V4", overwrite=false)] section=1 cached=0 [t=00:00:00.918988][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002060af19960>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.919350][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.919580][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002060af19960>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.964578][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002060af19960>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.964696][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002060af19960>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.970156][f=-000001] [CAS::GASCB] Archive file="altair_crossing_v4.sd7" cs="4917dc3a78f7e57c44edc7ad39f72c6c71c7751fb8e8624d41c441eafa0d5f2dbfecb6cb1686d97d032ba375b9e9f08113cc5d67284c4c3583c2092682707697" [t=00:00:02.000129][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.000214][f=-000001] Warning: [PreGame::GameDataReceived] Archive Altair_Crossing_V4 (checksum 8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:07.201531][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:07.245714][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:07.357851][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:07.357914][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.693442][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.693800][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.693989][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.694141][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.696158][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.702217][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.714512][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.715021][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.715328][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required [t=00:00:16.716368][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required [t=00:00:16.731486][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.732118][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.732396][f=-000001] SetSunLighting [t=00:00:16.733027][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.733234][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.733445][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.735554][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.735721][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.735732][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.736495][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.742419][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.742610][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.743646][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.746561][f=-000001] Writing last game win data [t=00:00:16.749838][f=-000001] LuaUI v0.3 [t=00:00:16.845977][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.940113][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.940618][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.941249][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.941280][f=-000001] [AIWrapper::PreInit][AI=0 team=2] creating callbacks [t=00:00:16.974034][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:00:16.989278][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:16.991140][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:00:16.991166][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:00:16.991330][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:00:16.991338][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 4096 (x64, z64) [t=00:00:16.993276][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:00:16.995742][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 100.00% [t=00:00:16.995752][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: 147.23 [t=00:00:16.995770][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 311.99 [t=00:00:16.995780][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:16.995792][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:16.995805][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:16.995816][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:16.995824][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:16.997569][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 92.77% of the map. (used by 353 unit-defs) [t=00:00:16.997593][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:16.998910][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 92.77% of the map. (used by 32 unit-defs) [t=00:00:17.000055][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 92.77% of the map. (used by 5 unit-defs) [t=00:00:17.001116][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:17.002130][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:17.003200][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:17.004368][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 86.60% of the map. (used by 13 unit-defs) [t=00:00:17.005635][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 92.77% of the map. (used by 3 unit-defs) [t=00:00:17.005655][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:17.006818][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 7 Map-Area(s) occupying 86.60% of the map. (used by 20 unit-defs) [t=00:00:17.037778][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Altair_Crossing_V4.json) [t=00:00:17.042241][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: U:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:17.046812][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: U:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:17.048374][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: U:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:17.050124][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: U:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:17.052105][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: U:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:17.053706][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: U:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:17.057666][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: U:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:17.079641][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:00:17.080013][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0 [t=00:00:17.080022][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 139ms [t=00:00:17.086729][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10710, 0.0} allocedSize{int+, int-, ext}={0, 0, 1875416}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0156} [t=00:00:17.524481][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.786038][f=-000001] GameID: c0983366980a68168bc02e564df4b36a [t=00:00:17.786376][f=-000001] Connection attempt from BugBait [t=00:00:17.786387][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:17.786529][f=-000001] -> Connection established (given id 0) [t=00:00:17.786537][f=-000001] Connection attempt from tsnakem [t=00:00:17.786543][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:17.786692][f=-000001] -> Connection established (given id 1) [t=00:00:17.786714][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BugBait" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d" [t=00:00:17.786736][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BugBait" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:17.786761][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tsnakem" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=8be2bf65cd71d6546f9c9c9a4f41cc81a8ffc4d64536956d04aaea63de1412c4c73460ced079fd9ee21d4757ad9ad6f215c9dbbe8f603c23fa9a96f5b186dc2d" [t=00:00:17.786780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tsnakem" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:17.786798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tsnakem" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]" [t=00:00:17.786814][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tsnakem" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]" [t=00:00:17.786824][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BugBait" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cb3aced7a61825ae2a0333a2ba1a13d9a5bd8c4c56d1a7daa6615c4fcf84116db93a1dcea3774f45d1d4d84c701bb59db9ca86d49b9b1e70ab559b4cbda90019]" [t=00:00:17.786838][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BugBait" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9c8ab25139e0358ca795532d6f01b7853306f3d508f4b3316b24b50e49d81d16b7bc671e82755522f882dd5961564bd57fae7b1c142170297ba19fdadeda69bb]" [t=00:00:17.786848][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tsnakem" string="[Game::Load][lua{Rules,Gaia}={0000020687a6e3b0,00000206d7509500}][locale="C"]" [t=00:00:17.911051][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.957340][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 2 [t=00:00:18.326230][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BugBait" string="[Game::Load][lua{Rules,Gaia}={00000257f9810df0,000002582465d8f0}][locale="C"]" [t=00:00:21.780613][f=-000001] <tsnakem> Allies: I choose: Dumb! [t=00:00:25.808457][f=-000001] <BugBait> Allies: I choose: Engineer! [t=00:01:39.107064][f=-000001] > Game will be force started in 60 seconds [t=00:01:59.108591][f=-000001] > Game will be force started in 40 seconds [t=00:02:19.107292][f=-000001] > Game will be force started in 20 seconds [t=00:02:41.081258][f=-000001] <BugBait> Allies: I choose: Engineer! [t=00:03:05.658961][f=0000673] Input grabbing is enabled! [t=00:03:34.742315][f=0001545] game_message: Dagger is under attack [t=00:10:31.138314][f=0014037] game_message: Dagger is under attack [t=00:11:03.512971][f=0015009] game_message: Radar Tower is under attack [t=00:11:31.707005][f=0015854] game_message: Lotus is under attack [t=00:12:24.193214][f=0017429] game_message: Lotus is under attack [t=00:21:45.431461][f=0034266] game_message: Energy Pylon is under attack [t=00:28:33.155666][f=0046498] game_message: Claw is under attack [t=00:30:12.669892][f=0049484] game_message: Claw is under attack [t=00:32:11.100271][f=0053037] game_message: Claw is under attack [t=00:33:31.052819][f=0055435] game_message: Claw is under attack [t=00:35:24.019542][f=0058824] game_message: Morph complete: Dumb lvl 1 -> Dumb lvl 2 [t=00:35:26.584901][f=0058901] game_message: Lance is under attack [t=00:35:35.788901][f=0059178] game_message: Claw is under attack [t=00:35:52.706093][f=0059685] game_message: Claw is under attack [t=00:36:03.735170][f=0060015] game_message: Claw is under attack [t=00:36:09.718974][f=0060195] game_message: Claw is under attack [t=00:36:30.702101][f=0060825] game_message: Claw is under attack [t=00:36:39.384021][f=0061085] game_message: Cornea is under attack [t=00:36:59.606908][f=0061692] game_message: Morph complete: Dumb lvl 2 -> Dumb lvl 3 [t=00:37:05.534800][f=0061870] game_message: Lance is under attack [t=00:38:04.316474][f=0063633] game_message: Claw is under attack [t=00:38:12.658684][f=0063884] game_message: Claw is under attack [t=00:38:25.186077][f=0064259] game_message: Cornea is under attack [t=00:38:32.268203][f=0064472] game_message: Claw is under attack [t=00:38:37.769136][f=0064637] game_message: Claw is under attack [t=00:38:44.088798][f=0064826] game_message: Radar Tower is under attack [t=00:38:56.569053][f=0065200] game_message: Scorpion is under attack [t=00:38:59.719467][f=0065295] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:39:00.221398][f=0065310] game_message: AI has been destroyed! [t=00:39:00.221553][f=0065310] game_message: West wins! [t=00:39:00.221853][f=0065310] Submitting stats [t=00:39:00.227586][f=0065310] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:39:00.318441][f=0065313] <autoquit> Autoquit canceled. [t=00:39:00.552740][f=0065319] [EOH::DestroySkirmishAI(id=0)] [t=00:39:00.843893][f=0065328] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 2 [t=00:39:10.845304][f=0065617] No clients connected, shutting down server [t=00:39:10.845323][f=0065617] Server shutdown [t=00:39:16.781834][f=0065617] [QuitAction] user exited to system [t=00:39:16.789699][f=0065617] [SpringApp::Kill][1] fromRun=1 [t=00:39:16.789715][f=0065617] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:39:16.818294][f=0065617] [async=0] threads=8 tasks=9278997 {sum,avg}{exec,wait}time={{93001.922, 0.010}, {558939.812, 0.060}}ms [t=00:39:16.818316][f=0065617] thread=1 tasks=1325571 {sum,min,max,avg}{exec,wait}time={{24122.891, 0.000, 132.547, 0.018}, {3174.875, 0.000, 18446744027136.000, 0.002}}ms [t=00:39:16.818330][f=0065617] thread=2 tasks=1325571 {sum,min,max,avg}{exec,wait}time={{13729.337, 0.000, 132.702, 0.010}, {75196.133, 0.000, 18446744027136.000, 0.057}}ms [t=00:39:16.818348][f=0065617] thread=3 tasks=1325571 {sum,min,max,avg}{exec,wait}time={{12639.188, 0.000, 132.703, 0.010}, {81371.203, 0.000, 18446744027136.000, 0.061}}ms [t=00:39:16.818360][f=0065617] thread=4 tasks=1325571 {sum,min,max,avg}{exec,wait}time={{11685.999, 0.000, 102.948, 0.009}, {87626.016, 0.000, 18446744027136.000, 0.066}}ms [t=00:39:16.818371][f=0065617] thread=5 tasks=1325571 {sum,min,max,avg}{exec,wait}time={{10897.427, 0.000, 102.886, 0.008}, {95179.008, 0.000, 18446744027136.000, 0.072}}ms [t=00:39:16.818388][f=0065617] thread=6 tasks=1325571 {sum,min,max,avg}{exec,wait}time={{10242.087, 0.000, 102.950, 0.008}, {103920.875, 0.000, 29.566, 0.078}}ms [t=00:39:16.818401][f=0065617] thread=7 tasks=1325571 {sum,min,max,avg}{exec,wait}time={{9684.993, 0.000, 102.971, 0.007}, {112471.734, 0.000, 29.566, 0.085}}ms [t=00:39:16.818412][f=0065617] [async=1] threads=8 tasks=12582 {sum,avg}{exec,wait}time={{62753.211, 4.988}, {18164688.000, 1443.704}}ms [t=00:39:16.818425][f=0065617] thread=1 tasks=1798 {sum,min,max,avg}{exec,wait}time={{9325.389, 0.000, 530.954, 5.187}, {2824183.500, 0.000, 5119.724, 1570.736}}ms [t=00:39:16.818442][f=0065617] thread=2 tasks=1795 {sum,min,max,avg}{exec,wait}time={{8875.678, 0.000, 702.168, 4.945}, {2535535.500, 0.329, 4721.939, 1412.555}}ms [t=00:39:16.818454][f=0065617] thread=3 tasks=1797 {sum,min,max,avg}{exec,wait}time={{8997.372, 0.001, 716.253, 5.007}, {2519065.500, 0.060, 4842.814, 1401.817}}ms [t=00:39:16.818466][f=0065617] thread=4 tasks=1797 {sum,min,max,avg}{exec,wait}time={{8873.197, 0.000, 625.005, 4.938}, {2512433.250, 0.049, 4721.840, 1398.126}}ms [t=00:39:16.818486][f=0065617] thread=5 tasks=1806 {sum,min,max,avg}{exec,wait}time={{8841.650, 0.001, 732.460, 4.896}, {2494411.000, 0.000, 4669.764, 1381.180}}ms [t=00:39:16.818498][f=0065617] thread=6 tasks=1796 {sum,min,max,avg}{exec,wait}time={{8777.152, 0.000, 582.306, 4.887}, {2460544.500, 0.501, 4629.590, 1370.014}}ms [t=00:39:16.818510][f=0065617] thread=7 tasks=1793 {sum,min,max,avg}{exec,wait}time={{9062.771, 0.001, 690.837, 5.055}, {2818513.750, 0.013, 5092.836, 1571.954}}ms [t=00:39:16.818526][f=0065617] [ThreadPool::SetThreadCount][2] workers=0 [t=00:39:16.818534][f=0065617] [SpringApp::Kill][2] [t=00:39:16.818580][f=0065617] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:39:16.818589][f=0065617] [Game::KillLua][1] dtor=0 luaUI=00000206d5376a60 [t=00:39:16.818623][f=0065617] Start widgetHandler:Shutdown [t=00:39:16.820922][f=0065617] Shutdown - SaveOrderList Complete [t=00:39:16.821534][f=0065617] Writing last game win data [t=00:39:16.825221][f=0065617] Shutdown - SaveConfigData Complete [t=00:39:16.825243][f=0065617] Shutdown Widget - Chili Highlight [t=00:39:16.825266][f=0065617] Shutdown Widget - Draw After Chili [t=00:39:16.825276][f=0065617] Shutdown Widget - API Unit Tracker GL4 [t=00:39:16.825288][f=0065617] Shutdown Widget - EPIC Menu [t=00:39:16.826232][f=0065617] Shutdown Widget - Depth of Field Shader [t=00:39:16.826244][f=0065617] Shutdown Widget - Chili Widget Selector [t=00:39:16.827034][f=0065617] Shutdown Widget - Chili Minimap [t=00:39:16.827152][f=0065617] Shutdown Widget - Local Team Colors [t=00:39:16.827163][f=0065617] Shutdown Widget - Display Keys 2 [t=00:39:16.827192][f=0065617] Shutdown Widget - Save Game Menu [t=00:39:16.827201][f=0065617] Shutdown Widget - Highlight Model Api GL4 [t=00:39:16.827261][f=0065617] Shutdown Widget - Selected Units GL4 2 [t=00:39:16.827278][f=0065617] Shutdown Widget - Unit Icons [t=00:39:16.827341][f=0065617] Shutdown Widget - Noises [t=00:39:16.827350][f=0065617] Shutdown Widget - HealthBars [t=00:39:16.828530][f=0065617] Shutdown Widget - BuildETA [t=00:39:16.828542][f=0065617] Shutdown Widget - Outline No Shader [t=00:39:16.828865][f=0065617] Shutdown Widget - Win Counter [t=00:39:16.828877][f=0065617] Shutdown Widget - EndGame APM stats [t=00:39:16.828886][f=0065617] Shutdown Widget - Modular Comm Info [t=00:39:16.828894][f=0065617] Shutdown Widget - Transport AI [t=00:39:16.828903][f=0065617] Shutdown Widget - State Reverse and Latency [t=00:39:16.828912][f=0065617] Shutdown Widget - Stereo3D [t=00:39:16.828969][f=0065617] Shutdown Widget - Showeco and Grid Drawer [t=00:39:16.828985][f=0065617] Shutdown Widget - Point Tracker [t=00:39:16.828994][f=0065617] Shutdown Widget - Missile Silo Range [t=00:39:16.829004][f=0065617] Shutdown Widget - MinimapEvents [t=00:39:16.829014][f=0065617] Shutdown Widget - Local Widgets Config [t=00:39:16.829029][f=0065617] Shutdown Widget - Highlight Geos [t=00:39:16.829040][f=0065617] Shutdown Widget - Grab Input [t=00:39:16.829167][f=0065617] Input grabbing is disabled! [t=00:39:16.829184][f=0065617] Shutdown Widget - Defense Range Zero-K [t=00:39:16.829246][f=0065617] Shutdown Widget - Startup Info and Selector [t=00:39:16.829263][f=0065617] Shutdown Widget - Darkening [t=00:39:16.829279][f=0065617] Shutdown Widget - Context Menu [t=00:39:16.829287][f=0065617] Shutdown Widget - Chili Spectator Panels [t=00:39:16.829296][f=0065617] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:39:16.829309][f=0065617] Shutdown Widget - Attack Warning [t=00:39:16.829326][f=0065617] Shutdown Widget - Chili Nuke Warning [t=00:39:16.829337][f=0065617] Shutdown Widget - Chili EndGame Window [t=00:39:16.829350][f=0065617] Shutdown Widget - Chili Economy Panel Default [t=00:39:16.829423][f=0065617] Shutdown Widget - CameraShake [t=00:39:16.829432][f=0065617] Shutdown Widget - Music Player v2 [t=00:39:16.829455][f=0065617] Shutdown Widget - Attack AoE [t=00:39:16.829467][f=0065617] Shutdown Widget - Map Edge Extension [t=00:39:16.829505][f=0065617] Shutdown Widget - Highlight Unit GL4 v2 [t=00:39:16.829521][f=0065617] Shutdown Widget - Selection Send [t=00:39:16.829531][f=0065617] Shutdown Widget - LupsManager [t=00:39:16.829556][f=0065617] Shutdown Widget - Receive Units Indicator [t=00:39:16.829564][f=0065617] Shutdown Widget - Newton Firezone [t=00:39:16.829575][f=0065617] Shutdown Widget - Chili Pro Console [t=00:39:16.830046][f=0065617] Shutdown Widget - Persistent Build Height [t=00:39:16.830058][f=0065617] Shutdown Widget - Lasso Terraform GUI [t=00:39:16.830067][f=0065617] Shutdown Widget - Chili Framework [t=00:39:16.830083][f=0065617] Shutdown Widget - Lups [t=00:39:16.830816][f=0065617] Shutdown Widget - Mex Placement Handler [t=00:39:16.831181][f=0065617] Shutdown Widget - Custom Markers [t=00:39:16.831198][f=0065617] Shutdown Widget - Chili Core Selector [t=00:39:16.831266][f=0065617] Shutdown Widget - Select Keys [t=00:39:16.831284][f=0065617] Shutdown Widget - Pause Screen [t=00:39:16.831458][f=0065617] Shutdown Widget - Contrast Adaptive Sharpen [t=00:39:16.831508][f=0065617] Shutdown Widget - Text To Speech Control [t=00:39:16.831519][f=0065617] Shutdown Widget - Layout Handler [t=00:39:16.831529][f=0065617] Shutdown Widget - Color Blindness Correction [t=00:39:16.831664][f=0065617] End widgetHandler:Shutdown [t=00:39:16.881780][f=0065617] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 110099149, 0.0} allocedSize{int+, int-, ext}={0, 0, 18203989316}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0034} [t=00:39:16.884646][f=0065617] [Game::KillLua][2] dtor=0 luaGaia=00000206d7509500 [t=00:39:16.890278][f=0065617] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:39:16.890331][f=0065617] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:39:16.890354][f=0065617] [Game::KillLua][3] dtor=0 luaRules=0000020687a6e3b0 [t=00:39:16.890377][f=0065617] Start gadgetHandler:Shutdown [t=00:39:16.890387][f=0065617] Shutdown - StartSetup [t=00:39:16.890395][f=0065617] Shutdown - UnitMorph [t=00:39:16.891734][f=0065617] Shutdown - Carrier Drones [t=00:39:16.891836][f=0065617] Shutdown - Missile Silo Controller [t=00:39:16.891847][f=0065617] Shutdown - Modular Comm Info [t=00:39:16.891863][f=0065617] Shutdown - Terrain Texture Handler [t=00:39:16.891873][f=0065617] Shutdown - UnitCloakShield [t=00:39:16.892266][f=0065617] Shutdown - Starlight Handler [t=00:39:16.892304][f=0065617] End gadgetHandler:Shutdown [t=00:39:16.911777][f=0065617] Start gadgetHandler:Shutdown [t=00:39:16.911792][f=0065617] Shutdown - Teleport Throw [t=00:39:16.911802][f=0065617] Shutdown - UnitMorph [t=00:39:16.911816][f=0065617] Shutdown - Commander Skin Renderer [t=00:39:16.913498][f=0065617] Shutdown - Missile fired callins [t=00:39:16.913526][f=0065617] Shutdown - Modular Comm Info [t=00:39:16.913535][f=0065617] Shutdown - Retreat Command [t=00:39:16.913548][f=0065617] Shutdown - Shockwaves [t=00:39:16.913557][f=0065617] Shutdown - Unit tint API [t=00:39:16.913580][f=0065617] Shutdown - Unit glow API [t=00:39:16.913608][f=0065617] Shutdown - UnitCloakShield [t=00:39:16.913629][f=0065617] Shutdown - Lups Cloak FX [t=00:39:16.913839][f=0065617] Shutdown - Lups [t=00:39:16.915452][f=0065617] Shutdown - Lups Shield [t=00:39:16.915561][f=0065617] End gadgetHandler:Shutdown [t=00:39:16.940644][f=0065617] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3261, 0.0} allocedSize{int+, int-, ext}={0, 0, 494216}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0003} [t=00:39:16.942689][f=0065617] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:39:16.942748][f=0065617] [Game::KillLua][4] dtor=0 [t=00:39:16.942756][f=0065617] [Game::KillLua][5] dtor=0 [t=00:39:16.956588][f=0065617] [DemoRecorder::WriteDemoFile] writing client-demo "U:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-02_13-44-39-601_Altair_Crossing_V4_105.1.1-2457-g8095d30 BAR105.sdfz" (1789796 bytes) [t=00:39:16.956739][f=0065617] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:39:16.983329][f=0065617] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:39:16.983352][f=0065617] [Sound] [Sound::UpdateThread][3] #sources=32 #items=78 [t=00:39:16.983470][f=0065617] [Sound] [Sound::UpdateThread][4] ctx=0000020652ae88a0 dev=0000020652bd97a0 [t=00:39:16.983638][f=0065617] [Sound] [Sound::UpdateThread][5] ctx=0000020652ae88a0 dev=0000020652bd97a0 [t=00:39:16.983647][f=0065617] [Sound] [Sound::Cleanup][alcDestroyContext(0000020652ae88a0)] [t=00:39:16.985053][f=0065617] [Sound] [Sound::Cleanup][alcCloseDevice(0000020652bd97a0)] [t=00:39:16.985467][f=0065617] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:39:17.016893][f=0065617] [Sound] [Sound::UpdateThread][6] [t=00:39:17.020129][f=0065617] [Game::~CGame][1] [t=00:39:17.020144][f=0065617] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:39:17.020151][f=0065617] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:39:17.020156][f=0065617] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:39:17.020179][f=0065617] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:39:17.020186][f=0065617] [Game::KillLua][4] dtor=1 [t=00:39:17.020194][f=0065617] [Game::KillLua][5] dtor=1 [t=00:39:17.020291][f=0065617] [Game::KillMisc][1] [t=00:39:17.020323][f=0065617] [Game::KillMisc][2] [t=00:39:17.020801][f=0065617] [Game::KillMisc][3] [t=00:39:17.020934][f=0065617] [Game::KillRendering][1] [t=00:39:17.023295][f=0065617] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:39:17.055339][f=0065617] [3DOParser::Kill] allocated 1 pieces [t=00:39:17.055379][f=0065617] [S3OParser::Kill] allocated 5561 pieces [t=00:39:17.056560][f=0065617] [AssParser::Kill] allocated 674 pieces [t=00:39:17.095019][f=0065617] [Game::KillInterface][1] [t=00:39:17.095577][f=0065617] [Game::KillInterface][2] [t=00:39:17.095982][f=0065617] [Game::KillSimulation][1] [t=00:39:17.096022][f=0065617] [Game::KillSimulation][2] [t=00:39:17.154848][f=0065617] [CCollisionHandler] dis-/continuous tests: 0/83751982 [t=00:39:17.154867][f=0065617] [Game::KillSimulation][3] [t=00:39:17.155394][f=0065617] [~CPathCache(16x16)] cacheHits=3 hitPercentage=2% numHashColls=0 maxCacheSize=183 [t=00:39:17.155581][f=0065617] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:39:17.155667][f=0065617] [~CPathCache(32x32)] cacheHits=90 hitPercentage=24% numHashColls=0 maxCacheSize=119 [t=00:39:17.155722][f=0065617] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:39:17.156067][f=0065617] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:39:17.162447][f=0065617] [LosHandler::Kill] raycast instance cache-{hits,misses}={50068,42003}; shared=7%; cached=47% [t=00:39:17.173658][f=0065617] [Game::KillSimulation][4] [t=00:39:17.365721][f=0065617] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:39:17.365754][f=0065617] [Game::~CGame][2] [t=00:39:17.365761][f=0065617] [Game::~CGame][3] [t=00:39:17.365792][f=0065617] [SpringApp::Kill][3] [t=00:39:17.365832][f=0065617] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 8371774 bytes sent in 63810 packets (131.198 bytes/packet) 3090986 bytes recv'd in 34271 packets (90.192 bytes/packet) {0.070x, 0.067x} relative protocol overhead {up, down} 53232 incoming chunks dropped, 243286 outgoing chunks resent 33284 incoming chunks processed [t=00:39:17.365910][f=0065617] [SpringApp::Kill][4] font=000002060ad95a80 [t=00:39:17.370050][f=0065617] [SpringApp::Kill][5] [t=00:39:17.375190][f=0065617] [SpringApp::Kill][6] [t=00:39:17.375208] [SpringApp::Kill][7] [t=00:39:17.375249] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2800, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:39:17.375259] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4896, 1048576, 1048576}, EBO = {9408, 2097152, 2097152} [t=00:39:17.375266] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:39:17.375279] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:39:17.375287] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:39:17.375294] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:39:17.375306] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {800, 1048576, 1048576}, EBO = {1200, 2097152, 2097152} [t=00:39:17.375314] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {53016, 1048576, 1048576}, EBO = {79524, 2097152, 2097152} [t=00:39:17.375320] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:39:17.375332] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:39:17.375340] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:39:17.375346] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:39:17.375354] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1476, 1048576, 1048576}, EBO = {2214, 2097152, 2097152} [t=00:39:17.451787] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:39:17.451804] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:39:17.451813] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:39:17.451822] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8482 [t=00:39:17.451831] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:39:17.456167] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>] [t=00:39:17.456196] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:39:17.456206] [VFS] archive=U:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000020652aa7f70) [t=00:39:17.458635] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=1)] #archives[section]=1 #files[section]=95 [t=00:39:17.458649] [VFS] archive=U:\SteamLibrary\steamapps\common\Zero-K\maps\altair_crossing_v4.sd7 (0000020652b30920) [t=00:39:17.458760] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=2)] #archives[section]=3 #files[section]=327 [t=00:39:17.458788] [VFS] archive=U:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020652aa8180) [t=00:39:17.458918] [VFS] archive=U:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020652aa7890) [t=00:39:17.458986] [VFS] archive=U:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000020652aa8de0) [t=00:39:17.459099] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=3)] #archives[section]=0 #files[section]=0 [t=00:39:17.459108] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=4)] #archives[section]=0 #files[section]=130 [t=00:39:17.459116] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=5)] #archives[section]=0 #files[section]=0 [t=00:39:17.459124] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=6)] #archives[section]=0 #files[section]=0 [t=00:39:17.459137] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=7)] #archives[section]=0 #files[section]=0 [t=00:39:17.459145] [VFS] [SpringVFS::DeleteArchives<this=000002060af19960>(section=8)] #archives[section]=0 #files[section]=0 [t=00:39:17.459506] [SpringApp::Kill][8] [t=00:39:17.459520] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:39:17.459529] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7abbe7430 (joinable=1) [t=00:39:17.459537] [WatchDog::Uninstall][2] [t=00:39:17.841502] [WatchDog::Uninstall][3] [t=00:39:17.841533] [SpringApp::Kill][9]
infolog_full.txt (truncated):