Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.008521] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.008538] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.016977] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.017073] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.302313] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.302362] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.302384] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.302399] [t=00:00:00.302405] Enable or disable log sections using the LogSections configuration key [t=00:00:00.302412] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.302426] Use "none" to disable the default log sections. [t=00:00:00.302432] ============== </Log Sections> ============== [t=00:00:00.302444] ============== <User Config> ============== [t=00:00:00.302578] AllowDeferredMapRendering = 1 [t=00:00:00.302586] AllowDeferredModelRendering = 1 [t=00:00:00.302592] BumpWaterAnisotropy = 2 [t=00:00:00.302597] BumpWaterBlurReflection = 1 [t=00:00:00.302602] BumpWaterDepthBits = 32 [t=00:00:00.302608] BumpWaterReflection = 2 [t=00:00:00.302614] BumpWaterTexSizeReflection = 256 [t=00:00:00.302620] CamFreeScrollSpeed = 50 [t=00:00:00.302628] CamMode = 1 [t=00:00:00.302635] DualScreenMiniMapOnLeft = 1 [t=00:00:00.302647] EdgeMoveDynamic = 0 [t=00:00:00.302653] EdgeMoveWidth = 0.003 [t=00:00:00.302658] FPSFOV = 90 [t=00:00:00.302664] FPSScrollSpeed = 50 [t=00:00:00.302669] FontSize = 18 [t=00:00:00.302676] GrassDetail = 0 [t=00:00:00.302681] GroundDecals = 5 [t=00:00:00.302686] GroundDetail = 120 [t=00:00:00.302691] GroundScarAlphaFade = 1 [t=00:00:00.302698] HangTimeout = 30 [t=00:00:00.302703] HardwareCursor = 1 [t=00:00:00.302708] InitialNetworkTimeout = 0 [t=00:00:00.302718] LinkIncomingMaxPacketRate = 512 [t=00:00:00.302725] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.302731] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.302737] LinkOutgoingBandwidth = 131072 [t=00:00:00.302743] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.302750] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.302755] MSAALevel = 8 [t=00:00:00.302760] MaxParticles = 25000 [t=00:00:00.302765] MaxSounds = 32 [t=00:00:00.302770] MaximumTransmissionUnit = 0 [t=00:00:00.302891] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.302905] MiniMapMarker = 0 [t=00:00:00.302911] MouseDragScrollThreshold = 0 [t=00:00:00.302917] NetworkLossFactor = 1 [t=00:00:00.302923] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.302930] OverheadScrollSpeed = 50 [t=00:00:00.302935] ReconnectTimeout = 0 [t=00:00:00.302941] RotOverheadScrollSpeed = 50 [t=00:00:00.302946] RotateLogFiles = 1 [t=00:00:00.302952] ShadowMapSize = 8192 [t=00:00:00.302958] Shadows = 1 [t=00:00:00.302969] ShowClock = 0 [t=00:00:00.302976] SoftParticles = 2 [t=00:00:00.302985] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.302992] UnitIconDist = 250 [t=00:00:00.302997] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.303003] UseLuaMemPools = 0 [t=00:00:00.303008] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.303014] VFSCacheArchiveFiles = 0 [t=00:00:00.303019] VSync = 0 [t=00:00:00.303025] Water = 4 [t=00:00:00.303030] XResolution = 3840 [t=00:00:00.303035] YResolution = 2160 [t=00:00:00.303080] snd_volbattle = 91 [t=00:00:00.303087] snd_volgeneral = 93 [t=00:00:00.303092] snd_volmaster = 52 [t=00:00:00.303097] snd_volui = 93 [t=00:00:00.303110] ============== </User Config> ============== [t=00:00:00.303117] ============== <User System> ============== [t=00:00:00.303123] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.303133] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.303140] Compiler Version: gcc-11.2.0 [t=00:00:00.303191] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.303241] Hardware Config: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz; 16258MB RAM, 26498MB pagefile [t=00:00:00.303249] Binary Word Size: 64-bit (native) [t=00:00:00.303255] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.303261] Physical CPU Cores: 8 [t=00:00:00.303266] Logical CPU Cores: 8 [t=00:00:00.303271] ============== </User System> ============== [t=00:00:00.303458] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.303466] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.303471] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.303476] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.303480] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.304946] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.305011] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.316959] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz} [t=00:00:00.321859] Display (Generic PnP Monitor)=1 modes=54 bounds={x=0, y=0, w=3840, h=2160} [t=00:00:00.321874] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.321881] [ 4] 2560x1600x24bpp@60Hz [t=00:00:00.321887] [ 7] 2560x1440x24bpp@60Hz [t=00:00:00.321892] [ 9] 2048x1536x24bpp@60Hz [t=00:00:00.321899] [12] 1920x1440x24bpp@60Hz [t=00:00:00.321904] [14] 1920x1200x24bpp@60Hz [t=00:00:00.321909] [16] 1920x1080x24bpp@60Hz [t=00:00:00.321915] [18] 1680x1050x24bpp@60Hz [t=00:00:00.321938] [20] 1600x1200x24bpp@60Hz [t=00:00:00.321956] [22] 1600x900x24bpp@60Hz [t=00:00:00.321962] [23] 1440x1080x24bpp@60Hz [t=00:00:00.321968] [25] 1440x900x24bpp@60Hz [t=00:00:00.321973] [26] 1366x768x24bpp@60Hz [t=00:00:00.321978] [27] 1360x768x24bpp@60Hz [t=00:00:00.321984] [28] 1280x1024x24bpp@75Hz [t=00:00:00.321989] [30] 1280x960x24bpp@75Hz [t=00:00:00.321995] [32] 1280x800x24bpp@60Hz [t=00:00:00.322000] [33] 1280x768x24bpp@60Hz [t=00:00:00.322005] [34] 1280x720x24bpp@60Hz [t=00:00:00.322010] [35] 1176x664x24bpp@60Hz [t=00:00:00.322019] [36] 1152x864x24bpp@75Hz [t=00:00:00.322025] [37] 1024x768x24bpp@75Hz [t=00:00:00.322030] [40] 800x600x24bpp@75Hz [t=00:00:00.322036] [44] 720x576x24bpp@75Hz [t=00:00:00.322042] [48] 720x480x24bpp@75Hz [t=00:00:00.322047] [52] 640x480x24bpp@75Hz [t=00:00:00.326639] Display (Generic PnP Monitor)=2 modes=36 bounds={x=3840, y=1080, w=1366, h=768} [t=00:00:00.326655] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.326661] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.326666] [ 5] 1600x900x24bpp@60Hz [t=00:00:00.326687] [ 7] 1440x1080x24bpp@60Hz [t=00:00:00.326693] [ 9] 1440x900x24bpp@60Hz [t=00:00:00.326698] [11] 1366x768x24bpp@60Hz [t=00:00:00.326707] [12] 1360x768x24bpp@60Hz [t=00:00:00.326712] [13] 1280x1024x24bpp@75Hz [t=00:00:00.326719] [15] 1280x960x24bpp@75Hz [t=00:00:00.326725] [17] 1280x800x24bpp@75Hz [t=00:00:00.326730] [19] 1280x768x24bpp@60Hz [t=00:00:00.326737] [20] 1280x720x24bpp@60Hz [t=00:00:00.326742] [22] 1176x664x24bpp@60Hz [t=00:00:00.326748] [24] 1152x864x24bpp@75Hz [t=00:00:00.326758] [26] 1024x768x24bpp@75Hz [t=00:00:00.326764] [28] 800x600x24bpp@75Hz [t=00:00:00.326770] [30] 720x576x24bpp@75Hz [t=00:00:00.326775] [32] 720x480x24bpp@60Hz [t=00:00:00.326779] [34] 640x480x24bpp@75Hz [t=00:00:00.907421] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.909492] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160> [t=00:00:00.909621] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128> [t=00:00:01.414934] [GR::LogVersionInfo] [t=00:00:01.414949] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.414958] GL version : 4.6.0 NVIDIA 551.34 [t=00:00:01.414963] GL vendor : NVIDIA Corporation [t=00:00:01.414969] GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 [t=00:00:01.414975] GLSL version: 4.60 NVIDIA [t=00:00:01.414980] GLEW version: 2.1.0 [t=00:00:01.415018] GPU memory : 6144MB (total) / 2621MB (available) [t=00:00:01.415084] SDL swap-int: 1 [t=00:00:01.415092] SDL driver : windows [t=00:00:01.415097] [t=00:00:01.415102] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.415107] GLSL shader support : 1 [t=00:00:01.415112] GL4 support : 1 [t=00:00:01.415116] FBO extension support : 1 [t=00:00:01.415131] NVX GPU mem-info support : 1 [t=00:00:01.415138] ATI GPU mem-info support : 0 [t=00:00:01.415148] NPOT-texture support : 1 (1) [t=00:00:01.415165] S3TC/DXT1 texture support : 1/1 [t=00:00:01.415172] texture query-LOD support : 1 (1) [t=00:00:01.415178] MSAA frame-buffer support : 1 (1) [t=00:00:01.415183] Z-buffer depth : 32 (-) [t=00:00:01.415192] primitive-restart support : 1 (1) [t=00:00:01.415198] clip-space control support: 1 (1) [t=00:00:01.415203] seamless cube-map support : 1 (1) [t=00:00:01.415209] frag-depth layout support : 1 (1) [t=00:00:01.415214] persistent maps support : 1 (1) [t=00:00:01.415224] explicit attribs location : 1 (1) [t=00:00:01.415230] multi draw indirect : 1 (-) [t=00:00:01.415236] array textures : 1 (-) [t=00:00:01.415241] buffer copy support : 1 (-) [t=00:00:01.415246] indirect draw : 1 (-) [t=00:00:01.415251] base instance : 1 (-) [t=00:00:01.415256] [t=00:00:01.415294] max. FBO samples : 32 [t=00:00:01.415301] max. FS/program texture slots : 32/192 [t=00:00:01.415306] max. texture size : 32768 [t=00:00:01.415321] max. texture anisotropy level : 16.000000 [t=00:00:01.415328] max. vec4 varyings/attributes : 31/16 [t=00:00:01.415333] max. draw-buffers : 8 [t=00:00:01.415338] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.415348] max. uniform buffer-bindings : 84 [t=00:00:01.415369] max. uniform block-size : 64KB [t=00:00:01.415375] max. storage buffer-bindings : 96 [t=00:00:01.415398] max. storage block-size : 2047MB [t=00:00:01.415403] [t=00:00:01.415412] enable AMD-hacks : 0 [t=00:00:01.415418] compress MIP-maps: 0 [t=00:00:01.415437] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.415757] [GR::UpdateGLConfigs] [t=00:00:01.415810] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.415820] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.416370] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0 [t=00:00:01.416407] [GR::UpdateGLGeometry][2] winSize=<3840,2160> [t=00:00:01.416431] [GR::InitGLState] [t=00:00:01.416483] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.554490] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.557436] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:01.560637] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.571543] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.571569] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.571857] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.578498] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.578514] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.578604] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.578685] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:01.590342] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:01.594340] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.594820] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.594962] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.603717] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:01.603738] [VFS] [SpringVFS::ReserveArchives<this=000001db1bd3ead0>] [t=00:00:01.603844] [VFS] [SpringVFS::AddArchive<this=000001db1bd3ead0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.607071] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001db1bd3ead0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.607083] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.780749] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:01.781262] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.781508] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.781659] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.781750] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.781820] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.782241] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.782575] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.789690] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.789729] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:01.790114][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.790215][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.790465][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.790485][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.790500][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.790536][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.803040][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.803057][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Altavoces (Steam Streaming Microphone)" [t=00:00:01.803066][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Auriculares (Oculus Virtual Audio Device)" [t=00:00:01.803075][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PHL 193V5 (NVIDIA High Definition Audio)" [t=00:00:01.803087][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "U28E590 (NVIDIA High Definition Audio)" [t=00:00:01.803094][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Altavoces (Steam Streaming Speakers)" [t=00:00:01.803102][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Realtek HD Audio 2nd output (Realtek(R) Audio)" [t=00:00:01.803110][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.820927][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.822984][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001db76511730(default) context=000001db763e2f70 numChannels=2 frameSize=8 [t=00:00:01.823002][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.823012][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.823018][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.823024][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.823055][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.823080][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.823128][f=-000001] [Sound] Devices: [t=00:00:01.827369][f=-000001] [Sound] [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)] [t=00:00:01.827384][f=-000001] [Sound] [OpenAL Soft on Altavoces (Steam Streaming Microphone)] [t=00:00:01.827392][f=-000001] [Sound] [OpenAL Soft on Auriculares (Oculus Virtual Audio Device)] [t=00:00:01.827399][f=-000001] [Sound] [OpenAL Soft on PHL 193V5 (NVIDIA High Definition Audio)] [t=00:00:01.827406][f=-000001] [Sound] [OpenAL Soft on U28E590 (NVIDIA High Definition Audio)] [t=00:00:01.827417][f=-000001] [Sound] [OpenAL Soft on Altavoces (Steam Streaming Speakers)] [t=00:00:01.827431][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.827440][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.828245][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.828258][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.896921][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 21283 MB [t=00:00:01.899070][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.899089][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.899103][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231215_145847_Conquest_of_Paradise_v1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:02.167220][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.171855][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.172038][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Solo se permite un uso de cada dirección de socket (protocolo/dirección de red/puerto) [t=00:00:02.175750][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 276ms [t=00:00:02.175805][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:06.357323][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Solo se permite un uso de cada dirección de socket (protocolo/dirección de red/puerto)" msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:06.360496][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:06.360469][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:06.360510][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0) [t=00:00:06.412195][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:06.412294][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{8.054, 1.151}, {4.168, 0.595}}ms [t=00:00:06.412398][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.070, 0.070, 0.070, 0.070}, {0.889, 0.889, 0.889, 0.889}}ms [t=00:00:06.412420][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{6.491, 6.491, 6.491, 6.491}, {1.918, 1.918, 1.918, 1.918}}ms [t=00:00:06.412445][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.228, 1.228, 1.228, 1.228}, {0.061, 0.061, 0.061, 0.061}}ms [t=00:00:06.412460][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.050, 0.050, 0.050, 0.050}, {0.168, 0.168, 0.168, 0.168}}ms [t=00:00:06.412589][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.087, 0.087, 0.087, 0.087}, {0.280, 0.280, 0.280, 0.280}}ms [t=00:00:06.412613][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.083, 0.083, 0.083, 0.083}, {0.371, 0.371, 0.371, 0.371}}ms [t=00:00:06.412643][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.481, 0.481, 0.481, 0.481}}ms [t=00:00:06.412652][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:06.412669][f=-000001] [SpringApp::Kill][2] [t=00:00:06.413406][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:06.457874][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:06.457971][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:06.458061][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001db763e2f70 dev=000001db76511730 [t=00:00:06.462224][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001db763e2f70 dev=000001db76511730 [t=00:00:06.462540][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001db763e2f70)] [t=00:00:06.465439][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001db76511730)] [t=00:00:06.465565][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:06.498369][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:06.502645][f=-000001] [SpringApp::Kill][3] [t=00:00:06.502671][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:06.502719][f=-000001] [SpringApp::Kill][4] font=000001db1bcae4c0 [t=00:00:06.504438][f=-000001] [SpringApp::Kill][5] [t=00:00:06.504568][f=-000001] [SpringApp::Kill][6] [t=00:00:06.504577] [SpringApp::Kill][7] [t=00:00:06.505621] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.505636] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.505659] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:06.505669] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.505678] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:06.505692] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.505702] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.505711] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.505724] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:06.505734] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.505742] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.505758] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:06.505769] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.704019] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:06.704099] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:06.704117] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:06.704133] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:06.704236] [VFS] [SpringVFS::DeleteArchives<this=000001db1bd3ead0>] [t=00:00:06.704270] [VFS] [SpringVFS::DeleteArchives<this=000001db1bd3ead0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:06.704282] [VFS] [SpringVFS::DeleteArchives<this=000001db1bd3ead0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:06.704292] [VFS] [SpringVFS::DeleteArchives<this=000001db1bd3ead0>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:06.704306] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001db763f81b0) [t=00:00:06.704366] [VFS] [SpringVFS::DeleteArchives<this=000001db1bd3ead0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:06.704376] [VFS] [SpringVFS::DeleteArchives<this=000001db1bd3ead0>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:06.704385] [VFS] [SpringVFS::DeleteArchives<this=000001db1bd3ead0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:06.704399] [VFS] [SpringVFS::DeleteArchives<this=000001db1bd3ead0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:06.704408] [VFS] [SpringVFS::DeleteArchives<this=000001db1bd3ead0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:06.704416] [VFS] [SpringVFS::DeleteArchives<this=000001db1bd3ead0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:06.704466] [SpringApp::Kill][8] [t=00:00:06.704490] [WatchDog::Uninstall][1] hangDetectorThread=00007ff70acb8f10 (joinable=1) [t=00:00:06.704481] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:06.704496] [WatchDog::Uninstall][2] [t=00:00:07.314179] [WatchDog::Uninstall][3] [t=00:00:07.314215] [SpringApp::Kill][9]
infolog_full.txt (truncated):