ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #103768

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.002472] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.002487] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.007230] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.007307] Using writeable configuration source: "C:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.215945] LogOutput initialized. Logging to C:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.216011] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.216041]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.216067]   
[t=00:00:00.216074]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.216084]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.216089]   Use "none" to disable the default log sections.
[t=00:00:00.216096] ============== </Log Sections> ==============

[t=00:00:00.216106] ============== <User Config> ==============
[t=00:00:00.216378]   AllowDeferredMapRendering = 1
[t=00:00:00.216386]   AllowDeferredModelRendering = 1
[t=00:00:00.216394]   BumpWaterAnisotropy = 2
[t=00:00:00.216398]   BumpWaterBlurReflection = 1
[t=00:00:00.216403]   BumpWaterDepthBits = 32
[t=00:00:00.216407]   BumpWaterReflection = 2
[t=00:00:00.216416]   BumpWaterTexSizeReflection = 256
[t=00:00:00.216462]   CamFreeScrollSpeed = 50
[t=00:00:00.216474]   CamMode = 1
[t=00:00:00.216482]   CubeTexSizeReflection = 1024
[t=00:00:00.216502]   CubeTexSizeSpecular = 1024
[t=00:00:00.216511]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.216516]   EdgeMoveDynamic = 0
[t=00:00:00.216520]   EdgeMoveWidth = 0.003
[t=00:00:00.216525]   FPSFOV = 90
[t=00:00:00.216529]   FPSScrollSpeed = 50
Failed rotating the log file
[t=00:00:00.216534]   FeatureDrawDistance = 600000
[t=00:00:00.216541]   FeatureFadeDistance = 600000
[t=00:00:00.216546]   FontSize = 18
[t=00:00:00.216552]   GrassDetail = 0
[t=00:00:00.216556]   GroundDecals = 10
[t=00:00:00.216561]   GroundDetail = 180
[t=00:00:00.216568]   GroundScarAlphaFade = 1
[t=00:00:00.216574]   HangTimeout = 30
[t=00:00:00.216579]   HardwareCursor = 1
[t=00:00:00.216584]   InitialNetworkTimeout = 0
[t=00:00:00.216590]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.216596]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.216601]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.216606]   LinkOutgoingBandwidth = 131072
[t=00:00:00.216612]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.216618]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.216625]   MSAALevel = 8
[t=00:00:00.216630]   MaxParticles = 25000
[t=00:00:00.216636]   MaxSounds = 32
[t=00:00:00.216642]   MaximumTransmissionUnit = 0
[t=00:00:00.216648]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.216653]   MiniMapMarker = 0
[t=00:00:00.216661]   MouseDragScrollThreshold = 0
[t=00:00:00.216667]   NetworkLossFactor = 1
[t=00:00:00.216671]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.216676]   OverheadScrollSpeed = 50
[t=00:00:00.216682]   ReconnectTimeout = 0
[t=00:00:00.216690]   RotOverheadScrollSpeed = 50
[t=00:00:00.216695]   RotateLogFiles = 1
[t=00:00:00.216699]   ShadowMapSize = 8192
[t=00:00:00.216706]   Shadows = 1
[t=00:00:00.216711]   ShowClock = 0
[t=00:00:00.216716]   SoftParticles = 2
[t=00:00:00.216722]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.216729]   UnitIconDist = 151
[t=00:00:00.216735]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.216740]   UseLuaMemPools = 0
[t=00:00:00.216744]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.216790]   VFSCacheArchiveFiles = 0
[t=00:00:00.216796]   VSync = 0
[t=00:00:00.216800]   Water = 4
[t=00:00:00.216804]   WindowBorderless = 1
[t=00:00:00.216808]   WindowPosY = 0
[t=00:00:00.216812]   XResolutionWindowed = 1920
[t=00:00:00.216816]   YResolutionWindowed = 1080
[t=00:00:00.216828] ============== </User Config> ==============

[t=00:00:00.216833] ============== <User System> ==============
[t=00:00:00.216838]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.216850]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.216860]        Compiler Version: gcc-11.2.0
[t=00:00:00.216900]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.216952]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz; 16147MB RAM, 27411MB pagefile
[t=00:00:00.216959]        Binary Word Size: 64-bit (native)
[t=00:00:00.216964]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.216969]      Physical CPU Cores: 6
[t=00:00:00.216977]       Logical CPU Cores: 12
[t=00:00:00.216983] ============== </User System> ==============

[t=00:00:00.217148] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.217154]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.217158]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.217161]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.217165]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.218526] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.218538] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.224429] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.229166]     Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.229181]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.229186]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.229192]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.229196]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.229202]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.229206]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.229210]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.229229]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.229234]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.229238]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.229243]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.229247]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.229265]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.229270]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.229275]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.229279]         [31] 800x600x24bpp@144Hz
[t=00:00:00.229285]         [33] 640x480x24bpp@144Hz
[t=00:00:00.232929]     Display (Generic PnP Monitor)=2 modes=42 bounds={x=1776, y=-1080, w=1920, h=1080}
[t=00:00:00.232943]         [ 1] 2560x1440x24bpp@60Hz
[t=00:00:00.232948]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.232952]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.232956]         [ 9] 1600x1200x24bpp@60Hz
[t=00:00:00.232960]         [10] 1600x1024x24bpp@60Hz
[t=00:00:00.232964]         [12] 1440x1080x24bpp@60Hz
[t=00:00:00.232968]         [15] 1440x900x24bpp@60Hz
[t=00:00:00.232973]         [16] 1400x1050x24bpp@60Hz
[t=00:00:00.232977]         [18] 1366x768x24bpp@60Hz
[t=00:00:00.232985]         [19] 1360x768x24bpp@60Hz
[t=00:00:00.232989]         [20] 1280x1024x24bpp@75Hz
[t=00:00:00.232993]         [22] 1280x960x24bpp@60Hz
[t=00:00:00.232997]         [23] 1280x800x24bpp@60Hz
[t=00:00:00.233001]         [24] 1280x768x24bpp@60Hz
[t=00:00:00.233007]         [25] 1280x720x24bpp@60Hz
[t=00:00:00.233013]         [28] 1152x864x24bpp@75Hz
[t=00:00:00.233018]         [29] 1024x768x24bpp@75Hz
[t=00:00:00.233023]         [32] 800x600x24bpp@75Hz
[t=00:00:00.233027]         [36] 720x576x24bpp@50Hz
[t=00:00:00.233032]         [37] 720x480x24bpp@60Hz
[t=00:00:00.233039]         [39] 640x480x24bpp@75Hz
[t=00:00:00.588955] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.589452] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.589467] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.631768] [GR::LogVersionInfo]
[t=00:00:00.631784]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.631854]     GL version  : 4.6.0 NVIDIA 551.23
[t=00:00:00.631861]     GL vendor   : NVIDIA Corporation
[t=00:00:00.631868]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.631873]     GLSL version: 4.60 NVIDIA
[t=00:00:00.631877]     GLEW version: 2.1.0
[t=00:00:00.631881]     GPU memory  : 6144MB (total) / 4977MB (available)
[t=00:00:00.631902]     SDL swap-int: 1
[t=00:00:00.631909]     SDL driver  : windows
[t=00:00:00.631912]     
[t=00:00:00.631916]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.631928]     GLSL shader support       : 1
[t=00:00:00.631933]     GL4 support               : 1
[t=00:00:00.631938]     FBO extension support     : 1
[t=00:00:00.631954]     NVX GPU mem-info support  : 1
[t=00:00:00.631961]     ATI GPU mem-info support  : 0
[t=00:00:00.631972]     NPOT-texture support      : 1 (1)
[t=00:00:00.631987]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.631994]     texture query-LOD support : 1 (1)
[t=00:00:00.631998]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.632007]     Z-buffer depth            : 32 (-)
[t=00:00:00.632016]     primitive-restart support : 1 (1)
[t=00:00:00.632022]     clip-space control support: 1 (1)
[t=00:00:00.632027]     seamless cube-map support : 1 (1)
[t=00:00:00.632031]     frag-depth layout support : 1 (1)
[t=00:00:00.632037]     persistent maps support   : 1 (1)
[t=00:00:00.632041]     explicit attribs location : 1 (1)
[t=00:00:00.632046]     multi draw indirect       : 1 (-)
[t=00:00:00.632054]     array textures            : 1 (-)
[t=00:00:00.632058]     buffer copy support       : 1 (-)
[t=00:00:00.632066]     indirect draw             : 1 (-)
[t=00:00:00.632072]     base instance             : 1 (-)
[t=00:00:00.632076]     
[t=00:00:00.632080]     max. FBO samples              : 32
[t=00:00:00.632086]     max. FS/program texture slots : 32/192
[t=00:00:00.632090]     max. texture size             : 32768
[t=00:00:00.632098]     max. texture anisotropy level : 16.000000
[t=00:00:00.632104]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.632108]     max. draw-buffers             : 8
[t=00:00:00.632116]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.632122]     max. uniform buffer-bindings  : 84
[t=00:00:00.632126]     max. uniform block-size       : 64KB
[t=00:00:00.632130]     max. storage buffer-bindings  : 96
[t=00:00:00.632136]     max. storage block-size       : 2047MB
[t=00:00:00.632140]     
[t=00:00:00.632144]     enable AMD-hacks : 0
[t=00:00:00.632148]     compress MIP-maps: 0
[t=00:00:00.632165] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.632391] [GR::UpdateGLConfigs]
[t=00:00:00.632422] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.632428] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.632438] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.632447] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.632451] [GR::InitGLState]
[t=00:00:00.632494] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.778359] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.783240] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.783732] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.795123] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.795156] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.795606] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.799242] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.799256] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.799310] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.799370] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.805897] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.806316] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.806770] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.806888] Scanning: C:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.859279] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms
[t=00:00:00.859309] [VFS] [SpringVFS::ReserveArchives<this=000001c27cef5d20>]
[t=00:00:00.859400] [VFS] [SpringVFS::AddArchive<this=000001c27cef5d20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.861703] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c27cef5d20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.861717] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.017031] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.017432] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.017616] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.017669] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.017756] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.018391] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.018991] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.019036] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.019489][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.020030][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms)
[t=00:00:01.020272][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.020297][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.020307][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.020404][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.026999][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.027024][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:01.027032][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.027039][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=00:00:01.027066][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.027074][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "MD21850 (NVIDIA High Definition Audio)"
[t=00:00:01.027081][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (NVIDIA Broadcast)"
[t=00:00:01.027087][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.036092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.047700][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c27d2ce1b0(default) context=000001c23e39e960  numChannels=2 frameSize=8
[t=00:00:01.047742][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.047757][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.047763][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.047769][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.047796][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.047827][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.047848][f=-000001] [Sound]   Devices:
[t=00:00:01.050077][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:01.050095][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.050122][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.050131][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.050140][f=-000001] [Sound]     [OpenAL Soft on MD21850 (NVIDIA High Definition Audio)]
[t=00:00:01.050162][f=-000001] [Sound]     [OpenAL Soft on Speakers (NVIDIA Broadcast)]
[t=00:00:01.050174][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.050181][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.053440][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.053472][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.120136][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 37062 MB
[t=00:00:01.123594][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.123642][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.123657][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\SteamLibrary\steamapps\common\Zero-K\demos\20240127_165138_Daybreak Canyon v1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.494572][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.500033][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.500148][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.500166][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.509545][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.509604][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 385ms
[t=00:00:01.510015][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 10 to team 0 (#active=11)
[t=00:00:01.563833][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001c27d77b7d0] using map "Daybreak Canyon v1.1" (loaded=0 cached=0)
[t=00:00:01.564062][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c27cef5d20>(arName="Daybreak Canyon v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.573458][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c27cef5d20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.573754][f=-000001] [PreGame::AddModArchivesToVFS][server=000001c27d77b7d0] using game "Zero-K v1.12.1.2" (loaded=0 cached=0)
[t=00:00:01.573963][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c27cef5d20>(arName="Zero-K v1.12.1.2", overwrite=false)] section=0 cached=0
[t=00:00:01.591882][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c27cef5d20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.592045][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c27cef5d20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.793547][f=-000001] Warning: [PreGame::GameDataReceived] Archive Daybreak Canyon v1.1 (checksum ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.884417][f=-000001] Warning: [PreGame::GameDataReceived] Archive 6bf17d93512fa01a897bc73a52ce7d73.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.884468][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 374ms
[t=00:00:01.884777][f=-000001] [PreGame::UpdateClientNet] received local player number 10 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.900572][f=-000001] forceSingleThreaded, false
[t=00:00:02.055432][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.055451][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.055557][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.055610][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.055673][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.055726][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.056736][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.057308][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.058063][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.066170][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.072427][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.079739][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.079769][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.081939][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.099430][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.104766][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.105945][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.106129][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:02.106703][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.106783][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.106983][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.148185][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.408040][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.496558][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (12 MB)"
[t=00:00:02.530592][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 423ms
[t=00:00:02.530680][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.200582][f=-000001] Loading UnitDefs_posts
[t=00:00:04.593083][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.688084][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.718608][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.739339][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2206ms
[t=00:00:04.775761][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2245ms
[t=00:00:04.775833][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.456400][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.466459][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:06.476415][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:06.476667][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 20ms
[t=00:00:06.476677][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.476695][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:06.477602][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:06.478508][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:06.478643][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:07.530770][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:07.559348][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:08.104534][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:08.109186][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:08.113988][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:08.122994][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:08.126692][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:08.141644][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:08.157739][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:08.173494][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:08.182812][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:08.186903][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:08.195071][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:08.243552][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:08.247748][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:08.251784][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:08.298872][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:08.370266][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:08.674208][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:08.674238][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:08.935719][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 261ms
[t=00:00:08.935782][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:08.997840][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 62ms
[t=00:00:08.997871][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:09.013388][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 15ms
[t=00:00:09.043798][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1)
[t=00:00:09.062267][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:09.062303][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:09.069842][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:09.072181][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:09.128303][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:09.133981][f=-000001] InfoTexture: shaders
[t=00:00:09.134009][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:09.139856][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:09.161596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:09.164475][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[t=00:00:09.164496][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:09.164519][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:09.235571][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:09.235597][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:09.335892][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:09.455561][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:09.899022][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:09.899665][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:09.902946][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:12.476528][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame"
[t=00:00:12.476565][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame"
[t=00:00:12.500469][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:12.911156][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:20.357058][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:21.590725][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 330ms
------- TRUNCATED -------
[t=00:03:27.936695][f=0005375] > SPRINGIE:User Hedkeaf|turretlaser|7_7||False|P42|Federation|UA
[t=00:03:28.234589][f=0005411] Connection attempt from Hedkeaf
[t=00:03:28.234609][f=0005411]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:03:28.234616][f=0005411]  -> Connection established (given id 6)
[t=00:03:28.295944][f=0005418] [Game::ClientReadNet][LOGMSG] sender="Hedkeaf" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86"
[t=00:03:28.295975][f=0005418] [Game::ClientReadNet][LOGMSG] sender="Hedkeaf" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
7   1   6   2
8   7   1   2
2   1   1   2
9   2   7   2
[t=00:03:30.796215][f=0005707] [Game::ClientReadNet][LOGMSG] sender="Hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2b1daf4b7c7c3f54375cd5d0b76743090099eb55d3905d9b63601d171676ecfaa28f942cd4fd34a9ce638766b7257319f1d8bc898aa76eee464420546a52095e]"
[t=00:03:30.796269][f=0005707] [Game::ClientReadNet][LOGMSG] sender="Hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=00038bf29c290704d2a616c23b8b815c8c295dce8bd17bb03d88cd6238b9e8268e5969e6ffb1c1882fff772309084b06d5207c16dddf42936d8b6c4da3e8c86c]"
8   1   7   2
9   1   8   2
9   1   8   2
9   1   8   2
10  1   9   2
10  1   9   2
[t=00:03:32.844451][f=0005946] [Game::ClientReadNet][LOGMSG] sender="Hedkeaf" string="[Game::Load][lua{Rules,Gaia}={00000200895e5d70,000001ffff406580}][locale="C"]"
10  1   9   2
9   1   8   2
8   1   7   2
7   1   6   2
[t=00:03:35.686591][f=0006276] Skel added point: reclaimopop
8   1   7   2
6   1   5   2
7   6   1   2
[t=00:03:38.124562][f=0006558] Hedkeaf added point: omg reclaim
6   1   5   2
[t=00:03:39.843240][f=0006757] Skel added point: ^probably cant deal with this
[t=00:03:42.251095][f=0007037] Hedkeaf added point: or attack now
[t=00:03:42.464546][f=0007062] [Skel (replay)] Allies: sad
[t=00:03:42.885318][f=0007111] [TheFlyingFortress (replay)] Allies: he still stronk
6   1   5   2
[t=00:03:44.452735][f=0007294] [Skel (replay)] Allies: omh
7   1   6   2
7   1   6   2
7   1   6   2
7   1   6   2
7   1   6   2
[t=00:03:45.995961][f=0007472] <Chungoose> omg
6   1   5   2
[t=00:03:47.587261][f=0007659] [TheFlyingFortress (replay)] Allies: OMGH
9   1   8   2
9   1   8   2
9   1   8   2
[t=00:03:49.213085][f=0007847] [TheFlyingFortress (replay)] Allies: HE HAD IT
[t=00:03:49.213678][f=0007848] [Skel (replay)] Allies: noooo
8   1   7   2
9   1   8   2
9   1   8   2
9   1   8   2
10  1   9   2
10  1   9   2
[t=00:03:50.684086][f=0008019] [Hedkeaf (replay)] Allies: was close
10  1   9   2
11  1   10  2
[t=00:03:51.140398][f=0008072] [TheFlyingFortress (replay)] Allies: NOOOOOOOOOOOOOOOOOOO
11  1   10  2
11  1   10  2
10  1   9   2
[t=00:03:52.686001][f=0008250] [TheFlyingFortress (replay)] Allies: QNIQ MY BROTHER
[t=00:03:52.919134][f=0008279] [TheFlyingFortress (replay)] Allies: NOOO
[t=00:03:54.559678][f=0008468] [Game::ClientReadNet] added new player ddd356 with number 8 to team 0
[t=00:03:54.559699][f=0008468] > SPRINGIE:User ddd356|cloakaa|5_4||False|||RU
[t=00:03:55.121704][f=0008534] <Chungoose> my eco is so fucked up
9   1   8   2
9   1   8   2
10  9   1   2
[t=00:03:59.108130][f=0008998] [Game::ClientReadNet] added new player mahanspr with number 9 to team 0
[t=00:03:59.123467][f=0008999] > SPRINGIE:User mahanspr|seismic|0_0||False|||IR
9   1   8   2
11  9   2   2
9   1   8   2
11  9   2   2
12  11  1   2
9   1   8   2
11  9   2   2
12  11  1   2
[t=00:04:01.654141][f=0009294] Hedkeaf added point: omg raid
9   1   8   2
11  9   2   2
12  11  1   2
[t=00:04:02.277765][f=0009366] [TheFlyingFortress (replay)] Allies: OK RIP HIM
[t=00:04:03.199788][f=0009473] > SPRINGIE:User mahanspr|seismic|0_0||False|||IR
9   1   8   2
12  9   3   2
13  12  1   2
[t=00:04:03.747028][f=0009536] [TheFlyingFortress (replay)] Allies: rip chung
9   1   8   2
12  9   3   2
13  12  1   2
14  13  1   2
2   1   1   2
10  2   8   2
13  10  3   2
14  13  1   2
13  1   12  2
14  13  1   2
15  14  1   2
[t=00:04:11.827582][f=0010475] [TheFlyingFortress (replay)] Allies: bruh wtf
[t=00:04:12.251731][f=0010525] Skel added point: 
[t=00:04:13.261634][f=0010644] [TheFlyingFortress (replay)] Allies: he couldve....
[t=00:04:14.814058][f=0010823] Hedkeaf added point: he can finish///\
[t=00:04:15.389257][f=0010890] [TheFlyingFortress (replay)] QNiQ
[t=00:04:16.265364][f=0010992] Hedkeaf added point: ow
[t=00:04:16.309597][f=0010996] [TheFlyingFortress (replay)] you couldve killed him
[t=00:04:16.604683][f=0011031] <Chungoose> shh
[t=00:04:17.640631][f=0011152] <Chungoose> be quiet rats
12  1   11  2
13  12  1   2
14  13  1   2
[t=00:04:17.906248][f=0011182] [Skel (replay)] Allies: already better than TheFlyingFortress !!! :)
[t=00:04:18.795030][f=0011286] [TheFlyingFortress (replay)] Allies: ....
[t=00:04:20.588460][f=0011493] [TheFlyingFortress (replay)] Allies: im not that bad at one vs one lol
[t=00:04:20.815965][f=0011519] game_message: Morph complete: 4 lvl 2 -> 4 lvl 3
12  1   11  2
13  12  1   2
14  13  1   2
15  14  1   2
12  1   11  2
13  12  1   2
14  13  1   2
15  14  1   2
12  1   11  2
13  12  1   2
14  13  1   2
15  14  1   2
16  15  1   2
12  1   11  2
13  12  1   2
14  13  1   2
15  14  1   2
16  15  1   2
12  1   11  2
13  12  1   2
14  13  1   2
15  14  1   2
16  15  1   2
2   1   1   2
13  2   11  2
14  13  1   2
15  14  1   2
16  15  1   2
12  1   11  2
13  12  1   2
14  13  1   2
15  14  1   2
[t=00:04:31.830192][f=0012800] Hedkeaf added point: so strange lob
11  1   10  2
12  11  1   2
13  12  1   2
14  13  1   2
11  1   10  2
12  11  1   2
13  12  1   2
14  13  1   2
12  1   11  2
13  12  1   2
14  13  1   2
15  14  1   2
[t=00:04:35.229321][f=0013197] [TheFlyingFortress (replay)] Allies: #
13  1   12  2
14  13  1   2
15  14  1   2
16  15  1   2
14  1   13  2
15  14  1   2
16  15  1   2
17  16  1   2
14  1   13  2
15  14  1   2
16  15  1   2
17  16  1   2
15  1   14  2
16  15  1   2
17  16  1   2
18  17  1   2
2   1   1   2
3   2   1   2
17  3   14  2
18  17  1   2
[t=00:04:38.015978][f=0013519] <Chungoose> if i lose i go to bar
16  1   15  2
17  16  1   2
18  17  1   2
19  18  1   2
16  1   15  2
17  16  1   2
18  17  1   2
19  18  1   2
2   1   1   2
17  2   15  2
18  17  1   2
19  18  1   2
[t=00:04:39.355575][f=0013676] [TheFlyingFortress (replay)] lol
17  1   16  2
18  17  1   2
19  18  1   2
20  19  1   2
22  1   21  2
23  22  1   2
24  23  1   2
25  24  1   2
23  1   22  2
24  23  1   2
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26  25  1   2
23  1   22  2
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25  24  1   2
26  25  1   2
23  1   22  2
24  23  1   2
25  24  1   2
26  25  1   2
24  1   23  2
25  24  1   2
26  25  1   2
27  26  1   2
24  1   23  2
25  24  1   2
26  25  1   2
27  26  1   2
24  1   23  2
25  24  1   2
26  25  1   2
27  26  1   2
23  1   22  2
24  23  1   2
25  24  1   2
26  25  1   2
24  1   23  2
25  24  1   2
26  25  1   2
27  26  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
24  1   23  2
25  24  1   2
26  25  1   2
27  26  1   2
[t=00:04:43.417992][f=0014147] [Hedkeaf (replay)] BAR is shit
2   1   1   2
25  2   23  2
26  25  1   2
27  26  1   2
[t=00:04:44.146424][f=0014231] game_message: Morph complete: 4 lvl 3 -> 4 lvl 4
23  1   22  2
24  23  1   2
25  24  1   2
26  25  1   2
[t=00:04:45.121072][f=0014345] <Chungoose> yes
[t=00:04:45.344444][f=0014372] [Hedkeaf (replay)] Zk is best
23  1   22  2
24  23  1   2
25  24  1   2
26  25  1   2
[t=00:04:47.231157][f=0014590] [TheFlyingFortress (replay)] ta good too
23  1   22  2
24  23  1   2
25  24  1   2
26  25  1   2
2   1   1   2
24  2   22  2
25  24  1   2
26  25  1   2
24  1   23  2
25  24  1   2
26  25  1   2
27  26  1   2
24  1   23  2
25  24  1   2
26  25  1   2
27  26  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
2   1   1   2
25  2   23  2
26  25  1   2
27  26  1   2
24  1   23  2
25  24  1   2
26  25  1   2
27  26  1   2
24  1   23  2
25  24  1   2
26  25  1   2
27  26  1   2
24  1   23  2
25  24  1   2
26  25  1   2
27  26  1   2
24  1   23  2
25  24  1   2
26  25  1   2
27  26  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
25  1   24  2
26  25  1   2
27  26  1   2
28  27  1   2
26  1   25  2
27  26  1   2
28  27  1   2
29  28  1   2
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
30  1   29  2
31  30  1   2
32  31  1   2
33  32  1   2
30  1   29  2
31  30  1   2
32  31  1   2
33  32  1   2
30  1   29  2
31  30  1   2
32  31  1   2
33  32  1   2
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
2   1   1   2
30  2   28  2
31  30  1   2
32  31  1   2
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
[t=00:04:56.094282][f=0015619] <Chungoose> YOU SUCK
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
[t=00:04:56.637503][f=0015682] <Chungoose> IM SO GOOD
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
[t=00:04:57.949013][f=0015835] [Skel (replay)] wtf
[t=00:04:57.987150][f=0015839] [TheFlyingFortress (replay)] brother
[t=00:04:58.193007][f=0015863] <Chungoose> GET OUT OF MY LOBBY
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
[t=00:04:58.663120][f=0015916] [TheFlyingFortress (replay)] its his first game
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
31  1   30  2
32  31  1   2
33  32  1   2
34  33  1   2
31  1   30  2
32  31  1   2
33  32  1   2
34  33  1   2
32  1   31  2
33  32  1   2
34  33  1   2
35  34  1   2
[t=00:04:59.936814][f=0016065] game_message: AllyTeam 0 has an overwhelming numerical advantage!
32  1   31  2
33  32  1   2
34  33  1   2
35  34  1   2
[t=00:05:00.623797][f=0016146] [TheFlyingFortress (replay)] and he almost beat you lob
[t=00:05:00.734729][f=0016159] <Chungoose> im joking
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
29  1   28  2
30  29  1   2
31  30  1   2
32  31  1   2
30  1   29  2
31  30  1   2
32  31  1   2
33  32  1   2
[t=00:05:03.483721][f=0016477] <Chungoose> bro i was air fac
[t=00:05:04.361223][f=0016578] [TheFlyingFortress (replay)] still
[t=00:05:06.281295][f=0016802] <Chungoose> well he didnt so
[t=00:05:06.718451][f=0016852] [TheFlyingFortress (replay)] air is basically ground
30  1   29  2
31  30  1   2
32  31  1   2
33  32  1   2
[t=00:05:07.062455][f=0016892] game_message: ONiQ has been destroyed!
[t=00:05:07.063800][f=0016892] game_message: Chungoose wins!
[t=00:05:07.064402][f=0016892] Submitting stats
33  1   32  2
34  33  1   2
35  34  1   2
36  35  1   2
[t=00:05:08.262941][f=0017032] Player Chungoose left the game:  normal quit
[t=00:05:08.497180][f=0017059] Spectator Skel left the game:  normal quit
[t=00:05:08.559061][f=0017066] Spectator Hedkeaf left the game:  normal quit
[t=00:05:09.076609][f=0017127] Spectator TheFlyingFortress left the game:  normal quit
[t=00:05:09.418191][f=0017166] Spectator ONiQ left the game:  normal quit
31  1   30  2
32  31  1   2
33  32  1   2
34  33  1   2
[t=00:05:09.714686][f=0017201] No clients connected, shutting down server
[t=00:05:09.714728][f=0017201] Server shutdown
[t=00:05:12.739023][f=0017563] [QuitAction] user exited to system
[t=00:05:12.753672][f=0017563] [SpringApp::Kill][1] fromRun=1
[t=00:05:12.753691][f=0017563] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:05:12.781820][f=0017563]  [async=0] threads=6 tasks=539095 {sum,avg}{exec,wait}time={{9745.519, 0.018}, {14062.022, 0.026}}ms
[t=00:05:12.781866][f=0017563]      thread=1 tasks=107819 {sum,min,max,avg}{exec,wait}time={{2332.215, 0.000, 97.628, 0.022}, {950.988, 0.000, 18446744027136.000, 0.009}}ms
[t=00:05:12.781879][f=0017563]      thread=2 tasks=107819 {sum,min,max,avg}{exec,wait}time={{1927.618, 0.000, 97.598, 0.018}, {3133.152, 0.000, 11.868, 0.029}}ms
[t=00:05:12.781890][f=0017563]      thread=3 tasks=107819 {sum,min,max,avg}{exec,wait}time={{1896.938, 0.000, 97.617, 0.018}, {3147.281, 0.000, 11.879, 0.029}}ms
[t=00:05:12.781902][f=0017563]      thread=4 tasks=107819 {sum,min,max,avg}{exec,wait}time={{1804.882, 0.000, 97.687, 0.017}, {3349.173, 0.000, 11.864, 0.031}}ms
[t=00:05:12.781912][f=0017563]      thread=5 tasks=107819 {sum,min,max,avg}{exec,wait}time={{1783.866, 0.000, 97.660, 0.017}, {3481.429, 0.000, 11.871, 0.032}}ms
[t=00:05:12.781922][f=0017563]  [async=1] threads=6 tasks=2496 {sum,avg}{exec,wait}time={{54996.273, 22.034}, {13161331.000, 5272.969}}ms
[t=00:05:12.781950][f=0017563]      thread=1 tasks=495 {sum,min,max,avg}{exec,wait}time={{11026.011, 0.000, 436.862, 22.275}, {2651627.250, 0.235, 10878.291, 5356.823}}ms
[t=00:05:12.781963][f=0017563]      thread=2 tasks=501 {sum,min,max,avg}{exec,wait}time={{10903.564, 0.000, 451.033, 21.764}, {2624661.250, 0.067, 10765.606, 5238.845}}ms
[t=00:05:12.781976][f=0017563]      thread=3 tasks=502 {sum,min,max,avg}{exec,wait}time={{11027.340, 0.000, 450.567, 21.967}, {2630993.500, 0.171, 10883.430, 5241.023}}ms
[t=00:05:12.781987][f=0017563]      thread=4 tasks=496 {sum,min,max,avg}{exec,wait}time={{11015.622, 0.000, 450.426, 22.209}, {2627522.000, 0.572, 10847.498, 5297.423}}ms
[t=00:05:12.782001][f=0017563]      thread=5 tasks=502 {sum,min,max,avg}{exec,wait}time={{11023.740, 0.000, 444.060, 21.960}, {2626527.000, 0.408, 10889.547, 5232.125}}ms
[t=00:05:12.782009][f=0017563] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:12.782027][f=0017563] [SpringApp::Kill][2]
[t=00:05:12.782295][f=0017563] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:12.782305][f=0017563] [Game::KillLua][1] dtor=0 luaUI=000001c2eb292170
[t=00:05:12.782348][f=0017563] Start widgetHandler:Shutdown
[t=00:05:12.785217][f=0017563] Shutdown - SaveOrderList Complete
[t=00:05:12.786121][f=0017563] Writing last game win data
[t=00:05:12.791225][f=0017563] Shutdown - SaveConfigData Complete
[t=00:05:12.791265][f=0017563] Shutdown Widget - Chili Highlight
[t=00:05:12.791302][f=0017563] Shutdown Widget - Draw After Chili
[t=00:05:12.791312][f=0017563] Shutdown Widget - API Unit Tracker GL4
[t=00:05:12.791330][f=0017563] Shutdown Widget - EPIC Menu
[t=00:05:12.793291][f=0017563] Shutdown Widget - Chili Minimap
[t=00:05:12.793455][f=0017563] Shutdown Widget - Chili Widget Selector
[t=00:05:12.794589][f=0017563] Shutdown Widget - Depth of Field Shader
[t=00:05:12.794603][f=0017563] Shutdown Widget - Deferred rendering
[t=00:05:12.795325][f=0017563] Shutdown Widget - Local Team Colors
[t=00:05:12.795344][f=0017563] Shutdown Widget - Display Keys 2
[t=00:05:12.795412][f=0017563] Shutdown Widget - Save Game Menu
[t=00:05:12.795421][f=0017563] Shutdown Widget - Highlight Model Api GL4
[t=00:05:12.795463][f=0017563] Shutdown Widget - HealthBars
[t=00:05:12.796687][f=0017563] Shutdown Widget - Noises
[t=00:05:12.796700][f=0017563] Shutdown Widget - Unit Icons
[t=00:05:12.796789][f=0017563] Shutdown Widget - Attrition Counter
[t=00:05:12.797028][f=0017563] Shutdown Widget - BuildETA
[t=00:05:12.797043][f=0017563] Shutdown Widget - Win Counter
[t=00:05:12.797054][f=0017563] Shutdown Widget - EndGame APM stats
[t=00:05:12.797065][f=0017563] Shutdown Widget - Modular Comm Info
[t=00:05:12.797075][f=0017563] Shutdown Widget - Reclaim Field Highlight
[t=00:05:12.797106][f=0017563] Shutdown Widget - Chili Space Waster
[t=00:05:12.797156][f=0017563] Shutdown Widget - CameraShake
[t=00:05:12.797167][f=0017563] Shutdown Widget - Chili Economy Panel Default
[t=00:05:12.797179][f=0017563] Shutdown Widget - Chili EndGame Window
[t=00:05:12.797200][f=0017563] Shutdown Widget - Chili Nuke Warning
[t=00:05:12.797211][f=0017563] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:12.797229][f=0017563] Shutdown Widget - Chili Spectator Panels
[t=00:05:12.797242][f=0017563] Shutdown Widget - Context Menu
[t=00:05:12.797251][f=0017563] Shutdown Widget - Darkening
[t=00:05:12.797269][f=0017563] Shutdown Widget - Defense Range Zero-K
[t=00:05:12.797300][f=0017563] Shutdown Widget - Highlight Geos
[t=00:05:12.797312][f=0017563] Shutdown Widget - Local Widgets Config
[t=00:05:12.797325][f=0017563] Shutdown Widget - MinimapEvents
[t=00:05:12.797638][f=0017563] Shutdown Widget - Missile Silo Range
[t=00:05:12.797652][f=0017563] Shutdown Widget - Music Player v2
[t=00:05:12.797695][f=0017563] Shutdown Widget - Point Tracker
[t=00:05:12.797705][f=0017563] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:12.797714][f=0017563] Shutdown Widget - State Reverse and Latency
[t=00:05:12.797724][f=0017563] Shutdown Widget - Stereo3D
[t=00:05:12.797794][f=0017563] Shutdown Widget - Grab Input
[t=00:05:12.797971][f=0017563] Input grabbing is disabled!
[t=00:05:12.797981][f=0017563] Shutdown Widget - Attack AoE
[t=00:05:12.797992][f=0017563] Shutdown Widget - UnitShapes
[t=00:05:12.798043][f=0017563] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:12.798054][f=0017563] Shutdown Widget - Selection Send
[t=00:05:12.798064][f=0017563] Shutdown Widget - LupsManager
[t=00:05:12.798083][f=0017563] Shutdown Widget - Newton Firezone
[t=00:05:12.798094][f=0017563] Shutdown Widget - Chili Pro Console
[t=00:05:12.798647][f=0017563] Shutdown Widget - Persistent Build Height
[t=00:05:12.798664][f=0017563] Shutdown Widget - Lasso Terraform GUI
[t=00:05:12.798684][f=0017563] Shutdown Widget - Chili Framework
[t=00:05:12.798697][f=0017563] Shutdown Widget - Lups
[t=00:05:12.799727][f=0017563] Shutdown Widget - Chili Core Selector
[t=00:05:12.799831][f=0017563] Shutdown Widget - Custom Markers
[t=00:05:12.799847][f=0017563] Shutdown Widget - Mex Placement Handler
[t=00:05:12.799884][f=0017563] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:05:12.799905][f=0017563] Switching to Overhead (TA) style camera
[t=00:05:12.825356][f=0017563] Shutdown Widget - Select Keys
[t=00:05:12.825422][f=0017563] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:12.825498][f=0017563] Shutdown Widget - Pause Screen
[t=00:05:12.825660][f=0017563] Shutdown Widget - Bloom Shader Deferred
[t=00:05:12.826031][f=0017563] Shutdown Widget - Chili Gesture Menu
[t=00:05:12.826057][f=0017563] Shutdown Widget - Layout Handler
[t=00:05:12.826070][f=0017563] Shutdown Widget - Text To Speech Control
[t=00:05:12.826077][f=0017563] End widgetHandler:Shutdown
[t=00:05:12.977732][f=0017563] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14351354, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367575996}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1853}
[t=00:05:12.982185][f=0017563] [Game::KillLua][2] dtor=0 luaGaia=000001c21551c000
[t=00:05:13.001197][f=0017563] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:13.001279][f=0017563] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:13.001322][f=0017563] [Game::KillLua][3] dtor=0 luaRules=000001c2154cf960
[t=00:05:13.001369][f=0017563] Start gadgetHandler:Shutdown
[t=00:05:13.001385][f=0017563] Shutdown - StartSetup
[t=00:05:13.001406][f=0017563] Shutdown - UnitMorph
[t=00:05:13.001629][f=0017563] Shutdown - Carrier Drones
[t=00:05:13.001799][f=0017563] Shutdown - Missile Silo Controller
[t=00:05:13.001818][f=0017563] Shutdown - Modular Comm Info
[t=00:05:13.001829][f=0017563] Shutdown - Terrain Texture Handler
[t=00:05:13.001842][f=0017563] Shutdown - UnitCloakShield
[t=00:05:13.001934][f=0017563] Shutdown - Starlight Handler
[t=00:05:13.001952][f=0017563] End gadgetHandler:Shutdown
[t=00:05:13.030873][f=0017563] Start gadgetHandler:Shutdown
[t=00:05:13.030922][f=0017563] Shutdown - Teleport Throw
[t=00:05:13.030935][f=0017563] Shutdown - UnitMorph
[t=00:05:13.030973][f=0017563] Shutdown - Commander Skin Renderer
[t=00:05:13.031400][f=0017563] Shutdown - Missile fired callins
[t=00:05:13.031413][f=0017563] Shutdown - Modular Comm Info
[t=00:05:13.031422][f=0017563] Shutdown - Retreat Command
[t=00:05:13.031438][f=0017563] Shutdown - Shockwaves
[t=00:05:13.031456][f=0017563] Shutdown - Unit tint API
[t=00:05:13.031500][f=0017563] Shutdown - Unit glow API
[t=00:05:13.031537][f=0017563] Shutdown - UnitCloakShield
[t=00:05:13.031600][f=0017563] Shutdown - Lups Cloak FX
[t=00:05:13.031617][f=0017563] Shutdown - Lups
[t=00:05:13.033169][f=0017563] Shutdown - Lups Shield
[t=00:05:13.033209][f=0017563] End gadgetHandler:Shutdown
[t=00:05:13.063298][f=0017563] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 351, 0.0} allocedSize{int+, int-, ext}={0, 0, 52130}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1368}
[t=00:05:13.065931][f=0017563] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:13.065999][f=0017563] [Game::KillLua][4] dtor=0
[t=00:05:13.066007][f=0017563] [Game::KillLua][5] dtor=0
[t=00:05:13.081342][f=0017563] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:13.117687][f=0017563] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:13.117709][f=0017563] [Sound] [Sound::UpdateThread][3] #sources=32 #items=30
[t=00:05:13.118087][f=0017563] [Sound] [Sound::UpdateThread][4] ctx=000001c23e39e960 dev=000001c27d2ce1b0
[t=00:05:13.119817][f=0017563] [Sound] [Sound::UpdateThread][5] ctx=000001c23e39e960 dev=000001c27d2ce1b0
[t=00:05:13.119833][f=0017563] [Sound] [Sound::Cleanup][alcDestroyContext(000001c23e39e960)]
[t=00:05:13.122133][f=0017563] [Sound] [Sound::Cleanup][alcCloseDevice(000001c27d2ce1b0)]
[t=00:05:13.122291][f=0017563] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:13.153858][f=0017563] [Sound] [Sound::UpdateThread][6]
[t=00:05:13.154555][f=0017563] [Game::~CGame][1]
[t=00:05:13.154568][f=0017563] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:13.154576][f=0017563] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:13.154582][f=0017563] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:13.154606][f=0017563] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:13.154611][f=0017563] [Game::KillLua][4] dtor=1
[t=00:05:13.154622][f=0017563] [Game::KillLua][5] dtor=1
[t=00:05:13.154802][f=0017563] [Game::KillMisc][1]
[t=00:05:13.154972][f=0017563] [Game::KillMisc][2]
[t=00:05:13.155235][f=0017563] [Game::KillMisc][3]
[t=00:05:13.155545][f=0017563] [Game::KillRendering][1]
[t=00:05:13.160283][f=0017563] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:05:13.213220][f=0017563] [3DOParser::Kill] allocated 1 pieces
[t=00:05:13.213282][f=0017563] [S3OParser::Kill] allocated 5491 pieces
[t=00:05:13.213808][f=0017563] [AssParser::Kill] allocated 674 pieces
[t=00:05:13.252890][f=0017563] [Game::KillInterface][1]
[t=00:05:13.253934][f=0017563] [Game::KillInterface][2]
[t=00:05:13.254389][f=0017563] [Game::KillSimulation][1]
[t=00:05:13.254399][f=0017563] [Game::KillSimulation][2]
[t=00:05:13.323601][f=0017563] [CCollisionHandler] dis-/continuous tests: 0/1601389
[t=00:05:13.323633][f=0017563] [Game::KillSimulation][3]
[t=00:05:13.327010][f=0017563] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:13.327236][f=0017563] [~CPathCache(16x8)] cacheHits=1 hitPercentage=4% numHashColls=0 maxCacheSize=5
[t=00:05:13.327322][f=0017563] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:13.327376][f=0017563] [~CPathCache(32x16)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=16
[t=00:05:13.328227][f=0017563] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:05:13.331449][f=0017563] [LosHandler::Kill] raycast instance cache-{hits,misses}={4419,10567}; shared=0%; cached=29%
[t=00:05:13.339941][f=0017563] [Game::KillSimulation][4]
[t=00:05:13.457852][f=0017563] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:05:13.457880][f=0017563] [Game::~CGame][2]
[t=00:05:13.457887][f=0017563] [Game::~CGame][3]
[t=00:05:13.459002][f=0017563] [SpringApp::Kill][3]
[t=00:05:13.459046][f=0017563] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    189726 bytes sent  
    236009 bytes recv'd

[t=00:05:13.464207][f=0017563] Kill: client disconnecting...
[t=00:05:15.469463][f=0017563] CloseConnection: client connection closed
[t=00:05:15.469513][f=0017563] [SpringApp::Kill][4] font=000001c23f2e5540
[t=00:05:15.471613][f=0017563] [SpringApp::Kill][5]
[t=00:05:15.477224][f=0017563] [SpringApp::Kill][6]
[t=00:05:15.477248] [SpringApp::Kill][7]
[t=00:05:15.477338] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:15.477348] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:15.477356] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:15.477375] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:15.477390] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:05:15.477399] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:15.477428] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {280, 1048576, 1048576}, EBO = {420, 2097152, 2097152}
[t=00:05:15.477449] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {5676, 1048576, 1048576}, EBO = {8514, 2097152, 2097152}
[t=00:05:15.477481] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:15.477491] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:15.477507] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:15.477516] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:05:15.477523] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152}
[t=00:05:15.997233] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:15.997369] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:15.997379] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:15.997388] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:16.005463] [VFS] [SpringVFS::DeleteArchives<this=000001c27cef5d20>]
[t=00:05:16.005570] [VFS] [SpringVFS::DeleteArchives<this=000001c27cef5d20>(section=0)] #archives[section]=1 #files[section]=8119
[t=00:05:16.005590] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp (000001c27d77f940)
[t=00:05:16.006041] [~CPoolArchive] archiveFile="C:\SteamLibrary\steamapps\common\Zero-K\packages\6bf17d93512fa01a897bc73a52ce7d73.sdp" numZipFiles=8119 sumInflSize=879137kb sumReadTime=19937ms
[t=00:05:16.006075]     file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6278 inflSize=21816kb readTime=115ms
[t=00:05:16.006084]     file="objects3d/benzcom5_wreck.s3o" indx=5185 inflSize=289kb readTime=62ms
[t=00:05:16.006092]     file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6270 inflSize=9675kb readTime=56ms
[t=00:05:16.006105]     file="unittextures/3do2s3o_atlas_1.tga" indx=7216 inflSize=16384kb readTime=44ms
[t=00:05:16.006114]     file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6276 inflSize=6925kb readTime=39ms
[t=00:05:16.006123]     file="unittextures/benzcom_1.dds" indx=7299 inflSize=5461kb readTime=33ms
[t=00:05:16.006131]     file="unittextures/gritty1.dds" indx=7492 inflSize=5461kb readTime=31ms
[t=00:05:16.006141]     file="unittextures/3do2s3o_atlas_2.tga" indx=7217 inflSize=16384kb readTime=30ms
[t=00:05:16.006153]     file="unittextures/detriment_1.dds" indx=7429 inflSize=5461kb readTime=29ms
[t=00:05:16.006160]     file="unittextures/largetransport1.dds" indx=7518 inflSize=5461kb readTime=28ms
[t=00:05:16.009003] [VFS] [SpringVFS::DeleteArchives<this=000001c27cef5d20>(section=1)] #archives[section]=1 #files[section]=35
[t=00:05:16.009034] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\maps\daybreak_canyon_v1.1.sd7 (000001c27d20c0e0)
[t=00:05:16.011808] [VFS] [SpringVFS::DeleteArchives<this=000001c27cef5d20>(section=2)] #archives[section]=3 #files[section]=328
[t=00:05:16.011844] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000001c27d21c980)
[t=00:05:16.011973] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001c27d21b220)
[t=00:05:16.012398] [VFS]   archive=C:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000001c27d21bbc0)
[t=00:05:16.012590] [VFS] [SpringVFS::DeleteArchives<this=000001c27cef5d20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:16.012607] [VFS] [SpringVFS::DeleteArchives<this=000001c27cef5d20>(section=4)] #archives[section]=0 #files[section]=130
[t=00:05:16.012628] [VFS] [SpringVFS::DeleteArchives<this=000001c27cef5d20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:16.012645] [VFS] [SpringVFS::DeleteArchives<this=000001c27cef5d20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:16.012664] [VFS] [SpringVFS::DeleteArchives<this=000001c27cef5d20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:16.012678] [VFS] [SpringVFS::DeleteArchives<this=000001c27cef5d20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:16.013078] [SpringApp::Kill][8]
[t=00:05:16.013090] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:16.013099] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7330f8f10 (joinable=1)
[t=00:05:16.013108] [WatchDog::Uninstall][2]
[t=00:05:16.349615] [WatchDog::Uninstall][3]
[t=00:05:16.349630] [SpringApp::Kill][9]