Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.012455] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.012474] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.014462] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.014538] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.111995] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.112023] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.112034] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.112044] [t=00:00:00.112048] Enable or disable log sections using the LogSections configuration key [t=00:00:00.112051] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.112054] Use "none" to disable the default log sections. [t=00:00:00.112057] ============== </Log Sections> ============== [t=00:00:00.112063] ============== <User Config> ============== [t=00:00:00.112134] AllowDeferredMapRendering = 1 [t=00:00:00.112139] AllowDeferredModelRendering = 1 [t=00:00:00.112142] AnimationMT = 0 [t=00:00:00.112148] BumpWaterAnisotropy = 2 [t=00:00:00.112153] BumpWaterBlurReflection = 1 [t=00:00:00.112156] BumpWaterDepthBits = 32 [t=00:00:00.112159] BumpWaterReflection = 2 [t=00:00:00.112163] BumpWaterRefraction = 2 [t=00:00:00.112166] BumpWaterTexSizeReflection = 1024 [t=00:00:00.112170] CamFreeScrollSpeed = 50 [t=00:00:00.112175] CamMode = 1 [t=00:00:00.112179] CubeTexSizeReflection = 1024 [t=00:00:00.112182] CubeTexSizeSpecular = 1024 [t=00:00:00.112186] DualScreenMiniMapOnLeft = 1 [t=00:00:00.112189] EdgeMoveDynamic = 0 [t=00:00:00.112192] EdgeMoveWidth = 0.003 [t=00:00:00.112195] FPSFOV = 90 [t=00:00:00.112199] FPSScrollSpeed = 50 [t=00:00:00.112202] FontSize = 18 [t=00:00:00.112205] GrassDetail = 0 [t=00:00:00.112208] GroundDecals = 10 [t=00:00:00.112211] GroundDetail = 180 [t=00:00:00.112216] HangTimeout = 30 [t=00:00:00.112219] HardwareCursor = 1 [t=00:00:00.112224] InitialNetworkTimeout = 0 [t=00:00:00.112227] LinkIncomingMaxPacketRate = 512 [t=00:00:00.112230] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.112233] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.112237] LinkOutgoingBandwidth = 131072 [t=00:00:00.112241] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.112245] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.112249] MSAALevel = 8 [t=00:00:00.112256] MaxParticles = 50000 [t=00:00:00.112259] MaxSounds = 32 [t=00:00:00.112261] MaximumTransmissionUnit = 0 [t=00:00:00.112265] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.112268] MiniMapMarker = 0 [t=00:00:00.112271] MouseDragScrollThreshold = 0 [t=00:00:00.112274] NetworkLossFactor = 1 [t=00:00:00.112277] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.112280] OverheadScrollSpeed = 50 [t=00:00:00.112284] ReconnectTimeout = 0 [t=00:00:00.112288] RotOverheadScrollSpeed = 50 [t=00:00:00.112294] RotateLogFiles = 1 [t=00:00:00.112297] ShadowMapSize = 16384 [t=00:00:00.112307] Shadows = 1 Failed rotating the log file [t=00:00:00.112310] ShowClock = 0 [t=00:00:00.112332] SoftParticles = 2 [t=00:00:00.112337] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.112341] UnitIconDist = 151 [t=00:00:00.112348] UpdateBoundingVolumeMT = 0 [t=00:00:00.112352] UpdateWeaponVectorsMT = 0 [t=00:00:00.112355] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.112367] UseLuaMemPools = 0 [t=00:00:00.112430] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.112441] VFSCacheArchiveFiles = 0 [t=00:00:00.112446] VSync = 0 [t=00:00:00.112451] Water = 4 [t=00:00:00.112456] XResolution = 2560 [t=00:00:00.112461] YResolution = 1440 [t=00:00:00.112476] ============== </User Config> ============== [t=00:00:00.112482] ============== <User System> ============== [t=00:00:00.112488] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.112497] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.112514] Compiler Version: gcc-13.2.0 [t=00:00:00.112558] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.112608] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile [t=00:00:00.112616] Binary Word Size: 64-bit (native) [t=00:00:00.112621] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.112627] Physical CPU Cores: 8 [t=00:00:00.112631] Logical CPU Cores: 16 [t=00:00:00.112642] ============== </User System> ============== [t=00:00:00.112802] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.112807] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.112810] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.112813] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.112816] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.113340] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.113346] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.116732] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.120829] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.120835] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.120839] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.120842] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.120845] [10] 2048x1280x24bpp@60Hz [t=00:00:00.120849] [12] 1969x1108x24bpp@70Hz [t=00:00:00.120851] [15] 1920x1440x24bpp@70Hz [t=00:00:00.120854] [18] 1920x1200x24bpp@60Hz [t=00:00:00.120857] [20] 1920x1080x24bpp@70Hz [t=00:00:00.120867] [24] 1707x960x24bpp@70Hz [t=00:00:00.120870] [27] 1680x1050x24bpp@60Hz [t=00:00:00.120873] [29] 1600x1200x24bpp@60Hz [t=00:00:00.120875] [30] 1600x1024x24bpp@60Hz [t=00:00:00.120878] [32] 1600x1000x24bpp@60Hz [t=00:00:00.120881] [33] 1600x900x24bpp@60Hz [t=00:00:00.120885] [34] 1506x847x24bpp@70Hz [t=00:00:00.120888] [37] 1440x1080x24bpp@70Hz [t=00:00:00.120891] [41] 1440x900x24bpp@60Hz [t=00:00:00.120894] [42] 1366x768x24bpp@60Hz [t=00:00:00.120897] [43] 1360x768x24bpp@60Hz [t=00:00:00.120901] [44] 1280x1024x24bpp@60Hz [t=00:00:00.120904] [46] 1280x960x24bpp@60Hz [t=00:00:00.120907] [47] 1280x800x24bpp@60Hz [t=00:00:00.120911] [48] 1280x768x24bpp@60Hz [t=00:00:00.120914] [49] 1280x720x24bpp@70Hz [t=00:00:00.120917] [52] 1176x664x24bpp@60Hz [t=00:00:00.120920] [55] 1152x864x24bpp@60Hz [t=00:00:00.120923] [56] 1024x768x24bpp@60Hz [t=00:00:00.120926] [57] 800x600x24bpp@60Hz [t=00:00:00.120929] [58] 720x576x24bpp@50Hz [t=00:00:00.120931] [59] 720x480x24bpp@60Hz [t=00:00:00.120936] [61] 640x480x24bpp@60Hz [t=00:00:00.333151] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.333449] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.333459] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.353282] [GR::LogVersionInfo] [t=00:00:00.353298] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.353302] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.353305] GL vendor : NVIDIA Corporation [t=00:00:00.353308] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.353311] GLSL version: 4.60 NVIDIA [t=00:00:00.353313] GLEW version: 2.1.0 [t=00:00:00.353316] GPU memory : 16376MB (total) / 12617MB (available) [t=00:00:00.353325] SDL swap-int: 1 [t=00:00:00.353327] SDL driver : windows [t=00:00:00.353330] [t=00:00:00.353333] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.353340] GLSL shader support : 1 [t=00:00:00.353344] GL4 support : 1 [t=00:00:00.353347] FBO extension support : 1 [t=00:00:00.353357] NVX GPU mem-info support : 1 [t=00:00:00.353361] ATI GPU mem-info support : 0 [t=00:00:00.353368] Texture clamping to edge : 1 [t=00:00:00.353374] NPOT-texture support : 1 (1) [t=00:00:00.353379] S3TC/DXT1 texture support : 1/1 [t=00:00:00.353383] texture query-LOD support : 1 (1) [t=00:00:00.353390] MSAA frame-buffer support : 1 (1) [t=00:00:00.353393] Z-buffer depth : 32 (-) [t=00:00:00.353399] primitive-restart support : 1 (1) [t=00:00:00.353403] clip-space control support: 1 (1) [t=00:00:00.353406] seamless cube-map support : 1 (1) [t=00:00:00.353409] frag-depth layout support : 1 (1) [t=00:00:00.353412] persistent maps support : 1 (1) [t=00:00:00.353416] explicit attribs location : 1 (1) [t=00:00:00.353419] multi draw indirect : 1 (-) [t=00:00:00.353423] array textures : 1 (-) [t=00:00:00.353428] buffer copy support : 1 (-) [t=00:00:00.353431] indirect draw : 1 (-) [t=00:00:00.353435] base instance : 1 (-) [t=00:00:00.353438] [t=00:00:00.353440] max. FBO samples : 32 [t=00:00:00.353444] max. FS/program texture slots : 32/192 [t=00:00:00.353447] max. texture size : 32768 [t=00:00:00.353452] max. texture anisotropy level : 16.000000 [t=00:00:00.353456] max. vec4 varyings/attributes : 31/16 [t=00:00:00.353460] max. draw-buffers : 8 [t=00:00:00.353464] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.353467] max. uniform buffer-bindings : 84 [t=00:00:00.353469] max. uniform block-size : 64KB [t=00:00:00.353473] max. storage buffer-bindings : 96 [t=00:00:00.353476] max. storage block-size : 2047MB [t=00:00:00.353478] [t=00:00:00.353481] enable AMD-hacks : 0 [t=00:00:00.353484] compress MIP-maps: 0 [t=00:00:00.353522] Number of compressed texture formats: 23 [t=00:00:00.353538] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.353556] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.353714] [GR::UpdateGLConfigs] [t=00:00:00.353735] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.353739] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.353966] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.353974] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.353984] [GR::InitGLState] [t=00:00:00.354014] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.432454] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.433833] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.434118] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.436989] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.437001] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.437213] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.438056] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.438063] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.438090] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.438108] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.446739] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.446888] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.447156] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.447227] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.453221] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.453231] [VFS] [SpringVFS::ReserveArchives<this=0000015dd31e98d0>] [t=00:00:00.453295] [VFS] [SpringVFS::AddArchive<this=0000015dd31e98d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.454491] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015dd31e98d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.454497] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.542249] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.542446] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.542590] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.542644] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.542746] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.542815] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.542906] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.542966] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.543113] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.543917] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.544378][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.544463][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.544547][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.544565][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.544572][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.544601][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.548044][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.548054][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.548059][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.548064][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.548069][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.548075][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.600041][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.601476][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015dd33cc9a0(default) context=0000015dd31cdb60 numChannels=2 frameSize=8 [t=00:00:00.601489][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.601495][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.601506][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.601511][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.601556][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.601580][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.601586][f=-000001] [Sound] Devices: [t=00:00:00.603330][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.603338][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.603348][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.603352][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.603360][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.603364][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.603839][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.603848][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.644765][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69060 MB [t=00:00:00.645803][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.649480][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8507 [t=00:00:00.650228][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8507 using name Tommyknocker [t=00:00:00.978998][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Banana Republic v1.0.1" (loaded=0 cached=0) [t=00:00:00.979320][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015dd31e98d0>(arName="Banana Republic v1.0.1", overwrite=false)] section=1 cached=0 [t=00:00:00.984961][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015dd31e98d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.988908][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.989226][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015dd31e98d0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.999278][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015dd31e98d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.999374][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015dd31e98d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.680724][f=-000001] [CAS::GASCB] Archive file="banana_republic_v1.0.1.sd7" cs="687b42f87a562eddd34f8e55b6beda1e48f8d5afea9ad885ef1dfcc900a531f2d362f94718a654fe91aa6aa22d7cf172e51ce08c06fbebe63e1a1b8953558f98" [t=00:00:01.680832][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.680886][f=-000001] Warning: [PreGame::GameDataReceived] Archive Banana Republic v1.0.1 (checksum aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.681342][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.681384][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.681414][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.681438][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:18.064147][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Banana_Republic_v1.0.1.json) [t=00:00:18.071032][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:18.077254][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:18.082052][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:18.086797][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:18.091218][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:18.095764][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:18.102026][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:18.122919][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:18.123140][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:18.123146][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 166ms [t=00:00:18.128356][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11508, 0.0} allocedSize{int+, int-, ext}={0, 0, 1944331}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0187} [t=00:00:18.554626][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.946380][f=-000001] GameID: d341356626d2ab0eb4f8d0318d9a119a [t=00:00:18.946639][f=-000001] Connection attempt from Tommyknocker [t=00:00:18.946645][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:18.946729][f=-000001] -> Connection established (given id 0) [t=00:00:18.946752][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=aa8e21a7cfd01df5f83ed562c0083af391c0646617442fa5aa73574024bc7c1babba2f42de59701d709c8e80390fd701e3196655a1d79bf04742845a60a32522" [t=00:00:18.946765][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:18.946774][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ff95bce8bd083480ac4dade04daf697a9d1604a88d2e625e1b51afdb580b66c6b10731b455e00b026ace614f70458826ce4d41dc328f43b6d83dbbfe21576e43]" [t=00:00:18.946784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b651d08056c517544b18ec6ed8e0e58bc8f310ae47e50c7996e08d7bf9edd488915963358c2413f7ffa1a9e0f893702cdba813b4ac2c0dbbb8a304128cc1e130]" [t=00:00:18.946796][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000015df13b7a00,0000015efd0a2f40}][locale="C"]" [t=00:00:18.976473][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.063394][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:22.129752][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:36.065770][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:03:50.299097][f=0005825] game_message: Glaive is under attack [t=00:04:08.588491][f=0006374] game_message: Ronin is under attack [t=00:04:13.920018][f=0006534] game_message: Glaive is under attack [t=00:04:25.771619][f=0006890] game_message: Glaive is under attack [t=00:05:12.752960][f=0008299] game_message: Glaive is under attack [t=00:05:18.053716][f=0008458] game_message: Glaive is under attack [t=00:05:23.055543][f=0008608] game_message: Glaive is under attack [t=00:05:32.137893][f=0008880] game_message: Glaive is under attack [t=00:05:37.899455][f=0009053] game_message: Glaive is under attack [t=00:05:57.119483][f=0009630] game_message: Glaive is under attack [t=00:06:05.005652][f=0009866] game_message: Glaive is under attack [t=00:07:06.509651][f=0011712] game_message: Glaive is under attack [t=00:08:20.384457][f=0013928] game_message: Solar Collector is under attack [t=00:08:46.253624][f=0014704] game_message: Knight is under attack [t=00:09:01.170431][f=0015152] game_message: Glaive is under attack [t=00:09:06.286106][f=0015305] game_message: Knight is under attack [t=00:09:11.284918][f=0015455] game_message: Ronin is under attack [t=00:09:16.918300][f=0015624] game_message: Ronin is under attack [t=00:09:21.901371][f=0015774] game_message: Knight is under attack [t=00:09:26.923722][f=0015924] game_message: Knight is under attack [t=00:09:32.803127][f=0016101] game_message: Ronin is under attack [t=00:09:49.770952][f=0016610] game_message: Glaive is under attack [t=00:10:10.151311][f=0017221] game_message: Glaive is under attack [t=00:10:17.343678][f=0017437] game_message: Glaive is under attack [t=00:10:23.528554][f=0017622] game_message: Ronin is under attack [t=00:10:28.511271][f=0017772] game_message: Ronin is under attack [t=00:10:32.594932][f=0017894] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2 [t=00:10:34.812778][f=0017961] game_message: Knight is under attack [t=00:10:39.943283][f=0018115] game_message: Knight is under attack [t=00:10:49.591821][f=0018404] game_message: Ronin is under attack [t=00:10:56.011900][f=0018597] game_message: Glaive is under attack [t=00:11:13.114975][f=0019110] game_message: Phantom is under attack [t=00:11:19.644923][f=0019306] game_message: Phantom is under attack [t=00:11:54.310460][f=0020346] game_message: Ronin is under attack [t=00:11:59.331199][f=0020497] game_message: Ronin is under attack [t=00:12:15.180669][f=0020972] game_message: Ronin is under attack [t=00:12:43.626475][f=0021825] game_message: Ronin is under attack [t=00:12:57.480484][f=0022241] game_message: Scalpel is under attack [t=00:13:02.498148][f=0022392] game_message: Ronin is under attack [t=00:13:07.895329][f=0022554] game_message: Scalpel is under attack [t=00:13:13.297968][f=0022716] game_message: Glaive is under attack [t=00:13:25.228690][f=0023073] game_message: Knight is under attack [t=00:13:30.214114][f=0023223] game_message: Ronin is under attack [t=00:13:35.197876][f=0023373] game_message: Ronin is under attack [t=00:13:37.808589][f=0023437] game_message: Morph complete: eQuil lvl 2 -> eQuil lvl 3 [t=00:13:56.319432][f=0024006] game_message: Ronin is under attack [t=00:14:08.785456][f=0024380] game_message: Scalpel is under attack [t=00:14:13.780749][f=0024530] game_message: Scalpel is under attack [t=00:14:20.368030][f=0024728] game_message: Knight is under attack [t=00:14:26.944325][f=0024925] game_message: Mace is under attack [t=00:14:32.918983][f=0025104] game_message: Glaive is under attack [t=00:15:01.472143][f=0025961] game_message: Glaive is under attack [t=00:15:06.517895][f=0026112] game_message: Ronin is under attack [t=00:15:11.904388][f=0026274] game_message: Ronin is under attack [t=00:15:23.382228][f=0026618] game_message: Halberd is under attack [t=00:15:28.420649][f=0026770] game_message: Halberd is under attack [t=00:15:33.998614][f=0026937] game_message: Ronin is under attack [t=00:15:40.386935][f=0027128] game_message: Scalpel is under attack [t=00:15:51.055118][f=0027448] game_message: Scalpel is under attack [t=00:15:57.531641][f=0027643] game_message: Ronin is under attack [t=00:16:10.190577][f=0028022] game_message: Scalpel is under attack [t=00:16:28.916356][f=0028584] game_message: Claymore is under attack [t=00:16:34.335784][f=0028747] game_message: Knight is under attack [t=00:16:54.001767][f=0029337] game_message: Ronin is under attack [t=00:17:00.252424][f=0029524] game_message: Knight is under attack [t=00:17:14.768322][f=0029960] game_message: Knight is under attack [t=00:17:21.148325][f=0030151] game_message: Knight is under attack [t=00:17:26.149892][f=0030301] game_message: Glaive is under attack [t=00:17:32.918830][f=0030505] game_message: Glaive is under attack [t=00:17:40.521157][f=0030732] game_message: Glaive is under attack [t=00:17:45.539223][f=0030882] game_message: Ronin is under attack [t=00:17:50.822677][f=0031041] game_message: Glaive is under attack [t=00:17:56.554958][f=0031214] game_message: Lance is under attack [t=00:18:02.754240][f=0031400] game_message: Lance is under attack [t=00:18:12.040201][f=0031677] game_message: Knight is under attack [t=00:18:17.014257][f=0031827] game_message: Knight is under attack [t=00:18:23.344422][f=0032017] game_message: Glaive is under attack [t=00:18:23.911238][f=0032034] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [t=00:18:29.959685][f=0032215] game_message: Glaive is under attack [t=00:18:36.230266][f=0032404] game_message: Ronin is under attack [t=00:18:41.260248][f=0032555] game_message: Blitz is under attack [t=00:18:48.743919][f=0032779] game_message: Glaive is under attack [t=00:18:54.977722][f=0032966] game_message: Knight is under attack [t=00:19:04.730844][f=0033259] game_message: Lance is under attack [t=00:19:10.000851][f=0033417] game_message: Knight is under attack [t=00:19:17.360981][f=0033638] game_message: Knight is under attack [t=00:19:22.394608][f=0033788] game_message: Knight is under attack [t=00:19:27.365274][f=0033938] game_message: Blitz is under attack [t=00:19:32.381053][f=0034088] game_message: Ronin is under attack [t=00:19:49.502575][f=0034602] game_message: Bolas is under attack [t=00:19:56.413190][f=0034809] game_message: Knight is under attack [t=00:20:07.214667][f=0035133] game_message: Bolas is under attack [t=00:20:12.628316][f=0035296] game_message: Knight is under attack [t=00:20:19.610225][f=0035505] game_message: Knight is under attack [t=00:20:24.596894][f=0035655] game_message: Flail is under attack [t=00:20:31.280974][f=0035855] game_message: Conjurer is under attack [t=00:20:36.545328][f=0036013] game_message: Scalpel is under attack [t=00:20:54.311664][f=0036546] game_message: Scalpel is under attack [t=00:21:00.399799][f=0036729] game_message: Blitz is under attack [t=00:21:05.395718][f=0036879] game_message: Blitz is under attack [t=00:21:11.928202][f=0037075] game_message: Knight is under attack [t=00:21:18.260904][f=0037265] game_message: Scalpel is under attack [t=00:21:31.229881][f=0037654] game_message: Scalpel is under attack [t=00:21:36.575178][f=0037815] game_message: Halberd is under attack [t=00:21:44.099195][f=0038040] game_message: Halberd is under attack [t=00:21:50.949195][f=0038246] game_message: Halberd is under attack [t=00:21:55.974198][f=0038396] game_message: Halberd is under attack [t=00:22:01.978667][f=0038576] game_message: Knight is under attack [t=00:22:06.982653][f=0038726] game_message: Halberd is under attack [t=00:22:11.961635][f=0038876] game_message: Halberd is under attack [t=00:22:16.986196][f=0039026] game_message: Halberd is under attack [t=00:22:22.279771][f=0039185] game_message: Knight is under attack [t=00:22:29.441021][f=0039400] game_message: Glaive is under attack [t=00:22:36.363575][f=0039608] game_message: Glaive is under attack [t=00:22:42.594666][f=0039795] game_message: Emissary is under attack [t=00:22:49.631651][f=0040006] game_message: Emissary is under attack [t=00:22:54.616768][f=0040156] game_message: Ronin is under attack [t=00:22:59.647711][f=0040306] game_message: Ronin is under attack [t=00:23:05.894833][f=0040494] game_message: Ogre is under attack [t=00:23:11.629350][f=0040666] game_message: Morph complete: eQuil lvl 3 -> eQuil lvl 4 [t=00:23:12.665817][f=0040697] game_message: Claymore is under attack [t=00:23:21.101054][f=0040950] game_message: Knight is under attack [t=00:23:26.083202][f=0041100] game_message: Conjurer is under attack [t=00:23:31.097906][f=0041250] game_message: Metal Extractor is under attack [t=00:23:39.096339][f=0041490] game_message: Halberd is under attack [t=00:23:44.379818][f=0041649] game_message: Claymore is under attack [t=00:23:52.402214][f=0041889] game_message: Glaive is under attack [t=00:23:57.596822][f=0042045] game_message: Glaive is under attack [t=00:24:03.293523][f=0042216] game_message: Halberd is under attack [t=00:24:11.068452][f=0042449] game_message: Halberd is under attack [t=00:24:16.066450][f=0042599] game_message: Halberd is under attack [t=00:24:21.162699][f=0042752] game_message: Glaive is under attack [t=00:24:26.367310][f=0042908] game_message: Blitz is under attack [t=00:24:31.393789][f=0043059] game_message: Halberd is under attack [t=00:24:37.080817][f=0043229] game_message: Mace is under attack [t=00:24:42.397468][f=0043389] game_message: Knight is under attack [t=00:24:49.030440][f=0043588] game_message: Blitz is under attack [t=00:24:54.579645][f=0043755] game_message: Ronin is under attack [t=00:25:00.033279][f=0043918] game_message: Ronin is under attack [t=00:25:05.198620][f=0044073] game_message: Ronin is under attack [t=00:25:10.594943][f=0044235] game_message: Metal Extractor is under attack [t=00:25:16.032686][f=0044398] game_message: Blitz is under attack [t=00:25:22.396551][f=0044589] game_message: Knight is under attack [t=00:25:27.397946][f=0044739] game_message: Glaive is under attack [t=00:25:32.598159][f=0044895] game_message: Flail is under attack [t=00:25:37.612077][f=0045045] game_message: Bolas is under attack [t=00:25:42.880748][f=0045203] game_message: Scalpel is under attack [t=00:25:48.595595][f=0045375] game_message: Gremlin is under attack [t=00:25:54.580783][f=0045555] game_message: Blitz is under attack [t=00:26:00.246964][f=0045725] game_message: Bolas is under attack [t=00:26:05.529595][f=0045883] game_message: Bolas is under attack [t=00:26:15.981359][f=0046196] game_message: Halberd is under attack [t=00:26:24.761810][f=0046460] game_message: Bolas is under attack [t=00:26:29.962935][f=0046616] game_message: Glaive is under attack [t=00:26:36.783200][f=0046821] game_message: Knight is under attack [t=00:26:43.209766][f=0047013] game_message: Knight is under attack [t=00:27:04.051238][f=0047638] game_message: Glaive is under attack [t=00:27:09.631124][f=0047806] game_message: Scalpel is under attack [t=00:27:31.633055][f=0048466] game_message: Knight is under attack [t=00:27:37.245516][f=0048635] game_message: Gremlin is under attack [t=00:27:42.697508][f=0048798] game_message: Halberd is under attack [t=00:27:47.680629][f=0048948] game_message: Halberd is under attack [t=00:27:52.678316][f=0049098] game_message: Lance is under attack [t=00:27:58.629610][f=0049276] game_message: Flail is under attack [t=00:28:31.035176][f=0050248] game_message: Gremlin is under attack [t=00:28:48.716403][f=0050779] game_message: Halberd is under attack [t=00:28:53.712502][f=0050929] game_message: Mace is under attack [t=00:28:58.713658][f=0051079] game_message: Halberd is under attack [t=00:29:03.713991][f=0051229] game_message: Phantom is under attack [t=00:29:13.616249][f=0051525] game_message: Gremlin is under attack [t=00:29:25.012101][f=0051868] game_message: Halberd is under attack [t=00:29:32.917528][f=0052105] game_message: Halberd is under attack [t=00:29:43.114692][f=0052411] game_message: Metal Extractor is under attack [t=00:29:48.395066][f=0052570] game_message: Glaive is under attack [t=00:30:01.415233][f=0052960] game_message: Metal Extractor is under attack [t=00:30:08.180601][f=0053163] game_message: Knight is under attack [t=00:30:13.248740][f=0053315] game_message: Flail is under attack [t=00:30:22.450728][f=0053591] game_message: Gremlin is under attack [t=00:30:29.230005][f=0053794] game_message: Blitz is under attack [t=00:30:35.134298][f=0053971] game_message: Tank Foundry is under attack [t=00:30:40.148950][f=0054122] game_message: Solar Collector is under attack [t=00:31:03.214584][f=0054814] game_message: Ronin is under attack [t=00:31:18.518236][f=0055273] game_message: Lance is under attack [t=00:31:27.181059][f=0055533] game_message: Phantom is under attack [t=00:31:32.183578][f=0055683] game_message: Bolas is under attack [t=00:31:37.184463][f=0055833] game_message: Bolas is under attack [t=00:31:42.165553][f=0055983] game_message: Bolas is under attack [t=00:31:50.999639][f=0056247] game_message: Knight is under attack [t=00:31:56.720612][f=0056419] game_message: Scalpel is under attack [t=00:32:02.548452][f=0056594] game_message: Pyro is under attack [t=00:32:07.549436][f=0056744] game_message: Pyro is under attack [t=00:32:12.580420][f=0056895] game_message: Pyro is under attack [t=00:32:17.682796][f=0057048] game_message: Moderator is under attack [t=00:32:22.983488][f=0057207] game_message: Mace is under attack [t=00:32:28.033960][f=0057358] game_message: Ronin is under attack [t=00:32:34.545354][f=0057553] [SpringApp::Kill][1] fromRun=1 [t=00:32:34.545366][f=0057553] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:32:34.571642][f=0057553] [async=0] threads=8 tasks=10586590 {sum,avg}{exec,wait}time={{116601.992, 0.011}, {2239282.250, 0.212}}ms [t=00:32:34.571657][f=0057553] thread=1 tasks=1512370 {sum,min,max,avg}{exec,wait}time={{31861.682, 0.000, 293.881, 0.021}, {2211.557, 0.000, 18446744027136.000, 0.001}}ms [t=00:32:34.571665][f=0057553] thread=2 tasks=1512370 {sum,min,max,avg}{exec,wait}time={{15700.359, 0.000, 293.821, 0.010}, {349996.656, 0.000, 18446744027136.000, 0.231}}ms [t=00:32:34.571676][f=0057553] thread=3 tasks=1512370 {sum,min,max,avg}{exec,wait}time={{14759.360, 0.000, 293.831, 0.010}, {363219.156, 0.000, 18446744027136.000, 0.240}}ms [t=00:32:34.571683][f=0057553] thread=4 tasks=1512370 {sum,min,max,avg}{exec,wait}time={{14311.543, 0.000, 293.808, 0.009}, {368109.656, 0.000, 18446744027136.000, 0.243}}ms [t=00:32:34.571690][f=0057553] thread=5 tasks=1512370 {sum,min,max,avg}{exec,wait}time={{13901.737, 0.000, 293.828, 0.009}, {372459.625, 0.000, 18446744027136.000, 0.246}}ms [t=00:32:34.571704][f=0057553] thread=6 tasks=1512370 {sum,min,max,avg}{exec,wait}time={{13362.729, 0.000, 293.883, 0.009}, {384417.781, 0.000, 18446744027136.000, 0.254}}ms [t=00:32:34.571711][f=0057553] thread=7 tasks=1512370 {sum,min,max,avg}{exec,wait}time={{12704.582, 0.000, 293.880, 0.008}, {398867.812, 0.000, 10.927, 0.264}}ms [t=00:32:34.571718][f=0057553] [async=1] threads=8 tasks=4924 {sum,avg}{exec,wait}time={{43717.449, 8.878}, {7099806.000, 1441.878}}ms [t=00:32:34.571728][f=0057553] thread=1 tasks=696 {sum,min,max,avg}{exec,wait}time={{6247.404, 0.000, 585.527, 8.976}, {1014606.000, 0.075, 5667.752, 1457.767}}ms [t=00:32:34.571735][f=0057553] thread=2 tasks=706 {sum,min,max,avg}{exec,wait}time={{6220.539, 0.000, 588.395, 8.811}, {1007221.500, 0.129, 5627.766, 1426.659}}ms [t=00:32:34.571741][f=0057553] thread=3 tasks=694 {sum,min,max,avg}{exec,wait}time={{6212.996, 0.000, 581.679, 8.952}, {1022491.000, 0.102, 5646.177, 1473.330}}ms [t=00:32:34.571749][f=0057553] thread=4 tasks=715 {sum,min,max,avg}{exec,wait}time={{6231.223, 0.000, 588.478, 8.715}, {1017043.000, 0.337, 5652.853, 1422.438}}ms [t=00:32:34.571758][f=0057553] thread=5 tasks=700 {sum,min,max,avg}{exec,wait}time={{6283.754, 0.000, 587.499, 8.977}, {1011040.438, 0.231, 5665.359, 1444.344}}ms [t=00:32:34.571764][f=0057553] thread=6 tasks=715 {sum,min,max,avg}{exec,wait}time={{6285.993, 0.000, 587.988, 8.792}, {1015981.188, 0.074, 5648.345, 1420.953}}ms [t=00:32:34.571773][f=0057553] thread=7 tasks=698 {sum,min,max,avg}{exec,wait}time={{6235.540, 0.000, 587.945, 8.933}, {1011422.562, 0.089, 5646.213, 1449.029}}ms [t=00:32:34.571778][f=0057553] [ThreadPool::SetThreadCount][2] workers=0 [t=00:32:34.571782][f=0057553] [SpringApp::Kill][2] [t=00:32:34.572135][f=0057553] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:32:34.572144][f=0057553] [Game::KillLua][1] dtor=0 luaUI=0000015efc6130c0 [t=00:32:34.572179][f=0057553] Start widgetHandler:Shutdown [t=00:32:34.573779][f=0057553] Shutdown - SaveOrderList Complete [t=00:32:34.578422][f=0057553] Writing last game win data [t=00:32:34.580986][f=0057553] Shutdown - SaveConfigData Complete [t=00:32:34.580996][f=0057553] Shutdown Widget - Chili Highlight [t=00:32:34.581021][f=0057553] Shutdown Widget - Draw After Chili [t=00:32:34.581028][f=0057553] Shutdown Widget - API Unit Tracker GL4 [t=00:32:34.581037][f=0057553] Shutdown Widget - EPIC Menu [t=00:32:34.581700][f=0057553] Shutdown Widget - Chili Minimap [t=00:32:34.581773][f=0057553] Shutdown Widget - Chili Widget Selector [t=00:32:34.582330][f=0057553] Shutdown Widget - Depth of Field Shader [t=00:32:34.582337][f=0057553] Shutdown Widget - Deferred rendering [t=00:32:34.582689][f=0057553] Shutdown Widget - Local Team Colors [t=00:32:34.582698][f=0057553] Shutdown Widget - Display Keys 2 [t=00:32:34.582724][f=0057553] Shutdown Widget - Save Game Menu [t=00:32:34.582730][f=0057553] Shutdown Widget - Highlight Model Api GL4 [t=00:32:34.582757][f=0057553] Shutdown Widget - Selected Units GL4 2 [t=00:32:34.582772][f=0057553] Shutdown Widget - HealthBars [t=00:32:34.583374][f=0057553] Shutdown Widget - Noises [t=00:32:34.583381][f=0057553] Shutdown Widget - Unit Icons [t=00:32:34.583438][f=0057553] Shutdown Widget - BuildETA [t=00:32:34.583446][f=0057553] Shutdown Widget - Win Counter [t=00:32:34.583452][f=0057553] Shutdown Widget - EndGame APM stats [t=00:32:34.584224][f=0057553] Shutdown Widget - Modular Comm Info [t=00:32:34.584231][f=0057553] Shutdown Widget - CameraShake [t=00:32:34.584237][f=0057553] Shutdown Widget - Chili Economy Panel Default [t=00:32:34.584289][f=0057553] Shutdown Widget - Chili EndGame Window [t=00:32:34.584300][f=0057553] Shutdown Widget - Chili Nuke Warning [t=00:32:34.584307][f=0057553] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:32:34.584317][f=0057553] Shutdown Widget - Chili Spectator Panels [t=00:32:34.584324][f=0057553] Shutdown Widget - Context Menu [t=00:32:34.584329][f=0057553] Shutdown Widget - Darkening [t=00:32:34.584339][f=0057553] Shutdown Widget - Defense Range Zero-K [t=00:32:34.584409][f=0057553] Shutdown Widget - Grab Input [t=00:32:34.584478][f=0057553] Input grabbing is disabled! [t=00:32:34.584484][f=0057553] Shutdown Widget - Highlight Geos [t=00:32:34.584491][f=0057553] Shutdown Widget - Local Widgets Config [t=00:32:34.584500][f=0057553] Shutdown Widget - MinimapEvents [t=00:32:34.584506][f=0057553] Shutdown Widget - Transport AI [t=00:32:34.584512][f=0057553] Shutdown Widget - Missile Silo Range [t=00:32:34.584519][f=0057553] Shutdown Widget - Music Player v2 [t=00:32:34.584534][f=0057553] Shutdown Widget - Point Tracker [t=00:32:34.584541][f=0057553] Shutdown Widget - Showeco and Grid Drawer [t=00:32:34.584552][f=0057553] Shutdown Widget - State Reverse and Latency [t=00:32:34.584559][f=0057553] Shutdown Widget - Stereo3D [t=00:32:34.584594][f=0057553] Shutdown Widget - Reclaim Field Highlight [t=00:32:34.584605][f=0057553] Shutdown Widget - Map Draw Blocker [t=00:32:34.584615][f=0057553] Shutdown Widget - Attack Warning [t=00:32:34.584623][f=0057553] Shutdown Widget - Startup Info and Selector [t=00:32:34.584637][f=0057553] Shutdown Widget - Attack AoE [t=00:32:34.584645][f=0057553] Shutdown Widget - Map Edge Extension [t=00:32:34.584970][f=0057553] Shutdown Widget - Highlight Unit GL4 v2 [t=00:32:34.584979][f=0057553] Shutdown Widget - Selection Send [t=00:32:34.584986][f=0057553] Shutdown Widget - LupsManager [t=00:32:34.585003][f=0057553] Shutdown Widget - Newton Firezone [t=00:32:34.585011][f=0057553] Shutdown Widget - Receive Units Indicator [t=00:32:34.585020][f=0057553] Shutdown Widget - Chili Pro Console [t=00:32:34.588764][f=0057553] Shutdown Widget - Persistent Build Height [t=00:32:34.588776][f=0057553] Shutdown Widget - Lasso Terraform GUI [t=00:32:34.588782][f=0057553] Shutdown Widget - Chili Framework [t=00:32:34.588789][f=0057553] Shutdown Widget - Lups [t=00:32:34.589408][f=0057553] Shutdown Widget - Chili Core Selector [t=00:32:34.589465][f=0057553] Shutdown Widget - Custom Markers [t=00:32:34.589476][f=0057553] Shutdown Widget - Mex Placement Handler [t=00:32:34.589500][f=0057553] Shutdown Widget - Select Keys [t=00:32:34.589514][f=0057553] Shutdown Widget - Contrast Adaptive Sharpen [t=00:32:34.589541][f=0057553] Shutdown Widget - Pause Screen [t=00:32:34.589660][f=0057553] Shutdown Widget - Bloom Shader Deferred [t=00:32:34.589756][f=0057553] Shutdown Widget - Color Blindness Correction [t=00:32:34.589829][f=0057553] Shutdown Widget - Layout Handler [t=00:32:34.589837][f=0057553] Shutdown Widget - Text To Speech Control [t=00:32:34.589842][f=0057553] End widgetHandler:Shutdown [t=00:32:34.634224][f=0057553] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 205473740, 0.0} allocedSize{int+, int-, ext}={0, 0, 35495068061}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0045} [t=00:32:34.635869][f=0057553] [Game::KillLua][2] dtor=0 luaGaia=0000015efd0a2f40 [t=00:32:34.664342][f=0057553] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:32:34.664385][f=0057553] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:32:34.664404][f=0057553] [Game::KillLua][3] dtor=0 luaRules=0000015df13b7a00 [t=00:32:34.664427][f=0057553] Start gadgetHandler:Shutdown [t=00:32:34.664442][f=0057553] Shutdown - StartSetup [t=00:32:34.664447][f=0057553] Shutdown - UnitMorph [t=00:32:34.666092][f=0057553] Shutdown - Carrier Drones [t=00:32:34.666236][f=0057553] Shutdown - Missile Silo Controller [t=00:32:34.666243][f=0057553] Shutdown - Modular Comm Info [t=00:32:34.666249][f=0057553] Shutdown - Terrain Texture Handler [t=00:32:34.666256][f=0057553] Shutdown - UnitCloakShield [t=00:32:34.666761][f=0057553] Shutdown - Starlight Handler [t=00:32:34.666801][f=0057553] End gadgetHandler:Shutdown [t=00:32:34.684089][f=0057553] Start gadgetHandler:Shutdown [t=00:32:34.684101][f=0057553] Shutdown - Teleport Throw [t=00:32:34.684109][f=0057553] Shutdown - UnitMorph [t=00:32:34.684121][f=0057553] Shutdown - Commander Skin Renderer [t=00:32:34.686208][f=0057553] Shutdown - Missile fired callins [t=00:32:34.686219][f=0057553] Shutdown - Modular Comm Info [t=00:32:34.686224][f=0057553] Shutdown - Retreat Command [t=00:32:34.686234][f=0057553] Shutdown - Shockwaves [t=00:32:34.686240][f=0057553] Shutdown - Unit tint API [t=00:32:34.686256][f=0057553] Shutdown - Unit glow API [t=00:32:34.686268][f=0057553] Shutdown - UnitCloakShield [t=00:32:34.686294][f=0057553] Shutdown - Lups Cloak FX [t=00:32:34.686370][f=0057553] Shutdown - Lups [t=00:32:34.686890][f=0057553] Shutdown - Lups Shield [t=00:32:34.687022][f=0057553] End gadgetHandler:Shutdown [t=00:32:34.697931][f=0057553] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5627, 0.0} allocedSize{int+, int-, ext}={0, 0, 868728}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0004} [t=00:32:34.703472][f=0057553] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:32:34.703519][f=0057553] [Game::KillLua][4] dtor=0 [t=00:32:34.703524][f=0057553] [Game::KillLua][5] dtor=0 [t=00:32:34.711299][f=0057553] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-03_19-58-15-084_Banana Republic v1.0_105.1.1-2457-g8095d30 BAR105.sdfz" (4001197 bytes) [t=00:32:34.711360][f=0057553] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:32:34.751807][f=0057553] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:32:34.751833][f=0057553] [Sound] [Sound::UpdateThread][3] #sources=32 #items=77 [t=00:32:34.752159][f=0057553] [Sound] [Sound::UpdateThread][4] ctx=0000015dd31cdb60 dev=0000015dd33cc9a0 [t=00:32:34.752248][f=0057553] [Sound] [Sound::UpdateThread][5] ctx=0000015dd31cdb60 dev=0000015dd33cc9a0 [t=00:32:34.752256][f=0057553] [Sound] [Sound::Cleanup][alcDestroyContext(0000015dd31cdb60)] [t=00:32:34.753548][f=0057553] [Sound] [Sound::Cleanup][alcCloseDevice(0000015dd33cc9a0)] [t=00:32:34.755164][f=0057553] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:32:34.782520][f=0057553] [Sound] [Sound::UpdateThread][6] [t=00:32:34.797544][f=0057553] [Game::~CGame][1] [t=00:32:34.797566][f=0057553] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:32:34.797572][f=0057553] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:32:34.797576][f=0057553] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:32:34.797580][f=0057553] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:32:34.797585][f=0057553] [Game::KillLua][4] dtor=1 [t=00:32:34.797594][f=0057553] [Game::KillLua][5] dtor=1 [t=00:32:34.797666][f=0057553] [Game::KillMisc][1] [t=00:32:34.797672][f=0057553] [Game::KillMisc][2] [t=00:32:34.797679][f=0057553] [EOH::DestroySkirmishAI(id=0)] [t=00:32:34.816844][f=0057553] [Game::KillMisc][3] [t=00:32:34.816944][f=0057553] [Game::KillRendering][1] [t=00:32:34.819646][f=0057553] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:32:34.857505][f=0057553] [3DOParser::Kill] allocated 1 pieces [t=00:32:34.857521][f=0057553] [S3OParser::Kill] allocated 5509 pieces [t=00:32:34.858251][f=0057553] [AssParser::Kill] allocated 680 pieces [t=00:32:34.935108][f=0057553] [Game::KillInterface][1] [t=00:32:34.935655][f=0057553] [Game::KillInterface][2] [t=00:32:34.936153][f=0057553] [Game::KillSimulation][1] [t=00:32:34.936212][f=0057553] [Game::KillSimulation][2] [t=00:32:34.964825][f=0057553] [CCollisionHandler] dis-/continuous tests: 28/43742313 [t=00:32:34.964842][f=0057553] [Game::KillSimulation][3] [t=00:32:34.967293][f=0057553] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:32:34.968947][f=0057553] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:32:34.968983][f=0057553] [~CPathCache(56x40)] cacheHits=152 hitPercentage=3% numHashColls=0 maxCacheSize=147 [t=00:32:34.969038][f=0057553] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:32:34.969370][f=0057553] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:32:34.983239][f=0057553] [LosHandler::Kill] raycast instance cache-{hits,misses}={107350,197403}; shared=2%; cached=33% [t=00:32:34.991669][f=0057553] [Game::KillSimulation][4] [t=00:32:35.079311][f=0057553] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:32:35.079334][f=0057553] [Game::~CGame][2] [t=00:32:35.079340][f=0057553] [Game::~CGame][3] [t=00:32:35.079362][f=0057553] [SpringApp::Kill][3] [t=00:32:35.079456][f=0057553] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 14549641 bytes sent in 65348 packets (222.649 bytes/packet) 8264498 bytes recv'd in 33720 packets (245.092 bytes/packet) {0.065x, 0.024x} relative protocol overhead {up, down} 57766 incoming chunks dropped, 172540 outgoing chunks resent 34939 incoming chunks processed [t=00:32:35.079527][f=0057553] [SpringApp::Kill][4] font=0000015d9d319580 [t=00:32:35.081571][f=0057553] [SpringApp::Kill][5] [t=00:32:35.084600][f=0057553] [SpringApp::Kill][6] [t=00:32:35.084611] [SpringApp::Kill][7] [t=00:32:35.084658] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:32:35.084673] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4640, 1048576, 1048576}, EBO = {9216, 2097152, 2097152} [t=00:32:35.084678] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:32:35.084683] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:32:35.084690] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:32:35.084695] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:32:35.084700] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {892, 1048576, 1048576}, EBO = {1338, 2097152, 2097152} [t=00:32:35.084706] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {56848, 1048576, 1048576}, EBO = {85272, 2097152, 2097152} [t=00:32:35.084712] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:32:35.084717] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:32:35.084725] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:32:35.084730] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:32:35.084735] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {696, 1048576, 1048576}, EBO = {1044, 2097152, 2097152} [t=00:32:35.241935] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:32:35.241946] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:32:35.241961] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:32:35.241964] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8507 [t=00:32:35.241967] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:32:35.245588] [VFS] [SpringVFS::DeleteArchives<this=0000015dd31e98d0>] [t=00:32:35.245597] [VFS] [SpringVFS::DeleteArchives<this=0000015dd31e98d0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:32:35.245608] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000015d9d608480) [t=00:32:35.245792] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=10205ms [t=00:32:35.245805] file="sounds/music/war/the weapons.ogg" indx=6354 inflSize=2445kb readTime=89ms [t=00:32:35.245810] file="sounds/music/war/morning adventure.ogg" indx=6351 inflSize=6536kb readTime=32ms [t=00:32:35.245816] file="sounds/music/war/hybrid statement.ogg" indx=6350 inflSize=5829kb readTime=26ms [t=00:32:35.245821] file="luaui/widgets/chili/skins/darkhive/skin.lua" indx=4272 inflSize=4kb readTime=26ms [t=00:32:35.245825] file="units/spidercrabe.lua" indx=7202 inflSize=3kb readTime=23ms [t=00:32:35.245829] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=23ms [t=00:32:35.245834] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=22ms [t=00:32:35.245840] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=21ms [t=00:32:35.245845] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=21ms [t=00:32:35.245849] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=21ms [t=00:32:35.247123] [VFS] [SpringVFS::DeleteArchives<this=0000015dd31e98d0>(section=1)] #archives[section]=1 #files[section]=92 [t=00:32:35.247132] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\banana_republic_v1.0.1.sd7 (0000015dd330fdb0) [t=00:32:35.250235] [VFS] [SpringVFS::DeleteArchives<this=0000015dd31e98d0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:32:35.250243] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000015dd3250b10) [t=00:32:35.250300] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000015dd32507a0) [t=00:32:35.250367] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000015dd3250010) [t=00:32:35.250406] [VFS] [SpringVFS::DeleteArchives<this=0000015dd31e98d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:32:35.250411] [VFS] [SpringVFS::DeleteArchives<this=0000015dd31e98d0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:32:35.250417] [VFS] [SpringVFS::DeleteArchives<this=0000015dd31e98d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:32:35.250424] [VFS] [SpringVFS::DeleteArchives<this=0000015dd31e98d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:32:35.250428] [VFS] [SpringVFS::DeleteArchives<this=0000015dd31e98d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:32:35.250433] [VFS] [SpringVFS::DeleteArchives<this=0000015dd31e98d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:32:35.384154] [SpringApp::Kill][8] [t=00:32:35.384163] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:32:35.384177] [WatchDog::Uninstall][1] hangDetectorThread=00007ff670977430 (joinable=1) [t=00:32:35.384180] [WatchDog::Uninstall][2] [t=00:32:35.666875] [WatchDog::Uninstall][3] [t=00:32:35.666886] [SpringApp::Kill][9]
infolog_full.txt (truncated):