ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103929

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.049605] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.049625] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.051366] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.051413] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.156477] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.156504] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.156515]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.156521]   
[t=00:00:00.156524]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.156528]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.156531]   Use "none" to disable the default log sections.
[t=00:00:00.156534] ============== </Log Sections> ==============

[t=00:00:00.156540] ============== <User Config> ==============
[t=00:00:00.156603]   AllowDeferredMapRendering = 1
[t=00:00:00.156607]   AllowDeferredModelRendering = 1
[t=00:00:00.156610]   AnimationMT = 0
[t=00:00:00.156613]   BumpWaterAnisotropy = 2
[t=00:00:00.156616]   BumpWaterBlurReflection = 1
[t=00:00:00.156618]   BumpWaterDepthBits = 32
[t=00:00:00.156621]   BumpWaterReflection = 2
[t=00:00:00.156624]   BumpWaterRefraction = 2
[t=00:00:00.156627]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.156630]   CamFreeScrollSpeed = 50
Failed rotating the log file
[t=00:00:00.156635]   CamMode = 1
[t=00:00:00.156644]   CubeTexSizeReflection = 1024
[t=00:00:00.156647]   CubeTexSizeSpecular = 1024
[t=00:00:00.156650]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.156654]   EdgeMoveDynamic = 0
[t=00:00:00.156656]   EdgeMoveWidth = 0.003
[t=00:00:00.156659]   FPSFOV = 90
[t=00:00:00.156662]   FPSScrollSpeed = 50
[t=00:00:00.156664]   FontSize = 18
[t=00:00:00.156669]   GrassDetail = 0
[t=00:00:00.156671]   GroundDecals = 10
[t=00:00:00.156674]   GroundDetail = 180
[t=00:00:00.156678]   HangTimeout = 30
[t=00:00:00.156681]   HardwareCursor = 1
[t=00:00:00.156684]   InitialNetworkTimeout = 0
[t=00:00:00.156687]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.156690]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.156693]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.156696]   LinkOutgoingBandwidth = 131072
[t=00:00:00.156700]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.156703]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.156705]   MSAALevel = 8
[t=00:00:00.156710]   MaxParticles = 50000
[t=00:00:00.156712]   MaxSounds = 32
[t=00:00:00.156715]   MaximumTransmissionUnit = 0
[t=00:00:00.156719]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.156722]   MiniMapMarker = 0
[t=00:00:00.156725]   MouseDragScrollThreshold = 0
[t=00:00:00.156728]   NetworkLossFactor = 1
[t=00:00:00.156731]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.156734]   OverheadScrollSpeed = 50
[t=00:00:00.156737]   ReconnectTimeout = 0
[t=00:00:00.156741]   RotOverheadScrollSpeed = 50
[t=00:00:00.156745]   RotateLogFiles = 1
[t=00:00:00.156748]   ShadowMapSize = 16384
[t=00:00:00.156751]   Shadows = 1
[t=00:00:00.156753]   ShowClock = 0
[t=00:00:00.156756]   SoftParticles = 2
[t=00:00:00.156759]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.156762]   UnitIconDist = 151
[t=00:00:00.156765]   UpdateBoundingVolumeMT = 0
[t=00:00:00.156768]   UpdateWeaponVectorsMT = 0
[t=00:00:00.156771]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.156774]   UseLuaMemPools = 0
[t=00:00:00.156793]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.156796]   VFSCacheArchiveFiles = 0
[t=00:00:00.156799]   VSync = 0
[t=00:00:00.156802]   Water = 4
[t=00:00:00.156804]   XResolution = 2560
[t=00:00:00.156807]   YResolution = 1440
[t=00:00:00.156813] ============== </User Config> ==============

[t=00:00:00.156816] ============== <User System> ==============
[t=00:00:00.156820]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.156825]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.156832]        Compiler Version: gcc-13.2.0
[t=00:00:00.156856]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.156882]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53017MB pagefile
[t=00:00:00.156886]        Binary Word Size: 64-bit (native)
[t=00:00:00.156890]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.156893]      Physical CPU Cores: 8
[t=00:00:00.156896]       Logical CPU Cores: 16
[t=00:00:00.156900] ============== </User System> ==============

[t=00:00:00.156997] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.157001]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.157003]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.157006]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.157008]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.157519] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.157533] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.160733] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.164579]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.164590]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.164596]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.164602]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.164607]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.164613]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.164618]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.164622]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.164627]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.164646]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.164652]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.164657]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.164663]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.164668]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.164673]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.164678]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.164683]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.164690]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.164695]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.164699]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.164708]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.164714]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.164718]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.164722]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.164726]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.164731]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.164735]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.164741]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.164745]         [57] 800x600x24bpp@60Hz
[t=00:00:00.164750]         [58] 720x576x24bpp@50Hz
[t=00:00:00.164755]         [59] 720x480x24bpp@60Hz
[t=00:00:00.164762]         [61] 640x480x24bpp@60Hz
[t=00:00:00.346417] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.346699] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.346708] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.366685] [GR::LogVersionInfo]
[t=00:00:00.366699]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.366702]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.366705]     GL vendor   : NVIDIA Corporation
[t=00:00:00.366708]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.366711]     GLSL version: 4.60 NVIDIA
[t=00:00:00.366714]     GLEW version: 2.1.0
[t=00:00:00.366717]     GPU memory  : 16376MB (total) / 12760MB (available)
[t=00:00:00.366725]     SDL swap-int: 1
[t=00:00:00.366727]     SDL driver  : windows
[t=00:00:00.366730]     
[t=00:00:00.366732]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.366740]     GLSL shader support       : 1
[t=00:00:00.366743]     GL4 support               : 1
[t=00:00:00.366745]     FBO extension support     : 1
[t=00:00:00.366754]     NVX GPU mem-info support  : 1
[t=00:00:00.366759]     ATI GPU mem-info support  : 0
[t=00:00:00.366766]     Texture clamping to edge  : 1
[t=00:00:00.366770]     NPOT-texture support      : 1 (1)
[t=00:00:00.366775]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.366779]     texture query-LOD support : 1 (1)
[t=00:00:00.366785]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.366788]     Z-buffer depth            : 32 (-)
[t=00:00:00.366793]     primitive-restart support : 1 (1)
[t=00:00:00.366797]     clip-space control support: 1 (1)
[t=00:00:00.366800]     seamless cube-map support : 1 (1)
[t=00:00:00.366803]     frag-depth layout support : 1 (1)
[t=00:00:00.366806]     persistent maps support   : 1 (1)
[t=00:00:00.366809]     explicit attribs location : 1 (1)
[t=00:00:00.366812]     multi draw indirect       : 1 (-)
[t=00:00:00.366816]     array textures            : 1 (-)
[t=00:00:00.366820]     buffer copy support       : 1 (-)
[t=00:00:00.366824]     indirect draw             : 1 (-)
[t=00:00:00.366827]     base instance             : 1 (-)
[t=00:00:00.366829]     
[t=00:00:00.366832]     max. FBO samples              : 32
[t=00:00:00.366835]     max. FS/program texture slots : 32/192
[t=00:00:00.366837]     max. texture size             : 32768
[t=00:00:00.366842]     max. texture anisotropy level : 16.000000
[t=00:00:00.366845]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.366849]     max. draw-buffers             : 8
[t=00:00:00.366852]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.366855]     max. uniform buffer-bindings  : 84
[t=00:00:00.366858]     max. uniform block-size       : 64KB
[t=00:00:00.366861]     max. storage buffer-bindings  : 96
[t=00:00:00.366864]     max. storage block-size       : 2047MB
[t=00:00:00.366866]     
[t=00:00:00.366869]     enable AMD-hacks : 0
[t=00:00:00.366871]     compress MIP-maps: 0
[t=00:00:00.366904]     Number of compressed texture formats: 23
[t=00:00:00.366918]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.366939] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.367105] [GR::UpdateGLConfigs]
[t=00:00:00.367124] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.367128] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.367352] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.367359] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.367367] [GR::InitGLState]
[t=00:00:00.367396] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.447177] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.448651] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.448952] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.451823] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.451835] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.452072] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.453074] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.453082] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.453112] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.453131] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.462071] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.462221] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.462489] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.462560] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.468294] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.468303] [VFS] [SpringVFS::ReserveArchives<this=0000020b5c389f20>]
[t=00:00:00.468364] [VFS] [SpringVFS::AddArchive<this=0000020b5c389f20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.469466] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020b5c389f20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.469473] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.556096] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.556930] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.557007] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.557050] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.557207] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.558176] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.558178] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.558567] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.558708] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.558800] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.559120][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.559177][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.559303][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.559312][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.559316][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.559338][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.562667][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.562680][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.562686][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.562691][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.562696][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.562702][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.613044][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.614312][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020b5c56e760(default) context=0000020b5c48bcd0  numChannels=2 frameSize=8
[t=00:00:00.614324][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.614329][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.614339][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.614345][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.614613][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.614635][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.614641][f=-000001] [Sound]   Devices:
[t=00:00:00.616042][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.616051][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.616061][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.616065][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.616072][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.616076][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.616570][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.616580][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.671953][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 27332 MB
[t=00:00:00.672928][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.680103][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8486
[t=00:00:00.680904][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8486 using name Tommyknocker
[t=00:00:01.269384][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lake Carne v2" (loaded=0 cached=0)
[t=00:00:01.269719][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020b5c389f20>(arName="Lake Carne v2", overwrite=false)] section=1 cached=0
[t=00:00:01.274889][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020b5c389f20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.279473][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:01.279792][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020b5c389f20>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.290709][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020b5c389f20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.290821][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020b5c389f20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.291970][f=-000001] [CAS::GASCB] Archive file="lake_carne_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d"
[t=00:00:01.292013][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.292061][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lake Carne v2 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.292457][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.292496][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.292526][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.292548][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:19.464552][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:19.464751][f=-000001] EndGame Graph disabled
[t=00:00:19.475622][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:19.475985][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:19.476132][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:19.476891][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:19.496721][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:19.497084][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:19.497194][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:19.500508][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:19.500703][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:19.500810][f=-000001] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
[t=00:00:19.500949][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:19.501050][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:19.503920][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:19.504130][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:19.504229][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:19.505482][f=-000001] Input grabbing is enabled!
[t=00:00:19.505559][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:19.505761][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:19.505893][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:19.506013][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:19.506220][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:19.506309][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:19.506431][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:19.506524][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:19.510225][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:19.510439][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:19.510600][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:19.510777][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:19.510948][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:19.511049][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:19.511197][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:19.511284][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:19.511377][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:19.511528][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:19.511672][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:19.511767][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:19.511854][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:19.511951][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:19.512105][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:19.516893][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:19.517080][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:19.517183][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:19.517278][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:19.520956][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:19.521278][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:19.521403][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:19.521612][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:19.521727][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:19.521889][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:19.522029][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:19.522127][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:19.522743][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:19.522837][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:19.522926][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:19.523034][f=-000001] Initialize
[t=00:00:19.523098][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:19.523218][f=-000001] Loaded widget:  Map Draw Blocker    <map_draw_blocker.lua>
[t=00:00:19.523450][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:19.523564][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:19.523654][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:19.534547][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:19.535267][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:19.535640][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:19.535742][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:19.536031][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:19.536132][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:19.536336][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:19.592975][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:19.593285][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:19.593582][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:19.593711][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:19.605519][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:19.605765][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:19.605890][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:19.606729][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:19.607112][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:19.607288][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:19.607378][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:19.607467][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:19.607572][f=-000001] IsIsland, <function>, false
[t=00:00:19.615166][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:19.615364][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:19.615378][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:19.615383][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:19.615415][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:19.615549][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:19.615644][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:19.615749][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:19.616300][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:19.616405][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:19.616506][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:19.616611][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:19.616805][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:19.616911][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:19.617038][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:19.617137][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:19.617302][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:19.617398][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:19.621319][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:19.621487][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:19.621672][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:19.621812][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:19.628421][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:19.628681][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:19.641806][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:19.642194][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:19.642403][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:19.643270][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:19.643381][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:19.645144][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:19.645459][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:19.645610][f=-000001] Mex Placement Initialised with 36 spots.
[t=00:00:19.646198][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:19.646475][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:19.646743][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:19.647257][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:19.647361][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:19.651066][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:19.656956][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:19.661309][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:19.661521][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:19.661631][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:19.662685][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:19.663016][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:19.663131][f=-000001] SetSunLighting
[t=00:00:19.663534][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:19.698683][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:19.706961][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:19.710750][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:19.711824][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:19.711990][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:19.712095][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:19.712110][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:19.713753][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:19.713948][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:19.714052][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:19.715967][f=-000001] Writing last game win data
[t=00:00:19.718868][f=-000001] LuaUI v0.3
[t=00:00:19.783001][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:19.798018][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:19.803732][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11392, 0.0} allocedSize{int+, int-, ext}={0, 0, 1938397}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0132}
[t=00:00:20.237433][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:20.586813][f=-000001] GameID: b6403666bdd5e8fe4eeea491f98b9eee
[t=00:00:20.587063][f=-000001] Connection attempt from KarlRofilio
[t=00:00:20.587077][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.587143][f=-000001]  -> Connection established (given id 0)
[t=00:00:20.587150][f=-000001] Connection attempt from Tommyknocker
[t=00:00:20.587154][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.587245][f=-000001]  -> Connection established (given id 1)
[t=00:00:20.587278][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7"
[t=00:00:20.587293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.587309][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7"
[t=00:00:20.587320][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.587331][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5507e8f39018b8c866f18a76d538c67e3d4281ad8a81a6c9af455f81dc283d2ec4d65b6f6d7d1f29513067f1c640260b23e8f821b640d80c50dae848afc758c3]"
[t=00:00:20.587342][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=312b13f206418f8e8e6574ac5391c6311d9126c8d2d910c9e5356f92fe26de22131b0b8d21f3a4a6eaa3c96bd91d362c4588314cf6776cd38b1831c7fc0b9ed3]"
[t=00:00:20.587350][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5507e8f39018b8c866f18a76d538c67e3d4281ad8a81a6c9af455f81dc283d2ec4d65b6f6d7d1f29513067f1c640260b23e8f821b640d80c50dae848afc758c3]"
[t=00:00:20.587359][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=312b13f206418f8e8e6574ac5391c6311d9126c8d2d910c9e5356f92fe26de22131b0b8d21f3a4a6eaa3c96bd91d362c4588314cf6776cd38b1831c7fc0b9ed3]"
[t=00:00:20.587370][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000020b7968b3d0,0000000000000000}][locale="C"]"
[t=00:00:20.619853][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.293527][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KarlRofilio" string="[Game::Load][lua{Rules,Gaia}={0000021b2c4850f0,0000000000000000}][locale="C"]"
[t=00:00:27.010442][f=-000001] <Tommyknocker> Allies: I choose: JumperMan!
[t=00:00:32.706403][f=-000001] Player KarlRofilio left the game:  normal quit
[t=00:00:41.476598][f=-000001] > SPRINGIE:User KarlRofilio|jumparty|4_4||False|||FR
[t=00:00:43.687259][f=-000001] > SPRINGIE:User KarlRofilio|jumparty|4_4||False|||FR
[t=00:00:44.707547][f=-000001] Connection attempt from KarlRofilio
[t=00:00:44.707560][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:44.707722][f=-000001]  -> Connection established (given id 0)
[t=00:01:22.029694][f=-000001] > SPRINGIE:User KarlRofilio|jumparty|4_4||False|||FR
[t=00:01:23.566935][f=-000001] > SPRINGIE:User KarlRofilio|jumparty|4_4||False|||FR
[t=00:01:24.215009][f=-000001] Player KarlRofilio left the game:  normal quit
[t=00:01:24.418491][f=-000001] Connection attempt from KarlRofilio
[t=00:01:24.418503][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:01:24.418508][f=-000001]  -> Connection reestablished (id 0)
[t=00:01:39.546844][f=-000001] > Game will be force started in 60 seconds
[t=00:01:49.636508][f=-000001] <Tommyknocker> !exit
[t=00:01:50.188512][f=-000001] > exiting game
[t=00:01:50.188526][f=-000001] No clients connected, shutting down server
[t=00:01:50.188530][f=-000001] Server shutdown
[t=00:01:50.188758][f=-000001] Submitting stats
[t=00:01:50.189715][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:01:50.569912][f=-000001] <autoquit> Autoquit canceled.
[t=00:01:53.351643][f=-000001] [QuitAction] user exited to system
[t=00:01:53.375797][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:53.375809][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:01:53.405926][f=-000001]  [async=0] threads=8 tasks=1960 {sum,avg}{exec,wait}time={{540.075, 0.276}, {1920.123, 0.980}}ms
[t=00:01:53.405943][f=-000001]      thread=1 tasks=280 {sum,min,max,avg}{exec,wait}time={{76.846, 0.000, 21.106, 0.274}, {251.663, 0.000, 7.336, 0.899}}ms
[t=00:01:53.405967][f=-000001]      thread=2 tasks=280 {sum,min,max,avg}{exec,wait}time={{82.127, 0.000, 24.027, 0.293}, {254.980, 0.000, 7.264, 0.911}}ms
[t=00:01:53.405974][f=-000001]      thread=3 tasks=280 {sum,min,max,avg}{exec,wait}time={{74.512, 0.000, 23.315, 0.266}, {379.123, 0.000, 14.613, 1.354}}ms
[t=00:01:53.405982][f=-000001]      thread=4 tasks=280 {sum,min,max,avg}{exec,wait}time={{81.405, 0.000, 23.579, 0.291}, {239.713, 0.000, 7.159, 0.856}}ms
[t=00:01:53.405991][f=-000001]      thread=5 tasks=280 {sum,min,max,avg}{exec,wait}time={{72.933, 0.000, 20.962, 0.260}, {257.437, 0.000, 7.160, 0.919}}ms
[t=00:01:53.405998][f=-000001]      thread=6 tasks=280 {sum,min,max,avg}{exec,wait}time={{77.626, 0.000, 20.787, 0.277}, {278.149, 0.000, 7.771, 0.993}}ms
[t=00:01:53.406004][f=-000001]      thread=7 tasks=280 {sum,min,max,avg}{exec,wait}time={{74.626, 0.000, 25.085, 0.267}, {259.058, 0.000, 7.289, 0.925}}ms
[t=00:01:53.406010][f=-000001]  [async=1] threads=8 tasks=1783 {sum,avg}{exec,wait}time={{41776.820, 23.431}, {7274575.500, 4079.964}}ms
[t=00:01:53.406021][f=-000001]      thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{5965.796, 0.000, 249.320, 23.487}, {1032517.250, 0.717, 5974.847, 4065.029}}ms
[t=00:01:53.406029][f=-000001]      thread=2 tasks=254 {sum,min,max,avg}{exec,wait}time={{5971.696, 0.000, 249.506, 23.511}, {1048017.375, 1.197, 5974.836, 4126.053}}ms
[t=00:01:53.406036][f=-000001]      thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{5958.221, 0.000, 248.864, 23.366}, {1048774.250, 1.181, 5979.888, 4112.840}}ms
[t=00:01:53.406044][f=-000001]      thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{5979.578, 0.000, 249.212, 23.449}, {1033156.500, 1.181, 5982.780, 4051.594}}ms
[t=00:01:53.406052][f=-000001]      thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{5951.418, 0.000, 249.720, 23.339}, {1035293.812, 0.058, 5974.940, 4059.976}}ms
[t=00:01:53.406060][f=-000001]      thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{5957.040, 0.000, 249.422, 23.361}, {1042245.562, 0.202, 5959.806, 4087.238}}ms
[t=00:01:53.406068][f=-000001]      thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{5993.071, 0.000, 249.732, 23.502}, {1034571.125, 0.009, 5997.862, 4057.142}}ms
[t=00:01:53.406072][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:53.406077][f=-000001] [SpringApp::Kill][2]
[t=00:01:53.406433][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:53.406442][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000020c42a15ac0
[t=00:01:53.406475][f=-000001] Start widgetHandler:Shutdown
[t=00:01:53.408033][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:53.412525][f=-000001] Writing last game win data
[t=00:01:53.415087][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:53.415096][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:53.415116][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:53.415122][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:53.415132][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:53.415834][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:53.415902][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:53.416461][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:53.416469][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:53.416790][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:53.416798][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:53.416824][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:53.416831][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:53.416849][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:53.416869][f=-000001] Shutdown Widget - HealthBars
[t=00:01:53.417462][f=-000001] Shutdown Widget - Noises
[t=00:01:53.417469][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:53.417474][f=-000001] Shutdown Widget - BuildETA
[t=00:01:53.417482][f=-000001] Shutdown Widget - Win Counter
[t=00:01:53.417489][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:53.417495][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:53.417502][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:53.417511][f=-000001] Shutdown Widget - CameraShake
[t=00:01:53.417517][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:53.417570][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:53.417580][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:53.417587][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:53.417596][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:53.417603][f=-000001] Shutdown Widget - Context Menu
[t=00:01:53.417608][f=-000001] Shutdown Widget - Darkening
[t=00:01:53.417648][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:53.417656][f=-000001] Shutdown Widget - Grab Input
[t=00:01:53.417820][f=-000001] Input grabbing is disabled!
[t=00:01:53.417828][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:53.417838][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:53.417850][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:53.417856][f=-000001] Shutdown Widget - Transport AI
[t=00:01:53.417863][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:53.417873][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:53.417916][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:53.417923][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:53.417929][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:53.417935][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:53.417972][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:01:53.417979][f=-000001] Shutdown Widget - Map Draw Blocker
[t=00:01:53.417992][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:53.417999][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:53.418046][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:53.418054][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:53.418500][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:53.418509][f=-000001] Shutdown Widget - Selection Send
[t=00:01:53.418516][f=-000001] Shutdown Widget - LupsManager
[t=00:01:53.418525][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:53.418537][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:53.418543][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:53.422513][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:53.422525][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:53.422532][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:53.422538][f=-000001] Shutdown Widget - Lups
[t=00:01:53.422751][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:53.422808][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:53.422822][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:53.422843][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:53.422853][f=-000001] Shutdown Widget - Select Keys
[t=00:01:53.422866][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:53.422891][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:53.422999][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:53.423151][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:53.423234][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:53.423242][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:53.423247][f=-000001] End widgetHandler:Shutdown
[t=00:01:53.466058][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6676979, 0.0} allocedSize{int+, int-, ext}={0, 0, 1420539643}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0157}
[t=00:01:53.467409][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:53.467433][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000020b7968b3d0
[t=00:01:53.467458][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:53.467465][f=-000001] Shutdown - StartSetup
[t=00:01:53.467470][f=-000001] Shutdown - UnitMorph
[t=00:01:53.467478][f=-000001] Shutdown - Carrier Drones
[t=00:01:53.467485][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:53.467491][f=-000001] Shutdown - Modular Comm Info
[t=00:01:53.467496][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:53.467505][f=-000001] Shutdown - UnitCloakShield
[t=00:01:53.467511][f=-000001] Shutdown - Starlight Handler
[t=00:01:53.467516][f=-000001] End gadgetHandler:Shutdown
[t=00:01:53.475206][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:53.475218][f=-000001] Shutdown - Teleport Throw
[t=00:01:53.475225][f=-000001] Shutdown - UnitMorph
[t=00:01:53.475236][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:53.475301][f=-000001] Shutdown - Missile fired callins
[t=00:01:53.475308][f=-000001] Shutdown - Modular Comm Info
[t=00:01:53.475323][f=-000001] Shutdown - Retreat Command
[t=00:01:53.475332][f=-000001] Shutdown - Shockwaves
[t=00:01:53.475337][f=-000001] Shutdown - Unit tint API
[t=00:01:53.475348][f=-000001] Shutdown - Unit glow API
[t=00:01:53.475360][f=-000001] Shutdown - UnitCloakShield
[t=00:01:53.475374][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:53.475379][f=-000001] Shutdown - Lups
[t=00:01:53.475751][f=-000001] Shutdown - Lups Shield
[t=00:01:53.475759][f=-000001] End gadgetHandler:Shutdown
[t=00:01:53.485273][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:53.487000][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:53.487045][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:53.487050][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:53.489238][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-04_14-05-43-638_Lake Carne v2_105.1.1-2457-g8095d30 BAR105.sdfz" (20003 bytes)
[t=00:01:53.489291][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:53.500575][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:53.500601][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:01:53.500665][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020b5c48bcd0 dev=0000020b5c56e760
[t=00:01:53.500780][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020b5c48bcd0 dev=0000020b5c56e760
[t=00:01:53.500785][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020b5c48bcd0)]
[t=00:01:53.501537][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020b5c56e760)]
[t=00:01:53.501823][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:53.533152][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:53.533588][f=-000001] [Game::~CGame][1]
[t=00:01:53.533604][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:53.533609][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:53.533613][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:53.533617][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:53.533627][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:53.533633][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:53.533668][f=-000001] [Game::KillMisc][1]
[t=00:01:53.533687][f=-000001] [Game::KillMisc][2]
[t=00:01:53.533847][f=-000001] [Game::KillMisc][3]
[t=00:01:53.533918][f=-000001] [Game::KillRendering][1]
[t=00:01:53.536017][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:53.576570][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:01:53.576585][f=-000001] [S3OParser::Kill] allocated 5498 pieces
[t=00:01:53.577000][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:01:53.602746][f=-000001] [Game::KillInterface][1]
[t=00:01:53.603106][f=-000001] [Game::KillInterface][2]
[t=00:01:53.603416][f=-000001] [Game::KillSimulation][1]
[t=00:01:53.603472][f=-000001] [Game::KillSimulation][2]
[t=00:01:53.615795][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:01:53.615807][f=-000001] [Game::KillSimulation][3]
[t=00:01:53.618416][f=-000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:53.618891][f=-000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:53.618920][f=-000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:53.618937][f=-000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:53.622405][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:53.624568][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:53.629036][f=-000001] [Game::KillSimulation][4]
[t=00:01:53.679127][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:01:53.679145][f=-000001] [Game::~CGame][2]
[t=00:01:53.679150][f=-000001] [Game::~CGame][3]
[t=00:01:53.679312][f=-000001] [SpringApp::Kill][3]
[t=00:01:53.679354][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    19992 bytes sent   in 1152 packets (17.354 bytes/packet)
    28699 bytes recv'd in 1062 packets (27.024 bytes/packet)
    {0.075x, 0.222x} relative protocol overhead {up, down}
    247 incoming chunks dropped, 274 outgoing chunks resent
    232 incoming chunks processed

[t=00:01:53.679490][f=-000001] [SpringApp::Kill][4] font=0000020b264c9580
[t=00:01:53.680500][f=-000001] [SpringApp::Kill][5]
[t=00:01:53.683816][f=-000001] [SpringApp::Kill][6]
[t=00:01:53.683829] [SpringApp::Kill][7]
[t=00:01:53.683855] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:53.683861] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {288, 1048576, 1048576}, EBO = {576, 2097152, 2097152}
[t=00:01:53.683866] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:53.683871] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:53.683878] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:01:53.683883] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:53.683888] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:53.683894] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:53.683899] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:53.683903] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:53.683910] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:53.683915] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:53.683920] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:53.862733] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:53.862758] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:53.862761] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:53.862764] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8486
[t=00:01:53.862768] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:53.863046] [VFS] [SpringVFS::DeleteArchives<this=0000020b5c389f20>]
[t=00:01:53.863051] [VFS] [SpringVFS::DeleteArchives<this=0000020b5c389f20>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:01:53.863060] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000020b5c3f4910)
[t=00:01:53.863161] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=10133ms
[t=00:01:53.863171]     file="units/cloakbomb.lua" indx=7065 inflSize=2kb readTime=29ms
[t=00:01:53.863175]     file="units/empmissile.lua" indx=7091 inflSize=2kb readTime=28ms
[t=00:01:53.863180]     file="units/planefighter.lua" indx=7155 inflSize=5kb readTime=25ms
[t=00:01:53.863185]     file="luaui/widgets/gui_group_recall_fix.lua" indx=4950 inflSize=4kb readTime=24ms
[t=00:01:53.863189]     file="units/gunshipraid.lua" indx=7122 inflSize=3kb readTime=23ms
[t=00:01:53.863193]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=22ms
[t=00:01:53.863197]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=22ms
[t=00:01:53.863201]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=22ms
[t=00:01:53.863207]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=21ms
[t=00:01:53.863210]     file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=20ms
[t=00:01:53.864010] [VFS] [SpringVFS::DeleteArchives<this=0000020b5c389f20>(section=1)] #archives[section]=1 #files[section]=17
[t=00:01:53.864017] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\lake_carne_v2.sd7 (0000020b5ca2a700)
[t=00:01:53.870744] [VFS] [SpringVFS::DeleteArchives<this=0000020b5c389f20>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:53.870752] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020b5c431da0)
[t=00:01:53.870788] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000020b5c4318d0)
[t=00:01:53.870828] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020b5c431140)
[t=00:01:53.870908] [VFS] [SpringVFS::DeleteArchives<this=0000020b5c389f20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:53.870914] [VFS] [SpringVFS::DeleteArchives<this=0000020b5c389f20>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:53.870918] [VFS] [SpringVFS::DeleteArchives<this=0000020b5c389f20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:53.870924] [VFS] [SpringVFS::DeleteArchives<this=0000020b5c389f20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:53.870929] [VFS] [SpringVFS::DeleteArchives<this=0000020b5c389f20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:53.870934] [VFS] [SpringVFS::DeleteArchives<this=0000020b5c389f20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:53.871150] [SpringApp::Kill][8]
[t=00:01:53.871154] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:53.871158] [WatchDog::Uninstall][1] hangDetectorThread=00007ff772fa7430 (joinable=1)
[t=00:01:53.871167] [WatchDog::Uninstall][2]
[t=00:01:54.201030] [WatchDog::Uninstall][3]
[t=00:01:54.201040] [SpringApp::Kill][9]