ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #103938

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.000852] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000863] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003813] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003889] Using writeable configuration source: "C:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.028137] LogOutput initialized. Logging to C:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.028210] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.028257]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.028290]   
[t=00:00:00.028303]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.028318]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.028335]   Use "none" to disable the default log sections.
[t=00:00:00.028350] ============== </Log Sections> ==============

[t=00:00:00.028365] ============== <User Config> ==============
[t=00:00:00.028570]   AllowDeferredMapRendering = 1
[t=00:00:00.028582]   AllowDeferredModelRendering = 1
[t=00:00:00.028591]   AnimationMT = 0
[t=00:00:00.028600]   BumpWaterAnisotropy = 2
[t=00:00:00.028610]   BumpWaterBlurReflection = 1
[t=00:00:00.028625]   BumpWaterDepthBits = 32
[t=00:00:00.028634]   BumpWaterReflection = 2
[t=00:00:00.028644]   BumpWaterRefraction = 2
[t=00:00:00.028653]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.028667]   CamFreeScrollSpeed = 50
[t=00:00:00.028677]   CamMode = 1
[t=00:00:00.028696]   CubeTexSizeReflection = 1024
[t=00:00:00.028708]   CubeTexSizeSpecular = 1024
[t=00:00:00.028718]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.028728]   EdgeMoveDynamic = 0
[t=00:00:00.028737]   EdgeMoveWidth = 0.003
[t=00:00:00.028754]   FPSFOV = 90
[t=00:00:00.028764]   FPSScrollSpeed = 50
[t=00:00:00.028778]   FeatureDrawDistance = 600000
[t=00:00:00.028792]   FeatureFadeDistance = 600000
[t=00:00:00.028806]   FontSize = 18
[t=00:00:00.028817]   Fullscreen = 0
[t=00:00:00.028830]   GrassDetail = 0
[t=00:00:00.028851]   GroundDecals = 10
[t=00:00:00.028859]   GroundDetail = 180
[t=00:00:00.029019]   HangTimeout = 30
[t=00:00:00.029051]   HardwareCursor = 1
[t=00:00:00.029077]   InitialNetworkTimeout = 0
[t=00:00:00.029108]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.029137]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.029148]   MSAALevel = 8
[t=00:00:00.029156]   MaxParticles = 50000
[t=00:00:00.029163]   MaxSounds = 32
[t=00:00:00.029173]   MaximumTransmissionUnit = 0
[t=00:00:00.029190]   MiddleClickScrollSpeed = -0.0025
[t=00:00:00.029199]   MiniMapMarker = 0
[t=00:00:00.029209]   MouseDragScrollThreshold = 0
[t=00:00:00.029221]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.029236]   OverheadScrollSpeed = 50
[t=00:00:00.029246]   ReconnectTimeout = 0
[t=00:00:00.029254]   RotOverheadScrollSpeed = 50
[t=00:00:00.029262]   RotateLogFiles = 1
[t=00:00:00.029270]   ShadowMapSize = 8192
[t=00:00:00.029286]   Shadows = 1
[t=00:00:00.029294]   ShowClock = 0
[t=00:00:00.029303]   SoftParticles = 2
[t=00:00:00.029321]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.029334]   UnitIconDist = 150
[t=00:00:00.029343]   UpdateBoundingVolumeMT = 0
[t=00:00:00.029352]   UpdateWeaponVectorsMT = 0
[t=00:00:00.029361]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.029375]   UseLuaMemPools = 0
[t=00:00:00.029385]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.029395]   VFSCacheArchiveFiles = 0
[t=00:00:00.029404]   VSync = 0
[t=00:00:00.029417]   Water = 4
[t=00:00:00.029427]   WindowPosY = 80
[t=00:00:00.029513]   XResolutionWindowed = 1920
[t=00:00:00.029525]   YResolutionWindowed = 1000
[t=00:00:00.029535]   snd_volmaster = 57
[t=00:00:00.029559] ============== </User Config> ==============

[t=00:00:00.029571] ============== <User System> ==============
[t=00:00:00.029581]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.029594]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.029621]        Compiler Version: gcc-13.2.0
[t=00:00:00.029674]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.029731]         Hardware Config: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz; 16260MB RAM, 21810MB pagefile
[t=00:00:00.029754]        Binary Word Size: 64-bit (native)
[t=00:00:00.029769]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.029783]      Physical CPU Cores: 6
[t=00:00:00.029794]       Logical CPU Cores: 12
[t=00:00:00.029804] ============== </User System> ==============

[t=00:00:00.030054] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.030073]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.030083]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.030096]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.030126]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.351879] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.351902] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.362043] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz}
[t=00:00:00.368751]     Display (Generic PnP Monitor)=1 modes=32 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.368763]         [ 1] 1920x1080x24bpp@120Hz
[t=00:00:00.368770]         [ 3] 1600x1024x24bpp@120Hz
[t=00:00:00.368777]         [ 5] 1440x1080x24bpp@120Hz
[t=00:00:00.368782]         [ 7] 1366x768x24bpp@120Hz
[t=00:00:00.368788]         [ 9] 1360x768x24bpp@120Hz
[t=00:00:00.368797]         [11] 1280x1024x24bpp@120Hz
[t=00:00:00.368810]         [13] 1280x960x24bpp@120Hz
[t=00:00:00.368818]         [15] 1280x800x24bpp@120Hz
[t=00:00:00.368828]         [17] 1280x768x24bpp@120Hz
[t=00:00:00.368836]         [19] 1280x720x24bpp@120Hz
[t=00:00:00.368854]         [21] 1152x864x24bpp@120Hz
[t=00:00:00.368869]         [23] 1024x768x24bpp@120Hz
[t=00:00:00.368881]         [25] 800x600x24bpp@120Hz
[t=00:00:00.368893]         [27] 720x576x24bpp@120Hz
[t=00:00:00.368903]         [29] 720x480x24bpp@120Hz
[t=00:00:00.368913]         [31] 640x480x24bpp@120Hz
[t=00:00:01.013430] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.014207] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1920,1000>
[t=00:00:01.014221] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1920,1000>
[t=00:00:01.041537] [GR::LogVersionInfo]
[t=00:00:01.041551]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.041560]     GL version  : 4.6.0 NVIDIA 545.84
[t=00:00:01.041566]     GL vendor   : NVIDIA Corporation
[t=00:00:01.041574]     GL renderer : NVIDIA GeForce GTX 1060/PCIe/SSE2
[t=00:00:01.041580]     GLSL version: 4.60 NVIDIA
[t=00:00:01.041585]     GLEW version: 2.1.0
[t=00:00:01.041613]     GPU memory  : 6144MB (total) / 2181MB (available)
[t=00:00:01.041638]     SDL swap-int: 1
[t=00:00:01.041647]     SDL driver  : windows
[t=00:00:01.041655]     
[t=00:00:01.041671]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.041683]     GLSL shader support       : 1
[t=00:00:01.041696]     GL4 support               : 1
[t=00:00:01.041709]     FBO extension support     : 1
[t=00:00:01.041740]     NVX GPU mem-info support  : 1
[t=00:00:01.041760]     ATI GPU mem-info support  : 0
[t=00:00:01.041802]     Texture clamping to edge  : 1
[t=00:00:01.041823]     NPOT-texture support      : 1 (1)
[t=00:00:01.041840]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.041860]     texture query-LOD support : 1 (1)
[t=00:00:01.041873]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.041889]     Z-buffer depth            : 32 (-)
[t=00:00:01.041911]     primitive-restart support : 1 (1)
[t=00:00:01.041928]     clip-space control support: 1 (1)
[t=00:00:01.041942]     seamless cube-map support : 1 (1)
[t=00:00:01.041958]     frag-depth layout support : 1 (1)
[t=00:00:01.041987]     persistent maps support   : 1 (1)
[t=00:00:01.042004]     explicit attribs location : 1 (1)
[t=00:00:01.042017]     multi draw indirect       : 1 (-)
[t=00:00:01.042035]     array textures            : 1 (-)
[t=00:00:01.042048]     buffer copy support       : 1 (-)
[t=00:00:01.042064]     indirect draw             : 1 (-)
[t=00:00:01.042077]     base instance             : 1 (-)
[t=00:00:01.042090]     
[t=00:00:01.042100]     max. FBO samples              : 32
[t=00:00:01.042122]     max. FS/program texture slots : 32/192
[t=00:00:01.042138]     max. texture size             : 32768
[t=00:00:01.042154]     max. texture anisotropy level : 16.000000
[t=00:00:01.042170]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.042183]     max. draw-buffers             : 8
[t=00:00:01.042200]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.042215]     max. uniform buffer-bindings  : 84
[t=00:00:01.042229]     max. uniform block-size       : 64KB
[t=00:00:01.042243]     max. storage buffer-bindings  : 96
[t=00:00:01.042266]     max. storage block-size       : 2047MB
[t=00:00:01.042281]     
[t=00:00:01.042291]     enable AMD-hacks : 0
[t=00:00:01.042303]     compress MIP-maps: 0
[t=00:00:01.042424]     Number of compressed texture formats: 23
[t=00:00:01.042491]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.042577] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.043104] [GR::UpdateGLConfigs]
[t=00:00:01.043154] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.043169] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.043750] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1000.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.043761] [GR::UpdateGLGeometry][2] winSize=<1920,1000>
[t=00:00:01.043767] [GR::InitGLState]
[t=00:00:01.043861] [GR::LogDisplayMode] display-mode set to 1920x1000x24bpp@120Hz (windowed::decorated)
[t=00:00:01.135854] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.139571] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:01.140284] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.146901] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.146931] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.150989] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.152081] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Steam\steamapps\common\Zero-K\"
[t=00:00:01.152102] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.152194] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Steam\steamapps\common\Zero-K\
[t=00:00:01.152277] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.164469] Scanning: C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.165107] Scanning: C:\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.165968] Scanning: C:\Steam\steamapps\common\Zero-K\games
[t=00:00:01.166216] Scanning: C:\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.187415] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[t=00:00:01.187442] [VFS] [SpringVFS::ReserveArchives<this=000001e6d7de0cb0>]
[t=00:00:01.187657] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.192148] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e6d7de0cb0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.192172] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.501488] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.538296] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.538652] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.538813] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.538821] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.539823] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.540869] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.545600] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.546026][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.549820][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3.8ms)
[t=00:00:01.550053][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.550069][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.550077][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.550113][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.559247][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.559278][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speaker/Headphone (Realtek High Definition Audio)"
[t=00:00:01.559291][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.629643][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.645037][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e6f4d04cd0(default) context=000001e6f4d025d0  numChannels=2 frameSize=8
[t=00:00:01.645059][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.645081][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.645089][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.645096][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.645120][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.645201][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.645237][f=-000001] [Sound]   Devices:
[t=00:00:01.646423][f=-000001] [Sound]     [OpenAL Soft on Speaker/Headphone (Realtek High Definition Audio)]
[t=00:00:01.646448][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.646480][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.647553][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.647567][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.662274][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 116ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 12694 MB
[t=00:00:01.664755][f=-000001] [StartScript] Loading StartScript from: C:\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.665995][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:01.666071][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.829563][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "LimeQuat Republic v1.24" (loaded=0 cached=0)
[t=00:00:01.829922][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="LimeQuat Republic v1.24", overwrite=false)] section=1 cached=0
[t=00:00:01.830741][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.357895][f=-000001] [CAS::GASCB] Archive file="limequatrepublicv1.24.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:03.358052][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.358584][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.358675][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.358748][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.358779][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19
Fontconfig error: Cannot load default config file
[t=00:00:03.360118][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:03.360304][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:03.360344][f=-000001] [UDPListener] successfully bound socket on port 51302
[t=00:00:03.366017][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1699ms
[t=00:00:03.456653][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001e6f4cc9c80] using map "LimeQuat Republic v1.24" (loaded=1 cached=0)
[t=00:00:03.457018][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="LimeQuat Republic v1.24", overwrite=false)] section=1 cached=0
[t=00:00:03.457424][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.457794][f=-000001] [PreGame::AddModArchivesToVFS][server=000001e6f4cc9c80] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:03.466508][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:03.582177][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.582519][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.586416][f=-000001] [CAS::GASCB] Archive file="limequatrepublicv1.24.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:03.586660][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.587544][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.587750][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.587915][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.589001][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUFsY3VyOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUluYWN0aXZlIEFJICgxKTsKdmVyc2lvbj08bm90LXZlcnNpb25lZD47CnNob3J0bmFtZT1OdWxsIEFJOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi40LjE7Cm1hcG5hbWU9TGltZVF1YXQgUmVwdWJsaWMgdjEuMjQ7Cm15cGxheWVybmFtZT1BbGN1cjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:03.589052][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Steam\steamapps\common\Zero-K\demos\2024-05-04_16-29-14-674_LimeQuat Republic v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:03.589070][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 222ms
[t=00:00:03.589533][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.599824][f=-000001] forceSingleThreaded, false
[t=00:00:03.605497][f=-000001] [CAS::GASCB] Archive file="limequatrepublicv1.24.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:03.605707][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.606517][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.606658][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.606752][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.619889][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.619905][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.626228][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.632590][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.632697][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.632874][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.634110][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.634698][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.635219][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.635773][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.636270][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.636649][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.636684][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:03.637122][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:03.640010][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:03.650616][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:03.651921][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:03.652297][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:03.652891][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.652905][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.653137][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.653170][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.986794][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:04.094041][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (59 MB)"
[t=00:00:04.211392][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture
[t=00:00:04.211663][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDistrTex maps/fake.png. Creating fallback texture
[t=00:00:04.636340][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 983ms
[t=00:00:04.636370][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.638388][f=-000001] [CAS::GASCB] Archive file="limequatrepublicv1.24.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:04.638481][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.639069][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.639207][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.639391][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.752848][f=-000001] Loading UnitDefs_posts
[t=00:00:04.903391][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.920251][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.948788][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.969768][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 329ms
[t=00:00:05.050005][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 413ms
[t=00:00:05.050055][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:05.507833][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:05.523759][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:05.533147][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:05.533457][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 25ms
[t=00:00:05.533474][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:05.533520][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:05.534772][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:05.539015][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:05.539183][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:05.681821][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:05.698772][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:05.769670][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:05.769866][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:05.770122][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:05.770548][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:05.770816][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:05.771670][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:05.773439][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:05.774141][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:05.776461][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:05.784116][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:05.784659][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:05.788031][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:05.788297][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:05.788459][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:05.798236][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:41.472309][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:41.473188][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:41.473622][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:41.474711][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:41.475159][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:41.511347][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:41.511732][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:41.512265][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:41.512750][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:41.522492][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:41.523533][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:41.524169][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:41.524605][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:41.525053][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:41.525647][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:41.526545][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:41.526961][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:41.527374][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:41.527861][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:41.528291][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:41.528709][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:41.529192][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:41.529608][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:41.530225][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:41.530706][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:41.536626][f=-000001] Loaded widget:  Fancy Teamplatter   <gui_fancy_teamplatter.lua>
[t=00:00:41.537189][f=-000001] allyUnitColor, 0.61764705, 0.82745099, 1
[t=00:00:41.537234][f=-000001] myUnitColor, 0.5, 1, 0.5
[t=00:00:41.537256][f=-000001] enemyUnitColor, 1, 0.81960785, 1
[t=00:00:41.537403][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:41.537908][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:41.538341][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:41.538776][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:41.539321][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:41.540020][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:41.540587][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:41.541158][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:41.558540][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:41.571151][f=-000001] Selected: 2
[t=00:00:41.571253][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:41.572015][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:41.572627][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:41.573286][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:41.575004][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:41.575426][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:41.578174][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:41.578743][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:41.579421][f=-000001] Mex Placement Initialised with 48 spots.
[t=00:00:41.580503][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:41.587808][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:41.588708][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:41.589705][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:41.590143][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:41.596367][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:41.603183][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:41.606084][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:41.606555][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:41.606973][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:41.609184][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:41.609988][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:41.610431][f=-000001] SetSunLighting
[t=00:00:41.611078][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:41.741207][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:41.741634][f=-000001] Loaded widget:  Continuous Sharing 0.80  <cmd_share.lua>
[t=00:00:41.750317][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:41.757065][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:41.757649][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:41.758106][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:41.758122][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:41.761023][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:41.761479][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:41.761924][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:41.763216][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:41.766783][f=-000001] Writing last game win data
[t=00:00:41.773878][f=-000001] LuaUI v0.3
[t=00:00:42.009516][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:42.546087][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:42.546187][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:42.546515][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:42.546528][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:42.561180][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11786, 0.0} allocedSize{int+, int-, ext}={0, 0, 1949109}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1969}
[t=00:00:43.452827][f=-000001] UpdateInterfacePreset, default
[t=00:00:43.452890][f=-000001] Mex Placement Initialised with 48 spots.
[t=00:00:43.578121][f=-000001] Generated blank fulltex
[t=00:00:43.578144][f=-000001] Generated blank splattex
[t=00:00:43.602598][f=-000001] 
[t=00:00:43.602614][f=-000001] Diffuse shader created
[t=00:00:44.028173][f=-000001] GameID: 5a623666ab6e0060a17665501ae419bb
[t=00:00:44.028764][f=-000001] Connection attempt from Alcur
[t=00:00:44.028783][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:44.029052][f=-000001]  -> Connection established (given id 0)
[t=00:00:44.029108][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PreGame::GameDataReceived][map-checksums]
    server=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:44.029165][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:44.029213][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b6737953abe107649d7ee77b69f95fccb9e33a26f19ce165d95faa52f74205dc14a75fd459634aed2a6c4bb45a3f7b4f8502dceb83ecf47e6f941f962d02ba9b]"
[t=00:00:44.029233][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=70df6646aeb489cbfe17ca1d6f11751f297be87cea36de0749e3cbf29cd4a2e0aa90c8f4efc47e076902cd68d444d8414ebdc5e016dc3aac562a0578b171b400]"
[t=00:00:44.029246][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[Game::Load][lua{Rules,Gaia}={000001e74c347980,0000000000000000}][locale="C"]"
[t=00:00:44.029266][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (1)" (ID: 0, Short-Name: "Null AI", Version: "<not-versioned>") took over control of team 1
[t=00:00:44.029276][f=-000001] Player Alcur finished loading and is now ingame
[t=00:00:44.203947][f=-000001] IsIsland, <function>, false
[t=00:00:44.222213][f=-000001] Mex Placement Initialised with 48 spots.
[t=00:00:44.237243][f=-000001] Begin shader draw
[t=00:00:44.801935][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:44.814118][f=-000001] FullTex rendered in: 576
[t=00:00:44.872204][f=-000001] Starting to render DNTS-splattex
[t=00:00:45.114179][f=-000001] Specular and Splat rendered in 301
[t=00:00:45.114196][f=-000001] Starting to render SquareTextures
[t=00:00:45.635981][f=-000001] All squaretex rendered and applied in: 521
[t=00:00:45.678023][f=-000001] specular and splat applied
[t=00:00:45.678139][f=-000001] Applied grass and minimap textures
[t=00:00:45.678155][f=-000001] map fully processed in: 2132
[t=00:01:03.476429][f=-000001] <Alcur> Allies: I choose: Engineer!
[t=00:01:08.798787][f=0000000] Reminder to zoom out v 0.3: captionCleared=false, thisFrame=0
[t=00:01:49.930149][f=0001236] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1000, wpx=0, wpy=80
[t=00:01:49.932055][f=0001236] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1001, wpx=0, wpy=29
[t=00:01:49.932075][f=0001236] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[t=00:01:49.932743][f=0001236] [GR::UpdateGLConfigs]
[t=00:01:49.932758][f=0001236] [GR::UpdateGLGeometry][1] winSize=<1920,1001>
[t=00:01:49.933357][f=0001236] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=50.000000, vsx=1920.000000, vsy=1001.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:01:49.933372][f=0001236] [GR::UpdateGLGeometry][2] winSize=<1920,1001>
[t=00:01:49.933379][f=0001236] [GR::InitGLState]
[t=00:01:49.937670][f=0001236] [GR::LogDisplayMode] display-mode set to 1920x1001x24bpp@120Hz (windowed::decorated)
[t=00:01:49.937688][f=0001236] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 5ms
[t=00:01:49.937697][f=0001236] [Game::ResizeEvent][1]
[t=00:01:49.957226][f=0001236] [~CRectangleOverlapHandler] 50% overlap reduction
[t=00:01:51.215488][f=0001236] [~ScopedOnceTimer][Game::ViewResize] 1277ms
[t=00:01:51.215504][f=0001236] [Game::ResizeEvent][2]
[t=00:01:51.672424][f=0001236] [~ScopedOnceTimer][EventHandler::ViewResize] 456ms
[t=00:01:51.672464][f=0001236] [~ScopedOnceTimer][ActiveController::ResizeEvent] 1734ms
[t=00:01:51.672480][f=0001236] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:01:51.672495][f=0001236] 
[t=00:01:51.672504][f=0001236] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:01:51.672531][f=0001236] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:01:51.672556][f=0001236] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:02:42.689499][f=0002778] [SpringApp::Kill][1] fromRun=1
[t=00:02:42.689539][f=0002778] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:02:42.714438][f=0002778]  [async=0] threads=6 tasks=85430 {sum,avg}{exec,wait}time={{3923.463, 0.046}, {7107.021, 0.083}}ms
[t=00:02:42.714466][f=0002778]      thread=1 tasks=17086 {sum,min,max,avg}{exec,wait}time={{875.890, 0.000, 397.897, 0.051}, {634.813, 0.000, 18446744027136.000, 0.037}}ms
[t=00:02:42.714505][f=0002778]      thread=2 tasks=17086 {sum,min,max,avg}{exec,wait}time={{856.295, 0.000, 397.922, 0.050}, {1333.987, 0.000, 18446744027136.000, 0.078}}ms
[t=00:02:42.714526][f=0002778]      thread=3 tasks=17086 {sum,min,max,avg}{exec,wait}time={{728.465, 0.000, 396.453, 0.043}, {1345.657, 0.000, 18446744027136.000, 0.079}}ms
[t=00:02:42.714565][f=0002778]      thread=4 tasks=17086 {sum,min,max,avg}{exec,wait}time={{714.891, 0.000, 393.399, 0.042}, {1565.323, 0.000, 18446744027136.000, 0.092}}ms
[t=00:02:42.714591][f=0002778]      thread=5 tasks=17086 {sum,min,max,avg}{exec,wait}time={{747.921, 0.000, 396.452, 0.044}, {2227.241, 0.000, 29.402, 0.130}}ms
[t=00:02:42.714644][f=0002778]  [async=1] threads=6 tasks=2121 {sum,avg}{exec,wait}time={{37469.328, 17.666}, {8561756.000, 4036.660}}ms
[t=00:02:42.714667][f=0002778]      thread=1 tasks=423 {sum,min,max,avg}{exec,wait}time={{7529.625, 0.001, 1070.017, 17.801}, {1741438.125, 0.234, 6038.933, 4116.875}}ms
[t=00:02:42.714690][f=0002778]      thread=2 tasks=426 {sum,min,max,avg}{exec,wait}time={{7453.720, 0.001, 1199.999, 17.497}, {1719734.625, 1.469, 6008.025, 4036.936}}ms
[t=00:02:42.714718][f=0002778]      thread=3 tasks=426 {sum,min,max,avg}{exec,wait}time={{7489.048, 0.001, 1207.230, 17.580}, {1707985.625, 0.437, 6007.628, 4009.356}}ms
[t=00:02:42.714774][f=0002778]      thread=4 tasks=423 {sum,min,max,avg}{exec,wait}time={{7487.625, 0.001, 994.676, 17.701}, {1695626.250, 0.435, 6007.605, 4008.573}}ms
[t=00:02:42.714794][f=0002778]      thread=5 tasks=423 {sum,min,max,avg}{exec,wait}time={{7509.310, 0.000, 1091.828, 17.753}, {1696971.000, 0.304, 6012.306, 4011.752}}ms
[t=00:02:42.714815][f=0002778] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:42.714826][f=0002778] [SpringApp::Kill][2]
[t=00:02:42.715535][f=0002778] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:42.715551][f=0002778] [Game::KillLua][1] dtor=0 luaUI=000001e77d11f650
[t=00:02:42.715646][f=0002778] Start widgetHandler:Shutdown
[t=00:02:42.720067][f=0002778] Shutdown - SaveOrderList Complete
[t=00:02:42.721617][f=0002778] Writing last game win data
[t=00:02:42.732593][f=0002778] Shutdown - SaveConfigData Complete
[t=00:02:42.732618][f=0002778] Shutdown Widget - Chili Highlight
[t=00:02:42.732648][f=0002778] Shutdown Widget - Draw After Chili
[t=00:02:42.732680][f=0002778] Shutdown Widget - API Unit Tracker GL4
[t=00:02:42.732696][f=0002778] Shutdown Widget - EPIC Menu
[t=00:02:42.732813][f=0002778] Shutdown Widget - Chili Minimap
[t=00:02:42.732959][f=0002778] Shutdown Widget - Chili Widget Selector
[t=00:02:42.735267][f=0002778] Shutdown Widget - Depth of Field Shader
[t=00:02:42.737373][f=0002778] Shutdown Widget - Deferred rendering
[t=00:02:42.738407][f=0002778] Shutdown Widget - Local Team Colors
[t=00:02:42.738425][f=0002778] Shutdown Widget - Display Keys 2
[t=00:02:42.738471][f=0002778] Shutdown Widget - Save Game Menu
[t=00:02:42.738505][f=0002778] Shutdown Widget - Highlight Model Api GL4
[t=00:02:42.738547][f=0002778] Shutdown Widget - Selected Units GL4 2
[t=00:02:42.738574][f=0002778] Shutdown Widget - Attrition Counter
[t=00:02:42.738926][f=0002778] Shutdown Widget - HealthBars
[t=00:02:42.741225][f=0002778] Shutdown Widget - Noises
[t=00:02:42.741260][f=0002778] Shutdown Widget - Unit Icons
[t=00:02:42.741299][f=0002778] Shutdown Widget - BuildETA
[t=00:02:42.741317][f=0002778] Shutdown Widget - Player Name Tags
[t=00:02:42.741337][f=0002778] Shutdown Widget - Win Counter
[t=00:02:42.741351][f=0002778] Shutdown Widget - EndGame APM stats
[t=00:02:42.743318][f=0002778] Shutdown Widget - Modular Comm Info
[t=00:02:42.743334][f=0002778] Shutdown Widget - CameraShake
[t=00:02:42.743355][f=0002778] Shutdown Widget - Chili Economy Panel Default
[t=00:02:42.743489][f=0002778] Shutdown Widget - Chili EndGame Window
[t=00:02:42.743511][f=0002778] Shutdown Widget - Chili Nuke Warning
[t=00:02:42.743527][f=0002778] Shutdown Widget - Transport AI
[t=00:02:42.743543][f=0002778] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:42.743565][f=0002778] Shutdown Widget - Chili Spectator Panels
[t=00:02:42.743579][f=0002778] Shutdown Widget - Context Menu
[t=00:02:42.743593][f=0002778] Shutdown Widget - Darkening
[t=00:02:42.743639][f=0002778] Shutdown Widget - Defense Range Zero-K
[t=00:02:42.743676][f=0002778] Shutdown Widget - Startup Info and Selector
[t=00:02:42.743694][f=0002778] Shutdown Widget - Grab Input
[t=00:02:42.743712][f=0002778] Shutdown Widget - Highlight Geos
[t=00:02:42.743727][f=0002778] Shutdown Widget - Local Widgets Config
[t=00:02:42.743745][f=0002778] Shutdown Widget - MinimapEvents
[t=00:02:42.743795][f=0002778] Shutdown Widget - Missile Silo Range
[t=00:02:42.743810][f=0002778] Shutdown Widget - Music Player v2
[t=00:02:42.743885][f=0002778] Shutdown Widget - Point Tracker
[t=00:02:42.743918][f=0002778] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:42.743936][f=0002778] Shutdown Widget - State Reverse and Latency
[t=00:02:42.743950][f=0002778] Shutdown Widget - Stereo3D
[t=00:02:42.744023][f=0002778] Shutdown Widget - Reclaim Field Highlight
[t=00:02:42.744062][f=0002778] Shutdown Widget - Attack Warning
[t=00:02:42.744079][f=0002778] Shutdown Widget - Attack AoE
[t=00:02:42.744116][f=0002778] Shutdown Widget - Map Edge Extension
[t=00:02:42.744469][f=0002778] Shutdown Widget - Selection Send
[t=00:02:42.744487][f=0002778] Shutdown Widget - Fancy Teamplatter
[t=00:02:42.744502][f=0002778] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:42.744516][f=0002778] Shutdown Widget - LupsManager
[t=00:02:42.744532][f=0002778] Shutdown Widget - Receive Units Indicator
[t=00:02:42.744546][f=0002778] Shutdown Widget - Newton Firezone
[t=00:02:42.744563][f=0002778] Shutdown Widget - Chili Pro Console
[t=00:02:42.745362][f=0002778] Shutdown Widget - Persistent Build Height
[t=00:02:42.745378][f=0002778] Shutdown Widget - Lasso Terraform GUI
[t=00:02:42.745391][f=0002778] Shutdown Widget - Chili Framework
[t=00:02:42.745405][f=0002778] Shutdown Widget - Lups
[t=00:02:42.745776][f=0002778] Shutdown Widget - Chili Core Selector
[t=00:02:42.745901][f=0002778] Shutdown Widget - Custom Markers
[t=00:02:42.745921][f=0002778] Shutdown Widget - Mex Placement Handler
[t=00:02:42.745959][f=0002778] Shutdown Widget - Select Keys
[t=00:02:42.745996][f=0002778] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:42.746037][f=0002778] Shutdown Widget - Pause Screen
[t=00:02:42.746182][f=0002778] Shutdown Widget - Bloom Shader Deferred
[t=00:02:42.746585][f=0002778] Shutdown Widget - Color Blindness Correction
[t=00:02:42.746985][f=0002778] Shutdown Widget - Layout Handler
[t=00:02:42.747023][f=0002778] Shutdown Widget - Text To Speech Control
[t=00:02:42.747036][f=0002778] End widgetHandler:Shutdown
[t=00:02:42.805963][f=0002778] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4348093, 0.0} allocedSize{int+, int-, ext}={0, 0, 1190615248}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1212}
[t=00:02:42.808973][f=0002778] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:02:42.808991][f=0002778] [Game::KillLua][3] dtor=0 luaRules=000001e74c347980
[t=00:02:42.809047][f=0002778] Start gadgetHandler:Shutdown
[t=00:02:42.809063][f=0002778] Shutdown - StartSetup
[t=00:02:42.809087][f=0002778] Shutdown - UnitMorph
[t=00:02:42.809164][f=0002778] Shutdown - Carrier Drones
[t=00:02:42.809182][f=0002778] Shutdown - Missile Silo Controller
[t=00:02:42.809198][f=0002778] Shutdown - Modular Comm Info
[t=00:02:42.809213][f=0002778] Shutdown - Terrain Texture Handler
[t=00:02:42.809229][f=0002778] Shutdown - UnitCloakShield
[t=00:02:42.809263][f=0002778] Shutdown - Starlight Handler
[t=00:02:42.809279][f=0002778] End gadgetHandler:Shutdown
[t=00:02:42.835809][f=0002778] Start gadgetHandler:Shutdown
[t=00:02:42.835831][f=0002778] Shutdown - Teleport Throw
[t=00:02:42.835846][f=0002778] Shutdown - UnitMorph
[t=00:02:42.835875][f=0002778] Shutdown - Commander Skin Renderer
[t=00:02:42.836068][f=0002778] Shutdown - Missile fired callins
[t=00:02:42.836086][f=0002778] Shutdown - Modular Comm Info
[t=00:02:42.836098][f=0002778] Shutdown - Retreat Command
[t=00:02:42.836116][f=0002778] Shutdown - Shockwaves
[t=00:02:42.836129][f=0002778] Shutdown - Unit tint API
[t=00:02:42.836163][f=0002778] Shutdown - Unit glow API
[t=00:02:42.836192][f=0002778] Shutdown - UnitCloakShield
[t=00:02:42.836219][f=0002778] Shutdown - Lups Cloak FX
[t=00:02:42.836232][f=0002778] Shutdown - Lups
[t=00:02:42.837253][f=0002778] Shutdown - Lups Shield
[t=00:02:42.837279][f=0002778] End gadgetHandler:Shutdown
[t=00:02:42.859283][f=0002778] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 87, 0.0} allocedSize{int+, int-, ext}={0, 0, 9493}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0230}
[t=00:02:42.907610][f=0002778] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:42.907731][f=0002778] [Game::KillLua][4] dtor=0
[t=00:02:42.907745][f=0002778] [Game::KillLua][5] dtor=0
[t=00:02:42.913450][f=0002778] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Steam\steamapps\common\Zero-K\demos\2024-05-04_16-29-14-674_LimeQuat Republic v1_105.1.1-2457-g8095d30 BAR105.sdfz" (36972 bytes)
[t=00:02:42.964839][f=0002778] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:42.987448][f=0002778] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:42.987472][f=0002778] [Sound] [Sound::UpdateThread][3] #sources=32 #items=9
[t=00:02:42.987623][f=0002778] [Sound] [Sound::UpdateThread][4] ctx=000001e6f4d025d0 dev=000001e6f4d04cd0
[t=00:02:42.987741][f=0002778] [Sound] [Sound::UpdateThread][5] ctx=000001e6f4d025d0 dev=000001e6f4d04cd0
[t=00:02:42.987758][f=0002778] [Sound] [Sound::Cleanup][alcDestroyContext(000001e6f4d025d0)]
[t=00:02:42.990533][f=0002778] [Sound] [Sound::Cleanup][alcCloseDevice(000001e6f4d04cd0)]
[t=00:02:42.990669][f=0002778] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:43.031342][f=0002778] [Sound] [Sound::UpdateThread][6]
[t=00:02:43.032181][f=0002778] [Game::~CGame][1]
[t=00:02:43.032212][f=0002778] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:43.032226][f=0002778] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:43.032238][f=0002778] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:43.032251][f=0002778] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:43.032261][f=0002778] [Game::KillLua][4] dtor=1
[t=00:02:43.032273][f=0002778] [Game::KillLua][5] dtor=1
[t=00:02:43.032402][f=0002778] [Game::KillMisc][1]
[t=00:02:43.032420][f=0002778] [Game::KillMisc][2]
[t=00:02:43.032853][f=0002778] [Game::KillMisc][3]
[t=00:02:43.033012][f=0002778] [Game::KillRendering][1]
[t=00:02:43.039870][f=0002778] [~CRectangleOverlapHandler] 50% overlap reduction
[t=00:02:43.076498][f=0002778] [3DOParser::Kill] allocated 1 pieces
[t=00:02:43.076519][f=0002778] [S3OParser::Kill] allocated 5512 pieces
[t=00:02:43.076939][f=0002778] [AssParser::Kill] allocated 679 pieces
[t=00:02:43.133068][f=0002778] [Game::KillInterface][1]
[t=00:02:43.133674][f=0002778] [Game::KillInterface][2]
[t=00:02:43.134254][f=0002778] [Game::KillSimulation][1]
[t=00:02:43.134451][f=0002778] [Game::KillSimulation][2]
[t=00:02:43.155483][f=0002778] [CCollisionHandler] dis-/continuous tests: 0/47031
[t=00:02:43.155503][f=0002778] [Game::KillSimulation][3]
[t=00:02:43.157099][f=0002778] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:43.157153][f=0002778] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:43.157249][f=0002778] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:43.157290][f=0002778] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:43.157882][f=0002778] [~CRectangleOverlapHandler] 50% overlap reduction
[t=00:02:43.162409][f=0002778] [LosHandler::Kill] raycast instance cache-{hits,misses}={5,28}; shared=0%; cached=15%
[t=00:02:43.170073][f=0002778] [Game::KillSimulation][4]
[t=00:02:43.250896][f=0002778] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:02:43.250938][f=0002778] [Game::~CGame][2]
[t=00:02:43.250950][f=0002778] [Game::~CGame][3]
[t=00:02:43.251224][f=0002778] [SpringApp::Kill][3]
[t=00:02:43.251247][f=0002778] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    34842 bytes sent  
    10925 bytes recv'd

[t=00:02:43.266776][f=0002778] Kill: client disconnecting...
[t=00:02:45.269287][f=0002778] CloseConnection: client connection closed
[t=00:02:45.269346][f=0002778] [SpringApp::Kill][4] font=000001e6d7ca1f40
[t=00:02:45.272434][f=0002778] [SpringApp::Kill][5]
[t=00:02:45.278500][f=0002778] [SpringApp::Kill][6]
[t=00:02:45.278517] [SpringApp::Kill][7]
[t=00:02:45.278542] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:45.278558] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {480, 1048576, 1048576}, EBO = {576, 2097152, 2097152}
[t=00:02:45.278584] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:45.278600] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:45.278617] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:45.278638] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:45.278654] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:02:45.278672] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13460, 1048576, 1048576}, EBO = {20190, 2097152, 2097152}
[t=00:02:45.278687] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:45.278707] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:45.278723] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:45.278739] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1360, 1048576, 1048576}, EBO = {2040, 2097152, 2097152}
[t=00:02:45.278760] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {40, 1048576, 1048576}, EBO = {60, 2097152, 2097152}
[t=00:02:45.325954] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:45.325988] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:45.326019] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:45.326032] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:45.335250] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>]
[t=00:02:45.335278] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:02:45.335313] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001e6f4d50a90)
[t=00:02:45.337085] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=1)] #archives[section]=1 #files[section]=207
[t=00:02:45.337102] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\maps\LimeQuatRepublicv1.24.sd7 (000001e6f4dc2060)
[t=00:02:45.337255] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:45.337271] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e6f4d517a0)
[t=00:02:45.337519] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001e6f4d50d50)
[t=00:02:45.337625] [VFS]   archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001e6f4d51d20)
[t=00:02:45.337896] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:45.337931] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:02:45.337945] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:45.337959] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:45.337978] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:45.337992] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:45.338195] [SpringApp::Kill][8]
[t=00:02:45.338207] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:45.338237] [WatchDog::Uninstall][1] hangDetectorThread=00007ff656467430 (joinable=1)
[t=00:02:45.338246] [WatchDog::Uninstall][2]
[t=00:02:45.430930] [WatchDog::Uninstall][3]
[t=00:02:45.430944] [SpringApp::Kill][9]