Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000852] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000863] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003813] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Steam\steamapps\common\Zero-K\" [t=00:00:00.003889] Using writeable configuration source: "C:\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.028137] LogOutput initialized. Logging to C:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.028210] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.028257] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.028290] [t=00:00:00.028303] Enable or disable log sections using the LogSections configuration key [t=00:00:00.028318] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.028335] Use "none" to disable the default log sections. [t=00:00:00.028350] ============== </Log Sections> ============== [t=00:00:00.028365] ============== <User Config> ============== [t=00:00:00.028570] AllowDeferredMapRendering = 1 [t=00:00:00.028582] AllowDeferredModelRendering = 1 [t=00:00:00.028591] AnimationMT = 0 [t=00:00:00.028600] BumpWaterAnisotropy = 2 [t=00:00:00.028610] BumpWaterBlurReflection = 1 [t=00:00:00.028625] BumpWaterDepthBits = 32 [t=00:00:00.028634] BumpWaterReflection = 2 [t=00:00:00.028644] BumpWaterRefraction = 2 [t=00:00:00.028653] BumpWaterTexSizeReflection = 1024 [t=00:00:00.028667] CamFreeScrollSpeed = 50 [t=00:00:00.028677] CamMode = 1 [t=00:00:00.028696] CubeTexSizeReflection = 1024 [t=00:00:00.028708] CubeTexSizeSpecular = 1024 [t=00:00:00.028718] DualScreenMiniMapOnLeft = 1 [t=00:00:00.028728] EdgeMoveDynamic = 0 [t=00:00:00.028737] EdgeMoveWidth = 0.003 [t=00:00:00.028754] FPSFOV = 90 [t=00:00:00.028764] FPSScrollSpeed = 50 [t=00:00:00.028778] FeatureDrawDistance = 600000 [t=00:00:00.028792] FeatureFadeDistance = 600000 [t=00:00:00.028806] FontSize = 18 [t=00:00:00.028817] Fullscreen = 0 [t=00:00:00.028830] GrassDetail = 0 [t=00:00:00.028851] GroundDecals = 10 [t=00:00:00.028859] GroundDetail = 180 [t=00:00:00.029019] HangTimeout = 30 [t=00:00:00.029051] HardwareCursor = 1 [t=00:00:00.029077] InitialNetworkTimeout = 0 [t=00:00:00.029108] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.029137] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.029148] MSAALevel = 8 [t=00:00:00.029156] MaxParticles = 50000 [t=00:00:00.029163] MaxSounds = 32 [t=00:00:00.029173] MaximumTransmissionUnit = 0 [t=00:00:00.029190] MiddleClickScrollSpeed = -0.0025 [t=00:00:00.029199] MiniMapMarker = 0 [t=00:00:00.029209] MouseDragScrollThreshold = 0 [t=00:00:00.029221] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.029236] OverheadScrollSpeed = 50 [t=00:00:00.029246] ReconnectTimeout = 0 [t=00:00:00.029254] RotOverheadScrollSpeed = 50 [t=00:00:00.029262] RotateLogFiles = 1 [t=00:00:00.029270] ShadowMapSize = 8192 [t=00:00:00.029286] Shadows = 1 [t=00:00:00.029294] ShowClock = 0 [t=00:00:00.029303] SoftParticles = 2 [t=00:00:00.029321] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.029334] UnitIconDist = 150 [t=00:00:00.029343] UpdateBoundingVolumeMT = 0 [t=00:00:00.029352] UpdateWeaponVectorsMT = 0 [t=00:00:00.029361] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.029375] UseLuaMemPools = 0 [t=00:00:00.029385] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.029395] VFSCacheArchiveFiles = 0 [t=00:00:00.029404] VSync = 0 [t=00:00:00.029417] Water = 4 [t=00:00:00.029427] WindowPosY = 80 [t=00:00:00.029513] XResolutionWindowed = 1920 [t=00:00:00.029525] YResolutionWindowed = 1000 [t=00:00:00.029535] snd_volmaster = 57 [t=00:00:00.029559] ============== </User Config> ============== [t=00:00:00.029571] ============== <User System> ============== [t=00:00:00.029581] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.029594] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.029621] Compiler Version: gcc-13.2.0 [t=00:00:00.029674] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.029731] Hardware Config: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz; 16260MB RAM, 21810MB pagefile [t=00:00:00.029754] Binary Word Size: 64-bit (native) [t=00:00:00.029769] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.029783] Physical CPU Cores: 6 [t=00:00:00.029794] Logical CPU Cores: 12 [t=00:00:00.029804] ============== </User System> ============== [t=00:00:00.030054] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.030073] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.030083] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.030096] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.030126] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.351879] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.351902] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.362043] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.368751] Display (Generic PnP Monitor)=1 modes=32 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.368763] [ 1] 1920x1080x24bpp@120Hz [t=00:00:00.368770] [ 3] 1600x1024x24bpp@120Hz [t=00:00:00.368777] [ 5] 1440x1080x24bpp@120Hz [t=00:00:00.368782] [ 7] 1366x768x24bpp@120Hz [t=00:00:00.368788] [ 9] 1360x768x24bpp@120Hz [t=00:00:00.368797] [11] 1280x1024x24bpp@120Hz [t=00:00:00.368810] [13] 1280x960x24bpp@120Hz [t=00:00:00.368818] [15] 1280x800x24bpp@120Hz [t=00:00:00.368828] [17] 1280x768x24bpp@120Hz [t=00:00:00.368836] [19] 1280x720x24bpp@120Hz [t=00:00:00.368854] [21] 1152x864x24bpp@120Hz [t=00:00:00.368869] [23] 1024x768x24bpp@120Hz [t=00:00:00.368881] [25] 800x600x24bpp@120Hz [t=00:00:00.368893] [27] 720x576x24bpp@120Hz [t=00:00:00.368903] [29] 720x480x24bpp@120Hz [t=00:00:00.368913] [31] 640x480x24bpp@120Hz [t=00:00:01.013430] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.014207] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1920,1000> [t=00:00:01.014221] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1920,1000> [t=00:00:01.041537] [GR::LogVersionInfo] [t=00:00:01.041551] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.041560] GL version : 4.6.0 NVIDIA 545.84 [t=00:00:01.041566] GL vendor : NVIDIA Corporation [t=00:00:01.041574] GL renderer : NVIDIA GeForce GTX 1060/PCIe/SSE2 [t=00:00:01.041580] GLSL version: 4.60 NVIDIA [t=00:00:01.041585] GLEW version: 2.1.0 [t=00:00:01.041613] GPU memory : 6144MB (total) / 2181MB (available) [t=00:00:01.041638] SDL swap-int: 1 [t=00:00:01.041647] SDL driver : windows [t=00:00:01.041655] [t=00:00:01.041671] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.041683] GLSL shader support : 1 [t=00:00:01.041696] GL4 support : 1 [t=00:00:01.041709] FBO extension support : 1 [t=00:00:01.041740] NVX GPU mem-info support : 1 [t=00:00:01.041760] ATI GPU mem-info support : 0 [t=00:00:01.041802] Texture clamping to edge : 1 [t=00:00:01.041823] NPOT-texture support : 1 (1) [t=00:00:01.041840] S3TC/DXT1 texture support : 1/1 [t=00:00:01.041860] texture query-LOD support : 1 (1) [t=00:00:01.041873] MSAA frame-buffer support : 1 (1) [t=00:00:01.041889] Z-buffer depth : 32 (-) [t=00:00:01.041911] primitive-restart support : 1 (1) [t=00:00:01.041928] clip-space control support: 1 (1) [t=00:00:01.041942] seamless cube-map support : 1 (1) [t=00:00:01.041958] frag-depth layout support : 1 (1) [t=00:00:01.041987] persistent maps support : 1 (1) [t=00:00:01.042004] explicit attribs location : 1 (1) [t=00:00:01.042017] multi draw indirect : 1 (-) [t=00:00:01.042035] array textures : 1 (-) [t=00:00:01.042048] buffer copy support : 1 (-) [t=00:00:01.042064] indirect draw : 1 (-) [t=00:00:01.042077] base instance : 1 (-) [t=00:00:01.042090] [t=00:00:01.042100] max. FBO samples : 32 [t=00:00:01.042122] max. FS/program texture slots : 32/192 [t=00:00:01.042138] max. texture size : 32768 [t=00:00:01.042154] max. texture anisotropy level : 16.000000 [t=00:00:01.042170] max. vec4 varyings/attributes : 31/16 [t=00:00:01.042183] max. draw-buffers : 8 [t=00:00:01.042200] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.042215] max. uniform buffer-bindings : 84 [t=00:00:01.042229] max. uniform block-size : 64KB [t=00:00:01.042243] max. storage buffer-bindings : 96 [t=00:00:01.042266] max. storage block-size : 2047MB [t=00:00:01.042281] [t=00:00:01.042291] enable AMD-hacks : 0 [t=00:00:01.042303] compress MIP-maps: 0 [t=00:00:01.042424] Number of compressed texture formats: 23 [t=00:00:01.042491] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.042577] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.043104] [GR::UpdateGLConfigs] [t=00:00:01.043154] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.043169] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.043750] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1000.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.043761] [GR::UpdateGLGeometry][2] winSize=<1920,1000> [t=00:00:01.043767] [GR::InitGLState] [t=00:00:01.043861] [GR::LogDisplayMode] display-mode set to 1920x1000x24bpp@120Hz (windowed::decorated) [t=00:00:01.135854] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.139571] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:01.140284] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.146901] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.146931] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.150989] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.152081] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Steam\steamapps\common\Zero-K\" [t=00:00:01.152102] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.152194] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Steam\steamapps\common\Zero-K\ [t=00:00:01.152277] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:01.164469] Scanning: C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:01.165107] Scanning: C:\Steam\steamapps\common\Zero-K\maps [t=00:00:01.165968] Scanning: C:\Steam\steamapps\common\Zero-K\games [t=00:00:01.166216] Scanning: C:\Steam\steamapps\common\Zero-K\packages [t=00:00:01.187415] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [t=00:00:01.187442] [VFS] [SpringVFS::ReserveArchives<this=000001e6d7de0cb0>] [t=00:00:01.187657] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.192148] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e6d7de0cb0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.192172] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.501488] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.538296] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.538652] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.538813] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.538821] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.539823] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.540869] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.545600] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.546026][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.549820][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3.8ms) [t=00:00:01.550053][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.550069][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.550077][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.550113][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.559247][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.559278][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speaker/Headphone (Realtek High Definition Audio)" [t=00:00:01.559291][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.629643][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.645037][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e6f4d04cd0(default) context=000001e6f4d025d0 numChannels=2 frameSize=8 [t=00:00:01.645059][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.645081][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.645089][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.645096][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.645120][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.645201][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.645237][f=-000001] [Sound] Devices: [t=00:00:01.646423][f=-000001] [Sound] [OpenAL Soft on Speaker/Headphone (Realtek High Definition Audio)] [t=00:00:01.646448][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.646480][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.647553][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.647567][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.662274][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 116ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 12694 MB [t=00:00:01.664755][f=-000001] [StartScript] Loading StartScript from: C:\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.665995][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.666071][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.829563][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "LimeQuat Republic v1.24" (loaded=0 cached=0) [t=00:00:01.829922][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="LimeQuat Republic v1.24", overwrite=false)] section=1 cached=0 [t=00:00:01.830741][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.357895][f=-000001] [CAS::GASCB] Archive file="limequatrepublicv1.24.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:03.358052][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.358584][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.358675][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.358748][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.358779][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19 Fontconfig error: Cannot load default config file [t=00:00:03.360118][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:03.360304][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:03.360344][f=-000001] [UDPListener] successfully bound socket on port 51302 [t=00:00:03.366017][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1699ms [t=00:00:03.456653][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001e6f4cc9c80] using map "LimeQuat Republic v1.24" (loaded=1 cached=0) [t=00:00:03.457018][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="LimeQuat Republic v1.24", overwrite=false)] section=1 cached=0 [t=00:00:03.457424][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.457794][f=-000001] [PreGame::AddModArchivesToVFS][server=000001e6f4cc9c80] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:03.466508][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:03.582177][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.582519][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e6d7de0cb0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.586416][f=-000001] [CAS::GASCB] Archive file="limequatrepublicv1.24.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:03.586660][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.587544][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.587750][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.587915][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.589001][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUFsY3VyOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUluYWN0aXZlIEFJICgxKTsKdmVyc2lvbj08bm90LXZlcnNpb25lZD47CnNob3J0bmFtZT1OdWxsIEFJOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi40LjE7Cm1hcG5hbWU9TGltZVF1YXQgUmVwdWJsaWMgdjEuMjQ7Cm15cGxheWVybmFtZT1BbGN1cjsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:03.589052][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Steam\steamapps\common\Zero-K\demos\2024-05-04_16-29-14-674_LimeQuat Republic v1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:03.589070][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 222ms [t=00:00:03.589533][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:03.599824][f=-000001] forceSingleThreaded, false [t=00:00:03.605497][f=-000001] [CAS::GASCB] Archive file="limequatrepublicv1.24.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:03.605707][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.606517][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.606658][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.606752][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.619889][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.619905][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.626228][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.632590][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.632697][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.632874][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.634110][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.634698][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.635219][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.635773][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.636270][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.636649][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.636684][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.637122][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:03.640010][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:03.650616][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:03.651921][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:03.652297][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:03.652891][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.652905][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.653137][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.653170][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.986794][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:04.094041][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (59 MB)" [t=00:00:04.211392][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture [t=00:00:04.211663][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDistrTex maps/fake.png. Creating fallback texture [t=00:00:04.636340][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 983ms [t=00:00:04.636370][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.638388][f=-000001] [CAS::GASCB] Archive file="limequatrepublicv1.24.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:04.638481][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.639069][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.639207][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.639391][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.752848][f=-000001] Loading UnitDefs_posts [t=00:00:04.903391][f=-000001] Loading FeatureDefs_posts [t=00:00:04.920251][f=-000001] Loading WeaponDefs_posts [t=00:00:04.948788][f=-000001] Loading ArmorDefs_posts [t=00:00:04.969768][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 329ms [t=00:00:05.050005][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 413ms [t=00:00:05.050055][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.507833][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.523759][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:05.533147][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:05.533457][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 25ms [t=00:00:05.533474][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.533520][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.534772][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.539015][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.539183][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:05.681821][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:05.698772][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:05.769670][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:05.769866][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:05.770122][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:05.770548][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:05.770816][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:05.771670][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:05.773439][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:05.774141][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:05.776461][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:05.784116][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:05.784659][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:05.788031][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:05.788297][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:05.788459][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:05.798236][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:41.472309][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:41.473188][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:41.473622][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:41.474711][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:41.475159][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:41.511347][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:41.511732][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:41.512265][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:41.512750][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:41.522492][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:41.523533][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:41.524169][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:41.524605][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:41.525053][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:41.525647][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:41.526545][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:41.526961][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:41.527374][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:41.527861][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:41.528291][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:41.528709][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:41.529192][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:41.529608][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:41.530225][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:41.530706][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:41.536626][f=-000001] Loaded widget: Fancy Teamplatter <gui_fancy_teamplatter.lua> [t=00:00:41.537189][f=-000001] allyUnitColor, 0.61764705, 0.82745099, 1 [t=00:00:41.537234][f=-000001] myUnitColor, 0.5, 1, 0.5 [t=00:00:41.537256][f=-000001] enemyUnitColor, 1, 0.81960785, 1 [t=00:00:41.537403][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:41.537908][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:41.538341][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:41.538776][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:41.539321][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:41.540020][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:41.540587][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:41.541158][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:41.558540][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:41.571151][f=-000001] Selected: 2 [t=00:00:41.571253][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:41.572015][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:41.572627][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:41.573286][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:41.575004][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:41.575426][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:41.578174][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:41.578743][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:41.579421][f=-000001] Mex Placement Initialised with 48 spots. [t=00:00:41.580503][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:41.587808][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:41.588708][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:41.589705][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:41.590143][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:41.596367][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:41.603183][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:41.606084][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:41.606555][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:41.606973][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:41.609184][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:41.609988][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:41.610431][f=-000001] SetSunLighting [t=00:00:41.611078][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:41.741207][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:41.741634][f=-000001] Loaded widget: Continuous Sharing 0.80 <cmd_share.lua> [t=00:00:41.750317][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:41.757065][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:41.757649][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:41.758106][f=-000001] Lua garbage collection rate: 30/s [t=00:00:41.758122][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:41.761023][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:41.761479][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:41.761924][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:41.763216][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:41.766783][f=-000001] Writing last game win data [t=00:00:41.773878][f=-000001] LuaUI v0.3 [t=00:00:42.009516][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:42.546087][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:42.546187][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:42.546515][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:42.546528][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:42.561180][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11786, 0.0} allocedSize{int+, int-, ext}={0, 0, 1949109}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1969} [t=00:00:43.452827][f=-000001] UpdateInterfacePreset, default [t=00:00:43.452890][f=-000001] Mex Placement Initialised with 48 spots. [t=00:00:43.578121][f=-000001] Generated blank fulltex [t=00:00:43.578144][f=-000001] Generated blank splattex [t=00:00:43.602598][f=-000001] [t=00:00:43.602614][f=-000001] Diffuse shader created [t=00:00:44.028173][f=-000001] GameID: 5a623666ab6e0060a17665501ae419bb [t=00:00:44.028764][f=-000001] Connection attempt from Alcur [t=00:00:44.028783][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:44.029052][f=-000001] -> Connection established (given id 0) [t=00:00:44.029108][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PreGame::GameDataReceived][map-checksums] server=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:44.029165][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:44.029213][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b6737953abe107649d7ee77b69f95fccb9e33a26f19ce165d95faa52f74205dc14a75fd459634aed2a6c4bb45a3f7b4f8502dceb83ecf47e6f941f962d02ba9b]" [t=00:00:44.029233][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=70df6646aeb489cbfe17ca1d6f11751f297be87cea36de0749e3cbf29cd4a2e0aa90c8f4efc47e076902cd68d444d8414ebdc5e016dc3aac562a0578b171b400]" [t=00:00:44.029246][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Alcur" string="[Game::Load][lua{Rules,Gaia}={000001e74c347980,0000000000000000}][locale="C"]" [t=00:00:44.029266][f=-000001] [Game::ClientReadNet] local skirmish AI "Inactive AI (1)" (ID: 0, Short-Name: "Null AI", Version: "<not-versioned>") took over control of team 1 [t=00:00:44.029276][f=-000001] Player Alcur finished loading and is now ingame [t=00:00:44.203947][f=-000001] IsIsland, <function>, false [t=00:00:44.222213][f=-000001] Mex Placement Initialised with 48 spots. [t=00:00:44.237243][f=-000001] Begin shader draw [t=00:00:44.801935][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:44.814118][f=-000001] FullTex rendered in: 576 [t=00:00:44.872204][f=-000001] Starting to render DNTS-splattex [t=00:00:45.114179][f=-000001] Specular and Splat rendered in 301 [t=00:00:45.114196][f=-000001] Starting to render SquareTextures [t=00:00:45.635981][f=-000001] All squaretex rendered and applied in: 521 [t=00:00:45.678023][f=-000001] specular and splat applied [t=00:00:45.678139][f=-000001] Applied grass and minimap textures [t=00:00:45.678155][f=-000001] map fully processed in: 2132 [t=00:01:03.476429][f=-000001] <Alcur> Allies: I choose: Engineer! [t=00:01:08.798787][f=0000000] Reminder to zoom out v 0.3: captionCleared=false, thisFrame=0 [t=00:01:49.930149][f=0001236] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1000, wpx=0, wpy=80 [t=00:01:49.932055][f=0001236] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1001, wpx=0, wpy=29 [t=00:01:49.932075][f=0001236] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [t=00:01:49.932743][f=0001236] [GR::UpdateGLConfigs] [t=00:01:49.932758][f=0001236] [GR::UpdateGLGeometry][1] winSize=<1920,1001> [t=00:01:49.933357][f=0001236] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=50.000000, vsx=1920.000000, vsy=1001.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:01:49.933372][f=0001236] [GR::UpdateGLGeometry][2] winSize=<1920,1001> [t=00:01:49.933379][f=0001236] [GR::InitGLState] [t=00:01:49.937670][f=0001236] [GR::LogDisplayMode] display-mode set to 1920x1001x24bpp@120Hz (windowed::decorated) [t=00:01:49.937688][f=0001236] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 5ms [t=00:01:49.937697][f=0001236] [Game::ResizeEvent][1] [t=00:01:49.957226][f=0001236] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:01:51.215488][f=0001236] [~ScopedOnceTimer][Game::ViewResize] 1277ms [t=00:01:51.215504][f=0001236] [Game::ResizeEvent][2] [t=00:01:51.672424][f=0001236] [~ScopedOnceTimer][EventHandler::ViewResize] 456ms [t=00:01:51.672464][f=0001236] [~ScopedOnceTimer][ActiveController::ResizeEvent] 1734ms [t=00:01:51.672480][f=0001236] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:01:51.672495][f=0001236] [t=00:01:51.672504][f=0001236] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [t=00:01:51.672531][f=0001236] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:01:51.672556][f=0001236] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:02:42.689499][f=0002778] [SpringApp::Kill][1] fromRun=1 [t=00:02:42.689539][f=0002778] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:02:42.714438][f=0002778] [async=0] threads=6 tasks=85430 {sum,avg}{exec,wait}time={{3923.463, 0.046}, {7107.021, 0.083}}ms [t=00:02:42.714466][f=0002778] thread=1 tasks=17086 {sum,min,max,avg}{exec,wait}time={{875.890, 0.000, 397.897, 0.051}, {634.813, 0.000, 18446744027136.000, 0.037}}ms [t=00:02:42.714505][f=0002778] thread=2 tasks=17086 {sum,min,max,avg}{exec,wait}time={{856.295, 0.000, 397.922, 0.050}, {1333.987, 0.000, 18446744027136.000, 0.078}}ms [t=00:02:42.714526][f=0002778] thread=3 tasks=17086 {sum,min,max,avg}{exec,wait}time={{728.465, 0.000, 396.453, 0.043}, {1345.657, 0.000, 18446744027136.000, 0.079}}ms [t=00:02:42.714565][f=0002778] thread=4 tasks=17086 {sum,min,max,avg}{exec,wait}time={{714.891, 0.000, 393.399, 0.042}, {1565.323, 0.000, 18446744027136.000, 0.092}}ms [t=00:02:42.714591][f=0002778] thread=5 tasks=17086 {sum,min,max,avg}{exec,wait}time={{747.921, 0.000, 396.452, 0.044}, {2227.241, 0.000, 29.402, 0.130}}ms [t=00:02:42.714644][f=0002778] [async=1] threads=6 tasks=2121 {sum,avg}{exec,wait}time={{37469.328, 17.666}, {8561756.000, 4036.660}}ms [t=00:02:42.714667][f=0002778] thread=1 tasks=423 {sum,min,max,avg}{exec,wait}time={{7529.625, 0.001, 1070.017, 17.801}, {1741438.125, 0.234, 6038.933, 4116.875}}ms [t=00:02:42.714690][f=0002778] thread=2 tasks=426 {sum,min,max,avg}{exec,wait}time={{7453.720, 0.001, 1199.999, 17.497}, {1719734.625, 1.469, 6008.025, 4036.936}}ms [t=00:02:42.714718][f=0002778] thread=3 tasks=426 {sum,min,max,avg}{exec,wait}time={{7489.048, 0.001, 1207.230, 17.580}, {1707985.625, 0.437, 6007.628, 4009.356}}ms [t=00:02:42.714774][f=0002778] thread=4 tasks=423 {sum,min,max,avg}{exec,wait}time={{7487.625, 0.001, 994.676, 17.701}, {1695626.250, 0.435, 6007.605, 4008.573}}ms [t=00:02:42.714794][f=0002778] thread=5 tasks=423 {sum,min,max,avg}{exec,wait}time={{7509.310, 0.000, 1091.828, 17.753}, {1696971.000, 0.304, 6012.306, 4011.752}}ms [t=00:02:42.714815][f=0002778] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:42.714826][f=0002778] [SpringApp::Kill][2] [t=00:02:42.715535][f=0002778] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:42.715551][f=0002778] [Game::KillLua][1] dtor=0 luaUI=000001e77d11f650 [t=00:02:42.715646][f=0002778] Start widgetHandler:Shutdown [t=00:02:42.720067][f=0002778] Shutdown - SaveOrderList Complete [t=00:02:42.721617][f=0002778] Writing last game win data [t=00:02:42.732593][f=0002778] Shutdown - SaveConfigData Complete [t=00:02:42.732618][f=0002778] Shutdown Widget - Chili Highlight [t=00:02:42.732648][f=0002778] Shutdown Widget - Draw After Chili [t=00:02:42.732680][f=0002778] Shutdown Widget - API Unit Tracker GL4 [t=00:02:42.732696][f=0002778] Shutdown Widget - EPIC Menu [t=00:02:42.732813][f=0002778] Shutdown Widget - Chili Minimap [t=00:02:42.732959][f=0002778] Shutdown Widget - Chili Widget Selector [t=00:02:42.735267][f=0002778] Shutdown Widget - Depth of Field Shader [t=00:02:42.737373][f=0002778] Shutdown Widget - Deferred rendering [t=00:02:42.738407][f=0002778] Shutdown Widget - Local Team Colors [t=00:02:42.738425][f=0002778] Shutdown Widget - Display Keys 2 [t=00:02:42.738471][f=0002778] Shutdown Widget - Save Game Menu [t=00:02:42.738505][f=0002778] Shutdown Widget - Highlight Model Api GL4 [t=00:02:42.738547][f=0002778] Shutdown Widget - Selected Units GL4 2 [t=00:02:42.738574][f=0002778] Shutdown Widget - Attrition Counter [t=00:02:42.738926][f=0002778] Shutdown Widget - HealthBars [t=00:02:42.741225][f=0002778] Shutdown Widget - Noises [t=00:02:42.741260][f=0002778] Shutdown Widget - Unit Icons [t=00:02:42.741299][f=0002778] Shutdown Widget - BuildETA [t=00:02:42.741317][f=0002778] Shutdown Widget - Player Name Tags [t=00:02:42.741337][f=0002778] Shutdown Widget - Win Counter [t=00:02:42.741351][f=0002778] Shutdown Widget - EndGame APM stats [t=00:02:42.743318][f=0002778] Shutdown Widget - Modular Comm Info [t=00:02:42.743334][f=0002778] Shutdown Widget - CameraShake [t=00:02:42.743355][f=0002778] Shutdown Widget - Chili Economy Panel Default [t=00:02:42.743489][f=0002778] Shutdown Widget - Chili EndGame Window [t=00:02:42.743511][f=0002778] Shutdown Widget - Chili Nuke Warning [t=00:02:42.743527][f=0002778] Shutdown Widget - Transport AI [t=00:02:42.743543][f=0002778] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:42.743565][f=0002778] Shutdown Widget - Chili Spectator Panels [t=00:02:42.743579][f=0002778] Shutdown Widget - Context Menu [t=00:02:42.743593][f=0002778] Shutdown Widget - Darkening [t=00:02:42.743639][f=0002778] Shutdown Widget - Defense Range Zero-K [t=00:02:42.743676][f=0002778] Shutdown Widget - Startup Info and Selector [t=00:02:42.743694][f=0002778] Shutdown Widget - Grab Input [t=00:02:42.743712][f=0002778] Shutdown Widget - Highlight Geos [t=00:02:42.743727][f=0002778] Shutdown Widget - Local Widgets Config [t=00:02:42.743745][f=0002778] Shutdown Widget - MinimapEvents [t=00:02:42.743795][f=0002778] Shutdown Widget - Missile Silo Range [t=00:02:42.743810][f=0002778] Shutdown Widget - Music Player v2 [t=00:02:42.743885][f=0002778] Shutdown Widget - Point Tracker [t=00:02:42.743918][f=0002778] Shutdown Widget - Showeco and Grid Drawer [t=00:02:42.743936][f=0002778] Shutdown Widget - State Reverse and Latency [t=00:02:42.743950][f=0002778] Shutdown Widget - Stereo3D [t=00:02:42.744023][f=0002778] Shutdown Widget - Reclaim Field Highlight [t=00:02:42.744062][f=0002778] Shutdown Widget - Attack Warning [t=00:02:42.744079][f=0002778] Shutdown Widget - Attack AoE [t=00:02:42.744116][f=0002778] Shutdown Widget - Map Edge Extension [t=00:02:42.744469][f=0002778] Shutdown Widget - Selection Send [t=00:02:42.744487][f=0002778] Shutdown Widget - Fancy Teamplatter [t=00:02:42.744502][f=0002778] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:42.744516][f=0002778] Shutdown Widget - LupsManager [t=00:02:42.744532][f=0002778] Shutdown Widget - Receive Units Indicator [t=00:02:42.744546][f=0002778] Shutdown Widget - Newton Firezone [t=00:02:42.744563][f=0002778] Shutdown Widget - Chili Pro Console [t=00:02:42.745362][f=0002778] Shutdown Widget - Persistent Build Height [t=00:02:42.745378][f=0002778] Shutdown Widget - Lasso Terraform GUI [t=00:02:42.745391][f=0002778] Shutdown Widget - Chili Framework [t=00:02:42.745405][f=0002778] Shutdown Widget - Lups [t=00:02:42.745776][f=0002778] Shutdown Widget - Chili Core Selector [t=00:02:42.745901][f=0002778] Shutdown Widget - Custom Markers [t=00:02:42.745921][f=0002778] Shutdown Widget - Mex Placement Handler [t=00:02:42.745959][f=0002778] Shutdown Widget - Select Keys [t=00:02:42.745996][f=0002778] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:42.746037][f=0002778] Shutdown Widget - Pause Screen [t=00:02:42.746182][f=0002778] Shutdown Widget - Bloom Shader Deferred [t=00:02:42.746585][f=0002778] Shutdown Widget - Color Blindness Correction [t=00:02:42.746985][f=0002778] Shutdown Widget - Layout Handler [t=00:02:42.747023][f=0002778] Shutdown Widget - Text To Speech Control [t=00:02:42.747036][f=0002778] End widgetHandler:Shutdown [t=00:02:42.805963][f=0002778] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4348093, 0.0} allocedSize{int+, int-, ext}={0, 0, 1190615248}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1212} [t=00:02:42.808973][f=0002778] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:02:42.808991][f=0002778] [Game::KillLua][3] dtor=0 luaRules=000001e74c347980 [t=00:02:42.809047][f=0002778] Start gadgetHandler:Shutdown [t=00:02:42.809063][f=0002778] Shutdown - StartSetup [t=00:02:42.809087][f=0002778] Shutdown - UnitMorph [t=00:02:42.809164][f=0002778] Shutdown - Carrier Drones [t=00:02:42.809182][f=0002778] Shutdown - Missile Silo Controller [t=00:02:42.809198][f=0002778] Shutdown - Modular Comm Info [t=00:02:42.809213][f=0002778] Shutdown - Terrain Texture Handler [t=00:02:42.809229][f=0002778] Shutdown - UnitCloakShield [t=00:02:42.809263][f=0002778] Shutdown - Starlight Handler [t=00:02:42.809279][f=0002778] End gadgetHandler:Shutdown [t=00:02:42.835809][f=0002778] Start gadgetHandler:Shutdown [t=00:02:42.835831][f=0002778] Shutdown - Teleport Throw [t=00:02:42.835846][f=0002778] Shutdown - UnitMorph [t=00:02:42.835875][f=0002778] Shutdown - Commander Skin Renderer [t=00:02:42.836068][f=0002778] Shutdown - Missile fired callins [t=00:02:42.836086][f=0002778] Shutdown - Modular Comm Info [t=00:02:42.836098][f=0002778] Shutdown - Retreat Command [t=00:02:42.836116][f=0002778] Shutdown - Shockwaves [t=00:02:42.836129][f=0002778] Shutdown - Unit tint API [t=00:02:42.836163][f=0002778] Shutdown - Unit glow API [t=00:02:42.836192][f=0002778] Shutdown - UnitCloakShield [t=00:02:42.836219][f=0002778] Shutdown - Lups Cloak FX [t=00:02:42.836232][f=0002778] Shutdown - Lups [t=00:02:42.837253][f=0002778] Shutdown - Lups Shield [t=00:02:42.837279][f=0002778] End gadgetHandler:Shutdown [t=00:02:42.859283][f=0002778] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 87, 0.0} allocedSize{int+, int-, ext}={0, 0, 9493}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0230} [t=00:02:42.907610][f=0002778] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:42.907731][f=0002778] [Game::KillLua][4] dtor=0 [t=00:02:42.907745][f=0002778] [Game::KillLua][5] dtor=0 [t=00:02:42.913450][f=0002778] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Steam\steamapps\common\Zero-K\demos\2024-05-04_16-29-14-674_LimeQuat Republic v1_105.1.1-2457-g8095d30 BAR105.sdfz" (36972 bytes) [t=00:02:42.964839][f=0002778] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:42.987448][f=0002778] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:42.987472][f=0002778] [Sound] [Sound::UpdateThread][3] #sources=32 #items=9 [t=00:02:42.987623][f=0002778] [Sound] [Sound::UpdateThread][4] ctx=000001e6f4d025d0 dev=000001e6f4d04cd0 [t=00:02:42.987741][f=0002778] [Sound] [Sound::UpdateThread][5] ctx=000001e6f4d025d0 dev=000001e6f4d04cd0 [t=00:02:42.987758][f=0002778] [Sound] [Sound::Cleanup][alcDestroyContext(000001e6f4d025d0)] [t=00:02:42.990533][f=0002778] [Sound] [Sound::Cleanup][alcCloseDevice(000001e6f4d04cd0)] [t=00:02:42.990669][f=0002778] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:43.031342][f=0002778] [Sound] [Sound::UpdateThread][6] [t=00:02:43.032181][f=0002778] [Game::~CGame][1] [t=00:02:43.032212][f=0002778] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:43.032226][f=0002778] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:43.032238][f=0002778] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:43.032251][f=0002778] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:43.032261][f=0002778] [Game::KillLua][4] dtor=1 [t=00:02:43.032273][f=0002778] [Game::KillLua][5] dtor=1 [t=00:02:43.032402][f=0002778] [Game::KillMisc][1] [t=00:02:43.032420][f=0002778] [Game::KillMisc][2] [t=00:02:43.032853][f=0002778] [Game::KillMisc][3] [t=00:02:43.033012][f=0002778] [Game::KillRendering][1] [t=00:02:43.039870][f=0002778] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:02:43.076498][f=0002778] [3DOParser::Kill] allocated 1 pieces [t=00:02:43.076519][f=0002778] [S3OParser::Kill] allocated 5512 pieces [t=00:02:43.076939][f=0002778] [AssParser::Kill] allocated 679 pieces [t=00:02:43.133068][f=0002778] [Game::KillInterface][1] [t=00:02:43.133674][f=0002778] [Game::KillInterface][2] [t=00:02:43.134254][f=0002778] [Game::KillSimulation][1] [t=00:02:43.134451][f=0002778] [Game::KillSimulation][2] [t=00:02:43.155483][f=0002778] [CCollisionHandler] dis-/continuous tests: 0/47031 [t=00:02:43.155503][f=0002778] [Game::KillSimulation][3] [t=00:02:43.157099][f=0002778] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:43.157153][f=0002778] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:43.157249][f=0002778] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:43.157290][f=0002778] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:43.157882][f=0002778] [~CRectangleOverlapHandler] 50% overlap reduction [t=00:02:43.162409][f=0002778] [LosHandler::Kill] raycast instance cache-{hits,misses}={5,28}; shared=0%; cached=15% [t=00:02:43.170073][f=0002778] [Game::KillSimulation][4] [t=00:02:43.250896][f=0002778] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:02:43.250938][f=0002778] [Game::~CGame][2] [t=00:02:43.250950][f=0002778] [Game::~CGame][3] [t=00:02:43.251224][f=0002778] [SpringApp::Kill][3] [t=00:02:43.251247][f=0002778] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 34842 bytes sent 10925 bytes recv'd [t=00:02:43.266776][f=0002778] Kill: client disconnecting... [t=00:02:45.269287][f=0002778] CloseConnection: client connection closed [t=00:02:45.269346][f=0002778] [SpringApp::Kill][4] font=000001e6d7ca1f40 [t=00:02:45.272434][f=0002778] [SpringApp::Kill][5] [t=00:02:45.278500][f=0002778] [SpringApp::Kill][6] [t=00:02:45.278517] [SpringApp::Kill][7] [t=00:02:45.278542] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:45.278558] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {480, 1048576, 1048576}, EBO = {576, 2097152, 2097152} [t=00:02:45.278584] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:45.278600] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:45.278617] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:45.278638] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:45.278654] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:02:45.278672] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13460, 1048576, 1048576}, EBO = {20190, 2097152, 2097152} [t=00:02:45.278687] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:45.278707] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:45.278723] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:45.278739] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1360, 1048576, 1048576}, EBO = {2040, 2097152, 2097152} [t=00:02:45.278760] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {40, 1048576, 1048576}, EBO = {60, 2097152, 2097152} [t=00:02:45.325954] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:45.325988] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:45.326019] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:45.326032] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:45.335250] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>] [t=00:02:45.335278] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:02:45.335313] [VFS] archive=C:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001e6f4d50a90) [t=00:02:45.337085] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=1)] #archives[section]=1 #files[section]=207 [t=00:02:45.337102] [VFS] archive=C:\Steam\steamapps\common\Zero-K\maps\LimeQuatRepublicv1.24.sd7 (000001e6f4dc2060) [t=00:02:45.337255] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:45.337271] [VFS] archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e6f4d517a0) [t=00:02:45.337519] [VFS] archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001e6f4d50d50) [t=00:02:45.337625] [VFS] archive=C:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001e6f4d51d20) [t=00:02:45.337896] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:45.337931] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:45.337945] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:45.337959] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:45.337978] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:45.337992] [VFS] [SpringVFS::DeleteArchives<this=000001e6d7de0cb0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:45.338195] [SpringApp::Kill][8] [t=00:02:45.338207] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:45.338237] [WatchDog::Uninstall][1] hangDetectorThread=00007ff656467430 (joinable=1) [t=00:02:45.338246] [WatchDog::Uninstall][2] [t=00:02:45.430930] [WatchDog::Uninstall][3] [t=00:02:45.430944] [SpringApp::Kill][9]
infolog_full.txt (truncated):