Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.000793] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000806] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.009009] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.009103] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.145764] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.145811] ============== <Log Sections ([A]vailable, [E]nabled)> ============== Failed rotating the log file [t=00:00:00.145828] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.145840] [t=00:00:00.145843] Enable or disable log sections using the LogSections configuration key [t=00:00:00.145848] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.145852] Use "none" to disable the default log sections. [t=00:00:00.145855] ============== </Log Sections> ============== [t=00:00:00.145863] ============== <User Config> ============== [t=00:00:00.145948] AllowDeferredMapRendering = 1 [t=00:00:00.145955] AllowDeferredModelRendering = 1 [t=00:00:00.145960] BumpWaterAnisotropy = 2 [t=00:00:00.145965] BumpWaterBlurReflection = 1 [t=00:00:00.145969] BumpWaterDepthBits = 32 [t=00:00:00.145975] BumpWaterReflection = 2 [t=00:00:00.145979] BumpWaterTexSizeReflection = 256 [t=00:00:00.145983] CamFreeScrollSpeed = 50 [t=00:00:00.145988] CamMode = 1 [t=00:00:00.145998] DualScreenMiniMapOnLeft = 1 [t=00:00:00.146003] EdgeMoveDynamic = 0 [t=00:00:00.146007] EdgeMoveWidth = 0.003 [t=00:00:00.146012] FPSFOV = 90 [t=00:00:00.146017] FPSScrollSpeed = 50 [t=00:00:00.146022] FontSize = 18 [t=00:00:00.146025] GrassDetail = 0 [t=00:00:00.146029] GroundDecals = 5 [t=00:00:00.146033] GroundDetail = 120 [t=00:00:00.146038] GroundScarAlphaFade = 1 [t=00:00:00.146042] HangTimeout = 30 [t=00:00:00.146046] HardwareCursor = 1 [t=00:00:00.146051] InitialNetworkTimeout = 0 [t=00:00:00.146060] LinkIncomingMaxPacketRate = 512 [t=00:00:00.146065] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.146070] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.146074] LinkOutgoingBandwidth = 131072 [t=00:00:00.146080] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.146084] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.146088] MSAALevel = 8 [t=00:00:00.146092] MaxParticles = 25000 [t=00:00:00.146097] MaxSounds = 32 [t=00:00:00.146101] MaximumTransmissionUnit = 0 [t=00:00:00.146109] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.146114] MiniMapMarker = 0 [t=00:00:00.146119] MouseDragScrollThreshold = 0 [t=00:00:00.146123] NetworkLossFactor = 1 [t=00:00:00.146128] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.146133] OverheadScrollSpeed = 50 [t=00:00:00.146137] ReconnectTimeout = 0 [t=00:00:00.146141] RotOverheadScrollSpeed = 50 [t=00:00:00.146146] RotateLogFiles = 1 [t=00:00:00.146150] ShadowMapSize = 8192 [t=00:00:00.146154] Shadows = 1 [t=00:00:00.146162] ShowClock = 0 [t=00:00:00.146166] SoftParticles = 2 [t=00:00:00.146170] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.146176] UnitIconDist = 151 [t=00:00:00.146180] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.146185] UseLuaMemPools = 0 [t=00:00:00.146191] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.146199] VFSCacheArchiveFiles = 0 [t=00:00:00.146203] VSync = 0 [t=00:00:00.146207] Water = 4 [t=00:00:00.146212] WindowBorderless = 1 [t=00:00:00.146220] WindowPosY = 0 [t=00:00:00.146264] XResolutionWindowed = 1920 [t=00:00:00.146274] YResolutionWindowed = 1080 [t=00:00:00.146296] ============== </User Config> ============== [t=00:00:00.146305] ============== <User System> ============== [t=00:00:00.146313] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.146325] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.146342] Compiler Version: gcc-13.2.0 [t=00:00:00.146392] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.146438] Hardware Config: AMD Ryzen 5 5600X 6-Core Processor ; 16307MB RAM, 24499MB pagefile [t=00:00:00.146445] Binary Word Size: 64-bit (native) [t=00:00:00.146450] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.146455] Physical CPU Cores: 6 [t=00:00:00.146459] Logical CPU Cores: 12 [t=00:00:00.146463] ============== </User System> ============== [t=00:00:00.146572] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.146583] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.146586] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.146590] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.146595] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.147450] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.147461] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.152968] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.163340] Display (Dell S2422HG(HDMI1))=1 modes=130 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.163348] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.163352] [ 9] 1680x1050x24bpp@165Hz [t=00:00:00.163356] [17] 1600x1024x24bpp@165Hz [t=00:00:00.163360] [25] 1600x900x24bpp@165Hz [t=00:00:00.163363] [31] 1440x1080x24bpp@165Hz [t=00:00:00.163366] [39] 1366x768x24bpp@165Hz [t=00:00:00.163370] [45] 1360x768x24bpp@165Hz [t=00:00:00.163373] [51] 1280x1024x24bpp@165Hz [t=00:00:00.163379] [58] 1280x960x24bpp@165Hz [t=00:00:00.163382] [65] 1280x800x24bpp@165Hz [t=00:00:00.163389] [72] 1280x768x24bpp@165Hz [t=00:00:00.163394] [79] 1280x720x24bpp@165Hz [t=00:00:00.163397] [87] 1176x664x24bpp@60Hz [t=00:00:00.163400] [90] 1152x864x24bpp@165Hz [t=00:00:00.163403] [96] 1024x768x24bpp@165Hz [t=00:00:00.163407] [103] 800x600x24bpp@165Hz [t=00:00:00.163410] [110] 720x576x24bpp@165Hz [t=00:00:00.163413] [116] 720x480x24bpp@165Hz [t=00:00:00.163416] [123] 640x480x24bpp@165Hz [t=00:00:00.395769] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.396251] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.396270] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.421833] [GR::LogVersionInfo] [t=00:00:00.421845] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.421850] GL version : 4.6.0 NVIDIA 551.52 [t=00:00:00.421855] GL vendor : NVIDIA Corporation [t=00:00:00.421871] GL renderer : NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2 [t=00:00:00.421875] GLSL version: 4.60 NVIDIA [t=00:00:00.421880] GLEW version: 2.1.0 [t=00:00:00.421884] GPU memory : 8188MB (total) / 6132MB (available) [t=00:00:00.421896] SDL swap-int: 1 [t=00:00:00.421900] SDL driver : windows [t=00:00:00.421903] [t=00:00:00.421908] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.421912] GLSL shader support : 1 [t=00:00:00.421916] GL4 support : 1 [t=00:00:00.421920] FBO extension support : 1 [t=00:00:00.421948] NVX GPU mem-info support : 1 [t=00:00:00.421957] ATI GPU mem-info support : 0 [t=00:00:00.421972] Texture clamping to edge : 1 [t=00:00:00.421979] NPOT-texture support : 1 (1) [t=00:00:00.421985] S3TC/DXT1 texture support : 1/1 [t=00:00:00.421990] texture query-LOD support : 1 (1) [t=00:00:00.421994] MSAA frame-buffer support : 1 (1) [t=00:00:00.421999] Z-buffer depth : 32 (-) [t=00:00:00.422010] primitive-restart support : 1 (1) [t=00:00:00.422022] clip-space control support: 1 (1) [t=00:00:00.422028] seamless cube-map support : 1 (1) [t=00:00:00.422032] frag-depth layout support : 1 (1) [t=00:00:00.422036] persistent maps support : 1 (1) [t=00:00:00.422040] explicit attribs location : 1 (1) [t=00:00:00.422045] multi draw indirect : 1 (-) [t=00:00:00.422052] array textures : 1 (-) [t=00:00:00.422057] buffer copy support : 1 (-) [t=00:00:00.422062] indirect draw : 1 (-) [t=00:00:00.422070] base instance : 1 (-) [t=00:00:00.422075] [t=00:00:00.422078] max. FBO samples : 32 [t=00:00:00.422083] max. FS/program texture slots : 32/192 [t=00:00:00.422087] max. texture size : 32768 [t=00:00:00.422096] max. texture anisotropy level : 16.000000 [t=00:00:00.422100] max. vec4 varyings/attributes : 31/16 [t=00:00:00.422104] max. draw-buffers : 8 [t=00:00:00.422109] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.422113] max. uniform buffer-bindings : 84 [t=00:00:00.422121] max. uniform block-size : 64KB [t=00:00:00.422126] max. storage buffer-bindings : 96 [t=00:00:00.422131] max. storage block-size : 2047MB [t=00:00:00.422135] [t=00:00:00.422138] enable AMD-hacks : 0 [t=00:00:00.422142] compress MIP-maps: 0 [t=00:00:00.422183] Number of compressed texture formats: 23 [t=00:00:00.422219] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.422251] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.422578] [GR::UpdateGLConfigs] [t=00:00:00.422626] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.422632] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.422642] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.422653] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.422658] [GR::InitGLState] [t=00:00:00.422706] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::non-exclusive) [t=00:00:00.519148] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.521981] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.522464] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.531632] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.531655] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.532011] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.534662] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.534683] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.534760] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.534828] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.545044] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.545651] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.546023] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.546170] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.586364] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [t=00:00:00.586383] [VFS] [SpringVFS::ReserveArchives<this=0000029ada5aa7e0>] [t=00:00:00.586498] [VFS] [SpringVFS::AddArchive<this=0000029ada5aa7e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.588957] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000029ada5aa7e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.588965] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.641060] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.641299] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.641400] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.641403] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.641504] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.641647] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.641784] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.641815] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.642193][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.642262][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.642343][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.642357][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.642367][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.642406][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.647240][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.647260][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Stealth 600X Gen 2 MAX)" [t=00:00:00.647267][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.658948][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.661191][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000029ada6e9960(default) context=0000029ada6f7b20 numChannels=2 frameSize=8 [t=00:00:00.661213][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.661221][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.661227][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.661236][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.661274][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.661312][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.661326][f=-000001] [Sound] Devices: [t=00:00:00.663444][f=-000001] [Sound] [OpenAL Soft on Speakers (Stealth 600X Gen 2 MAX)] [t=00:00:00.663466][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.663472][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.664429][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.664441][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.748685][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26175 MB [t=00:00:00.751182][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.756560][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:00.757998][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name WuhanFighter795 [t=00:00:01.070316][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Entrenched_Plains_V2" (loaded=0 cached=0) [t=00:00:01.070534][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ada5aa7e0>(arName="Entrenched_Plains_V2", overwrite=false)] section=1 cached=0 [t=00:00:01.078482][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ada5aa7e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.078804][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:01.119092][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ada5aa7e0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:01.137324][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ada5aa7e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.137444][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ada5aa7e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.139129][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000029ada5aa7e0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.145919][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:01.187452][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.187562][f=-000001] Warning: [PreGame::GameDataReceived] Archive Entrenched_Plains_V2 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.951636][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:02.007028][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.060695][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.060851][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.060901][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.061778][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:02.061829][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-05_03-57-17-114_Entrenched_Plains_V2_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:02.061838][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1040ms [t=00:00:02.062044][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.066423][f=-000001] pfForceSingleThreaded, false [t=00:00:02.066434][f=-000001] forceSingleThreaded, false [t=00:00:02.066442][f=-000001] Memory limit: 3584 [t=00:00:02.067391][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:02.071265][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:02.071362][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.112073][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:02.112172][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.112239][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.112312][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.121596][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.121606][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.121683][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.121733][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.121779][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.121825][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.122514][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.122879][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.123219][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.123726][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.124135][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.124503][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.124515][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.125003][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.133519][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.136371][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.137289][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.137470][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.137869][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.137899][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.138021][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.138039][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.304504][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.391002][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (121 MB)" [t=00:00:04.862093][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:05.259076][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 3121ms [t=00:00:05.259294][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.260684][f=-000001] [CAS::GASCB] Archive file="entrenched_plains_v2.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:05.260760][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.321618][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:05.321716][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.321808][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.321901][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.489930][f=-000001] =============================================================== [t=00:00:05.489962][f=-000001] *************************** WARNING *************************** [t=00:00:05.490002][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher [t=00:00:05.490013][f=-000001] There is a risk of it falling through the ground indefinitely. [t=00:00:05.490022][f=-000001] Ensure appropriate hax is in place. [t=00:00:05.490030][f=-000001] For torpedoes use "stays_underwater" customParam. [t=00:00:05.490040][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua. [t=00:00:05.490049][f=-000001] ************************* END WARNING ************************* [t=00:00:05.490094][f=-000001] =============================================================== [t=00:00:05.492162][f=-000001] Loading UnitDefs_posts [t=00:00:05.680973][f=-000001] Loading FeatureDefs_posts [t=00:00:05.715678][f=-000001] Loading WeaponDefs_posts [t=00:00:05.716485][f=-000001] [Modular Comms] generating weapondefs. [t=00:00:05.801411][f=-000001] Loading ArmorDefs_posts [t=00:00:05.845988][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 523ms ------- TRUNCATED ------- [t=00:00:29.910361][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910366][f=-000001] -> User can not reconnect [t=00:00:29.910371][f=-000001] > SPRINGIE:User WuhanFighter795|jumpaa|0_0||False|||AU [t=00:00:29.910379][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910384][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910389][f=-000001] -> User can not reconnect [t=00:00:29.910399][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910405][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910409][f=-000001] -> User can not reconnect [t=00:00:29.910414][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910423][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910427][f=-000001] -> User can not reconnect [t=00:00:29.910433][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910438][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910444][f=-000001] -> User can not reconnect [t=00:00:29.910450][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910458][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910463][f=-000001] -> User can not reconnect [t=00:00:29.910468][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910473][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910479][f=-000001] -> User can not reconnect [t=00:00:29.910495][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910501][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910509][f=-000001] -> User can not reconnect [t=00:00:29.910518][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910524][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910528][f=-000001] -> User can not reconnect [t=00:00:29.910533][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910541][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910547][f=-000001] -> User can not reconnect [t=00:00:29.910581][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910587][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910593][f=-000001] -> User can not reconnect [t=00:00:29.910598][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910604][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910608][f=-000001] -> User can not reconnect [t=00:00:29.910613][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910622][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910628][f=-000001] -> User can not reconnect [t=00:00:29.910787][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910794][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910798][f=-000001] -> User can not reconnect [t=00:00:29.910803][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910816][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910824][f=-000001] -> User can not reconnect [t=00:00:29.910832][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910839][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910847][f=-000001] -> User can not reconnect [t=00:00:29.910880][f=-000001] > SPRINGIE:User WuhanFighter795|jumpaa|0_0||False|||AU [t=00:00:29.910911][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910924][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910932][f=-000001] -> User can not reconnect [t=00:00:29.910937][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910944][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910950][f=-000001] -> User can not reconnect [t=00:00:29.910954][f=-000001] Connection attempt from WuhanFighter795 [t=00:00:29.910962][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.910972][f=-000001] -> User can not reconnect [t=00:00:29.910987][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WuhanFighter795" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3cb4604bd4d9538d9d7017361fa36f52074eccf0a7cbed52f71922760c9241f4c09685cf6892f865e45adb16c23104aa75450fae48d41bb01f6528cdefe462a3]" [t=00:00:29.911201][f=-000001] <xXMAYHEMXx3211> Allies: I choose: Riot! [t=00:00:29.911218][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WuhanFighter795" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ea39964bc61889585b282de41470cdb1a537200a788a8de66f052a9ba1b15bd42c21aa683431b0450468ebc8f035eca62d5c7b215a3ee644e1817a765fb1cf20]" [t=00:00:29.911324][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WuhanFighter795" string="[Game::Load][lua{Rules,Gaia}={0000029b714e37e0,0000029b9b6ff920}][locale="C"]" [t=00:00:30.077008][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:30.957981][f=-000001] [Game::ClientReadNet] remote skirmish AI "AI: Easy (1)" (ID: 1) being removed from team 3 [t=00:00:30.958389][f=-000001] [Game::ClientReadNet] remote skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 2 [t=00:00:30.958513][f=-000001] Player xXMAYHEMXx3211 left the game: normal quit [t=00:00:30.958741][f=-000001] game_message: WARNING: AI Host xXMAYHEMXx3211 disconnected! The following AIs will remain idle until they return: AI: Normal (1) AI: Easy (1) [t=00:01:16.514129][f=-000001] > Game will be force started in 59 seconds [t=00:01:36.513762][f=-000001] > Game will be force started in 39 seconds [t=00:01:56.527093][f=-000001] > Game will be force started in 20 seconds [t=00:02:20.570495][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:20.570614][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:20.580629][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:20.581597][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:20.581653][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:20.584358][f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:20.627095][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:20.629058][f=0000000] game_message: AI has been destroyed! [t=00:02:20.629170][f=0000000] game_message: East wins! [t=00:02:20.629391][f=0000000] Submitting stats [t=00:02:20.629451][f=0000000] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:02:20.673864][f=0000000] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:20.676472][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:20.676608][f=0000000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:20.794413][f=0000005] WuhanFighter795 added point: Unit received from xXMAYHEMXx3211 [t=00:02:20.893912][f=0000009] [Game::ClientReadNet][LOGMSG] sender="WuhanFighter795" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:20.893939][f=0000009] [Game::ClientReadNet][LOGMSG] sender="WuhanFighter795" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:20.893983][f=0000009] [Game::ClientReadNet][LOGMSG] sender="WuhanFighter795" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:20.894000][f=0000009] [Game::ClientReadNet][LOGMSG] sender="WuhanFighter795" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:20.894019][f=0000009] [Game::ClientReadNet][LOGMSG] sender="WuhanFighter795" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:20.894030][f=0000009] [Game::ClientReadNet][LOGMSG] sender="WuhanFighter795" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:21.034886][f=0000011] [Game::ClientReadNet][LOGMSG] sender="WuhanFighter795" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:21.034956][f=0000011] [Game::ClientReadNet][LOGMSG] sender="WuhanFighter795" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:21.034964][f=0000011] [Game::ClientReadNet][LOGMSG] sender="WuhanFighter795" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:30.674827][f=0000299] <autoquit> Autoquit sending quit command. [t=00:02:30.674869][f=0000299] [QuitAction] user exited to system [t=00:02:30.678135][f=0000299] [SpringApp::Kill][1] fromRun=1 [t=00:02:30.678148][f=0000299] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:02:30.702160][f=0000299] [async=0] threads=6 tasks=153335 {sum,avg}{exec,wait}time={{6483.850, 0.042}, {2656.557, 0.017}}ms [t=00:02:30.702180][f=0000299] thread=1 tasks=30667 {sum,min,max,avg}{exec,wait}time={{1313.669, 0.000, 739.805, 0.043}, {410.901, 0.000, 14.653, 0.013}}ms [t=00:02:30.702205][f=0000299] thread=2 tasks=30667 {sum,min,max,avg}{exec,wait}time={{1271.735, 0.000, 739.780, 0.041}, {424.893, 0.000, 14.223, 0.014}}ms [t=00:02:30.702216][f=0000299] thread=3 tasks=30667 {sum,min,max,avg}{exec,wait}time={{1316.931, 0.000, 739.842, 0.043}, {494.405, 0.000, 14.643, 0.016}}ms [t=00:02:30.702226][f=0000299] thread=4 tasks=30667 {sum,min,max,avg}{exec,wait}time={{1311.091, 0.000, 739.838, 0.043}, {550.646, 0.000, 14.651, 0.018}}ms [t=00:02:30.702240][f=0000299] thread=5 tasks=30667 {sum,min,max,avg}{exec,wait}time={{1270.424, 0.000, 739.784, 0.041}, {775.713, 0.000, 18.803, 0.025}}ms [t=00:02:30.702250][f=0000299] [async=1] threads=6 tasks=5120 {sum,avg}{exec,wait}time={{42830.391, 8.365}, {18524220.000, 3618.012}}ms [t=00:02:30.702261][f=0000299] thread=1 tasks=1023 {sum,min,max,avg}{exec,wait}time={{8601.514, 0.001, 1439.471, 8.408}, {3695817.500, 0.041, 8029.719, 3612.725}}ms [t=00:02:30.702277][f=0000299] thread=2 tasks=1024 {sum,min,max,avg}{exec,wait}time={{8550.004, 0.000, 1460.611, 8.350}, {3721864.500, 0.042, 8007.241, 3634.633}}ms [t=00:02:30.702288][f=0000299] thread=3 tasks=1024 {sum,min,max,avg}{exec,wait}time={{8590.266, 0.001, 1437.714, 8.389}, {3673402.250, 0.145, 8021.471, 3587.307}}ms [t=00:02:30.702298][f=0000299] thread=4 tasks=1025 {sum,min,max,avg}{exec,wait}time={{8661.875, 0.000, 1495.361, 8.451}, {3744111.250, 0.116, 8011.652, 3652.792}}ms [t=00:02:30.702312][f=0000299] thread=5 tasks=1024 {sum,min,max,avg}{exec,wait}time={{8426.733, 0.000, 1434.856, 8.229}, {3689023.250, 0.383, 8010.084, 3602.562}}ms [t=00:02:30.702320][f=0000299] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:30.702326][f=0000299] [SpringApp::Kill][2] [t=00:02:30.702377][f=0000299] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:30.702385][f=0000299] [Game::KillLua][1] dtor=0 luaUI=0000029b9b27c040 [t=00:02:30.702419][f=0000299] Start widgetHandler:Shutdown [t=00:02:30.704695][f=0000299] Shutdown - SaveOrderList Complete [t=00:02:30.711730][f=0000299] Writing last game win data [t=00:02:30.715057][f=0000299] Shutdown - SaveConfigData Complete [t=00:02:30.715069][f=0000299] Shutdown Widget - Chili Highlight [t=00:02:30.715079][f=0000299] Shutdown Widget - Draw After Chili [t=00:02:30.715087][f=0000299] Shutdown Widget - API Unit Tracker GL4 [t=00:02:30.715098][f=0000299] Shutdown Widget - EPIC Menu [t=00:02:30.715993][f=0000299] Shutdown Widget - Depth of Field Shader [t=00:02:30.716005][f=0000299] Shutdown Widget - Chili Widget Selector [t=00:02:30.716743][f=0000299] Shutdown Widget - Chili Minimap [t=00:02:30.716833][f=0000299] Shutdown Widget - Deferred rendering [t=00:02:30.716849][f=0000299] Shutdown Widget - Local Team Colors [t=00:02:30.716857][f=0000299] Shutdown Widget - Display Keys 2 [t=00:02:30.716888][f=0000299] Shutdown Widget - Save Game Menu [t=00:02:30.716895][f=0000299] Shutdown Widget - Highlight Model Api GL4 [t=00:02:30.716910][f=0000299] Shutdown Widget - Selected Units GL4 2 [t=00:02:30.716919][f=0000299] Shutdown Widget - Unit Icons [t=00:02:30.716934][f=0000299] Shutdown Widget - Noises [t=00:02:30.716941][f=0000299] Shutdown Widget - HealthBars [t=00:02:30.717718][f=0000299] Shutdown Widget - BuildETA [t=00:02:30.717730][f=0000299] Shutdown Widget - Win Counter [t=00:02:30.717737][f=0000299] Shutdown Widget - EndGame APM stats [t=00:02:30.717745][f=0000299] Shutdown Widget - Modular Comm Info [t=00:02:30.717752][f=0000299] Shutdown Widget - Transport AI [t=00:02:30.717760][f=0000299] Shutdown Widget - Startup Info and Selector [t=00:02:30.717780][f=0000299] Shutdown Widget - Stereo3D [t=00:02:30.717790][f=0000299] Shutdown Widget - State Reverse and Latency [t=00:02:30.717798][f=0000299] Shutdown Widget - Decloak Tower Range [t=00:02:30.717807][f=0000299] Shutdown Widget - Showeco and Grid Drawer [t=00:02:30.717814][f=0000299] Shutdown Widget - Point Tracker [t=00:02:30.717821][f=0000299] Shutdown Widget - Music Player v2 [t=00:02:30.717878][f=0000299] Shutdown Widget - Missile Silo Range [t=00:02:30.717887][f=0000299] Shutdown Widget - MinimapEvents [t=00:02:30.717898][f=0000299] Shutdown Widget - Local Widgets Config [t=00:02:30.717911][f=0000299] Shutdown Widget - Highlight Geos [t=00:02:30.717919][f=0000299] Shutdown Widget - Grab Input [t=00:02:30.718694][f=0000299] Shutdown Widget - Defense Range Zero-K [t=00:02:30.718705][f=0000299] Shutdown Widget - Darkening [t=00:02:30.718720][f=0000299] Shutdown Widget - Chili Spectator Panels [t=00:02:30.718728][f=0000299] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:30.718746][f=0000299] Shutdown Widget - Chili Nuke Warning [t=00:02:30.718756][f=0000299] Shutdown Widget - Chili EndGame Window [t=00:02:30.718767][f=0000299] Shutdown Widget - Chili Economy Panel Default [t=00:02:30.718836][f=0000299] Shutdown Widget - CameraShake [t=00:02:30.718844][f=0000299] Shutdown Widget - Attack Warning [t=00:02:30.718852][f=0000299] Shutdown Widget - Attack AoE [t=00:02:30.718860][f=0000299] Shutdown Widget - UnitShapes 3 [t=00:02:30.718880][f=0000299] Shutdown Widget - Map Edge Extension [t=00:02:30.718892][f=0000299] Shutdown Widget - Selection Send [t=00:02:30.718900][f=0000299] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:30.718907][f=0000299] Shutdown Widget - LupsManager [t=00:02:30.718918][f=0000299] Shutdown Widget - Newton Firezone [t=00:02:30.718925][f=0000299] Shutdown Widget - Receive Units Indicator [t=00:02:30.718932][f=0000299] Shutdown Widget - Chili Pro Console [t=00:02:30.724684][f=0000299] Shutdown Widget - Persistent Build Height [t=00:02:30.724703][f=0000299] Shutdown Widget - Lasso Terraform GUI [t=00:02:30.724712][f=0000299] Shutdown Widget - Lups [t=00:02:30.724774][f=0000299] Shutdown Widget - Chili Framework [t=00:02:30.724783][f=0000299] Shutdown Widget - Mex Placement Handler [t=00:02:30.724792][f=0000299] Shutdown Widget - Custom Markers [t=00:02:30.724805][f=0000299] Shutdown Widget - Chili Core Selector [t=00:02:30.724874][f=0000299] Shutdown Widget - Select Keys [t=00:02:30.724893][f=0000299] Shutdown Widget - Pause Screen [t=00:02:30.725061][f=0000299] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:30.725079][f=0000299] Shutdown Widget - Bloom Shader Deferred [t=00:02:30.725090][f=0000299] Shutdown Widget - Text To Speech Control [t=00:02:30.725098][f=0000299] Shutdown Widget - Layout Handler [t=00:02:30.725109][f=0000299] Shutdown Widget - Color Blindness Correction [t=00:02:30.725118][f=0000299] End widgetHandler:Shutdown [t=00:02:30.784208][f=0000299] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17960225, 0.0} allocedSize{int+, int-, ext}={0, 0, 3246282105}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0138} [t=00:02:30.784464][f=0000299] [Game::KillLua][2] dtor=0 luaGaia=0000029b9b6ff920 [t=00:02:30.793476][f=0000299] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:30.793526][f=0000299] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:30.793548][f=0000299] [Game::KillLua][3] dtor=0 luaRules=0000029b714e37e0 [t=00:02:30.793573][f=0000299] Start gadgetHandler:Shutdown [t=00:02:30.793583][f=0000299] Shutdown - Notice [t=00:02:30.793588][f=0000299] FUTURE WARS GAME OVER. [t=00:02:30.793595][f=0000299] Shutdown - Resource Setup [t=00:02:30.793610][f=0000299] Shutdown - StartSetup [t=00:02:30.793617][f=0000299] Shutdown - UnitMorph [t=00:02:30.793643][f=0000299] Shutdown - Carrier Drones [t=00:02:30.793651][f=0000299] Shutdown - Missile Silo Controller [t=00:02:30.793659][f=0000299] Shutdown - Modular Comm Info [t=00:02:30.793667][f=0000299] Shutdown - Terrain Texture Handler [t=00:02:30.793674][f=0000299] Shutdown - UnitCloakShield [t=00:02:30.793691][f=0000299] Shutdown - Starlight Handler [t=00:02:30.793699][f=0000299] End gadgetHandler:Shutdown [t=00:02:30.817265][f=0000299] Start gadgetHandler:Shutdown [t=00:02:30.817279][f=0000299] Shutdown - UnitMorph [t=00:02:30.817295][f=0000299] Shutdown - Teleport Throw [t=00:02:30.817306][f=0000299] Shutdown - Commander Skin Renderer [t=00:02:30.817398][f=0000299] Shutdown - Missile fired callins [t=00:02:30.817413][f=0000299] Shutdown - Modular Comm Info [t=00:02:30.817422][f=0000299] Shutdown - Retreat Command [t=00:02:30.817436][f=0000299] Shutdown - Shockwaves [t=00:02:30.817454][f=0000299] Shutdown - Unit tint API [t=00:02:30.817466][f=0000299] Shutdown - Unit glow API [t=00:02:30.817476][f=0000299] Shutdown - UnitCloakShield [t=00:02:30.817488][f=0000299] Shutdown - Lups Cloak FX [t=00:02:30.817499][f=0000299] Shutdown - Lups [t=00:02:30.817567][f=0000299] Shutdown - Lups Shield [t=00:02:30.817583][f=0000299] End gadgetHandler:Shutdown [t=00:02:30.840766][f=0000299] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 66, 0.0} allocedSize{int+, int-, ext}={0, 0, 5771}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0455} [t=00:02:30.840975][f=0000299] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:30.841027][f=0000299] [Game::KillLua][4] dtor=0 [t=00:02:30.841033][f=0000299] [Game::KillLua][5] dtor=0 [t=00:02:30.861994][f=0000299] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-05_03-57-17-114_Entrenched_Plains_V2_105.1.1-2314-g9e0bf7d BAR105.sdfz" (25186 bytes) [t=00:02:30.862070][f=0000299] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:30.888907][f=0000299] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:30.888927][f=0000299] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17 [t=00:02:30.889029][f=0000299] [Sound] [Sound::UpdateThread][4] ctx=0000029ada6f7b20 dev=0000029ada6e9960 [t=00:02:30.889156][f=0000299] [Sound] [Sound::UpdateThread][5] ctx=0000029ada6f7b20 dev=0000029ada6e9960 [t=00:02:30.889165][f=0000299] [Sound] [Sound::Cleanup][alcDestroyContext(0000029ada6f7b20)] [t=00:02:30.890104][f=0000299] [Sound] [Sound::Cleanup][alcCloseDevice(0000029ada6e9960)] [t=00:02:30.890321][f=0000299] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:30.919722][f=0000299] [Sound] [Sound::UpdateThread][6] [t=00:02:30.920568][f=0000299] [Game::~CGame][1] [t=00:02:30.920599][f=0000299] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:30.920607][f=0000299] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:30.920614][f=0000299] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:30.920620][f=0000299] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:30.920627][f=0000299] [Game::KillLua][4] dtor=1 [t=00:02:30.920635][f=0000299] [Game::KillLua][5] dtor=1 [t=00:02:30.920856][f=0000299] [Game::KillMisc][1] [t=00:02:30.920870][f=0000299] [Game::KillMisc][2] [t=00:02:30.921169][f=0000299] [Game::KillMisc][3] [t=00:02:30.921300][f=0000299] [Game::KillRendering][1] [t=00:02:30.921675][f=0000299] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:30.948862][f=0000299] [3DOParser::Kill] allocated 1 pieces [t=00:02:30.948881][f=0000299] [S3OParser::Kill] allocated 5503 pieces [t=00:02:30.949397][f=0000299] [AssParser::Kill] allocated 1663 pieces [t=00:02:31.018470][f=0000299] [Game::KillInterface][1] [t=00:02:31.018795][f=0000299] [Game::KillInterface][2] [t=00:02:31.019549][f=0000299] [Game::KillSimulation][1] [t=00:02:31.019769][f=0000299] [Game::KillSimulation][2] [t=00:02:31.090130][f=0000299] [CCollisionHandler] dis-/continuous tests: 0/235096 [t=00:02:31.090151][f=0000299] [Game::KillSimulation][3] [t=00:02:31.092193][f=0000299] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:31.092316][f=0000299] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:31.092414][f=0000299] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:31.092466][f=0000299] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:31.092743][f=0000299] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:31.103738][f=0000299] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:02:31.120481][f=0000299] [Game::KillSimulation][4] [t=00:02:31.350365][f=0000299] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:02:31.350399][f=0000299] [Game::~CGame][2] [t=00:02:31.350405][f=0000299] [Game::~CGame][3] [t=00:02:31.350438][f=0000299] [SpringApp::Kill][3] [t=00:02:31.350548][f=0000299] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 88423 bytes sent in 1804 packets (49.015 bytes/packet) 120369 bytes recv'd in 1587 packets (75.847 bytes/packet) {0.048x, 0.079x} relative protocol overhead {up, down} 1511 incoming chunks dropped, 3108 outgoing chunks resent 452 incoming chunks processed [t=00:02:31.350732][f=0000299] [SpringApp::Kill][4] font=0000029a9d34a680 [t=00:02:31.353817][f=0000299] [SpringApp::Kill][5] [t=00:02:31.358428][f=0000299] [SpringApp::Kill][6] [t=00:02:31.358468] [SpringApp::Kill][7] [t=00:02:31.358888] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:31.358905] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {120, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:31.358912] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:31.358918] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:31.358928] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:31.358935] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:31.358941] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {36, 2097152, 2097152} [t=00:02:31.358947] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6712, 1048576, 1048576}, EBO = {10068, 2097152, 2097152} [t=00:02:31.358957] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:31.358963] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:31.358970] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:31.358978] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:31.358984] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:02:31.386371] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:31.386390] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:31.386398] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:31.386434] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:02:31.386443] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:31.391062] [VFS] [SpringVFS::DeleteArchives<this=0000029ada5aa7e0>] [t=00:02:31.391076] [VFS] [SpringVFS::DeleteArchives<this=0000029ada5aa7e0>(section=0)] #archives[section]=2 #files[section]=9067 [t=00:02:31.391088] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000029adab9b760) [t=00:02:31.391210] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3759ms [t=00:02:31.391244] file="sounds/misc/teleport2.wav" indx=6314 inflSize=75kb readTime=98ms [t=00:02:31.391254] file="objects3d/can_dead.s3o" indx=5274 inflSize=47kb readTime=74ms [t=00:02:31.391263] file="objects3d/debris2x2a.s3o" indx=5434 inflSize=4kb readTime=72ms [t=00:02:31.391274] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=27ms [t=00:02:31.391288] file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=27ms [t=00:02:31.391297] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=21ms [t=00:02:31.391306] file="bitmaps/loadpictures/metalandenergy.png" indx=536 inflSize=1541kb readTime=21ms [t=00:02:31.391316] file="anims/cursorreclamate_2.png" indx=137 inflSize=1kb readTime=20ms [t=00:02:31.391324] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=20ms [t=00:02:31.391337] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=18ms [t=00:02:31.393202] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (0000029a9cfb45c0) [t=00:02:31.394314] [VFS] [SpringVFS::DeleteArchives<this=0000029ada5aa7e0>(section=1)] #archives[section]=1 #files[section]=138 [t=00:02:31.394325] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (0000029ada63e770) [t=00:02:31.394449] [VFS] [SpringVFS::DeleteArchives<this=0000029ada5aa7e0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:02:31.394461] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000029a9cfb4bf0) [t=00:02:31.394504] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000029a9cfb4930) [t=00:02:31.394584] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000029a9cfb5220) [t=00:02:31.394666] [VFS] [SpringVFS::DeleteArchives<this=0000029ada5aa7e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:31.394676] [VFS] [SpringVFS::DeleteArchives<this=0000029ada5aa7e0>(section=4)] #archives[section]=0 #files[section]=7314 [t=00:02:31.394734] [VFS] [SpringVFS::DeleteArchives<this=0000029ada5aa7e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:31.394749] [VFS] [SpringVFS::DeleteArchives<this=0000029ada5aa7e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:31.394757] [VFS] [SpringVFS::DeleteArchives<this=0000029ada5aa7e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:31.394766] [VFS] [SpringVFS::DeleteArchives<this=0000029ada5aa7e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:31.396164] [SpringApp::Kill][8] [t=00:02:31.396173] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:31.396188] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b9a080b0 (joinable=1) [t=00:02:31.396197] [WatchDog::Uninstall][2] [t=00:02:32.236241] [WatchDog::Uninstall][3] [t=00:02:32.236254] [SpringApp::Kill][9]
infolog_full.txt (truncated):