Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask ffff [t=00:00:00.018537] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.018549] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.024016] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.024645] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.024653] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.039978] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.040027] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.040133] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.040146] [t=00:00:00.040149] Enable or disable log sections using the LogSections configuration key [t=00:00:00.040154] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.040162] Use "none" to disable the default log sections. [t=00:00:00.040165] ============== </Log Sections> ============== [t=00:00:00.040170] ============== <User Config> ============== [t=00:00:00.040266] AllowDeferredMapRendering = 1 [t=00:00:00.040274] AllowDeferredModelRendering = 1 [t=00:00:00.040279] AnimationMT = 0 [t=00:00:00.040283] BumpWaterAnisotropy = 2 [t=00:00:00.040289] BumpWaterBlurReflection = 1 [t=00:00:00.040293] BumpWaterDepthBits = 32 [t=00:00:00.040305] BumpWaterReflection = 2 [t=00:00:00.040312] BumpWaterTexSizeReflection = 256 [t=00:00:00.040317] CamFreeScrollSpeed = 50 [t=00:00:00.040323] CamMode = 1 [t=00:00:00.040330] CamTimeExponent = 4.0 [t=00:00:00.040334] CamTimeFactor = 1.0 [t=00:00:00.040341] DualScreenMiniMapOnLeft = 1 [t=00:00:00.040347] EdgeMoveDynamic = 0 [t=00:00:00.040352] EdgeMoveWidth = 0.003 [t=00:00:00.040358] FPSFOV = 90 [t=00:00:00.040362] FPSScrollSpeed = 50 [t=00:00:00.040367] FontSize = 18 [t=00:00:00.040378] Fullscreen = 0 [t=00:00:00.040383] GrassDetail = 0 [t=00:00:00.040390] GroundDecals = 5 [t=00:00:00.040395] GroundDetail = 120 [t=00:00:00.040400] HangTimeout = 30 [t=00:00:00.040405] HardwareCursor = 1 [t=00:00:00.040410] InitialNetworkTimeout = 0 [t=00:00:00.040417] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.040423] LODScale = 1.000 [t=00:00:00.040427] LODScaleReflection = 1.000 [t=00:00:00.040431] LODScaleRefraction = 1.000 [t=00:00:00.040434] LODScaleShadow = 1.000 [t=00:00:00.040443] LinkIncomingMaxPacketRate = 512 [t=00:00:00.040447] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.040450] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.040454] LinkOutgoingBandwidth = 131072 [t=00:00:00.040458] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.040462] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.040465] MSAALevel = 8 [t=00:00:00.040468] MaxParticles = 25000 [t=00:00:00.040472] MaxSounds = 32 [t=00:00:00.040475] MaximumTransmissionUnit = 0 [t=00:00:00.040482] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.040485] MiniMapCanFlip = 1 [t=00:00:00.040488] MiniMapMarker = 0 [t=00:00:00.040492] MouseDragCircleCommandThreshold = 25 [t=00:00:00.040496] MouseDragScrollThreshold = 0 [t=00:00:00.040499] NetworkLossFactor = 1 [t=00:00:00.040503] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.040506] OverheadScrollSpeed = 50 [t=00:00:00.040510] ReconnectTimeout = 0 [t=00:00:00.040513] RotOverheadScrollSpeed = 50 [t=00:00:00.040516] RotateLogFiles = 1 [t=00:00:00.040543] ShadowMapSize = 8192 [t=00:00:00.040547] Shadows = 1 [t=00:00:00.040550] ShowClock = 0 [t=00:00:00.040553] ShowPlayerInfo = 0 [t=00:00:00.040557] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.040561] TeamHighlight = 0 [t=00:00:00.040564] UnitIconDist = 151 [t=00:00:00.040567] UpdateBoundingVolumeMT = 0 [t=00:00:00.040570] UpdateWeaponVectorsMT = 0 [t=00:00:00.040574] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.040577] UseLuaMemPools = 0 [t=00:00:00.040585] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.040589] VFSCacheArchiveFiles = 0 [t=00:00:00.040592] VSync = 0 [t=00:00:00.040595] Water = 4 [t=00:00:00.040598] WindowBorderless = 1 [t=00:00:00.040601] WindowPosY = 0 [t=00:00:00.040604] XResolution = 2560 [t=00:00:00.040608] XResolutionWindowed = 2560 [t=00:00:00.040611] YResolution = 1440 [t=00:00:00.040614] YResolutionWindowed = 1440 [t=00:00:00.040618] snd_volmaster = 1 [t=00:00:00.040628] ============== </User Config> ============== [t=00:00:00.040635] ============== <User System> ============== [t=00:00:00.040641] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.040650] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.040659] Compiler Version: gcc-13.2.0 [t=00:00:00.040707] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.040756] Hardware Config: AMD Ryzen 7 5800X 8-Core Processor ; 32694MB RAM, 37558MB pagefile [t=00:00:00.040769] Binary Word Size: 64-bit (native) [t=00:00:00.040775] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.040781] Physical CPU Cores: 8 [t=00:00:00.040787] Logical CPU Cores: 16 [t=00:00:00.040792] ============== </User System> ============== [t=00:00:00.040906] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.040913] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.040918] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.040922] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.040927] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.041853] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.041862] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.047756] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.060193] Display (Generic PnP Monitor)=1 modes=113 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.060204] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.060208] [ 5] 1920x1440x24bpp@144Hz [t=00:00:00.060213] [ 9] 1920x1200x24bpp@144Hz [t=00:00:00.060230] [13] 1920x1080x24bpp@144Hz [t=00:00:00.060234] [19] 1680x1050x24bpp@144Hz [t=00:00:00.060237] [24] 1600x1200x24bpp@144Hz [t=00:00:00.060241] [28] 1600x1024x24bpp@144Hz [t=00:00:00.060244] [33] 1600x900x24bpp@144Hz [t=00:00:00.060248] [37] 1440x1080x24bpp@144Hz [t=00:00:00.060251] [43] 1440x900x24bpp@144Hz [t=00:00:00.060255] [47] 1366x768x24bpp@144Hz [t=00:00:00.060258] [51] 1360x768x24bpp@144Hz [t=00:00:00.060262] [55] 1280x1024x24bpp@144Hz [t=00:00:00.060271] [60] 1280x960x24bpp@144Hz [t=00:00:00.060274] [65] 1280x800x24bpp@144Hz [t=00:00:00.060277] [69] 1280x768x24bpp@144Hz [t=00:00:00.060282] [73] 1280x720x24bpp@144Hz [t=00:00:00.060286] [79] 1176x664x24bpp@60Hz [t=00:00:00.060290] [82] 1152x864x24bpp@144Hz [t=00:00:00.060293] [86] 1024x768x24bpp@144Hz [t=00:00:00.060296] [92] 800x600x24bpp@144Hz [t=00:00:00.060300] [99] 720x576x24bpp@144Hz [t=00:00:00.060303] [103] 720x480x24bpp@144Hz [t=00:00:00.060306] [108] 640x480x24bpp@144Hz [t=00:00:00.064479] Display (Generic PnP Monitor)=2 modes=49 bounds={x=287, y=-1080, w=1920, h=1080} [t=00:00:00.064487] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.064491] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.064495] [11] 1600x1024x24bpp@60Hz [t=00:00:00.064498] [13] 1600x900x24bpp@60Hz [t=00:00:00.064501] [14] 1440x1080x24bpp@60Hz [t=00:00:00.064505] [22] 1440x900x24bpp@60Hz [t=00:00:00.064508] [23] 1366x768x24bpp@60Hz [t=00:00:00.064511] [24] 1360x768x24bpp@60Hz [t=00:00:00.064550] [25] 1280x1024x24bpp@75Hz [t=00:00:00.064557] [27] 1280x960x24bpp@75Hz [t=00:00:00.064560] [29] 1280x800x24bpp@60Hz [t=00:00:00.064563] [30] 1280x768x24bpp@60Hz [t=00:00:00.064565] [31] 1280x720x24bpp@60Hz [t=00:00:00.064568] [34] 1176x664x24bpp@60Hz [t=00:00:00.064572] [37] 1152x864x24bpp@75Hz [t=00:00:00.064574] [38] 1024x768x24bpp@75Hz [t=00:00:00.064578] [41] 800x600x24bpp@75Hz [t=00:00:00.064580] [44] 720x576x24bpp@50Hz [t=00:00:00.064583] [45] 720x480x24bpp@60Hz [t=00:00:00.064591] [47] 640x480x24bpp@75Hz [t=00:00:00.263561] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.263983] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.263997] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.318518] [GR::LogVersionInfo] [t=00:00:00.318530] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.318548] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.318553] GL vendor : NVIDIA Corporation [t=00:00:00.318556] GL renderer : NVIDIA GeForce RTX 3080/PCIe/SSE2 [t=00:00:00.318560] GLSL version: 4.60 NVIDIA [t=00:00:00.318564] GLEW version: 2.1.0 [t=00:00:00.318567] GPU memory : 10240MB (total) / 8322MB (available) [t=00:00:00.318579] SDL swap-int: 1 [t=00:00:00.318583] SDL driver : windows [t=00:00:00.318585] [t=00:00:00.318588] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.318591] GLSL shader support : 1 [t=00:00:00.318599] GL4 support : 1 [t=00:00:00.318604] FBO extension support : 1 [t=00:00:00.318623] NVX GPU mem-info support : 1 [t=00:00:00.318631] ATI GPU mem-info support : 0 [t=00:00:00.318651] Texture clamping to edge : 1 [t=00:00:00.318659] NPOT-texture support : 1 (1) [t=00:00:00.318667] S3TC/DXT1 texture support : 1/1 [t=00:00:00.318674] texture query-LOD support : 1 (1) [t=00:00:00.318680] MSAA frame-buffer support : 1 (1) [t=00:00:00.318692] Z-buffer depth : 32 (-) [t=00:00:00.318710] primitive-restart support : 1 (1) [t=00:00:00.318716] clip-space control support: 1 (1) [t=00:00:00.318721] seamless cube-map support : 1 (1) [t=00:00:00.318728] frag-depth layout support : 1 (1) [t=00:00:00.318733] persistent maps support : 1 (1) [t=00:00:00.318739] explicit attribs location : 1 (1) [t=00:00:00.318745] multi draw indirect : 1 (-) [t=00:00:00.318751] array textures : 1 (-) [t=00:00:00.318758] buffer copy support : 1 (-) [t=00:00:00.318766] indirect draw : 1 (-) [t=00:00:00.318770] base instance : 1 (-) [t=00:00:00.318772] [t=00:00:00.318775] max. FBO samples : 32 [t=00:00:00.318778] max. FS/program texture slots : 32/192 [t=00:00:00.318782] max. texture size : 32768 [t=00:00:00.318787] max. texture anisotropy level : 16.000000 [t=00:00:00.318791] max. vec4 varyings/attributes : 31/16 [t=00:00:00.318794] max. draw-buffers : 8 [t=00:00:00.318804] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.318810] max. uniform buffer-bindings : 84 [t=00:00:00.318816] max. uniform block-size : 64KB [t=00:00:00.318824] max. storage buffer-bindings : 96 [t=00:00:00.318827] max. storage block-size : 2047MB [t=00:00:00.318830] [t=00:00:00.318832] enable AMD-hacks : 0 [t=00:00:00.318836] compress MIP-maps: 0 [t=00:00:00.318881] Number of compressed texture formats: 23 [t=00:00:00.318901] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.318932] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.320038] [GR::UpdateGLConfigs] [t=00:00:00.320074] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.320079] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.320088] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.320096] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.320099] [GR::InitGLState] [t=00:00:00.320662] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (windowed::borderless) [t=00:00:00.388782] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.404154] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 13ms [t=00:00:00.405469] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.430257] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.430295] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.431054] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.432919] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.432931] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.433001] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.433070] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.448722] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.449487] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.450224] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.450421] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.461712] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.461728] [VFS] [SpringVFS::ReserveArchives<this=000001ecc87f73c0>] [t=00:00:00.461824] [VFS] [SpringVFS::AddArchive<this=000001ecc87f73c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.473515] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ecc87f73c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.473530] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.567453] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.567865] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.568081] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.568137] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.568242] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.568460] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.568761] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.568774] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.569602] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.569630] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.569934][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.570017][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.570123][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.570136][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.570142][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.570180][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.574896][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.574981][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "LC27G5xT (NVIDIA High Definition Audio)" [t=00:00:00.574995][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (High Definition Audio Device)" [t=00:00:00.575006][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.575017][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Logitech Pro X Wireless Headset (Logitech PRO X Wireless Gaming Headset)" [t=00:00:00.575035][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "SAMSUNG (NVIDIA High Definition Audio)" [t=00:00:00.575045][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.587591][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.595447][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ecec30f130(default) context=000001ecc8105180 numChannels=2 frameSize=8 [t=00:00:00.595472][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.595494][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.595501][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.595506][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.595521][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.595544][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.595554][f=-000001] [Sound] Devices: [t=00:00:00.598670][f=-000001] [Sound] [OpenAL Soft on Logitech Pro X Wireless Headset (Logitech PRO X Wireless Gaming Headset)] [t=00:00:00.598699][f=-000001] [Sound] [OpenAL Soft on LC27G5xT (NVIDIA High Definition Audio)] [t=00:00:00.598708][f=-000001] [Sound] [OpenAL Soft on Speakers (High Definition Audio Device)] [t=00:00:00.598717][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.598724][f=-000001] [Sound] [OpenAL Soft on SAMSUNG (NVIDIA High Definition Audio)] [t=00:00:00.598735][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.598747][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.600063][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.600078][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.671048][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 265572 MB [t=00:00:00.673435][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.4.0" [t=00:00:00.674019][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001ecc87f73c0>(arName="Chobby v1.12.4.0", overwrite=false)] section=3 cached=0 [t=00:00:00.696994][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001ecc87f73c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.697119][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001ecc87f73c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.707751][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001ecc87f73c0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:00.767956][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:00.795847][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.796496][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.804580][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.804720][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:00.804732][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:00.804774][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:00.804949][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:00.804964][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:00.804975][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:00.804987][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:00.805010][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:00.805031][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:00.805045][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:00.805061][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:00.805572][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:00.805705][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:00.805891][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0 [t=00:00:00.805899][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0 [t=00:00:00.805904][f=-000001] gl.GetViewSizes, 2560, 1440 [t=00:00:00.805915][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:00.806757][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:00.806917][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:00.807356][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:00.808157][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:00.815821][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.816501][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:00.819266][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:00.819615][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:00.820570][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:00.821116][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:00.822307][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:00.891139][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:00.891678][f=-000001] [liblobby] liblobby configuration: [t=00:00:00.891696][f=-000001] [liblobby] serverName, Zero-K [t=00:00:00.891702][f=-000001] [liblobby] port, 8200 [t=00:00:00.891706][f=-000001] [liblobby] protocol, zks [t=00:00:00.891711][f=-000001] [liblobby] address, zero-k.info [t=00:00:00.897592][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:00.899733][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:00.900608][f=-000001] [ChiliFX] Enabled: true [t=00:00:00.901575][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:00.902126][f=-000001] [Chotify] Enabled: true [t=00:00:00.903651][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:00.909279][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:00.909438][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:00.909833][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:00.910939][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:00.911430][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:00.913890][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:00.916985][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:00.919014][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:00.920215][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:00.921570][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:00.923436][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:00.924768][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:00.929257][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:00.933061][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:00.934830][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:00.940671][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:00.942381][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:00.946317][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:00.950073][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:00.954094][f=-000001] [Chobby] Using wrapper port: , 53173 [t=00:00:00.955708][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:00.956668][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:00.957138][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:00.957628][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:00.958048][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:00.958427][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:00.958809][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:00.962075][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:00.963926][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:00.965049][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:00.965523][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:00.966671][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:00.968468][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:00.975278][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:00.977400][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:00.979244][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:00.981988][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:00.988891][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:00.991045][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:00.996826][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:00.998872][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.000813][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.002346][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.005501][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:01.009304][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> ------- TRUNCATED ------- [t=01:03:14.086816][f=0000045] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:14.086822][f=0000045] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:14.186911][f=0000048] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:14.222978][f=0000049] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:14.223011][f=0000049] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:14.521706][f=0000058] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=01:03:14.687016][f=0000063] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:14.721576][f=0000064] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:14.753970][f=0000065] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:14.754124][f=0000065] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=01:03:14.957288][f=0000071] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:14.957306][f=0000071] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:14.957953][f=0000072] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=01:03:14.958009][f=0000072] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=01:03:14.992132][f=0000072] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=01:03:14.992260][f=0000072] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=01:03:14.992273][f=0000072] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.151884][f=0000077] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.151969][f=0000077] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.151979][f=0000077] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.151992][f=0000077] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.152118][f=0000077] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=01:03:15.152174][f=0000077] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=01:03:15.152213][f=0000077] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=01:03:15.152226][f=0000077] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.152234][f=0000077] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.182769][f=0000078] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.182814][f=0000078] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.182823][f=0000078] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.182852][f=0000078] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.182865][f=0000078] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.182887][f=0000078] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.343213][f=0000083] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.343231][f=0000083] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.343258][f=0000083] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.343265][f=0000083] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.343277][f=0000083] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.343286][f=0000083] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.375992][f=0000084] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.376086][f=0000084] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.376099][f=0000084] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=01:03:15.410672][f=0000085] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=01:03:15.525740][f=0000089] [SpringApp::Kill][1] fromRun=1 [t=01:03:15.525755][f=0000089] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=01:03:15.546332][f=0000089] [async=0] threads=8 tasks=13104 {sum,avg}{exec,wait}time={{3419.416, 0.261}, {628.184, 0.048}}ms [t=01:03:15.546349][f=0000089] thread=1 tasks=1872 {sum,min,max,avg}{exec,wait}time={{517.145, 0.000, 356.509, 0.276}, {48.540, 0.000, 2.969, 0.026}}ms [t=01:03:15.546381][f=0000089] thread=2 tasks=1872 {sum,min,max,avg}{exec,wait}time={{477.504, 0.000, 327.492, 0.255}, {71.296, 0.000, 2.826, 0.038}}ms [t=01:03:15.546392][f=0000089] thread=3 tasks=1872 {sum,min,max,avg}{exec,wait}time={{459.976, 0.000, 309.898, 0.246}, {93.808, 0.000, 2.973, 0.050}}ms [t=01:03:15.546401][f=0000089] thread=4 tasks=1872 {sum,min,max,avg}{exec,wait}time={{502.765, 0.000, 343.465, 0.269}, {87.507, 0.000, 2.973, 0.047}}ms [t=01:03:15.546416][f=0000089] thread=5 tasks=1872 {sum,min,max,avg}{exec,wait}time={{517.176, 0.000, 362.870, 0.276}, {96.020, 0.000, 3.292, 0.051}}ms [t=01:03:15.546427][f=0000089] thread=6 tasks=1872 {sum,min,max,avg}{exec,wait}time={{431.066, 0.000, 277.136, 0.230}, {121.742, 0.000, 3.980, 0.065}}ms [t=01:03:15.546436][f=0000089] thread=7 tasks=1872 {sum,min,max,avg}{exec,wait}time={{513.786, 0.000, 359.807, 0.274}, {109.272, 0.000, 5.862, 0.058}}ms [t=01:03:15.546446][f=0000089] [async=1] threads=8 tasks=3105 {sum,avg}{exec,wait}time={{40805.262, 13.142}, {13733718.000, 4423.098}}ms [t=01:03:15.546461][f=0000089] thread=1 tasks=443 {sum,min,max,avg}{exec,wait}time={{5814.734, 0.000, 2044.049, 13.126}, {1980275.250, 0.155, 5838.233, 4470.147}}ms [t=01:03:15.546473][f=0000089] thread=2 tasks=443 {sum,min,max,avg}{exec,wait}time={{5827.518, 0.000, 2056.708, 13.155}, {1950924.750, 0.192, 5842.182, 4403.894}}ms [t=01:03:15.546484][f=0000089] thread=3 tasks=444 {sum,min,max,avg}{exec,wait}time={{5834.584, 0.000, 2064.080, 13.141}, {1969631.125, 0.025, 5838.246, 4436.106}}ms [t=01:03:15.546498][f=0000089] thread=4 tasks=444 {sum,min,max,avg}{exec,wait}time={{5827.412, 0.000, 2061.000, 13.125}, {1959451.000, 0.114, 5838.259, 4413.178}}ms [t=01:03:15.546509][f=0000089] thread=5 tasks=444 {sum,min,max,avg}{exec,wait}time={{5827.148, 0.000, 1926.477, 13.124}, {1956719.875, 0.193, 5834.762, 4407.027}}ms [t=01:03:15.546519][f=0000089] thread=6 tasks=444 {sum,min,max,avg}{exec,wait}time={{5842.012, 0.000, 1904.497, 13.158}, {1972063.625, 0.197, 5842.573, 4441.585}}ms [t=01:03:15.546533][f=0000089] thread=7 tasks=443 {sum,min,max,avg}{exec,wait}time={{5831.855, 0.000, 2055.214, 13.164}, {1944652.000, 0.196, 5847.958, 4389.733}}ms [t=01:03:15.546541][f=0000089] [ThreadPool::SetThreadCount][2] workers=0 [t=01:03:15.546547][f=0000089] [SpringApp::Kill][2] [t=01:03:15.546606][f=0000089] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:03:15.546614][f=0000089] [Game::KillLua][1] dtor=0 luaUI=000001ee8ef44130 [t=01:03:15.546645][f=0000089] Start widgetHandler:Shutdown [t=01:03:15.548762][f=0000089] Shutdown - SaveOrderList Complete [t=01:03:15.554717][f=0000089] Writing last game win data [t=01:03:15.557973][f=0000089] Shutdown - SaveConfigData Complete [t=01:03:15.557984][f=0000089] Shutdown Widget - Chili Highlight [t=01:03:15.557995][f=0000089] Shutdown Widget - Draw After Chili [t=01:03:15.558004][f=0000089] Shutdown Widget - API Unit Tracker GL4 [t=01:03:15.558017][f=0000089] Shutdown Widget - EPIC Menu [t=01:03:15.559774][f=0000089] Shutdown Widget - Chili Minimap [t=01:03:15.559876][f=0000089] Shutdown Widget - Chili Widget Selector [t=01:03:15.560624][f=0000089] Shutdown Widget - Depth of Field Shader [t=01:03:15.560633][f=0000089] Shutdown Widget - Deferred rendering [t=01:03:15.560647][f=0000089] Shutdown Widget - Local Team Colors [t=01:03:15.560656][f=0000089] Shutdown Widget - Display Keys 2 [t=01:03:15.560695][f=0000089] Shutdown Widget - Save Game Menu [t=01:03:15.560704][f=0000089] Shutdown Widget - Highlight Model Api GL4 [t=01:03:15.560718][f=0000089] Shutdown Widget - Selected Units GL4 2 [t=01:03:15.560746][f=0000089] Shutdown Widget - HealthBars [t=01:03:15.561568][f=0000089] Shutdown Widget - Noises [t=01:03:15.561577][f=0000089] Shutdown Widget - Unit Icons [t=01:03:15.561589][f=0000089] Shutdown Widget - BuildETA [t=01:03:15.561602][f=0000089] Shutdown Widget - Win Counter [t=01:03:15.561613][f=0000089] Shutdown Widget - EndGame APM stats [t=01:03:15.562447][f=0000089] Shutdown Widget - Modular Comm Info [t=01:03:15.562456][f=0000089] Shutdown Widget - Attack Warning [t=01:03:15.562471][f=0000089] Shutdown Widget - Startup Info and Selector [t=01:03:15.562485][f=0000089] Shutdown Widget - CameraShake [t=01:03:15.562494][f=0000089] Shutdown Widget - Chili Economy Panel Default [t=01:03:15.562554][f=0000089] Shutdown Widget - Chili EndGame Window [t=01:03:15.562569][f=0000089] Shutdown Widget - Chili Nuke Warning [t=01:03:15.562577][f=0000089] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:03:15.562588][f=0000089] Shutdown Widget - Chili Spectator Panels [t=01:03:15.562600][f=0000089] Shutdown Widget - Darkening [t=01:03:15.562613][f=0000089] Shutdown Widget - Defense Range Zero-K [t=01:03:15.562621][f=0000089] Shutdown Widget - Grab Input [t=01:03:15.562677][f=0000089] Input grabbing is disabled! [t=01:03:15.562686][f=0000089] Shutdown Widget - Highlight Geos [t=01:03:15.562693][f=0000089] Shutdown Widget - Local Widgets Config [t=01:03:15.562704][f=0000089] Shutdown Widget - Decloak Tower Range [t=01:03:15.562715][f=0000089] Shutdown Widget - MinimapEvents [t=01:03:15.562726][f=0000089] Shutdown Widget - Missile Silo Range [t=01:03:15.562735][f=0000089] Shutdown Widget - Transport AI [t=01:03:15.562742][f=0000089] Shutdown Widget - Music Player v2 [t=01:03:15.562751][f=0000089] Shutdown Widget - Point Tracker [t=01:03:15.562758][f=0000089] Shutdown Widget - Showeco and Grid Drawer [t=01:03:15.562766][f=0000089] Shutdown Widget - State Reverse and Latency [t=01:03:15.562773][f=0000089] Shutdown Widget - Stereo3D [t=01:03:15.562783][f=0000089] Shutdown Widget - Attack AoE [t=01:03:15.562794][f=0000089] Shutdown Widget - Map Edge Extension [t=01:03:15.562802][f=0000089] Shutdown Widget - Highlight Unit GL4 v2 [t=01:03:15.562809][f=0000089] Shutdown Widget - Selection Send [t=01:03:15.562817][f=0000089] Shutdown Widget - LupsManager [t=01:03:15.562826][f=0000089] Shutdown Widget - Newton Firezone [t=01:03:15.562834][f=0000089] Shutdown Widget - Receive Units Indicator [t=01:03:15.562845][f=0000089] Shutdown Widget - Chili Pro Console [t=01:03:15.563682][f=0000089] Shutdown Widget - Persistent Build Height [t=01:03:15.563693][f=0000089] Shutdown Widget - Lasso Terraform GUI [t=01:03:15.563700][f=0000089] Shutdown Widget - Chili Framework [t=01:03:15.563710][f=0000089] Shutdown Widget - Lups [t=01:03:15.563775][f=0000089] Shutdown Widget - Chili Core Selector [t=01:03:15.563846][f=0000089] Shutdown Widget - Custom Markers [t=01:03:15.563861][f=0000089] Shutdown Widget - Mex Placement Handler [t=01:03:15.563870][f=0000089] Shutdown Widget - Select Keys [t=01:03:15.563899][f=0000089] Shutdown Widget - Contrast Adaptive Sharpen [t=01:03:15.563916][f=0000089] Shutdown Widget - Pause Screen [t=01:03:15.564061][f=0000089] Shutdown Widget - Bloom Shader Deferred [t=01:03:15.564075][f=0000089] Shutdown Widget - Color Blindness Correction [t=01:03:15.564087][f=0000089] Shutdown Widget - Layout Handler [t=01:03:15.564100][f=0000089] Shutdown Widget - Text To Speech Control [t=01:03:15.564110][f=0000089] End widgetHandler:Shutdown [t=01:03:15.638010][f=0000089] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9267422, 0.0} allocedSize{int+, int-, ext}={0, 0, 2294771412}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0113} [t=01:03:15.638249][f=0000089] [Game::KillLua][2] dtor=0 luaGaia=000001ee54df9bb0 [t=01:03:15.646254][f=0000089] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:03:15.646284][f=0000089] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:03:15.646304][f=0000089] [Game::KillLua][3] dtor=0 luaRules=000001ee54df4300 [t=01:03:15.646328][f=0000089] Start gadgetHandler:Shutdown [t=01:03:15.646337][f=0000089] Shutdown - Notice [t=01:03:15.646343][f=0000089] FUTURE WARS GAME OVER. [t=01:03:15.646354][f=0000089] Shutdown - Resource Setup [t=01:03:15.646364][f=0000089] Shutdown - StartSetup [t=01:03:15.646370][f=0000089] Shutdown - UnitMorph [t=01:03:15.646438][f=0000089] Shutdown - Carrier Drones [t=01:03:15.646445][f=0000089] Shutdown - Missile Silo Controller [t=01:03:15.646455][f=0000089] Shutdown - Modular Comm Info [t=01:03:15.646462][f=0000089] Shutdown - Terrain Texture Handler [t=01:03:15.646470][f=0000089] Shutdown - UnitCloakShield [t=01:03:15.646505][f=0000089] Shutdown - Starlight Handler [t=01:03:15.646513][f=0000089] End gadgetHandler:Shutdown [t=01:03:15.668599][f=0000089] Start gadgetHandler:Shutdown [t=01:03:15.668611][f=0000089] Shutdown - UnitMorph [t=01:03:15.668625][f=0000089] Shutdown - Teleport Throw [t=01:03:15.668633][f=0000089] Shutdown - Commander Skin Renderer [t=01:03:15.668731][f=0000089] Shutdown - Missile fired callins [t=01:03:15.668741][f=0000089] Shutdown - Modular Comm Info [t=01:03:15.668748][f=0000089] Shutdown - Retreat Command [t=01:03:15.668767][f=0000089] Shutdown - Shockwaves [t=01:03:15.668775][f=0000089] Shutdown - Unit tint API [t=01:03:15.668782][f=0000089] Shutdown - Unit glow API [t=01:03:15.668789][f=0000089] Shutdown - UnitCloakShield [t=01:03:15.668798][f=0000089] Shutdown - Lups Cloak FX [t=01:03:15.668805][f=0000089] Shutdown - Lups [t=01:03:15.668860][f=0000089] Shutdown - Lups Shield [t=01:03:15.668873][f=0000089] End gadgetHandler:Shutdown [t=01:03:15.687137][f=0000089] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 135, 0.0} allocedSize{int+, int-, ext}={0, 0, 17073}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:03:15.687250][f=0000089] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:03:15.687294][f=0000089] [Game::KillLua][4] dtor=0 [t=01:03:15.687305][f=0000089] [Game::KillLua][5] dtor=0 [t=01:03:15.703953][f=0000089] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-05_04-51-25-101_Carrot Mountains v1_105.1.1-2457-g8095d30 BAR105.sdfz" (36373 bytes) [t=01:03:15.704018][f=0000089] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:03:15.726687][f=0000089] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:03:15.726702][f=0000089] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16 [t=01:03:15.726740][f=0000089] [Sound] [Sound::UpdateThread][4] ctx=000001eea5f25850 dev=000001ecfc7f8030 [t=01:03:15.726849][f=0000089] [Sound] [Sound::UpdateThread][5] ctx=000001eea5f25850 dev=000001ecfc7f8030 [t=01:03:15.726859][f=0000089] [Sound] [Sound::Cleanup][alcDestroyContext(000001eea5f25850)] [t=01:03:15.727199][f=0000089] [Sound] [Sound::Cleanup][alcCloseDevice(000001ecfc7f8030)] [t=01:03:15.727281][f=0000089] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:03:15.753180][f=0000089] [Sound] [Sound::UpdateThread][6] [t=01:03:15.753762][f=0000089] [Game::~CGame][1] [t=01:03:15.753772][f=0000089] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:03:15.753779][f=0000089] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:03:15.753784][f=0000089] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:03:15.753791][f=0000089] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:03:15.753795][f=0000089] [Game::KillLua][4] dtor=1 [t=01:03:15.753812][f=0000089] [Game::KillLua][5] dtor=1 [t=01:03:15.753982][f=0000089] [Game::KillMisc][1] [t=01:03:15.753987][f=0000089] [Game::KillMisc][2] [t=01:03:15.753993][f=0000089] [EOH::DestroySkirmishAI(id=0)] [t=01:03:15.782975][f=0000089] [Game::KillMisc][3] [t=01:03:15.783089][f=0000089] [Game::KillRendering][1] [t=01:03:15.783252][f=0000089] [~CRectangleOverlapHandler] 4% overlap reduction [t=01:03:15.794893][f=0000089] [3DOParser::Kill] allocated 1 pieces [t=01:03:15.794904][f=0000089] [S3OParser::Kill] allocated 5427 pieces [t=01:03:15.795171][f=0000089] [AssParser::Kill] allocated 1663 pieces [t=01:03:15.848695][f=0000089] [Game::KillInterface][1] [t=01:03:15.848789][f=0000089] [Game::KillInterface][2] [t=01:03:15.849725][f=0000089] [Game::KillSimulation][1] [t=01:03:15.849908][f=0000089] [Game::KillSimulation][2] [t=01:03:15.860223][f=0000089] [CCollisionHandler] dis-/continuous tests: 27/75605044 [t=01:03:15.860231][f=0000089] [Game::KillSimulation][3] [t=01:03:15.860949][f=0000089] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=01:03:15.861075][f=0000089] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:03:15.861113][f=0000089] [~CPathCache(96x96)] cacheHits=354 hitPercentage=53% numHashColls=0 maxCacheSize=201 [t=01:03:15.861214][f=0000089] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:03:15.861350][f=0000089] [~CRectangleOverlapHandler] 4% overlap reduction [t=01:03:15.874850][f=0000089] [LosHandler::Kill] raycast instance cache-{hits,misses}={5,29}; shared=12%; cached=3% [t=01:03:15.888470][f=0000089] [Game::KillSimulation][4] [t=01:03:15.927596][f=0000089] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=01:03:15.927612][f=0000089] [Game::~CGame][2] [t=01:03:15.927617][f=0000089] [Game::~CGame][3] [t=01:03:15.935027][f=0000089] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=01:03:15.937469][f=0000089] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [t=01:03:16.071648][f=0000089] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 40457638, 0.0} allocedSize{int+, int-, ext}={0, 0, 5420586242}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0057} [t=01:03:16.071770][f=0000089] [SpringApp::Kill][3] [t=01:03:16.071876][f=0000089] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 28231 bytes sent in 597 packets (47.288 bytes/packet) 56807 bytes recv'd in 571 packets (99.487 bytes/packet) {0.071x, 0.060x} relative protocol overhead {up, down} 201 incoming chunks dropped, 176 outgoing chunks resent 289 incoming chunks processed [t=01:03:16.071910][f=0000089] [SpringApp::Kill][4] font=000001ecc8527100 [t=01:03:16.081983][f=0000089] [SpringApp::Kill][5] [t=01:03:16.086388][f=0000089] [SpringApp::Kill][6] [t=01:03:16.086404] [SpringApp::Kill][7] [t=01:03:16.086757] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {6720, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:03:16.086766] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3340, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=01:03:16.086772] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:03:16.086778] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:03:16.086790] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {29348, 65536, 65536}, EBO = {44022, 262144, 262144} [t=01:03:16.086796] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:03:16.086802] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3580, 1048576, 1048576}, EBO = {5370, 2097152, 2097152} [t=01:03:16.086812] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {100408, 1048576, 1048576}, EBO = {150612, 2097152, 2097152} [t=01:03:16.086818] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:03:16.086824] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:03:16.086833] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:03:16.086839] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=01:03:16.086845] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3632, 1048576, 1048576}, EBO = {5448, 2097152, 2097152} [t=01:03:16.121818] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:03:16.121857] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:03:16.121865] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:03:16.121871] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8473 [t=01:03:16.121879] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8498 [t=01:03:16.121885] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:03:16.122457] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>] [t=01:03:16.122470] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=0)] #archives[section]=0 #files[section]=9067 [t=01:03:16.123134] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=1)] #archives[section]=0 #files[section]=38 [t=01:03:16.123151] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=2)] #archives[section]=4 #files[section]=437 [t=01:03:16.123161] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001ecf54fb140) [t=01:03:16.123579] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (000001ecc8674750) [t=01:03:16.123728] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001ecc8673f10) [t=01:03:16.123859] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ecc8673db0) [t=01:03:16.124285] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=3)] #archives[section]=0 #files[section]=2886 [t=01:03:16.124803] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=4)] #archives[section]=0 #files[section]=7314 [t=01:03:16.124851] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=5)] #archives[section]=3 #files[section]=0 [t=01:03:16.124861] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\unitlevelupsv71.sdz (000001ecf54fc7f0) [t=01:03:16.124987] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (000001ee8c943b10) [t=01:03:16.125549] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001ecf6a78620) [t=01:03:16.125706] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3819ms [t=01:03:16.125748] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=42ms [t=01:03:16.125768] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=22ms [t=01:03:16.125777] file="sounds/explosion/ex_ultra8.wav" indx=6285 inflSize=1708kb readTime=18ms [t=01:03:16.125783] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=18ms [t=01:03:16.125790] file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=18ms [t=01:03:16.125797] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=16ms [t=01:03:16.125810] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=16ms [t=01:03:16.125818] file="bitmaps/cc/fireball02_8x8.tga" indx=437 inflSize=2215kb readTime=14ms [t=01:03:16.125825] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=14ms [t=01:03:16.125833] file="sounds/weapon/cannon/big_begrtha_gun_fire.wav" indx=6461 inflSize=283kb readTime=14ms [t=01:03:16.130016] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=6)] #archives[section]=2 #files[section]=0 [t=01:03:16.130043] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\carrot_mountains_v1.0.sd7 (000001eea59b7a10) [t=01:03:16.130205] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Riverrun_V1.sd7 (000001ecec233420) [t=01:03:16.130580] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=7)] #archives[section]=0 #files[section]=0 [t=01:03:16.130594] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=8)] #archives[section]=1 #files[section]=0 [t=01:03:16.130614] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000001ecc8673e60) [t=01:03:16.132130] [SpringApp::Kill][8] [t=01:03:16.132139] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:03:16.132144] [WatchDog::Uninstall][1] hangDetectorThread=00007ff62de67430 (joinable=1) [t=01:03:16.132147] [WatchDog::Uninstall][2] [t=01:03:16.948498] [WatchDog::Uninstall][3] [t=01:03:16.948509] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
infolog_full.txt (truncated):