ZeroK-RTS / CrashReports

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Spring LuaError [105.1.1-2457-g8095d30] #104035

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffff
[t=00:00:00.018537] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.018549] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.024016] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.024645] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.024653] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.039978] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.040027] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.040133]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.040146]   
[t=00:00:00.040149]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.040154]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.040162]   Use "none" to disable the default log sections.
[t=00:00:00.040165] ============== </Log Sections> ==============

[t=00:00:00.040170] ============== <User Config> ==============
[t=00:00:00.040266]   AllowDeferredMapRendering = 1
[t=00:00:00.040274]   AllowDeferredModelRendering = 1
[t=00:00:00.040279]   AnimationMT = 0
[t=00:00:00.040283]   BumpWaterAnisotropy = 2
[t=00:00:00.040289]   BumpWaterBlurReflection = 1
[t=00:00:00.040293]   BumpWaterDepthBits = 32
[t=00:00:00.040305]   BumpWaterReflection = 2
[t=00:00:00.040312]   BumpWaterTexSizeReflection = 256
[t=00:00:00.040317]   CamFreeScrollSpeed = 50
[t=00:00:00.040323]   CamMode = 1
[t=00:00:00.040330]   CamTimeExponent = 4.0
[t=00:00:00.040334]   CamTimeFactor = 1.0
[t=00:00:00.040341]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.040347]   EdgeMoveDynamic = 0
[t=00:00:00.040352]   EdgeMoveWidth = 0.003
[t=00:00:00.040358]   FPSFOV = 90
[t=00:00:00.040362]   FPSScrollSpeed = 50
[t=00:00:00.040367]   FontSize = 18
[t=00:00:00.040378]   Fullscreen = 0
[t=00:00:00.040383]   GrassDetail = 0
[t=00:00:00.040390]   GroundDecals = 5
[t=00:00:00.040395]   GroundDetail = 120
[t=00:00:00.040400]   HangTimeout = 30
[t=00:00:00.040405]   HardwareCursor = 1
[t=00:00:00.040410]   InitialNetworkTimeout = 0
[t=00:00:00.040417]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.040423]   LODScale = 1.000
[t=00:00:00.040427]   LODScaleReflection = 1.000
[t=00:00:00.040431]   LODScaleRefraction = 1.000
[t=00:00:00.040434]   LODScaleShadow = 1.000
[t=00:00:00.040443]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.040447]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.040450]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.040454]   LinkOutgoingBandwidth = 131072
[t=00:00:00.040458]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.040462]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.040465]   MSAALevel = 8
[t=00:00:00.040468]   MaxParticles = 25000
[t=00:00:00.040472]   MaxSounds = 32
[t=00:00:00.040475]   MaximumTransmissionUnit = 0
[t=00:00:00.040482]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.040485]   MiniMapCanFlip = 1
[t=00:00:00.040488]   MiniMapMarker = 0
[t=00:00:00.040492]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.040496]   MouseDragScrollThreshold = 0
[t=00:00:00.040499]   NetworkLossFactor = 1
[t=00:00:00.040503]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.040506]   OverheadScrollSpeed = 50
[t=00:00:00.040510]   ReconnectTimeout = 0
[t=00:00:00.040513]   RotOverheadScrollSpeed = 50
[t=00:00:00.040516]   RotateLogFiles = 1
[t=00:00:00.040543]   ShadowMapSize = 8192
[t=00:00:00.040547]   Shadows = 1
[t=00:00:00.040550]   ShowClock = 0
[t=00:00:00.040553]   ShowPlayerInfo = 0
[t=00:00:00.040557]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.040561]   TeamHighlight = 0
[t=00:00:00.040564]   UnitIconDist = 151
[t=00:00:00.040567]   UpdateBoundingVolumeMT = 0
[t=00:00:00.040570]   UpdateWeaponVectorsMT = 0
[t=00:00:00.040574]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.040577]   UseLuaMemPools = 0
[t=00:00:00.040585]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.040589]   VFSCacheArchiveFiles = 0
[t=00:00:00.040592]   VSync = 0
[t=00:00:00.040595]   Water = 4
[t=00:00:00.040598]   WindowBorderless = 1
[t=00:00:00.040601]   WindowPosY = 0
[t=00:00:00.040604]   XResolution = 2560
[t=00:00:00.040608]   XResolutionWindowed = 2560
[t=00:00:00.040611]   YResolution = 1440
[t=00:00:00.040614]   YResolutionWindowed = 1440
[t=00:00:00.040618]   snd_volmaster = 1
[t=00:00:00.040628] ============== </User Config> ==============

[t=00:00:00.040635] ============== <User System> ==============
[t=00:00:00.040641]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.040650]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.040659]        Compiler Version: gcc-13.2.0
[t=00:00:00.040707]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.040756]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 32694MB RAM, 37558MB pagefile
[t=00:00:00.040769]        Binary Word Size: 64-bit (native)
[t=00:00:00.040775]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.040781]      Physical CPU Cores: 8
[t=00:00:00.040787]       Logical CPU Cores: 16
[t=00:00:00.040792] ============== </User System> ==============

[t=00:00:00.040906] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.040913]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.040918]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.040922]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.040927]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.041853] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.041862] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.047756] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.060193]     Display (Generic PnP Monitor)=1 modes=113 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.060204]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.060208]         [ 5] 1920x1440x24bpp@144Hz
[t=00:00:00.060213]         [ 9] 1920x1200x24bpp@144Hz
[t=00:00:00.060230]         [13] 1920x1080x24bpp@144Hz
[t=00:00:00.060234]         [19] 1680x1050x24bpp@144Hz
[t=00:00:00.060237]         [24] 1600x1200x24bpp@144Hz
[t=00:00:00.060241]         [28] 1600x1024x24bpp@144Hz
[t=00:00:00.060244]         [33] 1600x900x24bpp@144Hz
[t=00:00:00.060248]         [37] 1440x1080x24bpp@144Hz
[t=00:00:00.060251]         [43] 1440x900x24bpp@144Hz
[t=00:00:00.060255]         [47] 1366x768x24bpp@144Hz
[t=00:00:00.060258]         [51] 1360x768x24bpp@144Hz
[t=00:00:00.060262]         [55] 1280x1024x24bpp@144Hz
[t=00:00:00.060271]         [60] 1280x960x24bpp@144Hz
[t=00:00:00.060274]         [65] 1280x800x24bpp@144Hz
[t=00:00:00.060277]         [69] 1280x768x24bpp@144Hz
[t=00:00:00.060282]         [73] 1280x720x24bpp@144Hz
[t=00:00:00.060286]         [79] 1176x664x24bpp@60Hz
[t=00:00:00.060290]         [82] 1152x864x24bpp@144Hz
[t=00:00:00.060293]         [86] 1024x768x24bpp@144Hz
[t=00:00:00.060296]         [92] 800x600x24bpp@144Hz
[t=00:00:00.060300]         [99] 720x576x24bpp@144Hz
[t=00:00:00.060303]         [103] 720x480x24bpp@144Hz
[t=00:00:00.060306]         [108] 640x480x24bpp@144Hz
[t=00:00:00.064479]     Display (Generic PnP Monitor)=2 modes=49 bounds={x=287, y=-1080, w=1920, h=1080}
[t=00:00:00.064487]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.064491]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.064495]         [11] 1600x1024x24bpp@60Hz
[t=00:00:00.064498]         [13] 1600x900x24bpp@60Hz
[t=00:00:00.064501]         [14] 1440x1080x24bpp@60Hz
[t=00:00:00.064505]         [22] 1440x900x24bpp@60Hz
[t=00:00:00.064508]         [23] 1366x768x24bpp@60Hz
[t=00:00:00.064511]         [24] 1360x768x24bpp@60Hz
[t=00:00:00.064550]         [25] 1280x1024x24bpp@75Hz
[t=00:00:00.064557]         [27] 1280x960x24bpp@75Hz
[t=00:00:00.064560]         [29] 1280x800x24bpp@60Hz
[t=00:00:00.064563]         [30] 1280x768x24bpp@60Hz
[t=00:00:00.064565]         [31] 1280x720x24bpp@60Hz
[t=00:00:00.064568]         [34] 1176x664x24bpp@60Hz
[t=00:00:00.064572]         [37] 1152x864x24bpp@75Hz
[t=00:00:00.064574]         [38] 1024x768x24bpp@75Hz
[t=00:00:00.064578]         [41] 800x600x24bpp@75Hz
[t=00:00:00.064580]         [44] 720x576x24bpp@50Hz
[t=00:00:00.064583]         [45] 720x480x24bpp@60Hz
[t=00:00:00.064591]         [47] 640x480x24bpp@75Hz
[t=00:00:00.263561] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.263983] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.263997] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.318518] [GR::LogVersionInfo]
[t=00:00:00.318530]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.318548]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.318553]     GL vendor   : NVIDIA Corporation
[t=00:00:00.318556]     GL renderer : NVIDIA GeForce RTX 3080/PCIe/SSE2
[t=00:00:00.318560]     GLSL version: 4.60 NVIDIA
[t=00:00:00.318564]     GLEW version: 2.1.0
[t=00:00:00.318567]     GPU memory  : 10240MB (total) / 8322MB (available)
[t=00:00:00.318579]     SDL swap-int: 1
[t=00:00:00.318583]     SDL driver  : windows
[t=00:00:00.318585]     
[t=00:00:00.318588]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.318591]     GLSL shader support       : 1
[t=00:00:00.318599]     GL4 support               : 1
[t=00:00:00.318604]     FBO extension support     : 1
[t=00:00:00.318623]     NVX GPU mem-info support  : 1
[t=00:00:00.318631]     ATI GPU mem-info support  : 0
[t=00:00:00.318651]     Texture clamping to edge  : 1
[t=00:00:00.318659]     NPOT-texture support      : 1 (1)
[t=00:00:00.318667]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.318674]     texture query-LOD support : 1 (1)
[t=00:00:00.318680]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.318692]     Z-buffer depth            : 32 (-)
[t=00:00:00.318710]     primitive-restart support : 1 (1)
[t=00:00:00.318716]     clip-space control support: 1 (1)
[t=00:00:00.318721]     seamless cube-map support : 1 (1)
[t=00:00:00.318728]     frag-depth layout support : 1 (1)
[t=00:00:00.318733]     persistent maps support   : 1 (1)
[t=00:00:00.318739]     explicit attribs location : 1 (1)
[t=00:00:00.318745]     multi draw indirect       : 1 (-)
[t=00:00:00.318751]     array textures            : 1 (-)
[t=00:00:00.318758]     buffer copy support       : 1 (-)
[t=00:00:00.318766]     indirect draw             : 1 (-)
[t=00:00:00.318770]     base instance             : 1 (-)
[t=00:00:00.318772]     
[t=00:00:00.318775]     max. FBO samples              : 32
[t=00:00:00.318778]     max. FS/program texture slots : 32/192
[t=00:00:00.318782]     max. texture size             : 32768
[t=00:00:00.318787]     max. texture anisotropy level : 16.000000
[t=00:00:00.318791]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.318794]     max. draw-buffers             : 8
[t=00:00:00.318804]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.318810]     max. uniform buffer-bindings  : 84
[t=00:00:00.318816]     max. uniform block-size       : 64KB
[t=00:00:00.318824]     max. storage buffer-bindings  : 96
[t=00:00:00.318827]     max. storage block-size       : 2047MB
[t=00:00:00.318830]     
[t=00:00:00.318832]     enable AMD-hacks : 0
[t=00:00:00.318836]     compress MIP-maps: 0
[t=00:00:00.318881]     Number of compressed texture formats: 23
[t=00:00:00.318901]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.318932] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.320038] [GR::UpdateGLConfigs]
[t=00:00:00.320074] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.320079] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.320088] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.320096] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.320099] [GR::InitGLState]
[t=00:00:00.320662] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (windowed::borderless)
[t=00:00:00.388782] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.404154] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 13ms
[t=00:00:00.405469] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.430257] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.430295] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.431054] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.432919] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.432931] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.433001] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.433070] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.448722] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.449487] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.450224] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.450421] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.461712] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[t=00:00:00.461728] [VFS] [SpringVFS::ReserveArchives<this=000001ecc87f73c0>]
[t=00:00:00.461824] [VFS] [SpringVFS::AddArchive<this=000001ecc87f73c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.473515] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ecc87f73c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.473530] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.567453] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.567865] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.568081] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.568137] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.568242] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.568460] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.568761] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.568774] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.569602] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.569630] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.569934][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.570017][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.570123][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.570136][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.570142][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.570180][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.574896][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.574981][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LC27G5xT (NVIDIA High Definition Audio)"
[t=00:00:00.574995][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (High Definition Audio Device)"
[t=00:00:00.575006][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.575017][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Logitech Pro X Wireless Headset (Logitech PRO X Wireless Gaming Headset)"
[t=00:00:00.575035][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "SAMSUNG (NVIDIA High Definition Audio)"
[t=00:00:00.575045][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.587591][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.595447][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ecec30f130(default) context=000001ecc8105180  numChannels=2 frameSize=8
[t=00:00:00.595472][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.595494][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.595501][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.595506][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.595521][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.595544][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.595554][f=-000001] [Sound]   Devices:
[t=00:00:00.598670][f=-000001] [Sound]     [OpenAL Soft on Logitech Pro X Wireless Headset (Logitech PRO X Wireless Gaming Headset)]
[t=00:00:00.598699][f=-000001] [Sound]     [OpenAL Soft on LC27G5xT (NVIDIA High Definition Audio)]
[t=00:00:00.598708][f=-000001] [Sound]     [OpenAL Soft on Speakers (High Definition Audio Device)]
[t=00:00:00.598717][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.598724][f=-000001] [Sound]     [OpenAL Soft on SAMSUNG (NVIDIA High Definition Audio)]
[t=00:00:00.598735][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.598747][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.600063][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.600078][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.671048][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 265572 MB
[t=00:00:00.673435][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.4.0"
[t=00:00:00.674019][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001ecc87f73c0>(arName="Chobby v1.12.4.0", overwrite=false)] section=3 cached=0
[t=00:00:00.696994][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001ecc87f73c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.697119][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001ecc87f73c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.707751][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001ecc87f73c0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.767956][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.795847][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.796496][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.804580][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.804720][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.804732][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.804774][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.804949][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.804964][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.804975][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.804987][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.805010][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.805031][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.805045][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.805061][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.805572][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.805705][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.805891][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0
[t=00:00:00.805899][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0
[t=00:00:00.805904][f=-000001] gl.GetViewSizes, 2560, 1440
[t=00:00:00.805915][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.806757][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.806917][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.807356][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.808157][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.815821][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.816501][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.819266][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.819615][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.820570][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.821116][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.822307][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.891139][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.891678][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.891696][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.891702][f=-000001] [liblobby] port, 8200
[t=00:00:00.891706][f=-000001] [liblobby] protocol, zks
[t=00:00:00.891711][f=-000001] [liblobby] address, zero-k.info
[t=00:00:00.897592][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:00.899733][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:00.900608][f=-000001] [ChiliFX] Enabled: true
[t=00:00:00.901575][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:00.902126][f=-000001] [Chotify] Enabled: true
[t=00:00:00.903651][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:00.909279][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:00.909438][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:00.909833][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:00.910939][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:00.911430][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:00.913890][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:00.916985][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:00.919014][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:00.920215][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:00.921570][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:00.923436][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:00.924768][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:00.929257][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:00.933061][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:00.934830][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:00.940671][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:00.942381][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:00.946317][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:00.950073][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:00.954094][f=-000001] [Chobby] Using wrapper port: , 53173
[t=00:00:00.955708][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:00.956668][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:00.957138][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:00.957628][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:00.958048][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:00.958427][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:00.958809][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:00.962075][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:00.963926][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:00.965049][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:00.965523][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:00.966671][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:00.968468][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:00.975278][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:00.977400][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:00.979244][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:00.981988][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:00.988891][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:00.991045][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:00.996826][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:00.998872][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.000813][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:01.002346][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.005501][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.009304][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
------- TRUNCATED -------
[t=01:03:14.086816][f=0000045] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:14.086822][f=0000045] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:14.186911][f=0000048] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:14.222978][f=0000049] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:14.223011][f=0000049] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:14.521706][f=0000058] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=01:03:14.687016][f=0000063] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:14.721576][f=0000064] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:14.753970][f=0000065] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:14.754124][f=0000065] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=01:03:14.957288][f=0000071] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:14.957306][f=0000071] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:14.957953][f=0000072] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=01:03:14.958009][f=0000072] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=01:03:14.992132][f=0000072] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=01:03:14.992260][f=0000072] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=01:03:14.992273][f=0000072] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.151884][f=0000077] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.151969][f=0000077] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.151979][f=0000077] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.151992][f=0000077] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.152118][f=0000077] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=01:03:15.152174][f=0000077] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=01:03:15.152213][f=0000077] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=01:03:15.152226][f=0000077] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.152234][f=0000077] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.182769][f=0000078] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.182814][f=0000078] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.182823][f=0000078] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.182852][f=0000078] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.182865][f=0000078] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.182887][f=0000078] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.343213][f=0000083] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.343231][f=0000083] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.343258][f=0000083] [Game::ClientReadNet][LOGMSG] sender="billylegota" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.343265][f=0000083] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.343277][f=0000083] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.343286][f=0000083] [Game::ClientReadNet][LOGMSG] sender="Okonkwo" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.375992][f=0000084] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.376086][f=0000084] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.376099][f=0000084] [Game::ClientReadNet][LOGMSG] sender="STROREY" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=01:03:15.410672][f=0000085] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=01:03:15.525740][f=0000089] [SpringApp::Kill][1] fromRun=1
[t=01:03:15.525755][f=0000089] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=01:03:15.546332][f=0000089]  [async=0] threads=8 tasks=13104 {sum,avg}{exec,wait}time={{3419.416, 0.261}, {628.184, 0.048}}ms
[t=01:03:15.546349][f=0000089]      thread=1 tasks=1872 {sum,min,max,avg}{exec,wait}time={{517.145, 0.000, 356.509, 0.276}, {48.540, 0.000, 2.969, 0.026}}ms
[t=01:03:15.546381][f=0000089]      thread=2 tasks=1872 {sum,min,max,avg}{exec,wait}time={{477.504, 0.000, 327.492, 0.255}, {71.296, 0.000, 2.826, 0.038}}ms
[t=01:03:15.546392][f=0000089]      thread=3 tasks=1872 {sum,min,max,avg}{exec,wait}time={{459.976, 0.000, 309.898, 0.246}, {93.808, 0.000, 2.973, 0.050}}ms
[t=01:03:15.546401][f=0000089]      thread=4 tasks=1872 {sum,min,max,avg}{exec,wait}time={{502.765, 0.000, 343.465, 0.269}, {87.507, 0.000, 2.973, 0.047}}ms
[t=01:03:15.546416][f=0000089]      thread=5 tasks=1872 {sum,min,max,avg}{exec,wait}time={{517.176, 0.000, 362.870, 0.276}, {96.020, 0.000, 3.292, 0.051}}ms
[t=01:03:15.546427][f=0000089]      thread=6 tasks=1872 {sum,min,max,avg}{exec,wait}time={{431.066, 0.000, 277.136, 0.230}, {121.742, 0.000, 3.980, 0.065}}ms
[t=01:03:15.546436][f=0000089]      thread=7 tasks=1872 {sum,min,max,avg}{exec,wait}time={{513.786, 0.000, 359.807, 0.274}, {109.272, 0.000, 5.862, 0.058}}ms
[t=01:03:15.546446][f=0000089]  [async=1] threads=8 tasks=3105 {sum,avg}{exec,wait}time={{40805.262, 13.142}, {13733718.000, 4423.098}}ms
[t=01:03:15.546461][f=0000089]      thread=1 tasks=443 {sum,min,max,avg}{exec,wait}time={{5814.734, 0.000, 2044.049, 13.126}, {1980275.250, 0.155, 5838.233, 4470.147}}ms
[t=01:03:15.546473][f=0000089]      thread=2 tasks=443 {sum,min,max,avg}{exec,wait}time={{5827.518, 0.000, 2056.708, 13.155}, {1950924.750, 0.192, 5842.182, 4403.894}}ms
[t=01:03:15.546484][f=0000089]      thread=3 tasks=444 {sum,min,max,avg}{exec,wait}time={{5834.584, 0.000, 2064.080, 13.141}, {1969631.125, 0.025, 5838.246, 4436.106}}ms
[t=01:03:15.546498][f=0000089]      thread=4 tasks=444 {sum,min,max,avg}{exec,wait}time={{5827.412, 0.000, 2061.000, 13.125}, {1959451.000, 0.114, 5838.259, 4413.178}}ms
[t=01:03:15.546509][f=0000089]      thread=5 tasks=444 {sum,min,max,avg}{exec,wait}time={{5827.148, 0.000, 1926.477, 13.124}, {1956719.875, 0.193, 5834.762, 4407.027}}ms
[t=01:03:15.546519][f=0000089]      thread=6 tasks=444 {sum,min,max,avg}{exec,wait}time={{5842.012, 0.000, 1904.497, 13.158}, {1972063.625, 0.197, 5842.573, 4441.585}}ms
[t=01:03:15.546533][f=0000089]      thread=7 tasks=443 {sum,min,max,avg}{exec,wait}time={{5831.855, 0.000, 2055.214, 13.164}, {1944652.000, 0.196, 5847.958, 4389.733}}ms
[t=01:03:15.546541][f=0000089] [ThreadPool::SetThreadCount][2] workers=0
[t=01:03:15.546547][f=0000089] [SpringApp::Kill][2]
[t=01:03:15.546606][f=0000089] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:03:15.546614][f=0000089] [Game::KillLua][1] dtor=0 luaUI=000001ee8ef44130
[t=01:03:15.546645][f=0000089] Start widgetHandler:Shutdown
[t=01:03:15.548762][f=0000089] Shutdown - SaveOrderList Complete
[t=01:03:15.554717][f=0000089] Writing last game win data
[t=01:03:15.557973][f=0000089] Shutdown - SaveConfigData Complete
[t=01:03:15.557984][f=0000089] Shutdown Widget - Chili Highlight
[t=01:03:15.557995][f=0000089] Shutdown Widget - Draw After Chili
[t=01:03:15.558004][f=0000089] Shutdown Widget - API Unit Tracker GL4
[t=01:03:15.558017][f=0000089] Shutdown Widget - EPIC Menu
[t=01:03:15.559774][f=0000089] Shutdown Widget - Chili Minimap
[t=01:03:15.559876][f=0000089] Shutdown Widget - Chili Widget Selector
[t=01:03:15.560624][f=0000089] Shutdown Widget - Depth of Field Shader
[t=01:03:15.560633][f=0000089] Shutdown Widget - Deferred rendering
[t=01:03:15.560647][f=0000089] Shutdown Widget - Local Team Colors
[t=01:03:15.560656][f=0000089] Shutdown Widget - Display Keys 2
[t=01:03:15.560695][f=0000089] Shutdown Widget - Save Game Menu
[t=01:03:15.560704][f=0000089] Shutdown Widget - Highlight Model Api GL4
[t=01:03:15.560718][f=0000089] Shutdown Widget - Selected Units GL4 2
[t=01:03:15.560746][f=0000089] Shutdown Widget - HealthBars
[t=01:03:15.561568][f=0000089] Shutdown Widget - Noises
[t=01:03:15.561577][f=0000089] Shutdown Widget - Unit Icons
[t=01:03:15.561589][f=0000089] Shutdown Widget - BuildETA
[t=01:03:15.561602][f=0000089] Shutdown Widget - Win Counter
[t=01:03:15.561613][f=0000089] Shutdown Widget - EndGame APM stats
[t=01:03:15.562447][f=0000089] Shutdown Widget - Modular Comm Info
[t=01:03:15.562456][f=0000089] Shutdown Widget - Attack Warning
[t=01:03:15.562471][f=0000089] Shutdown Widget - Startup Info and Selector
[t=01:03:15.562485][f=0000089] Shutdown Widget - CameraShake
[t=01:03:15.562494][f=0000089] Shutdown Widget - Chili Economy Panel Default
[t=01:03:15.562554][f=0000089] Shutdown Widget - Chili EndGame Window
[t=01:03:15.562569][f=0000089] Shutdown Widget - Chili Nuke Warning
[t=01:03:15.562577][f=0000089] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:03:15.562588][f=0000089] Shutdown Widget - Chili Spectator Panels
[t=01:03:15.562600][f=0000089] Shutdown Widget - Darkening
[t=01:03:15.562613][f=0000089] Shutdown Widget - Defense Range Zero-K
[t=01:03:15.562621][f=0000089] Shutdown Widget - Grab Input
[t=01:03:15.562677][f=0000089] Input grabbing is disabled!
[t=01:03:15.562686][f=0000089] Shutdown Widget - Highlight Geos
[t=01:03:15.562693][f=0000089] Shutdown Widget - Local Widgets Config
[t=01:03:15.562704][f=0000089] Shutdown Widget - Decloak Tower Range
[t=01:03:15.562715][f=0000089] Shutdown Widget - MinimapEvents
[t=01:03:15.562726][f=0000089] Shutdown Widget - Missile Silo Range
[t=01:03:15.562735][f=0000089] Shutdown Widget - Transport AI
[t=01:03:15.562742][f=0000089] Shutdown Widget - Music Player v2
[t=01:03:15.562751][f=0000089] Shutdown Widget - Point Tracker
[t=01:03:15.562758][f=0000089] Shutdown Widget - Showeco and Grid Drawer
[t=01:03:15.562766][f=0000089] Shutdown Widget - State Reverse and Latency
[t=01:03:15.562773][f=0000089] Shutdown Widget - Stereo3D
[t=01:03:15.562783][f=0000089] Shutdown Widget - Attack AoE
[t=01:03:15.562794][f=0000089] Shutdown Widget - Map Edge Extension
[t=01:03:15.562802][f=0000089] Shutdown Widget - Highlight Unit GL4 v2
[t=01:03:15.562809][f=0000089] Shutdown Widget - Selection Send
[t=01:03:15.562817][f=0000089] Shutdown Widget - LupsManager
[t=01:03:15.562826][f=0000089] Shutdown Widget - Newton Firezone
[t=01:03:15.562834][f=0000089] Shutdown Widget - Receive Units Indicator
[t=01:03:15.562845][f=0000089] Shutdown Widget - Chili Pro Console
[t=01:03:15.563682][f=0000089] Shutdown Widget - Persistent Build Height
[t=01:03:15.563693][f=0000089] Shutdown Widget - Lasso Terraform GUI
[t=01:03:15.563700][f=0000089] Shutdown Widget - Chili Framework
[t=01:03:15.563710][f=0000089] Shutdown Widget - Lups
[t=01:03:15.563775][f=0000089] Shutdown Widget - Chili Core Selector
[t=01:03:15.563846][f=0000089] Shutdown Widget - Custom Markers
[t=01:03:15.563861][f=0000089] Shutdown Widget - Mex Placement Handler
[t=01:03:15.563870][f=0000089] Shutdown Widget - Select Keys
[t=01:03:15.563899][f=0000089] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:03:15.563916][f=0000089] Shutdown Widget - Pause Screen
[t=01:03:15.564061][f=0000089] Shutdown Widget - Bloom Shader Deferred
[t=01:03:15.564075][f=0000089] Shutdown Widget - Color Blindness Correction
[t=01:03:15.564087][f=0000089] Shutdown Widget - Layout Handler
[t=01:03:15.564100][f=0000089] Shutdown Widget - Text To Speech Control
[t=01:03:15.564110][f=0000089] End widgetHandler:Shutdown
[t=01:03:15.638010][f=0000089] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9267422, 0.0} allocedSize{int+, int-, ext}={0, 0, 2294771412}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0113}
[t=01:03:15.638249][f=0000089] [Game::KillLua][2] dtor=0 luaGaia=000001ee54df9bb0
[t=01:03:15.646254][f=0000089] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:03:15.646284][f=0000089] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:03:15.646304][f=0000089] [Game::KillLua][3] dtor=0 luaRules=000001ee54df4300
[t=01:03:15.646328][f=0000089] Start gadgetHandler:Shutdown
[t=01:03:15.646337][f=0000089] Shutdown - Notice
[t=01:03:15.646343][f=0000089] FUTURE WARS GAME OVER.
[t=01:03:15.646354][f=0000089] Shutdown - Resource Setup
[t=01:03:15.646364][f=0000089] Shutdown - StartSetup
[t=01:03:15.646370][f=0000089] Shutdown - UnitMorph
[t=01:03:15.646438][f=0000089] Shutdown - Carrier Drones
[t=01:03:15.646445][f=0000089] Shutdown - Missile Silo Controller
[t=01:03:15.646455][f=0000089] Shutdown - Modular Comm Info
[t=01:03:15.646462][f=0000089] Shutdown - Terrain Texture Handler
[t=01:03:15.646470][f=0000089] Shutdown - UnitCloakShield
[t=01:03:15.646505][f=0000089] Shutdown - Starlight Handler
[t=01:03:15.646513][f=0000089] End gadgetHandler:Shutdown
[t=01:03:15.668599][f=0000089] Start gadgetHandler:Shutdown
[t=01:03:15.668611][f=0000089] Shutdown - UnitMorph
[t=01:03:15.668625][f=0000089] Shutdown - Teleport Throw
[t=01:03:15.668633][f=0000089] Shutdown - Commander Skin Renderer
[t=01:03:15.668731][f=0000089] Shutdown - Missile fired callins
[t=01:03:15.668741][f=0000089] Shutdown - Modular Comm Info
[t=01:03:15.668748][f=0000089] Shutdown - Retreat Command
[t=01:03:15.668767][f=0000089] Shutdown - Shockwaves
[t=01:03:15.668775][f=0000089] Shutdown - Unit tint API
[t=01:03:15.668782][f=0000089] Shutdown - Unit glow API
[t=01:03:15.668789][f=0000089] Shutdown - UnitCloakShield
[t=01:03:15.668798][f=0000089] Shutdown - Lups Cloak FX
[t=01:03:15.668805][f=0000089] Shutdown - Lups
[t=01:03:15.668860][f=0000089] Shutdown - Lups Shield
[t=01:03:15.668873][f=0000089] End gadgetHandler:Shutdown
[t=01:03:15.687137][f=0000089] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 135, 0.0} allocedSize{int+, int-, ext}={0, 0, 17073}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:03:15.687250][f=0000089] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:03:15.687294][f=0000089] [Game::KillLua][4] dtor=0
[t=01:03:15.687305][f=0000089] [Game::KillLua][5] dtor=0
[t=01:03:15.703953][f=0000089] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-05_04-51-25-101_Carrot Mountains v1_105.1.1-2457-g8095d30 BAR105.sdfz" (36373 bytes)
[t=01:03:15.704018][f=0000089] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:03:15.726687][f=0000089] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:03:15.726702][f=0000089] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16
[t=01:03:15.726740][f=0000089] [Sound] [Sound::UpdateThread][4] ctx=000001eea5f25850 dev=000001ecfc7f8030
[t=01:03:15.726849][f=0000089] [Sound] [Sound::UpdateThread][5] ctx=000001eea5f25850 dev=000001ecfc7f8030
[t=01:03:15.726859][f=0000089] [Sound] [Sound::Cleanup][alcDestroyContext(000001eea5f25850)]
[t=01:03:15.727199][f=0000089] [Sound] [Sound::Cleanup][alcCloseDevice(000001ecfc7f8030)]
[t=01:03:15.727281][f=0000089] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:03:15.753180][f=0000089] [Sound] [Sound::UpdateThread][6]
[t=01:03:15.753762][f=0000089] [Game::~CGame][1]
[t=01:03:15.753772][f=0000089] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:03:15.753779][f=0000089] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:03:15.753784][f=0000089] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:03:15.753791][f=0000089] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:03:15.753795][f=0000089] [Game::KillLua][4] dtor=1
[t=01:03:15.753812][f=0000089] [Game::KillLua][5] dtor=1
[t=01:03:15.753982][f=0000089] [Game::KillMisc][1]
[t=01:03:15.753987][f=0000089] [Game::KillMisc][2]
[t=01:03:15.753993][f=0000089] [EOH::DestroySkirmishAI(id=0)]
[t=01:03:15.782975][f=0000089] [Game::KillMisc][3]
[t=01:03:15.783089][f=0000089] [Game::KillRendering][1]
[t=01:03:15.783252][f=0000089] [~CRectangleOverlapHandler] 4% overlap reduction
[t=01:03:15.794893][f=0000089] [3DOParser::Kill] allocated 1 pieces
[t=01:03:15.794904][f=0000089] [S3OParser::Kill] allocated 5427 pieces
[t=01:03:15.795171][f=0000089] [AssParser::Kill] allocated 1663 pieces
[t=01:03:15.848695][f=0000089] [Game::KillInterface][1]
[t=01:03:15.848789][f=0000089] [Game::KillInterface][2]
[t=01:03:15.849725][f=0000089] [Game::KillSimulation][1]
[t=01:03:15.849908][f=0000089] [Game::KillSimulation][2]
[t=01:03:15.860223][f=0000089] [CCollisionHandler] dis-/continuous tests: 27/75605044
[t=01:03:15.860231][f=0000089] [Game::KillSimulation][3]
[t=01:03:15.860949][f=0000089] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=01:03:15.861075][f=0000089] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:03:15.861113][f=0000089] [~CPathCache(96x96)] cacheHits=354 hitPercentage=53% numHashColls=0 maxCacheSize=201
[t=01:03:15.861214][f=0000089] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:03:15.861350][f=0000089] [~CRectangleOverlapHandler] 4% overlap reduction
[t=01:03:15.874850][f=0000089] [LosHandler::Kill] raycast instance cache-{hits,misses}={5,29}; shared=12%; cached=3%
[t=01:03:15.888470][f=0000089] [Game::KillSimulation][4]
[t=01:03:15.927596][f=0000089] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=01:03:15.927612][f=0000089] [Game::~CGame][2]
[t=01:03:15.927617][f=0000089] [Game::~CGame][3]
[t=01:03:15.935027][f=0000089] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=01:03:15.937469][f=0000089] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=01:03:16.071648][f=0000089] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 40457638, 0.0} allocedSize{int+, int-, ext}={0, 0, 5420586242}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0057}
[t=01:03:16.071770][f=0000089] [SpringApp::Kill][3]
[t=01:03:16.071876][f=0000089] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    28231 bytes sent   in 597 packets (47.288 bytes/packet)
    56807 bytes recv'd in 571 packets (99.487 bytes/packet)
    {0.071x, 0.060x} relative protocol overhead {up, down}
    201 incoming chunks dropped, 176 outgoing chunks resent
    289 incoming chunks processed

[t=01:03:16.071910][f=0000089] [SpringApp::Kill][4] font=000001ecc8527100
[t=01:03:16.081983][f=0000089] [SpringApp::Kill][5]
[t=01:03:16.086388][f=0000089] [SpringApp::Kill][6]
[t=01:03:16.086404] [SpringApp::Kill][7]
[t=01:03:16.086757] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {6720, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:03:16.086766] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3340, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=01:03:16.086772] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:03:16.086778] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:03:16.086790] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {29348, 65536, 65536}, EBO = {44022, 262144, 262144}
[t=01:03:16.086796] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:03:16.086802] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3580, 1048576, 1048576}, EBO = {5370, 2097152, 2097152}
[t=01:03:16.086812] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {100408, 1048576, 1048576}, EBO = {150612, 2097152, 2097152}
[t=01:03:16.086818] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:03:16.086824] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:03:16.086833] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:03:16.086839] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:03:16.086845] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3632, 1048576, 1048576}, EBO = {5448, 2097152, 2097152}
[t=01:03:16.121818] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:03:16.121857] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:03:16.121865] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:03:16.121871] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=01:03:16.121879] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8498
[t=01:03:16.121885] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:03:16.122457] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>]
[t=01:03:16.122470] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=0)] #archives[section]=0 #files[section]=9067
[t=01:03:16.123134] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=1)] #archives[section]=0 #files[section]=38
[t=01:03:16.123151] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=2)] #archives[section]=4 #files[section]=437
[t=01:03:16.123161] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001ecf54fb140)
[t=01:03:16.123579] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (000001ecc8674750)
[t=01:03:16.123728] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001ecc8673f10)
[t=01:03:16.123859] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001ecc8673db0)
[t=01:03:16.124285] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=3)] #archives[section]=0 #files[section]=2886
[t=01:03:16.124803] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=4)] #archives[section]=0 #files[section]=7314
[t=01:03:16.124851] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=5)] #archives[section]=3 #files[section]=0
[t=01:03:16.124861] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\unitlevelupsv71.sdz (000001ecf54fc7f0)
[t=01:03:16.124987] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (000001ee8c943b10)
[t=01:03:16.125549] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001ecf6a78620)
[t=01:03:16.125706] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3819ms
[t=01:03:16.125748]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=42ms
[t=01:03:16.125768]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=22ms
[t=01:03:16.125777]     file="sounds/explosion/ex_ultra8.wav" indx=6285 inflSize=1708kb readTime=18ms
[t=01:03:16.125783]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=18ms
[t=01:03:16.125790]     file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=18ms
[t=01:03:16.125797]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=16ms
[t=01:03:16.125810]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=16ms
[t=01:03:16.125818]     file="bitmaps/cc/fireball02_8x8.tga" indx=437 inflSize=2215kb readTime=14ms
[t=01:03:16.125825]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=14ms
[t=01:03:16.125833]     file="sounds/weapon/cannon/big_begrtha_gun_fire.wav" indx=6461 inflSize=283kb readTime=14ms
[t=01:03:16.130016] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=6)] #archives[section]=2 #files[section]=0
[t=01:03:16.130043] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\carrot_mountains_v1.0.sd7 (000001eea59b7a10)
[t=01:03:16.130205] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Riverrun_V1.sd7 (000001ecec233420)
[t=01:03:16.130580] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=7)] #archives[section]=0 #files[section]=0
[t=01:03:16.130594] [VFS] [SpringVFS::DeleteArchives<this=000001ecc87f73c0>(section=8)] #archives[section]=1 #files[section]=0
[t=01:03:16.130614] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000001ecc8673e60)
[t=01:03:16.132130] [SpringApp::Kill][8]
[t=01:03:16.132139] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:03:16.132144] [WatchDog::Uninstall][1] hangDetectorThread=00007ff62de67430 (joinable=1)
[t=01:03:16.132147] [WatchDog::Uninstall][2]
[t=01:03:16.948498] [WatchDog::Uninstall][3]
[t=01:03:16.948509] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited