ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #104055

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.015873] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.015893] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.022310] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.022501] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.095443] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.095497] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.095531]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.095549]   
[t=00:00:00.095555]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.095562]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.095569]   Use "none" to disable the default log sections.
[t=00:00:00.095575] ============== </Log Sections> ==============

[t=00:00:00.095591] ============== <User Config> ==============
[t=00:00:00.095720]   AllowDeferredMapRendering = 1
[t=00:00:00.095728]   AllowDeferredModelRendering = 1
[t=00:00:00.095735]   BumpWaterAnisotropy = 2
[t=00:00:00.095741]   BumpWaterBlurReflection = 1
[t=00:00:00.095747]   BumpWaterDepthBits = 32
[t=00:00:00.095753]   BumpWaterReflection = 2
[t=00:00:00.095759]   BumpWaterTexSizeReflection = 256
[t=00:00:00.095765]   CamFreeScrollSpeed = 50
[t=00:00:00.095770]   CamMode = 1
[t=00:00:00.095779]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.095794]   EdgeMoveDynamic = 0
[t=00:00:00.095801]   EdgeMoveWidth = 0.003
[t=00:00:00.095807]   FPSFOV = 90
[t=00:00:00.095812]   FPSScrollSpeed = 50
[t=00:00:00.095818]   FontSize = 18
[t=00:00:00.095823]   GrassDetail = 0
[t=00:00:00.095829]   GroundDecals = 5
[t=00:00:00.095834]   GroundDetail = 120
[t=00:00:00.095840]   GroundScarAlphaFade = 1
[t=00:00:00.095845]   HangTimeout = 30
[t=00:00:00.095850]   HardwareCursor = 1
[t=00:00:00.095856]   InitialNetworkTimeout = 0
[t=00:00:00.095872]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.095879]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.095886]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.095892]   LinkOutgoingBandwidth = 131072
[t=00:00:00.095899]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.095906]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.095912]   MSAALevel = 8
[t=00:00:00.095918]   MaxParticles = 25000
[t=00:00:00.095924]   MaxSounds = 32
[t=00:00:00.095930]   MaximumTransmissionUnit = 0
[t=00:00:00.095948]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.095958]   MiniMapMarker = 0
[t=00:00:00.095964]   MouseDragScrollThreshold = 0
[t=00:00:00.095970]   NetworkLossFactor = 1
[t=00:00:00.095976]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.095982]   OverheadScrollSpeed = 50
[t=00:00:00.095988]   ReconnectTimeout = 0
[t=00:00:00.095993]   RotOverheadScrollSpeed = 50
[t=00:00:00.095999]   RotateLogFiles = 1
[t=00:00:00.096004]   ShadowMapSize = 8192
[t=00:00:00.096010]   Shadows = 1
[t=00:00:00.096023]   ShowClock = 0
[t=00:00:00.096032]   SoftParticles = 2
[t=00:00:00.096038]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.096044]   UnitIconDist = 151
[t=00:00:00.096050]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.096057]   UseLuaMemPools = 0
[t=00:00:00.096063]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.096069]   VFSCacheArchiveFiles = 0
[t=00:00:00.096075]   VSync = 0
[t=00:00:00.096081]   Water = 4
[t=00:00:00.096087]   XResolution = 1920
[t=00:00:00.096093]   YResolution = 1080
[t=00:00:00.096131]   snd_volmaster = 0
[t=00:00:00.096145] ============== </User Config> ==============

[t=00:00:00.096152] ============== <User System> ==============
[t=00:00:00.096158]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.096167]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.096173]        Compiler Version: gcc-11.2.0
[t=00:00:00.096216]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.096285]         Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 8109MB RAM, 20397MB pagefile
[t=00:00:00.096295]        Binary Word Size: 64-bit (native)
[t=00:00:00.096302]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.096308]      Physical CPU Cores: 6
[t=00:00:00.096314]       Logical CPU Cores: 6
[t=00:00:00.096319] ============== </User System> ==============

[t=00:00:00.096457] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.096464]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.096470]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.096485]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.096491]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.098166] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.098182] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.106343] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.111297]     Display (Generic PnP Monitor)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.111312]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.111345]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.111353]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.111360]         [ 9] 1600x900x24bpp@60Hz
[t=00:00:00.111367]         [11] 1440x900x24bpp@60Hz
[t=00:00:00.111373]         [12] 1366x768x24bpp@60Hz
[t=00:00:00.111379]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.111385]         [14] 1280x1024x24bpp@75Hz
[t=00:00:00.111392]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.111398]         [20] 1280x800x24bpp@75Hz
[t=00:00:00.111404]         [23] 1280x768x24bpp@75Hz
[t=00:00:00.111410]         [26] 1280x720x24bpp@60Hz
[t=00:00:00.111425]         [29] 1176x664x24bpp@60Hz
[t=00:00:00.111432]         [32] 1152x864x24bpp@75Hz
[t=00:00:00.111437]         [33] 1024x768x24bpp@75Hz
[t=00:00:00.111443]         [36] 800x600x24bpp@75Hz
[t=00:00:00.111449]         [39] 720x576x24bpp@50Hz
[t=00:00:00.111455]         [40] 720x480x24bpp@60Hz
[t=00:00:00.111461]         [42] 640x480x24bpp@75Hz
[t=00:00:00.285114] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.286085] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.286103] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.310166] [GR::LogVersionInfo]
[t=00:00:00.310184]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.310191]     GL version  : 4.6.0 NVIDIA 472.80
[t=00:00:00.310197]     GL vendor   : NVIDIA Corporation
[t=00:00:00.310204]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.310210]     GLSL version: 4.60 NVIDIA
[t=00:00:00.310251]     GLEW version: 2.1.0
[t=00:00:00.310258]     GPU memory  : 4096MB (total) / 2088MB (available)
[t=00:00:00.310303]     SDL swap-int: 1
[t=00:00:00.310309]     SDL driver  : windows
[t=00:00:00.310314]     
[t=00:00:00.310320]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.310326]     GLSL shader support       : 1
[t=00:00:00.310331]     GL4 support               : 1
[t=00:00:00.310337]     FBO extension support     : 1
[t=00:00:00.310353]     NVX GPU mem-info support  : 1
[t=00:00:00.310372]     ATI GPU mem-info support  : 0
[t=00:00:00.310387]     NPOT-texture support      : 1 (1)
[t=00:00:00.310396]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.310404]     texture query-LOD support : 1 (1)
[t=00:00:00.310410]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.310416]     Z-buffer depth            : 32 (-)
[t=00:00:00.310427]     primitive-restart support : 1 (1)
[t=00:00:00.310434]     clip-space control support: 1 (1)
[t=00:00:00.310441]     seamless cube-map support : 1 (1)
[t=00:00:00.310448]     frag-depth layout support : 1 (1)
[t=00:00:00.310468]     persistent maps support   : 1 (1)
[t=00:00:00.310475]     explicit attribs location : 1 (1)
[t=00:00:00.310482]     multi draw indirect       : 1 (-)
[t=00:00:00.310489]     array textures            : 1 (-)
[t=00:00:00.310495]     buffer copy support       : 1 (-)
[t=00:00:00.310501]     indirect draw             : 1 (-)
[t=00:00:00.310507]     base instance             : 1 (-)
[t=00:00:00.310512]     
[t=00:00:00.310521]     max. FBO samples              : 32
[t=00:00:00.310528]     max. FS/program texture slots : 32/192
[t=00:00:00.310545]     max. texture size             : 32768
[t=00:00:00.310554]     max. texture anisotropy level : 16.000000
[t=00:00:00.310561]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.310567]     max. draw-buffers             : 8
[t=00:00:00.310573]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.310579]     max. uniform buffer-bindings  : 84
[t=00:00:00.310585]     max. uniform block-size       : 64KB
[t=00:00:00.310591]     max. storage buffer-bindings  : 96
[t=00:00:00.310605]     max. storage block-size       : 2047MB
[t=00:00:00.310616]     
[t=00:00:00.310621]     enable AMD-hacks : 0
[t=00:00:00.310626]     compress MIP-maps: 0
[t=00:00:00.310680] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.311075] [GR::UpdateGLConfigs]
[t=00:00:00.311150] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.311158] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.311806] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.311824] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.311831] [GR::InitGLState]
[t=00:00:00.311931] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.422289] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.426494] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.427083] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.433468] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.433510] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.434373] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.438728] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.438796] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.438965] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.439071] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.453260] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.454541] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.455347] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.455793] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.471523] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[t=00:00:00.471561] [VFS] [SpringVFS::ReserveArchives<this=000001f4ca1ea1a0>]
[t=00:00:00.471720] [VFS] [SpringVFS::AddArchive<this=000001f4ca1ea1a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.476632] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f4ca1ea1a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.476655] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.632730] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:00.633696] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.634060] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.634743] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.634783] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.636412] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.638576] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.638659] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:00.640269][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.640414][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.640650][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.640672][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.640681][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.640890][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.647189][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.647237][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LEN L24e-20 (NVIDIA High Definition Audio)"
[t=00:00:00.647248][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.667791][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.679277][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f4ca417640(default) context=000001f48d26d040  numChannels=2 frameSize=8
[t=00:00:00.679336][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.679568][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.679582][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.679591][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.679625][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.679665][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.679680][f=-000001] [Sound]   Devices:
[t=00:00:00.681599][f=-000001] [Sound]     [OpenAL Soft on LEN L24e-20 (NVIDIA High Definition Audio)]
[t=00:00:00.681628][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.681639][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.684220][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.684246][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.746744][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 96309 MB
[t=00:00:00.759987][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.762873][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.767008][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name Tabo16
[t=00:00:00.990226][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Violence_4.2" (loaded=0 cached=0)
[t=00:00:00.990476][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4ca1ea1a0>(arName="Violence_4.2", overwrite=false)] section=1 cached=0
[t=00:00:00.991104][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4ca1ea1a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.991559][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:00.991805][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4ca1ea1a0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.001582][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4ca1ea1a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.001772][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f4ca1ea1a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
Fontconfig error: Cannot load default config file
[t=00:00:01.005589][f=-000001] Warning: [PreGame::GameDataReceived] Archive Violence_4.2 (checksum 3106b068da8e9eb1476bba62332d4ddd6f2afc9785af9b36634e5eed781c2b72337ac1c93abe9614c80ac40ddab4ba94913a42d4c6ef904948fb703d7ba43f0e) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.006205][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.007363][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240505_065715_Violence_4_105.1.1-1821-gaca6f20 BAR105.sdfz"
[t=00:00:01.007382][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms
[t=00:00:01.007686][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 4, allyteam 0), creating LoadScreen
[t=00:00:01.010498][f=-000001] forceSingleThreaded, false
[t=00:00:01.036409][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.036429][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.036575][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.036695][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.036786][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.036863][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.038232][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.038948][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.039588][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.040806][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.041579][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.042307][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.042328][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.043226][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.051485][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.055392][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.056796][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.056978][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.057418][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.057439][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.057577][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.057598][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.264032][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.464949][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (196 MB)"
[t=00:00:02.030664][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 973ms
[t=00:00:02.030776][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.190999][f=-000001] Loading UnitDefs_posts
[t=00:00:02.289812][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.304635][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.332678][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.348201][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 314ms
[t=00:00:02.405561][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 374ms
[t=00:00:02.405594][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.736688][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.741926][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:02.747203][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:02.747450][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
[t=00:00:02.747463][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.747481][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.750137][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.754230][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.754407][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:02.903152][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.923875][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.017657][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:03.017974][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:03.018262][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:03.019060][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:03.019313][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:03.020645][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:03.024206][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:03.025277][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:03.025784][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:03.026031][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:03.026705][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:03.033906][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:03.034366][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:03.034627][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:03.040969][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:03.063658][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:03.709556][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:03.709594][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.008838][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "jumpsumo_landing"
[t=00:00:04.052692][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "striderdetriment_landing"
[t=00:00:04.063950][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "tankriot_tawf_banisher"
[t=00:00:04.082320][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 372ms
[t=00:00:04.082376][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.157471][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 75ms
[t=00:00:04.157501][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.175830][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 18ms
[t=00:00:04.214155][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1)
[t=00:00:04.224692][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:04.224752][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:04.225217][f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "crystal" (only "treetype" and "geovent" are recognized)
[t=00:00:04.226223][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[t=00:00:04.226244][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[t=00:00:04.226264][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[t=00:00:04.226278][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[t=00:00:04.226292][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[t=00:00:04.226307][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[t=00:00:04.226321][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[t=00:00:04.226335][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[t=00:00:04.226349][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[t=00:00:04.226363][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "crystal"
[t=00:00:04.230207][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:04.232497][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:04.286213][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:04.295389][f=-000001] InfoTexture: shaders
[t=00:00:04.295417][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:04.296739][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:05.562149][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:05.573887][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[t=00:00:05.574472][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:05.575364][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.619910][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:05.619948][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.908794][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:06.085382][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:06.292025][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:06.292064][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:06.293540][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:06.874961][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame"
[t=00:00:06.875029][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame"
[t=00:00:06.899858][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::glowfalloff in spawn-table "smokeair" for CEG "CSmokeProjectile"
[t=00:00:06.899943][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::wantedpos in spawn-table "smokeair" for CEG "CSmokeProjectile"
[t=00:00:06.900664][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:06.984999][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:12.697802][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:13.182657][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 72ms
[t=00:00:13.187483][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:13.189128][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:13.232822][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:13.232852][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
[t=00:00:13.232863][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=d809f27e
[t=00:00:13.232871][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6fcb5828
[t=00:00:13.232880][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c917a415
[t=00:00:13.232930][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[t=00:00:13.232941][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=10ecf1d1
[t=00:00:13.258104][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:13.258130][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
------- TRUNCATED -------
[t=00:00:25.598450][f=-000001] <Tabo16> Allies: I choose: Guardian!
[t=00:00:30.124523][f=-000001] Tabo16 added point: AI 1 start
[t=00:00:32.787758][f=-000001] Tabo16 added point: AI 2 start
[t=00:00:36.640157][f=-000001] Tabo16 added point: AI 3 start
[t=00:11:55.215244][f=0019842] game_message: Crane is under attack
[t=00:12:01.123318][f=0020019] game_message: Metal Extractor is under attack
[t=00:13:52.263470][f=0023354] game_message: Crane is under attack
[t=00:20:47.343397][f=0035805] Terraform Command Too Large
[t=00:20:53.288550][f=0035983] Terraform Command Too Large
[t=00:23:21.741121][f=0040439] game_message: Stardust is under attack
[t=00:23:28.755604][f=0040649] game_message: Stardust is under attack
[t=00:27:12.254790][f=0047352] game_message: Hercules is under attack
[t=00:27:17.298431][f=0047502] game_message: Athena is under attack
[t=00:28:13.225419][f=0049182] <Tabo16> Allies:  I gave 22 units to RABOdense.
[t=00:28:13.828100][f=0049200] <Tabo16> Allies:  I gave 100 metal to RABOdense.
[t=00:28:14.409451][f=0049218] <Tabo16> Allies:  I gave 100 energy to RABOdense.
[t=00:28:14.854666][f=0049231] <Tabo16> Allies: I invited RABOdense to join my squad.
[t=00:29:54.196248][f=0052210] Terraform Command Too Large
[t=00:30:12.313542][f=0052753] Terraform Command Too Large
[t=00:30:47.317810][f=0053805] Terraform Command Too Large
[t=00:34:03.428501][f=0059689] game_message: Crane is under attack
[t=00:34:13.498653][f=0059991] game_message: Crane is under attack
[t=00:34:21.273013][f=0060225] game_message: Metal Extractor is under attack
[t=00:34:26.279775][f=0060375] game_message: Metal Extractor is under attack
[t=00:34:31.387162][f=0060528] game_message: Solar Collector is under attack
[t=00:34:45.834120][f=0060961] game_message: Metal Extractor is under attack
[t=00:34:50.835125][f=0061111] game_message: Solar Collector is under attack
[t=00:34:57.268252][f=0061304] game_message: Metal Extractor is under attack
[t=00:35:02.249624][f=0061454] game_message: Energy Pylon is under attack
[t=00:35:07.256093][f=0061604] game_message: Energy Pylon is under attack
[t=00:35:12.250665][f=0061754] game_message: Solar Collector is under attack
[t=00:35:17.265807][f=0061904] game_message: Solar Collector is under attack
[t=00:35:22.453245][f=0062060] game_message: Solar Collector is under attack
[t=00:35:47.862777][f=0062822] game_message: Solar Collector is under attack
[t=00:35:52.856188][f=0062972] game_message: Solar Collector is under attack
[t=00:35:57.837043][f=0063122] game_message: Solar Collector is under attack
[t=00:36:02.851903][f=0063272] game_message: Solar Collector is under attack
[t=00:36:07.860840][f=0063422] game_message: Solar Collector is under attack
[t=00:36:12.876779][f=0063572] game_message: Solar Collector is under attack
[t=00:36:26.712811][f=0063987] game_message: Metal Extractor is under attack
[t=00:36:31.682804][f=0064137] game_message: Metal Extractor is under attack
[t=00:36:36.704391][f=0064287] game_message: Solar Collector is under attack
[t=00:36:41.708776][f=0064437] game_message: Solar Collector is under attack
[t=00:36:46.669875][f=0064587] game_message: Solar Collector is under attack
[t=00:36:51.707529][f=0064737] game_message: Solar Collector is under attack
[t=00:36:56.700905][f=0064887] game_message: Solar Collector is under attack
[t=00:37:01.726203][f=0065037] game_message: Solar Collector is under attack
[t=00:37:08.847424][f=0065252] game_message: Solar Collector is under attack
[t=00:37:18.131333][f=0065530] game_message: Singularity Reactor is under attack
[t=00:37:23.544664][f=0065693] game_message: Singularity Reactor is under attack
[t=00:37:37.311606][f=0066106] game_message: Metal Extractor is under attack
[t=00:37:42.332843][f=0066256] game_message: Metal Extractor is under attack
[t=00:37:47.338381][f=0066406] game_message: Solar Collector is under attack
[t=00:37:52.311323][f=0066556] game_message: Solar Collector is under attack
[t=00:37:58.470141][f=0066738] game_message: Solar Collector is under attack
[t=00:38:03.521186][f=0066888] game_message: Solar Collector is under attack
[t=00:38:08.420584][f=0067038] game_message: Solar Collector is under attack
[t=00:38:26.390513][f=0067577] game_message: Energy Pylon is under attack
[t=00:39:50.529078][f=0070102] 70102
[t=00:39:54.795532][f=0070224] game_message: Solar Collector is under attack
[t=00:39:59.629926][f=0070374] game_message: Solar Collector is under attack
[t=00:40:04.617558][f=0070524] game_message: Solar Collector is under attack
[t=00:40:09.620658][f=0070674] game_message: Solar Collector is under attack
[t=00:40:14.615073][f=0070824] game_message: Solar Collector is under attack
[t=00:40:39.024499][f=0071557] game_message: Solar Collector is under attack
[t=00:41:10.522574][f=0072502] game_message: Metal Extractor is under attack
[t=00:41:16.308411][f=0072674] game_message: Metal Extractor is under attack
[t=00:41:21.273518][f=0072824] game_message: Solar Collector is under attack
[t=00:41:26.266998][f=0072974] game_message: Solar Collector is under attack
[t=00:41:31.276451][f=0073124] game_message: Solar Collector is under attack
[t=00:41:36.266756][f=0073274] game_message: Solar Collector is under attack
[t=00:41:41.313648][f=0073424] game_message: Solar Collector is under attack
[t=00:41:46.309325][f=0073574] game_message: Solar Collector is under attack
[t=00:41:56.720645][f=0073886] game_message: Metal Extractor is under attack
[t=00:42:01.691992][f=0074036] game_message: Metal Extractor is under attack
[t=00:42:06.811551][f=0074190] game_message: Scorpion is under attack
[t=00:42:11.815150][f=0074340] game_message: Scorpion is under attack
[t=00:42:16.808672][f=0074490] game_message: Scorpion is under attack
[t=00:42:21.825045][f=0074640] game_message: Solar Collector is under attack
[t=00:42:26.800290][f=0074790] game_message: Solar Collector is under attack
[t=00:42:31.814348][f=0074940] game_message: Solar Collector is under attack
[t=00:42:43.054354][f=0075276] game_message: Solar Collector is under attack
[t=00:43:12.317031][f=0076153] game_message: Solar Collector is under attack
[t=00:43:17.278000][f=0076303] game_message: Solar Collector is under attack
[t=00:43:22.240752][f=0076453] game_message: Solar Collector is under attack
[t=00:43:27.269346][f=0076603] game_message: Solar Collector is under attack
[t=00:43:41.011803][f=0077009] game_message: Hercules is under attack
[t=00:43:48.705784][f=0077244] game_message: Hercules is under attack
[t=00:43:56.853931][f=0077487] game_message: Hercules is under attack
[t=00:44:42.935670][f=0078873] game_message: Detriment is under attack
[t=00:44:57.189945][f=0079302] game_message: Detriment is under attack
[t=00:45:21.758723][f=0080039] game_message: Metal Extractor is under attack
[t=00:45:26.785478][f=0080189] game_message: Metal Extractor is under attack
[t=00:45:31.796656][f=0080339] game_message: Solar Collector is under attack
[t=00:45:37.665381][f=0080513] game_message: Solar Collector is under attack
[t=00:45:42.678444][f=0080663] game_message: Solar Collector is under attack
[t=00:45:47.626074][f=0080813] game_message: Solar Collector is under attack
[t=00:45:52.655593][f=0080963] game_message: Solar Collector is under attack
[t=00:46:25.658294][f=0081956] game_message: Hercules is under attack
[t=00:46:30.668618][f=0082106] game_message: Hercules is under attack
[t=00:47:27.285032][f=0083805] game_message: Detriment is under attack
[t=00:47:39.075519][f=0084158] game_message: Detriment is under attack
[t=00:47:44.231172][f=0084313] game_message: Detriment is under attack
[t=00:47:49.497693][f=0084471] game_message: Cerberus is under attack
[t=00:47:56.058088][f=0084668] game_message: Detriment is under attack
[t=00:48:01.215527][f=0084822] game_message: Detriment is under attack
[t=00:51:27.990619][f=0091026] 91026
[t=00:51:49.854760][f=0091683] 91683
[t=00:52:56.618931][f=0093685] game_message: Scorpion is under attack
[t=00:53:01.803874][f=0093840] game_message: Scorpion is under attack
[t=00:53:06.789559][f=0093990] game_message: Scorpion is under attack
[t=00:53:11.763745][f=0094140] game_message: Detriment is under attack
[t=00:53:19.602900][f=0094375] game_message: Detriment is under attack
[t=00:53:24.606661][f=0094525] game_message: Detriment is under attack
[t=00:55:21.937976][f=0098044] game_message: Stardust is under attack
[t=00:57:25.816170][f=0101760] <Tabo16> Allies:  I gave 7 units to RABOdense.
[t=00:59:48.016918][f=0106027] game_message: Hercules is under attack
[t=01:02:09.988350][f=0110285] <Tabo16> Allies:  I gave 9 units to RABOdense.
[t=01:02:10.487000][f=0110300] <Tabo16> Allies:  I gave 100 metal to RABOdense.
[t=01:02:10.979735][f=0110315] <Tabo16> Allies:  I gave 100 energy to RABOdense.
[t=01:02:11.581068][f=0110333] <Tabo16> Allies: I invited RABOdense to join my squad.
[t=01:02:31.793704][f=0110940] game_message: Detriment is under attack
[t=01:02:36.800750][f=0111090] game_message: Detriment is under attack
[t=01:02:41.780251][f=0111240] game_message: Detriment is under attack
[t=01:03:14.378255][f=0112217] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (3)" (ID: 2) being removed from team 3
[t=01:03:14.379445][f=0112217] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (2)" (ID: 1) being removed from team 2
[t=01:03:14.379632][f=0112217] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (1)" (ID: 0) being removed from team 1
[t=01:03:14.379772][f=0112217] Player RABOdense left the game:  normal quit
[t=01:03:14.921559][f=0112230] game_message: Giving all units of RABOdense to Tabo16 due to lag/AFK
[t=01:03:14.922406][f=0112230] game_message: AI has been destroyed!
[t=01:03:14.922821][f=0112230] game_message: Team RABOdense wins!
[t=01:03:14.923233][f=0112230] Submitting stats
[t=01:03:14.940127][f=0112230] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=01:03:15.064589][f=0112230] Tabo16 added point: 29 units received from RABOdense
[t=01:03:15.066399][f=0112230] Tabo16 added point: 205 units received from RABOdense
[t=01:03:15.068399][f=0112230] Tabo16 added point: 117 units received from RABOdense
[t=01:03:15.070298][f=0112230] Tabo16 added point: 44 units received from RABOdense
[t=01:03:15.072257][f=0112230] Tabo16 added point: 14 units received from RABOdense
[t=01:03:15.074069][f=0112230] Tabo16 added point: 5 units received from RABOdense
[t=01:03:15.075864][f=0112230] Tabo16 added point: 19 units received from RABOdense
[t=01:03:15.077826][f=0112230] Tabo16 added point: 4 units received from RABOdense
[t=01:03:15.079594][f=0112230] Tabo16 added point: Unit received from RABOdense
[t=01:03:15.079764][f=0112230] Tabo16 added point: Unit received from RABOdense
[t=01:03:15.079940][f=0112230] Tabo16 added point: Unit received from RABOdense
[t=01:03:15.359247][f=0112242] <autoquit> Autoquit canceled.
[t=01:03:15.510704][f=0112247] Warning: Bandwidth limit was reached for Tabo16 [packets delayed, 143119 sent]
[t=01:03:25.845818][f=0112548] No clients connected, shutting down server
[t=01:03:25.845843][f=0112548] Server shutdown
[t=01:03:46.086469][f=0112548] [QuitAction] user exited to system
[t=01:03:46.118289][f=0112548] [SpringApp::Kill][1] fromRun=1
[t=01:03:46.118351][f=0112548] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=01:03:46.146241][f=0112548]  [async=0] threads=6 tasks=7019440 {sum,avg}{exec,wait}time={{551722.688, 0.079}, {394070.500, 0.056}}ms
[t=01:03:46.146268][f=0112548]      thread=1 tasks=1403888 {sum,min,max,avg}{exec,wait}time={{127926.766, 0.000, 320.621, 0.091}, {35974.625, 0.000, 18446744027136.000, 0.026}}ms
[t=01:03:46.146319][f=0112548]      thread=2 tasks=1403888 {sum,min,max,avg}{exec,wait}time={{110800.391, 0.000, 287.649, 0.079}, {73025.094, 0.000, 18446744027136.000, 0.052}}ms
[t=01:03:46.146335][f=0112548]      thread=3 tasks=1403888 {sum,min,max,avg}{exec,wait}time={{109124.188, 0.000, 278.548, 0.078}, {87226.891, 0.000, 18446744027136.000, 0.062}}ms
[t=01:03:46.146349][f=0112548]      thread=4 tasks=1403888 {sum,min,max,avg}{exec,wait}time={{104760.102, 0.000, 281.800, 0.075}, {93362.188, 0.000, 28.223, 0.067}}ms
[t=01:03:46.146376][f=0112548]      thread=5 tasks=1403888 {sum,min,max,avg}{exec,wait}time={{99111.203, 0.000, 258.206, 0.071}, {104481.703, 0.000, 29.639, 0.074}}ms
[t=01:03:46.146391][f=0112548]  [async=1] threads=6 tasks=41082 {sum,avg}{exec,wait}time={{40068.539, 0.975}, {11401185.000, 277.523}}ms
[t=01:03:46.146404][f=0112548]      thread=1 tasks=8252 {sum,min,max,avg}{exec,wait}time={{8027.330, 0.000, 1900.342, 0.973}, {2306154.000, 0.000, 8007.155, 279.466}}ms
[t=01:03:46.146425][f=0112548]      thread=2 tasks=8228 {sum,min,max,avg}{exec,wait}time={{8016.350, 0.000, 1951.664, 0.974}, {2269523.500, 0.000, 8006.314, 275.829}}ms
[t=01:03:46.146440][f=0112548]      thread=3 tasks=8173 {sum,min,max,avg}{exec,wait}time={{7992.400, 0.000, 1884.189, 0.978}, {2261795.500, 0.001, 7986.829, 276.740}}ms
[t=01:03:46.146454][f=0112548]      thread=4 tasks=8222 {sum,min,max,avg}{exec,wait}time={{7998.080, 0.000, 1888.305, 0.973}, {2281978.750, 0.000, 7988.097, 277.545}}ms
[t=01:03:46.146469][f=0112548]      thread=5 tasks=8207 {sum,min,max,avg}{exec,wait}time={{8034.379, 0.000, 1477.828, 0.979}, {2281732.750, 0.001, 8000.688, 278.023}}ms
[t=01:03:46.146486][f=0112548] [ThreadPool::SetThreadCount][2] workers=0
[t=01:03:46.146495][f=0112548] [SpringApp::Kill][2]
[t=01:03:46.147125][f=0112548] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:03:46.147140][f=0112548] [Game::KillLua][1] dtor=0 luaUI=000001f57d5ea2a0
[t=01:03:46.147188][f=0112548] Start widgetHandler:Shutdown
[t=01:03:46.150375][f=0112548] Shutdown - SaveOrderList Complete
[t=01:03:46.158933][f=0112548] Writing last game win data
[t=01:03:46.164140][f=0112548] Shutdown - SaveConfigData Complete
[t=01:03:46.164165][f=0112548] Shutdown Widget - Chili Highlight
[t=01:03:46.164227][f=0112548] Shutdown Widget - Draw After Chili
[t=01:03:46.164242][f=0112548] Shutdown Widget - API Unit Tracker GL4
[t=01:03:46.164257][f=0112548] Shutdown Widget - EPIC Menu
[t=01:03:46.165820][f=0112548] Shutdown Widget - Chili Minimap
[t=01:03:46.166066][f=0112548] Shutdown Widget - Chili Widget Selector
[t=01:03:46.167322][f=0112548] Shutdown Widget - Depth of Field Shader
[t=01:03:46.167364][f=0112548] Shutdown Widget - Deferred rendering
[t=01:03:46.168860][f=0112548] Shutdown Widget - Local Team Colors
[t=01:03:46.168880][f=0112548] Shutdown Widget - Display Keys 2
[t=01:03:46.168921][f=0112548] Shutdown Widget - Save Game Menu
[t=01:03:46.168933][f=0112548] Shutdown Widget - Highlight Model Api GL4
[t=01:03:46.169120][f=0112548] Shutdown Widget - Selected Units GL4 2
[t=01:03:46.169150][f=0112548] Shutdown Widget - HealthBars
[t=01:03:46.170424][f=0112548] Shutdown Widget - Noises
[t=01:03:46.170464][f=0112548] Shutdown Widget - Unit Icons
[t=01:03:46.170574][f=0112548] Shutdown Widget - BuildETA
[t=01:03:46.170594][f=0112548] Shutdown Widget - Win Counter
[t=01:03:46.170604][f=0112548] Shutdown Widget - EndGame APM stats
[t=01:03:46.170615][f=0112548] Shutdown Widget - Modular Comm Info
[t=01:03:46.170624][f=0112548] Shutdown Widget - Attack Warning
[t=01:03:46.170689][f=0112548] Shutdown Widget - CameraShake
[t=01:03:46.170703][f=0112548] Shutdown Widget - Chili Economy Panel Default
[t=01:03:46.170815][f=0112548] Shutdown Widget - Chili EndGame Window
[t=01:03:46.170834][f=0112548] Shutdown Widget - Startup Info and Selector
[t=01:03:46.170850][f=0112548] Shutdown Widget - Chili Nuke Warning
[t=01:03:46.170886][f=0112548] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:03:46.170905][f=0112548] Shutdown Widget - Chili Spectator Panels
[t=01:03:46.170916][f=0112548] Shutdown Widget - Context Menu
[t=01:03:46.170926][f=0112548] Shutdown Widget - Darkening
[t=01:03:46.170953][f=0112548] Shutdown Widget - Defense Range Zero-K
[t=01:03:46.171372][f=0112548] Shutdown Widget - Grab Input
[t=01:03:46.171477][f=0112548] Input grabbing is disabled!
[t=01:03:46.171491][f=0112548] Shutdown Widget - Highlight Geos
[t=01:03:46.171585][f=0112548] Shutdown Widget - Local Widgets Config
[t=01:03:46.171603][f=0112548] Shutdown Widget - MinimapEvents
[t=01:03:46.171615][f=0112548] Shutdown Widget - Missile Silo Range
[t=01:03:46.171627][f=0112548] Shutdown Widget - Music Player v2
[t=01:03:46.171678][f=0112548] Shutdown Widget - Point Tracker
[t=01:03:46.171692][f=0112548] Shutdown Widget - Showeco and Grid Drawer
[t=01:03:46.171707][f=0112548] Shutdown Widget - State Reverse and Latency
[t=01:03:46.171717][f=0112548] Shutdown Widget - Stereo3D
[t=01:03:46.171865][f=0112548] Shutdown Widget - Transport AI
[t=01:03:46.171879][f=0112548] Shutdown Widget - Attack AoE
[t=01:03:46.171894][f=0112548] Shutdown Widget - Map Edge Extension
[t=01:03:46.172980][f=0112548] Shutdown Widget - Highlight Unit GL4 v2
[t=01:03:46.173014][f=0112548] Shutdown Widget - Selection Send
[t=01:03:46.173028][f=0112548] Shutdown Widget - LupsManager
[t=01:03:46.173308][f=0112548] Shutdown Widget - Receive Units Indicator
[t=01:03:46.173324][f=0112548] Shutdown Widget - Newton Firezone
[t=01:03:46.173339][f=0112548] Shutdown Widget - Chili Pro Console
[t=01:03:46.175392][f=0112548] Shutdown Widget - Persistent Build Height
[t=01:03:46.175412][f=0112548] Shutdown Widget - Lasso Terraform GUI
[t=01:03:46.175439][f=0112548] Shutdown Widget - Chili Framework
[t=01:03:46.175451][f=0112548] Shutdown Widget - Lups
[t=01:03:46.178259][f=0112548] Shutdown Widget - Chili Core Selector
[t=01:03:46.178373][f=0112548] Shutdown Widget - Custom Markers
[t=01:03:46.178422][f=0112548] Shutdown Widget - Mex Placement Handler
[t=01:03:46.178474][f=0112548] Shutdown Widget - Select Keys
[t=01:03:46.178498][f=0112548] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:03:46.178566][f=0112548] Shutdown Widget - Pause Screen
[t=01:03:46.179521][f=0112548] Shutdown Widget - Bloom Shader Deferred
[t=01:03:46.179747][f=0112548] Shutdown Widget - Color Blindness Correction
[t=01:03:46.180174][f=0112548] Shutdown Widget - Layout Handler
[t=01:03:46.180203][f=0112548] Shutdown Widget - Text To Speech Control
[t=01:03:46.180217][f=0112548] End widgetHandler:Shutdown
[t=01:03:46.427386][f=0112548] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 828855066, 0.0} allocedSize{int+, int-, ext}={0, 0, 80127668231}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1112}
[t=01:03:46.433894][f=0112548] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:03:46.433918][f=0112548] [Game::KillLua][3] dtor=0 luaRules=000001f4f18600e0
[t=01:03:46.433961][f=0112548] Start gadgetHandler:Shutdown
[t=01:03:46.433975][f=0112548] Shutdown - StartSetup
[t=01:03:46.433984][f=0112548] Shutdown - UnitMorph
[t=01:03:46.444268][f=0112548] Shutdown - Carrier Drones
[t=01:03:46.444370][f=0112548] Shutdown - Missile Silo Controller
[t=01:03:46.444419][f=0112548] Shutdown - Modular Comm Info
[t=01:03:46.444430][f=0112548] Shutdown - Terrain Texture Handler
[t=01:03:46.444441][f=0112548] Shutdown - UnitCloakShield
[t=01:03:46.446423][f=0112548] Shutdown - Starlight Handler
[t=01:03:46.446663][f=0112548] End gadgetHandler:Shutdown
[t=01:03:46.546654][f=0112548] Start gadgetHandler:Shutdown
[t=01:03:46.546692][f=0112548] Shutdown - Teleport Throw
[t=01:03:46.546708][f=0112548] Shutdown - UnitMorph
[t=01:03:46.546784][f=0112548] Shutdown - Commander Skin Renderer
[t=01:03:46.559360][f=0112548] Shutdown - Missile fired callins
[t=01:03:46.559387][f=0112548] Shutdown - Modular Comm Info
[t=01:03:46.559398][f=0112548] Shutdown - Retreat Command
[t=01:03:46.559420][f=0112548] Shutdown - Shockwaves
[t=01:03:46.559434][f=0112548] Shutdown - Unit tint API
[t=01:03:46.559542][f=0112548] Shutdown - Unit glow API
[t=01:03:46.559573][f=0112548] Shutdown - UnitCloakShield
[t=01:03:46.559628][f=0112548] Shutdown - Lups Cloak FX
[t=01:03:46.559748][f=0112548] Shutdown - Lups
[t=01:03:46.561038][f=0112548] Shutdown - Lups Shield
[t=01:03:46.562229][f=0112548] End gadgetHandler:Shutdown
[t=01:03:46.666203][f=0112548] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15138, 0.0} allocedSize{int+, int-, ext}={0, 0, 2376690}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1113}
[t=01:03:46.691347][f=0112548] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:03:46.691550][f=0112548] [Game::KillLua][4] dtor=0
[t=01:03:46.691566][f=0112548] [Game::KillLua][5] dtor=0
[t=01:03:46.709855][f=0112548] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240505_065715_Violence_4_105.1.1-1821-gaca6f20 BAR105.sdfz" (70512662 bytes)
[t=01:03:46.710058][f=0112548] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:03:46.728372][f=0112548] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:03:46.728479][f=0112548] [Sound] [Sound::UpdateThread][3] #sources=32 #items=114
[t=01:03:46.728659][f=0112548] [Sound] [Sound::UpdateThread][4] ctx=000001f48d26d040 dev=000001f4ca417640
[t=01:03:46.729501][f=0112548] [Sound] [Sound::UpdateThread][5] ctx=000001f48d26d040 dev=000001f4ca417640
[t=01:03:46.729593][f=0112548] [Sound] [Sound::Cleanup][alcDestroyContext(000001f48d26d040)]
[t=01:03:46.738467][f=0112548] [Sound] [Sound::Cleanup][alcCloseDevice(000001f4ca417640)]
[t=01:03:46.744201][f=0112548] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:03:46.769889][f=0112548] [Sound] [Sound::UpdateThread][6]
[t=01:03:46.771674][f=0112548] [Game::~CGame][1]
[t=01:03:46.771703][f=0112548] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:03:46.771721][f=0112548] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:03:46.771788][f=0112548] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:03:46.771810][f=0112548] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:03:46.771819][f=0112548] [Game::KillLua][4] dtor=1
[t=01:03:46.771829][f=0112548] [Game::KillLua][5] dtor=1
[t=01:03:46.771922][f=0112548] [Game::KillMisc][1]
[t=01:03:46.771944][f=0112548] [Game::KillMisc][2]
[t=01:03:46.773541][f=0112548] [Game::KillMisc][3]
[t=01:03:46.774761][f=0112548] [Game::KillRendering][1]
[t=01:03:46.783618][f=0112548] [~CRectangleOverlapHandler] 17% overlap reduction
[t=01:03:46.847393][f=0112548] [3DOParser::Kill] allocated 1 pieces
[t=01:03:46.847413][f=0112548] [S3OParser::Kill] allocated 5498 pieces
[t=01:03:46.850638][f=0112548] [AssParser::Kill] allocated 676 pieces
[t=01:03:47.017700][f=0112548] [Game::KillInterface][1]
[t=01:03:47.019882][f=0112548] [Game::KillInterface][2]
[t=01:03:47.024709][f=0112548] [Game::KillSimulation][1]
[t=01:03:47.025121][f=0112548] [Game::KillSimulation][2]
[t=01:03:47.242834][f=0112548] [CCollisionHandler] dis-/continuous tests: 2668/65184113
[t=01:03:47.242858][f=0112548] [Game::KillSimulation][3]
[t=01:03:47.244900][f=0112548] [~CPathCache(44x44)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:03:47.245068][f=0112548] [~CPathCache(44x44)] cacheHits=9399 hitPercentage=19% numHashColls=0 maxCacheSize=100
[t=01:03:47.245346][f=0112548] [~CPathCache(88x88)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:03:47.245419][f=0112548] [~CPathCache(88x88)] cacheHits=51193 hitPercentage=1% numHashColls=0 maxCacheSize=201
[t=01:03:47.248872][f=0112548] [~CRectangleOverlapHandler] 17% overlap reduction
[t=01:03:47.280823][f=0112548] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=01:03:47.318326][f=0112548] [Game::KillSimulation][4]
[t=01:03:47.723966][f=0112548] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=01:03:47.723997][f=0112548] [Game::~CGame][2]
[t=01:03:47.724010][f=0112548] [Game::~CGame][3]
[t=01:03:47.725265][f=0112548] [SpringApp::Kill][3]
[t=01:03:47.725337][f=0112548] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    6473809 bytes sent   in 68604 packets (94.365 bytes/packet)
    175067746 bytes recv'd in 164073 packets (1067.011 bytes/packet)
    {0.134x, 0.006x} relative protocol overhead {up, down}
    546228 incoming chunks dropped, 141001 outgoing chunks resent
    254320 incoming chunks processed

[t=01:03:47.725481][f=0112548] [SpringApp::Kill][4] font=000001f48edb5b80
[t=01:03:47.730916][f=0112548] [SpringApp::Kill][5]
[t=01:03:47.744876][f=0112548] [SpringApp::Kill][6]
[t=01:03:47.744894] [SpringApp::Kill][7]
[t=01:03:47.744942] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {44000, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:03:47.744955] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {69120, 1048576, 1048576}, EBO = {138240, 2097152, 2097152}
[t=01:03:47.744980] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:03:47.744992] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:03:47.745003] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=01:03:47.745013] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:03:47.745032] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {10720, 1048576, 1048576}, EBO = {16080, 2097152, 2097152}
[t=01:03:47.745044] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {93232, 1048576, 1048576}, EBO = {139848, 2097152, 2097152}
[t=01:03:47.745054] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:03:47.745078] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:03:47.745089] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:03:47.745099] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=01:03:47.745117] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {9692, 1048576, 1048576}, EBO = {14538, 2097152, 2097152}
[t=01:03:47.819466] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:03:47.819517] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:03:47.819528] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:03:47.819534] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=01:03:47.819542] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:03:47.820755] [VFS] [SpringVFS::DeleteArchives<this=000001f4ca1ea1a0>]
[t=01:03:47.820799] [VFS] [SpringVFS::DeleteArchives<this=000001f4ca1ea1a0>(section=0)] #archives[section]=1 #files[section]=8179
[t=01:03:47.820842] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000001f4ca2ea920)
[t=01:03:47.822146] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3907ms
[t=01:03:47.822221]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=72ms
[t=01:03:47.822232]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=30ms
[t=01:03:47.822241]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=28ms
[t=01:03:47.822249]     file="unittextures/gauss_aoplate.dds" indx=7546 inflSize=256kb readTime=28ms
[t=01:03:47.822282]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=26ms
[t=01:03:47.822304]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=24ms
[t=01:03:47.822313]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=23ms
[t=01:03:47.822322]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=22ms
[t=01:03:47.822331]     file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=22ms
[t=01:03:47.822340]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=20ms
[t=01:03:47.828010] [VFS] [SpringVFS::DeleteArchives<this=000001f4ca1ea1a0>(section=1)] #archives[section]=1 #files[section]=33
[t=01:03:47.828036] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Violence_4.2.sd7 (000001f4ca366170)
[t=01:03:47.828876] [VFS] [SpringVFS::DeleteArchives<this=000001f4ca1ea1a0>(section=2)] #archives[section]=3 #files[section]=328
[t=01:03:47.828906] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000001f4ca2dc3b0)
[t=01:03:47.829264] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001f4ca2dcca0)
[t=01:03:47.830052] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000001f4ca2dd0c0)
[t=01:03:47.831255] [VFS] [SpringVFS::DeleteArchives<this=000001f4ca1ea1a0>(section=3)] #archives[section]=0 #files[section]=0
[t=01:03:47.831298] [VFS] [SpringVFS::DeleteArchives<this=000001f4ca1ea1a0>(section=4)] #archives[section]=0 #files[section]=130
[t=01:03:47.831313] [VFS] [SpringVFS::DeleteArchives<this=000001f4ca1ea1a0>(section=5)] #archives[section]=0 #files[section]=0
[t=01:03:47.831323] [VFS] [SpringVFS::DeleteArchives<this=000001f4ca1ea1a0>(section=6)] #archives[section]=0 #files[section]=0
[t=01:03:47.831334] [VFS] [SpringVFS::DeleteArchives<this=000001f4ca1ea1a0>(section=7)] #archives[section]=0 #files[section]=0
[t=01:03:47.831353] [VFS] [SpringVFS::DeleteArchives<this=000001f4ca1ea1a0>(section=8)] #archives[section]=0 #files[section]=0
[t=01:03:58.259091] [SpringApp::Kill][8]
[t=01:03:58.259111] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:03:58.259120] [WatchDog::Uninstall][1] hangDetectorThread=00007ff745f38f10 (joinable=1)
[t=01:03:58.259127] [WatchDog::Uninstall][2]
[t=01:03:59.249919] [WatchDog::Uninstall][3]
[t=01:03:59.249935] [SpringApp::Kill][9]