Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000254] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000264] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.002663] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.002720] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017842] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017872] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017890] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017900] [t=00:00:00.017904] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017909] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017914] Use "none" to disable the default log sections. [t=00:00:00.017919] ============== </Log Sections> ============== [t=00:00:00.017924] ============== <User Config> ============== [t=00:00:00.018011] AllowDeferredMapRendering = 1 [t=00:00:00.018017] AllowDeferredModelRendering = 1 [t=00:00:00.018021] AnimationMT = 0 [t=00:00:00.018026] BumpWaterAnisotropy = 2 [t=00:00:00.018030] BumpWaterBlurReflection = 1 [t=00:00:00.018034] BumpWaterDepthBits = 32 [t=00:00:00.018038] BumpWaterReflection = 2 [t=00:00:00.018042] BumpWaterRefraction = 2 [t=00:00:00.018047] BumpWaterTexSizeReflection = 1024 [t=00:00:00.018052] CamFreeScrollSpeed = 50 [t=00:00:00.018056] CamMode = 1 [t=00:00:00.018064] CubeTexSizeReflection = 1024 [t=00:00:00.018069] CubeTexSizeSpecular = 1024 [t=00:00:00.018073] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018078] EdgeMoveDynamic = 0 [t=00:00:00.018082] EdgeMoveWidth = 0.003 [t=00:00:00.018086] FPSFOV = 90 [t=00:00:00.018090] FPSScrollSpeed = 50 [t=00:00:00.018094] FeatureDrawDistance = 600000 [t=00:00:00.018099] FeatureFadeDistance = 600000 [t=00:00:00.018103] FontSize = 18 [t=00:00:00.018108] GrassDetail = 0 [t=00:00:00.018112] GroundDecals = 10 [t=00:00:00.018120] GroundDetail = 180 [t=00:00:00.018124] HangTimeout = 30 [t=00:00:00.018130] HardwareCursor = 1 [t=00:00:00.018137] InitialNetworkTimeout = 0 [t=00:00:00.018141] LinkIncomingMaxPacketRate = 512 [t=00:00:00.018146] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.018152] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.018156] LinkOutgoingBandwidth = 131072 [t=00:00:00.018161] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018166] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018175] MSAALevel = 8 [t=00:00:00.018180] MaxParticles = 50000 [t=00:00:00.018184] MaxSounds = 32 [t=00:00:00.018188] MaximumTransmissionUnit = 0 [t=00:00:00.018193] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018198] MiniMapMarker = 0 [t=00:00:00.018202] MouseDragScrollThreshold = 0 [t=00:00:00.018206] NetworkLossFactor = 1 [t=00:00:00.018211] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018216] OverheadScrollSpeed = 50 [t=00:00:00.018220] ReconnectTimeout = 0 [t=00:00:00.018227] RotOverheadScrollSpeed = 50 [t=00:00:00.018232] RotateLogFiles = 1 [t=00:00:00.018236] ShadowMapSize = 16384 [t=00:00:00.018240] Shadows = 1 [t=00:00:00.018243] ShowClock = 0 [t=00:00:00.018248] SoftParticles = 2 [t=00:00:00.018252] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018257] UnitIconDist = 151 [t=00:00:00.018262] UpdateBoundingVolumeMT = 0 [t=00:00:00.018266] UpdateWeaponVectorsMT = 0 [t=00:00:00.018271] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018304] UseLuaMemPools = 0 [t=00:00:00.018310] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018314] VFSCacheArchiveFiles = 0 [t=00:00:00.018318] VSync = 0 [t=00:00:00.018322] Water = 4 [t=00:00:00.018327] XResolution = 2560 [t=00:00:00.018331] YResolution = 1440 [t=00:00:00.018342] ============== </User Config> ============== [t=00:00:00.018348] ============== <User System> ============== [t=00:00:00.018352] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.018363] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018374] Compiler Version: gcc-13.2.0 [t=00:00:00.018409] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.018474] Hardware Config: AMD Ryzen 5 5600X 6-Core Processor ; 16268MB RAM, 29068MB pagefile [t=00:00:00.018483] Binary Word Size: 64-bit (native) [t=00:00:00.018491] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018499] Physical CPU Cores: 6 [t=00:00:00.018512] Logical CPU Cores: 12 [t=00:00:00.018519] ============== </User System> ============== [t=00:00:00.018671] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018676] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018680] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018684] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018688] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019747] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019758] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025656] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.043990] Display (Generic PnP Monitor)=1 modes=174 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.043999] [ 1] 2560x1440x24bpp@170Hz [t=00:00:00.044004] [ 8] 1920x1440x24bpp@170Hz [t=00:00:00.044009] [15] 1920x1200x24bpp@170Hz [t=00:00:00.044013] [22] 1920x1080x24bpp@170Hz [t=00:00:00.044019] [31] 1680x1050x24bpp@170Hz [t=00:00:00.044025] [39] 1600x1200x24bpp@170Hz [t=00:00:00.044040] [46] 1600x1024x24bpp@170Hz [t=00:00:00.044048] [54] 1600x900x24bpp@170Hz [t=00:00:00.044054] [61] 1440x1080x24bpp@170Hz [t=00:00:00.044061] [70] 1440x900x24bpp@170Hz [t=00:00:00.044067] [77] 1366x768x24bpp@170Hz [t=00:00:00.044074] [84] 1360x768x24bpp@170Hz [t=00:00:00.044080] [91] 1280x1024x24bpp@170Hz [t=00:00:00.044087] [98] 1280x960x24bpp@170Hz [t=00:00:00.044093] [105] 1280x800x24bpp@170Hz [t=00:00:00.044099] [112] 1280x768x24bpp@170Hz [t=00:00:00.044106] [119] 1280x720x24bpp@170Hz [t=00:00:00.044118] [128] 1176x664x24bpp@60Hz [t=00:00:00.044125] [131] 1152x864x24bpp@170Hz [t=00:00:00.044131] [138] 1024x768x24bpp@170Hz [t=00:00:00.044137] [145] 800x600x24bpp@170Hz [t=00:00:00.044143] [152] 720x576x24bpp@170Hz [t=00:00:00.044150] [159] 720x480x24bpp@170Hz [t=00:00:00.044157] [167] 640x480x24bpp@170Hz [t=00:00:00.449576] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.462575] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.462586] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.492895] [GR::LogVersionInfo] [t=00:00:00.492910] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.492915] GL version : 4.6.0 NVIDIA 536.99 [t=00:00:00.492920] GL vendor : NVIDIA Corporation [t=00:00:00.492924] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.492929] GLSL version: 4.60 NVIDIA [t=00:00:00.492945] GLEW version: 2.1.0 [t=00:00:00.492951] GPU memory : 8192MB (total) / 6145MB (available) [t=00:00:00.492964] SDL swap-int: 1 [t=00:00:00.492973] SDL driver : windows [t=00:00:00.492978] [t=00:00:00.492984] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.492990] GLSL shader support : 1 [t=00:00:00.492997] GL4 support : 1 [t=00:00:00.493003] FBO extension support : 1 [t=00:00:00.493017] NVX GPU mem-info support : 1 [t=00:00:00.493030] ATI GPU mem-info support : 0 [t=00:00:00.493039] Texture clamping to edge : 1 [t=00:00:00.493046] NPOT-texture support : 1 (1) [t=00:00:00.493052] S3TC/DXT1 texture support : 1/1 [t=00:00:00.493057] texture query-LOD support : 1 (1) [t=00:00:00.493066] MSAA frame-buffer support : 1 (1) [t=00:00:00.493070] Z-buffer depth : 32 (-) [t=00:00:00.493078] primitive-restart support : 1 (1) [t=00:00:00.493083] clip-space control support: 1 (1) [t=00:00:00.493087] seamless cube-map support : 1 (1) [t=00:00:00.493098] frag-depth layout support : 1 (1) [t=00:00:00.493105] persistent maps support : 1 (1) [t=00:00:00.493112] explicit attribs location : 1 (1) [t=00:00:00.493119] multi draw indirect : 1 (-) [t=00:00:00.493127] array textures : 1 (-) [t=00:00:00.493132] buffer copy support : 1 (-) [t=00:00:00.493136] indirect draw : 1 (-) [t=00:00:00.493140] base instance : 1 (-) [t=00:00:00.493144] [t=00:00:00.493152] max. FBO samples : 32 [t=00:00:00.493157] max. FS/program texture slots : 32/192 [t=00:00:00.493161] max. texture size : 32768 [t=00:00:00.493168] max. texture anisotropy level : 16.000000 [t=00:00:00.493174] max. vec4 varyings/attributes : 31/16 [t=00:00:00.493180] max. draw-buffers : 8 [t=00:00:00.493185] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.493189] max. uniform buffer-bindings : 84 [t=00:00:00.493193] max. uniform block-size : 64KB [t=00:00:00.493201] max. storage buffer-bindings : 96 [t=00:00:00.493206] max. storage block-size : 2047MB [t=00:00:00.493209] [t=00:00:00.493213] enable AMD-hacks : 0 [t=00:00:00.493217] compress MIP-maps: 0 [t=00:00:00.493252] Number of compressed texture formats: 51 [t=00:00:00.493292] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.493332] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.493539] [GR::UpdateGLConfigs] [t=00:00:00.493571] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.493583] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.494085] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.494099] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.494106] [GR::InitGLState] [t=00:00:00.494154] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.588430] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.591025] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.591510] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.595208] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.595223] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.595617] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.596504] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.596514] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.596555] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.596602] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.608956] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.609324] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.609883] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.610114] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.628299] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [t=00:00:00.628313] [VFS] [SpringVFS::ReserveArchives<this=000002b3e5879060>] [t=00:00:00.628482] [VFS] [SpringVFS::AddArchive<this=000002b3e5879060>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.630439] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b3e5879060 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.630448] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.756548] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.756810] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.756882] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.756958] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.757060] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.757229] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.759550] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.759584] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.759893][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.759957][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.760036][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.760054][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.760060][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.760086][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.766541][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.766553][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (Steam Streaming Speakers)" [t=00:00:00.766561][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Динамики (High Definition Audio Device)" [t=00:00:00.766568][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Динамики (Steam Streaming Microphone)" [t=00:00:00.766579][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "N2788HZ (NVIDIA High Definition Audio)" [t=00:00:00.766585][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.766592][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.784073][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.785740][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002b3a88f4fd0(default) context=000002b3e52e13c0 numChannels=2 frameSize=8 [t=00:00:00.785812][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.785825][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.785834][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.785839][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.785865][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.785890][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.785900][f=-000001] [Sound] Devices: [t=00:00:00.789734][f=-000001] [Sound] [OpenAL Soft on Динамики (High Definition Audio Device)] [t=00:00:00.789748][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Speakers)] [t=00:00:00.789755][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Microphone)] [t=00:00:00.789761][f=-000001] [Sound] [OpenAL Soft on N2788HZ (NVIDIA High Definition Audio)] [t=00:00:00.789767][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.789784][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.789793][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.790551][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.790567][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.865422][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 459408 MB [t=00:00:00.867345][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.868002][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8460 [t=00:00:00.869424][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8460 using name AliyKorol [t=00:00:01.074004][f=-000001] [PreGame::UpdateClientNet] added new player "AliyKorol" with number 25 to team 0 (#active=26) [t=00:00:01.118183][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "DeltaSiegeDry Deluxe V3" (loaded=0 cached=0) [t=00:00:01.119099][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b3e5879060>(arName="DeltaSiegeDry Deluxe V3", overwrite=false)] section=1 cached=0 [t=00:00:01.120111][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b3e5879060>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.120432][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:01.121271][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b3e5879060>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.127396][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b3e5879060>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.127521][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b3e5879060>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.129748][f=-000001] [CAS::GASCB] Archive file="deltasiegedry_deluxe_v3.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17" [t=00:00:01.129883][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.129937][f=-000001] Warning: [PreGame::GameDataReceived] Archive DeltaSiegeDry Deluxe V3 (checksum fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.131063][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.131158][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.131221][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.131256][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:01:00.445261][f=0008276] [Game::ClientReadNet][LOGMSG] sender="GovernmentSubsidies" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:01:02.441860][f=0008336] > <DJOKAIZPOTOKA>u can spectate if u want [t=00:01:07.168563][f=0008477] <mushroomraider> Allies: I gave 1 units to FRC_Volen. [t=00:01:07.668390][f=0008492] [Game::ClientReadNet][LOGMSG] sender="GovernmentSubsidies" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8fe347411373f59426d8998280e5d4be210a2eb1cb9035cb326a2af127132ed46a78a34ca37e7e15eb040a3fdaf4c31d8042551bdfc3a07e03f9a5b6d80449a9]" [t=00:01:07.767835][f=0008495] [Game::ClientReadNet][LOGMSG] sender="GovernmentSubsidies" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de434b569a89d3f70c9b4b59a21efe1d00bb5c7b7f35721ca04c9814270a2f2365a564a553fb9f7b2774f8d8332c491f96cb75ad41fbdba6e4d0b3bce7a1824c]" [t=00:01:11.631745][f=0008611] > <BraveBushCamper>in conclusion the split did nothing but kill the original lobby [t=00:01:11.665721][f=0008612] [Game::ClientReadNet][LOGMSG] sender="GovernmentSubsidies" string="[Game::Load][lua{Rules,Gaia}={000002533b75fc10,0000000000000000}][locale="C"]" [t=00:01:19.182410][f=0008838] <qruntingsquid> Allies: air wreck me [t=00:01:19.484375][f=0008847] mushroomraider added point: sorry [t=00:01:25.268964][f=0009020] > <FantasyZero>Exactly. [t=00:01:32.469115][f=0009236] mushroomraider added point: air [t=00:01:37.618017][f=0009391] > SPRINGIE:User madez|dronecarry|6_7|donator_0|False|||DE [t=00:01:38.615845][f=0009421] Connection attempt from madez [t=00:01:38.615864][f=0009421] -> Version: 105.1.1-2457-g8095d30 BAR105 [Linux 64-bit (native)] [t=00:01:38.615891][f=0009421] -> Connection established (given id 32) [t=00:01:38.909967][f=0009430] [Game::ClientReadNet][LOGMSG] sender="madez" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad" [t=00:01:38.910003][f=0009430] [Game::ClientReadNet][LOGMSG] sender="madez" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:01:39.884019][f=0009459] > <FantasyZero>First room begone. [t=00:01:45.559355][f=0009629] [Game::ClientReadNet][LOGMSG] sender="madez" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8fe347411373f59426d8998280e5d4be210a2eb1cb9035cb326a2af127132ed46a78a34ca37e7e15eb040a3fdaf4c31d8042551bdfc3a07e03f9a5b6d80449a9]" [t=00:01:45.762960][f=0009635] [Game::ClientReadNet][LOGMSG] sender="madez" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de434b569a89d3f70c9b4b59a21efe1d00bb5c7b7f35721ca04c9814270a2f2365a564a553fb9f7b2774f8d8332c491f96cb75ad41fbdba6e4d0b3bce7a1824c]" [t=00:01:50.044073][f=0009764] [Game::ClientReadNet][LOGMSG] sender="madez" string="[Game::Load][lua{Rules,Gaia}={0x56406c229e40,(nil)}][locale="C"]" [t=00:01:55.201729][f=0009918] qruntingsquid added point: nice [t=00:01:57.375161][f=0009984] <mushroomraider> Allies: I gave 1 units to FRC_Volen. [t=00:02:04.276212][f=0010191] > <TechAUmNu>split is dumbest thing to ever be added [t=00:02:28.049420][f=0010904] > <TechAUmNu>it should at the very least be a vote [t=00:02:47.940856][f=0011501] Input grabbing is enabled! [t=00:02:53.970483][f=0011681] [Game::ClientReadNet] added new player icarusrts with number 33 to team 0 [t=00:02:54.008578][f=0011682] > SPRINGIE:User icarusrts|shipassault|4_4||False||Federation|CA [t=00:03:15.032242][f=0012314] [SpecTeamAction] local client 25 now spectating team 9 and allyteam 1 [t=00:03:21.803742][f=0012516] > SPRINGIE:User TheFlyingFortress|turretheavylaser|6_5||False|Anon||?? [t=00:03:35.854353][f=0012938] > <Helwor>and still no vote option to stay on map :< [t=00:03:51.027528][f=0013393] <qruntingsquid> Allies: air [t=00:03:53.510500][f=0013468] <qruntingsquid> Allies: againe [t=00:03:55.849270][f=0013538] Input grabbing is enabled! [t=00:03:55.849287][f=0013538] Input grabbing is enabled! [t=00:04:41.157703][f=0014897] [Game::ClientReadNet] added new player NightNight with number 34 to team 0 [t=00:04:41.185436][f=0014898] > SPRINGIE:User NightNight|fakeunit|3_3||False|||US [t=00:04:48.255320][f=0015111] Input grabbing is disabled! [t=00:04:48.255368][f=0015111] Input grabbing is enabled! [t=00:05:03.096735][f=0015555] Fumica added point: [t=00:05:27.050413][f=0016274] Anir added point: need aa [t=00:05:29.255062][f=0016340] > <BraveBushCamper>>vote start [t=00:05:31.296029][f=0016401] > <BraveBushCamper>>yes [t=00:05:33.841064][f=0016478] [SpecTeamAction] local client 25 now spectating team 3 and allyteam 1 [t=00:05:36.809178][f=0016566] MSPR added point: [t=00:05:36.935486][f=0016570] MSPR added point: [t=00:05:37.072085][f=0016574] <mushroomraider> Allies: I gave 1 units to FRC_Volen. [t=00:05:37.103021][f=0016575] MSPR added point: [t=00:05:37.272973][f=0016580] MSPR added point: [t=00:05:37.441100][f=0016585] MSPR added point: [t=00:05:47.515384][f=0016888] > <BraveBushCamper>>vote to kill lobby? nah have it be automated... [t=00:06:06.258873][f=0017450] > <madez>what do you mean? [t=00:06:14.506998][f=0017697] > <madez>the other lobby had more players [t=00:06:35.160884][f=0018317] > <TechAUmNu>"HAD" [t=00:06:40.221607][f=0018469] > <BraveBushCamper>"had" [t=00:06:42.427321][f=0018535] > <madez>that is on them [t=00:06:51.021404][f=0018793] > <BraveBushCamper>cant blame the collective [t=00:06:51.326290][f=0018802] > <madez>should just forbid joining this lobby for longer [t=00:06:51.588966][f=0018810] [Game::ClientReadNet] added new player Zaks with number 35 to team 0 [t=00:06:51.588984][f=0018810] > SPRINGIE:User Zaks|jumpbomb|3_3||False|||PL [t=00:06:51.650781][f=0018812] > SPRINGIE:User Zaks|jumpbomb|3_3||False|||PL [t=00:06:53.451777][f=0018866] <qruntingsquid> Allies: gg [t=00:07:00.053659][f=0019064] > SPRINGIE:User Maikl58|gunshipassault|5_4|donator_2|False||Empire|RU [t=00:07:00.960087][f=0019091] Connection attempt from Maikl58 [t=00:07:00.960101][f=0019091] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:07:00.960108][f=0019091] -> Connection established (given id 21) [t=00:07:01.184524][f=0019098] <qruntingsquid> Allies: i cant stop air [t=00:07:02.855004][f=0019148] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad" [t=00:07:02.855032][f=0019148] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:07:06.554054][f=0019259] > <TechAUmNu>The game started one team placed like 4 gs facs [t=00:07:11.074116][f=0019394] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8fe347411373f59426d8998280e5d4be210a2eb1cb9035cb326a2af127132ed46a78a34ca37e7e15eb040a3fdaf4c31d8042551bdfc3a07e03f9a5b6d80449a9]" [t=00:07:11.299048][f=0019401] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de434b569a89d3f70c9b4b59a21efe1d00bb5c7b7f35721ca04c9814270a2f2365a564a553fb9f7b2774f8d8332c491f96cb75ad41fbdba6e4d0b3bce7a1824c]" [t=00:07:14.496714][f=0019497] > <TechAUmNu>they resigned and everyone left lobby [t=00:07:15.761824][f=0019535] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[Game::Load][lua{Rules,Gaia}={0000025990466cb0,0000000000000000}][locale="C"]" [t=00:07:15.791144][f=0019536] [Game::ClientReadNet] added new player Medlazer with number 36 to team 0 [t=00:07:15.791164][f=0019536] > SPRINGIE:User Medlazer|roost|7_5|donator_1|False|VV|Dynasty|CY [t=00:07:16.193462][f=0019548] > <BraveBushCamper>if u blame the collective decentralized group of ppl then you're failing to see the issue [t=00:07:20.259776][f=0019670] > <madez>good, let them lose elo like they should [t=00:07:24.299820][f=0019792] Input grabbing is enabled! [t=00:07:27.387204][f=0019884] > <Medlazer>split killed the full pot, eh? [t=00:07:31.467172][f=0020007] > <madez>the issue is that people are not playing among similiar elo groups [t=00:07:53.365035][f=0020663] > <BraveBushCamper>yeah cuz the game has 30 active players [t=00:07:55.378069][f=0020724] > <BraveBushCamper>kek [t=00:08:07.566295][f=0021089] > <GovernmentSubsidies>^ [t=00:08:15.850724][f=0021338] > <BraveBushCamper>since its non for profit thers zero incentive to spread word of this game [t=00:08:22.612692][f=0021541] > <FantasyZero>Everyone could decide himself where to play, why so necessary to move them into separate room manually? [t=00:08:29.586791][f=0021750] > <TechAUmNu>the problem is more that split leaves quite good players in the lobby with all the people who do nothing all game, s [t=00:08:39.150325][f=0022037] > <Medlazer>FantasyZero i 10% agree with this [t=00:08:43.330481][f=0022163] > <madez>give a chance for elo to update to real values [t=00:08:46.492156][f=0022258] Input grabbing is enabled! [t=00:08:54.565095][f=0022499] > <Medlazer>sorry 100% agree i mean :P [t=00:08:56.696712][f=0022563] > <BraveBushCamper>elo doesnt mean anything when ur pool of players is like 30 [t=00:08:58.932600][f=0022630] > <FantasyZero>) [t=00:09:05.156240][f=0022817] > <Zaks>the game does actually have just 30 people [t=00:09:09.829534][f=0022957] > <Zaks>) [t=00:09:17.786124][f=0023196] [Game::ClientReadNet] added new player lxa4000 with number 37 to team 0 [t=00:09:17.786176][f=0023196] > SPRINGIE:User lxa4000|cloakarty|7_6||False|||RU [t=00:09:22.122278][f=0023326] > <madez>the lobby size of 30 is stupidly bad [t=00:09:24.981365][f=0023412] > <madez>right, i agree [t=00:09:30.831892][f=0023587] > <madez>should be like 16 max [t=00:09:33.460634][f=0023666] [SpecTeamAction] local client 25 now spectating team 1 and allyteam 0 [t=00:09:35.787427][f=0023736] > <Zaks>no, 32 player lobby is the only good one [t=00:09:38.594684][f=0023820] > <FantasyZero>If it so bad, why it so popular? [t=00:09:39.165799][f=0023837] > <BraveBushCamper>madez just make ur own lobby and get 15 friends [t=00:09:43.682591][f=0023973] > <madez>let the lobs who playce the fourth gs fac in their team lose as they should [t=00:09:56.455305][f=0024356] > <madez>nah, make the game less frustrating for many by limiting lobby sizes [t=00:10:07.688212][f=0024693] > <TechAUmNu>giant teams is the main reason why a lot of people like zk, limiting that is idiotic [t=00:10:08.315596][f=0024712] > <BraveBushCamper>nah, just get some friends [t=00:10:22.151011][f=0025126] > <BraveBushCamper>giant teams is why this game is fun [t=00:10:22.775535][f=0025145] > <Medlazer>one of the primary reasons i enjoy zero-k over many other rts games, is the 32 player games [t=00:10:25.622221][f=0025231] > SPRINGIE:User NightNight|fakeunit|3_3||False|||US [t=00:10:26.553505][f=0025259] [SpecTeamAction] local client 25 now spectating team 6 and allyteam 1 [t=00:10:28.155622][f=0025307] > <BraveBushCamper>yes [t=00:10:30.043280][f=0025364] > <Zaks>limit lobby size and kill last thing keeping the game alive because 2 idiots [t=00:10:30.511237][f=0025378] > SPRINGIE:User NightNight|fakeunit|3_3||False|||US [t=00:10:31.386599][f=0025404] Connection attempt from NightNight [t=00:10:31.386617][f=0025404] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:10:31.386624][f=0025404] -> Connection established (given id 34) [t=00:10:32.259301][f=0025430] [Game::ClientReadNet][LOGMSG] sender="NightNight" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad" [t=00:10:32.259347][f=0025430] [Game::ClientReadNet][LOGMSG] sender="NightNight" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:10:33.627314][f=0025471] > <madez>my proposal to limit lobby sizes has received substantianl agreement by many [t=00:10:43.147297][f=0025757] > <BraveBushCamper>except in this lobby it seems [t=00:10:45.131843][f=0025817] [SpecTeamAction] local client 25 now spectating team 4 and allyteam 1 [t=00:10:46.209686][f=0025849] > <BraveBushCamper>strange how that works madez [t=00:10:47.473881][f=0025887] > <Zaks>no it didnt [t=00:10:51.880748][f=0026019] > <FantasyZero>Zero-K have not so many players, for this kind actions remaning will gone... [t=00:11:01.293373][f=0026301] > <madez>i disagree [t=00:11:01.361698][f=0026303] > <Zaks>dude consulted himself [t=00:11:10.007880][f=0026563] [SpecTeamAction] local client 25 now spectating team 6 and allyteam 1 [t=00:11:11.234928][f=0026599] > <BraveBushCamper>your honor i have investigated myself and found myself innocent [t=00:11:11.523847][f=0026608] > <madez>people will happily play even if some days max romm size is 16 [t=00:11:17.655154][f=0026792] Spectator Maikl58 left the game: normal quit [t=00:11:18.660371][f=0026822] > <Zaks>if you limit the lobby to 16 you will literally kill the game [t=00:11:22.525257][f=0026938] > <CColtManM>I feel the max lobby size should be increased to 40? It's 2024, let people get better cpus. [t=00:11:25.443999][f=0027026] > <Medlazer>if small lobbies are prefered, why is the "SMALL TEAMS" game almost always dead? [t=00:11:35.707033][f=0027334] > <madez>why is the matchmaker not used? [t=00:11:37.042702][f=0027374] MSPR added point: [t=00:11:43.027191][f=0027553] > <madez>even though those who play it for teams enjoy it 100%? [t=00:11:44.950635][f=0027611] mushroomraider added point: bomb [t=00:11:47.960127][f=0027701] > <madez>because humans do what is convenient [t=00:11:49.456484][f=0027746] [Game::ClientReadNet][LOGMSG] sender="NightNight" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8fe347411373f59426d8998280e5d4be210a2eb1cb9035cb326a2af127132ed46a78a34ca37e7e15eb040a3fdaf4c31d8042551bdfc3a07e03f9a5b6d80449a9]" [t=00:11:49.690647][f=0027753] [Game::ClientReadNet][LOGMSG] sender="NightNight" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de434b569a89d3f70c9b4b59a21efe1d00bb5c7b7f35721ca04c9814270a2f2365a564a553fb9f7b2774f8d8332c491f96cb75ad41fbdba6e4d0b3bce7a1824c]" [t=00:11:50.603439][f=0027781] > <Zaks>more players more better and you are STUPID [t=00:11:55.642897][f=0027932] <mushroomraider> Allies: the scorps [t=00:11:57.339061][f=0027983] > <madez>they dont think hanging out in the matchmaker or small teams will lead to a quick game [t=00:11:58.644383][f=0028022] > <FantasyZero>I saw great game in BAR with 50 players (25x25), was recored on youtube, was really cool exprerience. [t=00:12:06.325906][f=0028252] > <madez>but they want what is convenient, so they join the full lobby [t=00:12:08.559696][f=0028319] [Game::ClientReadNet][LOGMSG] sender="NightNight" string="[Game::Load][lua{Rules,Gaia}={0000027201ac13c0,0000000000000000}][locale="C"]" [t=00:12:14.368888][f=0028494] <qruntingsquid> Allies: air is top care [t=00:12:15.749064][f=0028536] [SpecTeamAction] local client 25 now spectating team 4 and allyteam 1 [t=00:12:30.474325][f=0028977] > <Zaks>i played 128v128 in ZK's sister game [t=00:12:53.566241][f=0029669] > <Zaks>100x100* [t=00:12:59.938916][f=0029860] > <BraveBushCamper>madez the solution to all our troubles is to just get more players in this game [t=00:13:00.894039][f=0029889] > <FantasyZero>If you want plat small high elo lobbies just play, why break large rooms for this? [t=00:13:04.924462][f=0030010] > <madez>good, every secibd saturday we can have 40 room size, every other just 16 [t=00:13:11.849497][f=0030218] > <madez>sounds like a good compromise for all [t=00:13:17.090976][f=0030375] > <BraveBushCamper>hell no lmfao [t=00:13:24.614308][f=0030602] [SpecTeamAction] local client 25 now spectating team 0 and allyteam 0 [t=00:13:26.610413][f=0030661] > <Medlazer>i think it's a bad solution to limit the teams. The ideal solution is to bring in enough people to have both options. [t=00:13:29.011006][f=0030733] > <Zaks>Hell no [t=00:13:38.711569][f=0031024] > <madez>Medlazer it's orthogonal [t=00:13:42.582970][f=0031140] <MSPR> !poll resign [t=00:13:42.607223][f=0031141] > Poll: Resign team 2? [!y=0/3, !n=0/3] [t=00:13:42.607977][f=0031141] > Poll: Resign team 2? [!y=1/3, !n=0/3] [t=00:13:45.380477][f=0031224] <MSPR> Allies: time to die [t=00:13:45.513206][f=0031228] <indaled> !vote 1 [t=00:13:45.544676][f=0031229] > Poll: Resign team 2? [!y=2/3, !n=0/3] [t=00:13:48.144060][f=0031307] <FRC_Volen> !vote 1 [t=00:13:48.175477][f=0031308] > Poll: Resign team 2? [!y=3/3, !n=0/3] [t=00:13:48.175610][f=0031308] > Poll: Resign team 2? [END:SUCCESS] [t=00:13:48.285924][f=0031311] game_message: East has been destroyed! [t=00:13:48.286181][f=0031311] game_message: West wins! [t=00:13:48.286503][f=0031311] Submitting stats [t=00:13:48.296620][f=0031311] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:13:48.352778][f=0031311] > Team 2 resigned [t=00:13:48.380423][f=0031314] <autoquit> Autoquit canceled. [t=00:13:52.819616][f=0031321] Warning: Bandwidth limit was reached for AliyKorol [packets delayed, 35018 sent] [t=00:13:53.091158][f=0031321] [QuitAction] user exited to system [t=00:13:53.110307][f=0031321] [SpringApp::Kill][1] fromRun=1 [t=00:13:53.110324][f=0031321] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:13:53.136620][f=0031321] [async=0] threads=6 tasks=2624495 {sum,avg}{exec,wait}time={{89523.641, 0.034}, {149632.562, 0.057}}ms [t=00:13:53.136636][f=0031321] thread=1 tasks=524899 {sum,min,max,avg}{exec,wait}time={{24114.355, 0.000, 221.578, 0.046}, {3039.661, 0.000, 18446744027136.000, 0.006}}ms [t=00:13:53.136648][f=0031321] thread=2 tasks=524899 {sum,min,max,avg}{exec,wait}time={{17016.326, 0.000, 223.856, 0.032}, {34984.422, 0.000, 18446744027136.000, 0.067}}ms [t=00:13:53.136662][f=0031321] thread=3 tasks=524899 {sum,min,max,avg}{exec,wait}time={{16621.520, 0.000, 225.124, 0.032}, {35405.305, 0.000, 12.073, 0.067}}ms [t=00:13:53.136672][f=0031321] thread=4 tasks=524899 {sum,min,max,avg}{exec,wait}time={{16305.204, 0.000, 177.278, 0.031}, {36654.445, 0.000, 9.343, 0.070}}ms [t=00:13:53.136683][f=0031321] thread=5 tasks=524899 {sum,min,max,avg}{exec,wait}time={{15466.236, 0.000, 221.103, 0.029}, {39548.727, 0.000, 6.944, 0.075}}ms [t=00:13:53.136692][f=0031321] [async=1] threads=6 tasks=6194 {sum,avg}{exec,wait}time={{25599.832, 4.133}, {7568656.500, 1221.934}}ms [t=00:13:53.136706][f=0031321] thread=1 tasks=1224 {sum,min,max,avg}{exec,wait}time={{5121.759, 0.000, 1608.383, 4.184}, {1521887.125, 0.000, 5131.938, 1243.372}}ms [t=00:13:53.136716][f=0031321] thread=2 tasks=1225 {sum,min,max,avg}{exec,wait}time={{5127.734, 0.000, 1609.110, 4.186}, {1515858.000, 0.009, 5131.679, 1237.435}}ms [t=00:13:53.136727][f=0031321] thread=3 tasks=1259 {sum,min,max,avg}{exec,wait}time={{5117.912, 0.000, 1294.198, 4.065}, {1512717.750, 0.005, 5126.602, 1201.523}}ms [t=00:13:53.136740][f=0031321] thread=4 tasks=1258 {sum,min,max,avg}{exec,wait}time={{5110.206, 0.000, 1608.988, 4.062}, {1511760.625, 0.014, 5129.572, 1201.718}}ms [t=00:13:53.136750][f=0031321] thread=5 tasks=1228 {sum,min,max,avg}{exec,wait}time={{5122.222, 0.000, 1608.693, 4.171}, {1506432.875, 0.003, 5128.865, 1226.737}}ms [t=00:13:53.136756][f=0031321] [ThreadPool::SetThreadCount][2] workers=0 [t=00:13:53.136762][f=0031321] [SpringApp::Kill][2] [t=00:13:53.137243][f=0031321] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:13:53.137261][f=0031321] [Game::KillLua][1] dtor=0 luaUI=000002b4f80016b0 [t=00:13:53.137292][f=0031321] Start widgetHandler:Shutdown [t=00:13:53.139539][f=0031321] Shutdown - SaveOrderList Complete [t=00:13:53.140301][f=0031321] Writing last game win data [t=00:13:53.144767][f=0031321] Shutdown - SaveConfigData Complete [t=00:13:53.144781][f=0031321] Shutdown Widget - Chili Highlight [t=00:13:53.144802][f=0031321] Shutdown Widget - Draw After Chili [t=00:13:53.144811][f=0031321] Shutdown Widget - API Unit Tracker GL4 [t=00:13:53.144831][f=0031321] Shutdown Widget - EPIC Menu [t=00:13:53.145751][f=0031321] Shutdown Widget - Chili Minimap [t=00:13:53.145836][f=0031321] Shutdown Widget - Depth of Field Shader [t=00:13:53.145847][f=0031321] Shutdown Widget - Chili Widget Selector [t=00:13:53.146627][f=0031321] Shutdown Widget - Deferred rendering [t=00:13:53.147020][f=0031321] Shutdown Widget - Local Team Colors [t=00:13:53.147033][f=0031321] Shutdown Widget - Display Keys 2 [t=00:13:53.147069][f=0031321] Shutdown Widget - Save Game Menu [t=00:13:53.147078][f=0031321] Shutdown Widget - Highlight Model Api GL4 [t=00:13:53.147108][f=0031321] Shutdown Widget - Selected Units GL4 2 [t=00:13:53.147125][f=0031321] Shutdown Widget - Unit Icons [t=00:13:53.147195][f=0031321] Shutdown Widget - HealthBars [t=00:13:53.148010][f=0031321] Shutdown Widget - Noises [t=00:13:53.148019][f=0031321] Shutdown Widget - BuildETA [t=00:13:53.148028][f=0031321] Shutdown Widget - Win Counter [t=00:13:53.148042][f=0031321] Shutdown Widget - EndGame APM stats [t=00:13:53.148052][f=0031321] Shutdown Widget - Modular Comm Info [t=00:13:53.148059][f=0031321] Shutdown Widget - Reclaim Field Highlight [t=00:13:53.148075][f=0031321] Shutdown Widget - Chili Spectator Panels [t=00:13:53.148084][f=0031321] Shutdown Widget - Missile Silo Range [t=00:13:53.148093][f=0031321] Shutdown Widget - CameraShake [t=00:13:53.148101][f=0031321] Shutdown Widget - Chili EndGame Window [t=00:13:53.148114][f=0031321] Shutdown Widget - Stereo3D [t=00:13:53.148173][f=0031321] Shutdown Widget - State Reverse and Latency [t=00:13:53.148182][f=0031321] Shutdown Widget - Showeco and Grid Drawer [t=00:13:53.148190][f=0031321] Shutdown Widget - Point Tracker [t=00:13:53.148199][f=0031321] Shutdown Widget - Music Player v2 [t=00:13:53.148214][f=0031321] Shutdown Widget - Chili Nuke Warning [t=00:13:53.148224][f=0031321] Shutdown Widget - MinimapEvents [t=00:13:53.148237][f=0031321] Shutdown Widget - Local Widgets Config [t=00:13:53.148250][f=0031321] Shutdown Widget - Context Menu [t=00:13:53.148263][f=0031321] Shutdown Widget - Chili Economy Panel Default [t=00:13:53.148331][f=0031321] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:13:53.148345][f=0031321] Shutdown Widget - Highlight Geos [t=00:13:53.148354][f=0031321] Shutdown Widget - Grab Input [t=00:13:53.148442][f=0031321] Input grabbing is disabled! [t=00:13:53.148450][f=0031321] Shutdown Widget - Defense Range Zero-K [t=00:13:53.148555][f=0031321] Shutdown Widget - Darkening [t=00:13:53.148576][f=0031321] Shutdown Widget - Attack AoE [t=00:13:53.148589][f=0031321] Shutdown Widget - Map Edge Extension [t=00:13:53.149376][f=0031321] Shutdown Widget - Fancy Teamplatter [t=00:13:53.149388][f=0031321] Shutdown Widget - Selection Send [t=00:13:53.149397][f=0031321] Shutdown Widget - Highlight Unit GL4 v2 [t=00:13:53.149405][f=0031321] Shutdown Widget - LupsManager [t=00:13:53.149451][f=0031321] Shutdown Widget - Newton Firezone [t=00:13:53.149464][f=0031321] Shutdown Widget - Chili Pro Console [t=00:13:53.150019][f=0031321] Shutdown Widget - Persistent Build Height [t=00:13:53.150031][f=0031321] Shutdown Widget - Lasso Terraform GUI [t=00:13:53.150038][f=0031321] Shutdown Widget - Lups [t=00:13:53.150532][f=0031321] Shutdown Widget - Chili Framework [t=00:13:53.150543][f=0031321] Shutdown Widget - Mex Placement Handler [t=00:13:53.150586][f=0031321] Shutdown Widget - Custom Markers [t=00:13:53.150598][f=0031321] Shutdown Widget - Chili Core Selector [t=00:13:53.150640][f=0031321] Shutdown Widget - Select Keys [t=00:13:53.150665][f=0031321] Shutdown Widget - Pause Screen [t=00:13:53.150745][f=0031321] Shutdown Widget - Contrast Adaptive Sharpen [t=00:13:53.150774][f=0031321] Shutdown Widget - Color Blindness Correction [t=00:13:53.150897][f=0031321] Shutdown Widget - Layout Handler [t=00:13:53.150910][f=0031321] Shutdown Widget - Text To Speech Control [t=00:13:53.150917][f=0031321] End widgetHandler:Shutdown [t=00:13:53.205045][f=0031321] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 47383332, 0.0} allocedSize{int+, int-, ext}={0, 0, 6208997329}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0044} [t=00:13:53.208653][f=0031321] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:13:53.208667][f=0031321] [Game::KillLua][3] dtor=0 luaRules=000002b48247e500 [t=00:13:53.208698][f=0031321] Start gadgetHandler:Shutdown [t=00:13:53.208709][f=0031321] Shutdown - StartSetup [t=00:13:53.208716][f=0031321] Shutdown - UnitMorph [t=00:13:53.213193][f=0031321] Shutdown - Carrier Drones [t=00:13:53.213207][f=0031321] Shutdown - Missile Silo Controller [t=00:13:53.213215][f=0031321] Shutdown - Modular Comm Info [t=00:13:53.213223][f=0031321] Shutdown - Terrain Texture Handler [t=00:13:53.213232][f=0031321] Shutdown - UnitCloakShield [t=00:13:53.214498][f=0031321] Shutdown - Starlight Handler [t=00:13:53.214618][f=0031321] End gadgetHandler:Shutdown [t=00:13:53.245400][f=0031321] Start gadgetHandler:Shutdown [t=00:13:53.245414][f=0031321] Shutdown - Teleport Throw [t=00:13:53.245438][f=0031321] Shutdown - UnitMorph [t=00:13:53.245452][f=0031321] Shutdown - Commander Skin Renderer [t=00:13:53.250159][f=0031321] Shutdown - Missile fired callins [t=00:13:53.250172][f=0031321] Shutdown - Modular Comm Info [t=00:13:53.250180][f=0031321] Shutdown - Retreat Command [t=00:13:53.250192][f=0031321] Shutdown - Shockwaves [t=00:13:53.250201][f=0031321] Shutdown - Unit tint API [t=00:13:53.250215][f=0031321] Shutdown - Unit glow API [t=00:13:53.250230][f=0031321] Shutdown - UnitCloakShield [t=00:13:53.250263][f=0031321] Shutdown - Lups Cloak FX [t=00:13:53.250472][f=0031321] Shutdown - Lups [t=00:13:53.251007][f=0031321] Shutdown - Lups Shield [t=00:13:53.251203][f=0031321] End gadgetHandler:Shutdown [t=00:13:53.295413][f=0031321] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9710, 0.0} allocedSize{int+, int-, ext}={0, 0, 1508856}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0011} [t=00:13:53.299411][f=0031321] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:13:53.299481][f=0031321] [Game::KillLua][4] dtor=0 [t=00:13:53.299490][f=0031321] [Game::KillLua][5] dtor=0 [t=00:13:53.303866][f=0031321] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-05_17-35-55-714_DeltaSiegeDry Deluxe V3_105.1.1-2457-g8095d30 BAR105.sdfz" (3814795 bytes) [t=00:13:53.303925][f=0031321] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:13:53.333709][f=0031321] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:13:53.333737][f=0031321] [Sound] [Sound::UpdateThread][3] #sources=32 #items=88 [t=00:13:53.333852][f=0031321] [Sound] [Sound::UpdateThread][4] ctx=000002b3e52e13c0 dev=000002b3a88f4fd0 [t=00:13:53.333932][f=0031321] [Sound] [Sound::UpdateThread][5] ctx=000002b3e52e13c0 dev=000002b3a88f4fd0 [t=00:13:53.333949][f=0031321] [Sound] [Sound::Cleanup][alcDestroyContext(000002b3e52e13c0)] [t=00:13:53.336998][f=0031321] [Sound] [Sound::Cleanup][alcCloseDevice(000002b3a88f4fd0)] [t=00:13:53.337237][f=0031321] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:13:53.363848][f=0031321] [Sound] [Sound::UpdateThread][6] [t=00:13:53.364370][f=0031321] [Game::~CGame][1] [t=00:13:53.364381][f=0031321] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:13:53.364400][f=0031321] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:13:53.364408][f=0031321] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:13:53.364413][f=0031321] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:13:53.364419][f=0031321] [Game::KillLua][4] dtor=1 [t=00:13:53.364426][f=0031321] [Game::KillLua][5] dtor=1 [t=00:13:53.364479][f=0031321] [Game::KillMisc][1] [t=00:13:53.364501][f=0031321] [Game::KillMisc][2] [t=00:13:53.364720][f=0031321] [Game::KillMisc][3] [t=00:13:53.364839][f=0031321] [Game::KillRendering][1] [t=00:13:53.368135][f=0031321] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:13:53.406398][f=0031321] [3DOParser::Kill] allocated 1 pieces [t=00:13:53.406414][f=0031321] [S3OParser::Kill] allocated 5501 pieces [t=00:13:53.406706][f=0031321] [AssParser::Kill] allocated 674 pieces [t=00:13:53.443526][f=0031321] [Game::KillInterface][1] [t=00:13:53.443910][f=0031321] [Game::KillInterface][2] [t=00:13:53.444491][f=0031321] [Game::KillSimulation][1] [t=00:13:53.444525][f=0031321] [Game::KillSimulation][2] [t=00:13:53.484970][f=0031321] [CCollisionHandler] dis-/continuous tests: 93/40739174 [t=00:13:53.484993][f=0031321] [Game::KillSimulation][3] [t=00:13:53.487117][f=0031321] [~CPathCache(44x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:13:53.487223][f=0031321] [~CPathCache(44x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:13:53.487296][f=0031321] [~CPathCache(88x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:13:53.487350][f=0031321] [~CPathCache(88x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:13:53.488399][f=0031321] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:13:53.527650][f=0031321] [LosHandler::Kill] raycast instance cache-{hits,misses}={138146,269143}; shared=3%; cached=31% [t=00:13:53.538321][f=0031321] [Game::KillSimulation][4] [t=00:13:53.610675][f=0031321] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:13:53.610715][f=0031321] [Game::~CGame][2] [t=00:13:53.610739][f=0031321] [Game::~CGame][3] [t=00:13:53.610940][f=0031321] [SpringApp::Kill][3] [t=00:13:53.611028][f=0031321] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1982205 bytes sent in 21226 packets (93.386 bytes/packet) 9115479 bytes recv'd in 18326 packets (497.407 bytes/packet) {0.108x, 0.012x} relative protocol overhead {up, down} 55965 incoming chunks dropped, 69007 outgoing chunks resent 22364 incoming chunks processed [t=00:13:53.611076][f=0031321] [SpringApp::Kill][4] font=000002b3e56f3000 [t=00:13:53.612923][f=0031321] [SpringApp::Kill][5] [t=00:13:53.618936][f=0031321] [SpringApp::Kill][6] [t=00:13:53.619340] [SpringApp::Kill][7] [t=00:13:53.619377] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1800, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:53.619385] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {340, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:13:53.619401] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:13:53.619409] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:13:53.619416] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {352, 65536, 65536}, EBO = {528, 262144, 262144} [t=00:13:53.619427] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:53.619435] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3720, 1048576, 1048576}, EBO = {5580, 2097152, 2097152} [t=00:13:53.619442] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {102808, 1048576, 1048576}, EBO = {154212, 2097152, 2097152} [t=00:13:53.619460] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:13:53.619472] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:53.619483] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:53.619499] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:13:53.619507] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3588, 1048576, 1048576}, EBO = {5382, 2097152, 2097152} [t=00:13:53.882087] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:13:53.882106] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:13:53.882115] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:13:53.882120] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8460 [t=00:13:53.882125] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:13:53.883040] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>] [t=00:13:53.883054] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:13:53.883065] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000002b3e5a1dbb0) [t=00:13:53.883170] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1590ms [t=00:13:53.883196] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=41ms [t=00:13:53.883206] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=21ms [t=00:13:53.883215] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=20ms [t=00:13:53.883225] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=20ms [t=00:13:53.883235] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=19ms [t=00:13:53.883250] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=16ms [t=00:13:53.883260] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=15ms [t=00:13:53.883270] file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=15ms [t=00:13:53.883280] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=15ms [t=00:13:53.883288] file="bitmaps/loadpictures/firestates.png" indx=529 inflSize=2945kb readTime=15ms [t=00:13:53.885720] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=1)] #archives[section]=1 #files[section]=16 [t=00:13:53.885734] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\deltasiegedry_deluxe_v3.sd7 (000002b3a8a0b000) [t=00:13:53.890291] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=2)] #archives[section]=3 #files[section]=327 [t=00:13:53.890310] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002b3a8918450) [t=00:13:53.890363] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002b3a8918190) [t=00:13:53.890543] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002b3a8919210) [t=00:13:53.890711] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=3)] #archives[section]=0 #files[section]=0 [t=00:13:53.890735] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=4)] #archives[section]=0 #files[section]=130 [t=00:13:53.890747] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=5)] #archives[section]=0 #files[section]=0 [t=00:13:53.890757] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=6)] #archives[section]=0 #files[section]=0 [t=00:13:53.890767] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=7)] #archives[section]=0 #files[section]=0 [t=00:13:53.890788] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=8)] #archives[section]=0 #files[section]=0 [t=00:13:53.891047] [SpringApp::Kill][8] [t=00:13:53.891059] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:13:53.891067] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e4de7430 (joinable=1) [t=00:13:53.891074] [WatchDog::Uninstall][2] [t=00:13:54.721142] [WatchDog::Uninstall][3] [t=00:13:54.721155] [SpringApp::Kill][9]
infolog_full.txt (truncated):