ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #104109

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.000254] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000264] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.002663] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.002720] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017842] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017872] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017890]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017900]   
[t=00:00:00.017904]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017909]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017914]   Use "none" to disable the default log sections.
[t=00:00:00.017919] ============== </Log Sections> ==============

[t=00:00:00.017924] ============== <User Config> ==============
[t=00:00:00.018011]   AllowDeferredMapRendering = 1
[t=00:00:00.018017]   AllowDeferredModelRendering = 1
[t=00:00:00.018021]   AnimationMT = 0
[t=00:00:00.018026]   BumpWaterAnisotropy = 2
[t=00:00:00.018030]   BumpWaterBlurReflection = 1
[t=00:00:00.018034]   BumpWaterDepthBits = 32
[t=00:00:00.018038]   BumpWaterReflection = 2
[t=00:00:00.018042]   BumpWaterRefraction = 2
[t=00:00:00.018047]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.018052]   CamFreeScrollSpeed = 50
[t=00:00:00.018056]   CamMode = 1
[t=00:00:00.018064]   CubeTexSizeReflection = 1024
[t=00:00:00.018069]   CubeTexSizeSpecular = 1024
[t=00:00:00.018073]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018078]   EdgeMoveDynamic = 0
[t=00:00:00.018082]   EdgeMoveWidth = 0.003
[t=00:00:00.018086]   FPSFOV = 90
[t=00:00:00.018090]   FPSScrollSpeed = 50
[t=00:00:00.018094]   FeatureDrawDistance = 600000
[t=00:00:00.018099]   FeatureFadeDistance = 600000
[t=00:00:00.018103]   FontSize = 18
[t=00:00:00.018108]   GrassDetail = 0
[t=00:00:00.018112]   GroundDecals = 10
[t=00:00:00.018120]   GroundDetail = 180
[t=00:00:00.018124]   HangTimeout = 30
[t=00:00:00.018130]   HardwareCursor = 1
[t=00:00:00.018137]   InitialNetworkTimeout = 0
[t=00:00:00.018141]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.018146]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.018152]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.018156]   LinkOutgoingBandwidth = 131072
[t=00:00:00.018161]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018166]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018175]   MSAALevel = 8
[t=00:00:00.018180]   MaxParticles = 50000
[t=00:00:00.018184]   MaxSounds = 32
[t=00:00:00.018188]   MaximumTransmissionUnit = 0
[t=00:00:00.018193]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018198]   MiniMapMarker = 0
[t=00:00:00.018202]   MouseDragScrollThreshold = 0
[t=00:00:00.018206]   NetworkLossFactor = 1
[t=00:00:00.018211]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018216]   OverheadScrollSpeed = 50
[t=00:00:00.018220]   ReconnectTimeout = 0
[t=00:00:00.018227]   RotOverheadScrollSpeed = 50
[t=00:00:00.018232]   RotateLogFiles = 1
[t=00:00:00.018236]   ShadowMapSize = 16384
[t=00:00:00.018240]   Shadows = 1
[t=00:00:00.018243]   ShowClock = 0
[t=00:00:00.018248]   SoftParticles = 2
[t=00:00:00.018252]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018257]   UnitIconDist = 151
[t=00:00:00.018262]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018266]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018271]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018304]   UseLuaMemPools = 0
[t=00:00:00.018310]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018314]   VFSCacheArchiveFiles = 0
[t=00:00:00.018318]   VSync = 0
[t=00:00:00.018322]   Water = 4
[t=00:00:00.018327]   XResolution = 2560
[t=00:00:00.018331]   YResolution = 1440
[t=00:00:00.018342] ============== </User Config> ==============

[t=00:00:00.018348] ============== <User System> ==============
[t=00:00:00.018352]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.018363]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018374]        Compiler Version: gcc-13.2.0
[t=00:00:00.018409]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.018474]         Hardware Config: AMD Ryzen 5 5600X 6-Core Processor             ; 16268MB RAM, 29068MB pagefile
[t=00:00:00.018483]        Binary Word Size: 64-bit (native)
[t=00:00:00.018491]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018499]      Physical CPU Cores: 6
[t=00:00:00.018512]       Logical CPU Cores: 12
[t=00:00:00.018519] ============== </User System> ==============

[t=00:00:00.018671] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018676]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018680]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018684]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018688]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.019747] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019758] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.025656] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz}
[t=00:00:00.043990]     Display (Generic PnP Monitor)=1 modes=174 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.043999]         [ 1] 2560x1440x24bpp@170Hz
[t=00:00:00.044004]         [ 8] 1920x1440x24bpp@170Hz
[t=00:00:00.044009]         [15] 1920x1200x24bpp@170Hz
[t=00:00:00.044013]         [22] 1920x1080x24bpp@170Hz
[t=00:00:00.044019]         [31] 1680x1050x24bpp@170Hz
[t=00:00:00.044025]         [39] 1600x1200x24bpp@170Hz
[t=00:00:00.044040]         [46] 1600x1024x24bpp@170Hz
[t=00:00:00.044048]         [54] 1600x900x24bpp@170Hz
[t=00:00:00.044054]         [61] 1440x1080x24bpp@170Hz
[t=00:00:00.044061]         [70] 1440x900x24bpp@170Hz
[t=00:00:00.044067]         [77] 1366x768x24bpp@170Hz
[t=00:00:00.044074]         [84] 1360x768x24bpp@170Hz
[t=00:00:00.044080]         [91] 1280x1024x24bpp@170Hz
[t=00:00:00.044087]         [98] 1280x960x24bpp@170Hz
[t=00:00:00.044093]         [105] 1280x800x24bpp@170Hz
[t=00:00:00.044099]         [112] 1280x768x24bpp@170Hz
[t=00:00:00.044106]         [119] 1280x720x24bpp@170Hz
[t=00:00:00.044118]         [128] 1176x664x24bpp@60Hz
[t=00:00:00.044125]         [131] 1152x864x24bpp@170Hz
[t=00:00:00.044131]         [138] 1024x768x24bpp@170Hz
[t=00:00:00.044137]         [145] 800x600x24bpp@170Hz
[t=00:00:00.044143]         [152] 720x576x24bpp@170Hz
[t=00:00:00.044150]         [159] 720x480x24bpp@170Hz
[t=00:00:00.044157]         [167] 640x480x24bpp@170Hz
[t=00:00:00.449576] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.462575] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.462586] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.492895] [GR::LogVersionInfo]
[t=00:00:00.492910]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.492915]     GL version  : 4.6.0 NVIDIA 536.99
[t=00:00:00.492920]     GL vendor   : NVIDIA Corporation
[t=00:00:00.492924]     GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
[t=00:00:00.492929]     GLSL version: 4.60 NVIDIA
[t=00:00:00.492945]     GLEW version: 2.1.0
[t=00:00:00.492951]     GPU memory  : 8192MB (total) / 6145MB (available)
[t=00:00:00.492964]     SDL swap-int: 1
[t=00:00:00.492973]     SDL driver  : windows
[t=00:00:00.492978]     
[t=00:00:00.492984]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.492990]     GLSL shader support       : 1
[t=00:00:00.492997]     GL4 support               : 1
[t=00:00:00.493003]     FBO extension support     : 1
[t=00:00:00.493017]     NVX GPU mem-info support  : 1
[t=00:00:00.493030]     ATI GPU mem-info support  : 0
[t=00:00:00.493039]     Texture clamping to edge  : 1
[t=00:00:00.493046]     NPOT-texture support      : 1 (1)
[t=00:00:00.493052]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.493057]     texture query-LOD support : 1 (1)
[t=00:00:00.493066]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.493070]     Z-buffer depth            : 32 (-)
[t=00:00:00.493078]     primitive-restart support : 1 (1)
[t=00:00:00.493083]     clip-space control support: 1 (1)
[t=00:00:00.493087]     seamless cube-map support : 1 (1)
[t=00:00:00.493098]     frag-depth layout support : 1 (1)
[t=00:00:00.493105]     persistent maps support   : 1 (1)
[t=00:00:00.493112]     explicit attribs location : 1 (1)
[t=00:00:00.493119]     multi draw indirect       : 1 (-)
[t=00:00:00.493127]     array textures            : 1 (-)
[t=00:00:00.493132]     buffer copy support       : 1 (-)
[t=00:00:00.493136]     indirect draw             : 1 (-)
[t=00:00:00.493140]     base instance             : 1 (-)
[t=00:00:00.493144]     
[t=00:00:00.493152]     max. FBO samples              : 32
[t=00:00:00.493157]     max. FS/program texture slots : 32/192
[t=00:00:00.493161]     max. texture size             : 32768
[t=00:00:00.493168]     max. texture anisotropy level : 16.000000
[t=00:00:00.493174]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.493180]     max. draw-buffers             : 8
[t=00:00:00.493185]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.493189]     max. uniform buffer-bindings  : 84
[t=00:00:00.493193]     max. uniform block-size       : 64KB
[t=00:00:00.493201]     max. storage buffer-bindings  : 96
[t=00:00:00.493206]     max. storage block-size       : 2047MB
[t=00:00:00.493209]     
[t=00:00:00.493213]     enable AMD-hacks : 0
[t=00:00:00.493217]     compress MIP-maps: 0
[t=00:00:00.493252]     Number of compressed texture formats: 51
[t=00:00:00.493292]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.493332] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.493539] [GR::UpdateGLConfigs]
[t=00:00:00.493571] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.493583] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.494085] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.494099] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.494106] [GR::InitGLState]
[t=00:00:00.494154] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.588430] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.591025] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.591510] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.595208] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.595223] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.595617] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.596504] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.596514] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.596555] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.596602] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.608956] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.609324] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.609883] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.610114] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.628299] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[t=00:00:00.628313] [VFS] [SpringVFS::ReserveArchives<this=000002b3e5879060>]
[t=00:00:00.628482] [VFS] [SpringVFS::AddArchive<this=000002b3e5879060>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.630439] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b3e5879060 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.630448] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.756548] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.756810] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.756882] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.756958] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.757060] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.757229] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.759550] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.759584] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.759893][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.759957][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.760036][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.760054][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.760060][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.760086][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.766541][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.766553][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Steam Streaming Speakers)"
[t=00:00:00.766561][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Динамики (High Definition Audio Device)"
[t=00:00:00.766568][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Динамики (Steam Streaming Microphone)"
[t=00:00:00.766579][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "N2788HZ (NVIDIA High Definition Audio)"
[t=00:00:00.766585][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.766592][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.784073][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.785740][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002b3a88f4fd0(default) context=000002b3e52e13c0  numChannels=2 frameSize=8
[t=00:00:00.785812][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.785825][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.785834][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.785839][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.785865][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.785890][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.785900][f=-000001] [Sound]   Devices:
[t=00:00:00.789734][f=-000001] [Sound]     [OpenAL Soft on Динамики (High Definition Audio Device)]
[t=00:00:00.789748][f=-000001] [Sound]     [OpenAL Soft on Динамики (Steam Streaming Speakers)]
[t=00:00:00.789755][f=-000001] [Sound]     [OpenAL Soft on Динамики (Steam Streaming Microphone)]
[t=00:00:00.789761][f=-000001] [Sound]     [OpenAL Soft on N2788HZ (NVIDIA High Definition Audio)]
[t=00:00:00.789767][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.789784][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.789793][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.790551][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.790567][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.865422][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 459408 MB
[t=00:00:00.867345][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.868002][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8460
[t=00:00:00.869424][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8460 using name AliyKorol
[t=00:00:01.074004][f=-000001] [PreGame::UpdateClientNet] added new player "AliyKorol" with number 25 to team 0 (#active=26)
[t=00:00:01.118183][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "DeltaSiegeDry Deluxe V3" (loaded=0 cached=0)
[t=00:00:01.119099][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b3e5879060>(arName="DeltaSiegeDry Deluxe V3", overwrite=false)] section=1 cached=0
[t=00:00:01.120111][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b3e5879060>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.120432][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:01.121271][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b3e5879060>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.127396][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b3e5879060>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.127521][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b3e5879060>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.129748][f=-000001] [CAS::GASCB] Archive file="deltasiegedry_deluxe_v3.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17"
[t=00:00:01.129883][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.129937][f=-000001] Warning: [PreGame::GameDataReceived] Archive DeltaSiegeDry Deluxe V3 (checksum fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.131063][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.131158][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.131221][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.131256][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:01:00.445261][f=0008276] [Game::ClientReadNet][LOGMSG] sender="GovernmentSubsidies" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:02.441860][f=0008336] > <DJOKAIZPOTOKA>u can spectate if u want
[t=00:01:07.168563][f=0008477] <mushroomraider> Allies:  I gave 1 units to FRC_Volen.
[t=00:01:07.668390][f=0008492] [Game::ClientReadNet][LOGMSG] sender="GovernmentSubsidies" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8fe347411373f59426d8998280e5d4be210a2eb1cb9035cb326a2af127132ed46a78a34ca37e7e15eb040a3fdaf4c31d8042551bdfc3a07e03f9a5b6d80449a9]"
[t=00:01:07.767835][f=0008495] [Game::ClientReadNet][LOGMSG] sender="GovernmentSubsidies" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de434b569a89d3f70c9b4b59a21efe1d00bb5c7b7f35721ca04c9814270a2f2365a564a553fb9f7b2774f8d8332c491f96cb75ad41fbdba6e4d0b3bce7a1824c]"
[t=00:01:11.631745][f=0008611] > <BraveBushCamper>in conclusion the split did nothing but kill the original lobby
[t=00:01:11.665721][f=0008612] [Game::ClientReadNet][LOGMSG] sender="GovernmentSubsidies" string="[Game::Load][lua{Rules,Gaia}={000002533b75fc10,0000000000000000}][locale="C"]"
[t=00:01:19.182410][f=0008838] <qruntingsquid> Allies: air wreck me
[t=00:01:19.484375][f=0008847] mushroomraider added point: sorry
[t=00:01:25.268964][f=0009020] > <FantasyZero>Exactly.
[t=00:01:32.469115][f=0009236] mushroomraider added point: air
[t=00:01:37.618017][f=0009391] > SPRINGIE:User madez|dronecarry|6_7|donator_0|False|||DE
[t=00:01:38.615845][f=0009421] Connection attempt from madez
[t=00:01:38.615864][f=0009421]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Linux 64-bit (native)]
[t=00:01:38.615891][f=0009421]  -> Connection established (given id 32)
[t=00:01:38.909967][f=0009430] [Game::ClientReadNet][LOGMSG] sender="madez" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad"
[t=00:01:38.910003][f=0009430] [Game::ClientReadNet][LOGMSG] sender="madez" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:39.884019][f=0009459] > <FantasyZero>First room begone.
[t=00:01:45.559355][f=0009629] [Game::ClientReadNet][LOGMSG] sender="madez" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8fe347411373f59426d8998280e5d4be210a2eb1cb9035cb326a2af127132ed46a78a34ca37e7e15eb040a3fdaf4c31d8042551bdfc3a07e03f9a5b6d80449a9]"
[t=00:01:45.762960][f=0009635] [Game::ClientReadNet][LOGMSG] sender="madez" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de434b569a89d3f70c9b4b59a21efe1d00bb5c7b7f35721ca04c9814270a2f2365a564a553fb9f7b2774f8d8332c491f96cb75ad41fbdba6e4d0b3bce7a1824c]"
[t=00:01:50.044073][f=0009764] [Game::ClientReadNet][LOGMSG] sender="madez" string="[Game::Load][lua{Rules,Gaia}={0x56406c229e40,(nil)}][locale="C"]"
[t=00:01:55.201729][f=0009918] qruntingsquid added point: nice
[t=00:01:57.375161][f=0009984] <mushroomraider> Allies:  I gave 1 units to FRC_Volen.
[t=00:02:04.276212][f=0010191] > <TechAUmNu>split is dumbest thing to ever be added
[t=00:02:28.049420][f=0010904] > <TechAUmNu>it should at the very least be a vote
[t=00:02:47.940856][f=0011501] Input grabbing is enabled!
[t=00:02:53.970483][f=0011681] [Game::ClientReadNet] added new player icarusrts with number 33 to team 0
[t=00:02:54.008578][f=0011682] > SPRINGIE:User icarusrts|shipassault|4_4||False||Federation|CA
[t=00:03:15.032242][f=0012314] [SpecTeamAction] local client 25 now spectating team 9 and allyteam 1
[t=00:03:21.803742][f=0012516] > SPRINGIE:User TheFlyingFortress|turretheavylaser|6_5||False|Anon||??
[t=00:03:35.854353][f=0012938] > <Helwor>and still no vote option to stay on map :<
[t=00:03:51.027528][f=0013393] <qruntingsquid> Allies: air
[t=00:03:53.510500][f=0013468] <qruntingsquid> Allies: againe
[t=00:03:55.849270][f=0013538] Input grabbing is enabled!
[t=00:03:55.849287][f=0013538] Input grabbing is enabled!
[t=00:04:41.157703][f=0014897] [Game::ClientReadNet] added new player NightNight with number 34 to team 0
[t=00:04:41.185436][f=0014898] > SPRINGIE:User NightNight|fakeunit|3_3||False|||US
[t=00:04:48.255320][f=0015111] Input grabbing is disabled!
[t=00:04:48.255368][f=0015111] Input grabbing is enabled!
[t=00:05:03.096735][f=0015555] Fumica added point: 
[t=00:05:27.050413][f=0016274] Anir added point: need aa
[t=00:05:29.255062][f=0016340] > <BraveBushCamper>>vote start
[t=00:05:31.296029][f=0016401] > <BraveBushCamper>>yes
[t=00:05:33.841064][f=0016478] [SpecTeamAction] local client 25 now spectating team 3 and allyteam 1
[t=00:05:36.809178][f=0016566] MSPR added point: 
[t=00:05:36.935486][f=0016570] MSPR added point: 
[t=00:05:37.072085][f=0016574] <mushroomraider> Allies:  I gave 1 units to FRC_Volen.
[t=00:05:37.103021][f=0016575] MSPR added point: 
[t=00:05:37.272973][f=0016580] MSPR added point: 
[t=00:05:37.441100][f=0016585] MSPR added point: 
[t=00:05:47.515384][f=0016888] > <BraveBushCamper>>vote to kill lobby? nah have it be automated...
[t=00:06:06.258873][f=0017450] > <madez>what do you mean?
[t=00:06:14.506998][f=0017697] > <madez>the other lobby had more players
[t=00:06:35.160884][f=0018317] > <TechAUmNu>"HAD"
[t=00:06:40.221607][f=0018469] > <BraveBushCamper>"had"
[t=00:06:42.427321][f=0018535] > <madez>that is on them
[t=00:06:51.021404][f=0018793] > <BraveBushCamper>cant blame the collective
[t=00:06:51.326290][f=0018802] > <madez>should just forbid joining this lobby for longer
[t=00:06:51.588966][f=0018810] [Game::ClientReadNet] added new player Zaks with number 35 to team 0
[t=00:06:51.588984][f=0018810] > SPRINGIE:User Zaks|jumpbomb|3_3||False|||PL
[t=00:06:51.650781][f=0018812] > SPRINGIE:User Zaks|jumpbomb|3_3||False|||PL
[t=00:06:53.451777][f=0018866] <qruntingsquid> Allies: gg
[t=00:07:00.053659][f=0019064] > SPRINGIE:User Maikl58|gunshipassault|5_4|donator_2|False||Empire|RU
[t=00:07:00.960087][f=0019091] Connection attempt from Maikl58
[t=00:07:00.960101][f=0019091]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:07:00.960108][f=0019091]  -> Connection established (given id 21)
[t=00:07:01.184524][f=0019098] <qruntingsquid> Allies: i cant stop air
[t=00:07:02.855004][f=0019148] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad"
[t=00:07:02.855032][f=0019148] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:07:06.554054][f=0019259] > <TechAUmNu>The game started one team placed like 4 gs facs
[t=00:07:11.074116][f=0019394] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8fe347411373f59426d8998280e5d4be210a2eb1cb9035cb326a2af127132ed46a78a34ca37e7e15eb040a3fdaf4c31d8042551bdfc3a07e03f9a5b6d80449a9]"
[t=00:07:11.299048][f=0019401] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de434b569a89d3f70c9b4b59a21efe1d00bb5c7b7f35721ca04c9814270a2f2365a564a553fb9f7b2774f8d8332c491f96cb75ad41fbdba6e4d0b3bce7a1824c]"
[t=00:07:14.496714][f=0019497] > <TechAUmNu>they resigned and everyone left lobby
[t=00:07:15.761824][f=0019535] [Game::ClientReadNet][LOGMSG] sender="Maikl58" string="[Game::Load][lua{Rules,Gaia}={0000025990466cb0,0000000000000000}][locale="C"]"
[t=00:07:15.791144][f=0019536] [Game::ClientReadNet] added new player Medlazer with number 36 to team 0
[t=00:07:15.791164][f=0019536] > SPRINGIE:User Medlazer|roost|7_5|donator_1|False|VV|Dynasty|CY
[t=00:07:16.193462][f=0019548] > <BraveBushCamper>if u blame the collective decentralized group of ppl then you're failing to see the issue
[t=00:07:20.259776][f=0019670] > <madez>good, let them lose elo like they should
[t=00:07:24.299820][f=0019792] Input grabbing is enabled!
[t=00:07:27.387204][f=0019884] > <Medlazer>split killed the full pot, eh?
[t=00:07:31.467172][f=0020007] > <madez>the issue is that people are not playing among similiar elo groups
[t=00:07:53.365035][f=0020663] > <BraveBushCamper>yeah cuz the game has 30 active players
[t=00:07:55.378069][f=0020724] > <BraveBushCamper>kek
[t=00:08:07.566295][f=0021089] > <GovernmentSubsidies>^
[t=00:08:15.850724][f=0021338] > <BraveBushCamper>since its non for profit thers zero incentive to spread word of this game
[t=00:08:22.612692][f=0021541] > <FantasyZero>Everyone could decide himself where to play, why so necessary to move them into separate room manually?
[t=00:08:29.586791][f=0021750] > <TechAUmNu>the problem is more that split leaves quite good players in the lobby with all the people who do nothing all game, s
[t=00:08:39.150325][f=0022037] > <Medlazer>FantasyZero i 10% agree with this
[t=00:08:43.330481][f=0022163] > <madez>give a chance for elo to update to real values
[t=00:08:46.492156][f=0022258] Input grabbing is enabled!
[t=00:08:54.565095][f=0022499] > <Medlazer>sorry 100% agree i mean :P
[t=00:08:56.696712][f=0022563] > <BraveBushCamper>elo doesnt mean anything when ur pool of players is like 30
[t=00:08:58.932600][f=0022630] > <FantasyZero>)
[t=00:09:05.156240][f=0022817] > <Zaks>the game does actually have just 30 people
[t=00:09:09.829534][f=0022957] > <Zaks>)
[t=00:09:17.786124][f=0023196] [Game::ClientReadNet] added new player lxa4000 with number 37 to team 0
[t=00:09:17.786176][f=0023196] > SPRINGIE:User lxa4000|cloakarty|7_6||False|||RU
[t=00:09:22.122278][f=0023326] > <madez>the lobby size of 30 is stupidly bad
[t=00:09:24.981365][f=0023412] > <madez>right, i agree
[t=00:09:30.831892][f=0023587] > <madez>should be like 16 max
[t=00:09:33.460634][f=0023666] [SpecTeamAction] local client 25 now spectating team 1 and allyteam 0
[t=00:09:35.787427][f=0023736] > <Zaks>no, 32 player lobby is the only good one
[t=00:09:38.594684][f=0023820] > <FantasyZero>If it so bad, why it so popular?
[t=00:09:39.165799][f=0023837] > <BraveBushCamper>madez just make ur own lobby and get 15 friends
[t=00:09:43.682591][f=0023973] > <madez>let the lobs who playce the fourth gs fac in their team lose as they should
[t=00:09:56.455305][f=0024356] > <madez>nah, make the game less frustrating for many by limiting lobby sizes
[t=00:10:07.688212][f=0024693] > <TechAUmNu>giant teams is the main reason why a lot of people like zk, limiting that is idiotic
[t=00:10:08.315596][f=0024712] > <BraveBushCamper>nah, just get some friends
[t=00:10:22.151011][f=0025126] > <BraveBushCamper>giant teams is why this game is fun 
[t=00:10:22.775535][f=0025145] > <Medlazer>one of the primary reasons i enjoy zero-k over many other rts games, is the 32 player games
[t=00:10:25.622221][f=0025231] > SPRINGIE:User NightNight|fakeunit|3_3||False|||US
[t=00:10:26.553505][f=0025259] [SpecTeamAction] local client 25 now spectating team 6 and allyteam 1
[t=00:10:28.155622][f=0025307] > <BraveBushCamper>yes
[t=00:10:30.043280][f=0025364] > <Zaks>limit lobby size and kill last thing keeping the game alive because 2 idiots
[t=00:10:30.511237][f=0025378] > SPRINGIE:User NightNight|fakeunit|3_3||False|||US
[t=00:10:31.386599][f=0025404] Connection attempt from NightNight
[t=00:10:31.386617][f=0025404]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:10:31.386624][f=0025404]  -> Connection established (given id 34)
[t=00:10:32.259301][f=0025430] [Game::ClientReadNet][LOGMSG] sender="NightNight" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad"
[t=00:10:32.259347][f=0025430] [Game::ClientReadNet][LOGMSG] sender="NightNight" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:10:33.627314][f=0025471] > <madez>my proposal to limit lobby sizes has received substantianl agreement by many
[t=00:10:43.147297][f=0025757] > <BraveBushCamper>except in this lobby it seems
[t=00:10:45.131843][f=0025817] [SpecTeamAction] local client 25 now spectating team 4 and allyteam 1
[t=00:10:46.209686][f=0025849] > <BraveBushCamper>strange how that works madez
[t=00:10:47.473881][f=0025887] > <Zaks>no it didnt
[t=00:10:51.880748][f=0026019] > <FantasyZero>Zero-K have not so many players, for this kind actions remaning will gone...
[t=00:11:01.293373][f=0026301] > <madez>i disagree
[t=00:11:01.361698][f=0026303] > <Zaks>dude consulted himself
[t=00:11:10.007880][f=0026563] [SpecTeamAction] local client 25 now spectating team 6 and allyteam 1
[t=00:11:11.234928][f=0026599] > <BraveBushCamper>your honor i have investigated myself and found myself innocent
[t=00:11:11.523847][f=0026608] > <madez>people will happily play even if some days max romm size is 16
[t=00:11:17.655154][f=0026792] Spectator Maikl58 left the game:  normal quit
[t=00:11:18.660371][f=0026822] > <Zaks>if you limit the lobby to 16 you will literally kill the game
[t=00:11:22.525257][f=0026938] > <CColtManM>I feel the max lobby size should be increased to 40? It's 2024, let people get better cpus.
[t=00:11:25.443999][f=0027026] > <Medlazer>if small lobbies are prefered, why is the "SMALL TEAMS" game almost always dead?
[t=00:11:35.707033][f=0027334] > <madez>why is the matchmaker not used?
[t=00:11:37.042702][f=0027374] MSPR added point: 
[t=00:11:43.027191][f=0027553] > <madez>even though those who play it for teams enjoy it 100%?
[t=00:11:44.950635][f=0027611] mushroomraider added point: bomb
[t=00:11:47.960127][f=0027701] > <madez>because humans do what is convenient
[t=00:11:49.456484][f=0027746] [Game::ClientReadNet][LOGMSG] sender="NightNight" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8fe347411373f59426d8998280e5d4be210a2eb1cb9035cb326a2af127132ed46a78a34ca37e7e15eb040a3fdaf4c31d8042551bdfc3a07e03f9a5b6d80449a9]"
[t=00:11:49.690647][f=0027753] [Game::ClientReadNet][LOGMSG] sender="NightNight" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de434b569a89d3f70c9b4b59a21efe1d00bb5c7b7f35721ca04c9814270a2f2365a564a553fb9f7b2774f8d8332c491f96cb75ad41fbdba6e4d0b3bce7a1824c]"
[t=00:11:50.603439][f=0027781] > <Zaks>more players more better and you are STUPID
[t=00:11:55.642897][f=0027932] <mushroomraider> Allies: the scorps
[t=00:11:57.339061][f=0027983] > <madez>they dont think hanging out in the matchmaker or small teams will lead to a quick game
[t=00:11:58.644383][f=0028022] > <FantasyZero>I saw great game in BAR with 50 players (25x25), was recored on youtube, was really cool exprerience.
[t=00:12:06.325906][f=0028252] > <madez>but they want what is convenient, so they join the full lobby
[t=00:12:08.559696][f=0028319] [Game::ClientReadNet][LOGMSG] sender="NightNight" string="[Game::Load][lua{Rules,Gaia}={0000027201ac13c0,0000000000000000}][locale="C"]"
[t=00:12:14.368888][f=0028494] <qruntingsquid> Allies: air is top care
[t=00:12:15.749064][f=0028536] [SpecTeamAction] local client 25 now spectating team 4 and allyteam 1
[t=00:12:30.474325][f=0028977] > <Zaks>i played 128v128 in ZK's sister game
[t=00:12:53.566241][f=0029669] > <Zaks>100x100*
[t=00:12:59.938916][f=0029860] > <BraveBushCamper>madez the solution to all our troubles is to just get more players in this game
[t=00:13:00.894039][f=0029889] > <FantasyZero>If you want plat small high elo lobbies just play, why break large rooms for this?
[t=00:13:04.924462][f=0030010] > <madez>good, every secibd saturday we can have 40 room size, every other just 16
[t=00:13:11.849497][f=0030218] > <madez>sounds like a good compromise for all
[t=00:13:17.090976][f=0030375] > <BraveBushCamper>hell no lmfao
[t=00:13:24.614308][f=0030602] [SpecTeamAction] local client 25 now spectating team 0 and allyteam 0
[t=00:13:26.610413][f=0030661] > <Medlazer>i think it's a bad solution to limit the teams. The ideal solution is to bring in enough people to have both options.
[t=00:13:29.011006][f=0030733] > <Zaks>Hell no
[t=00:13:38.711569][f=0031024] > <madez>Medlazer it's orthogonal
[t=00:13:42.582970][f=0031140] <MSPR> !poll resign
[t=00:13:42.607223][f=0031141] > Poll: Resign team 2? [!y=0/3, !n=0/3]
[t=00:13:42.607977][f=0031141] > Poll: Resign team 2? [!y=1/3, !n=0/3]
[t=00:13:45.380477][f=0031224] <MSPR> Allies: time to die
[t=00:13:45.513206][f=0031228] <indaled> !vote 1
[t=00:13:45.544676][f=0031229] > Poll: Resign team 2? [!y=2/3, !n=0/3]
[t=00:13:48.144060][f=0031307] <FRC_Volen> !vote 1
[t=00:13:48.175477][f=0031308] > Poll: Resign team 2? [!y=3/3, !n=0/3]
[t=00:13:48.175610][f=0031308] > Poll: Resign team 2? [END:SUCCESS]
[t=00:13:48.285924][f=0031311] game_message: East has been destroyed!
[t=00:13:48.286181][f=0031311] game_message: West wins!
[t=00:13:48.286503][f=0031311] Submitting stats
[t=00:13:48.296620][f=0031311] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:13:48.352778][f=0031311] > Team 2 resigned
[t=00:13:48.380423][f=0031314] <autoquit> Autoquit canceled.
[t=00:13:52.819616][f=0031321] Warning: Bandwidth limit was reached for AliyKorol [packets delayed, 35018 sent]
[t=00:13:53.091158][f=0031321] [QuitAction] user exited to system
[t=00:13:53.110307][f=0031321] [SpringApp::Kill][1] fromRun=1
[t=00:13:53.110324][f=0031321] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:13:53.136620][f=0031321]  [async=0] threads=6 tasks=2624495 {sum,avg}{exec,wait}time={{89523.641, 0.034}, {149632.562, 0.057}}ms
[t=00:13:53.136636][f=0031321]      thread=1 tasks=524899 {sum,min,max,avg}{exec,wait}time={{24114.355, 0.000, 221.578, 0.046}, {3039.661, 0.000, 18446744027136.000, 0.006}}ms
[t=00:13:53.136648][f=0031321]      thread=2 tasks=524899 {sum,min,max,avg}{exec,wait}time={{17016.326, 0.000, 223.856, 0.032}, {34984.422, 0.000, 18446744027136.000, 0.067}}ms
[t=00:13:53.136662][f=0031321]      thread=3 tasks=524899 {sum,min,max,avg}{exec,wait}time={{16621.520, 0.000, 225.124, 0.032}, {35405.305, 0.000, 12.073, 0.067}}ms
[t=00:13:53.136672][f=0031321]      thread=4 tasks=524899 {sum,min,max,avg}{exec,wait}time={{16305.204, 0.000, 177.278, 0.031}, {36654.445, 0.000, 9.343, 0.070}}ms
[t=00:13:53.136683][f=0031321]      thread=5 tasks=524899 {sum,min,max,avg}{exec,wait}time={{15466.236, 0.000, 221.103, 0.029}, {39548.727, 0.000, 6.944, 0.075}}ms
[t=00:13:53.136692][f=0031321]  [async=1] threads=6 tasks=6194 {sum,avg}{exec,wait}time={{25599.832, 4.133}, {7568656.500, 1221.934}}ms
[t=00:13:53.136706][f=0031321]      thread=1 tasks=1224 {sum,min,max,avg}{exec,wait}time={{5121.759, 0.000, 1608.383, 4.184}, {1521887.125, 0.000, 5131.938, 1243.372}}ms
[t=00:13:53.136716][f=0031321]      thread=2 tasks=1225 {sum,min,max,avg}{exec,wait}time={{5127.734, 0.000, 1609.110, 4.186}, {1515858.000, 0.009, 5131.679, 1237.435}}ms
[t=00:13:53.136727][f=0031321]      thread=3 tasks=1259 {sum,min,max,avg}{exec,wait}time={{5117.912, 0.000, 1294.198, 4.065}, {1512717.750, 0.005, 5126.602, 1201.523}}ms
[t=00:13:53.136740][f=0031321]      thread=4 tasks=1258 {sum,min,max,avg}{exec,wait}time={{5110.206, 0.000, 1608.988, 4.062}, {1511760.625, 0.014, 5129.572, 1201.718}}ms
[t=00:13:53.136750][f=0031321]      thread=5 tasks=1228 {sum,min,max,avg}{exec,wait}time={{5122.222, 0.000, 1608.693, 4.171}, {1506432.875, 0.003, 5128.865, 1226.737}}ms
[t=00:13:53.136756][f=0031321] [ThreadPool::SetThreadCount][2] workers=0
[t=00:13:53.136762][f=0031321] [SpringApp::Kill][2]
[t=00:13:53.137243][f=0031321] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:13:53.137261][f=0031321] [Game::KillLua][1] dtor=0 luaUI=000002b4f80016b0
[t=00:13:53.137292][f=0031321] Start widgetHandler:Shutdown
[t=00:13:53.139539][f=0031321] Shutdown - SaveOrderList Complete
[t=00:13:53.140301][f=0031321] Writing last game win data
[t=00:13:53.144767][f=0031321] Shutdown - SaveConfigData Complete
[t=00:13:53.144781][f=0031321] Shutdown Widget - Chili Highlight
[t=00:13:53.144802][f=0031321] Shutdown Widget - Draw After Chili
[t=00:13:53.144811][f=0031321] Shutdown Widget - API Unit Tracker GL4
[t=00:13:53.144831][f=0031321] Shutdown Widget - EPIC Menu
[t=00:13:53.145751][f=0031321] Shutdown Widget - Chili Minimap
[t=00:13:53.145836][f=0031321] Shutdown Widget - Depth of Field Shader
[t=00:13:53.145847][f=0031321] Shutdown Widget - Chili Widget Selector
[t=00:13:53.146627][f=0031321] Shutdown Widget - Deferred rendering
[t=00:13:53.147020][f=0031321] Shutdown Widget - Local Team Colors
[t=00:13:53.147033][f=0031321] Shutdown Widget - Display Keys 2
[t=00:13:53.147069][f=0031321] Shutdown Widget - Save Game Menu
[t=00:13:53.147078][f=0031321] Shutdown Widget - Highlight Model Api GL4
[t=00:13:53.147108][f=0031321] Shutdown Widget - Selected Units GL4 2
[t=00:13:53.147125][f=0031321] Shutdown Widget - Unit Icons
[t=00:13:53.147195][f=0031321] Shutdown Widget - HealthBars
[t=00:13:53.148010][f=0031321] Shutdown Widget - Noises
[t=00:13:53.148019][f=0031321] Shutdown Widget - BuildETA
[t=00:13:53.148028][f=0031321] Shutdown Widget - Win Counter
[t=00:13:53.148042][f=0031321] Shutdown Widget - EndGame APM stats
[t=00:13:53.148052][f=0031321] Shutdown Widget - Modular Comm Info
[t=00:13:53.148059][f=0031321] Shutdown Widget - Reclaim Field Highlight
[t=00:13:53.148075][f=0031321] Shutdown Widget - Chili Spectator Panels
[t=00:13:53.148084][f=0031321] Shutdown Widget - Missile Silo Range
[t=00:13:53.148093][f=0031321] Shutdown Widget - CameraShake
[t=00:13:53.148101][f=0031321] Shutdown Widget - Chili EndGame Window
[t=00:13:53.148114][f=0031321] Shutdown Widget - Stereo3D
[t=00:13:53.148173][f=0031321] Shutdown Widget - State Reverse and Latency
[t=00:13:53.148182][f=0031321] Shutdown Widget - Showeco and Grid Drawer
[t=00:13:53.148190][f=0031321] Shutdown Widget - Point Tracker
[t=00:13:53.148199][f=0031321] Shutdown Widget - Music Player v2
[t=00:13:53.148214][f=0031321] Shutdown Widget - Chili Nuke Warning
[t=00:13:53.148224][f=0031321] Shutdown Widget - MinimapEvents
[t=00:13:53.148237][f=0031321] Shutdown Widget - Local Widgets Config
[t=00:13:53.148250][f=0031321] Shutdown Widget - Context Menu
[t=00:13:53.148263][f=0031321] Shutdown Widget - Chili Economy Panel Default
[t=00:13:53.148331][f=0031321] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:13:53.148345][f=0031321] Shutdown Widget - Highlight Geos
[t=00:13:53.148354][f=0031321] Shutdown Widget - Grab Input
[t=00:13:53.148442][f=0031321] Input grabbing is disabled!
[t=00:13:53.148450][f=0031321] Shutdown Widget - Defense Range Zero-K
[t=00:13:53.148555][f=0031321] Shutdown Widget - Darkening
[t=00:13:53.148576][f=0031321] Shutdown Widget - Attack AoE
[t=00:13:53.148589][f=0031321] Shutdown Widget - Map Edge Extension
[t=00:13:53.149376][f=0031321] Shutdown Widget - Fancy Teamplatter
[t=00:13:53.149388][f=0031321] Shutdown Widget - Selection Send
[t=00:13:53.149397][f=0031321] Shutdown Widget - Highlight Unit GL4 v2
[t=00:13:53.149405][f=0031321] Shutdown Widget - LupsManager
[t=00:13:53.149451][f=0031321] Shutdown Widget - Newton Firezone
[t=00:13:53.149464][f=0031321] Shutdown Widget - Chili Pro Console
[t=00:13:53.150019][f=0031321] Shutdown Widget - Persistent Build Height
[t=00:13:53.150031][f=0031321] Shutdown Widget - Lasso Terraform GUI
[t=00:13:53.150038][f=0031321] Shutdown Widget - Lups
[t=00:13:53.150532][f=0031321] Shutdown Widget - Chili Framework
[t=00:13:53.150543][f=0031321] Shutdown Widget - Mex Placement Handler
[t=00:13:53.150586][f=0031321] Shutdown Widget - Custom Markers
[t=00:13:53.150598][f=0031321] Shutdown Widget - Chili Core Selector
[t=00:13:53.150640][f=0031321] Shutdown Widget - Select Keys
[t=00:13:53.150665][f=0031321] Shutdown Widget - Pause Screen
[t=00:13:53.150745][f=0031321] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:13:53.150774][f=0031321] Shutdown Widget - Color Blindness Correction
[t=00:13:53.150897][f=0031321] Shutdown Widget - Layout Handler
[t=00:13:53.150910][f=0031321] Shutdown Widget - Text To Speech Control
[t=00:13:53.150917][f=0031321] End widgetHandler:Shutdown
[t=00:13:53.205045][f=0031321] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 47383332, 0.0} allocedSize{int+, int-, ext}={0, 0, 6208997329}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0044}
[t=00:13:53.208653][f=0031321] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:13:53.208667][f=0031321] [Game::KillLua][3] dtor=0 luaRules=000002b48247e500
[t=00:13:53.208698][f=0031321] Start gadgetHandler:Shutdown
[t=00:13:53.208709][f=0031321] Shutdown - StartSetup
[t=00:13:53.208716][f=0031321] Shutdown - UnitMorph
[t=00:13:53.213193][f=0031321] Shutdown - Carrier Drones
[t=00:13:53.213207][f=0031321] Shutdown - Missile Silo Controller
[t=00:13:53.213215][f=0031321] Shutdown - Modular Comm Info
[t=00:13:53.213223][f=0031321] Shutdown - Terrain Texture Handler
[t=00:13:53.213232][f=0031321] Shutdown - UnitCloakShield
[t=00:13:53.214498][f=0031321] Shutdown - Starlight Handler
[t=00:13:53.214618][f=0031321] End gadgetHandler:Shutdown
[t=00:13:53.245400][f=0031321] Start gadgetHandler:Shutdown
[t=00:13:53.245414][f=0031321] Shutdown - Teleport Throw
[t=00:13:53.245438][f=0031321] Shutdown - UnitMorph
[t=00:13:53.245452][f=0031321] Shutdown - Commander Skin Renderer
[t=00:13:53.250159][f=0031321] Shutdown - Missile fired callins
[t=00:13:53.250172][f=0031321] Shutdown - Modular Comm Info
[t=00:13:53.250180][f=0031321] Shutdown - Retreat Command
[t=00:13:53.250192][f=0031321] Shutdown - Shockwaves
[t=00:13:53.250201][f=0031321] Shutdown - Unit tint API
[t=00:13:53.250215][f=0031321] Shutdown - Unit glow API
[t=00:13:53.250230][f=0031321] Shutdown - UnitCloakShield
[t=00:13:53.250263][f=0031321] Shutdown - Lups Cloak FX
[t=00:13:53.250472][f=0031321] Shutdown - Lups
[t=00:13:53.251007][f=0031321] Shutdown - Lups Shield
[t=00:13:53.251203][f=0031321] End gadgetHandler:Shutdown
[t=00:13:53.295413][f=0031321] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9710, 0.0} allocedSize{int+, int-, ext}={0, 0, 1508856}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0011}
[t=00:13:53.299411][f=0031321] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:53.299481][f=0031321] [Game::KillLua][4] dtor=0
[t=00:13:53.299490][f=0031321] [Game::KillLua][5] dtor=0
[t=00:13:53.303866][f=0031321] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-05_17-35-55-714_DeltaSiegeDry Deluxe V3_105.1.1-2457-g8095d30 BAR105.sdfz" (3814795 bytes)
[t=00:13:53.303925][f=0031321] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:13:53.333709][f=0031321] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:13:53.333737][f=0031321] [Sound] [Sound::UpdateThread][3] #sources=32 #items=88
[t=00:13:53.333852][f=0031321] [Sound] [Sound::UpdateThread][4] ctx=000002b3e52e13c0 dev=000002b3a88f4fd0
[t=00:13:53.333932][f=0031321] [Sound] [Sound::UpdateThread][5] ctx=000002b3e52e13c0 dev=000002b3a88f4fd0
[t=00:13:53.333949][f=0031321] [Sound] [Sound::Cleanup][alcDestroyContext(000002b3e52e13c0)]
[t=00:13:53.336998][f=0031321] [Sound] [Sound::Cleanup][alcCloseDevice(000002b3a88f4fd0)]
[t=00:13:53.337237][f=0031321] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:13:53.363848][f=0031321] [Sound] [Sound::UpdateThread][6]
[t=00:13:53.364370][f=0031321] [Game::~CGame][1]
[t=00:13:53.364381][f=0031321] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:13:53.364400][f=0031321] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:13:53.364408][f=0031321] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:13:53.364413][f=0031321] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:13:53.364419][f=0031321] [Game::KillLua][4] dtor=1
[t=00:13:53.364426][f=0031321] [Game::KillLua][5] dtor=1
[t=00:13:53.364479][f=0031321] [Game::KillMisc][1]
[t=00:13:53.364501][f=0031321] [Game::KillMisc][2]
[t=00:13:53.364720][f=0031321] [Game::KillMisc][3]
[t=00:13:53.364839][f=0031321] [Game::KillRendering][1]
[t=00:13:53.368135][f=0031321] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:13:53.406398][f=0031321] [3DOParser::Kill] allocated 1 pieces
[t=00:13:53.406414][f=0031321] [S3OParser::Kill] allocated 5501 pieces
[t=00:13:53.406706][f=0031321] [AssParser::Kill] allocated 674 pieces
[t=00:13:53.443526][f=0031321] [Game::KillInterface][1]
[t=00:13:53.443910][f=0031321] [Game::KillInterface][2]
[t=00:13:53.444491][f=0031321] [Game::KillSimulation][1]
[t=00:13:53.444525][f=0031321] [Game::KillSimulation][2]
[t=00:13:53.484970][f=0031321] [CCollisionHandler] dis-/continuous tests: 93/40739174
[t=00:13:53.484993][f=0031321] [Game::KillSimulation][3]
[t=00:13:53.487117][f=0031321] [~CPathCache(44x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:53.487223][f=0031321] [~CPathCache(44x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:53.487296][f=0031321] [~CPathCache(88x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:53.487350][f=0031321] [~CPathCache(88x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:53.488399][f=0031321] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:13:53.527650][f=0031321] [LosHandler::Kill] raycast instance cache-{hits,misses}={138146,269143}; shared=3%; cached=31%
[t=00:13:53.538321][f=0031321] [Game::KillSimulation][4]
[t=00:13:53.610675][f=0031321] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:13:53.610715][f=0031321] [Game::~CGame][2]
[t=00:13:53.610739][f=0031321] [Game::~CGame][3]
[t=00:13:53.610940][f=0031321] [SpringApp::Kill][3]
[t=00:13:53.611028][f=0031321] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1982205 bytes sent   in 21226 packets (93.386 bytes/packet)
    9115479 bytes recv'd in 18326 packets (497.407 bytes/packet)
    {0.108x, 0.012x} relative protocol overhead {up, down}
    55965 incoming chunks dropped, 69007 outgoing chunks resent
    22364 incoming chunks processed

[t=00:13:53.611076][f=0031321] [SpringApp::Kill][4] font=000002b3e56f3000
[t=00:13:53.612923][f=0031321] [SpringApp::Kill][5]
[t=00:13:53.618936][f=0031321] [SpringApp::Kill][6]
[t=00:13:53.619340] [SpringApp::Kill][7]
[t=00:13:53.619377] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1800, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:53.619385] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {340, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:13:53.619401] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:13:53.619409] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:13:53.619416] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {352, 65536, 65536}, EBO = {528, 262144, 262144}
[t=00:13:53.619427] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:53.619435] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {3720, 1048576, 1048576}, EBO = {5580, 2097152, 2097152}
[t=00:13:53.619442] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {102808, 1048576, 1048576}, EBO = {154212, 2097152, 2097152}
[t=00:13:53.619460] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:13:53.619472] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:53.619483] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:53.619499] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:13:53.619507] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3588, 1048576, 1048576}, EBO = {5382, 2097152, 2097152}
[t=00:13:53.882087] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:13:53.882106] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:13:53.882115] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:13:53.882120] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8460
[t=00:13:53.882125] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:13:53.883040] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>]
[t=00:13:53.883054] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:13:53.883065] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (000002b3e5a1dbb0)
[t=00:13:53.883170] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1590ms
[t=00:13:53.883196]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=41ms
[t=00:13:53.883206]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=21ms
[t=00:13:53.883215]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=20ms
[t=00:13:53.883225]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=20ms
[t=00:13:53.883235]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=19ms
[t=00:13:53.883250]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=16ms
[t=00:13:53.883260]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=15ms
[t=00:13:53.883270]     file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=15ms
[t=00:13:53.883280]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=15ms
[t=00:13:53.883288]     file="bitmaps/loadpictures/firestates.png" indx=529 inflSize=2945kb readTime=15ms
[t=00:13:53.885720] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=1)] #archives[section]=1 #files[section]=16
[t=00:13:53.885734] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\deltasiegedry_deluxe_v3.sd7 (000002b3a8a0b000)
[t=00:13:53.890291] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=2)] #archives[section]=3 #files[section]=327
[t=00:13:53.890310] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002b3a8918450)
[t=00:13:53.890363] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002b3a8918190)
[t=00:13:53.890543] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002b3a8919210)
[t=00:13:53.890711] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=3)] #archives[section]=0 #files[section]=0
[t=00:13:53.890735] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=4)] #archives[section]=0 #files[section]=130
[t=00:13:53.890747] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=5)] #archives[section]=0 #files[section]=0
[t=00:13:53.890757] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=6)] #archives[section]=0 #files[section]=0
[t=00:13:53.890767] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=7)] #archives[section]=0 #files[section]=0
[t=00:13:53.890788] [VFS] [SpringVFS::DeleteArchives<this=000002b3e5879060>(section=8)] #archives[section]=0 #files[section]=0
[t=00:13:53.891047] [SpringApp::Kill][8]
[t=00:13:53.891059] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:13:53.891067] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e4de7430 (joinable=1)
[t=00:13:53.891074] [WatchDog::Uninstall][2]
[t=00:13:54.721142] [WatchDog::Uninstall][3]
[t=00:13:54.721155] [SpringApp::Kill][9]