Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.003226] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.003242] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.005198] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.005310] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.020727] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.020765] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.020789] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.020804] [t=00:00:00.020809] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020815] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020821] Use "none" to disable the default log sections. [t=00:00:00.020826] ============== </Log Sections> ============== [t=00:00:00.020832] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.020931] AllowDeferredMapRendering = 1 [t=00:00:00.020940] AllowDeferredModelRendering = 1 [t=00:00:00.020945] AnimationMT = 0 [t=00:00:00.020950] BumpWaterBlurReflection = 1 [t=00:00:00.020955] BumpWaterTexSizeReflection = 128 [t=00:00:00.020962] CamFreeScrollSpeed = 50 [t=00:00:00.020967] CamMode = 1 [t=00:00:00.020974] CubeTexSizeReflection = 1 [t=00:00:00.020979] CubeTexSizeSpecular = 1 [t=00:00:00.020984] DualScreenMiniMapOnLeft = 1 [t=00:00:00.020989] EdgeMoveDynamic = 0 [t=00:00:00.020997] EdgeMoveWidth = 0.003 [t=00:00:00.021004] FPSFOV = 90 [t=00:00:00.021008] FPSScrollSpeed = 50 [t=00:00:00.021012] FontSize = 18 [t=00:00:00.021017] FullscreenEdgeMove = 0 [t=00:00:00.021022] GrassDetail = 0 [t=00:00:00.021026] GroundDecals = 2 [t=00:00:00.021033] GroundDetail = 90 [t=00:00:00.021037] HangTimeout = 30 [t=00:00:00.021041] HardwareCursor = 1 [t=00:00:00.021046] InitialNetworkTimeout = 0 [t=00:00:00.021054] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.021069] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.021077] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.021082] LinkOutgoingBandwidth = 262144 [t=00:00:00.021089] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.021096] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.021101] MSAALevel = 1 [t=00:00:00.021105] MaxParticles = 15000 [t=00:00:00.021109] MaxSounds = 32 [t=00:00:00.021114] MaximumTransmissionUnit = 0 [t=00:00:00.021121] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.021129] MiniMapMarker = 0 [t=00:00:00.021134] MouseDragScrollThreshold = 0 [t=00:00:00.021141] NetworkLossFactor = 2 [t=00:00:00.021146] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.021151] OverheadScrollSpeed = 50 [t=00:00:00.021156] ReconnectTimeout = 0 [t=00:00:00.021163] RotOverheadScrollSpeed = 50 [t=00:00:00.021167] RotateLogFiles = 1 [t=00:00:00.021172] ShadowMapSize = 1024 [t=00:00:00.021176] Shadows = 1 [t=00:00:00.021183] ShowClock = 0 [t=00:00:00.021188] SoftParticles = 2 [t=00:00:00.021196] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.021203] UnitIconDist = 151 [t=00:00:00.021208] UpdateBoundingVolumeMT = 0 [t=00:00:00.021213] UpdateWeaponVectorsMT = 0 [t=00:00:00.021217] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.021224] UseLuaMemPools = 0 [t=00:00:00.021229] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.021234] VFSCacheArchiveFiles = 0 [t=00:00:00.021239] Water = 4 [t=00:00:00.021245] WindowBorderless = 1 [t=00:00:00.021250] WindowPosY = 0 [t=00:00:00.021280] WindowedEdgeMove = 0 [t=00:00:00.021289] XResolutionWindowed = 3440 [t=00:00:00.021294] YResolutionWindowed = 1440 [t=00:00:00.021298] snd_volmaster = 27 [t=00:00:00.021309] ============== </User Config> ============== [t=00:00:00.021317] ============== <User System> ============== [t=00:00:00.021322] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.021329] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.021337] Compiler Version: gcc-13.2.0 [t=00:00:00.021376] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.021419] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.021429] Binary Word Size: 64-bit (native) [t=00:00:00.021435] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021440] Physical CPU Cores: 6 [t=00:00:00.021446] Logical CPU Cores: 12 [t=00:00:00.021450] ============== </User System> ============== [t=00:00:00.021573] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021581] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021585] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021590] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021594] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022805] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022817] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027580] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.043803] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.043841] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.043847] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.043853] [11] 2560x1080x24bpp@144Hz [t=00:00:00.043858] [14] 1920x1440x24bpp@144Hz [t=00:00:00.043864] [19] 1920x1200x24bpp@144Hz [t=00:00:00.043868] [23] 1920x1080x24bpp@144Hz [t=00:00:00.043873] [30] 1720x1440x24bpp@144Hz [t=00:00:00.043877] [34] 1680x1050x24bpp@144Hz [t=00:00:00.043887] [40] 1600x1200x24bpp@144Hz [t=00:00:00.043892] [44] 1600x1024x24bpp@144Hz [t=00:00:00.043897] [50] 1600x900x24bpp@144Hz [t=00:00:00.043901] [55] 1440x1080x24bpp@144Hz [t=00:00:00.043906] [62] 1440x900x24bpp@144Hz [t=00:00:00.043914] [67] 1400x1050x24bpp@144Hz [t=00:00:00.043919] [73] 1366x768x24bpp@144Hz [t=00:00:00.043923] [78] 1360x768x24bpp@144Hz [t=00:00:00.043929] [83] 1280x1024x24bpp@144Hz [t=00:00:00.043934] [89] 1280x960x24bpp@144Hz [t=00:00:00.043939] [94] 1280x800x24bpp@144Hz [t=00:00:00.043957] [99] 1280x768x24bpp@144Hz [t=00:00:00.043965] [104] 1280x720x24bpp@144Hz [t=00:00:00.043969] [111] 1152x864x24bpp@144Hz [t=00:00:00.043974] [116] 1024x768x24bpp@144Hz [t=00:00:00.043978] [123] 800x600x24bpp@144Hz [t=00:00:00.043999] [130] 720x576x24bpp@144Hz [t=00:00:00.044003] [135] 720x480x24bpp@144Hz [t=00:00:00.044029] [141] 640x480x24bpp@144Hz [t=00:00:00.049326] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.049342] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.049361] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.049367] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.049371] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.049375] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.049383] [11] 1366x768x24bpp@144Hz [t=00:00:00.049387] [13] 1360x768x24bpp@144Hz [t=00:00:00.049392] [15] 1280x1024x24bpp@144Hz [t=00:00:00.049398] [17] 1280x960x24bpp@144Hz [t=00:00:00.049403] [19] 1280x800x24bpp@144Hz [t=00:00:00.049410] [21] 1280x768x24bpp@144Hz [t=00:00:00.049418] [23] 1280x720x24bpp@144Hz [t=00:00:00.049424] [25] 1280x600x24bpp@144Hz [t=00:00:00.049429] [27] 1152x864x24bpp@144Hz [t=00:00:00.049433] [29] 1024x768x24bpp@144Hz [t=00:00:00.049441] [31] 800x600x24bpp@144Hz [t=00:00:00.049446] [33] 640x480x24bpp@144Hz [t=00:00:00.049466] [35] 640x400x24bpp@144Hz [t=00:00:00.266704] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.267206] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.267228] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.316522] [GR::LogVersionInfo] [t=00:00:00.316558] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.316565] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.316570] GL vendor : NVIDIA Corporation [t=00:00:00.316575] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.316580] GLSL version: 4.60 NVIDIA [t=00:00:00.316633] GLEW version: 2.1.0 [t=00:00:00.316638] GPU memory : 6144MB (total) / 4928MB (available) [t=00:00:00.316661] SDL swap-int: 1 [t=00:00:00.316668] SDL driver : windows [t=00:00:00.316672] [t=00:00:00.316680] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.316685] GLSL shader support : 1 [t=00:00:00.316692] GL4 support : 1 [t=00:00:00.316697] FBO extension support : 1 [t=00:00:00.316709] NVX GPU mem-info support : 1 [t=00:00:00.316724] ATI GPU mem-info support : 0 [t=00:00:00.316773] Texture clamping to edge : 1 [t=00:00:00.316780] NPOT-texture support : 1 (1) [t=00:00:00.316786] S3TC/DXT1 texture support : 1/1 [t=00:00:00.316792] texture query-LOD support : 1 (1) [t=00:00:00.316797] MSAA frame-buffer support : 1 (1) [t=00:00:00.316801] Z-buffer depth : 32 (-) [t=00:00:00.316849] primitive-restart support : 1 (1) [t=00:00:00.316855] clip-space control support: 1 (1) [t=00:00:00.316860] seamless cube-map support : 1 (1) [t=00:00:00.316869] frag-depth layout support : 1 (1) [t=00:00:00.316879] persistent maps support : 1 (1) [t=00:00:00.316886] explicit attribs location : 1 (1) [t=00:00:00.316893] multi draw indirect : 1 (-) [t=00:00:00.316901] array textures : 1 (-) [t=00:00:00.316909] buffer copy support : 1 (-) [t=00:00:00.316916] indirect draw : 1 (-) [t=00:00:00.316923] base instance : 1 (-) [t=00:00:00.316930] [t=00:00:00.316936] max. FBO samples : 32 [t=00:00:00.316950] max. FS/program texture slots : 32/192 [t=00:00:00.316961] max. texture size : 32768 [t=00:00:00.316969] max. texture anisotropy level : 16.000000 [t=00:00:00.316974] max. vec4 varyings/attributes : 31/16 [t=00:00:00.316979] max. draw-buffers : 8 [t=00:00:00.316985] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.316992] max. uniform buffer-bindings : 84 [t=00:00:00.316997] max. uniform block-size : 64KB [t=00:00:00.317006] max. storage buffer-bindings : 96 [t=00:00:00.317013] max. storage block-size : 2047MB [t=00:00:00.317017] [t=00:00:00.317021] enable AMD-hacks : 0 [t=00:00:00.317026] compress MIP-maps: 0 [t=00:00:00.317099] Number of compressed texture formats: 23 [t=00:00:00.317140] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.317179] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.317475] [GR::UpdateGLConfigs] [t=00:00:00.317532] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.317556] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.317573] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.317589] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.317597] [GR::InitGLState] [t=00:00:00.317691] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.418790] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.420987] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.421456] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.426174] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.426198] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.426543] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.427388] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.427400] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.427458] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.427514] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.442380] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.443006] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.445269] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.445679] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.482595] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [t=00:00:00.482634] [VFS] [SpringVFS::ReserveArchives<this=0000015758e556f0>] [t=00:00:00.482869] [VFS] [SpringVFS::AddArchive<this=0000015758e556f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.484760] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015758e556f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.484796] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.579811] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.580246] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.580433] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.580647] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.581049] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.581170] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.581331] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.581373] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.582064][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.582370][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:00.582556][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.582583][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.582595][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.582650][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.598393][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.598412][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.598421][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.598429][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.610776][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.612710][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001577365c690(default) context=00000157735d5f40 numChannels=2 frameSize=8 [t=00:00:00.612739][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.612748][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.612755][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.612761][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.612829][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.612862][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.612873][f=-000001] [Sound] Devices: [t=00:00:00.615512][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.615540][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.615552][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.615560][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.616327][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.616343][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.682763][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 623559 MB [t=00:00:00.684359][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.685576][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8498 [t=00:00:00.686763][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8498 using name LogicDaemon [t=00:00:01.029796][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:01.030542][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015758e556f0>(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.032050][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015758e556f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.033147][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v71" (loaded=0 cached=0) [t=00:00:01.087502][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015758e556f0>(arName="Unit Level Ups v71", overwrite=false)] section=0 cached=0 [t=00:00:01.088370][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015758e556f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.088567][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015758e556f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.089920][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015758e556f0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.112478][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="6bb0e231f4a3ce039f524f0e308153fe7474c4e2a4154b8ec489f5403d98d16bbf0bc138377df3d6ab6738171989422628e9030ab51b2adf59e61da98908218d" [t=00:00:01.112619][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.112722][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cobalt Dream v1.1 (checksum a945816e4125fd2bb42314394637b313ad4c752b59cbbcae81e75ec919819c82c7d3173df182d7354a51dc350dfa64552eec85d312375ac920be827abafe8b37) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.167817][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv71.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.167985][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.168139][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.168328][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.168443][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv71.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:18.933594][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:18.934004][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:18.934684][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:18.936332][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:18.936743][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:18.936969][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:18.937194][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:18.938181][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:18.938456][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:18.939235][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:18.939560][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.940079][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.963821][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.964179][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:19.093328][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:19.093867][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:19.097445][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:19.098142][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:19.098434][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:19.098704][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:19.099696][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:19.099918][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:19.100256][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:19.100481][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:19.100706][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:19.101806][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:19.102152][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:19.102371][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:19.102588][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:19.102601][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:19.102610][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:19.102693][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:19.102927][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:19.103137][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:19.103397][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:19.104299][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:19.104478][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:19.104725][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:19.105008][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:19.105277][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:19.106326][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:19.106545][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:19.106807][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:19.107040][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:19.107535][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:19.107765][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:19.108119][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:19.108692][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:19.109212][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:19.109476][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:19.109749][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:19.109981][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:19.110198][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:19.110490][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:19.116281][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:19.120880][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:19.121494][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:19.121960][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:19.123871][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:19.124126][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:19.124454][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:19.126704][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:19.129432][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:19.129792][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:19.130303][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:19.131172][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:19.131610][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:19.131888][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:19.132086][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:19.138009][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:19.141292][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:19.144324][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:19.144625][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:19.144874][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:19.147012][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:19.147846][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:19.148150][f=-000001] SetSunLighting [t=00:00:19.148772][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:19.225340][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.234129][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.235745][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.238437][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.241904][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.242539][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.242866][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.243128][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.243170][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.243459][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.248935][f=-000001] Writing last game win data [t=00:00:19.259661][f=-000001] LuaUI v0.3 [t=00:00:19.447512][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.448063][f=-000001] [s11n] Loading s11n file... [t=00:00:19.448447][f=-000001] [s11n] Parsing model... [t=00:00:19.449927][f=-000001] [s11n] Populating game world... [t=00:00:19.466845][f=-000001] [s11n] s11n loading complete. [t=00:00:19.467145][f=-000001] Running Springboard Feature Fixer, 44, 78 [t=00:00:19.552873][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.552941][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:19.553348][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:19.553364][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:19.577122][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14977, 0.0} allocedSize{int+, int-, ext}={0, 0, 2364595}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0202} [t=00:00:20.410688][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.636875][f=-000001] GameID: 27e237668c294d3a5dc87fe955ae3ae0 [t=00:00:20.637235][f=-000001] Connection attempt from LogicDaemon [t=00:00:20.637252][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:20.637435][f=-000001] -> Connection established (given id 0) [t=00:00:20.637470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a945816e4125fd2bb42314394637b313ad4c752b59cbbcae81e75ec919819c82c7d3173df182d7354a51dc350dfa64552eec85d312375ac920be827abafe8b37" [t=00:00:20.637502][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:20.637529][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)" [t=00:00:20.637562][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_a_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_m.s3o)" [t=00:00:20.637589][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_a_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xxl.s3o)" [t=00:00:20.637608][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)" [t=00:00:20.637643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_b_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xs.s3o)" [t=00:00:20.637668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_b_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xxl.s3o)" [t=00:00:20.637697][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)" [t=00:00:20.637717][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_c_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xs.s3o)" [t=00:00:20.637742][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_a_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xs.s3o)" [t=00:00:20.637762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)" [t=00:00:20.637786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_c_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_s.s3o)" [t=00:00:20.637806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)" [t=00:00:20.637826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_a_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_s.s3o)" [t=00:00:20.637850][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_b_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_s.s3o)" [t=00:00:20.637870][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_b_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_m.s3o)" [t=00:00:20.637895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_c_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_m.s3o)" [t=00:00:20.637918][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)" [t=00:00:20.637942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_c_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xxl.s3o)" [t=00:00:20.637964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:20.637994][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:20.638024][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000157ad08b300,00000157d1da9ee0}][locale="C"]" [t=00:00:20.638052][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:20.838642][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:49.575896][f=-000001] Input grabbing is enabled! [t=00:00:49.575925][f=-000001] Input grabbing is enabled! [t=00:01:06.473383][f=-000001] Input grabbing is enabled! [t=00:01:06.473404][f=-000001] Input grabbing is enabled! [t=00:01:07.927263][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:01:16.522311][f=-000001] Input grabbing is enabled! [t=00:01:16.522332][f=-000001] Input grabbing is enabled! [t=00:01:31.481356][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:01:41.921291][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:02.923600][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:04.671017][f=0000996] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:04.671082][f=0000996] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:32.971211][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:13.920668][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:04:01.525095][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:04:04.965056][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:04:46.589024][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:05:05.868108][f=0006433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:05:18.114331][f=0006798] [SpringApp::Kill][1] fromRun=1 [t=00:05:18.114353][f=0006798] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:05:18.148113][f=0006798] [async=0] threads=6 tasks=216495 {sum,avg}{exec,wait}time={{3629.170, 0.017}, {11367.625, 0.053}}ms [t=00:05:18.148138][f=0006798] thread=1 tasks=43299 {sum,min,max,avg}{exec,wait}time={{780.618, 0.000, 53.940, 0.018}, {768.561, 0.000, 18446744027136.000, 0.018}}ms [t=00:05:18.148186][f=0006798] thread=2 tasks=43299 {sum,min,max,avg}{exec,wait}time={{718.865, 0.000, 56.699, 0.017}, {2445.002, 0.000, 18446744027136.000, 0.056}}ms [t=00:05:18.148229][f=0006798] thread=3 tasks=43299 {sum,min,max,avg}{exec,wait}time={{736.352, 0.000, 53.476, 0.017}, {2820.260, 0.000, 18446744027136.000, 0.065}}ms [t=00:05:18.148242][f=0006798] thread=4 tasks=43299 {sum,min,max,avg}{exec,wait}time={{697.045, 0.000, 59.800, 0.016}, {2586.431, 0.000, 14.548, 0.060}}ms [t=00:05:18.148261][f=0006798] thread=5 tasks=43299 {sum,min,max,avg}{exec,wait}time={{696.290, 0.000, 58.589, 0.016}, {2747.369, 0.000, 12.905, 0.063}}ms [t=00:05:18.148278][f=0006798] [async=1] threads=6 tasks=3551 {sum,avg}{exec,wait}time={{39495.535, 11.122}, {21346206.000, 6011.322}}ms [t=00:05:18.148296][f=0006798] thread=1 tasks=712 {sum,min,max,avg}{exec,wait}time={{7931.270, 0.001, 579.717, 11.139}, {4273087.500, 0.338, 7932.945, 6001.527}}ms [t=00:05:18.148319][f=0006798] thread=2 tasks=711 {sum,min,max,avg}{exec,wait}time={{7890.922, 0.001, 596.316, 11.098}, {4281585.500, 0.105, 7918.523, 6021.920}}ms [t=00:05:18.148337][f=0006798] thread=3 tasks=706 {sum,min,max,avg}{exec,wait}time={{7920.093, 0.001, 580.849, 11.218}, {4266566.000, 0.997, 7920.966, 6043.294}}ms [t=00:05:18.148353][f=0006798] thread=4 tasks=710 {sum,min,max,avg}{exec,wait}time={{7865.667, 0.001, 571.899, 11.078}, {4260062.500, 0.674, 7893.334, 6000.088}}ms [t=00:05:18.148368][f=0006798] thread=5 tasks=712 {sum,min,max,avg}{exec,wait}time={{7887.583, 0.000, 581.701, 11.078}, {4264904.000, 0.865, 7887.210, 5990.034}}ms [t=00:05:18.148379][f=0006798] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:18.148386][f=0006798] [SpringApp::Kill][2] [t=00:05:18.148433][f=0006798] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:18.148443][f=0006798] [Game::KillLua][1] dtor=0 luaUI=00000157d2452b40 [t=00:05:18.148482][f=0006798] Start widgetHandler:Shutdown [t=00:05:18.151683][f=0006798] Shutdown - SaveOrderList Complete [t=00:05:18.153250][f=0006798] Writing last game win data [t=00:05:18.161265][f=0006798] Shutdown - SaveConfigData Complete [t=00:05:18.161310][f=0006798] Shutdown Widget - Chili Highlight [t=00:05:18.161325][f=0006798] Shutdown Widget - Draw After Chili [t=00:05:18.161334][f=0006798] Shutdown Widget - API Unit Tracker GL4 [t=00:05:18.161346][f=0006798] Shutdown Widget - EPIC Menu [t=00:05:18.163759][f=0006798] Shutdown Widget - Chili Minimap [t=00:05:18.163940][f=0006798] Shutdown Widget - Chili Widget Selector [t=00:05:18.165202][f=0006798] Shutdown Widget - Depth of Field Shader [t=00:05:18.165219][f=0006798] Shutdown Widget - Deferred rendering [t=00:05:18.165258][f=0006798] Shutdown Widget - Local Team Colors [t=00:05:18.165274][f=0006798] Shutdown Widget - Display Keys 2 [t=00:05:18.165312][f=0006798] Shutdown Widget - Save Game Menu [t=00:05:18.165343][f=0006798] Shutdown Widget - Highlight Model Api GL4 [t=00:05:18.165383][f=0006798] Shutdown Widget - Selected Units GL4 2 [t=00:05:18.165396][f=0006798] Shutdown Widget - HealthBars [t=00:05:18.166573][f=0006798] Shutdown Widget - Noises [t=00:05:18.166587][f=0006798] Shutdown Widget - Unit Icons [t=00:05:18.166636][f=0006798] Shutdown Widget - Attrition Counter [t=00:05:18.166861][f=0006798] Shutdown Widget - Chili Chicken Panel [t=00:05:18.166893][f=0006798] Shutdown Widget - BuildETA [t=00:05:18.166905][f=0006798] Shutdown Widget - External VR Grid [t=00:05:18.166914][f=0006798] Shutdown Widget - Win Counter [t=00:05:18.166923][f=0006798] Shutdown Widget - EndGame APM stats [t=00:05:18.168116][f=0006798] Shutdown Widget - Modular Comm Info [t=00:05:18.168130][f=0006798] Shutdown Widget - Reclaim Field Highlight [t=00:05:18.168139][f=0006798] Shutdown Widget - State Reverse and Latency [t=00:05:18.168147][f=0006798] Shutdown Widget - Music Player v2 [t=00:05:18.168157][f=0006798] Shutdown Widget - Chili Economy Panel Default [t=00:05:18.168224][f=0006798] Shutdown Widget - Stereo3D [t=00:05:18.168239][f=0006798] Shutdown Widget - Chili EndGame Window [t=00:05:18.168261][f=0006798] Shutdown Widget - Chili Nuke Warning [t=00:05:18.168272][f=0006798] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:18.168286][f=0006798] Shutdown Widget - Darkening [t=00:05:18.168323][f=0006798] Shutdown Widget - Showeco and Grid Drawer [t=00:05:18.168337][f=0006798] Shutdown Widget - Defense Range Zero-K [t=00:05:18.168352][f=0006798] Shutdown Widget - Grab Input [t=00:05:18.168391][f=0006798] Shutdown Widget - Context Menu [t=00:05:18.168406][f=0006798] Shutdown Widget - Highlight Geos [t=00:05:18.168450][f=0006798] Shutdown Widget - Local Widgets Config [t=00:05:18.168476][f=0006798] Shutdown Widget - Attack Warning [t=00:05:18.168489][f=0006798] Shutdown Widget - MinimapEvents [t=00:05:18.168500][f=0006798] Shutdown Widget - Missile Silo Range [t=00:05:18.168511][f=0006798] Shutdown Widget - Point Tracker [t=00:05:18.168522][f=0006798] Shutdown Widget - Chili Spectator Panels [t=00:05:18.168531][f=0006798] Shutdown Widget - Startup Info and Selector [t=00:05:18.168547][f=0006798] Shutdown Widget - Transport AI [t=00:05:18.168561][f=0006798] Shutdown Widget - Attack AoE [t=00:05:18.168573][f=0006798] Shutdown Widget - Spotter [t=00:05:18.168584][f=0006798] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:18.168595][f=0006798] Shutdown Widget - Selection Send [t=00:05:18.168605][f=0006798] Shutdown Widget - TeamPlatter [t=00:05:18.169100][f=0006798] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:05:18.169213][f=0006798] Shutdown Widget - LupsManager [t=00:05:18.169232][f=0006798] Shutdown Widget - Global Build Command [t=00:05:18.169465][f=0006798] Shutdown Widget - Newton Firezone [t=00:05:18.169478][f=0006798] Shutdown Widget - Receive Units Indicator [t=00:05:18.169508][f=0006798] Shutdown Widget - Chili Pro Console [t=00:05:18.169970][f=0006798] Shutdown Widget - Persistent Build Height [t=00:05:18.169985][f=0006798] Shutdown Widget - Lasso Terraform GUI [t=00:05:18.169993][f=0006798] Shutdown Widget - Chili Framework [t=00:05:18.170024][f=0006798] Shutdown Widget - Lups [t=00:05:18.170076][f=0006798] Shutdown Widget - Mex Placement Handler [t=00:05:18.170104][f=0006798] Shutdown Widget - Chili Core Selector [t=00:05:18.170189][f=0006798] Shutdown Widget - Custom Markers [t=00:05:18.170204][f=0006798] Shutdown Widget - Select Keys [t=00:05:18.170221][f=0006798] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:18.170239][f=0006798] Shutdown Widget - Pause Screen [t=00:05:18.170370][f=0006798] Shutdown Widget - Bloom Shader Deferred [t=00:05:18.170385][f=0006798] Shutdown Widget - Color Blindness Correction [t=00:05:18.170421][f=0006798] Shutdown Widget - Layout Handler [t=00:05:18.170432][f=0006798] Shutdown Widget - Text To Speech Control [t=00:05:18.170439][f=0006798] End widgetHandler:Shutdown [t=00:05:18.229009][f=0006798] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7442454, 0.0} allocedSize{int+, int-, ext}={0, 0, 1540060654}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0293} [t=00:05:18.229180][f=0006798] [Game::KillLua][2] dtor=0 luaGaia=00000157d1da9ee0 [t=00:05:18.245827][f=0006798] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:18.245898][f=0006798] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:18.245932][f=0006798] [Game::KillLua][3] dtor=0 luaRules=00000157ad08b300 [t=00:05:18.245966][f=0006798] Start gadgetHandler:Shutdown [t=00:05:18.245979][f=0006798] Shutdown - StartSetup [t=00:05:18.245987][f=0006798] Shutdown - UnitMorph [t=00:05:18.246348][f=0006798] Shutdown - Carrier Drones [t=00:05:18.246361][f=0006798] Shutdown - Missile Silo Controller [t=00:05:18.246371][f=0006798] Shutdown - Modular Comm Info [t=00:05:18.246379][f=0006798] Shutdown - Terrain Texture Handler [t=00:05:18.246397][f=0006798] Shutdown - UnitCloakShield [t=00:05:18.246532][f=0006798] Shutdown - Starlight Handler [t=00:05:18.246552][f=0006798] End gadgetHandler:Shutdown [t=00:05:18.277794][f=0006798] Start gadgetHandler:Shutdown [t=00:05:18.277817][f=0006798] Shutdown - Teleport Throw [t=00:05:18.277828][f=0006798] Shutdown - UnitMorph [t=00:05:18.277844][f=0006798] Shutdown - Commander Skin Renderer [t=00:05:18.278374][f=0006798] Shutdown - Missile fired callins [t=00:05:18.278428][f=0006798] Shutdown - Modular Comm Info [t=00:05:18.278440][f=0006798] Shutdown - Retreat Command [t=00:05:18.278453][f=0006798] Shutdown - Shockwaves [t=00:05:18.278463][f=0006798] Shutdown - Unit tint API [t=00:05:18.278471][f=0006798] Shutdown - Unit glow API [t=00:05:18.278482][f=0006798] Shutdown - UnitCloakShield [t=00:05:18.278493][f=0006798] Shutdown - Lups Cloak FX [t=00:05:18.278503][f=0006798] Shutdown - Lups [t=00:05:18.278554][f=0006798] Shutdown - Lups Shield [t=00:05:18.278590][f=0006798] End gadgetHandler:Shutdown [t=00:05:18.293408][f=0006798] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 780, 0.0} allocedSize{int+, int-, ext}={0, 0, 118680}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0141} [t=00:05:18.293716][f=0006798] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:18.293820][f=0006798] [Game::KillLua][4] dtor=0 [t=00:05:18.293831][f=0006798] [Game::KillLua][5] dtor=0 [t=00:05:18.325427][f=0006798] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-05_19-46-48-602_Cobalt Dream v1_105.1.1-2457-g8095d30 BAR105.sdfz" (119783 bytes) [t=00:05:18.325514][f=0006798] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:18.367283][f=0006798] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:18.367344][f=0006798] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:05:18.367449][f=0006798] [Sound] [Sound::UpdateThread][4] ctx=00000157735d5f40 dev=000001577365c690 [t=00:05:18.367680][f=0006798] [Sound] [Sound::UpdateThread][5] ctx=00000157735d5f40 dev=000001577365c690 [t=00:05:18.367698][f=0006798] [Sound] [Sound::Cleanup][alcDestroyContext(00000157735d5f40)] [t=00:05:18.369111][f=0006798] [Sound] [Sound::Cleanup][alcCloseDevice(000001577365c690)] [t=00:05:18.371292][f=0006798] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:18.395953][f=0006798] [Sound] [Sound::UpdateThread][6] [t=00:05:18.396682][f=0006798] [Game::~CGame][1] [t=00:05:18.396700][f=0006798] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:18.396707][f=0006798] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:18.396714][f=0006798] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:18.396720][f=0006798] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:18.396740][f=0006798] [Game::KillLua][4] dtor=1 [t=00:05:18.396753][f=0006798] [Game::KillLua][5] dtor=1 [t=00:05:18.397023][f=0006798] [Game::KillMisc][1] [t=00:05:18.397033][f=0006798] [Game::KillMisc][2] [t=00:05:18.397334][f=0006798] [Game::KillMisc][3] [t=00:05:18.397497][f=0006798] [Game::KillRendering][1] [t=00:05:18.397893][f=0006798] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:18.423663][f=0006798] [3DOParser::Kill] allocated 19 pieces [t=00:05:18.423707][f=0006798] [S3OParser::Kill] allocated 5517 pieces [t=00:05:18.424280][f=0006798] [AssParser::Kill] allocated 677 pieces [t=00:05:18.480649][f=0006798] [Game::KillInterface][1] [t=00:05:18.480911][f=0006798] [Game::KillInterface][2] [t=00:05:18.481408][f=0006798] [Game::KillSimulation][1] [t=00:05:18.481497][f=0006798] [Game::KillSimulation][2] [t=00:05:18.503985][f=0006798] [CCollisionHandler] dis-/continuous tests: 1181/2138560 [t=00:05:18.504063][f=0006798] [Game::KillSimulation][3] [t=00:05:18.506734][f=0006798] [~CPathCache(16x24)] cacheHits=21 hitPercentage=32% numHashColls=0 maxCacheSize=8 [t=00:05:18.506889][f=0006798] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:18.506949][f=0006798] [~CPathCache(32x48)] cacheHits=41 hitPercentage=14% numHashColls=0 maxCacheSize=12 [t=00:05:18.507013][f=0006798] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:18.507224][f=0006798] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:18.513471][f=0006798] [LosHandler::Kill] raycast instance cache-{hits,misses}={6421,3711}; shared=13%; cached=51% [t=00:05:18.528184][f=0006798] [Game::KillSimulation][4] [t=00:05:18.619017][f=0006798] [CommonDefHandler::KillStatic] 8407 sound-set data items added [t=00:05:18.619048][f=0006798] [Game::~CGame][2] [t=00:05:18.619054][f=0006798] [Game::~CGame][3] [t=00:05:18.619263][f=0006798] [SpringApp::Kill][3] [t=00:05:18.619416][f=0006798] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 718735 bytes sent in 5493 packets (130.846 bytes/packet) 409828 bytes recv'd in 5387 packets (76.077 bytes/packet) {0.073x, 0.079x} relative protocol overhead {up, down} 21828 incoming chunks dropped, 19570 outgoing chunks resent 5092 incoming chunks processed [t=00:05:18.619518][f=0006798] [SpringApp::Kill][4] font=0000015758d16580 [t=00:05:18.621857][f=0006798] [SpringApp::Kill][5] [t=00:05:18.625934][f=0006798] [SpringApp::Kill][6] [t=00:05:18.625952] [SpringApp::Kill][7] [t=00:05:18.626904] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:18.626936] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:05:18.626946] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:18.626981] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:18.626990] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:05:18.626999] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:18.627010] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152} [t=00:05:18.627019] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {15508, 1048576, 1048576}, EBO = {23262, 2097152, 2097152} [t=00:05:18.627031] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:18.627049] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:18.627061] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:18.627070] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152} [t=00:05:18.627081] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {232, 1048576, 1048576}, EBO = {348, 2097152, 2097152} [t=00:05:18.740324] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:18.740388] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:18.740394] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:18.740399] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8498 [t=00:05:18.740404] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:18.740962] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>] [t=00:05:18.740974] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=0)] #archives[section]=2 #files[section]=8259 [t=00:05:18.741001] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000015773814970) [t=00:05:18.741147] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3456ms [t=00:05:18.741172] file="unittextures/attackdrone_2.dds" indx=7327 inflSize=1365kb readTime=37ms [t=00:05:18.741180] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=37ms [t=00:05:18.741196] file="objects3d/pw_hq_dead.s3o" indx=5667 inflSize=64kb readTime=32ms [t=00:05:18.741202] file="objects3d/wep_m_fury_cent.s3o" indx=5877 inflSize=4kb readTime=32ms [t=00:05:18.741208] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=30ms [t=00:05:18.741215] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=28ms [t=00:05:18.741221] file="bitmaps/cc/fireball02_8x8.tga" indx=437 inflSize=2215kb readTime=24ms [t=00:05:18.741254] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=24ms [t=00:05:18.741261] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=23ms [t=00:05:18.741272] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=22ms [t=00:05:18.743399] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv71.sdz (0000015773732ce0) [t=00:05:18.743893] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=1)] #archives[section]=1 #files[section]=67 [t=00:05:18.743940] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Cobalt_Dream_v1.1.sd7 (0000015773831340) [t=00:05:18.744042] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:18.744056] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000015773732550) [t=00:05:18.744156] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000015773732290) [t=00:05:18.744274] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000015773734020) [t=00:05:18.744402] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:18.744414] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=4)] #archives[section]=0 #files[section]=8169 [t=00:05:18.744516] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:18.744531] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:18.744540] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:18.744550] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:18.744801] [SpringApp::Kill][8] [t=00:05:18.744821] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:18.744849] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1) [t=00:05:18.744854] [WatchDog::Uninstall][2] [t=00:05:19.191545] [WatchDog::Uninstall][3] [t=00:05:19.191559] [SpringApp::Kill][9]
infolog_full.txt (truncated):