ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #104129

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.003226] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.003242] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.005198] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.005310] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.020727] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.020765] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.020789]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.020804]   
[t=00:00:00.020809]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.020815]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.020821]   Use "none" to disable the default log sections.
[t=00:00:00.020826] ============== </Log Sections> ==============

[t=00:00:00.020832] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.020931]   AllowDeferredMapRendering = 1
[t=00:00:00.020940]   AllowDeferredModelRendering = 1
[t=00:00:00.020945]   AnimationMT = 0
[t=00:00:00.020950]   BumpWaterBlurReflection = 1
[t=00:00:00.020955]   BumpWaterTexSizeReflection = 128
[t=00:00:00.020962]   CamFreeScrollSpeed = 50
[t=00:00:00.020967]   CamMode = 1
[t=00:00:00.020974]   CubeTexSizeReflection = 1
[t=00:00:00.020979]   CubeTexSizeSpecular = 1
[t=00:00:00.020984]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.020989]   EdgeMoveDynamic = 0
[t=00:00:00.020997]   EdgeMoveWidth = 0.003
[t=00:00:00.021004]   FPSFOV = 90
[t=00:00:00.021008]   FPSScrollSpeed = 50
[t=00:00:00.021012]   FontSize = 18
[t=00:00:00.021017]   FullscreenEdgeMove = 0
[t=00:00:00.021022]   GrassDetail = 0
[t=00:00:00.021026]   GroundDecals = 2
[t=00:00:00.021033]   GroundDetail = 90
[t=00:00:00.021037]   HangTimeout = 30
[t=00:00:00.021041]   HardwareCursor = 1
[t=00:00:00.021046]   InitialNetworkTimeout = 0
[t=00:00:00.021054]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.021069]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.021077]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.021082]   LinkOutgoingBandwidth = 262144
[t=00:00:00.021089]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.021096]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.021101]   MSAALevel = 1
[t=00:00:00.021105]   MaxParticles = 15000
[t=00:00:00.021109]   MaxSounds = 32
[t=00:00:00.021114]   MaximumTransmissionUnit = 0
[t=00:00:00.021121]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.021129]   MiniMapMarker = 0
[t=00:00:00.021134]   MouseDragScrollThreshold = 0
[t=00:00:00.021141]   NetworkLossFactor = 2
[t=00:00:00.021146]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.021151]   OverheadScrollSpeed = 50
[t=00:00:00.021156]   ReconnectTimeout = 0
[t=00:00:00.021163]   RotOverheadScrollSpeed = 50
[t=00:00:00.021167]   RotateLogFiles = 1
[t=00:00:00.021172]   ShadowMapSize = 1024
[t=00:00:00.021176]   Shadows = 1
[t=00:00:00.021183]   ShowClock = 0
[t=00:00:00.021188]   SoftParticles = 2
[t=00:00:00.021196]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.021203]   UnitIconDist = 151
[t=00:00:00.021208]   UpdateBoundingVolumeMT = 0
[t=00:00:00.021213]   UpdateWeaponVectorsMT = 0
[t=00:00:00.021217]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.021224]   UseLuaMemPools = 0
[t=00:00:00.021229]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.021234]   VFSCacheArchiveFiles = 0
[t=00:00:00.021239]   Water = 4
[t=00:00:00.021245]   WindowBorderless = 1
[t=00:00:00.021250]   WindowPosY = 0
[t=00:00:00.021280]   WindowedEdgeMove = 0
[t=00:00:00.021289]   XResolutionWindowed = 3440
[t=00:00:00.021294]   YResolutionWindowed = 1440
[t=00:00:00.021298]   snd_volmaster = 27
[t=00:00:00.021309] ============== </User Config> ==============

[t=00:00:00.021317] ============== <User System> ==============
[t=00:00:00.021322]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.021329]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.021337]        Compiler Version: gcc-13.2.0
[t=00:00:00.021376]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.021419]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.021429]        Binary Word Size: 64-bit (native)
[t=00:00:00.021435]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.021440]      Physical CPU Cores: 6
[t=00:00:00.021446]       Logical CPU Cores: 12
[t=00:00:00.021450] ============== </User System> ==============

[t=00:00:00.021573] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.021581]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.021585]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.021590]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.021594]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.022805] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.022817] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027580] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.043803]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.043841]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.043847]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.043853]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.043858]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.043864]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.043868]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.043873]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.043877]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.043887]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.043892]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.043897]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.043901]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.043906]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.043914]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.043919]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.043923]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.043929]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.043934]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.043939]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.043957]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.043965]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.043969]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.043974]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.043978]         [123] 800x600x24bpp@144Hz
[t=00:00:00.043999]         [130] 720x576x24bpp@144Hz
[t=00:00:00.044003]         [135] 720x480x24bpp@144Hz
[t=00:00:00.044029]         [141] 640x480x24bpp@144Hz
[t=00:00:00.049326]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.049342]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.049361]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.049367]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.049371]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.049375]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.049383]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.049387]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.049392]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.049398]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.049403]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.049410]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.049418]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.049424]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.049429]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.049433]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.049441]         [31] 800x600x24bpp@144Hz
[t=00:00:00.049446]         [33] 640x480x24bpp@144Hz
[t=00:00:00.049466]         [35] 640x400x24bpp@144Hz
[t=00:00:00.266704] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.267206] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.267228] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.316522] [GR::LogVersionInfo]
[t=00:00:00.316558]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.316565]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.316570]     GL vendor   : NVIDIA Corporation
[t=00:00:00.316575]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.316580]     GLSL version: 4.60 NVIDIA
[t=00:00:00.316633]     GLEW version: 2.1.0
[t=00:00:00.316638]     GPU memory  : 6144MB (total) / 4928MB (available)
[t=00:00:00.316661]     SDL swap-int: 1
[t=00:00:00.316668]     SDL driver  : windows
[t=00:00:00.316672]     
[t=00:00:00.316680]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.316685]     GLSL shader support       : 1
[t=00:00:00.316692]     GL4 support               : 1
[t=00:00:00.316697]     FBO extension support     : 1
[t=00:00:00.316709]     NVX GPU mem-info support  : 1
[t=00:00:00.316724]     ATI GPU mem-info support  : 0
[t=00:00:00.316773]     Texture clamping to edge  : 1
[t=00:00:00.316780]     NPOT-texture support      : 1 (1)
[t=00:00:00.316786]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.316792]     texture query-LOD support : 1 (1)
[t=00:00:00.316797]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.316801]     Z-buffer depth            : 32 (-)
[t=00:00:00.316849]     primitive-restart support : 1 (1)
[t=00:00:00.316855]     clip-space control support: 1 (1)
[t=00:00:00.316860]     seamless cube-map support : 1 (1)
[t=00:00:00.316869]     frag-depth layout support : 1 (1)
[t=00:00:00.316879]     persistent maps support   : 1 (1)
[t=00:00:00.316886]     explicit attribs location : 1 (1)
[t=00:00:00.316893]     multi draw indirect       : 1 (-)
[t=00:00:00.316901]     array textures            : 1 (-)
[t=00:00:00.316909]     buffer copy support       : 1 (-)
[t=00:00:00.316916]     indirect draw             : 1 (-)
[t=00:00:00.316923]     base instance             : 1 (-)
[t=00:00:00.316930]     
[t=00:00:00.316936]     max. FBO samples              : 32
[t=00:00:00.316950]     max. FS/program texture slots : 32/192
[t=00:00:00.316961]     max. texture size             : 32768
[t=00:00:00.316969]     max. texture anisotropy level : 16.000000
[t=00:00:00.316974]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.316979]     max. draw-buffers             : 8
[t=00:00:00.316985]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.316992]     max. uniform buffer-bindings  : 84
[t=00:00:00.316997]     max. uniform block-size       : 64KB
[t=00:00:00.317006]     max. storage buffer-bindings  : 96
[t=00:00:00.317013]     max. storage block-size       : 2047MB
[t=00:00:00.317017]     
[t=00:00:00.317021]     enable AMD-hacks : 0
[t=00:00:00.317026]     compress MIP-maps: 0
[t=00:00:00.317099]     Number of compressed texture formats: 23
[t=00:00:00.317140]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.317179] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.317475] [GR::UpdateGLConfigs]
[t=00:00:00.317532] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.317556] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.317573] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.317589] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.317597] [GR::InitGLState]
[t=00:00:00.317691] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.418790] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.420987] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.421456] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.426174] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.426198] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.426543] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.427388] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.427400] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.427458] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.427514] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.442380] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.443006] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.445269] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.445679] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.482595] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms
[t=00:00:00.482634] [VFS] [SpringVFS::ReserveArchives<this=0000015758e556f0>]
[t=00:00:00.482869] [VFS] [SpringVFS::AddArchive<this=0000015758e556f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.484760] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015758e556f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.484796] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.579811] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.580246] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.580433] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.580647] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.581049] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.581170] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.581331] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.581373] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.582064][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.582370][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:00.582556][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.582583][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.582595][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.582650][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.598393][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.598412][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.598421][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.598429][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.610776][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.612710][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001577365c690(default) context=00000157735d5f40  numChannels=2 frameSize=8
[t=00:00:00.612739][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.612748][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.612755][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.612761][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.612829][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.612862][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.612873][f=-000001] [Sound]   Devices:
[t=00:00:00.615512][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.615540][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.615552][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.615560][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.616327][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.616343][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.682763][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 623559 MB
[t=00:00:00.684359][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.685576][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8498
[t=00:00:00.686763][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8498 using name LogicDaemon
[t=00:00:01.029796][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cobalt Dream v1.1" (loaded=0 cached=0)
[t=00:00:01.030542][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015758e556f0>(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.032050][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015758e556f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.033147][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v71" (loaded=0 cached=0)
[t=00:00:01.087502][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015758e556f0>(arName="Unit Level Ups v71", overwrite=false)] section=0 cached=0
[t=00:00:01.088370][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015758e556f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.088567][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015758e556f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.089920][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015758e556f0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.112478][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="6bb0e231f4a3ce039f524f0e308153fe7474c4e2a4154b8ec489f5403d98d16bbf0bc138377df3d6ab6738171989422628e9030ab51b2adf59e61da98908218d"
[t=00:00:01.112619][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.112722][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cobalt Dream v1.1 (checksum a945816e4125fd2bb42314394637b313ad4c752b59cbbcae81e75ec919819c82c7d3173df182d7354a51dc350dfa64552eec85d312375ac920be827abafe8b37) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.167817][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv71.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.167985][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.168139][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.168328][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.168443][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv71.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:18.933594][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:18.934004][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:18.934684][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:18.936332][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:18.936743][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:18.936969][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:18.937194][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:18.938181][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:18.938456][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:18.939235][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:18.939560][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:18.940079][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:18.963821][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:18.964179][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:19.093328][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:19.093867][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:19.097445][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:19.098142][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:19.098434][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:19.098704][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:19.099696][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:19.099918][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:19.100256][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:19.100481][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:19.100706][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:19.101806][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:19.102152][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:19.102371][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:19.102588][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:19.102601][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:19.102610][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:19.102693][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:19.102927][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:19.103137][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:19.103397][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:19.104299][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:19.104478][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:19.104725][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:19.105008][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:19.105277][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:19.106326][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:19.106545][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:19.106807][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:19.107040][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:19.107535][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:19.107765][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:19.108119][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:19.108692][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:19.109212][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:19.109476][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:19.109749][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:19.109981][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:19.110198][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:19.110490][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:19.116281][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:19.120880][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:19.121494][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:19.121960][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:19.123871][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:19.124126][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:19.124454][f=-000001] Mex Placement Initialised with 44 spots.
[t=00:00:19.126704][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:19.129432][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:19.129792][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:19.130303][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:19.131172][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:19.131610][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:19.131888][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:19.132086][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:19.138009][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:19.141292][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:19.144324][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:19.144625][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:19.144874][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:19.147012][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:19.147846][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:19.148150][f=-000001] SetSunLighting
[t=00:00:19.148772][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:19.225340][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:19.234129][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:19.235745][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:19.238437][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:19.241904][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:19.242539][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:19.242866][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:19.243128][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:19.243170][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:19.243459][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:19.248935][f=-000001] Writing last game win data
[t=00:00:19.259661][f=-000001] LuaUI v0.3
[t=00:00:19.447512][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:19.448063][f=-000001] [s11n] Loading s11n file...
[t=00:00:19.448447][f=-000001] [s11n] Parsing model...
[t=00:00:19.449927][f=-000001] [s11n] Populating game world...
[t=00:00:19.466845][f=-000001] [s11n] s11n loading complete.
[t=00:00:19.467145][f=-000001] Running Springboard Feature Fixer, 44, 78
[t=00:00:19.552873][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:19.552941][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:19.553348][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:19.553364][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:19.577122][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14977, 0.0} allocedSize{int+, int-, ext}={0, 0, 2364595}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0202}
[t=00:00:20.410688][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:20.636875][f=-000001] GameID: 27e237668c294d3a5dc87fe955ae3ae0
[t=00:00:20.637235][f=-000001] Connection attempt from LogicDaemon
[t=00:00:20.637252][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.637435][f=-000001]  -> Connection established (given id 0)
[t=00:00:20.637470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a945816e4125fd2bb42314394637b313ad4c752b59cbbcae81e75ec919819c82c7d3173df182d7354a51dc350dfa64552eec85d312375ac920be827abafe8b37"
[t=00:00:20.637502][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:20.637529][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)"
[t=00:00:20.637562][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_a_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_m.s3o)"
[t=00:00:20.637589][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_a_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xxl.s3o)"
[t=00:00:20.637608][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)"
[t=00:00:20.637643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_b_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xs.s3o)"
[t=00:00:20.637668][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_b_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xxl.s3o)"
[t=00:00:20.637697][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)"
[t=00:00:20.637717][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_c_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xs.s3o)"
[t=00:00:20.637742][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_a_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xs.s3o)"
[t=00:00:20.637762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)"
[t=00:00:20.637786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_c_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_s.s3o)"
[t=00:00:20.637806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)"
[t=00:00:20.637826][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_a_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_s.s3o)"
[t=00:00:20.637850][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_b_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_s.s3o)"
[t=00:00:20.637870][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_b_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_m.s3o)"
[t=00:00:20.637895][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_c_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_m.s3o)"
[t=00:00:20.637918][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)"
[t=00:00:20.637942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="could not load model "allpinesb_ad0_brown_c_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xxl.s3o)"
[t=00:00:20.637964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]"
[t=00:00:20.637994][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]"
[t=00:00:20.638024][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000157ad08b300,00000157d1da9ee0}][locale="C"]"
[t=00:00:20.638052][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:20.838642][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:49.575896][f=-000001] Input grabbing is enabled!
[t=00:00:49.575925][f=-000001] Input grabbing is enabled!
[t=00:01:06.473383][f=-000001] Input grabbing is enabled!
[t=00:01:06.473404][f=-000001] Input grabbing is enabled!
[t=00:01:07.927263][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:01:16.522311][f=-000001] Input grabbing is enabled!
[t=00:01:16.522332][f=-000001] Input grabbing is enabled!
[t=00:01:31.481356][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:01:41.921291][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:02.923600][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:04.671017][f=0000996] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:04.671082][f=0000996] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:32.971211][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:13.920668][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:04:01.525095][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:04:04.965056][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:04:46.589024][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:05:05.868108][f=0006433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:05:18.114331][f=0006798] [SpringApp::Kill][1] fromRun=1
[t=00:05:18.114353][f=0006798] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:05:18.148113][f=0006798]  [async=0] threads=6 tasks=216495 {sum,avg}{exec,wait}time={{3629.170, 0.017}, {11367.625, 0.053}}ms
[t=00:05:18.148138][f=0006798]      thread=1 tasks=43299 {sum,min,max,avg}{exec,wait}time={{780.618, 0.000, 53.940, 0.018}, {768.561, 0.000, 18446744027136.000, 0.018}}ms
[t=00:05:18.148186][f=0006798]      thread=2 tasks=43299 {sum,min,max,avg}{exec,wait}time={{718.865, 0.000, 56.699, 0.017}, {2445.002, 0.000, 18446744027136.000, 0.056}}ms
[t=00:05:18.148229][f=0006798]      thread=3 tasks=43299 {sum,min,max,avg}{exec,wait}time={{736.352, 0.000, 53.476, 0.017}, {2820.260, 0.000, 18446744027136.000, 0.065}}ms
[t=00:05:18.148242][f=0006798]      thread=4 tasks=43299 {sum,min,max,avg}{exec,wait}time={{697.045, 0.000, 59.800, 0.016}, {2586.431, 0.000, 14.548, 0.060}}ms
[t=00:05:18.148261][f=0006798]      thread=5 tasks=43299 {sum,min,max,avg}{exec,wait}time={{696.290, 0.000, 58.589, 0.016}, {2747.369, 0.000, 12.905, 0.063}}ms
[t=00:05:18.148278][f=0006798]  [async=1] threads=6 tasks=3551 {sum,avg}{exec,wait}time={{39495.535, 11.122}, {21346206.000, 6011.322}}ms
[t=00:05:18.148296][f=0006798]      thread=1 tasks=712 {sum,min,max,avg}{exec,wait}time={{7931.270, 0.001, 579.717, 11.139}, {4273087.500, 0.338, 7932.945, 6001.527}}ms
[t=00:05:18.148319][f=0006798]      thread=2 tasks=711 {sum,min,max,avg}{exec,wait}time={{7890.922, 0.001, 596.316, 11.098}, {4281585.500, 0.105, 7918.523, 6021.920}}ms
[t=00:05:18.148337][f=0006798]      thread=3 tasks=706 {sum,min,max,avg}{exec,wait}time={{7920.093, 0.001, 580.849, 11.218}, {4266566.000, 0.997, 7920.966, 6043.294}}ms
[t=00:05:18.148353][f=0006798]      thread=4 tasks=710 {sum,min,max,avg}{exec,wait}time={{7865.667, 0.001, 571.899, 11.078}, {4260062.500, 0.674, 7893.334, 6000.088}}ms
[t=00:05:18.148368][f=0006798]      thread=5 tasks=712 {sum,min,max,avg}{exec,wait}time={{7887.583, 0.000, 581.701, 11.078}, {4264904.000, 0.865, 7887.210, 5990.034}}ms
[t=00:05:18.148379][f=0006798] [ThreadPool::SetThreadCount][2] workers=0
[t=00:05:18.148386][f=0006798] [SpringApp::Kill][2]
[t=00:05:18.148433][f=0006798] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:05:18.148443][f=0006798] [Game::KillLua][1] dtor=0 luaUI=00000157d2452b40
[t=00:05:18.148482][f=0006798] Start widgetHandler:Shutdown
[t=00:05:18.151683][f=0006798] Shutdown - SaveOrderList Complete
[t=00:05:18.153250][f=0006798] Writing last game win data
[t=00:05:18.161265][f=0006798] Shutdown - SaveConfigData Complete
[t=00:05:18.161310][f=0006798] Shutdown Widget - Chili Highlight
[t=00:05:18.161325][f=0006798] Shutdown Widget - Draw After Chili
[t=00:05:18.161334][f=0006798] Shutdown Widget - API Unit Tracker GL4
[t=00:05:18.161346][f=0006798] Shutdown Widget - EPIC Menu
[t=00:05:18.163759][f=0006798] Shutdown Widget - Chili Minimap
[t=00:05:18.163940][f=0006798] Shutdown Widget - Chili Widget Selector
[t=00:05:18.165202][f=0006798] Shutdown Widget - Depth of Field Shader
[t=00:05:18.165219][f=0006798] Shutdown Widget - Deferred rendering
[t=00:05:18.165258][f=0006798] Shutdown Widget - Local Team Colors
[t=00:05:18.165274][f=0006798] Shutdown Widget - Display Keys 2
[t=00:05:18.165312][f=0006798] Shutdown Widget - Save Game Menu
[t=00:05:18.165343][f=0006798] Shutdown Widget - Highlight Model Api GL4
[t=00:05:18.165383][f=0006798] Shutdown Widget - Selected Units GL4 2
[t=00:05:18.165396][f=0006798] Shutdown Widget - HealthBars
[t=00:05:18.166573][f=0006798] Shutdown Widget - Noises
[t=00:05:18.166587][f=0006798] Shutdown Widget - Unit Icons
[t=00:05:18.166636][f=0006798] Shutdown Widget - Attrition Counter
[t=00:05:18.166861][f=0006798] Shutdown Widget - Chili Chicken Panel
[t=00:05:18.166893][f=0006798] Shutdown Widget - BuildETA
[t=00:05:18.166905][f=0006798] Shutdown Widget - External VR Grid
[t=00:05:18.166914][f=0006798] Shutdown Widget - Win Counter
[t=00:05:18.166923][f=0006798] Shutdown Widget - EndGame APM stats
[t=00:05:18.168116][f=0006798] Shutdown Widget - Modular Comm Info
[t=00:05:18.168130][f=0006798] Shutdown Widget - Reclaim Field Highlight
[t=00:05:18.168139][f=0006798] Shutdown Widget - State Reverse and Latency
[t=00:05:18.168147][f=0006798] Shutdown Widget - Music Player v2
[t=00:05:18.168157][f=0006798] Shutdown Widget - Chili Economy Panel Default
[t=00:05:18.168224][f=0006798] Shutdown Widget - Stereo3D
[t=00:05:18.168239][f=0006798] Shutdown Widget - Chili EndGame Window
[t=00:05:18.168261][f=0006798] Shutdown Widget - Chili Nuke Warning
[t=00:05:18.168272][f=0006798] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:05:18.168286][f=0006798] Shutdown Widget - Darkening
[t=00:05:18.168323][f=0006798] Shutdown Widget - Showeco and Grid Drawer
[t=00:05:18.168337][f=0006798] Shutdown Widget - Defense Range Zero-K
[t=00:05:18.168352][f=0006798] Shutdown Widget - Grab Input
[t=00:05:18.168391][f=0006798] Shutdown Widget - Context Menu
[t=00:05:18.168406][f=0006798] Shutdown Widget - Highlight Geos
[t=00:05:18.168450][f=0006798] Shutdown Widget - Local Widgets Config
[t=00:05:18.168476][f=0006798] Shutdown Widget - Attack Warning
[t=00:05:18.168489][f=0006798] Shutdown Widget - MinimapEvents
[t=00:05:18.168500][f=0006798] Shutdown Widget - Missile Silo Range
[t=00:05:18.168511][f=0006798] Shutdown Widget - Point Tracker
[t=00:05:18.168522][f=0006798] Shutdown Widget - Chili Spectator Panels
[t=00:05:18.168531][f=0006798] Shutdown Widget - Startup Info and Selector
[t=00:05:18.168547][f=0006798] Shutdown Widget - Transport AI
[t=00:05:18.168561][f=0006798] Shutdown Widget - Attack AoE
[t=00:05:18.168573][f=0006798] Shutdown Widget - Spotter
[t=00:05:18.168584][f=0006798] Shutdown Widget - Highlight Unit GL4 v2
[t=00:05:18.168595][f=0006798] Shutdown Widget - Selection Send
[t=00:05:18.168605][f=0006798] Shutdown Widget - TeamPlatter
[t=00:05:18.169100][f=0006798] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:05:18.169213][f=0006798] Shutdown Widget - LupsManager
[t=00:05:18.169232][f=0006798] Shutdown Widget - Global Build Command
[t=00:05:18.169465][f=0006798] Shutdown Widget - Newton Firezone
[t=00:05:18.169478][f=0006798] Shutdown Widget - Receive Units Indicator
[t=00:05:18.169508][f=0006798] Shutdown Widget - Chili Pro Console
[t=00:05:18.169970][f=0006798] Shutdown Widget - Persistent Build Height
[t=00:05:18.169985][f=0006798] Shutdown Widget - Lasso Terraform GUI
[t=00:05:18.169993][f=0006798] Shutdown Widget - Chili Framework
[t=00:05:18.170024][f=0006798] Shutdown Widget - Lups
[t=00:05:18.170076][f=0006798] Shutdown Widget - Mex Placement Handler
[t=00:05:18.170104][f=0006798] Shutdown Widget - Chili Core Selector
[t=00:05:18.170189][f=0006798] Shutdown Widget - Custom Markers
[t=00:05:18.170204][f=0006798] Shutdown Widget - Select Keys
[t=00:05:18.170221][f=0006798] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:05:18.170239][f=0006798] Shutdown Widget - Pause Screen
[t=00:05:18.170370][f=0006798] Shutdown Widget - Bloom Shader Deferred
[t=00:05:18.170385][f=0006798] Shutdown Widget - Color Blindness Correction
[t=00:05:18.170421][f=0006798] Shutdown Widget - Layout Handler
[t=00:05:18.170432][f=0006798] Shutdown Widget - Text To Speech Control
[t=00:05:18.170439][f=0006798] End widgetHandler:Shutdown
[t=00:05:18.229009][f=0006798] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7442454, 0.0} allocedSize{int+, int-, ext}={0, 0, 1540060654}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0293}
[t=00:05:18.229180][f=0006798] [Game::KillLua][2] dtor=0 luaGaia=00000157d1da9ee0
[t=00:05:18.245827][f=0006798] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:18.245898][f=0006798] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:18.245932][f=0006798] [Game::KillLua][3] dtor=0 luaRules=00000157ad08b300
[t=00:05:18.245966][f=0006798] Start gadgetHandler:Shutdown
[t=00:05:18.245979][f=0006798] Shutdown - StartSetup
[t=00:05:18.245987][f=0006798] Shutdown - UnitMorph
[t=00:05:18.246348][f=0006798] Shutdown - Carrier Drones
[t=00:05:18.246361][f=0006798] Shutdown - Missile Silo Controller
[t=00:05:18.246371][f=0006798] Shutdown - Modular Comm Info
[t=00:05:18.246379][f=0006798] Shutdown - Terrain Texture Handler
[t=00:05:18.246397][f=0006798] Shutdown - UnitCloakShield
[t=00:05:18.246532][f=0006798] Shutdown - Starlight Handler
[t=00:05:18.246552][f=0006798] End gadgetHandler:Shutdown
[t=00:05:18.277794][f=0006798] Start gadgetHandler:Shutdown
[t=00:05:18.277817][f=0006798] Shutdown - Teleport Throw
[t=00:05:18.277828][f=0006798] Shutdown - UnitMorph
[t=00:05:18.277844][f=0006798] Shutdown - Commander Skin Renderer
[t=00:05:18.278374][f=0006798] Shutdown - Missile fired callins
[t=00:05:18.278428][f=0006798] Shutdown - Modular Comm Info
[t=00:05:18.278440][f=0006798] Shutdown - Retreat Command
[t=00:05:18.278453][f=0006798] Shutdown - Shockwaves
[t=00:05:18.278463][f=0006798] Shutdown - Unit tint API
[t=00:05:18.278471][f=0006798] Shutdown - Unit glow API
[t=00:05:18.278482][f=0006798] Shutdown - UnitCloakShield
[t=00:05:18.278493][f=0006798] Shutdown - Lups Cloak FX
[t=00:05:18.278503][f=0006798] Shutdown - Lups
[t=00:05:18.278554][f=0006798] Shutdown - Lups Shield
[t=00:05:18.278590][f=0006798] End gadgetHandler:Shutdown
[t=00:05:18.293408][f=0006798] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 780, 0.0} allocedSize{int+, int-, ext}={0, 0, 118680}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0141}
[t=00:05:18.293716][f=0006798] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:05:18.293820][f=0006798] [Game::KillLua][4] dtor=0
[t=00:05:18.293831][f=0006798] [Game::KillLua][5] dtor=0
[t=00:05:18.325427][f=0006798] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-05_19-46-48-602_Cobalt Dream v1_105.1.1-2457-g8095d30 BAR105.sdfz" (119783 bytes)
[t=00:05:18.325514][f=0006798] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:05:18.367283][f=0006798] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:05:18.367344][f=0006798] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:05:18.367449][f=0006798] [Sound] [Sound::UpdateThread][4] ctx=00000157735d5f40 dev=000001577365c690
[t=00:05:18.367680][f=0006798] [Sound] [Sound::UpdateThread][5] ctx=00000157735d5f40 dev=000001577365c690
[t=00:05:18.367698][f=0006798] [Sound] [Sound::Cleanup][alcDestroyContext(00000157735d5f40)]
[t=00:05:18.369111][f=0006798] [Sound] [Sound::Cleanup][alcCloseDevice(000001577365c690)]
[t=00:05:18.371292][f=0006798] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:05:18.395953][f=0006798] [Sound] [Sound::UpdateThread][6]
[t=00:05:18.396682][f=0006798] [Game::~CGame][1]
[t=00:05:18.396700][f=0006798] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:05:18.396707][f=0006798] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:05:18.396714][f=0006798] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:05:18.396720][f=0006798] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:05:18.396740][f=0006798] [Game::KillLua][4] dtor=1
[t=00:05:18.396753][f=0006798] [Game::KillLua][5] dtor=1
[t=00:05:18.397023][f=0006798] [Game::KillMisc][1]
[t=00:05:18.397033][f=0006798] [Game::KillMisc][2]
[t=00:05:18.397334][f=0006798] [Game::KillMisc][3]
[t=00:05:18.397497][f=0006798] [Game::KillRendering][1]
[t=00:05:18.397893][f=0006798] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:18.423663][f=0006798] [3DOParser::Kill] allocated 19 pieces
[t=00:05:18.423707][f=0006798] [S3OParser::Kill] allocated 5517 pieces
[t=00:05:18.424280][f=0006798] [AssParser::Kill] allocated 677 pieces
[t=00:05:18.480649][f=0006798] [Game::KillInterface][1]
[t=00:05:18.480911][f=0006798] [Game::KillInterface][2]
[t=00:05:18.481408][f=0006798] [Game::KillSimulation][1]
[t=00:05:18.481497][f=0006798] [Game::KillSimulation][2]
[t=00:05:18.503985][f=0006798] [CCollisionHandler] dis-/continuous tests: 1181/2138560
[t=00:05:18.504063][f=0006798] [Game::KillSimulation][3]
[t=00:05:18.506734][f=0006798] [~CPathCache(16x24)] cacheHits=21 hitPercentage=32% numHashColls=0 maxCacheSize=8
[t=00:05:18.506889][f=0006798] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:18.506949][f=0006798] [~CPathCache(32x48)] cacheHits=41 hitPercentage=14% numHashColls=0 maxCacheSize=12
[t=00:05:18.507013][f=0006798] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:05:18.507224][f=0006798] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:05:18.513471][f=0006798] [LosHandler::Kill] raycast instance cache-{hits,misses}={6421,3711}; shared=13%; cached=51%
[t=00:05:18.528184][f=0006798] [Game::KillSimulation][4]
[t=00:05:18.619017][f=0006798] [CommonDefHandler::KillStatic] 8407 sound-set data items added
[t=00:05:18.619048][f=0006798] [Game::~CGame][2]
[t=00:05:18.619054][f=0006798] [Game::~CGame][3]
[t=00:05:18.619263][f=0006798] [SpringApp::Kill][3]
[t=00:05:18.619416][f=0006798] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    718735 bytes sent   in 5493 packets (130.846 bytes/packet)
    409828 bytes recv'd in 5387 packets (76.077 bytes/packet)
    {0.073x, 0.079x} relative protocol overhead {up, down}
    21828 incoming chunks dropped, 19570 outgoing chunks resent
    5092 incoming chunks processed

[t=00:05:18.619518][f=0006798] [SpringApp::Kill][4] font=0000015758d16580
[t=00:05:18.621857][f=0006798] [SpringApp::Kill][5]
[t=00:05:18.625934][f=0006798] [SpringApp::Kill][6]
[t=00:05:18.625952] [SpringApp::Kill][7]
[t=00:05:18.626904] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:18.626936] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:05:18.626946] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:05:18.626981] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:05:18.626990] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:05:18.626999] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:18.627010] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152}
[t=00:05:18.627019] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {15508, 1048576, 1048576}, EBO = {23262, 2097152, 2097152}
[t=00:05:18.627031] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:05:18.627049] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:18.627061] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:05:18.627070] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152}
[t=00:05:18.627081] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {232, 1048576, 1048576}, EBO = {348, 2097152, 2097152}
[t=00:05:18.740324] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:05:18.740388] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:05:18.740394] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:05:18.740399] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8498
[t=00:05:18.740404] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:05:18.740962] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>]
[t=00:05:18.740974] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=0)] #archives[section]=2 #files[section]=8259
[t=00:05:18.741001] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000015773814970)
[t=00:05:18.741147] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=3456ms
[t=00:05:18.741172]     file="unittextures/attackdrone_2.dds" indx=7327 inflSize=1365kb readTime=37ms
[t=00:05:18.741180]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=37ms
[t=00:05:18.741196]     file="objects3d/pw_hq_dead.s3o" indx=5667 inflSize=64kb readTime=32ms
[t=00:05:18.741202]     file="objects3d/wep_m_fury_cent.s3o" indx=5877 inflSize=4kb readTime=32ms
[t=00:05:18.741208]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=30ms
[t=00:05:18.741215]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=28ms
[t=00:05:18.741221]     file="bitmaps/cc/fireball02_8x8.tga" indx=437 inflSize=2215kb readTime=24ms
[t=00:05:18.741254]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=24ms
[t=00:05:18.741261]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=23ms
[t=00:05:18.741272]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=22ms
[t=00:05:18.743399] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv71.sdz (0000015773732ce0)
[t=00:05:18.743893] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=1)] #archives[section]=1 #files[section]=67
[t=00:05:18.743940] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Cobalt_Dream_v1.1.sd7 (0000015773831340)
[t=00:05:18.744042] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:05:18.744056] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000015773732550)
[t=00:05:18.744156] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000015773732290)
[t=00:05:18.744274] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000015773734020)
[t=00:05:18.744402] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:05:18.744414] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=4)] #archives[section]=0 #files[section]=8169
[t=00:05:18.744516] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:05:18.744531] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:05:18.744540] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:05:18.744550] [VFS] [SpringVFS::DeleteArchives<this=0000015758e556f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:05:18.744801] [SpringApp::Kill][8]
[t=00:05:18.744821] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:05:18.744849] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a3417430 (joinable=1)
[t=00:05:18.744854] [WatchDog::Uninstall][2]
[t=00:05:19.191545] [WatchDog::Uninstall][3]
[t=00:05:19.191559] [SpringApp::Kill][9]