ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #104181

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.005749] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.005779] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.009455] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.009595] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.102455] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.102519] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.102587]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.102624]   
[t=00:00:00.102640]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.102672]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.102691]   Use "none" to disable the default log sections.
[t=00:00:00.102707] ============== </Log Sections> ==============

[t=00:00:00.102726] ============== <User Config> ==============
[t=00:00:00.102845]   AllowDeferredMapRendering = 1
[t=00:00:00.102858]   AllowDeferredModelRendering = 1
[t=00:00:00.102871]   AnimationMT = 0
[t=00:00:00.102883]   BumpWaterAnisotropy = 2
[t=00:00:00.102895]   BumpWaterBlurReflection = 1
[t=00:00:00.102906]   BumpWaterDepthBits = 32
[t=00:00:00.102924]   BumpWaterReflection = 2
[t=00:00:00.102938]   BumpWaterTexSizeReflection = 256
[t=00:00:00.102950]   CamFreeScrollSpeed = 50
[t=00:00:00.102961]   CamMode = 1
[t=00:00:00.102990]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.103007]   EdgeMoveDynamic = 0
[t=00:00:00.103020]   EdgeMoveWidth = 0.003
[t=00:00:00.103031]   FPSFOV = 90
[t=00:00:00.103041]   FPSScrollSpeed = 50
[t=00:00:00.103058]   FontSize = 18
[t=00:00:00.103069]   GrassDetail = 0
[t=00:00:00.103081]   GroundDecals = 5
[t=00:00:00.103091]   GroundDetail = 120
[t=00:00:00.103107]   HangTimeout = 30
[t=00:00:00.103120]   HardwareCursor = 1
[t=00:00:00.103130]   InitialNetworkTimeout = 0
[t=00:00:00.103142]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.103171]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.103192]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.103206]   LinkOutgoingBandwidth = 131072
[t=00:00:00.103223]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.103241]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.103255]   MSAALevel = 8
[t=00:00:00.103271]   MaxParticles = 25000
[t=00:00:00.103285]   MaxSounds = 32
[t=00:00:00.103299]   MaximumTransmissionUnit = 0
[t=00:00:00.103316]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.103343]   MiniMapMarker = 0
[t=00:00:00.103361]   MouseDragScrollThreshold = 0
[t=00:00:00.103376]   NetworkLossFactor = 1
[t=00:00:00.103407]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.103421]   OverheadScrollSpeed = 50
[t=00:00:00.103452]   ReconnectTimeout = 0
[t=00:00:00.103466]   RotOverheadScrollSpeed = 50
[t=00:00:00.103482]   RotateLogFiles = 1
[t=00:00:00.103496]   ShadowMapSize = 8192
[t=00:00:00.103512]   Shadows = 1
[t=00:00:00.103525]   ShowClock = 0
[t=00:00:00.103552]   SoftParticles = 2
[t=00:00:00.103567]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.103579]   UnitIconDist = 151
[t=00:00:00.103590]   UpdateBoundingVolumeMT = 0
[t=00:00:00.103600]   UpdateWeaponVectorsMT = 0
[t=00:00:00.103618]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.103634]   UseLuaMemPools = 0
[t=00:00:00.103648]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.103665]   VFSCacheArchiveFiles = 0
[t=00:00:00.103680]   VSync = 0
[t=00:00:00.103694]   Water = 4
[t=00:00:00.103805]   XResolution = 1920
[t=00:00:00.103824]   YResolution = 1200
[t=00:00:00.103839]   snd_volbattle = 58
[t=00:00:00.103869]   snd_volgeneral = 67
[t=00:00:00.103881]   snd_volmaster = 70
[t=00:00:00.103897]   snd_volui = 71
[t=00:00:00.103910]   snd_volunitreply = 69
[t=00:00:00.103942] ============== </User Config> ==============

[t=00:00:00.103974] ============== <User System> ==============
[t=00:00:00.103990]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.104039]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.104067]        Compiler Version: gcc-13.2.0
[t=00:00:00.104163]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.104260]         Hardware Config: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz; 16302MB RAM, 23749MB pagefile
[t=00:00:00.104288]        Binary Word Size: 64-bit (native)
[t=00:00:00.104312]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.104332]      Physical CPU Cores: 4
[t=00:00:00.104364]       Logical CPU Cores: 8
[t=00:00:00.104378] ============== </User System> ==============

[t=00:00:00.104805] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.104824]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.104850]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.104865]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.104879]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.106877] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.106912] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.115229] [GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@59Hz} current={1920x1200x24bpp@59Hz}
[t=00:00:00.119627]     Display (Dell U2412M(Analog))=1 modes=22 bounds={x=0, y=0, w=1920, h=1200}
[t=00:00:00.119644]         [ 1] 1920x1200x24bpp@60Hz
[t=00:00:00.119652]         [ 3] 1920x1080x24bpp@60Hz
[t=00:00:00.119660]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.119680]         [ 6] 1600x1200x24bpp@60Hz
[t=00:00:00.119688]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.119695]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.119716]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.119736]         [10] 1366x768x24bpp@60Hz
[t=00:00:00.119750]         [11] 1360x768x24bpp@60Hz
[t=00:00:00.119762]         [12] 1280x1024x24bpp@60Hz
[t=00:00:00.119774]         [13] 1280x960x24bpp@60Hz
[t=00:00:00.119785]         [14] 1280x800x24bpp@60Hz
[t=00:00:00.119802]         [15] 1280x768x24bpp@60Hz
[t=00:00:00.119817]         [16] 1280x720x24bpp@60Hz
[t=00:00:00.119828]         [17] 1152x864x24bpp@60Hz
[t=00:00:00.119847]         [18] 1024x768x24bpp@60Hz
[t=00:00:00.119860]         [19] 800x600x24bpp@60Hz
[t=00:00:00.119872]         [20] 720x576x24bpp@60Hz
[t=00:00:00.119895]         [21] 720x480x24bpp@60Hz
[t=00:00:00.119911]         [22] 640x480x24bpp@60Hz
[t=00:00:00.502298] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.503096] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1200>
[t=00:00:00.503130] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1168>
[t=00:00:00.541946] [GR::LogVersionInfo]
[t=00:00:00.542004]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.542012]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.542020]     GL vendor   : NVIDIA Corporation
[t=00:00:00.542026]     GL renderer : NVIDIA GeForce GTX 745/PCIe/SSE2
[t=00:00:00.542047]     GLSL version: 4.60 NVIDIA
[t=00:00:00.542067]     GLEW version: 2.1.0
[t=00:00:00.542074]     GPU memory  : 4096MB (total) / 2466MB (available)
[t=00:00:00.542098]     SDL swap-int: 1
[t=00:00:00.542108]     SDL driver  : windows
[t=00:00:00.542114]     
[t=00:00:00.542128]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.542135]     GLSL shader support       : 1
[t=00:00:00.542142]     GL4 support               : 1
[t=00:00:00.542149]     FBO extension support     : 1
[t=00:00:00.542166]     NVX GPU mem-info support  : 1
[t=00:00:00.542183]     ATI GPU mem-info support  : 0
[t=00:00:00.542212]     Texture clamping to edge  : 1
[t=00:00:00.542235]     NPOT-texture support      : 1 (1)
[t=00:00:00.542258]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.542277]     texture query-LOD support : 1 (1)
[t=00:00:00.542314]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.542332]     Z-buffer depth            : 32 (-)
[t=00:00:00.542358]     primitive-restart support : 1 (1)
[t=00:00:00.542376]     clip-space control support: 1 (1)
[t=00:00:00.542393]     seamless cube-map support : 1 (1)
[t=00:00:00.542430]     frag-depth layout support : 1 (1)
[t=00:00:00.542460]     persistent maps support   : 1 (1)
[t=00:00:00.542474]     explicit attribs location : 1 (1)
[t=00:00:00.542491]     multi draw indirect       : 1 (-)
[t=00:00:00.542524]     array textures            : 1 (-)
[t=00:00:00.542540]     buffer copy support       : 1 (-)
[t=00:00:00.542559]     indirect draw             : 1 (-)
[t=00:00:00.542574]     base instance             : 1 (-)
[t=00:00:00.542588]     
[t=00:00:00.542601]     max. FBO samples              : 32
[t=00:00:00.542618]     max. FS/program texture slots : 32/192
[t=00:00:00.542634]     max. texture size             : 16384
[t=00:00:00.542656]     max. texture anisotropy level : 16.000000
[t=00:00:00.542674]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.542700]     max. draw-buffers             : 8
[t=00:00:00.542730]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.542759]     max. uniform buffer-bindings  : 84
[t=00:00:00.542788]     max. uniform block-size       : 64KB
[t=00:00:00.542804]     max. storage buffer-bindings  : 96
[t=00:00:00.542819]     max. storage block-size       : 2047MB
[t=00:00:00.542834]     
[t=00:00:00.542846]     enable AMD-hacks : 0
[t=00:00:00.542860]     compress MIP-maps: 0
[t=00:00:00.543024]     Number of compressed texture formats: 51
[t=00:00:00.543185]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.543376] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.543964] [GR::UpdateGLConfigs]
[t=00:00:00.544038] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.544070] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.545006] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1200.000000, ssx=1920.000000, ssy=1200.000000, screenPosX=0, screenPosY=0
[t=00:00:00.545032] [GR::UpdateGLGeometry][2] winSize=<1920,1200>
[t=00:00:00.545039] [GR::InitGLState]
[t=00:00:00.545140] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (fullscreen::exclusive)
[t=00:00:00.646192] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.761766] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 115ms
[t=00:00:00.762596] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.770537] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.770584] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.771204] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.773115] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.773148] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.773268] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.773421] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.786759] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.787598] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.788125] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.788344] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.806216] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[t=00:00:00.806247] [VFS] [SpringVFS::ReserveArchives<this=000001915a767930>]
[t=00:00:00.806393] [VFS] [SpringVFS::AddArchive<this=000001915a767930>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.812581] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001915a767930 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.812598] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.001631] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.001984] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.002239] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.002315] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.002668] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.002713] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.003528][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.003672][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.004008][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.004080][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.004124][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.004195][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.013004][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.013033][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Logitech USB Headset H540)"
[t=00:00:01.013049][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.038334][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.041519][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001915a7d9100(default) context=000001915a6fe7c0  numChannels=2 frameSize=8
[t=00:00:01.041558][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.041570][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.041579][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.041620][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.041749][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.041886][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.041924][f=-000001] [Sound]   Devices:
[t=00:00:01.044239][f=-000001] [Sound]     [OpenAL Soft on Speakers (Logitech USB Headset H540)]
[t=00:00:01.044273][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.044294][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.045601][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.045635][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.111232][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 247293 MB
[t=00:00:01.113320][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.114167][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:01.115655][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name Shoneypony1
[t=00:00:01.382329][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0)
[t=00:00:01.382651][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001915a767930>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0
[t=00:00:01.434789][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001915a767930>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.435704][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:01.436632][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001915a767930>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.569663][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001915a767930>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.570045][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001915a767930>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:19.128929][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:19.129199][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:19.129314][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:19.130118][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:19.130268][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:19.130417][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:19.130512][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:19.131389][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:19.131654][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-06_01-07-18-928_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:19.131684][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 17877ms
[t=00:00:19.132039][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:19.136765][f=-000001] forceSingleThreaded, false
[t=00:00:24.311160][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:24.311279][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:24.311684][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:24.311824][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:24.311944][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:24.323742][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:24.323761][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:24.323914][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:24.324056][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:24.324142][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:24.324267][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:24.326059][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:24.326499][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:24.326861][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:24.327401][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:24.327719][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:24.328064][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:24.328084][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:24.328543][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:24.331315][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:24.335134][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:24.336281][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
------- TRUNCATED -------
[t=00:15:37.194028][f=0024762] game_message: Storage is under attack
[t=00:15:40.827421][f=0024869] <Admiral_Akbar> Allies: dante must be up
[t=00:15:42.282381][f=0024914] <Admiral_Akbar> Allies: front
[t=00:15:46.620153][f=0025044] <Admiral_Akbar> Allies: it shoots fire which hurts us
[t=00:15:55.842215][f=0025322] game_message: Storage is under attack
[t=00:16:00.891868][f=0025472] game_message: Storage is under attack
[t=00:16:07.773083][f=0025679] game_message: Storage is under attack
[t=00:16:12.794303][f=0025829] game_message: Storage is under attack
[t=00:16:19.023021][f=0026017] game_message: Energy Pylon is under attack
[t=00:16:24.349218][f=0026177] game_message: Energy Pylon is under attack
[t=00:16:50.711769][f=0026966] <Admiral_Akbar> Allies: HELP MIDDLE
[t=00:17:37.120622][f=0028359] game_message: Energy Pylon is under attack
[t=00:17:42.159754][f=0028511] game_message: Storage is under attack
[t=00:17:47.500435][f=0028671] game_message: Storage is under attack
[t=00:18:24.406532][f=0029777] <Admiral_Akbar> Allies: they're taking the left side
[t=00:18:36.287556][f=0030133] <WoodenBox> Allies: gah
[t=00:19:19.749277][f=0031439] game_message: Bandit is under attack
[t=00:20:00.552785][f=0032661] <WoodenBox> Allies: i'm gonna go hovercraft
[t=00:20:20.438570][f=0033259] <Admiral_Akbar> Allies: crappp
[t=00:20:22.728221][f=0033328] <Admiral_Akbar> Allies: losing my bass
[t=00:20:33.659170][f=0033655] <WoodenBox> Allies: help incomming
[t=00:20:42.227999][f=0033912] <Admiral_Akbar> Allies: I need that bottom taken
[t=00:21:08.763298][f=0034709] game_message: Metal Extractor is under attack
[t=00:21:13.819275][f=0034860] game_message: Metal Extractor is under attack
[t=00:21:58.531929][f=0036202] <Admiral_Akbar> Allies: Thanks box man
[t=00:22:06.069268][f=0036428] <WoodenBox> Allies: :)
[t=00:23:31.938275][f=0039005] game_message: Dante is under attack
[t=00:23:34.570516][f=0039082] <Admiral_Akbar> Allies: He's really losing his base
[t=00:23:49.148761][f=0039520] game_message: Dante is under attack
[t=00:23:51.237610][f=0039583] <WoodenBox> Allies: copy
[t=00:25:28.926023][f=0042514] game_message: Dante is under attack
[t=00:25:29.883810][f=0042542] <Admiral_Akbar> Allies: Metal is shared 
[t=00:25:40.338648][f=0042857] game_message: Felon is under attack
[t=00:25:45.425568][f=0043010] game_message: Dante is under attack
[t=00:26:16.185029][f=0043931] [Game::ClientReadNet] added new player sn_hawk with number 3 to team 0
[t=00:26:16.232694][f=0043932] > SPRINGIE:User sn_hawk|tankheavyraid|1_0||False|||US
[t=00:26:18.898566][f=0044012] > SPRINGIE:User sn_hawk|tankheavyraid|1_0||False|||US
[t=00:26:20.381536][f=0044057] Connection attempt from sn_hawk
[t=00:26:20.381561][f=0044057]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:26:20.381572][f=0044057]  -> Connection established (given id 3)
[t=00:26:38.335239][f=0044596] game_message: Dante is under attack
[t=00:26:48.950706][f=0044913] [Game::ClientReadNet][LOGMSG] sender="sn_hawk" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:26:48.950769][f=0044913] [Game::ClientReadNet][LOGMSG] sender="sn_hawk" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:26:56.030905][f=0045127] game_message: Dante is under attack
[t=00:27:06.912939][f=0045452] Shoneypony1 added point: we need to bomb it im recovering can someone else like admiral bomb it??
[t=00:27:17.726447][f=0045778] game_message: Dante is under attack
[t=00:27:21.404472][f=0045887] <Admiral_Akbar> Allies: their factory
[t=00:27:31.385497][f=0046186] [Game::ClientReadNet][LOGMSG] sender="sn_hawk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]"
[t=00:27:31.789161][f=0046199] [Game::ClientReadNet][LOGMSG] sender="sn_hawk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]"
[t=00:27:33.709602][f=0046258] game_message: Aspis is under attack
[t=00:27:51.193381][f=0046781] [Game::ClientReadNet][LOGMSG] sender="sn_hawk" string="[Game::Load][lua{Rules,Gaia}={000001d353fd0a90,000001d353fd9bb0}][locale="C"]"
[t=00:28:09.283151][f=0047323] <Admiral_Akbar> Allies: It is automatically shared
[t=00:28:27.008653][f=0047857] game_message: Dante is under attack
[t=00:28:36.284624][f=0048134] <Shoneypony1> Allies:  I gave 100 metal to Admiral_Akbar.
[t=00:28:37.053712][f=0048155] <Shoneypony1> Allies:  I gave 100 metal to Admiral_Akbar.
[t=00:28:38.201462][f=0048191] <Shoneypony1> Allies:  I gave 100 metal to Admiral_Akbar.
[t=00:28:39.110815][f=0048218] <Shoneypony1> Allies:  I gave 100 metal to Admiral_Akbar.
[t=00:28:40.014413][f=0048246] <Shoneypony1> Allies:  I gave 100 metal to Admiral_Akbar.
[t=00:28:40.147264][f=0048250] game_message: Dante is under attack
[t=00:28:47.863324][f=0048482] game_message: Dante is under attack
[t=00:28:52.112384][f=0048609] <Shoneypony1> Allies:  I gave 100 metal to WoodenBox.
[t=00:28:52.773335][f=0048629] <Shoneypony1> Allies:  I gave 100 metal to WoodenBox.
[t=00:28:53.582778][f=0048653] <Shoneypony1> Allies:  I gave 100 metal to WoodenBox.
[t=00:28:55.510052][f=0048712] game_message: Dante is under attack
[t=00:28:59.465816][f=0048829] <Shoneypony1> Allies:  I gave 100 metal to WoodenBox.
[t=00:29:00.304583][f=0048854] <Shoneypony1> Allies:  I gave 100 metal to WoodenBox.
[t=00:29:01.491786][f=0048890] <Shoneypony1> Allies:  I gave 100 metal to WoodenBox.
[t=00:29:04.594894][f=0048983] game_message: Dante is under attack
[t=00:29:09.858201][f=0049141] game_message: Dante is under attack
[t=00:29:37.305493][f=0049965] game_message: Thug is under attack
[t=00:30:24.654058][f=0051385] <Admiral_Akbar> Allies: pull back RICHARD
[t=00:30:28.350055][f=0051496] <Admiral_Akbar> Allies: PULL BACK FROM MID
[t=00:30:39.029416][f=0051817] <Admiral_Akbar> Allies: SIDE FINE
[t=00:30:40.518531][f=0051862] <WoodenBox> Allies: tu
[t=00:30:50.698805][f=0052167] Invalid featureID, 7651, at, 176, during resizing, highlightUnitVBOTable
[t=00:32:23.336988][f=0054946] <Admiral_Akbar> Allies: 1,000,000 paladins
[t=00:32:29.357238][f=0055127] game_message: Storage is under attack
[t=00:32:38.638955][f=0055406] game_message: Dante is under attack
[t=00:32:43.830701][f=0055561] game_message: Dante is under attack
[t=00:32:49.830333][f=0055741] game_message: Dante is under attack
[t=00:32:50.199372][f=0055752] <Admiral_Akbar> Allies: build a couple paladins :P
[t=00:33:59.067463][f=0057815] <Admiral_Akbar> Allies: your mid RICHARD
[t=00:34:06.897681][f=0058052] <WoodenBox> Allies: gahh
[t=00:34:08.095443][f=0058089] <Admiral_Akbar> Allies: turn off move for lancers
[t=00:34:21.992400][f=0058506] <WoodenBox> Allies: but...retreat is handy?
[t=00:34:25.241616][f=0058604] game_message: Dante is under attack
[t=00:34:33.925920][f=0058863] <WoodenBox> Allies: ill put in sheild
[t=00:34:48.875455][f=0059313] game_message: Storage is under attack
[t=00:34:54.534478][f=0059482] game_message: Storage is under attack
[t=00:35:00.197399][f=0059652] game_message: Storage is under attack
[t=00:35:05.852399][f=0059822] game_message: Storage is under attack
[t=00:35:11.512755][f=0059992] game_message: Storage is under attack
[t=00:35:17.423952][f=0060169] game_message: Advanced Geothermal is under attack
[t=00:36:12.080586][f=0061808] game_message: Metal Extractor is under attack
[t=00:36:17.033491][f=0061958] game_message: Storage is under attack
[t=00:36:19.088469][f=0062019] <Admiral_Akbar> Allies: so say we all
[t=00:36:22.059654][f=0062108] game_message: Storage is under attack
[t=00:36:27.073216][f=0062258] game_message: Storage is under attack
[t=00:36:32.048493][f=0062408] game_message: Storage is under attack
[t=00:36:37.343915][f=0062566] <Admiral_Akbar> Allies: those snipers are killing the mid, any thoughts Richard?
[t=00:36:41.177459][f=0062681] game_message: Storage is under attack
[t=00:36:46.211127][f=0062834] game_message: Storage is under attack
[t=00:36:53.183614][f=0063041] <WoodenBox> Allies: bandit rush
[t=00:36:57.407989][f=0063168] <WoodenBox> Allies: but i'm tryin to keep little human alive
[t=00:37:16.554344][f=0063742] <WoodenBox> Allies: i'm happy to call it here
[t=00:37:21.974730][f=0063905] <Admiral_Akbar> Allies: Killed them but lost all gunships
[t=00:37:29.908432][f=0064143] <WoodenBox> Allies: roger
[t=00:38:29.313700][f=0065925] <Admiral_Akbar> Allies: Dante was helpful
[t=00:39:16.946921][f=0067354] <Admiral_Akbar> Allies: 30 s not far
[t=00:39:45.513394][f=0068212] <Admiral_Akbar> Allies: DETRIMENT
[t=00:39:47.493677][f=0068270] <Admiral_Akbar> Allies: MOVE IN NOW
[t=00:39:51.067136][f=0068378] <Admiral_Akbar> Allies: NOW NOW NOW NOW NOW NOW
[t=00:39:57.194091][f=0068561] <Admiral_Akbar> Allies: JUMP OVER HILL
[t=00:40:09.656418][f=0068935] <Admiral_Akbar> Allies: JUMP IS ARROW BUTTON
[t=00:40:19.980774][f=0069245] <Admiral_Akbar> Allies: NICE!
[t=00:40:38.707959][f=0069807] <Admiral_Akbar> Allies: left side richard
[t=00:40:42.084401][f=0069909] game_message: Detriment is under attack
[t=00:40:59.017190][f=0070416] WoodenBox added point: save 
[t=00:41:27.676759][f=0071276] game_message: Detriment is under attack
[t=00:41:32.798060][f=0071430] game_message: Funnelweb is under attack
[t=00:41:37.078937][f=0071558] <Admiral_Akbar> Allies: MOVE UP DETRIMENT
[t=00:41:40.688615][f=0071666] <Admiral_Akbar> Allies: other pass
[t=00:41:40.874369][f=0071673] game_message: Funnelweb is under attack
[t=00:41:46.192551][f=0071832] game_message: Funnelweb is under attack
[t=00:42:37.431967][f=0073367] game_message: Dante is under attack
[t=00:43:11.636200][f=0074395] <Admiral_Akbar> Allies: If whats-his-name watned to join I could give him my units?
[t=00:43:33.722693][f=0075057] <Admiral_Akbar> Allies: I can also give them to you Richy
[t=00:44:54.826805][f=0077490] <Admiral_Akbar> Allies: let me know how you go hey
[t=00:45:00.060649][f=0077648] <WoodenBox> Allies: roger
[t=00:45:02.661196][f=0077726] <Admiral_Akbar> Allies:  I gave 88 units to WoodenBox.
[t=00:45:47.470964][f=0079069] Player Admiral_Akbar left the game:  normal quit
[t=00:47:26.321699][f=0082036] game_message: Caretaker is under attack
[t=00:47:30.816438][f=0082170] game_message: WoodenBox resigned, giving all units to Shoneypony1
[t=00:47:30.970063][f=0082176] Shoneypony1 added point: 41 units received from WoodenBox
[t=00:47:30.972449][f=0082176] Shoneypony1 added point: 16 units received from WoodenBox
[t=00:47:30.974421][f=0082176] Shoneypony1 added point: 32 units received from WoodenBox
[t=00:47:30.976656][f=0082176] Shoneypony1 added point: 24 units received from WoodenBox
[t=00:47:30.978884][f=0082176] Shoneypony1 added point: 5 units received from WoodenBox
[t=00:47:31.335462][f=0082187] game_message: Shieldbot Factory is under attack
[t=00:47:35.838989][f=0082321] Shoneypony1 paused the game
[t=00:47:35.868692][f=0082321] selectedUnitsShader GL4,  recompiled in , 3, ms at, 82321, success, true
[t=00:47:35.958333][f=0082321] game_message: South has been destroyed!
[t=00:47:35.958812][f=0082321] game_message: AI wins!
[t=00:47:35.959212][f=0082321] Submitting stats
[t=00:47:36.032915][f=0082321] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:47:36.044034][f=0082321] <Ghost Site> Spectator mode. Widget removed.
[t=00:47:36.342412][f=0082321] Spectators cannot pause the game
[t=00:47:36.351483][f=0082321] <autoquit> Autoquit canceled.
[t=00:47:43.849165][f=0082321] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (1)" (ID: 1) being removed from team 3
[t=00:47:43.849537][f=0082321] [Game::ClientReadNet] remote skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 2
[t=00:47:43.849696][f=0082321] Spectator WoodenBox left the game:  normal quit
[t=00:47:46.716959][f=0082321] No clients connected, shutting down server
[t=00:47:46.716992][f=0082321] Server shutdown
[t=00:48:00.351424][f=0082321] [QuitAction] user exited to system
[t=00:48:00.407667][f=0082321] [SpringApp::Kill][1] fromRun=1
[t=00:48:00.407757][f=0082321] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:48:00.433521][f=0082321]  [async=0] threads=4 tasks=2701440 {sum,avg}{exec,wait}time={{244563.953, 0.091}, {108927.656, 0.040}}ms
[t=00:48:00.433575][f=0082321]      thread=1 tasks=900480 {sum,min,max,avg}{exec,wait}time={{89708.406, 0.000, 1161.665, 0.100}, {12788.147, 0.000, 18446744027136.000, 0.014}}ms
[t=00:48:00.433621][f=0082321]      thread=2 tasks=900480 {sum,min,max,avg}{exec,wait}time={{76921.164, 0.000, 1161.753, 0.085}, {46147.824, 0.000, 18446744027136.000, 0.051}}ms
[t=00:48:00.433651][f=0082321]      thread=3 tasks=900480 {sum,min,max,avg}{exec,wait}time={{77934.367, 0.000, 1161.732, 0.087}, {49991.680, 0.000, 11.837, 0.056}}ms
[t=00:48:00.433688][f=0082321]  [async=1] threads=4 tasks=9289 {sum,avg}{exec,wait}time={{71708.031, 7.720}, {9598296.000, 1033.297}}ms
[t=00:48:00.433724][f=0082321]      thread=1 tasks=3093 {sum,min,max,avg}{exec,wait}time={{24052.732, 0.001, 5615.638, 7.777}, {3237702.500, 0.000, 17517.561, 1046.784}}ms
[t=00:48:00.433775][f=0082321]      thread=2 tasks=3116 {sum,min,max,avg}{exec,wait}time={{23867.008, 0.001, 5683.410, 7.660}, {3165905.000, 0.002, 17445.867, 1016.016}}ms
[t=00:48:00.433813][f=0082321]      thread=3 tasks=3080 {sum,min,max,avg}{exec,wait}time={{23788.293, 0.001, 5648.683, 7.723}, {3194687.500, 0.007, 17443.520, 1037.236}}ms
[t=00:48:00.433838][f=0082321] [ThreadPool::SetThreadCount][2] workers=0
[t=00:48:00.433856][f=0082321] [SpringApp::Kill][2]
[t=00:48:00.434706][f=0082321] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:48:00.434721][f=0082321] [Game::KillLua][1] dtor=0 luaUI=00000191ff6b7880
[t=00:48:00.434788][f=0082321] Start widgetHandler:Shutdown
[t=00:48:00.444622][f=0082321] Shutdown - SaveOrderList Complete
[t=00:48:00.445481][f=0082321] Writing last game win data
[t=00:48:00.457264][f=0082321] Shutdown - SaveConfigData Complete
[t=00:48:00.457306][f=0082321] Shutdown Widget - Chili Highlight
[t=00:48:00.457360][f=0082321] Shutdown Widget - Draw After Chili
[t=00:48:00.457405][f=0082321] Shutdown Widget - API Unit Tracker GL4
[t=00:48:00.457445][f=0082321] Shutdown Widget - EPIC Menu
[t=00:48:00.459210][f=0082321] Shutdown Widget - Depth of Field Shader
[t=00:48:00.459234][f=0082321] Shutdown Widget - Chili Widget Selector
[t=00:48:00.460959][f=0082321] Shutdown Widget - Chili Minimap
[t=00:48:00.461294][f=0082321] Shutdown Widget - Deferred rendering
[t=00:48:00.518802][f=0082321] Shutdown Widget - Local Team Colors
[t=00:48:00.518844][f=0082321] Shutdown Widget - Display Keys 2
[t=00:48:00.518965][f=0082321] Shutdown Widget - Save Game Menu
[t=00:48:00.518998][f=0082321] Shutdown Widget - Highlight Model Api GL4
[t=00:48:00.519160][f=0082321] Shutdown Widget - Selected Units GL4 2
[t=00:48:00.519250][f=0082321] Shutdown Widget - Unit Icons
[t=00:48:00.519547][f=0082321] Shutdown Widget - Noises
[t=00:48:00.519616][f=0082321] Shutdown Widget - HealthBars
[t=00:48:00.521581][f=0082321] Shutdown Widget - BuildETA
[t=00:48:00.521601][f=0082321] Shutdown Widget - Win Counter
[t=00:48:00.521626][f=0082321] Shutdown Widget - EndGame APM stats
[t=00:48:00.521639][f=0082321] Shutdown Widget - Modular Comm Info
[t=00:48:00.521650][f=0082321] Shutdown Widget - Stereo3D
[t=00:48:00.521865][f=0082321] Shutdown Widget - State Reverse and Latency
[t=00:48:00.521896][f=0082321] Shutdown Widget - Showeco and Grid Drawer
[t=00:48:00.521939][f=0082321] Shutdown Widget - Transport AI
[t=00:48:00.521967][f=0082321] Shutdown Widget - Point Tracker
[t=00:48:00.521994][f=0082321] Shutdown Widget - Music Player v2
[t=00:48:00.522040][f=0082321] Shutdown Widget - Missile Silo Range
[t=00:48:00.522070][f=0082321] Shutdown Widget - MinimapEvents
[t=00:48:00.522098][f=0082321] Shutdown Widget - Local Widgets Config
[t=00:48:00.522153][f=0082321] Shutdown Widget - Highlight Geos
[t=00:48:00.522191][f=0082321] Shutdown Widget - Grab Input
[t=00:48:00.522452][f=0082321] Input grabbing is disabled!
[t=00:48:00.522479][f=0082321] Shutdown Widget - Defense Range Zero-K
[t=00:48:00.522901][f=0082321] Shutdown Widget - Darkening
[t=00:48:00.522954][f=0082321] Shutdown Widget - Context Menu
[t=00:48:00.522973][f=0082321] Shutdown Widget - Chili Spectator Panels
[t=00:48:00.522998][f=0082321] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:48:00.523031][f=0082321] Shutdown Widget - Chili Nuke Warning
[t=00:48:00.523057][f=0082321] Shutdown Widget - Chili EndGame Window
[t=00:48:00.523094][f=0082321] Shutdown Widget - Chili Economy Panel Default
[t=00:48:00.523235][f=0082321] Shutdown Widget - CameraShake
[t=00:48:00.523286][f=0082321] Shutdown Widget - Startup Info and Selector
[t=00:48:00.523321][f=0082321] Shutdown Widget - Attack AoE
[t=00:48:00.523357][f=0082321] Shutdown Widget - Map Edge Extension
[t=00:48:00.524504][f=0082321] Shutdown Widget - Highlight Unit GL4 v2
[t=00:48:00.524538][f=0082321] Shutdown Widget - Selection Send
[t=00:48:00.524552][f=0082321] Shutdown Widget - LupsManager
[t=00:48:00.524636][f=0082321] Shutdown Widget - Newton Firezone
[t=00:48:00.524660][f=0082321] Shutdown Widget - Chili Pro Console
[t=00:48:00.529115][f=0082321] Shutdown Widget - Persistent Build Height
[t=00:48:00.529152][f=0082321] Shutdown Widget - Lasso Terraform GUI
[t=00:48:00.529166][f=0082321] Shutdown Widget - Lups
[t=00:48:00.530862][f=0082321] Shutdown Widget - Chili Framework
[t=00:48:00.530915][f=0082321] Shutdown Widget - Mex Placement Handler
[t=00:48:00.531003][f=0082321] Shutdown Widget - Custom Markers
[t=00:48:00.531042][f=0082321] Shutdown Widget - Chili Core Selector
[t=00:48:00.531136][f=0082321] Shutdown Widget - Select Keys
[t=00:48:00.531195][f=0082321] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:48:00.531280][f=0082321] Shutdown Widget - Pause Screen
[t=00:48:00.532025][f=0082321] Shutdown Widget - Bloom Shader Deferred
[t=00:48:00.532502][f=0082321] Shutdown Widget - Text To Speech Control
[t=00:48:00.532534][f=0082321] Shutdown Widget - Layout Handler
[t=00:48:00.532550][f=0082321] Shutdown Widget - Color Blindness Correction
[t=00:48:00.532799][f=0082321] End widgetHandler:Shutdown
[t=00:48:00.617174][f=0082321] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 98798054, 0.0} allocedSize{int+, int-, ext}={0, 0, 11254056809}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0335}
[t=00:48:00.623684][f=0082321] [Game::KillLua][2] dtor=0 luaGaia=00000191ff8fa120
[t=00:48:00.633303][f=0082321] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:48:00.633483][f=0082321] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:48:00.633554][f=0082321] [Game::KillLua][3] dtor=0 luaRules=00000191ef716c80
[t=00:48:00.633615][f=0082321] Start gadgetHandler:Shutdown
[t=00:48:00.633638][f=0082321] Shutdown - StartSetup
[t=00:48:00.633670][f=0082321] Shutdown - UnitMorph
[t=00:48:00.643113][f=0082321] Shutdown - Carrier Drones
[t=00:48:00.643524][f=0082321] Shutdown - Missile Silo Controller
[t=00:48:00.643556][f=0082321] Shutdown - Modular Comm Info
[t=00:48:00.643569][f=0082321] Shutdown - Terrain Texture Handler
[t=00:48:00.643580][f=0082321] Shutdown - UnitCloakShield
[t=00:48:00.646436][f=0082321] Shutdown - Starlight Handler
[t=00:48:00.646768][f=0082321] End gadgetHandler:Shutdown
[t=00:48:00.702689][f=0082321] Start gadgetHandler:Shutdown
[t=00:48:00.702710][f=0082321] Shutdown - Teleport Throw
[t=00:48:00.702737][f=0082321] Shutdown - UnitMorph
[t=00:48:00.702755][f=0082321] Shutdown - Commander Skin Renderer
[t=00:48:00.712693][f=0082321] Shutdown - Missile fired callins
[t=00:48:00.712729][f=0082321] Shutdown - Modular Comm Info
[t=00:48:00.712749][f=0082321] Shutdown - Retreat Command
[t=00:48:00.712775][f=0082321] Shutdown - Shockwaves
[t=00:48:00.712794][f=0082321] Shutdown - Unit tint API
[t=00:48:00.712859][f=0082321] Shutdown - Unit glow API
[t=00:48:00.712915][f=0082321] Shutdown - UnitCloakShield
[t=00:48:00.712964][f=0082321] Shutdown - Lups Cloak FX
[t=00:48:00.713641][f=0082321] Shutdown - Lups
[t=00:48:00.715215][f=0082321] Shutdown - Lups Shield
[t=00:48:00.716221][f=0082321] End gadgetHandler:Shutdown
[t=00:48:00.744592][f=0082321] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12656, 0.0} allocedSize{int+, int-, ext}={0, 0, 1975842}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0130}
[t=00:48:00.750383][f=0082321] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:48:00.750632][f=0082321] [Game::KillLua][4] dtor=0
[t=00:48:00.750651][f=0082321] [Game::KillLua][5] dtor=0
[t=00:48:00.782045][f=0082321] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-06_01-07-18-928_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz" (18447326 bytes)
[t=00:48:00.782177][f=0082321] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:48:00.828702][f=0082321] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:48:00.828738][f=0082321] [Sound] [Sound::UpdateThread][3] #sources=32 #items=92
[t=00:48:00.828967][f=0082321] [Sound] [Sound::UpdateThread][4] ctx=000001915a6fe7c0 dev=000001915a7d9100
[t=00:48:00.829110][f=0082321] [Sound] [Sound::UpdateThread][5] ctx=000001915a6fe7c0 dev=000001915a7d9100
[t=00:48:00.829136][f=0082321] [Sound] [Sound::Cleanup][alcDestroyContext(000001915a6fe7c0)]
[t=00:48:00.831342][f=0082321] [Sound] [Sound::Cleanup][alcCloseDevice(000001915a7d9100)]
[t=00:48:00.832116][f=0082321] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:48:00.858950][f=0082321] [Sound] [Sound::UpdateThread][6]
[t=00:48:00.860245][f=0082321] [Game::~CGame][1]
[t=00:48:00.860297][f=0082321] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:48:00.860319][f=0082321] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:48:00.860333][f=0082321] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:48:00.860346][f=0082321] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:48:00.860361][f=0082321] [Game::KillLua][4] dtor=1
[t=00:48:00.860375][f=0082321] [Game::KillLua][5] dtor=1
[t=00:48:00.860640][f=0082321] [Game::KillMisc][1]
[t=00:48:00.860679][f=0082321] [Game::KillMisc][2]
[t=00:48:00.861389][f=0082321] [Game::KillMisc][3]
[t=00:48:00.861689][f=0082321] [Game::KillRendering][1]
[t=00:48:00.868702][f=0082321] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:48:00.933548][f=0082321] [3DOParser::Kill] allocated 1 pieces
[t=00:48:00.933576][f=0082321] [S3OParser::Kill] allocated 5553 pieces
[t=00:48:00.936106][f=0082321] [AssParser::Kill] allocated 674 pieces
[t=00:48:01.043805][f=0082321] [Game::KillInterface][1]
[t=00:48:01.044510][f=0082321] [Game::KillInterface][2]
[t=00:48:01.046721][f=0082321] [Game::KillSimulation][1]
[t=00:48:01.046746][f=0082321] [Game::KillSimulation][2]
[t=00:48:01.188635][f=0082321] [CCollisionHandler] dis-/continuous tests: 13/32422400
[t=00:48:01.188663][f=0082321] [Game::KillSimulation][3]
[t=00:48:01.189777][f=0082321] [~CPathCache(32x32)] cacheHits=3 hitPercentage=27% numHashColls=0 maxCacheSize=1
[t=00:48:01.189905][f=0082321] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:48:01.190237][f=0082321] [~CPathCache(64x64)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=00:48:01.190427][f=0082321] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:48:01.191169][f=0082321] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:48:01.280891][f=0082321] [LosHandler::Kill] raycast instance cache-{hits,misses}={350167,694142}; shared=3%; cached=31%
[t=00:48:01.307048][f=0082321] [Game::KillSimulation][4]
[t=00:48:01.744937][f=0082321] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:48:01.744995][f=0082321] [Game::~CGame][2]
[t=00:48:01.745005][f=0082321] [Game::~CGame][3]
[t=00:48:01.745060][f=0082321] [SpringApp::Kill][3]
[t=00:48:01.745139][f=0082321] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3292196 bytes sent   in 57613 packets (57.143 bytes/packet)
    33719536 bytes recv'd in 60428 packets (558.012 bytes/packet)
    {0.178x, 0.011x} relative protocol overhead {up, down}
    113977 incoming chunks dropped, 75290 outgoing chunks resent
    87544 incoming chunks processed

[t=00:48:01.745333][f=0082321] [SpringApp::Kill][4] font=000001911d081700
[t=00:48:01.751273][f=0082321] [SpringApp::Kill][5]
[t=00:48:01.760085][f=0082321] [SpringApp::Kill][6]
[t=00:48:01.760143] [SpringApp::Kill][7]
[t=00:48:01.760203] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2760, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:48:01.760251] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2208, 1048576, 1048576}, EBO = {4032, 2097152, 2097152}
[t=00:48:01.760278] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:48:01.760302] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:48:01.760341] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1772, 65536, 65536}, EBO = {2658, 262144, 262144}
[t=00:48:01.760365] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:48:01.760390] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1864, 1048576, 1048576}, EBO = {2796, 2097152, 2097152}
[t=00:48:01.760433] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {119416, 1048576, 1048576}, EBO = {179124, 2097152, 2097152}
[t=00:48:01.760464] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:48:01.760485] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:48:01.760502] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:48:01.760543] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:48:01.760570] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4176, 1048576, 1048576}, EBO = {6264, 2097152, 2097152}
[t=00:48:01.916905] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:48:01.916929] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:48:01.916942] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:48:01.916979] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:48:01.916993] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:48:01.930735] [VFS] [SpringVFS::DeleteArchives<this=000001915a767930>]
[t=00:48:01.930759] [VFS] [SpringVFS::DeleteArchives<this=000001915a767930>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:48:01.930778] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001915a7102b0)
[t=00:48:01.934911] [VFS] [SpringVFS::DeleteArchives<this=000001915a767930>(section=1)] #archives[section]=1 #files[section]=107
[t=00:48:01.934942] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (000001915a74ca40)
[t=00:48:01.953404] [VFS] [SpringVFS::DeleteArchives<this=000001915a767930>(section=2)] #archives[section]=3 #files[section]=327
[t=00:48:01.953444] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001915a7106d0)
[t=00:48:01.953667] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001915a711b70)
[t=00:48:01.953833] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001915a710a40)
[t=00:48:01.954114] [VFS] [SpringVFS::DeleteArchives<this=000001915a767930>(section=3)] #archives[section]=0 #files[section]=0
[t=00:48:01.954154] [VFS] [SpringVFS::DeleteArchives<this=000001915a767930>(section=4)] #archives[section]=0 #files[section]=130
[t=00:48:01.954179] [VFS] [SpringVFS::DeleteArchives<this=000001915a767930>(section=5)] #archives[section]=0 #files[section]=0
[t=00:48:01.954200] [VFS] [SpringVFS::DeleteArchives<this=000001915a767930>(section=6)] #archives[section]=0 #files[section]=0
[t=00:48:01.954220] [VFS] [SpringVFS::DeleteArchives<this=000001915a767930>(section=7)] #archives[section]=0 #files[section]=0
[t=00:48:01.954252] [VFS] [SpringVFS::DeleteArchives<this=000001915a767930>(section=8)] #archives[section]=0 #files[section]=0
[t=00:48:04.714987] [SpringApp::Kill][8]
[t=00:48:04.715029] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:48:04.715064] [WatchDog::Uninstall][1] hangDetectorThread=00007ff74e677430 (joinable=1)
[t=00:48:04.715081] [WatchDog::Uninstall][2]
[t=00:48:05.567240] [WatchDog::Uninstall][3]
[t=00:48:05.567255] [SpringApp::Kill][9]