Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000421] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000429] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.002836] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.002895] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017988] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018020] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018046] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018059] [t=00:00:00.018064] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018069] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018074] Use "none" to disable the default log sections. [t=00:00:00.018080] ============== </Log Sections> ============== [t=00:00:00.018085] ============== <User Config> ============== [t=00:00:00.018168] AllowDeferredMapRendering = 1 [t=00:00:00.018174] AllowDeferredModelRendering = 1 [t=00:00:00.018179] AnimationMT = 0 [t=00:00:00.018183] BumpWaterAnisotropy = 2 [t=00:00:00.018187] BumpWaterBlurReflection = 1 [t=00:00:00.018192] BumpWaterDepthBits = 32 [t=00:00:00.018196] BumpWaterReflection = 2 [t=00:00:00.018200] BumpWaterRefraction = 2 [t=00:00:00.018204] BumpWaterTexSizeReflection = 1024 [t=00:00:00.018209] CamFreeScrollSpeed = 50 [t=00:00:00.018213] CamMode = 1 [t=00:00:00.018222] CubeTexSizeReflection = 1024 [t=00:00:00.018226] CubeTexSizeSpecular = 1024 [t=00:00:00.018231] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018235] EdgeMoveDynamic = 0 [t=00:00:00.018239] EdgeMoveWidth = 0.003 [t=00:00:00.018244] FPSFOV = 90 [t=00:00:00.018248] FPSScrollSpeed = 50 [t=00:00:00.018252] FeatureDrawDistance = 600000 [t=00:00:00.018257] FeatureFadeDistance = 600000 [t=00:00:00.018261] FontSize = 18 [t=00:00:00.018265] GrassDetail = 0 [t=00:00:00.018269] GroundDecals = 10 [t=00:00:00.018277] GroundDetail = 180 [t=00:00:00.018280] HangTimeout = 30 [t=00:00:00.018285] HardwareCursor = 1 [t=00:00:00.018289] InitialNetworkTimeout = 0 [t=00:00:00.018294] LinkIncomingMaxPacketRate = 512 [t=00:00:00.018299] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.018303] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.018307] LinkOutgoingBandwidth = 131072 [t=00:00:00.018312] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018317] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018325] MSAALevel = 8 [t=00:00:00.018329] MaxParticles = 50000 [t=00:00:00.018333] MaxSounds = 32 [t=00:00:00.018339] MaximumTransmissionUnit = 0 [t=00:00:00.018346] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018351] MiniMapMarker = 0 [t=00:00:00.018358] MouseDragScrollThreshold = 0 [t=00:00:00.018364] NetworkLossFactor = 1 [t=00:00:00.018371] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018377] OverheadScrollSpeed = 50 [t=00:00:00.018384] ReconnectTimeout = 0 [t=00:00:00.018395] RotOverheadScrollSpeed = 50 [t=00:00:00.018402] RotateLogFiles = 1 [t=00:00:00.018407] ShadowMapSize = 16384 [t=00:00:00.018414] Shadows = 1 [t=00:00:00.018417] ShowClock = 0 [t=00:00:00.018422] SoftParticles = 2 [t=00:00:00.018426] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018431] UnitIconDist = 151 [t=00:00:00.018435] UpdateBoundingVolumeMT = 0 [t=00:00:00.018439] UpdateWeaponVectorsMT = 0 [t=00:00:00.018443] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018477] UseLuaMemPools = 0 [t=00:00:00.018482] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018487] VFSCacheArchiveFiles = 0 [t=00:00:00.018491] VSync = 0 [t=00:00:00.018495] Water = 4 [t=00:00:00.018499] XResolution = 2560 [t=00:00:00.018503] YResolution = 1440 [t=00:00:00.018513] ============== </User Config> ============== [t=00:00:00.018518] ============== <User System> ============== [t=00:00:00.018522] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.018533] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018541] Compiler Version: gcc-13.2.0 [t=00:00:00.018569] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.018618] Hardware Config: AMD Ryzen 5 5600X 6-Core Processor ; 16268MB RAM, 29068MB pagefile [t=00:00:00.018625] Binary Word Size: 64-bit (native) [t=00:00:00.018629] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018637] Physical CPU Cores: 6 [t=00:00:00.018664] Logical CPU Cores: 12 [t=00:00:00.018674] ============== </User System> ============== [t=00:00:00.018815] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018820] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018824] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018828] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018832] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.019893] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019905] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025953] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.043600] Display (Generic PnP Monitor)=1 modes=174 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.043610] [ 1] 2560x1440x24bpp@170Hz [t=00:00:00.043614] [ 8] 1920x1440x24bpp@170Hz [t=00:00:00.043619] [15] 1920x1200x24bpp@170Hz [t=00:00:00.043623] [22] 1920x1080x24bpp@170Hz [t=00:00:00.043628] [31] 1680x1050x24bpp@170Hz [t=00:00:00.043634] [39] 1600x1200x24bpp@170Hz [t=00:00:00.043645] [46] 1600x1024x24bpp@170Hz [t=00:00:00.043650] [54] 1600x900x24bpp@170Hz [t=00:00:00.043657] [61] 1440x1080x24bpp@170Hz [t=00:00:00.043664] [70] 1440x900x24bpp@170Hz [t=00:00:00.043672] [77] 1366x768x24bpp@170Hz [t=00:00:00.043676] [84] 1360x768x24bpp@170Hz [t=00:00:00.043680] [91] 1280x1024x24bpp@170Hz [t=00:00:00.043687] [98] 1280x960x24bpp@170Hz [t=00:00:00.043693] [105] 1280x800x24bpp@170Hz [t=00:00:00.043697] [112] 1280x768x24bpp@170Hz [t=00:00:00.043702] [119] 1280x720x24bpp@170Hz [t=00:00:00.043710] [128] 1176x664x24bpp@60Hz [t=00:00:00.043715] [131] 1152x864x24bpp@170Hz [t=00:00:00.043719] [138] 1024x768x24bpp@170Hz [t=00:00:00.043723] [145] 800x600x24bpp@170Hz [t=00:00:00.043727] [152] 720x576x24bpp@170Hz [t=00:00:00.043732] [159] 720x480x24bpp@170Hz [t=00:00:00.043736] [167] 640x480x24bpp@170Hz [t=00:00:00.231862] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.232379] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.232389] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.254650] [GR::LogVersionInfo] [t=00:00:00.254661] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.254666] GL version : 4.6.0 NVIDIA 536.99 [t=00:00:00.254671] GL vendor : NVIDIA Corporation [t=00:00:00.254675] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.254679] GLSL version: 4.60 NVIDIA [t=00:00:00.254693] GLEW version: 2.1.0 [t=00:00:00.254697] GPU memory : 8192MB (total) / 6082MB (available) [t=00:00:00.254706] SDL swap-int: 1 [t=00:00:00.254710] SDL driver : windows [t=00:00:00.254714] [t=00:00:00.254718] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.254722] GLSL shader support : 1 [t=00:00:00.254725] GL4 support : 1 [t=00:00:00.254729] FBO extension support : 1 [t=00:00:00.254738] NVX GPU mem-info support : 1 [t=00:00:00.254754] ATI GPU mem-info support : 0 [t=00:00:00.254764] Texture clamping to edge : 1 [t=00:00:00.254771] NPOT-texture support : 1 (1) [t=00:00:00.254776] S3TC/DXT1 texture support : 1/1 [t=00:00:00.254782] texture query-LOD support : 1 (1) [t=00:00:00.254787] MSAA frame-buffer support : 1 (1) [t=00:00:00.254791] Z-buffer depth : 32 (-) [t=00:00:00.254798] primitive-restart support : 1 (1) [t=00:00:00.254803] clip-space control support: 1 (1) [t=00:00:00.254807] seamless cube-map support : 1 (1) [t=00:00:00.254817] frag-depth layout support : 1 (1) [t=00:00:00.254822] persistent maps support : 1 (1) [t=00:00:00.254826] explicit attribs location : 1 (1) [t=00:00:00.254830] multi draw indirect : 1 (-) [t=00:00:00.254835] array textures : 1 (-) [t=00:00:00.254840] buffer copy support : 1 (-) [t=00:00:00.254844] indirect draw : 1 (-) [t=00:00:00.254850] base instance : 1 (-) [t=00:00:00.254854] [t=00:00:00.254862] max. FBO samples : 32 [t=00:00:00.254867] max. FS/program texture slots : 32/192 [t=00:00:00.254871] max. texture size : 32768 [t=00:00:00.254877] max. texture anisotropy level : 16.000000 [t=00:00:00.254882] max. vec4 varyings/attributes : 31/16 [t=00:00:00.254885] max. draw-buffers : 8 [t=00:00:00.254891] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.254895] max. uniform buffer-bindings : 84 [t=00:00:00.254899] max. uniform block-size : 64KB [t=00:00:00.254907] max. storage buffer-bindings : 96 [t=00:00:00.254912] max. storage block-size : 2047MB [t=00:00:00.254916] [t=00:00:00.254919] enable AMD-hacks : 0 [t=00:00:00.254923] compress MIP-maps: 0 [t=00:00:00.254953] Number of compressed texture formats: 51 [t=00:00:00.254992] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.255030] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.255222] [GR::UpdateGLConfigs] [t=00:00:00.255250] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.255260] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.255766] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.255776] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.255781] [GR::InitGLState] [t=00:00:00.255816] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.327097] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.329451] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.329815] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.333445] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.333461] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.333757] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.334530] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.334540] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.334580] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.334625] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.345393] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.345671] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.346180] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.346355] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.363614] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [t=00:00:00.363626] [VFS] [SpringVFS::ReserveArchives<this=000002522bfc24f0>] [t=00:00:00.363768] [VFS] [SpringVFS::AddArchive<this=000002522bfc24f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.365726] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002522bfc24f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.365735] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.482736] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.483008] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.483133] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.483152] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.483226] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.483357] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.483432] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.483462] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.483775][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.483836][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.483909][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.483928][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.483936][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.483968][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.489583][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.489594][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (Steam Streaming Speakers)" [t=00:00:00.489601][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Динамики (High Definition Audio Device)" [t=00:00:00.489608][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Динамики (Steam Streaming Microphone)" [t=00:00:00.489618][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "N2788HZ (NVIDIA High Definition Audio)" [t=00:00:00.489625][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.489631][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.504724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.506187][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002522bff7f90(default) context=00000252691796b0 numChannels=2 frameSize=8 [t=00:00:00.506257][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.506267][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.506274][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.506280][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.506302][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.506322][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.506332][f=-000001] [Sound] Devices: [t=00:00:00.511795][f=-000001] [Sound] [OpenAL Soft on Динамики (High Definition Audio Device)] [t=00:00:00.511807][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Speakers)] [t=00:00:00.511813][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Microphone)] [t=00:00:00.511819][f=-000001] [Sound] [OpenAL Soft on N2788HZ (NVIDIA High Definition Audio)] [t=00:00:00.511825][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.511838][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.511847][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.512467][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.512478][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.595179][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 459498 MB [t=00:00:00.597014][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.597661][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476 [t=00:00:00.599013][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name AliyKorol [t=00:00:00.801312][f=-000001] [PreGame::UpdateClientNet] added new player "AliyKorol" with number 7 to team 0 (#active=8) [t=00:00:00.882961][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archsimkats_Valley_V1" (loaded=0 cached=0) [t=00:00:00.883846][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002522bfc24f0>(arName="Archsimkats_Valley_V1", overwrite=false)] section=1 cached=0 [t=00:00:00.886816][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002522bfc24f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.888175][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v71" (loaded=0 cached=0) [t=00:00:00.929202][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002522bfc24f0>(arName="Unit Level Ups v71", overwrite=false)] section=0 cached=0 [t=00:00:00.933040][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002522bfc24f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.933163][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002522bfc24f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.934711][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002522bfc24f0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:04.144819][f=-000001] [CAS::GASCB] Archive file="archsimkats_valley_v1.sd7" cs="b103632df7e5f6403df70ae4cbe2b7e8527bbc867faf4d25670f4fdc1176f3abb7da64c4be3c2db5559d086b6c0ce3663f7266b85282b56a481c5c4e94c228ed" [t=00:00:04.144993][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:04.145047][f=-000001] Warning: [PreGame::GameDataReceived] Archive Archsimkats_Valley_V1 (checksum 73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.186887][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv71.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:04.186981][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.187050][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.187142][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.187180][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv71.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:09:47.986058][f=0031274] Error: QueryWeapon: bad return value, expected number [t=00:09:47.986566][f=0031274] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:09:47.986580][f=0031274] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:09:47.986728][f=0031274] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:09:47.986749][f=0031274] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:09:48.821132][f=0031298] XNTWSAD added point: ded [t=00:09:51.498738][f=0031379] Warning: amphcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:09:51.498777][f=0031379] Warning: amphcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:09:51.498793][f=0031379] Warning: amphcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:09:51.498836][f=0031379] Warning: amphcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:09:51.498852][f=0031379] Warning: amphcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:09:51.498870][f=0031379] Warning: amphcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:09:58.009082][f=0031574] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:09:58.009135][f=0031574] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:01.508904][f=0031679] Warning: amphcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:01.508936][f=0031679] Warning: amphcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:01.508964][f=0031679] Warning: amphcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:01.508975][f=0031679] Warning: amphcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:01.508985][f=0031679] Warning: amphcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:01.508995][f=0031679] Warning: amphcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:05.586319][f=0031800] XNTWSAD added point: sniper [t=00:10:06.974313][f=0031844] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:06.974330][f=0031844] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:07.987515][f=0031874] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:07.987545][f=0031874] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:07.987573][f=0031874] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:07.987584][f=0031874] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:07.987594][f=0031874] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:07.987607][f=0031874] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:13.517852][f=0032039] Error: QueryWeapon: bad return value, expected number [t=00:10:18.517624][f=0032189] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:18.517642][f=0032189] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:20.488034][f=0032249] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:20.488070][f=0032249] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:28.014258][f=0032474] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:28.014277][f=0032474] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:34.995500][f=0032684] Error: QueryWeapon: bad return value, expected number [t=00:10:39.988398][f=0032834] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:39.988425][f=0032834] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:39.988438][f=0032834] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:39.988470][f=0032834] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:39.988482][f=0032834] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:39.988494][f=0032834] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:43.494510][f=0032939] Error: QueryWeapon: bad return value, expected number [t=00:10:50.996181][f=0033164] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:10:50.996200][f=0033164] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:11:03.628644][f=0033539] Error: QueryWeapon: bad return value, expected number [t=00:11:19.492268][f=0034019] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:11:19.492287][f=0034019] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:11:22.002981][f=0034094] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:11:22.003019][f=0034094] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:11:22.696513][f=0034115] Input grabbing is enabled! [t=00:11:22.696532][f=0034115] Input grabbing is enabled! [t=00:11:26.489699][f=0034229] Error: QueryWeapon: bad return value, expected number [t=00:11:57.118351][f=0035146] [Game::ClientReadNet] added new player tivoris with number 9 to team 0 [t=00:11:57.143054][f=0035147] > SPRINGIE:User tivoris|chickenblobber|4_6||False|||PL [t=00:12:09.977965][f=0035534] Error: QueryWeapon: bad return value, expected number [t=00:12:14.594754][f=0035671] Error: [LuaUnitScript::RawRunCallIn][LuaRules::Shot] error=1 trace=[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value) [t=00:12:14.594791][f=0035671] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value) [t=00:12:14.764649][f=0035676] [Game::ClientReadNet][LOGMSG] sender="lordbiscuit243" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value)" [t=00:12:14.764669][f=0035676] [Game::ClientReadNet][LOGMSG] sender="lordbiscuit243" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value)" [t=00:12:14.824261][f=0035678] [Game::ClientReadNet][LOGMSG] sender="Flimsy" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value)" [t=00:12:14.824279][f=0035678] [Game::ClientReadNet][LOGMSG] sender="Flimsy" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value)" [t=00:12:14.824294][f=0035678] [Game::ClientReadNet][LOGMSG] sender="Commander[FR]" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value)" [t=00:12:14.824303][f=0035678] [Game::ClientReadNet][LOGMSG] sender="Commander[FR]" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value)" [t=00:12:14.867748][f=0035679] [Game::ClientReadNet][LOGMSG] sender="Hunger" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value)" [t=00:12:14.867787][f=0035679] [Game::ClientReadNet][LOGMSG] sender="Hunger" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value)" [t=00:12:14.880709][f=0035679] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value)" [t=00:12:14.880744][f=0035679] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value)" [t=00:12:15.134304][f=0035687] [Game::ClientReadNet][LOGMSG] sender="XNTWSAD" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value)" [t=00:12:15.134323][f=0035687] [Game::ClientReadNet][LOGMSG] sender="XNTWSAD" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value)" [t=00:12:16.167197][f=0035718] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value)" [t=00:12:16.167216][f=0035718] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value)" [t=00:12:16.595813][f=0035731] Error: [LuaUnitScript::RawRunCallIn][LuaRules::Shot] error=1 trace=[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value) [t=00:12:16.595848][f=0035731] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value) [t=00:12:16.760070][f=0035736] [Game::ClientReadNet][LOGMSG] sender="lordbiscuit243" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value)" [t=00:12:16.760090][f=0035736] [Game::ClientReadNet][LOGMSG] sender="lordbiscuit243" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value)" [t=00:12:16.824562][f=0035738] [Game::ClientReadNet][LOGMSG] sender="Flimsy" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value)" [t=00:12:16.824580][f=0035738] [Game::ClientReadNet][LOGMSG] sender="Flimsy" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value)" [t=00:12:16.824595][f=0035738] [Game::ClientReadNet][LOGMSG] sender="Commander[FR]" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value)" [t=00:12:16.824606][f=0035738] [Game::ClientReadNet][LOGMSG] sender="Commander[FR]" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value)" [t=00:12:16.855194][f=0035739] [Game::ClientReadNet][LOGMSG] sender="Hunger" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value)" [t=00:12:16.855231][f=0035739] [Game::ClientReadNet][LOGMSG] sender="Hunger" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value)" [t=00:12:16.855242][f=0035739] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value)" [t=00:12:16.855256][f=0035739] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value)" [t=00:12:17.056065][f=0035745] [Game::ClientReadNet][LOGMSG] sender="XNTWSAD" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value)" [t=00:12:17.056085][f=0035745] [Game::ClientReadNet][LOGMSG] sender="XNTWSAD" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value)" [t=00:12:18.292257][f=0035782] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:118: attempt to index field '?' (a nil value)" [t=00:12:18.292275][f=0035782] [Game::ClientReadNet][LOGMSG] sender="DeathStealth" string="[Internal Lua error: Call failure] [string "scripts/wolverine_mine.lua"]:104: attempt to index field '?' (a nil value)" [t=00:12:21.000892][f=0035864] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:12:21.000930][f=0035864] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:12:33.987703][f=0036254] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:12:33.987723][f=0036254] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:12:46.866965][f=0036640] DeathStealth added point: these are some of the worst units in this game mode [t=00:12:58.175358][f=0036979] <Hunger> Allies: i am aware of slow level uo [t=00:13:08.209304][f=0037280] <Hunger> Allies: u just cant do shit with smaller unikts [t=00:13:12.090591][f=0037396] <Hunger> Allies: aganist hordes [t=00:13:17.826206][f=0037568] <DeathStealth> Allies: I dont think you're ware of the gravity of the situation tho [t=00:13:22.496580][f=0037709] Error: QueryWeapon: bad return value, expected number [t=00:13:22.496680][f=0037709] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:22.496693][f=0037709] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:26.662251][f=0037833] <Hunger> Allies: im aware, we dead. [t=00:13:28.966256][f=0037902] <DeathStealth> Allies: of how bad it actually is [t=00:13:30.001577][f=0037934] Warning: planecon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:30.001605][f=0037934] Warning: planecon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:30.001615][f=0037934] Warning: planecon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:30.001626][f=0037934] Warning: planecon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:30.001640][f=0037934] Warning: planecon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:30.001650][f=0037934] Warning: planecon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:30.001750][f=0037934] Error: QueryWeapon: bad return value, expected number [t=00:13:39.226267][f=0038210] <DeathStealth> Allies: heavy striders dont work ,trust me I tried [t=00:13:55.505638][f=0038699] Error: QueryWeapon: bad return value, expected number [t=00:14:05.999631][f=0039014] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:14:05.999650][f=0039014] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:14:08.498429][f=0039089] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:14:08.498466][f=0039089] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:14:10.531917][f=0039150] game_message: AllyTeam 1 has an overwhelming numerical advantage! [t=00:14:13.642547][f=0039242] [SpecTeamAction] local client 7 now spectating team 1 and allyteam 0 [t=00:14:14.017598][f=0039254] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:14:14.017617][f=0039254] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:14:16.024858][f=0039314] Error: QueryWeapon: bad return value, expected number [t=00:14:17.197227][f=0039349] <DeathStealth> !poll resign [t=00:14:17.234383][f=0039350] > Poll: Resign team 1? [!y=0/4, !n=0/4] [t=00:14:17.272276][f=0039351] > Poll: Resign team 1? [!y=1/4, !n=0/4] [t=00:14:18.005974][f=0039374] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:14:18.005994][f=0039374] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:14:18.899912][f=0039400] <Commander[FR]> !vote 1 [t=00:14:18.900163][f=0039400] > Poll: Resign team 1? [!y=2/4, !n=0/4] [t=00:14:19.363770][f=0039414] <lordbiscuit243> !vote 1 [t=00:14:19.402293][f=0039415] > Poll: Resign team 1? [!y=3/4, !n=0/4] [t=00:14:19.797135][f=0039427] <Flimsy> Allies: im back [t=00:14:20.878822][f=0039459] <Hunger> !vote 1 [t=00:14:20.918591][f=0039460] > Poll: Resign team 1? [!y=4/4, !n=0/4] [t=00:14:20.957174][f=0039461] > Poll: Resign team 1? [END:SUCCESS] [t=00:14:21.054585][f=0039464] game_message: South-East has been destroyed! [t=00:14:21.054705][f=0039464] game_message: AI wins! [t=00:14:21.055053][f=0039464] Submitting stats [t=00:14:21.065895][f=0039464] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:14:21.099048][f=0039464] > Team 1 resigned [t=00:14:21.322711][f=0039472] <autoquit> Autoquit canceled. [t=00:14:23.395337][f=0039475] Warning: Bandwidth limit was reached for AliyKorol [packets delayed, 43731 sent] [t=00:14:24.453358][f=0039476] [QuitAction] user exited to system [t=00:14:24.490525][f=0039476] [SpringApp::Kill][1] fromRun=1 [t=00:14:24.490539][f=0039476] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:14:24.510228][f=0039476] [async=0] threads=6 tasks=2482920 {sum,avg}{exec,wait}time={{102397.828, 0.041}, {105083.430, 0.042}}ms [t=00:14:24.510245][f=0039476] thread=1 tasks=496584 {sum,min,max,avg}{exec,wait}time={{26614.076, 0.000, 630.173, 0.054}, {4722.460, 0.000, 18446744027136.000, 0.010}}ms [t=00:14:24.510268][f=0039476] thread=2 tasks=496584 {sum,min,max,avg}{exec,wait}time={{20155.531, 0.000, 630.340, 0.041}, {22678.611, 0.000, 18446744027136.000, 0.046}}ms [t=00:14:24.510278][f=0039476] thread=3 tasks=496584 {sum,min,max,avg}{exec,wait}time={{19516.971, 0.000, 630.241, 0.039}, {23965.664, 0.000, 7.968, 0.048}}ms [t=00:14:24.510287][f=0039476] thread=4 tasks=496584 {sum,min,max,avg}{exec,wait}time={{18619.729, 0.000, 630.171, 0.037}, {25498.512, 0.000, 29.602, 0.051}}ms [t=00:14:24.510302][f=0039476] thread=5 tasks=496584 {sum,min,max,avg}{exec,wait}time={{17491.525, 0.000, 600.642, 0.035}, {28218.186, 0.000, 29.670, 0.057}}ms [t=00:14:24.510311][f=0039476] [async=1] threads=6 tasks=15529 {sum,avg}{exec,wait}time={{130990.266, 8.435}, {76462776.000, 4923.870}}ms [t=00:14:24.510320][f=0039476] thread=1 tasks=3113 {sum,min,max,avg}{exec,wait}time={{26187.734, 0.000, 19660.074, 8.412}, {15294083.000, 0.000, 23116.988, 4912.972}}ms [t=00:14:24.510334][f=0039476] thread=2 tasks=3121 {sum,min,max,avg}{exec,wait}time={{26223.412, 0.000, 19660.307, 8.402}, {15317676.000, 0.000, 23116.688, 4907.938}}ms [t=00:14:24.510344][f=0039476] thread=3 tasks=3111 {sum,min,max,avg}{exec,wait}time={{26181.639, 0.000, 19660.311, 8.416}, {15286044.000, 0.000, 23116.574, 4913.547}}ms [t=00:14:24.510353][f=0039476] thread=4 tasks=3075 {sum,min,max,avg}{exec,wait}time={{26171.068, 0.000, 19660.367, 8.511}, {15289563.000, 0.000, 23117.125, 4972.216}}ms [t=00:14:24.510366][f=0039476] thread=5 tasks=3109 {sum,min,max,avg}{exec,wait}time={{26226.414, 0.000, 19660.131, 8.436}, {15275411.000, 0.000, 23114.740, 4913.288}}ms [t=00:14:24.510373][f=0039476] [ThreadPool::SetThreadCount][2] workers=0 [t=00:14:24.510378][f=0039476] [SpringApp::Kill][2] [t=00:14:24.510860][f=0039476] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:14:24.510872][f=0039476] [Game::KillLua][1] dtor=0 luaUI=000002537b8e4540 [t=00:14:24.510906][f=0039476] Start widgetHandler:Shutdown [t=00:14:24.513139][f=0039476] Shutdown - SaveOrderList Complete [t=00:14:24.513934][f=0039476] Writing last game win data [t=00:14:24.518228][f=0039476] Shutdown - SaveConfigData Complete [t=00:14:24.518240][f=0039476] Shutdown Widget - Chili Highlight [t=00:14:24.518251][f=0039476] Shutdown Widget - Draw After Chili [t=00:14:24.518260][f=0039476] Shutdown Widget - API Unit Tracker GL4 [t=00:14:24.518271][f=0039476] Shutdown Widget - EPIC Menu [t=00:14:24.519208][f=0039476] Shutdown Widget - Chili Minimap [t=00:14:24.519274][f=0039476] Shutdown Widget - Depth of Field Shader [t=00:14:24.519292][f=0039476] Shutdown Widget - Chili Widget Selector [t=00:14:24.520100][f=0039476] Shutdown Widget - Deferred rendering [t=00:14:24.520109][f=0039476] SSAO: Deferred rendering disabled, disabling. [t=00:14:24.522395][f=0039476] Shutdown Widget - Deferred rendering [t=00:14:24.522406][f=0039476] SSAO: Deferred rendering disabled, disabling. [t=00:14:24.523039][f=0039476] Shutdown Widget - Local Team Colors [t=00:14:24.523050][f=0039476] Shutdown Widget - Display Keys 2 [t=00:14:24.523074][f=0039476] Shutdown Widget - Save Game Menu [t=00:14:24.523082][f=0039476] Shutdown Widget - Highlight Model Api GL4 [t=00:14:24.523094][f=0039476] Shutdown Widget - Unit Icons [t=00:14:24.523110][f=0039476] Shutdown Widget - HealthBars [t=00:14:24.523966][f=0039476] Shutdown Widget - Noises [t=00:14:24.523977][f=0039476] Shutdown Widget - Selected Units GL4 2 [t=00:14:24.523992][f=0039476] Shutdown Widget - BuildETA [t=00:14:24.524002][f=0039476] Shutdown Widget - Win Counter [t=00:14:24.524016][f=0039476] Shutdown Widget - EndGame APM stats [t=00:14:24.524025][f=0039476] Shutdown Widget - Modular Comm Info [t=00:14:24.524033][f=0039476] Shutdown Widget - Reclaim Field Highlight [t=00:14:24.524041][f=0039476] Shutdown Widget - Chili Spectator Panels [t=00:14:24.524048][f=0039476] Shutdown Widget - Missile Silo Range [t=00:14:24.524057][f=0039476] Shutdown Widget - CameraShake [t=00:14:24.524065][f=0039476] Shutdown Widget - Chili EndGame Window [t=00:14:24.524077][f=0039476] Shutdown Widget - Stereo3D [t=00:14:24.524090][f=0039476] Shutdown Widget - State Reverse and Latency [t=00:14:24.524099][f=0039476] Shutdown Widget - Showeco and Grid Drawer [t=00:14:24.524106][f=0039476] Shutdown Widget - Point Tracker [t=00:14:24.524114][f=0039476] Shutdown Widget - Music Player v2 [t=00:14:24.524145][f=0039476] Shutdown Widget - Chili Nuke Warning [t=00:14:24.524154][f=0039476] Shutdown Widget - MinimapEvents [t=00:14:24.524165][f=0039476] Shutdown Widget - Local Widgets Config [t=00:14:24.524180][f=0039476] Shutdown Widget - Context Menu [t=00:14:24.524188][f=0039476] Shutdown Widget - Chili Economy Panel Default [t=00:14:24.524256][f=0039476] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:14:24.524269][f=0039476] Shutdown Widget - Highlight Geos [t=00:14:24.524276][f=0039476] Shutdown Widget - Grab Input [t=00:14:24.556619][f=0039476] Input grabbing is disabled! [t=00:14:24.556633][f=0039476] Shutdown Widget - Defense Range Zero-K [t=00:14:24.556762][f=0039476] Shutdown Widget - Darkening [t=00:14:24.556787][f=0039476] Shutdown Widget - Attack AoE [t=00:14:24.556796][f=0039476] Shutdown Widget - Map Edge Extension [t=00:14:24.556805][f=0039476] Shutdown Widget - Fancy Teamplatter [t=00:14:24.556812][f=0039476] Shutdown Widget - Selection Send [t=00:14:24.556822][f=0039476] Shutdown Widget - Highlight Unit GL4 v2 [t=00:14:24.556830][f=0039476] Shutdown Widget - LupsManager [t=00:14:24.556897][f=0039476] Shutdown Widget - Newton Firezone [t=00:14:24.556905][f=0039476] Shutdown Widget - Chili Pro Console [t=00:14:24.557423][f=0039476] Shutdown Widget - Persistent Build Height [t=00:14:24.557435][f=0039476] Shutdown Widget - Lasso Terraform GUI [t=00:14:24.557443][f=0039476] Shutdown Widget - Lups [t=00:14:24.557493][f=0039476] Shutdown Widget - Chili Framework [t=00:14:24.557501][f=0039476] Shutdown Widget - Mex Placement Handler [t=00:14:24.557509][f=0039476] Shutdown Widget - Custom Markers [t=00:14:24.557519][f=0039476] Shutdown Widget - Chili Core Selector [t=00:14:24.557568][f=0039476] Shutdown Widget - Select Keys [t=00:14:24.557588][f=0039476] Shutdown Widget - Pause Screen [t=00:14:24.557694][f=0039476] Shutdown Widget - Contrast Adaptive Sharpen [t=00:14:24.557709][f=0039476] Shutdown Widget - Color Blindness Correction [t=00:14:24.557718][f=0039476] Shutdown Widget - Layout Handler [t=00:14:24.557729][f=0039476] Shutdown Widget - Text To Speech Control [t=00:14:24.557736][f=0039476] End widgetHandler:Shutdown [t=00:14:24.603306][f=0039476] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 149890771, 0.0} allocedSize{int+, int-, ext}={0, 0, 24939135890}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0030} [t=00:14:24.603475][f=0039476] [Game::KillLua][2] dtor=0 luaGaia=0000025373825e10 [t=00:14:24.611791][f=0039476] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:14:24.611867][f=0039476] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:14:24.611889][f=0039476] [Game::KillLua][3] dtor=0 luaRules=000002525cce50d0 [t=00:14:24.611913][f=0039476] Start gadgetHandler:Shutdown [t=00:14:24.611922][f=0039476] Shutdown - StartSetup [t=00:14:24.611930][f=0039476] Shutdown - UnitMorph [t=00:14:24.619879][f=0039476] Shutdown - Carrier Drones [t=00:14:24.619892][f=0039476] Shutdown - Missile Silo Controller [t=00:14:24.619901][f=0039476] Shutdown - Modular Comm Info [t=00:14:24.619909][f=0039476] Shutdown - Terrain Texture Handler [t=00:14:24.619917][f=0039476] Shutdown - UnitCloakShield [t=00:14:24.621797][f=0039476] Shutdown - Starlight Handler [t=00:14:24.621990][f=0039476] End gadgetHandler:Shutdown [t=00:14:24.701710][f=0039476] Start gadgetHandler:Shutdown [t=00:14:24.701729][f=0039476] Shutdown - Teleport Throw [t=00:14:24.701757][f=0039476] Shutdown - UnitMorph [t=00:14:24.701772][f=0039476] Shutdown - Commander Skin Renderer [t=00:14:24.709764][f=0039476] Shutdown - Missile fired callins [t=00:14:24.709778][f=0039476] Shutdown - Modular Comm Info [t=00:14:24.709785][f=0039476] Shutdown - Retreat Command [t=00:14:24.709799][f=0039476] Shutdown - Shockwaves [t=00:14:24.709807][f=0039476] Shutdown - Unit tint API [t=00:14:24.709815][f=0039476] Shutdown - Unit glow API [t=00:14:24.709823][f=0039476] Shutdown - UnitCloakShield [t=00:14:24.709844][f=0039476] Shutdown - Lups Cloak FX [t=00:14:24.709983][f=0039476] Shutdown - Lups [t=00:14:24.710038][f=0039476] Shutdown - Lups Shield [t=00:14:24.710712][f=0039476] End gadgetHandler:Shutdown [t=00:14:24.760986][f=0039476] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16237, 0.0} allocedSize{int+, int-, ext}={0, 0, 2541333}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0006} [t=00:14:24.763263][f=0039476] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:14:24.763426][f=0039476] [Game::KillLua][4] dtor=0 [t=00:14:24.763434][f=0039476] [Game::KillLua][5] dtor=0 [t=00:14:24.787022][f=0039476] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-07_15-50-57-622_Archsimkats_Valley_V1_105.1.1-2457-g8095d30 BAR105.sdfz" (16736771 bytes) [t=00:14:24.787083][f=0039476] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:14:24.795988][f=0039476] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:14:24.796001][f=0039476] [Sound] [Sound::UpdateThread][3] #sources=32 #items=104 [t=00:14:24.796083][f=0039476] [Sound] [Sound::UpdateThread][4] ctx=00000252691796b0 dev=000002522bff7f90 [t=00:14:24.796232][f=0039476] [Sound] [Sound::UpdateThread][5] ctx=00000252691796b0 dev=000002522bff7f90 [t=00:14:24.796241][f=0039476] [Sound] [Sound::Cleanup][alcDestroyContext(00000252691796b0)] [t=00:14:24.797342][f=0039476] [Sound] [Sound::Cleanup][alcCloseDevice(000002522bff7f90)] [t=00:14:24.798376][f=0039476] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:14:24.827009][f=0039476] [Sound] [Sound::UpdateThread][6] [t=00:14:24.827538][f=0039476] [Game::~CGame][1] [t=00:14:24.827550][f=0039476] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:14:24.827567][f=0039476] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:14:24.827574][f=0039476] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:14:24.827580][f=0039476] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:14:24.827586][f=0039476] [Game::KillLua][4] dtor=1 [t=00:14:24.827593][f=0039476] [Game::KillLua][5] dtor=1 [t=00:14:24.827787][f=0039476] [Game::KillMisc][1] [t=00:14:24.827800][f=0039476] [Game::KillMisc][2] [t=00:14:24.828061][f=0039476] [Game::KillMisc][3] [t=00:14:24.828168][f=0039476] [Game::KillRendering][1] [t=00:14:24.833360][f=0039476] [~CRectangleOverlapHandler] 6% overlap reduction [t=00:14:24.848181][f=0039476] [3DOParser::Kill] allocated 1 pieces [t=00:14:24.848194][f=0039476] [S3OParser::Kill] allocated 5572 pieces [t=00:14:24.848537][f=0039476] [AssParser::Kill] allocated 677 pieces [t=00:14:24.900222][f=0039476] [Game::KillInterface][1] [t=00:14:24.900312][f=0039476] [Game::KillInterface][2] [t=00:14:24.900997][f=0039476] [Game::KillSimulation][1] [t=00:14:24.901020][f=0039476] [Game::KillSimulation][2] [t=00:14:24.947099][f=0039476] [CCollisionHandler] dis-/continuous tests: 274/14827620 [t=00:14:24.947119][f=0039476] [Game::KillSimulation][3] [t=00:14:24.949200][f=0039476] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:14:24.949271][f=0039476] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:14:24.949334][f=0039476] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:14:24.949404][f=0039476] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:14:24.949569][f=0039476] [~CRectangleOverlapHandler] 6% overlap reduction [t=00:14:24.999950][f=0039476] [LosHandler::Kill] raycast instance cache-{hits,misses}={196159,760039}; shared=2%; cached=18% [t=00:14:25.013223][f=0039476] [Game::KillSimulation][4] [t=00:14:25.083286][f=0039476] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:14:25.083320][f=0039476] [Game::~CGame][2] [t=00:14:25.083343][f=0039476] [Game::~CGame][3] [t=00:14:25.083444][f=0039476] [SpringApp::Kill][3] [t=00:14:25.083553][f=0039476] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2243459 bytes sent in 20324 packets (110.385 bytes/packet) 44467139 bytes recv'd in 41357 packets (1075.202 bytes/packet) {0.118x, 0.006x} relative protocol overhead {up, down} 145380 incoming chunks dropped, 54914 outgoing chunks resent 59529 incoming chunks processed [t=00:14:25.083814][f=0039476] [SpringApp::Kill][4] font=0000025268e53000 [t=00:14:25.086220][f=0039476] [SpringApp::Kill][5] [t=00:14:25.091740][f=0039476] [SpringApp::Kill][6] [t=00:14:25.091976] [SpringApp::Kill][7] [t=00:14:25.092647] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:14:25.092656] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:14:25.092672] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:14:25.092680] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:14:25.092687] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1136, 65536, 65536}, EBO = {1704, 262144, 262144} [t=00:14:25.092700] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:14:25.092707] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {5512, 1048576, 1048576}, EBO = {8268, 2097152, 2097152} [t=00:14:25.092714] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {107408, 1048576, 1048576}, EBO = {161112, 2097152, 2097152} [t=00:14:25.092726] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:14:25.092734] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:14:25.092740] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:14:25.092750] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:14:25.092758] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {5412, 1048576, 1048576}, EBO = {8118, 2097152, 2097152} [t=00:14:25.322138] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:14:25.322153] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:14:25.322159] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:14:25.322163] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8476 [t=00:14:25.322168] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:14:25.332295] [VFS] [SpringVFS::DeleteArchives<this=000002522bfc24f0>] [t=00:14:25.332312] [VFS] [SpringVFS::DeleteArchives<this=000002522bfc24f0>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:14:25.332324] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\unitlevelupsv71.sdz (000002522c086e00) [t=00:14:25.332373] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002522c085a10) [t=00:14:25.334800] [VFS] [SpringVFS::DeleteArchives<this=000002522bfc24f0>(section=1)] #archives[section]=1 #files[section]=91 [t=00:14:25.334811] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\archsimkats_valley_v1.sd7 (000002526917ba20) [t=00:14:25.334958] [VFS] [SpringVFS::DeleteArchives<this=000002522bfc24f0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:14:25.334968] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002522c086880) [t=00:14:25.335408] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002522c086930) [t=00:14:25.335488] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002522c086bf0) [t=00:14:25.335671] [VFS] [SpringVFS::DeleteArchives<this=000002522bfc24f0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:14:25.335686] [VFS] [SpringVFS::DeleteArchives<this=000002522bfc24f0>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:14:25.335753] [VFS] [SpringVFS::DeleteArchives<this=000002522bfc24f0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:14:25.335764] [VFS] [SpringVFS::DeleteArchives<this=000002522bfc24f0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:14:25.335775] [VFS] [SpringVFS::DeleteArchives<this=000002522bfc24f0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:14:25.335786] [VFS] [SpringVFS::DeleteArchives<this=000002522bfc24f0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:14:27.003725] [SpringApp::Kill][8] [t=00:14:27.003735] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:14:27.003741] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ea6a7430 (joinable=1) [t=00:14:27.003746] [WatchDog::Uninstall][2] [t=00:14:27.752886] [WatchDog::Uninstall][3] [t=00:14:27.752898] [SpringApp::Kill][9]
infolog_full.txt (truncated):