ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #104359

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.005484] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.005497] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.008679] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.008788] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.127199] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.127275] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.127306]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.127322]   
[t=00:00:00.127329]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.127336]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.127342]   Use "none" to disable the default log sections.
[t=00:00:00.127348] ============== </Log Sections> ==============

[t=00:00:00.127356] ============== <User Config> ==============
[t=00:00:00.127516]   AllowDeferredMapRendering = 1
[t=00:00:00.127523]   AllowDeferredModelRendering = 1
[t=00:00:00.127527]   AnimationMT = 0
[t=00:00:00.127532]   BumpWaterAnisotropy = 2
[t=00:00:00.127537]   BumpWaterBlurReflection = 1
[t=00:00:00.127541]   BumpWaterDepthBits = 32
[t=00:00:00.127545]   BumpWaterReflection = 2
[t=00:00:00.127550]   BumpWaterRefraction = 2
[t=00:00:00.127554]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.127559]   CamFreeScrollSpeed = 50
[t=00:00:00.127566]   CamMode = 1
[t=00:00:00.127574]   CubeTexSizeReflection = 1024
[t=00:00:00.127581]   CubeTexSizeSpecular = 1024
[t=00:00:00.127587]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.127594]   EdgeMoveDynamic = 0
[t=00:00:00.127600]   EdgeMoveWidth = 0.003
[t=00:00:00.127607]   FPSFOV = 90
[t=00:00:00.127612]   FPSScrollSpeed = 50
[t=00:00:00.127619]   FeatureDrawDistance = 600000
[t=00:00:00.127626]   FeatureFadeDistance = 600000
[t=00:00:00.127632]   FontSize = 18
[t=00:00:00.127638]   GrassDetail = 0
[t=00:00:00.127644]   GroundDecals = 10
[t=00:00:00.127655]   GroundDetail = 180
[t=00:00:00.127662]   HangTimeout = 30
[t=00:00:00.127668]   HardwareCursor = 1
[t=00:00:00.127675]   InitialNetworkTimeout = 0
[t=00:00:00.127681]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.127688]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.127695]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.127702]   LinkOutgoingBandwidth = 131072
[t=00:00:00.127710]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.127717]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.127728]   MSAALevel = 8
[t=00:00:00.127735]   MaxParticles = 50000
[t=00:00:00.127741]   MaxSounds = 32
[t=00:00:00.127747]   MaximumTransmissionUnit = 0
[t=00:00:00.127755]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.127762]   MiniMapMarker = 0
[t=00:00:00.127769]   MouseDragScrollThreshold = 0
[t=00:00:00.127775]   NetworkLossFactor = 1
[t=00:00:00.127782]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.127789]   OverheadScrollSpeed = 50
[t=00:00:00.127795]   ReconnectTimeout = 0
[t=00:00:00.127806]   RotOverheadScrollSpeed = 50
[t=00:00:00.127813]   RotateLogFiles = 1
[t=00:00:00.127820]   ShadowMapSize = 8192
[t=00:00:00.127827]   Shadows = 1
[t=00:00:00.127833]   ShowClock = 0
[t=00:00:00.127840]   SoftParticles = 2
[t=00:00:00.127846]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.127853]   UnitIconDist = 151
[t=00:00:00.127860]   UpdateBoundingVolumeMT = 0
[t=00:00:00.127866]   UpdateWeaponVectorsMT = 0
[t=00:00:00.127873]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.127880]   UseLuaMemPools = 0
[t=00:00:00.127925]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.127933]   VFSCacheArchiveFiles = 0
[t=00:00:00.127942]   VSync = 0
[t=00:00:00.127948]   Water = 4
[t=00:00:00.127955]   WindowBorderless = 1
[t=00:00:00.127961]   WindowPosY = 0
[t=00:00:00.127967]   XResolutionWindowed = 2560
[t=00:00:00.127974]   YResolutionWindowed = 1440
[t=00:00:00.127981]   snd_volmaster = 1
[t=00:00:00.127995] ============== </User Config> ==============

[t=00:00:00.128003] ============== <User System> ==============
[t=00:00:00.128017]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.128027]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.128040]        Compiler Version: gcc-13.2.0
[t=00:00:00.128079]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.128122]         Hardware Config: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz; 16301MB RAM, 28188MB pagefile
[t=00:00:00.128130]        Binary Word Size: 64-bit (native)
[t=00:00:00.128140]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.128145]      Physical CPU Cores: 6
[t=00:00:00.128149]       Logical CPU Cores: 12
[t=00:00:00.128154] ============== </User System> ==============

[t=00:00:00.128431] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.128437]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.128442]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.128446]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.128450]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.129431] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.129449] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.138545] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@59Hz} current={2560x1440x24bpp@59Hz}
[t=00:00:00.156145]     Display (Generic PnP Monitor)=1 modes=160 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.156161]         [ 1] 3620x2036x24bpp@144Hz
[t=00:00:00.156166]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.156172]         [11] 1920x1440x24bpp@144Hz
[t=00:00:00.156177]         [16] 1920x1200x24bpp@144Hz
[t=00:00:00.156202]         [21] 1920x1080x24bpp@144Hz
[t=00:00:00.156207]         [28] 1680x1050x24bpp@144Hz
[t=00:00:00.156212]         [35] 1600x1200x24bpp@144Hz
[t=00:00:00.156235]         [40] 1600x1024x24bpp@144Hz
[t=00:00:00.156247]         [47] 1600x900x24bpp@144Hz
[t=00:00:00.156253]         [54] 1440x1080x24bpp@144Hz
[t=00:00:00.156258]         [61] 1440x900x24bpp@144Hz
[t=00:00:00.156269]         [68] 1366x768x24bpp@144Hz
[t=00:00:00.156275]         [75] 1360x768x24bpp@144Hz
[t=00:00:00.156281]         [82] 1280x1440x24bpp@144Hz
[t=00:00:00.156286]         [87] 1280x1024x24bpp@144Hz
[t=00:00:00.156303]         [93] 1280x960x24bpp@144Hz
[t=00:00:00.156311]         [99] 1280x800x24bpp@144Hz
[t=00:00:00.156318]         [105] 1280x768x24bpp@144Hz
[t=00:00:00.156324]         [111] 1280x720x24bpp@144Hz
[t=00:00:00.156330]         [118] 1176x664x24bpp@60Hz
[t=00:00:00.156335]         [121] 1152x864x24bpp@144Hz
[t=00:00:00.156342]         [127] 1024x768x24bpp@144Hz
[t=00:00:00.156349]         [134] 800x600x24bpp@144Hz
[t=00:00:00.156356]         [142] 720x576x24bpp@144Hz
[t=00:00:00.156362]         [147] 720x480x24bpp@144Hz
[t=00:00:00.156373]         [153] 640x480x24bpp@144Hz
[t=00:00:00.161139]     Display (Dell SE2417HG(HDMI))=2 modes=41 bounds={x=-1920, y=350, w=1920, h=1080}
[t=00:00:00.161152]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.161157]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.161163]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.161167]         [10] 1600x900x24bpp@60Hz
[t=00:00:00.161172]         [11] 1440x1080x24bpp@60Hz
[t=00:00:00.161176]         [14] 1440x900x24bpp@60Hz
[t=00:00:00.161183]         [15] 1366x768x24bpp@60Hz
[t=00:00:00.161187]         [16] 1360x768x24bpp@60Hz
[t=00:00:00.161207]         [17] 1280x1024x24bpp@75Hz
[t=00:00:00.161213]         [19] 1280x960x24bpp@75Hz
[t=00:00:00.161217]         [21] 1280x800x24bpp@75Hz
[t=00:00:00.161222]         [23] 1280x768x24bpp@75Hz
[t=00:00:00.161227]         [25] 1280x720x24bpp@60Hz
[t=00:00:00.161231]         [28] 1176x664x24bpp@60Hz
[t=00:00:00.161236]         [31] 1152x864x24bpp@75Hz
[t=00:00:00.161241]         [32] 1024x768x24bpp@75Hz
[t=00:00:00.161271]         [34] 800x600x24bpp@75Hz
[t=00:00:00.161276]         [36] 720x576x24bpp@50Hz
[t=00:00:00.161281]         [37] 720x480x24bpp@60Hz
[t=00:00:00.161296]         [39] 640x480x24bpp@75Hz
[t=00:00:00.164548]     Display (Generic PnP Monitor)=3 modes=42 bounds={x=2560, y=0, w=1920, h=1080}
[t=00:00:00.164562]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.164567]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.164572]         [ 6] 1600x1200x24bpp@60Hz
[t=00:00:00.164576]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.164580]         [ 9] 1600x900x24bpp@60Hz
[t=00:00:00.164585]         [11] 1440x1080x24bpp@60Hz
[t=00:00:00.164590]         [14] 1440x900x24bpp@60Hz
[t=00:00:00.164612]         [15] 1366x768x24bpp@60Hz
[t=00:00:00.164618]         [16] 1360x768x24bpp@60Hz
[t=00:00:00.164622]         [17] 1280x1024x24bpp@75Hz
[t=00:00:00.164627]         [19] 1280x960x24bpp@60Hz
[t=00:00:00.164631]         [20] 1280x800x24bpp@60Hz
[t=00:00:00.164635]         [21] 1280x768x24bpp@60Hz
[t=00:00:00.164640]         [22] 1280x720x24bpp@60Hz
[t=00:00:00.164644]         [25] 1176x664x24bpp@60Hz
[t=00:00:00.164648]         [28] 1152x864x24bpp@75Hz
[t=00:00:00.164653]         [29] 1024x768x24bpp@75Hz
[t=00:00:00.164657]         [32] 800x600x24bpp@75Hz
[t=00:00:00.164668]         [36] 720x576x24bpp@50Hz
[t=00:00:00.164674]         [37] 720x480x24bpp@60Hz
[t=00:00:00.164679]         [39] 640x480x24bpp@75Hz
[t=00:00:00.739384] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.739873] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.739886] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.777791] [GR::LogVersionInfo]
[t=00:00:00.777829]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.777837]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.777843]     GL vendor   : NVIDIA Corporation
[t=00:00:00.777849]     GL renderer : NVIDIA GeForce RTX 2060/PCIe/SSE2
[t=00:00:00.777855]     GLSL version: 4.60 NVIDIA
[t=00:00:00.777861]     GLEW version: 2.1.0
[t=00:00:00.777867]     GPU memory  : 6144MB (total) / 793MB (available)
[t=00:00:00.777884]     SDL swap-int: 1
[t=00:00:00.777891]     SDL driver  : windows
[t=00:00:00.777896]     
[t=00:00:00.777910]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.777917]     GLSL shader support       : 1
[t=00:00:00.777924]     GL4 support               : 1
[t=00:00:00.777931]     FBO extension support     : 1
[t=00:00:00.777946]     NVX GPU mem-info support  : 1
[t=00:00:00.777955]     ATI GPU mem-info support  : 0
[t=00:00:00.777968]     Texture clamping to edge  : 1
[t=00:00:00.777978]     NPOT-texture support      : 1 (1)
[t=00:00:00.777987]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.778002]     texture query-LOD support : 1 (1)
[t=00:00:00.778010]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.778017]     Z-buffer depth            : 32 (-)
[t=00:00:00.778038]     primitive-restart support : 1 (1)
[t=00:00:00.778046]     clip-space control support: 1 (1)
[t=00:00:00.778054]     seamless cube-map support : 1 (1)
[t=00:00:00.778060]     frag-depth layout support : 1 (1)
[t=00:00:00.778066]     persistent maps support   : 1 (1)
[t=00:00:00.778073]     explicit attribs location : 1 (1)
[t=00:00:00.778081]     multi draw indirect       : 1 (-)
[t=00:00:00.778094]     array textures            : 1 (-)
[t=00:00:00.778101]     buffer copy support       : 1 (-)
[t=00:00:00.778107]     indirect draw             : 1 (-)
[t=00:00:00.778114]     base instance             : 1 (-)
[t=00:00:00.778120]     
[t=00:00:00.778126]     max. FBO samples              : 32
[t=00:00:00.778133]     max. FS/program texture slots : 32/192
[t=00:00:00.778140]     max. texture size             : 32768
[t=00:00:00.778153]     max. texture anisotropy level : 16.000000
[t=00:00:00.778165]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.778172]     max. draw-buffers             : 8
[t=00:00:00.778178]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.778186]     max. uniform buffer-bindings  : 84
[t=00:00:00.778192]     max. uniform block-size       : 64KB
[t=00:00:00.778199]     max. storage buffer-bindings  : 96
[t=00:00:00.778206]     max. storage block-size       : 2047MB
[t=00:00:00.778212]     
[t=00:00:00.778217]     enable AMD-hacks : 0
[t=00:00:00.778222]     compress MIP-maps: 0
[t=00:00:00.778294]     Number of compressed texture formats: 23
[t=00:00:00.778327]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.778363] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.778615] [GR::UpdateGLConfigs]
[t=00:00:00.778663] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.778671] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.778686] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.778703] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.778709] [GR::InitGLState]
[t=00:00:00.778756] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:00.893380] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.895998] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.896375] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.901166] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.901189] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.901512] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.902987] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.902998] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.903077] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\
[t=00:00:00.903149] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.908339] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.908939] Scanning: D:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.909289] Scanning: D:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.909465] Scanning: D:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.921250] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[t=00:00:00.921281] [VFS] [SpringVFS::ReserveArchives<this=000001edea9e3a40>]
[t=00:00:00.921379] [VFS] [SpringVFS::AddArchive<this=000001edea9e3a40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.923490] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001edea9e3a40 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.923522] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.062969] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.063223] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.063266] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.063361] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.063552] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.063583] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.063705] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.063759] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.064136][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.064206][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.064326][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.064342][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.064416][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.064455][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.068800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.068823][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.068832][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (High Definition Audio Device)"
[t=00:00:01.068859][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VS248 (NVIDIA High Definition Audio)"
[t=00:00:01.068866][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.092273][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.094126][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001edaf2d7ed0(default) context=000001edaf1dbd20  numChannels=2 frameSize=8
[t=00:00:01.094163][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.094174][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.094181][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.094186][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.094214][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.094252][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.094271][f=-000001] [Sound]   Devices:
[t=00:00:01.096679][f=-000001] [Sound]     [OpenAL Soft on Speakers (High Definition Audio Device)]
[t=00:00:01.096721][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.096735][f=-000001] [Sound]     [OpenAL Soft on VS248 (NVIDIA High Definition Audio)]
[t=00:00:01.096752][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.096764][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.097694][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.097717][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.171760][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 361471 MB
[t=00:00:01.173771][f=-000001] [StartScript] Loading StartScript from: D:\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.174573][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:01.175906][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name finlicus499
[t=00:00:01.341218][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "DeltaSiegeDry Deluxe V3" (loaded=0 cached=0)
[t=00:00:01.341449][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001edea9e3a40>(arName="DeltaSiegeDry Deluxe V3", overwrite=false)] section=1 cached=0
[t=00:00:01.341736][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001edea9e3a40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.342045][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.342271][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001edea9e3a40>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.397287][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001edea9e3a40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.397431][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001edea9e3a40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.291454][f=-000001] [CAS::GASCB] Archive file="deltasiegedry_deluxe_v3.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17"
[t=00:00:03.291649][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:03.291699][f=-000001] Warning: [PreGame::GameDataReceived] Archive DeltaSiegeDry Deluxe V3 (checksum fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:07.242393][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:07.242690][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:07.242843][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:07.242911][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:07.243652][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:07.243753][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Steam\steamapps\common\Zero-K\demos\2024-05-07_21-06-55-510_DeltaSiegeDry Deluxe V3_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:07.243778][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 5966ms
[t=00:00:07.244415][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:07.246091][f=-000001] forceSingleThreaded, false
[t=00:00:07.254072][f=-000001] [CAS::GASCB] Archive file="deltasiegedry_deluxe_v3.sd7" cs="3f8d87b60685ee65cf187d4ccc29abef98d3f170cd2a45a77a45edc5e924a29e54feb3f269217575cb86abfa20506960d5b2aad438135db4262e1c4f71ea3b17"
[t=00:00:07.254228][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:07.254869][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:07.255043][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:07.255184][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:07.267713][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:07.267737][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:07.267888][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:07.267997][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:07.268101][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:07.268200][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:07.269334][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:07.269790][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:07.270206][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:07.270788][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:07.271213][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:07.271604][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:07.271630][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:07.272282][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:07.274661][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:07.277406][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:07.278299][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:07.278487][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:07.278958][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:07.278988][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:07.279107][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:07.279123][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:07.568910][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:07.681101][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (129 MB)"
[t=00:00:07.839948][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 560ms
[t=00:00:07.840015][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
------- TRUNCATED -------
[t=00:00:19.692213][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:19.692394][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:19.692622][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:19.692802][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:19.693005][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:19.693191][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:19.693371][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:19.693533][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:19.693696][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:19.693879][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:19.694053][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:19.694391][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:19.715652][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:19.716127][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:19.716435][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:19.722916][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:19.728330][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:19.728804][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:19.729169][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:19.729572][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:19.730941][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:19.731146][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:19.731398][f=-000001] Mex Placement Initialised with 84 spots.
[t=00:00:19.732776][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:19.735235][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:19.735681][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:19.736427][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:19.736765][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:19.737252][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:19.737452][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:19.738403][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:19.738582][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:19.740474][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:19.745438][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:19.745727][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:19.747093][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:19.820685][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:19.821387][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:19.821650][f=-000001] SetSunLighting
[t=00:00:19.822044][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:19.822226][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:19.822445][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:19.822781][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:19.825108][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:19.825299][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:19.825313][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:19.826067][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:19.832637][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:19.833922][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:19.836875][f=-000001] Writing last game win data
[t=00:00:19.840946][f=-000001] LuaUI v0.3
[t=00:00:19.926000][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:19.983299][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:20.019326][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10356, 0.0} allocedSize{int+, int-, ext}={0, 0, 1851878}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0466}
[t=00:00:20.556511][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:20.799668][f=-000001] GameID: e7973a66a2b863ef21c1d2ae8c151440
[t=00:00:20.800055][f=-000001] Connection attempt from EvilJohny
[t=00:00:20.800068][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.800264][f=-000001]  -> Connection established (given id 1)
[t=00:00:20.800293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EvilJohny" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad"
[t=00:00:20.800316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EvilJohny" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.800328][f=-000001] Connection attempt from Retne
[t=00:00:20.800335][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.800458][f=-000001]  -> Connection established (given id 2)
[t=00:00:20.800476][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Retne" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad"
[t=00:00:20.800498][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Retne" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.800510][f=-000001] Connection attempt from finlicus499
[t=00:00:20.800517][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.800687][f=-000001]  -> Connection established (given id 0)
[t=00:00:20.800699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EvilJohny" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8fe347411373f59426d8998280e5d4be210a2eb1cb9035cb326a2af127132ed46a78a34ca37e7e15eb040a3fdaf4c31d8042551bdfc3a07e03f9a5b6d80449a9]"
[t=00:00:20.800716][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EvilJohny" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de434b569a89d3f70c9b4b59a21efe1d00bb5c7b7f35721ca04c9814270a2f2365a564a553fb9f7b2774f8d8332c491f96cb75ad41fbdba6e4d0b3bce7a1824c]"
[t=00:00:20.800739][f=-000001] [Game::ClientReadNet][LOGMSG] sender="finlicus499" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad"
[t=00:00:20.800761][f=-000001] [Game::ClientReadNet][LOGMSG] sender="finlicus499" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.800780][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Retne" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8fe347411373f59426d8998280e5d4be210a2eb1cb9035cb326a2af127132ed46a78a34ca37e7e15eb040a3fdaf4c31d8042551bdfc3a07e03f9a5b6d80449a9]"
[t=00:00:20.800793][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Retne" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de434b569a89d3f70c9b4b59a21efe1d00bb5c7b7f35721ca04c9814270a2f2365a564a553fb9f7b2774f8d8332c491f96cb75ad41fbdba6e4d0b3bce7a1824c]"
[t=00:00:20.800838][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EvilJohny" string="[Game::Load][lua{Rules,Gaia}={00000185da3dd3b0,0000000000000000}][locale="C"]"
[t=00:00:20.800851][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:00:20.800987][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Retne" string="[Game::Load][lua{Rules,Gaia}={000001d0bc990f90,0000000000000000}][locale="C"]"
[t=00:00:20.801242][f=-000001] <Retne> Allies: I choose: Engineer!
[t=00:00:20.801278][f=-000001] [Game::ClientReadNet][LOGMSG] sender="finlicus499" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8fe347411373f59426d8998280e5d4be210a2eb1cb9035cb326a2af127132ed46a78a34ca37e7e15eb040a3fdaf4c31d8042551bdfc3a07e03f9a5b6d80449a9]"
[t=00:00:20.801291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="finlicus499" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=de434b569a89d3f70c9b4b59a21efe1d00bb5c7b7f35721ca04c9814270a2f2365a564a553fb9f7b2774f8d8332c491f96cb75ad41fbdba6e4d0b3bce7a1824c]"
[t=00:00:20.801474][f=-000001] <EvilJohny> Allies: I choose: Engineer!
[t=00:00:20.945561][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:20.945967][f=-000001] [Game::ClientReadNet][LOGMSG] sender="finlicus499" string="[Game::Load][lua{Rules,Gaia}={000001edd6d07c60,0000000000000000}][locale="C"]"
[t=00:00:31.348161][f=-000001] <finlicus499> Allies: I choose: Guardian!
[t=00:01:51.289685][f=-000001] > Game will be force started in 48 seconds
[t=00:02:11.288841][f=-000001] > Game will be force started in 28 seconds
[t=00:05:56.702580][f=0006374] game_message: Gunship Plant is under attack
[t=00:06:01.901155][f=0006528] <EvilJohny> !poll resign
[t=00:06:01.935690][f=0006529] > Poll: Resign team 1? [!y=0/3, !n=0/3]
[t=00:06:01.966419][f=0006530] > Poll: Resign team 1? [!y=1/3, !n=0/3]
[t=00:06:03.553853][f=0006578] game_message: Gunship Plant is under attack
[t=00:06:04.560844][f=0006608] <Retne> !vote 1
[t=00:06:04.593696][f=0006609] > Poll: Resign team 1? [!y=2/3, !n=0/3]
[t=00:06:09.249477][f=0006749] <finlicus499> !vote 1
[t=00:06:09.289366][f=0006750] > Poll: Resign team 1? [!y=3/3, !n=0/3]
[t=00:06:09.289383][f=0006750] > Poll: Resign team 1? [END:SUCCESS]
[t=00:06:09.321794][f=0006751] selectedUnitsShader GL4,  recompiled in , 1, ms at, 6751, success, true
[t=00:06:09.358696][f=0006752] game_message: West has been destroyed!
[t=00:06:09.358872][f=0006752] game_message: AI wins!
[t=00:06:09.362452][f=0006752] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:06:09.385604][f=0006752] > Team 1 resigned
[t=00:06:09.658501][f=0006762] <autoquit> Autoquit canceled.
[t=00:06:10.037371][f=0006773] <Ghost Site> Spectator mode. Widget removed.
[t=00:06:10.250495][f=0006780] <Easy Facing> Spectator mode. Widget removed.
[t=00:06:14.907259][f=0006919] Spectator EvilJohny left the game:  normal quit
[t=00:06:15.061290][f=0006924] Input grabbing is enabled!
[t=00:06:15.670404][f=0006942] [QuitAction] user exited to system
[t=00:06:15.680473][f=0006942] [SpringApp::Kill][1] fromRun=1
[t=00:06:15.680523][f=0006942] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:06:15.708767][f=0006942]  [async=0] threads=6 tasks=601080 {sum,avg}{exec,wait}time={{35434.598, 0.059}, {53849.695, 0.090}}ms
[t=00:06:15.708787][f=0006942]      thread=1 tasks=120216 {sum,min,max,avg}{exec,wait}time={{7899.252, 0.000, 128.523, 0.066}, {1305.136, 0.000, 18446744027136.000, 0.011}}ms
[t=00:06:15.708799][f=0006942]      thread=2 tasks=120216 {sum,min,max,avg}{exec,wait}time={{6975.271, 0.000, 145.720, 0.058}, {12434.700, 0.000, 18446744027136.000, 0.103}}ms
[t=00:06:15.708821][f=0006942]      thread=3 tasks=120216 {sum,min,max,avg}{exec,wait}time={{6846.945, 0.000, 140.284, 0.057}, {13416.474, 0.000, 18446744027136.000, 0.112}}ms
[t=00:06:15.708833][f=0006942]      thread=4 tasks=120216 {sum,min,max,avg}{exec,wait}time={{6888.831, 0.000, 124.621, 0.057}, {13164.956, 0.000, 21.609, 0.110}}ms
[t=00:06:15.708844][f=0006942]      thread=5 tasks=120216 {sum,min,max,avg}{exec,wait}time={{6824.298, 0.000, 146.758, 0.057}, {13528.431, 0.000, 6.898, 0.113}}ms
[t=00:06:15.708863][f=0006942]  [async=1] threads=6 tasks=10464 {sum,avg}{exec,wait}time={{54382.793, 5.197}, {15906159.000, 1520.084}}ms
[t=00:06:15.708880][f=0006942]      thread=1 tasks=2097 {sum,min,max,avg}{exec,wait}time={{11233.843, 0.001, 1841.554, 5.357}, {3522981.000, 0.002, 5658.069, 1680.010}}ms
[t=00:06:15.708895][f=0006942]      thread=2 tasks=2096 {sum,min,max,avg}{exec,wait}time={{10543.459, 0.001, 1848.805, 5.030}, {2880450.500, 0.103, 5573.167, 1374.261}}ms
[t=00:06:15.708921][f=0006942]      thread=3 tasks=2086 {sum,min,max,avg}{exec,wait}time={{11215.770, 0.001, 1809.535, 5.377}, {3624533.000, 0.202, 5658.036, 1737.552}}ms
[t=00:06:15.708935][f=0006942]      thread=4 tasks=2093 {sum,min,max,avg}{exec,wait}time={{10673.969, 0.001, 1841.010, 5.100}, {2946525.000, 0.302, 5658.003, 1407.800}}ms
[t=00:06:15.708946][f=0006942]      thread=5 tasks=2092 {sum,min,max,avg}{exec,wait}time={{10715.751, 0.000, 1842.279, 5.122}, {2931669.500, 0.398, 5645.975, 1401.372}}ms
[t=00:06:15.708953][f=0006942] [ThreadPool::SetThreadCount][2] workers=0
[t=00:06:15.708962][f=0006942] [SpringApp::Kill][2]
[t=00:06:15.709003][f=0006942] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:06:15.709010][f=0006942] [Game::KillLua][1] dtor=0 luaUI=000001eeb1d093d0
[t=00:06:15.709041][f=0006942] Start widgetHandler:Shutdown
[t=00:06:15.711350][f=0006942] Shutdown - SaveOrderList Complete
[t=00:06:15.712047][f=0006942] Writing last game win data
[t=00:06:15.716116][f=0006942] Shutdown - SaveConfigData Complete
[t=00:06:15.716136][f=0006942] Shutdown Widget - Chili Highlight
[t=00:06:15.716167][f=0006942] Shutdown Widget - Draw After Chili
[t=00:06:15.716177][f=0006942] Shutdown Widget - API Unit Tracker GL4
[t=00:06:15.716188][f=0006942] Shutdown Widget - EPIC Menu
[t=00:06:15.717300][f=0006942] Shutdown Widget - Chili Widget Selector
[t=00:06:15.718316][f=0006942] Shutdown Widget - Chili Minimap
[t=00:06:15.718424][f=0006942] Shutdown Widget - Depth of Field Shader
[t=00:06:15.718435][f=0006942] Shutdown Widget - Deferred rendering
[t=00:06:15.718453][f=0006942] SSAO: Deferred rendering disabled, disabling.
[t=00:06:15.723298][f=0006942] Shutdown Widget - Deferred rendering
[t=00:06:15.723324][f=0006942] SSAO: Deferred rendering disabled, disabling.
[t=00:06:15.724405][f=0006942] Shutdown Widget - Local Team Colors
[t=00:06:15.724419][f=0006942] Shutdown Widget - Display Keys 2
[t=00:06:15.724441][f=0006942] Shutdown Widget - Save Game Menu
[t=00:06:15.724451][f=0006942] Shutdown Widget - Highlight Model Api GL4
[t=00:06:15.724488][f=0006942] Shutdown Widget - Unit Icons
[t=00:06:15.724537][f=0006942] Shutdown Widget - Noises
[t=00:06:15.724546][f=0006942] Shutdown Widget - HealthBars
[t=00:06:15.725613][f=0006942] Shutdown Widget - Selected Units GL4 2
[t=00:06:15.725643][f=0006942] Shutdown Widget - Chili Chicken Panel
[t=00:06:15.725770][f=0006942] Shutdown Widget - BuildETA
[t=00:06:15.725784][f=0006942] Shutdown Widget - Win Counter
[t=00:06:15.725792][f=0006942] Shutdown Widget - EndGame APM stats
[t=00:06:15.725801][f=0006942] Shutdown Widget - Modular Comm Info
[t=00:06:15.725824][f=0006942] Shutdown Widget - State Reverse and Latency
[t=00:06:15.725837][f=0006942] Shutdown Widget - Stereo3D
[t=00:06:15.725898][f=0006942] Shutdown Widget - Showeco and Grid Drawer
[t=00:06:15.725910][f=0006942] Shutdown Widget - Point Tracker
[t=00:06:15.725919][f=0006942] Shutdown Widget - Missile Silo Range
[t=00:06:15.725932][f=0006942] Shutdown Widget - MinimapEvents
[t=00:06:15.725946][f=0006942] Shutdown Widget - Local Widgets Config
[t=00:06:15.725974][f=0006942] Shutdown Widget - Highlight Geos
[t=00:06:15.725997][f=0006942] Shutdown Widget - Grab Input
[t=00:06:15.726151][f=0006942] Input grabbing is disabled!
[t=00:06:15.726163][f=0006942] Shutdown Widget - Defense Range Zero-K
[t=00:06:15.726174][f=0006942] Shutdown Widget - Darkening
[t=00:06:15.726191][f=0006942] Shutdown Widget - Context Menu
[t=00:06:15.726199][f=0006942] Shutdown Widget - Chili Spectator Panels
[t=00:06:15.726208][f=0006942] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:06:15.726227][f=0006942] Shutdown Widget - Chili Nuke Warning
[t=00:06:15.726239][f=0006942] Shutdown Widget - Chili EndGame Window
[t=00:06:15.726252][f=0006942] Shutdown Widget - Startup Info and Selector
[t=00:06:15.726269][f=0006942] Shutdown Widget - Chili Economy Panel Default
[t=00:06:15.726358][f=0006942] Shutdown Widget - CameraShake
[t=00:06:15.726368][f=0006942] Shutdown Widget - Transport AI
[t=00:06:15.726377][f=0006942] Shutdown Widget - Music Player v2
[t=00:06:15.726425][f=0006942] Shutdown Widget - Attack AoE
[t=00:06:15.726439][f=0006942] Shutdown Widget - Map Edge Extension
[t=00:06:15.727213][f=0006942] Shutdown Widget - Highlight Unit GL4 v2
[t=00:06:15.727226][f=0006942] Shutdown Widget - Selection Send
[t=00:06:15.727236][f=0006942] Shutdown Widget - LupsManager
[t=00:06:15.727250][f=0006942] Shutdown Widget - Newton Firezone
[t=00:06:15.727262][f=0006942] Shutdown Widget - Chili Pro Console
[t=00:06:15.727741][f=0006942] Shutdown Widget - Persistent Build Height
[t=00:06:15.727757][f=0006942] Shutdown Widget - Lasso Terraform GUI
[t=00:06:15.727766][f=0006942] Shutdown Widget - Lups
[t=00:06:15.728280][f=0006942] Shutdown Widget - Chili Framework
[t=00:06:15.728292][f=0006942] Shutdown Widget - Mex Placement Handler
[t=00:06:15.728333][f=0006942] Shutdown Widget - Chili Core Selector
[t=00:06:15.728397][f=0006942] Shutdown Widget - Custom Markers
[t=00:06:15.728411][f=0006942] Shutdown Widget - Select Keys
[t=00:06:15.728428][f=0006942] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:06:15.728467][f=0006942] Shutdown Widget - Pause Screen
[t=00:06:15.728596][f=0006942] Shutdown Widget - Bloom Shader Deferred
[t=00:06:15.728758][f=0006942] Shutdown Widget - Text To Speech Control
[t=00:06:15.728769][f=0006942] Shutdown Widget - Layout Handler
[t=00:06:15.728780][f=0006942] Shutdown Widget - Color Blindness Correction
[t=00:06:15.729093][f=0006942] End widgetHandler:Shutdown
[t=00:06:15.775742][f=0006942] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16480505, 0.0} allocedSize{int+, int-, ext}={0, 0, 2599699974}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0320}
[t=00:06:15.780333][f=0006942] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:06:15.780349][f=0006942] [Game::KillLua][3] dtor=0 luaRules=000001edd6d07c60
[t=00:06:15.780384][f=0006942] Start gadgetHandler:Shutdown
[t=00:06:15.780396][f=0006942] Shutdown - StartSetup
[t=00:06:15.780406][f=0006942] Shutdown - UnitMorph
[t=00:06:15.780657][f=0006942] Shutdown - Carrier Drones
[t=00:06:15.780694][f=0006942] Shutdown - Missile Silo Controller
[t=00:06:15.780708][f=0006942] Shutdown - Modular Comm Info
[t=00:06:15.780720][f=0006942] Shutdown - Terrain Texture Handler
[t=00:06:15.780731][f=0006942] Shutdown - UnitCloakShield
[t=00:06:15.780806][f=0006942] Shutdown - Starlight Handler
[t=00:06:15.780818][f=0006942] End gadgetHandler:Shutdown
[t=00:06:15.799885][f=0006942] Start gadgetHandler:Shutdown
[t=00:06:15.799903][f=0006942] Shutdown - Teleport Throw
[t=00:06:15.799927][f=0006942] Shutdown - UnitMorph
[t=00:06:15.799945][f=0006942] Shutdown - Commander Skin Renderer
[t=00:06:15.800412][f=0006942] Shutdown - Missile fired callins
[t=00:06:15.800427][f=0006942] Shutdown - Modular Comm Info
[t=00:06:15.800441][f=0006942] Shutdown - Retreat Command
[t=00:06:15.800457][f=0006942] Shutdown - Shockwaves
[t=00:06:15.800468][f=0006942] Shutdown - Unit tint API
[t=00:06:15.800492][f=0006942] Shutdown - Unit glow API
[t=00:06:15.800519][f=0006942] Shutdown - UnitCloakShield
[t=00:06:15.800556][f=0006942] Shutdown - Lups Cloak FX
[t=00:06:15.800565][f=0006942] Shutdown - Lups
[t=00:06:15.801423][f=0006942] Shutdown - Lups Shield
[t=00:06:15.801448][f=0006942] End gadgetHandler:Shutdown
[t=00:06:15.834844][f=0006942] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 384, 0.0} allocedSize{int+, int-, ext}={0, 0, 56376}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0026}
[t=00:06:15.837535][f=0006942] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:06:15.837609][f=0006942] [Game::KillLua][4] dtor=0
[t=00:06:15.837617][f=0006942] [Game::KillLua][5] dtor=0
[t=00:06:15.842258][f=0006942] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Steam\steamapps\common\Zero-K\demos\2024-05-07_21-06-55-510_DeltaSiegeDry Deluxe V3_105.1.1-2457-g8095d30 BAR105.sdfz" (169583 bytes)
[t=00:06:15.842336][f=0006942] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:06:15.869270][f=0006942] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:06:15.869303][f=0006942] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31
[t=00:06:15.869468][f=0006942] [Sound] [Sound::UpdateThread][4] ctx=000001edaf1dbd20 dev=000001edaf2d7ed0
[t=00:06:15.869562][f=0006942] [Sound] [Sound::UpdateThread][5] ctx=000001edaf1dbd20 dev=000001edaf2d7ed0
[t=00:06:15.869585][f=0006942] [Sound] [Sound::Cleanup][alcDestroyContext(000001edaf1dbd20)]
[t=00:06:15.870647][f=0006942] [Sound] [Sound::Cleanup][alcCloseDevice(000001edaf2d7ed0)]
[t=00:06:15.870887][f=0006942] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:06:15.901999][f=0006942] [Sound] [Sound::UpdateThread][6]
[t=00:06:15.902585][f=0006942] [Game::~CGame][1]
[t=00:06:15.902596][f=0006942] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:06:15.902618][f=0006942] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:06:15.902626][f=0006942] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:06:15.902632][f=0006942] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:06:15.902640][f=0006942] [Game::KillLua][4] dtor=1
[t=00:06:15.902649][f=0006942] [Game::KillLua][5] dtor=1
[t=00:06:15.902721][f=0006942] [Game::KillMisc][1]
[t=00:06:15.902739][f=0006942] [Game::KillMisc][2]
[t=00:06:15.903027][f=0006942] [Game::KillMisc][3]
[t=00:06:15.903106][f=0006942] [Game::KillRendering][1]
[t=00:06:15.906545][f=0006942] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:06:15.944070][f=0006942] [3DOParser::Kill] allocated 1 pieces
[t=00:06:15.944088][f=0006942] [S3OParser::Kill] allocated 5521 pieces
[t=00:06:15.944529][f=0006942] [AssParser::Kill] allocated 674 pieces
[t=00:06:15.990413][f=0006942] [Game::KillInterface][1]
[t=00:06:15.991075][f=0006942] [Game::KillInterface][2]
[t=00:06:15.991685][f=0006942] [Game::KillSimulation][1]
[t=00:06:15.991694][f=0006942] [Game::KillSimulation][2]
[t=00:06:16.020724][f=0006942] [CCollisionHandler] dis-/continuous tests: 1448/23567688
[t=00:06:16.020744][f=0006942] [Game::KillSimulation][3]
[t=00:06:16.022993][f=0006942] [~CPathCache(44x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:16.023079][f=0006942] [~CPathCache(44x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:16.023115][f=0006942] [~CPathCache(88x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:16.023154][f=0006942] [~CPathCache(88x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:16.023940][f=0006942] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:06:16.039137][f=0006942] [LosHandler::Kill] raycast instance cache-{hits,misses}={6655,8149}; shared=8%; cached=37%
[t=00:06:16.047491][f=0006942] [Game::KillSimulation][4]
[t=00:06:16.128943][f=0006942] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:06:16.128970][f=0006942] [Game::~CGame][2]
[t=00:06:16.128976][f=0006942] [Game::~CGame][3]
[t=00:06:16.129023][f=0006942] [SpringApp::Kill][3]
[t=00:06:16.129103][f=0006942] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    488840 bytes sent   in 7389 packets (66.158 bytes/packet)
    249640 bytes recv'd in 5038 packets (49.551 bytes/packet)
    {0.105x, 0.121x} relative protocol overhead {up, down}
    5248 incoming chunks dropped, 16915 outgoing chunks resent
    4176 incoming chunks processed

[t=00:06:16.129129][f=0006942] [SpringApp::Kill][4] font=000001edea8a5800
[t=00:06:16.132049][f=0006942] [SpringApp::Kill][5]
[t=00:06:16.136130][f=0006942] [SpringApp::Kill][6]
[t=00:06:16.136147] [SpringApp::Kill][7]
[t=00:06:16.136214] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:16.136224] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:06:16.136245] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:06:16.136254] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:06:16.136263] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2600, 65536, 65536}, EBO = {3900, 262144, 262144}
[t=00:06:16.136274] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:16.136283] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {356, 1048576, 1048576}, EBO = {534, 2097152, 2097152}
[t=00:06:16.136292] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21756, 1048576, 1048576}, EBO = {32634, 2097152, 2097152}
[t=00:06:16.136302] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:06:16.136311] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:16.136319] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:16.136328] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:06:16.136339] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {476, 1048576, 1048576}, EBO = {714, 2097152, 2097152}
[t=00:06:16.256947] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:06:16.256966] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:06:16.256972] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:06:16.256978] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:06:16.256984] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:06:16.261121] [VFS] [SpringVFS::DeleteArchives<this=000001edea9e3a40>]
[t=00:06:16.261139] [VFS] [SpringVFS::DeleteArchives<this=000001edea9e3a40>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:06:16.261150] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001edeabb3ee0)
[t=00:06:16.263200] [VFS] [SpringVFS::DeleteArchives<this=000001edea9e3a40>(section=1)] #archives[section]=1 #files[section]=16
[t=00:06:16.263215] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\maps\deltasiegedry_deluxe_v3.sd7 (000001edaf20eaa0)
[t=00:06:16.268022] [VFS] [SpringVFS::DeleteArchives<this=000001edea9e3a40>(section=2)] #archives[section]=3 #files[section]=327
[t=00:06:16.268044] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001edeabb3d80)
[t=00:06:16.268258] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001edeabb4040)
[t=00:06:16.268383] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001edeabb40f0)
[t=00:06:16.268451] [VFS] [SpringVFS::DeleteArchives<this=000001edea9e3a40>(section=3)] #archives[section]=0 #files[section]=0
[t=00:06:16.268463] [VFS] [SpringVFS::DeleteArchives<this=000001edea9e3a40>(section=4)] #archives[section]=0 #files[section]=130
[t=00:06:16.268476] [VFS] [SpringVFS::DeleteArchives<this=000001edea9e3a40>(section=5)] #archives[section]=0 #files[section]=0
[t=00:06:16.268493] [VFS] [SpringVFS::DeleteArchives<this=000001edea9e3a40>(section=6)] #archives[section]=0 #files[section]=0
[t=00:06:16.268504] [VFS] [SpringVFS::DeleteArchives<this=000001edea9e3a40>(section=7)] #archives[section]=0 #files[section]=0
[t=00:06:16.268515] [VFS] [SpringVFS::DeleteArchives<this=000001edea9e3a40>(section=8)] #archives[section]=0 #files[section]=0
[t=00:06:16.269285] [SpringApp::Kill][8]
[t=00:06:16.269301] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:06:16.269326] [WatchDog::Uninstall][1] hangDetectorThread=00007ff78dea7430 (joinable=1)
[t=00:06:16.269337] [WatchDog::Uninstall][2]
[t=00:06:16.328276] [WatchDog::Uninstall][3]
[t=00:06:16.328295] [SpringApp::Kill][9]