Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.131315] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.131571] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.207597] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\SteamLibrary\steamapps\steamapps\common\Zero-K\" [t=00:00:00.208337] Using writeable configuration source: "D:\Steam\SteamLibrary\steamapps\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:03.654633] LogOutput initialized. Logging to D:\Steam\SteamLibrary\steamapps\steamapps\common\Zero-K\infolog.txt [t=00:00:03.654784] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:03.654880] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:03.654939] [t=00:00:03.654969] Enable or disable log sections using the LogSections configuration key [t=00:00:03.655002] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:03.655029] Use "none" to disable the default log sections. [t=00:00:03.655053] ============== </Log Sections> ============== [t=00:00:03.655104] ============== <User Config> ============== [t=00:00:03.655495] AllowDeferredMapRendering = 1 [t=00:00:03.655525] AllowDeferredModelRendering = 1 [t=00:00:03.655548] AnimationMT = 0 [t=00:00:03.655569] BumpWaterAnisotropy = 2 [t=00:00:03.655593] BumpWaterBlurReflection = 1 [t=00:00:03.655619] BumpWaterDepthBits = 32 [t=00:00:03.655639] BumpWaterReflection = 2 [t=00:00:03.655663] BumpWaterTexSizeReflection = 256 [t=00:00:03.655688] CamFreeScrollSpeed = 50 [t=00:00:03.655708] CamMode = 1 [t=00:00:03.655762] DualScreenMiniMapOnLeft = 1 [t=00:00:03.655787] EdgeMoveDynamic = 0 [t=00:00:03.655810] EdgeMoveWidth = 0.003 [t=00:00:03.655832] FPSFOV = 90 [t=00:00:03.655854] FPSScrollSpeed = 50 [t=00:00:03.655872] FontSize = 18 [t=00:00:03.655889] GrassDetail = 0 [t=00:00:03.655908] GroundDecals = 5 [t=00:00:03.655928] GroundDetail = 120 [t=00:00:03.655946] HangTimeout = 30 [t=00:00:03.655964] HardwareCursor = 1 [t=00:00:03.655983] InitialNetworkTimeout = 0 [t=00:00:03.656023] LinkIncomingMaxPacketRate = 512 [t=00:00:03.656049] LinkIncomingPeakBandwidth = 65536 [t=00:00:03.656071] LinkIncomingSustainedBandwidth = 65536 [t=00:00:03.656099] LinkOutgoingBandwidth = 131072 [t=00:00:03.656124] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:03.656147] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:03.656172] MSAALevel = 8 [t=00:00:03.656190] MaxParticles = 25000 [t=00:00:03.656209] MaxSounds = 32 [t=00:00:03.656230] MaximumTransmissionUnit = 0 [t=00:00:03.656279] MiddleClickScrollSpeed = -0.0015 [t=00:00:03.656303] MiniMapMarker = 0 [t=00:00:03.656324] MouseDragScrollThreshold = 0 [t=00:00:03.656345] NetworkLossFactor = 1 [t=00:00:03.656371] OverheadMaxHeightFactor = 1.39999998 [t=00:00:03.656390] OverheadScrollSpeed = 50 [t=00:00:03.656414] ReconnectTimeout = 0 [t=00:00:03.656435] RotOverheadScrollSpeed = 50 [t=00:00:03.656455] RotateLogFiles = 1 [t=00:00:03.656475] ShadowMapSize = 8192 [t=00:00:03.656495] Shadows = 1 [t=00:00:03.656513] ShowClock = 0 [t=00:00:03.656557] SoftParticles = 2 [t=00:00:03.656583] SplashScreenDir = ./MenuLoadscreens [t=00:00:03.656605] UnitIconDist = 151 [t=00:00:03.656626] UpdateBoundingVolumeMT = 0 [t=00:00:03.656650] UpdateWeaponVectorsMT = 0 [t=00:00:03.656671] UseDistToGroundForIcons = 1.10000002 [t=00:00:03.656692] UseLuaMemPools = 0 [t=00:00:03.656714] UseNetMessageSmoothingBuffer = 0 [t=00:00:03.656736] VFSCacheArchiveFiles = 0 [t=00:00:03.656754] VSync = 0 [t=00:00:03.656778] Water = 4 [t=00:00:03.656963] XResolution = 1920 [t=00:00:03.656990] YResolution = 1080 [t=00:00:03.657011] snd_volmaster = 2 [t=00:00:03.657054] ============== </User Config> ============== [t=00:00:03.657078] ============== <User System> ============== [t=00:00:03.657101] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:03.657128] Build Environment: gcc libstdc++ version 20230727 [t=00:00:03.657153] Compiler Version: gcc-13.2.0 [t=00:00:03.657295] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:03.657422] Hardware Config: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz; 24515MB RAM, 34243MB pagefile [t=00:00:03.657453] Binary Word Size: 64-bit (native) [t=00:00:03.657477] Process Clock: std::chrono::high_resolution_clock [t=00:00:03.657499] Physical CPU Cores: 4 [t=00:00:03.657519] Logical CPU Cores: 8 [t=00:00:03.657539] ============== </User System> ============== [t=00:00:03.658103] [good_fpu_init][STREFLOP_SSE] [t=00:00:03.658154] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:03.658176] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:03.658196] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:03.658214] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:03.669705] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:03.669762] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:03.711597] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:03.740101] Display (Generic PnP Monitor)=1 modes=41 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:03.740144] [ 1] 2880x1620x24bpp@60Hz [t=00:00:03.740167] [ 3] 2560x1440x24bpp@60Hz [t=00:00:03.740192] [ 5] 1920x1080x24bpp@60Hz [t=00:00:03.740210] [ 7] 1680x1050x24bpp@60Hz [t=00:00:03.740240] [ 9] 1632x918x24bpp@60Hz [t=00:00:03.740265] [11] 1600x1024x24bpp@60Hz [t=00:00:03.740287] [13] 1600x900x24bpp@60Hz [t=00:00:03.740316] [14] 1477x831x24bpp@60Hz [t=00:00:03.740343] [16] 1440x1080x24bpp@60Hz [t=00:00:03.740364] [18] 1440x900x24bpp@60Hz [t=00:00:03.740407] [19] 1366x768x24bpp@60Hz [t=00:00:03.740431] [20] 1360x768x24bpp@60Hz [t=00:00:03.740450] [21] 1280x1024x24bpp@60Hz [t=00:00:03.740472] [22] 1280x960x24bpp@60Hz [t=00:00:03.740492] [23] 1280x800x24bpp@60Hz [t=00:00:03.740514] [24] 1280x768x24bpp@60Hz [t=00:00:03.740539] [25] 1280x720x24bpp@60Hz [t=00:00:03.740560] [27] 1176x664x24bpp@60Hz [t=00:00:03.740580] [29] 1152x864x24bpp@60Hz [t=00:00:03.740600] [30] 1130x635x24bpp@60Hz [t=00:00:03.740620] [32] 1024x768x24bpp@60Hz [t=00:00:03.740661] [33] 960x540x24bpp@60Hz [t=00:00:03.740683] [35] 800x600x24bpp@60Hz [t=00:00:03.740702] [37] 720x576x24bpp@60Hz [t=00:00:03.740721] [39] 720x480x24bpp@60Hz [t=00:00:03.740741] [41] 640x480x24bpp@60Hz [t=00:00:03.776729] Display (Generic PnP Monitor)=2 modes=47 bounds={x=1920, y=0, w=1680, h=1050} [t=00:00:03.776778] [ 1] 2520x1575x24bpp@60Hz [t=00:00:03.776807] [ 3] 2240x1400x24bpp@60Hz [t=00:00:03.776829] [ 5] 1680x1050x24bpp@60Hz [t=00:00:03.776851] [ 7] 1600x1024x24bpp@60Hz [t=00:00:03.776908] [ 9] 1600x900x24bpp@60Hz [t=00:00:03.776939] [11] 1440x900x24bpp@60Hz [t=00:00:03.776973] [13] 1428x893x24bpp@60Hz [t=00:00:03.777000] [15] 1366x768x24bpp@60Hz [t=00:00:03.777021] [17] 1360x768x24bpp@60Hz [t=00:00:03.777062] [19] 1292x808x24bpp@60Hz [t=00:00:03.777092] [21] 1280x1024x24bpp@75Hz [t=00:00:03.777112] [23] 1280x960x24bpp@75Hz [t=00:00:03.777135] [25] 1280x800x24bpp@75Hz [t=00:00:03.777156] [27] 1280x768x24bpp@75Hz [t=00:00:03.777176] [29] 1280x720x24bpp@75Hz [t=00:00:03.777221] [31] 1152x864x24bpp@75Hz [t=00:00:03.777245] [32] 1120x700x24bpp@60Hz [t=00:00:03.777265] [34] 1024x768x24bpp@75Hz [t=00:00:03.777287] [36] 988x618x24bpp@60Hz [t=00:00:03.777308] [38] 840x525x24bpp@60Hz [t=00:00:03.777336] [40] 800x600x24bpp@75Hz [t=00:00:03.777366] [42] 720x576x24bpp@75Hz [t=00:00:03.777387] [44] 720x480x24bpp@75Hz [t=00:00:03.777409] [46] 640x480x24bpp@75Hz [t=00:00:05.188249] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:05.190950] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:05.191007] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:05.489611] [GR::LogVersionInfo] [t=00:00:05.489647] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:05.489669] GL version : 4.6.0 NVIDIA 551.86 [t=00:00:05.489689] GL vendor : NVIDIA Corporation [t=00:00:05.489744] GL renderer : NVIDIA GeForce RTX 4060/PCIe/SSE2 [t=00:00:05.489766] GLSL version: 4.60 NVIDIA [t=00:00:05.489784] GLEW version: 2.1.0 [t=00:00:05.489805] GPU memory : 8188MB (total) / 5793MB (available) [t=00:00:05.489839] SDL swap-int: 1 [t=00:00:05.489858] SDL driver : windows [t=00:00:05.489875] [t=00:00:05.489893] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:05.489966] GLSL shader support : 1 [t=00:00:05.489986] GL4 support : 1 [t=00:00:05.490004] FBO extension support : 1 [t=00:00:05.490068] NVX GPU mem-info support : 1 [t=00:00:05.490095] ATI GPU mem-info support : 0 [t=00:00:05.490130] Texture clamping to edge : 1 [t=00:00:05.490156] NPOT-texture support : 1 (1) [t=00:00:05.490184] S3TC/DXT1 texture support : 1/1 [t=00:00:05.490208] texture query-LOD support : 1 (1) [t=00:00:05.490230] MSAA frame-buffer support : 1 (1) [t=00:00:05.490249] Z-buffer depth : 32 (-) [t=00:00:05.490282] primitive-restart support : 1 (1) [t=00:00:05.490326] clip-space control support: 1 (1) [t=00:00:05.490349] seamless cube-map support : 1 (1) [t=00:00:05.490370] frag-depth layout support : 1 (1) [t=00:00:05.490390] persistent maps support : 1 (1) [t=00:00:05.490410] explicit attribs location : 1 (1) [t=00:00:05.490431] multi draw indirect : 1 (-) [t=00:00:05.490459] array textures : 1 (-) [t=00:00:05.490479] buffer copy support : 1 (-) [t=00:00:05.490499] indirect draw : 1 (-) [t=00:00:05.490538] base instance : 1 (-) [t=00:00:05.490560] [t=00:00:05.490579] max. FBO samples : 32 [t=00:00:05.490602] max. FS/program texture slots : 32/192 [t=00:00:05.490622] max. texture size : 32768 [t=00:00:05.490649] max. texture anisotropy level : 16.000000 [t=00:00:05.490674] max. vec4 varyings/attributes : 31/16 [t=00:00:05.490694] max. draw-buffers : 8 [t=00:00:05.490715] max. rec. indices/vertices : 1048576/1048576 [t=00:00:05.490739] max. uniform buffer-bindings : 84 [t=00:00:05.490778] max. uniform block-size : 64KB [t=00:00:05.490802] max. storage buffer-bindings : 96 [t=00:00:05.490827] max. storage block-size : 2047MB [t=00:00:05.490844] [t=00:00:05.490861] enable AMD-hacks : 0 [t=00:00:05.490882] compress MIP-maps: 0 [t=00:00:05.490984] Number of compressed texture formats: 23 [t=00:00:05.491076] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:05.491161] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:05.491861] [GR::UpdateGLConfigs] [t=00:00:05.491977] [VSync::SetInterval] interval=0 (disabled) [t=00:00:05.492010] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:05.494011] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:05.494094] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:05.494119] [GR::InitGLState] [t=00:00:05.506579] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:06.254865] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:06.267416] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 12ms [t=00:00:06.268790] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:06.312264] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/SteamLibrary/steamapps/steamapps/common/Zero-K/fontcache" [t=00:00:06.312413] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:06.313720] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:06.330910] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\SteamLibrary\steamapps\steamapps\common\Zero-K\" [t=00:00:06.331020] [DataDirLocater::Check] Isolation Mode! [t=00:00:06.331603] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\SteamLibrary\steamapps\steamapps\common\Zero-K\ [t=00:00:06.332193] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\SteamLibrary\steamapps\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:06.362996] Scanning: D:\Steam\SteamLibrary\steamapps\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:06.367259] Scanning: D:\Steam\SteamLibrary\steamapps\steamapps\common\Zero-K\maps [t=00:00:06.369958] Scanning: D:\Steam\SteamLibrary\steamapps\steamapps\common\Zero-K\games [t=00:00:06.371033] Scanning: D:\Steam\SteamLibrary\steamapps\steamapps\common\Zero-K\packages [t=00:00:06.447504] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 85ms [t=00:00:06.447562] [VFS] [SpringVFS::ReserveArchives<this=0000021cf740be20>] [t=00:00:06.447943] [VFS] [SpringVFS::AddArchive<this=0000021cf740be20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:06.463452] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021cf740be20 (SpringVFS) global=0000000000000000 (null) [t=00:00:06.463562] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:07.708261] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:07.782635] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:07.789897] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:07.848064] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:08.020943] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:08.021209] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:08.022599][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:08.027625][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:08.027707][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:08.027790][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (5.1ms) [t=00:00:08.027812][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:08.028078][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:08.060167][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:08.060232][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)" [t=00:00:08.060276][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:08.060315][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:08.128227][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.5ms) [t=00:00:08.235316][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (212.3ms) [t=00:00:08.342715][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (320.1ms) [t=00:00:08.450692][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (428.0ms) [t=00:00:08.563961][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (541.3ms) [t=00:00:08.670875][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (648.2ms) [t=00:00:08.732647][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:08.742342][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021cf7525aa0(default) context=0000021cde232770 numChannels=2 frameSize=8 [t=00:00:08.742407][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:08.742449][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:08.742479][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:08.742548][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:08.742654][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:08.742784][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:08.742836][f=-000001] [Sound] Devices: [t=00:00:08.758173][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset)] [t=00:00:08.758229][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:08.758272][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:08.758350][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:08.760868][f=-000001] [Sound] EFX Enabled: yes [t=00:00:08.760920][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:08.786458][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 763ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam\SteamLibrary\steamapps\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 5993 MB [t=00:00:08.795471][f=-000001] [StartScript] Loading StartScript from: D:\Steam\SteamLibrary\steamapps\steamapps\common\Zero-K\_script.txt [t=00:00:08.800782][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:08.800875][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:09.363499][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Fairyland 1.31" (loaded=0 cached=0) [t=00:00:09.366203][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021cf740be20>(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [t=00:00:09.370513][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021cf740be20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:36.908767][f=-000001] [CAS::GASCB] Archive file="fairyland_1.31.sd7" cs="b794e4dd2e5774105c60925c95ef6b787be05ab1a5b17ee439025f9e9f936c3704d5a65095ca86826205f6f49f805a5315955b144035cd385e1f309018d94325" [t=00:00:36.941860][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
infolog_full.txt (truncated):