Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.000248] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.000258] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.002635] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.002740] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.078191] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.078273] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.078338] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.078364] [t=00:00:00.078372] Enable or disable log sections using the LogSections configuration key [t=00:00:00.078382] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.078395] Use "none" to disable the default log sections. [t=00:00:00.078403] ============== </Log Sections> ============== [t=00:00:00.078412] ============== <User Config> ============== [t=00:00:00.078613] AllowDeferredMapRendering = 1 [t=00:00:00.078626] AllowDeferredModelRendering = 1 [t=00:00:00.078664] AnimationMT = 0 [t=00:00:00.078673] BumpWaterAnisotropy = 2 [t=00:00:00.078680] BumpWaterBlurReflection = 1 [t=00:00:00.078686] BumpWaterDepthBits = 32 [t=00:00:00.078692] BumpWaterReflection = 2 [t=00:00:00.078701] BumpWaterTexSizeReflection = 256 [t=00:00:00.078708] CamFreeScrollSpeed = 50 [t=00:00:00.078714] CamMode = 1 [t=00:00:00.078721] DualScreenMiniMapOnLeft = 1 [t=00:00:00.078736] EdgeMoveDynamic = 0 [t=00:00:00.078742] EdgeMoveWidth = 0.003 [t=00:00:00.078749] FPSFOV = 90 [t=00:00:00.078755] FPSScrollSpeed = 50 [t=00:00:00.078760] FontSize = 18 [t=00:00:00.078766] GrassDetail = 0 [t=00:00:00.078774] GroundDecals = 5 [t=00:00:00.078779] GroundDetail = 120 [t=00:00:00.078785] HangTimeout = 30 [t=00:00:00.078791] HardwareCursor = 1 [t=00:00:00.078797] InitialNetworkTimeout = 0 [t=00:00:00.078804] LinkIncomingMaxPacketRate = 512 [t=00:00:00.078818] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.078825] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.078831] LinkOutgoingBandwidth = 131072 [t=00:00:00.078839] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.078847] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.078853] MSAALevel = 8 [t=00:00:00.078860] MaxParticles = 25000 [t=00:00:00.078865] MaxSounds = 32 [t=00:00:00.078873] MaximumTransmissionUnit = 0 [t=00:00:00.078880] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.078888] MiniMapMarker = 0 [t=00:00:00.078900] MouseDragScrollThreshold = 0 [t=00:00:00.078907] NetworkLossFactor = 1 [t=00:00:00.078914] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.078921] OverheadScrollSpeed = 50 [t=00:00:00.078928] ReconnectTimeout = 0 [t=00:00:00.078934] RotOverheadScrollSpeed = 50 [t=00:00:00.078940] RotateLogFiles = 1 [t=00:00:00.078947] ScrollWheelSpeed = -50 [t=00:00:00.078953] ShadowMapSize = 8192 [t=00:00:00.078959] Shadows = 1 [t=00:00:00.078966] ShowClock = 0 [t=00:00:00.078978] SoftParticles = 2 [t=00:00:00.078985] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.078993] UnitIconDist = 151 [t=00:00:00.079015] UpdateBoundingVolumeMT = 0 [t=00:00:00.079034] UpdateWeaponVectorsMT = 0 [t=00:00:00.079042] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.079048] UseLuaMemPools = 0 [t=00:00:00.079054] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.079061] VFSCacheArchiveFiles = 0 [t=00:00:00.079067] VSync = 0 [t=00:00:00.079073] Water = 4 [t=00:00:00.079139] WindowBorderless = 1 [t=00:00:00.079150] WindowPosY = 0 [t=00:00:00.079157] XResolutionWindowed = 1920 [t=00:00:00.079164] YResolutionWindowed = 1080 [t=00:00:00.079171] snd_volmaster = 0 [t=00:00:00.079189] ============== </User Config> ============== [t=00:00:00.079197] ============== <User System> ============== [t=00:00:00.079204] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.079215] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.079233] Compiler Version: gcc-13.2.0 [t=00:00:00.079297] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.079362] Hardware Config: AMD Ryzen 3 5300G with Radeon Graphics ; 7519MB RAM, 26975MB pagefile [t=00:00:00.079372] Binary Word Size: 64-bit (native) [t=00:00:00.079380] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.079387] Physical CPU Cores: 4 [t=00:00:00.079393] Logical CPU Cores: 8 [t=00:00:00.079406] ============== </User System> ============== [t=00:00:00.079620] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.079630] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.079636] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.079642] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.079649] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.081311] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.081332] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.090217] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.092983] Display (Generic PnP Monitor)=1 modes=21 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.093001] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.093006] [ 2] 1760x990x24bpp@60Hz [t=00:00:00.093013] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.093017] [ 4] 1600x900x24bpp@60Hz [t=00:00:00.093022] [ 5] 1366x768x24bpp@60Hz [t=00:00:00.093026] [ 6] 1280x1024x24bpp@75Hz [t=00:00:00.093030] [ 8] 1280x720x24bpp@75Hz [t=00:00:00.093034] [10] 1152x864x24bpp@75Hz [t=00:00:00.093064] [12] 1128x634x24bpp@75Hz [t=00:00:00.093070] [14] 1024x768x24bpp@75Hz [t=00:00:00.093076] [16] 800x600x24bpp@75Hz [t=00:00:00.093084] [18] 720x400x24bpp@70Hz [t=00:00:00.093090] [20] 640x480x24bpp@75Hz [t=00:00:00.306525] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.307111] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.307148] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.442730] [GR::LogVersionInfo] [t=00:00:00.442753] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.442762] GL version : 4.6.0 Compatibility Profile Context 22.40.52.07.231123 [t=00:00:00.442770] GL vendor : ATI Technologies Inc. [t=00:00:00.442776] GL renderer : AMD Radeon RX 5500 [t=00:00:00.442782] GLSL version: 4.60 [t=00:00:00.442789] GLEW version: 2.1.0 [t=00:00:00.442837] GPU memory : 7227MB (total) / 7227MB (available) [t=00:00:00.442865] SDL swap-int: 0 [t=00:00:00.442872] SDL driver : windows [t=00:00:00.442877] [t=00:00:00.442884] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.442891] GLSL shader support : 1 [t=00:00:00.442898] GL4 support : 1 [t=00:00:00.442905] FBO extension support : 1 [t=00:00:00.442922] NVX GPU mem-info support : 0 [t=00:00:00.442931] ATI GPU mem-info support : 1 [t=00:00:00.442946] Texture clamping to edge : 1 [t=00:00:00.442965] NPOT-texture support : 1 (1) [t=00:00:00.442974] S3TC/DXT1 texture support : 1/0 [t=00:00:00.442982] texture query-LOD support : 0 (0) [t=00:00:00.442993] MSAA frame-buffer support : 1 (1) [t=00:00:00.442999] Z-buffer depth : 24 (-) [t=00:00:00.443012] primitive-restart support : 1 (1) [t=00:00:00.443018] clip-space control support: 1 (1) [t=00:00:00.443027] seamless cube-map support : 1 (1) [t=00:00:00.443033] frag-depth layout support : 1 (1) [t=00:00:00.443039] persistent maps support : 1 (1) [t=00:00:00.443055] explicit attribs location : 1 (1) [t=00:00:00.443063] multi draw indirect : 1 (-) [t=00:00:00.443070] array textures : 1 (-) [t=00:00:00.443078] buffer copy support : 1 (-) [t=00:00:00.443084] indirect draw : 1 (-) [t=00:00:00.443092] base instance : 1 (-) [t=00:00:00.443097] [t=00:00:00.443103] max. FBO samples : 8 [t=00:00:00.443110] max. FS/program texture slots : 32/160 [t=00:00:00.443124] max. texture size : 16384 [t=00:00:00.443136] max. texture anisotropy level : 16.000000 [t=00:00:00.443144] max. vec4 varyings/attributes : 16/32 [t=00:00:00.443150] max. draw-buffers : 8 [t=00:00:00.443158] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.443166] max. uniform buffer-bindings : 84 [t=00:00:00.443173] max. uniform block-size : 4096KB [t=00:00:00.443181] max. storage buffer-bindings : 32 [t=00:00:00.443189] max. storage block-size : 2047MB [t=00:00:00.443199] [t=00:00:00.443206] enable AMD-hacks : 1 [t=00:00:00.443211] compress MIP-maps: 0 [t=00:00:00.443255] Number of compressed texture formats: 33 [t=00:00:00.443298] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.443348] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.443641] [GR::UpdateGLConfigs] [t=00:00:00.443674] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.443684] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.443699] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.443715] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.443721] [GR::InitGLState] [t=00:00:00.443806] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.507349] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.510666] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.517935] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.517973] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.518599] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.523507] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.523534] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.523620] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.523714] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.532069] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.532445] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.532838] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.532989] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.545935] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.545985] [VFS] [SpringVFS::ReserveArchives<this=00000247c3f56c50>] [t=00:00:00.546251] [VFS] [SpringVFS::AddArchive<this=00000247c3f56c50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.549667] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000247c3f56c50 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.549691] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.624643] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.624884] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.624981] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.625059] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.625163] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.625203] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.625645][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.625765][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.625881][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.625901][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.625912][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.625954][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.635402][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.635466][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.635481][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.659012][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.661644][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000247c3fa3a50(default) context=00000247f680e340 numChannels=2 frameSize=8 [t=00:00:00.661678][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.661723][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.661737][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.661748][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.661785][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.661838][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.661858][f=-000001] [Sound] Devices: [t=00:00:00.663702][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.663732][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.663764][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.664591][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.664608][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.732264][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 268492 MB [t=00:00:00.734924][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.736123][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487 [t=00:00:00.738644][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name SinkingLizard [t=00:00:00.738722][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.738741][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.738771][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.738791][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.738820][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.738828][f=-000001] [GR::InitGLState] [t=00:00:00.738877][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.738890][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:00.738908][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.738919][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.738940][f=-000001] [t=00:00:00.738949][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.738963][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.738975][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.738986][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.738996][f=-000001] [t=00:00:00.739004][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.739025][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.739037][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.739047][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.324146][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Adamantine Mountain 2" (loaded=0 cached=0) [t=00:00:01.324482][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247c3f56c50>(arName="Adamantine Mountain 2", overwrite=false)] section=1 cached=0 [t=00:00:01.324790][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247c3f56c50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.325248][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:01.325598][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247c3f56c50>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.386618][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247c3f56c50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.386984][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247c3f56c50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.389488][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:01.389659][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.389799][f=-000001] Warning: [PreGame::GameDataReceived] Archive Adamantine Mountain 2 (checksum b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.390383][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.390517][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.390615][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.390683][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.391254][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewplbmVyZ3ltdWx0PTEwMDsKc2VuZHNwcmluZ2llZGF0YT0xOwpzaHVmZmxlPWRpc2FibGU7CnRlYW1fMV9lY29uPTIwOwpjaGVhdGNvbW1hbmRwcmVmaXg9c2F5ICFob3N0c2F5IC87CnNlcnZlcnR5cGU9WktMUzsKY2FtcGFpZ25fY2hhc3Npcz0xOwpyZXZlYWxfc3VwZXJ3ZWFwb25zPTE7CnN0YXJ0Ym94ZXM9cmV0dXJuIHsgfTsKaHBtdWx0PTE7CnRlYW1fMl9lY29uPTIwOwpjb21tYW5kZXJ0eXBlcz1lMzA9OwptZXRhbG11bHQ9MTAwOwp9ClthbGx5dGVhbTEyXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTExXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTRdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtN10KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW01XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTldCnsKbnVtYWxsaWVzPTA7Cn0KW21hcG9wdGlvbnNdCnsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpoYW5kaWNhcD0wOwp9ClthbGx5dGVhbTEzXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbThdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTRdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xMF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTZdCnsKbnVtYWxsaWVzPTA7Cn0KW3BsYXllcjBdCnsKaWNvbj0zXzM7Cmlnbm9yZWQ9OwpjbGFuZnVsbD07CmVsb19vcmRlcj0wOwpiYWRnZXM9OwpjYW5fc3BlY19jaGF0PTE7CmZhY3Rpb249OwpjbGFuPTsKZWxvPTEzODY7CmZyaWVuZHM9ZXJyb3I4MDgxMCxnYW1lc29sZ2VyMzU2Owpsb2JieWlkPTU1ODgwNDsKYXZhdGFyPWp1bXBhYTsKcm9vbV9ib3NzPTE7CnNwZWN0YXRvcj0wOwp0ZWFtPTA7CmNvdW50cnljb2RlPVVTOwpsZXZlbD0yMDsKbmFtZT1TaW5raW5nTGl6YXJkOwpjb21tYW5kZXJzPWUzMD07CmFkbWluPTA7Cn0KW2FpMF0Kewpbb3B0aW9uc10Kewp9CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJlZ2lubmVyICgxKTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQmVnaW5uZXI2NDsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KemtzZWFyY2h0YWc9MmIwZjliNDktOTZhMi00MDU1LWI5M2MtYTFlZmRlZGUxZTMzOwppc2hvc3Q9MTsKaG9zdGlwPTE0OS41Ni4yMi42ODsKbWFwaGFzaD0xOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNS4xOwptYXBuYW1lPUFkYW1hbnRpbmUgTW91bnRhaW4gMjsKc3RhcnRwb3N0eXBlPTI7Cm1vZGhhc2g9MTsKc2hvd3NlcnZlcm5hbWU9U2lua2luZ0xpemFyZCdzIEJhdHRsZTsKYXV0b2hvc3Rwb3J0PTUzNjUwOwpkdW1wZ2FtZXN0YXRlb25kZXN5bmM9MTsKaG9zdHBvcnQ9ODQ4NzsKfQo=" [t=00:00:01.391354][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-07_22-40-25-239_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:01.391369][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 587ms [t=00:00:01.391814][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.343685][f=-000001] forceSingleThreaded, false [t=00:00:02.348232][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:02.348313][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.348648][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.348704][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.348757][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.354359][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.354374][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.354442][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.354481][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.354522][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.354558][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.355158][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.355363][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.355580][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.356109][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.356295][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.356440][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.356454][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.356710][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.385538][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.388770][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.389875][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.390118][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.390616][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.390652][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.390775][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.390800][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.609344][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.662608][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (26 MB)" [t=00:00:02.702176][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.dds. Creating fallback texture [t=00:00:03.060571][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 669ms [t=00:00:03.060651][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.062021][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:03.062127][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.062728][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.062829][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.062939][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.186392][f=-000001] Loading UnitDefs_posts [t=00:00:03.278510][f=-000001] Loading FeatureDefs_posts [t=00:00:03.310148][f=-000001] Loading WeaponDefs_posts [t=00:00:03.333807][f=-000001] Loading ArmorDefs_posts [t=00:00:03.345912][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 282ms [t=00:00:03.389734][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 329ms [t=00:00:03.389788][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.481302][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.483571][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:03.500742][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:03.500958][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 19ms [t=00:00:03.500969][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.500984][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.501611][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.502155][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.502291][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.591461][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; ------- TRUNCATED ------- [t=00:00:16.283002][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.283399][f=-000001] Mex Placement Initialised with 39 spots. [t=00:00:16.291057][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.291788][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.292118][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.292898][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.293083][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.298939][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.305270][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.339110][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.339607][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.339873][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.355368][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.380755][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.381717][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.382063][f=-000001] SetSunLighting [t=00:00:16.382661][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.390866][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.391673][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.392261][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.392519][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.392536][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.395760][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.396261][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.396524][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.398271][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.402280][f=-000001] Writing last game win data [t=00:00:16.423078][f=-000001] LuaUI v0.3 [t=00:00:16.573357][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.574530][f=-000001] placing 0 unit(s) [t=00:00:16.574546][f=-000001] placing 412 feature(s) [t=00:00:16.577783][f=-000001] placing 0 building(s) [t=00:00:16.578311][f=-000001] Running Springboard Feature Fixer, 4, 416 [t=00:00:16.850500][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.850629][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.851223][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.851457][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:16.933373][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.10 [t=00:00:16.994612][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:16.999877][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:16.999931][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:16.999996][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 64 [t=00:00:17.000011][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 4096 (x64, z64) [t=00:00:17.015250][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:17.019058][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 100.00% [t=00:00:17.019108][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: 0.00 [t=00:00:17.019123][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 198.24 [t=00:00:17.019136][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:17.019276][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:17.019287][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:17.019304][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:17.019328][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:17.022680][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 91.53% of the map. (used by 352 unit-defs) [t=00:00:17.022796][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:17.024660][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 91.53% of the map. (used by 32 unit-defs) [t=00:00:17.026340][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 91.53% of the map. (used by 5 unit-defs) [t=00:00:17.028065][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:17.029734][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:17.031377][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:17.032641][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 5 Map-Area(s) occupying 68.04% of the map. (used by 13 unit-defs) [t=00:00:17.034540][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 91.53% of the map. (used by 3 unit-defs) [t=00:00:17.034583][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:17.035929][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 68.04% of the map. (used by 21 unit-defs) [t=00:00:17.098388][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Adamantine_Mountain_2.json) [t=00:00:17.126624][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:17.141082][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:17.148715][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:17.157427][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:17.164135][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:17.175475][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:17.185903][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:17.260802][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized! [t=00:00:17.261783][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:17.261806][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 411ms [t=00:00:17.301457][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10474, 0.0} allocedSize{int+, int-, ext}={0, 0, 1852642}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0329} [t=00:00:19.138179][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.844268][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.845579][f=-000001] GameID: d9ad3a66c8eeb581a76507e7789584c2 [t=00:00:19.862267][f=-000001] Connection attempt from SinkingLizard [t=00:00:19.906091][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:19.943469][f=-000001] -> Connection established (given id 0) [t=00:00:19.943556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c" [t=00:00:19.943591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:19.943629][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a09093478466b68c7223476c29187845152c1d55c32b9ec8d9ce1674637d8bfbf3a0707a971e15a7651aff846d59fedf336304d95a35e4d9d382620e1c9e99c3]" [t=00:00:19.943652][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0376d74ccb21ab404a6282f82c6acbce6528228cf589e5be71efd08ab5c392a8be1b71be962fddcb96bbe2b175e4b9a231d21c7b9e49b1e8ebb87746a47d82d4]" [t=00:00:19.944103][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SinkingLizard" string="[Game::Load][lua{Rules,Gaia}={000002484e441f00,000002483f078830}][locale="C"]" [t=00:00:19.945047][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 1 [t=00:00:31.912108][f=-000001] <SinkingLizard> Allies: I choose: Strike! [t=00:04:11.347312][f=0006306] game_message: Locust is under attack [t=00:04:17.415795][f=0006489] game_message: Locust is under attack [t=00:05:00.952890][f=0007793] SinkingLizard paused the game [t=00:05:04.275360][f=0007793] SinkingLizard unpaused the game [t=00:05:05.490675][f=0007828] SinkingLizard paused the game [t=00:05:09.154864][f=0007828] [QuitAction] user exited to system [t=00:05:09.167148][f=0007828] [SpringApp::Kill][1] fromRun=1 [t=00:05:09.167188][f=0007828] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:05:09.183020][f=0007828] [async=0] threads=4 tasks=356433 {sum,avg}{exec,wait}time={{7524.690, 0.021}, {15943.715, 0.045}}ms [t=00:05:09.183042][f=0007828] thread=1 tasks=118811 {sum,min,max,avg}{exec,wait}time={{2881.364, 0.000, 145.643, 0.024}, {827.008, 0.000, 18446744027136.000, 0.007}}ms [t=00:05:09.183057][f=0007828] thread=2 tasks=118811 {sum,min,max,avg}{exec,wait}time={{2243.048, 0.000, 145.792, 0.019}, {7456.279, 0.000, 10.921, 0.063}}ms [t=00:05:09.183070][f=0007828] thread=3 tasks=118811 {sum,min,max,avg}{exec,wait}time={{2400.278, 0.000, 145.697, 0.020}, {7660.428, 0.000, 11.746, 0.064}}ms [t=00:05:09.183078][f=0007828] [async=1] threads=4 tasks=3647 {sum,avg}{exec,wait}time={{22896.111, 6.278}, {10428629.000, 2859.509}}ms [t=00:05:09.183089][f=0007828] thread=1 tasks=1210 {sum,min,max,avg}{exec,wait}time={{7664.869, 0.000, 491.070, 6.335}, {3483629.500, 0.117, 7677.656, 2879.033}}ms [t=00:05:09.183098][f=0007828] thread=2 tasks=1231 {sum,min,max,avg}{exec,wait}time={{7674.617, 0.000, 489.489, 6.234}, {3501198.750, 0.129, 7688.166, 2844.191}}ms [t=00:05:09.183113][f=0007828] thread=3 tasks=1206 {sum,min,max,avg}{exec,wait}time={{7556.625, 0.000, 491.309, 6.266}, {3443801.500, 0.020, 7569.342, 2855.557}}ms [t=00:05:09.183120][f=0007828] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:09.183126][f=0007828] [SpringApp::Kill][2] [t=00:05:09.183181][f=0007828] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:09.183188][f=0007828] [Game::KillLua][1] dtor=0 luaUI=000002484c3510e0 [t=00:05:09.183221][f=0007828] Start widgetHandler:Shutdown [t=00:05:09.185446][f=0007828] Shutdown - SaveOrderList Complete [t=00:05:09.209560][f=0007828] Writing last game win data [t=00:05:09.213529][f=0007828] Shutdown - SaveConfigData Complete [t=00:05:09.213554][f=0007828] Shutdown Widget - Chili Highlight [t=00:05:09.213587][f=0007828] Shutdown Widget - Draw After Chili [t=00:05:09.213602][f=0007828] Shutdown Widget - API Unit Tracker GL4 [t=00:05:09.213622][f=0007828] Shutdown Widget - EPIC Menu [t=00:05:09.215298][f=0007828] Shutdown Widget - Chili Minimap [t=00:05:09.215542][f=0007828] Shutdown Widget - Chili Widget Selector [t=00:05:09.216552][f=0007828] Shutdown Widget - Depth of Field Shader [t=00:05:09.216572][f=0007828] Shutdown Widget - Deferred rendering [t=00:05:09.216586][f=0007828] SSAO: Deferred rendering disabled, disabling. [t=00:05:09.231286][f=0007828] Shutdown Widget - Deferred rendering [t=00:05:09.231306][f=0007828] SSAO: Deferred rendering disabled, disabling. [t=00:05:09.232290][f=0007828] Shutdown Widget - Local Team Colors [t=00:05:09.232318][f=0007828] Shutdown Widget - Display Keys 2 [t=00:05:09.232345][f=0007828] Shutdown Widget - Save Game Menu [t=00:05:09.232357][f=0007828] Shutdown Widget - Highlight Model Api GL4 [t=00:05:09.232387][f=0007828] Shutdown Widget - Unit Icons [t=00:05:09.232409][f=0007828] Shutdown Widget - HealthBars [t=00:05:09.234003][f=0007828] Shutdown Widget - Noises [t=00:05:09.234017][f=0007828] Shutdown Widget - Selected Units GL4 2 [t=00:05:09.234040][f=0007828] Shutdown Widget - BuildETA [t=00:05:09.234061][f=0007828] Shutdown Widget - Win Counter [t=00:05:09.234074][f=0007828] Shutdown Widget - EndGame APM stats [t=00:05:09.235888][f=0007828] Shutdown Widget - Modular Comm Info [t=00:05:09.235909][f=0007828] Shutdown Widget - Attack Warning [t=00:05:09.235924][f=0007828] Shutdown Widget - CameraShake [t=00:05:09.235939][f=0007828] Shutdown Widget - Chili Economy Panel Default [t=00:05:09.236086][f=0007828] Shutdown Widget - Chili EndGame Window [t=00:05:09.236133][f=0007828] Shutdown Widget - Chili Nuke Warning [t=00:05:09.236149][f=0007828] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:09.236169][f=0007828] Shutdown Widget - Chili Spectator Panels [t=00:05:09.236182][f=0007828] Shutdown Widget - Context Menu [t=00:05:09.236192][f=0007828] Shutdown Widget - Darkening [t=00:05:09.236212][f=0007828] Shutdown Widget - Defense Range Zero-K [t=00:05:09.236227][f=0007828] Shutdown Widget - Grab Input [t=00:05:09.236345][f=0007828] Input grabbing is disabled! [t=00:05:09.236369][f=0007828] Shutdown Widget - Highlight Geos [t=00:05:09.236395][f=0007828] Shutdown Widget - Local Widgets Config [t=00:05:09.236415][f=0007828] Shutdown Widget - MinimapEvents [t=00:05:09.236434][f=0007828] Shutdown Widget - Missile Silo Range [t=00:05:09.236453][f=0007828] Shutdown Widget - Music Player v2 [t=00:05:09.236466][f=0007828] Shutdown Widget - Point Tracker [t=00:05:09.236477][f=0007828] Shutdown Widget - Showeco and Grid Drawer [t=00:05:09.236501][f=0007828] Shutdown Widget - State Reverse and Latency [t=00:05:09.236521][f=0007828] Shutdown Widget - Stereo3D [t=00:05:09.236562][f=0007828] Shutdown Widget - Startup Info and Selector [t=00:05:09.236583][f=0007828] Shutdown Widget - Transport AI [t=00:05:09.236597][f=0007828] Shutdown Widget - Attack AoE [t=00:05:09.236611][f=0007828] Shutdown Widget - Map Edge Extension [t=00:05:09.236657][f=0007828] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:09.236673][f=0007828] Shutdown Widget - Selection Send [t=00:05:09.236690][f=0007828] Shutdown Widget - LupsManager [t=00:05:09.236775][f=0007828] Shutdown Widget - Receive Units Indicator [t=00:05:09.236786][f=0007828] Shutdown Widget - Newton Firezone [t=00:05:09.236796][f=0007828] Shutdown Widget - Chili Pro Console [t=00:05:09.237347][f=0007828] Shutdown Widget - Persistent Build Height [t=00:05:09.237359][f=0007828] Shutdown Widget - Lasso Terraform GUI [t=00:05:09.237367][f=0007828] Shutdown Widget - Chili Framework [t=00:05:09.237375][f=0007828] Shutdown Widget - Lups [t=00:05:09.238396][f=0007828] Shutdown Widget - Chili Core Selector [t=00:05:09.238507][f=0007828] Shutdown Widget - Custom Markers [t=00:05:09.238523][f=0007828] Shutdown Widget - Mex Placement Handler [t=00:05:09.238677][f=0007828] Shutdown Widget - Select Keys [t=00:05:09.238699][f=0007828] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:09.238742][f=0007828] Shutdown Widget - Pause Screen [t=00:05:09.238881][f=0007828] Shutdown Widget - Bloom Shader Deferred [t=00:05:09.238923][f=0007828] Shutdown Widget - Color Blindness Correction [t=00:05:09.238957][f=0007828] Shutdown Widget - Layout Handler [t=00:05:09.238973][f=0007828] Shutdown Widget - Text To Speech Control [t=00:05:09.238980][f=0007828] End widgetHandler:Shutdown [t=00:05:09.375672][f=0007828] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12499490, 0.0} allocedSize{int+, int-, ext}={0, 0, 2160292251}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0298} [t=00:05:09.381853][f=0007828] [Game::KillLua][2] dtor=0 luaGaia=000002483f078830 [t=00:05:09.388380][f=0007828] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:09.388457][f=0007828] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:09.388490][f=0007828] [Game::KillLua][3] dtor=0 luaRules=000002484e441f00 [t=00:05:09.388534][f=0007828] Start gadgetHandler:Shutdown [t=00:05:09.388552][f=0007828] Shutdown - StartSetup [t=00:05:09.388563][f=0007828] Shutdown - UnitMorph [t=00:05:09.390117][f=0007828] Shutdown - Carrier Drones [t=00:05:09.390132][f=0007828] Shutdown - Missile Silo Controller [t=00:05:09.390142][f=0007828] Shutdown - Modular Comm Info [t=00:05:09.390153][f=0007828] Shutdown - Terrain Texture Handler [t=00:05:09.390180][f=0007828] Shutdown - UnitCloakShield [t=00:05:09.390561][f=0007828] Shutdown - Starlight Handler [t=00:05:09.390605][f=0007828] End gadgetHandler:Shutdown [t=00:05:09.421696][f=0007828] Start gadgetHandler:Shutdown [t=00:05:09.421722][f=0007828] Shutdown - Teleport Throw [t=00:05:09.421735][f=0007828] Shutdown - UnitMorph [t=00:05:09.421754][f=0007828] Shutdown - Commander Skin Renderer [t=00:05:09.423496][f=0007828] Shutdown - Missile fired callins [t=00:05:09.423545][f=0007828] Shutdown - Modular Comm Info [t=00:05:09.423557][f=0007828] Shutdown - Retreat Command [t=00:05:09.423576][f=0007828] Shutdown - Shockwaves [t=00:05:09.423588][f=0007828] Shutdown - Unit tint API [t=00:05:09.423604][f=0007828] Shutdown - Unit glow API [t=00:05:09.423621][f=0007828] Shutdown - UnitCloakShield [t=00:05:09.423680][f=0007828] Shutdown - Lups Cloak FX [t=00:05:09.423693][f=0007828] Shutdown - Lups [t=00:05:09.426066][f=0007828] Shutdown - Lups Shield [t=00:05:09.426216][f=0007828] End gadgetHandler:Shutdown [t=00:05:09.449052][f=0007828] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3024, 0.0} allocedSize{int+, int-, ext}={0, 0, 471864}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0076} [t=00:05:09.450659][f=0007828] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:09.450741][f=0007828] [Game::KillLua][4] dtor=0 [t=00:05:09.450753][f=0007828] [Game::KillLua][5] dtor=0 [t=00:05:09.464247][f=0007828] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-07_22-40-25-239_Adamantine Mountain 2_105.1.1-2457-g8095d30 BAR105.sdfz" (221599 bytes) [t=00:05:09.464352][f=0007828] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:09.510245][f=0007828] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:09.510297][f=0007828] [Sound] [Sound::UpdateThread][3] #sources=32 #items=25 [t=00:05:09.510360][f=0007828] [Sound] [Sound::UpdateThread][4] ctx=00000247f680e340 dev=00000247c3fa3a50 [t=00:05:09.510601][f=0007828] [Sound] [Sound::UpdateThread][5] ctx=00000247f680e340 dev=00000247c3fa3a50 [t=00:05:09.510610][f=0007828] [Sound] [Sound::Cleanup][alcDestroyContext(00000247f680e340)] [t=00:05:09.513521][f=0007828] [Sound] [Sound::Cleanup][alcCloseDevice(00000247c3fa3a50)] [t=00:05:09.538779][f=0007828] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:09.569653][f=0007828] [Sound] [Sound::UpdateThread][6] [t=00:05:09.570407][f=0007828] [Game::~CGame][1] [t=00:05:09.570421][f=0007828] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:09.570428][f=0007828] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:09.570433][f=0007828] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:09.570439][f=0007828] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:09.570464][f=0007828] [Game::KillLua][4] dtor=1 [t=00:05:09.570486][f=0007828] [Game::KillLua][5] dtor=1 [t=00:05:09.570601][f=0007828] [Game::KillMisc][1] [t=00:05:09.570612][f=0007828] [Game::KillMisc][2] [t=00:05:09.570625][f=0007828] [EOH::DestroySkirmishAI(id=0)] [t=00:05:09.609809][f=0007828] [Game::KillMisc][3] [t=00:05:09.609972][f=0007828] [Game::KillRendering][1] [t=00:05:09.612029][f=0007828] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:09.627762][f=0007828] [3DOParser::Kill] allocated 1 pieces [t=00:05:09.627786][f=0007828] [S3OParser::Kill] allocated 5521 pieces [t=00:05:09.628356][f=0007828] [AssParser::Kill] allocated 674 pieces [t=00:05:09.647779][f=0007828] [Game::KillInterface][1] [t=00:05:09.648318][f=0007828] [Game::KillInterface][2] [t=00:05:09.648782][f=0007828] [Game::KillSimulation][1] [t=00:05:09.648897][f=0007828] [Game::KillSimulation][2] [t=00:05:09.732659][f=0007828] [CCollisionHandler] dis-/continuous tests: 0/9479068 [t=00:05:09.732685][f=0007828] [Game::KillSimulation][3] [t=00:05:09.733264][f=0007828] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:05:09.733398][f=0007828] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:09.733481][f=0007828] [~CPathCache(32x32)] cacheHits=330 hitPercentage=72% numHashColls=0 maxCacheSize=130 [t=00:05:09.733525][f=0007828] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:09.733760][f=0007828] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:09.741372][f=0007828] [LosHandler::Kill] raycast instance cache-{hits,misses}={17115,7244}; shared=3%; cached=67% [t=00:05:09.748738][f=0007828] [Game::KillSimulation][4] [t=00:05:10.045530][f=0007828] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:05:10.045564][f=0007828] [Game::~CGame][2] [t=00:05:10.045571][f=0007828] [Game::~CGame][3] [t=00:05:10.045885][f=0007828] [SpringApp::Kill][3] [t=00:05:10.046085][f=0007828] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 548709 bytes sent in 7278 packets (75.393 bytes/packet) 237534 bytes recv'd in 4308 packets (55.138 bytes/packet) {0.137x, 0.109x} relative protocol overhead {up, down} 1449 incoming chunks dropped, 10022 outgoing chunks resent 3926 incoming chunks processed [t=00:05:10.046146][f=0007828] [SpringApp::Kill][4] font=00000247f7103640 [t=00:05:10.049551][f=0007828] [SpringApp::Kill][5] [t=00:05:10.055170][f=0007828] [SpringApp::Kill][6] [t=00:05:10.055210] [SpringApp::Kill][7] [t=00:05:10.055323] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {8320, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:10.055338] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1792, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:05:10.055351] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:10.055371] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:10.055384] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {760, 65536, 65536}, EBO = {1140, 262144, 262144} [t=00:05:10.055397] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:10.055414] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1004, 1048576, 1048576}, EBO = {1506, 2097152, 2097152} [t=00:05:10.055427] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {192576, 1048576, 1048576}, EBO = {288864, 2097152, 2097152} [t=00:05:10.055438] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:10.055454] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:10.055467] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:10.055478] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:05:10.055494] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1044, 1048576, 1048576}, EBO = {1566, 2097152, 2097152} [t=00:05:10.125053] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:10.125076] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:10.125085] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:10.125092] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8487 [t=00:05:10.125100] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:10.125636] [VFS] [SpringVFS::DeleteArchives<this=00000247c3f56c50>] [t=00:05:10.125668] [VFS] [SpringVFS::DeleteArchives<this=00000247c3f56c50>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:05:10.125681] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (00000247c3ef3910) [t=00:05:10.128927] [VFS] [SpringVFS::DeleteArchives<this=00000247c3f56c50>(section=1)] #archives[section]=1 #files[section]=26 [t=00:05:10.128954] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7 (00000247c3f23880) [t=00:05:10.129081] [VFS] [SpringVFS::DeleteArchives<this=00000247c3f56c50>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:10.129096] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000247c3ef3a70) [t=00:05:10.129187] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000247c3ef4150) [t=00:05:10.129308] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000247c3ef3bd0) [t=00:05:10.129506] [VFS] [SpringVFS::DeleteArchives<this=00000247c3f56c50>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:10.129520] [VFS] [SpringVFS::DeleteArchives<this=00000247c3f56c50>(section=4)] #archives[section]=0 #files[section]=130 [t=00:05:10.129606] [VFS] [SpringVFS::DeleteArchives<this=00000247c3f56c50>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:10.129619] [VFS] [SpringVFS::DeleteArchives<this=00000247c3f56c50>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:10.129641] [VFS] [SpringVFS::DeleteArchives<this=00000247c3f56c50>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:10.129653] [VFS] [SpringVFS::DeleteArchives<this=00000247c3f56c50>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:10.129972] [SpringApp::Kill][8] [t=00:05:10.129983] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:10.129993] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6cb217430 (joinable=1) [t=00:05:10.130002] [WatchDog::Uninstall][2] [t=00:05:10.408801] [WatchDog::Uninstall][3] [t=00:05:10.408815] [SpringApp::Kill][9]
infolog_full.txt (truncated):