Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.018483] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.018505] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.021663] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.021779] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.262951] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.262998] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.263026] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.263039] [t=00:00:00.263044] Enable or disable log sections using the LogSections configuration key [t=00:00:00.263049] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.263053] Use "none" to disable the default log sections. [t=00:00:00.263058] ============== </Log Sections> ============== [t=00:00:00.263063] ============== <User Config> ============== [t=00:00:00.263182] AllowDeferredMapRendering = 1 [t=00:00:00.263188] AllowDeferredModelRendering = 1 [t=00:00:00.263192] AnimationMT = 0 [t=00:00:00.263196] BumpWaterAnisotropy = 2 [t=00:00:00.263201] BumpWaterBlurReflection = 1 [t=00:00:00.263205] BumpWaterDepthBits = 32 [t=00:00:00.263208] BumpWaterReflection = 2 [t=00:00:00.263213] BumpWaterTexSizeReflection = 256 [t=00:00:00.263217] CamFreeScrollSpeed = 50 [t=00:00:00.263220] CamMode = 1 [t=00:00:00.263225] DualScreenMiniMapOnLeft = 1 [t=00:00:00.263233] EdgeMoveDynamic = 0 [t=00:00:00.263237] EdgeMoveWidth = 0.003 [t=00:00:00.263240] FPSFOV = 90 [t=00:00:00.263244] FPSScrollSpeed = 50 [t=00:00:00.263247] FontSize = 18 [t=00:00:00.263252] GrassDetail = 0 [t=00:00:00.263256] GroundDecals = 5 [t=00:00:00.263259] GroundDetail = 120 [t=00:00:00.263263] HangTimeout = 30 [t=00:00:00.263267] HardwareCursor = 1 [t=00:00:00.263271] InitialNetworkTimeout = 0 [t=00:00:00.263275] LinkIncomingMaxPacketRate = 512 [t=00:00:00.263282] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.263287] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.263291] LinkOutgoingBandwidth = 131072 [t=00:00:00.263295] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.263299] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.263303] MSAALevel = 8 [t=00:00:00.263306] MaxParticles = 25000 [t=00:00:00.263310] MaxSounds = 32 [t=00:00:00.263314] MaximumTransmissionUnit = 0 [t=00:00:00.263318] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.263322] MiniMapMarker = 0 [t=00:00:00.263330] MouseDragScrollThreshold = 0 [t=00:00:00.263335] NetworkLossFactor = 1 [t=00:00:00.263339] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.263343] OverheadScrollSpeed = 50 [t=00:00:00.263347] ReconnectTimeout = 0 [t=00:00:00.263350] RotOverheadScrollSpeed = 50 [t=00:00:00.263354] RotateLogFiles = 1 [t=00:00:00.263358] ScrollWheelSpeed = -50 [t=00:00:00.263363] ShadowMapSize = 8192 [t=00:00:00.263366] Shadows = 1 [t=00:00:00.263369] ShowClock = 0 [t=00:00:00.263376] SoftParticles = 2 [t=00:00:00.263380] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.263385] UnitIconDist = 151 [t=00:00:00.263389] UpdateBoundingVolumeMT = 0 [t=00:00:00.263393] UpdateWeaponVectorsMT = 0 [t=00:00:00.263396] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.263400] UseLuaMemPools = 0 [t=00:00:00.263405] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.263409] VFSCacheArchiveFiles = 0 [t=00:00:00.263412] VSync = 0 [t=00:00:00.263416] Water = 4 [t=00:00:00.263444] WindowBorderless = 1 [t=00:00:00.263450] WindowPosY = 0 [t=00:00:00.263454] XResolutionWindowed = 1920 [t=00:00:00.263460] YResolutionWindowed = 1080 [t=00:00:00.263465] snd_volmaster = 0 [t=00:00:00.263477] ============== </User Config> ============== [t=00:00:00.263482] ============== <User System> ============== [t=00:00:00.263486] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.263492] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.263503] Compiler Version: gcc-13.2.0 [t=00:00:00.263542] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.263583] Hardware Config: AMD Ryzen 3 5300G with Radeon Graphics ; 7519MB RAM, 26975MB pagefile [t=00:00:00.263589] Binary Word Size: 64-bit (native) [t=00:00:00.263593] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.263597] Physical CPU Cores: 4 [t=00:00:00.263601] Logical CPU Cores: 8 [t=00:00:00.263609] ============== </User System> ============== [t=00:00:00.263711] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.263716] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.263720] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.263723] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.263727] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.264667] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.264677] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.270000] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.271602] Display (Generic PnP Monitor)=1 modes=21 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.271613] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.271618] [ 2] 1760x990x24bpp@60Hz [t=00:00:00.271623] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.271627] [ 4] 1600x900x24bpp@60Hz [t=00:00:00.271632] [ 5] 1366x768x24bpp@60Hz [t=00:00:00.271638] [ 6] 1280x1024x24bpp@75Hz [t=00:00:00.271642] [ 8] 1280x720x24bpp@75Hz [t=00:00:00.271646] [10] 1152x864x24bpp@75Hz [t=00:00:00.271660] [12] 1128x634x24bpp@75Hz [t=00:00:00.271664] [14] 1024x768x24bpp@75Hz [t=00:00:00.271668] [16] 800x600x24bpp@75Hz [t=00:00:00.271672] [18] 720x400x24bpp@70Hz [t=00:00:00.271675] [20] 640x480x24bpp@75Hz [t=00:00:00.425596] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.426157] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.426192] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.533806] [GR::LogVersionInfo] [t=00:00:00.533823] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.533829] GL version : 4.6.0 Compatibility Profile Context 22.40.52.07.231123 [t=00:00:00.533834] GL vendor : ATI Technologies Inc. [t=00:00:00.533839] GL renderer : AMD Radeon RX 5500 [t=00:00:00.533842] GLSL version: 4.60 [t=00:00:00.533846] GLEW version: 2.1.0 [t=00:00:00.533877] GPU memory : 7227MB (total) / 7227MB (available) [t=00:00:00.533900] SDL swap-int: 0 [t=00:00:00.533908] SDL driver : windows [t=00:00:00.533913] [t=00:00:00.533919] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.533925] GLSL shader support : 1 [t=00:00:00.533931] GL4 support : 1 [t=00:00:00.533937] FBO extension support : 1 [t=00:00:00.533953] NVX GPU mem-info support : 0 [t=00:00:00.533963] ATI GPU mem-info support : 1 [t=00:00:00.533976] Texture clamping to edge : 1 [t=00:00:00.533994] NPOT-texture support : 1 (1) [t=00:00:00.534004] S3TC/DXT1 texture support : 1/0 [t=00:00:00.534012] texture query-LOD support : 0 (0) [t=00:00:00.534019] MSAA frame-buffer support : 1 (1) [t=00:00:00.534026] Z-buffer depth : 24 (-) [t=00:00:00.534037] primitive-restart support : 1 (1) [t=00:00:00.534044] clip-space control support: 1 (1) [t=00:00:00.534052] seamless cube-map support : 1 (1) [t=00:00:00.534058] frag-depth layout support : 1 (1) [t=00:00:00.534064] persistent maps support : 1 (1) [t=00:00:00.534079] explicit attribs location : 1 (1) [t=00:00:00.534087] multi draw indirect : 1 (-) [t=00:00:00.534095] array textures : 1 (-) [t=00:00:00.534101] buffer copy support : 1 (-) [t=00:00:00.534109] indirect draw : 1 (-) [t=00:00:00.534115] base instance : 1 (-) [t=00:00:00.534120] [t=00:00:00.534125] max. FBO samples : 8 [t=00:00:00.534132] max. FS/program texture slots : 32/160 [t=00:00:00.534145] max. texture size : 16384 [t=00:00:00.534156] max. texture anisotropy level : 16.000000 [t=00:00:00.534162] max. vec4 varyings/attributes : 16/32 [t=00:00:00.534168] max. draw-buffers : 8 [t=00:00:00.534175] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.534182] max. uniform buffer-bindings : 84 [t=00:00:00.534188] max. uniform block-size : 4096KB [t=00:00:00.534195] max. storage buffer-bindings : 32 [t=00:00:00.534201] max. storage block-size : 2047MB [t=00:00:00.534210] [t=00:00:00.534216] enable AMD-hacks : 1 [t=00:00:00.534221] compress MIP-maps: 0 [t=00:00:00.534262] Number of compressed texture formats: 33 [t=00:00:00.534304] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.534352] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.534679] [GR::UpdateGLConfigs] [t=00:00:00.534707] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.534713] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.534724] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.534736] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.534744] [GR::InitGLState] [t=00:00:00.534828] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.660606] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.665325] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.670390] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.670425] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.671019] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.673256] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.673280] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.673348] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.673417] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.681896] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.682368] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.695051] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.695261] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.707200] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [t=00:00:00.707244] [VFS] [SpringVFS::ReserveArchives<this=0000025ceea093c0>] [t=00:00:00.707660] [VFS] [SpringVFS::AddArchive<this=0000025ceea093c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.711245] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025ceea093c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.711265] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.846962] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.851759] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.852673] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.852705] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.856331] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.856393] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.857039][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.857373][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:00.857502][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.857528][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.857539][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.857588][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.872033][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.872083][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.872097][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.918512][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.922646][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025cba150a70(default) context=0000025cedffe650 numChannels=2 frameSize=8 [t=00:00:00.922683][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.922720][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.922732][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.922742][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.922809][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.922903][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.922984][f=-000001] [Sound] Devices: [t=00:00:00.925062][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.925100][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.925136][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.926578][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.926658][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.957445][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 268491 MB [t=00:00:00.969599][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.985268][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487 [t=00:00:00.989279][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name SinkingLizard [t=00:00:00.989355][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.989375][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.989397][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.989422][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.989458][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.989474][f=-000001] [GR::InitGLState] [t=00:00:00.989521][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.989534][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:00.989552][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.989562][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.989583][f=-000001] [t=00:00:00.989591][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.989601][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.989610][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.989619][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.989627][f=-000001] [t=00:00:00.989640][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.989656][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.989665][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.989673][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.686195][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Rainbow Comet v1.24" (loaded=0 cached=0) [t=00:00:01.686476][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ceea093c0>(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0 [t=00:00:01.717465][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ceea093c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.727891][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:01.728273][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ceea093c0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.805993][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ceea093c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.806254][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ceea093c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.808809][f=-000001] [CAS::GASCB] Archive file="rainbowcometv1.24.sd7" cs="70a36e61336d105bd8d1987b2aece189de39d468405e74d7c1e5162ea626079d844d199ef866821b0906032179e4f93bcde2bde857c6cd2332cfc2021a91ab9a" [t=00:00:01.808939][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.809043][f=-000001] Warning: [PreGame::GameDataReceived] Archive Rainbow Comet v1.24 (checksum b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.809755][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.809905][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.810013][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.810089][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.824710][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:01.824976][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-07_23-14-57-790_Rainbow Comet v1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:01.825004][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 718ms [t=00:00:01.825320][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.565277][f=-000001] forceSingleThreaded, false [t=00:00:02.570182][f=-000001] [CAS::GASCB] Archive file="rainbowcometv1.24.sd7" cs="70a36e61336d105bd8d1987b2aece189de39d468405e74d7c1e5162ea626079d844d199ef866821b0906032179e4f93bcde2bde857c6cd2332cfc2021a91ab9a" [t=00:00:02.570431][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.570974][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.571064][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.571138][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.578009][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.578026][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.578110][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.578196][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.578276][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.578351][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.579155][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.579526][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.579864][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.623145][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.623465][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.623691][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.623714][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.624064][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.648830][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.651621][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.652360][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.652548][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.653063][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.653094][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.653241][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.653269][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" ------- TRUNCATED ------- [t=00:00:32.746940][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (3)" (ID: 5, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 6 [t=00:00:32.746979][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (4)" (ID: 6, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 7 [t=00:00:32.747012][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (5)" (ID: 7, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 8 [t=00:00:32.747048][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (6)" (ID: 8, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 9 [t=00:00:32.747083][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (12)" (ID: 9, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 10 [t=00:00:32.747121][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (7)" (ID: 10, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 11 [t=00:00:32.747179][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (8)" (ID: 11, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 12 [t=00:00:32.747222][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (9)" (ID: 12, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 13 [t=00:00:32.747246][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (11)" (ID: 13, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 14 [t=00:00:32.767472][f=-000001] FullTex rendered in: 380 [t=00:00:32.796878][f=-000001] Starting to render DNTS-splattex [t=00:00:32.813322][f=-000001] Starting to render specular [t=00:00:32.959163][f=-000001] Specular rendered in 572 [t=00:00:32.959187][f=-000001] Starting to render SquareTextures [t=00:00:32.961093][f=-000001] All squaretex rendered and applied in: 2 [t=00:00:32.975783][f=-000001] specular and splat applied [t=00:00:32.975837][f=-000001] Applied grass and minimap textures [t=00:00:32.975886][f=-000001] map fully processed in: 1074 [t=00:01:21.053982][f=-000001] <SinkingLizard> Allies: I choose: Engineer! [t=00:01:27.190823][f=-000001] Input grabbing is enabled! [t=00:01:27.190861][f=-000001] Input grabbing is enabled! [t=00:01:29.322934][f=-000001] Input grabbing is enabled! [t=00:01:29.322956][f=-000001] Input grabbing is enabled! [t=00:01:34.536500][f=0000127] Input grabbing is enabled! [t=00:01:34.536518][f=0000127] Input grabbing is enabled! [t=00:01:48.427863][f=0000543] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:02:24.998869][f=0001641] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:05:22.456076][f=0006965] game_message: Mace is under attack [t=00:05:45.578148][f=0007659] game_message: Mace is under attack [t=00:05:50.980081][f=0007820] game_message: Mace is under attack [t=00:05:56.337610][f=0007981] game_message: Mace is under attack [t=00:06:01.694343][f=0008142] game_message: Mace is under attack [t=00:06:07.037713][f=0008303] game_message: Mace is under attack [t=00:06:51.494165][f=0009636] game_message: Mace is under attack [t=00:08:03.498219][f=0011796] game_message: Kodachi is under attack [t=00:08:49.013481][f=0013161] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [t=00:09:33.668993][f=0014501] game_message: Kodachi is under attack [t=00:09:44.099130][f=0014813] game_message: Kodachi is under attack [t=00:10:06.922854][f=0015500] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [t=00:12:56.706719][f=0020474] game_message: Kodachi is under attack [t=00:13:04.140722][f=0020649] game_message: Kodachi is under attack [t=00:13:14.600729][f=0020958] game_message: Kodachi is under attack [t=00:13:51.323733][f=0021820] game_message: Scorcher is under attack [t=00:14:00.193035][f=0021970] game_message: Kodachi is under attack [t=00:14:21.118083][f=0022380] game_message: Kodachi is under attack [t=00:14:28.493747][f=0022530] game_message: Scorcher is under attack [t=00:14:35.749485][f=0022680] game_message: Kodachi is under attack [t=00:14:43.064809][f=0022831] game_message: Scorcher is under attack [t=00:14:51.347388][f=0022981] game_message: Scorcher is under attack [t=00:14:59.264218][f=0023131] game_message: Kodachi is under attack [t=00:15:07.386423][f=0023281] game_message: Kodachi is under attack [t=00:15:17.092397][f=0023431] game_message: Kodachi is under attack [t=00:15:26.439553][f=0023581] game_message: Scorcher is under attack [t=00:15:27.896093][f=0023600] game_message: Morph complete: Engineer lvl 5 -> Engineer lvl 6 [t=00:15:37.246786][f=0023731] game_message: Scorcher is under attack [t=00:15:47.471020][f=0023881] game_message: Kodachi is under attack [t=00:15:57.911430][f=0024031] game_message: Kodachi is under attack [t=00:16:09.245142][f=0024181] game_message: Kodachi is under attack [t=00:16:20.427400][f=0024331] game_message: Kodachi is under attack [t=00:16:31.360187][f=0024481] game_message: Kodachi is under attack [t=00:16:41.931309][f=0024631] game_message: Kodachi is under attack [t=00:16:51.074428][f=0024781] game_message: Kodachi is under attack [t=00:16:58.286575][f=0024931] game_message: Scorcher is under attack [t=00:17:05.244596][f=0025081] game_message: Scorcher is under attack [t=00:17:11.393199][f=0025231] game_message: Scorcher is under attack [t=00:17:18.424682][f=0025381] game_message: Scorcher is under attack [t=00:17:24.119714][f=0025531] game_message: Mace is under attack [t=00:17:29.235489][f=0025681] game_message: Claymore is under attack [t=00:17:34.313294][f=0025833] game_message: Mace is under attack [t=00:17:39.314674][f=0025983] game_message: Kodachi is under attack [t=00:17:44.257152][f=0026133] game_message: Claymore is under attack [t=00:17:49.278689][f=0026283] game_message: Mace is under attack [t=00:17:54.274009][f=0026433] game_message: Kodachi is under attack [t=00:18:00.034072][f=0026599] game_message: Kodachi is under attack [t=00:18:05.315733][f=0026757] game_message: Kodachi is under attack [t=00:18:10.462617][f=0026910] game_message: Kodachi is under attack [t=00:18:22.628990][f=0027276] game_message: Kodachi is under attack [t=00:18:31.127623][f=0027516] game_message: Mace is under attack [t=00:18:38.328648][f=0027675] game_message: Kodachi is under attack [t=00:18:49.211087][f=0027893] game_message: Kodachi is under attack [t=00:18:55.128027][f=0028043] game_message: Kodachi is under attack [t=00:19:17.209494][f=0028482] game_message: Kodachi is under attack [t=00:19:24.760026][f=0028605] game_message: Morph complete: Engineer lvl 6 -> Engineer lvl 7 [t=00:19:26.487942][f=0028632] game_message: Kodachi is under attack [t=00:19:35.943601][f=0028782] game_message: Kodachi is under attack [t=00:19:45.274236][f=0028932] game_message: Kodachi is under attack [t=00:19:53.712473][f=0029082] game_message: Kodachi is under attack [t=00:20:00.879147][f=0029232] game_message: Kodachi is under attack [t=00:20:07.857602][f=0029382] game_message: Kodachi is under attack [t=00:20:15.108993][f=0029532] game_message: Kodachi is under attack [t=00:20:22.849733][f=0029682] game_message: Kodachi is under attack [t=00:20:31.009098][f=0029832] game_message: Kodachi is under attack [t=00:20:33.388690][f=0029888] Invalid featureID, 13117, at, 541, during resizing, highlightUnitVBOTable [sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (13117) is supplied [t=00:20:33.469030][f=0029888] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (13117) is supplied [t=00:20:33.469048][f=0029888] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4 [t=00:20:37.520730][f=0029982] game_message: Kodachi is under attack [t=00:20:40.457870][f=0030062] Unable to remove what you wanted in StopHighlightUnitGL4, 10275 [sol2] An exception occurred: [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [1535] [t=00:20:40.459540][f=0030062] [cawidgets.lua] Error: Error in Update(): [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [1535] [t=00:20:40.459562][f=0030062] [cawidgets.lua] Error: Removed widget: Highlight Unit GL4 v2 [t=00:20:44.228994][f=0030137] game_message: Kodachi is under attack [t=00:21:01.150028][f=0030481] game_message: Kodachi is under attack [t=00:21:08.611808][f=0030646] game_message: Kodachi is under attack [t=00:21:16.208893][f=0030825] game_message: Kodachi is under attack [t=00:21:22.523770][f=0030984] game_message: Kodachi is under attack [t=00:21:28.920262][f=0031147] game_message: Kodachi is under attack [t=00:21:35.151175][f=0031304] game_message: Kodachi is under attack [t=00:21:42.794227][f=0031495] game_message: Kodachi is under attack [t=00:21:48.349782][f=0031650] game_message: Kodachi is under attack [t=00:22:18.435824][f=0032545] game_message: Kodachi is under attack [t=00:22:19.101575][f=0032564] Warning: Bandwidth limit was reached for SinkingLizard [packets delayed, 48030 sent] [t=00:22:24.011258][f=0032698] game_message: Mace is under attack [t=00:22:50.694944][f=0033265] game_message: Kodachi is under attack [t=00:23:04.544202][f=0033512] game_message: Kodachi is under attack [t=00:23:14.542299][f=0033683] game_message: Kodachi is under attack [t=00:23:19.634863][f=0033750] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:23:28.473389][f=0033873] game_message: Kodachi is under attack [t=00:23:43.610314][f=0034102] game_message: Kodachi is under attack [t=00:24:03.638082][f=0034478] game_message: Kodachi is under attack [t=00:24:10.645143][f=0034628] game_message: Kodachi is under attack [t=00:24:18.993381][f=0034819] game_message: Kodachi is under attack [t=00:24:48.898740][f=0035660] game_message: AI has been destroyed! [t=00:24:48.917348][f=0035660] game_message: SinkingLizard wins! [t=00:24:48.917855][f=0035660] Submitting stats [t=00:24:48.999016][f=0035660] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:24:49.286450][f=0035670] [EOH::DestroySkirmishAI(id=0)] [t=00:24:49.327218][f=0035670] [EOH::DestroySkirmishAI(id=1)] [t=00:24:49.339389][f=0035670] [EOH::DestroySkirmishAI(id=2)] [t=00:24:49.348262][f=0035670] [EOH::DestroySkirmishAI(id=3)] [t=00:24:49.355542][f=0035670] [EOH::DestroySkirmishAI(id=4)] [t=00:24:49.361166][f=0035670] [EOH::DestroySkirmishAI(id=5)] [t=00:24:49.437019][f=0035670] [EOH::DestroySkirmishAI(id=6)] [t=00:24:49.438459][f=0035670] [EOH::DestroySkirmishAI(id=7)] [t=00:24:49.439747][f=0035670] [EOH::DestroySkirmishAI(id=8)] [t=00:24:49.440979][f=0035670] [EOH::DestroySkirmishAI(id=9)] [t=00:24:49.442657][f=0035670] [EOH::DestroySkirmishAI(id=10)] [t=00:24:49.444416][f=0035670] [EOH::DestroySkirmishAI(id=11)] [t=00:24:49.446208][f=0035670] [EOH::DestroySkirmishAI(id=12)] [t=00:24:49.447959][f=0035670] [EOH::DestroySkirmishAI(id=13)] [t=00:24:49.699379][f=0035680] [Game::ClientReadNet] local skirmish AI "AI: Beginner (14)" (ID: 0) being removed from team 1 [t=00:24:49.704006][f=0035680] [Game::ClientReadNet] local skirmish AI "AI: Beginner (10)" (ID: 1) being removed from team 2 [t=00:24:49.706453][f=0035680] [Game::ClientReadNet] local skirmish AI "AI: Beginner (13)" (ID: 2) being removed from team 3 [t=00:24:49.708685][f=0035680] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 3) being removed from team 4 [t=00:24:49.710112][f=0035680] [Game::ClientReadNet] local skirmish AI "AI: Beginner (2)" (ID: 4) being removed from team 5 [t=00:24:49.712124][f=0035680] [Game::ClientReadNet] local skirmish AI "AI: Beginner (3)" (ID: 5) being removed from team 6 [t=00:24:49.829433][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (4)" (ID: 6) being removed from team 7 [t=00:24:49.832537][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (5)" (ID: 7) being removed from team 8 [t=00:24:49.833981][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (6)" (ID: 8) being removed from team 9 [t=00:24:49.835111][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (12)" (ID: 9) being removed from team 10 [t=00:24:49.836100][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (7)" (ID: 10) being removed from team 11 [t=00:24:49.837033][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (8)" (ID: 11) being removed from team 12 [t=00:24:49.838149][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (9)" (ID: 12) being removed from team 13 [t=00:24:49.839247][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (11)" (ID: 13) being removed from team 14 [t=00:24:53.867302][f=0035810] <autoquit> Autoquit canceled. [t=00:24:59.115245][f=0035965] [QuitAction] user exited to system [t=00:24:59.190254][f=0035968] [SpringApp::Kill][1] fromRun=1 [t=00:24:59.206771][f=0035968] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:24:59.230228][f=0035968] [async=0] threads=4 tasks=1856703 {sum,avg}{exec,wait}time={{252655.859, 0.136}, {29890.711, 0.016}}ms [t=00:24:59.230257][f=0035968] thread=1 tasks=618901 {sum,min,max,avg}{exec,wait}time={{86883.188, 0.000, 549.320, 0.140}, {1799.593, 0.000, 18446744027136.000, 0.003}}ms [t=00:24:59.230363][f=0035968] thread=2 tasks=618901 {sum,min,max,avg}{exec,wait}time={{83198.539, 0.000, 547.543, 0.134}, {13940.130, 0.000, 10.051, 0.023}}ms [t=00:24:59.230383][f=0035968] thread=3 tasks=618901 {sum,min,max,avg}{exec,wait}time={{82574.141, 0.000, 548.063, 0.133}, {14150.990, 0.000, 8.446, 0.023}}ms [t=00:24:59.230394][f=0035968] [async=1] threads=4 tasks=14013 {sum,avg}{exec,wait}time={{31188.607, 2.226}, {14431019.000, 1029.831}}ms [t=00:24:59.230425][f=0035968] thread=1 tasks=4643 {sum,min,max,avg}{exec,wait}time={{10401.421, 0.000, 503.520, 2.240}, {4855386.500, 0.000, 10383.441, 1045.743}}ms [t=00:24:59.230448][f=0035968] thread=2 tasks=4659 {sum,min,max,avg}{exec,wait}time={{10381.772, 0.000, 506.994, 2.228}, {4807203.500, 0.000, 10363.391, 1031.810}}ms [t=00:24:59.230468][f=0035968] thread=3 tasks=4711 {sum,min,max,avg}{exec,wait}time={{10405.413, 0.000, 508.210, 2.209}, {4768428.500, 0.000, 10383.923, 1012.190}}ms [t=00:24:59.230482][f=0035968] [ThreadPool::SetThreadCount][2] workers=0 [t=00:24:59.230493][f=0035968] [SpringApp::Kill][2] [t=00:24:59.243502][f=0035968] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:24:59.243602][f=0035968] [Game::KillLua][1] dtor=0 luaUI=0000025d8c8cde90 [t=00:24:59.243678][f=0035968] Start widgetHandler:Shutdown [t=00:24:59.395225][f=0035968] Shutdown - SaveOrderList Complete [t=00:24:59.413929][f=0035968] Writing last game win data [t=00:24:59.504916][f=0035968] Shutdown - SaveConfigData Complete [t=00:24:59.504970][f=0035968] Shutdown Widget - Chili Highlight [t=00:24:59.505162][f=0035968] Shutdown Widget - Draw After Chili [t=00:24:59.505203][f=0035968] Shutdown Widget - API Unit Tracker GL4 [t=00:24:59.505232][f=0035968] Shutdown Widget - EPIC Menu [t=00:24:59.507395][f=0035968] Shutdown Widget - Depth of Field Shader [t=00:24:59.507431][f=0035968] Shutdown Widget - Chili Widget Selector [t=00:24:59.515118][f=0035968] Shutdown Widget - Chili Minimap [t=00:24:59.515428][f=0035968] Shutdown Widget - Deferred rendering [t=00:24:59.515452][f=0035968] SSAO: Deferred rendering disabled, disabling. [t=00:24:59.535893][f=0035968] Shutdown Widget - Deferred rendering [t=00:24:59.535926][f=0035968] SSAO: Deferred rendering disabled, disabling. [t=00:24:59.537627][f=0035968] Shutdown Widget - Local Team Colors [t=00:24:59.537663][f=0035968] Shutdown Widget - Display Keys 2 [t=00:24:59.537723][f=0035968] Shutdown Widget - Save Game Menu [t=00:24:59.537743][f=0035968] Shutdown Widget - Highlight Model Api GL4 [t=00:24:59.537811][f=0035968] Shutdown Widget - Unit Icons [t=00:24:59.537890][f=0035968] Shutdown Widget - Noises [t=00:24:59.537940][f=0035968] Shutdown Widget - HealthBars [t=00:24:59.539977][f=0035968] Shutdown Widget - BuildETA [t=00:24:59.540005][f=0035968] Shutdown Widget - Selected Units GL4 2 [t=00:24:59.540032][f=0035968] Shutdown Widget - Win Counter [t=00:24:59.540045][f=0035968] Shutdown Widget - EndGame APM stats [t=00:24:59.540059][f=0035968] Shutdown Widget - Modular Comm Info [t=00:24:59.540070][f=0035968] Shutdown Widget - Transport AI [t=00:24:59.540086][f=0035968] Shutdown Widget - Startup Info and Selector [t=00:24:59.540131][f=0035968] Shutdown Widget - Stereo3D [t=00:24:59.540321][f=0035968] Shutdown Widget - State Reverse and Latency [t=00:24:59.540343][f=0035968] Shutdown Widget - Showeco and Grid Drawer [t=00:24:59.540379][f=0035968] Shutdown Widget - Point Tracker [t=00:24:59.540399][f=0035968] Shutdown Widget - Music Player v2 [t=00:24:59.540664][f=0035968] Shutdown Widget - Missile Silo Range [t=00:24:59.540689][f=0035968] Shutdown Widget - MinimapEvents [t=00:24:59.540757][f=0035968] Shutdown Widget - Local Widgets Config [t=00:24:59.540787][f=0035968] Shutdown Widget - Highlight Geos [t=00:24:59.540809][f=0035968] Shutdown Widget - Grab Input [t=00:24:59.540937][f=0035968] Input grabbing is disabled! [t=00:24:59.540954][f=0035968] Shutdown Widget - Defense Range Zero-K [t=00:24:59.540973][f=0035968] Shutdown Widget - Darkening [t=00:24:59.541002][f=0035968] Shutdown Widget - Context Menu [t=00:24:59.541016][f=0035968] Shutdown Widget - Chili Spectator Panels [t=00:24:59.541046][f=0035968] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:24:59.541068][f=0035968] Shutdown Widget - Chili Nuke Warning [t=00:24:59.541195][f=0035968] Shutdown Widget - Chili EndGame Window [t=00:24:59.541221][f=0035968] Shutdown Widget - Chili Economy Panel Default [t=00:24:59.541331][f=0035968] Shutdown Widget - CameraShake [t=00:24:59.541347][f=0035968] Shutdown Widget - Attack Warning [t=00:24:59.541361][f=0035968] Shutdown Widget - Attack AoE [t=00:24:59.541385][f=0035968] Shutdown Widget - Map Edge Extension [t=00:24:59.541571][f=0035968] Shutdown Widget - Selection Send [t=00:24:59.541588][f=0035968] Shutdown Widget - LupsManager [t=00:24:59.541655][f=0035968] Shutdown Widget - Newton Firezone [t=00:24:59.541676][f=0035968] Shutdown Widget - Receive Units Indicator [t=00:24:59.541688][f=0035968] Shutdown Widget - Chili Pro Console [t=00:24:59.542743][f=0035968] Shutdown Widget - Persistent Build Height [t=00:24:59.542770][f=0035968] Shutdown Widget - Lasso Terraform GUI [t=00:24:59.542798][f=0035968] Shutdown Widget - Lups [t=00:24:59.550486][f=0035968] Shutdown Widget - Chili Framework [t=00:24:59.550702][f=0035968] Shutdown Widget - Mex Placement Handler [t=00:24:59.551872][f=0035968] Shutdown Widget - Custom Markers [t=00:24:59.551905][f=0035968] Shutdown Widget - Chili Core Selector [t=00:24:59.552049][f=0035968] Shutdown Widget - Select Keys [t=00:24:59.552321][f=0035968] Shutdown Widget - Pause Screen [t=00:24:59.553516][f=0035968] Shutdown Widget - Contrast Adaptive Sharpen [t=00:24:59.553632][f=0035968] Shutdown Widget - Bloom Shader Deferred [t=00:24:59.553676][f=0035968] Shutdown Widget - Text To Speech Control [t=00:24:59.553697][f=0035968] Shutdown Widget - Layout Handler [t=00:24:59.553717][f=0035968] Shutdown Widget - Color Blindness Correction [t=00:24:59.553940][f=0035968] End widgetHandler:Shutdown [t=00:24:59.683328][f=0035968] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 68033591, 0.0} allocedSize{int+, int-, ext}={0, 0, 11418682395}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0245} [t=00:24:59.696433][f=0035968] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:24:59.696456][f=0035968] [Game::KillLua][3] dtor=0 luaRules=0000025ccd2e7ab0 [t=00:24:59.696492][f=0035968] Start gadgetHandler:Shutdown [t=00:24:59.696504][f=0035968] Shutdown - StartSetup [t=00:24:59.696513][f=0035968] Shutdown - UnitMorph [t=00:24:59.708070][f=0035968] Shutdown - Carrier Drones [t=00:24:59.708103][f=0035968] Shutdown - Missile Silo Controller [t=00:24:59.708194][f=0035968] Shutdown - Modular Comm Info [t=00:24:59.708213][f=0035968] Shutdown - Terrain Texture Handler [t=00:24:59.708230][f=0035968] Shutdown - UnitCloakShield [t=00:24:59.711157][f=0035968] Shutdown - Starlight Handler [t=00:24:59.711676][f=0035968] End gadgetHandler:Shutdown [t=00:24:59.850221][f=0035968] Start gadgetHandler:Shutdown [t=00:24:59.850316][f=0035968] Shutdown - Teleport Throw [t=00:24:59.850334][f=0035968] Shutdown - UnitMorph [t=00:24:59.850396][f=0035968] Shutdown - Commander Skin Renderer [t=00:24:59.860456][f=0035968] Shutdown - Missile fired callins [t=00:24:59.860488][f=0035968] Shutdown - Modular Comm Info [t=00:24:59.860502][f=0035968] Shutdown - Retreat Command [t=00:24:59.860528][f=0035968] Shutdown - Shockwaves [t=00:24:59.860542][f=0035968] Shutdown - Unit tint API [t=00:24:59.860576][f=0035968] Shutdown - Unit glow API [t=00:24:59.860739][f=0035968] Shutdown - UnitCloakShield [t=00:24:59.861268][f=0035968] Shutdown - Lups Cloak FX [t=00:24:59.862517][f=0035968] Shutdown - Lups [t=00:24:59.873240][f=0035968] Shutdown - Lups Shield [t=00:24:59.873825][f=0035968] End gadgetHandler:Shutdown [t=00:24:59.909392][f=0035968] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15303, 0.0} allocedSize{int+, int-, ext}={0, 0, 2340533}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0124} [t=00:24:59.922763][f=0035968] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:24:59.923075][f=0035968] [Game::KillLua][4] dtor=0 [t=00:24:59.923100][f=0035968] [Game::KillLua][5] dtor=0 [t=00:24:59.962078][f=0035968] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-07_23-14-57-790_Rainbow Comet v1_105.1.1-2457-g8095d30 BAR105.sdfz" (3924301 bytes) [t=00:24:59.962965][f=0035968] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:25:00.004594][f=0035968] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:25:00.004981][f=0035968] [Sound] [Sound::UpdateThread][3] #sources=32 #items=78 [t=00:25:00.005435][f=0035968] [Sound] [Sound::UpdateThread][4] ctx=0000025cedffe650 dev=0000025cba150a70 [t=00:25:00.055446][f=0035968] [Sound] [Sound::UpdateThread][5] ctx=0000025cedffe650 dev=0000025cba150a70 [t=00:25:00.055502][f=0035968] [Sound] [Sound::Cleanup][alcDestroyContext(0000025cedffe650)] [t=00:25:00.071158][f=0035968] [Sound] [Sound::Cleanup][alcCloseDevice(0000025cba150a70)] [t=00:25:00.073819][f=0035968] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:25:00.157018][f=0035968] [Sound] [Sound::UpdateThread][6] [t=00:25:00.158988][f=0035968] [Game::~CGame][1] [t=00:25:00.159062][f=0035968] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:25:00.159082][f=0035968] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:25:00.159159][f=0035968] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:25:00.159173][f=0035968] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:25:00.159184][f=0035968] [Game::KillLua][4] dtor=1 [t=00:25:00.159209][f=0035968] [Game::KillLua][5] dtor=1 [t=00:25:00.159300][f=0035968] [Game::KillMisc][1] [t=00:25:00.159574][f=0035968] [Game::KillMisc][2] [t=00:25:00.160940][f=0035968] [Game::KillMisc][3] [t=00:25:00.168750][f=0035968] [Game::KillRendering][1] [t=00:25:00.209595][f=0035968] [~CRectangleOverlapHandler] 30% overlap reduction [t=00:25:00.317280][f=0035968] [3DOParser::Kill] allocated 1 pieces [t=00:25:00.317312][f=0035968] [S3OParser::Kill] allocated 5614 pieces [t=00:25:00.323639][f=0035968] [AssParser::Kill] allocated 679 pieces [t=00:25:00.638911][f=0035968] [Game::KillInterface][1] [t=00:25:00.655758][f=0035968] [Game::KillInterface][2] [t=00:25:00.659654][f=0035968] [Game::KillSimulation][1] [t=00:25:00.660388][f=0035968] [Game::KillSimulation][2] [t=00:25:00.816326][f=0035968] [CCollisionHandler] dis-/continuous tests: 0/21739172 [t=00:25:00.816356][f=0035968] [Game::KillSimulation][3] [t=00:25:00.817067][f=0035968] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:25:00.817308][f=0035968] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:25:00.817438][f=0035968] [~CPathCache(48x64)] cacheHits=320 hitPercentage=0% numHashColls=0 maxCacheSize=170 [t=00:25:00.817605][f=0035968] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:25:00.818548][f=0035968] [~CRectangleOverlapHandler] 30% overlap reduction [t=00:25:00.837998][f=0035968] [LosHandler::Kill] raycast instance cache-{hits,misses}={802,3549}; shared=3%; cached=15% [t=00:25:00.882632][f=0035968] [Game::KillSimulation][4] [t=00:25:01.390509][f=0035968] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:25:01.390578][f=0035968] [Game::~CGame][2] [t=00:25:01.390689][f=0035968] [Game::~CGame][3] [t=00:25:01.391230][f=0035968] [SpringApp::Kill][3] [t=00:25:01.391648][f=0035968] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 5042112 bytes sent in 28740 packets (175.439 bytes/packet) 4637150 bytes recv'd in 23826 packets (194.626 bytes/packet) {0.159x, 0.031x} relative protocol overhead {up, down} 15200 incoming chunks dropped, 19686 outgoing chunks resent 26538 incoming chunks processed [t=00:25:01.392347][f=0035968] [SpringApp::Kill][4] font=0000025cee8e34c0 [t=00:25:01.398220][f=0035968] [SpringApp::Kill][5] [t=00:25:01.415999][f=0035968] [SpringApp::Kill][6] [t=00:25:01.416325] [SpringApp::Kill][7] [t=00:25:01.416651] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {65880, 65536, 131040}, EBO = {0, 131072, 131072} [t=00:25:01.416672] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {6976, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:25:01.416702] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:25:01.416717] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:25:01.416730] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:25:01.416742] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:25:01.416761] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {10900, 1048576, 1048576}, EBO = {16350, 2097152, 2097152} [t=00:25:01.416773] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {141680, 1048576, 1048576}, EBO = {212520, 2097152, 2097152} [t=00:25:01.416787] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:25:01.416802] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:25:01.416815] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:25:01.416826] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152} [t=00:25:01.416843] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {9980, 1048576, 1048576}, EBO = {14970, 2097152, 2097152} [t=00:25:01.479378] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:25:01.479412] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:25:01.479419] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:25:01.479427] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8487 [t=00:25:01.479434] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:25:01.481095] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>] [t=00:25:01.481136] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:25:01.481188] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000025cba0a4a40) [t=00:25:01.504080] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=1)] #archives[section]=1 #files[section]=224 [t=00:25:01.504123] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\RainbowCometv1.24.sd7 (0000025cba0d6d00) [t=00:25:01.504923] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:25:01.504947] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000025cba0a3650) [t=00:25:01.505241] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000025cba0a3180) [t=00:25:01.508320] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000025cba0a4990) [t=00:25:01.509197] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:25:01.509219] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:25:01.509299] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:25:01.509336] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:25:01.509352] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:25:01.509365] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:25:01.509943] [SpringApp::Kill][8] [t=00:25:01.509956] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:25:01.509965] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6cb217430 (joinable=1) [t=00:25:01.509989] [WatchDog::Uninstall][2] [t=00:25:01.935934] [WatchDog::Uninstall][3] [t=00:25:01.935953] [SpringApp::Kill][9]
infolog_full.txt (truncated):