ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #104388

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.018483] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.018505] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.021663] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.021779] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.262951] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.262998] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.263026]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.263039]   
[t=00:00:00.263044]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.263049]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.263053]   Use "none" to disable the default log sections.
[t=00:00:00.263058] ============== </Log Sections> ==============

[t=00:00:00.263063] ============== <User Config> ==============
[t=00:00:00.263182]   AllowDeferredMapRendering = 1
[t=00:00:00.263188]   AllowDeferredModelRendering = 1
[t=00:00:00.263192]   AnimationMT = 0
[t=00:00:00.263196]   BumpWaterAnisotropy = 2
[t=00:00:00.263201]   BumpWaterBlurReflection = 1
[t=00:00:00.263205]   BumpWaterDepthBits = 32
[t=00:00:00.263208]   BumpWaterReflection = 2
[t=00:00:00.263213]   BumpWaterTexSizeReflection = 256
[t=00:00:00.263217]   CamFreeScrollSpeed = 50
[t=00:00:00.263220]   CamMode = 1
[t=00:00:00.263225]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.263233]   EdgeMoveDynamic = 0
[t=00:00:00.263237]   EdgeMoveWidth = 0.003
[t=00:00:00.263240]   FPSFOV = 90
[t=00:00:00.263244]   FPSScrollSpeed = 50
[t=00:00:00.263247]   FontSize = 18
[t=00:00:00.263252]   GrassDetail = 0
[t=00:00:00.263256]   GroundDecals = 5
[t=00:00:00.263259]   GroundDetail = 120
[t=00:00:00.263263]   HangTimeout = 30
[t=00:00:00.263267]   HardwareCursor = 1
[t=00:00:00.263271]   InitialNetworkTimeout = 0
[t=00:00:00.263275]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.263282]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.263287]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.263291]   LinkOutgoingBandwidth = 131072
[t=00:00:00.263295]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.263299]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.263303]   MSAALevel = 8
[t=00:00:00.263306]   MaxParticles = 25000
[t=00:00:00.263310]   MaxSounds = 32
[t=00:00:00.263314]   MaximumTransmissionUnit = 0
[t=00:00:00.263318]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.263322]   MiniMapMarker = 0
[t=00:00:00.263330]   MouseDragScrollThreshold = 0
[t=00:00:00.263335]   NetworkLossFactor = 1
[t=00:00:00.263339]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.263343]   OverheadScrollSpeed = 50
[t=00:00:00.263347]   ReconnectTimeout = 0
[t=00:00:00.263350]   RotOverheadScrollSpeed = 50
[t=00:00:00.263354]   RotateLogFiles = 1
[t=00:00:00.263358]   ScrollWheelSpeed = -50
[t=00:00:00.263363]   ShadowMapSize = 8192
[t=00:00:00.263366]   Shadows = 1
[t=00:00:00.263369]   ShowClock = 0
[t=00:00:00.263376]   SoftParticles = 2
[t=00:00:00.263380]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.263385]   UnitIconDist = 151
[t=00:00:00.263389]   UpdateBoundingVolumeMT = 0
[t=00:00:00.263393]   UpdateWeaponVectorsMT = 0
[t=00:00:00.263396]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.263400]   UseLuaMemPools = 0
[t=00:00:00.263405]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.263409]   VFSCacheArchiveFiles = 0
[t=00:00:00.263412]   VSync = 0
[t=00:00:00.263416]   Water = 4
[t=00:00:00.263444]   WindowBorderless = 1
[t=00:00:00.263450]   WindowPosY = 0
[t=00:00:00.263454]   XResolutionWindowed = 1920
[t=00:00:00.263460]   YResolutionWindowed = 1080
[t=00:00:00.263465]   snd_volmaster = 0
[t=00:00:00.263477] ============== </User Config> ==============

[t=00:00:00.263482] ============== <User System> ==============
[t=00:00:00.263486]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.263492]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.263503]        Compiler Version: gcc-13.2.0
[t=00:00:00.263542]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.263583]         Hardware Config: AMD Ryzen 3 5300G with Radeon Graphics         ; 7519MB RAM, 26975MB pagefile
[t=00:00:00.263589]        Binary Word Size: 64-bit (native)
[t=00:00:00.263593]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.263597]      Physical CPU Cores: 4
[t=00:00:00.263601]       Logical CPU Cores: 8
[t=00:00:00.263609] ============== </User System> ==============

[t=00:00:00.263711] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.263716]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.263720]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.263723]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.263727]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.264667] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.264677] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.270000] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.271602]     Display (Generic PnP Monitor)=1 modes=21 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.271613]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.271618]         [ 2] 1760x990x24bpp@60Hz
[t=00:00:00.271623]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.271627]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.271632]         [ 5] 1366x768x24bpp@60Hz
[t=00:00:00.271638]         [ 6] 1280x1024x24bpp@75Hz
[t=00:00:00.271642]         [ 8] 1280x720x24bpp@75Hz
[t=00:00:00.271646]         [10] 1152x864x24bpp@75Hz
[t=00:00:00.271660]         [12] 1128x634x24bpp@75Hz
[t=00:00:00.271664]         [14] 1024x768x24bpp@75Hz
[t=00:00:00.271668]         [16] 800x600x24bpp@75Hz
[t=00:00:00.271672]         [18] 720x400x24bpp@70Hz
[t=00:00:00.271675]         [20] 640x480x24bpp@75Hz
[t=00:00:00.425596] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.426157] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.426192] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.533806] [GR::LogVersionInfo]
[t=00:00:00.533823]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.533829]     GL version  : 4.6.0 Compatibility Profile Context 22.40.52.07.231123
[t=00:00:00.533834]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.533839]     GL renderer : AMD Radeon RX 5500
[t=00:00:00.533842]     GLSL version: 4.60
[t=00:00:00.533846]     GLEW version: 2.1.0
[t=00:00:00.533877]     GPU memory  : 7227MB (total) / 7227MB (available)
[t=00:00:00.533900]     SDL swap-int: 0
[t=00:00:00.533908]     SDL driver  : windows
[t=00:00:00.533913]     
[t=00:00:00.533919]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.533925]     GLSL shader support       : 1
[t=00:00:00.533931]     GL4 support               : 1
[t=00:00:00.533937]     FBO extension support     : 1
[t=00:00:00.533953]     NVX GPU mem-info support  : 0
[t=00:00:00.533963]     ATI GPU mem-info support  : 1
[t=00:00:00.533976]     Texture clamping to edge  : 1
[t=00:00:00.533994]     NPOT-texture support      : 1 (1)
[t=00:00:00.534004]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.534012]     texture query-LOD support : 0 (0)
[t=00:00:00.534019]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.534026]     Z-buffer depth            : 24 (-)
[t=00:00:00.534037]     primitive-restart support : 1 (1)
[t=00:00:00.534044]     clip-space control support: 1 (1)
[t=00:00:00.534052]     seamless cube-map support : 1 (1)
[t=00:00:00.534058]     frag-depth layout support : 1 (1)
[t=00:00:00.534064]     persistent maps support   : 1 (1)
[t=00:00:00.534079]     explicit attribs location : 1 (1)
[t=00:00:00.534087]     multi draw indirect       : 1 (-)
[t=00:00:00.534095]     array textures            : 1 (-)
[t=00:00:00.534101]     buffer copy support       : 1 (-)
[t=00:00:00.534109]     indirect draw             : 1 (-)
[t=00:00:00.534115]     base instance             : 1 (-)
[t=00:00:00.534120]     
[t=00:00:00.534125]     max. FBO samples              : 8
[t=00:00:00.534132]     max. FS/program texture slots : 32/160
[t=00:00:00.534145]     max. texture size             : 16384
[t=00:00:00.534156]     max. texture anisotropy level : 16.000000
[t=00:00:00.534162]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.534168]     max. draw-buffers             : 8
[t=00:00:00.534175]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.534182]     max. uniform buffer-bindings  : 84
[t=00:00:00.534188]     max. uniform block-size       : 4096KB
[t=00:00:00.534195]     max. storage buffer-bindings  : 32
[t=00:00:00.534201]     max. storage block-size       : 2047MB
[t=00:00:00.534210]     
[t=00:00:00.534216]     enable AMD-hacks : 1
[t=00:00:00.534221]     compress MIP-maps: 0
[t=00:00:00.534262]     Number of compressed texture formats: 33
[t=00:00:00.534304]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.534352] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.534679] [GR::UpdateGLConfigs]
[t=00:00:00.534707] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.534713] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.534724] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.534736] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.534744] [GR::InitGLState]
[t=00:00:00.534828] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.660606] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.665325] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.670390] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.670425] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.671019] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.673256] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.673280] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.673348] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.673417] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.681896] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.682368] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.695051] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.695261] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.707200] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[t=00:00:00.707244] [VFS] [SpringVFS::ReserveArchives<this=0000025ceea093c0>]
[t=00:00:00.707660] [VFS] [SpringVFS::AddArchive<this=0000025ceea093c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.711245] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025ceea093c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.711265] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.846962] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.851759] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.852673] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.852705] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.856331] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.856393] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.857039][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.857373][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:00.857502][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.857528][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.857539][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.857588][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.872033][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.872083][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.872097][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.918512][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.922646][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025cba150a70(default) context=0000025cedffe650  numChannels=2 frameSize=8
[t=00:00:00.922683][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.922720][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.922732][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.922742][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.922809][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.922903][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.922984][f=-000001] [Sound]   Devices:
[t=00:00:00.925062][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.925100][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.925136][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.926578][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.926658][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.957445][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 268491 MB
[t=00:00:00.969599][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.985268][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8487
[t=00:00:00.989279][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8487 using name SinkingLizard
[t=00:00:00.989355][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.989375][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.989397][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.989422][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.989458][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.989474][f=-000001] [GR::InitGLState]
[t=00:00:00.989521][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.989534][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:00.989552][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.989562][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.989583][f=-000001] 
[t=00:00:00.989591][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.989601][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.989610][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.989619][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.989627][f=-000001] 
[t=00:00:00.989640][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.989656][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.989665][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.989673][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:01.686195][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Rainbow Comet v1.24" (loaded=0 cached=0)
[t=00:00:01.686476][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ceea093c0>(arName="Rainbow Comet v1.24", overwrite=false)] section=1 cached=0
[t=00:00:01.717465][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ceea093c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.727891][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.728273][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ceea093c0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.805993][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ceea093c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.806254][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ceea093c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.808809][f=-000001] [CAS::GASCB] Archive file="rainbowcometv1.24.sd7" cs="70a36e61336d105bd8d1987b2aece189de39d468405e74d7c1e5162ea626079d844d199ef866821b0906032179e4f93bcde2bde857c6cd2332cfc2021a91ab9a"
[t=00:00:01.808939][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.809043][f=-000001] Warning: [PreGame::GameDataReceived] Archive Rainbow Comet v1.24 (checksum b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.809755][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.809905][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.810013][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.810089][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.824710][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:01.824976][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-07_23-14-57-790_Rainbow Comet v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:01.825004][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 718ms
[t=00:00:01.825320][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.565277][f=-000001] forceSingleThreaded, false
[t=00:00:02.570182][f=-000001] [CAS::GASCB] Archive file="rainbowcometv1.24.sd7" cs="70a36e61336d105bd8d1987b2aece189de39d468405e74d7c1e5162ea626079d844d199ef866821b0906032179e4f93bcde2bde857c6cd2332cfc2021a91ab9a"
[t=00:00:02.570431][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.570974][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.571064][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.571138][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.578009][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.578026][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.578110][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.578196][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.578276][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.578351][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.579155][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.579526][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.579864][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.623145][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.623465][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.623691][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.623714][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.624064][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.648830][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.651621][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.652360][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.652548][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:02.653063][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.653094][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.653241][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.653269][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
------- TRUNCATED -------
[t=00:00:32.746940][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (3)" (ID: 5, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 6
[t=00:00:32.746979][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (4)" (ID: 6, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 7
[t=00:00:32.747012][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (5)" (ID: 7, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 8
[t=00:00:32.747048][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (6)" (ID: 8, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 9
[t=00:00:32.747083][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (12)" (ID: 9, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 10
[t=00:00:32.747121][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (7)" (ID: 10, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 11
[t=00:00:32.747179][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (8)" (ID: 11, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 12
[t=00:00:32.747222][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (9)" (ID: 12, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 13
[t=00:00:32.747246][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (11)" (ID: 13, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 14
[t=00:00:32.767472][f=-000001] FullTex rendered in: 380
[t=00:00:32.796878][f=-000001] Starting to render DNTS-splattex
[t=00:00:32.813322][f=-000001] Starting to render specular
[t=00:00:32.959163][f=-000001] Specular rendered in 572
[t=00:00:32.959187][f=-000001] Starting to render SquareTextures
[t=00:00:32.961093][f=-000001] All squaretex rendered and applied in: 2
[t=00:00:32.975783][f=-000001] specular and splat applied
[t=00:00:32.975837][f=-000001] Applied grass and minimap textures
[t=00:00:32.975886][f=-000001] map fully processed in: 1074
[t=00:01:21.053982][f=-000001] <SinkingLizard> Allies: I choose: Engineer!
[t=00:01:27.190823][f=-000001] Input grabbing is enabled!
[t=00:01:27.190861][f=-000001] Input grabbing is enabled!
[t=00:01:29.322934][f=-000001] Input grabbing is enabled!
[t=00:01:29.322956][f=-000001] Input grabbing is enabled!
[t=00:01:34.536500][f=0000127] Input grabbing is enabled!
[t=00:01:34.536518][f=0000127] Input grabbing is enabled!
[t=00:01:48.427863][f=0000543] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[t=00:02:24.998869][f=0001641] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[t=00:05:22.456076][f=0006965] game_message: Mace is under attack
[t=00:05:45.578148][f=0007659] game_message: Mace is under attack
[t=00:05:50.980081][f=0007820] game_message: Mace is under attack
[t=00:05:56.337610][f=0007981] game_message: Mace is under attack
[t=00:06:01.694343][f=0008142] game_message: Mace is under attack
[t=00:06:07.037713][f=0008303] game_message: Mace is under attack
[t=00:06:51.494165][f=0009636] game_message: Mace is under attack
[t=00:08:03.498219][f=0011796] game_message: Kodachi is under attack
[t=00:08:49.013481][f=0013161] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4
[t=00:09:33.668993][f=0014501] game_message: Kodachi is under attack
[t=00:09:44.099130][f=0014813] game_message: Kodachi is under attack
[t=00:10:06.922854][f=0015500] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5
[t=00:12:56.706719][f=0020474] game_message: Kodachi is under attack
[t=00:13:04.140722][f=0020649] game_message: Kodachi is under attack
[t=00:13:14.600729][f=0020958] game_message: Kodachi is under attack
[t=00:13:51.323733][f=0021820] game_message: Scorcher is under attack
[t=00:14:00.193035][f=0021970] game_message: Kodachi is under attack
[t=00:14:21.118083][f=0022380] game_message: Kodachi is under attack
[t=00:14:28.493747][f=0022530] game_message: Scorcher is under attack
[t=00:14:35.749485][f=0022680] game_message: Kodachi is under attack
[t=00:14:43.064809][f=0022831] game_message: Scorcher is under attack
[t=00:14:51.347388][f=0022981] game_message: Scorcher is under attack
[t=00:14:59.264218][f=0023131] game_message: Kodachi is under attack
[t=00:15:07.386423][f=0023281] game_message: Kodachi is under attack
[t=00:15:17.092397][f=0023431] game_message: Kodachi is under attack
[t=00:15:26.439553][f=0023581] game_message: Scorcher is under attack
[t=00:15:27.896093][f=0023600] game_message: Morph complete: Engineer lvl 5 -> Engineer lvl 6
[t=00:15:37.246786][f=0023731] game_message: Scorcher is under attack
[t=00:15:47.471020][f=0023881] game_message: Kodachi is under attack
[t=00:15:57.911430][f=0024031] game_message: Kodachi is under attack
[t=00:16:09.245142][f=0024181] game_message: Kodachi is under attack
[t=00:16:20.427400][f=0024331] game_message: Kodachi is under attack
[t=00:16:31.360187][f=0024481] game_message: Kodachi is under attack
[t=00:16:41.931309][f=0024631] game_message: Kodachi is under attack
[t=00:16:51.074428][f=0024781] game_message: Kodachi is under attack
[t=00:16:58.286575][f=0024931] game_message: Scorcher is under attack
[t=00:17:05.244596][f=0025081] game_message: Scorcher is under attack
[t=00:17:11.393199][f=0025231] game_message: Scorcher is under attack
[t=00:17:18.424682][f=0025381] game_message: Scorcher is under attack
[t=00:17:24.119714][f=0025531] game_message: Mace is under attack
[t=00:17:29.235489][f=0025681] game_message: Claymore is under attack
[t=00:17:34.313294][f=0025833] game_message: Mace is under attack
[t=00:17:39.314674][f=0025983] game_message: Kodachi is under attack
[t=00:17:44.257152][f=0026133] game_message: Claymore is under attack
[t=00:17:49.278689][f=0026283] game_message: Mace is under attack
[t=00:17:54.274009][f=0026433] game_message: Kodachi is under attack
[t=00:18:00.034072][f=0026599] game_message: Kodachi is under attack
[t=00:18:05.315733][f=0026757] game_message: Kodachi is under attack
[t=00:18:10.462617][f=0026910] game_message: Kodachi is under attack
[t=00:18:22.628990][f=0027276] game_message: Kodachi is under attack
[t=00:18:31.127623][f=0027516] game_message: Mace is under attack
[t=00:18:38.328648][f=0027675] game_message: Kodachi is under attack
[t=00:18:49.211087][f=0027893] game_message: Kodachi is under attack
[t=00:18:55.128027][f=0028043] game_message: Kodachi is under attack
[t=00:19:17.209494][f=0028482] game_message: Kodachi is under attack
[t=00:19:24.760026][f=0028605] game_message: Morph complete: Engineer lvl 6 -> Engineer lvl 7
[t=00:19:26.487942][f=0028632] game_message: Kodachi is under attack
[t=00:19:35.943601][f=0028782] game_message: Kodachi is under attack
[t=00:19:45.274236][f=0028932] game_message: Kodachi is under attack
[t=00:19:53.712473][f=0029082] game_message: Kodachi is under attack
[t=00:20:00.879147][f=0029232] game_message: Kodachi is under attack
[t=00:20:07.857602][f=0029382] game_message: Kodachi is under attack
[t=00:20:15.108993][f=0029532] game_message: Kodachi is under attack
[t=00:20:22.849733][f=0029682] game_message: Kodachi is under attack
[t=00:20:31.009098][f=0029832] game_message: Kodachi is under attack
[t=00:20:33.388690][f=0029888] Invalid featureID, 13117, at, 541, during resizing, highlightUnitVBOTable
[sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (13117) is supplied
[t=00:20:33.469030][f=0029888] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (13117) is supplied
[t=00:20:33.469048][f=0029888] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4
[t=00:20:37.520730][f=0029982] game_message: Kodachi is under attack
[t=00:20:40.457870][f=0030062] Unable to remove what you wanted in StopHighlightUnitGL4, 10275
[sol2] An exception occurred: [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [1535]
[t=00:20:40.459540][f=0030062] [cawidgets.lua] Error: Error in Update(): [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [1535]
[t=00:20:40.459562][f=0030062] [cawidgets.lua] Error: Removed widget: Highlight Unit GL4 v2
[t=00:20:44.228994][f=0030137] game_message: Kodachi is under attack
[t=00:21:01.150028][f=0030481] game_message: Kodachi is under attack
[t=00:21:08.611808][f=0030646] game_message: Kodachi is under attack
[t=00:21:16.208893][f=0030825] game_message: Kodachi is under attack
[t=00:21:22.523770][f=0030984] game_message: Kodachi is under attack
[t=00:21:28.920262][f=0031147] game_message: Kodachi is under attack
[t=00:21:35.151175][f=0031304] game_message: Kodachi is under attack
[t=00:21:42.794227][f=0031495] game_message: Kodachi is under attack
[t=00:21:48.349782][f=0031650] game_message: Kodachi is under attack
[t=00:22:18.435824][f=0032545] game_message: Kodachi is under attack
[t=00:22:19.101575][f=0032564] Warning: Bandwidth limit was reached for SinkingLizard [packets delayed, 48030 sent]
[t=00:22:24.011258][f=0032698] game_message: Mace is under attack
[t=00:22:50.694944][f=0033265] game_message: Kodachi is under attack
[t=00:23:04.544202][f=0033512] game_message: Kodachi is under attack
[t=00:23:14.542299][f=0033683] game_message: Kodachi is under attack
[t=00:23:19.634863][f=0033750] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:23:28.473389][f=0033873] game_message: Kodachi is under attack
[t=00:23:43.610314][f=0034102] game_message: Kodachi is under attack
[t=00:24:03.638082][f=0034478] game_message: Kodachi is under attack
[t=00:24:10.645143][f=0034628] game_message: Kodachi is under attack
[t=00:24:18.993381][f=0034819] game_message: Kodachi is under attack
[t=00:24:48.898740][f=0035660] game_message: AI has been destroyed!
[t=00:24:48.917348][f=0035660] game_message: SinkingLizard wins!
[t=00:24:48.917855][f=0035660] Submitting stats
[t=00:24:48.999016][f=0035660] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:24:49.286450][f=0035670] [EOH::DestroySkirmishAI(id=0)]
[t=00:24:49.327218][f=0035670] [EOH::DestroySkirmishAI(id=1)]
[t=00:24:49.339389][f=0035670] [EOH::DestroySkirmishAI(id=2)]
[t=00:24:49.348262][f=0035670] [EOH::DestroySkirmishAI(id=3)]
[t=00:24:49.355542][f=0035670] [EOH::DestroySkirmishAI(id=4)]
[t=00:24:49.361166][f=0035670] [EOH::DestroySkirmishAI(id=5)]
[t=00:24:49.437019][f=0035670] [EOH::DestroySkirmishAI(id=6)]
[t=00:24:49.438459][f=0035670] [EOH::DestroySkirmishAI(id=7)]
[t=00:24:49.439747][f=0035670] [EOH::DestroySkirmishAI(id=8)]
[t=00:24:49.440979][f=0035670] [EOH::DestroySkirmishAI(id=9)]
[t=00:24:49.442657][f=0035670] [EOH::DestroySkirmishAI(id=10)]
[t=00:24:49.444416][f=0035670] [EOH::DestroySkirmishAI(id=11)]
[t=00:24:49.446208][f=0035670] [EOH::DestroySkirmishAI(id=12)]
[t=00:24:49.447959][f=0035670] [EOH::DestroySkirmishAI(id=13)]
[t=00:24:49.699379][f=0035680] [Game::ClientReadNet] local skirmish AI "AI: Beginner (14)" (ID: 0) being removed from team 1
[t=00:24:49.704006][f=0035680] [Game::ClientReadNet] local skirmish AI "AI: Beginner (10)" (ID: 1) being removed from team 2
[t=00:24:49.706453][f=0035680] [Game::ClientReadNet] local skirmish AI "AI: Beginner (13)" (ID: 2) being removed from team 3
[t=00:24:49.708685][f=0035680] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 3) being removed from team 4
[t=00:24:49.710112][f=0035680] [Game::ClientReadNet] local skirmish AI "AI: Beginner (2)" (ID: 4) being removed from team 5
[t=00:24:49.712124][f=0035680] [Game::ClientReadNet] local skirmish AI "AI: Beginner (3)" (ID: 5) being removed from team 6
[t=00:24:49.829433][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (4)" (ID: 6) being removed from team 7
[t=00:24:49.832537][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (5)" (ID: 7) being removed from team 8
[t=00:24:49.833981][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (6)" (ID: 8) being removed from team 9
[t=00:24:49.835111][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (12)" (ID: 9) being removed from team 10
[t=00:24:49.836100][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (7)" (ID: 10) being removed from team 11
[t=00:24:49.837033][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (8)" (ID: 11) being removed from team 12
[t=00:24:49.838149][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (9)" (ID: 12) being removed from team 13
[t=00:24:49.839247][f=0035685] [Game::ClientReadNet] local skirmish AI "AI: Beginner (11)" (ID: 13) being removed from team 14
[t=00:24:53.867302][f=0035810] <autoquit> Autoquit canceled.
[t=00:24:59.115245][f=0035965] [QuitAction] user exited to system
[t=00:24:59.190254][f=0035968] [SpringApp::Kill][1] fromRun=1
[t=00:24:59.206771][f=0035968] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:24:59.230228][f=0035968]  [async=0] threads=4 tasks=1856703 {sum,avg}{exec,wait}time={{252655.859, 0.136}, {29890.711, 0.016}}ms
[t=00:24:59.230257][f=0035968]      thread=1 tasks=618901 {sum,min,max,avg}{exec,wait}time={{86883.188, 0.000, 549.320, 0.140}, {1799.593, 0.000, 18446744027136.000, 0.003}}ms
[t=00:24:59.230363][f=0035968]      thread=2 tasks=618901 {sum,min,max,avg}{exec,wait}time={{83198.539, 0.000, 547.543, 0.134}, {13940.130, 0.000, 10.051, 0.023}}ms
[t=00:24:59.230383][f=0035968]      thread=3 tasks=618901 {sum,min,max,avg}{exec,wait}time={{82574.141, 0.000, 548.063, 0.133}, {14150.990, 0.000, 8.446, 0.023}}ms
[t=00:24:59.230394][f=0035968]  [async=1] threads=4 tasks=14013 {sum,avg}{exec,wait}time={{31188.607, 2.226}, {14431019.000, 1029.831}}ms
[t=00:24:59.230425][f=0035968]      thread=1 tasks=4643 {sum,min,max,avg}{exec,wait}time={{10401.421, 0.000, 503.520, 2.240}, {4855386.500, 0.000, 10383.441, 1045.743}}ms
[t=00:24:59.230448][f=0035968]      thread=2 tasks=4659 {sum,min,max,avg}{exec,wait}time={{10381.772, 0.000, 506.994, 2.228}, {4807203.500, 0.000, 10363.391, 1031.810}}ms
[t=00:24:59.230468][f=0035968]      thread=3 tasks=4711 {sum,min,max,avg}{exec,wait}time={{10405.413, 0.000, 508.210, 2.209}, {4768428.500, 0.000, 10383.923, 1012.190}}ms
[t=00:24:59.230482][f=0035968] [ThreadPool::SetThreadCount][2] workers=0
[t=00:24:59.230493][f=0035968] [SpringApp::Kill][2]
[t=00:24:59.243502][f=0035968] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:24:59.243602][f=0035968] [Game::KillLua][1] dtor=0 luaUI=0000025d8c8cde90
[t=00:24:59.243678][f=0035968] Start widgetHandler:Shutdown
[t=00:24:59.395225][f=0035968] Shutdown - SaveOrderList Complete
[t=00:24:59.413929][f=0035968] Writing last game win data
[t=00:24:59.504916][f=0035968] Shutdown - SaveConfigData Complete
[t=00:24:59.504970][f=0035968] Shutdown Widget - Chili Highlight
[t=00:24:59.505162][f=0035968] Shutdown Widget - Draw After Chili
[t=00:24:59.505203][f=0035968] Shutdown Widget - API Unit Tracker GL4
[t=00:24:59.505232][f=0035968] Shutdown Widget - EPIC Menu
[t=00:24:59.507395][f=0035968] Shutdown Widget - Depth of Field Shader
[t=00:24:59.507431][f=0035968] Shutdown Widget - Chili Widget Selector
[t=00:24:59.515118][f=0035968] Shutdown Widget - Chili Minimap
[t=00:24:59.515428][f=0035968] Shutdown Widget - Deferred rendering
[t=00:24:59.515452][f=0035968] SSAO: Deferred rendering disabled, disabling.
[t=00:24:59.535893][f=0035968] Shutdown Widget - Deferred rendering
[t=00:24:59.535926][f=0035968] SSAO: Deferred rendering disabled, disabling.
[t=00:24:59.537627][f=0035968] Shutdown Widget - Local Team Colors
[t=00:24:59.537663][f=0035968] Shutdown Widget - Display Keys 2
[t=00:24:59.537723][f=0035968] Shutdown Widget - Save Game Menu
[t=00:24:59.537743][f=0035968] Shutdown Widget - Highlight Model Api GL4
[t=00:24:59.537811][f=0035968] Shutdown Widget - Unit Icons
[t=00:24:59.537890][f=0035968] Shutdown Widget - Noises
[t=00:24:59.537940][f=0035968] Shutdown Widget - HealthBars
[t=00:24:59.539977][f=0035968] Shutdown Widget - BuildETA
[t=00:24:59.540005][f=0035968] Shutdown Widget - Selected Units GL4 2
[t=00:24:59.540032][f=0035968] Shutdown Widget - Win Counter
[t=00:24:59.540045][f=0035968] Shutdown Widget - EndGame APM stats
[t=00:24:59.540059][f=0035968] Shutdown Widget - Modular Comm Info
[t=00:24:59.540070][f=0035968] Shutdown Widget - Transport AI
[t=00:24:59.540086][f=0035968] Shutdown Widget - Startup Info and Selector
[t=00:24:59.540131][f=0035968] Shutdown Widget - Stereo3D
[t=00:24:59.540321][f=0035968] Shutdown Widget - State Reverse and Latency
[t=00:24:59.540343][f=0035968] Shutdown Widget - Showeco and Grid Drawer
[t=00:24:59.540379][f=0035968] Shutdown Widget - Point Tracker
[t=00:24:59.540399][f=0035968] Shutdown Widget - Music Player v2
[t=00:24:59.540664][f=0035968] Shutdown Widget - Missile Silo Range
[t=00:24:59.540689][f=0035968] Shutdown Widget - MinimapEvents
[t=00:24:59.540757][f=0035968] Shutdown Widget - Local Widgets Config
[t=00:24:59.540787][f=0035968] Shutdown Widget - Highlight Geos
[t=00:24:59.540809][f=0035968] Shutdown Widget - Grab Input
[t=00:24:59.540937][f=0035968] Input grabbing is disabled!
[t=00:24:59.540954][f=0035968] Shutdown Widget - Defense Range Zero-K
[t=00:24:59.540973][f=0035968] Shutdown Widget - Darkening
[t=00:24:59.541002][f=0035968] Shutdown Widget - Context Menu
[t=00:24:59.541016][f=0035968] Shutdown Widget - Chili Spectator Panels
[t=00:24:59.541046][f=0035968] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:24:59.541068][f=0035968] Shutdown Widget - Chili Nuke Warning
[t=00:24:59.541195][f=0035968] Shutdown Widget - Chili EndGame Window
[t=00:24:59.541221][f=0035968] Shutdown Widget - Chili Economy Panel Default
[t=00:24:59.541331][f=0035968] Shutdown Widget - CameraShake
[t=00:24:59.541347][f=0035968] Shutdown Widget - Attack Warning
[t=00:24:59.541361][f=0035968] Shutdown Widget - Attack AoE
[t=00:24:59.541385][f=0035968] Shutdown Widget - Map Edge Extension
[t=00:24:59.541571][f=0035968] Shutdown Widget - Selection Send
[t=00:24:59.541588][f=0035968] Shutdown Widget - LupsManager
[t=00:24:59.541655][f=0035968] Shutdown Widget - Newton Firezone
[t=00:24:59.541676][f=0035968] Shutdown Widget - Receive Units Indicator
[t=00:24:59.541688][f=0035968] Shutdown Widget - Chili Pro Console
[t=00:24:59.542743][f=0035968] Shutdown Widget - Persistent Build Height
[t=00:24:59.542770][f=0035968] Shutdown Widget - Lasso Terraform GUI
[t=00:24:59.542798][f=0035968] Shutdown Widget - Lups
[t=00:24:59.550486][f=0035968] Shutdown Widget - Chili Framework
[t=00:24:59.550702][f=0035968] Shutdown Widget - Mex Placement Handler
[t=00:24:59.551872][f=0035968] Shutdown Widget - Custom Markers
[t=00:24:59.551905][f=0035968] Shutdown Widget - Chili Core Selector
[t=00:24:59.552049][f=0035968] Shutdown Widget - Select Keys
[t=00:24:59.552321][f=0035968] Shutdown Widget - Pause Screen
[t=00:24:59.553516][f=0035968] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:24:59.553632][f=0035968] Shutdown Widget - Bloom Shader Deferred
[t=00:24:59.553676][f=0035968] Shutdown Widget - Text To Speech Control
[t=00:24:59.553697][f=0035968] Shutdown Widget - Layout Handler
[t=00:24:59.553717][f=0035968] Shutdown Widget - Color Blindness Correction
[t=00:24:59.553940][f=0035968] End widgetHandler:Shutdown
[t=00:24:59.683328][f=0035968] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 68033591, 0.0} allocedSize{int+, int-, ext}={0, 0, 11418682395}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0245}
[t=00:24:59.696433][f=0035968] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:24:59.696456][f=0035968] [Game::KillLua][3] dtor=0 luaRules=0000025ccd2e7ab0
[t=00:24:59.696492][f=0035968] Start gadgetHandler:Shutdown
[t=00:24:59.696504][f=0035968] Shutdown - StartSetup
[t=00:24:59.696513][f=0035968] Shutdown - UnitMorph
[t=00:24:59.708070][f=0035968] Shutdown - Carrier Drones
[t=00:24:59.708103][f=0035968] Shutdown - Missile Silo Controller
[t=00:24:59.708194][f=0035968] Shutdown - Modular Comm Info
[t=00:24:59.708213][f=0035968] Shutdown - Terrain Texture Handler
[t=00:24:59.708230][f=0035968] Shutdown - UnitCloakShield
[t=00:24:59.711157][f=0035968] Shutdown - Starlight Handler
[t=00:24:59.711676][f=0035968] End gadgetHandler:Shutdown
[t=00:24:59.850221][f=0035968] Start gadgetHandler:Shutdown
[t=00:24:59.850316][f=0035968] Shutdown - Teleport Throw
[t=00:24:59.850334][f=0035968] Shutdown - UnitMorph
[t=00:24:59.850396][f=0035968] Shutdown - Commander Skin Renderer
[t=00:24:59.860456][f=0035968] Shutdown - Missile fired callins
[t=00:24:59.860488][f=0035968] Shutdown - Modular Comm Info
[t=00:24:59.860502][f=0035968] Shutdown - Retreat Command
[t=00:24:59.860528][f=0035968] Shutdown - Shockwaves
[t=00:24:59.860542][f=0035968] Shutdown - Unit tint API
[t=00:24:59.860576][f=0035968] Shutdown - Unit glow API
[t=00:24:59.860739][f=0035968] Shutdown - UnitCloakShield
[t=00:24:59.861268][f=0035968] Shutdown - Lups Cloak FX
[t=00:24:59.862517][f=0035968] Shutdown - Lups
[t=00:24:59.873240][f=0035968] Shutdown - Lups Shield
[t=00:24:59.873825][f=0035968] End gadgetHandler:Shutdown
[t=00:24:59.909392][f=0035968] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15303, 0.0} allocedSize{int+, int-, ext}={0, 0, 2340533}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0124}
[t=00:24:59.922763][f=0035968] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:24:59.923075][f=0035968] [Game::KillLua][4] dtor=0
[t=00:24:59.923100][f=0035968] [Game::KillLua][5] dtor=0
[t=00:24:59.962078][f=0035968] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-07_23-14-57-790_Rainbow Comet v1_105.1.1-2457-g8095d30 BAR105.sdfz" (3924301 bytes)
[t=00:24:59.962965][f=0035968] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:25:00.004594][f=0035968] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:25:00.004981][f=0035968] [Sound] [Sound::UpdateThread][3] #sources=32 #items=78
[t=00:25:00.005435][f=0035968] [Sound] [Sound::UpdateThread][4] ctx=0000025cedffe650 dev=0000025cba150a70
[t=00:25:00.055446][f=0035968] [Sound] [Sound::UpdateThread][5] ctx=0000025cedffe650 dev=0000025cba150a70
[t=00:25:00.055502][f=0035968] [Sound] [Sound::Cleanup][alcDestroyContext(0000025cedffe650)]
[t=00:25:00.071158][f=0035968] [Sound] [Sound::Cleanup][alcCloseDevice(0000025cba150a70)]
[t=00:25:00.073819][f=0035968] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:25:00.157018][f=0035968] [Sound] [Sound::UpdateThread][6]
[t=00:25:00.158988][f=0035968] [Game::~CGame][1]
[t=00:25:00.159062][f=0035968] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:25:00.159082][f=0035968] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:25:00.159159][f=0035968] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:25:00.159173][f=0035968] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:25:00.159184][f=0035968] [Game::KillLua][4] dtor=1
[t=00:25:00.159209][f=0035968] [Game::KillLua][5] dtor=1
[t=00:25:00.159300][f=0035968] [Game::KillMisc][1]
[t=00:25:00.159574][f=0035968] [Game::KillMisc][2]
[t=00:25:00.160940][f=0035968] [Game::KillMisc][3]
[t=00:25:00.168750][f=0035968] [Game::KillRendering][1]
[t=00:25:00.209595][f=0035968] [~CRectangleOverlapHandler] 30% overlap reduction
[t=00:25:00.317280][f=0035968] [3DOParser::Kill] allocated 1 pieces
[t=00:25:00.317312][f=0035968] [S3OParser::Kill] allocated 5614 pieces
[t=00:25:00.323639][f=0035968] [AssParser::Kill] allocated 679 pieces
[t=00:25:00.638911][f=0035968] [Game::KillInterface][1]
[t=00:25:00.655758][f=0035968] [Game::KillInterface][2]
[t=00:25:00.659654][f=0035968] [Game::KillSimulation][1]
[t=00:25:00.660388][f=0035968] [Game::KillSimulation][2]
[t=00:25:00.816326][f=0035968] [CCollisionHandler] dis-/continuous tests: 0/21739172
[t=00:25:00.816356][f=0035968] [Game::KillSimulation][3]
[t=00:25:00.817067][f=0035968] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:25:00.817308][f=0035968] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:25:00.817438][f=0035968] [~CPathCache(48x64)] cacheHits=320 hitPercentage=0% numHashColls=0 maxCacheSize=170
[t=00:25:00.817605][f=0035968] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:25:00.818548][f=0035968] [~CRectangleOverlapHandler] 30% overlap reduction
[t=00:25:00.837998][f=0035968] [LosHandler::Kill] raycast instance cache-{hits,misses}={802,3549}; shared=3%; cached=15%
[t=00:25:00.882632][f=0035968] [Game::KillSimulation][4]
[t=00:25:01.390509][f=0035968] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:25:01.390578][f=0035968] [Game::~CGame][2]
[t=00:25:01.390689][f=0035968] [Game::~CGame][3]
[t=00:25:01.391230][f=0035968] [SpringApp::Kill][3]
[t=00:25:01.391648][f=0035968] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    5042112 bytes sent   in 28740 packets (175.439 bytes/packet)
    4637150 bytes recv'd in 23826 packets (194.626 bytes/packet)
    {0.159x, 0.031x} relative protocol overhead {up, down}
    15200 incoming chunks dropped, 19686 outgoing chunks resent
    26538 incoming chunks processed

[t=00:25:01.392347][f=0035968] [SpringApp::Kill][4] font=0000025cee8e34c0
[t=00:25:01.398220][f=0035968] [SpringApp::Kill][5]
[t=00:25:01.415999][f=0035968] [SpringApp::Kill][6]
[t=00:25:01.416325] [SpringApp::Kill][7]
[t=00:25:01.416651] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {65880, 65536, 131040}, EBO = {0, 131072, 131072}
[t=00:25:01.416672] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {6976, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:25:01.416702] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:25:01.416717] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:25:01.416730] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:25:01.416742] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:25:01.416761] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {10900, 1048576, 1048576}, EBO = {16350, 2097152, 2097152}
[t=00:25:01.416773] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {141680, 1048576, 1048576}, EBO = {212520, 2097152, 2097152}
[t=00:25:01.416787] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:25:01.416802] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:25:01.416815] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:25:01.416826] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152}
[t=00:25:01.416843] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {9980, 1048576, 1048576}, EBO = {14970, 2097152, 2097152}
[t=00:25:01.479378] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:25:01.479412] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:25:01.479419] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:25:01.479427] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8487
[t=00:25:01.479434] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:25:01.481095] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>]
[t=00:25:01.481136] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:25:01.481188] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000025cba0a4a40)
[t=00:25:01.504080] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=1)] #archives[section]=1 #files[section]=224
[t=00:25:01.504123] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\RainbowCometv1.24.sd7 (0000025cba0d6d00)
[t=00:25:01.504923] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:25:01.504947] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000025cba0a3650)
[t=00:25:01.505241] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000025cba0a3180)
[t=00:25:01.508320] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000025cba0a4990)
[t=00:25:01.509197] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:25:01.509219] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:25:01.509299] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:25:01.509336] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:25:01.509352] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:25:01.509365] [VFS] [SpringVFS::DeleteArchives<this=0000025ceea093c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:25:01.509943] [SpringApp::Kill][8]
[t=00:25:01.509956] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:25:01.509965] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6cb217430 (joinable=1)
[t=00:25:01.509989] [WatchDog::Uninstall][2]
[t=00:25:01.935934] [WatchDog::Uninstall][3]
[t=00:25:01.935953] [SpringApp::Kill][9]