ZeroK-RTS / CrashReports

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Spring Desync [105.1.1-2457-g8095d30] #104395

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago
GameID GameState File
97ca3a66f7923d71b8ba88d29235c1af ClientGameState--1388466439-[556-556].txt
Chobbyla commented 4 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Checking for self-upgrade
Zero-K.exe Information: 0 : PackageRefresh complete - packages changed
Zero-K.exe Information: 0 : https://repos.springrts.com/zkmenu/packages/c9dd0c3e079b32b1fcc7a8118ecc33f8.sdp Completed - 81.59k
Zero-K.exe Information: 0 : zkmenu:stable download complete - 81.59k
Zero-K.exe Information: 0 : https://repos.springrts.com/zk/packages/72725e4feb8b22e7298c533536f89296.sdp Completed - 233.75k
Zero-K.exe Information: 0 : zk:stable download complete - 233.75k
Zero-K.exe Information: 0 : Querying default engine
Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ffffff
[t=00:00:00.001178] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general
[t=00:00:00.001192] [CpuId] setting logical cpu affinity mask to 0xffffff
[t=00:00:00.009127] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Zero-k not steam\"
[t=00:00:00.009980] Using writeable configuration source: "E:\Zero-k not steam\springsettings.cfg"
[t=00:00:00.009987] Using additional read-only configuration source: "E:\Zero-k not steam\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.047711] LogOutput initialized. Logging to E:\Zero-k not steam\infolog.txt
[t=00:00:00.047898] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.047968]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.047977]   
[t=00:00:00.047980]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.047983]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.047987]   Use "none" to disable the default log sections.
[t=00:00:00.047993] ============== </Log Sections> ==============

[t=00:00:00.047997] ============== <User Config> ==============
[t=00:00:00.048081]   AllowDeferredMapRendering = 1
[t=00:00:00.048085]   AllowDeferredModelRendering = 1
[t=00:00:00.048088]   AnimationMT = 0
[t=00:00:00.048090]   BumpWaterAnisotropy = 2
[t=00:00:00.048093]   BumpWaterBlurReflection = 1
[t=00:00:00.048096]   BumpWaterDepthBits = 32
[t=00:00:00.048099]   BumpWaterReflection = 2
[t=00:00:00.048102]   BumpWaterTexSizeReflection = 256
[t=00:00:00.048105]   CamFreeScrollSpeed = 50
[t=00:00:00.048111]   CamMode = 1
[t=00:00:00.048115]   CamTimeExponent = 4.0
[t=00:00:00.048118]   CamTimeFactor = 1.0
[t=00:00:00.048121]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.048125]   EdgeMoveDynamic = 0
[t=00:00:00.048128]   EdgeMoveWidth = 0.003
[t=00:00:00.048130]   FPSFOV = 90
[t=00:00:00.048133]   FPSScrollSpeed = 50
[t=00:00:00.048135]   FontSize = 18
[t=00:00:00.048138]   GrassDetail = 0
[t=00:00:00.048141]   GroundDecals = 5
[t=00:00:00.048144]   GroundDetail = 120
[t=00:00:00.048149]   HangTimeout = 30
[t=00:00:00.048152]   HardwareCursor = 1
[t=00:00:00.048155]   InitialNetworkTimeout = 0
[t=00:00:00.048158]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.048161]   LODScale = 1.000
[t=00:00:00.048164]   LODScaleReflection = 1.000
[t=00:00:00.048167]   LODScaleRefraction = 1.000
[t=00:00:00.048170]   LODScaleShadow = 1.000
[t=00:00:00.048173]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.048176]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.048179]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.048185]   LinkOutgoingBandwidth = 131072
[t=00:00:00.048189]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.048192]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.048195]   MSAALevel = 8
[t=00:00:00.048197]   MaxParticles = 25000
[t=00:00:00.048200]   MaxSounds = 32
[t=00:00:00.048203]   MaximumTransmissionUnit = 0
[t=00:00:00.048206]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.048209]   MiniMapCanFlip = 1
[t=00:00:00.048211]   MiniMapMarker = 0
[t=00:00:00.048218]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.048220]   MouseDragScrollThreshold = 0
[t=00:00:00.048223]   NetworkLossFactor = 1
[t=00:00:00.048226]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.048229]   OverheadScrollSpeed = 50
[t=00:00:00.048232]   ReconnectTimeout = 0
[t=00:00:00.048235]   RotOverheadScrollSpeed = 50
[t=00:00:00.048237]   RotateLogFiles = 1
[t=00:00:00.048242]   ShadowMapSize = 8192
[t=00:00:00.048244]   Shadows = 1
[t=00:00:00.048247]   ShowClock = 0
[t=00:00:00.048250]   ShowPlayerInfo = 0
[t=00:00:00.048273]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.048277]   TeamHighlight = 0
[t=00:00:00.048279]   UnitIconDist = 151
[t=00:00:00.048282]   UpdateBoundingVolumeMT = 0
[t=00:00:00.048285]   UpdateWeaponVectorsMT = 0
[t=00:00:00.048288]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.048291]   UseLuaMemPools = 0
[t=00:00:00.048294]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.048297]   VFSCacheArchiveFiles = 0
[t=00:00:00.048301]   VSync = 0
[t=00:00:00.048304]   Water = 4
[t=00:00:00.048310]   WindowPosY = 50
[t=00:00:00.048313]   XResolution = 3440
[t=00:00:00.048315]   XResolutionWindowed = 3440
[t=00:00:00.048318]   YResolution = 1440
[t=00:00:00.048321]   YResolutionWindowed = 1390
[t=00:00:00.048324]   snd_volmaster = 33
[t=00:00:00.048332] ============== </User Config> ==============

[t=00:00:00.048335] ============== <User System> ==============
[t=00:00:00.048339]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.048346]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.048490]        Compiler Version: gcc-13.2.0
[t=00:00:00.048528]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.048566]         Hardware Config: AMD Ryzen 9 7900X 12-Core Processor            ; 31894MB RAM, 35990MB pagefile
[t=00:00:00.048570]        Binary Word Size: 64-bit (native)
[t=00:00:00.048573]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.048577]      Physical CPU Cores: 12
[t=00:00:00.048582]       Logical CPU Cores: 24
[t=00:00:00.048592] ============== </User System> ==============

[t=00:00:00.048827] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.048832]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.048835]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.048837]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.048840]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.050427] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.050434] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.067669] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@100Hz} current={3440x1440x24bpp@100Hz}
[t=00:00:00.070656]     Display (LG ULTRAWIDE(Display Port))=1 modes=30 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.070663]         [ 1] 3440x1440x24bpp@100Hz
[t=00:00:00.070666]         [ 3] 3024x1296x24bpp@100Hz
[t=00:00:00.070670]         [ 5] 2560x1080x24bpp@100Hz
[t=00:00:00.070673]         [ 7] 2310x990x24bpp@100Hz
[t=00:00:00.070676]         [ 9] 2100x990x24bpp@100Hz
[t=00:00:00.070679]         [11] 1920x1200x24bpp@100Hz
[t=00:00:00.070682]         [13] 1920x1080x24bpp@100Hz
[t=00:00:00.070690]         [15] 1920x820x24bpp@100Hz
[t=00:00:00.070694]         [17] 1680x1050x24bpp@100Hz
[t=00:00:00.070697]         [19] 1680x720x24bpp@100Hz
[t=00:00:00.070700]         [21] 1600x1200x24bpp@100Hz
[t=00:00:00.070703]         [23] 1280x1024x24bpp@100Hz
[t=00:00:00.070705]         [25] 1280x720x24bpp@100Hz
[t=00:00:00.070708]         [27] 1024x768x24bpp@100Hz
[t=00:00:00.070711]         [29] 800x600x24bpp@100Hz
[t=00:00:00.072989]     Display (Generic PnP Monitor)=2 modes=16 bounds={x=3440, y=158, w=1920, h=1080}
[t=00:00:00.073000]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.073005]         [ 2] 1760x990x24bpp@60Hz
[t=00:00:00.073009]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.073011]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.073015]         [ 5] 1440x900x24bpp@60Hz
[t=00:00:00.073018]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.073022]         [ 7] 1280x1024x24bpp@60Hz
[t=00:00:00.073025]         [ 8] 1280x960x24bpp@60Hz
[t=00:00:00.073029]         [ 9] 1280x800x24bpp@60Hz
[t=00:00:00.073034]         [10] 1280x720x24bpp@60Hz
[t=00:00:00.073038]         [11] 1152x870x24bpp@60Hz
[t=00:00:00.073046]         [12] 1152x864x24bpp@60Hz
[t=00:00:00.073051]         [13] 1128x634x24bpp@60Hz
[t=00:00:00.073054]         [14] 1024x768x24bpp@60Hz
[t=00:00:00.073057]         [15] 832x624x24bpp@60Hz
[t=00:00:00.073060]         [16] 800x600x24bpp@60Hz
[t=00:00:00.531509] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.597804] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,50> newRes=<3440,1440>
[t=00:00:00.597893] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,50> newRes=<3440,1390>
[t=00:00:00.762079] [GR::LogVersionInfo]
[t=00:00:00.762088]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.762092]     GL version  : 4.6.0 Compatibility Profile Context 24.3.1.240312
[t=00:00:00.762096]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.762099]     GL renderer : AMD Radeon RX 6650 XT
[t=00:00:00.762102]     GLSL version: 4.60
[t=00:00:00.762105]     GLEW version: 2.1.0
[t=00:00:00.762117]     GPU memory  : 23258MB (total) / 23258MB (available)
[t=00:00:00.762131]     SDL swap-int: 0
[t=00:00:00.762134]     SDL driver  : windows
[t=00:00:00.762137]     
[t=00:00:00.762140]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.762143]     GLSL shader support       : 1
[t=00:00:00.762146]     GL4 support               : 1
[t=00:00:00.762148]     FBO extension support     : 1
[t=00:00:00.762165]     NVX GPU mem-info support  : 0
[t=00:00:00.762204]     ATI GPU mem-info support  : 1
[t=00:00:00.762219]     Texture clamping to edge  : 1
[t=00:00:00.762233]     NPOT-texture support      : 1 (1)
[t=00:00:00.762238]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.762242]     texture query-LOD support : 1 (1)
[t=00:00:00.762245]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.762249]     Z-buffer depth            : 24 (-)
[t=00:00:00.762257]     primitive-restart support : 1 (1)
[t=00:00:00.762261]     clip-space control support: 1 (1)
[t=00:00:00.762264]     seamless cube-map support : 1 (1)
[t=00:00:00.762267]     frag-depth layout support : 1 (1)
[t=00:00:00.762273]     persistent maps support   : 1 (1)
[t=00:00:00.762277]     explicit attribs location : 1 (1)
[t=00:00:00.762281]     multi draw indirect       : 1 (-)
[t=00:00:00.762284]     array textures            : 1 (-)
[t=00:00:00.762288]     buffer copy support       : 1 (-)
[t=00:00:00.762292]     indirect draw             : 1 (-)
[t=00:00:00.762296]     base instance             : 1 (-)
[t=00:00:00.762299]     
[t=00:00:00.762303]     max. FBO samples              : 8
[t=00:00:00.762306]     max. FS/program texture slots : 32/160
[t=00:00:00.762313]     max. texture size             : 16384
[t=00:00:00.762320]     max. texture anisotropy level : 16.000000
[t=00:00:00.762323]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.762328]     max. draw-buffers             : 8
[t=00:00:00.762332]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.762336]     max. uniform buffer-bindings  : 84
[t=00:00:00.762339]     max. uniform block-size       : 4096KB
[t=00:00:00.762343]     max. storage buffer-bindings  : 96
[t=00:00:00.762346]     max. storage block-size       : 2047MB
[t=00:00:00.762354]     
[t=00:00:00.762358]     enable AMD-hacks : 1
[t=00:00:00.762361]     compress MIP-maps: 0
[t=00:00:00.762684]     Number of compressed texture formats: 33
[t=00:00:00.762720]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.762965] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.765486] [GR::UpdateGLConfigs]
[t=00:00:00.765510] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.765514] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.765855] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.765864] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.765868] [GR::InitGLState]
[t=00:00:00.767323] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@100Hz (fullscreen::exclusive)
[t=00:00:00.833039] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.848702] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 14ms
[t=00:00:00.867504] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Zero-k not steam/fontcache"
[t=00:00:00.867524] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.869699] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.872706] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Zero-k not steam\"
[t=00:00:00.872716] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.872769] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Zero-k not steam\
[t=00:00:00.872828] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Zero-k not steam\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.884749] Scanning: E:\Zero-k not steam\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.885815] Scanning: E:\Zero-k not steam\maps
[t=00:00:00.886135] Scanning: E:\Zero-k not steam\games
[t=00:00:00.886255] Scanning: E:\Zero-k not steam\packages
[t=00:00:00.944546] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms
[t=00:00:00.944559] [VFS] [SpringVFS::ReserveArchives<this=0000020fbf368d50>]
[t=00:00:00.944603] [VFS] [SpringVFS::AddArchive<this=0000020fbf368d50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.950957] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020fbf368d50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.950968] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.029265] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:01.029713] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:01.030022] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.030058] [Threading] Worker 5 thread CPU affinity mask set: 0x10
------- TRUNCATED -------
[t=00:25:18.911415][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:25:18.911423][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:25:18.911429][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:25:18.911474][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:25:18.911716][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:25:18.912610][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:25:18.912921][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:25:18.913079][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:25:18.913198][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:25:18.913494][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:25:18.913734][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:25:18.913911][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:25:18.914137][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:25:18.922061][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:25:18.922306][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:25:18.926396][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:25:18.926656][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:25:18.926912][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:25:18.927930][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:25:18.928061][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:25:18.929620][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:25:18.929804][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:25:18.929956][f=-000001] Mex Placement Initialised with 58 spots.
[t=00:25:18.930403][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:25:18.930719][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:25:18.931218][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:25:18.931414][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:25:18.943100][f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
[t=00:25:18.943243][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:25:18.945233][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:25:18.946014][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:25:18.947568][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:25:18.947710][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:25:18.947830][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:25:18.948119][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:25:18.959596][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:25:18.960108][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:25:18.960274][f=-000001] SetSunLighting
[t=00:25:18.960595][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:25:18.965121][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:25:18.965376][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:25:18.965496][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:25:18.965635][f=-000001] Lua garbage collection rate: 30/s
[t=00:25:18.965643][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:25:18.967399][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:25:18.967563][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:25:18.967672][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:25:18.968646][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:25:18.970641][f=-000001] Writing last game win data
[t=00:25:18.973174][f=-000001] LuaUI v0.3
[t=00:25:19.062091][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:25:19.339409][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:25:19.344769][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 10607, 0.0} allocedSize{int+, int-, ext}={0, 0, 1896168}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0009}
[t=00:25:19.727350][f=-000001] [KeyBindings] Warning: Bind: could not parse key: capslock
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 4v0 with AI","startTimestamp":1715128960,"state":"In running battle lobby"}
[t=00:25:19.748602][f=-000001] SetLobbyButtonEnabled, false
[t=00:25:19.754549][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:25:19.766462][f=-000001] Switching to Free style camera
[t=00:25:19.795694][f=-000001] TotalHideLobbyInterface, true
[t=00:25:20.274656][f=-000001] GameID: 97ca3a66f7923d71b8ba88d29235c1af
[t=00:25:20.274956][f=-000001] Connection attempt from Nightstalker160
[t=00:25:20.274972][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:25:20.275075][f=-000001]  -> Connection established (given id 0)
[t=00:25:20.275082][f=-000001] Connection attempt from _unknown_
[t=00:25:20.275087][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:25:20.275171][f=-000001]  -> Connection established (given id 2)
[t=00:25:20.275194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nightstalker160" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b093e9b396ff3a7c8cedab6e4d23969a6bf9e187ca08825b3cbb91310a7d95e2cd21348b5e8c93d602b9caac2436cfec4512e797b83439cf6bde9886f7df5e78"
[t=00:25:20.275211][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nightstalker160" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:25:20.275220][f=-000001] Connection attempt from Time2Die
[t=00:25:20.275225][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:25:20.275311][f=-000001]  -> Connection established (given id 3)
[t=00:25:20.275325][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_unknown_" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b093e9b396ff3a7c8cedab6e4d23969a6bf9e187ca08825b3cbb91310a7d95e2cd21348b5e8c93d602b9caac2436cfec4512e797b83439cf6bde9886f7df5e78"
[t=00:25:20.275340][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_unknown_" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:25:20.275348][f=-000001] Connection attempt from Jamok
[t=00:25:20.275353][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:25:20.275455][f=-000001]  -> Connection established (given id 1)
[t=00:25:20.275472][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Time2Die" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b093e9b396ff3a7c8cedab6e4d23969a6bf9e187ca08825b3cbb91310a7d95e2cd21348b5e8c93d602b9caac2436cfec4512e797b83439cf6bde9886f7df5e78"
[t=00:25:20.275490][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Time2Die" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:25:20.275506][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamok" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b093e9b396ff3a7c8cedab6e4d23969a6bf9e187ca08825b3cbb91310a7d95e2cd21348b5e8c93d602b9caac2436cfec4512e797b83439cf6bde9886f7df5e78"
[t=00:25:20.275517][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamok" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:25:20.275531][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nightstalker160" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80ce03ea530d93caed260830de9d78675adf7d1cd6eda37a85508b7452001d0e703256ac6f00f461883aded9dc4d5969d67c09852c0daaa87b1f496901601e14]"
[t=00:25:20.275542][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_unknown_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80ce03ea530d93caed260830de9d78675adf7d1cd6eda37a85508b7452001d0e703256ac6f00f461883aded9dc4d5969d67c09852c0daaa87b1f496901601e14]"
[t=00:25:20.275554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nightstalker160" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c155e464eed7b87eb6fce28c82f9b2037ef40cbaf8817011c59c39abd847adb95af8c1009751e53cb4f3cd5bddb510c3d07736a5b8607bd96d8d25bd873bf0d2]"
[t=00:25:20.275570][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_unknown_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c155e464eed7b87eb6fce28c82f9b2037ef40cbaf8817011c59c39abd847adb95af8c1009751e53cb4f3cd5bddb510c3d07736a5b8607bd96d8d25bd873bf0d2]"
[t=00:25:20.275578][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Time2Die" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80ce03ea530d93caed260830de9d78675adf7d1cd6eda37a85508b7452001d0e703256ac6f00f461883aded9dc4d5969d67c09852c0daaa87b1f496901601e14]"
[t=00:25:20.275588][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamok" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80ce03ea530d93caed260830de9d78675adf7d1cd6eda37a85508b7452001d0e703256ac6f00f461883aded9dc4d5969d67c09852c0daaa87b1f496901601e14]"
[t=00:25:20.275597][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Time2Die" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c155e464eed7b87eb6fce28c82f9b2037ef40cbaf8817011c59c39abd847adb95af8c1009751e53cb4f3cd5bddb510c3d07736a5b8607bd96d8d25bd873bf0d2]"
[t=00:25:20.275607][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamok" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c155e464eed7b87eb6fce28c82f9b2037ef40cbaf8817011c59c39abd847adb95af8c1009751e53cb4f3cd5bddb510c3d07736a5b8607bd96d8d25bd873bf0d2]"
[t=00:25:20.275649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nightstalker160" string="[Game::Load][lua{Rules,Gaia}={0000029aeb5d7260,0000000000000000}][locale="C"]"
[t=00:25:20.275739][f=-000001] [Game::ClientReadNet][LOGMSG] sender="_unknown_" string="[Game::Load][lua{Rules,Gaia}={00000238c094fa70,0000000000000000}][locale="C"]"
[t=00:25:20.275778][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 3
[t=00:25:20.275798][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 4
[t=00:25:20.275815][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 5
[t=00:25:20.275830][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 6
[t=00:25:20.276040][f=-000001] <Nightstalker160> Allies: I choose: Engineer!
[t=00:25:20.276086][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Time2Die" string="[Game::Load][lua{Rules,Gaia}={000001658085d2f0,0000000000000000}][locale="C"]"
[t=00:25:20.366734][f=-000001] Epicmenu: Switching to COFC camera mode
[t=00:25:20.368443][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jamok" string="[Game::Load][lua{Rules,Gaia}={0000021020495900,0000000000000000}][locale="C"]"
[t=00:25:21.369782][f=-000001] <Time2Die> Allies: I choose: Engineer!
[t=00:25:22.055845][f=-000001] <Jamok> Allies: I choose: Engineer!
[t=00:25:27.161718][f=-000001] [liblobby] Warning: Duplicate user(Phill310) added to channel (zk)
[t=00:25:29.019163][f=-000001] Jamok added point: AI 3 start
[t=00:25:29.087575][f=-000001] [liblobby] Warning: Duplicate user(Phill310) added to channel (zk)
[t=00:25:30.704018][f=-000001] Jamok added point: AI 4 start
[t=00:25:34.018282][f=-000001] Jamok added point: AI 5 start
[t=00:25:36.645018][f=-000001] Jamok added point: AI 6 start
[t=00:25:39.132248][f=-000001] <_unknown_> Allies: I choose: Builder!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 4v0 with AI","startTimestamp":1715128960,"state":"In running battle lobby"}
[t=00:26:07.274841][f=0000556] Collecting current game state information.
[t=00:26:07.274866][f=0000556] [DumpState] dumping state (from 556 to 556 step 1)
[t=00:26:07.275162][f=0000556] [DumpState] using dump-file "ClientGameState--1388466439-[556-556].txt"
[t=00:26:07.275399][f=0000556] [CAS::GASCB] Archive file="tangerine-fixed.sd7" cs="72668aec23790954a79cf0593b957677b2c1504e37d6757b79d53ab82e64d80bb5f9e28e9873b735e38f2e8e3045e99f4317614e1f1849d912860755c429f4c2"
[t=00:26:07.275483][f=0000556] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:26:07.275610][f=0000556] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:26:07.275677][f=0000556] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:26:07.275755][f=0000556] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:26:07.356186][f=0000556] Sync error for Nightstalker160 in frame 552 (got addd2f06, correct is 6d25fd15)
[t=00:26:08.121906][f=0000581] [Game::ClientReadNet][LOGMSG] sender="Nightstalker160" string="[Internal Lua error: Call failure] [string "scripts/turretlaser.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:349: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:869: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1400: in function <[string "LuaRules/gadgets.lua"]:1395>
    (tail call): ?"
[t=00:26:08.764039][f=0000600] [Game::ClientReadNet][LOGMSG] sender="Nightstalker160" string="[Internal Lua error: Call failure] [string "scripts/turretlaser.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:349: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:869: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1400: in function <[string "LuaRules/gadgets.lua"]:1395>
    (tail call): ?"
[t=00:26:13.886658][f=0000755] [liblobby] Warning: Duplicate user(ggahh) added to channel (zk)
[t=00:26:15.028780][f=0000790] [liblobby] Warning: Duplicate user(ggahh) added to channel (zk)
[t=00:26:20.677236][f=0000958] Sync error for Nightstalker160 in frame 953 (got 62a3714d, correct is fbc0cd9f)
[t=00:26:31.157383][f=0001272] [Game::ClientReadNet][LOGMSG] sender="Nightstalker160" string="[Internal Lua error: Call failure] [string "scripts/turretlaser.lua"]:1: piece not found: base
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:349: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:869: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1400: in function <[string "LuaRules/gadgets.lua"]:1395>
    (tail call): ?"
[t=00:26:34.048051][f=0001359] Sync error for Jamok in frame 1354 (got 90f4030e, correct is 2aa58a16)
[t=00:26:47.411675][f=0001760] Sync error for Nightstalker160 in frame 1755 (got 3c9333d6, correct is 81228836)
[t=00:27:00.794831][f=0002161] Sync error for _unknown_ in frame 2156 (got b1f3f81c, correct is 780d6960)
[t=00:27:14.164953][f=0002562] Sync error for _unknown_ in frame 2557 (got 7600e40b, correct is e2738712)
[t=00:27:27.525099][f=0002963] Sync error for _unknown_ in frame 2958 (got d0aff0fe, correct is 418371c0)
[t=00:27:40.877692][f=0003364] Sync error for Jamok in frame 3359 (got 62c20d50, correct is 5775905)
[t=00:27:54.262111][f=0003765] Sync error for Nightstalker160 in frame 3760 (got 87339e26, correct is 5a09ea53)
[t=00:28:03.910549][f=0004055] [ReloadOrRestart] Spring "E:\Zero-k not steam\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=00:28:03.910624][f=0004055] [SpringApp::Reload][1]
[t=00:28:03.910631][f=0004055] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:28:03.938964][f=0004055]  [async=0] threads=12 tasks=657250 {sum,avg}{exec,wait}time={{12379.575, 0.019}, {81770.250, 0.124}}ms
[t=00:28:03.938995][f=0004055]      thread=1 tasks=59750 {sum,min,max,avg}{exec,wait}time={{1727.521, 0.000, 110.232, 0.029}, {413.371, 0.000, 18446744027136.000, 0.007}}ms
[t=00:28:03.939004][f=0004055]      thread=2 tasks=59750 {sum,min,max,avg}{exec,wait}time={{1289.577, 0.000, 110.648, 0.022}, {5294.991, 0.000, 18446744027136.000, 0.089}}ms
[t=00:28:03.939012][f=0004055]      thread=3 tasks=59750 {sum,min,max,avg}{exec,wait}time={{1222.091, 0.000, 112.206, 0.020}, {6108.697, 0.000, 18446744027136.000, 0.102}}ms
[t=00:28:03.939021][f=0004055]      thread=4 tasks=59750 {sum,min,max,avg}{exec,wait}time={{1170.397, 0.000, 112.237, 0.020}, {6768.122, 0.000, 18446744027136.000, 0.113}}ms
[t=00:28:03.939028][f=0004055]      thread=5 tasks=59750 {sum,min,max,avg}{exec,wait}time={{1085.299, 0.000, 58.404, 0.018}, {7134.119, 0.000, 18446744027136.000, 0.119}}ms
[t=00:28:03.939037][f=0004055]      thread=6 tasks=59750 {sum,min,max,avg}{exec,wait}time={{1097.634, 0.000, 111.102, 0.018}, {7945.904, 0.000, 18446744027136.000, 0.133}}ms
[t=00:28:03.939048][f=0004055]      thread=7 tasks=59750 {sum,min,max,avg}{exec,wait}time={{1058.910, 0.000, 106.170, 0.018}, {8557.904, 0.000, 18446744027136.000, 0.143}}ms
[t=00:28:03.939054][f=0004055]      thread=8 tasks=59750 {sum,min,max,avg}{exec,wait}time={{1032.087, 0.000, 112.200, 0.017}, {9046.690, 0.000, 18446744027136.000, 0.151}}ms
[t=00:28:03.939061][f=0004055]      thread=9 tasks=59750 {sum,min,max,avg}{exec,wait}time={{942.219, 0.000, 67.954, 0.016}, {9554.884, 0.000, 18446744027136.000, 0.160}}ms
[t=00:28:03.939070][f=0004055]      thread=10 tasks=59750 {sum,min,max,avg}{exec,wait}time={{898.761, 0.000, 68.284, 0.015}, {10114.546, 0.000, 29.984, 0.169}}ms
[t=00:28:03.939078][f=0004055]      thread=11 tasks=59750 {sum,min,max,avg}{exec,wait}time={{855.079, 0.000, 58.339, 0.014}, {10831.025, 0.000, 29.986, 0.181}}ms
[t=00:28:03.939085][f=0004055]  [async=1] threads=12 tasks=3014 {sum,avg}{exec,wait}time={{34299.059, 11.380}, {4287322.000, 1422.469}}ms
[t=00:28:03.939092][f=0004055]      thread=1 tasks=274 {sum,min,max,avg}{exec,wait}time={{3154.107, 0.000, 766.769, 11.511}, {394138.688, 0.512, 3172.276, 1438.462}}ms
[t=00:28:03.939105][f=0004055]      thread=2 tasks=276 {sum,min,max,avg}{exec,wait}time={{3103.120, 0.000, 767.662, 11.243}, {391691.000, 0.000, 3120.246, 1419.170}}ms
[t=00:28:03.939112][f=0004055]      thread=3 tasks=271 {sum,min,max,avg}{exec,wait}time={{3103.043, 0.000, 776.609, 11.450}, {390415.938, 0.781, 3120.244, 1440.649}}ms
[t=00:28:03.939119][f=0004055]      thread=4 tasks=263 {sum,min,max,avg}{exec,wait}time={{3116.537, 0.000, 776.429, 11.850}, {390816.188, 0.488, 3134.278, 1485.993}}ms
[t=00:28:03.939130][f=0004055]      thread=5 tasks=261 {sum,min,max,avg}{exec,wait}time={{3117.202, 0.000, 767.884, 11.943}, {389198.781, 0.178, 3134.477, 1491.183}}ms
[t=00:28:03.939137][f=0004055]      thread=6 tasks=273 {sum,min,max,avg}{exec,wait}time={{3114.342, 0.000, 776.569, 11.408}, {387065.844, 0.785, 3130.565, 1417.824}}ms
[t=00:28:03.939143][f=0004055]      thread=7 tasks=281 {sum,min,max,avg}{exec,wait}time={{3115.344, 0.000, 777.685, 11.087}, {384288.719, 0.000, 3130.371, 1367.576}}ms
[t=00:28:03.939153][f=0004055]      thread=8 tasks=283 {sum,min,max,avg}{exec,wait}time={{3132.417, 0.000, 768.680, 11.069}, {388172.438, 0.074, 3131.495, 1371.634}}ms
[t=00:28:03.939160][f=0004055]      thread=9 tasks=282 {sum,min,max,avg}{exec,wait}time={{3117.435, 0.000, 767.888, 11.055}, {391722.250, 0.136, 3134.294, 1389.086}}ms
[t=00:28:03.939166][f=0004055]      thread=10 tasks=278 {sum,min,max,avg}{exec,wait}time={{3115.363, 0.000, 502.258, 11.206}, {392030.219, 0.000, 3131.540, 1410.181}}ms
[t=00:28:03.939176][f=0004055]      thread=11 tasks=272 {sum,min,max,avg}{exec,wait}time={{3110.150, 0.001, 773.501, 11.434}, {387781.969, 0.000, 3130.354, 1425.669}}ms
[t=00:28:03.939182][f=0004055] [ThreadPool::SetThreadCount][2] workers=0
[t=00:28:03.939204][f=0004055] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:28:03.939475][f=0004055] [ThreadPool::SetThreadCount][2] workers=11
[t=00:28:03.939551][f=0004055] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:28:03.939566][f=0004055] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:28:03.939671][f=0004055] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:28:03.939698][f=0004055] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:28:03.939754][f=0004055] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:28:03.939772][f=0004055] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:28:03.939798][f=0004055] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:28:03.940370][f=0004055] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:28:03.940385][f=0004055] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:28:03.940387][f=0004055] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:28:03.940388][f=0004055] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:28:03.940429][f=0004055] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:28:03.940441][f=0004055] [SpringApp::Reload][2]
[t=00:28:03.940459][f=0004055] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Zero-k not steam\demos\2024-05-08_00-43-04-128_Tangerine_105.1.1-2457-g8095d30 BAR105.sdfz" (171578 bytes)
[t=00:28:03.940501][f=0004055] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:28:03.940509][f=0004055] [Game::KillLua][1] dtor=0 luaUI=00000210c48849d0
[t=00:28:03.940550][f=0004055] Start widgetHandler:Shutdown
[t=00:28:03.942361][f=0004055] Shutdown - SaveOrderList Complete
[t=00:28:03.946950][f=0004055] Writing last game win data
[t=00:28:03.949659][f=0004055] Shutdown - SaveConfigData Complete
[t=00:28:03.949674][f=0004055] Shutdown Widget - Chili Highlight
[t=00:28:03.949693][f=0004055] Shutdown Widget - Draw After Chili
[t=00:28:03.949701][f=0004055] Shutdown Widget - API Unit Tracker GL4
[t=00:28:03.949711][f=0004055] Shutdown Widget - EPIC Menu
[t=00:28:03.950565][f=0004055] Shutdown Widget - Chili Minimap
[t=00:28:03.950632][f=0004055] Shutdown Widget - Chili Widget Selector
[t=00:28:03.951335][f=0004055] Shutdown Widget - Depth of Field Shader
[t=00:28:03.951349][f=0004055] Shutdown Widget - Deferred rendering
[t=00:28:03.951356][f=0004055] SSAO: Deferred rendering disabled, disabling.
[t=00:28:03.964440][f=0004055] Shutdown Widget - Deferred rendering
[t=00:28:03.964451][f=0004055] SSAO: Deferred rendering disabled, disabling.
[t=00:28:03.964881][f=0004055] Shutdown Widget - Local Team Colors
[t=00:28:03.964891][f=0004055] Shutdown Widget - Display Keys 2
[t=00:28:03.964906][f=0004055] Shutdown Widget - Save Game Menu
[t=00:28:03.964912][f=0004055] Shutdown Widget - Highlight Model Api GL4
[t=00:28:03.964942][f=0004055] Shutdown Widget - Unit Icons
[t=00:28:03.964954][f=0004055] Shutdown Widget - HealthBars
[t=00:28:03.965772][f=0004055] Shutdown Widget - Noises
[t=00:28:03.965781][f=0004055] Shutdown Widget - BuildETA
[t=00:28:03.965790][f=0004055] Shutdown Widget - Selected Units GL4 2
[t=00:28:03.965798][f=0004055] Shutdown Widget - Win Counter
[t=00:28:03.965804][f=0004055] Shutdown Widget - EndGame APM stats
[t=00:28:03.966545][f=0004055] Shutdown Widget - Modular Comm Info
[t=00:28:03.966558][f=0004055] Shutdown Widget - Attack Warning
[t=00:28:03.966566][f=0004055] Shutdown Widget - CameraShake
[t=00:28:03.966573][f=0004055] Shutdown Widget - Chili Economy Panel Default
[t=00:28:03.966640][f=0004055] Shutdown Widget - Chili EndGame Window
[t=00:28:03.966650][f=0004055] Shutdown Widget - Chili Nuke Warning
[t=00:28:03.966658][f=0004055] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:28:03.966669][f=0004055] Shutdown Widget - Chili Spectator Panels
[t=00:28:03.966679][f=0004055] Shutdown Widget - Context Menu
[t=00:28:03.966685][f=0004055] Shutdown Widget - Darkening
[t=00:28:03.966694][f=0004055] Shutdown Widget - Defense Range Zero-K
[t=00:28:03.966711][f=0004055] Shutdown Widget - Grab Input
[t=00:28:03.966836][f=0004055] Input grabbing is disabled!
[t=00:28:03.966843][f=0004055] Shutdown Widget - Highlight Geos
[t=00:28:03.966852][f=0004055] Shutdown Widget - Local Widgets Config
[t=00:28:03.966861][f=0004055] Shutdown Widget - MinimapEvents
[t=00:28:03.966873][f=0004055] Shutdown Widget - Missile Silo Range
[t=00:28:03.966880][f=0004055] Shutdown Widget - Music Player v2
[t=00:28:03.966908][f=0004055] Shutdown Widget - Point Tracker
[t=00:28:03.966915][f=0004055] Shutdown Widget - Showeco and Grid Drawer
[t=00:28:03.966930][f=0004055] Shutdown Widget - Startup Info and Selector
[t=00:28:03.966942][f=0004055] Shutdown Widget - State Reverse and Latency
[t=00:28:03.966948][f=0004055] Shutdown Widget - Stereo3D
[t=00:28:03.966963][f=0004055] Shutdown Widget - Transport AI
[t=00:28:03.966973][f=0004055] Shutdown Widget - Attack AoE
[t=00:28:03.966982][f=0004055] Shutdown Widget - UnitShapes 3
[t=00:28:03.967017][f=0004055] Shutdown Widget - Map Edge Extension
[t=00:28:03.967031][f=0004055] Shutdown Widget - Selection Send
[t=00:28:03.967038][f=0004055] Shutdown Widget - Highlight Unit GL4 v2
[t=00:28:03.967044][f=0004055] Shutdown Widget - LupsManager
[t=00:28:03.967055][f=0004055] Shutdown Widget - Newton Firezone
[t=00:28:03.967063][f=0004055] Shutdown Widget - Receive Units Indicator
[t=00:28:03.967072][f=0004055] Shutdown Widget - Chili Pro Console
[t=00:28:03.970898][f=0004055] Shutdown Widget - Persistent Build Height
[t=00:28:03.970914][f=0004055] Shutdown Widget - Lasso Terraform GUI
[t=00:28:03.970923][f=0004055] Shutdown Widget - Chili Framework
[t=00:28:03.970931][f=0004055] Shutdown Widget - Lups
[t=00:28:03.971527][f=0004055] Shutdown Widget - Chili Core Selector
[t=00:28:03.971608][f=0004055] Shutdown Widget - Custom Markers
[t=00:28:03.971631][f=0004055] Shutdown Widget - Mex Placement Handler
[t=00:28:03.971661][f=0004055] Shutdown Widget - Select Keys
[t=00:28:03.971678][f=0004055] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:28:03.971691][f=0004055] Switching to Overhead (TA) style camera
[t=00:28:03.985057][f=0004055] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:28:03.985107][f=0004055] Shutdown Widget - Pause Screen
[t=00:28:03.985195][f=0004055] Shutdown Widget - Bloom Shader Deferred
[t=00:28:03.985218][f=0004055] Shutdown Widget - Color Blindness Correction
[t=00:28:03.985239][f=0004055] Shutdown Widget - Layout Handler
[t=00:28:03.985249][f=0004055] Shutdown Widget - Text To Speech Control
[t=00:28:03.985255][f=0004055] End widgetHandler:Shutdown
[t=00:28:04.018187][f=0004055] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6861028, 0.0} allocedSize{int+, int-, ext}={0, 0, 1347192143}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062}
[t=00:28:04.019397][f=0004055] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:28:04.019405][f=0004055] [Game::KillLua][3] dtor=0 luaRules=0000021020495900
[t=00:28:04.019433][f=0004055] Start gadgetHandler:Shutdown
[t=00:28:04.019441][f=0004055] Shutdown - StartSetup
[t=00:28:04.019448][f=0004055] Shutdown - UnitMorph
[t=00:28:04.019925][f=0004055] Shutdown - Carrier Drones
[t=00:28:04.019935][f=0004055] Shutdown - Missile Silo Controller
[t=00:28:04.019943][f=0004055] Shutdown - Modular Comm Info
[t=00:28:04.019953][f=0004055] Shutdown - Terrain Texture Handler
[t=00:28:04.019960][f=0004055] Shutdown - UnitCloakShield
[t=00:28:04.020087][f=0004055] Shutdown - Starlight Handler
[t=00:28:04.020100][f=0004055] End gadgetHandler:Shutdown
[t=00:28:04.033027][f=0004055] Start gadgetHandler:Shutdown
[t=00:28:04.033045][f=0004055] Shutdown - Teleport Throw
[t=00:28:04.033056][f=0004055] Shutdown - UnitMorph
[t=00:28:04.033069][f=0004055] Shutdown - Commander Skin Renderer
[t=00:28:04.033792][f=0004055] Shutdown - Missile fired callins
[t=00:28:04.033823][f=0004055] Shutdown - Modular Comm Info
[t=00:28:04.033833][f=0004055] Shutdown - Retreat Command
[t=00:28:04.033845][f=0004055] Shutdown - Shockwaves
[t=00:28:04.033854][f=0004055] Shutdown - Unit tint API
[t=00:28:04.033869][f=0004055] Shutdown - Unit glow API
[t=00:28:04.033882][f=0004055] Shutdown - UnitCloakShield
------- TRUNCATED -------
[t=00:28:04.127013][f=0004055] [LosHandler::Kill] raycast instance cache-{hits,misses}={360,3565}; shared=0%; cached=9%
[t=00:28:04.130974][f=0004055] [Game::KillSimulation][4]
[t=00:28:04.161757][f=0004055] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:28:04.161784][f=0004055] [Game::~CGame][2]
[t=00:28:04.161789][f=0004055] [Game::~CGame][3]
[t=00:28:04.161970][f=0004055] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    169835 bytes sent   in 3621 packets (46.903 bytes/packet)
    194900 bytes recv'd in 2682 packets (72.670 bytes/packet)
    {0.173x, 0.083x} relative protocol overhead {up, down}
    1259 incoming chunks dropped, 3930 outgoing chunks resent
    2479 incoming chunks processed

[t=00:28:04.161986][f=0004055] [SpringApp::Reload][5]
[t=00:28:04.162015][f=0004055] [SpringApp::Reload][6]
[t=00:28:04.162025][f=0004055] [VFS] [SpringVFS::UnMapArchives<this=0000020fbf368d50>(reload=1)] (#mod=8184 #map=17 #menu=2885)
[t=00:28:04.169467][f=0004055] Scanning: E:\Zero-k not steam\engine\win64\105.1.1-2457-g8095d30\base
[t=00:28:04.170197][f=0004055] Scanning: E:\Zero-k not steam\maps
[t=00:28:04.170372][f=0004055] Scanning: E:\Zero-k not steam\games
[t=00:28:04.170487][f=0004055] Scanning: E:\Zero-k not steam\packages
[t=00:28:04.174847][f=0004055] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:28:04.174854][f=0004055] [SpringApp::Reload][7]
[t=00:28:04.175572][f=0004055] [SpringApp::Reload][8]
[t=00:28:04.175774][f=0004055] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:28:04.175940][f=0004055] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:28:04.175962][f=0004055] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:28:04.175967][f=0004055] [Sound] [Sound::InitThread][1]
[t=00:28:04.175987][f=0004055] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:28:04.180795][f=0004055] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:28:04.180806][f=0004055] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Speakers)"
[t=00:28:04.180821][f=0004055] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Microphone)"
[t=00:28:04.180828][f=0004055] [Sound] [Sound::OpenLoopbackDevice]  * "2" "2 - LG ULTRAWIDE (2- AMD High Definition Audio Device)"
[t=00:28:04.180833][f=0004055] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Logitech G432 Gaming Headset)"
[t=00:28:04.180839][f=0004055] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:28:04.187895][f=0004055] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:28:04.188361][f=0004055] [Sound] [Sound::OpenLoopbackDevice] device=0000021046e1d020(default) context=00000210375fc880  numChannels=2 frameSize=8
[t=00:28:04.188371][f=0004055] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:28:04.188376][f=0004055] [Sound]   Vendor:         OpenAL Community
[t=00:28:04.188381][f=0004055] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:28:04.188385][f=0004055] [Sound]   Renderer:       OpenAL Soft
[t=00:28:04.188401][f=0004055] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:28:04.188419][f=0004055] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:28:04.188425][f=0004055] [Sound]   Devices:
[t=00:28:04.190438][f=0004055] [Sound]     [OpenAL Soft on Speakers (Logitech G432 Gaming Headset)]
[t=00:28:04.190446][f=0004055] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:28:04.190452][f=0004055] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:28:04.190457][f=0004055] [Sound]     [OpenAL Soft on 2 - LG ULTRAWIDE (2- AMD High Definition Audio Device)]
[t=00:28:04.190468][f=0004055] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:28:04.190474][f=0004055] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:28:04.190969][f=0004055] [Sound]   EFX Enabled: yes
[t=00:28:04.190979][f=0004055] [Sound] [Sound::UpdateThread][2]
[t=00:28:04.275635][f=0004055] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[t=00:28:04.275729][f=0004055] [SpringApp::Reload][10]
[t=00:28:04.275777][f=-000001] [SpringApp::Reload][11]
[t=00:28:04.275791][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:28:04.275946][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000020fbf368d50>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=00:28:04.277092][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000020fbf368d50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:28:04.277197][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000020fbf368d50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:28:04.277264][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000020fbf368d50>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:28:04.470923][f=-000001] [SpringApp::Reload][12] #script=0
[t=00:28:04.471741][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000210209ff2f0
[t=00:28:04.471767][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[t=00:28:04.493076][f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.06
[t=00:28:04.525083][f=-000001] [SpringApp::Reload][13] reloadCount=4

[t=00:28:04.525295][f=-000001] TotalHideLobbyInterface, false
[t=00:28:08.481920][f=-000001] ValidatePlayerList: Remove, Time2Die
[t=00:28:09.381765][f=-000001] ValidatePlayerList: Remove, _unknown_
[t=00:28:10.968034][f=-000001] Quitting...
[t=00:28:10.972649][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:28:10.972660][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:28:10.987529][f=-000001]  [async=0] threads=12 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:28:10.987558][f=-000001]  [async=1] threads=12 tasks=11 {sum,avg}{exec,wait}time={{0.389, 0.035}, {4.718, 0.429}}ms
[t=00:28:10.987564][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.039, 0.039, 0.039, 0.039}, {0.868, 0.868, 0.868, 0.868}}ms
[t=00:28:10.987573][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.868, 0.868, 0.868, 0.868}}ms
[t=00:28:10.987583][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.869, 0.869, 0.869, 0.869}}ms
[t=00:28:10.987592][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.881, 0.881, 0.881, 0.881}}ms
[t=00:28:10.987598][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.048, 0.048, 0.048, 0.048}}ms
[t=00:28:10.987606][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.025, 0.025, 0.025, 0.025}, {0.062, 0.062, 0.062, 0.062}}ms
[t=00:28:10.987617][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {0.149, 0.149, 0.149, 0.149}}ms
[t=00:28:10.987624][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.023, 0.023, 0.023, 0.023}, {0.192, 0.192, 0.192, 0.192}}ms
[t=00:28:10.987630][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.049, 0.049, 0.049, 0.049}, {0.226, 0.226, 0.226, 0.226}}ms
[t=00:28:10.987640][f=-000001]      thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.026, 0.026, 0.026, 0.026}, {0.264, 0.264, 0.264, 0.264}}ms
[t=00:28:10.987648][f=-000001]      thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.025, 0.025, 0.025, 0.025}, {0.292, 0.292, 0.292, 0.292}}ms
[t=00:28:10.987652][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:28:10.987657][f=-000001] [SpringApp::Kill][2]
[t=00:28:10.988048][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:28:10.989755][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:28:10.989779][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:28:10.989899][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000210375fc880 dev=0000021046e1d020
[t=00:28:10.989954][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000210375fc880 dev=0000021046e1d020
[t=00:28:10.989960][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000210375fc880)]
[t=00:28:10.990178][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000021046e1d020)]
[t=00:28:10.990198][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:28:11.020895][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:28:11.026589][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:28:11.028836][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:28:11.105998][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 19950419, 0.0} allocedSize{int+, int-, ext}={0, 0, 2867806697}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0051}
[t=00:28:11.106201][f=-000001] [SpringApp::Kill][3]
[t=00:28:11.106208][f=-000001] [SpringApp::Kill][4] font=0000020fbf049900
[t=00:28:11.107634][f=-000001] [SpringApp::Kill][5]
[t=00:28:11.111280][f=-000001] [SpringApp::Kill][6]
[t=00:28:11.111291] [SpringApp::Kill][7]
[t=00:28:11.111309] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2320, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:11.111326] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {12316, 1048576, 1048576}, EBO = {24000, 2097152, 2097152}
[t=00:28:11.111333] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:28:11.111337] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:28:11.111348] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2768, 65536, 65536}, EBO = {4152, 262144, 262144}
[t=00:28:11.111354] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:11.111359] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1200, 1048576, 1048576}, EBO = {1800, 2097152, 2097152}
[t=00:28:11.111367] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {81056, 1048576, 1048576}, EBO = {121584, 2097152, 2097152}
[t=00:28:11.111372] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:28:11.111376] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:11.111384] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:11.111390] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:28:11.111396] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2856, 1048576, 1048576}, EBO = {4284, 2097152, 2097152}
[t=00:28:11.300976] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:28:11.300988] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:28:11.301004] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:28:11.301007] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:28:11.301010] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:28:11.301395] [VFS] [SpringVFS::DeleteArchives<this=0000020fbf368d50>]
[t=00:28:11.301402] [VFS] [SpringVFS::DeleteArchives<this=0000020fbf368d50>(section=0)] #archives[section]=0 #files[section]=0
[t=00:28:11.301407] [VFS] [SpringVFS::DeleteArchives<this=0000020fbf368d50>(section=1)] #archives[section]=0 #files[section]=0
[t=00:28:11.301416] [VFS] [SpringVFS::DeleteArchives<this=0000020fbf368d50>(section=2)] #archives[section]=4 #files[section]=437
[t=00:28:11.301421] [VFS]   archive=E:\Zero-k not steam\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020fbf045460)
[t=00:28:11.301503] [VFS]   archive=E:\Zero-k not steam\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002103a0d2020)
[t=00:28:11.301535] [VFS]   archive=E:\Zero-k not steam\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (0000020fbf045720)
[t=00:28:11.301576] [VFS]   archive=E:\Zero-k not steam\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020fbf044960)
[t=00:28:11.301632] [VFS] [SpringVFS::DeleteArchives<this=0000020fbf368d50>(section=3)] #archives[section]=0 #files[section]=2885
[t=00:28:11.301760] [VFS] [SpringVFS::DeleteArchives<this=0000020fbf368d50>(section=4)] #archives[section]=0 #files[section]=0
[t=00:28:11.301770] [VFS] [SpringVFS::DeleteArchives<this=0000020fbf368d50>(section=5)] #archives[section]=1 #files[section]=0
[t=00:28:11.301774] [VFS]   archive=E:\Zero-k not steam\games\72725e4feb8b22e7298c533536f89296.sdz (000002103a0d19f0)
[t=00:28:11.303613] [VFS] [SpringVFS::DeleteArchives<this=0000020fbf368d50>(section=6)] #archives[section]=1 #files[section]=0
[t=00:28:11.303623] [VFS]   archive=E:\Zero-k not steam\maps\Tangerine-Fixed.sd7 (000002103882b790)
[t=00:28:11.303707] [VFS] [SpringVFS::DeleteArchives<this=0000020fbf368d50>(section=7)] #archives[section]=0 #files[section]=0
[t=00:28:11.303721] [VFS] [SpringVFS::DeleteArchives<this=0000020fbf368d50>(section=8)] #archives[section]=1 #files[section]=0
[t=00:28:11.303726] [VFS]   archive=E:\Zero-k not steam\games\c9dd0c3e079b32b1fcc7a8118ecc33f8.sdz (0000020fbf044cd0)
[t=00:28:11.304349] [SpringApp::Kill][8]
[t=00:28:11.304356] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:28:11.304360] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e1467430 (joinable=1)
[t=00:28:11.304364] [WatchDog::Uninstall][2]
[t=00:28:11.524656] [WatchDog::Uninstall][3]
[t=00:28:11.524665] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited