ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #104480

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.170815] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.170828] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.172781] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.172857] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.201943] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.201970] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.201981]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.201988]   
[t=00:00:00.201991]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.202020]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.202024]   Use "none" to disable the default log sections.
[t=00:00:00.202027] ============== </Log Sections> ==============

[t=00:00:00.202032] ============== <User Config> ==============
[t=00:00:00.202093]   AllowDeferredMapRendering = 1
[t=00:00:00.202098]   AllowDeferredModelRendering = 1
[t=00:00:00.202101]   AnimationMT = 0
[t=00:00:00.202104]   BumpWaterAnisotropy = 2
[t=00:00:00.202109]   BumpWaterBlurReflection = 1
[t=00:00:00.202112]   BumpWaterDepthBits = 32
[t=00:00:00.202114]   BumpWaterReflection = 2
[t=00:00:00.202117]   BumpWaterRefraction = 2
[t=00:00:00.202120]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.202124]   CamFreeScrollSpeed = 50
[t=00:00:00.202128]   CamMode = 1
[t=00:00:00.202131]   CubeTexSizeReflection = 1024
[t=00:00:00.202134]   CubeTexSizeSpecular = 1024
[t=00:00:00.202138]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.202141]   EdgeMoveDynamic = 0
[t=00:00:00.202144]   EdgeMoveWidth = 0.003
[t=00:00:00.202147]   FPSFOV = 90
[t=00:00:00.202149]   FPSScrollSpeed = 50
[t=00:00:00.202152]   FontSize = 18
[t=00:00:00.202155]   GrassDetail = 0
[t=00:00:00.202208]   GroundDecals = 10
[t=00:00:00.202211]   GroundDetail = 180
[t=00:00:00.202215]   HangTimeout = 30
[t=00:00:00.202217]   HardwareCursor = 1
[t=00:00:00.202220]   InitialNetworkTimeout = 0
[t=00:00:00.202223]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.202226]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.202259]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.202263]   LinkOutgoingBandwidth = 131072
[t=00:00:00.202266]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.202269]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.202272]   MSAALevel = 8
[t=00:00:00.202276]   MaxParticles = 50000
[t=00:00:00.202279]   MaxSounds = 32
[t=00:00:00.202282]   MaximumTransmissionUnit = 0
[t=00:00:00.202285]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.202288]   MiniMapMarker = 0
[t=00:00:00.202292]   MouseDragScrollThreshold = 0
[t=00:00:00.202294]   NetworkLossFactor = 1
[t=00:00:00.202298]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.202301]   OverheadScrollSpeed = 50
[t=00:00:00.202305]   ReconnectTimeout = 0
[t=00:00:00.202308]   RotOverheadScrollSpeed = 50
[t=00:00:00.202312]   RotateLogFiles = 1
[t=00:00:00.202315]   ShadowMapSize = 16384
[t=00:00:00.202318]   Shadows = 1
[t=00:00:00.202322]   ShowClock = 0
[t=00:00:00.202325]   SoftParticles = 2
[t=00:00:00.202328]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.202331]   UnitIconDist = 151
[t=00:00:00.202335]   UpdateBoundingVolumeMT = 0
[t=00:00:00.202338]   UpdateWeaponVectorsMT = 0
[t=00:00:00.202341]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.202344]   UseLuaMemPools = 0
[t=00:00:00.202365]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.202369]   VFSCacheArchiveFiles = 0
[t=00:00:00.202371]   VSync = 0
[t=00:00:00.202374]   Water = 4
[t=00:00:00.202377]   XResolution = 2560
[t=00:00:00.202380]   YResolution = 1440
[t=00:00:00.202387] ============== </User Config> ==============

[t=00:00:00.202390] ============== <User System> ==============
[t=00:00:00.202393]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.202398]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.202406]        Compiler Version: gcc-13.2.0
[t=00:00:00.202431]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.202459]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 53700MB pagefile
[t=00:00:00.202463]        Binary Word Size: 64-bit (native)
[t=00:00:00.202466]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.202470]      Physical CPU Cores: 8
[t=00:00:00.202472]       Logical CPU Cores: 16
[t=00:00:00.202477] ============== </User System> ==============

[t=00:00:00.202567] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.202570]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.202573]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.202576]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.202578]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.203053] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.203061] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.206249] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.209793]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.209801]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.209805]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.209809]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.209812]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.209815]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.209818]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.209821]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.209826]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.209836]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.209839]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.209842]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.209845]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.209848]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.209851]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.209854]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.209857]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.209860]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.209864]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.209868]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.209873]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.209876]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.209878]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.209881]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.209884]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.209887]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.209890]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.209892]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.209896]         [57] 800x600x24bpp@60Hz
[t=00:00:00.209899]         [58] 720x576x24bpp@50Hz
[t=00:00:00.209901]         [59] 720x480x24bpp@60Hz
[t=00:00:00.209906]         [61] 640x480x24bpp@60Hz
[t=00:00:00.402583] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.402821] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.402830] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.487031] [GR::LogVersionInfo]
[t=00:00:00.487047]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.487051]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.487054]     GL vendor   : NVIDIA Corporation
[t=00:00:00.487057]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.487059]     GLSL version: 4.60 NVIDIA
[t=00:00:00.487062]     GLEW version: 2.1.0
[t=00:00:00.487065]     GPU memory  : 16376MB (total) / 12878MB (available)
[t=00:00:00.487073]     SDL swap-int: 1
[t=00:00:00.487076]     SDL driver  : windows
[t=00:00:00.487078]     
[t=00:00:00.487081]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.487088]     GLSL shader support       : 1
[t=00:00:00.487091]     GL4 support               : 1
[t=00:00:00.487093]     FBO extension support     : 1
[t=00:00:00.487101]     NVX GPU mem-info support  : 1
[t=00:00:00.487105]     ATI GPU mem-info support  : 0
[t=00:00:00.487114]     Texture clamping to edge  : 1
[t=00:00:00.487120]     NPOT-texture support      : 1 (1)
[t=00:00:00.487124]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.487128]     texture query-LOD support : 1 (1)
[t=00:00:00.487135]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.487137]     Z-buffer depth            : 32 (-)
[t=00:00:00.487143]     primitive-restart support : 1 (1)
[t=00:00:00.487146]     clip-space control support: 1 (1)
[t=00:00:00.487149]     seamless cube-map support : 1 (1)
[t=00:00:00.487154]     frag-depth layout support : 1 (1)
[t=00:00:00.487157]     persistent maps support   : 1 (1)
[t=00:00:00.487160]     explicit attribs location : 1 (1)
[t=00:00:00.487163]     multi draw indirect       : 1 (-)
[t=00:00:00.487168]     array textures            : 1 (-)
[t=00:00:00.487172]     buffer copy support       : 1 (-)
[t=00:00:00.487175]     indirect draw             : 1 (-)
[t=00:00:00.487178]     base instance             : 1 (-)
[t=00:00:00.487181]     
[t=00:00:00.487183]     max. FBO samples              : 32
[t=00:00:00.487186]     max. FS/program texture slots : 32/192
[t=00:00:00.487189]     max. texture size             : 32768
[t=00:00:00.487195]     max. texture anisotropy level : 16.000000
[t=00:00:00.487198]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.487202]     max. draw-buffers             : 8
[t=00:00:00.487205]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.487208]     max. uniform buffer-bindings  : 84
[t=00:00:00.487211]     max. uniform block-size       : 64KB
[t=00:00:00.487214]     max. storage buffer-bindings  : 96
[t=00:00:00.487217]     max. storage block-size       : 2047MB
[t=00:00:00.487219]     
[t=00:00:00.487222]     enable AMD-hacks : 0
[t=00:00:00.487224]     compress MIP-maps: 0
[t=00:00:00.487262]     Number of compressed texture formats: 23
[t=00:00:00.487278]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.487297] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.487461] [GR::UpdateGLConfigs]
[t=00:00:00.487485] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.487489] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.487762] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.487771] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.487780] [GR::InitGLState]
[t=00:00:00.487815] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.565878] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.567219] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.567494] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.570170] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.570183] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.570406] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.571411] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.571418] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.571448] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.571467] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.580479] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.580645] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.580903] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.580973] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.586622] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.586630] [VFS] [SpringVFS::ReserveArchives<this=0000021e2e21ede0>]
[t=00:00:00.586688] [VFS] [SpringVFS::AddArchive<this=0000021e2e21ede0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.587741] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021e2e21ede0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.587746] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.673310] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.673713] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.673908] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.673978] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.674008] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.674097] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.674889] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.674913] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.675128] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.675196] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.675450][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.675506][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.675595][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.675607][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.675612][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.675634][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.678724][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.678735][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.678740][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.678746][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.678750][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.678756][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.732152][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.733354][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021e640097b0(default) context=0000021e63e040f0  numChannels=2 frameSize=8
[t=00:00:00.733368][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.733373][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.733384][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.733389][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.733433][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.733454][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.733462][f=-000001] [Sound]   Devices:
[t=00:00:00.734864][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.734873][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.734885][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.734889][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.734896][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.734901][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.735402][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.735412][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.787123][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 28036 MB
[t=00:00:00.788187][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.789255][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.789977][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name Tommyknocker
[t=00:00:01.002839][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "ZeroWars v2.1.7" (loaded=0 cached=0)
[t=00:00:01.003152][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e2e21ede0>(arName="ZeroWars v2.1.7", overwrite=false)] section=1 cached=0
[t=00:00:01.003386][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e2e21ede0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.003595][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.003970][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e2e21ede0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.027012][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e2e21ede0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.027121][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e2e21ede0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.028294][f=-000001] [CAS::GASCB] Archive file="zerowars_v2.1.7.sd7" cs="67ff1530d6db9cf05241b164477da8485325ff12aa67f5d59173764c9f39e37a347f89aff5266287a79622ee0d5e6fe9570b0cb7081f5ae1b7c4fa3323ce330f"
[t=00:00:01.028339][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.028373][f=-000001] Warning: [PreGame::GameDataReceived] Archive ZeroWars v2.1.7 (checksum a50a766f635dafd87930ea5331cb48a58a1d4edb57b902f5d41dddc5bb20ae934ca75faa33d9466446a0c6cc192d499a510e8a6eaf332af7ce9c65e0103899b5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.028798][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.028840][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.028869][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.028892][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:06.605008][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:06.605133][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:06.605343][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:06.605429][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:06.605549][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:06.605643][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:06.605743][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:06.605874][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:06.606039][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:06.606135][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:06.606280][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:06.606380][f=-000001] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
[t=00:00:06.606466][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:06.606550][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:06.606698][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:06.606843][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:06.606927][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:06.607023][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:06.607174][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:06.612193][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:06.612375][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:06.612472][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:06.613369][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:06.613625][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:06.613745][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:06.613835][f=-000001] Loaded widget:  Zero Wars GUI       <gui_zerowars.lua>
[t=00:00:06.614034][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:06.614147][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:06.614250][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:06.614392][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:06.614489][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:06.615039][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:06.615208][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:06.615297][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:06.615400][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:06.615502][f=-000001] Initialize
[t=00:00:06.615566][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:06.615687][f=-000001] Loaded widget:  Map Draw Blocker    <map_draw_blocker.lua>
[t=00:00:06.615781][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:06.615878][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:06.616132][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:06.616269][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:06.616368][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:06.624002][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:06.624574][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:06.624927][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:06.625028][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:06.625335][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:06.625856][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:06.625955][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:06.626162][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:06.684686][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:06.685019][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:06.685372][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:06.685495][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:06.697107][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:06.697390][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:06.697508][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:06.698093][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:06.698293][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:06.698386][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:06.698482][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:06.698588][f=-000001] IsIsland, <function>, false
[t=00:00:06.705258][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:06.706103][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:06.706244][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:06.706250][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:06.706255][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:06.706307][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:06.706407][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:06.706557][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:06.706667][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:06.706766][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:06.706872][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:06.706978][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:06.707162][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:06.707266][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:06.707394][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:06.707515][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:06.707629][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:06.714202][f=-000001] Loaded widget:  Heroes Units        <gui_hero_units.lua>
[t=00:00:06.714481][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:06.714734][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:06.714875][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:06.715106][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:06.715251][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:06.722855][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:06.723215][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:06.736716][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:06.737087][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:06.737299][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:06.738195][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:06.738307][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:06.739977][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:06.740251][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:06.740402][f=-000001] Mex Placement Initialised with metal map mode.
[t=00:00:06.740494][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:06.740795][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:06.741043][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:06.741522][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:06.741625][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:06.745011][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:06.745746][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:06.747163][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:06.747325][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:06.747434][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:06.748801][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:06.753707][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:06.754111][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:06.754238][f=-000001] SetSunLighting
[t=00:00:06.754508][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:06.759420][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:06.760009][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:06.760769][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:06.760881][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:06.760983][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:06.760990][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:06.762587][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:06.762775][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:06.762882][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:06.764839][f=-000001] Writing last game win data
[t=00:00:06.767308][f=-000001] LuaUI v0.3
[t=00:00:06.823662][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:06.826613][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexus
[t=00:00:06.827251][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexusturret
[t=00:00:06.833905][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexus
[t=00:00:06.834515][f=-000001] Warning, redundant `include "aimPosTerraform.lua"` in unit script, nexusturret
[t=00:00:06.883851][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:06.889563][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11457, 0.0} allocedSize{int+, int-, ext}={0, 0, 1941468}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0102}
[t=00:00:07.251615][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:07.393400][f=-000001] GameID: abc53b66f0dff2f2cf27b8f7443724f2
[t=00:00:07.393648][f=-000001] Connection attempt from FarFromPro
[t=00:00:07.393654][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:07.393722][f=-000001]  -> Connection established (given id 0)
[t=00:00:07.393743][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FarFromPro" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a50a766f635dafd87930ea5331cb48a58a1d4edb57b902f5d41dddc5bb20ae934ca75faa33d9466446a0c6cc192d499a510e8a6eaf332af7ce9c65e0103899b5"
[t=00:00:07.393756][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FarFromPro" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:07.393764][f=-000001] Connection attempt from Tommyknocker
[t=00:00:07.393768][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:07.393843][f=-000001]  -> Connection established (given id 1)
[t=00:00:07.393854][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a50a766f635dafd87930ea5331cb48a58a1d4edb57b902f5d41dddc5bb20ae934ca75faa33d9466446a0c6cc192d499a510e8a6eaf332af7ce9c65e0103899b5"
[t=00:00:07.393870][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:07.393883][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8189626d3adeb02e0413d0da799a22dd1eb940b050519cf05dde0d6840421d24d171194572d6732884a52288eed2bb3dbce50cfb59283906eeb18e877d256169]"
[t=00:00:07.393891][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12663d96f3f1630e7c11c708a877bea4b170889d4b8805c1e22be090a40594b78275ba8a25b23a0d657088f0e5c62a3b95636f35c45cf1358042b61e930cd84a]"
[t=00:00:07.393955][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FarFromPro" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8189626d3adeb02e0413d0da799a22dd1eb940b050519cf05dde0d6840421d24d171194572d6732884a52288eed2bb3dbce50cfb59283906eeb18e877d256169]"
[t=00:00:07.393964][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FarFromPro" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=12663d96f3f1630e7c11c708a877bea4b170889d4b8805c1e22be090a40594b78275ba8a25b23a0d657088f0e5c62a3b95636f35c45cf1358042b61e930cd84a]"
[t=00:00:07.420748][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:07.521693][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000021f6a820110,0000000000000000}][locale="C"]"
[t=00:00:08.802445][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:12.658271][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FarFromPro" string="[Game::Load][lua{Rules,Gaia}={000001b4c5a2bb20,0000000000000000}][locale="C"]"
[t=00:00:31.650133][f=-000001] Warning: Couldn't find texture "%%365:1"!
[t=00:00:33.618848][f=0000056] [i18n] Warning: "upgradeablemex.name" is not translated in en
[t=00:00:33.618877][f=0000056] [i18n] Error: No translation found for "upgradeablemex.name"
[t=00:00:33.618890][f=0000056] [i18n] Warning: "upgradeablemex.description" is not translated in en
[t=00:00:33.618897][f=0000056] [i18n] Error: No translation found for "upgradeablemex.description"
[t=00:00:38.150971][f=0000192] [i18n] Warning: "cgrebe.description" is not translated in en
[t=00:00:38.150998][f=0000192] [i18n] Error: No translation found for "cgrebe.description"
[t=00:00:38.412893][f=0000200] [i18n] Warning: "builder.description" is not translated in en
[t=00:00:38.412917][f=0000200] [i18n] Error: No translation found for "builder.description"
[t=00:01:13.145423][f=0001242] [i18n] Warning: "builder.helptext" is not translated in en
[t=00:01:13.145451][f=0001242] [i18n] Error: No translation found for "builder.helptext"
[t=00:01:23.757507][f=0001560] Changed Teams
[t=00:01:37.914628][f=0001985] [i18n] Warning: "heroknight.description" is not translated in en
[t=00:01:37.914653][f=0001985] [i18n] Error: No translation found for "heroknight.description"
[t=00:01:37.914702][f=0001985] [i18n] Warning: "heroknight.name" is not translated in en
[t=00:01:37.914709][f=0001985] [i18n] Error: No translation found for "heroknight.name"
[t=00:01:40.806139][f=0002072] game_message: Morph complete: Drone -> Hero Knight
[t=00:03:55.457961][f=0006112] game_message: Hero Knight is under attack
[t=00:04:00.444676][f=0006262] game_message: Hero Knight is under attack
[t=00:04:08.158646][f=0006492] [i18n] Warning: "heroknight.helptext" is not translated in en
[t=00:04:08.158672][f=0006492] [i18n] Error: No translation found for "heroknight.helptext"
[t=00:04:31.874040][f=0007203] [i18n] Warning: "nexusturret.description" is not translated in en
[t=00:04:31.874066][f=0007203] [i18n] Error: No translation found for "nexusturret.description"
[t=00:04:31.874116][f=0007203] [i18n] Warning: "nexusturret.name" is not translated in en
[t=00:04:31.874123][f=0007203] [i18n] Error: No translation found for "nexusturret.name"
[t=00:05:21.830732][f=0008702] <Tommyknocker> 21
[t=00:05:26.155015][f=0008831] <FarFromPro> ?
[t=00:05:31.400264][f=0008989] <FarFromPro> oh
[t=00:05:35.647509][f=0009117] <Tommyknocker> hp
[t=00:05:46.093303][f=0009430] <FarFromPro> yeah took me a moment
[t=00:05:51.335253][f=0009588] game_message: Builder is under attack
[t=00:05:59.714817][f=0009840] Changed Teams
[t=00:06:03.732232][f=0009960] Changed Teams
[t=00:07:52.319557][f=0013217] [i18n] Warning: "nexus.description" is not translated in en
[t=00:07:52.319585][f=0013217] [i18n] Error: No translation found for "nexus.description"
[t=00:07:52.319634][f=0013217] [i18n] Warning: "nexus.name" is not translated in en
[t=00:07:52.319642][f=0013217] [i18n] Error: No translation found for "nexus.name"
[t=00:09:00.202955][f=0015254] game_message: Duck is under attack
[t=00:09:05.192026][f=0015404] game_message: Builder is under attack
[t=00:09:35.408088][f=0016310] game_message: Duck is under attack
[t=00:10:16.425790][f=0017541] game_message: Duck is under attack
[t=00:10:38.388915][f=0018200] Submitting stats
[t=00:10:38.392694][f=0018200] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:10:39.113260][f=0018221] <autoquit> Autoquit canceled.
[t=00:10:42.228195][f=0018314] Player FarFromPro left the game:  normal quit
[t=00:10:49.001482][f=0018507] No clients connected, shutting down server
[t=00:10:49.001495][f=0018507] Server shutdown
[t=00:10:52.268353][f=0018507] [QuitAction] user exited to system
[t=00:10:52.277711][f=0018507] [SpringApp::Kill][1] fromRun=1
[t=00:10:52.277724][f=0018507] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:10:52.296586][f=0018507]  [async=0] threads=8 tasks=2490817 {sum,avg}{exec,wait}time={{33746.375, 0.014}, {209737.625, 0.084}}ms
[t=00:10:52.296599][f=0018507]      thread=1 tasks=355831 {sum,min,max,avg}{exec,wait}time={{6585.220, 0.000, 17.837, 0.019}, {428.496, 0.000, 18446744027136.000, 0.001}}ms
[t=00:10:52.296607][f=0018507]      thread=2 tasks=355831 {sum,min,max,avg}{exec,wait}time={{4749.354, 0.000, 17.311, 0.013}, {28403.814, 0.000, 18446744027136.000, 0.080}}ms
[t=00:10:52.296616][f=0018507]      thread=3 tasks=355831 {sum,min,max,avg}{exec,wait}time={{4706.733, 0.000, 14.883, 0.013}, {29227.723, 0.000, 18446744027136.000, 0.082}}ms
[t=00:10:52.296622][f=0018507]      thread=4 tasks=355831 {sum,min,max,avg}{exec,wait}time={{4645.470, 0.000, 11.698, 0.013}, {30477.104, 0.000, 18446744027136.000, 0.086}}ms
[t=00:10:52.296629][f=0018507]      thread=5 tasks=355831 {sum,min,max,avg}{exec,wait}time={{4513.737, 0.000, 14.120, 0.013}, {33360.617, 0.000, 18446744027136.000, 0.094}}ms
[t=00:10:52.296636][f=0018507]      thread=6 tasks=355831 {sum,min,max,avg}{exec,wait}time={{4358.997, 0.000, 18.330, 0.012}, {40838.922, 0.000, 18446744027136.000, 0.115}}ms
[t=00:10:52.296644][f=0018507]      thread=7 tasks=355831 {sum,min,max,avg}{exec,wait}time={{4186.864, 0.000, 16.305, 0.012}, {47000.957, 0.000, 7.207, 0.132}}ms
[t=00:10:52.296655][f=0018507]  [async=1] threads=8 tasks=4739 {sum,avg}{exec,wait}time={{16304.584, 3.441}, {3249706.250, 685.737}}ms
[t=00:10:52.296662][f=0018507]      thread=1 tasks=678 {sum,min,max,avg}{exec,wait}time={{2357.409, 0.000, 153.725, 3.477}, {466880.500, 0.045, 2380.396, 688.614}}ms
[t=00:10:52.296672][f=0018507]      thread=2 tasks=673 {sum,min,max,avg}{exec,wait}time={{2323.334, 0.000, 146.276, 3.452}, {464060.219, 0.000, 2329.092, 689.540}}ms
[t=00:10:52.296678][f=0018507]      thread=3 tasks=680 {sum,min,max,avg}{exec,wait}time={{2371.060, 0.000, 145.880, 3.487}, {471873.188, 0.012, 2380.286, 693.931}}ms
[t=00:10:52.296685][f=0018507]      thread=4 tasks=673 {sum,min,max,avg}{exec,wait}time={{2372.962, 0.000, 145.958, 3.526}, {464346.844, 0.011, 2377.864, 689.966}}ms
[t=00:10:52.296694][f=0018507]      thread=5 tasks=679 {sum,min,max,avg}{exec,wait}time={{2376.898, 0.000, 146.682, 3.501}, {463912.688, 0.000, 2378.188, 683.229}}ms
[t=00:10:52.296700][f=0018507]      thread=6 tasks=680 {sum,min,max,avg}{exec,wait}time={{2261.032, 0.000, 145.883, 3.325}, {459840.625, 0.000, 2266.296, 676.236}}ms
[t=00:10:52.296707][f=0018507]      thread=7 tasks=676 {sum,min,max,avg}{exec,wait}time={{2241.889, 0.000, 146.052, 3.316}, {458792.281, 0.049, 2263.640, 678.687}}ms
[t=00:10:52.296711][f=0018507] [ThreadPool::SetThreadCount][2] workers=0
[t=00:10:52.296717][f=0018507] [SpringApp::Kill][2]
[t=00:10:52.297055][f=0018507] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:10:52.297063][f=0018507] [Game::KillLua][1] dtor=0 luaUI=0000021f6cb054e0
[t=00:10:52.297097][f=0018507] Start widgetHandler:Shutdown
[t=00:10:52.298647][f=0018507] Shutdown - SaveOrderList Complete
[t=00:10:52.303397][f=0018507] Writing last game win data
[t=00:10:52.306096][f=0018507] Shutdown - SaveConfigData Complete
[t=00:10:52.306112][f=0018507] Shutdown Widget - Chili Highlight
[t=00:10:52.306136][f=0018507] Shutdown Widget - Draw After Chili
[t=00:10:52.306142][f=0018507] Shutdown Widget - API Unit Tracker GL4
[t=00:10:52.306152][f=0018507] Shutdown Widget - EPIC Menu
[t=00:10:52.306848][f=0018507] Shutdown Widget - Chili Minimap
[t=00:10:52.306927][f=0018507] Shutdown Widget - Chili Widget Selector
[t=00:10:52.307480][f=0018507] Shutdown Widget - Depth of Field Shader
[t=00:10:52.307488][f=0018507] Shutdown Widget - Deferred rendering
[t=00:10:52.307501][f=0018507] SSAO: Deferred rendering disabled, disabling.
[t=00:10:52.310790][f=0018507] Shutdown Widget - Deferred rendering
[t=00:10:52.310802][f=0018507] SSAO: Deferred rendering disabled, disabling.
[t=00:10:52.311422][f=0018507] Shutdown Widget - Local Team Colors
[t=00:10:52.311430][f=0018507] Shutdown Widget - Display Keys 2
[t=00:10:52.311444][f=0018507] Shutdown Widget - Save Game Menu
[t=00:10:52.311449][f=0018507] Shutdown Widget - Highlight Model Api GL4
[t=00:10:52.311486][f=0018507] Shutdown Widget - Unit Icons
[t=00:10:52.311512][f=0018507] Shutdown Widget - HealthBars
[t=00:10:52.312145][f=0018507] Shutdown Widget - Noises
[t=00:10:52.312152][f=0018507] Shutdown Widget - BuildETA
[t=00:10:52.312159][f=0018507] Shutdown Widget - Selected Units GL4 2
[t=00:10:52.312174][f=0018507] Shutdown Widget - Win Counter
[t=00:10:52.312181][f=0018507] Shutdown Widget - EndGame APM stats
[t=00:10:52.312187][f=0018507] Shutdown Widget - Modular Comm Info
[t=00:10:52.312192][f=0018507] Shutdown Widget - CameraShake
[t=00:10:52.312202][f=0018507] Shutdown Widget - Chili Economy Panel Default
[t=00:10:52.312267][f=0018507] Shutdown Widget - Chili EndGame Window
[t=00:10:52.312277][f=0018507] Shutdown Widget - Chili Nuke Warning
[t=00:10:52.312285][f=0018507] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:10:52.312294][f=0018507] Shutdown Widget - Chili Spectator Panels
[t=00:10:52.312300][f=0018507] Shutdown Widget - Context Menu
[t=00:10:52.312306][f=0018507] Shutdown Widget - Darkening
[t=00:10:52.312316][f=0018507] Shutdown Widget - Defense Range Zero-K
[t=00:10:52.312324][f=0018507] Shutdown Widget - Grab Input
[t=00:10:52.312419][f=0018507] Input grabbing is disabled!
[t=00:10:52.312425][f=0018507] Shutdown Widget - Highlight Geos
[t=00:10:52.312432][f=0018507] Shutdown Widget - Local Widgets Config
[t=00:10:52.312439][f=0018507] Shutdown Widget - MinimapEvents
[t=00:10:52.312447][f=0018507] Shutdown Widget - Missile Silo Range
[t=00:10:52.312454][f=0018507] Shutdown Widget - Music Player v2
[t=00:10:52.312493][f=0018507] Shutdown Widget - Point Tracker
[t=00:10:52.312500][f=0018507] Shutdown Widget - Showeco and Grid Drawer
[t=00:10:52.312505][f=0018507] Shutdown Widget - State Reverse and Latency
[t=00:10:52.312511][f=0018507] Shutdown Widget - Stereo3D
[t=00:10:52.312543][f=0018507] Shutdown Widget - Transport AI
[t=00:10:52.312550][f=0018507] Shutdown Widget - Reclaim Field Highlight
[t=00:10:52.312558][f=0018507] Shutdown Widget - Map Draw Blocker
[t=00:10:52.312569][f=0018507] Shutdown Widget - Attack Warning
[t=00:10:52.312576][f=0018507] Shutdown Widget - Startup Info and Selector
[t=00:10:52.312588][f=0018507] Shutdown Widget - Attack AoE
[t=00:10:52.312595][f=0018507] Shutdown Widget - Map Edge Extension
[t=00:10:52.312666][f=0018507] Shutdown Widget - Highlight Unit GL4 v2
[t=00:10:52.312672][f=0018507] Shutdown Widget - Selection Send
[t=00:10:52.312678][f=0018507] Shutdown Widget - LupsManager
[t=00:10:52.312688][f=0018507] Shutdown Widget - Heroes Units
[t=00:10:52.312791][f=0018507] Shutdown Widget - Newton Firezone
[t=00:10:52.312798][f=0018507] Shutdown Widget - Receive Units Indicator
[t=00:10:52.312804][f=0018507] Shutdown Widget - Chili Pro Console
[t=00:10:52.313427][f=0018507] Shutdown Widget - Persistent Build Height
[t=00:10:52.313437][f=0018507] Shutdown Widget - Lasso Terraform GUI
[t=00:10:52.313443][f=0018507] Shutdown Widget - Chili Framework
[t=00:10:52.313449][f=0018507] Shutdown Widget - Lups
[t=00:10:52.313900][f=0018507] Shutdown Widget - Chili Core Selector
[t=00:10:52.313958][f=0018507] Shutdown Widget - Custom Markers
[t=00:10:52.313968][f=0018507] Shutdown Widget - Mex Placement Handler
[t=00:10:52.313974][f=0018507] Shutdown Widget - Select Keys
[t=00:10:52.313985][f=0018507] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:10:52.314007][f=0018507] Shutdown Widget - Pause Screen
[t=00:10:52.314116][f=0018507] Shutdown Widget - Bloom Shader Deferred
[t=00:10:52.314197][f=0018507] Shutdown Widget - Color Blindness Correction
[t=00:10:52.314278][f=0018507] Shutdown Widget - Layout Handler
[t=00:10:52.314287][f=0018507] Shutdown Widget - Text To Speech Control
[t=00:10:52.314292][f=0018507] End widgetHandler:Shutdown
[t=00:10:52.371115][f=0018507] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 84613962, 0.0} allocedSize{int+, int-, ext}={0, 0, 14849011102}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0066}
[t=00:10:52.372769][f=0018507] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:10:52.372795][f=0018507] [Game::KillLua][3] dtor=0 luaRules=0000021f6a820110
[t=00:10:52.372821][f=0018507] Start gadgetHandler:Shutdown
[t=00:10:52.372830][f=0018507] Shutdown - StartSetup
[t=00:10:52.372835][f=0018507] Shutdown - UnitMorph
[t=00:10:52.374091][f=0018507] Shutdown - Carrier Drones
[t=00:10:52.374099][f=0018507] Shutdown - Missile Silo Controller
[t=00:10:52.374105][f=0018507] Shutdown - Modular Comm Info
[t=00:10:52.374111][f=0018507] Shutdown - Terrain Texture Handler
[t=00:10:52.374119][f=0018507] Shutdown - UnitCloakShield
[t=00:10:52.374418][f=0018507] Shutdown - Starlight Handler
[t=00:10:52.374444][f=0018507] End gadgetHandler:Shutdown
[t=00:10:52.391166][f=0018507] Start gadgetHandler:Shutdown
[t=00:10:52.391178][f=0018507] Shutdown - Teleport Throw
[t=00:10:52.391185][f=0018507] Shutdown - UnitMorph
[t=00:10:52.391197][f=0018507] Shutdown - Commander Skin Renderer
[t=00:10:52.392754][f=0018507] Shutdown - Missile fired callins
[t=00:10:52.392765][f=0018507] Shutdown - Modular Comm Info
[t=00:10:52.392780][f=0018507] Shutdown - Retreat Command
[t=00:10:52.392790][f=0018507] Shutdown - Shockwaves
[t=00:10:52.392797][f=0018507] Shutdown - Unit tint API
[t=00:10:52.392809][f=0018507] Shutdown - Unit glow API
[t=00:10:52.392822][f=0018507] Shutdown - UnitCloakShield
[t=00:10:52.392840][f=0018507] Shutdown - Lups Cloak FX
[t=00:10:52.392846][f=0018507] Shutdown - Lups
[t=00:10:52.393411][f=0018507] Shutdown - Lups Shield
[t=00:10:52.393566][f=0018507] End gadgetHandler:Shutdown
[t=00:10:52.411652][f=0018507] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3999, 0.0} allocedSize{int+, int-, ext}={0, 0, 625970}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0038}
[t=00:10:52.414859][f=0018507] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:10:52.414909][f=0018507] [Game::KillLua][4] dtor=0
[t=00:10:52.414915][f=0018507] [Game::KillLua][5] dtor=0
[t=00:10:52.417763][f=0018507] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-08_18-34-21-817_ZeroWars v2.1_105.1.1-2457-g8095d30 BAR105.sdfz" (455042 bytes)
[t=00:10:52.417818][f=0018507] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:10:52.433936][f=0018507] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:10:52.433968][f=0018507] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:10:52.434140][f=0018507] [Sound] [Sound::UpdateThread][4] ctx=0000021e63e040f0 dev=0000021e640097b0
[t=00:10:52.434243][f=0018507] [Sound] [Sound::UpdateThread][5] ctx=0000021e63e040f0 dev=0000021e640097b0
[t=00:10:52.434252][f=0018507] [Sound] [Sound::Cleanup][alcDestroyContext(0000021e63e040f0)]
[t=00:10:52.435141][f=0018507] [Sound] [Sound::Cleanup][alcCloseDevice(0000021e640097b0)]
[t=00:10:52.435291][f=0018507] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:10:52.463982][f=0018507] [Sound] [Sound::UpdateThread][6]
[t=00:10:52.464585][f=0018507] [Game::~CGame][1]
[t=00:10:52.464594][f=0018507] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:10:52.464599][f=0018507] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:10:52.464604][f=0018507] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:10:52.464607][f=0018507] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:10:52.464620][f=0018507] [Game::KillLua][4] dtor=1
[t=00:10:52.464627][f=0018507] [Game::KillLua][5] dtor=1
[t=00:10:52.464666][f=0018507] [Game::KillMisc][1]
[t=00:10:52.464779][f=0018507] [Game::KillMisc][2]
[t=00:10:52.464905][f=0018507] [Game::KillMisc][3]
[t=00:10:52.464979][f=0018507] [Game::KillRendering][1]
[t=00:10:52.467011][f=0018507] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:10:52.508047][f=0018507] [3DOParser::Kill] allocated 1 pieces
[t=00:10:52.508062][f=0018507] [S3OParser::Kill] allocated 5480 pieces
[t=00:10:52.508475][f=0018507] [AssParser::Kill] allocated 674 pieces
[t=00:10:52.536410][f=0018507] [Game::KillInterface][1]
[t=00:10:52.536901][f=0018507] [Game::KillInterface][2]
[t=00:10:52.537205][f=0018507] [Game::KillSimulation][1]
[t=00:10:52.537243][f=0018507] [Game::KillSimulation][2]
[t=00:10:52.562415][f=0018507] [CCollisionHandler] dis-/continuous tests: 261/13802748
[t=00:10:52.562428][f=0018507] [Game::KillSimulation][3]
[t=00:10:52.564920][f=0018507] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:10:52.565026][f=0018507] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:10:52.565063][f=0018507] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:10:52.565090][f=0018507] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:10:52.565389][f=0018507] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:10:52.569717][f=0018507] [LosHandler::Kill] raycast instance cache-{hits,misses}={85740,27060}; shared=32%; cached=44%
[t=00:10:52.575552][f=0018507] [Game::KillSimulation][4]
[t=00:10:52.652253][f=0018507] [CommonDefHandler::KillStatic] 2239 sound-set data items added
[t=00:10:52.652273][f=0018507] [Game::~CGame][2]
[t=00:10:52.652278][f=0018507] [Game::~CGame][3]
[t=00:10:52.652356][f=0018507] [SpringApp::Kill][3]
[t=00:10:52.652388][f=0018507] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1681476 bytes sent   in 17896 packets (93.958 bytes/packet)
    690231 bytes recv'd in 9330 packets (73.980 bytes/packet)
    {0.085x, 0.081x} relative protocol overhead {up, down}
    11726 incoming chunks dropped, 58498 outgoing chunks resent
    9267 incoming chunks processed

[t=00:10:52.653647][f=0018507] [SpringApp::Kill][4] font=0000021e2df29580
[t=00:10:52.655576][f=0018507] [SpringApp::Kill][5]
[t=00:10:52.658268][f=0018507] [SpringApp::Kill][6]
[t=00:10:52.658279] [SpringApp::Kill][7]
[t=00:10:52.658321] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1600, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:52.658327] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:10:52.658332] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:10:52.658339] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:10:52.658344] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:10:52.658348] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:52.658356] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {272, 1048576, 1048576}, EBO = {408, 2097152, 2097152}
[t=00:10:52.658362] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {121008, 1048576, 1048576}, EBO = {181512, 2097152, 2097152}
[t=00:10:52.658368] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:10:52.658373] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:52.658381] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:52.658387] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:10:52.658391] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {672, 1048576, 1048576}, EBO = {1008, 2097152, 2097152}
[t=00:10:52.839171] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:10:52.839180] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:10:52.839183] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:10:52.839186] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:10:52.839189] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:10:52.839675] [VFS] [SpringVFS::DeleteArchives<this=0000021e2e21ede0>]
[t=00:10:52.839681] [VFS] [SpringVFS::DeleteArchives<this=0000021e2e21ede0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:10:52.839688] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000021e63f07b20)
[t=00:10:52.840671] [VFS] [SpringVFS::DeleteArchives<this=0000021e2e21ede0>(section=1)] #archives[section]=1 #files[section]=85
[t=00:10:52.840679] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ZeroWars_v2.1.7.sd7 (0000021e6452be50)
[t=00:10:52.840729] [VFS] [SpringVFS::DeleteArchives<this=0000021e2e21ede0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:10:52.840738] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000021e63f072e0)
[t=00:10:52.840836] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000021e63f07d30)
[t=00:10:52.840854] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000021e63f07390)
[t=00:10:52.840915] [VFS] [SpringVFS::DeleteArchives<this=0000021e2e21ede0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:10:52.840920] [VFS] [SpringVFS::DeleteArchives<this=0000021e2e21ede0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:10:52.840925] [VFS] [SpringVFS::DeleteArchives<this=0000021e2e21ede0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:10:52.840929] [VFS] [SpringVFS::DeleteArchives<this=0000021e2e21ede0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:10:52.840935] [VFS] [SpringVFS::DeleteArchives<this=0000021e2e21ede0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:10:52.840939] [VFS] [SpringVFS::DeleteArchives<this=0000021e2e21ede0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:10:52.841156] [SpringApp::Kill][8]
[t=00:10:52.841160] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:10:52.841164] [WatchDog::Uninstall][1] hangDetectorThread=00007ff784767430 (joinable=1)
[t=00:10:52.841167] [WatchDog::Uninstall][2]
[t=00:10:53.390431] [WatchDog::Uninstall][3]
[t=00:10:53.390455] [SpringApp::Kill][9]