Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.054929] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general [t=00:00:00.054948] [CpuId] setting logical cpu affinity mask to 0x3f [t=00:00:00.065081] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.065216] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.278594] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.278649] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.278679] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.278696] [t=00:00:00.278702] Enable or disable log sections using the LogSections configuration key [t=00:00:00.278710] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.278718] Use "none" to disable the default log sections. [t=00:00:00.278724] ============== </Log Sections> ============== [t=00:00:00.278742] ============== <User Config> ============== [t=00:00:00.278876] AllowDeferredMapRendering = 1 [t=00:00:00.278885] AllowDeferredModelRendering = 1 [t=00:00:00.278892] BumpWaterAnisotropy = 2 [t=00:00:00.278898] BumpWaterBlurReflection = 1 [t=00:00:00.278904] BumpWaterDepthBits = 32 [t=00:00:00.278910] BumpWaterReflection = 2 [t=00:00:00.278916] BumpWaterTexSizeReflection = 256 [t=00:00:00.278922] CamFreeScrollSpeed = 50 [t=00:00:00.278928] CamMode = 1 [t=00:00:00.278936] DualScreenMiniMapOnLeft = 1 [t=00:00:00.278952] EdgeMoveDynamic = 0 [t=00:00:00.278959] EdgeMoveWidth = 0.003 [t=00:00:00.278965] FPSFOV = 90 [t=00:00:00.278970] FPSScrollSpeed = 50 [t=00:00:00.278976] FontSize = 18 [t=00:00:00.278981] GrassDetail = 0 [t=00:00:00.278987] GroundDecals = 5 [t=00:00:00.278992] GroundDetail = 120 [t=00:00:00.278998] GroundScarAlphaFade = 1 [t=00:00:00.279003] HangTimeout = 30 [t=00:00:00.279009] HardwareCursor = 1 [t=00:00:00.279015] InitialNetworkTimeout = 0 [t=00:00:00.279029] LinkIncomingMaxPacketRate = 512 [t=00:00:00.279037] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.279043] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.279051] LinkOutgoingBandwidth = 131072 [t=00:00:00.279058] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.279064] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.279070] MSAALevel = 8 [t=00:00:00.279077] MaxParticles = 25000 [t=00:00:00.279083] MaxSounds = 32 [t=00:00:00.279089] MaximumTransmissionUnit = 0 [t=00:00:00.279103] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.279111] MiniMapMarker = 0 [t=00:00:00.279118] MouseDragScrollThreshold = 0 [t=00:00:00.279124] NetworkLossFactor = 1 [t=00:00:00.279130] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.279137] OverheadScrollSpeed = 50 [t=00:00:00.279144] ReconnectTimeout = 0 [t=00:00:00.279151] RotOverheadScrollSpeed = 50 [t=00:00:00.279157] RotateLogFiles = 1 [t=00:00:00.279163] ShadowMapSize = 8192 [t=00:00:00.279169] Shadows = 1 [t=00:00:00.279182] ShowClock = 0 [t=00:00:00.279189] SoftParticles = 2 [t=00:00:00.279197] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.279203] UnitIconDist = 151 [t=00:00:00.279209] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.279215] UseLuaMemPools = 0 [t=00:00:00.279222] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.279229] VFSCacheArchiveFiles = 0 [t=00:00:00.279235] VSync = 0 [t=00:00:00.279241] Water = 4 [t=00:00:00.279246] XResolution = 1920 [t=00:00:00.279253] YResolution = 1080 [t=00:00:00.279293] snd_volmaster = 0 [t=00:00:00.279308] ============== </User Config> ============== [t=00:00:00.279316] ============== <User System> ============== [t=00:00:00.279324] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:00.279334] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.279341] Compiler Version: gcc-11.2.0 [t=00:00:00.279386] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.279456] Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 8109MB RAM, 20397MB pagefile [t=00:00:00.279466] Binary Word Size: 64-bit (native) [t=00:00:00.279473] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.279479] Physical CPU Cores: 6 [t=00:00:00.279485] Logical CPU Cores: 6 [t=00:00:00.279491] ============== </User System> ============== [t=00:00:00.279629] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.279637] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.279642] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.279657] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.279663] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.281933] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.281951] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.289744] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.293959] Display (Generic PnP Monitor)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.293975] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.294008] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.294017] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.294023] [ 9] 1600x900x24bpp@60Hz [t=00:00:00.294030] [11] 1440x900x24bpp@60Hz [t=00:00:00.294036] [12] 1366x768x24bpp@60Hz [t=00:00:00.294042] [13] 1360x768x24bpp@60Hz [t=00:00:00.294047] [14] 1280x1024x24bpp@75Hz [t=00:00:00.294054] [17] 1280x960x24bpp@75Hz [t=00:00:00.294062] [20] 1280x800x24bpp@75Hz [t=00:00:00.294068] [23] 1280x768x24bpp@75Hz [t=00:00:00.294073] [26] 1280x720x24bpp@60Hz [t=00:00:00.294090] [29] 1176x664x24bpp@60Hz [t=00:00:00.294098] [32] 1152x864x24bpp@75Hz [t=00:00:00.294104] [33] 1024x768x24bpp@75Hz [t=00:00:00.294110] [36] 800x600x24bpp@75Hz [t=00:00:00.294116] [39] 720x576x24bpp@50Hz [t=00:00:00.294122] [40] 720x480x24bpp@60Hz [t=00:00:00.294129] [42] 640x480x24bpp@75Hz [t=00:00:00.506754] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.507568] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.507630] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.534610] [GR::LogVersionInfo] [t=00:00:00.534705] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.534716] GL version : 4.6.0 NVIDIA 472.80 [t=00:00:00.534723] GL vendor : NVIDIA Corporation [t=00:00:00.534730] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.534746] GLSL version: 4.60 NVIDIA [t=00:00:00.534793] GLEW version: 2.1.0 [t=00:00:00.534802] GPU memory : 4096MB (total) / 2215MB (available) [t=00:00:00.534820] SDL swap-int: 1 [t=00:00:00.534832] SDL driver : windows [t=00:00:00.534838] [t=00:00:00.534844] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.534850] GLSL shader support : 1 [t=00:00:00.534857] GL4 support : 1 [t=00:00:00.534863] FBO extension support : 1 [t=00:00:00.534880] NVX GPU mem-info support : 1 [t=00:00:00.534907] ATI GPU mem-info support : 0 [t=00:00:00.534922] NPOT-texture support : 1 (1) [t=00:00:00.534931] S3TC/DXT1 texture support : 1/1 [t=00:00:00.534940] texture query-LOD support : 1 (1) [t=00:00:00.534946] MSAA frame-buffer support : 1 (1) [t=00:00:00.534953] Z-buffer depth : 32 (-) [t=00:00:00.534964] primitive-restart support : 1 (1) [t=00:00:00.534972] clip-space control support: 1 (1) [t=00:00:00.534978] seamless cube-map support : 1 (1) [t=00:00:00.534985] frag-depth layout support : 1 (1) [t=00:00:00.535049] persistent maps support : 1 (1) [t=00:00:00.535059] explicit attribs location : 1 (1) [t=00:00:00.535065] multi draw indirect : 1 (-) [t=00:00:00.535073] array textures : 1 (-) [t=00:00:00.535081] buffer copy support : 1 (-) [t=00:00:00.535088] indirect draw : 1 (-) [t=00:00:00.535093] base instance : 1 (-) [t=00:00:00.535099] [t=00:00:00.535107] max. FBO samples : 32 [t=00:00:00.535115] max. FS/program texture slots : 32/192 [t=00:00:00.535132] max. texture size : 32768 [t=00:00:00.535142] max. texture anisotropy level : 16.000000 [t=00:00:00.535148] max. vec4 varyings/attributes : 31/16 [t=00:00:00.535154] max. draw-buffers : 8 [t=00:00:00.535161] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.535168] max. uniform buffer-bindings : 84 [t=00:00:00.535174] max. uniform block-size : 64KB [t=00:00:00.535179] max. storage buffer-bindings : 96 [t=00:00:00.535195] max. storage block-size : 2047MB [t=00:00:00.535202] [t=00:00:00.535207] enable AMD-hacks : 0 [t=00:00:00.535212] compress MIP-maps: 0 [t=00:00:00.535237] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.535584] [GR::UpdateGLConfigs] [t=00:00:00.535631] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.535643] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.536506] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.536524] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.536533] [GR::InitGLState] [t=00:00:00.536612] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.768484] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.776864] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 8ms [t=00:00:00.777540] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.791863] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.791896] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.792514] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.796336] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.796371] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.796472] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.796563] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:00.818248] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:00.819146] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.819738] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.819958] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.880926] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 62ms [t=00:00:00.880960] [VFS] [SpringVFS::ReserveArchives<this=000002340f34eb60>] [t=00:00:00.881096] [VFS] [SpringVFS::AddArchive<this=000002340f34eb60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.885501] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002340f34eb60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.885517] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.004793] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:01.005995] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.006649] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.006771] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.006806] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.007128] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.007766] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.007836] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:01.008596][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.008790][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.009043][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.009065][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.009074][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.009163][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.015826][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.015882][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Højttalere (Realtek(R) Audio)" [t=00:00:01.015895][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "LEN L24e-20 (NVIDIA High Definition Audio)" [t=00:00:01.015905][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.046618][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8 [t=00:00:01.046639][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:01.070345][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [t=00:00:01.106992][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=000002344a9151d0(OpenAL Soft) context=000002340ee93680 [t=00:00:01.107025][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.107037][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.107045][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.107054][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.107109][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.107151][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.107174][f=-000001] [Sound] Devices: [t=00:00:01.109251][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.6ms) [t=00:00:01.109289][f=-000001] [Sound] [OpenAL Soft on Højttalere (Realtek(R) Audio)] [t=00:00:01.109303][f=-000001] [Sound] [OpenAL Soft on LEN L24e-20 (NVIDIA High Definition Audio)] [t=00:00:01.109317][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.109348][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.113263][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.113293][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.223109][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 97019 MB [t=00:00:01.245744][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.252472][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473 [t=00:00:01.255386][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name Tabo16 [t=00:00:01.771417][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken Nuggets v5" (loaded=0 cached=0) [t=00:00:01.771734][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002340f34eb60>(arName="Chicken Nuggets v5", overwrite=false)] section=1 cached=0 [t=00:00:01.778891][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002340f34eb60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.779447][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:01.779722][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002340f34eb60>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.883571][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002340f34eb60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.883811][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002340f34eb60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 Fontconfig error: Cannot load default config file [t=00:00:01.941725][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken Nuggets v5 (checksum f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.066366][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.067840][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240509_060431_Chicken Nuggets v5_105.1.1-1821-gaca6f20 BAR105.sdfz" [t=00:00:02.067886][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 655ms [t=00:00:02.068420][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 4, allyteam 0), creating LoadScreen [t=00:00:02.071603][f=-000001] forceSingleThreaded, false [t=00:00:02.096461][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.096481][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.096637][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.096752][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.096841][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.096930][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.098156][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.098831][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.099711][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.100844][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.101518][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.102165][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.102188][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.103039][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.114610][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.118667][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.120569][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.120783][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.121258][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.121289][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.121427][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.121452][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.331433][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.444270][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [t=00:00:03.226011][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1104ms [t=00:00:03.226110][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.296850][f=-000001] Loading UnitDefs_posts [t=00:00:03.377553][f=-000001] Loading FeatureDefs_posts [t=00:00:03.390258][f=-000001] Loading WeaponDefs_posts [t=00:00:03.406604][f=-000001] Loading ArmorDefs_posts [t=00:00:03.423666][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 195ms [t=00:00:03.470050][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 243ms [t=00:00:03.470089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.690761][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.692987][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:03.696752][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 173 sounds from gamedata/sounds.lua [t=00:00:03.696893][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [t=00:00:03.696905][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.696926][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.698287][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.699049][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.699203][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.779676][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.804279][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.853163][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.853337][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:03.853502][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:03.853833][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:03.853996][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:03.854473][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:03.856274][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:03.856823][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:03.857117][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:03.857288][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:03.857583][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:03.860222][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:03.860418][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:03.860588][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:03.863069][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:03.877773][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.900656][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.900691][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.254305][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "jumpsumo_landing" [t=00:00:04.266881][f=-000001] Warning: WeaponDefs: Unknown tag "scaralpha" in "seismic_seismic_weapon" [t=00:00:04.266918][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "seismic_seismic_weapon" [t=00:00:04.266952][f=-000001] Warning: WeaponDefs: Unknown tag "scarttl" in "seismic_seismic_weapon" [t=00:00:04.299010][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "striderdetriment_landing" [t=00:00:04.310691][f=-000001] Warning: WeaponDefs: Unknown tag "scardiameter" in "tankriot_tawf_banisher" [t=00:00:04.328708][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 428ms [t=00:00:04.342625][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.458743][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms [t=00:00:04.460134][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.479092][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [t=00:00:04.520584][f=-000001] [Path] TK CPathManager::InitStatic: 6 threads available (MT requests=1, MT updates=1) [t=00:00:04.535278][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:04.535334][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.535826][f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "rock1" (only "treetype" and "geovent" are recognized) [t=00:00:04.535875][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [t=00:00:04.535894][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [t=00:00:04.535911][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [t=00:00:04.535925][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [t=00:00:04.535995][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [t=00:00:04.536011][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [t=00:00:04.536026][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [t=00:00:04.536048][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [t=00:00:04.536063][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [t=00:00:04.536078][f=-000001] Error: [GetFeatureDef] could not find FeatureDef "rock1" [t=00:00:04.538000][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:04.619396][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.659778][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.667571][f=-000001] InfoTexture: shaders [t=00:00:04.667629][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.668261][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:05.090347][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:05.094511][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [t=00:00:05.094542][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:05.094579][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.142013][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:05.142044][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:05.183697][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:05.249054][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:05.695488][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:05.695524][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:05.695928][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:06.042052][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaft" for CEG "CBitmapMuzzleFlame" [t=00:00:06.042101][f=-000001] Warning: [CCEG::Load] unknown field blastwingtrail::particlespeed in spawn-table "shaftfront" for CEG "CBitmapMuzzleFlame" [t=00:00:06.062568][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::glowfalloff in spawn-table "smokeair" for CEG "CSmokeProjectile" [t=00:00:06.062654][f=-000001] Warning: [CCEG::Load] unknown field rocketboots_muzzle::wantedpos in spawn-table "smokeair" for CEG "CSmokeProjectile" [t=00:00:06.063256][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:06.169348][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:10.872498][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:11.405373][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 321ms [t=00:00:11.409731][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:11.410189][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:11.427420][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 ------- TRUNCATED ------- [t=00:00:16.818350][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.819345][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.827133][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.827634][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.845188][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.845984][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.846508][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.848401][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.848688][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.848975][f=-000001] Mex Placement Initialised with 19 spots. [t=00:00:16.852002][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.852538][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.855392][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.856394][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.857000][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.857804][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.858017][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.858213][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.861183][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.863051][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.869110][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.869449][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.872148][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.895291][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.896050][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.896309][f=-000001] SetSunLighting [t=00:00:16.897231][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.897459][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.897730][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.900660][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.900877][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.900917][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.901247][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.902066][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.909795][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.911086][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.914707][f=-000001] Writing last game win data [t=00:00:16.919440][f=-000001] LuaUI v0.3 [t=00:00:17.034713][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.063753][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.081376][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10474, 0.0} allocedSize{int+, int-, ext}={0, 0, 1841261}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1513} [t=00:00:17.790931][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.107217][f=-000001] GameID: 8f673c66b27a9ccc760030beb5d30a7b [t=00:00:18.107920][f=-000001] Connection attempt from RABOdense [t=00:00:18.107936][f=-000001] -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)] [t=00:00:18.108084][f=-000001] -> Connection established (given id 0) [t=00:00:18.108095][f=-000001] Connection attempt from Tabo16 [t=00:00:18.108104][f=-000001] -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)] [t=00:00:18.108290][f=-000001] -> Connection established (given id 1) [t=00:00:18.108324][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089" [t=00:00:18.108358][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:18.108395][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089" [t=00:00:18.108425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:18.108445][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=991dc42b4fd7f8f4011e8183104021c084ca41efd368c35fedc03acc2ecad8014b9dac355eae25b45ebdff35240b33dbf5b722637548657905f2523afeb3d915]" [t=00:00:18.108515][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7dc619513b867f6e828f79cdcc24f7c2a8e227439463a69f89c796c4c0ce96417b3e49ab556971a2bfd53e6dbf653549c93ae5ddafa24dfbdd0d237656021327]" [t=00:00:18.108539][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=991dc42b4fd7f8f4011e8183104021c084ca41efd368c35fedc03acc2ecad8014b9dac355eae25b45ebdff35240b33dbf5b722637548657905f2523afeb3d915]" [t=00:00:18.108565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7dc619513b867f6e828f79cdcc24f7c2a8e227439463a69f89c796c4c0ce96417b3e49ab556971a2bfd53e6dbf653549c93ae5ddafa24dfbdd0d237656021327]" [t=00:00:18.109033][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RABOdense" string="[Game::Load][lua{Rules,Gaia}={0000016c98a36d60,0000000000000000}][locale="C"]" [t=00:00:18.109056][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:18.109081][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:18.109093][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 3 [t=00:00:18.273806][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.274271][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tabo16" string="[Game::Load][lua{Rules,Gaia}={00000234c46ed9c0,0000000000000000}][locale="C"]" [t=00:00:19.002509][f=-000001] <RABOdense> Allies: I choose: Engineer! [t=00:00:25.182333][f=-000001] <Tabo16> Allies: I choose: Guardian! [t=00:00:36.465578][f=-000001] Tabo16 added point: AI 1 start [t=00:00:38.980940][f=-000001] Tabo16 added point: AI 2 start [t=00:03:13.052155][f=0004572] game_message: Crane is under attack [t=00:04:14.997300][f=0006431] game_message: Crane is under attack [t=00:04:27.246910][f=0006799] game_message: Crane is under attack [t=00:04:44.405395][f=0007313] game_message: Crane is under attack [t=00:12:42.418712][f=0021654] Terraform Command Too Large [t=00:13:02.665861][f=0022261] game_message: Crane is under attack [t=00:13:09.569930][f=0022469] game_message: Caretaker is under attack [t=00:13:25.577487][f=0022941] game_message: Stinger is under attack [t=00:13:31.572338][f=0023099] game_message: Stinger is under attack [t=00:13:38.395642][f=0023280] game_message: Aegis is under attack [t=00:13:44.580393][f=0023431] game_message: Aegis is under attack [t=00:13:51.521867][f=0023585] game_message: Stinger is under attack [t=00:13:57.534367][f=0023735] game_message: Airplane Plant is under attack [t=00:14:03.703172][f=0023885] game_message: Aegis is under attack [t=00:14:09.891566][f=0024036] game_message: Aegis is under attack [t=00:14:16.643185][f=0024187] game_message: Hovercraft Platform is under attack [t=00:14:23.324985][f=0024338] game_message: Aegis is under attack [t=00:14:29.496990][f=0024488] game_message: Airplane Plant is under attack [t=00:14:36.387811][f=0024648] game_message: Storage is under attack [t=00:14:39.224007][f=0024724] Invalid featureID, 1460, at, 10, during resizing, highlightUnitVBOTable [sol2] An exception occurred: [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (1460) is supplied [t=00:14:39.229804][f=0024724] [cawidgets.lua] Error: Error in Update(): [LuaUtils::GetDrawIndicesImpl] Non-existing FeatureID (1460) is supplied [t=00:14:39.229831][f=0024724] [cawidgets.lua] Error: Removed widget: MetalFeatures GL4 [sol2] An exception occurred: [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [3071] [t=00:14:40.685490][f=0024755] [cawidgets.lua] Error: Error in Shutdown() [t=00:14:40.685518][f=0024755] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/Include/instancevboidtable.lua"]:319: table index is nil [t=00:14:40.685556][f=0024755] [cawidgets.lua] Error: Removed widget: Highlight Unit GL4 v2 [t=00:14:40.686740][f=0024755] [cawidgets.lua] Error: Error in Update(): [LuaVAOImpl::RemoveFromSubmission] wrong submitCmds index [3071] [t=00:14:40.686765][f=0024755] [cawidgets.lua] Error: Removed widget: Highlight Unit GL4 v2 [t=00:14:42.749394][f=0024801] game_message: Stinger is under attack [t=00:14:48.531544][f=0024955] game_message: Solar Collector is under attack [t=00:14:53.994884][f=0025105] game_message: Stinger is under attack [t=00:14:59.701371][f=0025255] game_message: Storage is under attack [t=00:15:06.157562][f=0025405] game_message: Amphbot Factory is under attack [t=00:15:12.881415][f=0025556] game_message: Storage is under attack [t=00:15:20.077595][f=0025707] game_message: Aegis is under attack [t=00:15:27.607268][f=0025857] game_message: Storage is under attack [t=00:15:35.332429][f=0026007] game_message: Storage is under attack [t=00:15:42.935589][f=0026157] game_message: Storage is under attack [t=00:15:55.717872][f=0026399] game_message: Storage is under attack [t=00:16:02.979306][f=0026537] Player RABOdense left the game: normal quit [t=00:16:03.606599][f=0026550] game_message: Giving all units of RABOdense to Tabo16 due to lag/AFK [t=00:16:03.781561][f=0026552] game_message: Razor is under attack [t=00:16:03.794049][f=0026552] Tabo16 added point: 39 units received from RABOdense [t=00:16:03.795718][f=0026552] Tabo16 added point: Unit received from RABOdense [t=00:16:03.795847][f=0026552] Tabo16 added point: Unit received from RABOdense [t=00:16:03.795955][f=0026552] Tabo16 added point: Unit received from RABOdense [t=00:16:13.016139][f=0026703] game_message: Storage is under attack [t=00:16:22.422036][f=0026853] game_message: Storage is under attack [t=00:16:23.086261][f=0026862] Tabo16 paused the game [t=00:16:24.525975][f=0026862] [QuitAction] user exited to system [t=00:16:24.570324][f=0026862] [SpringApp::Kill][1] fromRun=1 [t=00:16:24.570351][f=0026862] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=00:16:24.596964][f=0026862] [async=0] threads=6 tasks=1232795 {sum,avg}{exec,wait}time={{184976.594, 0.150}, {88640.117, 0.072}}ms [t=00:16:24.597028][f=0026862] thread=1 tasks=246559 {sum,min,max,avg}{exec,wait}time={{40362.301, 0.000, 70.191, 0.164}, {6515.348, 0.000, 18446744027136.000, 0.026}}ms [t=00:16:24.597046][f=0026862] thread=2 tasks=246559 {sum,min,max,avg}{exec,wait}time={{37368.848, 0.000, 71.720, 0.152}, {16594.986, 0.000, 18446744027136.000, 0.067}}ms [t=00:16:24.597060][f=0026862] thread=3 tasks=246559 {sum,min,max,avg}{exec,wait}time={{36347.836, 0.000, 71.651, 0.147}, {20392.242, 0.000, 18446744027136.000, 0.083}}ms [t=00:16:24.597085][f=0026862] thread=4 tasks=246559 {sum,min,max,avg}{exec,wait}time={{36188.117, 0.000, 72.761, 0.147}, {21446.379, 0.000, 30.065, 0.087}}ms [t=00:16:24.597101][f=0026862] thread=5 tasks=246559 {sum,min,max,avg}{exec,wait}time={{34709.480, 0.000, 71.058, 0.141}, {23691.160, 0.000, 30.027, 0.096}}ms [t=00:16:24.597113][f=0026862] [async=1] threads=6 tasks=12623 {sum,avg}{exec,wait}time={{29246.451, 2.317}, {8056102.000, 638.208}}ms [t=00:16:24.597128][f=0026862] thread=1 tasks=2517 {sum,min,max,avg}{exec,wait}time={{5813.509, 0.000, 578.556, 2.310}, {1620232.875, 0.015, 5774.632, 643.716}}ms [t=00:16:24.597151][f=0026862] thread=2 tasks=2541 {sum,min,max,avg}{exec,wait}time={{5808.796, 0.000, 602.455, 2.286}, {1605431.625, 0.022, 5747.414, 631.811}}ms [t=00:16:24.597167][f=0026862] thread=3 tasks=2524 {sum,min,max,avg}{exec,wait}time={{5832.482, 0.000, 601.903, 2.311}, {1598446.875, 0.058, 5760.468, 633.299}}ms [t=00:16:24.597181][f=0026862] thread=4 tasks=2527 {sum,min,max,avg}{exec,wait}time={{5860.744, 0.000, 750.700, 2.319}, {1610714.625, 0.015, 5848.730, 637.402}}ms [t=00:16:24.597203][f=0026862] thread=5 tasks=2514 {sum,min,max,avg}{exec,wait}time={{5930.921, 0.000, 573.516, 2.359}, {1621276.250, 0.000, 5848.772, 644.899}}ms [t=00:16:24.597213][f=0026862] [ThreadPool::SetThreadCount][2] workers=0 [t=00:16:24.597221][f=0026862] [SpringApp::Kill][2] [t=00:16:24.598137][f=0026862] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:16:24.598151][f=0026862] [Game::KillLua][1] dtor=0 luaUI=00000234dbe2d8d0 [t=00:16:24.598198][f=0026862] Start widgetHandler:Shutdown [t=00:16:24.601084][f=0026862] Shutdown - SaveOrderList Complete [t=00:16:24.609191][f=0026862] Writing last game win data [t=00:16:24.614350][f=0026862] Shutdown - SaveConfigData Complete [t=00:16:24.614371][f=0026862] Shutdown Widget - Chili Highlight [t=00:16:24.614401][f=0026862] Shutdown Widget - Draw After Chili [t=00:16:24.614413][f=0026862] Shutdown Widget - API Unit Tracker GL4 [t=00:16:24.614429][f=0026862] Shutdown Widget - EPIC Menu [t=00:16:24.615779][f=0026862] Shutdown Widget - Depth of Field Shader [t=00:16:24.615815][f=0026862] Shutdown Widget - Chili Widget Selector [t=00:16:24.617014][f=0026862] Shutdown Widget - Chili Minimap [t=00:16:24.617128][f=0026862] Shutdown Widget - Deferred rendering [t=00:16:24.617142][f=0026862] SSAO: Deferred rendering disabled, disabling. [t=00:16:24.636086][f=0026862] Shutdown Widget - Deferred rendering [t=00:16:24.636108][f=0026862] SSAO: Deferred rendering disabled, disabling. [t=00:16:24.636958][f=0026862] Shutdown Widget - Local Team Colors [t=00:16:24.637012][f=0026862] Shutdown Widget - Display Keys 2 [t=00:16:24.637039][f=0026862] Shutdown Widget - Save Game Menu [t=00:16:24.637051][f=0026862] Shutdown Widget - Highlight Model Api GL4 [t=00:16:24.637091][f=0026862] Shutdown Widget - Unit Icons [t=00:16:24.637163][f=0026862] Shutdown Widget - Noises [t=00:16:24.637176][f=0026862] Shutdown Widget - HealthBars [t=00:16:24.638526][f=0026862] Shutdown Widget - Chili Chicken Panel [t=00:16:24.638639][f=0026862] Shutdown Widget - BuildETA [t=00:16:24.638654][f=0026862] Shutdown Widget - Selected Units GL4 2 [t=00:16:24.638701][f=0026862] Shutdown Widget - Win Counter [t=00:16:24.638713][f=0026862] Shutdown Widget - EndGame APM stats [t=00:16:24.639921][f=0026862] Shutdown Widget - Modular Comm Info [t=00:16:24.639935][f=0026862] Shutdown Widget - Attack Warning [t=00:16:24.639947][f=0026862] Shutdown Widget - Startup Info and Selector [t=00:16:24.639964][f=0026862] Shutdown Widget - Stereo3D [t=00:16:24.640049][f=0026862] Shutdown Widget - State Reverse and Latency [t=00:16:24.640078][f=0026862] Shutdown Widget - Showeco and Grid Drawer [t=00:16:24.640093][f=0026862] Shutdown Widget - Point Tracker [t=00:16:24.640103][f=0026862] Shutdown Widget - Music Player v2 [t=00:16:24.640114][f=0026862] Shutdown Widget - Missile Silo Range [t=00:16:24.640127][f=0026862] Shutdown Widget - MinimapEvents [t=00:16:24.640138][f=0026862] Shutdown Widget - Local Widgets Config [t=00:16:24.640155][f=0026862] Shutdown Widget - Highlight Geos [t=00:16:24.640170][f=0026862] Shutdown Widget - Grab Input [t=00:16:24.640291][f=0026862] Input grabbing is disabled! [t=00:16:24.640305][f=0026862] Shutdown Widget - Defense Range Zero-K [t=00:16:24.640346][f=0026862] Shutdown Widget - Darkening [t=00:16:24.640365][f=0026862] Shutdown Widget - Context Menu [t=00:16:24.640377][f=0026862] Shutdown Widget - Chili Spectator Panels [t=00:16:24.640388][f=0026862] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:16:24.640406][f=0026862] Shutdown Widget - Chili Nuke Warning [t=00:16:24.640421][f=0026862] Shutdown Widget - Chili EndGame Window [t=00:16:24.640447][f=0026862] Shutdown Widget - Chili Economy Panel Default [t=00:16:24.640541][f=0026862] Shutdown Widget - Transport AI [t=00:16:24.640554][f=0026862] Shutdown Widget - CameraShake [t=00:16:24.640565][f=0026862] Shutdown Widget - Attack AoE [t=00:16:24.640577][f=0026862] Shutdown Widget - Map Edge Extension [t=00:16:24.641069][f=0026862] Shutdown Widget - Selection Send [t=00:16:24.641087][f=0026862] Shutdown Widget - LupsManager [t=00:16:24.641125][f=0026862] Shutdown Widget - Receive Units Indicator [t=00:16:24.641138][f=0026862] Shutdown Widget - Newton Firezone [t=00:16:24.641157][f=0026862] Shutdown Widget - Chili Pro Console [t=00:16:24.646652][f=0026862] Shutdown Widget - Persistent Build Height [t=00:16:24.646675][f=0026862] Shutdown Widget - Lasso Terraform GUI [t=00:16:24.646700][f=0026862] Shutdown Widget - Lups [t=00:16:24.647431][f=0026862] Shutdown Widget - Chili Framework [t=00:16:24.647449][f=0026862] Shutdown Widget - Mex Placement Handler [t=00:16:24.647495][f=0026862] Shutdown Widget - Custom Markers [t=00:16:24.647513][f=0026862] Shutdown Widget - Chili Core Selector [t=00:16:24.647613][f=0026862] Shutdown Widget - Select Keys [t=00:16:24.647635][f=0026862] Shutdown Widget - Pause Screen [t=00:16:24.647957][f=0026862] Shutdown Widget - Contrast Adaptive Sharpen [t=00:16:24.647997][f=0026862] Shutdown Widget - Bloom Shader Deferred [t=00:16:24.648250][f=0026862] Shutdown Widget - Text To Speech Control [t=00:16:24.648266][f=0026862] Shutdown Widget - Layout Handler [t=00:16:24.648295][f=0026862] Shutdown Widget - Color Blindness Correction [t=00:16:24.648454][f=0026862] End widgetHandler:Shutdown [t=00:16:25.026746][f=0026862] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 91921703, 0.0} allocedSize{int+, int-, ext}={0, 0, 11129844500}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1286} [t=00:16:25.031442][f=0026862] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:16:25.031518][f=0026862] [Game::KillLua][3] dtor=0 luaRules=00000234c46ed9c0 [t=00:16:25.031572][f=0026862] Start gadgetHandler:Shutdown [t=00:16:25.031588][f=0026862] Shutdown - StartSetup [t=00:16:25.031598][f=0026862] Shutdown - UnitMorph [t=00:16:25.061325][f=0026862] Shutdown - Carrier Drones [t=00:16:25.061351][f=0026862] Shutdown - Missile Silo Controller [t=00:16:25.061364][f=0026862] Shutdown - Modular Comm Info [t=00:16:25.061375][f=0026862] Shutdown - Terrain Texture Handler [t=00:16:25.061434][f=0026862] Shutdown - UnitCloakShield [t=00:16:25.067477][f=0026862] Shutdown - Starlight Handler [t=00:16:25.068402][f=0026862] End gadgetHandler:Shutdown [t=00:16:25.129425][f=0026862] Start gadgetHandler:Shutdown [t=00:16:25.129451][f=0026862] Shutdown - Teleport Throw [t=00:16:25.129464][f=0026862] Shutdown - UnitMorph [t=00:16:25.129482][f=0026862] Shutdown - Commander Skin Renderer [t=00:16:25.162392][f=0026862] Shutdown - Missile fired callins [t=00:16:25.162418][f=0026862] Shutdown - Modular Comm Info [t=00:16:25.162469][f=0026862] Shutdown - Retreat Command [t=00:16:25.162490][f=0026862] Shutdown - Shockwaves [t=00:16:25.162500][f=0026862] Shutdown - Unit tint API [t=00:16:25.162545][f=0026862] Shutdown - Unit glow API [t=00:16:25.162568][f=0026862] Shutdown - UnitCloakShield [t=00:16:25.162607][f=0026862] Shutdown - Lups Cloak FX [t=00:16:25.162635][f=0026862] Shutdown - Lups [t=00:16:25.163374][f=0026862] Shutdown - Lups Shield [t=00:16:25.164881][f=0026862] End gadgetHandler:Shutdown [t=00:16:25.192495][f=0026862] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 52503, 0.0} allocedSize{int+, int-, ext}={0, 0, 8256050}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1007} [t=00:16:25.206178][f=0026862] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:16:25.206359][f=0026862] [Game::KillLua][4] dtor=0 [t=00:16:25.206372][f=0026862] [Game::KillLua][5] dtor=0 [t=00:16:25.212109][f=0026862] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20240509_060431_Chicken Nuggets v5_105.1.1-1821-gaca6f20 BAR105.sdfz" (687420 bytes) [t=00:16:25.212234][f=0026862] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:16:25.251204][f=0026862] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:16:25.251316][f=0026862] [Sound] [Sound::UpdateThread][3] #sources=32 #items=48 [t=00:16:25.251839][f=0026862] [Sound] [Sound::UpdateThread][4] ctx=000002340ee93680 dev=000002344a9151d0 [t=00:16:25.255451][f=0026862] [Sound] [Sound::UpdateThread][5] ctx=000002340ee93680 dev=000002344a9151d0 [t=00:16:25.255467][f=0026862] [Sound] [Sound::Cleanup][alcDestroyContext(000002340ee93680)] [t=00:16:25.267087][f=0026862] [Sound] [Sound::Cleanup][alcCloseDevice(000002344a9151d0)] [t=00:16:25.269612][f=0026862] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(-1)] [t=00:16:25.271557][f=0026862] [Sound] [Sound::UpdateThread][6] [t=00:16:25.272170][f=0026862] [Game::~CGame][1] [t=00:16:25.272186][f=0026862] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:16:25.272197][f=0026862] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:16:25.272205][f=0026862] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:16:25.272213][f=0026862] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:16:25.272241][f=0026862] [Game::KillLua][4] dtor=1 [t=00:16:25.272252][f=0026862] [Game::KillLua][5] dtor=1 [t=00:16:25.272335][f=0026862] [Game::KillMisc][1] [t=00:16:25.272343][f=0026862] [Game::KillMisc][2] [t=00:16:25.272641][f=0026862] [Game::KillMisc][3] [t=00:16:25.273888][f=0026862] [Game::KillRendering][1] [t=00:16:25.278538][f=0026862] [~CRectangleOverlapHandler] 30% overlap reduction [t=00:16:25.360847][f=0026862] [3DOParser::Kill] allocated 1 pieces [t=00:16:25.360878][f=0026862] [S3OParser::Kill] allocated 5518 pieces [t=00:16:25.361656][f=0026862] [AssParser::Kill] allocated 674 pieces [t=00:16:25.420920][f=0026862] [Game::KillInterface][1] [t=00:16:25.422454][f=0026862] [Game::KillInterface][2] [t=00:16:25.423085][f=0026862] [Game::KillSimulation][1] [t=00:16:25.423536][f=0026862] [Game::KillSimulation][2] [t=00:16:25.632773][f=0026862] [CCollisionHandler] dis-/continuous tests: 15839/38939279 [t=00:16:25.632802][f=0026862] [Game::KillSimulation][3] [t=00:16:25.635455][f=0026862] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:25.635561][f=0026862] [~CPathCache(32x12)] cacheHits=4543 hitPercentage=10% numHashColls=0 maxCacheSize=201 [t=00:16:25.636196][f=0026862] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:16:25.636288][f=0026862] [~CPathCache(64x24)] cacheHits=1712 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:16:25.637847][f=0026862] [~CRectangleOverlapHandler] 30% overlap reduction [t=00:16:25.642690][f=0026862] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:16:25.654142][f=0026862] [Game::KillSimulation][4] [t=00:16:25.950882][f=0026862] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:16:25.950908][f=0026862] [Game::~CGame][2] [t=00:16:25.950924][f=0026862] [Game::~CGame][3] [t=00:16:25.952219][f=0026862] [SpringApp::Kill][3] [t=00:16:25.952514][f=0026862] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2239017 bytes sent in 20931 packets (106.971 bytes/packet) 1264270 bytes recv'd in 13897 packets (90.974 bytes/packet) {0.097x, 0.066x} relative protocol overhead {up, down} 23781 incoming chunks dropped, 65519 outgoing chunks resent 13968 incoming chunks processed [t=00:16:25.953489][f=0026862] [SpringApp::Kill][4] font=000002340f2b6c80 [t=00:16:25.960056][f=0026862] [SpringApp::Kill][5] [t=00:16:25.966738][f=0026862] [SpringApp::Kill][6] [t=00:16:25.967168] [SpringApp::Kill][7] [t=00:16:25.967347] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {24400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:25.967360] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {70560, 1048576, 1048576}, EBO = {141120, 2097152, 2097152} [t=00:16:25.967371] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:16:25.967389] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:16:25.967401] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {996, 65536, 65536}, EBO = {1494, 262144, 262144} [t=00:16:25.967413] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:25.967434] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {17436, 1048576, 1048576}, EBO = {26154, 2097152, 2097152} [t=00:16:25.967446] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {187084, 1048576, 1048576}, EBO = {280626, 2097152, 2097152} [t=00:16:25.967456] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:16:25.967465] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:25.967484] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:16:25.967495] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:16:25.967506] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {18724, 1048576, 1048576}, EBO = {28086, 2097152, 2097152} [t=00:16:26.045591] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:16:26.045641] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:16:26.045654] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:16:26.045661] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8473 [t=00:16:26.045668] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:16:26.052193] [VFS] [SpringVFS::DeleteArchives<this=000002340f34eb60>] [t=00:16:26.052225] [VFS] [SpringVFS::DeleteArchives<this=000002340f34eb60>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:16:26.052268] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002340f2b2e10) [t=00:16:26.056040] [VFS] [SpringVFS::DeleteArchives<this=000002340f34eb60>(section=1)] #archives[section]=1 #files[section]=13 [t=00:16:26.056113] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7 (000002344a793ba0) [t=00:16:26.056702] [VFS] [SpringVFS::DeleteArchives<this=000002340f34eb60>(section=2)] #archives[section]=3 #files[section]=328 [t=00:16:26.056746] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000002340f2b2f70) [t=00:16:26.057002] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000002340f2b3860) [t=00:16:26.057095] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000002340f2b37b0) [t=00:16:26.057305] [VFS] [SpringVFS::DeleteArchives<this=000002340f34eb60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:16:26.057318] [VFS] [SpringVFS::DeleteArchives<this=000002340f34eb60>(section=4)] #archives[section]=0 #files[section]=130 [t=00:16:26.057331] [VFS] [SpringVFS::DeleteArchives<this=000002340f34eb60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:16:26.057342] [VFS] [SpringVFS::DeleteArchives<this=000002340f34eb60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:16:26.057360] [VFS] [SpringVFS::DeleteArchives<this=000002340f34eb60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:16:26.057371] [VFS] [SpringVFS::DeleteArchives<this=000002340f34eb60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:16:26.057984] [SpringApp::Kill][8] [t=00:16:26.057995] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:16:26.058003] [WatchDog::Uninstall][1] hangDetectorThread=00007ff603d98f10 (joinable=1) [t=00:16:26.058009] [WatchDog::Uninstall][2] [t=00:16:26.873509] [WatchDog::Uninstall][3] [t=00:16:26.873561] [SpringApp::Kill][9]
infolog_full.txt (truncated):