Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.001000] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001015] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003200] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.003332] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.021204] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.021261] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.021289] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.021308] [t=00:00:00.021314] Enable or disable log sections using the LogSections configuration key [t=00:00:00.021320] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.021326] Use "none" to disable the default log sections. [t=00:00:00.021332] ============== </Log Sections> ============== [t=00:00:00.021340] ============== <User Config> ============== [t=00:00:00.021455] AllowDeferredMapRendering = 1 [t=00:00:00.021464] AllowDeferredModelRendering = 1 [t=00:00:00.021469] AnimationMT = 0 [t=00:00:00.021475] BumpWaterBlurReflection = 1 [t=00:00:00.021500] BumpWaterTexSizeReflection = 128 [t=00:00:00.021507] CamFreeScrollSpeed = 50 [t=00:00:00.021511] CamMode = 1 [t=00:00:00.021517] CubeTexSizeReflection = 1 [t=00:00:00.021523] CubeTexSizeSpecular = 1 [t=00:00:00.021548] DualScreenMiniMapOnLeft = 1 [t=00:00:00.021554] EdgeMoveDynamic = 0 [t=00:00:00.021562] EdgeMoveWidth = 0.003 [t=00:00:00.021567] FPSFOV = 90 [t=00:00:00.021571] FPSScrollSpeed = 50 [t=00:00:00.021576] FontSize = 18 [t=00:00:00.021581] FullscreenEdgeMove = 0 [t=00:00:00.021586] GrassDetail = 0 [t=00:00:00.021590] GroundDecals = 2 [t=00:00:00.021595] GroundDetail = 90 [t=00:00:00.021599] HangTimeout = 30 [t=00:00:00.021605] HardwareCursor = 1 [t=00:00:00.021616] InitialNetworkTimeout = 0 [t=00:00:00.021624] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.021640] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.021649] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.021661] LinkOutgoingBandwidth = 262144 [t=00:00:00.021667] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.021672] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.021677] MSAALevel = 1 [t=00:00:00.021682] MaxParticles = 15000 [t=00:00:00.021689] MaxSounds = 32 [t=00:00:00.021693] MaximumTransmissionUnit = 0 [t=00:00:00.021698] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.021708] MiniMapMarker = 0 [t=00:00:00.021715] MouseDragScrollThreshold = 0 [t=00:00:00.021721] NetworkLossFactor = 2 [t=00:00:00.021727] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.021734] OverheadScrollSpeed = 50 [t=00:00:00.021738] ReconnectTimeout = 0 [t=00:00:00.021743] RotOverheadScrollSpeed = 50 [t=00:00:00.021748] RotateLogFiles = 1 [t=00:00:00.021755] ShadowMapSize = 1024 [t=00:00:00.021759] Shadows = 1 [t=00:00:00.021763] ShowClock = 0 [t=00:00:00.021768] SoftParticles = 2 [t=00:00:00.021779] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.021784] UnitIconDist = 151 [t=00:00:00.021789] UpdateBoundingVolumeMT = 0 [t=00:00:00.021796] UpdateWeaponVectorsMT = 0 [t=00:00:00.021801] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.021806] UseLuaMemPools = 0 [t=00:00:00.021810] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.021818] VFSCacheArchiveFiles = 0 [t=00:00:00.021823] Water = 4 [t=00:00:00.021827] WindowBorderless = 1 [t=00:00:00.021834] WindowPosY = 0 [t=00:00:00.021890] WindowedEdgeMove = 0 [t=00:00:00.021902] XResolutionWindowed = 3440 [t=00:00:00.021909] YResolutionWindowed = 1440 [t=00:00:00.021916] snd_volmaster = 27 [t=00:00:00.021934] ============== </User Config> ============== [t=00:00:00.021944] ============== <User System> ============== [t=00:00:00.021950] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.021958] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.021969] Compiler Version: gcc-13.2.0 [t=00:00:00.022013] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.022063] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.022072] Binary Word Size: 64-bit (native) [t=00:00:00.022077] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.022083] Physical CPU Cores: 6 [t=00:00:00.022087] Logical CPU Cores: 12 [t=00:00:00.022092] ============== </User System> ============== [t=00:00:00.022237] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.022245] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.022249] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.022253] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.022257] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023537] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023550] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.028595] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.046202] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.046218] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.046224] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.046230] [11] 2560x1080x24bpp@144Hz [t=00:00:00.046234] [14] 1920x1440x24bpp@144Hz [t=00:00:00.046241] [19] 1920x1200x24bpp@144Hz [t=00:00:00.046245] [23] 1920x1080x24bpp@144Hz [t=00:00:00.046250] [30] 1720x1440x24bpp@144Hz [t=00:00:00.046254] [34] 1680x1050x24bpp@144Hz [t=00:00:00.046265] [40] 1600x1200x24bpp@144Hz [t=00:00:00.046270] [44] 1600x1024x24bpp@144Hz [t=00:00:00.046275] [50] 1600x900x24bpp@144Hz [t=00:00:00.046279] [55] 1440x1080x24bpp@144Hz [t=00:00:00.046284] [62] 1440x900x24bpp@144Hz [t=00:00:00.046288] [67] 1400x1050x24bpp@144Hz [t=00:00:00.046293] [73] 1366x768x24bpp@144Hz [t=00:00:00.046298] [78] 1360x768x24bpp@144Hz [t=00:00:00.046303] [83] 1280x1024x24bpp@144Hz [t=00:00:00.046307] [89] 1280x960x24bpp@144Hz [t=00:00:00.046312] [94] 1280x800x24bpp@144Hz [t=00:00:00.046320] [99] 1280x768x24bpp@144Hz [t=00:00:00.046324] [104] 1280x720x24bpp@144Hz [t=00:00:00.046333] [111] 1152x864x24bpp@144Hz [t=00:00:00.046337] [116] 1024x768x24bpp@144Hz [t=00:00:00.046351] [123] 800x600x24bpp@144Hz [t=00:00:00.046356] [130] 720x576x24bpp@144Hz [t=00:00:00.046361] [135] 720x480x24bpp@144Hz [t=00:00:00.046366] [141] 640x480x24bpp@144Hz [t=00:00:00.052540] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.052555] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.052577] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.052583] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.052587] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.052592] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.052598] [11] 1366x768x24bpp@144Hz [t=00:00:00.052603] [13] 1360x768x24bpp@144Hz [t=00:00:00.052608] [15] 1280x1024x24bpp@144Hz [t=00:00:00.052612] [17] 1280x960x24bpp@144Hz [t=00:00:00.052617] [19] 1280x800x24bpp@144Hz [t=00:00:00.052622] [21] 1280x768x24bpp@144Hz [t=00:00:00.052629] [23] 1280x720x24bpp@144Hz [t=00:00:00.052637] [25] 1280x600x24bpp@144Hz [t=00:00:00.052642] [27] 1152x864x24bpp@144Hz [t=00:00:00.052646] [29] 1024x768x24bpp@144Hz [t=00:00:00.052651] [31] 800x600x24bpp@144Hz [t=00:00:00.052658] [33] 640x480x24bpp@144Hz [t=00:00:00.052662] [35] 640x400x24bpp@144Hz [t=00:00:00.311924] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.312650] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.312677] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.366233] [GR::LogVersionInfo] [t=00:00:00.366248] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.366254] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.366260] GL vendor : NVIDIA Corporation [t=00:00:00.366265] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.366271] GLSL version: 4.60 NVIDIA [t=00:00:00.366292] GLEW version: 2.1.0 [t=00:00:00.366310] GPU memory : 6144MB (total) / 4735MB (available) [t=00:00:00.366334] SDL swap-int: 1 [t=00:00:00.366344] SDL driver : windows [t=00:00:00.366349] [t=00:00:00.366353] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.366358] GLSL shader support : 1 [t=00:00:00.366362] GL4 support : 1 [t=00:00:00.366367] FBO extension support : 1 [t=00:00:00.366380] NVX GPU mem-info support : 1 [t=00:00:00.366396] ATI GPU mem-info support : 0 [t=00:00:00.366406] Texture clamping to edge : 1 [t=00:00:00.366413] NPOT-texture support : 1 (1) [t=00:00:00.366420] S3TC/DXT1 texture support : 1/1 [t=00:00:00.366429] texture query-LOD support : 1 (1) [t=00:00:00.366434] MSAA frame-buffer support : 1 (1) [t=00:00:00.366439] Z-buffer depth : 32 (-) [t=00:00:00.366448] primitive-restart support : 1 (1) [t=00:00:00.366456] clip-space control support: 1 (1) [t=00:00:00.366461] seamless cube-map support : 1 (1) [t=00:00:00.366470] frag-depth layout support : 1 (1) [t=00:00:00.366477] persistent maps support : 1 (1) [t=00:00:00.366482] explicit attribs location : 1 (1) [t=00:00:00.366487] multi draw indirect : 1 (-) [t=00:00:00.366495] array textures : 1 (-) [t=00:00:00.366500] buffer copy support : 1 (-) [t=00:00:00.366506] indirect draw : 1 (-) [t=00:00:00.366511] base instance : 1 (-) [t=00:00:00.366517] [t=00:00:00.366522] max. FBO samples : 32 [t=00:00:00.366531] max. FS/program texture slots : 32/192 [t=00:00:00.366538] max. texture size : 32768 [t=00:00:00.366546] max. texture anisotropy level : 16.000000 [t=00:00:00.366551] max. vec4 varyings/attributes : 31/16 [t=00:00:00.366558] max. draw-buffers : 8 [t=00:00:00.366563] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.366568] max. uniform buffer-bindings : 84 [t=00:00:00.366573] max. uniform block-size : 64KB [t=00:00:00.366583] max. storage buffer-bindings : 96 [t=00:00:00.366588] max. storage block-size : 2047MB [t=00:00:00.366593] [t=00:00:00.366597] enable AMD-hacks : 0 [t=00:00:00.366603] compress MIP-maps: 0 [t=00:00:00.366669] Number of compressed texture formats: 23 [t=00:00:00.366698] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.366738] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.367029] [GR::UpdateGLConfigs] [t=00:00:00.367072] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.367087] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.367099] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.367107] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.367112] [GR::InitGLState] [t=00:00:00.367195] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.454467] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.457996] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.458651] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.464703] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.464732] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.465099] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.465955] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.465967] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.466042] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.466118] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.492570] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.493498] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.495748] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.496119] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.540629] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms [t=00:00:00.540649] [VFS] [SpringVFS::ReserveArchives<this=00000221bb365c30>] [t=00:00:00.540947] [VFS] [SpringVFS::AddArchive<this=00000221bb365c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.542892] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000221bb365c30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.542907] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.623957] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.624409] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.624688] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.624743] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.624975] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.625324] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.625900] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.625955] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.626698][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.626825][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.627121][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.627144][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.627155][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.627193][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.646692][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.646713][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.646721][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.646729][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.659455][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.661691][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000221f5cf2b50(default) context=00000221f5c4e4e0 numChannels=2 frameSize=8 [t=00:00:00.661724][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.661737][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.661748][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.661758][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.661860][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.661914][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.661930][f=-000001] [Sound] Devices: [t=00:00:00.666388][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.666406][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.666418][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.666427][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.667305][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.667333][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.733227][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 667096 MB [t=00:00:00.734897][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.735703][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490 [t=00:00:00.737358][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name LogicDaemon [t=00:00:00.981314][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "FrozenPlanetV3" (loaded=0 cached=0) [t=00:00:00.982764][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000221bb365c30>(arName="FrozenPlanetV3", overwrite=false)] section=1 cached=0 [t=00:00:00.985603][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000221bb365c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.986204][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v71" (loaded=0 cached=0) [t=00:00:01.070232][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000221bb365c30>(arName="Unit Level Ups v71", overwrite=false)] section=0 cached=0 [t=00:00:01.071636][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000221bb365c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.071947][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000221bb365c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.075352][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000221bb365c30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.154235][f=-000001] [CAS::GASCB] Archive file="frozenplanetv3.sd7" cs="524c7fd1861901fd826eec5cb520e70f74a7f6db99c9c1b6c15177d37c400a37e3dab3a5ce99febb37e5cfa97a23b435481d0be8ffca06a48a1c54bc16b811fc" [t=00:00:01.154480][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.154614][f=-000001] Warning: [PreGame::GameDataReceived] Archive FrozenPlanetV3 (checksum 90b91c8e339f32d5a91fb76bc39607e2ad9f471264173696843fdc5a585947de9b0265a00866da58d6d32b8b6e5092464e188d3158e676b2f344cb6f254ebb46) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.257718][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv71.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.258178][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.258495][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.259224][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.259351][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv71.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:12:34.117248][f=0020259] [uapn] current: 40(8466, nil, nil, nil, nil) 0 [t=00:12:34.117263][f=0020259] [uapn] -> false [t=00:12:34.216578][f=0020261] [uapn] Pay attention to unit 3793 again. [t=00:12:35.116330][f=0020289] [uapn] compare [t=00:12:35.116363][f=0020289] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:12:35.116395][f=0020289] [uapn] current: 40(8466, nil, nil, nil, nil) 0 [t=00:12:35.116404][f=0020289] [uapn] -> false [t=00:12:35.116412][f=0020289] [uapn] compare [t=00:12:35.116425][f=0020289] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:12:35.116478][f=0020289] [uapn] current: 40(8466, nil, nil, nil, nil) 0 [t=00:12:35.116488][f=0020289] [uapn] -> false [t=00:12:35.116495][f=0020289] [uapn] compare [t=00:12:35.116513][f=0020289] [uapn] issued : 90(1768, 160.370789, 1608, 50000, nil) 0 (reclaim metal) [t=00:12:35.116523][f=0020289] [uapn] current: 40(8466, nil, nil, nil, nil) 0 [t=00:12:35.116533][f=0020289] [uapn] -> false [t=00:12:35.116539][f=0020289] [uapn] compare [t=00:12:35.116568][f=0020289] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 0 (build assist) [t=00:12:35.116582][f=0020289] [uapn] current: 40(8466, nil, nil, nil, nil) 0 [t=00:12:35.116591][f=0020289] [uapn] -> false [t=00:12:35.171610][f=0020290] [uapn] Pay attention to unit 3793 again. [t=00:12:37.119037][f=0020349] [uapn] compare [t=00:12:37.119065][f=0020349] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:12:37.119080][f=0020349] [uapn] current: 40(8466, nil, nil, nil, nil) 0 [t=00:12:37.119089][f=0020349] [uapn] -> false [t=00:12:37.119096][f=0020349] [uapn] compare [t=00:12:37.119109][f=0020349] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 0 (build assist) [t=00:12:37.119119][f=0020349] [uapn] current: 40(8466, nil, nil, nil, nil) 0 [t=00:12:37.119130][f=0020349] [uapn] -> false [t=00:12:37.119137][f=0020349] [uapn] compare [t=00:12:37.119179][f=0020349] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:12:37.119200][f=0020349] [uapn] current: 40(8466, nil, nil, nil, nil) 0 [t=00:12:37.119210][f=0020349] [uapn] -> false [t=00:12:37.119216][f=0020349] [uapn] compare [t=00:12:37.119246][f=0020349] [uapn] issued : 90(1768, 160.370789, 1608, 50000, nil) 0 (reclaim metal) [t=00:12:37.119262][f=0020349] [uapn] current: 40(8466, nil, nil, nil, nil) 0 [t=00:12:37.119272][f=0020349] [uapn] -> false [t=00:12:37.219376][f=0020351] [uapn] Pay attention to unit 3793 again. [t=00:12:38.118938][f=0020379] [uapn] compare [t=00:12:38.118971][f=0020379] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:12:38.118987][f=0020379] [uapn] current: 40(8466, nil, nil, nil, nil) 0 [t=00:12:38.118994][f=0020379] [uapn] -> false [t=00:12:38.119001][f=0020379] [uapn] compare [t=00:12:38.119032][f=0020379] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 0 (build assist) [t=00:12:38.119044][f=0020379] [uapn] current: 40(8466, nil, nil, nil, nil) 0 [t=00:12:38.119054][f=0020379] [uapn] -> false [t=00:12:38.119060][f=0020379] [uapn] compare [t=00:12:38.119072][f=0020379] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:12:38.119084][f=0020379] [uapn] current: 40(8466, nil, nil, nil, nil) 0 [t=00:12:38.119100][f=0020379] [uapn] -> false [t=00:12:38.119110][f=0020379] [uapn] compare [t=00:12:38.119129][f=0020379] [uapn] issued : 90(1768, 160.370789, 1608, 50000, nil) 0 (reclaim metal) [t=00:12:38.119148][f=0020379] [uapn] current: 40(8466, nil, nil, nil, nil) 0 [t=00:12:38.119155][f=0020379] [uapn] -> false [t=00:12:38.318711][f=0020384] [uapn] Pay attention to unit 3793 again. [t=00:12:40.118270][f=0020439] [uapn] compare [t=00:12:40.118302][f=0020439] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:12:40.118341][f=0020439] [uapn] current: 40(305, nil, nil, nil, nil) 0 [t=00:12:40.118351][f=0020439] [uapn] -> false [t=00:12:40.118388][f=0020439] [uapn] compare [t=00:12:40.118401][f=0020439] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:12:40.118417][f=0020439] [uapn] current: 40(305, nil, nil, nil, nil) 0 [t=00:12:40.118430][f=0020439] [uapn] -> false [t=00:12:40.118436][f=0020439] [uapn] compare [t=00:12:40.118459][f=0020439] [uapn] issued : 90(1768, 160.370789, 1608, 50000, nil) 0 (reclaim metal) [t=00:12:40.118473][f=0020439] [uapn] current: 40(305, nil, nil, nil, nil) 0 [t=00:12:40.118479][f=0020439] [uapn] -> false [t=00:12:40.118485][f=0020439] [uapn] compare [t=00:12:40.118516][f=0020439] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 0 (build assist) [t=00:12:40.118528][f=0020439] [uapn] current: 40(305, nil, nil, nil, nil) 0 [t=00:12:40.118535][f=0020439] [uapn] -> false [t=00:12:40.219487][f=0020441] [uapn] Pay attention to unit 3793 again. [t=00:12:41.123787][f=0020469] [uapn] compare [t=00:12:41.123814][f=0020469] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:12:41.123828][f=0020469] [uapn] current: 40(305, nil, nil, nil, nil) 0 [t=00:12:41.123836][f=0020469] [uapn] -> false [t=00:12:41.123843][f=0020469] [uapn] compare [t=00:12:41.123855][f=0020469] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:12:41.123867][f=0020469] [uapn] current: 40(305, nil, nil, nil, nil) 0 [t=00:12:41.123916][f=0020469] [uapn] -> false [t=00:12:41.123924][f=0020469] [uapn] compare [t=00:12:41.123937][f=0020469] [uapn] issued : 90(1768, 160.370789, 1608, 50000, nil) 0 (reclaim metal) [t=00:12:41.123948][f=0020469] [uapn] current: 40(305, nil, nil, nil, nil) 0 [t=00:12:41.123955][f=0020469] [uapn] -> false [t=00:12:41.123961][f=0020469] [uapn] compare [t=00:12:41.123972][f=0020469] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 0 (build assist) [t=00:12:41.123985][f=0020469] [uapn] current: 40(305, nil, nil, nil, nil) 0 [t=00:12:41.124003][f=0020469] [uapn] -> false [t=00:12:42.164491][f=0020499] LogicDaemon paused the game [t=00:12:42.815292][f=0020499] [uapn] Ignore unit 7337 until it is given a command. [t=00:12:42.817054][f=0020499] LogicDaemon added point: Ignore until idle (stopped). [t=00:13:04.265907][f=0020499] LogicDaemon unpaused the game [t=00:13:04.766461][f=0020514] [uapn] Pay attention to unit 7337 again. [t=00:13:05.368601][f=0020533] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:05.368624][f=0020533] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:05.368636][f=0020533] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:05.368647][f=0020533] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:05.368660][f=0020533] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:05.368670][f=0020533] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:13:07.067332][f=0020584] [uapn] compare [t=00:13:07.067368][f=0020584] [uapn] issued : 40(240, 152.557373, 1344, 50000, nil) 4 (repair units) [t=00:13:07.067388][f=0020584] [uapn] current: -31(304, 153.118896, 1456, 1, nil) 0 [t=00:13:07.067395][f=0020584] [uapn] -> false [t=00:13:07.067418][f=0020584] [uapn] compare [t=00:13:07.067431][f=0020584] [uapn] issued : 40(240, 152.557373, 1344, 50000, nil) 4 (repair units) [t=00:13:07.067442][f=0020584] [uapn] current: -31(304, 153.118896, 1456, 1, nil) 0 [t=00:13:07.067449][f=0020584] [uapn] -> false [t=00:13:07.067455][f=0020584] [uapn] compare [t=00:13:07.067527][f=0020584] [uapn] issued : 90(240, 152.557373, 1344, 50000, nil) 0 (reclaim metal) [t=00:13:07.067575][f=0020584] [uapn] current: -31(304, 153.118896, 1456, 1, nil) 0 [t=00:13:07.067584][f=0020584] [uapn] -> false [t=00:13:07.067591][f=0020584] [uapn] compare [t=00:13:07.067607][f=0020584] [uapn] issued : 40(240, 152.557373, 1344, 50000, nil) 0 (build assist) [t=00:13:07.067645][f=0020584] [uapn] current: -31(304, 153.118896, 1456, 1, nil) 0 [t=00:13:07.067668][f=0020584] [uapn] -> false [t=00:13:08.567913][f=0020629] [uapn] compare [t=00:13:08.567972][f=0020629] [uapn] issued : 40(1368, 181.408691, 1400, 50000, nil) 4 (repair units) [t=00:13:08.568012][f=0020629] [uapn] current: 40(31426, nil, nil, nil, nil) 0 [t=00:13:08.568021][f=0020629] [uapn] -> false [t=00:13:08.568028][f=0020629] [uapn] compare [t=00:13:08.568041][f=0020629] [uapn] issued : 40(1368, 181.408691, 1400, 50000, nil) 0 (build assist) [t=00:13:08.568055][f=0020629] [uapn] current: 40(31426, nil, nil, nil, nil) 0 [t=00:13:08.568062][f=0020629] [uapn] -> false [t=00:13:08.568071][f=0020629] [uapn] compare [t=00:13:08.568093][f=0020629] [uapn] issued : 40(1368, 181.408691, 1400, 50000, nil) 4 (repair units) [t=00:13:08.568108][f=0020629] [uapn] current: 40(31426, nil, nil, nil, nil) 0 [t=00:13:08.568114][f=0020629] [uapn] -> false [t=00:13:08.568121][f=0020629] [uapn] compare [t=00:13:08.568140][f=0020629] [uapn] issued : 90(1368, 181.408691, 1400, 50000, nil) 0 (reclaim metal) [t=00:13:08.568153][f=0020629] [uapn] current: 40(31426, nil, nil, nil, nil) 0 [t=00:13:08.568159][f=0020629] [uapn] -> false [t=00:13:18.219216][f=0020918] [uapn] Pay attention to unit 3793 again. [t=00:13:18.566616][f=0020928] [uapn] compare [t=00:13:18.566659][f=0020928] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:13:18.566678][f=0020928] [uapn] current: 90(55274, 1768, 160.370789, 1608, 50000) 40 [t=00:13:18.566689][f=0020928] [uapn] -> false [t=00:13:18.566696][f=0020928] [uapn] compare [t=00:13:18.566707][f=0020928] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:13:18.566735][f=0020928] [uapn] current: 90(55274, 1768, 160.370789, 1608, 50000) 40 [t=00:13:18.566745][f=0020928] [uapn] -> false [t=00:13:18.566752][f=0020928] [uapn] compare [t=00:13:18.566771][f=0020928] [uapn] issued : 90(1768, 160.370789, 1608, 50000, nil) 0 (reclaim metal) [t=00:13:18.566784][f=0020928] [uapn] current: 90(55274, 1768, 160.370789, 1608, 50000) 40 [t=00:13:18.566793][f=0020928] [uapn] -> reclaim [t=00:13:18.864827][f=0020937] [uapn] compare [t=00:13:18.864872][f=0020937] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:13:18.864888][f=0020937] [uapn] current: 90(55274, 1768, 160.370789, 1608, 50000) 40 [t=00:13:18.864896][f=0020937] [uapn] -> false [t=00:13:18.864903][f=0020937] [uapn] compare [t=00:13:18.864914][f=0020937] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:13:18.864925][f=0020937] [uapn] current: 90(55274, 1768, 160.370789, 1608, 50000) 40 [t=00:13:18.864931][f=0020937] [uapn] -> false [t=00:13:18.864938][f=0020937] [uapn] compare [t=00:13:18.864985][f=0020937] [uapn] issued : 90(1768, 160.370789, 1608, 50000, nil) 0 (reclaim metal) [t=00:13:18.864997][f=0020937] [uapn] current: 90(55274, 1768, 160.370789, 1608, 50000) 40 [t=00:13:18.865011][f=0020937] [uapn] -> reclaim [t=00:13:19.165186][f=0020946] [uapn] compare [t=00:13:19.165217][f=0020946] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:13:19.165234][f=0020946] [uapn] current: 90(55274, 1768, 160.370789, 1608, 50000) 40 [t=00:13:19.165288][f=0020946] [uapn] -> false [t=00:13:19.165297][f=0020946] [uapn] compare [t=00:13:19.165310][f=0020946] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:13:19.165324][f=0020946] [uapn] current: 90(55274, 1768, 160.370789, 1608, 50000) 40 [t=00:13:19.165332][f=0020946] [uapn] -> false [t=00:13:19.165340][f=0020946] [uapn] compare [t=00:13:19.165369][f=0020946] [uapn] issued : 90(1768, 160.370789, 1608, 50000, nil) 0 (reclaim metal) [t=00:13:19.165391][f=0020946] [uapn] current: 90(55274, 1768, 160.370789, 1608, 50000) 40 [t=00:13:19.165401][f=0020946] [uapn] -> reclaim [t=00:13:29.815257][f=0021265] [uapn] Pay attention to unit 31350 again. [t=00:13:45.621309][f=0021740] game_message: Redback is under attack [t=00:13:55.618978][f=0022040] [uapn] Pay attention to unit 21303 again. [t=00:14:00.416795][f=0022183] [uapn] compare [t=00:14:00.416831][f=0022183] [uapn] issued : 40(968, 151.5625, 1944, 50000, nil) 0 (build assist) [t=00:14:00.416870][f=0022183] [uapn] current: 40(26576, nil, nil, nil, nil) 0 [t=00:14:00.416878][f=0022183] [uapn] -> false [t=00:14:00.416916][f=0022183] [uapn] compare [t=00:14:00.416929][f=0022183] [uapn] issued : 40(968, 151.5625, 1944, 50000, nil) 0 (build assist) [t=00:14:00.416939][f=0022183] [uapn] current: 40(26576, nil, nil, nil, nil) 0 [t=00:14:00.416946][f=0022183] [uapn] -> false [t=00:14:00.416952][f=0022183] [uapn] compare [t=00:14:00.416988][f=0022183] [uapn] issued : 40(968, 151.5625, 1944, 50000, nil) 4 (repair units) [t=00:14:00.417006][f=0022183] [uapn] current: 40(26576, nil, nil, nil, nil) 0 [t=00:14:00.417013][f=0022183] [uapn] -> false [t=00:14:00.417019][f=0022183] [uapn] compare [t=00:14:00.417035][f=0022183] [uapn] issued : 90(968, 151.5625, 1944, 50000, nil) 0 (reclaim metal) [t=00:14:00.417045][f=0022183] [uapn] current: 40(26576, nil, nil, nil, nil) 0 [t=00:14:00.417051][f=0022183] [uapn] -> false [t=00:14:02.817838][f=0022256] game_message: Redback is under attack [t=00:14:05.273175][f=0022329] [uapn] compare [t=00:14:05.273253][f=0022329] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 0 (build assist) [t=00:14:05.273273][f=0022329] [uapn] current: 40(5897, nil, nil, nil, nil) 0 [t=00:14:05.273285][f=0022329] [uapn] -> false [t=00:14:05.273295][f=0022329] [uapn] compare [t=00:14:05.273316][f=0022329] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:14:05.273335][f=0022329] [uapn] current: 40(5897, nil, nil, nil, nil) 0 [t=00:14:05.273343][f=0022329] [uapn] -> false [t=00:14:05.273363][f=0022329] [uapn] compare [t=00:14:05.273404][f=0022329] [uapn] issued : 90(1768, 160.370789, 1608, 50000, nil) 0 (reclaim metal) [t=00:14:05.273416][f=0022329] [uapn] current: 40(5897, nil, nil, nil, nil) 0 [t=00:14:05.273425][f=0022329] [uapn] -> false [t=00:14:05.273434][f=0022329] [uapn] compare [t=00:14:05.273469][f=0022329] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 0 (build assist) [t=00:14:05.273479][f=0022329] [uapn] current: 40(5897, nil, nil, nil, nil) 0 [t=00:14:05.273498][f=0022329] [uapn] -> false [t=00:14:11.666215][f=0022521] [uapn] Pay attention to unit 21303 again. [t=00:14:15.764044][f=0022643] [uapn] compare [t=00:14:15.764081][f=0022643] [uapn] issued : 40(968, 151.5625, 1944, 50000, nil) 0 (build assist) [t=00:14:15.764099][f=0022643] [uapn] current: 40(5897, nil, nil, nil, nil) 0 [t=00:14:15.764108][f=0022643] [uapn] -> false [t=00:14:15.764115][f=0022643] [uapn] compare [t=00:14:15.764143][f=0022643] [uapn] issued : 40(968, 151.5625, 1944, 50000, nil) 0 (build assist) [t=00:14:15.764216][f=0022643] [uapn] current: 40(5897, nil, nil, nil, nil) 0 [t=00:14:15.764251][f=0022643] [uapn] -> false [t=00:14:15.764256][f=0022643] [uapn] compare [t=00:14:15.764269][f=0022643] [uapn] issued : 40(968, 151.5625, 1944, 50000, nil) 4 (repair units) [t=00:14:15.764279][f=0022643] [uapn] current: 40(5897, nil, nil, nil, nil) 0 [t=00:14:15.764303][f=0022643] [uapn] -> false [t=00:14:15.764309][f=0022643] [uapn] compare [t=00:14:15.764329][f=0022643] [uapn] issued : 90(968, 151.5625, 1944, 50000, nil) 0 (reclaim metal) [t=00:14:15.764339][f=0022643] [uapn] current: 40(5897, nil, nil, nil, nil) 0 [t=00:14:15.764349][f=0022643] [uapn] -> false [t=00:15:17.116749][f=0024485] [uapn] Pay attention to unit 3793 again. [t=00:15:17.617038][f=0024499] [uapn] Pay attention to unit 21303 again. [t=00:15:21.965768][f=0024630] [uapn] compare [t=00:15:21.965803][f=0024630] [uapn] issued : 40(968, 151.5625, 1944, 50000, nil) 4 (repair units) [t=00:15:21.965846][f=0024630] [uapn] current: 40(23029, 968, 151.5625, 1944, 50000) 8 [t=00:15:21.965856][f=0024630] [uapn] -> repair [t=00:15:25.064549][f=0024723] [uapn] compare [t=00:15:25.064597][f=0024723] [uapn] issued : 40(1768, 160.370789, 1608, 50000, nil) 4 (repair units) [t=00:15:25.064619][f=0024723] [uapn] current: 40(2822, 1768, 160.370789, 1608, 50000) 40 [t=00:15:25.064631][f=0024723] [uapn] -> repair [t=00:15:26.664268][f=0024771] [uapn] compare [t=00:15:26.664320][f=0024771] [uapn] issued : 40(968, 151.5625, 1944, 50000, nil) 4 (repair units) [t=00:15:26.664336][f=0024771] [uapn] current: 40(23029, 968, 151.5625, 1944, 50000) 8 [t=00:15:26.664344][f=0024771] [uapn] -> repair [t=00:15:27.814331][f=0024805] [uapn] compare [t=00:15:27.814368][f=0024805] [uapn] issued : 40(1368, 181.408691, 1400, 50000, nil) 4 (repair units) [t=00:15:27.814387][f=0024805] [uapn] current: 40(2822, 1368, 181.408691, 1400, 500) 8 [t=00:15:27.814395][f=0024805] [uapn] -> false [t=00:15:27.814419][f=0024805] [uapn] compare [t=00:15:27.814432][f=0024805] [uapn] issued : 40(1368, 181.408691, 1400, 50000, nil) 4 (repair units) [t=00:15:27.814444][f=0024805] [uapn] current: 40(2822, 1368, 181.408691, 1400, 500) 8 [t=00:15:27.814453][f=0024805] [uapn] -> false [t=00:15:27.814471][f=0024805] [uapn] compare [t=00:15:27.814491][f=0024805] [uapn] issued : 90(1368, 181.408691, 1400, 50000, nil) 0 (reclaim metal) [t=00:15:27.814505][f=0024805] [uapn] current: 40(2822, 1368, 181.408691, 1400, 500) 8 [t=00:15:27.814516][f=0024805] [uapn] -> false [t=00:15:27.814525][f=0024805] [uapn] compare [t=00:15:27.814537][f=0024805] [uapn] issued : 40(1368, 181.408691, 1400, 50000, nil) 0 (build assist) [t=00:15:27.814550][f=0024805] [uapn] current: 40(2822, 1368, 181.408691, 1400, 500) 8 [t=00:15:27.814557][f=0024805] [uapn] -> false [t=00:15:28.518346][f=0024827] game_message: AI has been destroyed! [t=00:15:28.518507][f=0024827] game_message: LogicDaemon wins! [t=00:15:28.518917][f=0024827] Submitting stats [t=00:15:28.558050][f=0024827] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:15:28.608521][f=0024829] <autoquit> Autoquit canceled. [t=00:15:28.815508][f=0024835] [EOH::DestroySkirmishAI(id=0)] [t=00:15:28.818207][f=0024835] [EOH::DestroySkirmishAI(id=1)] [t=00:15:29.113684][f=0024843] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0) being removed from team 1 [t=00:15:29.114616][f=0024843] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1) being removed from team 2 [t=00:15:29.115850][f=0024844] [uapn] Pay attention to unit 31350 again. [t=00:15:31.270644][f=0024909] [uapn] compare [t=00:15:31.270678][f=0024909] [uapn] issued : 40(968, 151.5625, 1944, 50000, nil) 4 (repair units) [t=00:15:31.270698][f=0024909] [uapn] current: 40(23029, 968, 151.5625, 1944, 50000) 8 [t=00:15:31.270732][f=0024909] [uapn] -> repair [t=00:15:31.915470][f=0024929] [uapn] compare [t=00:15:31.915554][f=0024929] [uapn] issued : 40(968, 151.5625, 1944, 50000, nil) 4 (repair units) [t=00:15:31.915579][f=0024929] [uapn] current: 40(5504, 968, 151.5625, 1944, 50000) 40 [t=00:15:31.915589][f=0024929] [uapn] -> repair [t=00:15:32.564468][f=0024947] [QuitAction] user exited to system [t=00:15:32.618243][f=0024948] [SpringApp::Kill][1] fromRun=1 [t=00:15:32.618263][f=0024948] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:15:32.640020][f=0024948] [async=0] threads=6 tasks=1142290 {sum,avg}{exec,wait}time={{27654.982, 0.024}, {37743.914, 0.033}}ms [t=00:15:32.640057][f=0024948] thread=1 tasks=228458 {sum,min,max,avg}{exec,wait}time={{5771.943, 0.000, 303.513, 0.025}, {4667.108, 0.000, 18446744027136.000, 0.020}}ms [t=00:15:32.640071][f=0024948] thread=2 tasks=228458 {sum,min,max,avg}{exec,wait}time={{5686.708, 0.000, 303.532, 0.025}, {7915.215, 0.000, 18446744027136.000, 0.035}}ms [t=00:15:32.640083][f=0024948] thread=3 tasks=228458 {sum,min,max,avg}{exec,wait}time={{5944.236, 0.000, 303.294, 0.026}, {7655.213, 0.000, 18446744027136.000, 0.034}}ms [t=00:15:32.640100][f=0024948] thread=4 tasks=228458 {sum,min,max,avg}{exec,wait}time={{4812.410, 0.000, 303.428, 0.021}, {9123.091, 0.000, 14.430, 0.040}}ms [t=00:15:32.640117][f=0024948] thread=5 tasks=228458 {sum,min,max,avg}{exec,wait}time={{5439.685, 0.000, 303.507, 0.024}, {8383.289, 0.000, 14.427, 0.037}}ms [t=00:15:32.640131][f=0024948] [async=1] threads=6 tasks=5098 {sum,avg}{exec,wait}time={{29228.719, 5.733}, {16053054.000, 3148.893}}ms [t=00:15:32.640149][f=0024948] thread=1 tasks=1024 {sum,min,max,avg}{exec,wait}time={{5843.376, 0.001, 770.198, 5.706}, {3207592.000, 0.763, 5865.304, 3132.414}}ms [t=00:15:32.640164][f=0024948] thread=2 tasks=1011 {sum,min,max,avg}{exec,wait}time={{5852.499, 0.001, 767.321, 5.789}, {3222374.500, 0.133, 5860.860, 3187.314}}ms [t=00:15:32.640176][f=0024948] thread=3 tasks=1015 {sum,min,max,avg}{exec,wait}time={{5841.709, 0.001, 400.169, 5.755}, {3207644.750, 0.030, 5855.913, 3160.241}}ms [t=00:15:32.640191][f=0024948] thread=4 tasks=1011 {sum,min,max,avg}{exec,wait}time={{5842.538, 0.001, 408.067, 5.779}, {3218694.000, 0.065, 5866.251, 3183.674}}ms [t=00:15:32.640203][f=0024948] thread=5 tasks=1037 {sum,min,max,avg}{exec,wait}time={{5848.597, 0.000, 447.852, 5.640}, {3196749.250, 0.063, 5852.847, 3082.690}}ms [t=00:15:32.640211][f=0024948] [ThreadPool::SetThreadCount][2] workers=0 [t=00:15:32.640218][f=0024948] [SpringApp::Kill][2] [t=00:15:32.640262][f=0024948] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:15:32.640275][f=0024948] [Game::KillLua][1] dtor=0 luaUI=000002225c68f7a0 [t=00:15:32.640321][f=0024948] Start widgetHandler:Shutdown [t=00:15:32.643298][f=0024948] Shutdown - SaveOrderList Complete [t=00:15:32.644749][f=0024948] Writing last game win data [t=00:15:32.652328][f=0024948] Shutdown - SaveConfigData Complete [t=00:15:32.652346][f=0024948] Shutdown Widget - Chili Highlight [t=00:15:32.652360][f=0024948] Shutdown Widget - Draw After Chili [t=00:15:32.652369][f=0024948] Shutdown Widget - API Unit Tracker GL4 [t=00:15:32.652388][f=0024948] Shutdown Widget - EPIC Menu [t=00:15:32.653903][f=0024948] Shutdown Widget - Chili Minimap [t=00:15:32.654011][f=0024948] Shutdown Widget - Chili Widget Selector [t=00:15:32.655193][f=0024948] Shutdown Widget - Depth of Field Shader [t=00:15:32.655210][f=0024948] Shutdown Widget - Deferred rendering [t=00:15:32.655219][f=0024948] SSAO: Deferred rendering disabled, disabling. [t=00:15:32.657699][f=0024948] Shutdown Widget - Deferred rendering [t=00:15:32.657726][f=0024948] SSAO: Deferred rendering disabled, disabling. [t=00:15:32.658564][f=0024948] Shutdown Widget - Local Team Colors [t=00:15:32.658581][f=0024948] Shutdown Widget - Display Keys 2 [t=00:15:32.658603][f=0024948] Shutdown Widget - Save Game Menu [t=00:15:32.658612][f=0024948] Shutdown Widget - Highlight Model Api GL4 [t=00:15:32.658628][f=0024948] Shutdown Widget - Unit Icons [t=00:15:32.658655][f=0024948] Shutdown Widget - HealthBars [t=00:15:32.659945][f=0024948] Shutdown Widget - Noises [t=00:15:32.659969][f=0024948] Shutdown Widget - Attrition Counter [t=00:15:32.660214][f=0024948] Shutdown Widget - Selected Units GL4 2 [t=00:15:32.660227][f=0024948] Shutdown Widget - BuildETA [t=00:15:32.660238][f=0024948] Shutdown Widget - External VR Grid [t=00:15:32.660247][f=0024948] Shutdown Widget - Win Counter [t=00:15:32.660255][f=0024948] Shutdown Widget - EndGame APM stats [t=00:15:32.660264][f=0024948] Shutdown Widget - Modular Comm Info [t=00:15:32.660272][f=0024948] Shutdown Widget - Reclaim Field Highlight [t=00:15:32.660286][f=0024948] Shutdown Widget - State Reverse and Latency [t=00:15:32.660295][f=0024948] Shutdown Widget - Music Player v2 [t=00:15:32.660353][f=0024948] Shutdown Widget - Chili Economy Panel Default [t=00:15:32.660439][f=0024948] Shutdown Widget - Stereo3D [t=00:15:32.660453][f=0024948] Shutdown Widget - Chili EndGame Window [t=00:15:32.660469][f=0024948] Shutdown Widget - Chili Nuke Warning [t=00:15:32.660486][f=0024948] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:15:32.660508][f=0024948] Shutdown Widget - Darkening [t=00:15:32.660524][f=0024948] Shutdown Widget - Showeco and Grid Drawer [t=00:15:32.660565][f=0024948] Shutdown Widget - Defense Range Zero-K [t=00:15:32.660615][f=0024948] Shutdown Widget - Grab Input [t=00:15:32.664191][f=0024948] Input grabbing is disabled! [t=00:15:32.664221][f=0024948] Shutdown Widget - Context Menu [t=00:15:32.664232][f=0024948] Shutdown Widget - Highlight Geos [t=00:15:32.664268][f=0024948] Shutdown Widget - Local Widgets Config [t=00:15:32.664306][f=0024948] Shutdown Widget - Attack Warning [t=00:15:32.664323][f=0024948] Shutdown Widget - MinimapEvents [t=00:15:32.664332][f=0024948] Shutdown Widget - Missile Silo Range [t=00:15:32.664344][f=0024948] Shutdown Widget - Point Tracker [t=00:15:32.664354][f=0024948] Shutdown Widget - Chili Spectator Panels [t=00:15:32.664367][f=0024948] Shutdown Widget - Startup Info and Selector [t=00:15:32.664386][f=0024948] Shutdown Widget - Transport AI [t=00:15:32.664399][f=0024948] Shutdown Widget - Attack AoE [t=00:15:32.664414][f=0024948] Shutdown Widget - Spotter [t=00:15:32.664426][f=0024948] Shutdown Widget - Highlight Unit GL4 v2 [t=00:15:32.664439][f=0024948] Shutdown Widget - Selection Send [t=00:15:32.664448][f=0024948] Shutdown Widget - TeamPlatter [t=00:15:32.665064][f=0024948] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:15:32.665187][f=0024948] Shutdown Widget - LupsManager [t=00:15:32.665225][f=0024948] Shutdown Widget - Global Build Command [t=00:15:32.665512][f=0024948] Shutdown Widget - Newton Firezone [t=00:15:32.665532][f=0024948] Shutdown Widget - Receive Units Indicator [t=00:15:32.665546][f=0024948] Shutdown Widget - Chili Pro Console [t=00:15:32.665981][f=0024948] Shutdown Widget - Persistent Build Height [t=00:15:32.665998][f=0024948] Shutdown Widget - Lasso Terraform GUI [t=00:15:32.666007][f=0024948] Shutdown Widget - Chili Framework [t=00:15:32.666015][f=0024948] Shutdown Widget - Lups [t=00:15:32.666072][f=0024948] Shutdown Widget - Mex Placement Handler [t=00:15:32.666090][f=0024948] Shutdown Widget - Chili Core Selector [t=00:15:32.666166][f=0024948] Shutdown Widget - Custom Markers [t=00:15:32.666189][f=0024948] Shutdown Widget - Select Keys [t=00:15:32.666211][f=0024948] Shutdown Widget - Contrast Adaptive Sharpen [t=00:15:32.666231][f=0024948] Shutdown Widget - Pause Screen [t=00:15:32.666335][f=0024948] Shutdown Widget - Bloom Shader Deferred [t=00:15:32.666351][f=0024948] Shutdown Widget - Color Blindness Correction [t=00:15:32.666361][f=0024948] Shutdown Widget - Layout Handler [t=00:15:32.666380][f=0024948] Shutdown Widget - Text To Speech Control [t=00:15:32.666391][f=0024948] End widgetHandler:Shutdown [t=00:15:32.733877][f=0024948] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 24325009, 0.0} allocedSize{int+, int-, ext}={0, 0, 4022431096}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0230} [t=00:15:32.734069][f=0024948] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:15:32.734102][f=0024948] [Game::KillLua][3] dtor=0 luaRules=000002222b937bf0 [t=00:15:32.734149][f=0024948] Start gadgetHandler:Shutdown [t=00:15:32.734161][f=0024948] Shutdown - StartSetup [t=00:15:32.734172][f=0024948] Shutdown - UnitMorph [t=00:15:32.734584][f=0024948] Shutdown - Carrier Drones [t=00:15:32.734599][f=0024948] Shutdown - Missile Silo Controller [t=00:15:32.734610][f=0024948] Shutdown - Modular Comm Info [t=00:15:32.734620][f=0024948] Shutdown - Terrain Texture Handler [t=00:15:32.734630][f=0024948] Shutdown - UnitCloakShield [t=00:15:32.734749][f=0024948] Shutdown - Starlight Handler [t=00:15:32.734768][f=0024948] End gadgetHandler:Shutdown [t=00:15:32.766243][f=0024948] Start gadgetHandler:Shutdown [t=00:15:32.766274][f=0024948] Shutdown - Teleport Throw [t=00:15:32.766291][f=0024948] Shutdown - UnitMorph [t=00:15:32.766313][f=0024948] Shutdown - Commander Skin Renderer [t=00:15:32.766854][f=0024948] Shutdown - Missile fired callins [t=00:15:32.766870][f=0024948] Shutdown - Modular Comm Info [t=00:15:32.766894][f=0024948] Shutdown - Retreat Command [t=00:15:32.766907][f=0024948] Shutdown - Shockwaves [t=00:15:32.766915][f=0024948] Shutdown - Unit tint API [t=00:15:32.766923][f=0024948] Shutdown - Unit glow API [t=00:15:32.766931][f=0024948] Shutdown - UnitCloakShield [t=00:15:32.766941][f=0024948] Shutdown - Lups Cloak FX [t=00:15:32.766977][f=0024948] Shutdown - Lups [t=00:15:32.767039][f=0024948] Shutdown - Lups Shield [t=00:15:32.767072][f=0024948] End gadgetHandler:Shutdown [t=00:15:32.784938][f=0024948] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 731, 0.0} allocedSize{int+, int-, ext}={0, 0, 111349}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0164} [t=00:15:32.785357][f=0024948] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:15:32.785427][f=0024948] [Game::KillLua][4] dtor=0 [t=00:15:32.785445][f=0024948] [Game::KillLua][5] dtor=0 [t=00:15:32.797719][f=0024948] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-05-09_16-35-08-995_FrozenPlanetV3_105.1.1-2457-g8095d30 BAR105.sdfz" (1864145 bytes) [t=00:15:32.797866][f=0024948] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:15:32.810727][f=0024948] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:15:32.810776][f=0024948] [Sound] [Sound::UpdateThread][3] #sources=32 #items=55 [t=00:15:32.811046][f=0024948] [Sound] [Sound::UpdateThread][4] ctx=00000221f5c4e4e0 dev=00000221f5cf2b50 [t=00:15:32.811198][f=0024948] [Sound] [Sound::UpdateThread][5] ctx=00000221f5c4e4e0 dev=00000221f5cf2b50 [t=00:15:32.811213][f=0024948] [Sound] [Sound::Cleanup][alcDestroyContext(00000221f5c4e4e0)] [t=00:15:32.812650][f=0024948] [Sound] [Sound::Cleanup][alcCloseDevice(00000221f5cf2b50)] [t=00:15:32.814927][f=0024948] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:15:32.844470][f=0024948] [Sound] [Sound::UpdateThread][6] [t=00:15:32.845376][f=0024948] [Game::~CGame][1] [t=00:15:32.845392][f=0024948] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:15:32.845401][f=0024948] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:15:32.845408][f=0024948] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:15:32.845415][f=0024948] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:15:32.845421][f=0024948] [Game::KillLua][4] dtor=1 [t=00:15:32.845438][f=0024948] [Game::KillLua][5] dtor=1 [t=00:15:32.845621][f=0024948] [Game::KillMisc][1] [t=00:15:32.845638][f=0024948] [Game::KillMisc][2] [t=00:15:32.845985][f=0024948] [Game::KillMisc][3] [t=00:15:32.846183][f=0024948] [Game::KillRendering][1] [t=00:15:32.846495][f=0024948] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:15:32.859726][f=0024948] [3DOParser::Kill] allocated 1 pieces [t=00:15:32.859747][f=0024948] [S3OParser::Kill] allocated 5519 pieces [t=00:15:32.860186][f=0024948] [AssParser::Kill] allocated 677 pieces [t=00:15:32.907625][f=0024948] [Game::KillInterface][1] [t=00:15:32.907908][f=0024948] [Game::KillInterface][2] [t=00:15:32.908208][f=0024948] [Game::KillSimulation][1] [t=00:15:32.908261][f=0024948] [Game::KillSimulation][2] [t=00:15:32.927235][f=0024948] [CCollisionHandler] dis-/continuous tests: 107/10207369 [t=00:15:32.927262][f=0024948] [Game::KillSimulation][3] [t=00:15:32.928477][f=0024948] [~CPathCache(16x16)] cacheHits=756 hitPercentage=35% numHashColls=0 maxCacheSize=148 [t=00:15:32.928668][f=0024948] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:15:32.928801][f=0024948] [~CPathCache(32x32)] cacheHits=1334 hitPercentage=47% numHashColls=0 maxCacheSize=79 [t=00:15:32.930736][f=0024948] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:15:32.930950][f=0024948] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:15:32.939413][f=0024948] [LosHandler::Kill] raycast instance cache-{hits,misses}={19706,53972}; shared=1%; cached=25% [t=00:15:32.951209][f=0024948] [Game::KillSimulation][4] [t=00:15:33.019802][f=0024948] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:15:33.019863][f=0024948] [Game::~CGame][2] [t=00:15:33.019871][f=0024948] [Game::~CGame][3] [t=00:15:33.019970][f=0024948] [SpringApp::Kill][3] [t=00:15:33.020232][f=0024948] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 6849147 bytes sent in 27898 packets (245.507 bytes/packet) 6502383 bytes recv'd in 20148 packets (322.731 bytes/packet) {0.061x, 0.019x} relative protocol overhead {up, down} 69352 incoming chunks dropped, 55783 outgoing chunks resent 19424 incoming chunks processed [t=00:15:33.020572][f=0024948] [SpringApp::Kill][4] font=00000221bb2269c0 [t=00:15:33.023578][f=0024948] [SpringApp::Kill][5] [t=00:15:33.027871][f=0024948] [SpringApp::Kill][6] [t=00:15:33.027887] [SpringApp::Kill][7] [t=00:15:33.029133] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {920, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:15:33.029149] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:15:33.029158] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:15:33.029167] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:15:33.029180] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:15:33.029188] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:15:33.029230] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {356, 1048576, 1048576}, EBO = {534, 2097152, 2097152} [t=00:15:33.029261] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {41888, 1048576, 1048576}, EBO = {62832, 2097152, 2097152} [t=00:15:33.029273] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:15:33.029304] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:15:33.029324] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:15:33.029339] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:15:33.029354] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {416, 1048576, 1048576}, EBO = {624, 2097152, 2097152} [t=00:15:33.111846] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:15:33.111873] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:15:33.111879] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:15:33.111885] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8490 [t=00:15:33.111890] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:15:33.112563] [VFS] [SpringVFS::DeleteArchives<this=00000221bb365c30>] [t=00:15:33.112577] [VFS] [SpringVFS::DeleteArchives<this=00000221bb365c30>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:15:33.112593] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000221f5d2ffb0) [t=00:15:33.113702] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv71.sdz (00000221f5d2fe50) [t=00:15:33.114232] [VFS] [SpringVFS::DeleteArchives<this=00000221bb365c30>(section=1)] #archives[section]=1 #files[section]=5 [t=00:15:33.114247] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\FrozenPlanetV3.sd7 (00000221f6323f00) [t=00:15:33.114720] [VFS] [SpringVFS::DeleteArchives<this=00000221bb365c30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:15:33.114735] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000221f5d2edd0) [t=00:15:33.114824] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000221f5d2f400) [t=00:15:33.114900] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000221f5d2fc40) [t=00:15:33.114965] [VFS] [SpringVFS::DeleteArchives<this=00000221bb365c30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:15:33.114976] [VFS] [SpringVFS::DeleteArchives<this=00000221bb365c30>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:15:33.115032] [VFS] [SpringVFS::DeleteArchives<this=00000221bb365c30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:15:33.115047] [VFS] [SpringVFS::DeleteArchives<this=00000221bb365c30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:15:33.115060] [VFS] [SpringVFS::DeleteArchives<this=00000221bb365c30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:15:33.115070] [VFS] [SpringVFS::DeleteArchives<this=00000221bb365c30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:15:33.235623] [SpringApp::Kill][8] [t=00:15:33.235639] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:15:33.235646] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77efa7430 (joinable=1) [t=00:15:33.235652] [WatchDog::Uninstall][2] [t=00:15:33.496253] [WatchDog::Uninstall][3] [t=00:15:33.496284] [SpringApp::Kill][9]
infolog_full.txt (truncated):