Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask fff [t=00:00:00.000503] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000517] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.008974] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\games\Steam\steamapps\common\Zero-K\" [t=00:00:00.009921] Using writeable configuration source: "E:\games\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.009934] Using additional read-only configuration source: "E:\games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg" [t=00:00:00.038704] LogOutput initialized. Logging to E:\games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.038759] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.039262] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.039280] [t=00:00:00.039287] Enable or disable log sections using the LogSections configuration key [t=00:00:00.039294] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.039308] Use "none" to disable the default log sections. [t=00:00:00.039314] ============== </Log Sections> ============== [t=00:00:00.039321] ============== <User Config> ============== [t=00:00:00.039445] AllowDeferredMapRendering = 1 [t=00:00:00.039453] AllowDeferredModelRendering = 1 [t=00:00:00.039458] AnimationMT = 0 [t=00:00:00.039463] BumpWaterAnisotropy = 2 [t=00:00:00.039469] BumpWaterBlurReflection = 1 [t=00:00:00.039474] BumpWaterDepthBits = 32 [t=00:00:00.039479] BumpWaterReflection = 2 [t=00:00:00.039491] BumpWaterTexSizeReflection = 256 [t=00:00:00.039498] CamFreeScrollSpeed = 50 [t=00:00:00.039503] CamMode = 1 [t=00:00:00.039508] CamTimeExponent = 4.0 [t=00:00:00.039513] CamTimeFactor = 1.0 [t=00:00:00.039520] DualScreenMiniMapOnLeft = 1 [t=00:00:00.039527] EdgeMoveDynamic = 0 [t=00:00:00.039532] EdgeMoveWidth = 0.003 [t=00:00:00.039537] FPSFOV = 90 [t=00:00:00.039542] FPSScrollSpeed = 50 [t=00:00:00.039547] FontSize = 18 [t=00:00:00.039552] GrassDetail = 0 [t=00:00:00.039557] GroundDecals = 5 [t=00:00:00.039567] GroundDetail = 120 [t=00:00:00.039574] HangTimeout = 30 [t=00:00:00.039579] HardwareCursor = 1 [t=00:00:00.039584] InitialNetworkTimeout = 0 [t=00:00:00.039590] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.039595] LODScale = 1.000 [t=00:00:00.039600] LODScaleReflection = 1.000 [t=00:00:00.039607] LODScaleRefraction = 1.000 [t=00:00:00.039613] LODScaleShadow = 1.000 [t=00:00:00.039619] LinkIncomingMaxPacketRate = 512 [t=00:00:00.039624] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.039635] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.039642] LinkOutgoingBandwidth = 131072 [t=00:00:00.039648] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.039654] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.039659] MSAALevel = 8 [t=00:00:00.039664] MaxParticles = 25000 [t=00:00:00.039669] MaxSounds = 32 [t=00:00:00.039674] MaximumTransmissionUnit = 0 [t=00:00:00.039681] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.039686] MiniMapCanFlip = 1 [t=00:00:00.039697] MiniMapMarker = 0 [t=00:00:00.039704] MouseDragCircleCommandThreshold = 25 [t=00:00:00.039710] MouseDragScrollThreshold = 0 [t=00:00:00.039715] NetworkLossFactor = 1 [t=00:00:00.039721] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.039726] OverheadScrollSpeed = 50 [t=00:00:00.039731] ReconnectTimeout = 0 [t=00:00:00.039737] RotOverheadScrollSpeed = 50 [t=00:00:00.039743] RotateLogFiles = 1 [t=00:00:00.039748] ShadowMapSize = 8192 [t=00:00:00.039753] Shadows = 1 [t=00:00:00.039800] ShowClock = 0 [t=00:00:00.039808] ShowPlayerInfo = 0 [t=00:00:00.039813] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.039819] TeamHighlight = 0 [t=00:00:00.039824] UnitIconDist = 151 [t=00:00:00.039829] UpdateBoundingVolumeMT = 0 [t=00:00:00.039834] UpdateWeaponVectorsMT = 0 [t=00:00:00.039840] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.039845] UseLuaMemPools = 0 [t=00:00:00.039850] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.039855] VFSCacheArchiveFiles = 0 [t=00:00:00.039868] VSync = 0 [t=00:00:00.039875] Water = 4 [t=00:00:00.039880] XResolution = 1920 [t=00:00:00.039884] YResolution = 1080 [t=00:00:00.039890] snd_volmaster = 14 [t=00:00:00.039904] ============== </User Config> ============== [t=00:00:00.039912] ============== <User System> ============== [t=00:00:00.039918] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.039926] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.039935] Compiler Version: gcc-13.2.0 [t=00:00:00.039992] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.040046] Hardware Config: AMD Ryzen 5 2600 Six-Core Processor ; 16309MB RAM, 27573MB pagefile [t=00:00:00.040055] Binary Word Size: 64-bit (native) [t=00:00:00.040061] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.040067] Physical CPU Cores: 6 [t=00:00:00.040072] Logical CPU Cores: 12 [t=00:00:00.040078] ============== </User System> ============== [t=00:00:00.040229] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.040236] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.040241] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.040246] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.040251] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.041522] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.041538] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.052511] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@240Hz} current={1920x1080x24bpp@240Hz} [t=00:00:00.069284] Display (Generic PnP Monitor)=1 modes=98 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.069300] [ 1] 1920x1080x24bpp@240Hz [t=00:00:00.069307] [ 8] 1760x990x24bpp@240Hz [t=00:00:00.069314] [15] 1680x1050x24bpp@240Hz [t=00:00:00.069320] [22] 1600x900x24bpp@240Hz [t=00:00:00.069327] [29] 1366x768x24bpp@240Hz [t=00:00:00.069333] [36] 1280x1024x24bpp@240Hz [t=00:00:00.069338] [43] 1280x720x24bpp@240Hz [t=00:00:00.069343] [50] 1128x634x24bpp@240Hz [t=00:00:00.069355] [57] 1024x768x24bpp@240Hz [t=00:00:00.069360] [64] 832x624x24bpp@240Hz [t=00:00:00.069366] [71] 800x600x24bpp@240Hz [t=00:00:00.069375] [78] 720x480x24bpp@240Hz [t=00:00:00.069380] [85] 720x400x24bpp@240Hz [t=00:00:00.069385] [92] 640x480x24bpp@240Hz [t=00:00:00.082847] Display (Generic PnP Monitor)=2 modes=76 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.082865] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.082871] [ 5] 1760x990x24bpp@75Hz [t=00:00:00.082879] [ 9] 1680x1050x24bpp@75Hz [t=00:00:00.082909] [13] 1600x900x24bpp@75Hz [t=00:00:00.082915] [17] 1440x900x24bpp@75Hz [t=00:00:00.082920] [21] 1366x768x24bpp@75Hz [t=00:00:00.082926] [25] 1280x1024x24bpp@75Hz [t=00:00:00.082931] [29] 1280x960x24bpp@75Hz [t=00:00:00.082936] [33] 1280x720x24bpp@75Hz [t=00:00:00.082941] [37] 1152x870x24bpp@75Hz [t=00:00:00.082947] [41] 1152x720x24bpp@75Hz [t=00:00:00.082952] [45] 1128x634x24bpp@75Hz [t=00:00:00.082957] [49] 1024x768x24bpp@75Hz [t=00:00:00.082962] [53] 832x624x24bpp@75Hz [t=00:00:00.082973] [57] 800x600x24bpp@75Hz [t=00:00:00.082979] [61] 720x576x24bpp@75Hz [t=00:00:00.082984] [65] 720x480x24bpp@75Hz [t=00:00:00.082989] [69] 720x400x24bpp@75Hz [t=00:00:00.082996] [73] 640x480x24bpp@75Hz [t=00:00:00.090278] Display (Generic PnP Monitor)=3 modes=42 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.090290] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.090296] [ 4] 1760x990x24bpp@60Hz [t=00:00:00.090301] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.090306] [10] 1600x900x24bpp@60Hz [t=00:00:00.090393] [13] 1366x768x24bpp@60Hz [t=00:00:00.090403] [16] 1280x1024x24bpp@60Hz [t=00:00:00.090408] [19] 1280x960x24bpp@60Hz [t=00:00:00.090413] [22] 1280x720x24bpp@60Hz [t=00:00:00.090418] [25] 1128x634x24bpp@60Hz [t=00:00:00.090423] [28] 1024x768x24bpp@60Hz [t=00:00:00.090429] [31] 800x600x24bpp@60Hz [t=00:00:00.090434] [34] 720x576x24bpp@60Hz [t=00:00:00.090439] [37] 720x480x24bpp@60Hz [t=00:00:00.090444] [40] 640x480x24bpp@60Hz [t=00:00:00.306397] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.307098] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.307122] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.462051] [GR::LogVersionInfo] [t=00:00:00.462069] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.462076] GL version : 4.6.0 Compatibility Profile Context 24.4.1.240409 [t=00:00:00.462102] GL vendor : ATI Technologies Inc. [t=00:00:00.462108] GL renderer : AMD Radeon RX 6750 XT [t=00:00:00.462113] GLSL version: 4.60 [t=00:00:00.462119] GLEW version: 2.1.0 [t=00:00:00.462125] GPU memory : 19926MB (total) / 19926MB (available) [t=00:00:00.462152] SDL swap-int: 0 [t=00:00:00.462162] SDL driver : windows [t=00:00:00.462168] [t=00:00:00.462176] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.462185] GLSL shader support : 1 [t=00:00:00.462200] GL4 support : 1 [t=00:00:00.462209] FBO extension support : 1 [t=00:00:00.462228] NVX GPU mem-info support : 0 [t=00:00:00.462239] ATI GPU mem-info support : 1 [t=00:00:00.462255] Texture clamping to edge : 1 [t=00:00:00.462267] NPOT-texture support : 1 (1) [t=00:00:00.462279] S3TC/DXT1 texture support : 1/0 [t=00:00:00.462288] texture query-LOD support : 1 (1) [t=00:00:00.462298] MSAA frame-buffer support : 1 (1) [t=00:00:00.462305] Z-buffer depth : 24 (-) [t=00:00:00.462328] primitive-restart support : 1 (1) [t=00:00:00.462337] clip-space control support: 1 (1) [t=00:00:00.462346] seamless cube-map support : 1 (1) [t=00:00:00.462355] frag-depth layout support : 1 (1) [t=00:00:00.462363] persistent maps support : 1 (1) [t=00:00:00.462371] explicit attribs location : 1 (1) [t=00:00:00.462381] multi draw indirect : 1 (-) [t=00:00:00.462390] array textures : 1 (-) [t=00:00:00.462398] buffer copy support : 1 (-) [t=00:00:00.462412] indirect draw : 1 (-) [t=00:00:00.462420] base instance : 1 (-) [t=00:00:00.462427] [t=00:00:00.462435] max. FBO samples : 8 [t=00:00:00.462453] max. FS/program texture slots : 32/160 [t=00:00:00.462462] max. texture size : 16384 [t=00:00:00.462474] max. texture anisotropy level : 16.000000 [t=00:00:00.462482] max. vec4 varyings/attributes : 16/32 [t=00:00:00.462494] max. draw-buffers : 8 [t=00:00:00.462509] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.462520] max. uniform buffer-bindings : 84 [t=00:00:00.462527] max. uniform block-size : 4096KB [t=00:00:00.462535] max. storage buffer-bindings : 96 [t=00:00:00.462543] max. storage block-size : 2047MB [t=00:00:00.462555] [t=00:00:00.462562] enable AMD-hacks : 1 [t=00:00:00.462570] compress MIP-maps: 0 [t=00:00:00.462618] Number of compressed texture formats: 33 [t=00:00:00.462678] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.462732] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.463151] [GR::UpdateGLConfigs] [t=00:00:00.463185] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.463198] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.464137] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.464161] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.464171] [GR::InitGLState] [t=00:00:00.464295] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@240Hz (fullscreen::exclusive) [t=00:00:00.584831] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.597393] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 12ms [t=00:00:00.620868] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.620912] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.621753] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.625657] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\games\Steam\steamapps\common\Zero-K\" [t=00:00:00.625705] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.626179] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\games\Steam\steamapps\common\Zero-K\ [t=00:00:00.626516] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.650919] Scanning: E:\games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.651986] Scanning: E:\games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.652542] Scanning: E:\games\Steam\steamapps\common\Zero-K\games [t=00:00:00.652880] Scanning: E:\games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.676593] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [t=00:00:00.676632] [VFS] [SpringVFS::ReserveArchives<this=0000028a6939e3c0>] [t=00:00:00.676833] [VFS] [SpringVFS::AddArchive<this=0000028a6939e3c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.693609] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000028a6939e3c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.693633] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.782412] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.782899] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.783140] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.783170] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.783493] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.783548] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.784524] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.784578] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.785353][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.785536][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.785645][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.785688][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.785700][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.785817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.798959][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.798995][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "1 - 32G2WG8 (AMD High Definition Audio Device)" [t=00:00:00.799103][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "4 - W2261 (AMD High Definition Audio Device)" [t=00:00:00.799122][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (Steam Streaming Microphone)" [t=00:00:00.799136][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Haut-parleurs (Logitech G733 Gaming Headset)" [t=00:00:00.799152][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Haut-parleurs (High Definition Audio Device)" [t=00:00:00.799175][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Haut-parleurs (Steam Streaming Speakers)" [t=00:00:00.799191][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "3 - PL2530H (AMD High Definition Audio Device)" [t=00:00:00.799203][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.820537][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.825053][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028a32e76a90(default) context=0000028a32d93a30 numChannels=2 frameSize=8 [t=00:00:00.825081][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.825092][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.825099][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.825106][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.825139][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.825171][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.825182][f=-000001] [Sound] Devices: [t=00:00:00.830323][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Logitech G733 Gaming Headset)] [t=00:00:00.830343][f=-000001] [Sound] [OpenAL Soft on 1 - 32G2WG8 (AMD High Definition Audio Device)] [t=00:00:00.830351][f=-000001] [Sound] [OpenAL Soft on 4 - W2261 (AMD High Definition Audio Device)] [t=00:00:00.830359][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Steam Streaming Microphone)] [t=00:00:00.830368][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (High Definition Audio Device)] [t=00:00:00.830382][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Steam Streaming Speakers)] [t=00:00:00.830390][f=-000001] [Sound] [OpenAL Soft on 3 - PL2530H (AMD High Definition Audio Device)] [t=00:00:00.830413][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.830427][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.831607][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.831633][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.885579][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 286269 MB [t=00:00:00.889059][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1" [t=00:00:00.889614][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000028a6939e3c0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0 [t=00:00:00.925822][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000028a6939e3c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.926007][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000028a6939e3c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.104510][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000028a6939e3c0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.280564][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.316730][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.317748][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.325966][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.326160][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.326177][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.326234][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.326559][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.326585][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.326603][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.326621][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.326645][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.326667][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.326688][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.326720][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Fontconfig error: Cannot load default config file [t=00:00:01.327491][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.327670][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.328008][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:01.328022][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:01.328030][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:01.328060][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.329395][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.329633][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.330388][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.331847][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.341390][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.342529][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.346870][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.347637][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.349230][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.350106][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.352094][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.512180][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.513297][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.513315][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.513324][f=-000001] [liblobby] port, 8200 [t=00:00:01.513333][f=-000001] [liblobby] protocol, zks [t=00:00:01.513343][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.525132][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.529363][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.530704][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.532412][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.533476][f=-000001] [Chotify] Enabled: true [t=00:00:01.537028][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.548605][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.548956][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.549678][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.552484][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.553541][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.558579][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.564845][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.569129][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.571807][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.574412][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.577598][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.580088][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.588431][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.595882][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.601589][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.614011][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.618105][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.626281][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.634841][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.637156][f=-000001] [Chobby] Using wrapper port: , 50221 [t=00:00:01.639965][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.641752][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.642592][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.643946][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.644742][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.645339][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.645954][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.651786][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.655244][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:01.657273][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.658056][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:01.660366][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:01.664526][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:01.678723][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.684117][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.688983][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.695440][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.707875][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.712234][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.719745][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.723568][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.727354][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> ------- TRUNCATED ------- [t=02:52:29.813423][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=02:52:29.814350][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=02:52:29.815131][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=02:52:29.815352][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=02:52:29.840753][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=02:52:29.841209][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=02:52:29.841433][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=02:52:29.842086][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=02:52:29.842540][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=02:52:29.845184][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=02:52:29.972137][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=02:52:29.974089][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=02:52:29.974931][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=02:52:29.975174][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=02:52:29.975889][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=02:52:29.976123][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=02:52:29.976358][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=02:52:29.976727][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=02:52:29.977000][f=-000001] IsIsland, <function>, false [t=02:52:30.128632][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=02:52:30.129212][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=02:52:30.129466][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=02:52:30.129714][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=02:52:30.129967][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=02:52:30.130251][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=02:52:30.130266][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=02:52:30.130276][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=02:52:30.130340][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=02:52:30.130596][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=02:52:30.130849][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=02:52:30.131167][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=02:52:30.131398][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=02:52:30.131623][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=02:52:30.132793][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=02:52:30.133022][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=02:52:30.133279][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=02:52:30.133519][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=02:52:30.133926][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=02:52:30.134438][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=02:52:30.134739][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=02:52:30.135088][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=02:52:30.141945][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=02:52:30.142305][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=02:52:30.146933][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=02:52:30.147332][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=02:52:30.147809][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=02:52:30.149864][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=02:52:30.150103][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=02:52:30.150412][f=-000001] Mex Placement Initialised with 78 spots. [t=02:52:30.151963][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=02:52:30.152447][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=02:52:30.155971][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=02:52:30.157141][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=02:52:30.157795][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=02:52:30.158388][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=02:52:30.158617][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=02:52:30.158845][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=02:52:30.161399][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=02:52:30.162325][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=02:52:30.169853][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=02:52:30.170491][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=02:52:30.171108][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=02:52:30.177063][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=02:52:30.177934][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=02:52:30.178286][f=-000001] SetSunLighting [t=02:52:30.178895][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=02:52:30.179146][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=02:52:30.179504][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=02:52:30.183672][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=02:52:30.184144][f=-000001] Lua garbage collection rate: 30/s [t=02:52:30.184162][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=02:52:30.184421][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=02:52:30.185030][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=02:52:30.195824][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=02:52:30.197778][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=02:52:30.201594][f=-000001] Writing last game win data [t=02:52:30.207007][f=-000001] LuaUI v0.3 [t=02:52:30.406668][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=02:52:30.770131][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=02:52:30.770277][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=02:52:30.770881][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=02:52:30.770908][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=02:52:30.774597][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=02:52:30.780188][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=02:52:30.780598][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=02:52:30.780622][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=02:52:30.781163][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 128 [t=02:52:30.781177][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 9216 (x96, z96) [t=02:52:30.787247][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=02:52:30.810567][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 59.62% [t=02:52:30.810594][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is a void: false [t=02:52:30.810636][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is harmful: false [t=02:52:30.810647][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -130.00 [t=02:52:30.810658][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 698.94 [t=02:52:30.810676][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 52.625870% of the map. (used by 33 unit-defs) [t=02:52:30.810704][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=02:52:30.810722][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=02:52:30.810739][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 31.987846% of the map. (used by 2 unit-defs) [t=02:52:30.810761][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 32.497829% of the map. (used by 1 unit-defs) [t=02:52:30.815672][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 91.88% of the map. (used by 351 unit-defs) [t=02:52:30.817208][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 31.74% of the map. (used by 6 unit-defs) [t=02:52:30.819791][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 5 Map-Area(s) occupying 52.39% of the map. (used by 32 unit-defs) [t=02:52:30.824509][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 92.71% of the map. (used by 5 unit-defs) [t=02:52:30.829219][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=02:52:30.831941][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 5 Map-Area(s) occupying 55.23% of the map. (used by 10 unit-defs) [t=02:52:30.834591][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 5 Map-Area(s) occupying 54.54% of the map. (used by 4 unit-defs) [t=02:52:30.838322][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 68.79% of the map. (used by 13 unit-defs) [t=02:52:30.840807][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 5 Map-Area(s) occupying 51.79% of the map. (used by 3 unit-defs) [t=02:52:30.842343][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 32.52% of the map. (used by 8 unit-defs) [t=02:52:30.844066][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 34.74% of the map. (used by 21 unit-defs) [t=02:52:30.902952][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Real_Europe_V4.json) [t=02:52:30.903511][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=02:52:30.905860][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=02:52:30.906329][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=02:52:30.907092][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=02:52:30.908346][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=02:52:30.908768][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=02:52:30.912718][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=02:52:30.976201][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=02:52:30.976682][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=02:52:30.976695][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 206ms [t=02:52:30.984353][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 11027, 0.0} allocedSize{int+, int-, ext}={0, 0, 1937410}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0018} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1715287936} [t=02:52:31.657726][f=-000001] SetLobbyButtonEnabled, false [t=02:52:31.661041][f=-000001] UpdateInterfacePreset, minimapRight [t=02:52:32.330730][f=-000001] GameID: a2373d66376488f6830ec4609246ba84 [t=02:52:32.331224][f=-000001] Connection attempt from pegajr [t=02:52:32.331240][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=02:52:32.331402][f=-000001] -> Connection established (given id 0) [t=02:52:32.331469][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pegajr" string="[PreGame::GameDataReceived][map-checksums] server=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=02:52:32.331504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pegajr" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=02:52:32.331530][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pegajr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=02:52:32.331554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pegajr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=02:52:32.331603][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pegajr" string="[Game::Load][lua{Rules,Gaia}={0000028bb16e6570,0000000000000000}][locale="C"]" [t=02:52:32.331676][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 1 [t=02:52:32.331694][f=-000001] Player pegajr finished loading and is now ingame [t=02:52:32.427059][f=-000001] Epicmenu: Switching to Default camera mode [t=02:52:32.468517][f=-000001] [~CRectangleOverlapHandler] 1% overlap reduction [t=02:52:32.661037][f=-000001] [~CRectangleOverlapHandler] 1% overlap reduction [t=02:52:53.620431][f=-000001] [liblobby] Warning: Duplicate user(ThePigeonKing) added to channel (zk) [t=02:52:55.468252][f=-000001] [liblobby] Warning: Duplicate user(ThePigeonKing) added to channel (zk) [t=02:53:02.443967][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=02:53:02.443996][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=02:53:02.470292][f=-000001] [async=0] threads=6 tasks=6460 {sum,avg}{exec,wait}time={{3075.299, 0.476}, {1281.125, 0.198}}ms [t=02:53:02.470325][f=-000001] thread=1 tasks=1292 {sum,min,max,avg}{exec,wait}time={{655.186, 0.000, 485.796, 0.507}, {225.820, 0.000, 7.334, 0.175}}ms [t=02:53:02.470378][f=-000001] thread=2 tasks=1292 {sum,min,max,avg}{exec,wait}time={{661.896, 0.000, 498.431, 0.512}, {235.596, 0.000, 7.507, 0.182}}ms [t=02:53:02.470395][f=-000001] thread=3 tasks=1292 {sum,min,max,avg}{exec,wait}time={{609.329, 0.000, 442.492, 0.472}, {287.504, 0.000, 8.810, 0.223}}ms [t=02:53:02.470418][f=-000001] thread=4 tasks=1292 {sum,min,max,avg}{exec,wait}time={{575.432, 0.000, 410.525, 0.445}, {265.888, 0.000, 7.510, 0.206}}ms [t=02:53:02.470448][f=-000001] thread=5 tasks=1292 {sum,min,max,avg}{exec,wait}time={{573.456, 0.000, 401.298, 0.444}, {266.316, 0.000, 7.457, 0.206}}ms [t=02:53:02.470475][f=-000001] [async=1] threads=6 tasks=1775 {sum,avg}{exec,wait}time={{25052.072, 14.114}, {6839401.500, 3853.184}}ms [t=02:53:02.470497][f=-000001] thread=1 tasks=355 {sum,min,max,avg}{exec,wait}time={{4999.620, 0.001, 796.074, 14.083}, {1364002.375, 0.656, 5021.725, 3842.260}}ms [t=02:53:02.470529][f=-000001] thread=2 tasks=355 {sum,min,max,avg}{exec,wait}time={{5003.724, 0.001, 795.580, 14.095}, {1367055.625, 0.035, 5025.787, 3850.861}}ms [t=02:53:02.470550][f=-000001] thread=3 tasks=355 {sum,min,max,avg}{exec,wait}time={{5013.222, 0.001, 744.632, 14.122}, {1375178.000, 0.124, 5025.770, 3873.741}}ms [t=02:53:02.470568][f=-000001] thread=4 tasks=355 {sum,min,max,avg}{exec,wait}time={{5077.454, 0.001, 799.534, 14.303}, {1372047.500, 0.217, 5096.055, 3864.923}}ms [t=02:53:02.470593][f=-000001] thread=5 tasks=355 {sum,min,max,avg}{exec,wait}time={{4958.050, 0.001, 795.419, 13.966}, {1361117.875, 0.307, 4980.170, 3834.135}}ms [t=02:53:02.470606][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=02:53:02.470615][f=-000001] [SpringApp::Kill][2] [t=02:53:02.471507][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=02:53:02.471522][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000028b4f9519c0 [t=02:53:02.471573][f=-000001] Start widgetHandler:Shutdown [t=02:53:02.475054][f=-000001] Shutdown - SaveOrderList Complete [t=02:53:02.475999][f=-000001] Writing last game win data [t=02:53:02.482014][f=-000001] Shutdown - SaveConfigData Complete [t=02:53:02.482047][f=-000001] Shutdown Widget - Chili Highlight [t=02:53:02.482109][f=-000001] Shutdown Widget - Draw After Chili [t=02:53:02.482129][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=02:53:02.482152][f=-000001] Shutdown Widget - EPIC Menu [t=02:53:02.483859][f=-000001] Shutdown Widget - Depth of Field Shader [t=02:53:02.483882][f=-000001] Shutdown Widget - Chili Widget Selector [t=02:53:02.485311][f=-000001] Shutdown Widget - Chili Minimap [t=02:53:02.485497][f=-000001] Shutdown Widget - Deferred rendering [t=02:53:02.485514][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=02:53:02.490337][f=-000001] Shutdown Widget - Deferred rendering [t=02:53:02.490361][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=02:53:02.491266][f=-000001] Shutdown Widget - Local Team Colors [t=02:53:02.491284][f=-000001] Shutdown Widget - Display Keys 2 [t=02:53:02.491320][f=-000001] Shutdown Widget - Save Game Menu [t=02:53:02.491360][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=02:53:02.491394][f=-000001] Shutdown Widget - Unit Icons [t=02:53:02.491410][f=-000001] Shutdown Widget - Noises [t=02:53:02.491422][f=-000001] Shutdown Widget - HealthBars [t=02:53:02.492933][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=02:53:02.492970][f=-000001] Shutdown Widget - BuildETA [t=02:53:02.493000][f=-000001] Shutdown Widget - Win Counter [t=02:53:02.493018][f=-000001] Shutdown Widget - EndGame APM stats [t=02:53:02.494829][f=-000001] Shutdown Widget - Initial Queue ZK [t=02:53:02.494849][f=-000001] Shutdown Widget - Modular Comm Info [t=02:53:02.494861][f=-000001] Shutdown Widget - Transport AI [t=02:53:02.494873][f=-000001] Shutdown Widget - Stereo3D [t=02:53:02.494918][f=-000001] Shutdown Widget - State Reverse and Latency [t=02:53:02.494934][f=-000001] Shutdown Widget - Startup Info and Selector [t=02:53:02.495113][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=02:53:02.495139][f=-000001] Shutdown Widget - Point Tracker [t=02:53:02.495151][f=-000001] Shutdown Widget - Music Player v2 [t=02:53:02.495166][f=-000001] Shutdown Widget - Missile Silo Range [t=02:53:02.495178][f=-000001] Shutdown Widget - MinimapEvents [t=02:53:02.495191][f=-000001] Shutdown Widget - Local Widgets Config [t=02:53:02.495205][f=-000001] Shutdown Widget - Highlight Geos [t=02:53:02.495224][f=-000001] Shutdown Widget - Grab Input [t=02:53:02.495252][f=-000001] Shutdown Widget - Defense Range Zero-K [t=02:53:02.495286][f=-000001] Shutdown Widget - Darkening [t=02:53:02.495313][f=-000001] Shutdown Widget - Context Menu [t=02:53:02.495328][f=-000001] Shutdown Widget - Chili Spectator Panels [t=02:53:02.495340][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=02:53:02.495357][f=-000001] Shutdown Widget - Chili Nuke Warning [t=02:53:02.495372][f=-000001] Shutdown Widget - Chili EndGame Window [t=02:53:02.495387][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=02:53:02.495510][f=-000001] Shutdown Widget - CameraShake [t=02:53:02.495552][f=-000001] Shutdown Widget - Attack Warning [t=02:53:02.495565][f=-000001] Shutdown Widget - Attack AoE [t=02:53:02.495578][f=-000001] Shutdown Widget - Map Edge Extension [t=02:53:02.495606][f=-000001] Shutdown Widget - Selection Send [t=02:53:02.495617][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=02:53:02.495627][f=-000001] Shutdown Widget - LupsManager [t=02:53:02.495642][f=-000001] Shutdown Widget - Newton Firezone [t=02:53:02.495663][f=-000001] Shutdown Widget - Receive Units Indicator [t=02:53:02.495675][f=-000001] Shutdown Widget - Chili Pro Console [t=02:53:02.496341][f=-000001] Shutdown Widget - Persistent Build Height [t=02:53:02.496356][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=02:53:02.496366][f=-000001] Shutdown Widget - Lups [t=02:53:02.497589][f=-000001] Shutdown Widget - Chili Framework [t=02:53:02.497632][f=-000001] Shutdown Widget - Mex Placement Handler [t=02:53:02.497743][f=-000001] Shutdown Widget - Custom Markers [t=02:53:02.497813][f=-000001] Shutdown Widget - Chili Core Selector [t=02:53:02.497993][f=-000001] Shutdown Widget - Select Keys [t=02:53:02.498045][f=-000001] Shutdown Widget - Start Boxes [t=02:53:02.498083][f=-000001] Shutdown Widget - Pause Screen [t=02:53:02.498319][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=02:53:02.498380][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=02:53:02.498431][f=-000001] Shutdown Widget - Text To Speech Control [t=02:53:02.498450][f=-000001] Shutdown Widget - Layout Handler [t=02:53:02.498499][f=-000001] Shutdown Widget - Color Blindness Correction [t=02:53:02.498529][f=-000001] End widgetHandler:Shutdown [t=02:53:02.543688][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3357202, 0.0} allocedSize{int+, int-, ext}={0, 0, 832004583}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0157} [t=02:53:02.544710][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=02:53:02.544776][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000028bb16e6570 [t=02:53:02.544846][f=-000001] Start gadgetHandler:Shutdown [t=02:53:02.544867][f=-000001] Shutdown - StartSetup [t=02:53:02.544883][f=-000001] Shutdown - UnitMorph [t=02:53:02.544904][f=-000001] Shutdown - Carrier Drones [t=02:53:02.544921][f=-000001] Shutdown - Missile Silo Controller [t=02:53:02.544939][f=-000001] Shutdown - Modular Comm Info [t=02:53:02.544956][f=-000001] Shutdown - Terrain Texture Handler [t=02:53:02.544999][f=-000001] Shutdown - UnitCloakShield [t=02:53:02.545019][f=-000001] Shutdown - Starlight Handler [t=02:53:02.545034][f=-000001] End gadgetHandler:Shutdown [t=02:53:02.561384][f=-000001] Start gadgetHandler:Shutdown [t=02:53:02.561412][f=-000001] Shutdown - Teleport Throw [t=02:53:02.561427][f=-000001] Shutdown - UnitMorph [t=02:53:02.561445][f=-000001] Shutdown - Commander Skin Renderer [t=02:53:02.561555][f=-000001] Shutdown - Missile fired callins [t=02:53:02.561576][f=-000001] Shutdown - Modular Comm Info [t=02:53:02.561628][f=-000001] Shutdown - Retreat Command [t=02:53:02.561651][f=-000001] Shutdown - Shockwaves [t=02:53:02.561666][f=-000001] Shutdown - Unit tint API [t=02:53:02.561691][f=-000001] Shutdown - Unit glow API [t=02:53:02.561716][f=-000001] Shutdown - UnitCloakShield [t=02:53:02.561808][f=-000001] Shutdown - Lups Cloak FX [t=02:53:02.561826][f=-000001] Shutdown - Lups [t=02:53:02.568085][f=-000001] Shutdown - Lups Shield [t=02:53:02.568124][f=-000001] End gadgetHandler:Shutdown [t=02:53:02.585078][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645} [t=02:53:02.585299][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=02:53:02.585406][f=-000001] [Game::KillLua][4] dtor=0 [t=02:53:02.585424][f=-000001] [Game::KillLua][5] dtor=0 [t=02:53:02.594337][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\games\Steam\steamapps\common\Zero-K\demos\2024-05-09_20-52-50-218_Real Europe V4_105.1.1-2457-g8095d30 BAR105.sdfz" (5114 bytes) [t=02:53:02.594483][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=02:53:02.637532][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=02:53:02.637751][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=02:53:02.638163][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000028b2eaf7be0 dev=0000028b2ba7f060 [t=02:53:02.638726][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000028b2eaf7be0 dev=0000028b2ba7f060 [t=02:53:02.638759][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000028b2eaf7be0)] [t=02:53:02.640242][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000028b2ba7f060)] [t=02:53:02.640484][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=02:53:02.670477][f=-000001] [Sound] [Sound::UpdateThread][6] [t=02:53:02.672449][f=-000001] [Game::~CGame][1] [t=02:53:02.672481][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=02:53:02.672496][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=02:53:02.672510][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=02:53:02.672522][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=02:53:02.672806][f=-000001] [Game::KillLua][4] dtor=1 [t=02:53:02.673097][f=-000001] [Game::KillLua][5] dtor=1 [t=02:53:02.673270][f=-000001] [Game::KillMisc][1] [t=02:53:02.673289][f=-000001] [Game::KillMisc][2] [t=02:53:02.673302][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=02:53:02.707329][f=-000001] [Game::KillMisc][3] [t=02:53:02.707536][f=-000001] [Game::KillRendering][1] [t=02:53:02.708710][f=-000001] [~CRectangleOverlapHandler] 1% overlap reduction [t=02:53:02.728969][f=-000001] [3DOParser::Kill] allocated 6 pieces [t=02:53:02.729060][f=-000001] [S3OParser::Kill] allocated 5518 pieces [t=02:53:02.730476][f=-000001] [AssParser::Kill] allocated 674 pieces [t=02:53:02.759825][f=-000001] [Game::KillInterface][1] [t=02:53:02.760114][f=-000001] [Game::KillInterface][2] [t=02:53:02.761543][f=-000001] [Game::KillSimulation][1] [t=02:53:02.761934][f=-000001] [Game::KillSimulation][2] [t=02:53:02.789154][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/120893751 [t=02:53:02.789188][f=-000001] [Game::KillSimulation][3] [t=02:53:02.791212][f=-000001] [~CPathCache(48x48)] cacheHits=6 hitPercentage=2% numHashColls=0 maxCacheSize=201 [t=02:53:02.791411][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=02:53:02.791586][f=-000001] [~CPathCache(96x96)] cacheHits=108 hitPercentage=42% numHashColls=0 maxCacheSize=148 [t=02:53:02.791760][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=02:53:02.792045][f=-000001] [~CRectangleOverlapHandler] 1% overlap reduction [t=02:53:02.813973][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=02:53:02.822159][f=-000001] [Game::KillSimulation][4] [t=02:53:02.915165][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=02:53:02.915208][f=-000001] [Game::~CGame][2] [t=02:53:02.915219][f=-000001] [Game::~CGame][3] [t=02:53:02.918120][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=02:53:02.922232][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [t=02:53:05.678303][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 72629347, 0.0} allocedSize{int+, int-, ext}={0, 0, 4786855049}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0102} [t=02:53:05.679425][f=-000001] [SpringApp::Kill][3] [t=02:53:05.679476][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2930 bytes sent 3519 bytes recv'd [t=02:53:05.683347][f=-000001] Kill: client disconnecting... Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):