ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2457-g8095d30] #104614

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fff
[t=00:00:00.000503] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000517] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.008974] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.009921] Using writeable configuration source: "E:\games\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.009934] Using additional read-only configuration source: "E:\games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.038704] LogOutput initialized. Logging to E:\games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.038759] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.039262]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.039280]   
[t=00:00:00.039287]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.039294]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.039308]   Use "none" to disable the default log sections.
[t=00:00:00.039314] ============== </Log Sections> ==============

[t=00:00:00.039321] ============== <User Config> ==============
[t=00:00:00.039445]   AllowDeferredMapRendering = 1
[t=00:00:00.039453]   AllowDeferredModelRendering = 1
[t=00:00:00.039458]   AnimationMT = 0
[t=00:00:00.039463]   BumpWaterAnisotropy = 2
[t=00:00:00.039469]   BumpWaterBlurReflection = 1
[t=00:00:00.039474]   BumpWaterDepthBits = 32
[t=00:00:00.039479]   BumpWaterReflection = 2
[t=00:00:00.039491]   BumpWaterTexSizeReflection = 256
[t=00:00:00.039498]   CamFreeScrollSpeed = 50
[t=00:00:00.039503]   CamMode = 1
[t=00:00:00.039508]   CamTimeExponent = 4.0
[t=00:00:00.039513]   CamTimeFactor = 1.0
[t=00:00:00.039520]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.039527]   EdgeMoveDynamic = 0
[t=00:00:00.039532]   EdgeMoveWidth = 0.003
[t=00:00:00.039537]   FPSFOV = 90
[t=00:00:00.039542]   FPSScrollSpeed = 50
[t=00:00:00.039547]   FontSize = 18
[t=00:00:00.039552]   GrassDetail = 0
[t=00:00:00.039557]   GroundDecals = 5
[t=00:00:00.039567]   GroundDetail = 120
[t=00:00:00.039574]   HangTimeout = 30
[t=00:00:00.039579]   HardwareCursor = 1
[t=00:00:00.039584]   InitialNetworkTimeout = 0
[t=00:00:00.039590]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.039595]   LODScale = 1.000
[t=00:00:00.039600]   LODScaleReflection = 1.000
[t=00:00:00.039607]   LODScaleRefraction = 1.000
[t=00:00:00.039613]   LODScaleShadow = 1.000
[t=00:00:00.039619]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.039624]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.039635]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.039642]   LinkOutgoingBandwidth = 131072
[t=00:00:00.039648]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.039654]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.039659]   MSAALevel = 8
[t=00:00:00.039664]   MaxParticles = 25000
[t=00:00:00.039669]   MaxSounds = 32
[t=00:00:00.039674]   MaximumTransmissionUnit = 0
[t=00:00:00.039681]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.039686]   MiniMapCanFlip = 1
[t=00:00:00.039697]   MiniMapMarker = 0
[t=00:00:00.039704]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.039710]   MouseDragScrollThreshold = 0
[t=00:00:00.039715]   NetworkLossFactor = 1
[t=00:00:00.039721]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.039726]   OverheadScrollSpeed = 50
[t=00:00:00.039731]   ReconnectTimeout = 0
[t=00:00:00.039737]   RotOverheadScrollSpeed = 50
[t=00:00:00.039743]   RotateLogFiles = 1
[t=00:00:00.039748]   ShadowMapSize = 8192
[t=00:00:00.039753]   Shadows = 1
[t=00:00:00.039800]   ShowClock = 0
[t=00:00:00.039808]   ShowPlayerInfo = 0
[t=00:00:00.039813]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.039819]   TeamHighlight = 0
[t=00:00:00.039824]   UnitIconDist = 151
[t=00:00:00.039829]   UpdateBoundingVolumeMT = 0
[t=00:00:00.039834]   UpdateWeaponVectorsMT = 0
[t=00:00:00.039840]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.039845]   UseLuaMemPools = 0
[t=00:00:00.039850]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.039855]   VFSCacheArchiveFiles = 0
[t=00:00:00.039868]   VSync = 0
[t=00:00:00.039875]   Water = 4
[t=00:00:00.039880]   XResolution = 1920
[t=00:00:00.039884]   YResolution = 1080
[t=00:00:00.039890]   snd_volmaster = 14
[t=00:00:00.039904] ============== </User Config> ==============

[t=00:00:00.039912] ============== <User System> ==============
[t=00:00:00.039918]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.039926]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.039935]        Compiler Version: gcc-13.2.0
[t=00:00:00.039992]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.040046]         Hardware Config: AMD Ryzen 5 2600 Six-Core Processor            ; 16309MB RAM, 27573MB pagefile
[t=00:00:00.040055]        Binary Word Size: 64-bit (native)
[t=00:00:00.040061]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.040067]      Physical CPU Cores: 6
[t=00:00:00.040072]       Logical CPU Cores: 12
[t=00:00:00.040078] ============== </User System> ==============

[t=00:00:00.040229] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.040236]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.040241]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.040246]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.040251]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.041522] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.041538] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.052511] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@240Hz} current={1920x1080x24bpp@240Hz}
[t=00:00:00.069284]     Display (Generic PnP Monitor)=1 modes=98 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.069300]         [ 1] 1920x1080x24bpp@240Hz
[t=00:00:00.069307]         [ 8] 1760x990x24bpp@240Hz
[t=00:00:00.069314]         [15] 1680x1050x24bpp@240Hz
[t=00:00:00.069320]         [22] 1600x900x24bpp@240Hz
[t=00:00:00.069327]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.069333]         [36] 1280x1024x24bpp@240Hz
[t=00:00:00.069338]         [43] 1280x720x24bpp@240Hz
[t=00:00:00.069343]         [50] 1128x634x24bpp@240Hz
[t=00:00:00.069355]         [57] 1024x768x24bpp@240Hz
[t=00:00:00.069360]         [64] 832x624x24bpp@240Hz
[t=00:00:00.069366]         [71] 800x600x24bpp@240Hz
[t=00:00:00.069375]         [78] 720x480x24bpp@240Hz
[t=00:00:00.069380]         [85] 720x400x24bpp@240Hz
[t=00:00:00.069385]         [92] 640x480x24bpp@240Hz
[t=00:00:00.082847]     Display (Generic PnP Monitor)=2 modes=76 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.082865]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.082871]         [ 5] 1760x990x24bpp@75Hz
[t=00:00:00.082879]         [ 9] 1680x1050x24bpp@75Hz
[t=00:00:00.082909]         [13] 1600x900x24bpp@75Hz
[t=00:00:00.082915]         [17] 1440x900x24bpp@75Hz
[t=00:00:00.082920]         [21] 1366x768x24bpp@75Hz
[t=00:00:00.082926]         [25] 1280x1024x24bpp@75Hz
[t=00:00:00.082931]         [29] 1280x960x24bpp@75Hz
[t=00:00:00.082936]         [33] 1280x720x24bpp@75Hz
[t=00:00:00.082941]         [37] 1152x870x24bpp@75Hz
[t=00:00:00.082947]         [41] 1152x720x24bpp@75Hz
[t=00:00:00.082952]         [45] 1128x634x24bpp@75Hz
[t=00:00:00.082957]         [49] 1024x768x24bpp@75Hz
[t=00:00:00.082962]         [53] 832x624x24bpp@75Hz
[t=00:00:00.082973]         [57] 800x600x24bpp@75Hz
[t=00:00:00.082979]         [61] 720x576x24bpp@75Hz
[t=00:00:00.082984]         [65] 720x480x24bpp@75Hz
[t=00:00:00.082989]         [69] 720x400x24bpp@75Hz
[t=00:00:00.082996]         [73] 640x480x24bpp@75Hz
[t=00:00:00.090278]     Display (Generic PnP Monitor)=3 modes=42 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.090290]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.090296]         [ 4] 1760x990x24bpp@60Hz
[t=00:00:00.090301]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.090306]         [10] 1600x900x24bpp@60Hz
[t=00:00:00.090393]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.090403]         [16] 1280x1024x24bpp@60Hz
[t=00:00:00.090408]         [19] 1280x960x24bpp@60Hz
[t=00:00:00.090413]         [22] 1280x720x24bpp@60Hz
[t=00:00:00.090418]         [25] 1128x634x24bpp@60Hz
[t=00:00:00.090423]         [28] 1024x768x24bpp@60Hz
[t=00:00:00.090429]         [31] 800x600x24bpp@60Hz
[t=00:00:00.090434]         [34] 720x576x24bpp@60Hz
[t=00:00:00.090439]         [37] 720x480x24bpp@60Hz
[t=00:00:00.090444]         [40] 640x480x24bpp@60Hz
[t=00:00:00.306397] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.307098] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.307122] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.462051] [GR::LogVersionInfo]
[t=00:00:00.462069]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.462076]     GL version  : 4.6.0 Compatibility Profile Context 24.4.1.240409
[t=00:00:00.462102]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.462108]     GL renderer : AMD Radeon RX 6750 XT
[t=00:00:00.462113]     GLSL version: 4.60
[t=00:00:00.462119]     GLEW version: 2.1.0
[t=00:00:00.462125]     GPU memory  : 19926MB (total) / 19926MB (available)
[t=00:00:00.462152]     SDL swap-int: 0
[t=00:00:00.462162]     SDL driver  : windows
[t=00:00:00.462168]     
[t=00:00:00.462176]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.462185]     GLSL shader support       : 1
[t=00:00:00.462200]     GL4 support               : 1
[t=00:00:00.462209]     FBO extension support     : 1
[t=00:00:00.462228]     NVX GPU mem-info support  : 0
[t=00:00:00.462239]     ATI GPU mem-info support  : 1
[t=00:00:00.462255]     Texture clamping to edge  : 1
[t=00:00:00.462267]     NPOT-texture support      : 1 (1)
[t=00:00:00.462279]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.462288]     texture query-LOD support : 1 (1)
[t=00:00:00.462298]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.462305]     Z-buffer depth            : 24 (-)
[t=00:00:00.462328]     primitive-restart support : 1 (1)
[t=00:00:00.462337]     clip-space control support: 1 (1)
[t=00:00:00.462346]     seamless cube-map support : 1 (1)
[t=00:00:00.462355]     frag-depth layout support : 1 (1)
[t=00:00:00.462363]     persistent maps support   : 1 (1)
[t=00:00:00.462371]     explicit attribs location : 1 (1)
[t=00:00:00.462381]     multi draw indirect       : 1 (-)
[t=00:00:00.462390]     array textures            : 1 (-)
[t=00:00:00.462398]     buffer copy support       : 1 (-)
[t=00:00:00.462412]     indirect draw             : 1 (-)
[t=00:00:00.462420]     base instance             : 1 (-)
[t=00:00:00.462427]     
[t=00:00:00.462435]     max. FBO samples              : 8
[t=00:00:00.462453]     max. FS/program texture slots : 32/160
[t=00:00:00.462462]     max. texture size             : 16384
[t=00:00:00.462474]     max. texture anisotropy level : 16.000000
[t=00:00:00.462482]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.462494]     max. draw-buffers             : 8
[t=00:00:00.462509]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.462520]     max. uniform buffer-bindings  : 84
[t=00:00:00.462527]     max. uniform block-size       : 4096KB
[t=00:00:00.462535]     max. storage buffer-bindings  : 96
[t=00:00:00.462543]     max. storage block-size       : 2047MB
[t=00:00:00.462555]     
[t=00:00:00.462562]     enable AMD-hacks : 1
[t=00:00:00.462570]     compress MIP-maps: 0
[t=00:00:00.462618]     Number of compressed texture formats: 33
[t=00:00:00.462678]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.462732] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.463151] [GR::UpdateGLConfigs]
[t=00:00:00.463185] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.463198] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.464137] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.464161] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.464171] [GR::InitGLState]
[t=00:00:00.464295] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@240Hz (fullscreen::exclusive)
[t=00:00:00.584831] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.597393] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 12ms
[t=00:00:00.620868] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.620912] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.621753] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.625657] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.625705] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.626179] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\games\Steam\steamapps\common\Zero-K\
[t=00:00:00.626516] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.650919] Scanning: E:\games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.651986] Scanning: E:\games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.652542] Scanning: E:\games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.652880] Scanning: E:\games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.676593] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[t=00:00:00.676632] [VFS] [SpringVFS::ReserveArchives<this=0000028a6939e3c0>]
[t=00:00:00.676833] [VFS] [SpringVFS::AddArchive<this=0000028a6939e3c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.693609] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000028a6939e3c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.693633] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.782412] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.782899] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.783140] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.783170] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.783493] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.783548] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.784524] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.784578] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.785353][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.785536][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.785645][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.785688][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.785700][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.785817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.798959][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.798995][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "1 - 32G2WG8 (AMD High Definition Audio Device)"
[t=00:00:00.799103][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "4 - W2261 (AMD High Definition Audio Device)"
[t=00:00:00.799122][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Haut-parleurs (Steam Streaming Microphone)"
[t=00:00:00.799136][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Haut-parleurs (Logitech G733 Gaming Headset)"
[t=00:00:00.799152][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Haut-parleurs (High Definition Audio Device)"
[t=00:00:00.799175][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Haut-parleurs (Steam Streaming Speakers)"
[t=00:00:00.799191][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "3 - PL2530H (AMD High Definition Audio Device)"
[t=00:00:00.799203][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.820537][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.825053][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028a32e76a90(default) context=0000028a32d93a30  numChannels=2 frameSize=8
[t=00:00:00.825081][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.825092][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.825099][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.825106][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.825139][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.825171][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.825182][f=-000001] [Sound]   Devices:
[t=00:00:00.830323][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Logitech G733 Gaming Headset)]
[t=00:00:00.830343][f=-000001] [Sound]     [OpenAL Soft on 1 - 32G2WG8 (AMD High Definition Audio Device)]
[t=00:00:00.830351][f=-000001] [Sound]     [OpenAL Soft on 4 - W2261 (AMD High Definition Audio Device)]
[t=00:00:00.830359][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Steam Streaming Microphone)]
[t=00:00:00.830368][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (High Definition Audio Device)]
[t=00:00:00.830382][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Steam Streaming Speakers)]
[t=00:00:00.830390][f=-000001] [Sound]     [OpenAL Soft on 3 - PL2530H (AMD High Definition Audio Device)]
[t=00:00:00.830413][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.830427][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.831607][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.831633][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.885579][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 286269 MB
[t=00:00:00.889059][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:00:00.889614][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000028a6939e3c0>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0
[t=00:00:00.925822][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000028a6939e3c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.926007][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000028a6939e3c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.104510][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000028a6939e3c0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.280564][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.316730][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.317748][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.325966][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.326160][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.326177][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.326234][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.326559][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.326585][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.326603][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.326621][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.326645][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.326667][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.326688][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.326720][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Fontconfig error: Cannot load default config file
[t=00:00:01.327491][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.327670][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.328008][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:01.328022][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:01.328030][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:01.328060][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.329395][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.329633][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.330388][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.331847][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.341390][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.342529][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.346870][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.347637][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.349230][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.350106][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.352094][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.512180][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.513297][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.513315][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.513324][f=-000001] [liblobby] port, 8200
[t=00:00:01.513333][f=-000001] [liblobby] protocol, zks
[t=00:00:01.513343][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.525132][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.529363][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.530704][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.532412][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.533476][f=-000001] [Chotify] Enabled: true
[t=00:00:01.537028][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.548605][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.548956][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.549678][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.552484][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.553541][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.558579][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.564845][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.569129][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.571807][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.574412][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.577598][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.580088][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.588431][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.595882][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.601589][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.614011][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.618105][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.626281][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.634841][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.637156][f=-000001] [Chobby] Using wrapper port: , 50221
[t=00:00:01.639965][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.641752][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.642592][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.643946][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.644742][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.645339][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.645954][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.651786][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.655244][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:01.657273][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.658056][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.660366][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.664526][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:01.678723][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.684117][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.688983][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.695440][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.707875][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.712234][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:01.719745][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.723568][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.727354][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
------- TRUNCATED -------
[t=02:52:29.813423][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=02:52:29.814350][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=02:52:29.815131][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=02:52:29.815352][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=02:52:29.840753][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=02:52:29.841209][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=02:52:29.841433][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=02:52:29.842086][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=02:52:29.842540][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=02:52:29.845184][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=02:52:29.972137][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=02:52:29.974089][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=02:52:29.974931][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=02:52:29.975174][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=02:52:29.975889][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=02:52:29.976123][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=02:52:29.976358][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=02:52:29.976727][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=02:52:29.977000][f=-000001] IsIsland, <function>, false
[t=02:52:30.128632][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=02:52:30.129212][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=02:52:30.129466][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=02:52:30.129714][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=02:52:30.129967][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=02:52:30.130251][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=02:52:30.130266][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=02:52:30.130276][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=02:52:30.130340][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=02:52:30.130596][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=02:52:30.130849][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=02:52:30.131167][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=02:52:30.131398][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=02:52:30.131623][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=02:52:30.132793][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=02:52:30.133022][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=02:52:30.133279][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=02:52:30.133519][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=02:52:30.133926][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=02:52:30.134438][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=02:52:30.134739][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=02:52:30.135088][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=02:52:30.141945][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=02:52:30.142305][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=02:52:30.146933][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=02:52:30.147332][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=02:52:30.147809][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=02:52:30.149864][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=02:52:30.150103][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=02:52:30.150412][f=-000001] Mex Placement Initialised with 78 spots.
[t=02:52:30.151963][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=02:52:30.152447][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=02:52:30.155971][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=02:52:30.157141][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=02:52:30.157795][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=02:52:30.158388][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=02:52:30.158617][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=02:52:30.158845][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=02:52:30.161399][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=02:52:30.162325][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=02:52:30.169853][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=02:52:30.170491][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=02:52:30.171108][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=02:52:30.177063][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=02:52:30.177934][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=02:52:30.178286][f=-000001] SetSunLighting
[t=02:52:30.178895][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=02:52:30.179146][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=02:52:30.179504][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=02:52:30.183672][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=02:52:30.184144][f=-000001] Lua garbage collection rate: 30/s
[t=02:52:30.184162][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=02:52:30.184421][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=02:52:30.185030][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=02:52:30.195824][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=02:52:30.197778][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=02:52:30.201594][f=-000001] Writing last game win data
[t=02:52:30.207007][f=-000001] LuaUI v0.3
[t=02:52:30.406668][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=02:52:30.770131][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=02:52:30.770277][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=02:52:30.770881][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=02:52:30.770908][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=02:52:30.774597][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=02:52:30.780188][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=02:52:30.780598][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=02:52:30.780622][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=02:52:30.781163][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 128
[t=02:52:30.781177][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 9216 (x96, z96)
[t=02:52:30.787247][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=02:52:30.810567][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 59.62%
[t=02:52:30.810594][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is a void: false
[t=02:52:30.810636][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is harmful: false
[t=02:52:30.810647][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -130.00
[t=02:52:30.810658][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 698.94
[t=02:52:30.810676][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 52.625870% of the map. (used by 33 unit-defs)
[t=02:52:30.810704][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=02:52:30.810722][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=02:52:30.810739][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 31.987846% of the map. (used by 2 unit-defs)
[t=02:52:30.810761][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 32.497829% of the map. (used by 1 unit-defs)
[t=02:52:30.815672][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 91.88% of the map. (used by 351 unit-defs)
[t=02:52:30.817208][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 31.74% of the map. (used by 6 unit-defs)
[t=02:52:30.819791][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 5 Map-Area(s) occupying 52.39% of the map. (used by 32 unit-defs)
[t=02:52:30.824509][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 92.71% of the map. (used by 5 unit-defs)
[t=02:52:30.829219][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=02:52:30.831941][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 5 Map-Area(s) occupying 55.23% of the map. (used by 10 unit-defs)
[t=02:52:30.834591][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 5 Map-Area(s) occupying 54.54% of the map. (used by 4 unit-defs)
[t=02:52:30.838322][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 68.79% of the map. (used by 13 unit-defs)
[t=02:52:30.840807][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 5 Map-Area(s) occupying 51.79% of the map. (used by 3 unit-defs)
[t=02:52:30.842343][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 32.52% of the map. (used by 8 unit-defs)
[t=02:52:30.844066][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 5 Map-Area(s) occupying 34.74% of the map. (used by 21 unit-defs)
[t=02:52:30.902952][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Real_Europe_V4.json)
[t=02:52:30.903511][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=02:52:30.905860][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=02:52:30.906329][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=02:52:30.907092][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=02:52:30.908346][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=02:52:30.908768][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=02:52:30.912718][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: E:\games\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=02:52:30.976201][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=02:52:30.976682][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=02:52:30.976695][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 206ms
[t=02:52:30.984353][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 11027, 0.0} allocedSize{int+, int-, ext}={0, 0, 1937410}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0018}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1715287936}
[t=02:52:31.657726][f=-000001] SetLobbyButtonEnabled, false
[t=02:52:31.661041][f=-000001] UpdateInterfacePreset, minimapRight
[t=02:52:32.330730][f=-000001] GameID: a2373d66376488f6830ec4609246ba84
[t=02:52:32.331224][f=-000001] Connection attempt from pegajr
[t=02:52:32.331240][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=02:52:32.331402][f=-000001]  -> Connection established (given id 0)
[t=02:52:32.331469][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pegajr" string="[PreGame::GameDataReceived][map-checksums]
    server=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=02:52:32.331504][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pegajr" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=02:52:32.331530][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pegajr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=02:52:32.331554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pegajr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=02:52:32.331603][f=-000001] [Game::ClientReadNet][LOGMSG] sender="pegajr" string="[Game::Load][lua{Rules,Gaia}={0000028bb16e6570,0000000000000000}][locale="C"]"
[t=02:52:32.331676][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 1
[t=02:52:32.331694][f=-000001] Player pegajr finished loading and is now ingame
[t=02:52:32.427059][f=-000001] Epicmenu: Switching to Default camera mode
[t=02:52:32.468517][f=-000001] [~CRectangleOverlapHandler] 1% overlap reduction
[t=02:52:32.661037][f=-000001] [~CRectangleOverlapHandler] 1% overlap reduction
[t=02:52:53.620431][f=-000001] [liblobby] Warning: Duplicate user(ThePigeonKing) added to channel (zk)
[t=02:52:55.468252][f=-000001] [liblobby] Warning: Duplicate user(ThePigeonKing) added to channel (zk)
[t=02:53:02.443967][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=02:53:02.443996][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=02:53:02.470292][f=-000001]  [async=0] threads=6 tasks=6460 {sum,avg}{exec,wait}time={{3075.299, 0.476}, {1281.125, 0.198}}ms
[t=02:53:02.470325][f=-000001]      thread=1 tasks=1292 {sum,min,max,avg}{exec,wait}time={{655.186, 0.000, 485.796, 0.507}, {225.820, 0.000, 7.334, 0.175}}ms
[t=02:53:02.470378][f=-000001]      thread=2 tasks=1292 {sum,min,max,avg}{exec,wait}time={{661.896, 0.000, 498.431, 0.512}, {235.596, 0.000, 7.507, 0.182}}ms
[t=02:53:02.470395][f=-000001]      thread=3 tasks=1292 {sum,min,max,avg}{exec,wait}time={{609.329, 0.000, 442.492, 0.472}, {287.504, 0.000, 8.810, 0.223}}ms
[t=02:53:02.470418][f=-000001]      thread=4 tasks=1292 {sum,min,max,avg}{exec,wait}time={{575.432, 0.000, 410.525, 0.445}, {265.888, 0.000, 7.510, 0.206}}ms
[t=02:53:02.470448][f=-000001]      thread=5 tasks=1292 {sum,min,max,avg}{exec,wait}time={{573.456, 0.000, 401.298, 0.444}, {266.316, 0.000, 7.457, 0.206}}ms
[t=02:53:02.470475][f=-000001]  [async=1] threads=6 tasks=1775 {sum,avg}{exec,wait}time={{25052.072, 14.114}, {6839401.500, 3853.184}}ms
[t=02:53:02.470497][f=-000001]      thread=1 tasks=355 {sum,min,max,avg}{exec,wait}time={{4999.620, 0.001, 796.074, 14.083}, {1364002.375, 0.656, 5021.725, 3842.260}}ms
[t=02:53:02.470529][f=-000001]      thread=2 tasks=355 {sum,min,max,avg}{exec,wait}time={{5003.724, 0.001, 795.580, 14.095}, {1367055.625, 0.035, 5025.787, 3850.861}}ms
[t=02:53:02.470550][f=-000001]      thread=3 tasks=355 {sum,min,max,avg}{exec,wait}time={{5013.222, 0.001, 744.632, 14.122}, {1375178.000, 0.124, 5025.770, 3873.741}}ms
[t=02:53:02.470568][f=-000001]      thread=4 tasks=355 {sum,min,max,avg}{exec,wait}time={{5077.454, 0.001, 799.534, 14.303}, {1372047.500, 0.217, 5096.055, 3864.923}}ms
[t=02:53:02.470593][f=-000001]      thread=5 tasks=355 {sum,min,max,avg}{exec,wait}time={{4958.050, 0.001, 795.419, 13.966}, {1361117.875, 0.307, 4980.170, 3834.135}}ms
[t=02:53:02.470606][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=02:53:02.470615][f=-000001] [SpringApp::Kill][2]
[t=02:53:02.471507][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=02:53:02.471522][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000028b4f9519c0
[t=02:53:02.471573][f=-000001] Start widgetHandler:Shutdown
[t=02:53:02.475054][f=-000001] Shutdown - SaveOrderList Complete
[t=02:53:02.475999][f=-000001] Writing last game win data
[t=02:53:02.482014][f=-000001] Shutdown - SaveConfigData Complete
[t=02:53:02.482047][f=-000001] Shutdown Widget - Chili Highlight
[t=02:53:02.482109][f=-000001] Shutdown Widget - Draw After Chili
[t=02:53:02.482129][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=02:53:02.482152][f=-000001] Shutdown Widget - EPIC Menu
[t=02:53:02.483859][f=-000001] Shutdown Widget - Depth of Field Shader
[t=02:53:02.483882][f=-000001] Shutdown Widget - Chili Widget Selector
[t=02:53:02.485311][f=-000001] Shutdown Widget - Chili Minimap
[t=02:53:02.485497][f=-000001] Shutdown Widget - Deferred rendering
[t=02:53:02.485514][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=02:53:02.490337][f=-000001] Shutdown Widget - Deferred rendering
[t=02:53:02.490361][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=02:53:02.491266][f=-000001] Shutdown Widget - Local Team Colors
[t=02:53:02.491284][f=-000001] Shutdown Widget - Display Keys 2
[t=02:53:02.491320][f=-000001] Shutdown Widget - Save Game Menu
[t=02:53:02.491360][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=02:53:02.491394][f=-000001] Shutdown Widget - Unit Icons
[t=02:53:02.491410][f=-000001] Shutdown Widget - Noises
[t=02:53:02.491422][f=-000001] Shutdown Widget - HealthBars
[t=02:53:02.492933][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=02:53:02.492970][f=-000001] Shutdown Widget - BuildETA
[t=02:53:02.493000][f=-000001] Shutdown Widget - Win Counter
[t=02:53:02.493018][f=-000001] Shutdown Widget - EndGame APM stats
[t=02:53:02.494829][f=-000001] Shutdown Widget - Initial Queue ZK
[t=02:53:02.494849][f=-000001] Shutdown Widget - Modular Comm Info
[t=02:53:02.494861][f=-000001] Shutdown Widget - Transport AI
[t=02:53:02.494873][f=-000001] Shutdown Widget - Stereo3D
[t=02:53:02.494918][f=-000001] Shutdown Widget - State Reverse and Latency
[t=02:53:02.494934][f=-000001] Shutdown Widget - Startup Info and Selector
[t=02:53:02.495113][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=02:53:02.495139][f=-000001] Shutdown Widget - Point Tracker
[t=02:53:02.495151][f=-000001] Shutdown Widget - Music Player v2
[t=02:53:02.495166][f=-000001] Shutdown Widget - Missile Silo Range
[t=02:53:02.495178][f=-000001] Shutdown Widget - MinimapEvents
[t=02:53:02.495191][f=-000001] Shutdown Widget - Local Widgets Config
[t=02:53:02.495205][f=-000001] Shutdown Widget - Highlight Geos
[t=02:53:02.495224][f=-000001] Shutdown Widget - Grab Input
[t=02:53:02.495252][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=02:53:02.495286][f=-000001] Shutdown Widget - Darkening
[t=02:53:02.495313][f=-000001] Shutdown Widget - Context Menu
[t=02:53:02.495328][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=02:53:02.495340][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=02:53:02.495357][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=02:53:02.495372][f=-000001] Shutdown Widget - Chili EndGame Window
[t=02:53:02.495387][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=02:53:02.495510][f=-000001] Shutdown Widget - CameraShake
[t=02:53:02.495552][f=-000001] Shutdown Widget - Attack Warning
[t=02:53:02.495565][f=-000001] Shutdown Widget - Attack AoE
[t=02:53:02.495578][f=-000001] Shutdown Widget - Map Edge Extension
[t=02:53:02.495606][f=-000001] Shutdown Widget - Selection Send
[t=02:53:02.495617][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=02:53:02.495627][f=-000001] Shutdown Widget - LupsManager
[t=02:53:02.495642][f=-000001] Shutdown Widget - Newton Firezone
[t=02:53:02.495663][f=-000001] Shutdown Widget - Receive Units Indicator
[t=02:53:02.495675][f=-000001] Shutdown Widget - Chili Pro Console
[t=02:53:02.496341][f=-000001] Shutdown Widget - Persistent Build Height
[t=02:53:02.496356][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=02:53:02.496366][f=-000001] Shutdown Widget - Lups
[t=02:53:02.497589][f=-000001] Shutdown Widget - Chili Framework
[t=02:53:02.497632][f=-000001] Shutdown Widget - Mex Placement Handler
[t=02:53:02.497743][f=-000001] Shutdown Widget - Custom Markers
[t=02:53:02.497813][f=-000001] Shutdown Widget - Chili Core Selector
[t=02:53:02.497993][f=-000001] Shutdown Widget - Select Keys
[t=02:53:02.498045][f=-000001] Shutdown Widget - Start Boxes
[t=02:53:02.498083][f=-000001] Shutdown Widget - Pause Screen
[t=02:53:02.498319][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=02:53:02.498380][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=02:53:02.498431][f=-000001] Shutdown Widget - Text To Speech Control
[t=02:53:02.498450][f=-000001] Shutdown Widget - Layout Handler
[t=02:53:02.498499][f=-000001] Shutdown Widget - Color Blindness Correction
[t=02:53:02.498529][f=-000001] End widgetHandler:Shutdown
[t=02:53:02.543688][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3357202, 0.0} allocedSize{int+, int-, ext}={0, 0, 832004583}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0157}
[t=02:53:02.544710][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=02:53:02.544776][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000028bb16e6570
[t=02:53:02.544846][f=-000001] Start gadgetHandler:Shutdown
[t=02:53:02.544867][f=-000001] Shutdown - StartSetup
[t=02:53:02.544883][f=-000001] Shutdown - UnitMorph
[t=02:53:02.544904][f=-000001] Shutdown - Carrier Drones
[t=02:53:02.544921][f=-000001] Shutdown - Missile Silo Controller
[t=02:53:02.544939][f=-000001] Shutdown - Modular Comm Info
[t=02:53:02.544956][f=-000001] Shutdown - Terrain Texture Handler
[t=02:53:02.544999][f=-000001] Shutdown - UnitCloakShield
[t=02:53:02.545019][f=-000001] Shutdown - Starlight Handler
[t=02:53:02.545034][f=-000001] End gadgetHandler:Shutdown
[t=02:53:02.561384][f=-000001] Start gadgetHandler:Shutdown
[t=02:53:02.561412][f=-000001] Shutdown - Teleport Throw
[t=02:53:02.561427][f=-000001] Shutdown - UnitMorph
[t=02:53:02.561445][f=-000001] Shutdown - Commander Skin Renderer
[t=02:53:02.561555][f=-000001] Shutdown - Missile fired callins
[t=02:53:02.561576][f=-000001] Shutdown - Modular Comm Info
[t=02:53:02.561628][f=-000001] Shutdown - Retreat Command
[t=02:53:02.561651][f=-000001] Shutdown - Shockwaves
[t=02:53:02.561666][f=-000001] Shutdown - Unit tint API
[t=02:53:02.561691][f=-000001] Shutdown - Unit glow API
[t=02:53:02.561716][f=-000001] Shutdown - UnitCloakShield
[t=02:53:02.561808][f=-000001] Shutdown - Lups Cloak FX
[t=02:53:02.561826][f=-000001] Shutdown - Lups
[t=02:53:02.568085][f=-000001] Shutdown - Lups Shield
[t=02:53:02.568124][f=-000001] End gadgetHandler:Shutdown
[t=02:53:02.585078][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645}
[t=02:53:02.585299][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:53:02.585406][f=-000001] [Game::KillLua][4] dtor=0
[t=02:53:02.585424][f=-000001] [Game::KillLua][5] dtor=0
[t=02:53:02.594337][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "E:\games\Steam\steamapps\common\Zero-K\demos\2024-05-09_20-52-50-218_Real Europe V4_105.1.1-2457-g8095d30 BAR105.sdfz" (5114 bytes)
[t=02:53:02.594483][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=02:53:02.637532][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=02:53:02.637751][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=02:53:02.638163][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000028b2eaf7be0 dev=0000028b2ba7f060
[t=02:53:02.638726][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000028b2eaf7be0 dev=0000028b2ba7f060
[t=02:53:02.638759][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000028b2eaf7be0)]
[t=02:53:02.640242][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000028b2ba7f060)]
[t=02:53:02.640484][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=02:53:02.670477][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=02:53:02.672449][f=-000001] [Game::~CGame][1]
[t=02:53:02.672481][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=02:53:02.672496][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=02:53:02.672510][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=02:53:02.672522][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=02:53:02.672806][f=-000001] [Game::KillLua][4] dtor=1
[t=02:53:02.673097][f=-000001] [Game::KillLua][5] dtor=1
[t=02:53:02.673270][f=-000001] [Game::KillMisc][1]
[t=02:53:02.673289][f=-000001] [Game::KillMisc][2]
[t=02:53:02.673302][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=02:53:02.707329][f=-000001] [Game::KillMisc][3]
[t=02:53:02.707536][f=-000001] [Game::KillRendering][1]
[t=02:53:02.708710][f=-000001] [~CRectangleOverlapHandler] 1% overlap reduction
[t=02:53:02.728969][f=-000001] [3DOParser::Kill] allocated 6 pieces
[t=02:53:02.729060][f=-000001] [S3OParser::Kill] allocated 5518 pieces
[t=02:53:02.730476][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=02:53:02.759825][f=-000001] [Game::KillInterface][1]
[t=02:53:02.760114][f=-000001] [Game::KillInterface][2]
[t=02:53:02.761543][f=-000001] [Game::KillSimulation][1]
[t=02:53:02.761934][f=-000001] [Game::KillSimulation][2]
[t=02:53:02.789154][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/120893751
[t=02:53:02.789188][f=-000001] [Game::KillSimulation][3]
[t=02:53:02.791212][f=-000001] [~CPathCache(48x48)] cacheHits=6 hitPercentage=2% numHashColls=0 maxCacheSize=201
[t=02:53:02.791411][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:53:02.791586][f=-000001] [~CPathCache(96x96)] cacheHits=108 hitPercentage=42% numHashColls=0 maxCacheSize=148
[t=02:53:02.791760][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:53:02.792045][f=-000001] [~CRectangleOverlapHandler] 1% overlap reduction
[t=02:53:02.813973][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=02:53:02.822159][f=-000001] [Game::KillSimulation][4]
[t=02:53:02.915165][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=02:53:02.915208][f=-000001] [Game::~CGame][2]
[t=02:53:02.915219][f=-000001] [Game::~CGame][3]
[t=02:53:02.918120][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=02:53:02.922232][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=02:53:05.678303][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 72629347, 0.0} allocedSize{int+, int-, ext}={0, 0, 4786855049}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0102}
[t=02:53:05.679425][f=-000001] [SpringApp::Kill][3]
[t=02:53:05.679476][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2930 bytes sent  
    3519 bytes recv'd

[t=02:53:05.683347][f=-000001] Kill: client disconnecting...

Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected