ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring LuaError [105.1.1-2457-g8095d30] #104671

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fff
[t=00:00:00.002617] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.002631] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.009816] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.010578] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.010587] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.025833] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.026163] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.026445]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.026455]   
[t=00:00:00.026460]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.026464]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.026473]   Use "none" to disable the default log sections.
[t=00:00:00.026477] ============== </Log Sections> ==============

[t=00:00:00.026482] ============== <User Config> ==============
[t=00:00:00.026565]   AllowDeferredMapRendering = 1
[t=00:00:00.026569]   AllowDeferredModelRendering = 1
[t=00:00:00.026573]   AnimationMT = 0
[t=00:00:00.026578]   BumpWaterAnisotropy = 2
[t=00:00:00.026582]   BumpWaterBlurReflection = 1
[t=00:00:00.026586]   BumpWaterDepthBits = 32
[t=00:00:00.026591]   BumpWaterReflection = 2
[t=00:00:00.026595]   BumpWaterTexSizeReflection = 256
[t=00:00:00.026599]   CamFreeScrollSpeed = 50
[t=00:00:00.026602]   CamMode = 1
[t=00:00:00.026606]   CamTimeExponent = 4.0
[t=00:00:00.026609]   CamTimeFactor = 1.0
[t=00:00:00.026616]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.026620]   EdgeMoveDynamic = 0
[t=00:00:00.026624]   EdgeMoveWidth = 0.003
[t=00:00:00.026627]   FPSFOV = 90
[t=00:00:00.026631]   FPSScrollSpeed = 50
[t=00:00:00.026635]   FontSize = 18
[t=00:00:00.026640]   GrassDetail = 0
[t=00:00:00.026643]   GroundDecals = 5
[t=00:00:00.026647]   GroundDetail = 120
[t=00:00:00.026651]   HangTimeout = 30
[t=00:00:00.026654]   HardwareCursor = 1
[t=00:00:00.026658]   InitialNetworkTimeout = 0
[t=00:00:00.026662]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.026666]   LODScale = 1.000
[t=00:00:00.026670]   LODScaleReflection = 1.000
[t=00:00:00.026674]   LODScaleRefraction = 1.000
[t=00:00:00.026677]   LODScaleShadow = 1.000
[t=00:00:00.026682]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.026688]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.026692]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.026696]   LinkOutgoingBandwidth = 131072
[t=00:00:00.026700]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.026705]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.026708]   MSAALevel = 8
[t=00:00:00.026711]   MaxParticles = 25000
[t=00:00:00.026715]   MaxSounds = 32
[t=00:00:00.026719]   MaximumTransmissionUnit = 0
[t=00:00:00.026723]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.026729]   MiniMapCanFlip = 1
[t=00:00:00.026733]   MiniMapMarker = 0
[t=00:00:00.026736]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.026740]   MouseDragScrollThreshold = 0
[t=00:00:00.026744]   NetworkLossFactor = 1
[t=00:00:00.026748]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.026752]   OverheadScrollSpeed = 50
[t=00:00:00.026756]   ReconnectTimeout = 0
[t=00:00:00.026760]   RotOverheadScrollSpeed = 50
[t=00:00:00.026763]   RotateLogFiles = 1
[t=00:00:00.026767]   ShadowMapSize = 8192
[t=00:00:00.026785]   Shadows = 1
[t=00:00:00.026788]   ShowClock = 0
[t=00:00:00.026792]   ShowPlayerInfo = 0
[t=00:00:00.026796]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.026800]   TeamHighlight = 0
[t=00:00:00.026803]   UnitIconDist = 151
[t=00:00:00.026807]   UpdateBoundingVolumeMT = 0
[t=00:00:00.026810]   UpdateWeaponVectorsMT = 0
[t=00:00:00.026815]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.026818]   UseLuaMemPools = 0
[t=00:00:00.026822]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.026829]   VFSCacheArchiveFiles = 0
[t=00:00:00.026833]   VSync = 0
[t=00:00:00.026836]   Water = 4
[t=00:00:00.026839]   WindowBorderless = 1
[t=00:00:00.026844]   XResolution = 1920
[t=00:00:00.026847]   YResolution = 1080
[t=00:00:00.026851]   snd_volmaster = 8
[t=00:00:00.026861] ============== </User Config> ==============

[t=00:00:00.026865] ============== <User System> ==============
[t=00:00:00.026869]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.026877]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.027256]        Compiler Version: gcc-13.2.0
[t=00:00:00.027288]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.027321]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 16243MB RAM, 30067MB pagefile
[t=00:00:00.027327]        Binary Word Size: 64-bit (native)
[t=00:00:00.027331]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.027335]      Physical CPU Cores: 6
[t=00:00:00.027342]       Logical CPU Cores: 12
[t=00:00:00.027346] ============== </User System> ==============

[t=00:00:00.027719] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.027726]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.027729]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.027733]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.027736]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.029163] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.029172] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.038818] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz}
[t=00:00:00.041127]     Display (Generic PnP Monitor)=1 modes=41 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.041134]         [ 1] 3840x2160x24bpp@75Hz
[t=00:00:00.041139]         [ 5] 1920x1080x24bpp@75Hz
[t=00:00:00.041143]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.041146]         [11] 1600x1024x24bpp@60Hz
[t=00:00:00.041151]         [13] 1600x900x24bpp@60Hz
[t=00:00:00.041155]         [15] 1440x1080x24bpp@75Hz
[t=00:00:00.041158]         [19] 1440x900x24bpp@60Hz
[t=00:00:00.041167]         [20] 1366x768x24bpp@60Hz
[t=00:00:00.041171]         [21] 1360x768x24bpp@60Hz
[t=00:00:00.041176]         [22] 1280x1024x24bpp@60Hz
[t=00:00:00.041180]         [23] 1280x960x24bpp@60Hz
[t=00:00:00.041184]         [24] 1280x800x24bpp@60Hz
[t=00:00:00.041188]         [25] 1280x768x24bpp@60Hz
[t=00:00:00.041191]         [26] 1280x720x24bpp@60Hz
[t=00:00:00.041195]         [29] 1176x664x24bpp@60Hz
[t=00:00:00.041199]         [32] 1152x864x24bpp@75Hz
[t=00:00:00.041203]         [33] 1024x768x24bpp@70Hz
[t=00:00:00.041206]         [35] 800x600x24bpp@60Hz
[t=00:00:00.041213]         [37] 720x576x24bpp@50Hz
[t=00:00:00.041217]         [38] 720x480x24bpp@60Hz
[t=00:00:00.041223]         [40] 640x480x24bpp@60Hz
[t=00:00:00.354884] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.355092] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.355103] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.394715] [GR::LogVersionInfo]
[t=00:00:00.394724]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.394729]     GL version  : 4.6.0 NVIDIA 546.29
[t=00:00:00.394733]     GL vendor   : NVIDIA Corporation
[t=00:00:00.394737]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.394740]     GLSL version: 4.60 NVIDIA
[t=00:00:00.394744]     GLEW version: 2.1.0
[t=00:00:00.394747]     GPU memory  : 12288MB (total) / 11019MB (available)
[t=00:00:00.394759]     SDL swap-int: 1
[t=00:00:00.394802]     SDL driver  : windows
[t=00:00:00.394806]     
[t=00:00:00.394809]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.394813]     GLSL shader support       : 1
[t=00:00:00.394817]     GL4 support               : 1
[t=00:00:00.394824]     FBO extension support     : 1
[t=00:00:00.394837]     NVX GPU mem-info support  : 1
[t=00:00:00.394844]     ATI GPU mem-info support  : 0
[t=00:00:00.394856]     Texture clamping to edge  : 1
[t=00:00:00.394865]     NPOT-texture support      : 1 (1)
[t=00:00:00.394872]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.394884]     texture query-LOD support : 1 (1)
[t=00:00:00.394891]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.394895]     Z-buffer depth            : 32 (-)
[t=00:00:00.394906]     primitive-restart support : 1 (1)
[t=00:00:00.394912]     clip-space control support: 1 (1)
[t=00:00:00.394917]     seamless cube-map support : 1 (1)
[t=00:00:00.394923]     frag-depth layout support : 1 (1)
[t=00:00:00.394928]     persistent maps support   : 1 (1)
[t=00:00:00.394934]     explicit attribs location : 1 (1)
[t=00:00:00.394943]     multi draw indirect       : 1 (-)
[t=00:00:00.394950]     array textures            : 1 (-)
[t=00:00:00.394956]     buffer copy support       : 1 (-)
[t=00:00:00.394961]     indirect draw             : 1 (-)
[t=00:00:00.394967]     base instance             : 1 (-)
[t=00:00:00.394971]     
[t=00:00:00.394977]     max. FBO samples              : 32
[t=00:00:00.394982]     max. FS/program texture slots : 32/192
[t=00:00:00.394988]     max. texture size             : 32768
[t=00:00:00.394997]     max. texture anisotropy level : 16.000000
[t=00:00:00.395005]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.395011]     max. draw-buffers             : 8
[t=00:00:00.395016]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.395022]     max. uniform buffer-bindings  : 84
[t=00:00:00.395027]     max. uniform block-size       : 64KB
[t=00:00:00.395033]     max. storage buffer-bindings  : 96
[t=00:00:00.395038]     max. storage block-size       : 2047MB
[t=00:00:00.395043]     
[t=00:00:00.395047]     enable AMD-hacks : 0
[t=00:00:00.395054]     compress MIP-maps: 0
[t=00:00:00.395107]     Number of compressed texture formats: 23
[t=00:00:00.395489]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.395670] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.399786] [GR::UpdateGLConfigs]
[t=00:00:00.399858] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.399865] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.399885] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.399893] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.399898] [GR::InitGLState]
[t=00:00:00.400773] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::non-exclusive)
[t=00:00:00.507879] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.523277] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 11ms
[t=00:00:00.532170] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.555162] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.555186] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.558491] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.559720] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.559740] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.559789] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.559823] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.581442] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.581991] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.584132] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.584229] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.590442] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.590685] [VFS] [SpringVFS::ReserveArchives<this=000002e0f42be340>]
[t=00:00:00.590992] [VFS] [SpringVFS::AddArchive<this=000002e0f42be340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.602098] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002e0f42be340 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.602115] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.688062] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.688300] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.688754] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.689014] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.689454] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.689459] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.689457] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.689496] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.692595][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.692687][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.692846][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.692856][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.692862][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.693221][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.700502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.700764][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek HD Audio 2nd output (Realtek(R) Audio)"
[t=00:00:00.700772][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Reproduktory (Realtek(R) Audio)"
[t=00:00:00.700779][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Acer VG240Y (NVIDIA High Definition Audio)"
[t=00:00:00.700785][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.716677][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.725521][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002e0b1bfd970(default) context=000002e0f42ea330  numChannels=2 frameSize=8
[t=00:00:00.725735][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.725853][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.725859][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.725864][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.725919][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.725945][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.725954][f=-000001] [Sound]   Devices:
[t=00:00:00.729434][f=-000001] [Sound]     [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)]
[t=00:00:00.729445][f=-000001] [Sound]     [OpenAL Soft on Reproduktory (Realtek(R) Audio)]
[t=00:00:00.729450][f=-000001] [Sound]     [OpenAL Soft on Acer VG240Y (NVIDIA High Definition Audio)]
[t=00:00:00.729634][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.729653][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.731371][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.731386][f=-000001] [Sound] [Sound::UpdateThread][2]
HookApp::findGameWindow, injectWindow: 0000000000000000
HookApp::findGameWindow, graphicsWindow: 0000000000000000
[t=00:00:00.792897][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 123481 MB
[t=00:00:00.806692][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:00:00.807375][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002e0f42be340>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=0
[t=00:00:00.824910][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002e0f42be340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.825015][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002e0f42be340>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.833038][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002e0f42be340>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.876431][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.913108][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.913563][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.919841][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.919962][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.919972][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.920019][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.920185][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.920203][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.920219][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.920235][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.920261][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.920279][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.920297][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.920320][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.922999][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.923124][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.923453][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:00.923462][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[t=00:00:00.923469][f=-000001] gl.GetViewSizes, 1920, 1080
[t=00:00:00.923482][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.924407][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.924561][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.925075][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.926051][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.934167][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.934843][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.937801][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.938076][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.939121][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.939678][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.941143][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.000389][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.000986][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.001005][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.001011][f=-000001] [liblobby] port, 8200
[t=00:00:01.001016][f=-000001] [liblobby] protocol, zks
[t=00:00:01.001021][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.007168][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.009360][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.010437][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.011361][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.011862][f=-000001] [Chotify] Enabled: true
[t=00:00:01.013570][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.019556][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.019741][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.020179][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.021199][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.021729][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.024358][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.027705][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.029905][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.031262][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.033056][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.035389][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.036704][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.041822][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.046136][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.048049][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.054720][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.056569][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.060809][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.064977][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.068445][f=-000001] [Chobby] Using wrapper port: , 62937
[t=00:00:01.069618][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.070540][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.070958][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.071433][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.071912][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.072345][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:01.072740][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.076555][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.078393][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:01.079536][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.080044][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.081122][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.083038][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.091172][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.093463][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.095387][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.098315][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.106597][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.109184][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.115992][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.118075][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.120385][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:01.122080][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.125552][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.129409][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:01.131169][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:01.133162][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:01.135303][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:01.136473][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:01.139094][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:01.141080][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:01.143449][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:01.144237][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:01.147945][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:01.149446][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:01.150935][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:01.153871][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:01.155455][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[t=00:00:01.156473][f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[t=00:00:01.157533][f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[t=00:00:01.159495][f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[t=00:00:01.160163][f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[t=00:00:01.160759][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
------- TRUNCATED -------
[t=02:34:22.487681][f=0118765] Shutdown Widget - Save Game Menu
[t=02:34:22.487689][f=0118765] Shutdown Widget - Highlight Model Api GL4
[t=02:34:22.487731][f=0118765] Shutdown Widget - Unit Icons
[t=02:34:22.487792][f=0118765] Shutdown Widget - Noises
[t=02:34:22.487800][f=0118765] Shutdown Widget - HealthBars
[t=02:34:22.488572][f=0118765] Shutdown Widget - BuildETA
[t=02:34:22.488583][f=0118765] Shutdown Widget - Selected Units GL4 2
[t=02:34:22.488597][f=0118765] Shutdown Widget - Win Counter
[t=02:34:22.488605][f=0118765] Shutdown Widget - EndGame APM stats
[t=02:34:22.488614][f=0118765] Shutdown Widget - Modular Comm Info
[t=02:34:22.488622][f=0118765] Shutdown Widget - Transport AI
[t=02:34:22.488630][f=0118765] Shutdown Widget - Stereo3D
[t=02:34:22.488682][f=0118765] Shutdown Widget - State Reverse and Latency
[t=02:34:22.488690][f=0118765] Shutdown Widget - Showeco and Grid Drawer
[t=02:34:22.488719][f=0118765] Shutdown Widget - Point Tracker
[t=02:34:22.488729][f=0118765] Shutdown Widget - Music Player v2
[t=02:34:22.488739][f=0118765] Shutdown Widget - Missile Silo Range
[t=02:34:22.488748][f=0118765] Shutdown Widget - MinimapEvents
[t=02:34:22.488757][f=0118765] Shutdown Widget - Local Widgets Config
[t=02:34:22.488770][f=0118765] Shutdown Widget - Highlight Geos
[t=02:34:22.488785][f=0118765] Shutdown Widget - Grab Input
[t=02:34:22.488890][f=0118765] Input grabbing is disabled!
[t=02:34:22.488900][f=0118765] Shutdown Widget - Defense Range Zero-K
[t=02:34:22.489084][f=0118765] Shutdown Widget - Darkening
[t=02:34:22.489098][f=0118765] Shutdown Widget - Context Menu
[t=02:34:22.489106][f=0118765] Shutdown Widget - Chili Spectator Panels
[t=02:34:22.489115][f=0118765] Shutdown Widget - Chili Selections & CursorTip v2
[t=02:34:22.489130][f=0118765] Shutdown Widget - Chili Nuke Warning
[t=02:34:22.489174][f=0118765] Shutdown Widget - Chili EndGame Window
[t=02:34:22.489185][f=0118765] Shutdown Widget - Chili Economy Panel Default
[t=02:34:22.489246][f=0118765] Shutdown Widget - CameraShake
[t=02:34:22.489254][f=0118765] Shutdown Widget - Attack Warning
[t=02:34:22.489263][f=0118765] Shutdown Widget - Startup Info and Selector
[t=02:34:22.489275][f=0118765] Shutdown Widget - Attack AoE
[t=02:34:22.489285][f=0118765] Shutdown Widget - UnitShapes 3
[t=02:34:22.489317][f=0118765] Shutdown Widget - Map Edge Extension
[t=02:34:22.490126][f=0118765] Shutdown Widget - Selection Send
[t=02:34:22.490140][f=0118765] Shutdown Widget - Highlight Unit GL4 v2
[t=02:34:22.490155][f=0118765] Shutdown Widget - LupsManager
[t=02:34:22.490299][f=0118765] Shutdown Widget - Newton Firezone
[t=02:34:22.490315][f=0118765] Shutdown Widget - Receive Units Indicator
[t=02:34:22.490327][f=0118765] Shutdown Widget - Chili Pro Console
[t=02:34:22.491240][f=0118765] Shutdown Widget - Persistent Build Height
[t=02:34:22.491254][f=0118765] Shutdown Widget - Lasso Terraform GUI
[t=02:34:22.491263][f=0118765] Shutdown Widget - Lups
[t=02:34:22.492100][f=0118765] Shutdown Widget - Chili Framework
[t=02:34:22.492112][f=0118765] Shutdown Widget - Mex Placement Handler
[t=02:34:22.492163][f=0118765] Shutdown Widget - Custom Markers
[t=02:34:22.492176][f=0118765] Shutdown Widget - Chili Core Selector
[t=02:34:22.492254][f=0118765] Shutdown Widget - Select Keys
[t=02:34:22.492270][f=0118765] Shutdown Widget - Pause Screen
[t=02:34:22.492490][f=0118765] Shutdown Widget - Contrast Adaptive Sharpen
[t=02:34:22.492532][f=0118765] Shutdown Widget - Bloom Shader Deferred
[t=02:34:22.492692][f=0118765] Shutdown Widget - Text To Speech Control
[t=02:34:22.492702][f=0118765] Shutdown Widget - Layout Handler
[t=02:34:22.492712][f=0118765] Shutdown Widget - Color Blindness Correction
[t=02:34:22.492832][f=0118765] End widgetHandler:Shutdown
[t=02:34:22.554715][f=0118765] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 555234568, 0.0} allocedSize{int+, int-, ext}={0, 0, 63095139049}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0030}
[t=02:34:22.558055][f=0118765] [Game::KillLua][2] dtor=0 luaGaia=000002e1e6159cc0
[t=02:34:22.562381][f=0118765] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:34:22.562447][f=0118765] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:34:22.562481][f=0118765] [Game::KillLua][3] dtor=0 luaRules=000002e201f8d8c0
[t=02:34:22.562514][f=0118765] Start gadgetHandler:Shutdown
[t=02:34:22.562526][f=0118765] Shutdown - StartSetup
[t=02:34:22.562536][f=0118765] Shutdown - UnitMorph
[t=02:34:22.566045][f=0118765] Shutdown - Carrier Drones
[t=02:34:22.566153][f=0118765] Shutdown - Missile Silo Controller
[t=02:34:22.566162][f=0118765] Shutdown - Modular Comm Info
[t=02:34:22.566178][f=0118765] Shutdown - Terrain Texture Handler
[t=02:34:22.566188][f=0118765] Shutdown - UnitCloakShield
[t=02:34:22.567140][f=0118765] Shutdown - Starlight Handler
[t=02:34:22.567244][f=0118765] End gadgetHandler:Shutdown
[t=02:34:22.589882][f=0118765] Start gadgetHandler:Shutdown
[t=02:34:22.589897][f=0118765] Shutdown - Teleport Throw
[t=02:34:22.589907][f=0118765] Shutdown - UnitMorph
[t=02:34:22.589920][f=0118765] Shutdown - Commander Skin Renderer
[t=02:34:22.594260][f=0118765] Shutdown - Missile fired callins
[t=02:34:22.594273][f=0118765] Shutdown - Modular Comm Info
[t=02:34:22.594280][f=0118765] Shutdown - Retreat Command
[t=02:34:22.594294][f=0118765] Shutdown - Shockwaves
[t=02:34:22.594302][f=0118765] Shutdown - Unit tint API
[t=02:34:22.594318][f=0118765] Shutdown - Unit glow API
[t=02:34:22.594337][f=0118765] Shutdown - UnitCloakShield
[t=02:34:22.594369][f=0118765] Shutdown - Lups Cloak FX
[t=02:34:22.594404][f=0118765] Shutdown - Lups
[t=02:34:22.595140][f=0118765] Shutdown - Lups Shield
[t=02:34:22.595357][f=0118765] End gadgetHandler:Shutdown
[t=02:34:22.609371][f=0118765] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9241, 0.0} allocedSize{int+, int-, ext}={0, 0, 1448538}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0008}
[t=02:34:22.627032][f=0118765] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:34:22.627178][f=0118765] [Game::KillLua][4] dtor=0
[t=02:34:22.627186][f=0118765] [Game::KillLua][5] dtor=0
[t=02:34:22.637054][f=0118765] [SpringApp::Reload][3]
[t=02:34:22.637069][f=0118765] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=02:34:22.655375][f=0118765] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=02:34:22.655398][f=0118765] [Sound] [Sound::UpdateThread][3] #sources=32 #items=106
[t=02:34:22.655680][f=0118765] [Sound] [Sound::UpdateThread][4] ctx=000002e28acd4c00 dev=000002e0c27a0030
[t=02:34:22.655750][f=0118765] [Sound] [Sound::UpdateThread][5] ctx=000002e28acd4c00 dev=000002e0c27a0030
[t=02:34:22.655757][f=0118765] [Sound] [Sound::Cleanup][alcDestroyContext(000002e28acd4c00)]
[t=02:34:22.656627][f=0118765] [Sound] [Sound::Cleanup][alcCloseDevice(000002e0c27a0030)]
[t=02:34:22.665038][f=0118765] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=02:34:22.690746][f=0118765] [Sound] [Sound::UpdateThread][6]
[t=02:34:22.691130][f=0118765] [SpringApp::Reload][4]
[t=02:34:22.691142][f=0118765] [Game::~CGame][1]
[t=02:34:22.691149][f=0118765] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=02:34:22.691155][f=0118765] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=02:34:22.691161][f=0118765] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=02:34:22.691169][f=0118765] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=02:34:22.691175][f=0118765] [Game::KillLua][4] dtor=1
[t=02:34:22.691191][f=0118765] [Game::KillLua][5] dtor=1
[t=02:34:22.691308][f=0118765] [Game::KillMisc][1]
[t=02:34:22.691331][f=0118765] [Game::KillMisc][2]
[t=02:34:22.691512][f=0118765] [Game::KillMisc][3]
[t=02:34:22.691518][f=0118765] [Game::KillRendering][1]
[t=02:34:22.694719][f=0118765] [~CRectangleOverlapHandler] 4% overlap reduction
[t=02:34:22.744696][f=0118765] [3DOParser::Kill] allocated 1 pieces
[t=02:34:22.744715][f=0118765] [S3OParser::Kill] allocated 5590 pieces
[t=02:34:22.745667][f=0118765] [AssParser::Kill] allocated 674 pieces
[t=02:34:22.809356][f=0118765] [Game::KillInterface][1]
[t=02:34:22.809824][f=0118765] [Game::KillInterface][2]
[t=02:34:22.810978][f=0118765] [Game::KillSimulation][1]
[t=02:34:22.811166][f=0118765] [Game::KillSimulation][2]
[t=02:34:22.877852][f=0118765] [CCollisionHandler] dis-/continuous tests: 2575/346591994
[t=02:34:22.877873][f=0118765] [Game::KillSimulation][3]
[t=02:34:22.878440][f=0118765] [~CPathCache(48x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=02:34:22.878482][f=0118765] [~CPathCache(48x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:34:22.878600][f=0118765] [~CPathCache(96x72)] cacheHits=1716 hitPercentage=30% numHashColls=0 maxCacheSize=201
[t=02:34:22.878702][f=0118765] [~CPathCache(96x72)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:34:22.880736][f=0118765] [~CRectangleOverlapHandler] 4% overlap reduction
[t=02:34:22.929222][f=0118765] [LosHandler::Kill] raycast instance cache-{hits,misses}={784566,2121035}; shared=4%; cached=23%
[t=02:34:22.935534][f=0118765] [Game::KillSimulation][4]
HookApp::deferHook,
HookApp::hookWindow, 
[t=02:34:23.317031][f=0118765] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=02:34:23.317064][f=0118765] [Game::~CGame][2]
[t=02:34:23.317073][f=0118765] [Game::~CGame][3]
[t=02:34:23.317127][f=0118765] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    26226708 bytes sent   in 122987 packets (213.248 bytes/packet)
    14971879 bytes recv'd in 68258 packets (219.342 bytes/packet)
    {0.063x, 0.027x} relative protocol overhead {up, down}
    126737 incoming chunks dropped, 377164 outgoing chunks resent
    69924 incoming chunks processed

[t=02:34:23.317468][f=0118765] [SpringApp::Reload][5]
[t=02:34:23.317503][f=0118765] [SpringApp::Reload][6]
[t=02:34:23.317512][f=0118765] [VFS] [SpringVFS::UnMapArchives<this=000002e0f42be340>(reload=1)] (#mod=8184 #map=116 #menu=2885)
[t=02:34:23.328625][f=0118765] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=02:34:23.328905][f=0118765] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=02:34:23.329156][f=0118765] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=02:34:23.329225][f=0118765] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=02:34:23.333998][f=0118765] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=02:34:23.334008][f=0118765] [SpringApp::Reload][7]
[t=02:34:23.335226][f=0118765] [SpringApp::Reload][8]
[t=02:34:23.335469][f=0118765] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=02:34:23.335722][f=0118765] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=02:34:23.335738][f=0118765] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=02:34:23.335746][f=0118765] [Sound] [Sound::InitThread][1]
[t=02:34:23.335769][f=0118765] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=02:34:23.342125][f=0118765] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=02:34:23.342138][f=0118765] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek HD Audio 2nd output (Realtek(R) Audio)"
[t=02:34:23.342146][f=0118765] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Reproduktory (Realtek(R) Audio)"
[t=02:34:23.342153][f=0118765] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Acer VG240Y (NVIDIA High Definition Audio)"
[t=02:34:23.342160][f=0118765] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=02:34:23.357991][f=0118765] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=02:34:23.359071][f=0118765] [Sound] [Sound::OpenLoopbackDevice] device=000002e0c27a0030(default) context=000002e28cb66240  numChannels=2 frameSize=8
[t=02:34:23.359087][f=0118765] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=02:34:23.359094][f=0118765] [Sound]   Vendor:         OpenAL Community
[t=02:34:23.359100][f=0118765] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=02:34:23.359115][f=0118765] [Sound]   Renderer:       OpenAL Soft
[t=02:34:23.359131][f=0118765] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=02:34:23.359154][f=0118765] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=02:34:23.359163][f=0118765] [Sound]   Devices:
[t=02:34:23.362638][f=0118765] [Sound]     [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)]
[t=02:34:23.362648][f=0118765] [Sound]     [OpenAL Soft on Reproduktory (Realtek(R) Audio)]
[t=02:34:23.362654][f=0118765] [Sound]     [OpenAL Soft on Acer VG240Y (NVIDIA High Definition Audio)]
[t=02:34:23.362665][f=0118765] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=02:34:23.362671][f=0118765] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=02:34:23.363765][f=0118765] [Sound]   EFX Enabled: yes
[t=02:34:23.363778][f=0118765] [Sound] [Sound::UpdateThread][2]
[t=02:34:23.441938][f=0118765] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[t=02:34:23.442046][f=0118765] [SpringApp::Reload][10]
[t=02:34:23.442140][f=-000001] [SpringApp::Reload][11]
[t=02:34:23.442148][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=02:34:23.442467][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002e0f42be340>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=02:34:23.443654][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002e0f42be340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=02:34:23.443773][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002e0f42be340>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=02:34:23.443859][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002e0f42be340>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=02:34:23.474662][f=-000001] [SpringApp::Reload][12] #script=0
[t=02:34:23.474823][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000002e0b1b7b3d0
[t=02:34:23.474848][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[t=02:34:23.480060][f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[t=02:34:23.522452][f=-000001] [SpringApp::Reload][13] reloadCount=10

UiApp::trySetupGraphicsWindow, gwindow == window 00000000000805E0
HookApp::hookD3d9, 0
[t=02:34:23.523084][f=-000001] TotalHideLobbyInterface, false
[t=02:34:23.523225][f=-000001] [liblobby] Error: Failed to parse JSON: {"PossibleQueues":User {"AccountID":534602,"Avatar":"jumparty","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":15552,"Country":"HU","DisplayName":"Boldire","InGameSince":"2024-05-10T14:21:57.1071447Z","IsAdmin":false,"IsBot":false,"LobbyVersion":"Chobby","Name":"Boldire","SteamID":"76561198798844501","Icon":"0_1","IsAway":false,"IsInBattleRoom":true,"IsInGame":true,"EffectiveMmElo":1100,"EffectiveElo":1149,"Level":3,"Rank":1}
[t=02:34:23.524805][f=-000001] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #11 - The Atomic Solution to Monospam","Text":"Zero-K units are the simple \"atoms\" of more complicated armies. But using a single unit type is simple, so we need way to encourage unit mixing, to keep things interesting.","Url":"https://store.steampowered.com/news/app/334920/view/4202498029349040781","Image":"http://zero-k.info"},{"Header":"Cold Take #10 - The Smartest Unit in Zero-K","Text":"A smart unit needs understanding, competence, and for us to not expect too much of it. Powerful commands help, but so does avoiding complicated abilities.","Url":"https://store.steampowered.com/news/app/334920/view/4205874461249023268","Image":"http://zero-k.info"},{"Header":"Zero-K v1.12.4.0 - Combat Engineer","Text":"Engineer Commanders can build units in the field, while Disco Rave Party spins faster and hits harder. Sparrow steals Owl's radar jammer and Thunderbird is healthier.\r\n\r\nMost of the patch is on the tech side of things. An engine update brings performance and pretty explosions. A new shader shades shadows, and unit selection circles look better and run faster.","Image":"http://zero-k.info/img/lobbynews/1155.png"},{"Header":"Cold Take #9 - Energy as Supply","Text":"Energy is houses for robots. It sets the pace of the game by building up over time, and in relative safety. It is a supply resource like many found in various forms across RTS.","Url":"https://store.steampowered.com/news/app/334920/view/5969030636156442045","Image":"http://zero-k.info"},{"Header":"Cold Take #8 - Smoothly Flowing Economy","Text":"Zero-K has flow expenditure, like TA and C&C, and much has been done to make it forgiving and easy to use, since Zero-K is about strategy, not about micromanaging your base.","Url":"https://store.steampowered.com/news/app/334920/view/4102287868180887053","Image":"http://zero-k.info"},{"Header"User {"AccountID":534602,"Avatar":"jumparty","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":15552,"Country":"HU","DisplayName":"Boldire","InGameSince":"2024-05-10T14:21:57.1071447Z","IsAdmin":false,"IsBot":false,"LobbyVersion":"Chobby","Name":"Boldire","SteamID":"76561198798844501","Icon":"0_1","IsAway":false,"IsInBattleRoom":true,"IsInGame":true,"EffectiveMmElo":1100,"EffectiveElo":1149,"Level":3,"Rank":1}
[t=02:34:23.649176][f=-000001] [liblobby] Error: Failed to parse JSON: {"PossibleQueues":User {"AccountID":601689,"Avatar":"cloakassault","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":15519,"Country":"CZ","DisplayName":"Fanda_k","IsAdmin":false,"IsBot":false,"LobbyVersion":"Chobby","Name":"Fanda_k","SteamID":"76561199281615478","Icon":"1_2","IsAway":false,"IsInBattleRoom":true,"IsInGame":false,"EffectiveMmElo":1100,"EffectiveElo":1217,"Level":5,"Rank":2}
[t=02:34:23.649972][f=-000001] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #11 - The Atomic Solution to Monospam","Text":"Zero-K units are the simple \"atoms\" of more complicated armies. But using a single unit type is simple, so we need way to encourage unit mixing, to keep things interesting.","Url":"https://store.steampowered.com/news/app/334920/view/4202498029349040781","Image":"http://zero-k.info"},{"Header":"Cold Take #10 - The Smartest Unit in Zero-K","Text":"A smart unit needs understanding, competence, and for us to not expect too much of it. Powerful commands help, but so does avoiding complicated abilities.","Url":"https://store.steampowered.com/news/app/334920/view/4205874461249023268","Image":"http://zero-k.info"},{"Header":"Zero-K v1.12.4.0 - Combat Engineer","Text":"Engineer Commanders can build units in the field, while Disco Rave Party spins faster and hits harder. Sparrow steals Owl's radar jammer and Thunderbird is healthier.\r\n\r\nMost of the patch is on the tech side of things. An engine update brings performance and pretty explosions. A new shader shades shadows, and unit selection circles look better and run faster.","Image":"http://zero-k.info/img/lobbynews/1155.png"},{"Header":"Cold Take #9 - Energy as Supply","Text":"Energy is houses for robots. It sets the pace of the game by building up over time, and in relative safety. It is a supply resource like many found in various forms across RTS.","Url":"https://store.steampowered.com/news/app/334920/view/5969030636156442045","Image":"http://zero-k.info"},{"Header":"Cold Take #8 - Smoothly Flowing Economy","Text":"Zero-K has flow expenditure, like TA and C&C, and much has been done to make it forgiving and easy to use, since Zero-K is about strategy, not about micromanaging your base.","Url":"https://store.steampowered.com/news/app/334920/view/4102287868180887053","Image":"http://zero-k.info"},{"Header"User {"AccountID":601689,"Avatar":"cloakassault","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":15519,"Country":"CZ","DisplayName":"Fanda_k","IsAdmin":false,"IsBot":false,"LobbyVersion":"Chobby","Name":"Fanda_k","SteamID":"76561199281615478","Icon":"1_2","IsAway":false,"IsInBattleRoom":true,"IsInGame":false,"EffectiveMmElo":1100,"EffectiveElo":1217,"Level":5,"Rank":2}
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 00000000000805E0
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 00000000000805E0
HookApp::hookD3d9, 0
HookApp::deferHook,
HookApp::hookWindow, 
UiApp::trySetupGraphicsWindow, gwindow == window 00000000000805E0
HookApp::hookD3d9, 0
[t=02:34:26.542742][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=02:34:26.542762][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=02:34:26.558661][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=02:34:26.558683][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.222, 0.044}, {1.065, 0.213}}ms
[t=02:34:26.558707][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.021, 0.021, 0.021, 0.021}}ms
[t=02:34:26.558717][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.106, 0.106, 0.106, 0.106}}ms
[t=02:34:26.558726][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.238, 0.238, 0.238, 0.238}}ms
[t=02:34:26.558737][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.300, 0.300, 0.300, 0.300}}ms
[t=02:34:26.558747][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {0.400, 0.400, 0.400, 0.400}}ms
[t=02:34:26.558754][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=02:34:26.558760][f=-000001] [SpringApp::Kill][2]
[t=02:34:26.558797][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=02:34:26.563507][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=02:34:26.563525][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=02:34:26.563767][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002e28cb66240 dev=000002e0c27a0030
[t=02:34:26.563841][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002e28cb66240 dev=000002e0c27a0030
[t=02:34:26.563848][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002e28cb66240)]
[t=02:34:26.564331][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002e0c27a0030)]
[t=02:34:26.564359][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=02:34:26.589647][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=02:34:26.595827][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=02:34:26.597711][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=02:34:26.708099][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 114017153, 0.0} allocedSize{int+, int-, ext}={0, 0, 13292976975}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0039}
[t=02:34:26.711415][f=-000001] [SpringApp::Kill][3]
[t=02:34:26.711426][f=-000001] [SpringApp::Kill][4] font=000002e0f3bb6200
[t=02:34:26.736319][f=-000001] [SpringApp::Kill][5]
[t=02:34:26.739273][f=-000001] [SpringApp::Kill][6]
[t=02:34:26.739284] [SpringApp::Kill][7]
[t=02:34:26.739328] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {6880, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:34:26.739355] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {12352, 1048576, 1048576}, EBO = {24192, 2097152, 2097152}
[t=02:34:26.739362] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=02:34:26.739370] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:34:26.739379] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {10168, 65536, 65536}, EBO = {15252, 262144, 262144}
[t=02:34:26.739386] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:34:26.739392] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4332, 1048576, 1048576}, EBO = {6498, 2097152, 2097152}
[t=02:34:26.739402] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {156120, 1048576, 1048576}, EBO = {234180, 2097152, 2097152}
[t=02:34:26.739409] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=02:34:26.739417] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:34:26.739424] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:34:26.739433] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=02:34:26.739440] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3300, 1048576, 1048576}, EBO = {4950, 2097152, 2097152}
[t=02:34:26.778837] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=02:34:26.778853] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=02:34:26.778858] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=02:34:26.778874] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=02:34:26.778880] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=02:34:26.779775] [VFS] [SpringVFS::DeleteArchives<this=000002e0f42be340>]
[t=02:34:26.779798] [VFS] [SpringVFS::DeleteArchives<this=000002e0f42be340>(section=0)] #archives[section]=0 #files[section]=0
[t=02:34:26.779809] [VFS] [SpringVFS::DeleteArchives<this=000002e0f42be340>(section=1)] #archives[section]=0 #files[section]=0
[t=02:34:26.779832] [VFS] [SpringVFS::DeleteArchives<this=000002e0f42be340>(section=2)] #archives[section]=4 #files[section]=437
[t=02:34:26.779843] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002e0bab5d240)
[t=02:34:26.780405] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (000002e0f4037480)
[t=02:34:26.780461] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002e0f4037060)
[t=02:34:26.780507] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002e0f4037690)
[t=02:34:26.780699] [VFS] [SpringVFS::DeleteArchives<this=000002e0f42be340>(section=3)] #archives[section]=0 #files[section]=2885
[t=02:34:26.780823] [VFS] [SpringVFS::DeleteArchives<this=000002e0f42be340>(section=4)] #archives[section]=0 #files[section]=0
[t=02:34:26.780865] [VFS] [SpringVFS::DeleteArchives<this=000002e0f42be340>(section=5)] #archives[section]=1 #files[section]=0
[t=02:34:26.780875] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002e0bab54c30)
[t=02:34:26.782528] [VFS] [SpringVFS::DeleteArchives<this=000002e0f42be340>(section=6)] #archives[section]=5 #files[section]=0
[t=02:34:26.782540] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\taldarim_v3.sd7 (000002e1e6eb9230)
[t=02:34:26.782785] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Entrenched_Plains_V2.sd7 (000002e0b1affdf0)
[t=02:34:26.783007] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\rustcrown_canyon_1.2.sd7 (000002e203393d00)
[t=02:34:26.783124] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Xenolithic_v1.sd7 (000002e1e795c790)
[t=02:34:26.788856] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\RustyDelta_Final.sd7 (000002e1e794b3f0)
[t=02:34:26.793603] [VFS] [SpringVFS::DeleteArchives<this=000002e0f42be340>(section=7)] #archives[section]=0 #files[section]=0
[t=02:34:26.793621] [VFS] [SpringVFS::DeleteArchives<this=000002e0f42be340>(section=8)] #archives[section]=1 #files[section]=0
[t=02:34:26.793630] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000002e0f4036fb0)
[t=02:34:26.795095] [SpringApp::Kill][8]
[t=02:34:26.795111] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=02:34:26.795134] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6916b7430 (joinable=1)
[t=02:34:26.795140] [WatchDog::Uninstall][2]
[t=02:34:26.940720] [WatchDog::Uninstall][3]
[t=02:34:26.940735] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited