Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
Failed rotating the log file Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamFreeScrollSpeed = 50 CamMode = 1 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FontSize = 18 GrassDetail = 0 GroundDecals = 5 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 LinkIncomingMaxPacketRate = 512 LinkIncomingPeakBandwidth = 65536 LinkIncomingSustainedBandwidth = 65536 LinkOutgoingBandwidth = 131072 MSAALevel = 8 MaxParticles = 25000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragScrollThreshold = 0 NetworkLossFactor = 1 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScrollWheelSpeed = -25 ShadowMapSize = 8192 Shadows = 1 ShowClock = 0 SplashScreenDir = ./MenuLoadscreens TreeRadius = 1500 UnitIconDist = 151 UnitLodDist = 999999 UseDistToGroundForIcons = 1.10000002 UseNetMessageSmoothingBuffer = 0 Water = 4 XResolution = 1920 YResolution = 1080 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-287-gf7b0fcc maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Business Edition, 64-bit (build 9200) Intel(R) Core(TM) i3-8350K CPU @ 4.00GHz; 16344MB RAM, 23000MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 30sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} display=1 modes=84 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@144Hz [ 5] 1680x1050x24bpp@144Hz [ 9] 1600x1024x24bpp@144Hz [13] 1600x900x24bpp@144Hz [21] 1440x900x24bpp@144Hz [41] 1280x800x24bpp@144Hz [49] 1280x720x24bpp@144Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 546.33 GL vendor : NVIDIA Corporation GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 8192MB (total) / 5867MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::decorated) Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ Using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-287-gf7b0fcc\ Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\104.0.1-287-gf7b0fcc\base Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.3ms) [f=-000001] [Sound] [Sound::OpenLoopbackDevice] uhandled SDL channel count: 8 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (204.4ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06953e60 context=06915ba8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)] [f=-000001] [Sound] [Optix G27C2 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)] [f=-000001] [Sound] [GĹ‚oĹ›niki (Logitech G733 Gaming Headset)] [f=-000001] [Sound] [SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)] [f=-000001] [Sound] [SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)] [f=-000001] [Sound] [SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)] [f=-000001] [Sound] [SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (306.7ms) [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 408ms [Info] Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] Free disk space: 153497 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data... [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 11ms [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] Error: [ExitSpringProcess] errorMsg="Demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20180523_031228_TitanDuel 2_104.0.1-287-gf7b0fcc maintenance.sdfz corrupt or created by a different version of Spring, expects version +ÄrES¨B¤„"¨¨ Ő‚Ai—PD±`Ĺ®XQŻ×® ‚¨ "* 6{AQT¬ŘříIvÂnŢň<ďç˙ľ˙űąłsÎîĚ|gÎś˛!ČbbĂŁ&J¤‘ѡáRF1c0x\s3®Ď”ome:!Ô*b)ŹŠ“F‰ŁB¤Ś˙ź˙§}Uct”éÁ]YąÇ'‰¶Łk$ĎiÇ`6×aÔ27 řź1‚ }‚č>ňZ— FĆč âHéX©ZŁĹIqRq$]EĹG×áR™k«5ŤŇřËVuŤĘg"&B*–Hc…<[-¸ő GIÂCÄ1ŞĘřżRfőK;Őš!N’ĆĘź*Ťň,¬¬mµÂ'DEÇJ%B[-YŚ4$N‹ş‡DÇGĹĹ&…DK¤Bo[i‚4Bhe<?†¨čkSÔŢ." msgCaption="Spring: caught std::runtime_error" mainThread=1 [f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000) [f=-000001] [SpringApp::Kill][1] fromRun=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{2.000, 2.000}, {-2.000, -2.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.000, 2.000, 2.000, 2.000}, {-2.000, -2.000, -2.000, -2.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=06915ba8 dev=06953e60 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=06915ba8 dev=06953e60 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Kill][3] [f=-000001] [LocalConnection::Statistics] 0 bytes sent 17 bytes recv'd [f=-000001] [SpringApp::Kill][4] font=062848b8 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: Error: [Watchdog::DeregisterThread] Invalid thread number 0 [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::Uninstall][1] hangDetectorThread=00fdd3f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]
infolog_full.txt (truncated):