Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.010116] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.010126] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.012458] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.012517] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.027797] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.027827] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.027845] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.027856] [t=00:00:00.027860] Enable or disable log sections using the LogSections configuration key [t=00:00:00.027865] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.027870] Use "none" to disable the default log sections. [t=00:00:00.027875] ============== </Log Sections> ============== [t=00:00:00.027880] ============== <User Config> ============== [t=00:00:00.027969] AllowDeferredMapRendering = 1 [t=00:00:00.027975] AllowDeferredModelRendering = 1 [t=00:00:00.027980] AnimationMT = 0 [t=00:00:00.027984] BumpWaterAnisotropy = 2 [t=00:00:00.027988] BumpWaterBlurReflection = 1 [t=00:00:00.027992] BumpWaterDepthBits = 32 [t=00:00:00.027996] BumpWaterReflection = 2 [t=00:00:00.028000] BumpWaterRefraction = 2 [t=00:00:00.028005] BumpWaterTexSizeReflection = 1024 [t=00:00:00.028010] CamFreeScrollSpeed = 50 [t=00:00:00.028015] CamMode = 1 [t=00:00:00.028024] CubeTexSizeReflection = 1024 [t=00:00:00.028028] CubeTexSizeSpecular = 1024 [t=00:00:00.028033] DualScreenMiniMapOnLeft = 1 [t=00:00:00.028037] EdgeMoveDynamic = 0 [t=00:00:00.028041] EdgeMoveWidth = 0.003 [t=00:00:00.028045] FPSFOV = 90 [t=00:00:00.028050] FPSScrollSpeed = 50 [t=00:00:00.028054] FeatureDrawDistance = 600000 [t=00:00:00.028059] FeatureFadeDistance = 600000 [t=00:00:00.028063] FontSize = 18 [t=00:00:00.028067] GrassDetail = 0 [t=00:00:00.028071] GroundDecals = 10 [t=00:00:00.028079] GroundDetail = 180 [t=00:00:00.028083] HangTimeout = 30 [t=00:00:00.028087] HardwareCursor = 1 [t=00:00:00.028092] InitialNetworkTimeout = 0 [t=00:00:00.028096] LinkIncomingMaxPacketRate = 512 [t=00:00:00.028101] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.028105] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.028109] LinkOutgoingBandwidth = 131072 [t=00:00:00.028114] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.028119] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.028126] MSAALevel = 8 [t=00:00:00.028131] MaxParticles = 50000 [t=00:00:00.028135] MaxSounds = 32 [t=00:00:00.028140] MaximumTransmissionUnit = 0 [t=00:00:00.028144] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.028149] MiniMapMarker = 0 [t=00:00:00.028153] MouseDragScrollThreshold = 0 [t=00:00:00.028157] NetworkLossFactor = 1 [t=00:00:00.028161] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.028166] OverheadScrollSpeed = 50 [t=00:00:00.028170] ReconnectTimeout = 0 [t=00:00:00.028178] RotOverheadScrollSpeed = 50 [t=00:00:00.028182] RotateLogFiles = 1 [t=00:00:00.028186] ShadowMapSize = 16384 [t=00:00:00.028190] Shadows = 1 [t=00:00:00.028194] ShowClock = 0 [t=00:00:00.028199] SoftParticles = 2 [t=00:00:00.028203] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.028208] UnitIconDist = 151 [t=00:00:00.028212] UpdateBoundingVolumeMT = 0 [t=00:00:00.028219] UpdateWeaponVectorsMT = 0 [t=00:00:00.028224] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.028254] UseLuaMemPools = 0 [t=00:00:00.028259] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.028264] VFSCacheArchiveFiles = 0 [t=00:00:00.028268] VSync = 0 [t=00:00:00.028272] Water = 4 [t=00:00:00.028276] XResolution = 2560 [t=00:00:00.028280] YResolution = 1440 [t=00:00:00.028290] ============== </User Config> ============== [t=00:00:00.028295] ============== <User System> ============== [t=00:00:00.028299] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.028310] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.028318] Compiler Version: gcc-13.2.0 [t=00:00:00.028347] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.028396] Hardware Config: AMD Ryzen 5 5600X 6-Core Processor ; 16268MB RAM, 30604MB pagefile [t=00:00:00.028402] Binary Word Size: 64-bit (native) [t=00:00:00.028407] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.028412] Physical CPU Cores: 6 [t=00:00:00.028421] Logical CPU Cores: 12 [t=00:00:00.028426] ============== </User System> ============== [t=00:00:00.028536] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.028541] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.028545] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.028548] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.028552] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.029631] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.029643] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.035504] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.053524] Display (Generic PnP Monitor)=1 modes=174 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.053533] [ 1] 2560x1440x24bpp@170Hz [t=00:00:00.053538] [ 8] 1920x1440x24bpp@170Hz [t=00:00:00.053543] [15] 1920x1200x24bpp@170Hz [t=00:00:00.053547] [22] 1920x1080x24bpp@170Hz [t=00:00:00.053552] [31] 1680x1050x24bpp@170Hz [t=00:00:00.053556] [39] 1600x1200x24bpp@170Hz [t=00:00:00.053567] [46] 1600x1024x24bpp@170Hz [t=00:00:00.053573] [54] 1600x900x24bpp@170Hz [t=00:00:00.053577] [61] 1440x1080x24bpp@170Hz [t=00:00:00.053582] [70] 1440x900x24bpp@170Hz [t=00:00:00.053586] [77] 1366x768x24bpp@170Hz [t=00:00:00.053591] [84] 1360x768x24bpp@170Hz [t=00:00:00.053595] [91] 1280x1024x24bpp@170Hz [t=00:00:00.053599] [98] 1280x960x24bpp@170Hz [t=00:00:00.053603] [105] 1280x800x24bpp@170Hz [t=00:00:00.053608] [112] 1280x768x24bpp@170Hz [t=00:00:00.053613] [119] 1280x720x24bpp@170Hz [t=00:00:00.053621] [128] 1176x664x24bpp@60Hz [t=00:00:00.053626] [131] 1152x864x24bpp@170Hz [t=00:00:00.053630] [138] 1024x768x24bpp@170Hz [t=00:00:00.053634] [145] 800x600x24bpp@170Hz [t=00:00:00.053638] [152] 720x576x24bpp@170Hz [t=00:00:00.053642] [159] 720x480x24bpp@170Hz [t=00:00:00.053646] [167] 640x480x24bpp@170Hz [t=00:00:00.248727] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.249209] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.249220] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.270622] [GR::LogVersionInfo] [t=00:00:00.270633] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.270638] GL version : 4.6.0 NVIDIA 536.99 [t=00:00:00.270643] GL vendor : NVIDIA Corporation [t=00:00:00.270647] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.270651] GLSL version: 4.60 NVIDIA [t=00:00:00.270665] GLEW version: 2.1.0 [t=00:00:00.270670] GPU memory : 8192MB (total) / 6025MB (available) [t=00:00:00.270680] SDL swap-int: 1 [t=00:00:00.270684] SDL driver : windows [t=00:00:00.270688] [t=00:00:00.270692] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.270697] GLSL shader support : 1 [t=00:00:00.270701] GL4 support : 1 [t=00:00:00.270704] FBO extension support : 1 [t=00:00:00.270713] NVX GPU mem-info support : 1 [t=00:00:00.270760] ATI GPU mem-info support : 0 [t=00:00:00.270772] Texture clamping to edge : 1 [t=00:00:00.270779] NPOT-texture support : 1 (1) [t=00:00:00.270785] S3TC/DXT1 texture support : 1/1 [t=00:00:00.270790] texture query-LOD support : 1 (1) [t=00:00:00.270795] MSAA frame-buffer support : 1 (1) [t=00:00:00.270799] Z-buffer depth : 32 (-) [t=00:00:00.270807] primitive-restart support : 1 (1) [t=00:00:00.270812] clip-space control support: 1 (1) [t=00:00:00.270816] seamless cube-map support : 1 (1) [t=00:00:00.270827] frag-depth layout support : 1 (1) [t=00:00:00.270832] persistent maps support : 1 (1) [t=00:00:00.270836] explicit attribs location : 1 (1) [t=00:00:00.270841] multi draw indirect : 1 (-) [t=00:00:00.270847] array textures : 1 (-) [t=00:00:00.270851] buffer copy support : 1 (-) [t=00:00:00.270855] indirect draw : 1 (-) [t=00:00:00.270860] base instance : 1 (-) [t=00:00:00.270863] [t=00:00:00.270871] max. FBO samples : 32 [t=00:00:00.270876] max. FS/program texture slots : 32/192 [t=00:00:00.270880] max. texture size : 32768 [t=00:00:00.270886] max. texture anisotropy level : 16.000000 [t=00:00:00.270891] max. vec4 varyings/attributes : 31/16 [t=00:00:00.270895] max. draw-buffers : 8 [t=00:00:00.270899] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.270904] max. uniform buffer-bindings : 84 [t=00:00:00.270908] max. uniform block-size : 64KB [t=00:00:00.270915] max. storage buffer-bindings : 96 [t=00:00:00.270920] max. storage block-size : 2047MB [t=00:00:00.270924] [t=00:00:00.270927] enable AMD-hacks : 0 [t=00:00:00.270931] compress MIP-maps: 0 [t=00:00:00.270963] Number of compressed texture formats: 51 [t=00:00:00.271001] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.271040] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.271225] [GR::UpdateGLConfigs] [t=00:00:00.271252] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.271263] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.271733] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.271743] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.271748] [GR::InitGLState] [t=00:00:00.271785] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.346569] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.348986] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.349363] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.353013] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.353028] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.353304] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.354140] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.354149] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.354200] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.354262] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.364994] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.365274] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.365777] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.365952] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.383217] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [t=00:00:00.383230] [VFS] [SpringVFS::ReserveArchives<this=000001c6a01a9070>] [t=00:00:00.383369] [VFS] [SpringVFS::AddArchive<this=000001c6a01a9070>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.385392] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c6a01a9070 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.385402] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.505868] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.506138] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.506248] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.506422] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.506515] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.506603] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.506698] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.506730] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.507174][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.507255][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.507331][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.507351][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.507358][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.507384][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.513118][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.513130][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (Steam Streaming Speakers)" [t=00:00:00.513138][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Динамики (High Definition Audio Device)" [t=00:00:00.513145][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Динамики (Steam Streaming Microphone)" [t=00:00:00.513157][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.513164][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "N2788HZ (NVIDIA High Definition Audio)" [t=00:00:00.513171][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.527718][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.529086][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c6e2ff54b0(default) context=000001c6e30c2210 numChannels=2 frameSize=8 [t=00:00:00.529111][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.529120][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.529126][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.529131][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.529154][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.529175][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.529184][f=-000001] [Sound] Devices: [t=00:00:00.532494][f=-000001] [Sound] [OpenAL Soft on Динамики (High Definition Audio Device)] [t=00:00:00.532503][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Speakers)] [t=00:00:00.532509][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Microphone)] [t=00:00:00.532515][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.532521][f=-000001] [Sound] [OpenAL Soft on N2788HZ (NVIDIA High Definition Audio)] [t=00:00:00.532534][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.532541][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.533184][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.533195][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.612767][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 457932 MB [t=00:00:00.614481][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.615115][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469 [t=00:00:00.616505][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name AliyKorol [t=00:00:00.818388][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Small_Divide-Remake-v04" (loaded=0 cached=0) [t=00:00:00.819173][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6a01a9070>(arName="Small_Divide-Remake-v04", overwrite=false)] section=1 cached=0 [t=00:00:00.821132][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6a01a9070>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.821543][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.822430][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6a01a9070>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.862762][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6a01a9070>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.862912][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c6a01a9070>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.865134][f=-000001] [CAS::GASCB] Archive file="small_divideremakev04.sd7" cs="b27a2b7bd78699b0fb34f032a14c5b42c93459c4a2965bda631d3e493428992671a09756f9bf92890c8699c1a7d458c7d52962d34615c0badc18d1f6b9831f50" [t=00:00:00.865228][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.865279][f=-000001] Warning: [PreGame::GameDataReceived] Archive Small_Divide-Remake-v04 (checksum 708f48246200aa98d045ab05d7fabbaf100ce80d5f48acfa267395c01031d4cf097841533f40b66aedb07de3b3a77eb4d32ce40ae139b0aca5404e258a75b5ea) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.866383][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.866479][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.866545][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.866577][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:09.137188][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:09.138438][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:09.139682][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:09.140872][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 80.13% of the map. (used by 13 unit-defs) [t=00:00:09.142425][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 99.12% of the map. (used by 3 unit-defs) [t=00:00:09.142462][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:09.144050][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 80.13% of the map. (used by 21 unit-defs) [t=00:00:09.189088][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Small_Divide-Remake-v04.json) [t=00:00:09.189866][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:09.194429][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:09.195103][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:09.196252][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:09.197563][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:09.198456][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:09.202517][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:09.240476][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:09.241011][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:09.241024][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:09.241042][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:09.241198][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:09.244646][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:09.275560][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Small_Divide-Remake-v04.json) [t=00:00:09.275762][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:09.277366][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:09.277591][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:09.278068][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:09.278872][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:09.279075][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:09.282599][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:09.289127][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:00:09.289829][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:09.289849][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:09.289870][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:00:09.290044][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:09.296098][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:09.333666][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Small_Divide-Remake-v04.json) [t=00:00:09.333857][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:09.335562][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:09.335843][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:09.336451][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:09.337784][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:09.338022][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:09.340953][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:09.346118][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized! [t=00:00:09.346582][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:00:09.346604][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 299ms [t=00:00:09.359868][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14502, 0.0} allocedSize{int+, int-, ext}={0, 0, 2246836}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0123} [t=00:00:09.866459][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.050699][f=-000001] GameID: 27463f662227acd6b4163504a3841575 [t=00:00:10.051045][f=-000001] Connection attempt from DISCON_NECTED [t=00:00:10.051069][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Linux 64-bit (native)] [t=00:00:10.051245][f=-000001] -> Connection established (given id 3) [t=00:00:10.051253][f=-000001] Connection attempt from NegativeO [t=00:00:10.051261][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:10.051397][f=-000001] -> Connection established (given id 1) [t=00:00:10.051404][f=-000001] Connection attempt from ratmix [t=00:00:10.051416][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Linux 64-bit (native)] [t=00:00:10.051545][f=-000001] -> Connection established (given id 2) [t=00:00:10.051552][f=-000001] Connection attempt from AliyKorol [t=00:00:10.051557][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:10.051730][f=-000001] -> Connection established (given id 0) [t=00:00:10.051753][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=708f48246200aa98d045ab05d7fabbaf100ce80d5f48acfa267395c01031d4cf097841533f40b66aedb07de3b3a77eb4d32ce40ae139b0aca5404e258a75b5ea" [t=00:00:10.051772][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:10.051791][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DISCON_NECTED" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=708f48246200aa98d045ab05d7fabbaf100ce80d5f48acfa267395c01031d4cf097841533f40b66aedb07de3b3a77eb4d32ce40ae139b0aca5404e258a75b5ea" [t=00:00:10.051806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DISCON_NECTED" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:10.051827][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=708f48246200aa98d045ab05d7fabbaf100ce80d5f48acfa267395c01031d4cf097841533f40b66aedb07de3b3a77eb4d32ce40ae139b0aca5404e258a75b5ea" [t=00:00:10.051848][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:10.051872][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NegativeO" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=708f48246200aa98d045ab05d7fabbaf100ce80d5f48acfa267395c01031d4cf097841533f40b66aedb07de3b3a77eb4d32ce40ae139b0aca5404e258a75b5ea" [t=00:00:10.051886][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NegativeO" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:10.051904][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DISCON_NECTED" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=72e41be7fce79b96360b6d5bb43335e7103e3ba3982f92468547cd1da1d69a45c59cd40bbdf6a8ed88f81bad771215dc62ab335a1659aabb68df5f1a05922a3d]" [t=00:00:10.051919][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=72e41be7fce79b96360b6d5bb43335e7103e3ba3982f92468547cd1da1d69a45c59cd40bbdf6a8ed88f81bad771215dc62ab335a1659aabb68df5f1a05922a3d]" [t=00:00:10.051930][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f14cec32d2b05a63d492b826c959ce0a9fc804004a93539fb38c4474a9e91fcc917f34c70a722d0ee6e8f81cc207b8ce29275c78050e872bbad217da8412cec]" [t=00:00:10.051945][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DISCON_NECTED" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f14cec32d2b05a63d492b826c959ce0a9fc804004a93539fb38c4474a9e91fcc917f34c70a722d0ee6e8f81cc207b8ce29275c78050e872bbad217da8412cec]" [t=00:00:10.051959][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=72e41be7fce79b96360b6d5bb43335e7103e3ba3982f92468547cd1da1d69a45c59cd40bbdf6a8ed88f81bad771215dc62ab335a1659aabb68df5f1a05922a3d]" [t=00:00:10.051973][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f14cec32d2b05a63d492b826c959ce0a9fc804004a93539fb38c4474a9e91fcc917f34c70a722d0ee6e8f81cc207b8ce29275c78050e872bbad217da8412cec]" [t=00:00:10.052023][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[Game::Load][lua{Rules,Gaia}={0x592a4e4d2a20,(nil)}][locale="C"]" [t=00:00:10.052073][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 6 [t=00:00:10.052082][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DISCON_NECTED" string="[Game::Load][lua{Rules,Gaia}={0x5c301d8f3b60,(nil)}][locale="C"]" [t=00:00:10.052112][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 6, Short-Name: "n/a", Version: "n/a") took over control of team 10 [t=00:00:10.052135][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 7 [t=00:00:10.052156][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 5, Short-Name: "n/a", Version: "n/a") took over control of team 8 [t=00:00:10.052269][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 7, Short-Name: "n/a", Version: "n/a") took over control of team 11 [t=00:00:10.052290][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 8, Short-Name: "n/a", Version: "n/a") took over control of team 12 [t=00:00:10.052406][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Game::Load][lua{Rules,Gaia}={000001c77bef4750,0000000000000000}][locale="C"]" [t=00:00:10.052422][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NegativeO" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=72e41be7fce79b96360b6d5bb43335e7103e3ba3982f92468547cd1da1d69a45c59cd40bbdf6a8ed88f81bad771215dc62ab335a1659aabb68df5f1a05922a3d]" [t=00:00:10.052433][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NegativeO" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f14cec32d2b05a63d492b826c959ce0a9fc804004a93539fb38c4474a9e91fcc917f34c70a722d0ee6e8f81cc207b8ce29275c78050e872bbad217da8412cec]" [t=00:00:10.052460][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:10.052482][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2 [t=00:00:10.175818][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:10.301373][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (4)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3 [t=00:00:10.302508][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:10.490409][f=-000001] <ratmix> Allies: I choose: Commander 2! [t=00:00:10.536648][f=-000001] <DISCON_NECTED> Allies: I choose: Commander 1! [t=00:00:10.580788][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:14.255092][f=-000001] <AliyKorol> Allies: I choose: Commander 2! [t=00:00:15.169070][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NegativeO" string="[Game::Load][lua{Rules,Gaia}={000001f519b798c0,0000000000000000}][locale="C"]" [t=00:00:26.061168][f=-000001] <NegativeO> Allies: I choose: Engineer! [t=00:01:09.175275][f=0001118] Input grabbing is enabled! [t=00:01:09.175293][f=0001118] Input grabbing is enabled! [t=00:01:11.299465][f=0001183] Input grabbing is enabled! [t=00:01:11.299483][f=0001183] Input grabbing is enabled! [t=00:01:55.794593][f=0002517] [Game::ClientReadNet] added new player Loh[KoCN] with number 4 to team 0 [t=00:01:55.794611][f=0002517] > SPRINGIE:User Loh[KoCN]|chickenlandqueen|5_3||False|||GB [t=00:02:03.597767][f=0002751] > SPRINGIE:User Loh[KoCN]|chickenlandqueen|5_3||False|||GB [t=00:02:04.395838][f=0002775] Connection attempt from Loh[KoCN] [t=00:02:04.395853][f=0002775] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:02:04.395864][f=0002775] -> Connection established (given id 4) [t=00:02:04.631649][f=0002782] [Game::ClientReadNet][LOGMSG] sender="Loh[KoCN]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=708f48246200aa98d045ab05d7fabbaf100ce80d5f48acfa267395c01031d4cf097841533f40b66aedb07de3b3a77eb4d32ce40ae139b0aca5404e258a75b5ea" [t=00:02:04.631676][f=0002782] [Game::ClientReadNet][LOGMSG] sender="Loh[KoCN]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:02:10.763520][f=0002966] [Game::ClientReadNet][LOGMSG] sender="Loh[KoCN]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=72e41be7fce79b96360b6d5bb43335e7103e3ba3982f92468547cd1da1d69a45c59cd40bbdf6a8ed88f81bad771215dc62ab335a1659aabb68df5f1a05922a3d]" [t=00:02:10.763558][f=0002966] [Game::ClientReadNet][LOGMSG] sender="Loh[KoCN]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f14cec32d2b05a63d492b826c959ce0a9fc804004a93539fb38c4474a9e91fcc917f34c70a722d0ee6e8f81cc207b8ce29275c78050e872bbad217da8412cec]" [t=00:02:14.029784][f=0003064] [Game::ClientReadNet][LOGMSG] sender="Loh[KoCN]" string="[Game::Load][lua{Rules,Gaia}={0000017c8fc70f70,0000000000000000}][locale="C"]" [t=00:02:19.329976][f=0003223] Input grabbing is enabled! [t=00:02:24.094796][f=0003366] [Game::ClientReadNet] added new player ZwerOxotnik with number 5 to team 0 [t=00:02:24.129647][f=0003367] > SPRINGIE:User ZwerOxotnik|turretaaclose|4_3||False||Empire|RU [t=00:02:58.595155][f=0004402] Input grabbing is enabled! [t=00:02:58.595173][f=0004402] Input grabbing is enabled! [t=00:03:37.885867][f=0005580] Input grabbing is disabled! [t=00:03:37.885917][f=0005580] Input grabbing is enabled! [t=00:03:42.190185][f=0005709] [SpringApp::Kill][1] fromRun=1 [t=00:03:42.190203][f=0005709] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:42.218475][f=0005709] [async=0] threads=6 tasks=508470 {sum,avg}{exec,wait}time={{13068.125, 0.026}, {29704.814, 0.058}}ms [t=00:03:42.218492][f=0005709] thread=1 tasks=101694 {sum,min,max,avg}{exec,wait}time={{3236.913, 0.000, 163.426, 0.032}, {761.672, 0.000, 18446744027136.000, 0.007}}ms [t=00:03:42.218503][f=0005709] thread=2 tasks=101694 {sum,min,max,avg}{exec,wait}time={{2590.915, 0.000, 163.467, 0.025}, {6499.198, 0.000, 18446744027136.000, 0.064}}ms [t=00:03:42.218519][f=0005709] thread=3 tasks=101694 {sum,min,max,avg}{exec,wait}time={{2490.049, 0.000, 163.443, 0.024}, {6873.333, 0.000, 13.310, 0.068}}ms [t=00:03:42.218528][f=0005709] thread=4 tasks=101694 {sum,min,max,avg}{exec,wait}time={{2421.050, 0.000, 163.503, 0.024}, {7240.398, 0.000, 12.911, 0.071}}ms [t=00:03:42.218537][f=0005709] thread=5 tasks=101694 {sum,min,max,avg}{exec,wait}time={{2329.198, 0.000, 163.495, 0.023}, {8330.215, 0.000, 12.925, 0.082}}ms [t=00:03:42.218545][f=0005709] [async=1] threads=6 tasks=3868 {sum,avg}{exec,wait}time={{16305.046, 4.215}, {4402640.000, 1138.221}}ms [t=00:03:42.218561][f=0005709] thread=1 tasks=785 {sum,min,max,avg}{exec,wait}time={{3228.294, 0.000, 435.691, 4.112}, {885480.062, 0.054, 3249.620, 1128.000}}ms [t=00:03:42.218572][f=0005709] thread=2 tasks=781 {sum,min,max,avg}{exec,wait}time={{3303.992, 0.000, 435.820, 4.230}, {885904.250, 0.227, 3315.012, 1134.320}}ms [t=00:03:42.218581][f=0005709] thread=3 tasks=762 {sum,min,max,avg}{exec,wait}time={{3317.066, 0.000, 436.284, 4.353}, {880611.875, 0.056, 3315.686, 1155.659}}ms [t=00:03:42.218594][f=0005709] thread=4 tasks=765 {sum,min,max,avg}{exec,wait}time={{3240.360, 0.000, 436.642, 4.236}, {880749.188, 0.000, 3252.411, 1151.306}}ms [t=00:03:42.218603][f=0005709] thread=5 tasks=775 {sum,min,max,avg}{exec,wait}time={{3215.334, 0.000, 435.194, 4.149}, {869894.125, 0.000, 3239.676, 1122.444}}ms [t=00:03:42.218609][f=0005709] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:42.218615][f=0005709] [SpringApp::Kill][2] [t=00:03:42.219062][f=0005709] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:42.219080][f=0005709] [Game::KillLua][1] dtor=0 luaUI=000001c7d70a72b0 [t=00:03:42.219114][f=0005709] Start widgetHandler:Shutdown [t=00:03:42.221386][f=0005709] Shutdown - SaveOrderList Complete [t=00:03:42.222196][f=0005709] Writing last game win data [t=00:03:42.226559][f=0005709] Shutdown - SaveConfigData Complete [t=00:03:42.226572][f=0005709] Shutdown Widget - Chili Highlight [t=00:03:42.226596][f=0005709] Shutdown Widget - Draw After Chili [t=00:03:42.226609][f=0005709] Shutdown Widget - API Unit Tracker GL4 [t=00:03:42.226634][f=0005709] Shutdown Widget - EPIC Menu [t=00:03:42.227580][f=0005709] Shutdown Widget - Chili Widget Selector [t=00:03:42.228367][f=0005709] Shutdown Widget - Depth of Field Shader [t=00:03:42.228382][f=0005709] Shutdown Widget - Chili Minimap [t=00:03:42.228494][f=0005709] Shutdown Widget - Deferred rendering [t=00:03:42.228509][f=0005709] SSAO: Deferred rendering disabled, disabling. [t=00:03:42.232716][f=0005709] Shutdown Widget - Deferred rendering [t=00:03:42.232761][f=0005709] SSAO: Deferred rendering disabled, disabling. [t=00:03:42.233906][f=0005709] Shutdown Widget - Local Team Colors [t=00:03:42.233922][f=0005709] Shutdown Widget - Display Keys 2 [t=00:03:42.233948][f=0005709] Shutdown Widget - Save Game Menu [t=00:03:42.233960][f=0005709] Shutdown Widget - Highlight Model Api GL4 [t=00:03:42.234009][f=0005709] Shutdown Widget - Unit Icons [t=00:03:42.234077][f=0005709] Shutdown Widget - Noises [t=00:03:42.234090][f=0005709] Shutdown Widget - HealthBars [t=00:03:42.235590][f=0005709] Shutdown Widget - BuildETA [t=00:03:42.235609][f=0005709] Shutdown Widget - Selected Units GL4 2 [t=00:03:42.235635][f=0005709] Shutdown Widget - Win Counter [t=00:03:42.235647][f=0005709] Shutdown Widget - EndGame APM stats [t=00:03:42.237030][f=0005709] Shutdown Widget - Modular Comm Info [t=00:03:42.237046][f=0005709] Shutdown Widget - Startup Info and Selector [t=00:03:42.237066][f=0005709] Shutdown Widget - Darkening [t=00:03:42.237088][f=0005709] Shutdown Widget - Defense Range Zero-K [t=00:03:42.237138][f=0005709] Shutdown Widget - Grab Input [t=00:03:42.237154][f=0005709] Shutdown Widget - Highlight Geos [t=00:03:42.237167][f=0005709] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:42.237185][f=0005709] Shutdown Widget - Chili Economy Panel Default [t=00:03:42.237295][f=0005709] Shutdown Widget - Context Menu [t=00:03:42.237309][f=0005709] Shutdown Widget - Local Widgets Config [t=00:03:42.237328][f=0005709] Shutdown Widget - MinimapEvents [t=00:03:42.237358][f=0005709] Shutdown Widget - Chili Nuke Warning [t=00:03:42.237374][f=0005709] Shutdown Widget - Music Player v2 [t=00:03:42.237388][f=0005709] Shutdown Widget - Point Tracker [t=00:03:42.237400][f=0005709] Shutdown Widget - Showeco and Grid Drawer [t=00:03:42.237417][f=0005709] Shutdown Widget - State Reverse and Latency [t=00:03:42.237430][f=0005709] Shutdown Widget - Stereo3D [t=00:03:42.237506][f=0005709] Shutdown Widget - Attack Warning [t=00:03:42.237522][f=0005709] Shutdown Widget - Chili EndGame Window [t=00:03:42.237551][f=0005709] Shutdown Widget - Transport AI [t=00:03:42.237565][f=0005709] Shutdown Widget - CameraShake [t=00:03:42.237578][f=0005709] Shutdown Widget - Missile Silo Range [t=00:03:42.237592][f=0005709] Shutdown Widget - Chili Spectator Panels [t=00:03:42.237605][f=0005709] Shutdown Widget - Reclaim Field Highlight [t=00:03:42.237625][f=0005709] Shutdown Widget - Attack AoE [t=00:03:42.237642][f=0005709] Shutdown Widget - Map Edge Extension [t=00:03:42.237801][f=0005709] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:42.237824][f=0005709] Shutdown Widget - Selection Send [t=00:03:42.237839][f=0005709] Shutdown Widget - Fancy Teamplatter [t=00:03:42.237852][f=0005709] Shutdown Widget - LupsManager [t=00:03:42.237875][f=0005709] Shutdown Widget - Receive Units Indicator [t=00:03:42.237888][f=0005709] Shutdown Widget - Newton Firezone [t=00:03:42.237905][f=0005709] Shutdown Widget - Chili Pro Console [t=00:03:42.238748][f=0005709] Shutdown Widget - Persistent Build Height [t=00:03:42.238770][f=0005709] Shutdown Widget - Lasso Terraform GUI [t=00:03:42.238780][f=0005709] Shutdown Widget - Chili Framework [t=00:03:42.238792][f=0005709] Shutdown Widget - Lups [t=00:03:42.239429][f=0005709] Shutdown Widget - Chili Core Selector [t=00:03:42.239496][f=0005709] Shutdown Widget - Custom Markers [t=00:03:42.239510][f=0005709] Shutdown Widget - Mex Placement Handler [t=00:03:42.239537][f=0005709] Shutdown Widget - Select Keys [t=00:03:42.239555][f=0005709] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:42.239594][f=0005709] Shutdown Widget - Pause Screen [t=00:03:42.239688][f=0005709] Shutdown Widget - Text To Speech Control [t=00:03:42.239698][f=0005709] Shutdown Widget - Layout Handler [t=00:03:42.239708][f=0005709] Shutdown Widget - Color Blindness Correction [t=00:03:42.239842][f=0005709] End widgetHandler:Shutdown [t=00:03:42.292412][f=0005709] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9698488, 0.0} allocedSize{int+, int-, ext}={0, 0, 1714838621}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0121} [t=00:03:42.294852][f=0005709] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:42.294866][f=0005709] [Game::KillLua][3] dtor=0 luaRules=000001c77bef4750 [t=00:03:42.294897][f=0005709] Start gadgetHandler:Shutdown [t=00:03:42.294907][f=0005709] Shutdown - StartSetup [t=00:03:42.294914][f=0005709] Shutdown - UnitMorph [t=00:03:42.296336][f=0005709] Shutdown - Carrier Drones [t=00:03:42.296449][f=0005709] Shutdown - Missile Silo Controller [t=00:03:42.296469][f=0005709] Shutdown - Modular Comm Info [t=00:03:42.296478][f=0005709] Shutdown - Terrain Texture Handler [t=00:03:42.296485][f=0005709] Shutdown - UnitCloakShield [t=00:03:42.296815][f=0005709] Shutdown - Starlight Handler [t=00:03:42.296844][f=0005709] End gadgetHandler:Shutdown [t=00:03:42.326614][f=0005709] Start gadgetHandler:Shutdown [t=00:03:42.326631][f=0005709] Shutdown - Teleport Throw [t=00:03:42.326642][f=0005709] Shutdown - UnitMorph [t=00:03:42.326669][f=0005709] Shutdown - Commander Skin Renderer [t=00:03:42.328138][f=0005709] Shutdown - Missile fired callins [t=00:03:42.328150][f=0005709] Shutdown - Modular Comm Info [t=00:03:42.328158][f=0005709] Shutdown - Retreat Command [t=00:03:42.328168][f=0005709] Shutdown - Shockwaves [t=00:03:42.328177][f=0005709] Shutdown - Unit tint API [t=00:03:42.328191][f=0005709] Shutdown - Unit glow API [t=00:03:42.328207][f=0005709] Shutdown - UnitCloakShield [t=00:03:42.328226][f=0005709] Shutdown - Lups Cloak FX [t=00:03:42.328272][f=0005709] Shutdown - Lups [t=00:03:42.329365][f=0005709] Shutdown - Lups Shield [t=00:03:42.329453][f=0005709] End gadgetHandler:Shutdown [t=00:03:42.349125][f=0005709] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2756, 0.0} allocedSize{int+, int-, ext}={0, 0, 428680}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007} [t=00:03:42.351232][f=0005709] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.351289][f=0005709] [Game::KillLua][4] dtor=0 [t=00:03:42.351296][f=0005709] [Game::KillLua][5] dtor=0 [t=00:03:42.355496][f=0005709] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-11_10-19-21-748_Small_Divide-Remake-v04_105.1.1-2457-g8095d30 BAR105.sdfz" (865317 bytes) [t=00:03:42.355562][f=0005709] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:42.392489][f=0005709] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:42.392505][f=0005709] [Sound] [Sound::UpdateThread][3] #sources=32 #items=39 [t=00:03:42.392558][f=0005709] [Sound] [Sound::UpdateThread][4] ctx=000001c6e30c2210 dev=000001c6e2ff54b0 [t=00:03:42.392681][f=0005709] [Sound] [Sound::UpdateThread][5] ctx=000001c6e30c2210 dev=000001c6e2ff54b0 [t=00:03:42.392698][f=0005709] [Sound] [Sound::Cleanup][alcDestroyContext(000001c6e30c2210)] [t=00:03:42.395120][f=0005709] [Sound] [Sound::Cleanup][alcCloseDevice(000001c6e2ff54b0)] [t=00:03:42.395245][f=0005709] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:42.417430][f=0005709] [Sound] [Sound::UpdateThread][6] [t=00:03:42.417914][f=0005709] [Game::~CGame][1] [t=00:03:42.417925][f=0005709] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:42.417933][f=0005709] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:42.417949][f=0005709] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:42.417955][f=0005709] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:42.417961][f=0005709] [Game::KillLua][4] dtor=1 [t=00:03:42.417968][f=0005709] [Game::KillLua][5] dtor=1 [t=00:03:42.418021][f=0005709] [Game::KillMisc][1] [t=00:03:42.418027][f=0005709] [Game::KillMisc][2] [t=00:03:42.418036][f=0005709] [EOH::DestroySkirmishAI(id=2)] [t=00:03:42.421230][f=0005709] [EOH::DestroySkirmishAI(id=1)] [t=00:03:42.423917][f=0005709] [EOH::DestroySkirmishAI(id=0)] [t=00:03:42.436916][f=0005709] [Game::KillMisc][3] [t=00:03:42.437019][f=0005709] [Game::KillRendering][1] [t=00:03:42.440318][f=0005709] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:42.476296][f=0005709] [3DOParser::Kill] allocated 1 pieces [t=00:03:42.476312][f=0005709] [S3OParser::Kill] allocated 5518 pieces [t=00:03:42.476547][f=0005709] [AssParser::Kill] allocated 674 pieces [t=00:03:42.502692][f=0005709] [Game::KillInterface][1] [t=00:03:42.503069][f=0005709] [Game::KillInterface][2] [t=00:03:42.503394][f=0005709] [Game::KillSimulation][1] [t=00:03:42.503438][f=0005709] [Game::KillSimulation][2] [t=00:03:42.525526][f=0005709] [CCollisionHandler] dis-/continuous tests: 0/8806094 [t=00:03:42.525541][f=0005709] [Game::KillSimulation][3] [t=00:03:42.527306][f=0005709] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=38 [t=00:03:42.527360][f=0005709] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.527426][f=0005709] [~CPathCache(32x32)] cacheHits=12 hitPercentage=10% numHashColls=0 maxCacheSize=26 [t=00:03:42.527471][f=0005709] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.527654][f=0005709] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:42.533809][f=0005709] [LosHandler::Kill] raycast instance cache-{hits,misses}={7021,24119}; shared=3%; cached=20% [t=00:03:42.540133][f=0005709] [Game::KillSimulation][4] [t=00:03:42.595290][f=0005709] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:03:42.595329][f=0005709] [Game::~CGame][2] [t=00:03:42.595337][f=0005709] [Game::~CGame][3] [t=00:03:42.595619][f=0005709] [SpringApp::Kill][3] [t=00:03:42.595764][f=0005709] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1116266 bytes sent in 5855 packets (190.652 bytes/packet) 2402994 bytes recv'd in 4475 packets (536.982 bytes/packet) {0.063x, 0.011x} relative protocol overhead {up, down} 12788 incoming chunks dropped, 18323 outgoing chunks resent 5012 incoming chunks processed [t=00:03:42.595852][f=0005709] [SpringApp::Kill][4] font=000001c6a0023000 [t=00:03:42.597979][f=0005709] [SpringApp::Kill][5] [t=00:03:42.602721][f=0005709] [SpringApp::Kill][6] [t=00:03:42.604156] [SpringApp::Kill][7] [t=00:03:42.604190] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.604211] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:42.604220] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:42.604227] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:42.604240] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:42.604247] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.604254] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {116, 1048576, 1048576}, EBO = {174, 2097152, 2097152} [t=00:03:42.604261] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {17196, 1048576, 1048576}, EBO = {25794, 2097152, 2097152} [t=00:03:42.604272] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:42.604279] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.604286] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.604297] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:42.604305] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {348, 1048576, 1048576}, EBO = {522, 2097152, 2097152} [t=00:03:42.804008] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:42.804022] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:42.804027] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:42.804046] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8469 [t=00:03:42.804051] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:42.804603] [VFS] [SpringVFS::DeleteArchives<this=000001c6a01a9070>] [t=00:03:42.804612] [VFS] [SpringVFS::DeleteArchives<this=000001c6a01a9070>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:03:42.804620] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001c6e313e920) [t=00:03:42.806164] [VFS] [SpringVFS::DeleteArchives<this=000001c6a01a9070>(section=1)] #archives[section]=1 #files[section]=3 [t=00:03:42.806174] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\Small_DivideRemakev04.sd7 (000001c6a034c0b0) [t=00:03:42.806977] [VFS] [SpringVFS::DeleteArchives<this=000001c6a01a9070>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:42.806987] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001c6e313ed40) [t=00:03:42.807049] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001c6e313df80) [t=00:03:42.807091] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001c6e313ef50) [t=00:03:42.807201] [VFS] [SpringVFS::DeleteArchives<this=000001c6a01a9070>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:42.807209] [VFS] [SpringVFS::DeleteArchives<this=000001c6a01a9070>(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:42.807223] [VFS] [SpringVFS::DeleteArchives<this=000001c6a01a9070>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:42.807230] [VFS] [SpringVFS::DeleteArchives<this=000001c6a01a9070>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:42.807236] [VFS] [SpringVFS::DeleteArchives<this=000001c6a01a9070>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:42.807242] [VFS] [SpringVFS::DeleteArchives<this=000001c6a01a9070>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:42.807468] [SpringApp::Kill][8] [t=00:03:42.807480] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:42.807486] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7ac817430 (joinable=1) [t=00:03:42.807491] [WatchDog::Uninstall][2] [t=00:03:43.218393] [WatchDog::Uninstall][3] [t=00:03:43.218405] [SpringApp::Kill][9]
infolog_full.txt (truncated):