Open Chobbyla opened 5 months ago
GameID | GameState File |
---|---|
f6693f66de4220648c329df87187433e | ClientGameState--951083076-[11246-11246].txt |
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask fff
[t=00:00:00.001712] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001726] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003359] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003672] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.003681] Using additional read-only configuration source: "D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.017622] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017686] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.018146]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CregSerializer
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.018177]
[t=00:00:00.018184] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.018192] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.018198] Use "none" to disable the default log sections.
[t=00:00:00.018219] ============== </Log Sections> ==============
[t=00:00:00.018233] ============== <User Config> ==============
[t=00:00:00.018378] AnimationMT = 0
[t=00:00:00.018387] BumpWaterDepthBits = 16
[t=00:00:00.018392] BumpWaterReflection = 0
[t=00:00:00.018396] BumpWaterRefraction = 0
[t=00:00:00.018401] BumpWaterShoreWaves = 0
[t=00:00:00.018406] BumpWaterTexSizeReflection = 64
[t=00:00:00.018410] CamFreeScrollSpeed = 50
[t=00:00:00.018415] CamMode = 1
[t=00:00:00.018420] CamTimeExponent = 4.0
[t=00:00:00.018432] CamTimeFactor = 1.0
[t=00:00:00.018437] CubeTexSizeReflection = 64
[t=00:00:00.018441] CubeTexSizeSpecular = 64
[t=00:00:00.018446] DualScreenMiniMapOnLeft = 1
[t=00:00:00.018451] EdgeMoveDynamic = 0
[t=00:00:00.018456] EdgeMoveWidth = 0.003
[t=00:00:00.018460] FPSFOV = 90
[t=00:00:00.018465] FPSScrollSpeed = 50
[t=00:00:00.018470] FontSize = 18
[t=00:00:00.018474] GrassDetail = 0
[t=00:00:00.018479] GroundDecals = 1
[t=00:00:00.018483] GroundDetail = 70
[t=00:00:00.018491] HangTimeout = 30
[t=00:00:00.018497] HardwareCursor = 1
[t=00:00:00.018502] InitialNetworkTimeout = 0
[t=00:00:00.018506] InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.018513] LODScale = 1.000
[t=00:00:00.018517] LODScaleReflection = 1.000
[t=00:00:00.018522] LODScaleRefraction = 1.000
[t=00:00:00.018527] LODScaleShadow = 1.000
[t=00:00:00.018532] LinkIncomingMaxPacketRate = 512
[t=00:00:00.018538] LinkIncomingPeakBandwidth = 65536
[t=00:00:00.018546] LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.018550] LinkOutgoingBandwidth = 131072
[t=00:00:00.018555] LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018561] LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018566] MSAALevel = 4
[t=00:00:00.018570] MaxParticles = 12000
[t=00:00:00.018574] MaxSounds = 32
[t=00:00:00.018578] MaximumTransmissionUnit = 0
[t=00:00:00.018583] MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018588] MiniMapCanFlip = 1
[t=00:00:00.018593] MiniMapMarker = 0
[t=00:00:00.018601] MouseDragCircleCommandThreshold = 25
[t=00:00:00.018607] MouseDragScrollThreshold = 0
[t=00:00:00.018611] NetworkLossFactor = 1
[t=00:00:00.018616] OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018621] OverheadScrollSpeed = 50
[t=00:00:00.018625] ReconnectTimeout = 0
[t=00:00:00.018630] RotOverheadScrollSpeed = 50
[t=00:00:00.018634] RotateLogFiles = 1
[t=00:00:00.018639] ShowClock = 0
[t=00:00:00.018643] ShowPlayerInfo = 0
[t=00:00:00.018648] SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018708] TeamHighlight = 0
[t=00:00:00.018714] UnitIconDist = 250
[t=00:00:00.018718] UpdateBoundingVolumeMT = 0
[t=00:00:00.018723] UpdateWeaponVectorsMT = 0
[t=00:00:00.018728] UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018733] UseLuaMemPools = 0
[t=00:00:00.018738] UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018747] VFSCacheArchiveFiles = 0
[t=00:00:00.018752] VSync = 0
[t=00:00:00.018756] Water = 4
[t=00:00:00.018760] WindowBorderless = 1
[t=00:00:00.018772] XResolution = 1920
[t=00:00:00.018777] YResolution = 1080
[t=00:00:00.018781] snd_volmaster = 10
[t=00:00:00.018797] ============== </User Config> ==============
[t=00:00:00.018803] ============== <User System> ==============
[t=00:00:00.018808] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.018816] Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018822] Compiler Version: gcc-13.2.0
[t=00:00:00.018875] Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.018956] Hardware Config: AMD Ryzen 5 PRO 4650G with Radeon Graphics; 15742MB RAM, 20606MB pagefile
[t=00:00:00.018963] Binary Word Size: 64-bit (native)
[t=00:00:00.018968] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018973] Physical CPU Cores: 6
[t=00:00:00.018977] Logical CPU Cores: 12
[t=00:00:00.018982] ============== </User System> ==============
[t=00:00:00.019130] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019140] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.019145] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019149] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.019153] SSE 4.0A: 1, SSE 5.0A: 0
[t=00:00:00.019886] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019901] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.029086] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz}
[t=00:00:00.044338] Display (Generic PnP Monitor)=1 modes=57 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.044352] [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.044357] [ 8] 1760x990x24bpp@75Hz
[t=00:00:00.044364] [12] 1680x1050x24bpp@75Hz
[t=00:00:00.044369] [14] 1600x900x24bpp@75Hz
[t=00:00:00.044375] [16] 1440x900x24bpp@75Hz
[t=00:00:00.044379] [18] 1366x768x24bpp@75Hz
[t=00:00:00.044383] [20] 1280x1024x24bpp@75Hz
[t=00:00:00.044387] [22] 1280x960x24bpp@75Hz
[t=00:00:00.044392] [24] 1280x720x24bpp@75Hz
[t=00:00:00.044396] [28] 1128x634x24bpp@75Hz
[t=00:00:00.044404] [32] 1024x768x24bpp@75Hz
[t=00:00:00.044408] [35] 832x624x24bpp@75Hz
[t=00:00:00.044425] [38] 800x600x24bpp@75Hz
[t=00:00:00.044430] [42] 720x576x24bpp@75Hz
[t=00:00:00.044435] [46] 720x480x24bpp@75Hz
[t=00:00:00.044439] [49] 720x400x24bpp@75Hz
[t=00:00:00.044445] [53] 640x480x24bpp@75Hz
[t=00:00:00.170875] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.171627] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.171659] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.288161] [GR::LogVersionInfo]
[t=00:00:00.288179] SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.288185] GL version : 4.6.0 Compatibility Profile Context 24.3.1.240216
[t=00:00:00.288190] GL vendor : ATI Technologies Inc.
[t=00:00:00.288195] GL renderer : Radeon RX 560 Series
[t=00:00:00.288199] GLSL version: 4.60
[t=00:00:00.288219] GLEW version: 2.1.0
[t=00:00:00.288223] GPU memory : 11578MB (total) / 11578MB (available)
[t=00:00:00.288247] SDL swap-int: 0
[t=00:00:00.288253] SDL driver : windows
[t=00:00:00.288258]
[t=00:00:00.288264] Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.288271] GLSL shader support : 1
[t=00:00:00.288277] GL4 support : 1
[t=00:00:00.288283] FBO extension support : 1
[t=00:00:00.288297] NVX GPU mem-info support : 0
[t=00:00:00.288307] ATI GPU mem-info support : 1
[t=00:00:00.288395] Texture clamping to edge : 1
[t=00:00:00.288406] NPOT-texture support : 1 (1)
[t=00:00:00.288413] S3TC/DXT1 texture support : 1/0
[t=00:00:00.288419] texture query-LOD support : 1 (1)
[t=00:00:00.288424] MSAA frame-buffer support : 1 (1)
[t=00:00:00.288429] Z-buffer depth : 24 (-)
[t=00:00:00.288439] primitive-restart support : 1 (1)
[t=00:00:00.288445] clip-space control support: 1 (1)
[t=00:00:00.288450] seamless cube-map support : 1 (1)
[t=00:00:00.288462] frag-depth layout support : 1 (1)
[t=00:00:00.288468] persistent maps support : 1 (1)
[t=00:00:00.288473] explicit attribs location : 1 (1)
[t=00:00:00.288477] multi draw indirect : 1 (-)
[t=00:00:00.288484] array textures : 1 (-)
[t=00:00:00.288489] buffer copy support : 1 (-)
[t=00:00:00.288494] indirect draw : 1 (-)
[t=00:00:00.288499] base instance : 1 (-)
[t=00:00:00.288503]
[t=00:00:00.288507] max. FBO samples : 8
[t=00:00:00.288515] max. FS/program texture slots : 32/160
[t=00:00:00.288521] max. texture size : 16384
[t=00:00:00.288529] max. texture anisotropy level : 16.000000
[t=00:00:00.288533] max. vec4 varyings/attributes : 16/32
[t=00:00:00.288538] max. draw-buffers : 8
[t=00:00:00.288543] max. rec. indices/vertices : 536870911/536870911
[t=00:00:00.288548] max. uniform buffer-bindings : 84
[t=00:00:00.288552] max. uniform block-size : 4096KB
[t=00:00:00.288562] max. storage buffer-bindings : 96
[t=00:00:00.288567] max. storage block-size : 2047MB
[t=00:00:00.288570]
[t=00:00:00.288575] enable AMD-hacks : 1
[t=00:00:00.288579] compress MIP-maps: 0
[t=00:00:00.288625] Number of compressed texture formats: 33
[t=00:00:00.288659] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC.
[t=00:00:00.288690] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.288961] [GR::UpdateGLConfigs]
[t=00:00:00.288996] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.289002] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.289014] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.289037] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.289041] [GR::InitGLState]
[t=00:00:00.289090] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:00.389695] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.392286] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.396731] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.396767] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.397232] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.397930] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.397947] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.397983] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\
[t=00:00:00.398036] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.406345] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.406744] Scanning: D:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.407251] Scanning: D:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.407370] Scanning: D:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.416116] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.416158] [VFS] [SpringVFS::ReserveArchives<this=00000240b0ee7140>]
[t=00:00:00.416291] [VFS] [SpringVFS::AddArchive<this=00000240b0ee7140>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.418590] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000240b0ee7140 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.418609] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.489959] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.490425] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.490553] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.490555] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.490557] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.490609] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.490685] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.490736] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.491135][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.491216][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.491278][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.491301][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.491309][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.491365][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.502194][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s):
[t=00:00:00.502219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (High Definition Audio Device)"
[t=00:00:00.502227][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "4 - PHL 272V8 (2- AMD High Definition Audio Device)"
[t=00:00:00.502252][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (High Definition Audio Device)"
[t=00:00:00.502260][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.530918][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
------- TRUNCATED -------
[t=00:02:17.131384][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua>
[t=00:02:17.134919][f=-000001] Writing last game win data
[t=00:02:17.139368][f=-000001] LuaUI v0.3
[t=00:02:17.272692][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:02:17.524392][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:02:17.524462][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:02:17.524965][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:02:17.524992][f=-000001] [AIWrapper::PreInit][AI=0 team=2] creating callbacks
[t=00:02:17.526412][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:02:17.530205][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:02:17.530514][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:02:17.530557][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 50000.000000 (This map's water is harmful to land units as well as hovercraft)
[t=00:02:17.530841][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64
[t=00:02:17.530852][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 16384 (x128, z128)
[t=00:02:17.535180][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ...
[t=00:02:17.546047][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 70.90%
[t=00:02:17.546096][f=-000001] Skirmish AI <Circuit Normal-stable>: Water is a void: true
[t=00:02:17.546105][f=-000001] Skirmish AI <Circuit Normal-stable>: Water is harmful: true
[t=00:02:17.546114][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -100.00
[t=00:02:17.546123][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 1113.31
[t=00:02:17.546143][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 68.450928% of the map. (used by 33 unit-defs)
[t=00:02:17.546157][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 68.450928% of the map. (used by 36 unit-defs)
[t=00:02:17.546168][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 68.450928% of the map. (used by 40 unit-defs)
[t=00:02:17.546183][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:02:17.546196][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:02:17.550970][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 56.00% of the map. (used by 352 unit-defs)
[t=00:02:17.551110][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:02:17.555594][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 56.00% of the map. (used by 32 unit-defs)
[t=00:02:17.560244][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 56.00% of the map. (used by 5 unit-defs)
[t=00:02:17.565857][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 67.47% of the map. (used by 4 unit-defs)
[t=00:02:17.571467][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 67.47% of the map. (used by 10 unit-defs)
[t=00:02:17.577091][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 67.47% of the map. (used by 4 unit-defs)
[t=00:02:17.581397][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 51.52% of the map. (used by 13 unit-defs)
[t=00:02:17.585965][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 56.00% of the map. (used by 3 unit-defs)
[t=00:02:17.586099][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:02:17.590422][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 51.52% of the map. (used by 21 unit-defs)
[t=00:02:17.649403][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/High_Forts_v3.json)
[t=00:02:17.649704][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:02:17.652850][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:02:17.653332][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:02:17.655711][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:02:17.656912][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:02:17.657235][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:02:17.660554][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:02:17.709554][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:02:17.710110][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0
[t=00:02:17.710126][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:02:17.710144][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks
[t=00:02:17.710349][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:02:17.713865][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:02:17.748465][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/High_Forts_v3.json)
[t=00:02:17.748684][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:02:17.750504][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:02:17.750752][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:02:17.751377][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:02:17.752321][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:02:17.752529][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:02:17.755758][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:02:17.767928][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (1) Initialized!
[t=00:02:17.768382][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0
[t=00:02:17.768393][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 243ms
[t=00:02:17.776211][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 11532, 0.0} allocedSize{int+, int-, ext}={0, 0, 1964609}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0131}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v1 with AI","startTimestamp":1715431936,"state":"In running battle lobby"}
[t=00:02:18.364228][f=-000001] SetLobbyButtonEnabled, false
[t=00:02:18.368383][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:02:18.416105][f=-000001] TotalHideLobbyInterface, true
[t=00:02:18.527130][f=-000001] GameID: f6693f66de4220648c329df87187433e
[t=00:02:18.527572][f=-000001] Connection attempt from DeviSun
[t=00:02:18.527588][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:02:18.527884][f=-000001] -> Connection established (given id 1)
[t=00:02:18.527912][f=-000001] Connection attempt from Humba
[t=00:02:18.527921][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:02:18.528034][f=-000001] -> Connection established (given id 0)
[t=00:02:18.528069][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeviSun" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=697636ea8fdcafd5d8f1ccdd3d55b7ef7f2cce243430b507262d0206b8df374e910efca08b9821e268502644223eb9f13d40d74d5ce2a19fcd756cbbaf6cff20"
[t=00:02:18.528087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeviSun" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:02:18.528108][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Humba" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=697636ea8fdcafd5d8f1ccdd3d55b7ef7f2cce243430b507262d0206b8df374e910efca08b9821e268502644223eb9f13d40d74d5ce2a19fcd756cbbaf6cff20"
[t=00:02:18.528133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Humba" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:02:18.528155][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeviSun" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=59f675c57ba6ee427235055a2928958525f31b403144e5270322a6c2b9d56086ac8c3365d4916aeffe328d5ecefcc586f4c3cfea0e78837e26fd6d72aab21138]"
[t=00:02:18.528173][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeviSun" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=94d7599b3f2b15db52051e796225ed00918d3f5b8c00547c1265a0f27af593bb36ce76d5ba60b73a8a73aec260cf94b656aa2d1b6d7c6ac5299a973c4644b65d]"
[t=00:02:18.528227][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeviSun" string="[Game::Load][lua{Rules,Gaia}={00000241db9e6970,00000241db9ee260}][locale="C"]"
[t=00:02:18.528283][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Humba" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=59f675c57ba6ee427235055a2928958525f31b403144e5270322a6c2b9d56086ac8c3365d4916aeffe328d5ecefcc586f4c3cfea0e78837e26fd6d72aab21138]"
[t=00:02:18.528295][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Humba" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=94d7599b3f2b15db52051e796225ed00918d3f5b8c00547c1265a0f27af593bb36ce76d5ba60b73a8a73aec260cf94b656aa2d1b6d7c6ac5299a973c4644b65d]"
[t=00:02:18.707230][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:02:18.744898][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 2
[t=00:02:18.744986][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 3
[t=00:02:24.267687][f=-000001] <DeviSun> Allies: I choose: Engineer!
[t=00:02:25.708410][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Humba" string="[Game::Load][lua{Rules,Gaia}={000001e689e5ef50,000001e689e290a0}][locale="C"]"
[t=00:02:37.145250][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16113
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v1 with AI","startTimestamp":1715431936,"state":"In running battle lobby"}
[t=00:03:19.126714][f=0000658] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16114
[t=00:06:01.199015][f=0005520] <DeviSun> Allies: I gave 1 unit to AI: Normal (1).
[t=00:06:53.081039][f=0007076] <DeviSun> Allies: I gave 1 unit to AI: Normal (1).
[t=00:09:12.075456][f=0011246] Collecting current game state information.
[t=00:09:12.075502][f=0011246] [DumpState] dumping state (from 11246 to 11246 step 1)
[t=00:09:12.075789][f=0011246] [DumpState] using dump-file "ClientGameState--951083076-[11246-11246].txt"
[t=00:09:12.076204][f=0011246] [CAS::GASCB] Archive file="high_forts_v3.sd7" cs="ab8355b53a5a9cfdf38097ea4be35702a6147fedc9ee42276343a98f9cc67aa7e9d62aa54d6705018966c266364d9f823b455194fbced189b42df3689c9a559a"
[t=00:09:12.076274][f=0011246] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:09:12.076515][f=0011246] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:09:12.076581][f=0011246] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:09:12.076631][f=0011246] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:09:12.185371][f=0011246] Sync error for DeviSun in frame 11237 (got 658faba6, correct is a7fd2335)
[t=00:09:25.478173][f=0011648] Sync error for DeviSun in frame 11638 (got 3412e043, correct is 4d165a29)
[t=00:09:30.095814][f=0011787] <DeviSun> Allies: I gave 11 units to AI: Normal (1).
[t=00:09:32.520064][f=0011860] game_message: Превращение завершено: Engineer уровня 1 -> Engineer уровня 2
[t=00:09:34.959940][f=0011933] <DeviSun> Allies: I gave 2 units to AI: Normal (1).
[t=00:09:38.832596][f=0012049] Sync error for DeviSun in frame 12039 (got 3ea537a5, correct is 86aa5bbd)
[t=00:09:40.465433][f=0012098] <DeviSun> Allies: I gave 1 unit to AI: Normal (1).
[t=00:09:42.212769][f=0012150] <DeviSun> Allies: I gave 1 unit to AI: Normal (1).
[t=00:09:52.166762][f=0012449] Sync error for DeviSun in frame 12440 (got 9f7ba8fc, correct is a58ba011)
[t=00:10:05.541614][f=0012850] Sync error for DeviSun in frame 12841 (got 8007679f, correct is 4ed3d1a7)
[t=00:10:10.266897][f=0012992] [liblobby] Warning: Duplicate user(WinterSquire) added to channel (zk)
[t=00:10:11.174089][f=0013020] [liblobby] Warning: Duplicate user(WinterSquire) added to channel (zk)
[t=00:10:18.863092][f=0013250] Sync error for DeviSun in frame 13242 (got 644cd955, correct is c7e4f7d6)
[t=00:10:32.283395][f=0013652] Sync error for DeviSun in frame 13643 (got 118b0f66, correct is 36214a87)
[t=00:10:45.594008][f=0014052] Sync error for DeviSun in frame 14044 (got 605973a6, correct is 36873825)
[t=00:10:59.046138][f=0014455] Sync error for DeviSun in frame 14445 (got 452fb7f1, correct is 5b1bad73)
[t=00:11:12.315053][f=0014854] Sync error for DeviSun in frame 14846 (got 95d0d778, correct is ec444e74)
[t=00:11:25.798048][f=0015257] Sync error for DeviSun in frame 15247 (got 1923c88d, correct is 49812fef)
[t=00:11:39.114756][f=0015657] Sync error for DeviSun in frame 15648 (got e7091453, correct is 2183b599)
[t=00:11:46.264906][f=0015872] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16115
[t=00:11:51.515812][f=0016030] [liblobby] Warning: Duplicate user(Kikellszerelniapelust) added to channel (zk)
[t=00:11:52.449864][f=0016058] Sync error for DeviSun in frame 16049 (got 8c621161, correct is f04bcf58)
[t=00:11:53.414171][f=0016087] [liblobby] Warning: Duplicate user(Kikellszerelniapelust) added to channel (zk)
[t=00:12:01.559714][f=0016331] [liblobby] Warning: Duplicate user(golyb945) added to channel (zk)
[t=00:12:03.469439][f=0016388] [liblobby] Warning: Duplicate user(golyb945) added to channel (zk)
[t=00:12:05.856779][f=0016459] Sync error for DeviSun in frame 16450 (got 39b1d2a0, correct is 6e8d815c)
[t=00:12:19.197782][f=0016860] Sync error for DeviSun in frame 16851 (got 91211e7d, correct is 69589c19)
[t=00:12:32.528312][f=0017260] Sync error for DeviSun in frame 17252 (got 5b190607, correct is ccfe2e2a)
[t=00:12:45.940576][f=0017662] Sync error for DeviSun in frame 17653 (got 43b38e32, correct is 6e7bd365)
[t=00:12:59.276168][f=0018063] Sync error for DeviSun in frame 18054 (got 3358396b, correct is bb35d6a1)
[t=00:13:12.687267][f=0018464] Sync error for DeviSun in frame 18455 (got 86af7eeb, correct is 219c79c7)
[t=00:13:24.846250][f=0018830] [liblobby] Warning: Duplicate user(Deo_123) added to channel (zk)
[t=00:13:26.027534][f=0018865] Sync error for DeviSun in frame 18856 (got 3bf4676a, correct is 1a06a5af)
[t=00:13:26.442519][f=0018878] [liblobby] Warning: Duplicate user(Deo_123) added to channel (zk)
[t=00:13:35.717658][f=0019156] game_message: Рмиссар атакован
[t=00:13:39.225771][f=0019261] [liblobby] Warning: Duplicate user(Sakatra) added to channel (zk)
[t=00:13:39.396344][f=0019266] Sync error for DeviSun in frame 19257 (got ee8927ab, correct is 68b6872e)
[t=00:13:40.095809][f=0019288] [liblobby] Warning: Duplicate user(Sakatra) added to channel (zk)
[t=00:13:46.668504][f=0019485] game_message: Сварщик атакован
[t=00:13:52.761478][f=0019667] Sync error for DeviSun in frame 19658 (got b3ab0ce3, correct is c5cf7ec0)
[t=00:14:00.861974][f=0019910] [liblobby] Warning: Duplicate user(Seetun4) added to channel (zk)
[t=00:14:06.154737][f=0020068] Sync error for DeviSun in frame 20059 (got e9593d73, correct is 7071e75d)
[t=00:14:19.563373][f=0020470] Sync error for DeviSun in frame 20460 (got 8738db29, correct is 3a3f5d59)
[t=00:14:32.377388][f=0020856] game_message: Огр атакован
[t=00:14:32.871512][f=0020870] Sync error for DeviSun in frame 20861 (got ab0904b9, correct is 274f9174)
[t=00:14:44.508990][f=0021220] game_message: Минотавр атакован
[t=00:14:46.269305][f=0021272] Sync error for DeviSun in frame 21262 (got f560f798, correct is b9ddddaa)
[t=00:14:52.078911][f=0021447] game_message: Минотавр атакован
[t=00:14:59.598797][f=0021672] Sync error for DeviSun in frame 21663 (got 8aa9d7cc, correct is c17c6856)
[t=00:15:01.102379][f=0021718] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16116
[t=00:15:12.974505][f=0022073] Sync error for DeviSun in frame 22064 (got 693b0b7e, correct is 4a06a736)
[t=00:15:26.317958][f=0022474] Sync error for DeviSun in frame 22465 (got 53f57771, correct is 21b0076)
[t=00:15:39.698704][f=0022875] Sync error for DeviSun in frame 22866 (got 8c7e81e2, correct is 632e3848)
[t=00:15:43.203142][f=0022981] game_message: Добывающая шахта атакован
[t=00:15:53.032158][f=0023275] Sync error for DeviSun in frame 23267 (got 440b9b91, correct is a89df02c)
[t=00:15:58.973083][f=0023454] game_message: Феникс атакован
[t=00:16:06.487179][f=0023678] Sync error for DeviSun in frame 23668 (got 1114c9c0, correct is e7a303c9)
[t=00:16:14.372641][f=0023916] game_message: Минотавр атакован
[t=00:16:19.801461][f=0024078] Sync error for DeviSun in frame 24069 (got 12f8399e, correct is 17eeab46)
[t=00:16:27.974823][f=0024324] game_message: Добывающая шахта атакован
[t=00:16:33.132758][f=0024478] Sync error for DeviSun in frame 24470 (got 7455ee28, correct is 7ed338a5)
[t=00:16:36.661055][f=0024585] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16117
[t=00:16:46.522621][f=0024880] Sync error for DeviSun in frame 24871 (got 567d621f, correct is 7633f81e)
[t=00:16:59.880683][f=0025280] Sync error for DeviSun in frame 25272 (got d5db176a, correct is 3cddd87f)
[t=00:17:03.581194][f=0025392] game_message: Лихо атакован
[t=00:17:08.595013][f=0025543] game_message: Феникс атакован
[t=00:17:11.763789][f=0025637] [liblobby] Warning: Duplicate user(mr0neoncat) added to channel (zk)
[t=00:17:13.309674][f=0025683] Sync error for DeviSun in frame 25673 (got 93b779e6, correct is a09c926d)
[t=00:17:15.100104][f=0025737] [liblobby] Warning: Duplicate user(mr0neoncat) added to channel (zk)
[t=00:17:18.978215][f=0025854] game_message: Феникс атакован
[t=00:17:26.594764][f=0026082] Sync error for DeviSun in frame 26074 (got 93f1bc4b, correct is 33d8349b)
[t=00:17:26.599312][f=0026083] game_message: Ворон атакован
[t=00:17:32.846830][f=0026270] game_message: Добывающая шахта атакован
[t=00:17:40.011249][f=0026484] Sync error for DeviSun in frame 26475 (got 27a18572, correct is 28fb430b)
[t=00:17:49.225300][f=0026761] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16118
[t=00:17:52.730081][f=0026866] game_message: Добывающая шахта атакован
[t=00:17:53.429932][f=0026886] Sync error for DeviSun in frame 26876 (got 83f597f3, correct is 4a03a871)
[t=00:18:06.730873][f=0027286] Sync error for DeviSun in frame 27277 (got accb50e5, correct is 44d71299)
[t=00:18:12.420503][f=0027457] [liblobby] Warning: Duplicate user(Captill) added to channel (zk)
[t=00:18:12.569820][f=0027462] game_message: Добывающая шахта атакован
[t=00:18:17.580802][f=0027612] game_message: Минотавр атакован
[t=00:18:19.800872][f=0027679] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16119
[t=00:18:20.095767][f=0027687] Sync error for DeviSun in frame 27678 (got 6a9f33c8, correct is 234334f0)
[t=00:18:26.601006][f=0027883] game_message: Минотавр атакован
[t=00:18:30.380388][f=0027996] game_message: Превращение завершено: Engineer уровня 2 -> Engineer уровня 3
[t=00:18:33.522287][f=0028089] Sync error for DeviSun in frame 28079 (got 33308e9e, correct is 71b912ea)
[t=00:18:38.208025][f=0028230] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16120
[t=00:18:46.825048][f=0028489] Sync error for DeviSun in frame 28480 (got 2ec84ac0, correct is 369675df)
[t=00:18:50.925147][f=0028612] [liblobby] Warning: Duplicate user(Noir112) added to channel (zk)
[t=00:18:52.439877][f=0028657] [liblobby] Warning: Duplicate user(Noir112) added to channel (zk)
[t=00:19:00.214197][f=0028890] Sync error for DeviSun in frame 28881 (got b7d67391, correct is 5cdad087)
[t=00:19:13.560043][f=0029291] Sync error for DeviSun in frame 29282 (got de399182, correct is d0ca4b39)
[t=00:19:14.566040][f=0029322] game_message: Феникс атакован
[t=00:19:19.696288][f=0029476] game_message: Ворон атакован
[t=00:19:24.719352][f=0029626] game_message: Ворон атакован
[t=00:19:26.975187][f=0029693] Sync error for DeviSun in frame 29683 (got 5f9a8de9, correct is 39155278)
[t=00:19:40.296558][f=0030093] Sync error for DeviSun in frame 30084 (got e5ba5b56, correct is 820ce7c4)
[t=00:19:53.674151][f=0030494] Sync error for DeviSun in frame 30485 (got 2aad26cb, correct is 1122335e)
[t=00:19:53.677205][f=0030495] game_message: Минотавр атакован
[t=00:20:07.031367][f=0030895] Sync error for DeviSun in frame 30886 (got 5167550c, correct is 19ab5076)
[t=00:20:14.002205][f=0031105] game_message: Минотавр атакован
[t=00:20:20.412207][f=0031296] Sync error for DeviSun in frame 31287 (got 1f69bf9d, correct is a1df148)
[t=00:20:21.046626][f=0031316] game_message: Огр атакован
[t=00:20:25.448235][f=0031448] [liblobby] Warning: Duplicate user(Moodee) added to channel (zk)
[t=00:20:26.312126][f=0031474] [liblobby] Warning: Duplicate user(Moodee) added to channel (zk)
[t=00:20:32.549072][f=0031661] game_message: Огр атакован
[t=00:20:33.779763][f=0031697] Sync error for DeviSun in frame 31688 (got a43b5184, correct is 786db8da)
[t=00:20:42.333930][f=0031954] [liblobby] Warning: Duplicate user(UneCharmanteDame) added to channel (zk)
[t=00:20:45.419865][f=0032047] [liblobby] Warning: Duplicate user(flanc) added to channel (zk)
[t=00:20:47.128476][f=0032098] Sync error for DeviSun in frame 32089 (got 5e203287, correct is 111799af)
[t=00:20:49.574073][f=0032171] [liblobby] Warning: Duplicate user(UneCharmanteDame) added to channel (zk)
[t=00:20:51.616536][f=0032233] game_message: Минотавр атакован
[t=00:21:00.497439][f=0032499] Sync error for DeviSun in frame 32490 (got 48b71091, correct is 822ebc)
[t=00:21:13.833062][f=0032899] Sync error for DeviSun in frame 32891 (got d4c6a689, correct is 2a972fe0)
[t=00:21:22.924570][f=0033172] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16121
[t=00:21:27.239069][f=0033301] Sync error for DeviSun in frame 33292 (got 95b14204, correct is 89f25538)
[t=00:21:40.614017][f=0033702] Sync error for DeviSun in frame 33693 (got e1b73eb8, correct is 6f9451b)
[t=00:21:53.984830][f=0034103] Sync error for DeviSun in frame 34094 (got 47b35422, correct is aa0de41d)
[t=00:21:56.948403][f=0034193] game_message: Минотавр атакован
[t=00:22:05.656644][f=0034454] game_message: Добывающая шахта атакован
[t=00:22:07.333424][f=0034504] Sync error for DeviSun in frame 34495 (got f2ef77af, correct is 4bee155)
[t=00:22:10.739231][f=0034607] game_message: Рмиссар атакован
[t=00:22:20.714603][f=0034905] Sync error for DeviSun in frame 34896 (got b478584d, correct is ecc1d33a)
[t=00:22:34.078465][f=0035306] Sync error for DeviSun in frame 35297 (got 4bf4ec52, correct is cc882e3d)
[t=00:22:36.328446][f=0035374] game_message: Минотавр атакован
[t=00:22:37.609489][f=0035412] [liblobby] Warning: Duplicate user(Namarus) added to channel (zk)
[t=00:22:39.736196][f=0035477] [liblobby] Warning: Duplicate user(Namarus) added to channel (zk)
[t=00:22:46.387383][f=0035676] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16122
[t=00:22:47.450077][f=0035707] Sync error for DeviSun in frame 35698 (got d257b25c, correct is 746de4b4)
[t=00:23:00.814477][f=0036108] Sync error for DeviSun in frame 36099 (got d6377d8b, correct is a7c21af2)
[t=00:23:03.552835][f=0036191] game_message: Добывающая шахта атакован
[t=00:23:14.126218][f=0036508] Sync error for DeviSun in frame 36500 (got 333242fa, correct is 734c8bad)
[t=00:23:20.010069][f=0036684] [i18n] Warning: "missileslow.description" is not translated in ru
[t=00:23:27.556188][f=0036910] Sync error for DeviSun in frame 36901 (got cdf7006, correct is 8aed956a)
[t=00:23:40.948455][f=0037312] Sync error for DeviSun in frame 37302 (got b91accfe, correct is c975adf1)
[t=00:23:54.257943][f=0037712] Sync error for DeviSun in frame 37703 (got 3f7b86d3, correct is b2ebb537)
[t=00:24:04.492434][f=0038019] game_message: Феникс атакован
[t=00:24:07.675321][f=0038114] Sync error for DeviSun in frame 38104 (got e75a2001, correct is b7a680b5)
[t=00:24:09.512431][f=0038170] game_message: Феникс атакован
[t=00:24:14.515365][f=0038320] game_message: Ворон атакован
[t=00:24:19.493933][f=0038470] game_message: Феникс атакован
[t=00:24:21.007862][f=0038514] Sync error for DeviSun in frame 38505 (got 46dbbf6f, correct is ab457e2c)
[t=00:24:29.500691][f=0038770] game_message: Минотавр атакован
[t=00:24:34.322812][f=0038914] Sync error for DeviSun in frame 38906 (got e8fa1547, correct is d5ee5fc5)
[t=00:24:34.829031][f=0038930] game_message: Минотавр атакован
[t=00:24:47.695266][f=0039315] Sync error for DeviSun in frame 39307 (got f65df23, correct is 610ee99d)
[t=00:24:48.370792][f=0039336] game_message: Минотавр атакован
[t=00:24:57.981814][f=0039624] game_message: Минотавр атакован
[t=00:25:01.148823][f=0039718] Sync error for DeviSun in frame 39708 (got 3ce0523b, correct is c76f45eb)
[t=00:25:14.462189][f=0040118] Sync error for DeviSun in frame 40109 (got a7e02ba3, correct is 78607ae7)
[t=00:25:27.831924][f=0040519] Sync error for DeviSun in frame 40510 (got 5ebe9e56, correct is 5e2ce30d)
[t=00:25:29.567477][f=0040572] game_message: Сварщик атакован
[t=00:25:34.749358][f=0040727] game_message: Сварщик атакован
[t=00:25:40.086469][f=0040888] game_message: Минотавр атакован
[t=00:25:41.168241][f=0040919] Sync error for DeviSun in frame 40911 (got cf0b2c75, correct is 79c6c18a)
[t=00:25:52.486965][f=0041259] game_message: Сварщик атакован
[t=00:25:54.569552][f=0041321] Sync error for DeviSun in frame 41312 (got 35747e6f, correct is 195076b1)
[t=00:25:57.468441][f=0041409] game_message: Сварщик атакован
[t=00:26:07.933087][f=0041722] Sync error for DeviSun in frame 41713 (got eb765ec7, correct is 9a4ff723)
------- TRUNCATED -------
[t=00:34:59.426706][f=0057643] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:34:59.447187][f=0057643] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:34:59.448103][f=0057643] [Sound] [Sound::OpenLoopbackDevice] device=000002416a32b040(default) context=00000241e77fbe90 numChannels=2 frameSize=8
[t=00:34:59.448133][f=0057643] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:34:59.448142][f=0057643] [Sound] Vendor: OpenAL Community
[t=00:34:59.448150][f=0057643] [Sound] Version: 1.1 ALSOFT 1.21.0
[t=00:34:59.448156][f=0057643] [Sound] Renderer: OpenAL Soft
[t=00:34:59.448263][f=0057643] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:34:59.448292][f=0057643] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:34:59.448301][f=0057643] [Sound] Devices:
[t=00:34:59.454177][f=0057643] [Sound] [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:34:59.454198][f=0057643] [Sound] [OpenAL Soft on Динамики (High Definition Audio Device)]
[t=00:34:59.454206][f=0057643] [Sound] [OpenAL Soft on 4 - PHL 272V8 (2- AMD High Definition Audio Device)]
[t=00:34:59.454215][f=0057643] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:34:59.454224][f=0057643] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:34:59.455156][f=0057643] [Sound] EFX Enabled: yes
[t=00:34:59.455198][f=0057643] [Sound] [Sound::UpdateThread][2]
[t=00:34:59.514653][f=0057643] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[t=00:34:59.514849][f=0057643] [SpringApp::Reload][10]
[t=00:34:59.514909][f=-000001] [SpringApp::Reload][11]
[t=00:34:59.514917][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=00:34:59.515425][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000240b0ee7140>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=00:34:59.516933][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000240b0ee7140>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:34:59.517093][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000240b0ee7140>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:34:59.517195][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000240b0ee7140>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:34:59.569098][f=-000001] [SpringApp::Reload][12] #script=0
[t=00:34:59.569300][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=00000240b0ee4d60
[t=00:34:59.569331][f=-000001] SetLobbyButtonEnabled, true
[t=00:34:59.569402][f=-000001] SetLobbyFullscreenMode, 1, 1920, 1080
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[t=00:34:59.583040][f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.34
[t=00:34:59.629015][f=-000001] [SpringApp::Reload][13] reloadCount=4
[t=00:34:59.629144][f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0
[t=00:34:59.629153][f=-000001] [GR::ConfigNotify][1] key=WindowPosY val=0
[t=00:34:59.629181][f=-000001] [GR::ConfigNotify][1] key=XResolutionWindowed val=1920
[t=00:34:59.629188][f=-000001] [GR::ConfigNotify][1] key=YResolutionWindowed val=1080
[t=00:34:59.629306][f=-000001] TotalHideLobbyInterface, false
[t=00:34:59.668375][f=-000001] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:34:59.668401][f=-000001] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:34:59.697419][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[t=00:34:59.697471][f=-000001] [GR::UpdateGLConfigs]
[t=00:34:59.697481][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:34:59.697495][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:34:59.697506][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:34:59.697516][f=-000001] [GR::InitGLState]
[t=00:34:59.697651][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless)
[t=00:34:59.697666][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:34:59.697839][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:34:59.697851][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]
[t=00:34:59.697867][f=-000001]
[t=00:34:59.697874][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:34:59.697900][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:34:59.697912][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]
[t=00:35:02.374119][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16129
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"}
[t=00:35:18.698347][f=-000001] Quitting...
[t=00:35:18.720127][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:35:18.720150][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:35:18.748500][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:35:18.748524][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.389, 0.078}, {1.054, 0.211}}ms
[t=00:35:18.748556][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.103, 0.103, 0.103, 0.103}, {0.212, 0.212, 0.212, 0.212}}ms
[t=00:35:18.748566][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.087, 0.087, 0.087, 0.087}, {0.089, 0.089, 0.089, 0.089}}ms
[t=00:35:18.748578][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.171, 0.171, 0.171, 0.171}}ms
[t=00:35:18.748593][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.069, 0.069, 0.069, 0.069}, {0.256, 0.256, 0.256, 0.256}}ms
[t=00:35:18.748603][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.077, 0.077, 0.077, 0.077}, {0.326, 0.326, 0.326, 0.326}}ms
[t=00:35:18.748612][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:35:18.748618][f=-000001] [SpringApp::Kill][2]
[t=00:35:18.748681][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:35:18.794113][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:35:18.794167][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:35:18.794522][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000241e77fbe90 dev=000002416a32b040
[t=00:35:18.794634][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000241e77fbe90 dev=000002416a32b040
[t=00:35:18.794644][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000241e77fbe90)]
[t=00:35:18.795380][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002416a32b040)]
[t=00:35:18.795412][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:35:18.825888][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:35:18.862524][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:35:18.868061][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:35:19.003270][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 14739984, 0.0} allocedSize{int+, int-, ext}={0, 0, 1449093364}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0177}
[t=00:35:19.003469][f=-000001] [SpringApp::Kill][3]
[t=00:35:19.003479][f=-000001] [SpringApp::Kill][4] font=00000240b0cb9100
[t=00:35:19.014085][f=-000001] [SpringApp::Kill][5]
[t=00:35:19.019236][f=-000001] [SpringApp::Kill][6]
[t=00:35:19.019253] [SpringApp::Kill][7]
[t=00:35:19.019279] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1720, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:35:19.019315] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {24000, 1048576, 1048576}, EBO = {48000, 2097152, 2097152}
[t=00:35:19.019323] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:35:19.019332] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:35:19.019411] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:35:19.019421] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:35:19.019428] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1808, 1048576, 1048576}, EBO = {2712, 2097152, 2097152}
[t=00:35:19.019442] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {74420, 1048576, 1048576}, EBO = {111630, 2097152, 2097152}
[t=00:35:19.019450] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:35:19.019457] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:35:19.019467] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:35:19.019478] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:35:19.019487] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2620, 1048576, 1048576}, EBO = {3930, 2097152, 2097152}
[t=00:35:19.228000] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:35:19.228021] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:35:19.228054] [LuaSocket] TCP_LISTEN ALLOW * -1
[t=00:35:19.228059] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8488
[t=00:35:19.228065] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8490
[t=00:35:19.228070] [LuaSocket] UDP_LISTEN ALLOW * -1
[t=00:35:19.228956] [VFS] [SpringVFS::DeleteArchives<this=00000240b0ee7140>]
[t=00:35:19.228967] [VFS] [SpringVFS::DeleteArchives<this=00000240b0ee7140>(section=0)] #archives[section]=0 #files[section]=0
[t=00:35:19.228984] [VFS] [SpringVFS::DeleteArchives<this=00000240b0ee7140>(section=1)] #archives[section]=0 #files[section]=0
[t=00:35:19.228991] [VFS] [SpringVFS::DeleteArchives<this=00000240b0ee7140>(section=2)] #archives[section]=4 #files[section]=437
[t=00:35:19.228999] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000240f4763680)
[t=00:35:19.229131] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (00000240f4765200)
[t=00:35:19.229187] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000240f4764860)
[t=00:35:19.229238] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000240a791f410)
[t=00:35:19.229434] [VFS] [SpringVFS::DeleteArchives<this=00000240b0ee7140>(section=3)] #archives[section]=0 #files[section]=2885
[t=00:35:19.229617] [VFS] [SpringVFS::DeleteArchives<this=00000240b0ee7140>(section=4)] #archives[section]=0 #files[section]=0
[t=00:35:19.229632] [VFS] [SpringVFS::DeleteArchives<this=00000240b0ee7140>(section=5)] #archives[section]=2 #files[section]=0
[t=00:35:19.229639] [VFS] archive=D:\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.13.sdz (00000240a7920ee0)
[t=00:35:19.230574] [VFS] archive=D:\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000240f80b7ea0)
[t=00:35:19.230696] [~CPoolArchive] archiveFile="D:\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2082ms
[t=00:35:19.230711] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=45ms
[t=00:35:19.230717] file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=29ms
[t=00:35:19.230726] file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=27ms
[t=00:35:19.230733] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=23ms
[t=00:35:19.230813] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=22ms
[t=00:35:19.230820] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms
[t=00:35:19.230829] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=21ms
[t=00:35:19.230835] file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=19ms
[t=00:35:19.230841] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=18ms
[t=00:35:19.230847] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=18ms
[t=00:35:19.234059] [VFS] [SpringVFS::DeleteArchives<this=00000240b0ee7140>(section=6)] #archives[section]=2 #files[section]=0
[t=00:35:19.234079] [VFS] archive=D:\Steam\steamapps\common\Zero-K\maps\high_forts_v3.sd7 (00000241c118c620)
[t=00:35:19.234398] [VFS] archive=D:\Steam\steamapps\common\Zero-K\maps\Grts_desertValley_012.sd7 (00000240f6b98020)
[t=00:35:19.234561] [VFS] [SpringVFS::DeleteArchives<this=00000240b0ee7140>(section=7)] #archives[section]=0 #files[section]=0
[t=00:35:19.234576] [VFS] [SpringVFS::DeleteArchives<this=00000240b0ee7140>(section=8)] #archives[section]=1 #files[section]=0
[t=00:35:19.234583] [VFS] archive=D:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (00000240f4764c80)
[t=00:35:19.235700] [SpringApp::Kill][8]
[t=00:35:19.235712] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:35:19.235719] [WatchDog::Uninstall][1] hangDetectorThread=00007ff60afe7430 (joinable=1)
[t=00:35:19.235724] [WatchDog::Uninstall][2]
[t=00:35:19.871654] [WatchDog::Uninstall][3]
[t=00:35:19.871694] [SpringApp::Kill][9]
Zero-K.exe Information: 0 : Spring exited