ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #104884

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.118412] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.118456] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.123154] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.123255] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Failed rotating the log file
[t=00:00:00.169587] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.169628] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.169659]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.169675]   
[t=00:00:00.169683]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.169692]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.169702]   Use "none" to disable the default log sections.
[t=00:00:00.169710] ============== </Log Sections> ==============

[t=00:00:00.169729] ============== <User Config> ==============
[t=00:00:00.169832]   AllowDeferredMapRendering = 1
[t=00:00:00.169841]   AllowDeferredModelRendering = 1
[t=00:00:00.169846]   AnimationMT = 0
[t=00:00:00.169851]   BumpWaterAnisotropy = 2
[t=00:00:00.169857]   BumpWaterBlurReflection = 1
[t=00:00:00.169863]   BumpWaterDepthBits = 32
[t=00:00:00.169868]   BumpWaterReflection = 2
[t=00:00:00.169874]   BumpWaterTexSizeReflection = 256
[t=00:00:00.169880]   CamFreeScrollSpeed = 50
[t=00:00:00.169886]   CamMode = 1
[t=00:00:00.169899]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.169906]   EdgeMoveDynamic = 0
[t=00:00:00.169911]   EdgeMoveWidth = 0.003
[t=00:00:00.169918]   FPSFOV = 90
[t=00:00:00.169924]   FPSScrollSpeed = 50
[t=00:00:00.169929]   FontSize = 18
[t=00:00:00.169934]   GrassDetail = 0
[t=00:00:00.169940]   GroundDecals = 5
[t=00:00:00.169945]   GroundDetail = 120
[t=00:00:00.169951]   HangTimeout = 30
[t=00:00:00.169956]   HardwareCursor = 1
[t=00:00:00.169962]   InitialNetworkTimeout = 0
[t=00:00:00.169973]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.169981]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.169986]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.169992]   LinkOutgoingBandwidth = 131072
[t=00:00:00.169999]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.170005]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.170011]   MSAALevel = 8
[t=00:00:00.170016]   MaxParticles = 25000
[t=00:00:00.170021]   MaxSounds = 32
[t=00:00:00.170027]   MaximumTransmissionUnit = 0
[t=00:00:00.170038]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.170046]   MiniMapMarker = 0
[t=00:00:00.170051]   MouseDragScrollThreshold = 0
[t=00:00:00.170057]   NetworkLossFactor = 1
[t=00:00:00.170063]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.170069]   OverheadScrollSpeed = 50
[t=00:00:00.170075]   ReconnectTimeout = 0
[t=00:00:00.170081]   RotOverheadScrollSpeed = 50
[t=00:00:00.170086]   RotateLogFiles = 1
[t=00:00:00.170092]   ShadowMapSize = 8192
[t=00:00:00.170097]   Shadows = 1
[t=00:00:00.170103]   ShowClock = 0
[t=00:00:00.170113]   SoftParticles = 2
[t=00:00:00.170121]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.170126]   UnitIconDist = 151
[t=00:00:00.170131]   UpdateBoundingVolumeMT = 0
[t=00:00:00.170137]   UpdateWeaponVectorsMT = 0
[t=00:00:00.170143]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.170152]   UseLuaMemPools = 0
[t=00:00:00.170187]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.170196]   VFSCacheArchiveFiles = 0
[t=00:00:00.170201]   VSync = 0
[t=00:00:00.170206]   Water = 4
[t=00:00:00.170302]   WindowBorderless = 1
[t=00:00:00.170310]   WindowPosY = 0
[t=00:00:00.170316]   XResolutionWindowed = 1920
[t=00:00:00.170321]   YResolutionWindowed = 1080
[t=00:00:00.170327]   snd_volmaster = 1
[t=00:00:00.170343] ============== </User Config> ==============

[t=00:00:00.170350] ============== <User System> ==============
[t=00:00:00.170356]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.170366]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.170386]        Compiler Version: gcc-13.2.0
[t=00:00:00.170437]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.170487]         Hardware Config: AMD Ryzen 5 2600X Six-Core Processor           ; 32692MB RAM, 37556MB pagefile
[t=00:00:00.170495]        Binary Word Size: 64-bit (native)
[t=00:00:00.170501]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.170506]      Physical CPU Cores: 6
[t=00:00:00.170511]       Logical CPU Cores: 12
[t=00:00:00.170524] ============== </User System> ==============

[t=00:00:00.170704] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.170710]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.170715]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.170719]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.170724]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.171921] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.171933] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.179004] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.182544]     Display (EV2335W DisplayPort)=1 modes=29 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.182559]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.182565]         [ 2] 1768x992x24bpp@60Hz
[t=00:00:00.182572]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.182577]         [ 5] 1600x1024x24bpp@60Hz
[t=00:00:00.182583]         [ 7] 1600x900x24bpp@60Hz
[t=00:00:00.182587]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.182593]         [10] 1366x768x24bpp@60Hz
[t=00:00:00.182598]         [12] 1360x768x24bpp@60Hz
[t=00:00:00.182621]         [14] 1280x1024x24bpp@60Hz
[t=00:00:00.182627]         [15] 1280x960x24bpp@60Hz
[t=00:00:00.182632]         [16] 1280x800x24bpp@60Hz
[t=00:00:00.182637]         [17] 1280x768x24bpp@60Hz
[t=00:00:00.182641]         [18] 1280x720x24bpp@60Hz
[t=00:00:00.182646]         [20] 1176x664x24bpp@60Hz
[t=00:00:00.182650]         [22] 1152x864x24bpp@60Hz
[t=00:00:00.182655]         [23] 1024x768x24bpp@60Hz
[t=00:00:00.182662]         [24] 800x600x24bpp@60Hz
[t=00:00:00.182667]         [25] 720x576x24bpp@60Hz
[t=00:00:00.182671]         [26] 720x480x24bpp@60Hz
[t=00:00:00.182682]         [28] 640x480x24bpp@60Hz
[t=00:00:00.414639] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.415183] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.415204] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.444292] [GR::LogVersionInfo]
[t=00:00:00.444308]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.444392]     GL version  : 4.6.0 NVIDIA 537.34
[t=00:00:00.444399]     GL vendor   : NVIDIA Corporation
[t=00:00:00.444405]     GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2
[t=00:00:00.444411]     GLSL version: 4.60 NVIDIA
[t=00:00:00.444415]     GLEW version: 2.1.0
[t=00:00:00.444420]     GPU memory  : 8192MB (total) / 5023MB (available)
[t=00:00:00.444437]     SDL swap-int: 1
[t=00:00:00.444443]     SDL driver  : windows
[t=00:00:00.444447]     
[t=00:00:00.444452]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.444464]     GLSL shader support       : 1
[t=00:00:00.444471]     GL4 support               : 1
[t=00:00:00.444476]     FBO extension support     : 1
[t=00:00:00.444489]     NVX GPU mem-info support  : 1
[t=00:00:00.444496]     ATI GPU mem-info support  : 0
[t=00:00:00.444508]     Texture clamping to edge  : 1
[t=00:00:00.444516]     NPOT-texture support      : 1 (1)
[t=00:00:00.444523]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.444530]     texture query-LOD support : 1 (1)
[t=00:00:00.444536]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.444547]     Z-buffer depth            : 32 (-)
[t=00:00:00.444558]     primitive-restart support : 1 (1)
[t=00:00:00.444563]     clip-space control support: 1 (1)
[t=00:00:00.444568]     seamless cube-map support : 1 (1)
[t=00:00:00.444574]     frag-depth layout support : 1 (1)
[t=00:00:00.444578]     persistent maps support   : 1 (1)
[t=00:00:00.444584]     explicit attribs location : 1 (1)
[t=00:00:00.444589]     multi draw indirect       : 1 (-)
[t=00:00:00.444596]     array textures            : 1 (-)
[t=00:00:00.444606]     buffer copy support       : 1 (-)
[t=00:00:00.444613]     indirect draw             : 1 (-)
[t=00:00:00.444617]     base instance             : 1 (-)
[t=00:00:00.444622]     
[t=00:00:00.444626]     max. FBO samples              : 32
[t=00:00:00.444631]     max. FS/program texture slots : 32/192
[t=00:00:00.444636]     max. texture size             : 32768
[t=00:00:00.444645]     max. texture anisotropy level : 16.000000
[t=00:00:00.444651]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.444656]     max. draw-buffers             : 8
[t=00:00:00.444666]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.444672]     max. uniform buffer-bindings  : 84
[t=00:00:00.444676]     max. uniform block-size       : 64KB
[t=00:00:00.444681]     max. storage buffer-bindings  : 96
[t=00:00:00.444686]     max. storage block-size       : 2047MB
[t=00:00:00.444690]     
[t=00:00:00.444694]     enable AMD-hacks : 0
[t=00:00:00.444698]     compress MIP-maps: 0
[t=00:00:00.444767]     Number of compressed texture formats: 51
[t=00:00:00.444828]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.444882] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.445234] [GR::UpdateGLConfigs]
[t=00:00:00.445280] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.445289] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.445305] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.445317] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.445335] [GR::InitGLState]
[t=00:00:00.445393] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.597906] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.600777] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.601345] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.606990] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.607022] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.607491] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.609530] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.609544] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.609636] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.609703] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.623304] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.623862] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.624413] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.624578] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.640186] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[t=00:00:00.640214] [VFS] [SpringVFS::ReserveArchives<this=000002c8c3250e50>]
[t=00:00:00.640397] [VFS] [SpringVFS::AddArchive<this=000002c8c3250e50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.645323] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002c8c3250e50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.645342] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.809095] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.809644] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.809838] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.809946] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.810070] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.810203] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.810458] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.810508] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.810959][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.811075][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.811216][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.811260][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.811269][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.811305][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.824785][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.824810][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.824848][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "EV2335W (NVIDIA High Definition Audio)"
[t=00:00:00.824857][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.824865][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.824872][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.836466][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.839120][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002c8807facf0(default) context=000002c8c282e590  numChannels=2 frameSize=8
[t=00:00:00.839154][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.839169][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.839181][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.839196][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.839261][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.839323][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.839344][f=-000001] [Sound]   Devices:
[t=00:00:00.843463][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.843479][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.843487][f=-000001] [Sound]     [OpenAL Soft on EV2335W (NVIDIA High Definition Audio)]
[t=00:00:00.843494][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.843517][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.843526][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.844466][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.844483][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.916340][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 339073 MB
[t=00:00:00.918412][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.920591][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466
[t=00:00:00.922600][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name _edrush
[t=00:00:01.086710][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.086738][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:03.764603][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:03.764714][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:03.764728][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:03.764747][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:03.786189][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:03.786215][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.326, 0.065}, {1.917, 0.383}}ms
[t=00:00:03.786260][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.071, 0.071, 0.071, 0.071}, {0.485, 0.485, 0.485, 0.485}}ms
[t=00:00:03.786276][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.251, 0.251, 0.251, 0.251}}ms
[t=00:00:03.786291][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.076, 0.076, 0.076, 0.076}, {0.331, 0.331, 0.331, 0.331}}ms
[t=00:00:03.786310][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.070, 0.070, 0.070, 0.070}, {0.120, 0.120, 0.120, 0.120}}ms
[t=00:00:03.786333][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.064, 0.064, 0.064, 0.064}, {0.730, 0.730, 0.730, 0.730}}ms
[t=00:00:03.786344][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:03.786366][f=-000001] [SpringApp::Kill][2]
[t=00:00:03.786426][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:03.790023][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:03.790047][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:03.790108][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002c8c282e590 dev=000002c8807facf0
[t=00:00:03.790173][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002c8c282e590 dev=000002c8807facf0
[t=00:00:03.790186][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002c8c282e590)]
[t=00:00:03.790939][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002c8807facf0)]
[t=00:00:03.790997][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:03.820856][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:03.821222][f=-000001] [SpringApp::Kill][3]
[t=00:00:03.821357][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    252 bytes sent   in 3 packets (84.000 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.048x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 1 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:03.821389][f=-000001] [SpringApp::Kill][4] font=000002c8c3110cc0
[t=00:00:03.822361][f=-000001] [SpringApp::Kill][5]
[t=00:00:03.822520][f=-000001] [SpringApp::Kill][6]
[t=00:00:03.822529] [SpringApp::Kill][7]
[t=00:00:03.822634] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.822645] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.822663] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:03.822672] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.822681] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:03.822694] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.822703] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.822712] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.822720] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:03.822733] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.822742] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.822751] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:03.822765] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.890535] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:03.890555] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:03.890560] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:03.890566] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8466
[t=00:00:03.890573] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:03.890764] [VFS] [SpringVFS::DeleteArchives<this=000002c8c3250e50>]
[t=00:00:03.890801] [VFS] [SpringVFS::DeleteArchives<this=000002c8c3250e50>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:03.890814] [VFS] [SpringVFS::DeleteArchives<this=000002c8c3250e50>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:03.890826] [VFS] [SpringVFS::DeleteArchives<this=000002c8c3250e50>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:03.890851] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002c8c310c960)
[t=00:00:03.891010] [VFS] [SpringVFS::DeleteArchives<this=000002c8c3250e50>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:03.891023] [VFS] [SpringVFS::DeleteArchives<this=000002c8c3250e50>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:03.891036] [VFS] [SpringVFS::DeleteArchives<this=000002c8c3250e50>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:03.891055] [VFS] [SpringVFS::DeleteArchives<this=000002c8c3250e50>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:03.891067] [VFS] [SpringVFS::DeleteArchives<this=000002c8c3250e50>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:03.891088] [VFS] [SpringVFS::DeleteArchives<this=000002c8c3250e50>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:03.891254] [SpringApp::Kill][8]
[t=00:00:03.891271] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:03.891283] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72cf07430 (joinable=1)
[t=00:00:03.891293] [WatchDog::Uninstall][2]
[t=00:00:04.172374] [WatchDog::Uninstall][3]
[t=00:00:04.172390] [SpringApp::Kill][9]