ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #104923

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.020113] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance
[t=00:00:00.020136] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.025368] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\steaam\steamapps\common\Zero-K\"
[t=00:00:00.025641] Using writeable configuration source: "C:\steaam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.128932] LogOutput initialized. Logging to C:\steaam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.128993] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.129013]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.129024]   
[t=00:00:00.129028]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.129032]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.129036]   Use "none" to disable the default log sections.
[t=00:00:00.129040] ============== </Log Sections> ==============

[t=00:00:00.129045] ============== <User Config> ==============
[t=00:00:00.129138]   AllowDeferredMapRendering = 1
[t=00:00:00.129145]   AllowDeferredModelRendering = 1
[t=00:00:00.129149]   BumpWaterAnisotropy = 2
[t=00:00:00.129153]   BumpWaterBlurReflection = 1
[t=00:00:00.129156]   BumpWaterDepthBits = 32
[t=00:00:00.129160]   BumpWaterReflection = 2
[t=00:00:00.129163]   BumpWaterTexSizeReflection = 256
[t=00:00:00.129168]   CamFreeScrollSpeed = 50
[t=00:00:00.129174]   CamMode = 1
[t=00:00:00.129179]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.129182]   EdgeMoveDynamic = 0
[t=00:00:00.129191]   EdgeMoveWidth = 0.003
[t=00:00:00.129195]   FPSFOV = 90
[t=00:00:00.129198]   FPSScrollSpeed = 50
[t=00:00:00.129202]   FontSize = 18
[t=00:00:00.129205]   GrassDetail = 0
[t=00:00:00.129209]   GroundDecals = 5
[t=00:00:00.129212]   GroundDetail = 120
[t=00:00:00.129215]   GroundScarAlphaFade = 1
[t=00:00:00.129218]   HangTimeout = 30
[t=00:00:00.129222]   HardwareCursor = 1
[t=00:00:00.129225]   InitialNetworkTimeout = 0
[t=00:00:00.129229]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.129236]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.129252]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.129255]   LinkOutgoingBandwidth = 131072
[t=00:00:00.129260]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.129264]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.129276]   MSAALevel = 8
[t=00:00:00.129288]   MaxParticles = 25000
[t=00:00:00.129298]   MaxSounds = 32
[t=00:00:00.129304]   MaximumTransmissionUnit = 0
[t=00:00:00.129307]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.129314]   MiniMapMarker = 0
[t=00:00:00.129318]   MouseDragScrollThreshold = 0
[t=00:00:00.129322]   NetworkLossFactor = 1
[t=00:00:00.129326]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.129329]   OverheadScrollSpeed = 50
[t=00:00:00.129333]   ReconnectTimeout = 0
[t=00:00:00.129336]   RotOverheadScrollSpeed = 50
[t=00:00:00.129340]   RotateLogFiles = 1
[t=00:00:00.129343]   ShadowMapSize = 8192
[t=00:00:00.129347]   Shadows = 1
[t=00:00:00.129350]   ShowClock = 0
[t=00:00:00.129355]   SoftParticles = 2
[t=00:00:00.129363]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.129369]   UnitIconDist = 151
[t=00:00:00.129383]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.129392]   UseLuaMemPools = 0
[t=00:00:00.129397]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.129403]   VFSCacheArchiveFiles = 0
[t=00:00:00.129411]   VSync = 0
[t=00:00:00.129415]   Water = 4
[t=00:00:00.129419]   XResolution = 1920
[t=00:00:00.129424]   YResolution = 1080
[t=00:00:00.129429]   snd_volmaster = 31
[t=00:00:00.129474] ============== </User Config> ==============

[t=00:00:00.129484] ============== <User System> ==============
[t=00:00:00.129490]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.129498]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.129506]        Compiler Version: gcc-13.2.0
[t=00:00:00.129538]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.129583]         Hardware Config: 12th Gen Intel(R) Core(TM) i7-12650H; 16109MB RAM, 23307MB pagefile
[t=00:00:00.129598]        Binary Word Size: 64-bit (native)
[t=00:00:00.129606]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.129611]      Physical CPU Cores: 6
[t=00:00:00.129618]       Logical CPU Cores: 12
[t=00:00:00.129622] ============== </User System> ==============

[t=00:00:00.129733] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.129741]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.129746]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.129750]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.129761]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.131010] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.131023] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.138295] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz}
[t=00:00:00.142394]     Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.142407]         [ 1] 1920x1080x24bpp@120Hz
[t=00:00:00.142412]         [ 3] 1680x1050x24bpp@120Hz
[t=00:00:00.142434]         [ 5] 1600x900x24bpp@120Hz
[t=00:00:00.142438]         [ 7] 1440x900x24bpp@120Hz
[t=00:00:00.142442]         [ 9] 1400x1050x24bpp@120Hz
[t=00:00:00.142448]         [11] 1366x768x24bpp@120Hz
[t=00:00:00.142452]         [13] 1360x768x24bpp@120Hz
[t=00:00:00.142456]         [15] 1280x1024x24bpp@120Hz
[t=00:00:00.142460]         [17] 1280x960x24bpp@120Hz
[t=00:00:00.142463]         [19] 1280x800x24bpp@120Hz
[t=00:00:00.142467]         [21] 1280x768x24bpp@120Hz
[t=00:00:00.142470]         [23] 1280x720x24bpp@120Hz
[t=00:00:00.142474]         [25] 1280x600x24bpp@120Hz
[t=00:00:00.142481]         [27] 1152x864x24bpp@120Hz
[t=00:00:00.142486]         [29] 1024x768x24bpp@120Hz
[t=00:00:00.142490]         [31] 800x600x24bpp@120Hz
[t=00:00:00.142494]         [33] 640x480x24bpp@120Hz
[t=00:00:00.299587] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.300162] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.300190] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.322500] [GR::LogVersionInfo]
[t=00:00:00.322513]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.322518]     GL version  : 4.6.0 NVIDIA 537.70
[t=00:00:00.322521]     GL vendor   : NVIDIA Corporation
[t=00:00:00.322525]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:00.322529]     GLSL version: 4.60 NVIDIA
[t=00:00:00.322532]     GLEW version: 2.1.0
[t=00:00:00.322536]     GPU memory  : 4096MB (total) / 871MB (available)
[t=00:00:00.322563]     SDL swap-int: 1
[t=00:00:00.322567]     SDL driver  : windows
[t=00:00:00.322570]     
[t=00:00:00.322573]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.322579]     GLSL shader support       : 1
[t=00:00:00.322583]     GL4 support               : 1
[t=00:00:00.322586]     FBO extension support     : 1
[t=00:00:00.322596]     NVX GPU mem-info support  : 1
[t=00:00:00.322603]     ATI GPU mem-info support  : 0
[t=00:00:00.322612]     Texture clamping to edge  : 1
[t=00:00:00.322617]     NPOT-texture support      : 1 (1)
[t=00:00:00.322626]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.322631]     texture query-LOD support : 1 (1)
[t=00:00:00.322637]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.322641]     Z-buffer depth            : 32 (-)
[t=00:00:00.322648]     primitive-restart support : 1 (1)
[t=00:00:00.322676]     clip-space control support: 1 (1)
[t=00:00:00.322680]     seamless cube-map support : 1 (1)
[t=00:00:00.322684]     frag-depth layout support : 1 (1)
[t=00:00:00.322687]     persistent maps support   : 1 (1)
[t=00:00:00.322696]     explicit attribs location : 1 (1)
[t=00:00:00.322700]     multi draw indirect       : 1 (-)
[t=00:00:00.322707]     array textures            : 1 (-)
[t=00:00:00.322710]     buffer copy support       : 1 (-)
[t=00:00:00.322714]     indirect draw             : 1 (-)
[t=00:00:00.322767]     base instance             : 1 (-)
[t=00:00:00.322772]     
[t=00:00:00.322775]     max. FBO samples              : 32
[t=00:00:00.322778]     max. FS/program texture slots : 32/192
[t=00:00:00.322782]     max. texture size             : 32768
[t=00:00:00.322794]     max. texture anisotropy level : 16.000000
[t=00:00:00.322797]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.322801]     max. draw-buffers             : 8
[t=00:00:00.322807]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.322811]     max. uniform buffer-bindings  : 84
[t=00:00:00.322815]     max. uniform block-size       : 64KB
[t=00:00:00.322818]     max. storage buffer-bindings  : 96
[t=00:00:00.322822]     max. storage block-size       : 2047MB
[t=00:00:00.322825]     
[t=00:00:00.322831]     enable AMD-hacks : 0
[t=00:00:00.322834]     compress MIP-maps: 0
[t=00:00:00.322949]     Number of compressed texture formats: 51
[t=00:00:00.323001]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.323040] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.323239] [GR::UpdateGLConfigs]
[t=00:00:00.323271] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.323276] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.323917] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.323929] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.323934] [GR::InitGLState]
[t=00:00:00.324015] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:00.449355] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.452702] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.453156] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.457848] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/steaam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.457866] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.458309] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.461545] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\steaam\steamapps\common\Zero-K\"
[t=00:00:00.461561] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.461629] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\steaam\steamapps\common\Zero-K\
[t=00:00:00.461687] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\steaam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.468960] Scanning: C:\steaam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.469753] Scanning: C:\steaam\steamapps\common\Zero-K\maps
[t=00:00:00.470488] Scanning: C:\steaam\steamapps\common\Zero-K\games
[t=00:00:00.470736] Scanning: C:\steaam\steamapps\common\Zero-K\packages
[t=00:00:00.484461] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=00:00:00.484484] [VFS] [SpringVFS::ReserveArchives<this=000001a8ad85e670>]
[t=00:00:00.484589] [VFS] [SpringVFS::AddArchive<this=000001a8ad85e670>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.490180] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a8ad85e670 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.490210] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.514050] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.514417] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.514482] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.514544] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.514630] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.514694] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.514780] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.514813] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.515199][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.515281][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.515369][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.515405][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.515414][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.515452][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.522977][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.523025][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.523032][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (X5)"
[t=00:00:00.523038][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.540190][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.542149][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a8eaddf560(default) context=000001a8eac9c450  numChannels=2 frameSize=8
[t=00:00:00.542171][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.542192][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.542198][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.542203][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.542220][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.542281][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.542293][f=-000001] [Sound]   Devices:
[t=00:00:00.543701][f=-000001] [Sound]     [OpenAL Soft on Speakers (X5)]
[t=00:00:00.543712][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.543728][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.543733][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.544357][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.544373][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.623180][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\steaam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 271078 MB
[t=00:00:00.626215][f=-000001] [StartScript] Loading StartScript from: C:\steaam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.626965][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:00.628956][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name mohaned
[t=00:00:00.629023][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.629527][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.629582][f=-000001] 
[t=00:00:00.629644][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.629663][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.629669][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.629675][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.629682][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.630103][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.630154][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.631108][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.631151][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.631180][f=-000001] [GR::InitGLState]
[t=00:00:00.632167][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:00.632213][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:00.632227][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.632232][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.150043][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.150062][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:07.354930][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:07.355087][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:07.355105][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:07.355118][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:07.387928][f=-000001]  [async=0] threads=6 tasks=15 {sum,avg}{exec,wait}time={{4.030, 0.269}, {0.208, 0.014}}ms
[t=00:00:07.387952][f=-000001]      thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{0.839, 0.256, 0.313, 0.280}, {0.008, 0.000, 0.008, 0.003}}ms
[t=00:00:07.387978][f=-000001]      thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{0.702, 0.168, 0.273, 0.234}, {0.143, 0.000, 0.142, 0.048}}ms
[t=00:00:07.387988][f=-000001]      thread=3 tasks=3 {sum,min,max,avg}{exec,wait}time={{0.806, 0.261, 0.275, 0.269}, {0.035, 0.000, 0.035, 0.012}}ms
[t=00:00:07.387999][f=-000001]      thread=4 tasks=3 {sum,min,max,avg}{exec,wait}time={{0.850, 0.260, 0.311, 0.283}, {0.002, 0.000, 0.001, 0.001}}ms
[t=00:00:07.388009][f=-000001]      thread=5 tasks=3 {sum,min,max,avg}{exec,wait}time={{0.833, 0.257, 0.296, 0.278}, {0.020, 0.000, 0.019, 0.007}}ms
[t=00:00:07.388027][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.315, 0.063}, {0.720, 0.144}}ms
[t=00:00:07.388036][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.073, 0.073, 0.073, 0.073}, {0.002, 0.002, 0.002, 0.002}}ms
[t=00:00:07.388046][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.068, 0.068, 0.068, 0.068}, {0.057, 0.057, 0.057, 0.057}}ms
[t=00:00:07.388058][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.049, 0.049, 0.049, 0.049}, {0.155, 0.155, 0.155, 0.155}}ms
[t=00:00:07.388067][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.223, 0.223, 0.223, 0.223}}ms
[t=00:00:07.388076][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.073, 0.073, 0.073, 0.073}, {0.283, 0.283, 0.283, 0.283}}ms
[t=00:00:07.388086][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:07.388094][f=-000001] [SpringApp::Kill][2]
[t=00:00:07.388625][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:07.429687][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:07.429709][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:07.429741][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001a8eac9c450 dev=000001a8eaddf560
[t=00:00:07.429796][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001a8eac9c450 dev=000001a8eaddf560
[t=00:00:07.429801][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001a8eac9c450)]
[t=00:00:07.430577][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001a8eaddf560)]
[t=00:00:07.430682][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:07.453901][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:07.454191][f=-000001] [SpringApp::Kill][3]
[t=00:00:07.454365][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    258 bytes sent   in 4 packets (64.500 bytes/packet)
    116 bytes recv'd in 2 packets (58.000 bytes/packet)
    {0.047x, 0.103x} relative protocol overhead {up, down}
    1 incoming chunks dropped, 1 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:07.454395][f=-000001] [SpringApp::Kill][4] font=000001a8ad7b7000
[t=00:00:07.454726][f=-000001] [SpringApp::Kill][5]
[t=00:00:07.454826][f=-000001] [SpringApp::Kill][6]
[t=00:00:07.454835] [SpringApp::Kill][7]
[t=00:00:07.455801] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.455839] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.455850] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:07.455861] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.455877] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:07.455888] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.455905] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.455926] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.455940] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:07.455953] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.455983] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:07.456008] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.456025] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:07.569833] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:07.569851] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:07.569873] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:07.569878] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:00:07.569882] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:07.569974] [VFS] [SpringVFS::DeleteArchives<this=000001a8ad85e670>]
[t=00:00:07.569982] [VFS] [SpringVFS::DeleteArchives<this=000001a8ad85e670>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:07.569989] [VFS] [SpringVFS::DeleteArchives<this=000001a8ad85e670>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:07.570000] [VFS] [SpringVFS::DeleteArchives<this=000001a8ad85e670>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:07.570007] [VFS]   archive=C:\steaam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001a8eac9cbe0)
[t=00:00:07.570067] [VFS] [SpringVFS::DeleteArchives<this=000001a8ad85e670>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:07.570075] [VFS] [SpringVFS::DeleteArchives<this=000001a8ad85e670>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:07.570086] [VFS] [SpringVFS::DeleteArchives<this=000001a8ad85e670>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:07.570094] [VFS] [SpringVFS::DeleteArchives<this=000001a8ad85e670>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:07.570100] [VFS] [SpringVFS::DeleteArchives<this=000001a8ad85e670>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:07.570105] [VFS] [SpringVFS::DeleteArchives<this=000001a8ad85e670>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:07.570186] [SpringApp::Kill][8]
[t=00:00:07.570200] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:07.570208] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a62980b0 (joinable=1)
[t=00:00:07.570215] [WatchDog::Uninstall][2]
[t=00:00:08.132882] [WatchDog::Uninstall][3]
[t=00:00:08.132934] [SpringApp::Kill][9]