ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #104924

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.035760] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type performance
[t=00:00:00.035777] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.041414] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\steaam\steamapps\common\Zero-K\"
[t=00:00:00.041725] Using writeable configuration source: "C:\steaam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.181579] LogOutput initialized. Logging to C:\steaam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.181651] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.181712]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.181733]   
[t=00:00:00.181739]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.181746]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.181755]   Use "none" to disable the default log sections.
[t=00:00:00.181762] ============== </Log Sections> ==============

[t=00:00:00.181770] ============== <User Config> ==============
[t=00:00:00.181923]   AllowDeferredMapRendering = 1
[t=00:00:00.181930]   AllowDeferredModelRendering = 1
[t=00:00:00.181938]   BumpWaterAnisotropy = 2
[t=00:00:00.181943]   BumpWaterBlurReflection = 1
[t=00:00:00.181950]   BumpWaterDepthBits = 32
[t=00:00:00.181955]   BumpWaterReflection = 2
[t=00:00:00.181962]   BumpWaterTexSizeReflection = 256
[t=00:00:00.181969]   CamFreeScrollSpeed = 50
[t=00:00:00.181974]   CamMode = 1
[t=00:00:00.181981]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.181987]   EdgeMoveDynamic = 0
[t=00:00:00.181998]   EdgeMoveWidth = 0.003
[t=00:00:00.182003]   FPSFOV = 90
[t=00:00:00.182008]   FPSScrollSpeed = 50
[t=00:00:00.182014]   FontSize = 18
[t=00:00:00.182020]   GrassDetail = 0
[t=00:00:00.182026]   GroundDecals = 5
[t=00:00:00.182031]   GroundDetail = 120
[t=00:00:00.182036]   GroundScarAlphaFade = 1
[t=00:00:00.182041]   HangTimeout = 30
[t=00:00:00.182046]   HardwareCursor = 1
[t=00:00:00.182051]   InitialNetworkTimeout = 0
[t=00:00:00.182058]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.182069]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.182075]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.182080]   LinkOutgoingBandwidth = 131072
[t=00:00:00.182087]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.182093]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.182100]   MSAALevel = 8
[t=00:00:00.182106]   MaxParticles = 25000
[t=00:00:00.182201]   MaxSounds = 32
[t=00:00:00.182216]   MaximumTransmissionUnit = 0
[t=00:00:00.182226]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.182253]   MiniMapMarker = 0
[t=00:00:00.182268]   MouseDragScrollThreshold = 0
[t=00:00:00.182275]   NetworkLossFactor = 1
[t=00:00:00.182284]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.182291]   OverheadScrollSpeed = 50
[t=00:00:00.182302]   ReconnectTimeout = 0
[t=00:00:00.182310]   RotOverheadScrollSpeed = 50
[t=00:00:00.182317]   RotateLogFiles = 1
[t=00:00:00.182324]   ShadowMapSize = 8192
[t=00:00:00.182330]   Shadows = 1
[t=00:00:00.182337]   ShowClock = 0
[t=00:00:00.182345]   SoftParticles = 2
[t=00:00:00.182360]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.182369]   UnitIconDist = 151
[t=00:00:00.182377]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.182385]   UseLuaMemPools = 0
[t=00:00:00.182391]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.182400]   VFSCacheArchiveFiles = 0
[t=00:00:00.182407]   VSync = 0
[t=00:00:00.182414]   Water = 4
[t=00:00:00.182421]   XResolution = 1920
[t=00:00:00.182428]   YResolution = 1080
[t=00:00:00.182436]   snd_volmaster = 31
[t=00:00:00.182525] ============== </User Config> ==============

[t=00:00:00.182536] ============== <User System> ==============
[t=00:00:00.182544]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.182567]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.182581]        Compiler Version: gcc-13.2.0
[t=00:00:00.182638]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.182714]         Hardware Config: 12th Gen Intel(R) Core(TM) i7-12650H; 16109MB RAM, 29161MB pagefile
[t=00:00:00.182748]        Binary Word Size: 64-bit (native)
[t=00:00:00.182763]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.182772]      Physical CPU Cores: 6
[t=00:00:00.182784]       Logical CPU Cores: 12
[t=00:00:00.182792] ============== </User System> ==============

[t=00:00:00.182969] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.182984]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.182991]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.182999]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.183021]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.185900] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.185935] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.202203] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz}
[t=00:00:00.210126]     Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.210159]         [ 1] 1920x1080x24bpp@120Hz
[t=00:00:00.210170]         [ 3] 1680x1050x24bpp@120Hz
[t=00:00:00.210203]         [ 5] 1600x900x24bpp@120Hz
[t=00:00:00.210212]         [ 7] 1440x900x24bpp@120Hz
[t=00:00:00.210221]         [ 9] 1400x1050x24bpp@120Hz
[t=00:00:00.210230]         [11] 1366x768x24bpp@120Hz
[t=00:00:00.210239]         [13] 1360x768x24bpp@120Hz
[t=00:00:00.210247]         [15] 1280x1024x24bpp@120Hz
[t=00:00:00.210257]         [17] 1280x960x24bpp@120Hz
[t=00:00:00.210265]         [19] 1280x800x24bpp@120Hz
[t=00:00:00.210274]         [21] 1280x768x24bpp@120Hz
[t=00:00:00.210282]         [23] 1280x720x24bpp@120Hz
[t=00:00:00.210289]         [25] 1280x600x24bpp@120Hz
[t=00:00:00.210307]         [27] 1152x864x24bpp@120Hz
[t=00:00:00.210316]         [29] 1024x768x24bpp@120Hz
[t=00:00:00.210325]         [31] 800x600x24bpp@120Hz
[t=00:00:00.210334]         [33] 640x480x24bpp@120Hz
[t=00:00:00.748131] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.749423] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.749489] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.788974] [GR::LogVersionInfo]
[t=00:00:00.788996]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.789002]     GL version  : 4.6.0 NVIDIA 537.70
[t=00:00:00.789007]     GL vendor   : NVIDIA Corporation
[t=00:00:00.789012]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:00.789018]     GLSL version: 4.60 NVIDIA
[t=00:00:00.789022]     GLEW version: 2.1.0
[t=00:00:00.789027]     GPU memory  : 4096MB (total) / 541MB (available)
[t=00:00:00.789111]     SDL swap-int: 1
[t=00:00:00.789135]     SDL driver  : windows
[t=00:00:00.789146]     
[t=00:00:00.789152]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.789157]     GLSL shader support       : 1
[t=00:00:00.789180]     GL4 support               : 1
[t=00:00:00.789186]     FBO extension support     : 1
[t=00:00:00.789216]     NVX GPU mem-info support  : 1
[t=00:00:00.789226]     ATI GPU mem-info support  : 0
[t=00:00:00.789242]     Texture clamping to edge  : 1
[t=00:00:00.789265]     NPOT-texture support      : 1 (1)
[t=00:00:00.789304]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.789321]     texture query-LOD support : 1 (1)
[t=00:00:00.789331]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.789343]     Z-buffer depth            : 32 (-)
[t=00:00:00.789361]     primitive-restart support : 1 (1)
[t=00:00:00.789370]     clip-space control support: 1 (1)
[t=00:00:00.789381]     seamless cube-map support : 1 (1)
[t=00:00:00.789394]     frag-depth layout support : 1 (1)
[t=00:00:00.789402]     persistent maps support   : 1 (1)
[t=00:00:00.789426]     explicit attribs location : 1 (1)
[t=00:00:00.789439]     multi draw indirect       : 1 (-)
[t=00:00:00.789449]     array textures            : 1 (-)
[t=00:00:00.789461]     buffer copy support       : 1 (-)
[t=00:00:00.789469]     indirect draw             : 1 (-)
[t=00:00:00.789480]     base instance             : 1 (-)
[t=00:00:00.789487]     
[t=00:00:00.789498]     max. FBO samples              : 32
[t=00:00:00.789506]     max. FS/program texture slots : 32/192
[t=00:00:00.789514]     max. texture size             : 32768
[t=00:00:00.789535]     max. texture anisotropy level : 16.000000
[t=00:00:00.789543]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.789551]     max. draw-buffers             : 8
[t=00:00:00.789559]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.789567]     max. uniform buffer-bindings  : 84
[t=00:00:00.789578]     max. uniform block-size       : 64KB
[t=00:00:00.789586]     max. storage buffer-bindings  : 96
[t=00:00:00.789594]     max. storage block-size       : 2047MB
[t=00:00:00.789604]     
[t=00:00:00.789617]     enable AMD-hacks : 0
[t=00:00:00.789628]     compress MIP-maps: 0
[t=00:00:00.789708]     Number of compressed texture formats: 51
[t=00:00:00.789797]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.789877] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.790822] [GR::UpdateGLConfigs]
[t=00:00:00.790876] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.790886] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.791790] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.791810] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.791820] [GR::InitGLState]
[t=00:00:00.791934] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:01.775084] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.785570] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms
[t=00:00:01.787340] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.800309] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/steaam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.800351] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:01.801929] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.807085] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\steaam\steamapps\common\Zero-K\"
[t=00:00:01.807112] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.807257] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\steaam\steamapps\common\Zero-K\
[t=00:00:01.807369] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\steaam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:01.815236] Scanning: C:\steaam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:01.815943] Scanning: C:\steaam\steamapps\common\Zero-K\maps
[t=00:00:01.816727] Scanning: C:\steaam\steamapps\common\Zero-K\games
[t=00:00:01.817028] Scanning: C:\steaam\steamapps\common\Zero-K\packages
[t=00:00:01.833906] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[t=00:00:01.833950] [VFS] [SpringVFS::ReserveArchives<this=000001fc530f28e0>]
[t=00:00:01.834115] [VFS] [SpringVFS::AddArchive<this=000001fc530f28e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.864748] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fc530f28e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.864762] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.924163] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.924853] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.925186] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.925280] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.925796] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.925801] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.925871] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.925992] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.929372][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.929506][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.929725][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.929764][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.929778][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.929933][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.958391][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.958438][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:01.958447][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (X5)"
[t=00:00:01.958455][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.993648][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.997754][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fc5319a0d0(default) context=000001fc53044340  numChannels=2 frameSize=8
[t=00:00:01.997802][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.997850][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.997868][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.997882][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.997932][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.998140][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.998157][f=-000001] [Sound]   Devices:
[t=00:00:02.000813][f=-000001] [Sound]     [OpenAL Soft on Speakers (X5)]
[t=00:00:02.000836][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:02.000869][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.000877][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.002241][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.002270][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.036577][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\steaam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 263145 MB
[t=00:00:02.042198][f=-000001] [StartScript] Loading StartScript from: C:\steaam\steamapps\common\Zero-K\_script.txt
[t=00:00:02.043532][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:02.065285][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name mohaned
[t=00:00:02.065376][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:02.065852][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:02.065884][f=-000001] 
[t=00:00:02.065984][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:02.066012][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:02.066085][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:02.066098][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:02.066108][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:02.066930][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:02.066984][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:02.067626][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:02.067650][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:02.067658][f=-000001] [GR::InitGLState]
[t=00:00:02.068545][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:02.068585][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:02.068602][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:02.068609][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:02.562385][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:02.562413][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:04.293212][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:04.293408][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:04.293444][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:04.293477][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:04.324459][f=-000001]  [async=0] threads=6 tasks=15 {sum,avg}{exec,wait}time={{4.667, 0.311}, {2.044, 0.136}}ms
[t=00:00:04.324491][f=-000001]      thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.294, 0.354, 0.501, 0.431}, {0.045, 0.000, 0.045, 0.015}}ms
[t=00:00:04.324525][f=-000001]      thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.346, 0.371, 0.489, 0.449}, {0.001, 0.000, 0.000, 0.000}}ms
[t=00:00:04.324540][f=-000001]      thread=3 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.334, 0.356, 0.491, 0.445}, {0.001, 0.000, 0.000, 0.000}}ms
[t=00:00:04.324552][f=-000001]      thread=4 tasks=3 {sum,min,max,avg}{exec,wait}time={{0.346, 0.000, 0.346, 0.115}, {0.999, 0.000, 0.505, 0.333}}ms
[t=00:00:04.324564][f=-000001]      thread=5 tasks=3 {sum,min,max,avg}{exec,wait}time={{0.347, 0.000, 0.346, 0.116}, {0.999, 0.001, 0.504, 0.333}}ms
[t=00:00:04.324583][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.437, 0.087}, {2.556, 0.511}}ms
[t=00:00:04.324596][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.076, 0.076, 0.076, 0.076}, {0.827, 0.827, 0.827, 0.827}}ms
[t=00:00:04.324615][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.153, 0.153, 0.153, 0.153}, {0.748, 0.748, 0.748, 0.748}}ms
[t=00:00:04.324634][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.073, 0.073, 0.073, 0.073}, {0.702, 0.702, 0.702, 0.702}}ms
[t=00:00:04.324647][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.079, 0.079, 0.079, 0.079}, {0.081, 0.081, 0.081, 0.081}}ms
[t=00:00:04.324665][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {0.198, 0.198, 0.198, 0.198}}ms
[t=00:00:04.324674][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:04.324685][f=-000001] [SpringApp::Kill][2]
[t=00:00:04.325434][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:04.334176][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:04.334201][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:04.334237][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001fc53044340 dev=000001fc5319a0d0
[t=00:00:04.334310][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001fc53044340 dev=000001fc5319a0d0
[t=00:00:04.334319][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001fc53044340)]
[t=00:00:04.335039][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001fc5319a0d0)]
[t=00:00:04.335313][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:04.360130][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:04.360483][f=-000001] [SpringApp::Kill][3]
[t=00:00:04.360687][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    146 bytes sent   in 3 packets (48.667 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.082x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:04.360755][f=-000001] [SpringApp::Kill][4] font=000001fc16097000
[t=00:00:04.361202][f=-000001] [SpringApp::Kill][5]
[t=00:00:04.361325][f=-000001] [SpringApp::Kill][6]
[t=00:00:04.361335] [SpringApp::Kill][7]
[t=00:00:04.362613] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.362650] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.362664] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:04.362677] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.362693] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:04.362707] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.362718] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.362736] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.362746] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:04.362760] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.362771] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.362788] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.362801] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.166206] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:05.166234] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:05.166239] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:05.166263] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:00:05.166268] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:05.166420] [VFS] [SpringVFS::DeleteArchives<this=000001fc530f28e0>]
[t=00:00:05.166433] [VFS] [SpringVFS::DeleteArchives<this=000001fc530f28e0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:05.166442] [VFS] [SpringVFS::DeleteArchives<this=000001fc530f28e0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:05.166461] [VFS] [SpringVFS::DeleteArchives<this=000001fc530f28e0>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:05.166470] [VFS]   archive=C:\steaam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001fc53060230)
[t=00:00:05.166585] [VFS] [SpringVFS::DeleteArchives<this=000001fc530f28e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:05.166598] [VFS] [SpringVFS::DeleteArchives<this=000001fc530f28e0>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:05.166613] [VFS] [SpringVFS::DeleteArchives<this=000001fc530f28e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:05.166623] [VFS] [SpringVFS::DeleteArchives<this=000001fc530f28e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:05.166630] [VFS] [SpringVFS::DeleteArchives<this=000001fc530f28e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:05.166637] [VFS] [SpringVFS::DeleteArchives<this=000001fc530f28e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:05.167317] [SpringApp::Kill][8]
[t=00:00:05.167402] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a62980b0 (joinable=1)
[t=00:00:05.167391] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:05.167430] [WatchDog::Uninstall][2]
[t=00:00:05.188559] [WatchDog::Uninstall][3]
[t=00:00:05.188581] [SpringApp::Kill][9]