ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #104926

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.000333] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000343] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003401] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003466] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.037895] Error: ConfigSource: Error: Can not parse line: 00
Failed rotating the log file
[t=00:00:00.082538] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.082585] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.082609]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.082620]   
[t=00:00:00.082624]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.082628]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.082632]   Use "none" to disable the default log sections.
[t=00:00:00.082636] ============== </Log Sections> ==============

[t=00:00:00.082644] ============== <User Config> ==============
[t=00:00:00.082762]   AdvSky = 0
[t=00:00:00.082767]   AllowDeferredMapRendering = 1
[t=00:00:00.082771]   AllowDeferredModelRendering = 1
[t=00:00:00.082777]   BumpWaterAnisotropy = 2
[t=00:00:00.082784]   BumpWaterBlurReflection = 1
[t=00:00:00.082789]   BumpWaterDepthBits = 32
[t=00:00:00.082794]   BumpWaterReflection = 2
[t=00:00:00.082800]   BumpWaterTexSizeReflection = 256
[t=00:00:00.082806]   CamFreeScrollSpeed = 50
[t=00:00:00.082813]   CamMode = 1
[t=00:00:00.082825]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.082831]   EdgeMoveDynamic = 0
[t=00:00:00.082836]   EdgeMoveWidth = 0.003
[t=00:00:00.082841]   FPSFOV = 90
[t=00:00:00.082847]   FPSScrollSpeed = 50
[t=00:00:00.082852]   FSAA = 1
[t=00:00:00.082858]   FontSize = 18
[t=00:00:00.082864]   ForceDisableShaders = 0
[t=00:00:00.082869]   GrassDetail = 0
[t=00:00:00.082875]   GroundDecals = 5
[t=00:00:00.082880]   GroundDetail = 120
[t=00:00:00.082885]   GroundScarAlphaFade = 1
[t=00:00:00.082894]   HangTimeout = 30
[t=00:00:00.082900]   HardwareCursor = 1
[t=00:00:00.082905]   InitialNetworkTimeout = 0
[t=00:00:00.082911]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.082918]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.082924]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.082930]   LinkOutgoingBandwidth = 131072
[t=00:00:00.082936]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.082942]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.082948]   MSAALevel = 8
[t=00:00:00.082958]   MaxParticles = 25000
[t=00:00:00.082964]   MaxSounds = 32
[t=00:00:00.082969]   MaximumTransmissionUnit = 0
[t=00:00:00.082974]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.082980]   MiniMapMarker = 0
[t=00:00:00.082986]   MouseDragScrollThreshold = 0
[t=00:00:00.082992]   NetworkLossFactor = 1
[t=00:00:00.082998]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.083004]   OverheadScrollSpeed = 50
[t=00:00:00.083009]   ReconnectTimeout = 0
[t=00:00:00.083014]   RotOverheadScrollSpeed = 50
[t=00:00:00.083025]   RotateLogFiles = 1
[t=00:00:00.083031]   ShadowMapSize = 8192
[t=00:00:00.083036]   Shadows = 1
[t=00:00:00.083041]   ShowClock = 0
[t=00:00:00.083046]   SoftParticles = 2
[t=00:00:00.083051]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.083058]   UnitIconDist = 151
[t=00:00:00.083063]   UnitLodDist = 999999
[t=00:00:00.083070]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.083075]   UseLuaMemPools = 0
[t=00:00:00.083081]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.083086]   UsePBO = 1
[t=00:00:00.083127]   VFSCacheArchiveFiles = 0
[t=00:00:00.083135]   VSync = 0
[t=00:00:00.083139]   Water = 4
[t=00:00:00.083144]   XResolution = 1920
[t=00:00:00.083149]   YResolution = 1440
[t=00:00:00.083155]   snd_volmaster = 31
[t=00:00:00.083168] ============== </User Config> ==============

[t=00:00:00.083175] ============== <User System> ==============
[t=00:00:00.083181]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.083190]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.083205]        Compiler Version: gcc-13.2.0
[t=00:00:00.083247]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.083295]         Hardware Config: AMD Ryzen 5 5600X 6-Core Processor             ; 16326MB RAM, 23750MB pagefile
[t=00:00:00.083303]        Binary Word Size: 64-bit (native)
[t=00:00:00.083309]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.083315]      Physical CPU Cores: 6
[t=00:00:00.083321]       Logical CPU Cores: 12
[t=00:00:00.083332] ============== </User System> ==============

[t=00:00:00.083457] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.083461]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.083465]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.083470]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.083475]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.084604] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.084617] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.090214] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.106366]     Display (Generic PnP Monitor)=1 modes=141 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.106379]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.106385]         [ 4] 2560x1600x24bpp@60Hz
[t=00:00:00.106392]         [ 7] 2560x1440x24bpp@60Hz
[t=00:00:00.106397]         [10] 2048x1536x24bpp@60Hz
[t=00:00:00.106403]         [13] 1920x1440x24bpp@165Hz
[t=00:00:00.106407]         [17] 1920x1200x24bpp@60Hz
[t=00:00:00.106411]         [20] 1920x1080x24bpp@165Hz
[t=00:00:00.106429]         [27] 1720x1440x24bpp@144Hz
[t=00:00:00.106435]         [29] 1680x1050x24bpp@165Hz
[t=00:00:00.106439]         [35] 1600x1200x24bpp@60Hz
[t=00:00:00.106444]         [38] 1600x1024x24bpp@165Hz
[t=00:00:00.106448]         [44] 1600x900x24bpp@165Hz
[t=00:00:00.106452]         [50] 1440x1080x24bpp@165Hz
[t=00:00:00.106457]         [57] 1440x900x24bpp@165Hz
[t=00:00:00.106461]         [62] 1366x768x24bpp@165Hz
[t=00:00:00.106465]         [67] 1360x768x24bpp@165Hz
[t=00:00:00.106470]         [72] 1280x1024x24bpp@165Hz
[t=00:00:00.106475]         [78] 1280x960x24bpp@165Hz
[t=00:00:00.106483]         [83] 1280x800x24bpp@165Hz
[t=00:00:00.106488]         [88] 1280x768x24bpp@165Hz
[t=00:00:00.106492]         [93] 1280x720x24bpp@165Hz
[t=00:00:00.106497]         [100] 1176x664x24bpp@60Hz
[t=00:00:00.106501]         [103] 1152x864x24bpp@165Hz
[t=00:00:00.106505]         [108] 1024x768x24bpp@165Hz
[t=00:00:00.106509]         [115] 800x600x24bpp@165Hz
[t=00:00:00.106514]         [123] 720x576x24bpp@165Hz
[t=00:00:00.106519]         [128] 720x480x24bpp@165Hz
[t=00:00:00.106526]         [134] 640x480x24bpp@165Hz
[t=00:00:00.610513] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.629708] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1440>
[t=00:00:00.629735] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1408>
[t=00:00:00.705838] [GR::LogVersionInfo]
[t=00:00:00.705854]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.705862]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.705884]     GL vendor   : NVIDIA Corporation
[t=00:00:00.705890]     GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
[t=00:00:00.705896]     GLSL version: 4.60 NVIDIA
[t=00:00:00.705902]     GLEW version: 2.1.0
[t=00:00:00.705907]     GPU memory  : 6144MB (total) / 3459MB (available)
[t=00:00:00.705920]     SDL swap-int: 1
[t=00:00:00.705925]     SDL driver  : windows
[t=00:00:00.705930]     
[t=00:00:00.705935]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.705943]     GLSL shader support       : 1
[t=00:00:00.705958]     GL4 support               : 1
[t=00:00:00.705970]     FBO extension support     : 1
[t=00:00:00.706018]     NVX GPU mem-info support  : 1
[t=00:00:00.706031]     ATI GPU mem-info support  : 0
[t=00:00:00.706052]     Texture clamping to edge  : 1
[t=00:00:00.706061]     NPOT-texture support      : 1 (1)
[t=00:00:00.706069]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.706076]     texture query-LOD support : 1 (1)
[t=00:00:00.706083]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.706088]     Z-buffer depth            : 32 (-)
[t=00:00:00.706113]     primitive-restart support : 1 (1)
[t=00:00:00.706135]     clip-space control support: 1 (1)
[t=00:00:00.706148]     seamless cube-map support : 1 (1)
[t=00:00:00.706156]     frag-depth layout support : 1 (1)
[t=00:00:00.706162]     persistent maps support   : 1 (1)
[t=00:00:00.706167]     explicit attribs location : 1 (1)
[t=00:00:00.706173]     multi draw indirect       : 1 (-)
[t=00:00:00.706181]     array textures            : 1 (-)
[t=00:00:00.706186]     buffer copy support       : 1 (-)
[t=00:00:00.706199]     indirect draw             : 1 (-)
[t=00:00:00.706206]     base instance             : 1 (-)
[t=00:00:00.706211]     
[t=00:00:00.706244]     max. FBO samples              : 32
[t=00:00:00.706279]     max. FS/program texture slots : 32/192
[t=00:00:00.706297]     max. texture size             : 32768
[t=00:00:00.706315]     max. texture anisotropy level : 16.000000
[t=00:00:00.706324]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.706330]     max. draw-buffers             : 8
[t=00:00:00.706489]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.706514]     max. uniform buffer-bindings  : 84
[t=00:00:00.706800]     max. uniform block-size       : 64KB
[t=00:00:00.706807]     max. storage buffer-bindings  : 96
[t=00:00:00.706812]     max. storage block-size       : 2047MB
[t=00:00:00.706817]     
[t=00:00:00.706821]     enable AMD-hacks : 0
[t=00:00:00.706826]     compress MIP-maps: 0
[t=00:00:00.706915]     Number of compressed texture formats: 51
[t=00:00:00.707023]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.707239] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.707921] [GR::UpdateGLConfigs]
[t=00:00:00.707978] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.707989] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.708539] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1440.000000, ssx=1920.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.708554] [GR::UpdateGLGeometry][2] winSize=<1920,1440>
[t=00:00:00.708561] [GR::InitGLState]
[t=00:00:00.708719] [GR::LogDisplayMode] display-mode set to 1920x1440x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.864101] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.867382] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.868008] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.872752] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.872785] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.873178] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.876122] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.876138] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.876188] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\
[t=00:00:00.876261] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.881734] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.882174] Scanning: D:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.882478] Scanning: D:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.882586] Scanning: D:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.900422] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[t=00:00:00.900456] [VFS] [SpringVFS::ReserveArchives<this=000001aef61f5a30>]
[t=00:00:00.900561] [VFS] [SpringVFS::AddArchive<this=000001aef61f5a30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.904162] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001aef61f5a30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.904179] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.068937] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.069450] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.069577] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.069672] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.069708] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.069852] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.069882] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.069920] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.070324][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.070404][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.070484][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.070508][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.070520][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.070567][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.075209][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.075225][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "KG241Q S (NVIDIA High Definition Audio)"
[t=00:00:01.075231][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:01.075238][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.095170][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.097551][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001aef62978e0(default) context=000001aef616f720  numChannels=2 frameSize=8
[t=00:00:01.097582][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.097595][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.097605][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.097612][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.137024][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.137116][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.137132][f=-000001] [Sound]   Devices:
[t=00:00:01.139139][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.139158][f=-000001] [Sound]     [OpenAL Soft on KG241Q S (NVIDIA High Definition Audio)]
[t=00:00:01.139188][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.139202][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.140669][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.140690][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.182076][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 672285 MB
[t=00:00:01.187918][f=-000001] [StartScript] Loading StartScript from: D:\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.189481][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:01.192163][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name ksholkkamy
[t=00:00:01.945815][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Mercurial v1.1" (loaded=0 cached=0)
[t=00:00:01.946027][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aef61f5a30>(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.966066][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aef61f5a30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.966390][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0)
[t=00:00:02.004372][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aef61f5a30>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0
[t=00:00:02.022544][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aef61f5a30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.022669][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aef61f5a30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.024318][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aef61f5a30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:03.291719][f=-000001] [CAS::GASCB] Archive file="mercurial_v1.1.sd7" cs="d1bfa78219e5b2d1364fd106d85b77abada5f425e682c11306c4c43ad425c975faad8247efe0106c483fc8f3af0dd9f8eedb576e558aa3be8badd6a3c4db4205"
[t=00:00:03.341634][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:03.341763][f=-000001] Warning: [PreGame::GameDataReceived] Archive Mercurial v1.1 (checksum 134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.277353][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:04.320945][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.381899][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:25.134812][f=-000001] [PreGame::KeyPressed] user exited
[t=00:00:30.976177][f=-000001] [~CPoolArchive] archiveFile="D:\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=125658ms
[t=00:00:30.976213][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6342 inflSize=21816kb readTime=1787ms
[t=00:00:30.976221][f=-000001]  file="bitmaps/tracks/chickentrackpointyshortlarge.bmp" indx=639 inflSize=48kb readTime=622ms
[t=00:00:30.976227][f=-000001]  file="objects3d/striderhub_dead.s3o" indx=5815 inflSize=21kb readTime=621ms
[t=00:00:30.976234][f=-000001]  file="objects3d/wreck1x1.s3o" indx=5896 inflSize=1kb readTime=616ms
[t=00:00:30.976244][f=-000001]  file="objects3d/wreck2x2b.s3o" indx=5898 inflSize=2kb readTime=606ms
[t=00:00:30.976249][f=-000001]  file="objects3d/wep_b_paveway.s3o" indx=5872 inflSize=11kb readTime=600ms
[t=00:00:30.976254][f=-000001]  file="objects3d/pylon.s3o" indx=5709 inflSize=14kb readTime=596ms
[t=00:00:30.976259][f=-000001]  file="sounds/weapon/bomb_drop_short.wav" indx=6454 inflSize=8kb readTime=562ms
[t=00:00:30.976264][f=-000001]  file="unitpics/pw_warpgate.png" indx=6885 inflSize=10kb readTime=557ms
[t=00:00:30.976272][f=-000001]  file="unitpics/weaponmod_railaccel.png" indx=7011 inflSize=7kb readTime=553ms
[t=00:00:30.977221][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:30.977271][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:30.977864][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:30.977911][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Steam\steamapps\common\Zero-K\demos\2024-05-11_22-43-28-304_Mercurial v1_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:30.977918][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 29620ms
[t=00:00:30.978161][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:30.999042][f=-000001] pfForceSingleThreaded, false
[t=00:00:30.999051][f=-000001] forceSingleThreaded, false
[t=00:00:30.999058][f=-000001] Memory limit: 3584
[t=00:00:31.002330][f=-000001] [CAS::GASCB] Archive file="mercurial_v1.1.sd7" cs="d1bfa78219e5b2d1364fd106d85b77abada5f425e682c11306c4c43ad425c975faad8247efe0106c483fc8f3af0dd9f8eedb576e558aa3be8badd6a3c4db4205"
[t=00:00:31.002392][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:31.039442][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:31.039494][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:31.039542][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:31.039580][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:31.055366][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:31.055376][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:31.055445][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:31.055496][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:31.055539][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:31.055581][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:31.056275][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:31.056633][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:31.056970][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:31.057438][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:31.057807][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:31.058156][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:31.058168][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:31.058628][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:31.075643][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:31.078154][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:31.079024][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:31.079156][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:31.079532][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:31.079548][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:31.079652][f=-000001] [Game::Load][1] globalQuit=1 threaded=0
[t=00:00:31.079670][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:31.283806][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:31.312897][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (60 MB)"
------- TRUNCATED -------
[t=00:00:49.726713][f=-000001] Mex Placement Initialised with 38 spots.
[t=00:00:49.732073][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:49.732485][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:49.734727][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:49.735438][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:49.735958][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:49.736411][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:49.736572][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:49.736773][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:49.738784][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:49.739775][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:49.741898][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:49.742080][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:49.742268][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:49.755587][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:49.819342][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:49.820149][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:49.829603][f=-000001] Loaded widget:  Briefing window     <gui_briefing_window.lua>
[t=00:00:49.829944][f=-000001] SetSunLighting
[t=00:00:49.830405][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:49.830569][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:49.830849][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:49.833263][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:49.833516][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:49.833541][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:49.833683][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:49.834593][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:49.835357][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:49.843423][f=-000001] Writing last game win data
[t=00:00:49.846785][f=-000001] LuaUI v0.3
[t=00:00:50.063818][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:00:50.064104][f=-000001] [s11n] Loading s11n file...
[t=00:00:50.064654][f=-000001] [s11n] Parsing model...
[t=00:00:50.067092][f=-000001] [s11n] Populating game world...
[t=00:00:50.083336][f=-000001] [s11n] s11n loading complete.
[t=00:00:50.083619][f=-000001] Running Springboard Feature Fixer, 38, 189
[t=00:00:50.199555][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:00:50.199588][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:50.199938][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:50.199967][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:50.292538][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:50.340070][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:50.346941][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:50.347403][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 20.000000 (This map's water is harmful to land units as well as hovercraft)
[t=00:00:50.347677][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:00:50.347685][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 9216 (x96, z96)
[t=00:00:50.355947][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:50.361185][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 69.25%
[t=00:00:50.361210][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is a void: true
[t=00:00:50.361217][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is harmful: true
[t=00:00:50.361223][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -80.00
[t=00:00:50.361230][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 259.88
[t=00:00:50.361245][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 66.644966% of the map. (used by 31 unit-defs)
[t=00:00:50.361257][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)   Is buildable across 66.644966% of the map. (used by 73 unit-defs)
[t=00:00:50.361267][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 66.644966% of the map. (used by 65 unit-defs)
[t=00:00:50.361278][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 66.644966% of the map. (used by 46 unit-defs)
[t=00:00:50.361288][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 66.644966% of the map. (used by 1 unit-defs)
[t=00:00:50.361296][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:50.361308][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:50.364597][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 62.74% of the map. (used by 382 unit-defs)
[t=00:00:50.364636][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs)
[t=00:00:50.366475][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 62.74% of the map. (used by 4 unit-defs)
[t=00:00:50.368432][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot4'    Has 1 Map-Area(s) occupying 66.64% of the map. (used by 106 unit-defs)
[t=00:00:50.370713][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 62.74% of the map. (used by 33 unit-defs)
[t=00:00:50.373704][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 66.64% of the map. (used by 33 unit-defs)
[t=00:00:50.376770][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 66.64% of the map. (used by 4 unit-defs)
[t=00:00:50.379456][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 59.45% of the map. (used by 13 unit-defs)
[t=00:00:50.379524][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[t=00:00:50.382286][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 59.45% of the map. (used by 21 unit-defs)
[t=00:00:50.385227][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover1'    Has 1 Map-Area(s) occupying 62.74% of the map. (used by 1 unit-defs)
[t=00:00:50.439708][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Mercurial_v1.1.json)
[t=00:00:50.452041][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:50.460032][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:50.474957][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:50.481113][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:50.487133][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:50.492704][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:50.500432][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:50.539150][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:50.539593][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:50.539602][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 340ms
[t=00:00:50.549761][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10099, 0.0} allocedSize{int+, int-, ext}={0, 0, 1804456}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0155}
[t=00:00:50.569009][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:50.569023][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:50.598847][f=-000001]  [async=0] threads=6 tasks=150 {sum,avg}{exec,wait}time={{3108.840, 20.726}, {61.221, 0.408}}ms
[t=00:00:50.598867][f=-000001]      thread=1 tasks=30 {sum,min,max,avg}{exec,wait}time={{635.328, 0.657, 379.908, 21.178}, {0.012, 0.000, 0.002, 0.000}}ms
[t=00:00:50.598896][f=-000001]      thread=2 tasks=30 {sum,min,max,avg}{exec,wait}time={{629.510, 0.000, 379.791, 20.984}, {4.721, 0.000, 0.938, 0.157}}ms
[t=00:00:50.598906][f=-000001]      thread=3 tasks=30 {sum,min,max,avg}{exec,wait}time={{627.701, 0.424, 379.947, 20.923}, {7.129, 0.000, 0.943, 0.238}}ms
[t=00:00:50.598916][f=-000001]      thread=4 tasks=30 {sum,min,max,avg}{exec,wait}time={{593.317, 0.000, 349.480, 19.777}, {40.468, 0.000, 29.965, 1.349}}ms
[t=00:00:50.598930][f=-000001]      thread=5 tasks=30 {sum,min,max,avg}{exec,wait}time={{622.984, 0.000, 379.824, 20.766}, {8.890, 0.000, 4.307, 0.296}}ms
[t=00:00:50.598939][f=-000001]  [async=1] threads=6 tasks=13419 {sum,avg}{exec,wait}time={{165769.312, 12.353}, {103921720.000, 7744.372}}ms
[t=00:00:50.598952][f=-000001]      thread=1 tasks=2683 {sum,min,max,avg}{exec,wait}time={{34167.125, 0.001, 685.500, 12.735}, {21307336.000, 0.076, 26480.211, 7941.609}}ms
[t=00:00:50.598962][f=-000001]      thread=2 tasks=2684 {sum,min,max,avg}{exec,wait}time={{33896.844, 0.000, 688.520, 12.629}, {20665646.000, 0.212, 26090.549, 7699.570}}ms
[t=00:00:50.598984][f=-000001]      thread=3 tasks=2684 {sum,min,max,avg}{exec,wait}time={{31575.537, 0.001, 616.400, 11.764}, {20382548.000, 0.166, 24286.441, 7594.094}}ms
[t=00:00:50.598995][f=-000001]      thread=4 tasks=2684 {sum,min,max,avg}{exec,wait}time={{34217.020, 0.000, 1827.935, 12.749}, {21221122.000, 0.245, 26540.158, 7906.528}}ms
[t=00:00:50.599006][f=-000001]      thread=5 tasks=2684 {sum,min,max,avg}{exec,wait}time={{31912.785, 0.000, 686.943, 11.890}, {20345058.000, 0.159, 24426.305, 7580.126}}ms
[t=00:00:50.599019][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:50.599026][f=-000001] [SpringApp::Kill][2]
[t=00:00:50.599440][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:50.599452][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001af7fc33f60
[t=00:00:50.599494][f=-000001] Start widgetHandler:Shutdown
[t=00:00:50.601442][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:50.601913][f=-000001] Writing last game win data
[t=00:00:50.604731][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:50.604748][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:50.604763][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:50.604772][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:50.604784][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:50.605753][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:50.605764][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:50.606587][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:50.606703][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:50.606715][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:50.615990][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:50.616002][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:50.616331][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:50.616341][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:50.616360][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:50.616368][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:50.616393][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:50.616401][f=-000001] Shutdown Widget - Noises
[t=00:00:50.616408][f=-000001] Shutdown Widget - HealthBars
[t=00:00:50.617947][f=-000001] Shutdown Widget - BuildETA
[t=00:00:50.617959][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:50.617969][f=-000001] Shutdown Widget - Win Counter
[t=00:00:50.617982][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:50.618907][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:50.618923][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:50.618932][f=-000001] Shutdown Widget - Transport AI
[t=00:00:50.618939][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:50.618950][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:50.618958][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:50.619107][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:50.619117][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:50.619129][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:50.619139][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:50.619150][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:50.619161][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:50.619177][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:50.619187][f=-000001] Shutdown Widget - Grab Input
[t=00:00:50.619204][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:50.619215][f=-000001] Shutdown Widget - Darkening
[t=00:00:50.619231][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:50.619241][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:50.619250][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:50.619263][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:50.619274][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:50.619284][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:50.619372][f=-000001] Shutdown Widget - CameraShake
[t=00:00:50.619381][f=-000001] Shutdown Widget - Decloak Tower Range
[t=00:00:50.619395][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:50.619403][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:50.619423][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:50.619431][f=-000001] Shutdown Widget - Selection Send
[t=00:00:50.619439][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:50.619447][f=-000001] Shutdown Widget - LupsManager
[t=00:00:50.619455][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:50.619468][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:50.619476][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:50.619550][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:50.619559][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:50.619567][f=-000001] Shutdown Widget - Lups
[t=00:00:50.619630][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:50.619639][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:50.619647][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:50.619661][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:50.619728][f=-000001] Shutdown Widget - Select Keys
[t=00:00:50.619742][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:50.619750][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:50.619958][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:50.619972][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:50.619981][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:50.619989][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:50.620002][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:50.620010][f=-000001] End widgetHandler:Shutdown
[t=00:00:50.657951][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14177683, 0.0} allocedSize{int+, int-, ext}={0, 0, 2460172839}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0122}
[t=00:00:50.658199][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001af7c9e5580
[t=00:00:50.667091][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:50.667121][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:50.667144][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001af615e3990
[t=00:00:50.667170][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:50.667178][f=-000001] Shutdown - Notice
[t=00:00:50.667184][f=-000001] FUTURE WARS GAME OVER.
[t=00:00:50.667190][f=-000001] Shutdown - Resource Setup
[t=00:00:50.667200][f=-000001] Shutdown - StartSetup
[t=00:00:50.667207][f=-000001] Shutdown - UnitMorph
[t=00:00:50.667215][f=-000001] Shutdown - Carrier Drones
[t=00:00:50.667222][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:50.667234][f=-000001] Shutdown - Modular Comm Info
[t=00:00:50.667241][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:50.667248][f=-000001] Shutdown - UnitCloakShield
[t=00:00:50.667257][f=-000001] Shutdown - Starlight Handler
[t=00:00:50.667263][f=-000001] End gadgetHandler:Shutdown
[t=00:00:50.685552][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:50.685565][f=-000001] Shutdown - UnitMorph
[t=00:00:50.685580][f=-000001] Shutdown - Teleport Throw
[t=00:00:50.685589][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:50.685629][f=-000001] Shutdown - Missile fired callins
[t=00:00:50.685639][f=-000001] Shutdown - Modular Comm Info
[t=00:00:50.685646][f=-000001] Shutdown - Retreat Command
[t=00:00:50.685657][f=-000001] Shutdown - Shockwaves
[t=00:00:50.685665][f=-000001] Shutdown - Unit tint API
[t=00:00:50.685672][f=-000001] Shutdown - Unit glow API
[t=00:00:50.685679][f=-000001] Shutdown - UnitCloakShield
[t=00:00:50.685689][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:50.685696][f=-000001] Shutdown - Lups
[t=00:00:50.685761][f=-000001] Shutdown - Lups Shield
[t=00:00:50.685771][f=-000001] End gadgetHandler:Shutdown
[t=00:00:50.697959][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:50.698224][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:50.698291][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:50.698297][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:50.719882][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Steam\steamapps\common\Zero-K\demos\2024-05-11_22-43-28-304_Mercurial v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (3148 bytes)
[t=00:00:50.719963][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:50.740792][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:50.740821][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=13
[t=00:00:50.740891][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001aef616f720 dev=000001aef62978e0
[t=00:00:50.741167][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001aef616f720 dev=000001aef62978e0
[t=00:00:50.741179][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001aef616f720)]
[t=00:00:50.742451][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001aef62978e0)]
[t=00:00:50.742563][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:50.772866][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:50.773984][f=-000001] [Game::~CGame][1]
[t=00:00:50.774005][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:50.774015][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:50.774023][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:50.774057][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:50.774068][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:50.774077][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:50.774337][f=-000001] [Game::KillMisc][1]
[t=00:00:50.774349][f=-000001] [Game::KillMisc][2]
[t=00:00:50.774359][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:50.805690][f=-000001] [Game::KillMisc][3]
[t=00:00:50.805824][f=-000001] [Game::KillRendering][1]
[t=00:00:50.806102][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:50.843072][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:50.843090][f=-000001] [S3OParser::Kill] allocated 5504 pieces
[t=00:00:50.843457][f=-000001] [AssParser::Kill] allocated 1663 pieces
[t=00:00:50.914615][f=-000001] [Game::KillInterface][1]
[t=00:00:50.914868][f=-000001] [Game::KillInterface][2]
[t=00:00:50.915290][f=-000001] [Game::KillSimulation][1]
[t=00:00:50.915358][f=-000001] [Game::KillSimulation][2]
[t=00:00:50.944745][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:50.944768][f=-000001] [Game::KillSimulation][3]
[t=00:00:50.947114][f=-000001] [~CPathCache(24x24)] cacheHits=68 hitPercentage=19% numHashColls=0 maxCacheSize=201
[t=00:00:50.947321][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:50.947447][f=-000001] [~CPathCache(48x48)] cacheHits=254 hitPercentage=67% numHashColls=0 maxCacheSize=127
[t=00:00:50.947552][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:50.947743][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:50.952260][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:50.963298][f=-000001] [Game::KillSimulation][4]
[t=00:00:51.058494][f=-000001] [CommonDefHandler::KillStatic] 7195 sound-set data items added
[t=00:00:51.058536][f=-000001] [Game::~CGame][2]
[t=00:00:51.058544][f=-000001] [Game::~CGame][3]
[t=00:00:51.058599][f=-000001] [SpringApp::Kill][3]
[t=00:00:51.058870][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    6219 bytes sent   in 192 packets (32.391 bytes/packet)
    90554 bytes recv'd in 279 packets (324.566 bytes/packet)
    {0.084x, 0.018x} relative protocol overhead {up, down}
    472 incoming chunks dropped, 17 outgoing chunks resent
    101 incoming chunks processed

[t=00:00:51.059049][f=-000001] [SpringApp::Kill][4] font=000001aeb755a640
[t=00:00:51.060173][f=-000001] [SpringApp::Kill][5]
[t=00:00:51.064719][f=-000001] [SpringApp::Kill][6]
[t=00:00:51.064796] [SpringApp::Kill][7]
[t=00:00:51.065318] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:51.065326] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:51.065338] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:51.065344] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:51.065350] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:51.065356] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:51.065365] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:51.065371] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:51.065377] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:51.065385] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:51.065392] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:51.065398] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:51.065406] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:51.098097] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:51.098114] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:51.098118] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:51.098123] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:00:51.098127] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:51.100688] [VFS] [SpringVFS::DeleteArchives<this=000001aef61f5a30>]
[t=00:00:51.100707] [VFS] [SpringVFS::DeleteArchives<this=000001aef61f5a30>(section=0)] #archives[section]=2 #files[section]=9072
[t=00:00:51.100713] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001aef61ae480)
[t=00:00:51.100818] [~CPoolArchive] archiveFile="D:\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1208ms
[t=00:00:51.100867]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:00:51.100889]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=19ms
[t=00:00:51.100897]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms
[t=00:00:51.100905]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=16ms
[t=00:00:51.100912]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=15ms
[t=00:00:51.100920]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=14ms
[t=00:00:51.100936]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=14ms
[t=00:00:51.100945]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=12ms
[t=00:00:51.100952]     file="unittextures/bcore_abc_1.tga" indx=7355 inflSize=3210kb readTime=11ms
[t=00:00:51.100960]     file="unittextures/starlight.dds" indx=7759 inflSize=4096kb readTime=11ms
[t=00:00:51.102617] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (000001aeb661cbe0)
[t=00:00:51.103528] [VFS] [SpringVFS::DeleteArchives<this=000001aef61f5a30>(section=1)] #archives[section]=1 #files[section]=201
[t=00:00:51.103536] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\maps\mercurial_v1.1.sd7 (000001aef61dda80)
[t=00:00:51.103673] [VFS] [SpringVFS::DeleteArchives<this=000001aef61f5a30>(section=2)] #archives[section]=3 #files[section]=329
[t=00:00:51.103681] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001aeb661c240)
[t=00:00:51.103754] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001aeb661c7c0)
[t=00:00:51.103788] [VFS]   archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001aeb661c2f0)
[t=00:00:51.103880] [VFS] [SpringVFS::DeleteArchives<this=000001aef61f5a30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:51.103887] [VFS] [SpringVFS::DeleteArchives<this=000001aef61f5a30>(section=4)] #archives[section]=0 #files[section]=7319
[t=00:00:51.103931] [VFS] [SpringVFS::DeleteArchives<this=000001aef61f5a30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:51.103937] [VFS] [SpringVFS::DeleteArchives<this=000001aef61f5a30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:51.103944] [VFS] [SpringVFS::DeleteArchives<this=000001aef61f5a30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:51.103949] [VFS] [SpringVFS::DeleteArchives<this=000001aef61f5a30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:51.104265] [SpringApp::Kill][8]
[t=00:00:51.104276] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:51.104281] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6068780b0 (joinable=1)
[t=00:00:51.104285] [WatchDog::Uninstall][2]
[t=00:00:52.101269] [WatchDog::Uninstall][3]
[t=00:00:52.101281] [SpringApp::Kill][9]