Open Chobbyla opened 2 months ago
GameID | GameState File |
---|---|
8912406675e6f444ca679583817dfda8 | ClientGameState--424129469-[49827-49827].txt |
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask ff
[t=00:00:00.034874] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.034900] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.073257] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\steam\steamapps\common\Zero-K\"
[t=00:00:00.075356] Using writeable configuration source: "D:\steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.075380] Using additional read-only configuration source: "D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\springsettings.cfg"
[t=00:00:00.292739] LogOutput initialized. Logging to D:\steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.292862] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.293313]
[A] ArchiveScanner
[A] AutohostInterface
[A] BumpWater
[A] CSMFGroundTextures
[A] CregSerializer
[A] DynWater
[A] Font
[A] GameServer
[A] GroundMoveType
[A] KeyBindings
[A] LuaSocket
[A] Model
[A] Net
[A] Path
[A] Piece
[A] RoamMeshDrawer
[A] Shader
[A] SkyBox
[A] Sound
[A] Texture
[A] VFS
[E] Sound (Notice)
[E] VFS (Info)
[t=00:00:00.293353]
[t=00:00:00.293367] Enable or disable log sections using the LogSections configuration key
[t=00:00:00.293384] or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.293399] Use "none" to disable the default log sections.
[t=00:00:00.293427] ============== </Log Sections> ==============
[t=00:00:00.293446] ============== <User Config> ==============
[t=00:00:00.293651] AllowDeferredMapRendering = 1
[t=00:00:00.293667] AllowDeferredModelRendering = 1
[t=00:00:00.293681] BumpWaterAnisotropy = 2
[t=00:00:00.293693] BumpWaterBlurReflection = 1
[t=00:00:00.293705] BumpWaterDepthBits = 32
[t=00:00:00.293718] BumpWaterReflection = 2
[t=00:00:00.293730] BumpWaterTexSizeReflection = 128
[t=00:00:00.293744] CamMode = 1
[t=00:00:00.293769] CamTimeExponent = 4.0
[t=00:00:00.293783] CamTimeFactor = 1.0
[t=00:00:00.293797] DualScreenMiniMapOnLeft = 1
[t=00:00:00.293810] EdgeMoveDynamic = 0
[t=00:00:00.293822] EdgeMoveWidth = 0.003
[t=00:00:00.293836] FPSFOV = 90
[t=00:00:00.293848] FeatureDrawDistance = 600000
[t=00:00:00.293861] FeatureFadeDistance = 600000
[t=00:00:00.293875] FontSize = 18
[t=00:00:00.293887] GrassDetail = 4
[t=00:00:00.293900] GroundDecals = 2
[t=00:00:00.293914] GroundDetail = 90
[t=00:00:00.293936] HangTimeout = 30
[t=00:00:00.293951] HardwareCursor = 1
[t=00:00:00.293964] InitialNetworkTimeout = 0
[t=00:00:00.293976] LODScale = 1.000
[t=00:00:00.293990] LODScaleReflection = 1.000
[t=00:00:00.294004] LODScaleRefraction = 1.000
[t=00:00:00.294018] LODScaleShadow = 1.000
[t=00:00:00.294032] LinkIncomingMaxPacketRate = 512
[t=00:00:00.294047] LinkIncomingPeakBandwidth = 65536
[t=00:00:00.294061] LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.294075] LinkOutgoingBandwidth = 131072
[t=00:00:00.294102] LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.294118] LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.294131] MSAALevel = 4
[t=00:00:00.294143] MaxParticles = 15000
[t=00:00:00.294156] MaxSounds = 32
[t=00:00:00.294169] MaximumTransmissionUnit = 0
[t=00:00:00.294182] MiddleClickScrollSpeed = -0.001
[t=00:00:00.294196] MiniMapMarker = 0
[t=00:00:00.294208] MouseDragScrollThreshold = 0
[t=00:00:00.294222] NetworkLossFactor = 1
[t=00:00:00.294249] OverheadMaxHeightFactor = 1.4
[t=00:00:00.294264] OverheadScrollSpeed = 50
[t=00:00:00.294276] ReconnectTimeout = 0
[t=00:00:00.294288] RotateLogFiles = 1
[t=00:00:00.294300] Shadows = 1
[t=00:00:00.294311] ShowClock = 0
[t=00:00:00.294323] SoftParticles = 2
[t=00:00:00.294335] SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.294348] UnitIconDist = 151
[t=00:00:00.294360] UseDistToGroundForIcons = 1.1
[t=00:00:00.294373] UseLuaMemPools = 0
[t=00:00:00.294385] UseNetMessageSmoothingBuffer = 0
[t=00:00:00.294521] VFSCacheArchiveFiles = 0
[t=00:00:00.294547] Water = 4
[t=00:00:00.294559] WindowBorderless = 1
[t=00:00:00.294602] ============== </User Config> ==============
[t=00:00:00.294620] ============== <User System> ==============
[t=00:00:00.294633] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.294650] Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.294677] Compiler Version: gcc-13.2.0
[t=00:00:00.294793] Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.294890] Hardware Config: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz; 32729MB RAM, 37593MB pagefile
[t=00:00:00.294908] Binary Word Size: 64-bit (native)
[t=00:00:00.294922] Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.294936] Physical CPU Cores: 4
[t=00:00:00.294946] Logical CPU Cores: 8
[t=00:00:00.294957] ============== </User System> ==============
[t=00:00:00.295211] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.295240] SSE 1.0 : 1, SSE 2.0 : 1
[t=00:00:00.295266] SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.295278] SSE 4.1 : 1, SSE 4.2 : 1
[t=00:00:00.295304] SSE 4.0A: 0, SSE 5.0A: 0
[t=00:00:00.298228] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.298275] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.347071] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.357594] Display (AOC 2250)=1 modes=35 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.357613] [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.357622] [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.357631] [ 4] 1600x1024x24bpp@60Hz
[t=00:00:00.357638] [ 6] 1600x900x24bpp@60Hz
[t=00:00:00.357646] [ 8] 1440x900x24bpp@60Hz
[t=00:00:00.357653] [ 9] 1366x768x24bpp@60Hz
[t=00:00:00.357660] [10] 1360x768x24bpp@60Hz
[t=00:00:00.357666] [11] 1280x1024x24bpp@75Hz
[t=00:00:00.357674] [13] 1280x960x24bpp@60Hz
[t=00:00:00.357681] [14] 1280x800x24bpp@60Hz
[t=00:00:00.357695] [15] 1280x768x24bpp@60Hz
[t=00:00:00.357703] [16] 1280x720x24bpp@60Hz
[t=00:00:00.357710] [17] 1152x864x24bpp@60Hz
[t=00:00:00.357716] [18] 1024x768x24bpp@75Hz
[t=00:00:00.357725] [21] 800x600x24bpp@75Hz
[t=00:00:00.357731] [25] 720x576x24bpp@75Hz
[t=00:00:00.357740] [29] 720x480x24bpp@75Hz
[t=00:00:00.357746] [33] 640x480x24bpp@75Hz
[t=00:00:00.362574] Display (Generic PnP Monitor)=2 modes=23 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.362596] [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.362632] [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.362640] [ 5] 1600x1024x24bpp@60Hz
[t=00:00:00.362647] [ 7] 1600x900x24bpp@60Hz
[t=00:00:00.362654] [ 9] 1440x900x24bpp@60Hz
[t=00:00:00.362661] [10] 1366x768x24bpp@60Hz
[t=00:00:00.362668] [11] 1360x768x24bpp@60Hz
[t=00:00:00.362675] [12] 1280x1024x24bpp@60Hz
[t=00:00:00.362682] [13] 1280x960x24bpp@60Hz
[t=00:00:00.362689] [14] 1280x800x24bpp@60Hz
[t=00:00:00.362696] [15] 1280x768x24bpp@60Hz
[t=00:00:00.362703] [16] 1280x720x24bpp@60Hz
[t=00:00:00.362717] [18] 1152x864x24bpp@60Hz
[t=00:00:00.362726] [19] 1024x768x24bpp@60Hz
[t=00:00:00.362738] [20] 800x600x24bpp@60Hz
[t=00:00:00.362745] [21] 720x576x24bpp@60Hz
[t=00:00:00.362752] [22] 720x480x24bpp@60Hz
[t=00:00:00.362758] [23] 640x480x24bpp@60Hz
[t=00:00:00.591421] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.592589] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.592639] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.762953] [GR::LogVersionInfo]
[t=00:00:00.762974] SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.762983] GL version : 4.6.0 NVIDIA 456.71
[t=00:00:00.762991] GL vendor : NVIDIA Corporation
[t=00:00:00.762999] GL renderer : GeForce GTX 680/PCIe/SSE2
[t=00:00:00.763007] GLSL version: 4.60 NVIDIA
[t=00:00:00.763013] GLEW version: 2.1.0
[t=00:00:00.763176] GPU memory : 2048MB (total) / 759MB (available)
[t=00:00:00.763229] SDL swap-int: 1
[t=00:00:00.763246] SDL driver : windows
[t=00:00:00.763260]
[t=00:00:00.763273] Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.763287] GLSL shader support : 1
[t=00:00:00.763300] GL4 support : 1
[t=00:00:00.763313] FBO extension support : 1
[t=00:00:00.763385] NVX GPU mem-info support : 1
[t=00:00:00.763413] ATI GPU mem-info support : 0
[t=00:00:00.763460] Texture clamping to edge : 1
[t=00:00:00.763505] NPOT-texture support : 1 (1)
[t=00:00:00.763528] S3TC/DXT1 texture support : 1/1
[t=00:00:00.763547] texture query-LOD support : 1 (1)
[t=00:00:00.763562] MSAA frame-buffer support : 1 (1)
[t=00:00:00.763578] Z-buffer depth : 32 (-)
[t=00:00:00.763615] primitive-restart support : 1 (1)
[t=00:00:00.763633] clip-space control support: 1 (1)
[t=00:00:00.763648] seamless cube-map support : 1 (1)
[t=00:00:00.763665] frag-depth layout support : 1 (1)
[t=00:00:00.763695] persistent maps support : 1 (1)
[t=00:00:00.763713] explicit attribs location : 1 (1)
[t=00:00:00.763728] multi draw indirect : 1 (-)
[t=00:00:00.763746] array textures : 1 (-)
[t=00:00:00.763760] buffer copy support : 1 (-)
[t=00:00:00.763776] indirect draw : 1 (-)
[t=00:00:00.763790] base instance : 1 (-)
[t=00:00:00.763804]
[t=00:00:00.763817] max. FBO samples : 32
[t=00:00:00.763831] max. FS/program texture slots : 32/192
[t=00:00:00.763861] max. texture size : 16384
[t=00:00:00.763882] max. texture anisotropy level : 16.000000
[t=00:00:00.763897] max. vec4 varyings/attributes : 31/16
[t=00:00:00.763911] max. draw-buffers : 8
[t=00:00:00.763926] max. rec. indices/vertices : 1048576/1048576
[t=00:00:00.763940] max. uniform buffer-bindings : 84
[t=00:00:00.763955] max. uniform block-size : 64KB
[t=00:00:00.763969] max. storage buffer-bindings : 96
[t=00:00:00.763996] max. storage block-size : 2047MB
[t=00:00:00.764011]
[t=00:00:00.764023] enable AMD-hacks : 0
[t=00:00:00.764035] compress MIP-maps: 0
[t=00:00:00.764159] Number of compressed texture formats: 51
[t=00:00:00.764339] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR.
[t=00:00:00.765130] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.768520] [GR::UpdateGLConfigs]
[t=00:00:00.768615] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.768630] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.768676] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.768700] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.768708] [GR::InitGLState]
[t=00:00:00.772624] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.933896] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:05.465459] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4531ms
[t=00:00:05.470568] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:06.227709] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/steam/steamapps/common/Zero-K/fontcache"
[t=00:00:06.227760] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:06.229480] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:06.232834] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\steam\steamapps\common\Zero-K\"
[t=00:00:06.232879] [DataDirLocater::Check] Isolation Mode!
[t=00:00:06.233153] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\steam\steamapps\common\Zero-K\
[t=00:00:06.233351] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:06.341909] [AS::ReadCacheData] ArchiveCache cache\105dev-BAR105\ArchiveCache16.lua doesn't exist
[t=00:00:06.342251] Scanning: D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:06.344175] Scanning: D:\steam\steamapps\common\Zero-K\maps
[t=00:00:06.345207] Scanning: D:\steam\steamapps\common\Zero-K\games
[t=00:00:06.345719] Scanning: D:\steam\steamapps\common\Zero-K\packages
Fontconfig error: Cannot load default config file
[t=00:00:06.641665] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\steam\steamapps\common\Zero-K\maps\ZeroWars_v2.1.7.sd7" for faster loading!
[t=00:00:06.644439] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7" for faster loading!
[t=00:00:08.298098] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\steam\steamapps\common\Zero-K\maps\vantage_v1.2.sd7" for faster loading!
[t=00:00:11.264433] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "D:\steam\steamapps\common\Zero-K\maps\valles_marineris_2.6.sd7" for faster loading!
------- TRUNCATED -------
client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=01:54:33.622710][f=-000001] [Game::ClientReadNet][LOGMSG] sender="itaquerababy" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=01:54:33.622730][f=-000001] Connection attempt from AndFortkamp
[t=01:54:33.622741][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=01:54:33.622982][f=-000001] -> Connection established (given id 3)
[t=01:54:33.623007][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BixaoMatador" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=01:54:33.623040][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BixaoMatador" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=01:54:33.623059][f=-000001] Connection attempt from ItsVeryNicePraXuxu
[t=01:54:33.623081][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=01:54:33.623268][f=-000001] -> Connection established (given id 1)
[t=01:54:33.623303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AndFortkamp" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=01:54:33.623330][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AndFortkamp" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=01:54:33.623366][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ItsVeryNicePraXuxu" string="[PreGame::GameDataReceived][map-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=01:54:33.623420][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ItsVeryNicePraXuxu" string="[PreGame::GameDataReceived][mod-checksums]
server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=01:54:33.623448][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ItsVeryNicePraXuxu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edba328cfd3a604a0f92ee04ea6f56c386603ae27e30ea72e32c3ef7645a0ab02934034387d974e27f3168997e2a2c3a4d9141805c894178a88222b454b43db3]"
[t=01:54:33.623475][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ItsVeryNicePraXuxu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2195f25007d954d34b6819d9a3562b75f8c0c0aac54e4bc08e00ed3da50e9a4dca3ba475b4d7b9e77ccb6862df1337c75e84dcab50a6dafb6fe564d58ccb0acb]"
[t=01:54:33.623494][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BixaoMatador" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edba328cfd3a604a0f92ee04ea6f56c386603ae27e30ea72e32c3ef7645a0ab02934034387d974e27f3168997e2a2c3a4d9141805c894178a88222b454b43db3]"
[t=01:54:33.623521][f=-000001] [Game::ClientReadNet][LOGMSG] sender="itaquerababy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edba328cfd3a604a0f92ee04ea6f56c386603ae27e30ea72e32c3ef7645a0ab02934034387d974e27f3168997e2a2c3a4d9141805c894178a88222b454b43db3]"
[t=01:54:33.623547][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BixaoMatador" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2195f25007d954d34b6819d9a3562b75f8c0c0aac54e4bc08e00ed3da50e9a4dca3ba475b4d7b9e77ccb6862df1337c75e84dcab50a6dafb6fe564d58ccb0acb]"
[t=01:54:33.623567][f=-000001] [Game::ClientReadNet][LOGMSG] sender="itaquerababy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2195f25007d954d34b6819d9a3562b75f8c0c0aac54e4bc08e00ed3da50e9a4dca3ba475b4d7b9e77ccb6862df1337c75e84dcab50a6dafb6fe564d58ccb0acb]"
[t=01:54:33.623592][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AndFortkamp" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edba328cfd3a604a0f92ee04ea6f56c386603ae27e30ea72e32c3ef7645a0ab02934034387d974e27f3168997e2a2c3a4d9141805c894178a88222b454b43db3]"
[t=01:54:33.623611][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AndFortkamp" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2195f25007d954d34b6819d9a3562b75f8c0c0aac54e4bc08e00ed3da50e9a4dca3ba475b4d7b9e77ccb6862df1337c75e84dcab50a6dafb6fe564d58ccb0acb]"
[t=01:54:33.623685][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ItsVeryNicePraXuxu" string="[Game::Load][lua{Rules,Gaia}={0000028814f1e550,0000028814f18ca0}][locale="C"]"
[t=01:54:33.623847][f=-000001] [Game::ClientReadNet][LOGMSG] sender="BixaoMatador" string="[Game::Load][lua{Rules,Gaia}={000001fddb3f0920,000001fe222cf140}][locale="C"]"
[t=01:54:33.623927][f=-000001] [Game::ClientReadNet][LOGMSG] sender="itaquerababy" string="[Game::Load][lua{Rules,Gaia}={00000209cd9fefe0,0000020a52164510}][locale="C"]"
[t=01:54:33.624129][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[t=01:54:33.624230][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=01:54:33.624430][f=-000001] [Game::ClientReadNet][LOGMSG] sender="AndFortkamp" string="[Game::Load][lua{Rules,Gaia}={000001650f9b7100,000001650f9bd1c0}][locale="C"]"
[t=01:54:33.624695][f=-000001] <BixaoMatador> Allies: I choose: Engineer!
[t=01:54:33.884934][f=-000001] Epicmenu: Switching to Default camera mode
[t=01:54:35.627746][f=-000001] Input grabbing is enabled!
[t=01:54:39.002385][f=-000001] <AndFortkamp> Allies: I choose: Guardian!
[t=01:54:40.769731][f=-000001] <ItsVeryNicePraXuxu> Allies: I choose: Strike!
[t=01:54:54.199905][f=-000001] <itaquerababy> Allies: I choose: Engineer!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 4v0 with AI","startTimestamp":1715475072,"state":"In running battle lobby"}
[t=01:55:34.704914][f=0000793] [liblobby] Warning: Duplicate user(Stainz_420) added to channel (zk)
[t=01:56:10.750191][f=0001874] <BixaoMatador> Allies: COMEÇOU
[t=01:56:14.301483][f=0001980] <BixaoMatador> Allies: ESSAS PORRAS DE DUCK
[t=01:57:17.388454][f=0003874] [liblobby] Warning: Duplicate user(Atsushisama) added to channel (zk)
[t=02:02:11.340065][f=0012692] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16517
[t=02:03:34.313368][f=0015182] game_message: Locust is under attack
[t=02:03:59.602497][f=0015940] [liblobby] Warning: Duplicate user(Stainz_420) added to channel (zk)
[t=02:04:00.958066][f=0015981] [liblobby] Warning: Duplicate user(Stainz_420) added to channel (zk)
[t=02:04:19.523031][f=0016538] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16518
[t=02:05:50.442915][f=0019266] game_message: Locust is under attack
[t=02:05:56.894972][f=0019459] game_message: Locust is under attack
[t=02:06:39.878391][f=0020749] [liblobby] Warning: Duplicate user(Stainz_420) added to channel (zk)
[t=02:06:41.384818][f=0020794] [liblobby] Warning: Duplicate user(Stainz_420) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"753.098022","EventID":"events_2020_05_27:game_v2:unit:first_start_building:energysingu"}
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"753.098999","EventID":"events_2020_05_27:game_v2:unit_category:first_start_building_advancedEnergyBuildings"}
[t=02:08:06.493240][f=0023347] [liblobby] Warning: Duplicate user([OSF]5by5) added to channel (zk)
[t=02:08:07.249194][f=0023370] [liblobby] Warning: Duplicate user([OSF]5by5) added to channel (zk)
[t=02:08:17.759311][f=0023684] <AndFortkamp> Allies: como eu dou alimentaçao de energia pra torre lucifer?
[t=02:08:26.095034][f=0023935] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16519
[t=02:08:45.650154][f=0024520] <BixaoMatador> Allies: usa energy pylon
[t=02:08:48.649061][f=0024611] <BixaoMatador> Allies: ai você conecta tudo
[t=02:08:51.142309][f=0024686] <BixaoMatador> Allies: e leva pro lucifer
[t=02:09:08.601678][f=0025210] <BixaoMatador> Allies: MANO
[t=02:09:11.694078][f=0025302] <BixaoMatador> Allies: QUANTA MOTINHAJKKKKKKKKKKKKK
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"879.883972","EventID":"events_2020_05_27:game_v2:unit:first_start_building:energypylon"}
[t=02:09:13.442390][f=0025355] <BixaoMatador> Allies: AHUSDHUAHEUFUADF
[t=02:09:18.573028][f=0025509] [liblobby] Warning: Duplicate user(Rogue_Warrior) added to channel (zk)
[t=02:09:20.404429][f=0025565] [liblobby] Warning: Duplicate user(Rogue_Warrior) added to channel (zk)
[t=02:09:56.523239][f=0026648] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16520
[t=02:10:25.177150][f=0027507] <BixaoMatador> Allies: ow
[t=02:10:28.825338][f=0027616] <BixaoMatador> Allies: vai acabar muito rapido isso
[t=02:10:31.693017][f=0027702] <BixaoMatador> Allies: com esse tanto de motinha
[t=02:10:32.399653][f=0027723] <BixaoMatador> Allies: pqp
[t=02:10:53.625086][f=0028361] [liblobby] Warning: Duplicate user(nebabon) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"986.520996","EventID":"events_2020_05_27:game_v2:unit:first_start_building:plategunship"}
[t=02:12:09.099704][f=0030625] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16521
[t=02:12:28.664365][f=0031212] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16522
[t=02:13:45.423515][f=0033515] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16523
[t=02:14:01.192306][f=0033988] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2
[t=02:14:06.636700][f=0034151] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16524
[t=02:14:07.105704][f=0034165] <BixaoMatador> Allies: se liga
[t=02:14:10.690141][f=0034272] <BixaoMatador> Allies: na aranhona do papz
[t=02:14:26.914509][f=0034760] [liblobby] Warning: Duplicate user(ELBM) added to channel (zk)
[t=02:14:52.531210][f=0035528] <BixaoMatador> Allies: se liga
[t=02:14:53.741405][f=0035564] BixaoMatador added point:
[t=02:14:57.572509][f=0035680] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[t=02:14:59.119309][f=0035726] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[t=02:15:15.325240][f=0036211] <BixaoMatador> Allies: nossa
[t=02:15:16.962737][f=0036260] <BixaoMatador> Allies: o tanto de bixo
[t=02:15:18.705807][f=0036313] <BixaoMatador> Allies: asidjaeuhfuahef
[t=02:15:19.954524][f=0036351] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16525
[t=02:15:45.957648][f=0037129] game_message: Locust is under attack
[t=02:16:10.904772][f=0037880] game_message: Locust is under attack
[t=02:16:40.722541][f=0038774] <BixaoMatador> Allies: TA PORRA
[t=02:16:45.356568][f=0038913] <BixaoMatador> Allies: TERRAFORMA GASTA MUITO
[t=02:16:46.032449][f=0038933] <BixaoMatador> Allies: PQP
[t=02:17:22.993377][f=0040043] game_message: Lance is under attack
[t=02:17:31.978455][f=0040312] game_message: Lance is under attack
[t=02:18:07.653325][f=0041382] game_message: Lance is under attack
[t=02:18:15.749299][f=0041625] game_message: Locust is under attack
[t=02:18:24.758544][f=0041896] game_message: Locust is under attack
[t=02:18:29.786569][f=0042046] game_message: Locust is under attack
[t=02:18:36.658433][f=0042252] game_message: Locust is under attack
[t=02:18:41.664704][f=0042402] game_message: Locust is under attack
[t=02:18:52.919821][f=0042740] game_message: Locust is under attack
[t=02:19:41.243953][f=0044190] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16526
[t=02:19:52.205395][f=0044519] [liblobby] Warning: Duplicate user(jackjackhackhack) added to channel (zk)
[t=02:19:53.568472][f=0044560] [liblobby] Warning: Duplicate user(jackjackhackhack) added to channel (zk)
[t=02:19:54.032874][f=0044573] <BixaoMatador> Allies: paladin :#
[t=02:19:55.435919][f=0044616] game_message: Locust is under attack
[t=02:20:00.458640][f=0044766] game_message: Locust is under attack
[t=02:20:06.768045][f=0044955] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=02:20:10.104820][f=0045056] game_message: Locust is under attack
[t=02:20:22.401113][f=0045424] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16528
[t=02:21:51.454408][f=0048096] [liblobby] Warning: Duplicate user(FlamingScorpion27) added to channel (zk)
[t=02:21:52.723661][f=0048134] [liblobby] Warning: Duplicate user(FlamingScorpion27) added to channel (zk)
[t=02:22:04.567695][f=0048489] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 16529
[t=02:22:49.185669][f=0049827] Collecting current game state information.
[t=02:22:49.185719][f=0049827] [DumpState] dumping state (from 49827 to 49827 step 1)
[t=02:22:49.186188][f=0049827] [DumpState] using dump-file "ClientGameState--424129469-[49827-49827].txt"
[t=02:22:49.186881][f=0049827] [CAS::GASCB] Archive file="supreme_strait_v1.3.sd7" cs="22ec70a8886a328d5a9da5692ff6ca4a71e29b0ccc7bf02108905dd995cf725cafff172a10c2f2f88b6a84356fc4305bfc2c86fd8b1c7c70d9d22da7b6cdc243"
[t=02:22:49.187114][f=0049827] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=02:22:49.187553][f=0049827] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=02:22:49.187754][f=0049827] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=02:22:49.188052][f=0049827] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=02:22:49.512043][f=0049827] Sync error for itaquerababy in frame 49818 (got 9bded766, correct is 6473847a)
[t=02:23:02.504322][f=0050227] Sync error for itaquerababy in frame 50219 (got 1b9b6094, correct is d474933d)
[t=02:23:06.833472][f=0050357] game_message: Locust is under attack
[t=02:23:15.913388][f=0050629] Sync error for itaquerababy in frame 50620 (got 2f9eb64f, correct is b09adb3a)
[t=02:23:29.257324][f=0051030] Sync error for ItsVeryNicePraXuxu in frame 51021 (got bb38d7ac, correct is b3a5c775)
[t=02:23:30.636557][f=0051072] game_message: Locust is under attack
[t=02:23:36.818358][f=0051258] game_message: Locust is under attack
[t=02:23:42.295872][f=0051421] <BixaoMatador> Allies: :3
[t=02:23:42.656216][f=0051431] Sync error for ItsVeryNicePraXuxu in frame 51422 (got c6e70fdc, correct is 607397a7)
[t=02:23:43.501566][f=0051457] <BixaoMatador> Allies: :3
[t=02:23:44.846635][f=0051497] <BixaoMatador> Allies: :3
[t=02:23:46.270718][f=0051541] game_message: Locust is under attack
[t=02:23:47.288491][f=0051571] game_message: AI has been destroyed!
[t=02:23:47.288786][f=0051571] game_message: North-West wins!
[t=02:23:47.289301][f=0051571] Submitting stats
[t=02:23:47.343641][f=0051571] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=02:23:47.425436][f=0051574] <autoquit> Autoquit canceled.
[t=02:23:48.125274][f=0051595] [Game::ClientReadNet] remote skirmish AI "AI: Normal (2)" (ID: 0) being removed from team 1
[t=02:23:48.125606][f=0051595] [Game::ClientReadNet] remote skirmish AI "AI: Normal (1)" (ID: 1) being removed from team 2
[t=02:23:56.014554][f=0051832] Sync error for itaquerababy in frame 51823 (got e0638446, correct is d19980ed)
[t=02:23:58.068227][f=0051882] No clients connected, shutting down server
[t=02:23:58.068247][f=0051882] Server shutdown
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 4v0 with AI","startTimestamp":1715475072,"state":"In battle lobby"}
[t=02:24:32.398051][f=0051882] [ReloadOrRestart] Spring "D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\spring.exe" should be reloading
[t=02:24:32.398104][f=0051882] [SpringApp::Reload][1]
[t=02:24:32.398122][f=0051882] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=02:24:32.404024][f=0051882] [async=0] threads=4 tasks=2710044 {sum,avg}{exec,wait}time={{238922.734, 0.088}, {164312.203, 0.061}}ms
[t=02:24:32.404079][f=0051882] thread=1 tasks=903348 {sum,min,max,avg}{exec,wait}time={{90887.969, 0.000, 365.563, 0.101}, {17005.785, 0.000, 18446744027136.000, 0.019}}ms
[t=02:24:32.404098][f=0051882] thread=2 tasks=903348 {sum,min,max,avg}{exec,wait}time={{74000.297, 0.000, 330.862, 0.082}, {73729.305, 0.000, 18446744027136.000, 0.082}}ms
[t=02:24:32.404116][f=0051882] thread=3 tasks=903348 {sum,min,max,avg}{exec,wait}time={{74034.453, 0.000, 360.686, 0.082}, {73577.117, 0.000, 30.235, 0.081}}ms
[t=02:24:32.404139][f=0051882] [async=1] threads=4 tasks=6068 {sum,avg}{exec,wait}time={{17171.262, 2.830}, {7528848.000, 1240.746}}ms
[t=02:24:32.404159][f=0051882] thread=1 tasks=2047 {sum,min,max,avg}{exec,wait}time={{5786.678, 0.001, 311.391, 2.827}, {2529363.250, 0.001, 5805.164, 1235.644}}ms
[t=02:24:32.404196][f=0051882] thread=2 tasks=2043 {sum,min,max,avg}{exec,wait}time={{5726.749, 0.001, 310.395, 2.803}, {2513664.750, 0.000, 5716.976, 1230.379}}ms
[t=02:24:32.404253][f=0051882] thread=3 tasks=1978 {sum,min,max,avg}{exec,wait}time={{5657.834, 0.001, 352.546, 2.860}, {2485819.750, 0.000, 5669.381, 1256.734}}ms
[t=02:24:32.404280][f=0051882] [ThreadPool::SetThreadCount][2] workers=0
[t=02:24:32.404329][f=0051882] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=02:24:32.404597][f=0051882] [ThreadPool::SetThreadCount][2] workers=3
[t=02:24:32.404717][f=0051882] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=02:24:32.404790][f=0051882] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=02:24:32.404869][f=0051882] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=02:24:32.404938][f=0051882] [Threading] Main thread CPU affinity mask set: 0xf8
[t=02:24:32.404964][f=0051882] [SpringApp::Reload][2]
[t=02:24:32.405017][f=0051882] [DemoRecorder::WriteDemoFile] writing client-demo "D:\steam\steamapps\common\Zero-K\demos\2024-05-12_00-51-15-675_Supreme Strait v1_105.1.1-2457-g8095d30 BAR105.sdfz" (3213889 bytes)
[t=02:24:32.405141][f=0051882] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=02:24:32.405165][f=0051882] [Game::KillLua][1] dtor=0 luaUI=00000164020cff90
[t=02:24:32.405230][f=0051882] Start widgetHandler:Shutdown
[t=02:24:32.409351][f=0051882] Shutdown - SaveOrderList Complete
[t=02:24:32.410191][f=0051882] Writing last game win data
[t=02:24:32.415247][f=0051882] Shutdown - SaveConfigData Complete
[t=02:24:32.415280][f=0051882] Shutdown Widget - Chili Highlight
[t=02:24:32.415326][f=0051882] Shutdown Widget - Draw After Chili
[t=02:24:32.415365][f=0051882] Shutdown Widget - API Unit Tracker GL4
[t=02:24:32.415399][f=0051882] Shutdown Widget - EPIC Menu
[t=02:24:32.417060][f=0051882] Shutdown Widget - Depth of Field Shader
[t=02:24:32.417091][f=0051882] Shutdown Widget - Chili Widget Selector
[t=02:24:32.418644][f=0051882] Shutdown Widget - Chili Minimap
[t=02:24:32.418826][f=0051882] Shutdown Widget - Deferred rendering
[t=02:24:32.418853][f=0051882] SSAO: Deferred rendering disabled, disabling.
[t=02:24:32.425888][f=0051882] Shutdown Widget - Deferred rendering
[t=02:24:32.425911][f=0051882] SSAO: Deferred rendering disabled, disabling.
[t=02:24:32.427253][f=0051882] Shutdown Widget - Local Team Colors
[t=02:24:32.427280][f=0051882] Shutdown Widget - Display Keys 2
[t=02:24:32.427313][f=0051882] Shutdown Widget - Save Game Menu
[t=02:24:32.427326][f=0051882] Shutdown Widget - Highlight Model Api GL4
[t=02:24:32.427379][f=0051882] Shutdown Widget - Unit Icons
[t=02:24:32.427469][f=0051882] Shutdown Widget - Noises
[t=02:24:32.427515][f=0051882] Shutdown Widget - HealthBars
[t=02:24:32.429157][f=0051882] Shutdown Widget - Selected Units GL4 2
[t=02:24:32.429185][f=0051882] Shutdown Widget - BuildETA
[t=02:24:32.429212][f=0051882] Shutdown Widget - Win Counter
[t=02:24:32.429236][f=0051882] Shutdown Widget - EndGame APM stats
[t=02:24:32.429251][f=0051882] Shutdown Widget - Modular Comm Info
[t=02:24:32.429263][f=0051882] Shutdown Widget - Transport AI
[t=02:24:32.429275][f=0051882] Shutdown Widget - Stereo3D
[t=02:24:32.429387][f=0051882] Shutdown Widget - State Reverse and Latency
[t=02:24:32.429405][f=0051882] Shutdown Widget - Startup Info and Selector
[t=02:24:32.429427][f=0051882] Shutdown Widget - Showeco and Grid Drawer
[t=02:24:32.429450][f=0051882] Shutdown Widget - Point Tracker
[t=02:24:32.429462][f=0051882] Shutdown Widget - Music Player v2
[t=02:24:32.429485][f=0051882] Shutdown Widget - Missile Silo Range
[t=02:24:32.429502][f=0051882] Shutdown Widget - MinimapEvents
[t=02:24:32.429517][f=0051882] Shutdown Widget - Local Widgets Config
[t=02:24:32.429543][f=0051882] Shutdown Widget - Highlight Geos
[t=02:24:32.429563][f=0051882] Shutdown Widget - Grab Input
[t=02:24:32.429639][f=0051882] Input grabbing is disabled!
[t=02:24:32.429664][f=0051882] Shutdown Widget - Defense Range Zero-K
[t=02:24:32.429803][f=0051882] Shutdown Widget - Darkening
[t=02:24:32.429840][f=0051882] Shutdown Widget - Context Menu
[t=02:24:32.429861][f=0051882] Shutdown Widget - Chili Spectator Panels
[t=02:24:32.429968][f=0051882] Shutdown Widget - Chili Selections & CursorTip v2
[t=02:24:32.429994][f=0051882] Shutdown Widget - Chili Nuke Warning
[t=02:24:32.430054][f=0051882] Shutdown Widget - Chili EndGame Window
[t=02:24:32.430075][f=0051882] Shutdown Widget - Chili Economy Panel Default
[t=02:24:32.430170][f=0051882] Shutdown Widget - CameraShake
[t=02:24:32.430185][f=0051882] Shutdown Widget - Attack Warning
[t=02:24:32.430198][f=0051882] Shutdown Widget - Attack AoE
[t=02:24:32.430212][f=0051882] Shutdown Widget - UnitShapes 3
[t=02:24:32.430271][f=0051882] Shutdown Widget - Map Edge Extension
[t=02:24:32.430733][f=0051882] Shutdown Widget - Selection Send
[t=02:24:32.430760][f=0051882] Shutdown Widget - Highlight Unit GL4 v2
[t=02:24:32.430784][f=0051882] Shutdown Widget - LupsManager
[t=02:24:32.430909][f=0051882] Shutdown Widget - Newton Firezone
[t=02:24:32.430945][f=0051882] Shutdown Widget - Receive Units Indicator
[t=02:24:32.430976][f=0051882] Shutdown Widget - Chili Pro Console
[t=02:24:32.431715][f=0051882] Shutdown Widget - Persistent Build Height
[t=02:24:32.431741][f=0051882] Shutdown Widget - Lasso Terraform GUI
[t=02:24:32.431756][f=0051882] Shutdown Widget - Lups
[t=02:24:32.432718][f=0051882] Shutdown Widget - Chili Framework
[t=02:24:32.432737][f=0051882] Shutdown Widget - Mex Placement Handler
[t=02:24:32.432793][f=0051882] Shutdown Widget - Custom Markers
[t=02:24:32.432844][f=0051882] Shutdown Widget - Chili Core Selector
[t=02:24:32.433029][f=0051882] Shutdown Widget - Select Keys
[t=02:24:32.433070][f=0051882] Shutdown Widget - Pause Screen
[t=02:24:32.433300][f=0051882] Shutdown Widget - Contrast Adaptive Sharpen
[t=02:24:32.433356][f=0051882] Shutdown Widget - Bloom Shader Deferred
[t=02:24:32.433608][f=0051882] Shutdown Widget - Text To Speech Control
[t=02:24:32.433625][f=0051882] Shutdown Widget - Layout Handler
[t=02:24:32.433641][f=0051882] Shutdown Widget - Color Blindness Correction
[t=02:24:32.435021][f=0051882] End widgetHandler:Shutdown
[t=02:24:32.502803][f=0051882] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 76377582, 0.0} allocedSize{int+, int-, ext}={0, 0, 9597273692}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0153}
[t=02:24:32.509051][f=0051882] [Game::KillLua][2] dtor=0 luaGaia=000001650f9bd1c0
[t=02:24:32.514847][f=0051882] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:24:32.514977][f=0051882] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:24:32.515038][f=0051882] [Game::KillLua][3] dtor=0 luaRules=000001650f9b7100
[t=02:24:32.515132][f=0051882] Start gadgetHandler:Shutdown
[t=02:24:32.515164][f=0051882] Shutdown - StartSetup
[t=02:24:32.515187][f=0051882] Shutdown - UnitMorph
[t=02:24:32.525928][f=0051882] Shutdown - Carrier Drones
[t=02:24:32.526054][f=0051882] Shutdown - Missile Silo Controller
[t=02:24:32.526079][f=0051882] Shutdown - Modular Comm Info
[t=02:24:32.526101][f=0051882] Shutdown - Terrain Texture Handler
[t=02:24:32.526131][f=0051882] Shutdown - UnitCloakShield
[t=02:24:32.528088][f=0051882] Shutdown - Starlight Handler
[t=02:24:32.528369][f=0051882] End gadgetHandler:Shutdown
[t=02:24:32.568383][f=0051882] Start gadgetHandler:Shutdown
[t=02:24:32.568475][f=0051882] Shutdown - Teleport Throw
[t=02:24:32.568516][f=0051882] Shutdown - UnitMorph
[t=02:24:32.568558][f=0051882] Shutdown - Commander Skin Renderer
[t=02:24:32.578705][f=0051882] Shutdown - Missile fired callins
[t=02:24:32.578732][f=0051882] Shutdown - Modular Comm Info
[t=02:24:32.578745][f=0051882] Shutdown - Retreat Command
[t=02:24:32.578764][f=0051882] Shutdown - Shockwaves
[t=02:24:32.578777][f=0051882] Shutdown - Unit tint API
[t=02:24:32.578802][f=0051882] Shutdown - Unit glow API
[t=02:24:32.578855][f=0051882] Shutdown - UnitCloakShield
[t=02:24:32.578925][f=0051882] Shutdown - Lups Cloak FX
[t=02:24:32.578949][f=0051882] Shutdown - Lups
[t=02:24:32.580198][f=0051882] Shutdown - Lups Shield
[t=02:24:32.580709][f=0051882] End gadgetHandler:Shutdown
[t=02:24:32.604062][f=0051882] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11049, 0.0} allocedSize{int+, int-, ext}={0, 0, 1737466}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0042}
[t=02:24:32.609571][f=0051882] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:24:32.609754][f=0051882] [Game::KillLua][4] dtor=0
[t=02:24:32.609775][f=0051882] [Game::KillLua][5] dtor=0
[t=02:24:32.628369][f=0051882] [SpringApp::Reload][3]
[t=02:24:32.628400][f=0051882] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=02:24:32.671268][f=0051882] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=02:24:32.671302][f=0051882] [Sound] [Sound::UpdateThread][3] #sources=32 #items=72
[t=02:24:32.671516][f=0051882] [Sound] [Sound::UpdateThread][4] ctx=000001657edfc880 dev=00000164fd418030
[t=02:24:32.671612][f=0051882] [Sound] [Sound::UpdateThread][5] ctx=000001657edfc880 dev=00000164fd418030
[t=02:24:32.671633][f=0051882] [Sound] [Sound::Cleanup][alcDestroyContext(000001657edfc880)]
[t=02:24:32.672198][f=0051882] [Sound] [Sound::Cleanup][alcCloseDevice(00000164fd418030)]
[t=02:24:32.672811][f=0051882] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=02:24:32.700206][f=0051882] [Sound] [Sound::UpdateThread][6]
[t=02:24:32.700857][f=0051882] [SpringApp::Reload][4]
[t=02:24:32.700874][f=0051882] [Game::~CGame][1]
[t=02:24:32.700885][f=0051882] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=02:24:32.700895][f=0051882] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=02:24:32.700923][f=0051882] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=02:24:32.700933][f=0051882] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=02:24:32.700942][f=0051882] [Game::KillLua][4] dtor=1
[t=02:24:32.700954][f=0051882] [Game::KillLua][5] dtor=1
[t=02:24:32.701135][f=0051882] [Game::KillMisc][1]
[t=02:24:32.701191][f=0051882] [Game::KillMisc][2]
[t=02:24:32.701433][f=0051882] [Game::KillMisc][3]
[t=02:24:32.701446][f=0051882] [Game::KillRendering][1]
[t=02:24:32.707350][f=0051882] [~CRectangleOverlapHandler] 1% overlap reduction
[t=02:24:32.768918][f=0051882] [3DOParser::Kill] allocated 1 pieces
[t=02:24:32.768949][f=0051882] [S3OParser::Kill] allocated 5553 pieces
[t=02:24:32.769439][f=0051882] [AssParser::Kill] allocated 674 pieces
[t=02:24:32.914095][f=0051882] [Game::KillInterface][1]
[t=02:24:32.914693][f=0051882] [Game::KillInterface][2]
[t=02:24:32.921938][f=0051882] [Game::KillSimulation][1]
[t=02:24:32.922581][f=0051882] [Game::KillSimulation][2]
[t=02:24:32.967927][f=0051882] [CCollisionHandler] dis-/continuous tests: 7/242277150
[t=02:24:32.967952][f=0051882] [Game::KillSimulation][3]
[t=02:24:32.969242][f=0051882] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:24:32.969319][f=0051882] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:24:32.969390][f=0051882] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[t=02:24:32.969478][f=0051882] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:24:32.979809][f=0051882] [~CRectangleOverlapHandler] 1% overlap reduction
------- TRUNCATED -------
[t=05:33:33.326459][f=0069265] [Game::KillSimulation][3]
[t=05:33:33.327650][f=0069265] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[t=05:33:33.327904][f=0069265] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=05:33:33.328059][f=0069265] [~CPathCache(40x40)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=3
[t=05:33:33.328165][f=0069265] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=05:33:33.337067][f=0069265] [~CRectangleOverlapHandler] 2% overlap reduction
[t=05:33:33.345336][f=0069265] [LosHandler::Kill] raycast instance cache-{hits,misses}={116338,59827}; shared=25%; cached=41%
[t=05:33:33.350662][f=0069265] [Game::KillSimulation][4]
[t=05:33:33.458989][f=0069265] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=05:33:33.459030][f=0069265] [Game::~CGame][2]
[t=05:33:33.459042][f=0069265] [Game::~CGame][3]
[t=05:33:33.459125][f=0069265] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
7254875 bytes sent in 59259 packets (122.427 bytes/packet)
4664187 bytes recv'd in 36209 packets (128.813 bytes/packet)
{0.070x, 0.047x} relative protocol overhead {up, down}
92469 incoming chunks dropped, 275790 outgoing chunks resent
36989 incoming chunks processed
[t=05:33:33.459295][f=0069265] [SpringApp::Reload][5]
[t=05:33:33.459350][f=0069265] [SpringApp::Reload][6]
[t=05:33:33.459363][f=0069265] [VFS] [SpringVFS::UnMapArchives<this=0000016436338a90>(reload=1)] (#mod=8184 #map=13 #menu=2885)
[t=05:33:33.477651][f=0069265] Scanning: D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=05:33:33.479091][f=0069265] Scanning: D:\steam\steamapps\common\Zero-K\maps
[t=05:33:33.479831][f=0069265] Scanning: D:\steam\steamapps\common\Zero-K\games
[t=05:33:33.480240][f=0069265] Scanning: D:\steam\steamapps\common\Zero-K\packages
[t=05:33:33.504538][f=0069265] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[t=05:33:33.504560][f=0069265] [SpringApp::Reload][7]
[t=05:33:33.506675][f=0069265] [SpringApp::Reload][8]
[t=05:33:33.506981][f=0069265] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=05:33:33.507284][f=0069265] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=05:33:33.507320][f=0069265] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=05:33:33.507333][f=0069265] [Sound] [Sound::InitThread][1]
[t=05:33:33.507412][f=0069265] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=05:33:33.531054][f=0069265] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s):
[t=05:33:33.531108][f=0069265] [Sound] [Sound::OpenLoopbackDevice] * "0" "Fone de ouvido do headset (HyperX Virtual Surround Sound)"
[t=05:33:33.531130][f=0069265] [Sound] [Sound::OpenLoopbackDevice] * "1" "Alto-falantes (USB Sound Device )"
[t=05:33:33.531149][f=0069265] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek High Definition Audio)"
[t=05:33:33.531169][f=0069265] [Sound] [Sound::OpenLoopbackDevice] * "3" "Linha (Voicemod Virtual Audio Device (WDM))"
[t=05:33:33.531200][f=0069265] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=05:33:33.550931][f=0069265] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=05:33:33.552096][f=0069265] [Sound] [Sound::OpenLoopbackDevice] device=00000164fd418030(default) context=000001640694dff0 numChannels=2 frameSize=8
[t=05:33:33.552126][f=0069265] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=05:33:33.552146][f=0069265] [Sound] Vendor: OpenAL Community
[t=05:33:33.552162][f=0069265] [Sound] Version: 1.1 ALSOFT 1.21.0
[t=05:33:33.552203][f=0069265] [Sound] Renderer: OpenAL Soft
[t=05:33:33.552255][f=0069265] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=05:33:33.552325][f=0069265] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=05:33:33.552355][f=0069265] [Sound] Devices:
[t=05:33:33.559499][f=0069265] [Sound] [OpenAL Soft on Fone de ouvido do headset (HyperX Virtual Surround Sound)]
[t=05:33:33.559540][f=0069265] [Sound] [OpenAL Soft on Alto-falantes (USB Sound Device )]
[t=05:33:33.559562][f=0069265] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=05:33:33.559606][f=0069265] [Sound] [OpenAL Soft on Linha (Voicemod Virtual Audio Device (WDM))]
[t=05:33:33.559632][f=0069265] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=05:33:33.559656][f=0069265] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=05:33:33.561210][f=0069265] [Sound] EFX Enabled: yes
[t=05:33:33.561304][f=0069265] [Sound] [Sound::UpdateThread][2]
[t=05:33:33.615363][f=0069265] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[t=05:33:33.615566][f=0069265] [SpringApp::Reload][10]
[t=05:33:33.615716][f=-000001] [SpringApp::Reload][11]
[t=05:33:33.615735][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.1"
[t=05:33:33.616274][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000016436338a90>(arName="Chobby v1.12.5.1", overwrite=false)] section=3 cached=1
[t=05:33:33.618309][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000016436338a90>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=05:33:33.618732][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000016436338a90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=05:33:33.619032][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000016436338a90>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=05:33:33.841137][f=-000001] [SpringApp::Reload][12] #script=0
[t=05:33:33.841826][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000001643972ac00
[t=05:33:33.841857][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[t=05:33:33.871938][f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
[t=05:33:33.937343][f=-000001] [SpringApp::Reload][13] reloadCount=16
[t=05:33:33.937768][f=-000001] TotalHideLobbyInterface, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"}
[t=05:33:45.498737][f=-000001] Quitting...
[t=05:33:45.520027][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=05:33:45.520051][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=05:33:45.549050][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=05:33:45.549122][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.355, 0.118}, {0.332, 0.111}}ms
[t=05:33:45.549140][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.075, 0.075, 0.075, 0.075}, {0.001, 0.001, 0.001, 0.001}}ms
[t=05:33:45.549168][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.144, 0.144, 0.144, 0.144}, {0.103, 0.103, 0.103, 0.103}}ms
[t=05:33:45.549222][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.136, 0.136, 0.136, 0.136}, {0.227, 0.227, 0.227, 0.227}}ms
[t=05:33:45.549250][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=05:33:45.549268][f=-000001] [SpringApp::Kill][2]
[t=05:33:45.549405][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=05:33:45.562751][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=05:33:45.562798][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=05:33:45.563082][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001640694dff0 dev=00000164fd418030
[t=05:33:45.563217][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001640694dff0 dev=00000164fd418030
[t=05:33:45.563240][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001640694dff0)]
[t=05:33:45.563707][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000164fd418030)]
[t=05:33:45.563782][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=05:33:45.586633][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=05:33:45.590043][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=05:33:45.592978][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=05:33:45.754686][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 95943534, 0.0} allocedSize{int+, int-, ext}={0, 0, 10341658572}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0141}
[t=05:33:45.758582][f=-000001] [SpringApp::Kill][3]
[t=05:33:45.758654][f=-000001] [SpringApp::Kill][4] font=0000016439058480
[t=05:33:45.769162][f=-000001] [SpringApp::Kill][5]
[t=05:33:45.772245][f=-000001] [SpringApp::Kill][6]
[t=05:33:45.772262] [SpringApp::Kill][7]
[t=05:33:45.772303] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=05:33:45.772353] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {7200, 1048576, 1048576}, EBO = {14400, 2097152, 2097152}
[t=05:33:45.772446] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=05:33:45.772473] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=05:33:45.772497] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {9284, 65536, 65536}, EBO = {13926, 262144, 262144}
[t=05:33:45.772535] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=05:33:45.772573] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {912, 1048576, 1048576}, EBO = {1368, 2097152, 2097152}
[t=05:33:45.772597] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {94964, 1048576, 1048576}, EBO = {142446, 2097152, 2097152}
[t=05:33:45.772635] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=05:33:45.772661] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=05:33:45.772685] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=05:33:45.772722] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=05:33:45.772749] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3892, 1048576, 1048576}, EBO = {5838, 2097152, 2097152}
[t=05:33:45.966896] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=05:33:45.966925] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=05:33:45.966937] [LuaSocket] TCP_LISTEN ALLOW * -1
[t=05:33:45.966947] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472
[t=05:33:45.966979] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8462
[t=05:33:45.966992] [LuaSocket] UDP_LISTEN ALLOW * -1
[t=05:33:45.967501] [VFS] [SpringVFS::DeleteArchives<this=0000016436338a90>]
[t=05:33:45.967522] [VFS] [SpringVFS::DeleteArchives<this=0000016436338a90>(section=0)] #archives[section]=0 #files[section]=0
[t=05:33:45.967540] [VFS] [SpringVFS::DeleteArchives<this=0000016436338a90>(section=1)] #archives[section]=0 #files[section]=0
[t=05:33:45.967585] [VFS] [SpringVFS::DeleteArchives<this=0000016436338a90>(section=2)] #archives[section]=4 #files[section]=437
[t=05:33:45.967607] [VFS] archive=D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000164362dfde0)
[t=05:33:45.967952] [VFS] archive=D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\cursors.sdz (00000164362dfd30)
[t=05:33:45.968115] [VFS] archive=D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000164362dfc80)
[t=05:33:45.968247] [VFS] archive=D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000016406d37d70)
[t=05:33:45.968494] [VFS] [SpringVFS::DeleteArchives<this=0000016436338a90>(section=3)] #archives[section]=0 #files[section]=2885
[t=05:33:45.968724] [VFS] [SpringVFS::DeleteArchives<this=0000016436338a90>(section=4)] #archives[section]=0 #files[section]=0
[t=05:33:45.968753] [VFS] [SpringVFS::DeleteArchives<this=0000016436338a90>(section=5)] #archives[section]=1 #files[section]=0
[t=05:33:45.968786] [VFS] archive=D:\steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000016406d37f80)
[t=05:33:45.973352] [VFS] [SpringVFS::DeleteArchives<this=0000016436338a90>(section=6)] #archives[section]=5 #files[section]=0
[t=05:33:45.973384] [VFS] archive=D:\steam\steamapps\common\Zero-K\maps\lava_highground_2.11.sd7 (00000165996a5170)
[t=05:33:45.974034] [VFS] archive=D:\steam\steamapps\common\Zero-K\maps\DesertSiege_v2b.sd7 (0000016401c3f740)
[t=05:33:45.980616] [VFS] archive=D:\steam\steamapps\common\Zero-K\maps\supreme_strait_v1.3.sd7 (00000164fb2386d0)
[t=05:33:46.018631] [VFS] archive=D:\steam\steamapps\common\Zero-K\maps\Cirolata 1.03.sd7 (000001642f58e930)
[t=05:33:46.019098] [VFS] archive=D:\steam\steamapps\common\Zero-K\maps\CrossRoads.v1.0.3.sd7 (0000016572d0aa90)
[t=05:33:46.019384] [VFS] [SpringVFS::DeleteArchives<this=0000016436338a90>(section=7)] #archives[section]=0 #files[section]=0
[t=05:33:46.019623] [VFS] [SpringVFS::DeleteArchives<this=0000016436338a90>(section=8)] #archives[section]=1 #files[section]=0
[t=05:33:46.019755] [VFS] archive=D:\steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (00000164362dfbd0)
[t=05:33:46.024137] [SpringApp::Kill][8]
[t=05:33:46.024229] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=05:33:46.024844] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6340b7430 (joinable=1)
[t=05:33:46.024895] [WatchDog::Uninstall][2]
[t=05:33:46.336100] [WatchDog::Uninstall][3]
[t=05:33:46.336118] [SpringApp::Kill][9]
Zero-K.exe Information: 0 : Spring exited