ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #104958

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.013182] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.013196] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.015064] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.015124] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.109384] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.109410] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.109420]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.109429]   
[t=00:00:00.109432]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.109435]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.109438]   Use "none" to disable the default log sections.
[t=00:00:00.109441] ============== </Log Sections> ==============

[t=00:00:00.109447] ============== <User Config> ==============
[t=00:00:00.109523]   AllowDeferredMapRendering = 1
[t=00:00:00.109529]   AllowDeferredModelRendering = 1
[t=00:00:00.109532]   AnimationMT = 0
[t=00:00:00.109536]   BumpWaterAnisotropy = 2
[t=00:00:00.109539]   BumpWaterBlurReflection = 1
[t=00:00:00.109542]   BumpWaterDepthBits = 32
[t=00:00:00.109545]   BumpWaterReflection = 2
[t=00:00:00.109547]   BumpWaterRefraction = 2
[t=00:00:00.109550]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.109554]   CamFreeScrollSpeed = 50
[t=00:00:00.109561]   CamMode = 1
[t=00:00:00.109564]   CubeTexSizeReflection = 1024
[t=00:00:00.109568]   CubeTexSizeSpecular = 1024
[t=00:00:00.109571]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.109575]   EdgeMoveDynamic = 0
[t=00:00:00.109579]   EdgeMoveWidth = 0.003
[t=00:00:00.109581]   FPSFOV = 90
[t=00:00:00.109584]   FPSScrollSpeed = 50
[t=00:00:00.109588]   FontSize = 18
[t=00:00:00.109591]   GrassDetail = 0
[t=00:00:00.109594]   GroundDecals = 10
[t=00:00:00.109596]   GroundDetail = 180
[t=00:00:00.109601]   HangTimeout = 30
[t=00:00:00.109604]   HardwareCursor = 1
[t=00:00:00.109607]   InitialNetworkTimeout = 0
[t=00:00:00.109610]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.109613]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.109617]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.109621]   LinkOutgoingBandwidth = 131072
[t=00:00:00.109625]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.109629]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.109631]   MSAALevel = 8
[t=00:00:00.109636]   MaxParticles = 50000
[t=00:00:00.109638]   MaxSounds = 32
[t=00:00:00.109642]   MaximumTransmissionUnit = 0
[t=00:00:00.109645]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.109648]   MiniMapMarker = 0
[t=00:00:00.109652]   MouseDragScrollThreshold = 0
[t=00:00:00.109656]   NetworkLossFactor = 1
[t=00:00:00.109659]   OverheadMaxHeightFactor = 1.39999998
Failed rotating the log file
[t=00:00:00.109662]   OverheadScrollSpeed = 50
[t=00:00:00.109665]   ReconnectTimeout = 0
[t=00:00:00.109669]   RotOverheadScrollSpeed = 50
[t=00:00:00.109674]   RotateLogFiles = 1
[t=00:00:00.109676]   ShadowMapSize = 16384
[t=00:00:00.109679]   Shadows = 1
[t=00:00:00.109682]   ShowClock = 0
[t=00:00:00.109684]   SoftParticles = 2
[t=00:00:00.109687]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.109692]   UnitIconDist = 151
[t=00:00:00.109695]   UpdateBoundingVolumeMT = 0
[t=00:00:00.109698]   UpdateWeaponVectorsMT = 0
[t=00:00:00.109701]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.109704]   UseLuaMemPools = 0
[t=00:00:00.109730]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.109733]   VFSCacheArchiveFiles = 0
[t=00:00:00.109736]   VSync = 0
[t=00:00:00.109739]   Water = 4
[t=00:00:00.109741]   XResolution = 2560
[t=00:00:00.109744]   YResolution = 1440
[t=00:00:00.109747]   snd_volmaster = 9
[t=00:00:00.109753] ============== </User Config> ==============

[t=00:00:00.109756] ============== <User System> ==============
[t=00:00:00.109760]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.109767]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.109774]        Compiler Version: gcc-13.2.0
[t=00:00:00.109799]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.109827]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile
[t=00:00:00.109831]        Binary Word Size: 64-bit (native)
[t=00:00:00.109834]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.109837]      Physical CPU Cores: 8
[t=00:00:00.109841]       Logical CPU Cores: 16
[t=00:00:00.109846] ============== </User System> ==============

[t=00:00:00.109932] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.109935]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.109938]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.109941]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.109943]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.110433] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.110439] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.113575] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.117028]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.117034]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.117038]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.117041]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.117044]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.117048]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.117051]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.117053]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.117060]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.117067]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.117070]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.117073]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.117076]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.117078]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.117081]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.117084]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.117087]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.117090]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.117093]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.117098]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.117101]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.117103]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.117106]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.117109]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.117112]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.117116]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.117118]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.117121]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.117124]         [57] 800x600x24bpp@60Hz
[t=00:00:00.117127]         [58] 720x576x24bpp@50Hz
[t=00:00:00.117131]         [59] 720x480x24bpp@60Hz
[t=00:00:00.117134]         [61] 640x480x24bpp@60Hz
[t=00:00:00.304791] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.305101] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.305115] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.333086] [GR::LogVersionInfo]
[t=00:00:00.333103]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.333107]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.333110]     GL vendor   : NVIDIA Corporation
[t=00:00:00.333112]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.333115]     GLSL version: 4.60 NVIDIA
[t=00:00:00.333118]     GLEW version: 2.1.0
[t=00:00:00.333121]     GPU memory  : 16376MB (total) / 13092MB (available)
[t=00:00:00.333129]     SDL swap-int: 1
[t=00:00:00.333132]     SDL driver  : windows
[t=00:00:00.333135]     
[t=00:00:00.333143]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.333145]     GLSL shader support       : 1
[t=00:00:00.333148]     GL4 support               : 1
[t=00:00:00.333151]     FBO extension support     : 1
[t=00:00:00.333161]     NVX GPU mem-info support  : 1
[t=00:00:00.333165]     ATI GPU mem-info support  : 0
[t=00:00:00.333172]     Texture clamping to edge  : 1
[t=00:00:00.333178]     NPOT-texture support      : 1 (1)
[t=00:00:00.333183]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.333187]     texture query-LOD support : 1 (1)
[t=00:00:00.333193]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.333198]     Z-buffer depth            : 32 (-)
[t=00:00:00.333204]     primitive-restart support : 1 (1)
[t=00:00:00.333207]     clip-space control support: 1 (1)
[t=00:00:00.333210]     seamless cube-map support : 1 (1)
[t=00:00:00.333213]     frag-depth layout support : 1 (1)
[t=00:00:00.333216]     persistent maps support   : 1 (1)
[t=00:00:00.333220]     explicit attribs location : 1 (1)
[t=00:00:00.333223]     multi draw indirect       : 1 (-)
[t=00:00:00.333228]     array textures            : 1 (-)
[t=00:00:00.333231]     buffer copy support       : 1 (-)
[t=00:00:00.333234]     indirect draw             : 1 (-)
[t=00:00:00.333237]     base instance             : 1 (-)
[t=00:00:00.333240]     
[t=00:00:00.333243]     max. FBO samples              : 32
[t=00:00:00.333246]     max. FS/program texture slots : 32/192
[t=00:00:00.333249]     max. texture size             : 32768
[t=00:00:00.333254]     max. texture anisotropy level : 16.000000
[t=00:00:00.333259]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.333262]     max. draw-buffers             : 8
[t=00:00:00.333265]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.333268]     max. uniform buffer-bindings  : 84
[t=00:00:00.333271]     max. uniform block-size       : 64KB
[t=00:00:00.333275]     max. storage buffer-bindings  : 96
[t=00:00:00.333278]     max. storage block-size       : 2047MB
[t=00:00:00.333280]     
[t=00:00:00.333292]     enable AMD-hacks : 0
[t=00:00:00.333296]     compress MIP-maps: 0
[t=00:00:00.333343]     Number of compressed texture formats: 23
[t=00:00:00.333358]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.333377] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.333559] [GR::UpdateGLConfigs]
[t=00:00:00.333590] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.333593] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.333821] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.333840] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.333847] [GR::InitGLState]
[t=00:00:00.333885] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.405685] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.407253] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.407532] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.410244] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.410256] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.410468] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.411391] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.411399] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.411428] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.411448] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.420279] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.420444] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.420699] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.420772] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.426972] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.426982] [VFS] [SpringVFS::ReserveArchives<this=0000021280c0e670>]
[t=00:00:00.427046] [VFS] [SpringVFS::AddArchive<this=0000021280c0e670>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.428124] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021280c0e670 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.428131] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.519881] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.520112] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.520296] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.520462] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.520521] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.520583] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.520658] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.520716] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.521800] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.521840] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.522140][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.522192][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.522284][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.522294][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.522303][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.522324][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.525470][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.525482][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.525488][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.525493][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.525499][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.525503][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.574558][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.576068][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000212b72104c0(default) context=0000021280a66c70  numChannels=2 frameSize=8
[t=00:00:00.576083][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.576095][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.576098][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.576103][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.576154][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.576175][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.576187][f=-000001] [Sound]   Devices:
[t=00:00:00.577655][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.577665][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.577675][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.577680][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.577686][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.577690][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.578138][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.578149][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.636600][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 27475 MB
[t=00:00:00.637623][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.646580][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482
[t=00:00:00.647488][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name Tommyknocker
[t=00:00:00.939301][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Calamity 1.1" (loaded=0 cached=0)
[t=00:00:00.939615][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021280c0e670>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.943198][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021280c0e670>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.946765][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.947156][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021280c0e670>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.952096][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021280c0e670>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.952190][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021280c0e670>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.608865][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:02.608970][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.609004][f=-000001] Warning: [PreGame::GameDataReceived] Archive Calamity 1.1 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.609442][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.609483][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.609513][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.609536][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:19.086728][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:19.086822][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:19.087354][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:19.087571][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:19.144385][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:19.144730][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:19.145091][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:19.145207][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:19.156751][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:19.156999][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:19.157585][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:19.157697][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:19.157886][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:19.157974][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:19.158079][f=-000001] IsIsland, <function>, false
[t=00:00:19.174080][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:19.174381][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:19.174515][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:19.174522][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:19.174527][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:19.174563][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:19.175174][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:19.175288][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:19.175435][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:19.175532][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:19.175663][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:19.175783][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:19.175928][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:19.176108][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:19.176214][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:19.176314][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:19.176421][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:19.176531][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:19.176664][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:19.186136][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:19.186386][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:19.186537][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:19.193161][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:19.193572][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:19.207008][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:19.207377][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:19.207590][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:19.208519][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:19.208632][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:19.210447][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:19.210831][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:19.211008][f=-000001] Mex Placement Initialised with 48 spots.
[t=00:00:19.211428][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:19.211717][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:19.212238][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:19.214776][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:19.214987][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:19.218661][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:19.225058][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:19.229928][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:19.230233][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:19.230341][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:19.231444][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:19.252114][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:19.252617][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:19.252764][f=-000001] SetSunLighting
[t=00:00:19.253095][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:19.260054][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:19.263795][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:19.264813][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:19.264974][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:19.265108][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:19.265122][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:19.267001][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:19.267296][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:19.267402][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:19.269328][f=-000001] Writing last game win data
[t=00:00:19.271769][f=-000001] LuaUI v0.3
[t=00:00:19.338046][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:19.338783][f=-000001] placing 0 unit(s)
[t=00:00:19.338791][f=-000001] placing 214 feature(s)
[t=00:00:19.340342][f=-000001] placing 0 building(s)
[t=00:00:19.340497][f=-000001] Running Springboard Feature Fixer, 30, 244
[t=00:00:19.467066][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:19.467300][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:19.467570][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:19.467585][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:19.498858][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:19.514875][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:19.515716][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:19.515859][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:19.516142][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:19.516149][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:00:19.519580][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:19.526646][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 57.39%
[t=00:00:19.526658][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is a void: false
[t=00:00:19.526675][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is harmful: false
[t=00:00:19.526680][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -64.95
[t=00:00:19.526687][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 222.90
[t=00:00:19.526697][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 53.033447% of the map. (used by 33 unit-defs)
[t=00:00:19.526707][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:19.526713][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:19.526721][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 36.981201% of the map. (used by 2 unit-defs)
[t=00:00:19.526734][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 37.353516% of the map. (used by 1 unit-defs)
[t=00:00:19.532294][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 83.70% of the map. (used by 356 unit-defs)
[t=00:00:19.534040][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 35.97% of the map. (used by 6 unit-defs)
[t=00:00:19.536761][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 46.66% of the map. (used by 32 unit-defs)
[t=00:00:19.541937][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 85.14% of the map. (used by 5 unit-defs)
[t=00:00:19.546371][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:19.549412][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 3 Map-Area(s) occupying 54.57% of the map. (used by 10 unit-defs)
[t=00:00:19.552416][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 3 Map-Area(s) occupying 53.86% of the map. (used by 4 unit-defs)
[t=00:00:19.557392][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 79.80% of the map. (used by 13 unit-defs)
[t=00:00:19.560133][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 46.33% of the map. (used by 3 unit-defs)
[t=00:00:19.561951][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 36.66% of the map. (used by 8 unit-defs)
[t=00:00:19.564409][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 42.82% of the map. (used by 21 unit-defs)
[t=00:00:19.599439][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Calamity_1.1.json)
[t=00:00:19.605857][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:19.612110][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:19.616982][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:19.621692][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:19.626574][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:19.631479][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:19.637539][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:19.669132][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:19.669377][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:19.669385][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 202ms
[t=00:00:19.675011][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11483, 0.0} allocedSize{int+, int-, ext}={0, 0, 1942837}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062}
[t=00:00:20.013054][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:20.360115][f=-000001] GameID: 916d406665a0434ce41723cae49432d3
[t=00:00:20.360368][f=-000001] Connection attempt from Tommyknocker
[t=00:00:20.360375][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.360449][f=-000001]  -> Connection established (given id 0)
[t=00:00:20.360472][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:20.360486][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.360496][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=016afc896efc7fa6e43b66648f80402b4f2cc8571e50c31ba916b8ff38f68c5c7135c482acc75ae6b3899584694d6a81170b1cf8ef1e5dc988c424179b51686c]"
[t=00:00:20.360505][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4d18853c5d0ff3c6bf5817e2dc798fad7ed9ad9c800da9949c5ebcec1e140abf4a906ca97e7d93e1c7193554396d327615c844a22aa66c4b5337044d5b6f658a]"
[t=00:00:20.360538][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000212dc12bf00,00000212f709f820}][locale="C"]"
[t=00:00:20.391147][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:20.493142][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:24.513400][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:01:36.871691][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:03:33.701335][f=0003503] game_message: Dagger is under attack
[t=00:03:41.294287][f=0003731] game_message: Dagger is under attack
[t=00:06:07.162828][f=0008107] Input grabbing is enabled!
[t=00:06:19.927970][f=0008489] Input grabbing is enabled!
[t=00:07:28.967715][f=0010560] Input grabbing is enabled!
[t=00:08:00.620601][f=0011510] game_message: Dagger is under attack
[t=00:08:17.614738][f=0012020] game_message: Dagger is under attack
[t=00:08:23.341714][f=0012192] game_message: Dagger is under attack
[t=00:08:31.564207][f=0012439] game_message: Scalpel is under attack
[t=00:09:34.798198][f=0014336] game_message: Scalpel is under attack
[t=00:09:51.069572][f=0014824] game_message: Scalpel is under attack
[t=00:09:57.796425][f=0015026] game_message: Scalpel is under attack
[t=00:10:04.944867][f=0015240] game_message: Bolas is under attack
[t=00:10:10.626885][f=0015411] game_message: Bolas is under attack
[t=00:10:25.194239][f=0015848] game_message: Dagger is under attack
[t=00:10:37.997884][f=0016232] game_message: Dagger is under attack
[t=00:10:49.265172][f=0016570] game_message: Dagger is under attack
[t=00:11:00.595715][f=0016910] game_message: Dagger is under attack
[t=00:11:28.712586][f=0017754] game_message: Quill is under attack
[t=00:11:37.675693][f=0018022] game_message: Quill is under attack
[t=00:13:01.434378][f=0020535] game_message: Bolas is under attack
[t=00:14:27.521831][f=0023118] game_message: Flail is under attack
[t=00:14:34.470668][f=0023326] game_message: Scalpel is under attack
[t=00:14:57.868343][f=0024028] game_message: Flail is under attack
[t=00:14:58.493225][f=0024047] [SpringApp::Kill][1] fromRun=1
[t=00:14:58.493253][f=0024047] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:14:58.523184][f=0024047]  [async=0] threads=8 tasks=2145990 {sum,avg}{exec,wait}time={{49980.141, 0.023}, {65675.648, 0.031}}ms
[t=00:14:58.523199][f=0024047]      thread=1 tasks=306570 {sum,min,max,avg}{exec,wait}time={{8168.865, 0.000, 83.176, 0.027}, {939.083, 0.000, 18446744027136.000, 0.003}}ms
[t=00:14:58.523217][f=0024047]      thread=2 tasks=306570 {sum,min,max,avg}{exec,wait}time={{7246.258, 0.000, 81.789, 0.024}, {5274.676, 0.000, 18446744027136.000, 0.017}}ms
[t=00:14:58.523225][f=0024047]      thread=3 tasks=306570 {sum,min,max,avg}{exec,wait}time={{7169.349, 0.000, 81.789, 0.023}, {5960.117, 0.000, 18446744027136.000, 0.019}}ms
[t=00:14:58.523231][f=0024047]      thread=4 tasks=306570 {sum,min,max,avg}{exec,wait}time={{7096.514, 0.000, 81.823, 0.023}, {6504.668, 0.000, 18446744027136.000, 0.021}}ms
[t=00:14:58.523240][f=0024047]      thread=5 tasks=306570 {sum,min,max,avg}{exec,wait}time={{6895.591, 0.000, 56.478, 0.022}, {9295.890, 0.000, 18446744027136.000, 0.030}}ms
[t=00:14:58.523246][f=0024047]      thread=6 tasks=306570 {sum,min,max,avg}{exec,wait}time={{6791.812, 0.000, 81.806, 0.022}, {14657.376, 0.000, 33.467, 0.048}}ms
[t=00:14:58.523254][f=0024047]      thread=7 tasks=306570 {sum,min,max,avg}{exec,wait}time={{6611.752, 0.000, 81.791, 0.022}, {23043.838, 0.000, 60.477, 0.075}}ms
[t=00:14:58.523260][f=0024047]  [async=1] threads=8 tasks=3056 {sum,avg}{exec,wait}time={{56642.414, 18.535}, {8845730.000, 2894.545}}ms
[t=00:14:58.523269][f=0024047]      thread=1 tasks=445 {sum,min,max,avg}{exec,wait}time={{8274.200, 0.000, 1278.907, 18.594}, {1259146.500, 0.010, 6768.503, 2829.543}}ms
[t=00:14:58.523276][f=0024047]      thread=2 tasks=441 {sum,min,max,avg}{exec,wait}time={{6871.678, 0.000, 1250.989, 15.582}, {1261567.000, 0.022, 6768.449, 2860.696}}ms
[t=00:14:58.523287][f=0024047]      thread=3 tasks=429 {sum,min,max,avg}{exec,wait}time={{8258.276, 0.000, 1275.662, 19.250}, {1257697.125, 0.291, 6746.396, 2931.695}}ms
[t=00:14:58.523296][f=0024047]      thread=4 tasks=434 {sum,min,max,avg}{exec,wait}time={{8279.786, 0.000, 1281.149, 19.078}, {1276798.625, 0.322, 6783.533, 2941.932}}ms
[t=00:14:58.523303][f=0024047]      thread=5 tasks=426 {sum,min,max,avg}{exec,wait}time={{8366.004, 0.000, 1279.142, 19.639}, {1272881.875, 0.374, 6768.460, 2987.986}}ms
[t=00:14:58.523309][f=0024047]      thread=6 tasks=430 {sum,min,max,avg}{exec,wait}time={{8294.960, 0.000, 1284.160, 19.291}, {1257196.375, 0.178, 6768.500, 2923.712}}ms
[t=00:14:58.523318][f=0024047]      thread=7 tasks=451 {sum,min,max,avg}{exec,wait}time={{8297.508, 0.000, 1275.374, 18.398}, {1260443.125, 0.160, 6770.854, 2794.774}}ms
[t=00:14:58.523323][f=0024047] [ThreadPool::SetThreadCount][2] workers=0
[t=00:14:58.523327][f=0024047] [SpringApp::Kill][2]
[t=00:14:58.523622][f=0024047] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:14:58.523628][f=0024047] [Game::KillLua][1] dtor=0 luaUI=00000212f7f26c30
[t=00:14:58.523656][f=0024047] Start widgetHandler:Shutdown
[t=00:14:58.525209][f=0024047] Shutdown - SaveOrderList Complete
[t=00:14:58.529527][f=0024047] Writing last game win data
[t=00:14:58.532097][f=0024047] Shutdown - SaveConfigData Complete
[t=00:14:58.532108][f=0024047] Shutdown Widget - Chili Highlight
[t=00:14:58.532129][f=0024047] Shutdown Widget - Draw After Chili
[t=00:14:58.532135][f=0024047] Shutdown Widget - API Unit Tracker GL4
[t=00:14:58.532144][f=0024047] Shutdown Widget - EPIC Menu
[t=00:14:58.532809][f=0024047] Shutdown Widget - Chili Minimap
[t=00:14:58.532887][f=0024047] Shutdown Widget - Chili Widget Selector
[t=00:14:58.534766][f=0024047] Shutdown Widget - Depth of Field Shader
[t=00:14:58.534773][f=0024047] Shutdown Widget - Deferred rendering
[t=00:14:58.534779][f=0024047] SSAO: Deferred rendering disabled, disabling.
[t=00:14:58.548649][f=0024047] Shutdown Widget - Deferred rendering
[t=00:14:58.548665][f=0024047] SSAO: Deferred rendering disabled, disabling.
[t=00:14:58.549514][f=0024047] Shutdown Widget - Local Team Colors
[t=00:14:58.549524][f=0024047] Shutdown Widget - Display Keys 2
[t=00:14:58.549554][f=0024047] Shutdown Widget - Save Game Menu
[t=00:14:58.549560][f=0024047] Shutdown Widget - Highlight Model Api GL4
[t=00:14:58.549598][f=0024047] Shutdown Widget - Unit Icons
[t=00:14:58.549647][f=0024047] Shutdown Widget - HealthBars
[t=00:14:58.550293][f=0024047] Shutdown Widget - Noises
[t=00:14:58.550300][f=0024047] Shutdown Widget - BuildETA
[t=00:14:58.550307][f=0024047] Shutdown Widget - Selected Units GL4 2
[t=00:14:58.550323][f=0024047] Shutdown Widget - Win Counter
[t=00:14:58.550334][f=0024047] Shutdown Widget - EndGame APM stats
[t=00:14:58.551132][f=0024047] Shutdown Widget - Modular Comm Info
[t=00:14:58.551140][f=0024047] Shutdown Widget - Startup Info and Selector
[t=00:14:58.551154][f=0024047] Shutdown Widget - Attack Warning
[t=00:14:58.551161][f=0024047] Shutdown Widget - Transport AI
[t=00:14:58.551168][f=0024047] Shutdown Widget - CameraShake
[t=00:14:58.551175][f=0024047] Shutdown Widget - Chili Economy Panel Default
[t=00:14:58.551230][f=0024047] Shutdown Widget - Chili EndGame Window
[t=00:14:58.551242][f=0024047] Shutdown Widget - Chili Nuke Warning
[t=00:14:58.551249][f=0024047] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:14:58.551259][f=0024047] Shutdown Widget - Chili Spectator Panels
[t=00:14:58.551266][f=0024047] Shutdown Widget - Context Menu
[t=00:14:58.551272][f=0024047] Shutdown Widget - Darkening
[t=00:14:58.551283][f=0024047] Shutdown Widget - Defense Range Zero-K
[t=00:14:58.551300][f=0024047] Shutdown Widget - Grab Input
[t=00:14:58.551937][f=0024047] Input grabbing is disabled!
[t=00:14:58.551951][f=0024047] Shutdown Widget - Highlight Geos
[t=00:14:58.551963][f=0024047] Shutdown Widget - Local Widgets Config
[t=00:14:58.551978][f=0024047] Shutdown Widget - MinimapEvents
[t=00:14:58.551987][f=0024047] Shutdown Widget - Missile Silo Range
[t=00:14:58.551995][f=0024047] Shutdown Widget - Music Player v2
[t=00:14:58.552023][f=0024047] Shutdown Widget - Point Tracker
[t=00:14:58.552030][f=0024047] Shutdown Widget - Showeco and Grid Drawer
[t=00:14:58.552044][f=0024047] Shutdown Widget - State Reverse and Latency
[t=00:14:58.552051][f=0024047] Shutdown Widget - Stereo3D
[t=00:14:58.552085][f=0024047] Shutdown Widget - Reclaim Field Highlight
[t=00:14:58.552095][f=0024047] Shutdown Widget - Map Draw Blocker
[t=00:14:58.552106][f=0024047] Shutdown Widget - Attack AoE
[t=00:14:58.552114][f=0024047] Shutdown Widget - Map Edge Extension
[t=00:14:58.552209][f=0024047] Shutdown Widget - Highlight Unit GL4 v2
[t=00:14:58.552219][f=0024047] Shutdown Widget - Selection Send
[t=00:14:58.552228][f=0024047] Shutdown Widget - LupsManager
[t=00:14:58.552254][f=0024047] Shutdown Widget - Receive Units Indicator
[t=00:14:58.552262][f=0024047] Shutdown Widget - Newton Firezone
[t=00:14:58.552271][f=0024047] Shutdown Widget - Chili Pro Console
[t=00:14:58.556236][f=0024047] Shutdown Widget - Persistent Build Height
[t=00:14:58.556249][f=0024047] Shutdown Widget - Lasso Terraform GUI
[t=00:14:58.556256][f=0024047] Shutdown Widget - Chili Framework
[t=00:14:58.556266][f=0024047] Shutdown Widget - Lups
[t=00:14:58.556769][f=0024047] Shutdown Widget - Chili Core Selector
[t=00:14:58.556836][f=0024047] Shutdown Widget - Custom Markers
[t=00:14:58.556848][f=0024047] Shutdown Widget - Mex Placement Handler
[t=00:14:58.556867][f=0024047] Shutdown Widget - Select Keys
[t=00:14:58.556880][f=0024047] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:14:58.556907][f=0024047] Shutdown Widget - Pause Screen
[t=00:14:58.557002][f=0024047] Shutdown Widget - Bloom Shader Deferred
[t=00:14:58.557119][f=0024047] Shutdown Widget - Color Blindness Correction
[t=00:14:58.557184][f=0024047] Shutdown Widget - Layout Handler
[t=00:14:58.557193][f=0024047] Shutdown Widget - Text To Speech Control
[t=00:14:58.557198][f=0024047] End widgetHandler:Shutdown
[t=00:14:58.615412][f=0024047] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 75252613, 0.0} allocedSize{int+, int-, ext}={0, 0, 12422728881}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0050}
[t=00:14:58.618851][f=0024047] [Game::KillLua][2] dtor=0 luaGaia=00000212f709f820
[t=00:14:58.621754][f=0024047] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:14:58.621796][f=0024047] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:14:58.621820][f=0024047] [Game::KillLua][3] dtor=0 luaRules=00000212dc12bf00
[t=00:14:58.621869][f=0024047] Start gadgetHandler:Shutdown
[t=00:14:58.621877][f=0024047] Shutdown - StartSetup
[t=00:14:58.621883][f=0024047] Shutdown - UnitMorph
[t=00:14:58.622563][f=0024047] Shutdown - Carrier Drones
[t=00:14:58.622571][f=0024047] Shutdown - Missile Silo Controller
[t=00:14:58.622580][f=0024047] Shutdown - Modular Comm Info
[t=00:14:58.622586][f=0024047] Shutdown - Terrain Texture Handler
[t=00:14:58.622592][f=0024047] Shutdown - UnitCloakShield
[t=00:14:58.622801][f=0024047] Shutdown - Starlight Handler
[t=00:14:58.622821][f=0024047] End gadgetHandler:Shutdown
[t=00:14:58.634964][f=0024047] Start gadgetHandler:Shutdown
[t=00:14:58.634976][f=0024047] Shutdown - Teleport Throw
[t=00:14:58.634985][f=0024047] Shutdown - UnitMorph
[t=00:14:58.634995][f=0024047] Shutdown - Commander Skin Renderer
[t=00:14:58.635918][f=0024047] Shutdown - Missile fired callins
[t=00:14:58.635927][f=0024047] Shutdown - Modular Comm Info
[t=00:14:58.635933][f=0024047] Shutdown - Retreat Command
[t=00:14:58.635941][f=0024047] Shutdown - Shockwaves
[t=00:14:58.635947][f=0024047] Shutdown - Unit tint API
[t=00:14:58.635961][f=0024047] Shutdown - Unit glow API
[t=00:14:58.635973][f=0024047] Shutdown - UnitCloakShield
[t=00:14:58.635989][f=0024047] Shutdown - Lups Cloak FX
[t=00:14:58.635995][f=0024047] Shutdown - Lups
[t=00:14:58.636545][f=0024047] Shutdown - Lups Shield
[t=00:14:58.636603][f=0024047] End gadgetHandler:Shutdown
[t=00:14:58.642658][f=0024047] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2316, 0.0} allocedSize{int+, int-, ext}={0, 0, 360536}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0013}
[t=00:14:58.647844][f=0024047] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:14:58.647957][f=0024047] [Game::KillLua][4] dtor=0
[t=00:14:58.647963][f=0024047] [Game::KillLua][5] dtor=0
[t=00:14:58.654175][f=0024047] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-12_07-19-48-806_Calamity 1_105.1.1-2457-g8095d30 BAR105.sdfz" (890347 bytes)
[t=00:14:58.654231][f=0024047] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:14:58.667541][f=0024047] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:14:58.667559][f=0024047] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:14:58.667673][f=0024047] [Sound] [Sound::UpdateThread][4] ctx=0000021280a66c70 dev=00000212b72104c0
[t=00:14:58.667749][f=0024047] [Sound] [Sound::UpdateThread][5] ctx=0000021280a66c70 dev=00000212b72104c0
[t=00:14:58.667757][f=0024047] [Sound] [Sound::Cleanup][alcDestroyContext(0000021280a66c70)]
[t=00:14:58.668784][f=0024047] [Sound] [Sound::Cleanup][alcCloseDevice(00000212b72104c0)]
[t=00:14:58.668914][f=0024047] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:14:58.698825][f=0024047] [Sound] [Sound::UpdateThread][6]
[t=00:14:58.703263][f=0024047] [Game::~CGame][1]
[t=00:14:58.703275][f=0024047] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:14:58.703279][f=0024047] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:14:58.703283][f=0024047] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:14:58.703300][f=0024047] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:14:58.703304][f=0024047] [Game::KillLua][4] dtor=1
[t=00:14:58.703310][f=0024047] [Game::KillLua][5] dtor=1
[t=00:14:58.703376][f=0024047] [Game::KillMisc][1]
[t=00:14:58.703380][f=0024047] [Game::KillMisc][2]
[t=00:14:58.703387][f=0024047] [EOH::DestroySkirmishAI(id=0)]
[t=00:14:58.725055][f=0024047] [Game::KillMisc][3]
[t=00:14:58.725124][f=0024047] [Game::KillRendering][1]
[t=00:14:58.727711][f=0024047] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:14:58.759842][f=0024047] [3DOParser::Kill] allocated 1 pieces
[t=00:14:58.759867][f=0024047] [S3OParser::Kill] allocated 5530 pieces
[t=00:14:58.761091][f=0024047] [AssParser::Kill] allocated 674 pieces
[t=00:14:58.794875][f=0024047] [Game::KillInterface][1]
[t=00:14:58.795313][f=0024047] [Game::KillInterface][2]
[t=00:14:58.796429][f=0024047] [Game::KillSimulation][1]
[t=00:14:58.796508][f=0024047] [Game::KillSimulation][2]
[t=00:14:58.822027][f=0024047] [CCollisionHandler] dis-/continuous tests: 0/11946903
[t=00:14:58.822040][f=0024047] [Game::KillSimulation][3]
[t=00:14:58.824163][f=0024047] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:14:58.824212][f=0024047] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:14:58.824284][f=0024047] [~CPathCache(64x64)] cacheHits=277 hitPercentage=50% numHashColls=0 maxCacheSize=181
[t=00:14:58.824353][f=0024047] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:14:58.824529][f=0024047] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:14:58.834622][f=0024047] [LosHandler::Kill] raycast instance cache-{hits,misses}={16087,31184}; shared=0%; cached=34%
[t=00:14:58.840995][f=0024047] [Game::KillSimulation][4]
[t=00:14:58.917124][f=0024047] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:14:58.917147][f=0024047] [Game::~CGame][2]
[t=00:14:58.917152][f=0024047] [Game::~CGame][3]
[t=00:14:58.917235][f=0024047] [SpringApp::Kill][3]
[t=00:14:58.917315][f=0024047] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3683980 bytes sent   in 23209 packets (158.731 bytes/packet)
    1599202 bytes recv'd in 13047 packets (122.572 bytes/packet)
    {0.072x, 0.049x} relative protocol overhead {up, down}
    17862 incoming chunks dropped, 72264 outgoing chunks resent
    12377 incoming chunks processed

[t=00:14:58.917337][f=0024047] [SpringApp::Kill][4] font=00000212808e9580
[t=00:14:58.919879][f=0024047] [SpringApp::Kill][5]
[t=00:14:58.922726][f=0024047] [SpringApp::Kill][6]
[t=00:14:58.922735] [SpringApp::Kill][7]
[t=00:14:58.922750] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:58.922755] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3392, 1048576, 1048576}, EBO = {6400, 2097152, 2097152}
[t=00:14:58.922762] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:14:58.922767] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:14:58.922772] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {972, 65536, 65536}, EBO = {1458, 262144, 262144}
[t=00:14:58.922781] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:58.922786] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {540, 1048576, 1048576}, EBO = {810, 2097152, 2097152}
[t=00:14:58.922792] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {23832, 1048576, 1048576}, EBO = {35748, 2097152, 2097152}
[t=00:14:58.922797] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:14:58.922806] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:58.922810] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:58.922815] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:14:58.922822] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {628, 1048576, 1048576}, EBO = {942, 2097152, 2097152}
[t=00:14:59.032969] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:14:59.032981] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:14:59.032985] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:14:59.032989] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8482
[t=00:14:59.032992] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:14:59.036678] [VFS] [SpringVFS::DeleteArchives<this=0000021280c0e670>]
[t=00:14:59.036691] [VFS] [SpringVFS::DeleteArchives<this=0000021280c0e670>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:14:59.036696] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000212b7195fb0)
[t=00:14:59.036806] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=9739ms
[t=00:14:59.036818]     file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=28ms
[t=00:14:59.036822]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=24ms
[t=00:14:59.036826]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=22ms
[t=00:14:59.036830]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=21ms
[t=00:14:59.036834]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms
[t=00:14:59.036840]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=19ms
[t=00:14:59.036843]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=18ms
[t=00:14:59.036847]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=18ms
[t=00:14:59.036851]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=17ms
[t=00:14:59.036855]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=16ms
[t=00:14:59.037883] [VFS] [SpringVFS::DeleteArchives<this=0000021280c0e670>(section=1)] #archives[section]=1 #files[section]=51
[t=00:14:59.037890] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\calamity_1.1.sd7 (00000212b7731480)
[t=00:14:59.037941] [VFS] [SpringVFS::DeleteArchives<this=0000021280c0e670>(section=2)] #archives[section]=3 #files[section]=327
[t=00:14:59.037946] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000212b7106d60)
[t=00:14:59.037990] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000212b71070d0)
[t=00:14:59.038010] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000212b7105ef0)
[t=00:14:59.038067] [VFS] [SpringVFS::DeleteArchives<this=0000021280c0e670>(section=3)] #archives[section]=0 #files[section]=0
[t=00:14:59.038075] [VFS] [SpringVFS::DeleteArchives<this=0000021280c0e670>(section=4)] #archives[section]=0 #files[section]=130
[t=00:14:59.038079] [VFS] [SpringVFS::DeleteArchives<this=0000021280c0e670>(section=5)] #archives[section]=0 #files[section]=0
[t=00:14:59.038084] [VFS] [SpringVFS::DeleteArchives<this=0000021280c0e670>(section=6)] #archives[section]=0 #files[section]=0
[t=00:14:59.038088] [VFS] [SpringVFS::DeleteArchives<this=0000021280c0e670>(section=7)] #archives[section]=0 #files[section]=0
[t=00:14:59.038095] [VFS] [SpringVFS::DeleteArchives<this=0000021280c0e670>(section=8)] #archives[section]=0 #files[section]=0
[t=00:14:59.038257] [SpringApp::Kill][8]
[t=00:14:59.038262] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:14:59.038266] [WatchDog::Uninstall][1] hangDetectorThread=00007ff692337430 (joinable=1)
[t=00:14:59.038269] [WatchDog::Uninstall][2]
[t=00:14:59.343190] [WatchDog::Uninstall][3]
[t=00:14:59.343199] [SpringApp::Kill][9]