Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.003919] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.003933] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.008474] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.008533] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.118660] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.118686] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.118697] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.118704] [t=00:00:00.118708] Enable or disable log sections using the LogSections configuration key [t=00:00:00.118711] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.118714] Use "none" to disable the default log sections. [t=00:00:00.118717] ============== </Log Sections> ============== [t=00:00:00.118723] ============== <User Config> ============== [t=00:00:00.118786] AllowDeferredMapRendering = 1 [t=00:00:00.118790] AllowDeferredModelRendering = 1 [t=00:00:00.118793] AnimationMT = 0 [t=00:00:00.118796] BumpWaterAnisotropy = 2 [t=00:00:00.118800] BumpWaterBlurReflection = 1 [t=00:00:00.118802] BumpWaterDepthBits = 32 [t=00:00:00.118807] BumpWaterReflection = 2 [t=00:00:00.118809] BumpWaterRefraction = 2 [t=00:00:00.118812] BumpWaterTexSizeReflection = 1024 [t=00:00:00.118815] CamFreeScrollSpeed = 50 [t=00:00:00.118820] CamMode = 1 [t=00:00:00.118823] CubeTexSizeReflection = 1024 [t=00:00:00.118826] CubeTexSizeSpecular = 1024 [t=00:00:00.118829] DualScreenMiniMapOnLeft = 1 [t=00:00:00.118834] EdgeMoveDynamic = 0 [t=00:00:00.118839] EdgeMoveWidth = 0.003 [t=00:00:00.118842] FPSFOV = 90 [t=00:00:00.118844] FPSScrollSpeed = 50 [t=00:00:00.118847] FontSize = 18 [t=00:00:00.118851] GrassDetail = 0 [t=00:00:00.118854] GroundDecals = 10 [t=00:00:00.118858] GroundDetail = 180 [t=00:00:00.118862] HangTimeout = 30 [t=00:00:00.118865] HardwareCursor = 1 [t=00:00:00.118867] InitialNetworkTimeout = 0 [t=00:00:00.118871] LinkIncomingMaxPacketRate = 512 [t=00:00:00.118874] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.118877] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.118880] LinkOutgoingBandwidth = 131072 [t=00:00:00.118884] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.118887] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.118890] MSAALevel = 8 [t=00:00:00.118894] MaxParticles = 50000 [t=00:00:00.118898] MaxSounds = 32 [t=00:00:00.118900] MaximumTransmissionUnit = 0 [t=00:00:00.118903] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.118907] MiniMapMarker = 0 [t=00:00:00.118910] MouseDragScrollThreshold = 0 [t=00:00:00.118913] NetworkLossFactor = 1 [t=00:00:00.118916] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.118920] OverheadScrollSpeed = 50 [t=00:00:00.118922] ReconnectTimeout = 0 [t=00:00:00.118925] RotOverheadScrollSpeed = 50 [t=00:00:00.118930] RotateLogFiles = 1 [t=00:00:00.118933] ShadowMapSize = 16384 [t=00:00:00.118936] Shadows = 1 [t=00:00:00.118939] ShowClock = 0 [t=00:00:00.118942] SoftParticles = 2 [t=00:00:00.118945] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.118949] UnitIconDist = 151 [t=00:00:00.118951] UpdateBoundingVolumeMT = 0 [t=00:00:00.118955] UpdateWeaponVectorsMT = 0 [t=00:00:00.118958] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.118961] UseLuaMemPools = 0 [t=00:00:00.118979] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.118982] VFSCacheArchiveFiles = 0 [t=00:00:00.118985] VSync = 0 [t=00:00:00.118988] Water = 4 [t=00:00:00.118991] XResolution = 2560 [t=00:00:00.118994] YResolution = 1440 [t=00:00:00.118997] snd_volmaster = 9 [t=00:00:00.119003] ============== </User Config> ============== [t=00:00:00.119007] ============== <User System> ============== [t=00:00:00.119010] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.119018] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.119023] Compiler Version: gcc-13.2.0 [t=00:00:00.119047] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.119082] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile [t=00:00:00.119086] Binary Word Size: 64-bit (native) [t=00:00:00.119090] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.119094] Physical CPU Cores: 8 [t=00:00:00.119096] Logical CPU Cores: 16 [t=00:00:00.119101] ============== </User System> ============== [t=00:00:00.119198] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.119201] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.119203] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.119206] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.119210] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.119741] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.119749] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.122756] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.127918] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.127930] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.127934] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.127939] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.127943] [10] 2048x1280x24bpp@60Hz [t=00:00:00.127948] [12] 1969x1108x24bpp@70Hz [t=00:00:00.127950] [15] 1920x1440x24bpp@70Hz [t=00:00:00.127953] [18] 1920x1200x24bpp@60Hz [t=00:00:00.127966] [20] 1920x1080x24bpp@70Hz [t=00:00:00.127973] [24] 1707x960x24bpp@70Hz [t=00:00:00.127976] [27] 1680x1050x24bpp@60Hz [t=00:00:00.127980] [29] 1600x1200x24bpp@60Hz [t=00:00:00.127983] [30] 1600x1024x24bpp@60Hz [t=00:00:00.127986] [32] 1600x1000x24bpp@60Hz [t=00:00:00.127989] [33] 1600x900x24bpp@60Hz [t=00:00:00.127992] [34] 1506x847x24bpp@70Hz [t=00:00:00.127995] [37] 1440x1080x24bpp@70Hz [t=00:00:00.127999] [41] 1440x900x24bpp@60Hz [t=00:00:00.128001] [42] 1366x768x24bpp@60Hz [t=00:00:00.128006] [43] 1360x768x24bpp@60Hz [t=00:00:00.128009] [44] 1280x1024x24bpp@60Hz [t=00:00:00.128011] [46] 1280x960x24bpp@60Hz [t=00:00:00.128014] [47] 1280x800x24bpp@60Hz [t=00:00:00.128017] [48] 1280x768x24bpp@60Hz [t=00:00:00.128020] [49] 1280x720x24bpp@70Hz [t=00:00:00.128023] [52] 1176x664x24bpp@60Hz [t=00:00:00.128026] [55] 1152x864x24bpp@60Hz [t=00:00:00.128028] [56] 1024x768x24bpp@60Hz [t=00:00:00.128031] [57] 800x600x24bpp@60Hz [t=00:00:00.128035] [58] 720x576x24bpp@50Hz [t=00:00:00.128039] [59] 720x480x24bpp@60Hz [t=00:00:00.128042] [61] 640x480x24bpp@60Hz [t=00:00:00.283174] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.283573] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.283582] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.316548] [GR::LogVersionInfo] [t=00:00:00.316575] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.316581] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.316585] GL vendor : NVIDIA Corporation [t=00:00:00.316590] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.316594] GLSL version: 4.60 NVIDIA [t=00:00:00.316598] GLEW version: 2.1.0 [t=00:00:00.316602] GPU memory : 16376MB (total) / 13481MB (available) [t=00:00:00.316614] SDL swap-int: 1 [t=00:00:00.316618] SDL driver : windows [t=00:00:00.316622] [t=00:00:00.316634] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.316639] GLSL shader support : 1 [t=00:00:00.316643] GL4 support : 1 [t=00:00:00.316647] FBO extension support : 1 [t=00:00:00.316661] NVX GPU mem-info support : 1 [t=00:00:00.316668] ATI GPU mem-info support : 0 [t=00:00:00.316679] Texture clamping to edge : 1 [t=00:00:00.316687] NPOT-texture support : 1 (1) [t=00:00:00.316693] S3TC/DXT1 texture support : 1/1 [t=00:00:00.316699] texture query-LOD support : 1 (1) [t=00:00:00.316711] MSAA frame-buffer support : 1 (1) [t=00:00:00.316717] Z-buffer depth : 32 (-) [t=00:00:00.316726] primitive-restart support : 1 (1) [t=00:00:00.316733] clip-space control support: 1 (1) [t=00:00:00.316738] seamless cube-map support : 1 (1) [t=00:00:00.316743] frag-depth layout support : 1 (1) [t=00:00:00.316747] persistent maps support : 1 (1) [t=00:00:00.316752] explicit attribs location : 1 (1) [t=00:00:00.316757] multi draw indirect : 1 (-) [t=00:00:00.316767] array textures : 1 (-) [t=00:00:00.316773] buffer copy support : 1 (-) [t=00:00:00.316779] indirect draw : 1 (-) [t=00:00:00.316785] base instance : 1 (-) [t=00:00:00.316790] [t=00:00:00.316794] max. FBO samples : 32 [t=00:00:00.316801] max. FS/program texture slots : 32/192 [t=00:00:00.316805] max. texture size : 32768 [t=00:00:00.316814] max. texture anisotropy level : 16.000000 [t=00:00:00.316822] max. vec4 varyings/attributes : 31/16 [t=00:00:00.316827] max. draw-buffers : 8 [t=00:00:00.316831] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.316836] max. uniform buffer-bindings : 84 [t=00:00:00.316840] max. uniform block-size : 64KB [t=00:00:00.316846] max. storage buffer-bindings : 96 [t=00:00:00.316851] max. storage block-size : 2047MB [t=00:00:00.316856] [t=00:00:00.316860] enable AMD-hacks : 0 [t=00:00:00.316865] compress MIP-maps: 0 [t=00:00:00.316984] Number of compressed texture formats: 23 [t=00:00:00.317011] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.317043] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.317330] [GR::UpdateGLConfigs] [t=00:00:00.317375] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.317386] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.317755] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.317768] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.317771] [GR::InitGLState] [t=00:00:00.317813] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.392729] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.394090] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.394546] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.397533] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.397550] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.397820] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.399130] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.399141] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.399193] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.399233] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.409174] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.409534] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.409874] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.409961] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.416480] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.416492] [VFS] [SpringVFS::ReserveArchives<this=0000020c2519a410>] [t=00:00:00.416672] [VFS] [SpringVFS::AddArchive<this=0000020c2519a410>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.418735] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020c2519a410 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.418749] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.497561] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.497758] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.497843] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.497884] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.498031] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.498032] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.498096] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.498275] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.498289] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.498308] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.498630][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.498690][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.498774][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.498791][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.498799][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.498829][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.503460][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.503473][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.503479][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.503485][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.503492][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.503496][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.567248][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.568753][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020c2523c310(default) context=0000020c25238dc0 numChannels=2 frameSize=8 [t=00:00:00.568766][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.568779][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.568783][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.568788][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.568837][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.568859][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.568867][f=-000001] [Sound] Devices: [t=00:00:00.571355][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.571366][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.571377][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.571381][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.571388][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.571393][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.571903][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.571914][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.611840][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 27474 MB [t=00:00:00.612781][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.616087][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482 [t=00:00:00.616758][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name Tommyknocker [t=00:00:00.799868][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Calamity 1.1" (loaded=0 cached=0) [t=00:00:00.800225][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c2519a410>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.800415][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c2519a410>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.800547][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.800845][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c2519a410>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.805632][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c2519a410>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.805731][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c2519a410>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.806865][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:00.806909][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.806943][f=-000001] Warning: [PreGame::GameDataReceived] Archive Calamity 1.1 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.807341][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.807381][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.807410][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.807432][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:09.285519][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:09.285618][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:09.285780][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:09.285887][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:09.285994][f=-000001] IsIsland, <function>, false [t=00:00:09.301769][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:09.302053][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:09.302691][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:09.302867][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:09.302980][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:09.303080][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:09.303187][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:09.303279][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:09.303406][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:09.303500][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:09.303612][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:09.303618][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:09.303623][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:09.303656][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:09.303799][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:09.303893][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:09.304002][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:09.304100][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:09.304276][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:09.315176][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:09.315505][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:09.315671][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:09.328693][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:09.329028][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:09.335242][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:09.335568][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:09.335781][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:09.336808][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:09.336946][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:09.337080][f=-000001] Mex Placement Initialised with 48 spots. [t=00:00:09.337469][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:09.337642][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:09.339419][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:09.339977][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:09.342463][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:09.342821][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:09.342923][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:09.343025][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:09.344608][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:09.345435][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:09.349065][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:09.349218][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:09.350669][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:09.356250][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:09.356696][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:09.356913][f=-000001] SetSunLighting [t=00:00:09.357210][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:09.357319][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:09.358070][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:09.358290][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:09.359792][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:09.359911][f=-000001] Lua garbage collection rate: 30/s [t=00:00:09.359919][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:09.360037][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:09.360621][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:09.365438][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:09.367324][f=-000001] Writing last game win data [t=00:00:09.369766][f=-000001] LuaUI v0.3 [t=00:00:09.437467][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:09.438218][f=-000001] placing 0 unit(s) [t=00:00:09.438226][f=-000001] placing 214 feature(s) [t=00:00:09.439784][f=-000001] placing 0 building(s) [t=00:00:09.439948][f=-000001] Running Springboard Feature Fixer, 30, 244 [t=00:00:09.564450][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.564740][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.564952][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.564965][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:09.566122][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:09.568350][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:09.568548][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:09.568571][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:09.568869][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:09.568875][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:00:09.572358][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:09.579730][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 57.39% [t=00:00:09.579744][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is a void: false [t=00:00:09.579762][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is harmful: false [t=00:00:09.579767][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -64.95 [t=00:00:09.579771][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 222.90 [t=00:00:09.579781][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 53.033447% of the map. (used by 33 unit-defs) [t=00:00:09.579791][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:09.579798][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:09.579806][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 36.981201% of the map. (used by 2 unit-defs) [t=00:00:09.579817][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 37.353516% of the map. (used by 1 unit-defs) [t=00:00:09.585200][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 83.70% of the map. (used by 356 unit-defs) [t=00:00:09.587071][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 35.97% of the map. (used by 6 unit-defs) [t=00:00:09.590033][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 46.66% of the map. (used by 32 unit-defs) [t=00:00:09.595348][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 85.14% of the map. (used by 5 unit-defs) [t=00:00:09.600234][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:09.603625][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 3 Map-Area(s) occupying 54.57% of the map. (used by 10 unit-defs) [t=00:00:09.606782][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 3 Map-Area(s) occupying 53.86% of the map. (used by 4 unit-defs) [t=00:00:09.612097][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 79.80% of the map. (used by 13 unit-defs) [t=00:00:09.614944][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 46.33% of the map. (used by 3 unit-defs) [t=00:00:09.617090][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 36.66% of the map. (used by 8 unit-defs) [t=00:00:09.619657][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 42.82% of the map. (used by 21 unit-defs) [t=00:00:09.660927][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Calamity_1.1.json) [t=00:00:09.661062][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:09.662200][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:09.662329][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:09.662643][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:09.663236][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:09.663354][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:09.665292][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:09.690458][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:09.690678][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:09.690685][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 126ms [t=00:00:09.695800][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11487, 0.0} allocedSize{int+, int-, ext}={0, 0, 1942947}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0149} [t=00:00:10.112914][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.287614][f=-000001] GameID: 267140665657e5d1d5f65cc7acd1a9a3 [t=00:00:10.287948][f=-000001] Connection attempt from Tommyknocker [t=00:00:10.287958][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:10.288071][f=-000001] -> Connection established (given id 0) [t=00:00:10.288092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:10.288105][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:10.288116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=016afc896efc7fa6e43b66648f80402b4f2cc8571e50c31ba916b8ff38f68c5c7135c482acc75ae6b3899584694d6a81170b1cf8ef1e5dc988c424179b51686c]" [t=00:00:10.288125][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4d18853c5d0ff3c6bf5817e2dc798fad7ed9ad9c800da9949c5ebcec1e140abf4a906ca97e7d93e1c7193554396d327615c844a22aa66c4b5337044d5b6f658a]" [t=00:00:10.288156][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000020ce03ed850,0000020d53f1dbc0}][locale="C"]" [t=00:00:10.320279][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:10.409477][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:12.396270][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:36.522086][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:03:27.871091][f=0005139] game_message: Scythe is under attack [t=00:03:34.050747][f=0005324] game_message: Scythe is under attack [t=00:03:39.317050][f=0005482] game_message: Glaive is under attack [t=00:03:44.437753][f=0005636] game_message: Glaive is under attack [t=00:05:48.328612][f=0009351] Tommyknocker paused the game [t=00:13:45.327180][f=0009351] Tommyknocker unpaused the game [t=00:15:23.268696][f=0012287] Input grabbing is enabled! [t=00:17:44.814572][f=0016534] game_message: Knight is under attack [t=00:17:49.795009][f=0016684] game_message: Ronin is under attack [t=00:18:45.842575][f=0018365] game_message: Gremlin is under attack [t=00:18:52.701855][f=0018571] game_message: Ronin is under attack [t=00:19:06.305749][f=0018979] game_message: Ronin is under attack [t=00:19:28.518804][f=0019646] game_message: Sling is under attack [t=00:19:34.571906][f=0019827] game_message: Sling is under attack [t=00:20:33.871617][f=0021606] game_message: Phantom is under attack [t=00:20:40.006274][f=0021790] game_message: Sling is under attack [t=00:20:45.807767][f=0021964] game_message: Glaive is under attack [t=00:20:51.045923][f=0022121] game_message: Phantom is under attack [t=00:20:56.046113][f=0022271] game_message: Knight is under attack [t=00:21:03.082761][f=0022482] game_message: Glaive is under attack [t=00:21:08.675734][f=0022650] game_message: Scythe is under attack [t=00:21:15.048016][f=0022841] game_message: Glaive is under attack [t=00:21:31.614635][f=0023338] game_message: Glaive is under attack [t=00:21:56.861971][f=0024095] game_message: Sling is under attack [t=00:23:21.329182][f=0026630] game_message: Scythe is under attack [t=00:24:01.790427][f=0027844] game_message: Dagger is under attack [t=00:24:06.842488][f=0027995] game_message: Dagger is under attack [t=00:24:12.643506][f=0028169] game_message: Metal Extractor is under attack [t=00:24:27.393795][f=0028612] game_message: Gremlin is under attack [t=00:24:41.509855][f=0029035] game_message: Metal Extractor is under attack [t=00:24:48.493364][f=0029245] game_message: Metal Extractor is under attack [t=00:24:54.424672][f=0029422] game_message: Scythe is under attack [t=00:24:59.401414][f=0029572] game_message: Scythe is under attack [t=00:25:04.676766][f=0029731] game_message: Reaver is under attack [t=00:25:36.130518][f=0030674] game_message: Reaver is under attack [t=00:25:56.249562][f=0031278] game_message: Sling is under attack [t=00:26:02.074789][f=0031453] game_message: Scythe is under attack [t=00:26:08.561497][f=0031647] game_message: Glaive is under attack [t=00:26:30.504982][f=0032305] [SpringApp::Kill][1] fromRun=1 [t=00:26:30.505004][f=0032305] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:26:30.522807][f=0032305] [async=0] threads=8 tasks=3919328 {sum,avg}{exec,wait}time={{72732.461, 0.019}, {377089.438, 0.096}}ms [t=00:26:30.522822][f=0032305] thread=1 tasks=559904 {sum,min,max,avg}{exec,wait}time={{14497.692, 0.000, 83.503, 0.026}, {1055.395, 0.000, 18446744027136.000, 0.002}}ms [t=00:26:30.522830][f=0032305] thread=2 tasks=559904 {sum,min,max,avg}{exec,wait}time={{10325.527, 0.000, 82.086, 0.018}, {51741.074, 0.000, 18446744027136.000, 0.092}}ms [t=00:26:30.522848][f=0032305] thread=3 tasks=559904 {sum,min,max,avg}{exec,wait}time={{10141.916, 0.000, 82.081, 0.018}, {53246.438, 0.000, 18446744027136.000, 0.095}}ms [t=00:26:30.522855][f=0032305] thread=4 tasks=559904 {sum,min,max,avg}{exec,wait}time={{9908.137, 0.000, 82.083, 0.018}, {55885.723, 0.000, 18446744027136.000, 0.100}}ms [t=00:26:30.522862][f=0032305] thread=5 tasks=559904 {sum,min,max,avg}{exec,wait}time={{9573.516, 0.000, 82.095, 0.017}, {60423.891, 0.000, 18446744027136.000, 0.108}}ms [t=00:26:30.522869][f=0032305] thread=6 tasks=559904 {sum,min,max,avg}{exec,wait}time={{9271.576, 0.000, 82.097, 0.017}, {71755.320, 0.000, 7.211, 0.128}}ms [t=00:26:30.522878][f=0032305] thread=7 tasks=559904 {sum,min,max,avg}{exec,wait}time={{9014.096, 0.000, 82.098, 0.016}, {82981.578, 0.000, 7.163, 0.148}}ms [t=00:26:30.522884][f=0032305] [async=1] threads=8 tasks=3673 {sum,avg}{exec,wait}time={{29350.332, 7.991}, {5954743.500, 1621.221}}ms [t=00:26:30.522892][f=0032305] thread=1 tasks=544 {sum,min,max,avg}{exec,wait}time={{4197.747, 0.000, 1168.433, 7.716}, {846834.125, 0.060, 4198.185, 1556.680}}ms [t=00:26:30.522900][f=0032305] thread=2 tasks=527 {sum,min,max,avg}{exec,wait}time={{4192.518, 0.000, 1209.934, 7.955}, {858060.438, 0.099, 4200.360, 1628.198}}ms [t=00:26:30.522907][f=0032305] thread=3 tasks=518 {sum,min,max,avg}{exec,wait}time={{4203.094, 0.000, 1187.957, 8.114}, {853653.438, 0.195, 4202.002, 1647.980}}ms [t=00:26:30.522919][f=0032305] thread=4 tasks=521 {sum,min,max,avg}{exec,wait}time={{4189.883, 0.000, 1210.705, 8.042}, {849506.312, 0.248, 4197.749, 1630.530}}ms [t=00:26:30.522926][f=0032305] thread=5 tasks=530 {sum,min,max,avg}{exec,wait}time={{4185.125, 0.000, 1205.056, 7.896}, {844102.312, 0.224, 4197.930, 1592.646}}ms [t=00:26:30.522933][f=0032305] thread=6 tasks=516 {sum,min,max,avg}{exec,wait}time={{4189.886, 0.000, 1209.716, 8.120}, {849383.625, 0.338, 4198.302, 1646.092}}ms [t=00:26:30.522943][f=0032305] thread=7 tasks=517 {sum,min,max,avg}{exec,wait}time={{4192.081, 0.000, 1212.056, 8.108}, {853203.000, 0.493, 4197.992, 1650.296}}ms [t=00:26:30.522947][f=0032305] [ThreadPool::SetThreadCount][2] workers=0 [t=00:26:30.522952][f=0032305] [SpringApp::Kill][2] [t=00:26:30.523249][f=0032305] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:26:30.523256][f=0032305] [Game::KillLua][1] dtor=0 luaUI=0000020c5dbcf010 [t=00:26:30.523287][f=0032305] Start widgetHandler:Shutdown [t=00:26:30.524816][f=0032305] Shutdown - SaveOrderList Complete [t=00:26:30.529124][f=0032305] Writing last game win data [t=00:26:30.531721][f=0032305] Shutdown - SaveConfigData Complete [t=00:26:30.531731][f=0032305] Shutdown Widget - Chili Highlight [t=00:26:30.531753][f=0032305] Shutdown Widget - Draw After Chili [t=00:26:30.531759][f=0032305] Shutdown Widget - API Unit Tracker GL4 [t=00:26:30.531768][f=0032305] Shutdown Widget - EPIC Menu [t=00:26:30.532436][f=0032305] Shutdown Widget - Depth of Field Shader [t=00:26:30.532444][f=0032305] Shutdown Widget - Chili Widget Selector [t=00:26:30.532988][f=0032305] Shutdown Widget - Chili Minimap [t=00:26:30.533060][f=0032305] Shutdown Widget - Deferred rendering [t=00:26:30.533066][f=0032305] SSAO: Deferred rendering disabled, disabling. [t=00:26:30.543113][f=0032305] Shutdown Widget - Deferred rendering [t=00:26:30.543125][f=0032305] SSAO: Deferred rendering disabled, disabling. [t=00:26:30.543682][f=0032305] Shutdown Widget - Local Team Colors [t=00:26:30.543691][f=0032305] Shutdown Widget - Display Keys 2 [t=00:26:30.543710][f=0032305] Shutdown Widget - Save Game Menu [t=00:26:30.543717][f=0032305] Shutdown Widget - Highlight Model Api GL4 [t=00:26:30.543745][f=0032305] Shutdown Widget - Unit Icons [t=00:26:30.543792][f=0032305] Shutdown Widget - Noises [t=00:26:30.543798][f=0032305] Shutdown Widget - HealthBars [t=00:26:30.544424][f=0032305] Shutdown Widget - Selected Units GL4 2 [t=00:26:30.544440][f=0032305] Shutdown Widget - BuildETA [t=00:26:30.544449][f=0032305] Shutdown Widget - Win Counter [t=00:26:30.544458][f=0032305] Shutdown Widget - EndGame APM stats [t=00:26:30.545249][f=0032305] Shutdown Widget - Modular Comm Info [t=00:26:30.545257][f=0032305] Shutdown Widget - Map Draw Blocker [t=00:26:30.545269][f=0032305] Shutdown Widget - Reclaim Field Highlight [t=00:26:30.545284][f=0032305] Shutdown Widget - Stereo3D [t=00:26:30.545319][f=0032305] Shutdown Widget - State Reverse and Latency [t=00:26:30.545326][f=0032305] Shutdown Widget - Showeco and Grid Drawer [t=00:26:30.545337][f=0032305] Shutdown Widget - Point Tracker [t=00:26:30.545347][f=0032305] Shutdown Widget - Music Player v2 [t=00:26:30.545361][f=0032305] Shutdown Widget - Missile Silo Range [t=00:26:30.545369][f=0032305] Shutdown Widget - MinimapEvents [t=00:26:30.545378][f=0032305] Shutdown Widget - Local Widgets Config [t=00:26:30.545387][f=0032305] Shutdown Widget - Highlight Geos [t=00:26:30.545394][f=0032305] Shutdown Widget - Grab Input [t=00:26:30.545475][f=0032305] Input grabbing is disabled! [t=00:26:30.545482][f=0032305] Shutdown Widget - Defense Range Zero-K [t=00:26:30.545513][f=0032305] Shutdown Widget - Darkening [t=00:26:30.545523][f=0032305] Shutdown Widget - Context Menu [t=00:26:30.545529][f=0032305] Shutdown Widget - Chili Spectator Panels [t=00:26:30.545536][f=0032305] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:26:30.545546][f=0032305] Shutdown Widget - Chili Nuke Warning [t=00:26:30.545556][f=0032305] Shutdown Widget - Chili EndGame Window [t=00:26:30.545564][f=0032305] Shutdown Widget - Chili Economy Panel Default [t=00:26:30.545624][f=0032305] Shutdown Widget - CameraShake [t=00:26:30.545631][f=0032305] Shutdown Widget - Transport AI [t=00:26:30.545638][f=0032305] Shutdown Widget - Attack Warning [t=00:26:30.545645][f=0032305] Shutdown Widget - Startup Info and Selector [t=00:26:30.545658][f=0032305] Shutdown Widget - Attack AoE [t=00:26:30.545665][f=0032305] Shutdown Widget - Map Edge Extension [t=00:26:30.545776][f=0032305] Shutdown Widget - Selection Send [t=00:26:30.545786][f=0032305] Shutdown Widget - Highlight Unit GL4 v2 [t=00:26:30.545799][f=0032305] Shutdown Widget - LupsManager [t=00:26:30.545822][f=0032305] Shutdown Widget - Newton Firezone [t=00:26:30.545833][f=0032305] Shutdown Widget - Receive Units Indicator [t=00:26:30.545842][f=0032305] Shutdown Widget - Chili Pro Console [t=00:26:30.546551][f=0032305] Shutdown Widget - Persistent Build Height [t=00:26:30.546562][f=0032305] Shutdown Widget - Lasso Terraform GUI [t=00:26:30.546568][f=0032305] Shutdown Widget - Lups [t=00:26:30.547023][f=0032305] Shutdown Widget - Chili Framework [t=00:26:30.547037][f=0032305] Shutdown Widget - Mex Placement Handler [t=00:26:30.547056][f=0032305] Shutdown Widget - Custom Markers [t=00:26:30.547067][f=0032305] Shutdown Widget - Chili Core Selector [t=00:26:30.547125][f=0032305] Shutdown Widget - Select Keys [t=00:26:30.547136][f=0032305] Shutdown Widget - Pause Screen [t=00:26:30.547706][f=0032305] Shutdown Widget - Contrast Adaptive Sharpen [t=00:26:30.547735][f=0032305] Shutdown Widget - Bloom Shader Deferred [t=00:26:30.547860][f=0032305] Shutdown Widget - Text To Speech Control [t=00:26:30.547867][f=0032305] Shutdown Widget - Layout Handler [t=00:26:30.547876][f=0032305] Shutdown Widget - Color Blindness Correction [t=00:26:30.547952][f=0032305] End widgetHandler:Shutdown [t=00:26:30.593303][f=0032305] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 133122321, 0.0} allocedSize{int+, int-, ext}={0, 0, 22985350063}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0045} [t=00:26:30.595844][f=0032305] [Game::KillLua][2] dtor=0 luaGaia=0000020d53f1dbc0 [t=00:26:30.598616][f=0032305] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:26:30.598656][f=0032305] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:26:30.598674][f=0032305] [Game::KillLua][3] dtor=0 luaRules=0000020ce03ed850 [t=00:26:30.598696][f=0032305] Start gadgetHandler:Shutdown [t=00:26:30.598703][f=0032305] Shutdown - StartSetup [t=00:26:30.598708][f=0032305] Shutdown - UnitMorph [t=00:26:30.599767][f=0032305] Shutdown - Carrier Drones [t=00:26:30.599775][f=0032305] Shutdown - Missile Silo Controller [t=00:26:30.599781][f=0032305] Shutdown - Modular Comm Info [t=00:26:30.599789][f=0032305] Shutdown - Terrain Texture Handler [t=00:26:30.599795][f=0032305] Shutdown - UnitCloakShield [t=00:26:30.600087][f=0032305] Shutdown - Starlight Handler [t=00:26:30.600114][f=0032305] End gadgetHandler:Shutdown [t=00:26:30.615610][f=0032305] Start gadgetHandler:Shutdown [t=00:26:30.615626][f=0032305] Shutdown - Teleport Throw [t=00:26:30.615634][f=0032305] Shutdown - UnitMorph [t=00:26:30.615645][f=0032305] Shutdown - Commander Skin Renderer [t=00:26:30.617016][f=0032305] Shutdown - Missile fired callins [t=00:26:30.617039][f=0032305] Shutdown - Modular Comm Info [t=00:26:30.617044][f=0032305] Shutdown - Retreat Command [t=00:26:30.617054][f=0032305] Shutdown - Shockwaves [t=00:26:30.617061][f=0032305] Shutdown - Unit tint API [t=00:26:30.617072][f=0032305] Shutdown - Unit glow API [t=00:26:30.617084][f=0032305] Shutdown - UnitCloakShield [t=00:26:30.617101][f=0032305] Shutdown - Lups Cloak FX [t=00:26:30.617142][f=0032305] Shutdown - Lups [t=00:26:30.617851][f=0032305] Shutdown - Lups Shield [t=00:26:30.617975][f=0032305] End gadgetHandler:Shutdown [t=00:26:30.633014][f=0032305] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3554, 0.0} allocedSize{int+, int-, ext}={0, 0, 551352}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0003} [t=00:26:30.635508][f=0032305] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:26:30.635616][f=0032305] [Game::KillLua][4] dtor=0 [t=00:26:30.635621][f=0032305] [Game::KillLua][5] dtor=0 [t=00:26:30.642810][f=0032305] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-12_07-35-02-969_Calamity 1_105.1.1-2457-g8095d30 BAR105.sdfz" (1553825 bytes) [t=00:26:30.642877][f=0032305] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:26:30.687323][f=0032305] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:26:30.687337][f=0032305] [Sound] [Sound::UpdateThread][3] #sources=32 #items=57 [t=00:26:30.689778][f=0032305] [Sound] [Sound::UpdateThread][4] ctx=0000020c25238dc0 dev=0000020c2523c310 [t=00:26:30.689852][f=0032305] [Sound] [Sound::UpdateThread][5] ctx=0000020c25238dc0 dev=0000020c2523c310 [t=00:26:30.689858][f=0032305] [Sound] [Sound::Cleanup][alcDestroyContext(0000020c25238dc0)] [t=00:26:30.690938][f=0032305] [Sound] [Sound::Cleanup][alcCloseDevice(0000020c2523c310)] [t=00:26:30.691234][f=0032305] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:26:30.714964][f=0032305] [Sound] [Sound::UpdateThread][6] [t=00:26:30.729991][f=0032305] [Game::~CGame][1] [t=00:26:30.730002][f=0032305] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:26:30.730518][f=0032305] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:26:30.730523][f=0032305] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:26:30.730539][f=0032305] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:26:30.730543][f=0032305] [Game::KillLua][4] dtor=1 [t=00:26:30.730555][f=0032305] [Game::KillLua][5] dtor=1 [t=00:26:30.730663][f=0032305] [Game::KillMisc][1] [t=00:26:30.730668][f=0032305] [Game::KillMisc][2] [t=00:26:30.730687][f=0032305] [EOH::DestroySkirmishAI(id=0)] [t=00:26:30.754306][f=0032305] [Game::KillMisc][3] [t=00:26:30.754381][f=0032305] [Game::KillRendering][1] [t=00:26:30.756728][f=0032305] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:26:30.816744][f=0032305] [3DOParser::Kill] allocated 1 pieces [t=00:26:30.816758][f=0032305] [S3OParser::Kill] allocated 5530 pieces [t=00:26:30.817857][f=0032305] [AssParser::Kill] allocated 674 pieces [t=00:26:30.897686][f=0032305] [Game::KillInterface][1] [t=00:26:30.898131][f=0032305] [Game::KillInterface][2] [t=00:26:30.898747][f=0032305] [Game::KillSimulation][1] [t=00:26:30.898826][f=0032305] [Game::KillSimulation][2] [t=00:26:30.926868][f=0032305] [CCollisionHandler] dis-/continuous tests: 0/43344386 [t=00:26:30.926892][f=0032305] [Game::KillSimulation][3] [t=00:26:30.927594][f=0032305] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:26:30.927627][f=0032305] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:26:30.927689][f=0032305] [~CPathCache(64x64)] cacheHits=277 hitPercentage=29% numHashColls=0 maxCacheSize=181 [t=00:26:30.927715][f=0032305] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:26:30.927906][f=0032305] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:26:30.942892][f=0032305] [LosHandler::Kill] raycast instance cache-{hits,misses}={20854,56975}; shared=1%; cached=26% [t=00:26:30.949111][f=0032305] [Game::KillSimulation][4] [t=00:26:31.028609][f=0032305] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:26:31.028627][f=0032305] [Game::~CGame][2] [t=00:26:31.028632][f=0032305] [Game::~CGame][3] [t=00:26:31.028759][f=0032305] [SpringApp::Kill][3] [t=00:26:31.028890][f=0032305] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 6001507 bytes sent in 37679 packets (159.280 bytes/packet) 3041579 bytes recv'd in 22156 packets (137.280 bytes/packet) {0.070x, 0.044x} relative protocol overhead {up, down} 27651 incoming chunks dropped, 96213 outgoing chunks resent 18383 incoming chunks processed [t=00:26:31.028910][f=0032305] [SpringApp::Kill][4] font=0000020c6e849580 [t=00:26:31.030578][f=0032305] [SpringApp::Kill][5] [t=00:26:31.034886][f=0032305] [SpringApp::Kill][6] [t=00:26:31.034912] [SpringApp::Kill][7] [t=00:26:31.034934] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:31.034940] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4032, 1048576, 1048576}, EBO = {8000, 2097152, 2097152} [t=00:26:31.034945] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:26:31.034952] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:26:31.034960] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {888, 65536, 65536}, EBO = {1332, 262144, 262144} [t=00:26:31.034965] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:31.034972] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {516, 1048576, 1048576}, EBO = {774, 2097152, 2097152} [t=00:26:31.034977] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21648, 1048576, 1048576}, EBO = {32472, 2097152, 2097152} [t=00:26:31.034982] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:26:31.034988] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:31.034994] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:26:31.034999] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:26:31.035005] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {460, 1048576, 1048576}, EBO = {690, 2097152, 2097152} [t=00:26:31.181608] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:26:31.181627] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:26:31.181631] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:26:31.181688] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8482 [t=00:26:31.182086] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:26:31.184414] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>] [t=00:26:31.184437] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:26:31.184442] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000020c2500fa60) [t=00:26:31.184657] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1550ms [t=00:26:31.184674] file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=24ms [t=00:26:31.184679] file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=21ms [t=00:26:31.184683] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms [t=00:26:31.184687] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms [t=00:26:31.184697] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms [t=00:26:31.184750] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms [t=00:26:31.184767] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms [t=00:26:31.184776] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms [t=00:26:31.184786] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms [t=00:26:31.184794] file="sounds/music/war/the weapons.ogg" indx=6358 inflSize=2445kb readTime=14ms [t=00:26:31.189250] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=1)] #archives[section]=1 #files[section]=51 [t=00:26:31.189378] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\calamity_1.1.sd7 (0000020c2576a3e0) [t=00:26:31.189601] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=2)] #archives[section]=3 #files[section]=327 [t=00:26:31.189630] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020c251261b0) [t=00:26:31.189705] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000020c25125d90) [t=00:26:31.189728] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020c25126470) [t=00:26:31.189793] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=3)] #archives[section]=0 #files[section]=0 [t=00:26:31.189808] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=4)] #archives[section]=0 #files[section]=130 [t=00:26:31.189822] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=5)] #archives[section]=0 #files[section]=0 [t=00:26:31.189832] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=6)] #archives[section]=0 #files[section]=0 [t=00:26:31.189841] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=7)] #archives[section]=0 #files[section]=0 [t=00:26:31.189850] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=8)] #archives[section]=0 #files[section]=0 [t=00:26:31.190184] [SpringApp::Kill][8] [t=00:26:31.190203] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:26:31.190212] [WatchDog::Uninstall][1] hangDetectorThread=00007ff692337430 (joinable=1) [t=00:26:31.190219] [WatchDog::Uninstall][2] [t=00:26:31.515297] [WatchDog::Uninstall][3] [t=00:26:31.515307] [SpringApp::Kill][9]
infolog_full.txt (truncated):