ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #104959

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.003919] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.003933] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.008474] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.008533] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.118660] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.118686] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.118697]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.118704]   
[t=00:00:00.118708]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.118711]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.118714]   Use "none" to disable the default log sections.
[t=00:00:00.118717] ============== </Log Sections> ==============

[t=00:00:00.118723] ============== <User Config> ==============
[t=00:00:00.118786]   AllowDeferredMapRendering = 1
[t=00:00:00.118790]   AllowDeferredModelRendering = 1
[t=00:00:00.118793]   AnimationMT = 0
[t=00:00:00.118796]   BumpWaterAnisotropy = 2
[t=00:00:00.118800]   BumpWaterBlurReflection = 1
[t=00:00:00.118802]   BumpWaterDepthBits = 32
[t=00:00:00.118807]   BumpWaterReflection = 2
[t=00:00:00.118809]   BumpWaterRefraction = 2
[t=00:00:00.118812]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.118815]   CamFreeScrollSpeed = 50
[t=00:00:00.118820]   CamMode = 1
[t=00:00:00.118823]   CubeTexSizeReflection = 1024
[t=00:00:00.118826]   CubeTexSizeSpecular = 1024
[t=00:00:00.118829]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.118834]   EdgeMoveDynamic = 0
[t=00:00:00.118839]   EdgeMoveWidth = 0.003
[t=00:00:00.118842]   FPSFOV = 90
[t=00:00:00.118844]   FPSScrollSpeed = 50
[t=00:00:00.118847]   FontSize = 18
[t=00:00:00.118851]   GrassDetail = 0
[t=00:00:00.118854]   GroundDecals = 10
[t=00:00:00.118858]   GroundDetail = 180
[t=00:00:00.118862]   HangTimeout = 30
[t=00:00:00.118865]   HardwareCursor = 1
[t=00:00:00.118867]   InitialNetworkTimeout = 0
[t=00:00:00.118871]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.118874]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.118877]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.118880]   LinkOutgoingBandwidth = 131072
[t=00:00:00.118884]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.118887]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.118890]   MSAALevel = 8
[t=00:00:00.118894]   MaxParticles = 50000
[t=00:00:00.118898]   MaxSounds = 32
[t=00:00:00.118900]   MaximumTransmissionUnit = 0
[t=00:00:00.118903]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.118907]   MiniMapMarker = 0
[t=00:00:00.118910]   MouseDragScrollThreshold = 0
[t=00:00:00.118913]   NetworkLossFactor = 1
[t=00:00:00.118916]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.118920]   OverheadScrollSpeed = 50
[t=00:00:00.118922]   ReconnectTimeout = 0
[t=00:00:00.118925]   RotOverheadScrollSpeed = 50
[t=00:00:00.118930]   RotateLogFiles = 1
[t=00:00:00.118933]   ShadowMapSize = 16384
[t=00:00:00.118936]   Shadows = 1
[t=00:00:00.118939]   ShowClock = 0
[t=00:00:00.118942]   SoftParticles = 2
[t=00:00:00.118945]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.118949]   UnitIconDist = 151
[t=00:00:00.118951]   UpdateBoundingVolumeMT = 0
[t=00:00:00.118955]   UpdateWeaponVectorsMT = 0
[t=00:00:00.118958]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.118961]   UseLuaMemPools = 0
[t=00:00:00.118979]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.118982]   VFSCacheArchiveFiles = 0
[t=00:00:00.118985]   VSync = 0
[t=00:00:00.118988]   Water = 4
[t=00:00:00.118991]   XResolution = 2560
[t=00:00:00.118994]   YResolution = 1440
[t=00:00:00.118997]   snd_volmaster = 9
[t=00:00:00.119003] ============== </User Config> ==============

[t=00:00:00.119007] ============== <User System> ==============
[t=00:00:00.119010]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.119018]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.119023]        Compiler Version: gcc-13.2.0
[t=00:00:00.119047]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.119082]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile
[t=00:00:00.119086]        Binary Word Size: 64-bit (native)
[t=00:00:00.119090]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.119094]      Physical CPU Cores: 8
[t=00:00:00.119096]       Logical CPU Cores: 16
[t=00:00:00.119101] ============== </User System> ==============

[t=00:00:00.119198] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.119201]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.119203]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.119206]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.119210]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.119741] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.119749] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.122756] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.127918]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.127930]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.127934]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.127939]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.127943]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.127948]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.127950]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.127953]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.127966]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.127973]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.127976]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.127980]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.127983]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.127986]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.127989]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.127992]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.127995]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.127999]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.128001]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.128006]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.128009]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.128011]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.128014]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.128017]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.128020]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.128023]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.128026]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.128028]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.128031]         [57] 800x600x24bpp@60Hz
[t=00:00:00.128035]         [58] 720x576x24bpp@50Hz
[t=00:00:00.128039]         [59] 720x480x24bpp@60Hz
[t=00:00:00.128042]         [61] 640x480x24bpp@60Hz
[t=00:00:00.283174] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.283573] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.283582] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.316548] [GR::LogVersionInfo]
[t=00:00:00.316575]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.316581]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.316585]     GL vendor   : NVIDIA Corporation
[t=00:00:00.316590]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.316594]     GLSL version: 4.60 NVIDIA
[t=00:00:00.316598]     GLEW version: 2.1.0
[t=00:00:00.316602]     GPU memory  : 16376MB (total) / 13481MB (available)
[t=00:00:00.316614]     SDL swap-int: 1
[t=00:00:00.316618]     SDL driver  : windows
[t=00:00:00.316622]     
[t=00:00:00.316634]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.316639]     GLSL shader support       : 1
[t=00:00:00.316643]     GL4 support               : 1
[t=00:00:00.316647]     FBO extension support     : 1
[t=00:00:00.316661]     NVX GPU mem-info support  : 1
[t=00:00:00.316668]     ATI GPU mem-info support  : 0
[t=00:00:00.316679]     Texture clamping to edge  : 1
[t=00:00:00.316687]     NPOT-texture support      : 1 (1)
[t=00:00:00.316693]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.316699]     texture query-LOD support : 1 (1)
[t=00:00:00.316711]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.316717]     Z-buffer depth            : 32 (-)
[t=00:00:00.316726]     primitive-restart support : 1 (1)
[t=00:00:00.316733]     clip-space control support: 1 (1)
[t=00:00:00.316738]     seamless cube-map support : 1 (1)
[t=00:00:00.316743]     frag-depth layout support : 1 (1)
[t=00:00:00.316747]     persistent maps support   : 1 (1)
[t=00:00:00.316752]     explicit attribs location : 1 (1)
[t=00:00:00.316757]     multi draw indirect       : 1 (-)
[t=00:00:00.316767]     array textures            : 1 (-)
[t=00:00:00.316773]     buffer copy support       : 1 (-)
[t=00:00:00.316779]     indirect draw             : 1 (-)
[t=00:00:00.316785]     base instance             : 1 (-)
[t=00:00:00.316790]     
[t=00:00:00.316794]     max. FBO samples              : 32
[t=00:00:00.316801]     max. FS/program texture slots : 32/192
[t=00:00:00.316805]     max. texture size             : 32768
[t=00:00:00.316814]     max. texture anisotropy level : 16.000000
[t=00:00:00.316822]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.316827]     max. draw-buffers             : 8
[t=00:00:00.316831]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.316836]     max. uniform buffer-bindings  : 84
[t=00:00:00.316840]     max. uniform block-size       : 64KB
[t=00:00:00.316846]     max. storage buffer-bindings  : 96
[t=00:00:00.316851]     max. storage block-size       : 2047MB
[t=00:00:00.316856]     
[t=00:00:00.316860]     enable AMD-hacks : 0
[t=00:00:00.316865]     compress MIP-maps: 0
[t=00:00:00.316984]     Number of compressed texture formats: 23
[t=00:00:00.317011]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.317043] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.317330] [GR::UpdateGLConfigs]
[t=00:00:00.317375] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.317386] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.317755] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.317768] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.317771] [GR::InitGLState]
[t=00:00:00.317813] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.392729] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.394090] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.394546] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.397533] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.397550] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.397820] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.399130] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.399141] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.399193] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.399233] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.409174] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.409534] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.409874] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.409961] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.416480] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.416492] [VFS] [SpringVFS::ReserveArchives<this=0000020c2519a410>]
[t=00:00:00.416672] [VFS] [SpringVFS::AddArchive<this=0000020c2519a410>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.418735] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020c2519a410 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.418749] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.497561] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.497758] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.497843] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.497884] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.498031] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.498032] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.498096] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.498275] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.498289] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.498308] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.498630][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.498690][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.498774][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.498791][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.498799][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.498829][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.503460][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.503473][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.503479][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.503485][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.503492][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.503496][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.567248][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.568753][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020c2523c310(default) context=0000020c25238dc0  numChannels=2 frameSize=8
[t=00:00:00.568766][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.568779][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.568783][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.568788][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.568837][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.568859][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.568867][f=-000001] [Sound]   Devices:
[t=00:00:00.571355][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.571366][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.571377][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.571381][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.571388][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.571393][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.571903][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.571914][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.611840][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 27474 MB
[t=00:00:00.612781][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.616087][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482
[t=00:00:00.616758][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name Tommyknocker
[t=00:00:00.799868][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Calamity 1.1" (loaded=0 cached=0)
[t=00:00:00.800225][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c2519a410>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.800415][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c2519a410>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.800547][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.800845][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c2519a410>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.805632][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c2519a410>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.805731][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c2519a410>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.806865][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:00.806909][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.806943][f=-000001] Warning: [PreGame::GameDataReceived] Archive Calamity 1.1 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.807341][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.807381][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.807410][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.807432][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:09.285519][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:09.285618][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:09.285780][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:09.285887][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:09.285994][f=-000001] IsIsland, <function>, false
[t=00:00:09.301769][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:09.302053][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:09.302691][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:09.302867][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:09.302980][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:09.303080][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:09.303187][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:09.303279][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:09.303406][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:09.303500][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:09.303612][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:09.303618][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:09.303623][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:09.303656][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:09.303799][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:09.303893][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:09.304002][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:09.304100][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:09.304276][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:09.315176][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:09.315505][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:09.315671][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:09.328693][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:09.329028][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:09.335242][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:09.335568][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:09.335781][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:09.336808][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:09.336946][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:09.337080][f=-000001] Mex Placement Initialised with 48 spots.
[t=00:00:09.337469][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:09.337642][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:09.339419][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:09.339977][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:09.342463][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:09.342821][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:09.342923][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:09.343025][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:09.344608][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:09.345435][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:09.349065][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:09.349218][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:09.350669][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:09.356250][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:09.356696][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:09.356913][f=-000001] SetSunLighting
[t=00:00:09.357210][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:09.357319][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:09.358070][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:09.358290][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:09.359792][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:09.359911][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:09.359919][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:09.360037][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.360621][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.365438][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.367324][f=-000001] Writing last game win data
[t=00:00:09.369766][f=-000001] LuaUI v0.3
[t=00:00:09.437467][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.438218][f=-000001] placing 0 unit(s)
[t=00:00:09.438226][f=-000001] placing 214 feature(s)
[t=00:00:09.439784][f=-000001] placing 0 building(s)
[t=00:00:09.439948][f=-000001] Running Springboard Feature Fixer, 30, 244
[t=00:00:09.564450][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.564740][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.564952][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.564965][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:09.566122][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:09.568350][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:09.568548][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:09.568571][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:09.568869][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:09.568875][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:00:09.572358][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:09.579730][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 57.39%
[t=00:00:09.579744][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is a void: false
[t=00:00:09.579762][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is harmful: false
[t=00:00:09.579767][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -64.95
[t=00:00:09.579771][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 222.90
[t=00:00:09.579781][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 53.033447% of the map. (used by 33 unit-defs)
[t=00:00:09.579791][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:09.579798][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:09.579806][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 36.981201% of the map. (used by 2 unit-defs)
[t=00:00:09.579817][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 37.353516% of the map. (used by 1 unit-defs)
[t=00:00:09.585200][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 83.70% of the map. (used by 356 unit-defs)
[t=00:00:09.587071][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 35.97% of the map. (used by 6 unit-defs)
[t=00:00:09.590033][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 46.66% of the map. (used by 32 unit-defs)
[t=00:00:09.595348][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 85.14% of the map. (used by 5 unit-defs)
[t=00:00:09.600234][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:09.603625][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 3 Map-Area(s) occupying 54.57% of the map. (used by 10 unit-defs)
[t=00:00:09.606782][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 3 Map-Area(s) occupying 53.86% of the map. (used by 4 unit-defs)
[t=00:00:09.612097][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 79.80% of the map. (used by 13 unit-defs)
[t=00:00:09.614944][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 46.33% of the map. (used by 3 unit-defs)
[t=00:00:09.617090][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 36.66% of the map. (used by 8 unit-defs)
[t=00:00:09.619657][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 42.82% of the map. (used by 21 unit-defs)
[t=00:00:09.660927][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Calamity_1.1.json)
[t=00:00:09.661062][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:09.662200][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:09.662329][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:09.662643][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:09.663236][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:09.663354][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:09.665292][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:09.690458][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:09.690678][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:09.690685][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 126ms
[t=00:00:09.695800][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11487, 0.0} allocedSize{int+, int-, ext}={0, 0, 1942947}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0149}
[t=00:00:10.112914][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.287614][f=-000001] GameID: 267140665657e5d1d5f65cc7acd1a9a3
[t=00:00:10.287948][f=-000001] Connection attempt from Tommyknocker
[t=00:00:10.287958][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:10.288071][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.288092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:10.288105][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:10.288116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=016afc896efc7fa6e43b66648f80402b4f2cc8571e50c31ba916b8ff38f68c5c7135c482acc75ae6b3899584694d6a81170b1cf8ef1e5dc988c424179b51686c]"
[t=00:00:10.288125][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4d18853c5d0ff3c6bf5817e2dc798fad7ed9ad9c800da9949c5ebcec1e140abf4a906ca97e7d93e1c7193554396d327615c844a22aa66c4b5337044d5b6f658a]"
[t=00:00:10.288156][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000020ce03ed850,0000020d53f1dbc0}][locale="C"]"
[t=00:00:10.320279][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:10.409477][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:12.396270][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:36.522086][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:03:27.871091][f=0005139] game_message: Scythe is under attack
[t=00:03:34.050747][f=0005324] game_message: Scythe is under attack
[t=00:03:39.317050][f=0005482] game_message: Glaive is under attack
[t=00:03:44.437753][f=0005636] game_message: Glaive is under attack
[t=00:05:48.328612][f=0009351] Tommyknocker paused the game
[t=00:13:45.327180][f=0009351] Tommyknocker unpaused the game
[t=00:15:23.268696][f=0012287] Input grabbing is enabled!
[t=00:17:44.814572][f=0016534] game_message: Knight is under attack
[t=00:17:49.795009][f=0016684] game_message: Ronin is under attack
[t=00:18:45.842575][f=0018365] game_message: Gremlin is under attack
[t=00:18:52.701855][f=0018571] game_message: Ronin is under attack
[t=00:19:06.305749][f=0018979] game_message: Ronin is under attack
[t=00:19:28.518804][f=0019646] game_message: Sling is under attack
[t=00:19:34.571906][f=0019827] game_message: Sling is under attack
[t=00:20:33.871617][f=0021606] game_message: Phantom is under attack
[t=00:20:40.006274][f=0021790] game_message: Sling is under attack
[t=00:20:45.807767][f=0021964] game_message: Glaive is under attack
[t=00:20:51.045923][f=0022121] game_message: Phantom is under attack
[t=00:20:56.046113][f=0022271] game_message: Knight is under attack
[t=00:21:03.082761][f=0022482] game_message: Glaive is under attack
[t=00:21:08.675734][f=0022650] game_message: Scythe is under attack
[t=00:21:15.048016][f=0022841] game_message: Glaive is under attack
[t=00:21:31.614635][f=0023338] game_message: Glaive is under attack
[t=00:21:56.861971][f=0024095] game_message: Sling is under attack
[t=00:23:21.329182][f=0026630] game_message: Scythe is under attack
[t=00:24:01.790427][f=0027844] game_message: Dagger is under attack
[t=00:24:06.842488][f=0027995] game_message: Dagger is under attack
[t=00:24:12.643506][f=0028169] game_message: Metal Extractor is under attack
[t=00:24:27.393795][f=0028612] game_message: Gremlin is under attack
[t=00:24:41.509855][f=0029035] game_message: Metal Extractor is under attack
[t=00:24:48.493364][f=0029245] game_message: Metal Extractor is under attack
[t=00:24:54.424672][f=0029422] game_message: Scythe is under attack
[t=00:24:59.401414][f=0029572] game_message: Scythe is under attack
[t=00:25:04.676766][f=0029731] game_message: Reaver is under attack
[t=00:25:36.130518][f=0030674] game_message: Reaver is under attack
[t=00:25:56.249562][f=0031278] game_message: Sling is under attack
[t=00:26:02.074789][f=0031453] game_message: Scythe is under attack
[t=00:26:08.561497][f=0031647] game_message: Glaive is under attack
[t=00:26:30.504982][f=0032305] [SpringApp::Kill][1] fromRun=1
[t=00:26:30.505004][f=0032305] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:26:30.522807][f=0032305]  [async=0] threads=8 tasks=3919328 {sum,avg}{exec,wait}time={{72732.461, 0.019}, {377089.438, 0.096}}ms
[t=00:26:30.522822][f=0032305]      thread=1 tasks=559904 {sum,min,max,avg}{exec,wait}time={{14497.692, 0.000, 83.503, 0.026}, {1055.395, 0.000, 18446744027136.000, 0.002}}ms
[t=00:26:30.522830][f=0032305]      thread=2 tasks=559904 {sum,min,max,avg}{exec,wait}time={{10325.527, 0.000, 82.086, 0.018}, {51741.074, 0.000, 18446744027136.000, 0.092}}ms
[t=00:26:30.522848][f=0032305]      thread=3 tasks=559904 {sum,min,max,avg}{exec,wait}time={{10141.916, 0.000, 82.081, 0.018}, {53246.438, 0.000, 18446744027136.000, 0.095}}ms
[t=00:26:30.522855][f=0032305]      thread=4 tasks=559904 {sum,min,max,avg}{exec,wait}time={{9908.137, 0.000, 82.083, 0.018}, {55885.723, 0.000, 18446744027136.000, 0.100}}ms
[t=00:26:30.522862][f=0032305]      thread=5 tasks=559904 {sum,min,max,avg}{exec,wait}time={{9573.516, 0.000, 82.095, 0.017}, {60423.891, 0.000, 18446744027136.000, 0.108}}ms
[t=00:26:30.522869][f=0032305]      thread=6 tasks=559904 {sum,min,max,avg}{exec,wait}time={{9271.576, 0.000, 82.097, 0.017}, {71755.320, 0.000, 7.211, 0.128}}ms
[t=00:26:30.522878][f=0032305]      thread=7 tasks=559904 {sum,min,max,avg}{exec,wait}time={{9014.096, 0.000, 82.098, 0.016}, {82981.578, 0.000, 7.163, 0.148}}ms
[t=00:26:30.522884][f=0032305]  [async=1] threads=8 tasks=3673 {sum,avg}{exec,wait}time={{29350.332, 7.991}, {5954743.500, 1621.221}}ms
[t=00:26:30.522892][f=0032305]      thread=1 tasks=544 {sum,min,max,avg}{exec,wait}time={{4197.747, 0.000, 1168.433, 7.716}, {846834.125, 0.060, 4198.185, 1556.680}}ms
[t=00:26:30.522900][f=0032305]      thread=2 tasks=527 {sum,min,max,avg}{exec,wait}time={{4192.518, 0.000, 1209.934, 7.955}, {858060.438, 0.099, 4200.360, 1628.198}}ms
[t=00:26:30.522907][f=0032305]      thread=3 tasks=518 {sum,min,max,avg}{exec,wait}time={{4203.094, 0.000, 1187.957, 8.114}, {853653.438, 0.195, 4202.002, 1647.980}}ms
[t=00:26:30.522919][f=0032305]      thread=4 tasks=521 {sum,min,max,avg}{exec,wait}time={{4189.883, 0.000, 1210.705, 8.042}, {849506.312, 0.248, 4197.749, 1630.530}}ms
[t=00:26:30.522926][f=0032305]      thread=5 tasks=530 {sum,min,max,avg}{exec,wait}time={{4185.125, 0.000, 1205.056, 7.896}, {844102.312, 0.224, 4197.930, 1592.646}}ms
[t=00:26:30.522933][f=0032305]      thread=6 tasks=516 {sum,min,max,avg}{exec,wait}time={{4189.886, 0.000, 1209.716, 8.120}, {849383.625, 0.338, 4198.302, 1646.092}}ms
[t=00:26:30.522943][f=0032305]      thread=7 tasks=517 {sum,min,max,avg}{exec,wait}time={{4192.081, 0.000, 1212.056, 8.108}, {853203.000, 0.493, 4197.992, 1650.296}}ms
[t=00:26:30.522947][f=0032305] [ThreadPool::SetThreadCount][2] workers=0
[t=00:26:30.522952][f=0032305] [SpringApp::Kill][2]
[t=00:26:30.523249][f=0032305] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:26:30.523256][f=0032305] [Game::KillLua][1] dtor=0 luaUI=0000020c5dbcf010
[t=00:26:30.523287][f=0032305] Start widgetHandler:Shutdown
[t=00:26:30.524816][f=0032305] Shutdown - SaveOrderList Complete
[t=00:26:30.529124][f=0032305] Writing last game win data
[t=00:26:30.531721][f=0032305] Shutdown - SaveConfigData Complete
[t=00:26:30.531731][f=0032305] Shutdown Widget - Chili Highlight
[t=00:26:30.531753][f=0032305] Shutdown Widget - Draw After Chili
[t=00:26:30.531759][f=0032305] Shutdown Widget - API Unit Tracker GL4
[t=00:26:30.531768][f=0032305] Shutdown Widget - EPIC Menu
[t=00:26:30.532436][f=0032305] Shutdown Widget - Depth of Field Shader
[t=00:26:30.532444][f=0032305] Shutdown Widget - Chili Widget Selector
[t=00:26:30.532988][f=0032305] Shutdown Widget - Chili Minimap
[t=00:26:30.533060][f=0032305] Shutdown Widget - Deferred rendering
[t=00:26:30.533066][f=0032305] SSAO: Deferred rendering disabled, disabling.
[t=00:26:30.543113][f=0032305] Shutdown Widget - Deferred rendering
[t=00:26:30.543125][f=0032305] SSAO: Deferred rendering disabled, disabling.
[t=00:26:30.543682][f=0032305] Shutdown Widget - Local Team Colors
[t=00:26:30.543691][f=0032305] Shutdown Widget - Display Keys 2
[t=00:26:30.543710][f=0032305] Shutdown Widget - Save Game Menu
[t=00:26:30.543717][f=0032305] Shutdown Widget - Highlight Model Api GL4
[t=00:26:30.543745][f=0032305] Shutdown Widget - Unit Icons
[t=00:26:30.543792][f=0032305] Shutdown Widget - Noises
[t=00:26:30.543798][f=0032305] Shutdown Widget - HealthBars
[t=00:26:30.544424][f=0032305] Shutdown Widget - Selected Units GL4 2
[t=00:26:30.544440][f=0032305] Shutdown Widget - BuildETA
[t=00:26:30.544449][f=0032305] Shutdown Widget - Win Counter
[t=00:26:30.544458][f=0032305] Shutdown Widget - EndGame APM stats
[t=00:26:30.545249][f=0032305] Shutdown Widget - Modular Comm Info
[t=00:26:30.545257][f=0032305] Shutdown Widget - Map Draw Blocker
[t=00:26:30.545269][f=0032305] Shutdown Widget - Reclaim Field Highlight
[t=00:26:30.545284][f=0032305] Shutdown Widget - Stereo3D
[t=00:26:30.545319][f=0032305] Shutdown Widget - State Reverse and Latency
[t=00:26:30.545326][f=0032305] Shutdown Widget - Showeco and Grid Drawer
[t=00:26:30.545337][f=0032305] Shutdown Widget - Point Tracker
[t=00:26:30.545347][f=0032305] Shutdown Widget - Music Player v2
[t=00:26:30.545361][f=0032305] Shutdown Widget - Missile Silo Range
[t=00:26:30.545369][f=0032305] Shutdown Widget - MinimapEvents
[t=00:26:30.545378][f=0032305] Shutdown Widget - Local Widgets Config
[t=00:26:30.545387][f=0032305] Shutdown Widget - Highlight Geos
[t=00:26:30.545394][f=0032305] Shutdown Widget - Grab Input
[t=00:26:30.545475][f=0032305] Input grabbing is disabled!
[t=00:26:30.545482][f=0032305] Shutdown Widget - Defense Range Zero-K
[t=00:26:30.545513][f=0032305] Shutdown Widget - Darkening
[t=00:26:30.545523][f=0032305] Shutdown Widget - Context Menu
[t=00:26:30.545529][f=0032305] Shutdown Widget - Chili Spectator Panels
[t=00:26:30.545536][f=0032305] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:26:30.545546][f=0032305] Shutdown Widget - Chili Nuke Warning
[t=00:26:30.545556][f=0032305] Shutdown Widget - Chili EndGame Window
[t=00:26:30.545564][f=0032305] Shutdown Widget - Chili Economy Panel Default
[t=00:26:30.545624][f=0032305] Shutdown Widget - CameraShake
[t=00:26:30.545631][f=0032305] Shutdown Widget - Transport AI
[t=00:26:30.545638][f=0032305] Shutdown Widget - Attack Warning
[t=00:26:30.545645][f=0032305] Shutdown Widget - Startup Info and Selector
[t=00:26:30.545658][f=0032305] Shutdown Widget - Attack AoE
[t=00:26:30.545665][f=0032305] Shutdown Widget - Map Edge Extension
[t=00:26:30.545776][f=0032305] Shutdown Widget - Selection Send
[t=00:26:30.545786][f=0032305] Shutdown Widget - Highlight Unit GL4 v2
[t=00:26:30.545799][f=0032305] Shutdown Widget - LupsManager
[t=00:26:30.545822][f=0032305] Shutdown Widget - Newton Firezone
[t=00:26:30.545833][f=0032305] Shutdown Widget - Receive Units Indicator
[t=00:26:30.545842][f=0032305] Shutdown Widget - Chili Pro Console
[t=00:26:30.546551][f=0032305] Shutdown Widget - Persistent Build Height
[t=00:26:30.546562][f=0032305] Shutdown Widget - Lasso Terraform GUI
[t=00:26:30.546568][f=0032305] Shutdown Widget - Lups
[t=00:26:30.547023][f=0032305] Shutdown Widget - Chili Framework
[t=00:26:30.547037][f=0032305] Shutdown Widget - Mex Placement Handler
[t=00:26:30.547056][f=0032305] Shutdown Widget - Custom Markers
[t=00:26:30.547067][f=0032305] Shutdown Widget - Chili Core Selector
[t=00:26:30.547125][f=0032305] Shutdown Widget - Select Keys
[t=00:26:30.547136][f=0032305] Shutdown Widget - Pause Screen
[t=00:26:30.547706][f=0032305] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:26:30.547735][f=0032305] Shutdown Widget - Bloom Shader Deferred
[t=00:26:30.547860][f=0032305] Shutdown Widget - Text To Speech Control
[t=00:26:30.547867][f=0032305] Shutdown Widget - Layout Handler
[t=00:26:30.547876][f=0032305] Shutdown Widget - Color Blindness Correction
[t=00:26:30.547952][f=0032305] End widgetHandler:Shutdown
[t=00:26:30.593303][f=0032305] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 133122321, 0.0} allocedSize{int+, int-, ext}={0, 0, 22985350063}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0045}
[t=00:26:30.595844][f=0032305] [Game::KillLua][2] dtor=0 luaGaia=0000020d53f1dbc0
[t=00:26:30.598616][f=0032305] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:26:30.598656][f=0032305] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:26:30.598674][f=0032305] [Game::KillLua][3] dtor=0 luaRules=0000020ce03ed850
[t=00:26:30.598696][f=0032305] Start gadgetHandler:Shutdown
[t=00:26:30.598703][f=0032305] Shutdown - StartSetup
[t=00:26:30.598708][f=0032305] Shutdown - UnitMorph
[t=00:26:30.599767][f=0032305] Shutdown - Carrier Drones
[t=00:26:30.599775][f=0032305] Shutdown - Missile Silo Controller
[t=00:26:30.599781][f=0032305] Shutdown - Modular Comm Info
[t=00:26:30.599789][f=0032305] Shutdown - Terrain Texture Handler
[t=00:26:30.599795][f=0032305] Shutdown - UnitCloakShield
[t=00:26:30.600087][f=0032305] Shutdown - Starlight Handler
[t=00:26:30.600114][f=0032305] End gadgetHandler:Shutdown
[t=00:26:30.615610][f=0032305] Start gadgetHandler:Shutdown
[t=00:26:30.615626][f=0032305] Shutdown - Teleport Throw
[t=00:26:30.615634][f=0032305] Shutdown - UnitMorph
[t=00:26:30.615645][f=0032305] Shutdown - Commander Skin Renderer
[t=00:26:30.617016][f=0032305] Shutdown - Missile fired callins
[t=00:26:30.617039][f=0032305] Shutdown - Modular Comm Info
[t=00:26:30.617044][f=0032305] Shutdown - Retreat Command
[t=00:26:30.617054][f=0032305] Shutdown - Shockwaves
[t=00:26:30.617061][f=0032305] Shutdown - Unit tint API
[t=00:26:30.617072][f=0032305] Shutdown - Unit glow API
[t=00:26:30.617084][f=0032305] Shutdown - UnitCloakShield
[t=00:26:30.617101][f=0032305] Shutdown - Lups Cloak FX
[t=00:26:30.617142][f=0032305] Shutdown - Lups
[t=00:26:30.617851][f=0032305] Shutdown - Lups Shield
[t=00:26:30.617975][f=0032305] End gadgetHandler:Shutdown
[t=00:26:30.633014][f=0032305] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3554, 0.0} allocedSize{int+, int-, ext}={0, 0, 551352}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0003}
[t=00:26:30.635508][f=0032305] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:26:30.635616][f=0032305] [Game::KillLua][4] dtor=0
[t=00:26:30.635621][f=0032305] [Game::KillLua][5] dtor=0
[t=00:26:30.642810][f=0032305] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-12_07-35-02-969_Calamity 1_105.1.1-2457-g8095d30 BAR105.sdfz" (1553825 bytes)
[t=00:26:30.642877][f=0032305] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:26:30.687323][f=0032305] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:26:30.687337][f=0032305] [Sound] [Sound::UpdateThread][3] #sources=32 #items=57
[t=00:26:30.689778][f=0032305] [Sound] [Sound::UpdateThread][4] ctx=0000020c25238dc0 dev=0000020c2523c310
[t=00:26:30.689852][f=0032305] [Sound] [Sound::UpdateThread][5] ctx=0000020c25238dc0 dev=0000020c2523c310
[t=00:26:30.689858][f=0032305] [Sound] [Sound::Cleanup][alcDestroyContext(0000020c25238dc0)]
[t=00:26:30.690938][f=0032305] [Sound] [Sound::Cleanup][alcCloseDevice(0000020c2523c310)]
[t=00:26:30.691234][f=0032305] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:26:30.714964][f=0032305] [Sound] [Sound::UpdateThread][6]
[t=00:26:30.729991][f=0032305] [Game::~CGame][1]
[t=00:26:30.730002][f=0032305] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:26:30.730518][f=0032305] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:26:30.730523][f=0032305] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:26:30.730539][f=0032305] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:26:30.730543][f=0032305] [Game::KillLua][4] dtor=1
[t=00:26:30.730555][f=0032305] [Game::KillLua][5] dtor=1
[t=00:26:30.730663][f=0032305] [Game::KillMisc][1]
[t=00:26:30.730668][f=0032305] [Game::KillMisc][2]
[t=00:26:30.730687][f=0032305] [EOH::DestroySkirmishAI(id=0)]
[t=00:26:30.754306][f=0032305] [Game::KillMisc][3]
[t=00:26:30.754381][f=0032305] [Game::KillRendering][1]
[t=00:26:30.756728][f=0032305] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:26:30.816744][f=0032305] [3DOParser::Kill] allocated 1 pieces
[t=00:26:30.816758][f=0032305] [S3OParser::Kill] allocated 5530 pieces
[t=00:26:30.817857][f=0032305] [AssParser::Kill] allocated 674 pieces
[t=00:26:30.897686][f=0032305] [Game::KillInterface][1]
[t=00:26:30.898131][f=0032305] [Game::KillInterface][2]
[t=00:26:30.898747][f=0032305] [Game::KillSimulation][1]
[t=00:26:30.898826][f=0032305] [Game::KillSimulation][2]
[t=00:26:30.926868][f=0032305] [CCollisionHandler] dis-/continuous tests: 0/43344386
[t=00:26:30.926892][f=0032305] [Game::KillSimulation][3]
[t=00:26:30.927594][f=0032305] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:26:30.927627][f=0032305] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:26:30.927689][f=0032305] [~CPathCache(64x64)] cacheHits=277 hitPercentage=29% numHashColls=0 maxCacheSize=181
[t=00:26:30.927715][f=0032305] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:26:30.927906][f=0032305] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:26:30.942892][f=0032305] [LosHandler::Kill] raycast instance cache-{hits,misses}={20854,56975}; shared=1%; cached=26%
[t=00:26:30.949111][f=0032305] [Game::KillSimulation][4]
[t=00:26:31.028609][f=0032305] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:26:31.028627][f=0032305] [Game::~CGame][2]
[t=00:26:31.028632][f=0032305] [Game::~CGame][3]
[t=00:26:31.028759][f=0032305] [SpringApp::Kill][3]
[t=00:26:31.028890][f=0032305] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    6001507 bytes sent   in 37679 packets (159.280 bytes/packet)
    3041579 bytes recv'd in 22156 packets (137.280 bytes/packet)
    {0.070x, 0.044x} relative protocol overhead {up, down}
    27651 incoming chunks dropped, 96213 outgoing chunks resent
    18383 incoming chunks processed

[t=00:26:31.028910][f=0032305] [SpringApp::Kill][4] font=0000020c6e849580
[t=00:26:31.030578][f=0032305] [SpringApp::Kill][5]
[t=00:26:31.034886][f=0032305] [SpringApp::Kill][6]
[t=00:26:31.034912] [SpringApp::Kill][7]
[t=00:26:31.034934] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:31.034940] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4032, 1048576, 1048576}, EBO = {8000, 2097152, 2097152}
[t=00:26:31.034945] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:26:31.034952] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:26:31.034960] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {888, 65536, 65536}, EBO = {1332, 262144, 262144}
[t=00:26:31.034965] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:31.034972] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {516, 1048576, 1048576}, EBO = {774, 2097152, 2097152}
[t=00:26:31.034977] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21648, 1048576, 1048576}, EBO = {32472, 2097152, 2097152}
[t=00:26:31.034982] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:26:31.034988] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:31.034994] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:31.034999] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:26:31.035005] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {460, 1048576, 1048576}, EBO = {690, 2097152, 2097152}
[t=00:26:31.181608] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:26:31.181627] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:26:31.181631] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:26:31.181688] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8482
[t=00:26:31.182086] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:26:31.184414] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>]
[t=00:26:31.184437] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:26:31.184442] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000020c2500fa60)
[t=00:26:31.184657] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1550ms
[t=00:26:31.184674]     file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=24ms
[t=00:26:31.184679]     file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=21ms
[t=00:26:31.184683]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms
[t=00:26:31.184687]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:26:31.184697]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms
[t=00:26:31.184750]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:26:31.184767]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms
[t=00:26:31.184776]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:26:31.184786]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms
[t=00:26:31.184794]     file="sounds/music/war/the weapons.ogg" indx=6358 inflSize=2445kb readTime=14ms
[t=00:26:31.189250] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=1)] #archives[section]=1 #files[section]=51
[t=00:26:31.189378] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\calamity_1.1.sd7 (0000020c2576a3e0)
[t=00:26:31.189601] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=2)] #archives[section]=3 #files[section]=327
[t=00:26:31.189630] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020c251261b0)
[t=00:26:31.189705] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000020c25125d90)
[t=00:26:31.189728] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020c25126470)
[t=00:26:31.189793] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=3)] #archives[section]=0 #files[section]=0
[t=00:26:31.189808] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=4)] #archives[section]=0 #files[section]=130
[t=00:26:31.189822] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=5)] #archives[section]=0 #files[section]=0
[t=00:26:31.189832] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=6)] #archives[section]=0 #files[section]=0
[t=00:26:31.189841] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=7)] #archives[section]=0 #files[section]=0
[t=00:26:31.189850] [VFS] [SpringVFS::DeleteArchives<this=0000020c2519a410>(section=8)] #archives[section]=0 #files[section]=0
[t=00:26:31.190184] [SpringApp::Kill][8]
[t=00:26:31.190203] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:26:31.190212] [WatchDog::Uninstall][1] hangDetectorThread=00007ff692337430 (joinable=1)
[t=00:26:31.190219] [WatchDog::Uninstall][2]
[t=00:26:31.515297] [WatchDog::Uninstall][3]
[t=00:26:31.515307] [SpringApp::Kill][9]