ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #104960

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.013073] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.013087] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.014845] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.014888] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.057521] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.057548] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.057559]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.057566]   
[t=00:00:00.057569]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.057573]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.057576]   Use "none" to disable the default log sections.
[t=00:00:00.057579] ============== </Log Sections> ==============

[t=00:00:00.057584] ============== <User Config> ==============
[t=00:00:00.057651]   AllowDeferredMapRendering = 1
[t=00:00:00.057655]   AllowDeferredModelRendering = 1
[t=00:00:00.057657]   AnimationMT = 0
[t=00:00:00.057660]   BumpWaterAnisotropy = 2
[t=00:00:00.057663]   BumpWaterBlurReflection = 1
[t=00:00:00.057668]   BumpWaterDepthBits = 32
[t=00:00:00.057671]   BumpWaterReflection = 2
[t=00:00:00.057674]   BumpWaterRefraction = 2
[t=00:00:00.057677]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.057680]   CamFreeScrollSpeed = 50
[t=00:00:00.057685]   CamMode = 1
[t=00:00:00.057688]   CubeTexSizeReflection = 1024
[t=00:00:00.057691]   CubeTexSizeSpecular = 1024
[t=00:00:00.057694]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.057697]   EdgeMoveDynamic = 0
[t=00:00:00.057700]   EdgeMoveWidth = 0.003
[t=00:00:00.057703]   FPSFOV = 90
[t=00:00:00.057706]   FPSScrollSpeed = 50
[t=00:00:00.057709]   FontSize = 18
[t=00:00:00.057711]   GrassDetail = 0
[t=00:00:00.057714]   GroundDecals = 10
[t=00:00:00.057717]   GroundDetail = 180
[t=00:00:00.057723]   HangTimeout = 30
[t=00:00:00.057726]   HardwareCursor = 1
[t=00:00:00.057729]   InitialNetworkTimeout = 0
[t=00:00:00.057732]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.057735]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.057738]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.057741]   LinkOutgoingBandwidth = 131072
[t=00:00:00.057745]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.057748]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.057751]   MSAALevel = 8
[t=00:00:00.057755]   MaxParticles = 50000
[t=00:00:00.057758]   MaxSounds = 32
[t=00:00:00.057761]   MaximumTransmissionUnit = 0
[t=00:00:00.057766]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.057769]   MiniMapMarker = 0
[t=00:00:00.057774]   MouseDragScrollThreshold = 0
[t=00:00:00.057777]   NetworkLossFactor = 1
[t=00:00:00.057780]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.057783]   OverheadScrollSpeed = 50
[t=00:00:00.057786]   ReconnectTimeout = 0
[t=00:00:00.057789]   RotOverheadScrollSpeed = 50
[t=00:00:00.057793]   RotateLogFiles = 1
[t=00:00:00.057796]   ShadowMapSize = 16384
[t=00:00:00.057799]   Shadows = 1
[t=00:00:00.057801]   ShowClock = 0
[t=00:00:00.057804]   SoftParticles = 2
[t=00:00:00.057807]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.057810]   UnitIconDist = 151
[t=00:00:00.057813]   UpdateBoundingVolumeMT = 0
[t=00:00:00.057817]   UpdateWeaponVectorsMT = 0
[t=00:00:00.057820]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.057823]   UseLuaMemPools = 0
[t=00:00:00.057842]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.057845]   VFSCacheArchiveFiles = 0
[t=00:00:00.057848]   VSync = 0
[t=00:00:00.057850]   Water = 4
[t=00:00:00.057853]   XResolution = 2560
[t=00:00:00.057856]   YResolution = 1440
[t=00:00:00.057858]   snd_volmaster = 9
[t=00:00:00.057864] ============== </User Config> ==============

[t=00:00:00.057867] ============== <User System> ==============
[t=00:00:00.057871]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.057877]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.057882]        Compiler Version: gcc-13.2.0
[t=00:00:00.057906]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.057935]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile
[t=00:00:00.057939]        Binary Word Size: 64-bit (native)
[t=00:00:00.057942]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.057946]      Physical CPU Cores: 8
[t=00:00:00.057949]       Logical CPU Cores: 16
[t=00:00:00.057953] ============== </User System> ==============

[t=00:00:00.058043] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.058047]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.058049]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.058052]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.058055]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.058553] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.058560] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.061615] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.065088]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.065095]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.065099]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.065102]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.065105]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.065109]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.065112]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.065115]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.065123]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.065128]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.065130]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.065133]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.065136]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.065139]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.065142]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.065144]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.065147]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.065152]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.065155]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.065159]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.065162]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.065165]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.065168]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.065171]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.065173]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.065177]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.065179]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.065182]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.065185]         [57] 800x600x24bpp@60Hz
[t=00:00:00.065188]         [58] 720x576x24bpp@50Hz
[t=00:00:00.065192]         [59] 720x480x24bpp@60Hz
[t=00:00:00.065195]         [61] 640x480x24bpp@60Hz
[t=00:00:00.215927] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.216181] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.216194] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.233338] [GR::LogVersionInfo]
[t=00:00:00.233355]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.233359]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.233362]     GL vendor   : NVIDIA Corporation
[t=00:00:00.233365]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.233368]     GLSL version: 4.60 NVIDIA
[t=00:00:00.233370]     GLEW version: 2.1.0
[t=00:00:00.233373]     GPU memory  : 16376MB (total) / 13436MB (available)
[t=00:00:00.233381]     SDL swap-int: 1
[t=00:00:00.233384]     SDL driver  : windows
[t=00:00:00.233386]     
[t=00:00:00.233393]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.233396]     GLSL shader support       : 1
[t=00:00:00.233399]     GL4 support               : 1
[t=00:00:00.233402]     FBO extension support     : 1
[t=00:00:00.233410]     NVX GPU mem-info support  : 1
[t=00:00:00.233414]     ATI GPU mem-info support  : 0
[t=00:00:00.233421]     Texture clamping to edge  : 1
[t=00:00:00.233427]     NPOT-texture support      : 1 (1)
[t=00:00:00.233431]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.233436]     texture query-LOD support : 1 (1)
[t=00:00:00.233441]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.233444]     Z-buffer depth            : 32 (-)
[t=00:00:00.233450]     primitive-restart support : 1 (1)
[t=00:00:00.233453]     clip-space control support: 1 (1)
[t=00:00:00.233456]     seamless cube-map support : 1 (1)
[t=00:00:00.233459]     frag-depth layout support : 1 (1)
[t=00:00:00.233462]     persistent maps support   : 1 (1)
[t=00:00:00.233467]     explicit attribs location : 1 (1)
[t=00:00:00.233471]     multi draw indirect       : 1 (-)
[t=00:00:00.233476]     array textures            : 1 (-)
[t=00:00:00.233479]     buffer copy support       : 1 (-)
[t=00:00:00.233482]     indirect draw             : 1 (-)
[t=00:00:00.233485]     base instance             : 1 (-)
[t=00:00:00.233487]     
[t=00:00:00.233490]     max. FBO samples              : 32
[t=00:00:00.233494]     max. FS/program texture slots : 32/192
[t=00:00:00.233497]     max. texture size             : 32768
[t=00:00:00.233503]     max. texture anisotropy level : 16.000000
[t=00:00:00.233507]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.233510]     max. draw-buffers             : 8
[t=00:00:00.233514]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.233517]     max. uniform buffer-bindings  : 84
[t=00:00:00.233521]     max. uniform block-size       : 64KB
[t=00:00:00.233524]     max. storage buffer-bindings  : 96
[t=00:00:00.233527]     max. storage block-size       : 2047MB
[t=00:00:00.233529]     
[t=00:00:00.233532]     enable AMD-hacks : 0
[t=00:00:00.233535]     compress MIP-maps: 0
[t=00:00:00.233568]     Number of compressed texture formats: 23
[t=00:00:00.233582]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.233598] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.233747] [GR::UpdateGLConfigs]
[t=00:00:00.233767] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.233771] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.234032] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.234044] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.234047] [GR::InitGLState]
[t=00:00:00.234076] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.302236] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.303636] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.303915] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.306594] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.306606] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.306803] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.307847] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.307858] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.307911] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.307949] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.317167] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.317387] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.317744] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.317834] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.323817] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.323826] [VFS] [SpringVFS::ReserveArchives<this=000001fc0946c360>]
[t=00:00:00.323900] [VFS] [SpringVFS::AddArchive<this=000001fc0946c360>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.325014] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fc0946c360 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.325021] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.400178] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.400368] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.400437] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.400510] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.400625] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.400641] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.400697] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.400757] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.400822] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.401710] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.402063][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.402107][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.402165][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.402176][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.402181][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.402202][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.405124][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.405133][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.405138][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.405143][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.405149][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.405153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.454245][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.455397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fc3f259010(default) context=000001fc3f270d20  numChannels=2 frameSize=8
[t=00:00:00.455410][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.455423][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.455428][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.455433][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.455481][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.455501][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.455508][f=-000001] [Sound]   Devices:
[t=00:00:00.456918][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.456928][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.456940][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.456944][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.456951][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.456955][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.457404][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.457413][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.502228][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 27474 MB
[t=00:00:00.503307][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.506763][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482
[t=00:00:00.507495][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name Tommyknocker
[t=00:00:00.665028][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Calamity 1.1" (loaded=0 cached=0)
[t=00:00:00.665354][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fc0946c360>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.665536][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fc0946c360>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.665657][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.665916][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fc0946c360>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.670654][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fc0946c360>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.670746][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fc0946c360>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.671847][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:00.671888][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.671917][f=-000001] Warning: [PreGame::GameDataReceived] Archive Calamity 1.1 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.672336][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.672375][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.672405][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.672427][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:09.227238][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:09.227347][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:09.229252][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:09.257088][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:09.257374][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:09.257384][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 134ms
[t=00:00:09.263613][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11491, 0.0} allocedSize{int+, int-, ext}={0, 0, 1943061}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0154}
[t=00:00:09.670754][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.851472][f=-000001] GameID: 477840669d904e3e4fe71e10aa00b30e
[t=00:00:09.851765][f=-000001] Connection attempt from Tommyknocker
[t=00:00:09.851773][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:09.851862][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.851887][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:09.851901][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:09.851911][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=016afc896efc7fa6e43b66648f80402b4f2cc8571e50c31ba916b8ff38f68c5c7135c482acc75ae6b3899584694d6a81170b1cf8ef1e5dc988c424179b51686c]"
[t=00:00:09.851920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4d18853c5d0ff3c6bf5817e2dc798fad7ed9ad9c800da9949c5ebcec1e140abf4a906ca97e7d93e1c7193554396d327615c844a22aa66c4b5337044d5b6f658a]"
[t=00:00:09.851955][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001fd55a78220,000001fd57667930}][locale="C"]"
[t=00:00:09.876722][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:09.975616][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:14.276550][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:01:07.000982][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:02:09.702041][f=0001879] game_message: Dagger is under attack
[t=00:03:42.834407][f=0004673] game_message: Bolas is under attack
[t=00:03:47.900504][f=0004825] game_message: Dagger is under attack
[t=00:07:54.258480][f=0012216] game_message: Quill is under attack
[t=00:09:48.235772][f=0015635] game_message: Mace is under attack
[t=00:11:13.096632][f=0018181] game_message: Lance is under attack
[t=00:11:18.686507][f=0018349] game_message: Lance is under attack
[t=00:11:23.723316][f=0018499] game_message: Bolas is under attack
[t=00:11:31.189639][f=0018723] game_message: Bolas is under attack
[t=00:11:38.705271][f=0018949] game_message: Dagger is under attack
[t=00:12:39.438140][f=0020771] game_message: Halberd is under attack
[t=00:12:48.519830][f=0021043] game_message: Scalpel is under attack
[t=00:12:54.802303][f=0021232] game_message: Scalpel is under attack
[t=00:13:11.969796][f=0021747] game_message: Claymore is under attack
[t=00:14:06.058015][f=0023369] game_message: Halberd is under attack
[t=00:14:14.832384][f=0023633] game_message: Halberd is under attack
[t=00:15:43.380293][f=0026289] game_message: Halberd is under attack
[t=00:15:48.357101][f=0026439] game_message: Halberd is under attack
[t=00:16:16.162259][f=0027273] game_message: Halberd is under attack
[t=00:16:27.807251][f=0027622] game_message: Scalpel is under attack
[t=00:16:34.546265][f=0027824] game_message: Claymore is under attack
[t=00:16:44.340623][f=0028118] game_message: Claymore is under attack
[t=00:16:53.454393][f=0028391] game_message: Halberd is under attack
[t=00:17:14.769292][f=0029031] game_message: Scalpel is under attack
[t=00:17:26.703491][f=0029389] game_message: Lance is under attack
[t=00:17:31.720725][f=0029539] game_message: Halberd is under attack
[t=00:17:39.424327][f=0029771] game_message: Halberd is under attack
[t=00:17:44.451669][f=0029922] game_message: Halberd is under attack
[t=00:18:20.855135][f=0031014] game_message: Flail is under attack
[t=00:18:29.544740][f=0031274] game_message: Halberd is under attack
[t=00:18:34.774705][f=0031431] game_message: Halberd is under attack
[t=00:18:39.859025][f=0031584] game_message: Halberd is under attack
[t=00:18:47.255104][f=0031806] game_message: Halberd is under attack
[t=00:18:52.260110][f=0031956] game_message: Halberd is under attack
[t=00:19:02.677951][f=0032268] game_message: Halberd is under attack
[t=00:19:23.208881][f=0032884] game_message: Bolas is under attack
[t=00:19:39.125502][f=0033362] game_message: Halberd is under attack
[t=00:19:44.144117][f=0033512] game_message: Halberd is under attack
[t=00:19:49.133290][f=0033662] game_message: Halberd is under attack
[t=00:19:54.410252][f=0033820] game_message: Bolas is under attack
[t=00:19:59.395304][f=0033970] game_message: Scalpel is under attack
[t=00:20:14.641219][f=0034427] game_message: Archer is under attack
[t=00:20:24.575494][f=0034725] game_message: Halberd is under attack
[t=00:20:26.127883][f=0034772] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2
[t=00:20:33.921943][f=0035005] game_message: Scalpel is under attack
[t=00:20:38.987878][f=0035158] game_message: Mace is under attack
[t=00:20:43.995530][f=0035308] game_message: Mace is under attack
[t=00:21:21.124408][f=0036422] game_message: Halberd is under attack
[t=00:21:26.123081][f=0036572] game_message: Halberd is under attack
[t=00:21:46.991960][f=0037198] game_message: Amphbot Factory is under attack
[t=00:21:53.470788][f=0037392] game_message: Scalpel is under attack
[t=00:21:58.538792][f=0037544] game_message: Halberd is under attack
[t=00:22:07.503626][f=0037813] game_message: Lance is under attack
[t=00:22:12.523214][f=0037964] game_message: Flail is under attack
[t=00:22:17.704763][f=0038120] game_message: Flail is under attack
[t=00:22:22.937860][f=0038277] game_message: Lance is under attack
[t=00:22:38.088269][f=0038731] game_message: Scalpel is under attack
[t=00:22:43.072206][f=0038881] game_message: Bulkhead is under attack
[t=00:22:48.081968][f=0039031] game_message: Bulkhead is under attack
[t=00:22:53.125430][f=0039182] game_message: Halberd is under attack
[t=00:22:59.357845][f=0039369] game_message: Fusion Reactor is under attack
[t=00:23:04.361066][f=0039519] game_message: Halberd is under attack
[t=00:23:09.358194][f=0039669] game_message: Angler is under attack
[t=00:23:14.343853][f=0039819] game_message: Angler is under attack
[t=00:23:22.195551][f=0040054] game_message: Seawolf is under attack
[t=00:23:31.344006][f=0040328] game_message: Buoy is under attack
[t=00:23:36.390112][f=0040480] game_message: Buoy is under attack
[t=00:23:41.372619][f=0040630] game_message: Buoy is under attack
[t=00:23:56.365449][f=0041079] game_message: Claymore is under attack
[t=00:24:06.282478][f=0041377] game_message: Flail is under attack
[t=00:24:11.345929][f=0041529] game_message: Halberd is under attack
[t=00:24:16.360914][f=0041679] game_message: Claymore is under attack
[t=00:24:21.378509][f=0041829] game_message: Halberd is under attack
[t=00:24:29.461397][f=0042072] game_message: Halberd is under attack
[t=00:24:38.259468][f=0042336] game_message: Scalpel is under attack
[t=00:24:51.459403][f=0042732] game_message: Quill is under attack
[t=00:24:57.114323][f=0042902] game_message: Quill is under attack
[t=00:25:02.793310][f=0043072] game_message: Quill is under attack
[t=00:25:08.775347][f=0043252] game_message: Metal Extractor is under attack
[t=00:25:14.466803][f=0043422] game_message: Metal Extractor is under attack
[t=00:25:23.558143][f=0043695] game_message: Buoy is under attack
[t=00:25:29.005295][f=0043858] game_message: Buoy is under attack
[t=00:25:33.973351][f=0044008] game_message: Bulkhead is under attack
[t=00:25:39.000361][f=0044158] game_message: Bulkhead is under attack
[t=00:25:44.004069][f=0044309] game_message: Quill is under attack
[t=00:25:52.886136][f=0044575] game_message: Flail is under attack
[t=00:25:58.108495][f=0044732] game_message: Flail is under attack
[t=00:26:04.324109][f=0044918] game_message: Quill is under attack
[t=00:26:10.105455][f=0045091] game_message: Buoy is under attack
[t=00:26:18.016931][f=0045329] game_message: Cutter is under attack
[t=00:26:46.836393][f=0046193] game_message: Duck is under attack
[t=00:26:54.253539][f=0046416] game_message: Bulkhead is under attack
[t=00:26:59.262051][f=0046566] game_message: Archer is under attack
[t=00:27:05.122856][f=0046742] game_message: Halberd is under attack
[t=00:27:10.571734][f=0046906] game_message: Halberd is under attack
[t=00:27:18.806456][f=0047153] game_message: Dagger is under attack
[t=00:27:24.370542][f=0047319] game_message: Bulkhead is under attack
[t=00:27:37.406691][f=0047711] game_message: Halberd is under attack
[t=00:27:42.426026][f=0047861] game_message: Halberd is under attack
[t=00:27:51.370304][f=0048129] game_message: Halberd is under attack
[t=00:27:56.404411][f=0048281] game_message: Dagger is under attack
[t=00:28:02.055791][f=0048450] game_message: Bolas is under attack
[t=00:28:07.143559][f=0048602] game_message: Bolas is under attack
[t=00:28:20.540446][f=0049005] game_message: Halberd is under attack
[t=00:28:25.924362][f=0049166] game_message: Halberd is under attack
[t=00:28:31.640422][f=0049337] game_message: Halberd is under attack
[t=00:28:37.742588][f=0049521] game_message: Bolas is under attack
[t=00:28:52.324076][f=0049958] game_message: Archer is under attack
[t=00:29:06.654906][f=0050388] game_message: Siren is under attack
[t=00:29:12.678494][f=0050569] game_message: Siren is under attack
[t=00:29:17.739201][f=0050721] game_message: Shipyard is under attack
[t=00:29:24.492329][f=0050923] game_message: Siren is under attack
[t=00:29:32.521912][f=0051164] game_message: Claymore is under attack
[t=00:29:38.376040][f=0051340] game_message: Corsair is under attack
[t=00:29:43.374113][f=0051490] game_message: Halberd is under attack
[t=00:29:49.089861][f=0051661] game_message: Buoy is under attack
[t=00:29:54.143147][f=0051813] game_message: Buoy is under attack
[t=00:30:05.157746][f=0052144] game_message: Buoy is under attack
[t=00:30:10.378467][f=0052300] game_message: Siren is under attack
[t=00:30:19.240246][f=0052566] game_message: Buoy is under attack
[t=00:30:27.876955][f=0052825] game_message: Angler is under attack
[t=00:30:33.174554][f=0052984] game_message: Mace is under attack
[t=00:30:39.159563][f=0053164] game_message: Angler is under attack
[t=00:30:54.205140][f=0053615] game_message: Halberd is under attack
[t=00:31:07.223169][f=0054005] game_message: Blitz is under attack
[t=00:31:12.976686][f=0054178] game_message: Dagger is under attack
[t=00:31:18.541125][f=0054345] game_message: Dagger is under attack
[t=00:31:23.613865][f=0054497] game_message: Halberd is under attack
[t=00:31:28.605735][f=0054647] game_message: Halberd is under attack
[t=00:31:33.724947][f=0054800] game_message: Bulkhead is under attack
[t=00:31:39.089609][f=0054961] game_message: Bulkhead is under attack
[t=00:31:44.345459][f=0055119] game_message: Halberd is under attack
[t=00:31:50.570897][f=0055306] game_message: Halberd is under attack
[t=00:31:56.556528][f=0055485] game_message: Angler is under attack
[t=00:32:01.524407][f=0055635] game_message: Flail is under attack
[t=00:32:06.539274][f=0055785] game_message: Flail is under attack
[t=00:32:11.908667][f=0055946] game_message: Kodachi is under attack
[t=00:32:28.109976][f=0056432] game_message: Claymore is under attack
[t=00:32:33.098947][f=0056582] game_message: Ogre is under attack
[t=00:32:42.313952][f=0056857] game_message: Scalpel is under attack
[t=00:32:47.509798][f=0057014] game_message: Halberd is under attack
[t=00:32:52.510417][f=0057164] game_message: Flail is under attack
[t=00:33:00.101317][f=0057392] game_message: Blitz is under attack
[t=00:33:05.110111][f=0057542] game_message: Halberd is under attack
[t=00:33:10.245656][f=0057696] game_message: Blitz is under attack
[t=00:33:15.591594][f=0057856] game_message: Mistral is under attack
[t=00:33:20.599551][f=0058006] game_message: Buoy is under attack
[t=00:33:27.577650][f=0058216] game_message: Scalpel is under attack
[t=00:33:32.925084][f=0058377] game_message: Mistral is under attack
[t=00:33:38.396435][f=0058541] game_message: Zephyr is under attack
[t=00:33:49.198057][f=0058864] game_message: Flail is under attack
[t=00:33:54.266621][f=0059017] game_message: Energy Pylon is under attack
[t=00:34:00.128368][f=0059193] game_message: Halberd is under attack
[t=00:34:08.717994][f=0059450] game_message: Seawolf is under attack
[t=00:34:15.728825][f=0059661] game_message: Zephyr is under attack
[t=00:34:20.742250][f=0059811] game_message: Grizzly is under attack
[t=00:34:25.732057][f=0059961] game_message: Stinger is under attack
[t=00:34:30.945180][f=0060117] game_message: Blitz is under attack
[t=00:34:41.746532][f=0060441] game_message: Zephyr is under attack
[t=00:34:54.144730][f=0060813] game_message: Buoy is under attack
[t=00:34:59.699583][f=0060980] game_message: Blitz is under attack
[t=00:35:05.696195][f=0061160] game_message: Siren is under attack
[t=00:35:11.345612][f=0061329] game_message: Buoy is under attack
[t=00:35:23.412220][f=0061691] game_message: Halberd is under attack
[t=00:35:29.136343][f=0061863] game_message: Halberd is under attack
[t=00:35:34.285085][f=0062017] game_message: Fusion Reactor is under attack
[t=00:35:40.169968][f=0062194] game_message: Buoy is under attack
[t=00:35:46.001505][f=0062369] game_message: Fusion Reactor is under attack
[t=00:35:56.679252][f=0062690] game_message: Grizzly is under attack
[t=00:36:02.981986][f=0062878] game_message: Kodachi is under attack
[t=00:36:07.966764][f=0063028] game_message: Kodachi is under attack
[t=00:36:12.983214][f=0063178] game_message: Kodachi is under attack
[t=00:36:18.447941][f=0063343] game_message: Mistral is under attack
[t=00:36:23.636604][f=0063498] game_message: Mistral is under attack
[t=00:36:49.404081][f=0064271] game_message: Blitz is under attack
[t=00:36:56.304872][f=0064478] game_message: Halberd is under attack
[t=00:37:01.602453][f=0064637] game_message: Dagger is under attack
[t=00:37:11.331858][f=0064929] game_message: Halberd is under attack
[t=00:37:16.871434][f=0065095] game_message: Claymore is under attack
[t=00:37:22.457754][f=0065262] game_message: Flail is under attack
[t=00:37:41.499391][f=0065834] game_message: Bulkhead is under attack
[t=00:37:46.835265][f=0065994] game_message: Kodachi is under attack
[t=00:37:52.373090][f=0066160] game_message: Bulkhead is under attack
[t=00:37:58.838902][f=0066354] game_message: Stinger is under attack
[t=00:38:03.838858][f=0066504] game_message: Flail is under attack
[t=00:38:09.468944][f=0066673] game_message: Emissary is under attack
[t=00:38:14.967756][f=0066838] game_message: Tank Foundry is under attack
[t=00:38:29.170749][f=0067264] game_message: Gauss is under attack
[t=00:38:41.027941][f=0067620] game_message: Seawolf is under attack
[t=00:38:47.569025][f=0067816] game_message: Buoy is under attack
[t=00:38:56.273480][f=0068077] game_message: Angler is under attack
[t=00:39:01.704130][f=0068240] game_message: Angler is under attack
[t=00:39:09.805929][f=0068483] game_message: Halberd is under attack
[t=00:39:15.427981][f=0068652] game_message: Morph complete: eQuil lvl 2 -> eQuil lvl 3
[t=00:39:17.851576][f=0068725] game_message: Mace is under attack
[t=00:39:23.103866][f=0068882] game_message: Halberd is under attack
[t=00:39:29.084974][f=0069062] game_message: Halberd is under attack
[t=00:39:46.037657][f=0069570] game_message: Bulkhead is under attack
[t=00:39:52.101960][f=0069752] game_message: Halberd is under attack
[t=00:39:59.051183][f=0069961] game_message: Dagger is under attack
[t=00:40:04.050797][f=0070111] game_message: Duck is under attack
[t=00:40:16.338857][f=0070479] game_message: Cutter is under attack
[t=00:40:27.543047][f=0070815] game_message: Seawolf is under attack
[t=00:40:32.854787][f=0070975] game_message: Bulkhead is under attack
[t=00:40:37.919676][f=0071127] game_message: Cutter is under attack
[t=00:40:42.936635][f=0071277] game_message: Halberd is under attack
[t=00:40:51.063650][f=0071521] [SpringApp::Kill][1] fromRun=1
[t=00:40:51.063664][f=0071521] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:40:51.093407][f=0071521]  [async=0] threads=8 tasks=9752659 {sum,avg}{exec,wait}time={{182620.203, 0.019}, {1527174.500, 0.157}}ms
[t=00:40:51.093436][f=0071521]      thread=1 tasks=1393237 {sum,min,max,avg}{exec,wait}time={{45761.102, 0.000, 86.549, 0.033}, {2359.746, 0.000, 18446744027136.000, 0.002}}ms
[t=00:40:51.093443][f=0071521]      thread=2 tasks=1393237 {sum,min,max,avg}{exec,wait}time={{25140.154, 0.000, 85.088, 0.018}, {233157.391, 0.000, 18446744027136.000, 0.167}}ms
[t=00:40:51.093450][f=0071521]      thread=3 tasks=1393237 {sum,min,max,avg}{exec,wait}time={{24197.713, 0.000, 85.080, 0.017}, {240292.328, 0.000, 18446744027136.000, 0.172}}ms
[t=00:40:51.093459][f=0071521]      thread=4 tasks=1393237 {sum,min,max,avg}{exec,wait}time={{22973.664, 0.000, 85.082, 0.016}, {248558.031, 0.000, 18446744027136.000, 0.178}}ms
[t=00:40:51.093465][f=0071521]      thread=5 tasks=1393237 {sum,min,max,avg}{exec,wait}time={{22258.322, 0.000, 85.067, 0.016}, {253619.672, 0.000, 18446744027136.000, 0.182}}ms
[t=00:40:51.093472][f=0071521]      thread=6 tasks=1393237 {sum,min,max,avg}{exec,wait}time={{21496.201, 0.000, 85.069, 0.015}, {267219.031, 0.000, 18446744027136.000, 0.192}}ms
[t=00:40:51.093481][f=0071521]      thread=7 tasks=1393237 {sum,min,max,avg}{exec,wait}time={{20793.051, 0.000, 59.748, 0.015}, {281968.312, 0.000, 29.917, 0.202}}ms
[t=00:40:51.093487][f=0071521]  [async=1] threads=8 tasks=4617 {sum,avg}{exec,wait}time={{27541.258, 5.965}, {5657380.500, 1225.337}}ms
[t=00:40:51.093494][f=0071521]      thread=1 tasks=664 {sum,min,max,avg}{exec,wait}time={{3930.351, 0.000, 1087.411, 5.919}, {800877.188, 0.041, 3943.011, 1206.140}}ms
[t=00:40:51.093502][f=0071521]      thread=2 tasks=643 {sum,min,max,avg}{exec,wait}time={{3944.443, 0.000, 1098.224, 6.134}, {816669.812, 0.116, 3945.197, 1270.093}}ms
[t=00:40:51.093509][f=0071521]      thread=3 tasks=657 {sum,min,max,avg}{exec,wait}time={{3924.540, 0.000, 1080.905, 5.973}, {813603.875, 0.161, 3943.354, 1238.362}}ms
[t=00:40:51.093516][f=0071521]      thread=4 tasks=666 {sum,min,max,avg}{exec,wait}time={{3941.542, 0.000, 1098.315, 5.918}, {808496.125, 0.061, 3942.122, 1213.958}}ms
[t=00:40:51.093524][f=0071521]      thread=5 tasks=658 {sum,min,max,avg}{exec,wait}time={{3924.378, 0.000, 1081.703, 5.964}, {803524.000, 0.168, 3942.444, 1221.161}}ms
[t=00:40:51.093531][f=0071521]      thread=6 tasks=658 {sum,min,max,avg}{exec,wait}time={{3941.431, 0.000, 1029.822, 5.990}, {803510.688, 0.301, 3942.146, 1221.141}}ms
[t=00:40:51.093538][f=0071521]      thread=7 tasks=671 {sum,min,max,avg}{exec,wait}time={{3934.572, 0.000, 1092.076, 5.864}, {810699.062, 0.061, 3942.116, 1208.195}}ms
[t=00:40:51.093543][f=0071521] [ThreadPool::SetThreadCount][2] workers=0
[t=00:40:51.093592][f=0071521] [SpringApp::Kill][2]
[t=00:40:51.093896][f=0071521] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:40:51.093903][f=0071521] [Game::KillLua][1] dtor=0 luaUI=000001fc7957fd40
[t=00:40:51.093934][f=0071521] Start widgetHandler:Shutdown
[t=00:40:51.095424][f=0071521] Shutdown - SaveOrderList Complete
[t=00:40:51.099730][f=0071521] Writing last game win data
[t=00:40:51.102187][f=0071521] Shutdown - SaveConfigData Complete
[t=00:40:51.102196][f=0071521] Shutdown Widget - Chili Highlight
[t=00:40:51.102221][f=0071521] Shutdown Widget - Draw After Chili
[t=00:40:51.102228][f=0071521] Shutdown Widget - API Unit Tracker GL4
[t=00:40:51.102236][f=0071521] Shutdown Widget - EPIC Menu
[t=00:40:51.102879][f=0071521] Shutdown Widget - Chili Minimap
[t=00:40:51.102948][f=0071521] Shutdown Widget - Chili Widget Selector
[t=00:40:51.103486][f=0071521] Shutdown Widget - Depth of Field Shader
[t=00:40:51.103493][f=0071521] Shutdown Widget - Deferred rendering
[t=00:40:51.103501][f=0071521] SSAO: Deferred rendering disabled, disabling.
[t=00:40:51.111632][f=0071521] Shutdown Widget - Deferred rendering
[t=00:40:51.111644][f=0071521] SSAO: Deferred rendering disabled, disabling.
[t=00:40:51.112200][f=0071521] Shutdown Widget - Local Team Colors
[t=00:40:51.112208][f=0071521] Shutdown Widget - Display Keys 2
[t=00:40:51.112222][f=0071521] Shutdown Widget - Save Game Menu
[t=00:40:51.112228][f=0071521] Shutdown Widget - Highlight Model Api GL4
[t=00:40:51.112257][f=0071521] Shutdown Widget - Unit Icons
[t=00:40:51.112317][f=0071521] Shutdown Widget - HealthBars
[t=00:40:51.112933][f=0071521] Shutdown Widget - Noises
[t=00:40:51.112940][f=0071521] Shutdown Widget - BuildETA
[t=00:40:51.112947][f=0071521] Shutdown Widget - Selected Units GL4 2
[t=00:40:51.112962][f=0071521] Shutdown Widget - Win Counter
[t=00:40:51.112968][f=0071521] Shutdown Widget - EndGame APM stats
[t=00:40:51.113752][f=0071521] Shutdown Widget - Modular Comm Info
[t=00:40:51.113759][f=0071521] Shutdown Widget - Startup Info and Selector
[t=00:40:51.113777][f=0071521] Shutdown Widget - Attack Warning
[t=00:40:51.113784][f=0071521] Shutdown Widget - Transport AI
[t=00:40:51.113790][f=0071521] Shutdown Widget - CameraShake
[t=00:40:51.113797][f=0071521] Shutdown Widget - Chili Economy Panel Default
[t=00:40:51.113843][f=0071521] Shutdown Widget - Chili EndGame Window
[t=00:40:51.113853][f=0071521] Shutdown Widget - Chili Nuke Warning
[t=00:40:51.113860][f=0071521] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:40:51.113872][f=0071521] Shutdown Widget - Chili Spectator Panels
[t=00:40:51.113878][f=0071521] Shutdown Widget - Context Menu
[t=00:40:51.113884][f=0071521] Shutdown Widget - Darkening
[t=00:40:51.113894][f=0071521] Shutdown Widget - Defense Range Zero-K
[t=00:40:51.113962][f=0071521] Shutdown Widget - Grab Input
[t=00:40:51.114050][f=0071521] Input grabbing is disabled!
[t=00:40:51.114056][f=0071521] Shutdown Widget - Highlight Geos
[t=00:40:51.114063][f=0071521] Shutdown Widget - Local Widgets Config
[t=00:40:51.114073][f=0071521] Shutdown Widget - MinimapEvents
[t=00:40:51.114081][f=0071521] Shutdown Widget - Missile Silo Range
[t=00:40:51.114089][f=0071521] Shutdown Widget - Music Player v2
[t=00:40:51.114106][f=0071521] Shutdown Widget - Point Tracker
[t=00:40:51.114112][f=0071521] Shutdown Widget - Showeco and Grid Drawer
[t=00:40:51.114121][f=0071521] Shutdown Widget - State Reverse and Latency
[t=00:40:51.114127][f=0071521] Shutdown Widget - Stereo3D
[t=00:40:51.114158][f=0071521] Shutdown Widget - Reclaim Field Highlight
[t=00:40:51.114174][f=0071521] Shutdown Widget - Map Draw Blocker
[t=00:40:51.114184][f=0071521] Shutdown Widget - Attack AoE
[t=00:40:51.114192][f=0071521] Shutdown Widget - Map Edge Extension
[t=00:40:51.114292][f=0071521] Shutdown Widget - Highlight Unit GL4 v2
[t=00:40:51.114300][f=0071521] Shutdown Widget - Selection Send
[t=00:40:51.114310][f=0071521] Shutdown Widget - LupsManager
[t=00:40:51.114341][f=0071521] Shutdown Widget - Receive Units Indicator
[t=00:40:51.114350][f=0071521] Shutdown Widget - Newton Firezone
[t=00:40:51.114396][f=0071521] Shutdown Widget - Chili Pro Console
[t=00:40:51.115052][f=0071521] Shutdown Widget - Persistent Build Height
[t=00:40:51.115063][f=0071521] Shutdown Widget - Lasso Terraform GUI
[t=00:40:51.115070][f=0071521] Shutdown Widget - Chili Framework
[t=00:40:51.115076][f=0071521] Shutdown Widget - Lups
[t=00:40:51.115501][f=0071521] Shutdown Widget - Chili Core Selector
[t=00:40:51.115559][f=0071521] Shutdown Widget - Custom Markers
[t=00:40:51.115575][f=0071521] Shutdown Widget - Mex Placement Handler
[t=00:40:51.115599][f=0071521] Shutdown Widget - Select Keys
[t=00:40:51.115610][f=0071521] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:40:51.115634][f=0071521] Shutdown Widget - Pause Screen
[t=00:40:51.115714][f=0071521] Shutdown Widget - Bloom Shader Deferred
[t=00:40:51.115794][f=0071521] Shutdown Widget - Color Blindness Correction
[t=00:40:51.115856][f=0071521] Shutdown Widget - Layout Handler
[t=00:40:51.115864][f=0071521] Shutdown Widget - Text To Speech Control
[t=00:40:51.115873][f=0071521] End widgetHandler:Shutdown
[t=00:40:51.168349][f=0071521] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 250770192, 0.0} allocedSize{int+, int-, ext}={0, 0, 37124814746}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0039}
[t=00:40:51.169999][f=0071521] [Game::KillLua][2] dtor=0 luaGaia=000001fd57667930
[t=00:40:51.172886][f=0071521] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:40:51.172921][f=0071521] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:40:51.172938][f=0071521] [Game::KillLua][3] dtor=0 luaRules=000001fd55a78220
[t=00:40:51.172963][f=0071521] Start gadgetHandler:Shutdown
[t=00:40:51.172971][f=0071521] Shutdown - StartSetup
[t=00:40:51.172978][f=0071521] Shutdown - UnitMorph
[t=00:40:51.174589][f=0071521] Shutdown - Carrier Drones
[t=00:40:51.174752][f=0071521] Shutdown - Missile Silo Controller
[t=00:40:51.174764][f=0071521] Shutdown - Modular Comm Info
[t=00:40:51.174770][f=0071521] Shutdown - Terrain Texture Handler
[t=00:40:51.174777][f=0071521] Shutdown - UnitCloakShield
[t=00:40:51.175360][f=0071521] Shutdown - Starlight Handler
[t=00:40:51.175413][f=0071521] End gadgetHandler:Shutdown
[t=00:40:51.193119][f=0071521] Start gadgetHandler:Shutdown
[t=00:40:51.193133][f=0071521] Shutdown - Teleport Throw
[t=00:40:51.193142][f=0071521] Shutdown - UnitMorph
[t=00:40:51.193152][f=0071521] Shutdown - Commander Skin Renderer
[t=00:40:51.195146][f=0071521] Shutdown - Missile fired callins
[t=00:40:51.195157][f=0071521] Shutdown - Modular Comm Info
[t=00:40:51.195163][f=0071521] Shutdown - Retreat Command
[t=00:40:51.195174][f=0071521] Shutdown - Shockwaves
[t=00:40:51.195190][f=0071521] Shutdown - Unit tint API
[t=00:40:51.195203][f=0071521] Shutdown - Unit glow API
[t=00:40:51.195215][f=0071521] Shutdown - UnitCloakShield
[t=00:40:51.195232][f=0071521] Shutdown - Lups Cloak FX
[t=00:40:51.195242][f=0071521] Shutdown - Lups
[t=00:40:51.195989][f=0071521] Shutdown - Lups Shield
[t=00:40:51.196115][f=0071521] End gadgetHandler:Shutdown
[t=00:40:51.222774][f=0071521] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5122, 0.0} allocedSize{int+, int-, ext}={0, 0, 805152}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0002}
[t=00:40:51.227340][f=0071521] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:40:51.227482][f=0071521] [Game::KillLua][4] dtor=0
[t=00:40:51.227489][f=0071521] [Game::KillLua][5] dtor=0
[t=00:40:51.233200][f=0071521] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-12_08-05-28-616_Calamity 1_105.1.1-2457-g8095d30 BAR105.sdfz" (4778196 bytes)
[t=00:40:51.233263][f=0071521] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:40:51.280543][f=0071521] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:40:51.280563][f=0071521] [Sound] [Sound::UpdateThread][3] #sources=32 #items=93
[t=00:40:51.280810][f=0071521] [Sound] [Sound::UpdateThread][4] ctx=000001fc3f270d20 dev=000001fc3f259010
[t=00:40:51.280881][f=0071521] [Sound] [Sound::UpdateThread][5] ctx=000001fc3f270d20 dev=000001fc3f259010
[t=00:40:51.280889][f=0071521] [Sound] [Sound::Cleanup][alcDestroyContext(000001fc3f270d20)]
[t=00:40:51.281836][f=0071521] [Sound] [Sound::Cleanup][alcCloseDevice(000001fc3f259010)]
[t=00:40:51.282246][f=0071521] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:40:51.311979][f=0071521] [Sound] [Sound::UpdateThread][6]
[t=00:40:51.329007][f=0071521] [Game::~CGame][1]
[t=00:40:51.329018][f=0071521] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:40:51.329024][f=0071521] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:40:51.329028][f=0071521] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:40:51.329033][f=0071521] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:40:51.329037][f=0071521] [Game::KillLua][4] dtor=1
[t=00:40:51.329043][f=0071521] [Game::KillLua][5] dtor=1
[t=00:40:51.329110][f=0071521] [Game::KillMisc][1]
[t=00:40:51.329115][f=0071521] [Game::KillMisc][2]
[t=00:40:51.329123][f=0071521] [EOH::DestroySkirmishAI(id=0)]
[t=00:40:51.350171][f=0071521] [Game::KillMisc][3]
[t=00:40:51.350242][f=0071521] [Game::KillRendering][1]
[t=00:40:51.360810][f=0071521] [~CRectangleOverlapHandler] 5% overlap reduction
[t=00:40:51.655566][f=0071521] [3DOParser::Kill] allocated 1 pieces
[t=00:40:51.655580][f=0071521] [S3OParser::Kill] allocated 5530 pieces
[t=00:40:51.655970][f=0071521] [AssParser::Kill] allocated 674 pieces
[t=00:40:51.780150][f=0071521] [Game::KillInterface][1]
[t=00:40:51.780751][f=0071521] [Game::KillInterface][2]
[t=00:40:51.781263][f=0071521] [Game::KillSimulation][1]
[t=00:40:51.781351][f=0071521] [Game::KillSimulation][2]
[t=00:40:51.811942][f=0071521] [CCollisionHandler] dis-/continuous tests: 0/51073624
[t=00:40:51.811958][f=0071521] [Game::KillSimulation][3]
[t=00:40:51.812908][f=0071521] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:40:51.813011][f=0071521] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:40:51.813159][f=0071521] [~CPathCache(64x64)] cacheHits=277 hitPercentage=5% numHashColls=0 maxCacheSize=181
[t=00:40:51.813208][f=0071521] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:40:51.813440][f=0071521] [~CRectangleOverlapHandler] 5% overlap reduction
[t=00:40:51.833898][f=0071521] [LosHandler::Kill] raycast instance cache-{hits,misses}={94572,246957}; shared=1%; cached=27%
[t=00:40:51.841495][f=0071521] [Game::KillSimulation][4]
[t=00:40:51.917605][f=0071521] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:40:51.917629][f=0071521] [Game::~CGame][2]
[t=00:40:51.917635][f=0071521] [Game::~CGame][3]
[t=00:40:51.917694][f=0071521] [SpringApp::Kill][3]
[t=00:40:51.917807][f=0071521] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    17256944 bytes sent   in 80078 packets (215.502 bytes/packet)
    9963131 bytes recv'd in 41055 packets (242.678 bytes/packet)
    {0.066x, 0.025x} relative protocol overhead {up, down}
    70097 incoming chunks dropped, 205855 outgoing chunks resent
    42388 incoming chunks processed

[t=00:40:51.917828][f=0071521] [SpringApp::Kill][4] font=000001fc09172340
[t=00:40:51.920407][f=0071521] [SpringApp::Kill][5]
[t=00:40:51.923832][f=0071521] [SpringApp::Kill][6]
[t=00:40:51.923844] [SpringApp::Kill][7]
[t=00:40:51.923907] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1120, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:51.923913] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4000, 1048576, 1048576}, EBO = {8000, 2097152, 2097152}
[t=00:40:51.923918] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:40:51.923924] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:40:51.923932] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1204, 65536, 65536}, EBO = {1806, 262144, 262144}
[t=00:40:51.923937] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:51.923942] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1516, 1048576, 1048576}, EBO = {2274, 2097152, 2097152}
[t=00:40:51.923949] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {53108, 1048576, 1048576}, EBO = {79662, 2097152, 2097152}
[t=00:40:51.923954] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:40:51.923959] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:51.923965] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:51.923971] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:40:51.923976] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1080, 1048576, 1048576}, EBO = {1620, 2097152, 2097152}
[t=00:40:52.019575] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:40:52.019606] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:40:52.019610] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:40:52.019613] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8482
[t=00:40:52.019616] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:40:52.020335] [VFS] [SpringVFS::DeleteArchives<this=000001fc0946c360>]
[t=00:40:52.020342] [VFS] [SpringVFS::DeleteArchives<this=000001fc0946c360>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:40:52.020353] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001fc0946ad30)
[t=00:40:52.020562] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1650ms
[t=00:40:52.020574]     file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=25ms
[t=00:40:52.020579]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms
[t=00:40:52.020585]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=20ms
[t=00:40:52.020589]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:40:52.020593]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=17ms
[t=00:40:52.020597]     file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=17ms
[t=00:40:52.020600]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms
[t=00:40:52.020606]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=16ms
[t=00:40:52.020610]     file="sounds/music/peace/inaria.ogg" indx=6346 inflSize=3153kb readTime=16ms
[t=00:40:52.020613]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms
[t=00:40:52.022119] [VFS] [SpringVFS::DeleteArchives<this=000001fc0946c360>(section=1)] #archives[section]=1 #files[section]=51
[t=00:40:52.022127] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\calamity_1.1.sd7 (000001fc3f812a90)
[t=00:40:52.022178] [VFS] [SpringVFS::DeleteArchives<this=000001fc0946c360>(section=2)] #archives[section]=3 #files[section]=327
[t=00:40:52.022184] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001fc3f24f2e0)
[t=00:40:52.022227] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001fc3f24fc80)
[t=00:40:52.022242] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001fc3f2502b0)
[t=00:40:52.022291] [VFS] [SpringVFS::DeleteArchives<this=000001fc0946c360>(section=3)] #archives[section]=0 #files[section]=0
[t=00:40:52.022297] [VFS] [SpringVFS::DeleteArchives<this=000001fc0946c360>(section=4)] #archives[section]=0 #files[section]=130
[t=00:40:52.022302] [VFS] [SpringVFS::DeleteArchives<this=000001fc0946c360>(section=5)] #archives[section]=0 #files[section]=0
[t=00:40:52.022307] [VFS] [SpringVFS::DeleteArchives<this=000001fc0946c360>(section=6)] #archives[section]=0 #files[section]=0
[t=00:40:52.022312] [VFS] [SpringVFS::DeleteArchives<this=000001fc0946c360>(section=7)] #archives[section]=0 #files[section]=0
[t=00:40:52.022316] [VFS] [SpringVFS::DeleteArchives<this=000001fc0946c360>(section=8)] #archives[section]=0 #files[section]=0
[t=00:40:52.038693] [SpringApp::Kill][8]
[t=00:40:52.038702] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:40:52.038712] [WatchDog::Uninstall][1] hangDetectorThread=00007ff692337430 (joinable=1)
[t=00:40:52.038715] [WatchDog::Uninstall][2]
[t=00:40:52.690576] [WatchDog::Uninstall][3]
[t=00:40:52.690586] [SpringApp::Kill][9]