ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #104969

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.012301] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.012315] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.014434] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.014496] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.049569] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.049595] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.049606]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.049615]   
[t=00:00:00.049618]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.049621]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.049625]   Use "none" to disable the default log sections.
[t=00:00:00.049628] ============== </Log Sections> ==============

[t=00:00:00.049633] ============== <User Config> ==============
[t=00:00:00.049695]   AllowDeferredMapRendering = 1
[t=00:00:00.049699]   AllowDeferredModelRendering = 1
[t=00:00:00.049702]   AnimationMT = 0
[t=00:00:00.049705]   BumpWaterAnisotropy = 2
[t=00:00:00.049708]   BumpWaterBlurReflection = 1
[t=00:00:00.049710]   BumpWaterDepthBits = 32
[t=00:00:00.049713]   BumpWaterReflection = 2
[t=00:00:00.049716]   BumpWaterRefraction = 2
[t=00:00:00.049719]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.049722]   CamFreeScrollSpeed = 50
[t=00:00:00.049727]   CamMode = 1
[t=00:00:00.049730]   CubeTexSizeReflection = 1024
[t=00:00:00.049733]   CubeTexSizeSpecular = 1024
[t=00:00:00.049736]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.049739]   EdgeMoveDynamic = 0
[t=00:00:00.049742]   EdgeMoveWidth = 0.003
[t=00:00:00.049745]   FPSFOV = 90
[t=00:00:00.049748]   FPSScrollSpeed = 50
[t=00:00:00.049750]   FontSize = 18
[t=00:00:00.049754]   GrassDetail = 0
[t=00:00:00.049757]   GroundDecals = 10
[t=00:00:00.049760]   GroundDetail = 180
[t=00:00:00.049765]   HangTimeout = 30
[t=00:00:00.049767]   HardwareCursor = 1
[t=00:00:00.049770]   InitialNetworkTimeout = 0
[t=00:00:00.049773]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.049776]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.049779]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.049784]   LinkOutgoingBandwidth = 131072
[t=00:00:00.049787]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.049792]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.049795]   MSAALevel = 8
[t=00:00:00.049799]   MaxParticles = 50000
[t=00:00:00.049801]   MaxSounds = 32
[t=00:00:00.049804]   MaximumTransmissionUnit = 0
[t=00:00:00.049807]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.049810]   MiniMapMarker = 0
[t=00:00:00.049813]   MouseDragScrollThreshold = 0
[t=00:00:00.049816]   NetworkLossFactor = 1
[t=00:00:00.049819]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.049822]   OverheadScrollSpeed = 50
[t=00:00:00.049825]   ReconnectTimeout = 0
[t=00:00:00.049828]   RotOverheadScrollSpeed = 50
[t=00:00:00.049832]   RotateLogFiles = 1
[t=00:00:00.049835]   ShadowMapSize = 16384
[t=00:00:00.049838]   Shadows = 1
[t=00:00:00.049840]   ShowClock = 0
[t=00:00:00.049843]   SoftParticles = 2
[t=00:00:00.049846]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.049849]   UnitIconDist = 151
[t=00:00:00.049852]   UpdateBoundingVolumeMT = 0
[t=00:00:00.049855]   UpdateWeaponVectorsMT = 0
[t=00:00:00.049858]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.049861]   UseLuaMemPools = 0
[t=00:00:00.049879]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.049882]   VFSCacheArchiveFiles = 0
[t=00:00:00.049885]   VSync = 0
[t=00:00:00.049888]   Water = 4
[t=00:00:00.049890]   XResolution = 2560
[t=00:00:00.049893]   YResolution = 1440
[t=00:00:00.049896]   snd_volmaster = 9
[t=00:00:00.049904] ============== </User Config> ==============

[t=00:00:00.049908] ============== <User System> ==============
[t=00:00:00.049912]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.049918]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.049923]        Compiler Version: gcc-13.2.0
[t=00:00:00.049948]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.049977]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile
[t=00:00:00.049981]        Binary Word Size: 64-bit (native)
[t=00:00:00.049984]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.049987]      Physical CPU Cores: 8
[t=00:00:00.049990]       Logical CPU Cores: 16
[t=00:00:00.049994] ============== </User System> ==============

[t=00:00:00.050080] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.050083]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.050086]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.050088]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.050091]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.050570] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.050577] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.053543] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.056549]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.056555]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.056559]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.056563]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.056565]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.056569]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.056572]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.056574]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.056581]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.056588]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.056590]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.056593]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.056596]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.056599]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.056602]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.056604]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.056607]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.056614]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.056616]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.056621]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.056624]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.056628]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.056631]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.056634]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.056637]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.056639]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.056642]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.056645]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.056649]         [57] 800x600x24bpp@60Hz
[t=00:00:00.056652]         [58] 720x576x24bpp@50Hz
[t=00:00:00.056656]         [59] 720x480x24bpp@60Hz
[t=00:00:00.056659]         [61] 640x480x24bpp@60Hz
[t=00:00:00.203718] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.203978] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.203985] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.221352] [GR::LogVersionInfo]
[t=00:00:00.221368]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.221372]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.221375]     GL vendor   : NVIDIA Corporation
[t=00:00:00.221378]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.221381]     GLSL version: 4.60 NVIDIA
[t=00:00:00.221384]     GLEW version: 2.1.0
[t=00:00:00.221387]     GPU memory  : 16376MB (total) / 14347MB (available)
[t=00:00:00.221394]     SDL swap-int: 1
[t=00:00:00.221397]     SDL driver  : windows
[t=00:00:00.221399]     
[t=00:00:00.221406]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.221408]     GLSL shader support       : 1
[t=00:00:00.221411]     GL4 support               : 1
[t=00:00:00.221414]     FBO extension support     : 1
[t=00:00:00.221423]     NVX GPU mem-info support  : 1
[t=00:00:00.221427]     ATI GPU mem-info support  : 0
[t=00:00:00.221434]     Texture clamping to edge  : 1
[t=00:00:00.221439]     NPOT-texture support      : 1 (1)
[t=00:00:00.221444]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.221449]     texture query-LOD support : 1 (1)
[t=00:00:00.221455]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.221458]     Z-buffer depth            : 32 (-)
[t=00:00:00.221464]     primitive-restart support : 1 (1)
[t=00:00:00.221468]     clip-space control support: 1 (1)
[t=00:00:00.221471]     seamless cube-map support : 1 (1)
[t=00:00:00.221474]     frag-depth layout support : 1 (1)
[t=00:00:00.221477]     persistent maps support   : 1 (1)
[t=00:00:00.221480]     explicit attribs location : 1 (1)
[t=00:00:00.221483]     multi draw indirect       : 1 (-)
[t=00:00:00.221488]     array textures            : 1 (-)
[t=00:00:00.221491]     buffer copy support       : 1 (-)
[t=00:00:00.221494]     indirect draw             : 1 (-)
[t=00:00:00.221499]     base instance             : 1 (-)
[t=00:00:00.221501]     
[t=00:00:00.221504]     max. FBO samples              : 32
[t=00:00:00.221507]     max. FS/program texture slots : 32/192
[t=00:00:00.221509]     max. texture size             : 32768
[t=00:00:00.221515]     max. texture anisotropy level : 16.000000
[t=00:00:00.221519]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.221522]     max. draw-buffers             : 8
[t=00:00:00.221526]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.221531]     max. uniform buffer-bindings  : 84
[t=00:00:00.221534]     max. uniform block-size       : 64KB
[t=00:00:00.221537]     max. storage buffer-bindings  : 96
[t=00:00:00.221540]     max. storage block-size       : 2047MB
[t=00:00:00.221542]     
[t=00:00:00.221545]     enable AMD-hacks : 0
[t=00:00:00.221547]     compress MIP-maps: 0
[t=00:00:00.221581]     Number of compressed texture formats: 23
[t=00:00:00.221594]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.221610] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.221757] [GR::UpdateGLConfigs]
[t=00:00:00.221777] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.221780] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.222027] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.222041] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.222044] [GR::InitGLState]
[t=00:00:00.222074] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.293005] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.294582] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.294872] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.297790] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.297802] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.298013] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.299150] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.299158] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.299187] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.299212] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.308165] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.308334] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.308612] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.308706] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.315266] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.315276] [VFS] [SpringVFS::ReserveArchives<this=00000283ce6b8870>]
[t=00:00:00.315343] [VFS] [SpringVFS::AddArchive<this=00000283ce6b8870>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.316451] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000283ce6b8870 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.316457] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.402718] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.402920] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.402960] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.402998] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.403054] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.403083] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.403129] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.403175] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.403215] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.403270] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.403512][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.403560][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.403589][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.403599][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.403604][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.403625][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.406891][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.406902][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.406908][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.406913][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.406919][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.406923][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.458288][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.459510][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000283ce775f60(default) context=00000283ce67fff0  numChannels=2 frameSize=8
[t=00:00:00.459524][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.459537][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.459541][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.459546][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.459593][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.459613][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.459619][f=-000001] [Sound]   Devices:
[t=00:00:00.461275][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.461284][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.461295][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.461299][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.461308][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.461312][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.461805][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.461816][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.514116][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 110ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 27404 MB
[t=00:00:00.515096][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.516467][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490
[t=00:00:00.517293][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name Tommyknocker
[t=00:00:00.674650][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Violet Rampart Generator v1.4" (loaded=0 cached=0)
[t=00:00:00.675009][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000283ce6b8870>(arName="Violet Rampart Generator v1.4", overwrite=false)] section=1 cached=0
[t=00:00:00.675187][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000283ce6b8870>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.675319][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.16" (loaded=0 cached=0)
[t=00:00:00.708628][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000283ce6b8870>(arName="Future Wars v0.40.16", overwrite=false)] section=0 cached=0
[t=00:00:00.717467][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000283ce6b8870>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.717557][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000283ce6b8870>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.718383][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000283ce6b8870>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.724123][f=-000001] [CAS::GASCB] Archive file="violet_rampart_generator_v1.4.sd7" cs="5676a23a8e0c79095739af5249f31b8f828e53b032b19d1b7eda8ae1602dd5036eb3ba3547190025bf6bfb7e9cb259a00a1166ceb5730353e0525c0f8d0f621f"
[t=00:00:00.724170][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.724210][f=-000001] Warning: [PreGame::GameDataReceived] Archive Violet Rampart Generator v1.4 (checksum 9483c1653b8a4a217c48f4653f45fb625bb6e279cf6f6a3b3bb42168443498ea166b6c3081e624c65e5d1f5c88c17fd30c14e017125f7345990ac3dcbef9c8a5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.756481][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.16.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:00.756527][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.756568][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.756591][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.756623][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.16.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:11.893750][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:11.893919][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:11.894139][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:11.894309][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:11.894499][f=-000001] IsIsland, <function>, false
[t=00:00:11.931136][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:11.931471][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:11.932275][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:11.932534][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:11.932692][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:11.932847][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:11.933049][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:11.933145][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:11.933309][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:11.933484][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:11.933490][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:11.933495][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:11.933530][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:11.933739][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:11.933891][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:11.934035][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:11.934193][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:11.934328][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:11.934638][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:11.954374][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:11.954904][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:11.955077][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:11.958430][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:11.958856][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:11.964115][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:11.964419][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:11.964688][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:11.965831][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.966010][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.966211][f=-000001] Mex Placement Initialised with 44 spots.
[t=00:00:11.966848][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.967102][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.968973][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.969526][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.969896][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.970321][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.970424][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.970519][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.972260][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.973169][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.977521][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.977712][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:11.977835][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.978979][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.984252][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.984750][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.985002][f=-000001] SetSunLighting
[t=00:00:11.985334][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:12.017636][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:12.017964][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:12.018832][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:12.019096][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:12.020910][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:12.021111][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:12.021123][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:12.021223][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:12.021789][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:12.026856][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:12.028861][f=-000001] Writing last game win data
[t=00:00:12.032622][f=-000001] LuaUI v0.3
[t=00:00:12.166114][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:14.148729][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:14.157948][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11416, 0.0} allocedSize{int+, int-, ext}={0, 0, 1932677}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0067}
[t=00:00:14.691157][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:14.760513][f=-000001] Starting to create temporary minimap label
[t=00:00:14.780542][f=-000001] Temporary minimap label created in: 20ms
[t=00:00:14.982111][f=-000001] GameID: 14934066dbf9d850e65add2e568f2485
[t=00:00:14.982339][f=-000001] Connection attempt from nanouf
[t=00:00:14.982345][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Linux 64-bit (native)]
[t=00:00:14.982417][f=-000001]  -> Connection established (given id 1)
[t=00:00:14.982429][f=-000001] Connection attempt from Tommyknocker
[t=00:00:14.982433][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:14.982516][f=-000001]  -> Connection established (given id 3)
[t=00:00:14.982521][f=-000001] Connection attempt from Marlazarus
[t=00:00:14.982525][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:14.982581][f=-000001]  -> Connection established (given id 0)
[t=00:00:14.982586][f=-000001] Connection attempt from lamborghinipro9292
[t=00:00:14.982592][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:14.982596][f=-000001]  -> Connection established (given id 2)
[t=00:00:14.982613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=9483c1653b8a4a217c48f4653f45fb625bb6e279cf6f6a3b3bb42168443498ea166b6c3081e624c65e5d1f5c88c17fd30c14e017125f7345990ac3dcbef9c8a5"
[t=00:00:14.982624][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:14.982644][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nanouf" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=9483c1653b8a4a217c48f4653f45fb625bb6e279cf6f6a3b3bb42168443498ea166b6c3081e624c65e5d1f5c88c17fd30c14e017125f7345990ac3dcbef9c8a5"
[t=00:00:14.982656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nanouf" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:14.982670][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lamborghinipro9292" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=9483c1653b8a4a217c48f4653f45fb625bb6e279cf6f6a3b3bb42168443498ea166b6c3081e624c65e5d1f5c88c17fd30c14e017125f7345990ac3dcbef9c8a5"
[t=00:00:14.982682][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lamborghinipro9292" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:14.982694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Marlazarus" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=9483c1653b8a4a217c48f4653f45fb625bb6e279cf6f6a3b3bb42168443498ea166b6c3081e624c65e5d1f5c88c17fd30c14e017125f7345990ac3dcbef9c8a5"
[t=00:00:14.982710][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Marlazarus" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:14.982722][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nanouf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d4629499519733c834de31534e8bde9a98ea45741ed2cb1537dffb395054712508ad789daa82fdfb1e5710e0d271c52038824be5fa016b6efc8527068a883246]"
[t=00:00:14.982730][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nanouf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08fb42d49af076554520d770363193f34108710825227a61768cb88be890590247290013144c8f90f61f56239f32223b077571242b152608b932cdf44ab9f177]"
[t=00:00:14.982739][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d4629499519733c834de31534e8bde9a98ea45741ed2cb1537dffb395054712508ad789daa82fdfb1e5710e0d271c52038824be5fa016b6efc8527068a883246]"
[t=00:00:14.982748][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08fb42d49af076554520d770363193f34108710825227a61768cb88be890590247290013144c8f90f61f56239f32223b077571242b152608b932cdf44ab9f177]"
[t=00:00:14.982757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lamborghinipro9292" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d4629499519733c834de31534e8bde9a98ea45741ed2cb1537dffb395054712508ad789daa82fdfb1e5710e0d271c52038824be5fa016b6efc8527068a883246]"
[t=00:00:14.982765][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lamborghinipro9292" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08fb42d49af076554520d770363193f34108710825227a61768cb88be890590247290013144c8f90f61f56239f32223b077571242b152608b932cdf44ab9f177]"
[t=00:00:14.982835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nanouf" string="[Game::Load][lua{Rules,Gaia}={0x5650d5d063f0,(nil)}][locale="C"]"
[t=00:00:15.002649][f=-000001] Starting to create temporary minimap texture
[t=00:00:15.004134][f=-000001] Temporary minimap texture created, rendered and applied in: 1ms
[t=00:00:15.032817][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:15.034967][f=-000001] SYNCED.mapgen_modifiedTypeMapSquares loaded in: 0ms
[t=00:00:15.034978][f=-000001] Starting analyze map for blocks textures
[t=00:00:15.094214][f=-000001] SYNCED.mapgen_typeMap loaded in: 59ms
[t=00:00:15.123631][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000284eaf49d90,0000000000000000}][locale="C"]"
[t=00:00:15.146499][f=-000001] Map analyzed for blocks textures in: 21ms
[t=00:00:15.146514][f=-000001] Map analysis for blocks textures finished - total time: 111ms
[t=00:00:15.231908][f=-000001] Starting generate map texture
[t=00:00:15.232292][f=-000001] Generated blank fullTex in: 0ms
[t=00:00:15.232305][f=-000001] 0 blocks to be drawn with color #1
[t=00:00:15.232323][f=-000001] 22903 blocks to be drawn with color #2
[t=00:00:15.234129][f=-000001] 59820 blocks to be drawn with color #3
[t=00:00:15.238896][f=-000001] Blocks rendered to fullTex in: 7ms
[t=00:00:15.238907][f=-000001] Starting to render SquareTextures
[t=00:00:15.259694][f=-000001] All SquareTextures created and rendered in: 21ms
[t=00:00:15.259720][f=-000001] All SquareTextures applied in: 0ms
[t=00:00:15.260364][f=-000001] Drawing base symbols on minimap texture
[t=00:00:15.260598][f=-000001] Applied minimap texture in: 1ms
[t=00:00:15.260605][f=-000001] Visible map texture generation finished - total time: 29ms
[t=00:00:15.284848][f=-000001] GroundDetail set to 200
[t=00:00:15.286492][f=-000001] Starting to create GG.mapgen SquareTextures
[t=00:00:15.294597][f=-000001] All GG.mapgen SquareTextures created and rendered in: 9ms
[t=00:00:15.294614][f=-000001] Processing finished - total time: 63ms
[t=00:00:15.427776][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Marlazarus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d4629499519733c834de31534e8bde9a98ea45741ed2cb1537dffb395054712508ad789daa82fdfb1e5710e0d271c52038824be5fa016b6efc8527068a883246]"
[t=00:00:17.200326][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:17.337872][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Marlazarus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08fb42d49af076554520d770363193f34108710825227a61768cb88be890590247290013144c8f90f61f56239f32223b077571242b152608b932cdf44ab9f177]"
[t=00:00:20.528880][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lamborghinipro9292" string="[Game::Load][lua{Rules,Gaia}={0000023c112bd9b0,0000000000000000}][locale="C"]"
[t=00:00:21.630413][f=-000001] <nanouf> Allies: I choose: Engineer!
[t=00:00:29.358885][f=-000001] <nanouf> Allies: :O
[t=00:00:35.664184][f=-000001] <nanouf> 2v1
[t=00:00:45.196479][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Marlazarus" string="[Game::Load][lua{Rules,Gaia}={0000023cf42c3310,0000000000000000}][locale="C"]"
[t=00:00:51.448352][f=-000001] <Marlazarus> ffa
[t=00:00:58.945481][f=-000001] [Game::ClientReadNet] added new player Yeye77 with number 4 to team 0
[t=00:00:58.981971][f=-000001] > SPRINGIE:User Yeye77|jumpcon|5_6||False|WPTR|Federation|CN
[t=00:01:06.312544][f=-000001] <nanouf> Marlazarus OP?
[t=00:01:09.586320][f=-000001] <Tommyknocker> not ffa type
[t=00:01:18.711269][f=-000001] <Marlazarus> oh
[t=00:01:21.843212][f=-000001] <Marlazarus> agaain 2v1
[t=00:01:23.842231][f=-000001] <Marlazarus> well ok
[t=00:01:57.074444][f=-000001] > Game will be force started in 42 seconds
[t=00:02:03.142500][f=-000001] Spawing a commander
[t=00:02:03.159376][f=-000001] LosViewColors set
[t=00:02:03.170662][f=-000001] Warning: Couldn't find texture "%%626:1"!
[t=00:02:18.046641][f=0000444] [Game::ClientReadNet] added new player jackalwolf16 with number 5 to team 0
[t=00:02:18.086607][f=0000445] > SPRINGIE:User jackalwolf16|shieldscout|1_1||False|Fists|Empire|MY
[t=00:02:18.446855][f=0000457] Input grabbing is enabled!
[t=00:03:41.223735][f=0002939] [Game::ClientReadNet] added new player Maikl58 with number 6 to team 0
[t=00:03:41.223749][f=0002939] > SPRINGIE:User Maikl58|gunshipassault|5_4|donator_2|False||Empire|RU
[t=00:05:12.795740][f=0005687] game_message: Airborne enemy on radar!
[t=00:05:15.696279][f=0005774] <Marlazarus> shoo
[t=00:05:36.818166][f=0006408] game_message: eQuil is under attack.
[t=00:06:21.465727][f=0007746] <Marlazarus> sad
[t=00:07:13.677260][f=0009314] game_message: eQuil is under attack.
[t=00:08:16.790983][f=0011207] <Tommyknocker> Allies: can you make some energy
[t=00:08:22.650298][f=0011383] game_message: eQuil is under attack.
[t=00:08:24.493451][f=0011438] [SpringApp::Kill][1] fromRun=1
[t=00:08:24.493465][f=0011438] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:08:24.522306][f=0011438]  [async=0] threads=8 tasks=1327102 {sum,avg}{exec,wait}time={{35757.996, 0.027}, {32358.678, 0.024}}ms
[t=00:08:24.522337][f=0011438]      thread=1 tasks=189586 {sum,min,max,avg}{exec,wait}time={{5551.865, 0.000, 1849.723, 0.029}, {506.618, 0.000, 18446744027136.000, 0.003}}ms
[t=00:08:24.522345][f=0011438]      thread=2 tasks=189586 {sum,min,max,avg}{exec,wait}time={{5158.626, 0.000, 1848.790, 0.027}, {3399.699, 0.000, 18446744027136.000, 0.018}}ms
[t=00:08:24.522352][f=0011438]      thread=3 tasks=189586 {sum,min,max,avg}{exec,wait}time={{5118.385, 0.000, 1848.773, 0.027}, {3508.149, 0.000, 18446744027136.000, 0.019}}ms
[t=00:08:24.522361][f=0011438]      thread=4 tasks=189586 {sum,min,max,avg}{exec,wait}time={{5081.398, 0.000, 1848.794, 0.027}, {3728.815, 0.000, 18446744027136.000, 0.020}}ms
[t=00:08:24.522367][f=0011438]      thread=5 tasks=189586 {sum,min,max,avg}{exec,wait}time={{5012.944, 0.000, 1848.776, 0.026}, {4825.521, 0.000, 18446744027136.000, 0.025}}ms
[t=00:08:24.522374][f=0011438]      thread=6 tasks=189586 {sum,min,max,avg}{exec,wait}time={{4951.666, 0.000, 1848.793, 0.026}, {6651.663, 0.000, 18446744027136.000, 0.035}}ms
[t=00:08:24.522386][f=0011438]      thread=7 tasks=189586 {sum,min,max,avg}{exec,wait}time={{4883.117, 0.000, 1848.788, 0.026}, {9738.215, 0.000, 7.511, 0.051}}ms
[t=00:08:24.522392][f=0011438]  [async=1] threads=8 tasks=3776 {sum,avg}{exec,wait}time={{24951.486, 6.608}, {7766039.000, 2056.684}}ms
[t=00:08:24.522400][f=0011438]      thread=1 tasks=538 {sum,min,max,avg}{exec,wait}time={{3573.217, 0.000, 346.746, 6.642}, {1102863.375, 0.221, 3575.113, 2049.932}}ms
[t=00:08:24.522408][f=0011438]      thread=2 tasks=540 {sum,min,max,avg}{exec,wait}time={{3564.013, 0.000, 389.069, 6.600}, {1118304.625, 0.094, 3570.474, 2070.935}}ms
[t=00:08:24.522416][f=0011438]      thread=3 tasks=545 {sum,min,max,avg}{exec,wait}time={{3566.880, 0.000, 380.343, 6.545}, {1107372.625, 0.141, 3578.600, 2031.876}}ms
[t=00:08:24.522423][f=0011438]      thread=4 tasks=542 {sum,min,max,avg}{exec,wait}time={{3563.995, 0.000, 347.742, 6.576}, {1112873.625, 0.185, 3568.390, 2053.272}}ms
[t=00:08:24.522431][f=0011438]      thread=5 tasks=539 {sum,min,max,avg}{exec,wait}time={{3561.981, 0.000, 347.359, 6.609}, {1109515.250, 0.011, 3570.705, 2058.470}}ms
[t=00:08:24.522438][f=0011438]      thread=6 tasks=542 {sum,min,max,avg}{exec,wait}time={{3561.780, 0.000, 347.785, 6.572}, {1111491.250, 0.253, 3570.485, 2050.722}}ms
[t=00:08:24.522444][f=0011438]      thread=7 tasks=530 {sum,min,max,avg}{exec,wait}time={{3559.620, 0.000, 346.846, 6.716}, {1103618.500, 0.047, 3568.422, 2082.299}}ms
[t=00:08:24.522449][f=0011438] [ThreadPool::SetThreadCount][2] workers=0
[t=00:08:24.522453][f=0011438] [SpringApp::Kill][2]
[t=00:08:24.522754][f=0011438] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:08:24.522760][f=0011438] [Game::KillLua][1] dtor=0 luaUI=000002853050efe0
[t=00:08:24.522788][f=0011438] Start widgetHandler:Shutdown
[t=00:08:24.524284][f=0011438] Shutdown - SaveOrderList Complete
[t=00:08:24.528757][f=0011438] Writing last game win data
[t=00:08:24.531336][f=0011438] Shutdown - SaveConfigData Complete
[t=00:08:24.531347][f=0011438] Shutdown Widget - Chili Highlight
[t=00:08:24.531369][f=0011438] Shutdown Widget - Draw After Chili
[t=00:08:24.531379][f=0011438] Shutdown Widget - API Unit Tracker GL4
[t=00:08:24.531388][f=0011438] Shutdown Widget - EPIC Menu
[t=00:08:24.532082][f=0011438] Shutdown Widget - Depth of Field Shader
[t=00:08:24.532091][f=0011438] Shutdown Widget - Chili Widget Selector
[t=00:08:24.532642][f=0011438] Shutdown Widget - Chili Minimap
[t=00:08:24.532717][f=0011438] Shutdown Widget - Deferred rendering
[t=00:08:24.532724][f=0011438] SSAO: Deferred rendering disabled, disabling.
[t=00:08:24.539778][f=0011438] Shutdown Widget - Deferred rendering
[t=00:08:24.539789][f=0011438] SSAO: Deferred rendering disabled, disabling.
[t=00:08:24.540409][f=0011438] Shutdown Widget - Local Team Colors
[t=00:08:24.540417][f=0011438] Shutdown Widget - Display Keys 2
[t=00:08:24.540431][f=0011438] Shutdown Widget - Save Game Menu
[t=00:08:24.540437][f=0011438] Shutdown Widget - Highlight Model Api GL4
[t=00:08:24.540464][f=0011438] Shutdown Widget - Unit Icons
[t=00:08:24.540487][f=0011438] Shutdown Widget - Noises
[t=00:08:24.540496][f=0011438] Shutdown Widget - HealthBars
[t=00:08:24.541146][f=0011438] Shutdown Widget - Selected Units GL4 2
[t=00:08:24.541161][f=0011438] Shutdown Widget - BuildETA
[t=00:08:24.541168][f=0011438] Shutdown Widget - Win Counter
[t=00:08:24.541174][f=0011438] Shutdown Widget - EndGame APM stats
[t=00:08:24.541955][f=0011438] Shutdown Widget - Modular Comm Info
[t=00:08:24.541962][f=0011438] Shutdown Widget - Map Draw Blocker
[t=00:08:24.541975][f=0011438] Shutdown Widget - Reclaim Field Highlight
[t=00:08:24.541992][f=0011438] Shutdown Widget - Stereo3D
[t=00:08:24.542028][f=0011438] Shutdown Widget - State Reverse and Latency
[t=00:08:24.542034][f=0011438] Shutdown Widget - Showeco and Grid Drawer
[t=00:08:24.542043][f=0011438] Shutdown Widget - Point Tracker
[t=00:08:24.542050][f=0011438] Shutdown Widget - Music Player v2
[t=00:08:24.542095][f=0011438] Shutdown Widget - Missile Silo Range
[t=00:08:24.542102][f=0011438] Shutdown Widget - MinimapEvents
[t=00:08:24.542112][f=0011438] Shutdown Widget - Local Widgets Config
[t=00:08:24.542125][f=0011438] Shutdown Widget - Highlight Geos
[t=00:08:24.542132][f=0011438] Shutdown Widget - Grab Input
[t=00:08:24.542199][f=0011438] Input grabbing is disabled!
[t=00:08:24.542205][f=0011438] Shutdown Widget - Defense Range Zero-K
[t=00:08:24.542227][f=0011438] Shutdown Widget - Darkening
[t=00:08:24.542237][f=0011438] Shutdown Widget - Context Menu
[t=00:08:24.542243][f=0011438] Shutdown Widget - Decloak Tower Range
[t=00:08:24.542252][f=0011438] Shutdown Widget - Chili Spectator Panels
[t=00:08:24.542259][f=0011438] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:08:24.542269][f=0011438] Shutdown Widget - Chili Nuke Warning
[t=00:08:24.542276][f=0011438] Shutdown Widget - Chili EndGame Window
[t=00:08:24.542286][f=0011438] Shutdown Widget - Chili Economy Panel Default
[t=00:08:24.542344][f=0011438] Shutdown Widget - CameraShake
[t=00:08:24.542352][f=0011438] Shutdown Widget - Transport AI
[t=00:08:24.542358][f=0011438] Shutdown Widget - Startup Info and Selector
[t=00:08:24.542372][f=0011438] Shutdown Widget - Attack Warning
[t=00:08:24.542379][f=0011438] Shutdown Widget - Attack AoE
[t=00:08:24.542386][f=0011438] Shutdown Widget - Map Edge Extension
[t=00:08:24.542782][f=0011438] Shutdown Widget - Selection Send
[t=00:08:24.542792][f=0011438] Shutdown Widget - Highlight Unit GL4 v2
[t=00:08:24.542800][f=0011438] Shutdown Widget - LupsManager
[t=00:08:24.542815][f=0011438] Shutdown Widget - Newton Firezone
[t=00:08:24.542824][f=0011438] Shutdown Widget - Receive Units Indicator
[t=00:08:24.542833][f=0011438] Shutdown Widget - Chili Pro Console
[t=00:08:24.543501][f=0011438] Shutdown Widget - Persistent Build Height
[t=00:08:24.543510][f=0011438] Shutdown Widget - Lasso Terraform GUI
[t=00:08:24.543516][f=0011438] Shutdown Widget - Lups
[t=00:08:24.543971][f=0011438] Shutdown Widget - Chili Framework
[t=00:08:24.543980][f=0011438] Shutdown Widget - Mex Placement Handler
[t=00:08:24.543998][f=0011438] Shutdown Widget - Custom Markers
[t=00:08:24.544010][f=0011438] Shutdown Widget - Chili Core Selector
[t=00:08:24.544060][f=0011438] Shutdown Widget - Select Keys
[t=00:08:24.544073][f=0011438] Shutdown Widget - Pause Screen
[t=00:08:24.544188][f=0011438] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:08:24.544215][f=0011438] Shutdown Widget - Bloom Shader Deferred
[t=00:08:24.544316][f=0011438] Shutdown Widget - Text To Speech Control
[t=00:08:24.544323][f=0011438] Shutdown Widget - Layout Handler
[t=00:08:24.544330][f=0011438] Shutdown Widget - Color Blindness Correction
[t=00:08:24.544418][f=0011438] End widgetHandler:Shutdown
[t=00:08:24.595103][f=0011438] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 46590071, 0.0} allocedSize{int+, int-, ext}={0, 0, 8511067115}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0083}
[t=00:08:24.596814][f=0011438] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:08:24.596823][f=0011438] [Game::KillLua][3] dtor=0 luaRules=00000284eaf49d90
[t=00:08:24.596863][f=0011438] Start gadgetHandler:Shutdown
[t=00:08:24.596871][f=0011438] Shutdown - Notice
[t=00:08:24.596874][f=0011438] FUTURE WARS GAME OVER.
[t=00:08:24.596879][f=0011438] Shutdown - Resource Setup
[t=00:08:24.596886][f=0011438] Shutdown - StartSetup
[t=00:08:24.596892][f=0011438] Shutdown - UnitMorph
[t=00:08:24.597465][f=0011438] Shutdown - Carrier Drones
[t=00:08:24.597471][f=0011438] Shutdown - Missile Silo Controller
[t=00:08:24.597477][f=0011438] Shutdown - Modular Comm Info
[t=00:08:24.597484][f=0011438] Shutdown - Terrain Texture Handler
[t=00:08:24.597490][f=0011438] Shutdown - UnitCloakShield
[t=00:08:24.597641][f=0011438] Shutdown - Starlight Handler
[t=00:08:24.597655][f=0011438] End gadgetHandler:Shutdown
[t=00:08:24.642669][f=0011438] Start gadgetHandler:Shutdown
[t=00:08:24.642682][f=0011438] Shutdown - UnitMorph
[t=00:08:24.642695][f=0011438] Shutdown - Teleport Throw
[t=00:08:24.642702][f=0011438] Shutdown - Commander Skin Renderer
[t=00:08:24.643559][f=0011438] Shutdown - Missile fired callins
[t=00:08:24.643619][f=0011438] Shutdown - Modular Comm Info
[t=00:08:24.643626][f=0011438] Shutdown - Retreat Command
[t=00:08:24.643636][f=0011438] Shutdown - Shockwaves
[t=00:08:24.643643][f=0011438] Shutdown - Unit tint API
[t=00:08:24.643655][f=0011438] Shutdown - Unit glow API
[t=00:08:24.643669][f=0011438] Shutdown - UnitCloakShield
[t=00:08:24.643686][f=0011438] Shutdown - Draw Base Symbol
[t=00:08:24.644142][f=0011438] Shutdown - Metal Spots Decals
[t=00:08:24.644159][f=0011438] Shutdown - Geo Spots Decals
[t=00:08:24.644173][f=0011438] Shutdown - Lups Cloak FX
[t=00:08:24.644190][f=0011438] Shutdown - Lups
[t=00:08:24.645012][f=0011438] Shutdown - Violet Rampart Texture Generator
[t=00:08:24.645803][f=0011438] GroundDetail set to 180
[t=00:08:24.645816][f=0011438] Shutdown - Lups Shield
[t=00:08:24.645872][f=0011438] End gadgetHandler:Shutdown
[t=00:08:24.666587][f=0011438] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1951, 0.0} allocedSize{int+, int-, ext}={0, 0, 298419}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0077}
[t=00:08:24.672196][f=0011438] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:24.672250][f=0011438] [Game::KillLua][4] dtor=0
[t=00:08:24.672256][f=0011438] [Game::KillLua][5] dtor=0
[t=00:08:24.677557][f=0011438] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-12_09-59-49-547_Violet Rampart Generator v1_105.1.1-2457-g8095d30 BAR105.sdfz" (294786 bytes)
[t=00:08:24.677612][f=0011438] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:08:24.698070][f=0011438] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:08:24.698090][f=0011438] [Sound] [Sound::UpdateThread][3] #sources=32 #items=61
[t=00:08:24.698305][f=0011438] [Sound] [Sound::UpdateThread][4] ctx=00000283ce67fff0 dev=00000283ce775f60
[t=00:08:24.698420][f=0011438] [Sound] [Sound::UpdateThread][5] ctx=00000283ce67fff0 dev=00000283ce775f60
[t=00:08:24.698426][f=0011438] [Sound] [Sound::Cleanup][alcDestroyContext(00000283ce67fff0)]
[t=00:08:24.699410][f=0011438] [Sound] [Sound::Cleanup][alcCloseDevice(00000283ce775f60)]
[t=00:08:24.699740][f=0011438] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:08:24.727762][f=0011438] [Sound] [Sound::UpdateThread][6]
[t=00:08:24.734984][f=0011438] [Game::~CGame][1]
[t=00:08:24.734994][f=0011438] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:08:24.735000][f=0011438] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:08:24.735004][f=0011438] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:08:24.735009][f=0011438] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:08:24.735013][f=0011438] [Game::KillLua][4] dtor=1
[t=00:08:24.735030][f=0011438] [Game::KillLua][5] dtor=1
[t=00:08:24.735100][f=0011438] [Game::KillMisc][1]
[t=00:08:24.735105][f=0011438] [Game::KillMisc][2]
[t=00:08:24.735316][f=0011438] [Game::KillMisc][3]
[t=00:08:24.735381][f=0011438] [Game::KillRendering][1]
[t=00:08:24.737810][f=0011438] [~CRectangleOverlapHandler] 45% overlap reduction
[t=00:08:24.765289][f=0011438] [3DOParser::Kill] allocated 1 pieces
[t=00:08:24.765304][f=0011438] [S3OParser::Kill] allocated 5442 pieces
[t=00:08:24.765686][f=0011438] [AssParser::Kill] allocated 1665 pieces
[t=00:08:24.809015][f=0011438] [Game::KillInterface][1]
[t=00:08:24.809432][f=0011438] [Game::KillInterface][2]
[t=00:08:24.810367][f=0011438] [Game::KillSimulation][1]
[t=00:08:24.810546][f=0011438] [Game::KillSimulation][2]
[t=00:08:24.833000][f=0011438] [CCollisionHandler] dis-/continuous tests: 4/3228083
[t=00:08:24.833013][f=0011438] [Game::KillSimulation][3]
[t=00:08:24.833639][f=0011438] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:24.833731][f=0011438] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:24.833779][f=0011438] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:24.833816][f=0011438] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:24.834180][f=0011438] [~CRectangleOverlapHandler] 45% overlap reduction
[t=00:08:24.853974][f=0011438] [LosHandler::Kill] raycast instance cache-{hits,misses}={28755,16678}; shared=16%; cached=47%
[t=00:08:24.864369][f=0011438] [Game::KillSimulation][4]
[t=00:08:24.941494][f=0011438] [CommonDefHandler::KillStatic] 7195 sound-set data items added
[t=00:08:24.941514][f=0011438] [Game::~CGame][2]
[t=00:08:24.941519][f=0011438] [Game::~CGame][3]
[t=00:08:24.941813][f=0011438] [SpringApp::Kill][3]
[t=00:08:24.941900][f=0011438] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    875815 bytes sent   in 11355 packets (77.130 bytes/packet)
    477798 bytes recv'd in 7200 packets (66.361 bytes/packet)
    {0.094x, 0.090x} relative protocol overhead {up, down}
    9354 incoming chunks dropped, 32795 outgoing chunks resent
    6412 incoming chunks processed

[t=00:08:24.942014][f=0011438] [SpringApp::Kill][4] font=00000283986b2340
[t=00:08:24.943318][f=0011438] [SpringApp::Kill][5]
[t=00:08:24.947920][f=0011438] [SpringApp::Kill][6]
[t=00:08:24.948081] [SpringApp::Kill][7]
[t=00:08:24.948118] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {440, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:24.948135] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1592, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:08:24.948140] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:08:24.948146] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:08:24.948154] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:08:24.948159] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:24.948164] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {264, 1048576, 1048576}, EBO = {396, 2097152, 2097152}
[t=00:08:24.948171] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {95492, 1048576, 1048576}, EBO = {143238, 2097152, 2097152}
[t=00:08:24.948176] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:08:24.948181] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:24.948186] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:24.948192] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1232, 1048576, 1048576}, EBO = {1848, 2097152, 2097152}
[t=00:08:24.948197] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {504, 1048576, 1048576}, EBO = {756, 2097152, 2097152}
[t=00:08:25.105354] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:08:25.105365] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:08:25.105368] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:08:25.105380] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8490
[t=00:08:25.105383] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:08:25.105701] [VFS] [SpringVFS::DeleteArchives<this=00000283ce6b8870>]
[t=00:08:25.105707] [VFS] [SpringVFS::DeleteArchives<this=00000283ce6b8870>(section=0)] #archives[section]=2 #files[section]=9074
[t=00:08:25.105712] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.16.sdz (00000283ce75c4b0)
[t=00:08:25.105848] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000283ce6c2b20)
[t=00:08:25.105951] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1308ms
[t=00:08:25.105962]     file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=25ms
[t=00:08:25.105968]     file="sounds/music/war/hybrid statement.ogg" indx=6354 inflSize=5829kb readTime=23ms
[t=00:08:25.105972]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=18ms
[t=00:08:25.105976]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:08:25.105982]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=17ms
[t=00:08:25.105986]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:08:25.105990]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms
[t=00:08:25.105996]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=13ms
[t=00:08:25.106000]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=13ms
[t=00:08:25.106003]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=13ms
[t=00:08:25.107173] [VFS] [SpringVFS::DeleteArchives<this=00000283ce6b8870>(section=1)] #archives[section]=1 #files[section]=44
[t=00:08:25.107186] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\violet_rampart_generator_v1.4.sd7 (00000283ce80deb0)
[t=00:08:25.107420] [VFS] [SpringVFS::DeleteArchives<this=00000283ce6b8870>(section=2)] #archives[section]=3 #files[section]=327
[t=00:08:25.107426] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000283ce75a7d0)
[t=00:08:25.107474] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000283ce75aeb0)
[t=00:08:25.107493] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000283ce75be80)
[t=00:08:25.107552] [VFS] [SpringVFS::DeleteArchives<this=00000283ce6b8870>(section=3)] #archives[section]=0 #files[section]=0
[t=00:08:25.107557] [VFS] [SpringVFS::DeleteArchives<this=00000283ce6b8870>(section=4)] #archives[section]=0 #files[section]=7316
[t=00:08:25.107600] [VFS] [SpringVFS::DeleteArchives<this=00000283ce6b8870>(section=5)] #archives[section]=0 #files[section]=0
[t=00:08:25.107605] [VFS] [SpringVFS::DeleteArchives<this=00000283ce6b8870>(section=6)] #archives[section]=0 #files[section]=0
[t=00:08:25.107610] [VFS] [SpringVFS::DeleteArchives<this=00000283ce6b8870>(section=7)] #archives[section]=0 #files[section]=0
[t=00:08:25.107614] [VFS] [SpringVFS::DeleteArchives<this=00000283ce6b8870>(section=8)] #archives[section]=0 #files[section]=0
[t=00:08:25.107727] [SpringApp::Kill][8]
[t=00:08:25.107734] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:08:25.107737] [WatchDog::Uninstall][1] hangDetectorThread=00007ff692337430 (joinable=1)
[t=00:08:25.107742] [WatchDog::Uninstall][2]
[t=00:08:25.174430] [WatchDog::Uninstall][3]
[t=00:08:25.174438] [SpringApp::Kill][9]