ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #104972

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.000740] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.000753] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.005132] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.005298] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.025268] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.025316] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.025350]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.025366]   
[t=00:00:00.025374]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.025382]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.025389]   Use "none" to disable the default log sections.
[t=00:00:00.025396] ============== </Log Sections> ==============

[t=00:00:00.025405] ============== <User Config> ==============
[t=00:00:00.025509]   AllowDeferredMapRendering = 1
[t=00:00:00.025518]   AllowDeferredModelRendering = 1
[t=00:00:00.025525]   AnimationMT = 0
[t=00:00:00.025531]   BumpWaterAnisotropy = 2
[t=00:00:00.025538]   BumpWaterBlurReflection = 1
[t=00:00:00.025544]   BumpWaterDepthBits = 32
[t=00:00:00.025550]   BumpWaterReflection = 2
[t=00:00:00.025557]   BumpWaterTexSizeReflection = 256
[t=00:00:00.025563]   CamFreeScrollSpeed = 50
[t=00:00:00.025570]   CamMode = 1
[t=00:00:00.025577]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.025593]   EdgeMoveDynamic = 0
[t=00:00:00.025600]   EdgeMoveWidth = 0.003
[t=00:00:00.025606]   FPSFOV = 90
[t=00:00:00.025612]   FPSScrollSpeed = 50
[t=00:00:00.025618]   FontSize = 18
[t=00:00:00.025625]   GrassDetail = 0
[t=00:00:00.025631]   GroundDecals = 5
[t=00:00:00.025637]   GroundDetail = 120
[t=00:00:00.025645]   HangTimeout = 30
[t=00:00:00.025651]   HardwareCursor = 1
[t=00:00:00.025657]   InitialNetworkTimeout = 0
[t=00:00:00.025665]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.025680]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.025688]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.025695]   LinkOutgoingBandwidth = 131072
[t=00:00:00.025702]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.025709]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.025716]   MSAALevel = 8
[t=00:00:00.025723]   MaxParticles = 25000
[t=00:00:00.025730]   MaxSounds = 32
[t=00:00:00.025736]   MaximumTransmissionUnit = 0
[t=00:00:00.025743]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.025751]   MiniMapMarker = 0
[t=00:00:00.025795]   MouseDragScrollThreshold = 0
[t=00:00:00.025805]   NetworkLossFactor = 1
[t=00:00:00.025813]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.025820]   OverheadScrollSpeed = 50
[t=00:00:00.025827]   ReconnectTimeout = 0
[t=00:00:00.025834]   RotOverheadScrollSpeed = 50
[t=00:00:00.025840]   RotateLogFiles = 1
[t=00:00:00.025847]   ShadowMapSize = 8192
[t=00:00:00.025853]   Shadows = 1
[t=00:00:00.025860]   ShowClock = 0
[t=00:00:00.025867]   SoftParticles = 2
[t=00:00:00.025884]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.025892]   UnitIconDist = 250
[t=00:00:00.025898]   UpdateBoundingVolumeMT = 0
[t=00:00:00.025905]   UpdateWeaponVectorsMT = 0
[t=00:00:00.025911]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.025918]   UseLuaMemPools = 0
[t=00:00:00.025925]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.025932]   VFSCacheArchiveFiles = 0
[t=00:00:00.025938]   VSync = 0
[t=00:00:00.025944]   Water = 4
[t=00:00:00.025951]   XResolution = 3840
[t=00:00:00.026007]   YResolution = 2160
[t=00:00:00.026025] ============== </User Config> ==============

[t=00:00:00.026033] ============== <User System> ==============
[t=00:00:00.026042]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.026052]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.026065]        Compiler Version: gcc-13.2.0
[t=00:00:00.026110]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.026186]         Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 24490MB RAM, 35754MB pagefile
[t=00:00:00.026196]        Binary Word Size: 64-bit (native)
[t=00:00:00.026203]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.026210]      Physical CPU Cores: 6
[t=00:00:00.026217]       Logical CPU Cores: 6
[t=00:00:00.026223] ============== </User System> ==============

[t=00:00:00.026380] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.026387]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.026393]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.026409]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.026416]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.028371] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.028389] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.043771] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
[t=00:00:00.079333]     Display (Generic PnP Monitor)=1 modes=181 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.079351]         [ 1] 4096x2160x24bpp@60Hz
[t=00:00:00.079397]         [ 9] 3840x2160x24bpp@60Hz
[t=00:00:00.079406]         [17] 2560x1600x24bpp@60Hz
[t=00:00:00.079412]         [25] 2560x1440x24bpp@60Hz
[t=00:00:00.079421]         [33] 2048x1536x24bpp@60Hz
[t=00:00:00.079427]         [41] 1920x1440x24bpp@60Hz
[t=00:00:00.079434]         [49] 1920x1200x24bpp@60Hz
[t=00:00:00.079440]         [57] 1920x1080x24bpp@120Hz
[t=00:00:00.079448]         [68] 1680x1050x24bpp@120Hz
[t=00:00:00.079454]         [79] 1600x1200x24bpp@60Hz
[t=00:00:00.079463]         [87] 1600x1024x24bpp@120Hz
[t=00:00:00.079469]         [98] 1600x900x24bpp@120Hz
[t=00:00:00.079486]         [109] 1366x768x24bpp@120Hz
[t=00:00:00.079494]         [120] 1360x768x24bpp@120Hz
[t=00:00:00.079501]         [131] 1280x1024x24bpp@120Hz
[t=00:00:00.079507]         [135] 1280x960x24bpp@120Hz
[t=00:00:00.079514]         [139] 1280x800x24bpp@120Hz
[t=00:00:00.079521]         [143] 1280x768x24bpp@120Hz
[t=00:00:00.079529]         [147] 1280x720x24bpp@120Hz
[t=00:00:00.079536]         [153] 1176x664x24bpp@60Hz
[t=00:00:00.079543]         [156] 1152x864x24bpp@120Hz
[t=00:00:00.079549]         [160] 1024x768x24bpp@120Hz
[t=00:00:00.079564]         [164] 800x600x24bpp@120Hz
[t=00:00:00.079572]         [168] 720x576x24bpp@120Hz
[t=00:00:00.079579]         [172] 720x480x24bpp@120Hz
[t=00:00:00.079586]         [177] 640x480x24bpp@120Hz
[t=00:00:00.477135] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.478801] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3840,2160>
[t=00:00:00.478918] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3840,2128>
[t=00:00:00.728183] [GR::LogVersionInfo]
[t=00:00:00.728306]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.728317]     GL version  : 4.6.0 NVIDIA 472.80
[t=00:00:00.728325]     GL vendor   : NVIDIA Corporation
[t=00:00:00.728332]     GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
[t=00:00:00.728341]     GLSL version: 4.60 NVIDIA
[t=00:00:00.729860]     GLEW version: 2.1.0
[t=00:00:00.729879]     GPU memory  : 6144MB (total) / 965MB (available)
[t=00:00:00.730033]     SDL swap-int: 1
[t=00:00:00.730307]     SDL driver  : windows
[t=00:00:00.730389]     
[t=00:00:00.730446]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.730457]     GLSL shader support       : 1
[t=00:00:00.730463]     GL4 support               : 1
[t=00:00:00.730473]     FBO extension support     : 1
[t=00:00:00.730510]     NVX GPU mem-info support  : 1
[t=00:00:00.730524]     ATI GPU mem-info support  : 0
[t=00:00:00.730577]     Texture clamping to edge  : 1
[t=00:00:00.730596]     NPOT-texture support      : 1 (1)
[t=00:00:00.730676]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.730689]     texture query-LOD support : 1 (1)
[t=00:00:00.730697]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.730720]     Z-buffer depth            : 32 (-)
[t=00:00:00.730783]     primitive-restart support : 1 (1)
[t=00:00:00.730795]     clip-space control support: 1 (1)
[t=00:00:00.730811]     seamless cube-map support : 1 (1)
[t=00:00:00.730822]     frag-depth layout support : 1 (1)
[t=00:00:00.730829]     persistent maps support   : 1 (1)
[t=00:00:00.730835]     explicit attribs location : 1 (1)
[t=00:00:00.730871]     multi draw indirect       : 1 (-)
[t=00:00:00.730880]     array textures            : 1 (-)
[t=00:00:00.730887]     buffer copy support       : 1 (-)
[t=00:00:00.730894]     indirect draw             : 1 (-)
[t=00:00:00.730901]     base instance             : 1 (-)
[t=00:00:00.730907]     
[t=00:00:00.730913]     max. FBO samples              : 32
[t=00:00:00.730920]     max. FS/program texture slots : 32/192
[t=00:00:00.730926]     max. texture size             : 32768
[t=00:00:00.730947]     max. texture anisotropy level : 16.000000
[t=00:00:00.730954]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.730961]     max. draw-buffers             : 8
[t=00:00:00.730968]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.730975]     max. uniform buffer-bindings  : 84
[t=00:00:00.730981]     max. uniform block-size       : 64KB
[t=00:00:00.730988]     max. storage buffer-bindings  : 96
[t=00:00:00.730994]     max. storage block-size       : 2047MB
[t=00:00:00.731000]     
[t=00:00:00.731006]     enable AMD-hacks : 0
[t=00:00:00.731021]     compress MIP-maps: 0
[t=00:00:00.731095]     Number of compressed texture formats: 51
[t=00:00:00.731193]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.731392] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.731855] [GR::UpdateGLConfigs]
[t=00:00:00.731963] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.745986] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.746961] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.746978] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:00.746986] [GR::InitGLState]
[t=00:00:00.747071] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.936491] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.941737] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.943268] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.952773] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.952806] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.959195] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.961584] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.961623] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.961820] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.962147] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.970996] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.972482] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.973003] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.973578] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.000073] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[t=00:00:01.000091] [VFS] [SpringVFS::ReserveArchives<this=0000026e43eab850>]
[t=00:00:01.000184] [VFS] [SpringVFS::AddArchive<this=0000026e43eab850>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.006073] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000026e43eab850 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.006091] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.306038] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:01.308004] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.309266] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.309634] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.310320] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.311182] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.311325] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.311392] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:01.311812][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.312187][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:01.312389][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.312468][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.312481][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.312562][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.322398][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.322472][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "HISENSE (NVIDIA High Definition Audio)"
[t=00:00:01.322486][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (2- CORSAIR VOID ELITE Wireless Gaming Dongle)"
[t=00:00:01.322499][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.345676][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.349201][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000026e7857df40(default) context=0000026e432113c0  numChannels=2 frameSize=8
[t=00:00:01.349281][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.349297][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.349307][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.349316][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.349432][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.349469][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.349483][f=-000001] [Sound]   Devices:
[t=00:00:01.354213][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (2- CORSAIR VOID ELITE Wireless Gaming Dongle)]
[t=00:00:01.354234][f=-000001] [Sound]     [OpenAL Soft on HISENSE (NVIDIA High Definition Audio)]
[t=00:00:01.354251][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.354262][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.355333][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.355359][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.412237][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 41146 MB
[t=00:00:01.422601][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.424447][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:01.430329][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name Monarch_Crown
[t=00:00:03.269018][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Barbary Coves v2" (loaded=0 cached=0)
[t=00:00:03.280201][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026e43eab850>(arName="Barbary Coves v2", overwrite=false)] section=1 cached=0
[t=00:00:03.280843][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026e43eab850>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.300266][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:03.300525][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026e43eab850>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:03.480880][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026e43eab850>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.481063][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026e43eab850>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:05.632816][f=-000001] [CAS::GASCB] Archive file="barbary_coves_v2.sd7" cs="522bf34da3ce3ebc36fa058259e6b2b973e187bfcaea0d4a2c341c0e84933aa027328a08b82740ccb2ba33738f5471ef4628e4e70f67277425fdab0871e5ef97"
[t=00:00:05.633180][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:05.633486][f=-000001] Warning: [PreGame::GameDataReceived] Archive Barbary Coves v2 (checksum 90de901216480d941d8b5eb52f505254aad936763734fa6a695ab787a08a77495fea5c0d7ed8642f538cd7519b27579c402d623ea84b57625ca534db4213452d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.634169][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.634386][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.634768][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.635170][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.641820][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:05.641919][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-12_10-33-37-831_Barbary Coves v2_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:05.641933][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 4076ms
[t=00:00:05.642440][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen
[t=00:00:05.698909][f=-000001] forceSingleThreaded, false
[t=00:00:05.711854][f=-000001] [CAS::GASCB] Archive file="barbary_coves_v2.sd7" cs="522bf34da3ce3ebc36fa058259e6b2b973e187bfcaea0d4a2c341c0e84933aa027328a08b82740ccb2ba33738f5471ef4628e4e70f67277425fdab0871e5ef97"
[t=00:00:05.712068][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.712788][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.712975][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.713169][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.734272][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.734299][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.735147][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.735476][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.735751][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.735960][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.738932][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.740296][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.741094][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.752692][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.753393][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.754134][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.754195][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.755205][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:05.821456][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:05.825877][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:05.827344][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:05.827566][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:05.828052][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:05.828097][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:05.828251][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:05.828278][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:06.118191][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:06.389930][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (121 MB)"
[t=00:00:06.512596][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 684ms
[t=00:00:06.512649][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:06.514469][f=-000001] [CAS::GASCB] Archive file="barbary_coves_v2.sd7" cs="522bf34da3ce3ebc36fa058259e6b2b973e187bfcaea0d4a2c341c0e84933aa027328a08b82740ccb2ba33738f5471ef4628e4e70f67277425fdab0871e5ef97"
[t=00:00:06.514690][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:06.515446][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.515633][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.515805][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.656856][f=-000001] Loading UnitDefs_posts
[t=00:00:06.811929][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.835347][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.864578][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.883950][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 367ms
[t=00:00:06.957434][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 444ms
[t=00:00:06.957714][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:07.449798][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:07.452862][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:07.549910][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:07.550130][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 100ms
[t=00:00:07.550142][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:07.550184][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:07.551575][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:07.553692][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:07.553903][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:07.723971][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:07.766577][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
------- TRUNCATED -------
[t=00:00:32.232009][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:32.232237][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:32.232431][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:32.232629][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:32.233128][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:32.233333][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:32.233555][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:32.233742][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:32.233975][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:32.243517][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:32.244649][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:32.245535][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:32.245804][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:32.267215][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:32.267584][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:32.269430][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:32.269970][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:32.270391][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:32.271926][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:32.272174][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:32.372930][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:32.374024][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:32.374247][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:32.374893][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:32.382635][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:32.382959][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:32.383191][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:32.383524][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:32.383736][f=-000001] IsIsland, <function>, false
[t=00:00:32.423681][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:32.424228][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:32.424468][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:32.424776][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:32.424996][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:32.425243][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:32.425261][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:32.425283][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:32.425368][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:32.425636][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:32.425856][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:32.426050][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:32.426301][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:32.426582][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:32.427741][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:32.427959][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:32.428189][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:32.428409][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:32.428772][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:32.453323][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:32.453881][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:32.454195][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:32.460182][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:32.460593][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:32.465673][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:32.466212][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:32.466660][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:32.468392][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:32.468608][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:32.468872][f=-000001] Mex Placement Initialised with 81 spots.
[t=00:00:32.470375][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:32.470934][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:32.473684][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:32.474652][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:32.475077][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:32.475562][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:32.475791][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:32.475983][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:32.553907][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:32.555551][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:32.561349][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:32.561711][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:32.583980][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:32.591168][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:32.592002][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:32.592444][f=-000001] SetSunLighting
[t=00:00:32.593205][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:32.593487][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:32.593987][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:32.597040][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:32.597408][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:32.597430][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:32.597677][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:32.598634][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:32.607220][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:32.608960][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:32.612557][f=-000001] Writing last game win data
[t=00:00:32.617075][f=-000001] LuaUI v0.3
[t=00:00:32.726857][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:32.757938][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:32.764890][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9986, 0.0} allocedSize{int+, int-, ext}={0, 0, 1808356}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0434}
[t=00:00:33.553428][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:34.016617][f=-000001] GameID: fb9a40662e47970bfbb7ab842951fb44
[t=00:00:34.016984][f=-000001] Connection attempt from CornyMaster
[t=00:00:34.016997][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:34.017171][f=-000001]  -> Connection established (given id 0)
[t=00:00:34.017183][f=-000001] Connection attempt from Monarch_Crown
[t=00:00:34.017192][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:34.017343][f=-000001]  -> Connection established (given id 1)
[t=00:00:34.017390][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=90de901216480d941d8b5eb52f505254aad936763734fa6a695ab787a08a77495fea5c0d7ed8642f538cd7519b27579c402d623ea84b57625ca534db4213452d"
[t=00:00:34.017423][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:34.017454][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=90de901216480d941d8b5eb52f505254aad936763734fa6a695ab787a08a77495fea5c0d7ed8642f538cd7519b27579c402d623ea84b57625ca534db4213452d"
[t=00:00:34.017487][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:34.017518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=11de3d47c96b107f25e1809a6becb91cbcdff9d4d02d8f48f4e61fd6675c90044ce4e02f23c6bbecff7bcc5991acc3cf106db506375fa4ef3ebfce2b4bd85b29]"
[t=00:00:34.017536][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d475bd7b08c7d3828979a7ee13a9eacec346f3cae0d3b67547aa7336be59f2dfa0070eea663d8a7cb71029ddda64fe6a60e13b61297e27e9e6cec368fdbcb5d7]"
[t=00:00:34.017619][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[Game::Load][lua{Rules,Gaia}={0000025d1b3261c0,0000000000000000}][locale="C"]"
[t=00:00:34.017710][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=11de3d47c96b107f25e1809a6becb91cbcdff9d4d02d8f48f4e61fd6675c90044ce4e02f23c6bbecff7bcc5991acc3cf106db506375fa4ef3ebfce2b4bd85b29]"
[t=00:00:34.017741][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d475bd7b08c7d3828979a7ee13a9eacec346f3cae0d3b67547aa7336be59f2dfa0070eea663d8a7cb71029ddda64fe6a60e13b61297e27e9e6cec368fdbcb5d7]"
[t=00:00:34.450932][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:34.451637][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[Game::Load][lua{Rules,Gaia}={0000026f09bb8eb0,0000000000000000}][locale="C"]"
[t=00:00:36.753000][f=-000001] <Monarch_Crown> Allies: I choose: Engineer!
[t=00:06:08.721605][f=0009192] [QuitAction] user exited to system
[t=00:06:08.737580][f=0009192] [SpringApp::Kill][1] fromRun=1
[t=00:06:08.737599][f=0009192] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:06:08.754302][f=0009192]  [async=0] threads=6 tasks=258205 {sum,avg}{exec,wait}time={{7629.827, 0.030}, {80052.062, 0.310}}ms
[t=00:06:08.754330][f=0009192]      thread=1 tasks=51641 {sum,min,max,avg}{exec,wait}time={{1774.362, 0.000, 806.187, 0.034}, {2308.867, 0.000, 18446744027136.000, 0.045}}ms
[t=00:06:08.754388][f=0009192]      thread=2 tasks=51641 {sum,min,max,avg}{exec,wait}time={{1523.580, 0.000, 805.976, 0.030}, {16232.950, 0.000, 18446744027136.000, 0.314}}ms
[t=00:06:08.754420][f=0009192]      thread=3 tasks=51641 {sum,min,max,avg}{exec,wait}time={{1469.781, 0.000, 777.021, 0.028}, {18864.934, 0.000, 18446744027136.000, 0.365}}ms
[t=00:06:08.754455][f=0009192]      thread=4 tasks=51641 {sum,min,max,avg}{exec,wait}time={{1505.686, 0.000, 776.089, 0.029}, {21014.982, 0.000, 18446744027136.000, 0.407}}ms
[t=00:06:08.754495][f=0009192]      thread=5 tasks=51641 {sum,min,max,avg}{exec,wait}time={{1356.419, 0.000, 773.546, 0.026}, {21630.330, 0.000, 32.547, 0.419}}ms
[t=00:06:08.754511][f=0009192]  [async=1] threads=6 tasks=2294 {sum,avg}{exec,wait}time={{75531.367, 32.926}, {19509014.000, 8504.365}}ms
[t=00:06:08.754526][f=0009192]      thread=1 tasks=461 {sum,min,max,avg}{exec,wait}time={{14321.442, 0.000, 1954.726, 31.066}, {3901844.500, 0.190, 14348.063, 8463.871}}ms
[t=00:06:08.754552][f=0009192]      thread=2 tasks=460 {sum,min,max,avg}{exec,wait}time={{14323.263, 0.001, 1965.581, 31.138}, {3903341.750, 0.463, 14348.011, 8485.525}}ms
[t=00:06:08.754569][f=0009192]      thread=3 tasks=457 {sum,min,max,avg}{exec,wait}time={{16403.318, 0.001, 2091.574, 35.893}, {3906139.750, 0.415, 14317.651, 8547.352}}ms
[t=00:06:08.754585][f=0009192]      thread=4 tasks=458 {sum,min,max,avg}{exec,wait}time={{16218.250, 0.001, 1991.014, 35.411}, {3902163.750, 0.785, 14318.425, 8520.008}}ms
[t=00:06:08.754610][f=0009192]      thread=5 tasks=458 {sum,min,max,avg}{exec,wait}time={{14265.098, 0.001, 1959.015, 31.147}, {3895524.000, 1.440, 14298.093, 8505.511}}ms
[t=00:06:08.754620][f=0009192] [ThreadPool::SetThreadCount][2] workers=0
[t=00:06:08.754630][f=0009192] [SpringApp::Kill][2]
[t=00:06:08.755379][f=0009192] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:06:08.755394][f=0009192] [Game::KillLua][1] dtor=0 luaUI=0000026f23ce34a0
[t=00:06:08.755444][f=0009192] Start widgetHandler:Shutdown
[t=00:06:08.758008][f=0009192] Shutdown - SaveOrderList Complete
[t=00:06:08.758689][f=0009192] Writing last game win data
[t=00:06:08.762938][f=0009192] Shutdown - SaveConfigData Complete
[t=00:06:08.762959][f=0009192] Shutdown Widget - Chili Highlight
[t=00:06:08.762975][f=0009192] Shutdown Widget - Draw After Chili
[t=00:06:08.762986][f=0009192] Shutdown Widget - API Unit Tracker GL4
[t=00:06:08.763002][f=0009192] Shutdown Widget - EPIC Menu
[t=00:06:08.764287][f=0009192] Shutdown Widget - Depth of Field Shader
[t=00:06:08.764304][f=0009192] Shutdown Widget - Chili Widget Selector
[t=00:06:08.765440][f=0009192] Shutdown Widget - Chili Minimap
[t=00:06:08.765538][f=0009192] Shutdown Widget - Deferred rendering
[t=00:06:08.765552][f=0009192] SSAO: Deferred rendering disabled, disabling.
[t=00:06:08.768058][f=0009192] Shutdown Widget - Deferred rendering
[t=00:06:08.768075][f=0009192] SSAO: Deferred rendering disabled, disabling.
[t=00:06:08.768749][f=0009192] Shutdown Widget - Local Team Colors
[t=00:06:08.768764][f=0009192] Shutdown Widget - Display Keys 2
[t=00:06:08.768788][f=0009192] Shutdown Widget - Save Game Menu
[t=00:06:08.768817][f=0009192] Shutdown Widget - Highlight Model Api GL4
[t=00:06:08.768837][f=0009192] Shutdown Widget - Unit Icons
[t=00:06:08.768853][f=0009192] Shutdown Widget - Noises
[t=00:06:08.768865][f=0009192] Shutdown Widget - HealthBars
[t=00:06:08.770028][f=0009192] Shutdown Widget - BuildETA
[t=00:06:08.770044][f=0009192] Shutdown Widget - Selected Units GL4 2
[t=00:06:08.770057][f=0009192] Shutdown Widget - Win Counter
[t=00:06:08.770068][f=0009192] Shutdown Widget - EndGame APM stats
[t=00:06:08.771219][f=0009192] Shutdown Widget - Modular Comm Info
[t=00:06:08.771234][f=0009192] Shutdown Widget - Transport AI
[t=00:06:08.771246][f=0009192] Shutdown Widget - Stereo3D
[t=00:06:08.771259][f=0009192] Shutdown Widget - State Reverse and Latency
[t=00:06:08.771271][f=0009192] Shutdown Widget - Showeco and Grid Drawer
[t=00:06:08.771283][f=0009192] Shutdown Widget - Point Tracker
[t=00:06:08.771293][f=0009192] Shutdown Widget - Music Player v2
[t=00:06:08.771325][f=0009192] Shutdown Widget - Missile Silo Range
[t=00:06:08.771339][f=0009192] Shutdown Widget - MinimapEvents
[t=00:06:08.771350][f=0009192] Shutdown Widget - Local Widgets Config
[t=00:06:08.771367][f=0009192] Shutdown Widget - Highlight Geos
[t=00:06:08.771378][f=0009192] Shutdown Widget - Grab Input
[t=00:06:08.783047][f=0009192] Input grabbing is disabled!
[t=00:06:08.783079][f=0009192] Shutdown Widget - Defense Range Zero-K
[t=00:06:08.783097][f=0009192] Shutdown Widget - Darkening
[t=00:06:08.783123][f=0009192] Shutdown Widget - Context Menu
[t=00:06:08.783168][f=0009192] Shutdown Widget - Chili Spectator Panels
[t=00:06:08.783183][f=0009192] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:06:08.783205][f=0009192] Shutdown Widget - Chili Nuke Warning
[t=00:06:08.783220][f=0009192] Shutdown Widget - Chili EndGame Window
[t=00:06:08.783238][f=0009192] Shutdown Widget - Chili Economy Panel Default
[t=00:06:08.783374][f=0009192] Shutdown Widget - CameraShake
[t=00:06:08.783389][f=0009192] Shutdown Widget - Attack Warning
[t=00:06:08.783417][f=0009192] Shutdown Widget - Startup Info and Selector
[t=00:06:08.783435][f=0009192] Shutdown Widget - Attack AoE
[t=00:06:08.783447][f=0009192] Shutdown Widget - UnitShapes 3
[t=00:06:08.783479][f=0009192] Shutdown Widget - Map Edge Extension
[t=00:06:08.783493][f=0009192] Shutdown Widget - Selection Send
[t=00:06:08.783504][f=0009192] Shutdown Widget - Highlight Unit GL4 v2
[t=00:06:08.783516][f=0009192] Shutdown Widget - LupsManager
[t=00:06:08.783534][f=0009192] Shutdown Widget - Newton Firezone
[t=00:06:08.783558][f=0009192] Shutdown Widget - Receive Units Indicator
[t=00:06:08.783570][f=0009192] Shutdown Widget - Chili Pro Console
[t=00:06:08.784317][f=0009192] Shutdown Widget - Persistent Build Height
[t=00:06:08.784334][f=0009192] Shutdown Widget - Lasso Terraform GUI
[t=00:06:08.784481][f=0009192] Shutdown Widget - Lups
[t=00:06:08.784538][f=0009192] Shutdown Widget - Chili Framework
[t=00:06:08.784553][f=0009192] Shutdown Widget - Mex Placement Handler
[t=00:06:08.784579][f=0009192] Shutdown Widget - Custom Markers
[t=00:06:08.784595][f=0009192] Shutdown Widget - Chili Core Selector
[t=00:06:08.784668][f=0009192] Shutdown Widget - Select Keys
[t=00:06:08.784689][f=0009192] Shutdown Widget - Pause Screen
[t=00:06:08.784878][f=0009192] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:06:08.784899][f=0009192] Shutdown Widget - Bloom Shader Deferred
[t=00:06:08.784927][f=0009192] Shutdown Widget - Text To Speech Control
[t=00:06:08.784943][f=0009192] Shutdown Widget - Layout Handler
[t=00:06:08.784978][f=0009192] Shutdown Widget - Color Blindness Correction
[t=00:06:08.784991][f=0009192] End widgetHandler:Shutdown
[t=00:06:08.838619][f=0009192] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6747748, 0.0} allocedSize{int+, int-, ext}={0, 0, 1246201472}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0321}
[t=00:06:08.838881][f=0009192] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:06:08.838975][f=0009192] [Game::KillLua][3] dtor=0 luaRules=0000026f09bb8eb0
[t=00:06:08.839086][f=0009192] Start gadgetHandler:Shutdown
[t=00:06:08.839134][f=0009192] Shutdown - StartSetup
[t=00:06:08.839236][f=0009192] Shutdown - UnitMorph
[t=00:06:08.839638][f=0009192] Shutdown - Carrier Drones
[t=00:06:08.839658][f=0009192] Shutdown - Missile Silo Controller
[t=00:06:08.839670][f=0009192] Shutdown - Modular Comm Info
[t=00:06:08.839682][f=0009192] Shutdown - Terrain Texture Handler
[t=00:06:08.839694][f=0009192] Shutdown - UnitCloakShield
[t=00:06:08.839823][f=0009192] Shutdown - Starlight Handler
[t=00:06:08.839843][f=0009192] End gadgetHandler:Shutdown
[t=00:06:08.854972][f=0009192] Start gadgetHandler:Shutdown
[t=00:06:08.855000][f=0009192] Shutdown - Teleport Throw
[t=00:06:08.855015][f=0009192] Shutdown - UnitMorph
[t=00:06:08.855032][f=0009192] Shutdown - Commander Skin Renderer
[t=00:06:08.855513][f=0009192] Shutdown - Missile fired callins
[t=00:06:08.855530][f=0009192] Shutdown - Modular Comm Info
[t=00:06:08.855586][f=0009192] Shutdown - Retreat Command
[t=00:06:08.855606][f=0009192] Shutdown - Shockwaves
[t=00:06:08.855617][f=0009192] Shutdown - Unit tint API
[t=00:06:08.855630][f=0009192] Shutdown - Unit glow API
[t=00:06:08.855641][f=0009192] Shutdown - UnitCloakShield
[t=00:06:08.855657][f=0009192] Shutdown - Lups Cloak FX
[t=00:06:08.855669][f=0009192] Shutdown - Lups
[t=00:06:08.855728][f=0009192] Shutdown - Lups Shield
[t=00:06:08.855763][f=0009192] End gadgetHandler:Shutdown
[t=00:06:08.882231][f=0009192] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 564, 0.0} allocedSize{int+, int-, ext}={0, 0, 84952}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0142}
[t=00:06:08.882945][f=0009192] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:06:08.883022][f=0009192] [Game::KillLua][4] dtor=0
[t=00:06:08.883064][f=0009192] [Game::KillLua][5] dtor=0
[t=00:06:08.890009][f=0009192] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-12_10-33-37-831_Barbary Coves v2_105.1.1-2457-g8095d30 BAR105.sdfz" (146858 bytes)
[t=00:06:08.890181][f=0009192] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:06:08.929813][f=0009192] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:06:08.929916][f=0009192] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17
[t=00:06:08.930045][f=0009192] [Sound] [Sound::UpdateThread][4] ctx=0000026e432113c0 dev=0000026e7857df40
[t=00:06:08.930210][f=0009192] [Sound] [Sound::UpdateThread][5] ctx=0000026e432113c0 dev=0000026e7857df40
[t=00:06:08.930223][f=0009192] [Sound] [Sound::Cleanup][alcDestroyContext(0000026e432113c0)]
[t=00:06:08.931423][f=0009192] [Sound] [Sound::Cleanup][alcCloseDevice(0000026e7857df40)]
[t=00:06:08.957932][f=0009192] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:06:09.030377][f=0009192] [Sound] [Sound::UpdateThread][6]
[t=00:06:09.031163][f=0009192] [Game::~CGame][1]
[t=00:06:09.031181][f=0009192] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:06:09.031191][f=0009192] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:06:09.031201][f=0009192] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:06:09.031209][f=0009192] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:06:09.031217][f=0009192] [Game::KillLua][4] dtor=1
[t=00:06:09.031273][f=0009192] [Game::KillLua][5] dtor=1
[t=00:06:09.031359][f=0009192] [Game::KillMisc][1]
[t=00:06:09.031368][f=0009192] [Game::KillMisc][2]
[t=00:06:09.031675][f=0009192] [Game::KillMisc][3]
[t=00:06:09.031829][f=0009192] [Game::KillRendering][1]
[t=00:06:09.042626][f=0009192] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:06:09.059628][f=0009192] [3DOParser::Kill] allocated 1 pieces
[t=00:06:09.059652][f=0009192] [S3OParser::Kill] allocated 5518 pieces
[t=00:06:09.060214][f=0009192] [AssParser::Kill] allocated 674 pieces
[t=00:06:09.122097][f=0009192] [Game::KillInterface][1]
[t=00:06:09.122352][f=0009192] [Game::KillInterface][2]
[t=00:06:09.122917][f=0009192] [Game::KillSimulation][1]
[t=00:06:09.123081][f=0009192] [Game::KillSimulation][2]
[t=00:06:09.149752][f=0009192] [CCollisionHandler] dis-/continuous tests: 0/425993
[t=00:06:09.149776][f=0009192] [Game::KillSimulation][3]
[t=00:06:09.152439][f=0009192] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:09.152633][f=0009192] [~CPathCache(36x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:09.152712][f=0009192] [~CPathCache(72x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:09.152782][f=0009192] [~CPathCache(72x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:09.152953][f=0009192] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:06:09.165993][f=0009192] [LosHandler::Kill] raycast instance cache-{hits,misses}={182,1983}; shared=1%; cached=8%
[t=00:06:09.176286][f=0009192] [Game::KillSimulation][4]
[t=00:06:09.270120][f=0009192] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:06:09.270149][f=0009192] [Game::~CGame][2]
[t=00:06:09.270158][f=0009192] [Game::~CGame][3]
[t=00:06:09.270183][f=0009192] [SpringApp::Kill][3]
[t=00:06:09.270431][f=0009192] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    580351 bytes sent   in 7760 packets (74.787 bytes/packet)
    234376 bytes recv'd in 4833 packets (48.495 bytes/packet)
    {0.114x, 0.124x} relative protocol overhead {up, down}
    5157 incoming chunks dropped, 18971 outgoing chunks resent
    4349 incoming chunks processed

[t=00:06:09.270570][f=0009192] [SpringApp::Kill][4] font=0000026e43d6d240
[t=00:06:09.276316][f=0009192] [SpringApp::Kill][5]
[t=00:06:09.281044][f=0009192] [SpringApp::Kill][6]
[t=00:06:09.281075] [SpringApp::Kill][7]
[t=00:06:09.281908] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:09.281925] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4960, 1048576, 1048576}, EBO = {9792, 2097152, 2097152}
[t=00:06:09.281936] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:06:09.281947] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:06:09.281970] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {264, 65536, 65536}, EBO = {396, 262144, 262144}
[t=00:06:09.281982] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:09.281994] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {148, 1048576, 1048576}, EBO = {222, 2097152, 2097152}
[t=00:06:09.282013] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8324, 1048576, 1048576}, EBO = {12486, 2097152, 2097152}
[t=00:06:09.282026] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:06:09.282036] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:09.282059] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:09.282072] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:06:09.282083] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {208, 1048576, 1048576}, EBO = {312, 2097152, 2097152}
[t=00:06:10.107514] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:06:10.107606] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:06:10.107620] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:06:10.107628] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:06:10.107636] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:06:10.112085] [VFS] [SpringVFS::DeleteArchives<this=0000026e43eab850>]
[t=00:06:10.112104] [VFS] [SpringVFS::DeleteArchives<this=0000026e43eab850>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:06:10.112161] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000026e43d67a30)
[t=00:06:10.114090] [VFS] [SpringVFS::DeleteArchives<this=0000026e43eab850>(section=1)] #archives[section]=1 #files[section]=3
[t=00:06:10.114113] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\barbary_coves_v2.sd7 (0000026e784e2240)
[t=00:06:10.117653] [VFS] [SpringVFS::DeleteArchives<this=0000026e43eab850>(section=2)] #archives[section]=3 #files[section]=327
[t=00:06:10.117714] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000026e43d67350)
[t=00:06:10.117944] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000026e43d67560)
[t=00:06:10.118051] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000026e43d678d0)
[t=00:06:10.118364] [VFS] [SpringVFS::DeleteArchives<this=0000026e43eab850>(section=3)] #archives[section]=0 #files[section]=0
[t=00:06:10.118448] [VFS] [SpringVFS::DeleteArchives<this=0000026e43eab850>(section=4)] #archives[section]=0 #files[section]=130
[t=00:06:10.118509] [VFS] [SpringVFS::DeleteArchives<this=0000026e43eab850>(section=5)] #archives[section]=0 #files[section]=0
[t=00:06:10.118525] [VFS] [SpringVFS::DeleteArchives<this=0000026e43eab850>(section=6)] #archives[section]=0 #files[section]=0
[t=00:06:10.118536] [VFS] [SpringVFS::DeleteArchives<this=0000026e43eab850>(section=7)] #archives[section]=0 #files[section]=0
[t=00:06:10.118565] [VFS] [SpringVFS::DeleteArchives<this=0000026e43eab850>(section=8)] #archives[section]=0 #files[section]=0
[t=00:06:10.118983] [SpringApp::Kill][8]
[t=00:06:10.119011] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:06:10.119038] [WatchDog::Uninstall][1] hangDetectorThread=00007ff746497430 (joinable=1)
[t=00:06:10.119101] [WatchDog::Uninstall][2]
[t=00:06:10.233499] [WatchDog::Uninstall][3]
[t=00:06:10.233516] [SpringApp::Kill][9]