ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #104981

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.005596] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.005614] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.010345] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.010598] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.030700] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.030739] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.030769]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.030785]   
[t=00:00:00.030792]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.030800]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.030854]   Use "none" to disable the default log sections.
[t=00:00:00.030861] ============== </Log Sections> ==============

[t=00:00:00.030869] ============== <User Config> ==============
[t=00:00:00.030976]   AllowDeferredMapRendering = 1
[t=00:00:00.030985]   AllowDeferredModelRendering = 1
[t=00:00:00.030992]   AnimationMT = 0
[t=00:00:00.030998]   BumpWaterAnisotropy = 2
[t=00:00:00.031005]   BumpWaterBlurReflection = 1
[t=00:00:00.031011]   BumpWaterDepthBits = 32
[t=00:00:00.031018]   BumpWaterReflection = 2
[t=00:00:00.031026]   BumpWaterTexSizeReflection = 256
[t=00:00:00.031033]   CamFreeScrollSpeed = 50
[t=00:00:00.031040]   CamMode = 1
[t=00:00:00.031047]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.031063]   EdgeMoveDynamic = 0
[t=00:00:00.031070]   EdgeMoveWidth = 0.003
[t=00:00:00.031076]   FPSFOV = 90
[t=00:00:00.031082]   FPSScrollSpeed = 50
[t=00:00:00.031088]   FontSize = 18
[t=00:00:00.031095]   GrassDetail = 0
[t=00:00:00.031102]   GroundDecals = 5
[t=00:00:00.031108]   GroundDetail = 120
[t=00:00:00.031114]   HangTimeout = 30
[t=00:00:00.031121]   HardwareCursor = 1
[t=00:00:00.031128]   InitialNetworkTimeout = 0
[t=00:00:00.031135]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.031150]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.031158]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.031165]   LinkOutgoingBandwidth = 131072
[t=00:00:00.031172]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.031288]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.031295]   MSAALevel = 8
[t=00:00:00.031301]   MaxParticles = 25000
[t=00:00:00.031307]   MaxSounds = 32
[t=00:00:00.031313]   MaximumTransmissionUnit = 0
[t=00:00:00.031320]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.031326]   MiniMapMarker = 0
[t=00:00:00.031388]   MouseDragScrollThreshold = 0
[t=00:00:00.031397]   NetworkLossFactor = 1
[t=00:00:00.031404]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.031410]   OverheadScrollSpeed = 50
[t=00:00:00.031417]   ReconnectTimeout = 0
[t=00:00:00.031423]   RotOverheadScrollSpeed = 50
[t=00:00:00.031429]   RotateLogFiles = 1
[t=00:00:00.031436]   ShadowMapSize = 8192
[t=00:00:00.031443]   Shadows = 1
[t=00:00:00.031449]   ShowClock = 0
[t=00:00:00.031456]   SoftParticles = 2
[t=00:00:00.031471]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.031479]   UnitIconDist = 250
[t=00:00:00.031485]   UpdateBoundingVolumeMT = 0
[t=00:00:00.031492]   UpdateWeaponVectorsMT = 0
[t=00:00:00.031498]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.031505]   UseLuaMemPools = 0
[t=00:00:00.031511]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.031518]   VFSCacheArchiveFiles = 0
[t=00:00:00.031525]   VSync = 0
[t=00:00:00.031531]   Water = 4
[t=00:00:00.031538]   XResolution = 3840
[t=00:00:00.031587]   YResolution = 2160
[t=00:00:00.031603] ============== </User Config> ==============

[t=00:00:00.031610] ============== <User System> ==============
[t=00:00:00.031618]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.031627]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.031640]        Compiler Version: gcc-13.2.0
[t=00:00:00.031684]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.031785]         Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 24490MB RAM, 35754MB pagefile
[t=00:00:00.031796]        Binary Word Size: 64-bit (native)
[t=00:00:00.031803]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.031810]      Physical CPU Cores: 6
[t=00:00:00.031817]       Logical CPU Cores: 6
[t=00:00:00.031823] ============== </User System> ==============

[t=00:00:00.031977] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.031985]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.031991]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.032007]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.032013]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.034088] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.034107] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.051381] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
[t=00:00:00.088823]     Display (Generic PnP Monitor)=1 modes=181 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.088841]         [ 1] 4096x2160x24bpp@60Hz
[t=00:00:00.088887]         [ 9] 3840x2160x24bpp@60Hz
[t=00:00:00.088895]         [17] 2560x1600x24bpp@60Hz
[t=00:00:00.088902]         [25] 2560x1440x24bpp@60Hz
[t=00:00:00.088910]         [33] 2048x1536x24bpp@60Hz
[t=00:00:00.088918]         [41] 1920x1440x24bpp@60Hz
[t=00:00:00.088925]         [49] 1920x1200x24bpp@60Hz
[t=00:00:00.088931]         [57] 1920x1080x24bpp@120Hz
[t=00:00:00.088939]         [68] 1680x1050x24bpp@120Hz
[t=00:00:00.088946]         [79] 1600x1200x24bpp@60Hz
[t=00:00:00.088953]         [87] 1600x1024x24bpp@120Hz
[t=00:00:00.088959]         [98] 1600x900x24bpp@120Hz
[t=00:00:00.088975]         [109] 1366x768x24bpp@120Hz
[t=00:00:00.088983]         [120] 1360x768x24bpp@120Hz
[t=00:00:00.088989]         [131] 1280x1024x24bpp@120Hz
[t=00:00:00.088996]         [135] 1280x960x24bpp@120Hz
[t=00:00:00.089003]         [139] 1280x800x24bpp@120Hz
[t=00:00:00.089010]         [143] 1280x768x24bpp@120Hz
[t=00:00:00.089017]         [147] 1280x720x24bpp@120Hz
[t=00:00:00.089023]         [153] 1176x664x24bpp@60Hz
[t=00:00:00.089030]         [156] 1152x864x24bpp@120Hz
[t=00:00:00.089036]         [160] 1024x768x24bpp@120Hz
[t=00:00:00.089051]         [164] 800x600x24bpp@120Hz
[t=00:00:00.089058]         [168] 720x576x24bpp@120Hz
[t=00:00:00.089064]         [172] 720x480x24bpp@120Hz
[t=00:00:00.089070]         [177] 640x480x24bpp@120Hz
[t=00:00:00.295703] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.296578] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3840,2160>
[t=00:00:00.296619] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3840,2128>
[t=00:00:00.333470] [GR::LogVersionInfo]
[t=00:00:00.333485]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.333492]     GL version  : 4.6.0 NVIDIA 472.80
[t=00:00:00.333499]     GL vendor   : NVIDIA Corporation
[t=00:00:00.333506]     GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
[t=00:00:00.333513]     GLSL version: 4.60 NVIDIA
[t=00:00:00.333519]     GLEW version: 2.1.0
[t=00:00:00.333548]     GPU memory  : 6144MB (total) / 2300MB (available)
[t=00:00:00.333576]     SDL swap-int: 1
[t=00:00:00.333620]     SDL driver  : windows
[t=00:00:00.333628]     
[t=00:00:00.333635]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.333641]     GLSL shader support       : 1
[t=00:00:00.333648]     GL4 support               : 1
[t=00:00:00.333655]     FBO extension support     : 1
[t=00:00:00.333671]     NVX GPU mem-info support  : 1
[t=00:00:00.333680]     ATI GPU mem-info support  : 0
[t=00:00:00.333693]     Texture clamping to edge  : 1
[t=00:00:00.333703]     NPOT-texture support      : 1 (1)
[t=00:00:00.333726]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.333736]     texture query-LOD support : 1 (1)
[t=00:00:00.333743]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.333750]     Z-buffer depth            : 32 (-)
[t=00:00:00.333761]     primitive-restart support : 1 (1)
[t=00:00:00.333769]     clip-space control support: 1 (1)
[t=00:00:00.333776]     seamless cube-map support : 1 (1)
[t=00:00:00.333784]     frag-depth layout support : 1 (1)
[t=00:00:00.333791]     persistent maps support   : 1 (1)
[t=00:00:00.333798]     explicit attribs location : 1 (1)
[t=00:00:00.333817]     multi draw indirect       : 1 (-)
[t=00:00:00.333825]     array textures            : 1 (-)
[t=00:00:00.333832]     buffer copy support       : 1 (-)
[t=00:00:00.333839]     indirect draw             : 1 (-)
[t=00:00:00.333846]     base instance             : 1 (-)
[t=00:00:00.333853]     
[t=00:00:00.333858]     max. FBO samples              : 32
[t=00:00:00.333865]     max. FS/program texture slots : 32/192
[t=00:00:00.333872]     max. texture size             : 32768
[t=00:00:00.333889]     max. texture anisotropy level : 16.000000
[t=00:00:00.333897]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.333904]     max. draw-buffers             : 8
[t=00:00:00.333910]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.333918]     max. uniform buffer-bindings  : 84
[t=00:00:00.333924]     max. uniform block-size       : 64KB
[t=00:00:00.333932]     max. storage buffer-bindings  : 96
[t=00:00:00.333938]     max. storage block-size       : 2047MB
[t=00:00:00.333944]     
[t=00:00:00.333950]     enable AMD-hacks : 0
[t=00:00:00.333964]     compress MIP-maps: 0
[t=00:00:00.334033]     Number of compressed texture formats: 51
[t=00:00:00.334121]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.334264] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.334635] [GR::UpdateGLConfigs]
[t=00:00:00.334709] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.334718] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.335588] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.335602] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:00.335610] [GR::InitGLState]
[t=00:00:00.335699] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.432287] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.436598] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.437160] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.444154] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.444182] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.444812] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.446456] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.446489] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.446628] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.446759] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.452801] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.453922] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.454376] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.454704] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.505056] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 52ms
[t=00:00:00.505076] [VFS] [SpringVFS::ReserveArchives<this=000002cff1e4f230>]
[t=00:00:00.505163] [VFS] [SpringVFS::AddArchive<this=000002cff1e4f230>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.509885] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002cff1e4f230 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.509902] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.718702] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:00.761377] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.761508] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.762451] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.762527] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.764713] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.764771] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.764843] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:00.765240][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.765410][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.773429][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.773469][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.773482][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.773539][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.781695][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.781794][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "HISENSE (NVIDIA High Definition Audio)"
[t=00:00:00.781827][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headset Earphone (2- CORSAIR VOID ELITE Wireless Gaming Dongle)"
[t=00:00:00.781852][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.803698][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.816505][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002cff1ef0680(default) context=000002cff1d9c9a0  numChannels=2 frameSize=8
[t=00:00:00.816575][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.816589][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.816620][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.816632][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.816855][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.816890][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.816905][f=-000001] [Sound]   Devices:
[t=00:00:00.823418][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (2- CORSAIR VOID ELITE Wireless Gaming Dongle)]
[t=00:00:00.823441][f=-000001] [Sound]     [OpenAL Soft on HISENSE (NVIDIA High Definition Audio)]
[t=00:00:00.823460][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.823470][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.824520][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.824594][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.873114][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 40947 MB
[t=00:00:00.876237][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.877162][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473
[t=00:00:00.880221][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name Monarch_Crown
[t=00:00:01.077139][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Supreme Strait v1.3" (loaded=0 cached=0)
[t=00:00:01.077459][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cff1e4f230>(arName="Supreme Strait v1.3", overwrite=false)] section=1 cached=0
[t=00:00:01.236880][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cff1e4f230>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.237584][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.237851][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cff1e4f230>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.319208][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cff1e4f230>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.319389][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002cff1e4f230>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:18.374634][f=-000001] [CAS::GASCB] Archive file="supreme_strait_v1.3.sd7" cs="22ec70a8886a328d5a9da5692ff6ca4a71e29b0ccc7bf02108905dd995cf725cafff172a10c2f2f88b6a84356fc4305bfc2c86fd8b1c7c70d9d22da7b6cdc243"
[t=00:00:18.374963][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:18.375051][f=-000001] Warning: [PreGame::GameDataReceived] Archive Supreme Strait v1.3 (checksum e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:18.375612][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:18.375878][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:18.376058][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:18.376135][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:18.376983][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:18.377080][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-12_11-57-28-507_Supreme Strait v1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:18.377093][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 17375ms
[t=00:00:18.377327][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen
[t=00:00:18.432378][f=-000001] forceSingleThreaded, false
[t=00:00:24.823416][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil
[t=00:00:24.829156][f=-000001] [CAS::GASCB] Archive file="supreme_strait_v1.3.sd7" cs="22ec70a8886a328d5a9da5692ff6ca4a71e29b0ccc7bf02108905dd995cf725cafff172a10c2f2f88b6a84356fc4305bfc2c86fd8b1c7c70d9d22da7b6cdc243"
[t=00:00:24.829382][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:24.829870][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:24.830037][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:24.830202][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:24.844505][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:24.844549][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:24.844841][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:24.845028][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:24.845202][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:24.845370][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:24.846617][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:24.847242][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:24.847837][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:24.848528][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:24.849124][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:24.849634][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:24.849654][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:24.850451][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:24.853807][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:24.858228][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:24.859643][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:24.859826][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:24.860246][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:24.860272][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:24.860425][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:24.870021][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:25.255463][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:25.463711][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (242 MB)"
[t=00:00:27.660321][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:27.992944][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 3132ms
[t=00:00:27.993102][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:27.994322][f=-000001] [CAS::GASCB] Archive file="supreme_strait_v1.3.sd7" cs="22ec70a8886a328d5a9da5692ff6ca4a71e29b0ccc7bf02108905dd995cf725cafff172a10c2f2f88b6a84356fc4305bfc2c86fd8b1c7c70d9d22da7b6cdc243"
[t=00:00:27.994499][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:27.995023][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:27.995197][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:27.995368][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:28.059137][f=-000001] Loading UnitDefs_posts
[t=00:00:28.135945][f=-000001] Loading FeatureDefs_posts
[t=00:00:28.147032][f=-000001] Loading WeaponDefs_posts
[t=00:00:28.164862][f=-000001] Loading ArmorDefs_posts
[t=00:00:28.177470][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 181ms
[t=00:00:28.221864][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 228ms
[t=00:00:28.221898][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:28.496005][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
------- TRUNCATED -------
[t=00:00:43.088439][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: F:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:43.166888][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:43.167303][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0
[t=00:00:43.167317][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 235ms
[t=00:00:43.174423][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10002, 0.0} allocedSize{int+, int-, ext}={0, 0, 1808850}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0287}
[t=00:00:43.867338][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:44.320001][f=-000001] GameID: 96ae4066c80ede2c2ef13ca7e98b7d72
[t=00:00:44.320363][f=-000001] Connection attempt from CornyMaster
[t=00:00:44.320377][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:44.320551][f=-000001]  -> Connection established (given id 0)
[t=00:00:44.320562][f=-000001] Connection attempt from JFKDPK
[t=00:00:44.320607][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:44.320727][f=-000001]  -> Connection established (given id 2)
[t=00:00:44.320739][f=-000001] Connection attempt from Monarch_Crown
[t=00:00:44.320747][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:44.320918][f=-000001]  -> Connection established (given id 1)
[t=00:00:44.321003][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JFKDPK" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=00:00:44.321039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JFKDPK" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:44.321074][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=00:00:44.321097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:44.321167][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=00:00:44.321199][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:44.321223][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JFKDPK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edba328cfd3a604a0f92ee04ea6f56c386603ae27e30ea72e32c3ef7645a0ab02934034387d974e27f3168997e2a2c3a4d9141805c894178a88222b454b43db3]"
[t=00:00:44.321248][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JFKDPK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2195f25007d954d34b6819d9a3562b75f8c0c0aac54e4bc08e00ed3da50e9a4dca3ba475b4d7b9e77ccb6862df1337c75e84dcab50a6dafb6fe564d58ccb0acb]"
[t=00:00:44.321300][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JFKDPK" string="[Game::Load][lua{Rules,Gaia}={000001afbebc3e00,000001afbebc9ec0}][locale="C"]"
[t=00:00:44.321712][f=-000001] <JFKDPK> Allies: I choose: Engineer!
[t=00:00:44.321757][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edba328cfd3a604a0f92ee04ea6f56c386603ae27e30ea72e32c3ef7645a0ab02934034387d974e27f3168997e2a2c3a4d9141805c894178a88222b454b43db3]"
[t=00:00:44.321786][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2195f25007d954d34b6819d9a3562b75f8c0c0aac54e4bc08e00ed3da50e9a4dca3ba475b4d7b9e77ccb6862df1337c75e84dcab50a6dafb6fe564d58ccb0acb]"
[t=00:00:44.321825][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edba328cfd3a604a0f92ee04ea6f56c386603ae27e30ea72e32c3ef7645a0ab02934034387d974e27f3168997e2a2c3a4d9141805c894178a88222b454b43db3]"
[t=00:00:44.321852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2195f25007d954d34b6819d9a3562b75f8c0c0aac54e4bc08e00ed3da50e9a4dca3ba475b4d7b9e77ccb6862df1337c75e84dcab50a6dafb6fe564d58ccb0acb]"
[t=00:00:44.322024][f=-000001] [Game::ClientReadNet][LOGMSG] sender="CornyMaster" string="[Game::Load][lua{Rules,Gaia}={0000025e12f68290,0000025e128900b0}][locale="C"]"
[t=00:00:44.322087][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Monarch_Crown" string="[Game::Load][lua{Rules,Gaia}={000002d032bb3f00,000002d037c17d00}][locale="C"]"
[t=00:00:44.498656][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:44.499636][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 2
[t=00:00:45.664371][f=-000001] <CornyMaster> Allies: I choose: Engineer!
[t=00:05:00.563626][f=0006991] game_message: Metal Extractor is under attack
[t=00:05:05.643866][f=0007144] game_message: Welder is under attack
[t=00:05:10.655541][f=0007294] game_message: Kodachi is under attack
[t=00:05:16.923788][f=0007483] game_message: Metal Extractor is under attack
[t=00:06:01.323214][f=0008814] game_message: Kodachi is under attack
[t=00:09:17.628760][f=0014704] game_message: Metal Extractor is under attack
[t=00:10:21.268034][f=0016613] game_message: Energy Pylon is under attack
[t=00:10:29.798643][f=0016869] game_message: Energy Pylon is under attack
[t=00:10:35.479363][f=0017040] game_message: Energy Pylon is under attack
[t=00:10:43.933003][f=0017293] game_message: Energy Pylon is under attack
[t=00:11:39.718670][f=0018966] game_message: Kodachi is under attack
[t=00:11:46.277195][f=0019163] game_message: Kodachi is under attack
[t=00:11:51.432807][f=0019318] game_message: Energy Pylon is under attack
[t=00:11:58.661582][f=0019535] game_message: Tank Foundry is under attack
[t=00:12:09.014340][f=0019845] game_message: Fusion Reactor is under attack
[t=00:12:14.652500][f=0020015] game_message: Fusion Reactor is under attack
[t=00:12:38.819960][f=0020740] game_message: Kodachi is under attack
[t=00:13:06.983315][f=0021584] game_message: Kodachi is under attack
[t=00:14:39.918739][f=0024373] game_message: Energy Pylon is under attack
[t=00:14:57.536925][f=0024901] game_message: Stardust is under attack
[t=00:15:20.738017][f=0025597] game_message: Stardust is under attack
[t=00:15:27.058144][f=0025787] game_message: Kodachi is under attack
[t=00:16:02.561120][f=0026852] game_message: Kodachi is under attack
[t=00:16:08.349642][f=0027026] game_message: Kodachi is under attack
[t=00:24:08.769231][f=0041439] game_message: Shipyard is under attack
[t=00:24:14.002621][f=0041595] game_message: Shipyard is under attack
[t=00:24:19.203706][f=0041751] game_message: Shipyard is under attack
[t=00:24:24.397567][f=0041907] game_message: Shipyard is under attack
[t=00:26:19.360836][f=0045357] Input grabbing is enabled!
[t=00:27:02.414438][f=0046648] game_message: Corsair is under attack
[t=00:27:07.498456][f=0046801] game_message: Corsair is under attack
[t=00:28:59.129001][f=0050150] game_message: Corsair is under attack
[t=00:29:08.181217][f=0050421] game_message: Corsair is under attack
[t=00:29:28.106144][f=0051018] game_message: Corsair is under attack
[t=00:30:52.698951][f=0053556] game_message: Corsair is under attack
[t=00:31:07.008472][f=0053986] game_message: Corsair is under attack
[t=00:31:12.514693][f=0054150] game_message: Corsair is under attack
[t=00:31:17.785540][f=0054308] game_message: Corsair is under attack
[t=00:31:41.752820][f=0055028] game_message: Corsair is under attack
[t=00:33:56.859730][f=0059081] game_message: Ship Plate is under attack
[t=00:34:12.923640][f=0059563] game_message: Ship Plate is under attack
[t=00:34:25.372014][f=0059937] game_message: Corsair is under attack
[t=00:34:34.534181][f=0060211] game_message: Corsair is under attack
[t=00:34:40.833861][f=0060400] game_message: Corsair is under attack
[t=00:35:54.686261][f=0062616] game_message: Corsair is under attack
[t=00:36:20.811834][f=0063400] game_message: Corsair is under attack
[t=00:36:32.890229][f=0063763] game_message: Corsair is under attack
[t=00:38:20.181616][f=0066982] game_message: Corsair is under attack
[t=00:38:31.905667][f=0067332] game_message: Corsair is under attack
[t=00:38:45.116536][f=0067728] game_message: Corsair is under attack
[t=00:39:04.041573][f=0068297] game_message: Corsair is under attack
[t=00:47:03.221794][f=0082672] game_message: Welder is under attack
[t=00:54:05.208339][f=0095331] Monarch_Crown added point: 
[t=00:54:05.384223][f=0095336] Monarch_Crown added point: 
[t=00:54:44.718017][f=0096516] Monarch_Crown added point: 
[t=00:54:44.907660][f=0096522] Monarch_Crown added point: 
[t=00:55:44.348193][f=0098306] Monarch_Crown added point: 
[t=00:55:44.475646][f=0098310] Monarch_Crown added point: 
[t=01:00:09.171525][f=0106251] Monarch_Crown added point: 
[t=01:00:09.410508][f=0106258] Monarch_Crown added point: 
[t=01:00:58.453533][f=0107730] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=01:01:22.391254][f=0108447] game_message: Dante is under attack
[t=01:01:30.825564][f=0108702] game_message: Dante is under attack
[t=01:01:32.634773][f=0108757] game_message: AI has been destroyed!
[t=01:01:32.635058][f=0108757] game_message: South-West wins!
[t=01:01:32.635422][f=0108757] Submitting stats
[t=01:01:32.649128][f=0108757] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=01:01:32.870179][f=0108763] [EOH::DestroySkirmishAI(id=0)]
[t=01:01:34.354424][f=0108769] <autoquit> Autoquit canceled.
[t=01:01:34.896901][f=0108769] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 2
[t=01:01:43.366332][f=0109064] No clients connected, shutting down server
[t=01:01:43.366399][f=0109064] Server shutdown
[t=01:06:37.958866][f=0109064] [QuitAction] user exited to system
[t=01:06:37.983970][f=0109064] [SpringApp::Kill][1] fromRun=1
[t=01:06:37.983990][f=0109064] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=01:06:38.003464][f=0109064]  [async=0] threads=6 tasks=7478370 {sum,avg}{exec,wait}time={{467207.062, 0.062}, {912604.375, 0.122}}ms
[t=01:06:38.003527][f=0109064]      thread=1 tasks=1495674 {sum,min,max,avg}{exec,wait}time={{138961.672, 0.000, 1606.854, 0.093}, {38284.633, 0.000, 18446744027136.000, 0.026}}ms
[t=01:06:38.003545][f=0109064]      thread=2 tasks=1495674 {sum,min,max,avg}{exec,wait}time={{89345.109, 0.000, 1574.081, 0.060}, {188135.109, 0.000, 18446744027136.000, 0.126}}ms
[t=01:06:38.003560][f=0109064]      thread=3 tasks=1495674 {sum,min,max,avg}{exec,wait}time={{86721.516, 0.000, 1576.901, 0.058}, {215030.516, 0.000, 18446744027136.000, 0.144}}ms
[t=01:06:38.003585][f=0109064]      thread=4 tasks=1495674 {sum,min,max,avg}{exec,wait}time={{81935.172, 0.000, 1577.006, 0.055}, {230000.812, 0.000, 18446744027136.000, 0.154}}ms
[t=01:06:38.003602][f=0109064]      thread=5 tasks=1495674 {sum,min,max,avg}{exec,wait}time={{70243.602, 0.000, 1606.822, 0.047}, {241153.328, 0.000, 24.284, 0.161}}ms
[t=01:06:38.003616][f=0109064]  [async=1] threads=6 tasks=6799 {sum,avg}{exec,wait}time={{99837.734, 14.684}, {7211680.500, 1060.697}}ms
[t=01:06:38.003641][f=0109064]      thread=1 tasks=1367 {sum,min,max,avg}{exec,wait}time={{21587.367, 0.001, 8910.656, 15.792}, {1403811.375, 0.056, 17005.424, 1026.929}}ms
[t=01:06:38.003657][f=0109064]      thread=2 tasks=1341 {sum,min,max,avg}{exec,wait}time={{13793.110, 0.000, 8916.963, 10.286}, {1398456.375, 0.010, 9213.317, 1042.846}}ms
[t=01:06:38.003673][f=0109064]      thread=3 tasks=1349 {sum,min,max,avg}{exec,wait}time={{21484.346, 0.001, 8918.928, 15.926}, {1484205.250, 0.009, 16999.799, 1100.226}}ms
[t=01:06:38.003698][f=0109064]      thread=4 tasks=1358 {sum,min,max,avg}{exec,wait}time={{21480.271, 0.001, 8921.176, 15.818}, {1464840.375, 0.048, 17001.004, 1078.675}}ms
[t=01:06:38.003714][f=0109064]      thread=5 tasks=1384 {sum,min,max,avg}{exec,wait}time={{21492.637, 0.001, 8918.117, 15.529}, {1460367.125, 0.022, 17006.943, 1055.179}}ms
[t=01:06:38.003725][f=0109064] [ThreadPool::SetThreadCount][2] workers=0
[t=01:06:38.003735][f=0109064] [SpringApp::Kill][2]
[t=01:06:38.004605][f=0109064] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:06:38.004620][f=0109064] [Game::KillLua][1] dtor=0 luaUI=000002d0efdd8470
[t=01:06:38.004688][f=0109064] Start widgetHandler:Shutdown
[t=01:06:38.007299][f=0109064] Shutdown - SaveOrderList Complete
[t=01:06:38.008012][f=0109064] Writing last game win data
[t=01:06:38.012007][f=0109064] Shutdown - SaveConfigData Complete
[t=01:06:38.012023][f=0109064] Shutdown Widget - Chili Highlight
[t=01:06:38.012038][f=0109064] Shutdown Widget - Draw After Chili
[t=01:06:38.012050][f=0109064] Shutdown Widget - API Unit Tracker GL4
[t=01:06:38.012064][f=0109064] Shutdown Widget - EPIC Menu
[t=01:06:38.013379][f=0109064] Shutdown Widget - Chili Minimap
[t=01:06:38.013473][f=0109064] Shutdown Widget - Chili Widget Selector
[t=01:06:38.014610][f=0109064] Shutdown Widget - Depth of Field Shader
[t=01:06:38.014626][f=0109064] Shutdown Widget - Deferred rendering
[t=01:06:38.014637][f=0109064] SSAO: Deferred rendering disabled, disabling.
[t=01:06:38.017203][f=0109064] Shutdown Widget - Deferred rendering
[t=01:06:38.017220][f=0109064] SSAO: Deferred rendering disabled, disabling.
[t=01:06:38.017995][f=0109064] Shutdown Widget - Local Team Colors
[t=01:06:38.018010][f=0109064] Shutdown Widget - Display Keys 2
[t=01:06:38.018034][f=0109064] Shutdown Widget - Save Game Menu
[t=01:06:38.018046][f=0109064] Shutdown Widget - Highlight Model Api GL4
[t=01:06:38.018063][f=0109064] Shutdown Widget - Unit Icons
[t=01:06:38.018087][f=0109064] Shutdown Widget - HealthBars
[t=01:06:38.019308][f=0109064] Shutdown Widget - Noises
[t=01:06:38.019325][f=0109064] Shutdown Widget - Selected Units GL4 2
[t=01:06:38.019354][f=0109064] Shutdown Widget - BuildETA
[t=01:06:38.019369][f=0109064] Shutdown Widget - Win Counter
[t=01:06:38.019380][f=0109064] Shutdown Widget - EndGame APM stats
[t=01:06:38.019393][f=0109064] Shutdown Widget - Modular Comm Info
[t=01:06:38.019405][f=0109064] Shutdown Widget - Attack Warning
[t=01:06:38.019418][f=0109064] Shutdown Widget - Startup Info and Selector
[t=01:06:38.019438][f=0109064] Shutdown Widget - CameraShake
[t=01:06:38.019451][f=0109064] Shutdown Widget - Chili Economy Panel Default
[t=01:06:38.019559][f=0109064] Shutdown Widget - Chili EndGame Window
[t=01:06:38.019578][f=0109064] Shutdown Widget - Chili Nuke Warning
[t=01:06:38.019615][f=0109064] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:06:38.019633][f=0109064] Shutdown Widget - Chili Spectator Panels
[t=01:06:38.019645][f=0109064] Shutdown Widget - Context Menu
[t=01:06:38.019655][f=0109064] Shutdown Widget - Darkening
[t=01:06:38.019674][f=0109064] Shutdown Widget - Defense Range Zero-K
[t=01:06:38.019733][f=0109064] Shutdown Widget - Grab Input
[t=01:06:38.025978][f=0109064] Input grabbing is disabled!
[t=01:06:38.026039][f=0109064] Shutdown Widget - Highlight Geos
[t=01:06:38.026056][f=0109064] Shutdown Widget - Local Widgets Config
[t=01:06:38.026079][f=0109064] Shutdown Widget - MinimapEvents
[t=01:06:38.026091][f=0109064] Shutdown Widget - Missile Silo Range
[t=01:06:38.026107][f=0109064] Shutdown Widget - Music Player v2
[t=01:06:38.026120][f=0109064] Shutdown Widget - Point Tracker
[t=01:06:38.026190][f=0109064] Shutdown Widget - Showeco and Grid Drawer
[t=01:06:38.026205][f=0109064] Shutdown Widget - State Reverse and Latency
[t=01:06:38.026216][f=0109064] Shutdown Widget - Stereo3D
[t=01:06:38.026233][f=0109064] Shutdown Widget - Transport AI
[t=01:06:38.026246][f=0109064] Shutdown Widget - Attack AoE
[t=01:06:38.026257][f=0109064] Shutdown Widget - UnitShapes 3
[t=01:06:38.026289][f=0109064] Shutdown Widget - Map Edge Extension
[t=01:06:38.026302][f=0109064] Shutdown Widget - Highlight Unit GL4 v2
[t=01:06:38.026329][f=0109064] Shutdown Widget - Selection Send
[t=01:06:38.026342][f=0109064] Shutdown Widget - LupsManager
[t=01:06:38.026419][f=0109064] Shutdown Widget - Receive Units Indicator
[t=01:06:38.026432][f=0109064] Shutdown Widget - Newton Firezone
[t=01:06:38.026444][f=0109064] Shutdown Widget - Chili Pro Console
[t=01:06:38.027213][f=0109064] Shutdown Widget - Persistent Build Height
[t=01:06:38.027230][f=0109064] Shutdown Widget - Lasso Terraform GUI
[t=01:06:38.027242][f=0109064] Shutdown Widget - Chili Framework
[t=01:06:38.027268][f=0109064] Shutdown Widget - Lups
[t=01:06:38.027326][f=0109064] Shutdown Widget - Chili Core Selector
[t=01:06:38.027410][f=0109064] Shutdown Widget - Custom Markers
[t=01:06:38.027426][f=0109064] Shutdown Widget - Mex Placement Handler
[t=01:06:38.027438][f=0109064] Shutdown Widget - Select Keys
[t=01:06:38.027459][f=0109064] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:06:38.027478][f=0109064] Shutdown Widget - Pause Screen
[t=01:06:38.027795][f=0109064] Shutdown Widget - Bloom Shader Deferred
[t=01:06:38.027827][f=0109064] Shutdown Widget - Color Blindness Correction
[t=01:06:38.027847][f=0109064] Shutdown Widget - Layout Handler
[t=01:06:38.027860][f=0109064] Shutdown Widget - Text To Speech Control
[t=01:06:38.027870][f=0109064] End widgetHandler:Shutdown
[t=01:06:38.110884][f=0109064] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 255880286, 0.0} allocedSize{int+, int-, ext}={0, 0, 28471832218}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0108}
[t=01:06:38.111113][f=0109064] [Game::KillLua][2] dtor=0 luaGaia=000002d037c17d00
[t=01:06:38.119598][f=0109064] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:06:38.119758][f=0109064] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:06:38.119812][f=0109064] [Game::KillLua][3] dtor=0 luaRules=000002d032bb3f00
[t=01:06:38.119867][f=0109064] Start gadgetHandler:Shutdown
[t=01:06:38.119882][f=0109064] Shutdown - StartSetup
[t=01:06:38.119893][f=0109064] Shutdown - UnitMorph
[t=01:06:38.123959][f=0109064] Shutdown - Carrier Drones
[t=01:06:38.124751][f=0109064] Shutdown - Missile Silo Controller
[t=01:06:38.124838][f=0109064] Shutdown - Modular Comm Info
[t=01:06:38.124858][f=0109064] Shutdown - Terrain Texture Handler
[t=01:06:38.124871][f=0109064] Shutdown - UnitCloakShield
[t=01:06:38.126243][f=0109064] Shutdown - Starlight Handler
[t=01:06:38.126413][f=0109064] End gadgetHandler:Shutdown
[t=01:06:38.159574][f=0109064] Start gadgetHandler:Shutdown
[t=01:06:38.159597][f=0109064] Shutdown - Teleport Throw
[t=01:06:38.159610][f=0109064] Shutdown - UnitMorph
[t=01:06:38.159627][f=0109064] Shutdown - Commander Skin Renderer
[t=01:06:38.175130][f=0109064] Shutdown - Missile fired callins
[t=01:06:38.175188][f=0109064] Shutdown - Modular Comm Info
[t=01:06:38.175201][f=0109064] Shutdown - Retreat Command
[t=01:06:38.175221][f=0109064] Shutdown - Shockwaves
[t=01:06:38.175234][f=0109064] Shutdown - Unit tint API
[t=01:06:38.175247][f=0109064] Shutdown - Unit glow API
[t=01:06:38.175258][f=0109064] Shutdown - UnitCloakShield
[t=01:06:38.175271][f=0109064] Shutdown - Lups Cloak FX
[t=01:06:38.175353][f=0109064] Shutdown - Lups
[t=01:06:38.175429][f=0109064] Shutdown - Lups Shield
[t=01:06:38.175773][f=0109064] End gadgetHandler:Shutdown
[t=01:06:38.252281][f=0109064] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8116, 0.0} allocedSize{int+, int-, ext}={0, 0, 1280050}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0030}
[t=01:06:38.258732][f=0109064] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:06:38.258904][f=0109064] [Game::KillLua][4] dtor=0
[t=01:06:38.258916][f=0109064] [Game::KillLua][5] dtor=0
[t=01:06:38.279982][f=0109064] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-12_11-57-28-507_Supreme Strait v1_105.1.1-2457-g8095d30 BAR105.sdfz" (8024380 bytes)
[t=01:06:38.280239][f=0109064] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:06:38.304398][f=0109064] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:06:38.304429][f=0109064] [Sound] [Sound::UpdateThread][3] #sources=32 #items=120
[t=01:06:38.304746][f=0109064] [Sound] [Sound::UpdateThread][4] ctx=000002cff1d9c9a0 dev=000002cff1ef0680
[t=01:06:38.304860][f=0109064] [Sound] [Sound::UpdateThread][5] ctx=000002cff1d9c9a0 dev=000002cff1ef0680
[t=01:06:38.304871][f=0109064] [Sound] [Sound::Cleanup][alcDestroyContext(000002cff1d9c9a0)]
[t=01:06:38.307102][f=0109064] [Sound] [Sound::Cleanup][alcCloseDevice(000002cff1ef0680)]
[t=01:06:38.308219][f=0109064] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:06:38.338200][f=0109064] [Sound] [Sound::UpdateThread][6]
[t=01:06:38.340173][f=0109064] [Game::~CGame][1]
[t=01:06:38.340194][f=0109064] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:06:38.340204][f=0109064] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:06:38.340213][f=0109064] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:06:38.340280][f=0109064] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:06:38.340314][f=0109064] [Game::KillLua][4] dtor=1
[t=01:06:38.340336][f=0109064] [Game::KillLua][5] dtor=1
[t=01:06:38.340492][f=0109064] [Game::KillMisc][1]
[t=01:06:38.340511][f=0109064] [Game::KillMisc][2]
[t=01:06:38.340897][f=0109064] [Game::KillMisc][3]
[t=01:06:38.341039][f=0109064] [Game::KillRendering][1]
[t=01:06:38.423846][f=0109064] [~CRectangleOverlapHandler] 6% overlap reduction
[t=01:06:38.494660][f=0109064] [3DOParser::Kill] allocated 1 pieces
[t=01:06:38.494770][f=0109064] [S3OParser::Kill] allocated 5553 pieces
[t=01:06:38.496916][f=0109064] [AssParser::Kill] allocated 674 pieces
[t=01:06:38.623172][f=0109064] [Game::KillInterface][1]
[t=01:06:38.623544][f=0109064] [Game::KillInterface][2]
[t=01:06:38.626839][f=0109064] [Game::KillSimulation][1]
[t=01:06:38.627207][f=0109064] [Game::KillSimulation][2]
[t=01:06:38.740687][f=0109064] [CCollisionHandler] dis-/continuous tests: 0/143413021
[t=01:06:38.740762][f=0109064] [Game::KillSimulation][3]
[t=01:06:38.741646][f=0109064] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=01:06:38.741874][f=0109064] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:06:38.742021][f=0109064] [~CPathCache(96x96)] cacheHits=212 hitPercentage=6% numHashColls=0 maxCacheSize=191
[t=01:06:38.742115][f=0109064] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:06:38.742557][f=0109064] [~CRectangleOverlapHandler] 6% overlap reduction
[t=01:06:38.871678][f=0109064] [LosHandler::Kill] raycast instance cache-{hits,misses}={765492,1453713}; shared=2%; cached=33%
[t=01:06:38.893295][f=0109064] [Game::KillSimulation][4]
[t=01:06:39.217399][f=0109064] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=01:06:39.217448][f=0109064] [Game::~CGame][2]
[t=01:06:39.217458][f=0109064] [Game::~CGame][3]
[t=01:06:39.217840][f=0109064] [SpringApp::Kill][3]
[t=01:06:39.217908][f=0109064] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    19001769 bytes sent   in 95860 packets (198.224 bytes/packet)
    16385674 bytes recv'd in 64011 packets (255.982 bytes/packet)
    {0.090x, 0.023x} relative protocol overhead {up, down}
    111786 incoming chunks dropped, 171355 outgoing chunks resent
    68409 incoming chunks processed

[t=01:06:39.218299][f=0109064] [SpringApp::Kill][4] font=000002cf9b54d240
[t=01:06:39.227111][f=0109064] [SpringApp::Kill][5]
[t=01:06:39.230280][f=0109064] [SpringApp::Kill][6]
[t=01:06:39.230343] [SpringApp::Kill][7]
[t=01:06:39.232618] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3280, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:06:39.232638] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3180, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:06:39.232650] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:06:39.232696] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:06:39.232710] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {4808, 65536, 65536}, EBO = {7212, 262144, 262144}
[t=01:06:39.232721] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:06:39.232741] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4448, 1048576, 1048576}, EBO = {6672, 2097152, 2097152}
[t=01:06:39.232754] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {152800, 1048576, 1048576}, EBO = {229200, 2097152, 2097152}
[t=01:06:39.232765] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:06:39.232786] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:06:39.232798] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:06:39.232810] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:06:39.232830] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3448, 1048576, 1048576}, EBO = {5172, 2097152, 2097152}
[t=01:06:40.014401] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:06:40.014423] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:06:40.014431] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:06:40.014438] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=01:06:40.014446] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:06:40.019809] [VFS] [SpringVFS::DeleteArchives<this=000002cff1e4f230>]
[t=01:06:40.019929] [VFS] [SpringVFS::DeleteArchives<this=000002cff1e4f230>(section=0)] #archives[section]=1 #files[section]=8184
[t=01:06:40.019968] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002cf9b547560)
[t=01:06:40.024673] [VFS] [SpringVFS::DeleteArchives<this=000002cff1e4f230>(section=1)] #archives[section]=1 #files[section]=97
[t=01:06:40.024697] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\supreme_strait_v1.3.sd7 (000002cff1e42e20)
[t=01:06:40.058320] [VFS] [SpringVFS::DeleteArchives<this=000002cff1e4f230>(section=2)] #archives[section]=3 #files[section]=327
[t=01:06:40.058341] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002cf9b547f00)
[t=01:06:40.058610] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002cf9b547ae0)
[t=01:06:40.058770] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002cf9b547a30)
[t=01:06:40.058958] [VFS] [SpringVFS::DeleteArchives<this=000002cff1e4f230>(section=3)] #archives[section]=0 #files[section]=0
[t=01:06:40.058972] [VFS] [SpringVFS::DeleteArchives<this=000002cff1e4f230>(section=4)] #archives[section]=0 #files[section]=130
[t=01:06:40.058985] [VFS] [SpringVFS::DeleteArchives<this=000002cff1e4f230>(section=5)] #archives[section]=0 #files[section]=0
[t=01:06:40.059012] [VFS] [SpringVFS::DeleteArchives<this=000002cff1e4f230>(section=6)] #archives[section]=0 #files[section]=0
[t=01:06:40.059023] [VFS] [SpringVFS::DeleteArchives<this=000002cff1e4f230>(section=7)] #archives[section]=0 #files[section]=0
[t=01:06:40.059032] [VFS] [SpringVFS::DeleteArchives<this=000002cff1e4f230>(section=8)] #archives[section]=0 #files[section]=0
[t=01:06:40.414858] [SpringApp::Kill][8]
[t=01:06:40.417612] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:06:40.418168] [WatchDog::Uninstall][1] hangDetectorThread=00007ff746497430 (joinable=1)
[t=01:06:40.418248] [WatchDog::Uninstall][2]
[t=01:06:41.177094] [WatchDog::Uninstall][3]
[t=01:06:41.177188] [SpringApp::Kill][9]