ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #105014

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.102782] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.102796] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.114861] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.114971] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Failed rotating the log file
[t=00:00:00.196437] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.196475] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.196498]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.196512]   
[t=00:00:00.196517]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.196523]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.196529]   Use "none" to disable the default log sections.
[t=00:00:00.196535] ============== </Log Sections> ==============

[t=00:00:00.196541] ============== <User Config> ==============
[t=00:00:00.196648]   AllowDeferredMapRendering = 1
[t=00:00:00.196655]   AllowDeferredModelRendering = 1
[t=00:00:00.196660]   AnimationMT = 0
[t=00:00:00.196666]   BumpWaterAnisotropy = 2
[t=00:00:00.196671]   BumpWaterBlurReflection = 1
[t=00:00:00.196676]   BumpWaterDepthBits = 32
[t=00:00:00.196680]   BumpWaterReflection = 2
[t=00:00:00.196685]   BumpWaterTexSizeReflection = 256
[t=00:00:00.196690]   CamFreeScrollSpeed = 50
[t=00:00:00.196695]   CamMode = 1
[t=00:00:00.196701]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.196712]   EdgeMoveDynamic = 0
[t=00:00:00.196717]   EdgeMoveWidth = 0.003
[t=00:00:00.196721]   FPSFOV = 90
[t=00:00:00.196726]   FPSScrollSpeed = 50
[t=00:00:00.196731]   FontSize = 18
[t=00:00:00.196735]   GrassDetail = 0
[t=00:00:00.196740]   GroundDecals = 5
[t=00:00:00.196744]   GroundDetail = 120
[t=00:00:00.196749]   HangTimeout = 30
[t=00:00:00.196753]   HardwareCursor = 1
[t=00:00:00.196758]   InitialNetworkTimeout = 0
[t=00:00:00.196763]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.196773]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.196779]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.196785]   LinkOutgoingBandwidth = 131072
[t=00:00:00.196790]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.196795]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.196800]   MSAALevel = 8
[t=00:00:00.196805]   MaxParticles = 25000
[t=00:00:00.196809]   MaxSounds = 32
[t=00:00:00.196814]   MaximumTransmissionUnit = 0
[t=00:00:00.196819]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.196826]   MiniMapMarker = 0
[t=00:00:00.196836]   MouseDragScrollThreshold = 0
[t=00:00:00.196842]   NetworkLossFactor = 1
[t=00:00:00.196847]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.196852]   OverheadScrollSpeed = 50
[t=00:00:00.196857]   ReconnectTimeout = 0
[t=00:00:00.196861]   RotOverheadScrollSpeed = 50
[t=00:00:00.196866]   RotateLogFiles = 1
[t=00:00:00.196871]   ShadowMapSize = 8192
[t=00:00:00.196876]   Shadows = 1
[t=00:00:00.196880]   ShowClock = 0
[t=00:00:00.196885]   SoftParticles = 2
[t=00:00:00.196895]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.196901]   UnitIconDist = 151
[t=00:00:00.196905]   UpdateBoundingVolumeMT = 0
[t=00:00:00.196910]   UpdateWeaponVectorsMT = 0
[t=00:00:00.196916]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.196921]   UseLuaMemPools = 0
[t=00:00:00.196925]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.196930]   VFSCacheArchiveFiles = 0
[t=00:00:00.196935]   VSync = 0
[t=00:00:00.196939]   Water = 4
[t=00:00:00.196944]   XResolution = 1920
[t=00:00:00.196997]   YResolution = 1080
[t=00:00:00.197005]   snd_volmaster = 56
[t=00:00:00.197015] ============== </User Config> ==============

[t=00:00:00.197022] ============== <User System> ==============
[t=00:00:00.197027]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.197035]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.197045]        Compiler Version: gcc-13.2.0
[t=00:00:00.197077]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.197125]         Hardware Config: AMD Ryzen 7 2700X Eight-Core Processor         ; 32693MB RAM, 34741MB pagefile
[t=00:00:00.197133]        Binary Word Size: 64-bit (native)
[t=00:00:00.197139]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.197144]      Physical CPU Cores: 8
[t=00:00:00.197149]       Logical CPU Cores: 8
[t=00:00:00.197154] ============== </User System> ==============

[t=00:00:00.197356] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.197362]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.197372]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.197377]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.197382]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.200352] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.200369] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.209876] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz}
[t=00:00:00.213178]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.213203]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.213210]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.213217]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:00.213223]         [ 9] 1600x900x24bpp@60Hz
[t=00:00:00.213229]         [10] 1440x1080x24bpp@75Hz
[t=00:00:00.213234]         [14] 1440x900x24bpp@60Hz
[t=00:00:00.213240]         [15] 1400x1050x24bpp@60Hz
[t=00:00:00.213245]         [16] 1366x768x24bpp@60Hz
[t=00:00:00.213251]         [17] 1360x768x24bpp@60Hz
[t=00:00:00.213256]         [18] 1280x1024x24bpp@75Hz
[t=00:00:00.213262]         [20] 1280x960x24bpp@75Hz
[t=00:00:00.213272]         [22] 1280x800x24bpp@60Hz
[t=00:00:00.213279]         [23] 1280x768x24bpp@60Hz
[t=00:00:00.213284]         [24] 1280x720x24bpp@60Hz
[t=00:00:00.213289]         [27] 1176x664x24bpp@60Hz
[t=00:00:00.213294]         [30] 1152x864x24bpp@75Hz
[t=00:00:00.213300]         [31] 1024x768x24bpp@75Hz
[t=00:00:00.213305]         [33] 800x600x24bpp@75Hz
[t=00:00:00.213310]         [35] 720x576x24bpp@50Hz
[t=00:00:00.213315]         [36] 720x480x24bpp@60Hz
[t=00:00:00.213321]         [38] 640x480x24bpp@75Hz
[t=00:00:00.224589]     Display (Generic PnP Monitor)=2 modes=81 bounds={x=-1360, y=539, w=1360, h=768}
[t=00:00:00.224601]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.224607]         [ 6] 1680x1050x24bpp@60Hz
[t=00:00:00.224612]         [11] 1600x1024x24bpp@60Hz
[t=00:00:00.224617]         [16] 1600x900x24bpp@60Hz
[t=00:00:00.224622]         [21] 1440x1080x24bpp@60Hz
[t=00:00:00.224627]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.224631]         [31] 1400x1050x24bpp@60Hz
[t=00:00:00.224636]         [36] 1366x768x24bpp@60Hz
[t=00:00:00.224640]         [41] 1360x768x24bpp@60Hz
[t=00:00:00.224645]         [42] 1280x1024x24bpp@60Hz
[t=00:00:00.224655]         [47] 1280x960x24bpp@60Hz
[t=00:00:00.224662]         [52] 1280x800x24bpp@60Hz
[t=00:00:00.224669]         [57] 1280x768x24bpp@60Hz
[t=00:00:00.224673]         [58] 1280x720x24bpp@60Hz
[t=00:00:00.224679]         [61] 1176x664x24bpp@60Hz
[t=00:00:00.224684]         [64] 1152x864x24bpp@60Hz
[t=00:00:00.224689]         [69] 1024x768x24bpp@75Hz
[t=00:00:00.224693]         [72] 800x600x24bpp@75Hz
[t=00:00:00.224698]         [75] 720x576x24bpp@50Hz
[t=00:00:00.224704]         [76] 720x480x24bpp@60Hz
[t=00:00:00.224708]         [78] 640x480x24bpp@75Hz
[t=00:00:00.527662] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.528330] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.528343] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.558108] [GR::LogVersionInfo]
[t=00:00:00.558123]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.558183]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.558190]     GL vendor   : NVIDIA Corporation
[t=00:00:00.558195]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.558200]     GLSL version: 4.60 NVIDIA
[t=00:00:00.558208]     GLEW version: 2.1.0
[t=00:00:00.558215]     GPU memory  : 12288MB (total) / 8992MB (available)
[t=00:00:00.558230]     SDL swap-int: 1
[t=00:00:00.558235]     SDL driver  : windows
[t=00:00:00.558239]     
[t=00:00:00.558244]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.558248]     GLSL shader support       : 1
[t=00:00:00.558261]     GL4 support               : 1
[t=00:00:00.558267]     FBO extension support     : 1
[t=00:00:00.558280]     NVX GPU mem-info support  : 1
[t=00:00:00.558289]     ATI GPU mem-info support  : 0
[t=00:00:00.558300]     Texture clamping to edge  : 1
[t=00:00:00.558309]     NPOT-texture support      : 1 (1)
[t=00:00:00.558316]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.558323]     texture query-LOD support : 1 (1)
[t=00:00:00.558330]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.558341]     Z-buffer depth            : 32 (-)
[t=00:00:00.558352]     primitive-restart support : 1 (1)
[t=00:00:00.558358]     clip-space control support: 1 (1)
[t=00:00:00.558364]     seamless cube-map support : 1 (1)
[t=00:00:00.558369]     frag-depth layout support : 1 (1)
[t=00:00:00.558374]     persistent maps support   : 1 (1)
[t=00:00:00.558389]     explicit attribs location : 1 (1)
[t=00:00:00.558398]     multi draw indirect       : 1 (-)
[t=00:00:00.558410]     array textures            : 1 (-)
[t=00:00:00.558424]     buffer copy support       : 1 (-)
[t=00:00:00.558451]     indirect draw             : 1 (-)
[t=00:00:00.558458]     base instance             : 1 (-)
[t=00:00:00.558463]     
[t=00:00:00.558468]     max. FBO samples              : 32
[t=00:00:00.558473]     max. FS/program texture slots : 32/192
[t=00:00:00.558479]     max. texture size             : 32768
[t=00:00:00.558487]     max. texture anisotropy level : 16.000000
[t=00:00:00.558496]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.558501]     max. draw-buffers             : 8
[t=00:00:00.558511]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.558518]     max. uniform buffer-bindings  : 84
[t=00:00:00.558523]     max. uniform block-size       : 64KB
[t=00:00:00.558531]     max. storage buffer-bindings  : 96
[t=00:00:00.558536]     max. storage block-size       : 2047MB
[t=00:00:00.558570]     
[t=00:00:00.558578]     enable AMD-hacks : 0
[t=00:00:00.558583]     compress MIP-maps: 0
[t=00:00:00.558626]     Number of compressed texture formats: 23
[t=00:00:00.558661]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.558701] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.559020] [GR::UpdateGLConfigs]
[t=00:00:00.559062] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.559069] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.559769] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.559784] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.559790] [GR::InitGLState]
[t=00:00:00.559856] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive)
[t=00:00:00.645173] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.648378] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.648906] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.653802] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.653844] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.654267] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.660804] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.660819] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.660894] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.660963] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.667751] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.668350] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.668721] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.668856] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.679937] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms
[t=00:00:00.679954] [VFS] [SpringVFS::ReserveArchives<this=000001fa8139dc30>]
[t=00:00:00.680057] [VFS] [SpringVFS::AddArchive<this=000001fa8139dc30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.682647] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fa8139dc30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.682659] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.863115] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:00.863610] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.863703] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.863758] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.863860] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.863978] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.864111] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.864129] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.864324] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.864354] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:00.864732][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.864815][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.864911][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.864949][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.864959][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.864996][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.872815][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.872836][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (High Definition Audio Device)"
[t=00:00:00.872863][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.872872][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.872879][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.872887][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "WXGA TV (NVIDIA High Definition Audio)"
[t=00:00:00.872900][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "LG FULL HD (NVIDIA High Definition Audio)"
[t=00:00:00.872909][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.889199][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.891270][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fabf2ae630(default) context=000001fa80c59420  numChannels=2 frameSize=8
[t=00:00:00.891295][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.891323][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.891330][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.891337][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.891362][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.891428][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.891440][f=-000001] [Sound]   Devices:
[t=00:00:00.895886][f=-000001] [Sound]     [OpenAL Soft on Speakers (High Definition Audio Device)]
[t=00:00:00.895905][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.895929][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.895937][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.895944][f=-000001] [Sound]     [OpenAL Soft on WXGA TV (NVIDIA High Definition Audio)]
[t=00:00:00.895952][f=-000001] [Sound]     [OpenAL Soft on LG FULL HD (NVIDIA High Definition Audio)]
[t=00:00:00.895964][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.895977][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.897142][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.897163][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.964164][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 107169 MB
[t=00:00:00.966800][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.967625][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8506
[t=00:00:00.969445][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8506 using name Boyohbo1
[t=00:00:01.100823][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.100843][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:11.323023][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:11.323148][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:11.323162][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0)
[t=00:00:11.323138][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:11.352533][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:11.352554][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.394, 0.056}, {2.159, 0.308}}ms
[t=00:00:11.352578][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.080, 0.080, 0.080, 0.080}, {0.438, 0.438, 0.438, 0.438}}ms
[t=00:00:11.352591][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.112, 0.112, 0.112, 0.112}}ms
[t=00:00:11.352602][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.026, 0.026, 0.026, 0.026}, {0.217, 0.217, 0.217, 0.217}}ms
[t=00:00:11.352613][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.064, 0.064, 0.064, 0.064}, {0.304, 0.304, 0.304, 0.304}}ms
[t=00:00:11.352634][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.087, 0.087, 0.087, 0.087}, {0.400, 0.400, 0.400, 0.400}}ms
[t=00:00:11.352649][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.044, 0.044, 0.044, 0.044}, {0.043, 0.043, 0.043, 0.043}}ms
[t=00:00:11.352660][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.058, 0.058, 0.058, 0.058}, {0.644, 0.644, 0.644, 0.644}}ms
[t=00:00:11.352668][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:11.352679][f=-000001] [SpringApp::Kill][2]
[t=00:00:11.353244][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:11.354646][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:11.354663][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:11.354697][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001fa80c59420 dev=000001fabf2ae630
[t=00:00:11.354832][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001fa80c59420 dev=000001fabf2ae630
[t=00:00:11.354853][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001fa80c59420)]
[t=00:00:11.355382][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001fabf2ae630)]
[t=00:00:11.355420][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:11.377670][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:11.377974][f=-000001] [SpringApp::Kill][3]
[t=00:00:11.378166][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    147 bytes sent   in 3 packets (49.000 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.082x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:11.378197][f=-000001] [SpringApp::Kill][4] font=000001fa81073f00
[t=00:00:11.379002][f=-000001] [SpringApp::Kill][5]
[t=00:00:11.379116][f=-000001] [SpringApp::Kill][6]
[t=00:00:11.379124] [SpringApp::Kill][7]
[t=00:00:11.379233] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.379243] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.379253] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:11.379262] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.379276] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:11.379285] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.379294] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.379307] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.379317] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:11.379325] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.379338] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.379348] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:11.379358] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.433799] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:11.433839] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:11.433847] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:11.433853] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8506
[t=00:00:11.433858] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:11.434098] [VFS] [SpringVFS::DeleteArchives<this=000001fa8139dc30>]
[t=00:00:11.434107] [VFS] [SpringVFS::DeleteArchives<this=000001fa8139dc30>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:11.434123] [VFS] [SpringVFS::DeleteArchives<this=000001fa8139dc30>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:11.434132] [VFS] [SpringVFS::DeleteArchives<this=000001fa8139dc30>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:11.434141] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001fa81070440)
[t=00:00:11.434274] [VFS] [SpringVFS::DeleteArchives<this=000001fa8139dc30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:11.434290] [VFS] [SpringVFS::DeleteArchives<this=000001fa8139dc30>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:11.434298] [VFS] [SpringVFS::DeleteArchives<this=000001fa8139dc30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:11.434306] [VFS] [SpringVFS::DeleteArchives<this=000001fa8139dc30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:11.434314] [VFS] [SpringVFS::DeleteArchives<this=000001fa8139dc30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:11.434326] [VFS] [SpringVFS::DeleteArchives<this=000001fa8139dc30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:11.434456] [SpringApp::Kill][8]
[t=00:00:11.434469] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:11.434479] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a7b87430 (joinable=1)
[t=00:00:11.434485] [WatchDog::Uninstall][2]
[t=00:00:12.208822] [WatchDog::Uninstall][3]
[t=00:00:12.208835] [SpringApp::Kill][9]