Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.026762] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.026778] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.029099] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.029160] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.123968] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.123994] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.124005] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.124014] [t=00:00:00.124017] Enable or disable log sections using the LogSections configuration key [t=00:00:00.124021] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.124026] Use "none" to disable the default log sections. [t=00:00:00.124030] ============== </Log Sections> ============== [t=00:00:00.124035] ============== <User Config> ============== [t=00:00:00.124100] AllowDeferredMapRendering = 1 [t=00:00:00.124104] AllowDeferredModelRendering = 1 [t=00:00:00.124108] AnimationMT = 0 [t=00:00:00.124111] BumpWaterAnisotropy = 2 [t=00:00:00.124114] BumpWaterBlurReflection = 1 [t=00:00:00.124117] BumpWaterDepthBits = 32 [t=00:00:00.124120] BumpWaterReflection = 2 [t=00:00:00.124122] BumpWaterRefraction = 2 [t=00:00:00.124125] BumpWaterTexSizeReflection = 1024 [t=00:00:00.124129] CamFreeScrollSpeed = 50 [t=00:00:00.124133] CamMode = 1 [t=00:00:00.124137] CubeTexSizeReflection = 1024 [t=00:00:00.124140] CubeTexSizeSpecular = 1024 [t=00:00:00.124143] DualScreenMiniMapOnLeft = 1 [t=00:00:00.124147] EdgeMoveDynamic = 0 [t=00:00:00.124150] EdgeMoveWidth = 0.003 [t=00:00:00.124152] FPSFOV = 90 [t=00:00:00.124157] FPSScrollSpeed = 50 [t=00:00:00.124160] FontSize = 18 [t=00:00:00.124162] GrassDetail = 0 [t=00:00:00.124165] GroundDecals = 10 [t=00:00:00.124169] GroundDetail = 180 [t=00:00:00.124250] HangTimeout = 30 Failed rotating the log file [t=00:00:00.124255] HardwareCursor = 1 [t=00:00:00.124258] InitialNetworkTimeout = 0 [t=00:00:00.124261] LinkIncomingMaxPacketRate = 512 [t=00:00:00.124264] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.124267] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.124271] LinkOutgoingBandwidth = 131072 [t=00:00:00.124274] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.124277] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.124280] MSAALevel = 8 [t=00:00:00.124285] MaxParticles = 50000 [t=00:00:00.124288] MaxSounds = 32 [t=00:00:00.124291] MaximumTransmissionUnit = 0 [t=00:00:00.124294] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.124297] MiniMapMarker = 0 [t=00:00:00.124300] MouseDragScrollThreshold = 0 [t=00:00:00.124303] NetworkLossFactor = 1 [t=00:00:00.124307] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.124311] OverheadScrollSpeed = 50 [t=00:00:00.124315] ReconnectTimeout = 0 [t=00:00:00.124319] RotOverheadScrollSpeed = 50 [t=00:00:00.124324] RotateLogFiles = 1 [t=00:00:00.124327] ShadowMapSize = 16384 [t=00:00:00.124330] Shadows = 1 [t=00:00:00.124332] ShowClock = 0 [t=00:00:00.124335] SoftParticles = 2 [t=00:00:00.124338] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.124341] UnitIconDist = 151 [t=00:00:00.124344] UpdateBoundingVolumeMT = 0 [t=00:00:00.124347] UpdateWeaponVectorsMT = 0 [t=00:00:00.124350] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.124353] UseLuaMemPools = 0 [t=00:00:00.124371] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.124374] VFSCacheArchiveFiles = 0 [t=00:00:00.124378] VSync = 0 [t=00:00:00.124380] Water = 4 [t=00:00:00.124383] XResolution = 2560 [t=00:00:00.124386] YResolution = 1440 [t=00:00:00.124389] snd_volmaster = 9 [t=00:00:00.124397] ============== </User Config> ============== [t=00:00:00.124400] ============== <User System> ============== [t=00:00:00.124404] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.124412] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.124417] Compiler Version: gcc-13.2.0 [t=00:00:00.124442] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.124467] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile [t=00:00:00.124471] Binary Word Size: 64-bit (native) [t=00:00:00.124474] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.124477] Physical CPU Cores: 8 [t=00:00:00.124480] Logical CPU Cores: 16 [t=00:00:00.124485] ============== </User System> ============== [t=00:00:00.124571] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.124574] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.124577] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.124580] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.124582] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.125085] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.125092] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.127957] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.131483] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.131489] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.131492] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.131496] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.131499] [10] 2048x1280x24bpp@60Hz [t=00:00:00.131502] [12] 1969x1108x24bpp@70Hz [t=00:00:00.131505] [15] 1920x1440x24bpp@70Hz [t=00:00:00.131508] [18] 1920x1200x24bpp@60Hz [t=00:00:00.131515] [20] 1920x1080x24bpp@70Hz [t=00:00:00.131522] [24] 1707x960x24bpp@70Hz [t=00:00:00.131524] [27] 1680x1050x24bpp@60Hz [t=00:00:00.131527] [29] 1600x1200x24bpp@60Hz [t=00:00:00.131530] [30] 1600x1024x24bpp@60Hz [t=00:00:00.131533] [32] 1600x1000x24bpp@60Hz [t=00:00:00.131535] [33] 1600x900x24bpp@60Hz [t=00:00:00.131539] [34] 1506x847x24bpp@70Hz [t=00:00:00.131542] [37] 1440x1080x24bpp@70Hz [t=00:00:00.131545] [41] 1440x900x24bpp@60Hz [t=00:00:00.131548] [42] 1366x768x24bpp@60Hz [t=00:00:00.131552] [43] 1360x768x24bpp@60Hz [t=00:00:00.131555] [44] 1280x1024x24bpp@60Hz [t=00:00:00.131558] [46] 1280x960x24bpp@60Hz [t=00:00:00.131561] [47] 1280x800x24bpp@60Hz [t=00:00:00.131564] [48] 1280x768x24bpp@60Hz [t=00:00:00.131566] [49] 1280x720x24bpp@70Hz [t=00:00:00.131569] [52] 1176x664x24bpp@60Hz [t=00:00:00.131572] [55] 1152x864x24bpp@60Hz [t=00:00:00.131575] [56] 1024x768x24bpp@60Hz [t=00:00:00.131577] [57] 800x600x24bpp@60Hz [t=00:00:00.131580] [58] 720x576x24bpp@50Hz [t=00:00:00.131584] [59] 720x480x24bpp@60Hz [t=00:00:00.131587] [61] 640x480x24bpp@60Hz [t=00:00:00.309549] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.310016] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.310029] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.325466] [GR::LogVersionInfo] [t=00:00:00.325492] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.325498] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.325503] GL vendor : NVIDIA Corporation [t=00:00:00.325508] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.325513] GLSL version: 4.60 NVIDIA [t=00:00:00.325518] GLEW version: 2.1.0 [t=00:00:00.325522] GPU memory : 16376MB (total) / 13009MB (available) [t=00:00:00.325535] SDL swap-int: 1 [t=00:00:00.325540] SDL driver : windows [t=00:00:00.325544] [t=00:00:00.325557] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.325562] GLSL shader support : 1 [t=00:00:00.325567] GL4 support : 1 [t=00:00:00.325571] FBO extension support : 1 [t=00:00:00.325584] NVX GPU mem-info support : 1 [t=00:00:00.325599] ATI GPU mem-info support : 0 [t=00:00:00.325614] Texture clamping to edge : 1 [t=00:00:00.325619] NPOT-texture support : 1 (1) [t=00:00:00.325623] S3TC/DXT1 texture support : 1/1 [t=00:00:00.325628] texture query-LOD support : 1 (1) [t=00:00:00.325643] MSAA frame-buffer support : 1 (1) [t=00:00:00.325648] Z-buffer depth : 32 (-) [t=00:00:00.325658] primitive-restart support : 1 (1) [t=00:00:00.325663] clip-space control support: 1 (1) [t=00:00:00.325668] seamless cube-map support : 1 (1) [t=00:00:00.325671] frag-depth layout support : 1 (1) [t=00:00:00.325674] persistent maps support : 1 (1) [t=00:00:00.325677] explicit attribs location : 1 (1) [t=00:00:00.325682] multi draw indirect : 1 (-) [t=00:00:00.325688] array textures : 1 (-) [t=00:00:00.325691] buffer copy support : 1 (-) [t=00:00:00.325694] indirect draw : 1 (-) [t=00:00:00.325698] base instance : 1 (-) [t=00:00:00.325701] [t=00:00:00.325704] max. FBO samples : 32 [t=00:00:00.325708] max. FS/program texture slots : 32/192 [t=00:00:00.325711] max. texture size : 32768 [t=00:00:00.325716] max. texture anisotropy level : 16.000000 [t=00:00:00.325720] max. vec4 varyings/attributes : 31/16 [t=00:00:00.325723] max. draw-buffers : 8 [t=00:00:00.325740] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.325746] max. uniform buffer-bindings : 84 [t=00:00:00.325749] max. uniform block-size : 64KB [t=00:00:00.325752] max. storage buffer-bindings : 96 [t=00:00:00.325755] max. storage block-size : 2047MB [t=00:00:00.325757] [t=00:00:00.325760] enable AMD-hacks : 0 [t=00:00:00.325762] compress MIP-maps: 0 [t=00:00:00.325821] Number of compressed texture formats: 23 [t=00:00:00.325837] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.325861] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.326458] [GR::UpdateGLConfigs] [t=00:00:00.326497] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.326506] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.326937] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.326961] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.326965] [GR::InitGLState] [t=00:00:00.327008] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.398438] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.399841] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.400206] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.403070] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.403087] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.403389] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.404621] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.404631] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.404671] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.404697] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.414732] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.414904] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.415244] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.415343] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.421466] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.421478] [VFS] [SpringVFS::ReserveArchives<this=000001a773bf6970>] [t=00:00:00.421543] [VFS] [SpringVFS::AddArchive<this=000001a773bf6970>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.422623] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a773bf6970 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.422629] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.508982] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.509301] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.509384] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.509393] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.509519] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.509563] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.509642] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.509730] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.509843] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.509868] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.510200][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.510266][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.510320][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.510329][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.510334][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.510356][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.516636][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.516653][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.516662][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.516670][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.516679][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.516685][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.580628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.582038][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a72a5c0720(default) context=000001a72a4c5f90 numChannels=2 frameSize=8 [t=00:00:00.582052][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.582066][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.582069][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.582074][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.582117][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.582138][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.582144][f=-000001] [Sound] Devices: [t=00:00:00.584203][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.584213][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.584224][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.584228][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.584235][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.584240][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.584681][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.584691][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.610615][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26268 MB [t=00:00:00.611521][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.614971][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474 [t=00:00:00.615675][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name Tommyknocker [t=00:00:00.939168][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TandemCraters" (loaded=0 cached=0) [t=00:00:00.939522][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a773bf6970>(arName="TandemCraters", overwrite=false)] section=1 cached=0 [t=00:00:00.943807][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a773bf6970>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.947977][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.948303][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a773bf6970>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.953077][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a773bf6970>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.953180][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a773bf6970>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.688894][f=-000001] [CAS::GASCB] Archive file="tandemcraters_3.sd7" cs="a9a6cf46fb56440d7d4bdb8be0a968d167e77f53f11feaff222669619763f1523d7061fb8efd6f57899fba90b5d1cfafd2cc2777ef46bf016d0cf8b44ac08b9f" [t=00:00:01.689099][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.689190][f=-000001] Warning: [PreGame::GameDataReceived] Archive TandemCraters (checksum 6b53ac194ed07725563a80bc961f883cbedfce9a0cc11ddf6748c2e8b37abcbb45a8b7fe48024bb468a95eb2a1a2e9dcd4c9a1ae486acf171454676779362125) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.689740][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.689783][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.689814][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.689838][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.523584][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.523688][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.523787][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.523895][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.523991][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.524093][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.524233][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:17.524240][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:17.524245][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.524278][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.524413][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.524509][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.524633][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.524738][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.524834][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.525021][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.529711][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.529877][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.530015][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.542651][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.542989][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.549245][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.549595][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.549806][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.550774][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.550916][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.551121][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:17.551651][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.551828][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.553493][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.554015][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.554221][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.554530][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.554646][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.554741][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.558758][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.563951][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.567619][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.567793][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.569103][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.589296][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.589775][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.589903][f=-000001] SetSunLighting [t=00:00:17.590179][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.590284][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.591096][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.591270][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.592811][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.592967][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.592981][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.593080][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.611267][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.619136][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.621290][f=-000001] Writing last game win data [t=00:00:17.623862][f=-000001] LuaUI v0.3 [t=00:00:17.693145][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.709130][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.709242][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.709467][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.709483][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:17.739333][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:17.755563][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:17.756344][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:17.756483][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:17.756673][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:17.756679][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 10240 (x128, z80) [t=00:00:17.758991][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:17.762930][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 100.00% [t=00:00:17.762941][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: 373.44 [t=00:00:17.762956][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 695.65 [t=00:00:17.762965][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:17.762974][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:17.762982][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:17.762990][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:17.762997][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:17.766641][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 97.78% of the map. (used by 356 unit-defs) [t=00:00:17.766681][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:17.769789][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 97.78% of the map. (used by 32 unit-defs) [t=00:00:17.772826][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 97.78% of the map. (used by 5 unit-defs) [t=00:00:17.775435][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:17.778010][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:17.780657][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:17.783511][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 5 Map-Area(s) occupying 90.07% of the map. (used by 13 unit-defs) [t=00:00:17.786554][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 97.78% of the map. (used by 3 unit-defs) [t=00:00:17.786589][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:17.789422][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 90.07% of the map. (used by 21 unit-defs) [t=00:00:17.819025][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/TandemCraters.json) [t=00:00:17.825167][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:17.830816][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:17.835722][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:17.840405][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:17.846041][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:17.850707][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:17.856460][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:17.877141][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:17.877365][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:17.877371][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 168ms [t=00:00:17.882605][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11681, 0.0} allocedSize{int+, int-, ext}={0, 0, 1954367}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0166} [t=00:00:18.216661][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.528253][f=-000001] GameID: ebc3416615663ade113bb0f9e9be087c [t=00:00:18.528520][f=-000001] Connection attempt from Tommyknocker [t=00:00:18.528526][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:18.528679][f=-000001] -> Connection established (given id 0) [t=00:00:18.528698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6b53ac194ed07725563a80bc961f883cbedfce9a0cc11ddf6748c2e8b37abcbb45a8b7fe48024bb468a95eb2a1a2e9dcd4c9a1ae486acf171454676779362125" [t=00:00:18.528712][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:18.528720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f2ada815ea7e17503dacfbe418301441a84908542cd6f71cf32135f9fb6d778d3c51570011a1eef8247d1b7fd5740652f8663b3e670032c609fe069bcb11ee8b]" [t=00:00:18.528733][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=009bd800e8c4a2a2cc6570fdd071f9df3c5ff2cc2363805c7de22611dd6055887eb92e157c85212dcc4669fe9198fd9894a8cb2f82865b7386b882db32a469cd]" [t=00:00:18.528785][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001a7de4c3fd0,0000000000000000}][locale="C"]" [t=00:00:18.558757][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.657639][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:22.129315][f=-000001] <Tommyknocker> Allies: I choose: EcoMan! [t=00:00:25.967212][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:40.783565][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:06:38.192942][f=0010720] game_message: Scalpel is under attack [t=00:09:33.875829][f=0015990] Tommyknocker paused the game [t=00:11:39.080511][f=0015990] Removed: LuaUI/Widgets/gfx_ssao.lua [t=00:11:46.240901][f=0015990] Loading: LuaUI/Widgets/gfx_ssao.lua [t=00:12:23.977565][f=0015990] GroundDetail set to 200 [t=00:12:30.797081][f=0015990] Ground-decal rendering is disabled! [t=00:12:35.732933][f=0015990] Ground-decal rendering is enabled! [t=00:13:56.647176][f=0015990] Tommyknocker unpaused the game [t=00:14:20.681648][f=0016709] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2 [t=00:16:37.169056][f=0020804] game_message: Morph complete: eQuil lvl 2 -> eQuil lvl 3 [t=00:17:58.503081][f=0023244] game_message: Dagger is under attack [t=00:18:06.366601][f=0023480] game_message: Scalpel is under attack [t=00:18:41.093832][f=0024522] game_message: Halberd is under attack [t=00:18:51.180567][f=0024825] game_message: Scalpel is under attack [t=00:18:56.215797][f=0024975] game_message: Claymore is under attack [t=00:19:02.711069][f=0025170] game_message: Claymore is under attack [t=00:19:09.595179][f=0025376] game_message: Scalpel is under attack [t=00:19:18.594653][f=0025647] game_message: Scalpel is under attack [t=00:19:23.633151][f=0025798] game_message: Scalpel is under attack [t=00:19:29.628204][f=0025978] game_message: Scalpel is under attack [t=00:19:42.759847][f=0026371] game_message: Dagger is under attack [t=00:23:13.111379][f=0032683] game_message: Scalpel is under attack [t=00:23:22.253790][f=0032956] game_message: Scalpel is under attack [t=00:23:27.247220][f=0033106] game_message: Scalpel is under attack [t=00:23:45.944090][f=0033667] game_message: Claymore is under attack [t=00:23:50.949185][f=0033817] game_message: Bolas is under attack [t=00:24:10.394569][f=0034401] game_message: Scalpel is under attack [t=00:24:36.052420][f=0035171] game_message: Scalpel is under attack [t=00:24:42.063217][f=0035351] game_message: Claymore is under attack [t=00:26:03.829300][f=0037804] game_message: Halberd is under attack [t=00:26:11.239059][f=0038026] game_message: Halberd is under attack [t=00:26:25.325294][f=0038449] game_message: Halberd is under attack [t=00:26:30.328164][f=0038599] game_message: Halberd is under attack [t=00:27:48.618748][f=0040948] game_message: Claymore is under attack [t=00:28:58.796296][f=0043053] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [t=00:28:59.861805][f=0043085] game_message: Flail is under attack [t=00:29:08.027376][f=0043330] game_message: Dagger is under attack [t=00:29:19.561953][f=0043676] game_message: Mace is under attack [t=00:29:24.549403][f=0043826] game_message: Mace is under attack [t=00:29:29.712399][f=0043981] game_message: Halberd is under attack [t=00:29:34.846573][f=0044135] game_message: Halberd is under attack [t=00:29:39.864469][f=0044285] game_message: Flail is under attack [t=00:29:45.409794][f=0044451] game_message: Halberd is under attack [t=00:29:50.385097][f=0044601] game_message: Flail is under attack [t=00:29:55.516117][f=0044755] game_message: Halberd is under attack [t=00:30:04.125171][f=0045013] game_message: Flail is under attack [t=00:30:35.132955][f=0045943] game_message: Claymore is under attack [t=00:31:12.343928][f=0047060] game_message: Scalpel is under attack [t=00:31:28.909156][f=0047557] game_message: Scalpel is under attack [t=00:32:00.192379][f=0048495] game_message: Scalpel is under attack [t=00:32:14.891149][f=0048937] game_message: Scalpel is under attack [t=00:32:23.269195][f=0049187] game_message: AI has been destroyed! [t=00:32:23.269311][f=0049187] game_message: Tommyknocker wins! [t=00:32:23.269542][f=0049187] Submitting stats [t=00:32:23.306272][f=0049187] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:32:23.352227][f=0049189] <autoquit> Autoquit canceled. [t=00:32:23.582450][f=0049196] [EOH::DestroySkirmishAI(id=0)] [t=00:32:23.829626][f=0049204] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 1 [t=00:32:26.750740][f=0049291] [QuitAction] user exited to system [t=00:32:26.774108][f=0049291] [SpringApp::Kill][1] fromRun=1 [t=00:32:26.774122][f=0049291] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:32:26.799679][f=0049291] [async=0] threads=8 tasks=5727120 {sum,avg}{exec,wait}time={{104709.742, 0.018}, {161236.828, 0.028}}ms [t=00:32:26.799694][f=0049291] thread=1 tasks=818160 {sum,min,max,avg}{exec,wait}time={{17874.391, 0.000, 355.809, 0.022}, {1588.716, 0.000, 18446744027136.000, 0.002}}ms [t=00:32:26.799701][f=0049291] thread=2 tasks=818160 {sum,min,max,avg}{exec,wait}time={{15176.213, 0.000, 355.778, 0.019}, {13651.864, 0.000, 18446744027136.000, 0.017}}ms [t=00:32:26.799711][f=0049291] thread=3 tasks=818160 {sum,min,max,avg}{exec,wait}time={{14958.063, 0.000, 355.784, 0.018}, {14607.564, 0.000, 18446744027136.000, 0.018}}ms [t=00:32:26.799717][f=0049291] thread=4 tasks=818160 {sum,min,max,avg}{exec,wait}time={{14707.846, 0.000, 355.745, 0.018}, {16107.284, 0.000, 18446744027136.000, 0.020}}ms [t=00:32:26.799724][f=0049291] thread=5 tasks=818160 {sum,min,max,avg}{exec,wait}time={{14303.804, 0.000, 355.670, 0.017}, {22662.107, 0.000, 18446744027136.000, 0.028}}ms [t=00:32:26.799732][f=0049291] thread=6 tasks=818160 {sum,min,max,avg}{exec,wait}time={{14026.581, 0.000, 355.696, 0.017}, {37717.965, 0.000, 18446744027136.000, 0.046}}ms [t=00:32:26.799739][f=0049291] thread=7 tasks=818160 {sum,min,max,avg}{exec,wait}time={{13662.846, 0.000, 355.765, 0.017}, {54901.324, 0.000, 18.240, 0.067}}ms [t=00:32:26.799746][f=0049291] [async=1] threads=8 tasks=3205 {sum,avg}{exec,wait}time={{44554.336, 13.902}, {7053309.500, 2200.721}}ms [t=00:32:26.799757][f=0049291] thread=1 tasks=452 {sum,min,max,avg}{exec,wait}time={{6430.506, 0.000, 710.911, 14.227}, {1001384.000, 0.000, 5727.624, 2215.451}}ms [t=00:32:26.799764][f=0049291] thread=2 tasks=451 {sum,min,max,avg}{exec,wait}time={{6305.233, 0.000, 651.521, 13.981}, {1019798.812, 0.048, 5673.015, 2261.195}}ms [t=00:32:26.799771][f=0049291] thread=3 tasks=458 {sum,min,max,avg}{exec,wait}time={{6365.125, 0.000, 654.029, 13.898}, {1008889.938, 0.099, 5730.029, 2202.816}}ms [t=00:32:26.799780][f=0049291] thread=4 tasks=458 {sum,min,max,avg}{exec,wait}time={{6360.275, 0.000, 657.883, 13.887}, {1009803.875, 0.166, 5727.641, 2204.812}}ms [t=00:32:26.799787][f=0049291] thread=5 tasks=464 {sum,min,max,avg}{exec,wait}time={{6355.542, 0.000, 653.304, 13.697}, {997959.688, 0.229, 5727.630, 2150.775}}ms [t=00:32:26.799794][f=0049291] thread=6 tasks=464 {sum,min,max,avg}{exec,wait}time={{6364.489, 0.000, 651.542, 13.717}, {1007268.938, 0.078, 5732.338, 2170.838}}ms [t=00:32:26.799801][f=0049291] thread=7 tasks=458 {sum,min,max,avg}{exec,wait}time={{6373.165, 0.000, 661.577, 13.915}, {1008204.062, 0.074, 5736.998, 2201.319}}ms [t=00:32:26.799807][f=0049291] [ThreadPool::SetThreadCount][2] workers=0 [t=00:32:26.799811][f=0049291] [SpringApp::Kill][2] [t=00:32:26.800083][f=0049291] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:32:26.800091][f=0049291] [Game::KillLua][1] dtor=0 luaUI=000001a8660a2070 [t=00:32:26.800125][f=0049291] Start widgetHandler:Shutdown [t=00:32:26.801645][f=0049291] Shutdown - SaveOrderList Complete [t=00:32:26.806100][f=0049291] Writing last game win data [t=00:32:26.808692][f=0049291] Shutdown - SaveConfigData Complete [t=00:32:26.808702][f=0049291] Shutdown Widget - Chili Highlight [t=00:32:26.808723][f=0049291] Shutdown Widget - Draw After Chili [t=00:32:26.808730][f=0049291] Shutdown Widget - API Unit Tracker GL4 [t=00:32:26.808739][f=0049291] Shutdown Widget - EPIC Menu [t=00:32:26.809424][f=0049291] Shutdown Widget - Depth of Field Shader [t=00:32:26.810102][f=0049291] Shutdown Widget - Chili Widget Selector [t=00:32:26.810699][f=0049291] Shutdown Widget - Chili Minimap [t=00:32:26.810787][f=0049291] Shutdown Widget - Deferred rendering [t=00:32:26.810794][f=0049291] SSAO: Deferred rendering disabled, disabling. [t=00:32:26.821913][f=0049291] Shutdown Widget - Deferred rendering [t=00:32:26.821926][f=0049291] SSAO: Deferred rendering disabled, disabling. [t=00:32:26.822514][f=0049291] Shutdown Widget - Local Team Colors [t=00:32:26.822522][f=0049291] Shutdown Widget - Display Keys 2 [t=00:32:26.822537][f=0049291] Shutdown Widget - Save Game Menu [t=00:32:26.822551][f=0049291] Shutdown Widget - Highlight Model Api GL4 [t=00:32:26.822578][f=0049291] Shutdown Widget - Unit Icons [t=00:32:26.822631][f=0049291] Shutdown Widget - Noises [t=00:32:26.822637][f=0049291] Shutdown Widget - HealthBars [t=00:32:26.823305][f=0049291] Shutdown Widget - Selected Units GL4 2 [t=00:32:26.823321][f=0049291] Shutdown Widget - BuildETA [t=00:32:26.823329][f=0049291] Shutdown Widget - Win Counter [t=00:32:26.823336][f=0049291] Shutdown Widget - EndGame APM stats [t=00:32:26.823346][f=0049291] Shutdown Widget - Modular Comm Info [t=00:32:26.823354][f=0049291] Shutdown Widget - Map Draw Blocker [t=00:32:26.823366][f=0049291] Shutdown Widget - Reclaim Field Highlight [t=00:32:26.823378][f=0049291] Shutdown Widget - Stereo3D [t=00:32:26.823415][f=0049291] Shutdown Widget - State Reverse and Latency [t=00:32:26.823422][f=0049291] Shutdown Widget - Showeco and Grid Drawer [t=00:32:26.823432][f=0049291] Shutdown Widget - Point Tracker [t=00:32:26.823438][f=0049291] Shutdown Widget - Music Player v2 [t=00:32:26.823458][f=0049291] Shutdown Widget - Missile Silo Range [t=00:32:26.823465][f=0049291] Shutdown Widget - MinimapEvents [t=00:32:26.823473][f=0049291] Shutdown Widget - Local Widgets Config [t=00:32:26.823481][f=0049291] Shutdown Widget - Highlight Geos [t=00:32:26.823488][f=0049291] Shutdown Widget - Grab Input [t=00:32:26.823565][f=0049291] Input grabbing is disabled! [t=00:32:26.823571][f=0049291] Shutdown Widget - Defense Range Zero-K [t=00:32:26.823646][f=0049291] Shutdown Widget - Darkening [t=00:32:26.823657][f=0049291] Shutdown Widget - Context Menu [t=00:32:26.823667][f=0049291] Shutdown Widget - Chili Spectator Panels [t=00:32:26.823674][f=0049291] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:32:26.823684][f=0049291] Shutdown Widget - Chili Nuke Warning [t=00:32:26.823691][f=0049291] Shutdown Widget - Chili EndGame Window [t=00:32:26.823700][f=0049291] Shutdown Widget - Chili Economy Panel Default [t=00:32:26.823766][f=0049291] Shutdown Widget - CameraShake [t=00:32:26.823774][f=0049291] Shutdown Widget - Transport AI [t=00:32:26.823781][f=0049291] Shutdown Widget - Startup Info and Selector [t=00:32:26.823793][f=0049291] Shutdown Widget - Attack Warning [t=00:32:26.823800][f=0049291] Shutdown Widget - Attack AoE [t=00:32:26.823808][f=0049291] Shutdown Widget - Map Edge Extension [t=00:32:26.824163][f=0049291] Shutdown Widget - Selection Send [t=00:32:26.824178][f=0049291] Shutdown Widget - Highlight Unit GL4 v2 [t=00:32:26.824187][f=0049291] Shutdown Widget - LupsManager [t=00:32:26.824220][f=0049291] Shutdown Widget - Newton Firezone [t=00:32:26.824230][f=0049291] Shutdown Widget - Receive Units Indicator [t=00:32:26.824239][f=0049291] Shutdown Widget - Chili Pro Console [t=00:32:26.827918][f=0049291] Shutdown Widget - Persistent Build Height [t=00:32:26.827929][f=0049291] Shutdown Widget - Lasso Terraform GUI [t=00:32:26.827936][f=0049291] Shutdown Widget - Lups [t=00:32:26.828773][f=0049291] Shutdown Widget - Chili Framework [t=00:32:26.828783][f=0049291] Shutdown Widget - Mex Placement Handler [t=00:32:26.828808][f=0049291] Shutdown Widget - Custom Markers [t=00:32:26.828818][f=0049291] Shutdown Widget - Chili Core Selector [t=00:32:26.828876][f=0049291] Shutdown Widget - Select Keys [t=00:32:26.828888][f=0049291] Shutdown Widget - Pause Screen [t=00:32:26.829042][f=0049291] Shutdown Widget - Contrast Adaptive Sharpen [t=00:32:26.829067][f=0049291] Shutdown Widget - Bloom Shader Deferred [t=00:32:26.829179][f=0049291] Shutdown Widget - Text To Speech Control [t=00:32:26.829192][f=0049291] Shutdown Widget - Layout Handler [t=00:32:26.829200][f=0049291] Shutdown Widget - Color Blindness Correction [t=00:32:26.829277][f=0049291] End widgetHandler:Shutdown [t=00:32:26.873335][f=0049291] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 178154466, 0.0} allocedSize{int+, int-, ext}={0, 0, 30514776534}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0036} [t=00:32:26.875242][f=0049291] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:32:26.875264][f=0049291] [Game::KillLua][3] dtor=0 luaRules=000001a7de4c3fd0 [t=00:32:26.875290][f=0049291] Start gadgetHandler:Shutdown [t=00:32:26.875297][f=0049291] Shutdown - StartSetup [t=00:32:26.875302][f=0049291] Shutdown - UnitMorph [t=00:32:26.875839][f=0049291] Shutdown - Carrier Drones [t=00:32:26.875846][f=0049291] Shutdown - Missile Silo Controller [t=00:32:26.875853][f=0049291] Shutdown - Modular Comm Info [t=00:32:26.875858][f=0049291] Shutdown - Terrain Texture Handler [t=00:32:26.875866][f=0049291] Shutdown - UnitCloakShield [t=00:32:26.876019][f=0049291] Shutdown - Starlight Handler [t=00:32:26.876033][f=0049291] End gadgetHandler:Shutdown [t=00:32:26.894103][f=0049291] Start gadgetHandler:Shutdown [t=00:32:26.894118][f=0049291] Shutdown - Teleport Throw [t=00:32:26.894126][f=0049291] Shutdown - UnitMorph [t=00:32:26.894136][f=0049291] Shutdown - Commander Skin Renderer [t=00:32:26.894827][f=0049291] Shutdown - Missile fired callins [t=00:32:26.894835][f=0049291] Shutdown - Modular Comm Info [t=00:32:26.894853][f=0049291] Shutdown - Retreat Command [t=00:32:26.894862][f=0049291] Shutdown - Shockwaves [t=00:32:26.894868][f=0049291] Shutdown - Unit tint API [t=00:32:26.894877][f=0049291] Shutdown - Unit glow API [t=00:32:26.894889][f=0049291] Shutdown - UnitCloakShield [t=00:32:26.894904][f=0049291] Shutdown - Lups Cloak FX [t=00:32:26.894910][f=0049291] Shutdown - Lups [t=00:32:26.895492][f=0049291] Shutdown - Lups Shield [t=00:32:26.895590][f=0049291] End gadgetHandler:Shutdown [t=00:32:26.908110][f=0049291] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1619, 0.0} allocedSize{int+, int-, ext}={0, 0, 251893}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:32:26.911050][f=0049291] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:32:26.911099][f=0049291] [Game::KillLua][4] dtor=0 [t=00:32:26.911104][f=0049291] [Game::KillLua][5] dtor=0 [t=00:32:26.915361][f=0049291] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-13_07-40-29-806_TandemCraters_105.1.1-2457-g8095d30 BAR105.sdfz" (1772366 bytes) [t=00:32:26.915450][f=0049291] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:32:26.952106][f=0049291] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:32:26.952127][f=0049291] [Sound] [Sound::UpdateThread][3] #sources=32 #items=51 [t=00:32:26.952313][f=0049291] [Sound] [Sound::UpdateThread][4] ctx=000001a72a4c5f90 dev=000001a72a5c0720 [t=00:32:26.952389][f=0049291] [Sound] [Sound::UpdateThread][5] ctx=000001a72a4c5f90 dev=000001a72a5c0720 [t=00:32:26.952394][f=0049291] [Sound] [Sound::Cleanup][alcDestroyContext(000001a72a4c5f90)] [t=00:32:26.953196][f=0049291] [Sound] [Sound::Cleanup][alcCloseDevice(000001a72a5c0720)] [t=00:32:26.953400][f=0049291] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:32:26.982060][f=0049291] [Sound] [Sound::UpdateThread][6] [t=00:32:27.011417][f=0049291] [Game::~CGame][1] [t=00:32:27.011428][f=0049291] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:32:27.011433][f=0049291] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:32:27.011437][f=0049291] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:32:27.011441][f=0049291] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:32:27.011453][f=0049291] [Game::KillLua][4] dtor=1 [t=00:32:27.011460][f=0049291] [Game::KillLua][5] dtor=1 [t=00:32:27.011495][f=0049291] [Game::KillMisc][1] [t=00:32:27.011528][f=0049291] [Game::KillMisc][2] [t=00:32:27.011648][f=0049291] [Game::KillMisc][3] [t=00:32:27.011725][f=0049291] [Game::KillRendering][1] [t=00:32:27.014091][f=0049291] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:32:27.112494][f=0049291] [3DOParser::Kill] allocated 1 pieces [t=00:32:27.112508][f=0049291] [S3OParser::Kill] allocated 5518 pieces [t=00:32:27.112896][f=0049291] [AssParser::Kill] allocated 674 pieces [t=00:32:27.203050][f=0049291] [Game::KillInterface][1] [t=00:32:27.203639][f=0049291] [Game::KillInterface][2] [t=00:32:27.204022][f=0049291] [Game::KillSimulation][1] [t=00:32:27.204074][f=0049291] [Game::KillSimulation][2] [t=00:32:27.229776][f=0049291] [CCollisionHandler] dis-/continuous tests: 0/14273648 [t=00:32:27.229792][f=0049291] [Game::KillSimulation][3] [t=00:32:27.230423][f=0049291] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=81 [t=00:32:27.230550][f=0049291] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:32:27.230636][f=0049291] [~CPathCache(64x40)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=84 [t=00:32:27.230670][f=0049291] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:32:27.231098][f=0049291] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:32:27.240623][f=0049291] [LosHandler::Kill] raycast instance cache-{hits,misses}={71756,103856}; shared=1%; cached=40% [t=00:32:27.246756][f=0049291] [Game::KillSimulation][4] [t=00:32:27.323100][f=0049291] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:32:27.323119][f=0049291] [Game::~CGame][2] [t=00:32:27.323124][f=0049291] [Game::~CGame][3] [t=00:32:27.323244][f=0049291] [SpringApp::Kill][3] [t=00:32:27.323332][f=0049291] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 7045838 bytes sent in 49981 packets (140.970 bytes/packet) 3088911 bytes recv'd in 28403 packets (108.753 bytes/packet) {0.076x, 0.055x} relative protocol overhead {up, down} 36165 incoming chunks dropped, 140554 outgoing chunks resent 26368 incoming chunks processed [t=00:32:27.323452][f=0049291] [SpringApp::Kill][4] font=000001a773a79580 [t=00:32:27.325962][f=0049291] [SpringApp::Kill][5] [t=00:32:27.328459][f=0049291] [SpringApp::Kill][6] [t=00:32:27.328469] [SpringApp::Kill][7] [t=00:32:27.328520] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3360, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:32:27.328526] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3456, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:32:27.328531] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:32:27.328537] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:32:27.328542] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:32:27.328549] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:32:27.328558] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1432, 1048576, 1048576}, EBO = {2148, 2097152, 2097152} [t=00:32:27.328563] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {35444, 1048576, 1048576}, EBO = {53166, 2097152, 2097152} [t=00:32:27.328568] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:32:27.328573] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:32:27.328580] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:32:27.328586] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:32:27.328591] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {864, 1048576, 1048576}, EBO = {1296, 2097152, 2097152} [t=00:32:27.419418] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:32:27.419428] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:32:27.419432] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:32:27.419436] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8474 [t=00:32:27.419439] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:32:27.423737] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>] [t=00:32:27.423751] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:32:27.423777] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001a72a4dc680) [t=00:32:27.423920] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=10064ms [t=00:32:27.423939] file="luaui/images/commands/guard.png" indx=3400 inflSize=9kb readTime=55ms [t=00:32:27.423946] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=24ms [t=00:32:27.423950] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=22ms [t=00:32:27.423954] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=21ms [t=00:32:27.423957] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms [t=00:32:27.423961] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=20ms [t=00:32:27.423965] file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=19ms [t=00:32:27.423970] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=18ms [t=00:32:27.423974] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=18ms [t=00:32:27.423977] file="luaui/widgets/shaders/cbc.fs" indx=5043 inflSize=3kb readTime=17ms [t=00:32:27.425163] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=1)] #archives[section]=1 #files[section]=7 [t=00:32:27.425186] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\tandemcraters_3.sd7 (000001a72a3bfd50) [t=00:32:27.425859] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=2)] #archives[section]=3 #files[section]=327 [t=00:32:27.425866] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001a72a4b4e80) [t=00:32:27.425949] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001a72a4b5820) [t=00:32:27.425978] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001a72a4b4f30) [t=00:32:27.426052] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=3)] #archives[section]=0 #files[section]=0 [t=00:32:27.426058] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=4)] #archives[section]=0 #files[section]=130 [t=00:32:27.426065] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=5)] #archives[section]=0 #files[section]=0 [t=00:32:27.426074] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=6)] #archives[section]=0 #files[section]=0 [t=00:32:27.426079] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=7)] #archives[section]=0 #files[section]=0 [t=00:32:27.426084] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=8)] #archives[section]=0 #files[section]=0 [t=00:32:27.426383] [SpringApp::Kill][8] [t=00:32:27.426388] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:32:27.426395] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6fe127430 (joinable=1) [t=00:32:27.426398] [WatchDog::Uninstall][2] [t=00:32:27.624270] [WatchDog::Uninstall][3] [t=00:32:27.624280] [SpringApp::Kill][9]
infolog_full.txt (truncated):