ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105071

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.026762] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.026778] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.029099] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.029160] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.123968] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.123994] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.124005]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.124014]   
[t=00:00:00.124017]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.124021]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.124026]   Use "none" to disable the default log sections.
[t=00:00:00.124030] ============== </Log Sections> ==============

[t=00:00:00.124035] ============== <User Config> ==============
[t=00:00:00.124100]   AllowDeferredMapRendering = 1
[t=00:00:00.124104]   AllowDeferredModelRendering = 1
[t=00:00:00.124108]   AnimationMT = 0
[t=00:00:00.124111]   BumpWaterAnisotropy = 2
[t=00:00:00.124114]   BumpWaterBlurReflection = 1
[t=00:00:00.124117]   BumpWaterDepthBits = 32
[t=00:00:00.124120]   BumpWaterReflection = 2
[t=00:00:00.124122]   BumpWaterRefraction = 2
[t=00:00:00.124125]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.124129]   CamFreeScrollSpeed = 50
[t=00:00:00.124133]   CamMode = 1
[t=00:00:00.124137]   CubeTexSizeReflection = 1024
[t=00:00:00.124140]   CubeTexSizeSpecular = 1024
[t=00:00:00.124143]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.124147]   EdgeMoveDynamic = 0
[t=00:00:00.124150]   EdgeMoveWidth = 0.003
[t=00:00:00.124152]   FPSFOV = 90
[t=00:00:00.124157]   FPSScrollSpeed = 50
[t=00:00:00.124160]   FontSize = 18
[t=00:00:00.124162]   GrassDetail = 0
[t=00:00:00.124165]   GroundDecals = 10
[t=00:00:00.124169]   GroundDetail = 180
[t=00:00:00.124250]   HangTimeout = 30
Failed rotating the log file
[t=00:00:00.124255]   HardwareCursor = 1
[t=00:00:00.124258]   InitialNetworkTimeout = 0
[t=00:00:00.124261]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.124264]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.124267]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.124271]   LinkOutgoingBandwidth = 131072
[t=00:00:00.124274]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.124277]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.124280]   MSAALevel = 8
[t=00:00:00.124285]   MaxParticles = 50000
[t=00:00:00.124288]   MaxSounds = 32
[t=00:00:00.124291]   MaximumTransmissionUnit = 0
[t=00:00:00.124294]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.124297]   MiniMapMarker = 0
[t=00:00:00.124300]   MouseDragScrollThreshold = 0
[t=00:00:00.124303]   NetworkLossFactor = 1
[t=00:00:00.124307]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.124311]   OverheadScrollSpeed = 50
[t=00:00:00.124315]   ReconnectTimeout = 0
[t=00:00:00.124319]   RotOverheadScrollSpeed = 50
[t=00:00:00.124324]   RotateLogFiles = 1
[t=00:00:00.124327]   ShadowMapSize = 16384
[t=00:00:00.124330]   Shadows = 1
[t=00:00:00.124332]   ShowClock = 0
[t=00:00:00.124335]   SoftParticles = 2
[t=00:00:00.124338]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.124341]   UnitIconDist = 151
[t=00:00:00.124344]   UpdateBoundingVolumeMT = 0
[t=00:00:00.124347]   UpdateWeaponVectorsMT = 0
[t=00:00:00.124350]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.124353]   UseLuaMemPools = 0
[t=00:00:00.124371]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.124374]   VFSCacheArchiveFiles = 0
[t=00:00:00.124378]   VSync = 0
[t=00:00:00.124380]   Water = 4
[t=00:00:00.124383]   XResolution = 2560
[t=00:00:00.124386]   YResolution = 1440
[t=00:00:00.124389]   snd_volmaster = 9
[t=00:00:00.124397] ============== </User Config> ==============

[t=00:00:00.124400] ============== <User System> ==============
[t=00:00:00.124404]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.124412]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.124417]        Compiler Version: gcc-13.2.0
[t=00:00:00.124442]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.124467]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile
[t=00:00:00.124471]        Binary Word Size: 64-bit (native)
[t=00:00:00.124474]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.124477]      Physical CPU Cores: 8
[t=00:00:00.124480]       Logical CPU Cores: 16
[t=00:00:00.124485] ============== </User System> ==============

[t=00:00:00.124571] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.124574]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.124577]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.124580]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.124582]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.125085] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.125092] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.127957] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.131483]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.131489]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.131492]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.131496]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.131499]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.131502]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.131505]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.131508]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.131515]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.131522]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.131524]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.131527]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.131530]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.131533]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.131535]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.131539]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.131542]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.131545]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.131548]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.131552]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.131555]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.131558]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.131561]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.131564]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.131566]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.131569]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.131572]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.131575]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.131577]         [57] 800x600x24bpp@60Hz
[t=00:00:00.131580]         [58] 720x576x24bpp@50Hz
[t=00:00:00.131584]         [59] 720x480x24bpp@60Hz
[t=00:00:00.131587]         [61] 640x480x24bpp@60Hz
[t=00:00:00.309549] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.310016] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.310029] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.325466] [GR::LogVersionInfo]
[t=00:00:00.325492]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.325498]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.325503]     GL vendor   : NVIDIA Corporation
[t=00:00:00.325508]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.325513]     GLSL version: 4.60 NVIDIA
[t=00:00:00.325518]     GLEW version: 2.1.0
[t=00:00:00.325522]     GPU memory  : 16376MB (total) / 13009MB (available)
[t=00:00:00.325535]     SDL swap-int: 1
[t=00:00:00.325540]     SDL driver  : windows
[t=00:00:00.325544]     
[t=00:00:00.325557]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.325562]     GLSL shader support       : 1
[t=00:00:00.325567]     GL4 support               : 1
[t=00:00:00.325571]     FBO extension support     : 1
[t=00:00:00.325584]     NVX GPU mem-info support  : 1
[t=00:00:00.325599]     ATI GPU mem-info support  : 0
[t=00:00:00.325614]     Texture clamping to edge  : 1
[t=00:00:00.325619]     NPOT-texture support      : 1 (1)
[t=00:00:00.325623]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.325628]     texture query-LOD support : 1 (1)
[t=00:00:00.325643]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.325648]     Z-buffer depth            : 32 (-)
[t=00:00:00.325658]     primitive-restart support : 1 (1)
[t=00:00:00.325663]     clip-space control support: 1 (1)
[t=00:00:00.325668]     seamless cube-map support : 1 (1)
[t=00:00:00.325671]     frag-depth layout support : 1 (1)
[t=00:00:00.325674]     persistent maps support   : 1 (1)
[t=00:00:00.325677]     explicit attribs location : 1 (1)
[t=00:00:00.325682]     multi draw indirect       : 1 (-)
[t=00:00:00.325688]     array textures            : 1 (-)
[t=00:00:00.325691]     buffer copy support       : 1 (-)
[t=00:00:00.325694]     indirect draw             : 1 (-)
[t=00:00:00.325698]     base instance             : 1 (-)
[t=00:00:00.325701]     
[t=00:00:00.325704]     max. FBO samples              : 32
[t=00:00:00.325708]     max. FS/program texture slots : 32/192
[t=00:00:00.325711]     max. texture size             : 32768
[t=00:00:00.325716]     max. texture anisotropy level : 16.000000
[t=00:00:00.325720]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.325723]     max. draw-buffers             : 8
[t=00:00:00.325740]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.325746]     max. uniform buffer-bindings  : 84
[t=00:00:00.325749]     max. uniform block-size       : 64KB
[t=00:00:00.325752]     max. storage buffer-bindings  : 96
[t=00:00:00.325755]     max. storage block-size       : 2047MB
[t=00:00:00.325757]     
[t=00:00:00.325760]     enable AMD-hacks : 0
[t=00:00:00.325762]     compress MIP-maps: 0
[t=00:00:00.325821]     Number of compressed texture formats: 23
[t=00:00:00.325837]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.325861] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.326458] [GR::UpdateGLConfigs]
[t=00:00:00.326497] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.326506] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.326937] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.326961] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.326965] [GR::InitGLState]
[t=00:00:00.327008] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.398438] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.399841] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.400206] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.403070] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.403087] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.403389] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.404621] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.404631] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.404671] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.404697] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.414732] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.414904] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.415244] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.415343] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.421466] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.421478] [VFS] [SpringVFS::ReserveArchives<this=000001a773bf6970>]
[t=00:00:00.421543] [VFS] [SpringVFS::AddArchive<this=000001a773bf6970>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.422623] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001a773bf6970 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.422629] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.508982] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.509301] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.509384] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.509393] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.509519] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.509563] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.509642] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.509730] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.509843] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.509868] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.510200][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.510266][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.510320][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.510329][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.510334][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.510356][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.516636][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.516653][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.516662][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.516670][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.516679][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.516685][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.580628][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.582038][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001a72a5c0720(default) context=000001a72a4c5f90  numChannels=2 frameSize=8
[t=00:00:00.582052][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.582066][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.582069][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.582074][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.582117][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.582138][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.582144][f=-000001] [Sound]   Devices:
[t=00:00:00.584203][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.584213][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.584224][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.584228][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.584235][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.584240][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.584681][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.584691][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.610615][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26268 MB
[t=00:00:00.611521][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.614971][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474
[t=00:00:00.615675][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name Tommyknocker
[t=00:00:00.939168][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TandemCraters" (loaded=0 cached=0)
[t=00:00:00.939522][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a773bf6970>(arName="TandemCraters", overwrite=false)] section=1 cached=0
[t=00:00:00.943807][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a773bf6970>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.947977][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.948303][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a773bf6970>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.953077][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a773bf6970>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.953180][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001a773bf6970>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.688894][f=-000001] [CAS::GASCB] Archive file="tandemcraters_3.sd7" cs="a9a6cf46fb56440d7d4bdb8be0a968d167e77f53f11feaff222669619763f1523d7061fb8efd6f57899fba90b5d1cfafd2cc2777ef46bf016d0cf8b44ac08b9f"
[t=00:00:01.689099][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.689190][f=-000001] Warning: [PreGame::GameDataReceived] Archive TandemCraters (checksum 6b53ac194ed07725563a80bc961f883cbedfce9a0cc11ddf6748c2e8b37abcbb45a8b7fe48024bb468a95eb2a1a2e9dcd4c9a1ae486acf171454676779362125) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.689740][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.689783][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.689814][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.689838][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:17.523584][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:17.523688][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:17.523787][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:17.523895][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:17.523991][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:17.524093][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:17.524233][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:17.524240][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:17.524245][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:17.524278][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:17.524413][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:17.524509][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:17.524633][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:17.524738][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:17.524834][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:17.525021][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:17.529711][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:17.529877][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:17.530015][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:17.542651][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:17.542989][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:17.549245][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:17.549595][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:17.549806][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:17.550774][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:17.550916][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:17.551121][f=-000001] Mex Placement Initialised with 34 spots.
[t=00:00:17.551651][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:17.551828][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:17.553493][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:17.554015][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:17.554221][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:17.554530][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:17.554646][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:17.554741][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:17.558758][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:17.563951][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:17.567619][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:17.567793][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:17.569103][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:17.589296][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:17.589775][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:17.589903][f=-000001] SetSunLighting
[t=00:00:17.590179][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:17.590284][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:17.591096][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:17.591270][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:17.592811][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:17.592967][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:17.592981][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:17.593080][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:17.611267][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:17.619136][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:17.621290][f=-000001] Writing last game win data
[t=00:00:17.623862][f=-000001] LuaUI v0.3
[t=00:00:17.693145][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:17.709130][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.709242][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:17.709467][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:17.709483][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:17.739333][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:17.755563][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:17.756344][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:17.756483][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:17.756673][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:17.756679][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 10240 (x128, z80)
[t=00:00:17.758991][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:17.762930][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%
[t=00:00:17.762941][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 373.44
[t=00:00:17.762956][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 695.65
[t=00:00:17.762965][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:17.762974][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:17.762982][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:17.762990][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:17.762997][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:17.766641][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 3 Map-Area(s) occupying 97.78% of the map. (used by 356 unit-defs)
[t=00:00:17.766681][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:17.769789][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 97.78% of the map. (used by 32 unit-defs)
[t=00:00:17.772826][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 3 Map-Area(s) occupying 97.78% of the map. (used by 5 unit-defs)
[t=00:00:17.775435][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:17.778010][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:17.780657][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:17.783511][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 5 Map-Area(s) occupying 90.07% of the map. (used by 13 unit-defs)
[t=00:00:17.786554][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 97.78% of the map. (used by 3 unit-defs)
[t=00:00:17.786589][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:17.789422][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 5 Map-Area(s) occupying 90.07% of the map. (used by 21 unit-defs)
[t=00:00:17.819025][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/TandemCraters.json)
[t=00:00:17.825167][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:17.830816][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:17.835722][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:17.840405][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:17.846041][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:17.850707][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:17.856460][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:17.877141][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:17.877365][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:17.877371][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 168ms
[t=00:00:17.882605][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11681, 0.0} allocedSize{int+, int-, ext}={0, 0, 1954367}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0166}
[t=00:00:18.216661][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.528253][f=-000001] GameID: ebc3416615663ade113bb0f9e9be087c
[t=00:00:18.528520][f=-000001] Connection attempt from Tommyknocker
[t=00:00:18.528526][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:18.528679][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.528698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6b53ac194ed07725563a80bc961f883cbedfce9a0cc11ddf6748c2e8b37abcbb45a8b7fe48024bb468a95eb2a1a2e9dcd4c9a1ae486acf171454676779362125"
[t=00:00:18.528712][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:18.528720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f2ada815ea7e17503dacfbe418301441a84908542cd6f71cf32135f9fb6d778d3c51570011a1eef8247d1b7fd5740652f8663b3e670032c609fe069bcb11ee8b]"
[t=00:00:18.528733][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=009bd800e8c4a2a2cc6570fdd071f9df3c5ff2cc2363805c7de22611dd6055887eb92e157c85212dcc4669fe9198fd9894a8cb2f82865b7386b882db32a469cd]"
[t=00:00:18.528785][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001a7de4c3fd0,0000000000000000}][locale="C"]"
[t=00:00:18.558757][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.657639][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:22.129315][f=-000001] <Tommyknocker> Allies: I choose: EcoMan!
[t=00:00:25.967212][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:40.783565][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:06:38.192942][f=0010720] game_message: Scalpel is under attack
[t=00:09:33.875829][f=0015990] Tommyknocker paused the game
[t=00:11:39.080511][f=0015990] Removed:  LuaUI/Widgets/gfx_ssao.lua
[t=00:11:46.240901][f=0015990] Loading:  LuaUI/Widgets/gfx_ssao.lua
[t=00:12:23.977565][f=0015990] GroundDetail set to 200
[t=00:12:30.797081][f=0015990] Ground-decal rendering is disabled!
[t=00:12:35.732933][f=0015990] Ground-decal rendering is enabled!
[t=00:13:56.647176][f=0015990] Tommyknocker unpaused the game
[t=00:14:20.681648][f=0016709] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2
[t=00:16:37.169056][f=0020804] game_message: Morph complete: eQuil lvl 2 -> eQuil lvl 3
[t=00:17:58.503081][f=0023244] game_message: Dagger is under attack
[t=00:18:06.366601][f=0023480] game_message: Scalpel is under attack
[t=00:18:41.093832][f=0024522] game_message: Halberd is under attack
[t=00:18:51.180567][f=0024825] game_message: Scalpel is under attack
[t=00:18:56.215797][f=0024975] game_message: Claymore is under attack
[t=00:19:02.711069][f=0025170] game_message: Claymore is under attack
[t=00:19:09.595179][f=0025376] game_message: Scalpel is under attack
[t=00:19:18.594653][f=0025647] game_message: Scalpel is under attack
[t=00:19:23.633151][f=0025798] game_message: Scalpel is under attack
[t=00:19:29.628204][f=0025978] game_message: Scalpel is under attack
[t=00:19:42.759847][f=0026371] game_message: Dagger is under attack
[t=00:23:13.111379][f=0032683] game_message: Scalpel is under attack
[t=00:23:22.253790][f=0032956] game_message: Scalpel is under attack
[t=00:23:27.247220][f=0033106] game_message: Scalpel is under attack
[t=00:23:45.944090][f=0033667] game_message: Claymore is under attack
[t=00:23:50.949185][f=0033817] game_message: Bolas is under attack
[t=00:24:10.394569][f=0034401] game_message: Scalpel is under attack
[t=00:24:36.052420][f=0035171] game_message: Scalpel is under attack
[t=00:24:42.063217][f=0035351] game_message: Claymore is under attack
[t=00:26:03.829300][f=0037804] game_message: Halberd is under attack
[t=00:26:11.239059][f=0038026] game_message: Halberd is under attack
[t=00:26:25.325294][f=0038449] game_message: Halberd is under attack
[t=00:26:30.328164][f=0038599] game_message: Halberd is under attack
[t=00:27:48.618748][f=0040948] game_message: Claymore is under attack
[t=00:28:58.796296][f=0043053] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:28:59.861805][f=0043085] game_message: Flail is under attack
[t=00:29:08.027376][f=0043330] game_message: Dagger is under attack
[t=00:29:19.561953][f=0043676] game_message: Mace is under attack
[t=00:29:24.549403][f=0043826] game_message: Mace is under attack
[t=00:29:29.712399][f=0043981] game_message: Halberd is under attack
[t=00:29:34.846573][f=0044135] game_message: Halberd is under attack
[t=00:29:39.864469][f=0044285] game_message: Flail is under attack
[t=00:29:45.409794][f=0044451] game_message: Halberd is under attack
[t=00:29:50.385097][f=0044601] game_message: Flail is under attack
[t=00:29:55.516117][f=0044755] game_message: Halberd is under attack
[t=00:30:04.125171][f=0045013] game_message: Flail is under attack
[t=00:30:35.132955][f=0045943] game_message: Claymore is under attack
[t=00:31:12.343928][f=0047060] game_message: Scalpel is under attack
[t=00:31:28.909156][f=0047557] game_message: Scalpel is under attack
[t=00:32:00.192379][f=0048495] game_message: Scalpel is under attack
[t=00:32:14.891149][f=0048937] game_message: Scalpel is under attack
[t=00:32:23.269195][f=0049187] game_message: AI has been destroyed!
[t=00:32:23.269311][f=0049187] game_message: Tommyknocker wins!
[t=00:32:23.269542][f=0049187] Submitting stats
[t=00:32:23.306272][f=0049187] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:32:23.352227][f=0049189] <autoquit> Autoquit canceled.
[t=00:32:23.582450][f=0049196] [EOH::DestroySkirmishAI(id=0)]
[t=00:32:23.829626][f=0049204] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 1
[t=00:32:26.750740][f=0049291] [QuitAction] user exited to system
[t=00:32:26.774108][f=0049291] [SpringApp::Kill][1] fromRun=1
[t=00:32:26.774122][f=0049291] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:32:26.799679][f=0049291]  [async=0] threads=8 tasks=5727120 {sum,avg}{exec,wait}time={{104709.742, 0.018}, {161236.828, 0.028}}ms
[t=00:32:26.799694][f=0049291]      thread=1 tasks=818160 {sum,min,max,avg}{exec,wait}time={{17874.391, 0.000, 355.809, 0.022}, {1588.716, 0.000, 18446744027136.000, 0.002}}ms
[t=00:32:26.799701][f=0049291]      thread=2 tasks=818160 {sum,min,max,avg}{exec,wait}time={{15176.213, 0.000, 355.778, 0.019}, {13651.864, 0.000, 18446744027136.000, 0.017}}ms
[t=00:32:26.799711][f=0049291]      thread=3 tasks=818160 {sum,min,max,avg}{exec,wait}time={{14958.063, 0.000, 355.784, 0.018}, {14607.564, 0.000, 18446744027136.000, 0.018}}ms
[t=00:32:26.799717][f=0049291]      thread=4 tasks=818160 {sum,min,max,avg}{exec,wait}time={{14707.846, 0.000, 355.745, 0.018}, {16107.284, 0.000, 18446744027136.000, 0.020}}ms
[t=00:32:26.799724][f=0049291]      thread=5 tasks=818160 {sum,min,max,avg}{exec,wait}time={{14303.804, 0.000, 355.670, 0.017}, {22662.107, 0.000, 18446744027136.000, 0.028}}ms
[t=00:32:26.799732][f=0049291]      thread=6 tasks=818160 {sum,min,max,avg}{exec,wait}time={{14026.581, 0.000, 355.696, 0.017}, {37717.965, 0.000, 18446744027136.000, 0.046}}ms
[t=00:32:26.799739][f=0049291]      thread=7 tasks=818160 {sum,min,max,avg}{exec,wait}time={{13662.846, 0.000, 355.765, 0.017}, {54901.324, 0.000, 18.240, 0.067}}ms
[t=00:32:26.799746][f=0049291]  [async=1] threads=8 tasks=3205 {sum,avg}{exec,wait}time={{44554.336, 13.902}, {7053309.500, 2200.721}}ms
[t=00:32:26.799757][f=0049291]      thread=1 tasks=452 {sum,min,max,avg}{exec,wait}time={{6430.506, 0.000, 710.911, 14.227}, {1001384.000, 0.000, 5727.624, 2215.451}}ms
[t=00:32:26.799764][f=0049291]      thread=2 tasks=451 {sum,min,max,avg}{exec,wait}time={{6305.233, 0.000, 651.521, 13.981}, {1019798.812, 0.048, 5673.015, 2261.195}}ms
[t=00:32:26.799771][f=0049291]      thread=3 tasks=458 {sum,min,max,avg}{exec,wait}time={{6365.125, 0.000, 654.029, 13.898}, {1008889.938, 0.099, 5730.029, 2202.816}}ms
[t=00:32:26.799780][f=0049291]      thread=4 tasks=458 {sum,min,max,avg}{exec,wait}time={{6360.275, 0.000, 657.883, 13.887}, {1009803.875, 0.166, 5727.641, 2204.812}}ms
[t=00:32:26.799787][f=0049291]      thread=5 tasks=464 {sum,min,max,avg}{exec,wait}time={{6355.542, 0.000, 653.304, 13.697}, {997959.688, 0.229, 5727.630, 2150.775}}ms
[t=00:32:26.799794][f=0049291]      thread=6 tasks=464 {sum,min,max,avg}{exec,wait}time={{6364.489, 0.000, 651.542, 13.717}, {1007268.938, 0.078, 5732.338, 2170.838}}ms
[t=00:32:26.799801][f=0049291]      thread=7 tasks=458 {sum,min,max,avg}{exec,wait}time={{6373.165, 0.000, 661.577, 13.915}, {1008204.062, 0.074, 5736.998, 2201.319}}ms
[t=00:32:26.799807][f=0049291] [ThreadPool::SetThreadCount][2] workers=0
[t=00:32:26.799811][f=0049291] [SpringApp::Kill][2]
[t=00:32:26.800083][f=0049291] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:32:26.800091][f=0049291] [Game::KillLua][1] dtor=0 luaUI=000001a8660a2070
[t=00:32:26.800125][f=0049291] Start widgetHandler:Shutdown
[t=00:32:26.801645][f=0049291] Shutdown - SaveOrderList Complete
[t=00:32:26.806100][f=0049291] Writing last game win data
[t=00:32:26.808692][f=0049291] Shutdown - SaveConfigData Complete
[t=00:32:26.808702][f=0049291] Shutdown Widget - Chili Highlight
[t=00:32:26.808723][f=0049291] Shutdown Widget - Draw After Chili
[t=00:32:26.808730][f=0049291] Shutdown Widget - API Unit Tracker GL4
[t=00:32:26.808739][f=0049291] Shutdown Widget - EPIC Menu
[t=00:32:26.809424][f=0049291] Shutdown Widget - Depth of Field Shader
[t=00:32:26.810102][f=0049291] Shutdown Widget - Chili Widget Selector
[t=00:32:26.810699][f=0049291] Shutdown Widget - Chili Minimap
[t=00:32:26.810787][f=0049291] Shutdown Widget - Deferred rendering
[t=00:32:26.810794][f=0049291] SSAO: Deferred rendering disabled, disabling.
[t=00:32:26.821913][f=0049291] Shutdown Widget - Deferred rendering
[t=00:32:26.821926][f=0049291] SSAO: Deferred rendering disabled, disabling.
[t=00:32:26.822514][f=0049291] Shutdown Widget - Local Team Colors
[t=00:32:26.822522][f=0049291] Shutdown Widget - Display Keys 2
[t=00:32:26.822537][f=0049291] Shutdown Widget - Save Game Menu
[t=00:32:26.822551][f=0049291] Shutdown Widget - Highlight Model Api GL4
[t=00:32:26.822578][f=0049291] Shutdown Widget - Unit Icons
[t=00:32:26.822631][f=0049291] Shutdown Widget - Noises
[t=00:32:26.822637][f=0049291] Shutdown Widget - HealthBars
[t=00:32:26.823305][f=0049291] Shutdown Widget - Selected Units GL4 2
[t=00:32:26.823321][f=0049291] Shutdown Widget - BuildETA
[t=00:32:26.823329][f=0049291] Shutdown Widget - Win Counter
[t=00:32:26.823336][f=0049291] Shutdown Widget - EndGame APM stats
[t=00:32:26.823346][f=0049291] Shutdown Widget - Modular Comm Info
[t=00:32:26.823354][f=0049291] Shutdown Widget - Map Draw Blocker
[t=00:32:26.823366][f=0049291] Shutdown Widget - Reclaim Field Highlight
[t=00:32:26.823378][f=0049291] Shutdown Widget - Stereo3D
[t=00:32:26.823415][f=0049291] Shutdown Widget - State Reverse and Latency
[t=00:32:26.823422][f=0049291] Shutdown Widget - Showeco and Grid Drawer
[t=00:32:26.823432][f=0049291] Shutdown Widget - Point Tracker
[t=00:32:26.823438][f=0049291] Shutdown Widget - Music Player v2
[t=00:32:26.823458][f=0049291] Shutdown Widget - Missile Silo Range
[t=00:32:26.823465][f=0049291] Shutdown Widget - MinimapEvents
[t=00:32:26.823473][f=0049291] Shutdown Widget - Local Widgets Config
[t=00:32:26.823481][f=0049291] Shutdown Widget - Highlight Geos
[t=00:32:26.823488][f=0049291] Shutdown Widget - Grab Input
[t=00:32:26.823565][f=0049291] Input grabbing is disabled!
[t=00:32:26.823571][f=0049291] Shutdown Widget - Defense Range Zero-K
[t=00:32:26.823646][f=0049291] Shutdown Widget - Darkening
[t=00:32:26.823657][f=0049291] Shutdown Widget - Context Menu
[t=00:32:26.823667][f=0049291] Shutdown Widget - Chili Spectator Panels
[t=00:32:26.823674][f=0049291] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:32:26.823684][f=0049291] Shutdown Widget - Chili Nuke Warning
[t=00:32:26.823691][f=0049291] Shutdown Widget - Chili EndGame Window
[t=00:32:26.823700][f=0049291] Shutdown Widget - Chili Economy Panel Default
[t=00:32:26.823766][f=0049291] Shutdown Widget - CameraShake
[t=00:32:26.823774][f=0049291] Shutdown Widget - Transport AI
[t=00:32:26.823781][f=0049291] Shutdown Widget - Startup Info and Selector
[t=00:32:26.823793][f=0049291] Shutdown Widget - Attack Warning
[t=00:32:26.823800][f=0049291] Shutdown Widget - Attack AoE
[t=00:32:26.823808][f=0049291] Shutdown Widget - Map Edge Extension
[t=00:32:26.824163][f=0049291] Shutdown Widget - Selection Send
[t=00:32:26.824178][f=0049291] Shutdown Widget - Highlight Unit GL4 v2
[t=00:32:26.824187][f=0049291] Shutdown Widget - LupsManager
[t=00:32:26.824220][f=0049291] Shutdown Widget - Newton Firezone
[t=00:32:26.824230][f=0049291] Shutdown Widget - Receive Units Indicator
[t=00:32:26.824239][f=0049291] Shutdown Widget - Chili Pro Console
[t=00:32:26.827918][f=0049291] Shutdown Widget - Persistent Build Height
[t=00:32:26.827929][f=0049291] Shutdown Widget - Lasso Terraform GUI
[t=00:32:26.827936][f=0049291] Shutdown Widget - Lups
[t=00:32:26.828773][f=0049291] Shutdown Widget - Chili Framework
[t=00:32:26.828783][f=0049291] Shutdown Widget - Mex Placement Handler
[t=00:32:26.828808][f=0049291] Shutdown Widget - Custom Markers
[t=00:32:26.828818][f=0049291] Shutdown Widget - Chili Core Selector
[t=00:32:26.828876][f=0049291] Shutdown Widget - Select Keys
[t=00:32:26.828888][f=0049291] Shutdown Widget - Pause Screen
[t=00:32:26.829042][f=0049291] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:32:26.829067][f=0049291] Shutdown Widget - Bloom Shader Deferred
[t=00:32:26.829179][f=0049291] Shutdown Widget - Text To Speech Control
[t=00:32:26.829192][f=0049291] Shutdown Widget - Layout Handler
[t=00:32:26.829200][f=0049291] Shutdown Widget - Color Blindness Correction
[t=00:32:26.829277][f=0049291] End widgetHandler:Shutdown
[t=00:32:26.873335][f=0049291] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 178154466, 0.0} allocedSize{int+, int-, ext}={0, 0, 30514776534}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0036}
[t=00:32:26.875242][f=0049291] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:32:26.875264][f=0049291] [Game::KillLua][3] dtor=0 luaRules=000001a7de4c3fd0
[t=00:32:26.875290][f=0049291] Start gadgetHandler:Shutdown
[t=00:32:26.875297][f=0049291] Shutdown - StartSetup
[t=00:32:26.875302][f=0049291] Shutdown - UnitMorph
[t=00:32:26.875839][f=0049291] Shutdown - Carrier Drones
[t=00:32:26.875846][f=0049291] Shutdown - Missile Silo Controller
[t=00:32:26.875853][f=0049291] Shutdown - Modular Comm Info
[t=00:32:26.875858][f=0049291] Shutdown - Terrain Texture Handler
[t=00:32:26.875866][f=0049291] Shutdown - UnitCloakShield
[t=00:32:26.876019][f=0049291] Shutdown - Starlight Handler
[t=00:32:26.876033][f=0049291] End gadgetHandler:Shutdown
[t=00:32:26.894103][f=0049291] Start gadgetHandler:Shutdown
[t=00:32:26.894118][f=0049291] Shutdown - Teleport Throw
[t=00:32:26.894126][f=0049291] Shutdown - UnitMorph
[t=00:32:26.894136][f=0049291] Shutdown - Commander Skin Renderer
[t=00:32:26.894827][f=0049291] Shutdown - Missile fired callins
[t=00:32:26.894835][f=0049291] Shutdown - Modular Comm Info
[t=00:32:26.894853][f=0049291] Shutdown - Retreat Command
[t=00:32:26.894862][f=0049291] Shutdown - Shockwaves
[t=00:32:26.894868][f=0049291] Shutdown - Unit tint API
[t=00:32:26.894877][f=0049291] Shutdown - Unit glow API
[t=00:32:26.894889][f=0049291] Shutdown - UnitCloakShield
[t=00:32:26.894904][f=0049291] Shutdown - Lups Cloak FX
[t=00:32:26.894910][f=0049291] Shutdown - Lups
[t=00:32:26.895492][f=0049291] Shutdown - Lups Shield
[t=00:32:26.895590][f=0049291] End gadgetHandler:Shutdown
[t=00:32:26.908110][f=0049291] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1619, 0.0} allocedSize{int+, int-, ext}={0, 0, 251893}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:32:26.911050][f=0049291] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:32:26.911099][f=0049291] [Game::KillLua][4] dtor=0
[t=00:32:26.911104][f=0049291] [Game::KillLua][5] dtor=0
[t=00:32:26.915361][f=0049291] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-13_07-40-29-806_TandemCraters_105.1.1-2457-g8095d30 BAR105.sdfz" (1772366 bytes)
[t=00:32:26.915450][f=0049291] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:32:26.952106][f=0049291] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:32:26.952127][f=0049291] [Sound] [Sound::UpdateThread][3] #sources=32 #items=51
[t=00:32:26.952313][f=0049291] [Sound] [Sound::UpdateThread][4] ctx=000001a72a4c5f90 dev=000001a72a5c0720
[t=00:32:26.952389][f=0049291] [Sound] [Sound::UpdateThread][5] ctx=000001a72a4c5f90 dev=000001a72a5c0720
[t=00:32:26.952394][f=0049291] [Sound] [Sound::Cleanup][alcDestroyContext(000001a72a4c5f90)]
[t=00:32:26.953196][f=0049291] [Sound] [Sound::Cleanup][alcCloseDevice(000001a72a5c0720)]
[t=00:32:26.953400][f=0049291] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:32:26.982060][f=0049291] [Sound] [Sound::UpdateThread][6]
[t=00:32:27.011417][f=0049291] [Game::~CGame][1]
[t=00:32:27.011428][f=0049291] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:32:27.011433][f=0049291] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:32:27.011437][f=0049291] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:32:27.011441][f=0049291] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:32:27.011453][f=0049291] [Game::KillLua][4] dtor=1
[t=00:32:27.011460][f=0049291] [Game::KillLua][5] dtor=1
[t=00:32:27.011495][f=0049291] [Game::KillMisc][1]
[t=00:32:27.011528][f=0049291] [Game::KillMisc][2]
[t=00:32:27.011648][f=0049291] [Game::KillMisc][3]
[t=00:32:27.011725][f=0049291] [Game::KillRendering][1]
[t=00:32:27.014091][f=0049291] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:32:27.112494][f=0049291] [3DOParser::Kill] allocated 1 pieces
[t=00:32:27.112508][f=0049291] [S3OParser::Kill] allocated 5518 pieces
[t=00:32:27.112896][f=0049291] [AssParser::Kill] allocated 674 pieces
[t=00:32:27.203050][f=0049291] [Game::KillInterface][1]
[t=00:32:27.203639][f=0049291] [Game::KillInterface][2]
[t=00:32:27.204022][f=0049291] [Game::KillSimulation][1]
[t=00:32:27.204074][f=0049291] [Game::KillSimulation][2]
[t=00:32:27.229776][f=0049291] [CCollisionHandler] dis-/continuous tests: 0/14273648
[t=00:32:27.229792][f=0049291] [Game::KillSimulation][3]
[t=00:32:27.230423][f=0049291] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=81
[t=00:32:27.230550][f=0049291] [~CPathCache(32x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:32:27.230636][f=0049291] [~CPathCache(64x40)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=84
[t=00:32:27.230670][f=0049291] [~CPathCache(64x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:32:27.231098][f=0049291] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:32:27.240623][f=0049291] [LosHandler::Kill] raycast instance cache-{hits,misses}={71756,103856}; shared=1%; cached=40%
[t=00:32:27.246756][f=0049291] [Game::KillSimulation][4]
[t=00:32:27.323100][f=0049291] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:32:27.323119][f=0049291] [Game::~CGame][2]
[t=00:32:27.323124][f=0049291] [Game::~CGame][3]
[t=00:32:27.323244][f=0049291] [SpringApp::Kill][3]
[t=00:32:27.323332][f=0049291] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    7045838 bytes sent   in 49981 packets (140.970 bytes/packet)
    3088911 bytes recv'd in 28403 packets (108.753 bytes/packet)
    {0.076x, 0.055x} relative protocol overhead {up, down}
    36165 incoming chunks dropped, 140554 outgoing chunks resent
    26368 incoming chunks processed

[t=00:32:27.323452][f=0049291] [SpringApp::Kill][4] font=000001a773a79580
[t=00:32:27.325962][f=0049291] [SpringApp::Kill][5]
[t=00:32:27.328459][f=0049291] [SpringApp::Kill][6]
[t=00:32:27.328469] [SpringApp::Kill][7]
[t=00:32:27.328520] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3360, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:32:27.328526] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3456, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:32:27.328531] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:32:27.328537] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:32:27.328542] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:32:27.328549] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:32:27.328558] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1432, 1048576, 1048576}, EBO = {2148, 2097152, 2097152}
[t=00:32:27.328563] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {35444, 1048576, 1048576}, EBO = {53166, 2097152, 2097152}
[t=00:32:27.328568] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:32:27.328573] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:32:27.328580] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:32:27.328586] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:32:27.328591] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {864, 1048576, 1048576}, EBO = {1296, 2097152, 2097152}
[t=00:32:27.419418] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:32:27.419428] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:32:27.419432] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:32:27.419436] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8474
[t=00:32:27.419439] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:32:27.423737] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>]
[t=00:32:27.423751] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:32:27.423777] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001a72a4dc680)
[t=00:32:27.423920] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=10064ms
[t=00:32:27.423939]     file="luaui/images/commands/guard.png" indx=3400 inflSize=9kb readTime=55ms
[t=00:32:27.423946]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=24ms
[t=00:32:27.423950]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=22ms
[t=00:32:27.423954]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=21ms
[t=00:32:27.423957]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms
[t=00:32:27.423961]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=20ms
[t=00:32:27.423965]     file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=19ms
[t=00:32:27.423970]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=18ms
[t=00:32:27.423974]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=18ms
[t=00:32:27.423977]     file="luaui/widgets/shaders/cbc.fs" indx=5043 inflSize=3kb readTime=17ms
[t=00:32:27.425163] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=1)] #archives[section]=1 #files[section]=7
[t=00:32:27.425186] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\tandemcraters_3.sd7 (000001a72a3bfd50)
[t=00:32:27.425859] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=2)] #archives[section]=3 #files[section]=327
[t=00:32:27.425866] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001a72a4b4e80)
[t=00:32:27.425949] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001a72a4b5820)
[t=00:32:27.425978] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001a72a4b4f30)
[t=00:32:27.426052] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=3)] #archives[section]=0 #files[section]=0
[t=00:32:27.426058] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=4)] #archives[section]=0 #files[section]=130
[t=00:32:27.426065] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=5)] #archives[section]=0 #files[section]=0
[t=00:32:27.426074] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=6)] #archives[section]=0 #files[section]=0
[t=00:32:27.426079] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=7)] #archives[section]=0 #files[section]=0
[t=00:32:27.426084] [VFS] [SpringVFS::DeleteArchives<this=000001a773bf6970>(section=8)] #archives[section]=0 #files[section]=0
[t=00:32:27.426383] [SpringApp::Kill][8]
[t=00:32:27.426388] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:32:27.426395] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6fe127430 (joinable=1)
[t=00:32:27.426398] [WatchDog::Uninstall][2]
[t=00:32:27.624270] [WatchDog::Uninstall][3]
[t=00:32:27.624280] [SpringApp::Kill][9]