ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105076

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.031025] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.031040] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.034832] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.034875] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.119039] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.119070] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.119082]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.119089]   
[t=00:00:00.119092]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.119096]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.119099]   Use "none" to disable the default log sections.
[t=00:00:00.119102] ============== </Log Sections> ==============

[t=00:00:00.119108] ============== <User Config> ==============
[t=00:00:00.119170]   AllowDeferredMapRendering = 1
[t=00:00:00.119175]   AllowDeferredModelRendering = 1
[t=00:00:00.119178]   AnimationMT = 0
[t=00:00:00.119181]   BumpWaterAnisotropy = 2
[t=00:00:00.119183]   BumpWaterBlurReflection = 1
[t=00:00:00.119186]   BumpWaterDepthBits = 32
[t=00:00:00.119189]   BumpWaterReflection = 2
[t=00:00:00.119192]   BumpWaterRefraction = 2
[t=00:00:00.119196]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.119200]   CamFreeScrollSpeed = 50
[t=00:00:00.119204]   CamMode = 1
[t=00:00:00.119208]   CubeTexSizeReflection = 1024
[t=00:00:00.119211]   CubeTexSizeSpecular = 1024
[t=00:00:00.119214]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.119217]   EdgeMoveDynamic = 0
[t=00:00:00.119220]   EdgeMoveWidth = 0.003
[t=00:00:00.119223]   FPSFOV = 90
[t=00:00:00.119225]   FPSScrollSpeed = 50
[t=00:00:00.119228]   FontSize = 18
[t=00:00:00.119231]   GrassDetail = 0
[t=00:00:00.119233]   GroundDecals = 10
[t=00:00:00.119236]   GroundDetail = 180
[t=00:00:00.119240]   HangTimeout = 30
[t=00:00:00.119243]   HardwareCursor = 1
[t=00:00:00.119246]   InitialNetworkTimeout = 0
[t=00:00:00.119249]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.119252]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.119256]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.119258]   LinkOutgoingBandwidth = 131072
[t=00:00:00.119262]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.119265]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.119268]   MSAALevel = 8
[t=00:00:00.119272]   MaxParticles = 50000
[t=00:00:00.119275]   MaxSounds = 32
[t=00:00:00.119279]   MaximumTransmissionUnit = 0
[t=00:00:00.119283]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.119287]   MiniMapMarker = 0
[t=00:00:00.119291]   MouseDragScrollThreshold = 0
[t=00:00:00.119294]   NetworkLossFactor = 1
[t=00:00:00.119297]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.119300]   OverheadScrollSpeed = 50
[t=00:00:00.119303]   ReconnectTimeout = 0
[t=00:00:00.119307]   RotOverheadScrollSpeed = 50
[t=00:00:00.119312]   RotateLogFiles = 1
[t=00:00:00.119315]   ShadowMapSize = 16384
[t=00:00:00.119318]   Shadows = 1
[t=00:00:00.119321]   ShowClock = 0
[t=00:00:00.119323]   SoftParticles = 2
[t=00:00:00.119326]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.119329]   UnitIconDist = 151
[t=00:00:00.119332]   UpdateBoundingVolumeMT = 0
[t=00:00:00.119336]   UpdateWeaponVectorsMT = 0
[t=00:00:00.119340]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.119344]   UseLuaMemPools = 0
[t=00:00:00.119363]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.119366]   VFSCacheArchiveFiles = 0
[t=00:00:00.119369]   VSync = 0
[t=00:00:00.119371]   Water = 4
[t=00:00:00.119374]   XResolution = 2560
[t=00:00:00.119377]   YResolution = 1440
[t=00:00:00.119381]   snd_volmaster = 9
[t=00:00:00.119387] ============== </User Config> ==============

[t=00:00:00.119391] ============== <User System> ==============
[t=00:00:00.119394]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.119401]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.119407]        Compiler Version: gcc-13.2.0
[t=00:00:00.119430]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.119460]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile
[t=00:00:00.119464]        Binary Word Size: 64-bit (native)
[t=00:00:00.119467]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.119470]      Physical CPU Cores: 8
[t=00:00:00.119473]       Logical CPU Cores: 16
[t=00:00:00.119478] ============== </User System> ==============

[t=00:00:00.119557] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.119561]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.119563]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.119566]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.119568]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.120045] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.120052] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.122932] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.126089]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.126094]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.126098]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.126101]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.126104]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.126108]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.126110]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.126113]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.126122]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.126126]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.126129]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.126132]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.126135]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.126138]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.126141]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.126143]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.126146]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.126149]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.126152]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.126157]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.126160]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.126164]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.126167]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.126169]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.126172]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.126175]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.126178]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.126180]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.126183]         [57] 800x600x24bpp@60Hz
[t=00:00:00.126186]         [58] 720x576x24bpp@50Hz
[t=00:00:00.126190]         [59] 720x480x24bpp@60Hz
[t=00:00:00.126193]         [61] 640x480x24bpp@60Hz
[t=00:00:00.279916] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.280149] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.280158] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.298694] [GR::LogVersionInfo]
[t=00:00:00.298719]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.298724]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.298729]     GL vendor   : NVIDIA Corporation
[t=00:00:00.298733]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.298738]     GLSL version: 4.60 NVIDIA
[t=00:00:00.298742]     GLEW version: 2.1.0
[t=00:00:00.298746]     GPU memory  : 16376MB (total) / 12565MB (available)
[t=00:00:00.298758]     SDL swap-int: 1
[t=00:00:00.298762]     SDL driver  : windows
[t=00:00:00.298766]     
[t=00:00:00.298778]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.298783]     GLSL shader support       : 1
[t=00:00:00.298788]     GL4 support               : 1
[t=00:00:00.298792]     FBO extension support     : 1
[t=00:00:00.298806]     NVX GPU mem-info support  : 1
[t=00:00:00.298812]     ATI GPU mem-info support  : 0
[t=00:00:00.298824]     Texture clamping to edge  : 1
[t=00:00:00.298833]     NPOT-texture support      : 1 (1)
[t=00:00:00.298840]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.298846]     texture query-LOD support : 1 (1)
[t=00:00:00.298858]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.298865]     Z-buffer depth            : 32 (-)
[t=00:00:00.298875]     primitive-restart support : 1 (1)
[t=00:00:00.298881]     clip-space control support: 1 (1)
[t=00:00:00.298887]     seamless cube-map support : 1 (1)
[t=00:00:00.298892]     frag-depth layout support : 1 (1)
[t=00:00:00.298897]     persistent maps support   : 1 (1)
[t=00:00:00.298902]     explicit attribs location : 1 (1)
[t=00:00:00.298908]     multi draw indirect       : 1 (-)
[t=00:00:00.298919]     array textures            : 1 (-)
[t=00:00:00.298925]     buffer copy support       : 1 (-)
[t=00:00:00.298930]     indirect draw             : 1 (-)
[t=00:00:00.298935]     base instance             : 1 (-)
[t=00:00:00.298939]     
[t=00:00:00.298944]     max. FBO samples              : 32
[t=00:00:00.298949]     max. FS/program texture slots : 32/192
[t=00:00:00.298954]     max. texture size             : 32768
[t=00:00:00.298962]     max. texture anisotropy level : 16.000000
[t=00:00:00.298971]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.298976]     max. draw-buffers             : 8
[t=00:00:00.298981]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.298986]     max. uniform buffer-bindings  : 84
[t=00:00:00.298991]     max. uniform block-size       : 64KB
[t=00:00:00.298996]     max. storage buffer-bindings  : 96
[t=00:00:00.299001]     max. storage block-size       : 2047MB
[t=00:00:00.299005]     
[t=00:00:00.299010]     enable AMD-hacks : 0
[t=00:00:00.299015]     compress MIP-maps: 0
[t=00:00:00.299091]     Number of compressed texture formats: 23
[t=00:00:00.299121]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.299145] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.299423] [GR::UpdateGLConfigs]
[t=00:00:00.299455] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.299459] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.300237] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.300257] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.300263] [GR::InitGLState]
[t=00:00:00.300330] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.374688] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.376034] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.376321] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.379137] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.379150] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.379408] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.380489] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.380496] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.380528] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.380549] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.389784] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.389946] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.390207] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.390285] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.397336] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.397349] [VFS] [SpringVFS::ReserveArchives<this=0000024fda695f60>]
[t=00:00:00.397438] [VFS] [SpringVFS::AddArchive<this=0000024fda695f60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.398557] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024fda695f60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.398564] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.483724] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.483938] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.484007] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.484096] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.484173] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.484205] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.484225] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.484290] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.485629] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.485657] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.486021][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.486096][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.486177][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.486190][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.486195][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.486218][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.489512][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.489524][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.489529][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.489535][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.489544][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.489549][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.546294][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.547498][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024ff0f36710(default) context=0000024fda83ec90  numChannels=2 frameSize=8
[t=00:00:00.547513][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.547526][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.547530][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.547535][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.547578][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.547602][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.547609][f=-000001] [Sound]   Devices:
[t=00:00:00.550584][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.550602][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.550622][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.550629][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.550643][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.550651][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.551329][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.551345][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.592937][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26267 MB
[t=00:00:00.593939][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.597611][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474
[t=00:00:00.598578][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name Tommyknocker
[t=00:00:00.786756][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "CrossRoads v1.0.3" (loaded=0 cached=0)
[t=00:00:00.787137][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024fda695f60>(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0
[t=00:00:00.791536][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024fda695f60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.791694][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.792003][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024fda695f60>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.797153][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024fda695f60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.797250][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024fda695f60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.798359][f=-000001] [CAS::GASCB] Archive file="crossroads.v1.0.3.sd7" cs="59427fecc98bcdfd7de5f07e9c6b3460f7bf8e149b0c57602b7b1c0a6227dd8a76c93a043449186857c1914e78fb0805ba66f3cfb936cbde573caacb5bc1607d"
[t=00:00:00.798405][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.798464][f=-000001] Warning: [PreGame::GameDataReceived] Archive CrossRoads v1.0.3 (checksum 9bb71cb37c0dfed55694ab49eaddd48d2e873fdd66d2a0406e15b783463e90630e11ec01f2b63c8bb6f7756c6c882e76bc6375161e1abbc82e6435186837cac7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.798934][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.798981][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.799015][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.799040][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:09.634399][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:09.634658][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:09.634767][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:09.634856][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:09.635107][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:09.694490][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:09.694817][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:09.695154][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:09.695274][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:09.707025][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:09.707261][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:09.708068][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:09.708441][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:09.708536][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:09.708699][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:09.708795][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:09.708902][f=-000001] IsIsland, <function>, false
[t=00:00:09.715425][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:09.715642][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:09.715752][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:09.715759][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:09.715772][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:09.715805][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:09.716375][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:09.716484][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:09.716578][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:09.716672][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:09.716780][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:09.716882][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:09.717010][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:09.717370][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:09.717517][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:09.717622][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:09.717732][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:09.717824][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:09.717956][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:09.720735][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:09.720920][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:09.721062][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:09.728081][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:09.728378][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:09.741447][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:09.741777][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:09.742024][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:09.743086][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:09.743245][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:09.745020][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:09.745275][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:09.745434][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:09.745750][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:09.746021][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:09.746468][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:09.747033][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:09.747169][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:09.750631][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:09.751407][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:09.752995][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:09.753196][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:09.753366][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:09.754682][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:09.794059][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:09.794557][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:09.794684][f=-000001] SetSunLighting
[t=00:00:09.794962][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:09.799691][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.800352][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.801143][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:09.801262][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.801362][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:09.801369][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:09.802923][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:09.803140][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:09.803263][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:09.805172][f=-000001] Writing last game win data
[t=00:00:09.807653][f=-000001] LuaUI v0.3
[t=00:00:09.869310][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.897313][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.897356][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.897690][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.897730][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:09.898717][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:09.901090][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:09.901261][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:09.901273][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:09.901430][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:09.901435][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:09.903141][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:09.905745][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%
[t=00:00:09.905755][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 10.04
[t=00:00:09.905774][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 449.69
[t=00:00:09.905783][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:09.905791][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:09.905801][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:09.905808][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:09.905816][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:09.907681][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 96.20% of the map. (used by 356 unit-defs)
[t=00:00:09.907711][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:09.909756][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 96.20% of the map. (used by 32 unit-defs)
[t=00:00:09.911767][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 96.20% of the map. (used by 5 unit-defs)
[t=00:00:09.913630][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:09.915492][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:09.917336][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:09.918635][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 68.39% of the map. (used by 13 unit-defs)
[t=00:00:09.920501][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 96.20% of the map. (used by 3 unit-defs)
[t=00:00:09.920528][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:09.921864][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 7 Map-Area(s) occupying 68.39% of the map. (used by 21 unit-defs)
[t=00:00:09.947209][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/CrossRoads_v1.0.3.json)
[t=00:00:09.947342][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:09.948400][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:09.948529][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:09.948783][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:09.949408][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:09.949518][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:09.951405][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:09.967534][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:09.967777][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:09.967784][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 70ms
[t=00:00:09.973123][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11535, 0.0} allocedSize{int+, int-, ext}={0, 0, 1946450}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0144}
[t=00:00:10.325631][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.479840][f=-000001] GameID: dfcb41663803744725fbe221f7b471db
[t=00:00:10.480196][f=-000001] Connection attempt from Tommyknocker
[t=00:00:10.480204][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:10.480343][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.480362][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=9bb71cb37c0dfed55694ab49eaddd48d2e873fdd66d2a0406e15b783463e90630e11ec01f2b63c8bb6f7756c6c882e76bc6375161e1abbc82e6435186837cac7"
[t=00:00:10.480375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:10.480385][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]"
[t=00:00:10.480396][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]"
[t=00:00:10.508779][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:10.602369][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000250a7b078b0,0000000000000000}][locale="C"]"
[t=00:00:10.602442][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:16.903432][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:35.632393][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:02:03.849480][f=0002644] game_message: Metal Extractor is under attack
[t=00:05:18.981194][f=0008499] game_message: Venom is under attack
[t=00:06:07.563257][f=0009956] game_message: Venom is under attack
[t=00:06:13.464974][f=0010133] game_message: Venom is under attack
[t=00:06:23.964359][f=0010449] game_message: Venom is under attack
[t=00:06:43.513320][f=0011035] game_message: Tarantula is under attack
[t=00:07:39.184793][f=0012705] game_message: Venom is under attack
[t=00:08:18.164389][f=0013875] game_message: Venom is under attack
[t=00:09:06.493062][f=0015324] Tommyknocker paused the game
[t=00:16:11.606414][f=0015324] Input grabbing is enabled!
[t=00:18:10.007187][f=0015324] Tommyknocker unpaused the game
[t=00:18:10.726544][f=0015346] game_message: Metal Extractor is under attack
[t=00:18:16.172144][f=0015507] game_message: Metal Extractor is under attack
[t=00:18:46.431116][f=0016415] Invalid featureID, 29935, at, 5, during resizing, highlightUnitVBOTable
[t=00:18:55.344254][f=0016683] game_message: Venom is under attack
[t=00:19:05.202790][f=0016979] game_message: Venom is under attack
[t=00:22:19.866812][f=0022818] game_message: Venom is under attack
[t=00:22:33.514035][f=0023228] game_message: Venom is under attack
[t=00:23:07.572878][f=0024250] game_message: Hermit is under attack
[t=00:24:35.245739][f=0026880] Input grabbing is enabled!
[t=00:25:33.748748][f=0028635] game_message: Hermit is under attack
[t=00:26:15.428930][f=0029885] Input grabbing is enabled!
[t=00:26:15.882673][f=0029899] game_message: Hermit is under attack
[t=00:26:48.585605][f=0030880] game_message: Crab is under attack
[t=00:27:30.897232][f=0032150] game_message: Hermit is under attack
[t=00:28:24.632735][f=0033761] Input grabbing is enabled!
[t=00:29:54.620276][f=0036462] game_message: Venom is under attack
[t=00:30:33.581478][f=0037630] game_message: Recluse is under attack
[t=00:30:40.075305][f=0037825] game_message: Recluse is under attack
[t=00:30:45.120779][f=0037976] game_message: Recluse is under attack
[t=00:31:04.698752][f=0038564] game_message: Tarantula is under attack
[t=00:31:09.696440][f=0038714] game_message: Venom is under attack
[t=00:31:21.437395][f=0039066] game_message: Venom is under attack
[t=00:31:26.463986][f=0039216] game_message: Hermit is under attack
[t=00:31:26.902671][f=0039228] [SpringApp::Kill][1] fromRun=1
[t=00:31:26.902699][f=0039228] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:31:26.918447][f=0039228]  [async=0] threads=8 tasks=4332097 {sum,avg}{exec,wait}time={{53871.152, 0.012}, {180827.422, 0.042}}ms
[t=00:31:26.918462][f=0039228]      thread=1 tasks=618871 {sum,min,max,avg}{exec,wait}time={{10083.418, 0.000, 17.450, 0.016}, {1478.196, 0.000, 18446744027136.000, 0.002}}ms
[t=00:31:26.918481][f=0039228]      thread=2 tasks=618871 {sum,min,max,avg}{exec,wait}time={{7724.626, 0.000, 17.561, 0.012}, {22200.773, 0.000, 18446744027136.000, 0.036}}ms
[t=00:31:26.918488][f=0039228]      thread=3 tasks=618871 {sum,min,max,avg}{exec,wait}time={{7521.985, 0.000, 16.299, 0.012}, {22960.936, 0.000, 18446744027136.000, 0.037}}ms
[t=00:31:26.918494][f=0039228]      thread=4 tasks=618871 {sum,min,max,avg}{exec,wait}time={{7378.395, 0.000, 13.020, 0.012}, {24432.475, 0.000, 18446744027136.000, 0.039}}ms
[t=00:31:26.918503][f=0039228]      thread=5 tasks=618871 {sum,min,max,avg}{exec,wait}time={{7202.809, 0.000, 16.608, 0.012}, {29011.158, 0.000, 18446744027136.000, 0.047}}ms
[t=00:31:26.918509][f=0039228]      thread=6 tasks=618871 {sum,min,max,avg}{exec,wait}time={{7024.178, 0.000, 17.966, 0.011}, {36597.723, 0.000, 18446744027136.000, 0.059}}ms
[t=00:31:26.918515][f=0039228]      thread=7 tasks=618871 {sum,min,max,avg}{exec,wait}time={{6935.739, 0.000, 12.783, 0.011}, {44146.152, 0.000, 9.831, 0.071}}ms
[t=00:31:26.918522][f=0039228]  [async=1] threads=8 tasks=3612 {sum,avg}{exec,wait}time={{24969.520, 6.913}, {4896594.500, 1355.646}}ms
[t=00:31:26.918531][f=0039228]      thread=1 tasks=513 {sum,min,max,avg}{exec,wait}time={{3554.513, 0.000, 506.990, 6.929}, {694252.750, 0.038, 3579.573, 1353.319}}ms
[t=00:31:26.918539][f=0039228]      thread=2 tasks=495 {sum,min,max,avg}{exec,wait}time={{3576.424, 0.000, 508.328, 7.225}, {709988.812, 0.130, 3600.414, 1434.321}}ms
[t=00:31:26.918546][f=0039228]      thread=3 tasks=504 {sum,min,max,avg}{exec,wait}time={{3584.627, 0.000, 527.089, 7.112}, {701194.875, 0.025, 3589.506, 1391.260}}ms
[t=00:31:26.918557][f=0039228]      thread=4 tasks=530 {sum,min,max,avg}{exec,wait}time={{3571.082, 0.000, 508.286, 6.738}, {702595.250, 0.022, 3594.847, 1325.651}}ms
[t=00:31:26.918564][f=0039228]      thread=5 tasks=525 {sum,min,max,avg}{exec,wait}time={{3551.414, 0.000, 503.657, 6.765}, {692323.250, 0.220, 3579.571, 1318.711}}ms
[t=00:31:26.918570][f=0039228]      thread=6 tasks=518 {sum,min,max,avg}{exec,wait}time={{3559.966, 0.000, 508.193, 6.873}, {696733.125, 0.263, 3583.819, 1345.045}}ms
[t=00:31:26.918583][f=0039228]      thread=7 tasks=527 {sum,min,max,avg}{exec,wait}time={{3571.492, 0.000, 522.402, 6.777}, {699506.312, 0.201, 3579.582, 1327.336}}ms
[t=00:31:26.918588][f=0039228] [ThreadPool::SetThreadCount][2] workers=0
[t=00:31:26.918592][f=0039228] [SpringApp::Kill][2]
[t=00:31:26.918894][f=0039228] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:31:26.918904][f=0039228] [Game::KillLua][1] dtor=0 luaUI=00000250a93d1520
[t=00:31:26.918937][f=0039228] Start widgetHandler:Shutdown
[t=00:31:26.920486][f=0039228] Shutdown - SaveOrderList Complete
[t=00:31:26.924927][f=0039228] Writing last game win data
[t=00:31:26.927492][f=0039228] Shutdown - SaveConfigData Complete
[t=00:31:26.927501][f=0039228] Shutdown Widget - Chili Highlight
[t=00:31:26.927522][f=0039228] Shutdown Widget - Draw After Chili
[t=00:31:26.927528][f=0039228] Shutdown Widget - API Unit Tracker GL4
[t=00:31:26.927537][f=0039228] Shutdown Widget - EPIC Menu
[t=00:31:26.928195][f=0039228] Shutdown Widget - Chili Minimap
[t=00:31:26.928273][f=0039228] Shutdown Widget - Chili Widget Selector
[t=00:31:26.928807][f=0039228] Shutdown Widget - Depth of Field Shader
[t=00:31:26.929422][f=0039228] Shutdown Widget - Deferred rendering
[t=00:31:26.929430][f=0039228] SSAO: Deferred rendering disabled, disabling.
[t=00:31:26.940520][f=0039228] Shutdown Widget - Deferred rendering
[t=00:31:26.940533][f=0039228] SSAO: Deferred rendering disabled, disabling.
[t=00:31:26.941267][f=0039228] Shutdown Widget - Local Team Colors
[t=00:31:26.941284][f=0039228] Shutdown Widget - Display Keys 2
[t=00:31:26.941297][f=0039228] Shutdown Widget - Save Game Menu
[t=00:31:26.941304][f=0039228] Shutdown Widget - Highlight Model Api GL4
[t=00:31:26.941334][f=0039228] Shutdown Widget - Unit Icons
[t=00:31:26.941378][f=0039228] Shutdown Widget - HealthBars
[t=00:31:26.941997][f=0039228] Shutdown Widget - Noises
[t=00:31:26.942004][f=0039228] Shutdown Widget - BuildETA
[t=00:31:26.942011][f=0039228] Shutdown Widget - Selected Units GL4 2
[t=00:31:26.942025][f=0039228] Shutdown Widget - Win Counter
[t=00:31:26.942035][f=0039228] Shutdown Widget - EndGame APM stats
[t=00:31:26.942838][f=0039228] Shutdown Widget - Modular Comm Info
[t=00:31:26.942846][f=0039228] Shutdown Widget - Attack Warning
[t=00:31:26.942854][f=0039228] Shutdown Widget - Startup Info and Selector
[t=00:31:26.942868][f=0039228] Shutdown Widget - Transport AI
[t=00:31:26.942875][f=0039228] Shutdown Widget - CameraShake
[t=00:31:26.942882][f=0039228] Shutdown Widget - Chili Economy Panel Default
[t=00:31:26.942935][f=0039228] Shutdown Widget - Chili EndGame Window
[t=00:31:26.942948][f=0039228] Shutdown Widget - Chili Nuke Warning
[t=00:31:26.942956][f=0039228] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:31:26.942966][f=0039228] Shutdown Widget - Chili Spectator Panels
[t=00:31:26.942972][f=0039228] Shutdown Widget - Context Menu
[t=00:31:26.942979][f=0039228] Shutdown Widget - Darkening
[t=00:31:26.942988][f=0039228] Shutdown Widget - Defense Range Zero-K
[t=00:31:26.943013][f=0039228] Shutdown Widget - Grab Input
[t=00:31:26.943080][f=0039228] Input grabbing is disabled!
[t=00:31:26.943086][f=0039228] Shutdown Widget - Highlight Geos
[t=00:31:26.943092][f=0039228] Shutdown Widget - Local Widgets Config
[t=00:31:26.943099][f=0039228] Shutdown Widget - MinimapEvents
[t=00:31:26.943106][f=0039228] Shutdown Widget - Missile Silo Range
[t=00:31:26.943113][f=0039228] Shutdown Widget - Music Player v2
[t=00:31:26.943141][f=0039228] Shutdown Widget - Point Tracker
[t=00:31:26.943152][f=0039228] Shutdown Widget - Showeco and Grid Drawer
[t=00:31:26.943163][f=0039228] Shutdown Widget - State Reverse and Latency
[t=00:31:26.943169][f=0039228] Shutdown Widget - Stereo3D
[t=00:31:26.943201][f=0039228] Shutdown Widget - Reclaim Field Highlight
[t=00:31:26.943212][f=0039228] Shutdown Widget - Map Draw Blocker
[t=00:31:26.943221][f=0039228] Shutdown Widget - Attack AoE
[t=00:31:26.943228][f=0039228] Shutdown Widget - Map Edge Extension
[t=00:31:26.943556][f=0039228] Shutdown Widget - Highlight Unit GL4 v2
[t=00:31:26.943572][f=0039228] Shutdown Widget - Selection Send
[t=00:31:26.943579][f=0039228] Shutdown Widget - LupsManager
[t=00:31:26.943594][f=0039228] Shutdown Widget - Receive Units Indicator
[t=00:31:26.943601][f=0039228] Shutdown Widget - Newton Firezone
[t=00:31:26.943608][f=0039228] Shutdown Widget - Chili Pro Console
[t=00:31:26.944308][f=0039228] Shutdown Widget - Persistent Build Height
[t=00:31:26.944318][f=0039228] Shutdown Widget - Lasso Terraform GUI
[t=00:31:26.944324][f=0039228] Shutdown Widget - Chili Framework
[t=00:31:26.944333][f=0039228] Shutdown Widget - Lups
[t=00:31:26.944766][f=0039228] Shutdown Widget - Chili Core Selector
[t=00:31:26.944833][f=0039228] Shutdown Widget - Custom Markers
[t=00:31:26.944842][f=0039228] Shutdown Widget - Mex Placement Handler
[t=00:31:26.944861][f=0039228] Shutdown Widget - Select Keys
[t=00:31:26.944874][f=0039228] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:31:26.944899][f=0039228] Shutdown Widget - Pause Screen
[t=00:31:26.945062][f=0039228] Shutdown Widget - Bloom Shader Deferred
[t=00:31:26.945179][f=0039228] Shutdown Widget - Color Blindness Correction
[t=00:31:26.945323][f=0039228] Shutdown Widget - Layout Handler
[t=00:31:26.945333][f=0039228] Shutdown Widget - Text To Speech Control
[t=00:31:26.945338][f=0039228] End widgetHandler:Shutdown
[t=00:31:26.988967][f=0039228] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 116021731, 0.0} allocedSize{int+, int-, ext}={0, 0, 19244042562}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0040}
[t=00:31:26.990883][f=0039228] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:31:26.990893][f=0039228] [Game::KillLua][3] dtor=0 luaRules=00000250a7b078b0
[t=00:31:26.990919][f=0039228] Start gadgetHandler:Shutdown
[t=00:31:26.990927][f=0039228] Shutdown - StartSetup
[t=00:31:26.990933][f=0039228] Shutdown - UnitMorph
[t=00:31:26.992160][f=0039228] Shutdown - Carrier Drones
[t=00:31:26.992300][f=0039228] Shutdown - Missile Silo Controller
[t=00:31:26.992315][f=0039228] Shutdown - Modular Comm Info
[t=00:31:26.992321][f=0039228] Shutdown - Terrain Texture Handler
[t=00:31:26.992326][f=0039228] Shutdown - UnitCloakShield
[t=00:31:26.992690][f=0039228] Shutdown - Starlight Handler
[t=00:31:26.992718][f=0039228] End gadgetHandler:Shutdown
[t=00:31:27.006806][f=0039228] Start gadgetHandler:Shutdown
[t=00:31:27.006818][f=0039228] Shutdown - Teleport Throw
[t=00:31:27.006825][f=0039228] Shutdown - UnitMorph
[t=00:31:27.006835][f=0039228] Shutdown - Commander Skin Renderer
[t=00:31:27.008461][f=0039228] Shutdown - Missile fired callins
[t=00:31:27.008472][f=0039228] Shutdown - Modular Comm Info
[t=00:31:27.008478][f=0039228] Shutdown - Retreat Command
[t=00:31:27.008487][f=0039228] Shutdown - Shockwaves
[t=00:31:27.008493][f=0039228] Shutdown - Unit tint API
[t=00:31:27.008507][f=0039228] Shutdown - Unit glow API
[t=00:31:27.008520][f=0039228] Shutdown - UnitCloakShield
[t=00:31:27.008540][f=0039228] Shutdown - Lups Cloak FX
[t=00:31:27.008548][f=0039228] Shutdown - Lups
[t=00:31:27.009673][f=0039228] Shutdown - Lups Shield
[t=00:31:27.009832][f=0039228] End gadgetHandler:Shutdown
[t=00:31:27.025991][f=0039228] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4174, 0.0} allocedSize{int+, int-, ext}={0, 0, 656000}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007}
[t=00:31:27.027797][f=0039228] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:31:27.027850][f=0039228] [Game::KillLua][4] dtor=0
[t=00:31:27.027856][f=0039228] [Game::KillLua][5] dtor=0
[t=00:31:27.030636][f=0039228] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-13_08-14-24-399_CrossRoads v1.0_105.1.1-2457-g8095d30 BAR105.sdfz" (2445432 bytes)
[t=00:31:27.030697][f=0039228] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:31:27.044510][f=0039228] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:31:27.044532][f=0039228] [Sound] [Sound::UpdateThread][3] #sources=32 #items=51
[t=00:31:27.044692][f=0039228] [Sound] [Sound::UpdateThread][4] ctx=0000024fda83ec90 dev=0000024ff0f36710
[t=00:31:27.044857][f=0039228] [Sound] [Sound::UpdateThread][5] ctx=0000024fda83ec90 dev=0000024ff0f36710
[t=00:31:27.044871][f=0039228] [Sound] [Sound::Cleanup][alcDestroyContext(0000024fda83ec90)]
[t=00:31:27.045782][f=0039228] [Sound] [Sound::Cleanup][alcCloseDevice(0000024ff0f36710)]
[t=00:31:27.048691][f=0039228] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:31:27.079002][f=0039228] [Sound] [Sound::UpdateThread][6]
[t=00:31:27.094108][f=0039228] [Game::~CGame][1]
[t=00:31:27.094120][f=0039228] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:31:27.094126][f=0039228] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:31:27.094139][f=0039228] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:31:27.094144][f=0039228] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:31:27.094147][f=0039228] [Game::KillLua][4] dtor=1
[t=00:31:27.094153][f=0039228] [Game::KillLua][5] dtor=1
[t=00:31:27.094188][f=0039228] [Game::KillMisc][1]
[t=00:31:27.094192][f=0039228] [Game::KillMisc][2]
[t=00:31:27.094200][f=0039228] [EOH::DestroySkirmishAI(id=0)]
[t=00:31:27.118080][f=0039228] [Game::KillMisc][3]
[t=00:31:27.118158][f=0039228] [Game::KillRendering][1]
[t=00:31:27.125807][f=0039228] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:31:27.178665][f=0039228] [3DOParser::Kill] allocated 1 pieces
[t=00:31:27.178679][f=0039228] [S3OParser::Kill] allocated 5518 pieces
[t=00:31:27.179081][f=0039228] [AssParser::Kill] allocated 674 pieces
[t=00:31:27.256987][f=0039228] [Game::KillInterface][1]
[t=00:31:27.257495][f=0039228] [Game::KillInterface][2]
[t=00:31:27.257740][f=0039228] [Game::KillSimulation][1]
[t=00:31:27.257783][f=0039228] [Game::KillSimulation][2]
[t=00:31:27.285118][f=0039228] [CCollisionHandler] dis-/continuous tests: 2/12479398
[t=00:31:27.285130][f=0039228] [Game::KillSimulation][3]
[t=00:31:27.286043][f=0039228] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=162
[t=00:31:27.286130][f=0039228] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:31:27.286215][f=0039228] [~CPathCache(40x40)] cacheHits=97 hitPercentage=24% numHashColls=0 maxCacheSize=84
[t=00:31:27.286255][f=0039228] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:31:27.289666][f=0039228] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:31:27.295966][f=0039228] [LosHandler::Kill] raycast instance cache-{hits,misses}={61573,80028}; shared=4%; cached=40%
[t=00:31:27.301627][f=0039228] [Game::KillSimulation][4]
[t=00:31:27.380563][f=0039228] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:31:27.380584][f=0039228] [Game::~CGame][2]
[t=00:31:27.380588][f=0039228] [Game::~CGame][3]
[t=00:31:27.380726][f=0039228] [SpringApp::Kill][3]
[t=00:31:27.380802][f=0039228] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    8201493 bytes sent   in 45562 packets (180.007 bytes/packet)
    4901808 bytes recv'd in 27877 packets (175.837 bytes/packet)
    {0.073x, 0.034x} relative protocol overhead {up, down}
    36762 incoming chunks dropped, 101054 outgoing chunks resent
    23849 incoming chunks processed

[t=00:31:27.380922][f=0039228] [SpringApp::Kill][4] font=0000024fda519580
[t=00:31:27.383840][f=0039228] [SpringApp::Kill][5]
[t=00:31:27.386455][f=0039228] [SpringApp::Kill][6]
[t=00:31:27.386467] [SpringApp::Kill][7]
[t=00:31:27.386517] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {860, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:31:27.386523] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:31:27.386535] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:31:27.386540] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:31:27.386547] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:31:27.386553] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:31:27.386558] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {348, 1048576, 1048576}, EBO = {522, 2097152, 2097152}
[t=00:31:27.386564] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {30996, 1048576, 1048576}, EBO = {46494, 2097152, 2097152}
[t=00:31:27.386570] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:31:27.386575] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:31:27.386580] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:31:27.386609] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:31:27.386616] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {432, 1048576, 1048576}, EBO = {648, 2097152, 2097152}
[t=00:31:27.542240] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:31:27.542259] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:31:27.542263] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:31:27.542266] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8474
[t=00:31:27.542270] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:31:27.542884] [VFS] [SpringVFS::DeleteArchives<this=0000024fda695f60>]
[t=00:31:27.542889] [VFS] [SpringVFS::DeleteArchives<this=0000024fda695f60>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:31:27.542894] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000024fda659cb0)
[t=00:31:27.543028] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1502ms
[t=00:31:27.543041]     file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=25ms
[t=00:31:27.543047]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms
[t=00:31:27.543051]     file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=20ms
[t=00:31:27.543054]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=18ms
[t=00:31:27.543058]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:31:27.543064]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=17ms
[t=00:31:27.543068]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms
[t=00:31:27.543072]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:31:27.543075]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms
[t=00:31:27.543079]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=13ms
[t=00:31:27.544821] [VFS] [SpringVFS::DeleteArchives<this=0000024fda695f60>(section=1)] #archives[section]=1 #files[section]=13
[t=00:31:27.544832] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\CrossRoads.v1.0.3.sd7 (0000024ff0d419d0)
[t=00:31:27.544903] [VFS] [SpringVFS::DeleteArchives<this=0000024fda695f60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:31:27.544911] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000024ff0e351f0)
[t=00:31:27.544982] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000024ff0e34590)
[t=00:31:27.545006] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000024ff0e33880)
[t=00:31:27.545091] [VFS] [SpringVFS::DeleteArchives<this=0000024fda695f60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:31:27.545099] [VFS] [SpringVFS::DeleteArchives<this=0000024fda695f60>(section=4)] #archives[section]=0 #files[section]=130
[t=00:31:27.545105] [VFS] [SpringVFS::DeleteArchives<this=0000024fda695f60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:31:27.545109] [VFS] [SpringVFS::DeleteArchives<this=0000024fda695f60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:31:27.545114] [VFS] [SpringVFS::DeleteArchives<this=0000024fda695f60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:31:27.545120] [VFS] [SpringVFS::DeleteArchives<this=0000024fda695f60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:31:27.545470] [SpringApp::Kill][8]
[t=00:31:27.545475] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:31:27.545479] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6fe127430 (joinable=1)
[t=00:31:27.545482] [WatchDog::Uninstall][2]
[t=00:31:27.687133] [WatchDog::Uninstall][3]
[t=00:31:27.687141] [SpringApp::Kill][9]