ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105167

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.064983] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.064994] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.066799] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.066864] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.106219] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.106245] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.106257]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.106265]   
[t=00:00:00.106268]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.106272]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.106277]   Use "none" to disable the default log sections.
[t=00:00:00.106280] ============== </Log Sections> ==============

[t=00:00:00.106285] ============== <User Config> ==============
[t=00:00:00.106347]   AllowDeferredMapRendering = 1
[t=00:00:00.106351]   AllowDeferredModelRendering = 1
[t=00:00:00.106354]   AnimationMT = 0
[t=00:00:00.106357]   BumpWaterAnisotropy = 2
[t=00:00:00.106360]   BumpWaterBlurReflection = 1
[t=00:00:00.106363]   BumpWaterDepthBits = 32
[t=00:00:00.106366]   BumpWaterReflection = 2
[t=00:00:00.106372]   BumpWaterRefraction = 2
[t=00:00:00.106374]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.106378]   CamFreeScrollSpeed = 50
[t=00:00:00.106383]   CamMode = 1
[t=00:00:00.106386]   CubeTexSizeReflection = 1024
[t=00:00:00.106389]   CubeTexSizeSpecular = 1024
[t=00:00:00.106394]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.106398]   EdgeMoveDynamic = 0
[t=00:00:00.106401]   EdgeMoveWidth = 0.003
[t=00:00:00.106404]   FPSFOV = 90
[t=00:00:00.106408]   FPSScrollSpeed = 50
[t=00:00:00.106412]   FontSize = 18
[t=00:00:00.106415]   GrassDetail = 0
[t=00:00:00.106418]   GroundDecals = 10
[t=00:00:00.106421]   GroundDetail = 180
[t=00:00:00.106425]   HangTimeout = 30
[t=00:00:00.106428]   HardwareCursor = 1
[t=00:00:00.106431]   InitialNetworkTimeout = 0
[t=00:00:00.106435]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.106439]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.106442]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.106445]   LinkOutgoingBandwidth = 131072
[t=00:00:00.106448]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.106452]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.106455]   MSAALevel = 8
[t=00:00:00.106460]   MaxParticles = 50000
[t=00:00:00.106463]   MaxSounds = 32
[t=00:00:00.106466]   MaximumTransmissionUnit = 0
[t=00:00:00.106469]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.106471]   MiniMapMarker = 0
[t=00:00:00.106475]   MouseDragScrollThreshold = 0
[t=00:00:00.106478]   NetworkLossFactor = 1
[t=00:00:00.106481]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.106485]   OverheadScrollSpeed = 50
[t=00:00:00.106488]   ReconnectTimeout = 0
[t=00:00:00.106491]   RotOverheadScrollSpeed = 50
[t=00:00:00.106496]   RotateLogFiles = 1
[t=00:00:00.106499]   ShadowMapSize = 16384
[t=00:00:00.106503]   Shadows = 1
[t=00:00:00.106507]   ShowClock = 0
[t=00:00:00.106510]   SoftParticles = 2
[t=00:00:00.106514]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.106518]   UnitIconDist = 151
[t=00:00:00.106521]   UpdateBoundingVolumeMT = 0
[t=00:00:00.106524]   UpdateWeaponVectorsMT = 0
[t=00:00:00.106527]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.106531]   UseLuaMemPools = 0
[t=00:00:00.106548]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.106551]   VFSCacheArchiveFiles = 0
[t=00:00:00.106554]   VSync = 0
[t=00:00:00.106557]   Water = 4
[t=00:00:00.106559]   XResolution = 2560
[t=00:00:00.106562]   YResolution = 1440
[t=00:00:00.106565]   snd_volmaster = 9
[t=00:00:00.106571] ============== </User Config> ==============

[t=00:00:00.106574] ============== <User System> ==============
[t=00:00:00.106577]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.106584]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.106589]        Compiler Version: gcc-13.2.0
[t=00:00:00.106613]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.106642]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile
[t=00:00:00.106646]        Binary Word Size: 64-bit (native)
[t=00:00:00.106649]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.106653]      Physical CPU Cores: 8
[t=00:00:00.106655]       Logical CPU Cores: 16
[t=00:00:00.106661] ============== </User System> ==============

[t=00:00:00.106743] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.106747]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.106749]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.106752]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.106755]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.107278] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.107286] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.110729] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.114759]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.114765]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.114769]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.114773]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.114776]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.114780]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.114782]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.114785]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.114795]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.114800]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.114802]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.114805]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.114808]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.114811]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.114813]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.114816]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.114819]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.114822]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.114825]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.114829]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.114832]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.114851]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.114855]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.114857]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.114860]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.114863]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.114865]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.114868]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.114870]         [57] 800x600x24bpp@60Hz
[t=00:00:00.114876]         [58] 720x576x24bpp@50Hz
[t=00:00:00.114880]         [59] 720x480x24bpp@60Hz
[t=00:00:00.114882]         [61] 640x480x24bpp@60Hz
[t=00:00:00.347900] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.348433] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.348441] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.381140] [GR::LogVersionInfo]
[t=00:00:00.381171]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.381177]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.381182]     GL vendor   : NVIDIA Corporation
[t=00:00:00.381187]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.381191]     GLSL version: 4.60 NVIDIA
[t=00:00:00.381196]     GLEW version: 2.1.0
[t=00:00:00.381200]     GPU memory  : 16376MB (total) / 12696MB (available)
[t=00:00:00.381212]     SDL swap-int: 1
[t=00:00:00.381217]     SDL driver  : windows
[t=00:00:00.381220]     
[t=00:00:00.381233]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.381239]     GLSL shader support       : 1
[t=00:00:00.381243]     GL4 support               : 1
[t=00:00:00.381248]     FBO extension support     : 1
[t=00:00:00.381260]     NVX GPU mem-info support  : 1
[t=00:00:00.381268]     ATI GPU mem-info support  : 0
[t=00:00:00.381278]     Texture clamping to edge  : 1
[t=00:00:00.381285]     NPOT-texture support      : 1 (1)
[t=00:00:00.381292]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.381298]     texture query-LOD support : 1 (1)
[t=00:00:00.381308]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.381314]     Z-buffer depth            : 32 (-)
[t=00:00:00.381324]     primitive-restart support : 1 (1)
[t=00:00:00.381329]     clip-space control support: 1 (1)
[t=00:00:00.381334]     seamless cube-map support : 1 (1)
[t=00:00:00.381340]     frag-depth layout support : 1 (1)
[t=00:00:00.381345]     persistent maps support   : 1 (1)
[t=00:00:00.381350]     explicit attribs location : 1 (1)
[t=00:00:00.381356]     multi draw indirect       : 1 (-)
[t=00:00:00.381365]     array textures            : 1 (-)
[t=00:00:00.381371]     buffer copy support       : 1 (-)
[t=00:00:00.381376]     indirect draw             : 1 (-)
[t=00:00:00.381381]     base instance             : 1 (-)
[t=00:00:00.381385]     
[t=00:00:00.381389]     max. FBO samples              : 32
[t=00:00:00.381394]     max. FS/program texture slots : 32/192
[t=00:00:00.381399]     max. texture size             : 32768
[t=00:00:00.381407]     max. texture anisotropy level : 16.000000
[t=00:00:00.381416]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.381422]     max. draw-buffers             : 8
[t=00:00:00.381427]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.381432]     max. uniform buffer-bindings  : 84
[t=00:00:00.381437]     max. uniform block-size       : 64KB
[t=00:00:00.381442]     max. storage buffer-bindings  : 96
[t=00:00:00.381447]     max. storage block-size       : 2047MB
[t=00:00:00.381451]     
[t=00:00:00.381455]     enable AMD-hacks : 0
[t=00:00:00.381460]     compress MIP-maps: 0
[t=00:00:00.381543]     Number of compressed texture formats: 23
[t=00:00:00.381571]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.381602] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.381847] [GR::UpdateGLConfigs]
[t=00:00:00.381883] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.381887] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.382166] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.382184] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.382190] [GR::InitGLState]
[t=00:00:00.382235] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.457107] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.458543] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.458950] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.461936] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.461952] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.462155] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.463258] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.463266] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.463300] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.463334] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.475269] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.475431] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.475678] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.475756] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.482452] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.482464] [VFS] [SpringVFS::ReserveArchives<this=000002544b7af810>]
[t=00:00:00.482556] [VFS] [SpringVFS::AddArchive<this=000002544b7af810>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.483709] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002544b7af810 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.483716] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.568116] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.568313] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.568456] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.568621] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.568845] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.568903] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.569199] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.569405] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.572034] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.572061] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.572350][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.572410][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.572528][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.572538][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.572543][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.572563][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.576810][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.576825][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.576830][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.576837][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.576843][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.576847][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.639992][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.642012][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025461ee4130(default) context=0000025461df74f0  numChannels=2 frameSize=8
[t=00:00:00.642039][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.642062][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.642069][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.642077][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.642142][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.642176][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.642187][f=-000001] [Sound]   Devices:
[t=00:00:00.644905][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.644918][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.644929][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.644934][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.644941][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.644946][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.645407][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.645418][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.672526][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26265 MB
[t=00:00:00.673502][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.674581][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474
[t=00:00:00.675251][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name Tommyknocker
[t=00:00:00.846295][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "CrossRoads v1.0.3" (loaded=0 cached=0)
[t=00:00:00.846604][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002544b7af810>(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0
[t=00:00:00.846747][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002544b7af810>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.846878][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.847157][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002544b7af810>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.852438][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002544b7af810>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.852546][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002544b7af810>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.853681][f=-000001] [CAS::GASCB] Archive file="crossroads.v1.0.3.sd7" cs="59427fecc98bcdfd7de5f07e9c6b3460f7bf8e149b0c57602b7b1c0a6227dd8a76c93a043449186857c1914e78fb0805ba66f3cfb936cbde573caacb5bc1607d"
[t=00:00:00.853726][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.853766][f=-000001] Warning: [PreGame::GameDataReceived] Archive CrossRoads v1.0.3 (checksum 9bb71cb37c0dfed55694ab49eaddd48d2e873fdd66d2a0406e15b783463e90630e11ec01f2b63c8bb6f7756c6c882e76bc6375161e1abbc82e6435186837cac7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.854193][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.854234][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.854268][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.854288][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=01:18:40.737237][f=0136654] game_message: Jack is under attack
[t=01:18:45.835165][f=0136807] game_message: Placeholder is under attack
[t=01:18:53.302169][f=0137031] game_message: Jack is under attack
[t=01:18:58.964211][f=0137201] game_message: Jack is under attack
[t=01:19:06.584257][f=0137430] game_message: Jack is under attack
[t=01:19:11.601795][f=0137580] game_message: Jack is under attack
[t=01:20:13.348698][f=0139433] game_message: Puppy is under attack
[t=01:20:18.361225][f=0139583] game_message: Jack is under attack
[t=01:20:50.912664][f=0140560] game_message: Gull is under attack
[t=01:20:57.159700][f=0140747] game_message: Gull is under attack
[t=01:21:16.050325][f=0141314] game_message: Jack is under attack
[t=01:22:06.119580][f=0142816] game_message: Jack is under attack
[t=01:22:11.120026][f=0142966] game_message: Jack is under attack
[t=01:23:10.824778][f=0144757] game_message: Puppy is under attack
[t=01:23:56.372670][f=0146124] game_message: Jack is under attack
[t=01:24:01.872191][f=0146289] game_message: Jack is under attack
[t=01:24:07.353508][f=0146453] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2
[t=01:24:09.153914][f=0146507] game_message: Jack is under attack
[t=01:24:19.135339][f=0146807] game_message: Jack is under attack
[t=01:24:24.818003][f=0146977] game_message: Jack is under attack
[t=01:24:29.804819][f=0147127] game_message: Jack is under attack
[t=01:24:39.016753][f=0147403] game_message: Jack is under attack
[t=01:24:47.717539][f=0147664] game_message: Jack is under attack
[t=01:25:33.966769][f=0149051] game_message: Jack is under attack
[t=01:25:38.946439][f=0149201] game_message: Jack is under attack
[t=01:25:43.946882][f=0149351] game_message: Jack is under attack
[t=01:25:55.893566][f=0149709] game_message: Jack is under attack
[t=01:26:09.376671][f=0150114] game_message: Detriment is under attack
[t=01:26:14.635868][f=0150271] game_message: Jack is under attack
[t=01:26:36.280990][f=0150921] game_message: Detriment is under attack
[t=01:26:48.066037][f=0151274] game_message: Morph complete: eQuil lvl 2 -> eQuil lvl 3
[t=01:26:55.109825][f=0151486] game_message: Jack is under attack
[t=01:27:02.362240][f=0151704] game_message: Puppy is under attack
[t=01:27:07.392841][f=0151854] game_message: Puppy is under attack
[t=01:27:14.178344][f=0152058] game_message: Puppy is under attack
[t=01:27:39.706737][f=0152824] game_message: Jack is under attack
[t=01:27:48.882844][f=0153099] game_message: Jack is under attack
[t=01:28:40.012212][f=0154633] game_message: Jack is under attack
[t=01:29:44.337270][f=0156563] game_message: Jack is under attack
[t=01:29:58.799258][f=0156997] game_message: Jack is under attack
[t=01:30:04.350861][f=0157163] game_message: Jack is under attack
[t=01:30:17.105153][f=0157546] game_message: Jack is under attack
[t=01:30:28.186212][f=0157878] game_message: Placeholder is under attack
[t=01:31:13.075831][f=0159225] game_message: Detriment is under attack
[t=01:31:39.505275][f=0160018] game_message: Razor is under attack
[t=01:32:16.638275][f=0161132] game_message: Morph complete: eQuil lvl 3 -> eQuil lvl 4
[t=01:32:50.375640][f=0162144] game_message: Puppy is under attack
[t=01:33:20.159807][f=0163037] game_message: Placeholder is under attack
[t=01:33:32.906631][f=0163420] game_message: Placeholder is under attack
[t=01:33:37.898097][f=0163570] game_message: Placeholder is under attack
[t=01:33:45.050017][f=0163784] game_message: Jack is under attack
[t=01:33:50.098927][f=0163936] game_message: Jack is under attack
[t=01:34:25.049912][f=0164984] game_message: Jack is under attack
[t=01:35:48.235942][f=0167480] game_message: Gull is under attack
[t=01:36:12.039480][f=0168194] game_message: Jack is under attack
[t=01:36:29.997277][f=0168733] game_message: Jack is under attack
[t=01:37:11.800469][f=0169987] game_message: Razor is under attack
[t=01:39:14.778913][f=0173676] game_message: Jack is under attack
[t=01:39:28.793962][f=0174097] game_message: Puppy is under attack
[t=01:40:18.839365][f=0175598] game_message: Jack is under attack
[t=01:40:23.946144][f=0175751] game_message: Jack is under attack
[t=01:40:29.342548][f=0175913] game_message: Jack is under attack
[t=01:40:34.336566][f=0176063] game_message: Jack is under attack
[t=01:40:39.485812][f=0176218] game_message: Jack is under attack
[t=01:40:44.528839][f=0176369] game_message: Jack is under attack
[t=01:40:49.551280][f=0176519] game_message: Jack is under attack
[t=01:40:58.071085][f=0176775] game_message: Puppy is under attack
[t=01:41:04.456378][f=0176966] Tommyknocker paused the game
[t=03:42:19.262512][f=0176966] Input grabbing is enabled!
[t=03:42:23.158728][f=0176966] Tommyknocker unpaused the game
[t=03:42:24.024073][f=0176991] game_message: Puppy is under attack
[t=03:42:56.977665][f=0177979] game_message: Puppy is under attack
[t=03:43:03.100222][f=0178163] game_message: Puppy is under attack
[t=03:43:08.116596][f=0178314] game_message: Jack is under attack
[t=03:43:18.369522][f=0178621] game_message: Jack is under attack
[t=03:44:03.766447][f=0179982] Tommyknocker paused the game
[t=03:47:04.676543][f=0179982] Tommyknocker unpaused the game
[t=03:47:19.762560][f=0180433] game_message: Jack is under attack
[t=03:47:58.582075][f=0181598] game_message: Jack is under attack
[t=03:48:04.022761][f=0181761] game_message: Jack is under attack
[t=03:48:09.055979][f=0181912] game_message: Jack is under attack
[t=03:48:33.765037][f=0182653] game_message: Jack is under attack
[t=03:48:38.753616][f=0182803] game_message: Jack is under attack
[t=03:48:44.084918][f=0182963] game_message: Jack is under attack
[t=03:48:50.498266][f=0183156] game_message: Jack is under attack
[t=03:49:45.826275][f=0184815] game_message: Puppy is under attack
[t=03:49:54.302917][f=0185070] game_message: Puppy is under attack
[t=03:50:04.191747][f=0185366] game_message: Placeholder is under attack
[t=03:50:09.640950][f=0185530] game_message: Placeholder is under attack
[t=03:50:15.041807][f=0185692] game_message: Placeholder is under attack
[t=03:50:26.906162][f=0186048] game_message: Jack is under attack
[t=03:51:46.893379][f=0188448] game_message: Jack is under attack
[t=03:51:51.988300][f=0188600] game_message: Jack is under attack
[t=03:51:58.536972][f=0188796] game_message: Jack is under attack
[t=03:52:03.598876][f=0188948] game_message: Jack is under attack
[t=03:52:08.917002][f=0189108] game_message: Jack is under attack
[t=03:52:19.758540][f=0189433] game_message: Jack is under attack
[t=03:52:43.276017][f=0190139] game_message: Puppy is under attack
[t=03:52:50.145695][f=0190345] game_message: Puppy is under attack
[t=03:52:55.276160][f=0190499] game_message: Jack is under attack
[t=03:53:00.379134][f=0190652] game_message: Jack is under attack
[t=03:53:10.992063][f=0190970] game_message: Jack is under attack
[t=03:53:20.999872][f=0191270] game_message: Puppy is under attack
[t=03:53:26.341451][f=0191431] game_message: Jack is under attack
[t=03:53:31.700923][f=0191592] game_message: Placeholder is under attack
[t=03:53:36.699110][f=0191742] game_message: Placeholder is under attack
[t=03:53:41.689247][f=0191892] game_message: Placeholder is under attack
[t=03:53:46.695955][f=0192042] game_message: Placeholder is under attack
[t=03:53:51.715496][f=0192192] game_message: Jack is under attack
[t=03:53:56.692385][f=0192342] game_message: Jack is under attack
[t=03:54:01.696515][f=0192492] game_message: Jack is under attack
[t=03:54:06.693848][f=0192642] game_message: Jack is under attack
[t=03:54:11.709280][f=0192792] game_message: Jack is under attack
[t=03:54:16.716502][f=0192942] game_message: Jack is under attack
[t=03:54:21.693946][f=0193092] game_message: Jack is under attack
[t=03:54:26.712627][f=0193242] game_message: Jack is under attack
[t=03:55:19.845500][f=0194836] game_message: Placeholder is under attack
[t=03:55:25.442827][f=0195004] game_message: Placeholder is under attack
[t=03:55:31.137035][f=0195175] game_message: Puppy is under attack
[t=03:55:36.148929][f=0195325] game_message: Placeholder is under attack
[t=03:55:41.215222][f=0195477] game_message: Jack is under attack
[t=03:55:46.514715][f=0195636] game_message: Puppy is under attack
[t=03:55:51.636088][f=0195790] game_message: Puppy is under attack
[t=03:55:56.875375][f=0195947] game_message: Jack is under attack
[t=03:56:02.862064][f=0196126] game_message: Jack is under attack
[t=03:56:11.630011][f=0196390] game_message: Jack is under attack
[t=03:56:19.916312][f=0196638] game_message: Puppy is under attack
[t=03:56:25.877496][f=0196817] game_message: Puppy is under attack
[t=03:56:34.309398][f=0197070] game_message: Puppy is under attack
[t=03:57:06.078078][f=0198023] game_message: Jack is under attack
[t=03:57:32.116898][f=0198804] game_message: Detriment is under attack
[t=03:58:06.539009][f=0199837] game_message: Jack is under attack
[t=03:58:11.531314][f=0199987] game_message: Jack is under attack
[t=03:58:16.631909][f=0200140] game_message: Jack is under attack
[t=03:58:21.646973][f=0200290] game_message: Jack is under attack
[t=03:59:07.901357][f=0201678] game_message: Jack is under attack
[t=03:59:13.868357][f=0201857] game_message: Jack is under attack
[t=03:59:18.868846][f=0202007] game_message: Jack is under attack
[t=03:59:23.898550][f=0202158] game_message: Jack is under attack
[t=03:59:29.747666][f=0202333] game_message: Jack is under attack
[t=04:00:16.947304][f=0203749] game_message: Jack is under attack
[t=04:02:03.602998][f=0206949] game_message: Puppy is under attack
[t=04:02:08.706745][f=0207102] game_message: Jack is under attack
[t=04:02:41.718976][f=0208093] game_message: Puppy is under attack
[t=04:03:25.493504][f=0209406] game_message: Puppy is under attack
[t=04:03:38.463036][f=0209795] game_message: Puppy is under attack
[t=04:03:48.654133][f=0210101] game_message: Placeholder is under attack
[t=04:04:02.506476][f=0210516] game_message: Puppy is under attack
[t=04:04:10.337332][f=0210751] game_message: Jack is under attack
[t=04:04:15.759529][f=0210913] game_message: Puppy is under attack
[t=04:04:21.853156][f=0211096] game_message: Jack is under attack
[t=04:04:26.995329][f=0211251] game_message: Puppy is under attack
[t=04:04:32.386053][f=0211413] game_message: Puppy is under attack
[t=04:04:41.339121][f=0211681] game_message: Puppy is under attack
[t=04:04:47.498845][f=0211866] game_message: Jack is under attack
[t=04:04:52.834184][f=0212026] game_message: Jack is under attack
[t=04:05:03.133844][f=0212335] game_message: Placeholder is under attack
[t=04:05:08.172640][f=0212486] game_message: Puppy is under attack
[t=04:05:13.164615][f=0212636] game_message: Placeholder is under attack
[t=04:05:18.145241][f=0212786] game_message: Puppy is under attack
[t=04:05:24.281550][f=0212970] game_message: Puppy is under attack
[t=04:05:29.301294][f=0213120] game_message: Jack is under attack
[t=04:05:34.648544][f=0213281] game_message: Jack is under attack
[t=04:05:41.916973][f=0213499] game_message: Jack is under attack
[t=04:05:52.803359][f=0213825] game_message: Puppy is under attack
[t=04:06:04.920466][f=0214189] game_message: Placeholder is under attack
[t=04:06:17.117778][f=0214555] game_message: Puppy is under attack
[t=04:06:22.166977][f=0214706] game_message: Jack is under attack
[t=04:06:27.761955][f=0214874] game_message: Puppy is under attack
[t=04:06:32.769212][f=0215024] game_message: Puppy is under attack
[t=04:06:37.903120][f=0215178] game_message: Jack is under attack
[t=04:06:42.904385][f=0215328] game_message: Jack is under attack
[t=04:06:47.907285][f=0215478] game_message: Jack is under attack
[t=04:06:55.369913][f=0215702] game_message: Placeholder is under attack
[t=04:07:13.190786][f=0216237] game_message: Puppy is under attack
[t=04:07:19.205572][f=0216417] game_message: Puppy is under attack
[t=04:07:26.233529][f=0216628] game_message: Jack is under attack
[t=04:07:34.324609][f=0216871] game_message: Puppy is under attack
[t=04:07:45.523867][f=0217207] game_message: Merlin is under attack
[t=04:07:54.785716][f=0217485] game_message: Puppy is under attack
[t=04:08:06.876469][f=0217847] game_message: Puppy is under attack
[t=04:08:22.862160][f=0218327] game_message: Jack is under attack
[t=04:08:40.896912][f=0218868] game_message: Placeholder is under attack
[t=04:08:50.597360][f=0219159] game_message: Puppy is under attack
[t=04:09:02.904226][f=0219529] game_message: Puppy is under attack
[t=04:09:09.883131][f=0219738] game_message: Funnelweb is under attack
[t=04:09:15.696611][f=0219912] game_message: Funnelweb is under attack
[t=04:09:20.894004][f=0220068] game_message: Funnelweb is under attack
[t=04:09:29.554144][f=0220328] game_message: Funnelweb is under attack
[t=04:09:34.558577][f=0220478] game_message: Puppy is under attack
[t=04:09:42.330784][f=0220711] game_message: Puppy is under attack
[t=04:09:53.293499][f=0221040] game_message: Puppy is under attack
[t=04:09:58.287736][f=0221190] game_message: Puppy is under attack
[t=04:10:03.275516][f=0221340] game_message: Puppy is under attack
[t=04:10:09.422290][f=0221524] game_message: Puppy is under attack
[t=04:10:17.158632][f=0221756] game_message: Puppy is under attack
[t=04:10:27.907612][f=0222079] game_message: Jack is under attack
[t=04:10:33.458816][f=0222245] game_message: Puppy is under attack
[t=04:10:43.768341][f=0222555] game_message: Puppy is under attack
[t=04:10:52.157643][f=0222806] game_message: Puppy is under attack
[t=04:10:57.156919][f=0222956] game_message: Puppy is under attack
[t=04:11:02.391170][f=0223113] game_message: Puppy is under attack
[t=04:11:10.380212][f=0223352] game_message: Jack is under attack
[t=04:11:15.425246][f=0223504] game_message: Jack is under attack
[t=04:11:25.418957][f=0223805] game_message: Puppy is under attack
[t=04:11:30.627413][f=0223960] game_message: Puppy is under attack
[t=04:11:36.754424][f=0224144] game_message: Puppy is under attack
[t=04:11:41.745556][f=0224294] game_message: Puppy is under attack
[t=04:11:47.435808][f=0224464] game_message: Aegis is under attack
[t=04:11:53.390080][f=0224643] game_message: Jack is under attack
[t=04:11:58.493716][f=0224796] game_message: Placeholder is under attack
[t=04:12:03.489431][f=0224946] game_message: Puppy is under attack
[t=04:12:08.740615][f=0225104] game_message: Puppy is under attack
[t=04:12:13.894463][f=0225258] game_message: Jack is under attack
[t=04:12:19.485718][f=0225426] game_message: Jack is under attack
[t=04:12:24.478317][f=0225576] game_message: Funnelweb is under attack
[t=04:12:31.000996][f=0225772] game_message: Puppy is under attack
[t=04:12:36.008271][f=0225922] game_message: Puppy is under attack
[t=04:12:41.083546][f=0226074] game_message: Jack is under attack
[t=04:12:46.086094][f=0226224] game_message: Jack is under attack
[t=04:12:51.069354][f=0226374] game_message: Jack is under attack
[t=04:12:56.095500][f=0226524] game_message: Jack is under attack
[t=04:13:01.089968][f=0226674] game_message: Jack is under attack
[t=04:13:06.089256][f=0226824] game_message: Jack is under attack
[t=04:13:12.807695][f=0227026] game_message: Jack is under attack
[t=04:13:20.458379][f=0227255] game_message: Jack is under attack
[t=04:13:25.466787][f=0227406] game_message: Placeholder is under attack
[t=04:13:30.485978][f=0227556] game_message: Jack is under attack
[t=04:13:35.474533][f=0227706] game_message: Jack is under attack
[t=04:13:40.492642][f=0227856] game_message: Jack is under attack
[t=04:13:45.479144][f=0228006] game_message: Jack is under attack
[t=04:13:50.492886][f=0228156] game_message: Jack is under attack
[t=04:13:55.482597][f=0228306] game_message: Jack is under attack
[t=04:14:05.090271][f=0228594] game_message: Jack is under attack
[t=04:14:10.092827][f=0228744] game_message: Jack is under attack
[t=04:14:15.085749][f=0228894] game_message: Jack is under attack
[t=04:14:20.088446][f=0229044] game_message: Scorpion is under attack
[t=04:14:25.077642][f=0229194] game_message: Scorpion is under attack
[t=04:14:30.100688][f=0229345] game_message: Jack is under attack
[t=04:14:35.110612][f=0229495] game_message: Jack is under attack
[t=04:14:40.112860][f=0229645] game_message: Jack is under attack
[t=04:14:58.987907][f=0230211] game_message: Scorpion is under attack
[t=04:15:04.035734][f=0230362] game_message: Scorpion is under attack
[t=04:15:14.000435][f=0230662] game_message: Scorpion is under attack
[t=04:15:19.019516][f=0230812] game_message: Scorpion is under attack
[t=04:15:24.023104][f=0230962] game_message: Scorpion is under attack
[t=04:15:29.010566][f=0231112] game_message: Scorpion is under attack
[t=04:15:34.019167][f=0231263] game_message: Puppy is under attack
[t=04:15:39.124861][f=0231415] game_message: Puppy is under attack
[t=04:15:44.288299][f=0231570] game_message: Puppy is under attack
[t=04:15:49.336559][f=0231721] game_message: Puppy is under attack
[t=04:15:53.302911][f=0231840] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=04:15:54.445395][f=0231874] game_message: Jack is under attack
[t=04:16:01.437840][f=0232084] game_message: Jack is under attack
[t=04:16:06.411713][f=0232234] game_message: Jack is under attack
[t=04:16:11.419214][f=0232384] game_message: Jack is under attack
[t=04:16:16.439679][f=0232534] game_message: Jack is under attack
[t=04:16:21.404373][f=0232684] game_message: Jack is under attack
[t=04:16:26.425395][f=0232834] game_message: Puppy is under attack
[t=04:16:31.425765][f=0232984] game_message: Jack is under attack
[t=04:16:50.062629][f=0233543] game_message: AI has been destroyed!
[t=04:16:50.062735][f=0233543] game_message: Tommyknocker wins!
[t=04:16:50.062951][f=0233543] Submitting stats
[t=04:16:50.097606][f=0233543] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=04:16:50.142657][f=0233545] <autoquit> Autoquit canceled.
[t=04:16:50.356980][f=0233551] [EOH::DestroySkirmishAI(id=0)]
[t=04:16:50.615762][f=0233559] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 1
[t=04:17:00.753333][f=0233851] [QuitAction] user exited to system
[t=04:17:00.788544][f=0233851] [SpringApp::Kill][1] fromRun=1
[t=04:17:00.788557][f=0233851] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=04:17:00.812331][f=0233851]  [async=0] threads=8 tasks=41575030 {sum,avg}{exec,wait}time={{696821.688, 0.017}, {3448554.750, 0.083}}ms
[t=04:17:00.812361][f=0233851]      thread=1 tasks=5939290 {sum,min,max,avg}{exec,wait}time={{147678.406, 0.000, 21.223, 0.025}, {15237.369, 0.000, 18446744027136.000, 0.003}}ms
[t=04:17:00.812370][f=0233851]      thread=2 tasks=5939290 {sum,min,max,avg}{exec,wait}time={{99657.477, 0.000, 20.625, 0.017}, {540617.375, 0.000, 18446744027136.000, 0.091}}ms
[t=04:17:00.812377][f=0233851]      thread=3 tasks=5939290 {sum,min,max,avg}{exec,wait}time={{93819.461, 0.000, 17.225, 0.016}, {544673.375, 0.000, 18446744027136.000, 0.092}}ms
[t=04:17:00.812385][f=0233851]      thread=4 tasks=5939290 {sum,min,max,avg}{exec,wait}time={{91144.336, 0.000, 17.422, 0.015}, {548268.188, 0.000, 18446744027136.000, 0.092}}ms
[t=04:17:00.812392][f=0233851]      thread=5 tasks=5939290 {sum,min,max,avg}{exec,wait}time={{89112.523, 0.000, 17.446, 0.015}, {566365.125, 0.000, 18446744027136.000, 0.095}}ms
[t=04:17:00.812399][f=0233851]      thread=6 tasks=5939290 {sum,min,max,avg}{exec,wait}time={{89803.922, 0.000, 20.223, 0.015}, {596255.938, 0.000, 18446744027136.000, 0.100}}ms
[t=04:17:00.812409][f=0233851]      thread=7 tasks=5939290 {sum,min,max,avg}{exec,wait}time={{85605.555, 0.000, 21.110, 0.014}, {637137.125, 0.000, 26.345, 0.107}}ms
[t=04:17:00.812415][f=0233851]  [async=1] threads=8 tasks=6217 {sum,avg}{exec,wait}time={{27027.902, 4.347}, {5322672.500, 856.148}}ms
[t=04:17:00.812423][f=0233851]      thread=1 tasks=881 {sum,min,max,avg}{exec,wait}time={{3867.865, 0.000, 610.140, 4.390}, {758572.188, 0.105, 3869.973, 861.035}}ms
[t=04:17:00.812430][f=0233851]      thread=2 tasks=896 {sum,min,max,avg}{exec,wait}time={{3865.279, 0.000, 609.950, 4.314}, {765358.875, 0.113, 3874.942, 854.195}}ms
[t=04:17:00.812440][f=0233851]      thread=3 tasks=890 {sum,min,max,avg}{exec,wait}time={{3874.318, 0.000, 610.072, 4.353}, {769139.438, 0.175, 3876.973, 864.202}}ms
[t=04:17:00.812446][f=0233851]      thread=4 tasks=883 {sum,min,max,avg}{exec,wait}time={{3859.315, 0.000, 610.287, 4.371}, {761855.875, 0.084, 3874.961, 862.804}}ms
[t=04:17:00.812453][f=0233851]      thread=5 tasks=906 {sum,min,max,avg}{exec,wait}time={{3851.067, 0.000, 596.097, 4.251}, {755655.750, 0.143, 3869.384, 834.057}}ms
[t=04:17:00.812461][f=0233851]      thread=6 tasks=874 {sum,min,max,avg}{exec,wait}time={{3859.095, 0.000, 624.848, 4.415}, {752460.875, 0.147, 3874.922, 860.939}}ms
[t=04:17:00.812469][f=0233851]      thread=7 tasks=887 {sum,min,max,avg}{exec,wait}time={{3850.963, 0.000, 615.762, 4.342}, {759629.562, 0.060, 3875.196, 856.403}}ms
[t=04:17:00.812473][f=0233851] [ThreadPool::SetThreadCount][2] workers=0
[t=04:17:00.812477][f=0233851] [SpringApp::Kill][2]
[t=04:17:00.812809][f=0233851] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=04:17:00.812823][f=0233851] [Game::KillLua][1] dtor=0 luaUI=00000254eaf3d880
[t=04:17:00.812858][f=0233851] Start widgetHandler:Shutdown
[t=04:17:00.814377][f=0233851] Shutdown - SaveOrderList Complete
[t=04:17:00.818833][f=0233851] Writing last game win data
[t=04:17:00.821449][f=0233851] Shutdown - SaveConfigData Complete
[t=04:17:00.821459][f=0233851] Shutdown Widget - Chili Highlight
[t=04:17:00.821479][f=0233851] Shutdown Widget - Draw After Chili
[t=04:17:00.821485][f=0233851] Shutdown Widget - API Unit Tracker GL4
[t=04:17:00.821498][f=0233851] Shutdown Widget - EPIC Menu
[t=04:17:00.822181][f=0233851] Shutdown Widget - Depth of Field Shader
[t=04:17:00.824940][f=0233851] Shutdown Widget - Chili Widget Selector
[t=04:17:00.825555][f=0233851] Shutdown Widget - Chili Minimap
[t=04:17:00.825642][f=0233851] Shutdown Widget - Deferred rendering
[t=04:17:00.825649][f=0233851] SSAO: Deferred rendering disabled, disabling.
[t=04:17:00.832037][f=0233851] Shutdown Widget - Deferred rendering
[t=04:17:00.832053][f=0233851] SSAO: Deferred rendering disabled, disabling.
[t=04:17:00.832712][f=0233851] Shutdown Widget - Local Team Colors
[t=04:17:00.832720][f=0233851] Shutdown Widget - Display Keys 2
[t=04:17:00.832735][f=0233851] Shutdown Widget - Save Game Menu
[t=04:17:00.832741][f=0233851] Shutdown Widget - Highlight Model Api GL4
[t=04:17:00.832770][f=0233851] Shutdown Widget - Unit Icons
[t=04:17:00.832830][f=0233851] Shutdown Widget - Noises
[t=04:17:00.832840][f=0233851] Shutdown Widget - HealthBars
[t=04:17:00.833499][f=0233851] Shutdown Widget - Selected Units GL4 2
[t=04:17:00.833516][f=0233851] Shutdown Widget - BuildETA
[t=04:17:00.833523][f=0233851] Shutdown Widget - Win Counter
[t=04:17:00.833529][f=0233851] Shutdown Widget - EndGame APM stats
[t=04:17:00.833536][f=0233851] Shutdown Widget - Modular Comm Info
[t=04:17:00.833543][f=0233851] Shutdown Widget - Map Draw Blocker
[t=04:17:00.833554][f=0233851] Shutdown Widget - Reclaim Field Highlight
[t=04:17:00.833566][f=0233851] Shutdown Widget - Stereo3D
[t=04:17:00.833601][f=0233851] Shutdown Widget - State Reverse and Latency
[t=04:17:00.833607][f=0233851] Shutdown Widget - Showeco and Grid Drawer
[t=04:17:00.833616][f=0233851] Shutdown Widget - Point Tracker
[t=04:17:00.833622][f=0233851] Shutdown Widget - Music Player v2
[t=04:17:00.833643][f=0233851] Shutdown Widget - Missile Silo Range
[t=04:17:00.833651][f=0233851] Shutdown Widget - MinimapEvents
[t=04:17:00.833659][f=0233851] Shutdown Widget - Local Widgets Config
[t=04:17:00.833669][f=0233851] Shutdown Widget - Highlight Geos
[t=04:17:00.833675][f=0233851] Shutdown Widget - Grab Input
[t=04:17:00.833744][f=0233851] Input grabbing is disabled!
[t=04:17:00.833750][f=0233851] Shutdown Widget - Defense Range Zero-K
[t=04:17:00.833841][f=0233851] Shutdown Widget - Darkening
[t=04:17:00.833850][f=0233851] Shutdown Widget - Context Menu
[t=04:17:00.833856][f=0233851] Shutdown Widget - Chili Spectator Panels
[t=04:17:00.833863][f=0233851] Shutdown Widget - Chili Selections & CursorTip v2
[t=04:17:00.833874][f=0233851] Shutdown Widget - Chili Nuke Warning
[t=04:17:00.833881][f=0233851] Shutdown Widget - Chili EndGame Window
[t=04:17:00.833890][f=0233851] Shutdown Widget - Chili Economy Panel Default
[t=04:17:00.833953][f=0233851] Shutdown Widget - CameraShake
[t=04:17:00.833961][f=0233851] Shutdown Widget - Transport AI
[t=04:17:00.833967][f=0233851] Shutdown Widget - Startup Info and Selector
[t=04:17:00.833979][f=0233851] Shutdown Widget - Attack Warning
[t=04:17:00.833986][f=0233851] Shutdown Widget - Attack AoE
[t=04:17:00.833995][f=0233851] Shutdown Widget - Map Edge Extension
[t=04:17:00.834342][f=0233851] Shutdown Widget - Selection Send
[t=04:17:00.834351][f=0233851] Shutdown Widget - Highlight Unit GL4 v2
[t=04:17:00.834357][f=0233851] Shutdown Widget - LupsManager
[t=04:17:00.834381][f=0233851] Shutdown Widget - Newton Firezone
[t=04:17:00.834389][f=0233851] Shutdown Widget - Receive Units Indicator
[t=04:17:00.834395][f=0233851] Shutdown Widget - Chili Pro Console
[t=04:17:00.843504][f=0233851] Shutdown Widget - Persistent Build Height
[t=04:17:00.843517][f=0233851] Shutdown Widget - Lasso Terraform GUI
[t=04:17:00.843524][f=0233851] Shutdown Widget - Lups
[t=04:17:00.844461][f=0233851] Shutdown Widget - Chili Framework
[t=04:17:00.844472][f=0233851] Shutdown Widget - Mex Placement Handler
[t=04:17:00.844491][f=0233851] Shutdown Widget - Custom Markers
[t=04:17:00.844501][f=0233851] Shutdown Widget - Chili Core Selector
[t=04:17:00.844568][f=0233851] Shutdown Widget - Select Keys
[t=04:17:00.844589][f=0233851] Shutdown Widget - Pause Screen
[t=04:17:00.844794][f=0233851] Shutdown Widget - Contrast Adaptive Sharpen
[t=04:17:00.844824][f=0233851] Shutdown Widget - Bloom Shader Deferred
[t=04:17:00.844980][f=0233851] Shutdown Widget - Text To Speech Control
[t=04:17:00.844989][f=0233851] Shutdown Widget - Layout Handler
[t=04:17:00.844998][f=0233851] Shutdown Widget - Color Blindness Correction
[t=04:17:00.845093][f=0233851] End widgetHandler:Shutdown
[t=04:17:00.901200][f=0233851] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2241252731, 0.0} allocedSize{int+, int-, ext}={0, 0, 230269655165}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0026}
[t=04:17:00.905065][f=0233851] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=04:17:00.905075][f=0233851] [Game::KillLua][3] dtor=0 luaRules=00000254f9cceb30
[t=04:17:00.905101][f=0233851] Start gadgetHandler:Shutdown
[t=04:17:00.905108][f=0233851] Shutdown - StartSetup
[t=04:17:00.905123][f=0233851] Shutdown - UnitMorph
[t=04:17:00.906031][f=0233851] Shutdown - Carrier Drones
[t=04:17:00.906226][f=0233851] Shutdown - Missile Silo Controller
[t=04:17:00.906234][f=0233851] Shutdown - Modular Comm Info
[t=04:17:00.906240][f=0233851] Shutdown - Terrain Texture Handler
[t=04:17:00.906246][f=0233851] Shutdown - UnitCloakShield
[t=04:17:00.906553][f=0233851] Shutdown - Starlight Handler
[t=04:17:00.906575][f=0233851] End gadgetHandler:Shutdown
[t=04:17:00.924131][f=0233851] Start gadgetHandler:Shutdown
[t=04:17:00.924161][f=0233851] Shutdown - Teleport Throw
[t=04:17:00.924170][f=0233851] Shutdown - UnitMorph
[t=04:17:00.924181][f=0233851] Shutdown - Commander Skin Renderer
[t=04:17:00.925592][f=0233851] Shutdown - Missile fired callins
[t=04:17:00.925603][f=0233851] Shutdown - Modular Comm Info
[t=04:17:00.925610][f=0233851] Shutdown - Retreat Command
[t=04:17:00.925621][f=0233851] Shutdown - Shockwaves
[t=04:17:00.925627][f=0233851] Shutdown - Unit tint API
[t=04:17:00.925639][f=0233851] Shutdown - Unit glow API
[t=04:17:00.925659][f=0233851] Shutdown - UnitCloakShield
[t=04:17:00.925675][f=0233851] Shutdown - Lups Cloak FX
[t=04:17:00.925701][f=0233851] Shutdown - Lups
[t=04:17:00.926747][f=0233851] Shutdown - Lups Shield
[t=04:17:00.926894][f=0233851] End gadgetHandler:Shutdown
[t=04:17:00.961706][f=0233851] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3104, 0.0} allocedSize{int+, int-, ext}={0, 0, 488824}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0010}
[t=04:17:00.963915][f=0233851] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=04:17:00.963972][f=0233851] [Game::KillLua][4] dtor=0
[t=04:17:00.963978][f=0233851] [Game::KillLua][5] dtor=0
[t=04:17:00.966854][f=0233851] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-13_09-18-21-031_CrossRoads v1.0_105.1.1-2457-g8095d30 BAR105.sdfz" (22937112 bytes)
[t=04:17:00.966896][f=0233851] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=04:17:00.983651][f=0233851] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=04:17:00.983672][f=0233851] [Sound] [Sound::UpdateThread][3] #sources=32 #items=116
[t=04:17:00.984506][f=0233851] [Sound] [Sound::UpdateThread][4] ctx=0000025461df74f0 dev=0000025461ee4130
[t=04:17:00.984603][f=0233851] [Sound] [Sound::UpdateThread][5] ctx=0000025461df74f0 dev=0000025461ee4130
[t=04:17:00.984612][f=0233851] [Sound] [Sound::Cleanup][alcDestroyContext(0000025461df74f0)]
[t=04:17:00.985777][f=0233851] [Sound] [Sound::Cleanup][alcCloseDevice(0000025461ee4130)]
[t=04:17:00.986364][f=0233851] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=04:17:01.011873][f=0233851] [Sound] [Sound::UpdateThread][6]
[t=04:17:01.018007][f=0233851] [Game::~CGame][1]
[t=04:17:01.018049][f=0233851] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=04:17:01.018055][f=0233851] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=04:17:01.018059][f=0233851] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=04:17:01.018063][f=0233851] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=04:17:01.018068][f=0233851] [Game::KillLua][4] dtor=1
[t=04:17:01.018074][f=0233851] [Game::KillLua][5] dtor=1
[t=04:17:01.018109][f=0233851] [Game::KillMisc][1]
[t=04:17:01.018226][f=0233851] [Game::KillMisc][2]
[t=04:17:01.018358][f=0233851] [Game::KillMisc][3]
[t=04:17:01.018426][f=0233851] [Game::KillRendering][1]
[t=04:17:01.020268][f=0233851] [~CRectangleOverlapHandler] 10% overlap reduction
[t=04:17:01.147534][f=0233851] [3DOParser::Kill] allocated 1 pieces
[t=04:17:01.147562][f=0233851] [S3OParser::Kill] allocated 5518 pieces
[t=04:17:01.148224][f=0233851] [AssParser::Kill] allocated 674 pieces
[t=04:17:01.257138][f=0233851] [Game::KillInterface][1]
[t=04:17:01.257611][f=0233851] [Game::KillInterface][2]
[t=04:17:01.257878][f=0233851] [Game::KillSimulation][1]
[t=04:17:01.257914][f=0233851] [Game::KillSimulation][2]
[t=04:17:01.283430][f=0233851] [CCollisionHandler] dis-/continuous tests: 1763/236437355
[t=04:17:01.283447][f=0233851] [Game::KillSimulation][3]
[t=04:17:01.284136][f=0233851] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=162
[t=04:17:01.284300][f=0233851] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=04:17:01.284488][f=0233851] [~CPathCache(40x40)] cacheHits=144 hitPercentage=1% numHashColls=0 maxCacheSize=84
[t=04:17:01.284555][f=0233851] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=04:17:01.317766][f=0233851] [~CRectangleOverlapHandler] 10% overlap reduction
[t=04:17:01.332690][f=0233851] [LosHandler::Kill] raycast instance cache-{hits,misses}={1286691,797608}; shared=8%; cached=54%
[t=04:17:01.339672][f=0233851] [Game::KillSimulation][4]
[t=04:17:01.416811][f=0233851] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=04:17:01.416837][f=0233851] [Game::~CGame][2]
[t=04:17:01.416842][f=0233851] [Game::~CGame][3]
[t=04:17:01.416896][f=0233851] [SpringApp::Kill][3]
[t=04:17:01.416980][f=0233851] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    72870546 bytes sent   in 365345 packets (199.457 bytes/packet)
    51162701 bytes recv'd in 224321 packets (228.078 bytes/packet)
    {0.068x, 0.026x} relative protocol overhead {up, down}
    306830 incoming chunks dropped, 597200 outgoing chunks resent
    172776 incoming chunks processed

[t=04:17:01.417083][f=0233851] [SpringApp::Kill][4] font=000002544b4b9580
[t=04:17:01.420128][f=0233851] [SpringApp::Kill][5]
[t=04:17:01.425067][f=0233851] [SpringApp::Kill][6]
[t=04:17:01.425078] [SpringApp::Kill][7]
[t=04:17:01.425120] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {7640, 65536, 65536}, EBO = {0, 131072, 131072}
[t=04:17:01.425133] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=04:17:01.425138] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=04:17:01.425143] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=04:17:01.425148] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=04:17:01.425156] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=04:17:01.425161] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2920, 1048576, 1048576}, EBO = {4380, 2097152, 2097152}
[t=04:17:01.425167] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {314692, 1048576, 1048576}, EBO = {472038, 2097152, 2097152}
[t=04:17:01.425174] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=04:17:01.425179] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=04:17:01.425184] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=04:17:01.425190] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=04:17:01.425195] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2356, 1048576, 1048576}, EBO = {3534, 2097152, 2097152}
[t=04:17:01.593827] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=04:17:01.593838] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=04:17:01.593842] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=04:17:01.593860] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8474
[t=04:17:01.593864] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=04:17:01.594434] [VFS] [SpringVFS::DeleteArchives<this=000002544b7af810>]
[t=04:17:01.594440] [VFS] [SpringVFS::DeleteArchives<this=000002544b7af810>(section=0)] #archives[section]=1 #files[section]=8184
[t=04:17:01.594447] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000025461cdebb0)
[t=04:17:01.594728] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1862ms
[t=04:17:01.594741]     file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=25ms
[t=04:17:01.594748]     file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=24ms
[t=04:17:01.594753]     file="sounds/music/war/hybrid statement.ogg" indx=6354 inflSize=5829kb readTime=23ms
[t=04:17:01.594759]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=21ms
[t=04:17:01.594767]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=04:17:01.594772]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=04:17:01.594777]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=17ms
[t=04:17:01.594784]     file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=17ms
[t=04:17:01.594791]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms
[t=04:17:01.594797]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=04:17:01.597417] [VFS] [SpringVFS::DeleteArchives<this=000002544b7af810>(section=1)] #archives[section]=1 #files[section]=13
[t=04:17:01.597432] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\CrossRoads.v1.0.3.sd7 (0000025461cc1cb0)
[t=04:17:01.597514] [VFS] [SpringVFS::DeleteArchives<this=000002544b7af810>(section=2)] #archives[section]=3 #files[section]=327
[t=04:17:01.597529] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000025461dd59e0)
[t=04:17:01.597621] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000025461dd5a90)
[t=04:17:01.597669] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000025461dd4330)
[t=04:17:01.597750] [VFS] [SpringVFS::DeleteArchives<this=000002544b7af810>(section=3)] #archives[section]=0 #files[section]=0
[t=04:17:01.597756] [VFS] [SpringVFS::DeleteArchives<this=000002544b7af810>(section=4)] #archives[section]=0 #files[section]=130
[t=04:17:01.597761] [VFS] [SpringVFS::DeleteArchives<this=000002544b7af810>(section=5)] #archives[section]=0 #files[section]=0
[t=04:17:01.597765] [VFS] [SpringVFS::DeleteArchives<this=000002544b7af810>(section=6)] #archives[section]=0 #files[section]=0
[t=04:17:01.597772] [VFS] [SpringVFS::DeleteArchives<this=000002544b7af810>(section=7)] #archives[section]=0 #files[section]=0
[t=04:17:01.597777] [VFS] [SpringVFS::DeleteArchives<this=000002544b7af810>(section=8)] #archives[section]=0 #files[section]=0
[t=04:17:03.561531] [SpringApp::Kill][8]
[t=04:17:03.561538] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=04:17:03.561543] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6fe127430 (joinable=1)
[t=04:17:03.561546] [WatchDog::Uninstall][2]
[t=04:17:03.823368] [WatchDog::Uninstall][3]
[t=04:17:03.823376] [SpringApp::Kill][9]