ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #105189

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.000721] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.000733] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.005412] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.005506] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.229875] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.229915] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.229936]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.229949]   
[t=00:00:00.229954]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.229959]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.229964]   Use "none" to disable the default log sections.
[t=00:00:00.229970] ============== </Log Sections> ==============

[t=00:00:00.229976] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.230084]   AllowDeferredMapRendering = 1
[t=00:00:00.230090]   AllowDeferredModelRendering = 1
[t=00:00:00.230095]   BumpWaterAnisotropy = 2
[t=00:00:00.230099]   BumpWaterBlurReflection = 1
[t=00:00:00.230103]   BumpWaterDepthBits = 32
[t=00:00:00.230107]   BumpWaterReflection = 2
[t=00:00:00.230111]   BumpWaterRefraction = 2
[t=00:00:00.230116]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.230120]   CamFreeScrollSpeed = 50
[t=00:00:00.230125]   CamMode = 1
[t=00:00:00.230132]   CubeTexSizeReflection = 1024
[t=00:00:00.230137]   CubeTexSizeSpecular = 1024
[t=00:00:00.230143]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.230147]   EdgeMoveDynamic = 0
[t=00:00:00.230151]   EdgeMoveWidth = 0.003
[t=00:00:00.230155]   FPSFOV = 90
[t=00:00:00.230158]   FPSScrollSpeed = 50
[t=00:00:00.230163]   FontSize = 18
[t=00:00:00.230167]   GrassDetail = 0
[t=00:00:00.230171]   GroundDecals = 10
[t=00:00:00.230175]   GroundDetail = 180
[t=00:00:00.230179]   GroundScarAlphaFade = 1
[t=00:00:00.230186]   HangTimeout = 30
[t=00:00:00.230191]   HardwareCursor = 1
[t=00:00:00.230195]   InitialNetworkTimeout = 0
[t=00:00:00.230199]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.230204]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.230209]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.230213]   LinkOutgoingBandwidth = 131072
[t=00:00:00.230219]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.230224]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.230227]   MSAALevel = 8
[t=00:00:00.230234]   MaxParticles = 25000
[t=00:00:00.230239]   MaxSounds = 32
[t=00:00:00.230243]   MaximumTransmissionUnit = 0
[t=00:00:00.230247]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.230252]   MiniMapMarker = 0
[t=00:00:00.230256]   MouseDragScrollThreshold = 0
[t=00:00:00.230261]   NetworkLossFactor = 1
[t=00:00:00.230265]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.230269]   OverheadScrollSpeed = 50
[t=00:00:00.230274]   ReconnectTimeout = 0
[t=00:00:00.230278]   RotOverheadScrollSpeed = 50
[t=00:00:00.230285]   RotateLogFiles = 1
[t=00:00:00.230289]   ShadowMapSize = 8192
[t=00:00:00.230293]   Shadows = 1
[t=00:00:00.230297]   ShowClock = 0
[t=00:00:00.230302]   SoftParticles = 2
[t=00:00:00.230307]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.230311]   UnitIconDist = 360
[t=00:00:00.230316]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.230320]   UseLuaMemPools = 0
[t=00:00:00.230324]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.230328]   VFSCacheArchiveFiles = 0
[t=00:00:00.230332]   VSync = 0
[t=00:00:00.230359]   Water = 4
[t=00:00:00.230365]   WindowBorderless = 1
[t=00:00:00.230370]   WindowPosY = 0
[t=00:00:00.230374]   XResolutionWindowed = 2560
[t=00:00:00.230378]   YResolutionWindowed = 1600
[t=00:00:00.230388] ============== </User Config> ==============

[t=00:00:00.230393] ============== <User System> ==============
[t=00:00:00.230398]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.230405]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.230414]        Compiler Version: gcc-13.2.0
[t=00:00:00.230449]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.230494]         Hardware Config: AMD Ryzen 7 6800H with Radeon Graphics         ; 64708MB RAM, 68804MB pagefile
[t=00:00:00.230500]        Binary Word Size: 64-bit (native)
[t=00:00:00.230505]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.230510]      Physical CPU Cores: 8
[t=00:00:00.230514]       Logical CPU Cores: 16
[t=00:00:00.230522] ============== </User System> ==============

[t=00:00:00.230721] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.230726]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.230730]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.230734]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.230738]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.231993] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.232003] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.239905] [GL::CheckAvailableVideoModes] desktop={2560x1600x24bpp@165Hz} current={2560x1600x24bpp@165Hz}
[t=00:00:00.242848]     Display (Lenovo DisplayHDR)=1 modes=24 bounds={x=0, y=0, w=2560, h=1600}
[t=00:00:00.242860]         [ 1] 2560x1600x24bpp@165Hz
[t=00:00:00.242866]         [ 3] 2048x1536x24bpp@165Hz
[t=00:00:00.242872]         [ 5] 1920x1200x24bpp@165Hz
[t=00:00:00.242877]         [ 7] 1920x1080x24bpp@165Hz
[t=00:00:00.242882]         [ 9] 1680x1050x24bpp@165Hz
[t=00:00:00.242887]         [11] 1600x1200x24bpp@165Hz
[t=00:00:00.242891]         [13] 1600x1000x24bpp@165Hz
[t=00:00:00.242897]         [15] 1280x1024x24bpp@165Hz
[t=00:00:00.242913]         [17] 1280x800x24bpp@165Hz
[t=00:00:00.242919]         [19] 1280x720x24bpp@165Hz
[t=00:00:00.242923]         [21] 1024x768x24bpp@165Hz
[t=00:00:00.242927]         [23] 800x600x24bpp@165Hz
[t=00:00:00.251397]     Display (Generic PnP Monitor)=2 modes=87 bounds={x=2560, y=0, w=3840, h=2160}
[t=00:00:00.251410]         [ 1] 4096x2160x24bpp@60Hz
[t=00:00:00.251415]         [ 6] 3840x2160x24bpp@60Hz
[t=00:00:00.251420]         [14] 2560x1600x24bpp@60Hz
[t=00:00:00.251424]         [22] 2560x1440x24bpp@60Hz
[t=00:00:00.251446]         [30] 2048x1536x24bpp@60Hz
[t=00:00:00.251452]         [38] 1920x1200x24bpp@60Hz
[t=00:00:00.251456]         [46] 1920x1080x24bpp@60Hz
[t=00:00:00.251460]         [54] 1680x1050x24bpp@60Hz
[t=00:00:00.251465]         [62] 1600x1200x24bpp@60Hz
[t=00:00:00.251469]         [63] 1600x900x24bpp@60Hz
[t=00:00:00.251474]         [64] 1440x1080x24bpp@60Hz
[t=00:00:00.251479]         [72] 1366x768x24bpp@60Hz
[t=00:00:00.251483]         [73] 1360x768x24bpp@60Hz
[t=00:00:00.251487]         [74] 1280x1024x24bpp@60Hz
[t=00:00:00.251492]         [75] 1280x960x24bpp@60Hz
[t=00:00:00.251501]         [76] 1280x800x24bpp@60Hz
[t=00:00:00.251508]         [77] 1280x768x24bpp@60Hz
[t=00:00:00.251512]         [78] 1280x720x24bpp@60Hz
[t=00:00:00.251516]         [81] 1176x664x24bpp@60Hz
[t=00:00:00.251521]         [84] 1024x768x24bpp@60Hz
[t=00:00:00.251526]         [85] 800x600x24bpp@60Hz
[t=00:00:00.251530]         [86] 720x576x24bpp@50Hz
[t=00:00:00.251535]         [87] 640x480x24bpp@60Hz
[t=00:00:00.600083] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.600557] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1600>
[t=00:00:00.600569] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1600>
[t=00:00:00.637782] [GR::LogVersionInfo]
[t=00:00:00.637796]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.637802]     GL version  : 4.6.0 NVIDIA 551.86
[t=00:00:00.637808]     GL vendor   : NVIDIA Corporation
[t=00:00:00.637814]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.637836]     GLSL version: 4.60 NVIDIA
[t=00:00:00.637843]     GLEW version: 2.1.0
[t=00:00:00.637848]     GPU memory  : 6144MB (total) / 4313MB (available)
[t=00:00:00.637863]     SDL swap-int: 1
[t=00:00:00.637868]     SDL driver  : windows
[t=00:00:00.637875]     
[t=00:00:00.637879]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.637884]     GLSL shader support       : 1
[t=00:00:00.637888]     GL4 support               : 1
[t=00:00:00.637893]     FBO extension support     : 1
[t=00:00:00.637912]     NVX GPU mem-info support  : 1
[t=00:00:00.637936]     ATI GPU mem-info support  : 0
[t=00:00:00.637956]     Texture clamping to edge  : 1
[t=00:00:00.637968]     NPOT-texture support      : 1 (1)
[t=00:00:00.637977]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.637988]     texture query-LOD support : 1 (1)
[t=00:00:00.637996]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.638004]     Z-buffer depth            : 32 (-)
[t=00:00:00.638022]     primitive-restart support : 1 (1)
[t=00:00:00.638032]     clip-space control support: 1 (1)
[t=00:00:00.638048]     seamless cube-map support : 1 (1)
[t=00:00:00.638058]     frag-depth layout support : 1 (1)
[t=00:00:00.638065]     persistent maps support   : 1 (1)
[t=00:00:00.638075]     explicit attribs location : 1 (1)
[t=00:00:00.638083]     multi draw indirect       : 1 (-)
[t=00:00:00.638093]     array textures            : 1 (-)
[t=00:00:00.638101]     buffer copy support       : 1 (-)
[t=00:00:00.638110]     indirect draw             : 1 (-)
[t=00:00:00.638118]     base instance             : 1 (-)
[t=00:00:00.638124]     
[t=00:00:00.638136]     max. FBO samples              : 32
[t=00:00:00.638146]     max. FS/program texture slots : 32/192
[t=00:00:00.638153]     max. texture size             : 32768
[t=00:00:00.638165]     max. texture anisotropy level : 16.000000
[t=00:00:00.638172]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.638180]     max. draw-buffers             : 8
[t=00:00:00.638188]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.638196]     max. uniform buffer-bindings  : 84
[t=00:00:00.638203]     max. uniform block-size       : 64KB
[t=00:00:00.638216]     max. storage buffer-bindings  : 96
[t=00:00:00.638225]     max. storage block-size       : 2047MB
[t=00:00:00.638231]     
[t=00:00:00.638236]     enable AMD-hacks : 0
[t=00:00:00.638244]     compress MIP-maps: 0
[t=00:00:00.638330]     Number of compressed texture formats: 23
[t=00:00:00.638393]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.638433] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.638756] [GR::UpdateGLConfigs]
[t=00:00:00.638795] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.638815] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.638833] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1600.000000, ssx=2560.000000, ssy=1600.000000, screenPosX=0, screenPosY=0
[t=00:00:00.638847] [GR::UpdateGLGeometry][2] winSize=<2560,1600>
[t=00:00:00.638854] [GR::InitGLState]
[t=00:00:00.638917] [GR::LogDisplayMode] display-mode set to 2560x1600x24bpp@165Hz (fullscreen::non-exclusive)
[t=00:00:00.722139] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.725189] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.725808] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.732088] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.732111] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.732652] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.736189] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.736201] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.736261] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.736340] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.748750] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.749212] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.749923] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.750072] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.778957] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[t=00:00:00.778978] [VFS] [SpringVFS::ReserveArchives<this=000001986c139af0>]
[t=00:00:00.779159] [VFS] [SpringVFS::AddArchive<this=000001986c139af0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.782971] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001986c139af0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.782989] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.925148] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.926267] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.926564] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.926581] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.926584] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.926654] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.926720] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.926905] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.927214] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.927251] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.927740][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.927937][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.928320][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.928358][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.928367][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.928413][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.948673][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.948713][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.948734][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.948773][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Pico Streaming Speaker)"
[t=00:00:00.948791][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset Earphone (G435 Wireless Gaming Headset)"
[t=00:00:00.948810][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Beyond TV (NVIDIA High Definition Audio)"
[t=00:00:00.948828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.977715][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.982910][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001986c1980f0(default) context=0000019822b3cef0  numChannels=2 frameSize=8
[t=00:00:00.982942][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.982961][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.982975][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.982988][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.983099][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.983150][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.983187][f=-000001] [Sound]   Devices:
[t=00:00:00.987384][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (G435 Wireless Gaming Headset)]
[t=00:00:00.987404][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.987419][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.987428][f=-000001] [Sound]     [OpenAL Soft on Speakers (Pico Streaming Speaker)]
[t=00:00:00.987437][f=-000001] [Sound]     [OpenAL Soft on Beyond TV (NVIDIA High Definition Audio)]
[t=00:00:00.987471][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.987484][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.990015][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.990043][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.041136][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 181994 MB
[t=00:00:01.044643][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.045937][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:01.051147][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name privet3945034
[t=00:00:01.538223][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken Nuggets v5" (loaded=0 cached=0)
[t=00:00:01.538885][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001986c139af0>(arName="Chicken Nuggets v5", overwrite=false)] section=1 cached=0
[t=00:00:01.546539][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001986c139af0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.546896][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0)
[t=00:00:01.609093][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001986c139af0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0
[t=00:00:01.646860][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001986c139af0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.647034][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001986c139af0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.649395][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001986c139af0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:02.632932][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33"
[t=00:00:02.685473][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.685551][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken Nuggets v5 (checksum f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.713989][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:03.756519][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.810687][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.810829][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.810895][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:01:38.643280][f=0001058] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:38.643291][f=0001058] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:38.643301][f=0001058] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:38.846755][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:38.846806][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:38.846832][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:38.846844][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:38.846856][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:38.846890][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:38.846901][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:38.846916][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:38.846927][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:38.846941][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:38.847409][f=0001065] Riot: self-destruct in 1s
[t=00:01:38.877229][f=0001066] Recon: self-destruct in 1s
[t=00:01:39.144035][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:39.144056][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:39.144087][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:39.144098][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:39.144115][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:39.144125][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:39.144137][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:39.144153][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:39.144162][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:39.144171][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.400514][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:41.400662][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:41.400735][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:41.400798][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:41.400853][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:41.400906][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:41.400961][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:41.401027][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:41.401087][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:41.401148][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:41.528710][f=0001144] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.528745][f=0001144] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.690701][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.690741][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.690756][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.690789][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.690800][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.690825][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.690837][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.690850][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.690871][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.690891][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.851860][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.851883][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.851895][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.851910][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.851921][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.851936][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.851946][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.851957][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.851971][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:41.851982][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:44.376466][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:44.376622][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:44.376704][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:44.376765][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:44.376823][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:44.376879][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:44.376937][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:44.376994][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:44.377050][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:44.377105][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil
[t=00:01:44.643802][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:44.643849][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:44.643920][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:44.643934][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:44.643946][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:44.643966][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:44.643983][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:44.644004][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:44.644019][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:44.644032][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:45.145046][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:45.145071][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:45.145096][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:45.145114][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:45.145127][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:45.145148][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:45.145160][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:45.145177][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:45.145191][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:45.145203][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil"
[t=00:01:45.665897][f=0001269] [QuitAction] user exited to system
[t=00:01:45.674436][f=0001269] [SpringApp::Kill][1] fromRun=1
[t=00:01:45.674453][f=0001269] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:01:45.703881][f=0001269]  [async=0] threads=8 tasks=39431 {sum,avg}{exec,wait}time={{5228.702, 0.133}, {4457.714, 0.113}}ms
[t=00:01:45.703902][f=0001269]      thread=1 tasks=5633 {sum,min,max,avg}{exec,wait}time={{758.871, 0.000, 429.517, 0.135}, {466.587, 0.000, 21.950, 0.083}}ms
[t=00:01:45.703935][f=0001269]      thread=2 tasks=5633 {sum,min,max,avg}{exec,wait}time={{759.668, 0.000, 429.327, 0.135}, {712.962, 0.000, 23.803, 0.127}}ms
[t=00:01:45.703948][f=0001269]      thread=3 tasks=5633 {sum,min,max,avg}{exec,wait}time={{742.490, 0.000, 429.158, 0.132}, {698.134, 0.000, 22.013, 0.124}}ms
[t=00:01:45.703959][f=0001269]      thread=4 tasks=5633 {sum,min,max,avg}{exec,wait}time={{764.925, 0.000, 429.165, 0.136}, {621.836, 0.000, 21.933, 0.110}}ms
[t=00:01:45.703978][f=0001269]      thread=5 tasks=5633 {sum,min,max,avg}{exec,wait}time={{769.412, 0.000, 429.360, 0.137}, {597.310, 0.000, 21.533, 0.106}}ms
[t=00:01:45.703990][f=0001269]      thread=6 tasks=5633 {sum,min,max,avg}{exec,wait}time={{736.044, 0.000, 429.427, 0.131}, {688.567, 0.000, 21.511, 0.122}}ms
[t=00:01:45.704004][f=0001269]      thread=7 tasks=5633 {sum,min,max,avg}{exec,wait}time={{697.291, 0.000, 429.151, 0.124}, {672.318, 0.000, 21.546, 0.119}}ms
[t=00:01:45.704015][f=0001269]  [async=1] threads=8 tasks=5109 {sum,avg}{exec,wait}time={{85079.992, 16.653}, {22716948.000, 4446.457}}ms
[t=00:01:45.704034][f=0001269]      thread=1 tasks=729 {sum,min,max,avg}{exec,wait}time={{11727.096, 0.000, 572.766, 16.087}, {3254322.250, 0.246, 10627.865, 4464.091}}ms
[t=00:01:45.704048][f=0001269]      thread=2 tasks=731 {sum,min,max,avg}{exec,wait}time={{12187.603, 0.000, 934.682, 16.673}, {3240600.000, 0.244, 10628.367, 4433.105}}ms
[t=00:01:45.704062][f=0001269]      thread=3 tasks=732 {sum,min,max,avg}{exec,wait}time={{12411.318, 0.001, 671.104, 16.955}, {3296986.500, 0.059, 10627.812, 4504.080}}ms
[t=00:01:45.704080][f=0001269]      thread=4 tasks=731 {sum,min,max,avg}{exec,wait}time={{12315.328, 0.001, 933.803, 16.847}, {3247299.500, 0.184, 10641.390, 4442.270}}ms
[t=00:01:45.704093][f=0001269]      thread=5 tasks=730 {sum,min,max,avg}{exec,wait}time={{12050.386, 0.001, 939.906, 16.507}, {3238887.250, 0.232, 10627.966, 4436.832}}ms
[t=00:01:45.704106][f=0001269]      thread=6 tasks=728 {sum,min,max,avg}{exec,wait}time={{12214.895, 0.000, 938.429, 16.779}, {3227102.750, 0.386, 10641.407, 4432.833}}ms
[t=00:01:45.704127][f=0001269]      thread=7 tasks=728 {sum,min,max,avg}{exec,wait}time={{12173.362, 0.001, 681.979, 16.722}, {3211749.500, 0.771, 10656.176, 4411.744}}ms
[t=00:01:45.704136][f=0001269] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:45.704144][f=0001269] [SpringApp::Kill][2]
[t=00:01:45.704200][f=0001269] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:45.704209][f=0001269] [Game::KillLua][1] dtor=0 luaUI=00000198dc9cdeb0
[t=00:01:45.704252][f=0001269] Start widgetHandler:Shutdown
[t=00:01:45.706869][f=0001269] Shutdown - SaveOrderList Complete
[t=00:01:45.707843][f=0001269] Writing last game win data
[t=00:01:45.712374][f=0001269] Shutdown - SaveConfigData Complete
[t=00:01:45.712390][f=0001269] Shutdown Widget - Chili Highlight
[t=00:01:45.712405][f=0001269] Shutdown Widget - Draw After Chili
[t=00:01:45.712418][f=0001269] Shutdown Widget - API Unit Tracker GL4
[t=00:01:45.712431][f=0001269] Shutdown Widget - EPIC Menu
[t=00:01:45.713669][f=0001269] Shutdown Widget - Depth of Field Shader
[t=00:01:45.713701][f=0001269] Shutdown Widget - Chili Widget Selector
[t=00:01:45.714809][f=0001269] Shutdown Widget - Chili Minimap
[t=00:01:45.714930][f=0001269] Shutdown Widget - Deferred rendering
[t=00:01:45.714950][f=0001269] Shutdown Widget - Local Team Colors
[t=00:01:45.714961][f=0001269] Shutdown Widget - Display Keys 2
[t=00:01:45.715007][f=0001269] Shutdown Widget - Save Game Menu
[t=00:01:45.715017][f=0001269] Shutdown Widget - Highlight Model Api GL4
[t=00:01:45.715043][f=0001269] Shutdown Widget - Unit Icons
[t=00:01:45.715059][f=0001269] Shutdown Widget - Noises
[t=00:01:45.715068][f=0001269] Shutdown Widget - HealthBars
[t=00:01:45.716155][f=0001269] Shutdown Widget - Chili Chicken Panel
[t=00:01:45.716192][f=0001269] Shutdown Widget - Selected Units GL4 2
[t=00:01:45.716217][f=0001269] Shutdown Widget - BuildETA
[t=00:01:45.716232][f=0001269] Shutdown Widget - Win Counter
[t=00:01:45.716242][f=0001269] Shutdown Widget - EndGame APM stats
[t=00:01:45.717509][f=0001269] Shutdown Widget - Modular Comm Info
[t=00:01:45.717523][f=0001269] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:45.717535][f=0001269] Shutdown Widget - Stereo3D
[t=00:01:45.717549][f=0001269] Shutdown Widget - State Reverse and Latency
[t=00:01:45.717559][f=0001269] Shutdown Widget - Point Tracker
[t=00:01:45.717569][f=0001269] Shutdown Widget - Decloak Tower Range
[t=00:01:45.717582][f=0001269] Shutdown Widget - Music Player v2
[t=00:01:45.717598][f=0001269] Shutdown Widget - Missile Silo Range
[t=00:01:45.717625][f=0001269] Shutdown Widget - MinimapEvents
[t=00:01:45.717644][f=0001269] Shutdown Widget - Local Widgets Config
[t=00:01:45.717670][f=0001269] Shutdown Widget - Highlight Geos
[t=00:01:45.717713][f=0001269] Shutdown Widget - Grab Input
[t=00:01:45.719842][f=0001269] Input grabbing is disabled!
[t=00:01:45.719883][f=0001269] Shutdown Widget - Defense Range Zero-K
[t=00:01:45.719898][f=0001269] Shutdown Widget - Darkening
[t=00:01:45.719925][f=0001269] Shutdown Widget - Chili Spectator Panels
[t=00:01:45.719946][f=0001269] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:45.719966][f=0001269] Shutdown Widget - Chili Nuke Warning
[t=00:01:45.719980][f=0001269] Shutdown Widget - Chili EndGame Window
[t=00:01:45.719998][f=0001269] Shutdown Widget - Chili Economy Panel Default
[t=00:01:45.720110][f=0001269] Shutdown Widget - Transport AI
[t=00:01:45.720123][f=0001269] Shutdown Widget - Startup Info and Selector
[t=00:01:45.720142][f=0001269] Shutdown Widget - CameraShake
[t=00:01:45.720160][f=0001269] Shutdown Widget - Attack Warning
[t=00:01:45.720172][f=0001269] Shutdown Widget - Attack AoE
[t=00:01:45.720184][f=0001269] Shutdown Widget - Map Edge Extension
[t=00:01:45.720196][f=0001269] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:45.720208][f=0001269] Shutdown Widget - Selection Send
[t=00:01:45.720220][f=0001269] Shutdown Widget - LupsManager
[t=00:01:45.720234][f=0001269] Shutdown Widget - Receive Units Indicator
[t=00:01:45.720246][f=0001269] Shutdown Widget - Newton Firezone
[t=00:01:45.720264][f=0001269] Shutdown Widget - Chili Pro Console
[t=00:01:45.720794][f=0001269] Shutdown Widget - Persistent Build Height
[t=00:01:45.720810][f=0001269] Shutdown Widget - Lasso Terraform GUI
[t=00:01:45.720821][f=0001269] Shutdown Widget - Lups
[t=00:01:45.720909][f=0001269] Shutdown Widget - Chili Framework
[t=00:01:45.720921][f=0001269] Shutdown Widget - Mex Placement Handler
[t=00:01:45.720931][f=0001269] Shutdown Widget - Custom Markers
[t=00:01:45.720944][f=0001269] Shutdown Widget - Chili Core Selector
[t=00:01:45.721036][f=0001269] Shutdown Widget - Select Keys
[t=00:01:45.721058][f=0001269] Shutdown Widget - Pause Screen
[t=00:01:45.721323][f=0001269] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:45.721347][f=0001269] Shutdown Widget - Bloom Shader Deferred
[t=00:01:45.721360][f=0001269] Shutdown Widget - Text To Speech Control
[t=00:01:45.721371][f=0001269] Shutdown Widget - Layout Handler
[t=00:01:45.721383][f=0001269] Shutdown Widget - Color Blindness Correction
[t=00:01:45.721399][f=0001269] End widgetHandler:Shutdown
[t=00:01:45.836639][f=0001269] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15983670, 0.0} allocedSize{int+, int-, ext}={0, 0, 2711238205}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:01:45.836915][f=0001269] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:45.836926][f=0001269] [Game::KillLua][3] dtor=0 luaRules=0000019904cdfc40
[t=00:01:45.836972][f=0001269] Start gadgetHandler:Shutdown
[t=00:01:45.837009][f=0001269] Shutdown - Notice
[t=00:01:45.837022][f=0001269] FUTURE WARS GAME OVER.
[t=00:01:45.837031][f=0001269] Shutdown - Resource Setup
[t=00:01:45.837043][f=0001269] Shutdown - StartSetup
[t=00:01:45.837058][f=0001269] Shutdown - UnitMorph
[t=00:01:45.837247][f=0001269] Shutdown - Carrier Drones
[t=00:01:45.837257][f=0001269] Shutdown - Missile Silo Controller
[t=00:01:45.837272][f=0001269] Shutdown - Modular Comm Info
[t=00:01:45.837282][f=0001269] Shutdown - Terrain Texture Handler
[t=00:01:45.837298][f=0001269] Shutdown - UnitCloakShield
[t=00:01:45.837359][f=0001269] Shutdown - Starlight Handler
[t=00:01:45.837373][f=0001269] End gadgetHandler:Shutdown
[t=00:01:45.875964][f=0001269] Start gadgetHandler:Shutdown
[t=00:01:45.875989][f=0001269] Shutdown - UnitMorph
[t=00:01:45.876011][f=0001269] Shutdown - Teleport Throw
[t=00:01:45.876024][f=0001269] Shutdown - Commander Skin Renderer
[t=00:01:45.876291][f=0001269] Shutdown - Missile fired callins
[t=00:01:45.876324][f=0001269] Shutdown - Modular Comm Info
[t=00:01:45.876336][f=0001269] Shutdown - Retreat Command
[t=00:01:45.876351][f=0001269] Shutdown - Shockwaves
[t=00:01:45.876363][f=0001269] Shutdown - Unit tint API
[t=00:01:45.876376][f=0001269] Shutdown - Unit glow API
[t=00:01:45.876386][f=0001269] Shutdown - UnitCloakShield
[t=00:01:45.876401][f=0001269] Shutdown - Lups Cloak FX
[t=00:01:45.876411][f=0001269] Shutdown - Lups
[t=00:01:45.876483][f=0001269] Shutdown - Lups Shield
[t=00:01:45.876509][f=0001269] End gadgetHandler:Shutdown
[t=00:01:45.925196][f=0001269] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 301, 0.0} allocedSize{int+, int-, ext}={0, 0, 43212}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0100}
[t=00:01:45.925583][f=0001269] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:45.925675][f=0001269] [Game::KillLua][4] dtor=0
[t=00:01:45.925684][f=0001269] [Game::KillLua][5] dtor=0
[t=00:01:45.936300][f=0001269] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-13_16-33-57-953_Chicken Nuggets v5_105.1.1-2314-g9e0bf7d BAR105.sdfz" (177795 bytes)
[t=00:01:45.936385][f=0001269] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:45.943602][f=0001269] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:45.943628][f=0001269] [Sound] [Sound::UpdateThread][3] #sources=32 #items=20
[t=00:01:45.943673][f=0001269] [Sound] [Sound::UpdateThread][4] ctx=0000019822b3cef0 dev=000001986c1980f0
[t=00:01:45.943845][f=0001269] [Sound] [Sound::UpdateThread][5] ctx=0000019822b3cef0 dev=000001986c1980f0
[t=00:01:45.943857][f=0001269] [Sound] [Sound::Cleanup][alcDestroyContext(0000019822b3cef0)]
[t=00:01:45.945079][f=0001269] [Sound] [Sound::Cleanup][alcCloseDevice(000001986c1980f0)]
[t=00:01:45.946275][f=0001269] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:45.970103][f=0001269] [Sound] [Sound::UpdateThread][6]
[t=00:01:45.971204][f=0001269] [Game::~CGame][1]
[t=00:01:45.971220][f=0001269] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:45.971231][f=0001269] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:45.971239][f=0001269] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:45.971262][f=0001269] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:45.971290][f=0001269] [Game::KillLua][4] dtor=1
[t=00:01:45.971303][f=0001269] [Game::KillLua][5] dtor=1
[t=00:01:45.971465][f=0001269] [Game::KillMisc][1]
[t=00:01:45.971473][f=0001269] [Game::KillMisc][2]
[t=00:01:45.971742][f=0001269] [Game::KillMisc][3]
[t=00:01:45.971824][f=0001269] [Game::KillRendering][1]
[t=00:01:45.972161][f=0001269] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:45.997295][f=0001269] [3DOParser::Kill] allocated 1 pieces
[t=00:01:45.997325][f=0001269] [S3OParser::Kill] allocated 5442 pieces
[t=00:01:45.997726][f=0001269] [AssParser::Kill] allocated 1663 pieces
[t=00:01:46.048953][f=0001269] [Game::KillInterface][1]
[t=00:01:46.049348][f=0001269] [Game::KillInterface][2]
[t=00:01:46.049827][f=0001269] [Game::KillSimulation][1]
[t=00:01:46.049892][f=0001269] [Game::KillSimulation][2]
[t=00:01:46.065866][f=0001269] [CCollisionHandler] dis-/continuous tests: 0/46636
[t=00:01:46.065887][f=0001269] [Game::KillSimulation][3]
[t=00:01:46.066898][f=0001269] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:46.067001][f=0001269] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:46.067084][f=0001269] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:46.067151][f=0001269] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:46.067432][f=0001269] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:46.070244][f=0001269] [LosHandler::Kill] raycast instance cache-{hits,misses}={17,68}; shared=9%; cached=11%
[t=00:01:46.083414][f=0001269] [Game::KillSimulation][4]
[t=00:01:46.147560][f=0001269] [CommonDefHandler::KillStatic] 7195 sound-set data items added
[t=00:01:46.147903][f=0001269] [Game::~CGame][2]
[t=00:01:46.148103][f=0001269] [Game::~CGame][3]
[t=00:01:46.148158][f=0001269] [SpringApp::Kill][3]
[t=00:01:46.148317][f=0001269] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    307312 bytes sent   in 2357 packets (130.383 bytes/packet)
    453350 bytes recv'd in 1474 packets (307.564 bytes/packet)
    {0.043x, 0.020x} relative protocol overhead {up, down}
    2180 incoming chunks dropped, 5040 outgoing chunks resent
    1321 incoming chunks processed

[t=00:01:46.148380][f=0001269] [SpringApp::Kill][4] font=000001982467be80
[t=00:01:46.152309][f=0001269] [SpringApp::Kill][5]
[t=00:01:46.159974][f=0001269] [SpringApp::Kill][6]
[t=00:01:46.160045] [SpringApp::Kill][7]
[t=00:01:46.160532] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:46.160543] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {576, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:46.160553] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:46.160569] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:46.160579] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:46.160587] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:46.160596] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 2097152, 2097152}
[t=00:01:46.160610] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8220, 1048576, 1048576}, EBO = {12330, 2097152, 2097152}
[t=00:01:46.160620] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:46.160628] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:46.160640] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:46.160649] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:46.160658] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:46.230453] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:46.230473] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:46.230484] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:46.230496] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:01:46.230508] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:46.244333] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>]
[t=00:01:46.244358] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=0)] #archives[section]=2 #files[section]=9072
[t=00:01:46.244394] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (000001986bff18a0)
[t=00:01:46.244945] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001986bee6ef0)
[t=00:01:46.245053] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=14046ms
[t=00:01:46.245091]     file="unittextures/pw_mine3_1.dds" indx=7670 inflSize=1365kb readTime=44ms
[t=00:01:46.245121]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=31ms
[t=00:01:46.245136]     file="unittextures/factorytank_1.png" indx=7530 inflSize=4103kb readTime=29ms
[t=00:01:46.245152]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=29ms
[t=00:01:46.245167]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=28ms
[t=00:01:46.245181]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=28ms
[t=00:01:46.245208]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=23ms
[t=00:01:46.245224]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=23ms
[t=00:01:46.245237]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=22ms
[t=00:01:46.245252]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=20ms
[t=00:01:46.249274] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=1)] #archives[section]=1 #files[section]=13
[t=00:01:46.249537] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7 (000001986c1108d0)
[t=00:01:46.249693] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=2)] #archives[section]=3 #files[section]=329
[t=00:01:46.249718] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001986bff1ab0)
[t=00:01:46.249856] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001986bff1740)
[t=00:01:46.249947] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001986bff1e20)
[t=00:01:46.250309] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:46.250323] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=4)] #archives[section]=0 #files[section]=7319
[t=00:01:46.250382] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:46.250400] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:46.250416] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:46.250431] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:46.250796] [SpringApp::Kill][8]
[t=00:01:46.250816] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:46.250824] [WatchDog::Uninstall][1] hangDetectorThread=00007ff60f7680b0 (joinable=1)
[t=00:01:46.250831] [WatchDog::Uninstall][2]
[t=00:01:46.288339] [WatchDog::Uninstall][3]
[t=00:01:46.288357] [SpringApp::Kill][9]