Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.000721] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.000733] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.005412] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.005506] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.229875] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.229915] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.229936] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.229949] [t=00:00:00.229954] Enable or disable log sections using the LogSections configuration key [t=00:00:00.229959] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.229964] Use "none" to disable the default log sections. [t=00:00:00.229970] ============== </Log Sections> ============== [t=00:00:00.229976] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.230084] AllowDeferredMapRendering = 1 [t=00:00:00.230090] AllowDeferredModelRendering = 1 [t=00:00:00.230095] BumpWaterAnisotropy = 2 [t=00:00:00.230099] BumpWaterBlurReflection = 1 [t=00:00:00.230103] BumpWaterDepthBits = 32 [t=00:00:00.230107] BumpWaterReflection = 2 [t=00:00:00.230111] BumpWaterRefraction = 2 [t=00:00:00.230116] BumpWaterTexSizeReflection = 1024 [t=00:00:00.230120] CamFreeScrollSpeed = 50 [t=00:00:00.230125] CamMode = 1 [t=00:00:00.230132] CubeTexSizeReflection = 1024 [t=00:00:00.230137] CubeTexSizeSpecular = 1024 [t=00:00:00.230143] DualScreenMiniMapOnLeft = 1 [t=00:00:00.230147] EdgeMoveDynamic = 0 [t=00:00:00.230151] EdgeMoveWidth = 0.003 [t=00:00:00.230155] FPSFOV = 90 [t=00:00:00.230158] FPSScrollSpeed = 50 [t=00:00:00.230163] FontSize = 18 [t=00:00:00.230167] GrassDetail = 0 [t=00:00:00.230171] GroundDecals = 10 [t=00:00:00.230175] GroundDetail = 180 [t=00:00:00.230179] GroundScarAlphaFade = 1 [t=00:00:00.230186] HangTimeout = 30 [t=00:00:00.230191] HardwareCursor = 1 [t=00:00:00.230195] InitialNetworkTimeout = 0 [t=00:00:00.230199] LinkIncomingMaxPacketRate = 512 [t=00:00:00.230204] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.230209] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.230213] LinkOutgoingBandwidth = 131072 [t=00:00:00.230219] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.230224] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.230227] MSAALevel = 8 [t=00:00:00.230234] MaxParticles = 25000 [t=00:00:00.230239] MaxSounds = 32 [t=00:00:00.230243] MaximumTransmissionUnit = 0 [t=00:00:00.230247] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.230252] MiniMapMarker = 0 [t=00:00:00.230256] MouseDragScrollThreshold = 0 [t=00:00:00.230261] NetworkLossFactor = 1 [t=00:00:00.230265] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.230269] OverheadScrollSpeed = 50 [t=00:00:00.230274] ReconnectTimeout = 0 [t=00:00:00.230278] RotOverheadScrollSpeed = 50 [t=00:00:00.230285] RotateLogFiles = 1 [t=00:00:00.230289] ShadowMapSize = 8192 [t=00:00:00.230293] Shadows = 1 [t=00:00:00.230297] ShowClock = 0 [t=00:00:00.230302] SoftParticles = 2 [t=00:00:00.230307] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.230311] UnitIconDist = 360 [t=00:00:00.230316] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.230320] UseLuaMemPools = 0 [t=00:00:00.230324] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.230328] VFSCacheArchiveFiles = 0 [t=00:00:00.230332] VSync = 0 [t=00:00:00.230359] Water = 4 [t=00:00:00.230365] WindowBorderless = 1 [t=00:00:00.230370] WindowPosY = 0 [t=00:00:00.230374] XResolutionWindowed = 2560 [t=00:00:00.230378] YResolutionWindowed = 1600 [t=00:00:00.230388] ============== </User Config> ============== [t=00:00:00.230393] ============== <User System> ============== [t=00:00:00.230398] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.230405] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.230414] Compiler Version: gcc-13.2.0 [t=00:00:00.230449] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.230494] Hardware Config: AMD Ryzen 7 6800H with Radeon Graphics ; 64708MB RAM, 68804MB pagefile [t=00:00:00.230500] Binary Word Size: 64-bit (native) [t=00:00:00.230505] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.230510] Physical CPU Cores: 8 [t=00:00:00.230514] Logical CPU Cores: 16 [t=00:00:00.230522] ============== </User System> ============== [t=00:00:00.230721] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.230726] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.230730] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.230734] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.230738] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.231993] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.232003] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.239905] [GL::CheckAvailableVideoModes] desktop={2560x1600x24bpp@165Hz} current={2560x1600x24bpp@165Hz} [t=00:00:00.242848] Display (Lenovo DisplayHDR)=1 modes=24 bounds={x=0, y=0, w=2560, h=1600} [t=00:00:00.242860] [ 1] 2560x1600x24bpp@165Hz [t=00:00:00.242866] [ 3] 2048x1536x24bpp@165Hz [t=00:00:00.242872] [ 5] 1920x1200x24bpp@165Hz [t=00:00:00.242877] [ 7] 1920x1080x24bpp@165Hz [t=00:00:00.242882] [ 9] 1680x1050x24bpp@165Hz [t=00:00:00.242887] [11] 1600x1200x24bpp@165Hz [t=00:00:00.242891] [13] 1600x1000x24bpp@165Hz [t=00:00:00.242897] [15] 1280x1024x24bpp@165Hz [t=00:00:00.242913] [17] 1280x800x24bpp@165Hz [t=00:00:00.242919] [19] 1280x720x24bpp@165Hz [t=00:00:00.242923] [21] 1024x768x24bpp@165Hz [t=00:00:00.242927] [23] 800x600x24bpp@165Hz [t=00:00:00.251397] Display (Generic PnP Monitor)=2 modes=87 bounds={x=2560, y=0, w=3840, h=2160} [t=00:00:00.251410] [ 1] 4096x2160x24bpp@60Hz [t=00:00:00.251415] [ 6] 3840x2160x24bpp@60Hz [t=00:00:00.251420] [14] 2560x1600x24bpp@60Hz [t=00:00:00.251424] [22] 2560x1440x24bpp@60Hz [t=00:00:00.251446] [30] 2048x1536x24bpp@60Hz [t=00:00:00.251452] [38] 1920x1200x24bpp@60Hz [t=00:00:00.251456] [46] 1920x1080x24bpp@60Hz [t=00:00:00.251460] [54] 1680x1050x24bpp@60Hz [t=00:00:00.251465] [62] 1600x1200x24bpp@60Hz [t=00:00:00.251469] [63] 1600x900x24bpp@60Hz [t=00:00:00.251474] [64] 1440x1080x24bpp@60Hz [t=00:00:00.251479] [72] 1366x768x24bpp@60Hz [t=00:00:00.251483] [73] 1360x768x24bpp@60Hz [t=00:00:00.251487] [74] 1280x1024x24bpp@60Hz [t=00:00:00.251492] [75] 1280x960x24bpp@60Hz [t=00:00:00.251501] [76] 1280x800x24bpp@60Hz [t=00:00:00.251508] [77] 1280x768x24bpp@60Hz [t=00:00:00.251512] [78] 1280x720x24bpp@60Hz [t=00:00:00.251516] [81] 1176x664x24bpp@60Hz [t=00:00:00.251521] [84] 1024x768x24bpp@60Hz [t=00:00:00.251526] [85] 800x600x24bpp@60Hz [t=00:00:00.251530] [86] 720x576x24bpp@50Hz [t=00:00:00.251535] [87] 640x480x24bpp@60Hz [t=00:00:00.600083] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.600557] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1600> [t=00:00:00.600569] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1600> [t=00:00:00.637782] [GR::LogVersionInfo] [t=00:00:00.637796] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.637802] GL version : 4.6.0 NVIDIA 551.86 [t=00:00:00.637808] GL vendor : NVIDIA Corporation [t=00:00:00.637814] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.637836] GLSL version: 4.60 NVIDIA [t=00:00:00.637843] GLEW version: 2.1.0 [t=00:00:00.637848] GPU memory : 6144MB (total) / 4313MB (available) [t=00:00:00.637863] SDL swap-int: 1 [t=00:00:00.637868] SDL driver : windows [t=00:00:00.637875] [t=00:00:00.637879] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.637884] GLSL shader support : 1 [t=00:00:00.637888] GL4 support : 1 [t=00:00:00.637893] FBO extension support : 1 [t=00:00:00.637912] NVX GPU mem-info support : 1 [t=00:00:00.637936] ATI GPU mem-info support : 0 [t=00:00:00.637956] Texture clamping to edge : 1 [t=00:00:00.637968] NPOT-texture support : 1 (1) [t=00:00:00.637977] S3TC/DXT1 texture support : 1/1 [t=00:00:00.637988] texture query-LOD support : 1 (1) [t=00:00:00.637996] MSAA frame-buffer support : 1 (1) [t=00:00:00.638004] Z-buffer depth : 32 (-) [t=00:00:00.638022] primitive-restart support : 1 (1) [t=00:00:00.638032] clip-space control support: 1 (1) [t=00:00:00.638048] seamless cube-map support : 1 (1) [t=00:00:00.638058] frag-depth layout support : 1 (1) [t=00:00:00.638065] persistent maps support : 1 (1) [t=00:00:00.638075] explicit attribs location : 1 (1) [t=00:00:00.638083] multi draw indirect : 1 (-) [t=00:00:00.638093] array textures : 1 (-) [t=00:00:00.638101] buffer copy support : 1 (-) [t=00:00:00.638110] indirect draw : 1 (-) [t=00:00:00.638118] base instance : 1 (-) [t=00:00:00.638124] [t=00:00:00.638136] max. FBO samples : 32 [t=00:00:00.638146] max. FS/program texture slots : 32/192 [t=00:00:00.638153] max. texture size : 32768 [t=00:00:00.638165] max. texture anisotropy level : 16.000000 [t=00:00:00.638172] max. vec4 varyings/attributes : 31/16 [t=00:00:00.638180] max. draw-buffers : 8 [t=00:00:00.638188] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.638196] max. uniform buffer-bindings : 84 [t=00:00:00.638203] max. uniform block-size : 64KB [t=00:00:00.638216] max. storage buffer-bindings : 96 [t=00:00:00.638225] max. storage block-size : 2047MB [t=00:00:00.638231] [t=00:00:00.638236] enable AMD-hacks : 0 [t=00:00:00.638244] compress MIP-maps: 0 [t=00:00:00.638330] Number of compressed texture formats: 23 [t=00:00:00.638393] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.638433] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.638756] [GR::UpdateGLConfigs] [t=00:00:00.638795] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.638815] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.638833] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1600.000000, ssx=2560.000000, ssy=1600.000000, screenPosX=0, screenPosY=0 [t=00:00:00.638847] [GR::UpdateGLGeometry][2] winSize=<2560,1600> [t=00:00:00.638854] [GR::InitGLState] [t=00:00:00.638917] [GR::LogDisplayMode] display-mode set to 2560x1600x24bpp@165Hz (fullscreen::non-exclusive) [t=00:00:00.722139] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.725189] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.725808] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.732088] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.732111] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.732652] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.736189] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.736201] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.736261] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.736340] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.748750] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.749212] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.749923] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.750072] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.778957] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [t=00:00:00.778978] [VFS] [SpringVFS::ReserveArchives<this=000001986c139af0>] [t=00:00:00.779159] [VFS] [SpringVFS::AddArchive<this=000001986c139af0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.782971] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001986c139af0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.782989] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.925148] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.926267] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.926564] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.926581] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.926584] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.926654] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.926720] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.926905] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.927214] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.927251] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.927740][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.927937][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.928320][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.928358][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.928367][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.928413][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.948673][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.948713][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Speakers)" [t=00:00:00.948734][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.948773][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Pico Streaming Speaker)" [t=00:00:00.948791][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Headset Earphone (G435 Wireless Gaming Headset)" [t=00:00:00.948810][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Beyond TV (NVIDIA High Definition Audio)" [t=00:00:00.948828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.977715][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.982910][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001986c1980f0(default) context=0000019822b3cef0 numChannels=2 frameSize=8 [t=00:00:00.982942][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.982961][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.982975][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.982988][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.983099][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.983150][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.983187][f=-000001] [Sound] Devices: [t=00:00:00.987384][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (G435 Wireless Gaming Headset)] [t=00:00:00.987404][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.987419][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.987428][f=-000001] [Sound] [OpenAL Soft on Speakers (Pico Streaming Speaker)] [t=00:00:00.987437][f=-000001] [Sound] [OpenAL Soft on Beyond TV (NVIDIA High Definition Audio)] [t=00:00:00.987471][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.987484][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.990015][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.990043][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.041136][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 181994 MB [t=00:00:01.044643][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.045937][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:01.051147][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name privet3945034 [t=00:00:01.538223][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Chicken Nuggets v5" (loaded=0 cached=0) [t=00:00:01.538885][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001986c139af0>(arName="Chicken Nuggets v5", overwrite=false)] section=1 cached=0 [t=00:00:01.546539][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001986c139af0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.546896][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:01.609093][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001986c139af0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:01.646860][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001986c139af0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.647034][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001986c139af0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.649395][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001986c139af0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:02.632932][f=-000001] [CAS::GASCB] Archive file="chicken_nuggets_v5.sd7" cs="3ba44e916595363091bc2b148606c3039fcf8cd2026f7506e3bb5c752d9502c20a64fa168d5dbcbc0b908bd478295079fe46144ed6892df805ee2d89834c7a33" [t=00:00:02.685473][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.685551][f=-000001] Warning: [PreGame::GameDataReceived] Archive Chicken Nuggets v5 (checksum f9512dced0130518bacd7023f0b023ee46f73d1bffb18226a6d5f7fc098c4f2b72bc2c134ba2985feaa66ff66c5a760af843929771a55dee7cb6b25ab0bad089) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.713989][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:03.756519][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.810687][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.810829][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.810895][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:01:38.643280][f=0001058] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:38.643291][f=0001058] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:38.643301][f=0001058] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:38.846755][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:38.846806][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:38.846832][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:38.846844][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:38.846856][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:38.846890][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:38.846901][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:38.846916][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:38.846927][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:38.846941][f=0001064] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:38.847409][f=0001065] Riot: self-destruct in 1s [t=00:01:38.877229][f=0001066] Recon: self-destruct in 1s [t=00:01:39.144035][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:39.144056][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:39.144087][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:39.144098][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:39.144115][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:39.144125][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:39.144137][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:39.144153][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:39.144162][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:39.144171][f=0001073] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.400514][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:41.400662][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:41.400735][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:41.400798][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:41.400853][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:41.400906][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:41.400961][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:41.401027][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:41.401087][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:41.401148][f=0001141] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:41.528710][f=0001144] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.528745][f=0001144] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.690701][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.690741][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.690756][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.690789][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.690800][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.690825][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.690837][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.690850][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.690871][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.690891][f=0001149] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.851860][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.851883][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.851895][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.851910][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.851921][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.851936][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.851946][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.851957][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.851971][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:41.851982][f=0001154] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:44.376466][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.376622][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.376704][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.376765][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.376823][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.376879][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.376937][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.376994][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.377050][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.377105][f=0001231] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:44.643802][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:44.643849][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:44.643920][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:44.643934][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:44.643946][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:44.643966][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:44.643983][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:44.644004][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:44.644019][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:44.644032][f=0001238] [Game::ClientReadNet][LOGMSG] sender="privet3945034" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.145046][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.145071][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.145096][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.145114][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.145127][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.145148][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.145160][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.145177][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.145191][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.145203][f=0001253] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:45.665897][f=0001269] [QuitAction] user exited to system [t=00:01:45.674436][f=0001269] [SpringApp::Kill][1] fromRun=1 [t=00:01:45.674453][f=0001269] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:01:45.703881][f=0001269] [async=0] threads=8 tasks=39431 {sum,avg}{exec,wait}time={{5228.702, 0.133}, {4457.714, 0.113}}ms [t=00:01:45.703902][f=0001269] thread=1 tasks=5633 {sum,min,max,avg}{exec,wait}time={{758.871, 0.000, 429.517, 0.135}, {466.587, 0.000, 21.950, 0.083}}ms [t=00:01:45.703935][f=0001269] thread=2 tasks=5633 {sum,min,max,avg}{exec,wait}time={{759.668, 0.000, 429.327, 0.135}, {712.962, 0.000, 23.803, 0.127}}ms [t=00:01:45.703948][f=0001269] thread=3 tasks=5633 {sum,min,max,avg}{exec,wait}time={{742.490, 0.000, 429.158, 0.132}, {698.134, 0.000, 22.013, 0.124}}ms [t=00:01:45.703959][f=0001269] thread=4 tasks=5633 {sum,min,max,avg}{exec,wait}time={{764.925, 0.000, 429.165, 0.136}, {621.836, 0.000, 21.933, 0.110}}ms [t=00:01:45.703978][f=0001269] thread=5 tasks=5633 {sum,min,max,avg}{exec,wait}time={{769.412, 0.000, 429.360, 0.137}, {597.310, 0.000, 21.533, 0.106}}ms [t=00:01:45.703990][f=0001269] thread=6 tasks=5633 {sum,min,max,avg}{exec,wait}time={{736.044, 0.000, 429.427, 0.131}, {688.567, 0.000, 21.511, 0.122}}ms [t=00:01:45.704004][f=0001269] thread=7 tasks=5633 {sum,min,max,avg}{exec,wait}time={{697.291, 0.000, 429.151, 0.124}, {672.318, 0.000, 21.546, 0.119}}ms [t=00:01:45.704015][f=0001269] [async=1] threads=8 tasks=5109 {sum,avg}{exec,wait}time={{85079.992, 16.653}, {22716948.000, 4446.457}}ms [t=00:01:45.704034][f=0001269] thread=1 tasks=729 {sum,min,max,avg}{exec,wait}time={{11727.096, 0.000, 572.766, 16.087}, {3254322.250, 0.246, 10627.865, 4464.091}}ms [t=00:01:45.704048][f=0001269] thread=2 tasks=731 {sum,min,max,avg}{exec,wait}time={{12187.603, 0.000, 934.682, 16.673}, {3240600.000, 0.244, 10628.367, 4433.105}}ms [t=00:01:45.704062][f=0001269] thread=3 tasks=732 {sum,min,max,avg}{exec,wait}time={{12411.318, 0.001, 671.104, 16.955}, {3296986.500, 0.059, 10627.812, 4504.080}}ms [t=00:01:45.704080][f=0001269] thread=4 tasks=731 {sum,min,max,avg}{exec,wait}time={{12315.328, 0.001, 933.803, 16.847}, {3247299.500, 0.184, 10641.390, 4442.270}}ms [t=00:01:45.704093][f=0001269] thread=5 tasks=730 {sum,min,max,avg}{exec,wait}time={{12050.386, 0.001, 939.906, 16.507}, {3238887.250, 0.232, 10627.966, 4436.832}}ms [t=00:01:45.704106][f=0001269] thread=6 tasks=728 {sum,min,max,avg}{exec,wait}time={{12214.895, 0.000, 938.429, 16.779}, {3227102.750, 0.386, 10641.407, 4432.833}}ms [t=00:01:45.704127][f=0001269] thread=7 tasks=728 {sum,min,max,avg}{exec,wait}time={{12173.362, 0.001, 681.979, 16.722}, {3211749.500, 0.771, 10656.176, 4411.744}}ms [t=00:01:45.704136][f=0001269] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:45.704144][f=0001269] [SpringApp::Kill][2] [t=00:01:45.704200][f=0001269] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:45.704209][f=0001269] [Game::KillLua][1] dtor=0 luaUI=00000198dc9cdeb0 [t=00:01:45.704252][f=0001269] Start widgetHandler:Shutdown [t=00:01:45.706869][f=0001269] Shutdown - SaveOrderList Complete [t=00:01:45.707843][f=0001269] Writing last game win data [t=00:01:45.712374][f=0001269] Shutdown - SaveConfigData Complete [t=00:01:45.712390][f=0001269] Shutdown Widget - Chili Highlight [t=00:01:45.712405][f=0001269] Shutdown Widget - Draw After Chili [t=00:01:45.712418][f=0001269] Shutdown Widget - API Unit Tracker GL4 [t=00:01:45.712431][f=0001269] Shutdown Widget - EPIC Menu [t=00:01:45.713669][f=0001269] Shutdown Widget - Depth of Field Shader [t=00:01:45.713701][f=0001269] Shutdown Widget - Chili Widget Selector [t=00:01:45.714809][f=0001269] Shutdown Widget - Chili Minimap [t=00:01:45.714930][f=0001269] Shutdown Widget - Deferred rendering [t=00:01:45.714950][f=0001269] Shutdown Widget - Local Team Colors [t=00:01:45.714961][f=0001269] Shutdown Widget - Display Keys 2 [t=00:01:45.715007][f=0001269] Shutdown Widget - Save Game Menu [t=00:01:45.715017][f=0001269] Shutdown Widget - Highlight Model Api GL4 [t=00:01:45.715043][f=0001269] Shutdown Widget - Unit Icons [t=00:01:45.715059][f=0001269] Shutdown Widget - Noises [t=00:01:45.715068][f=0001269] Shutdown Widget - HealthBars [t=00:01:45.716155][f=0001269] Shutdown Widget - Chili Chicken Panel [t=00:01:45.716192][f=0001269] Shutdown Widget - Selected Units GL4 2 [t=00:01:45.716217][f=0001269] Shutdown Widget - BuildETA [t=00:01:45.716232][f=0001269] Shutdown Widget - Win Counter [t=00:01:45.716242][f=0001269] Shutdown Widget - EndGame APM stats [t=00:01:45.717509][f=0001269] Shutdown Widget - Modular Comm Info [t=00:01:45.717523][f=0001269] Shutdown Widget - Showeco and Grid Drawer [t=00:01:45.717535][f=0001269] Shutdown Widget - Stereo3D [t=00:01:45.717549][f=0001269] Shutdown Widget - State Reverse and Latency [t=00:01:45.717559][f=0001269] Shutdown Widget - Point Tracker [t=00:01:45.717569][f=0001269] Shutdown Widget - Decloak Tower Range [t=00:01:45.717582][f=0001269] Shutdown Widget - Music Player v2 [t=00:01:45.717598][f=0001269] Shutdown Widget - Missile Silo Range [t=00:01:45.717625][f=0001269] Shutdown Widget - MinimapEvents [t=00:01:45.717644][f=0001269] Shutdown Widget - Local Widgets Config [t=00:01:45.717670][f=0001269] Shutdown Widget - Highlight Geos [t=00:01:45.717713][f=0001269] Shutdown Widget - Grab Input [t=00:01:45.719842][f=0001269] Input grabbing is disabled! [t=00:01:45.719883][f=0001269] Shutdown Widget - Defense Range Zero-K [t=00:01:45.719898][f=0001269] Shutdown Widget - Darkening [t=00:01:45.719925][f=0001269] Shutdown Widget - Chili Spectator Panels [t=00:01:45.719946][f=0001269] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:45.719966][f=0001269] Shutdown Widget - Chili Nuke Warning [t=00:01:45.719980][f=0001269] Shutdown Widget - Chili EndGame Window [t=00:01:45.719998][f=0001269] Shutdown Widget - Chili Economy Panel Default [t=00:01:45.720110][f=0001269] Shutdown Widget - Transport AI [t=00:01:45.720123][f=0001269] Shutdown Widget - Startup Info and Selector [t=00:01:45.720142][f=0001269] Shutdown Widget - CameraShake [t=00:01:45.720160][f=0001269] Shutdown Widget - Attack Warning [t=00:01:45.720172][f=0001269] Shutdown Widget - Attack AoE [t=00:01:45.720184][f=0001269] Shutdown Widget - Map Edge Extension [t=00:01:45.720196][f=0001269] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:45.720208][f=0001269] Shutdown Widget - Selection Send [t=00:01:45.720220][f=0001269] Shutdown Widget - LupsManager [t=00:01:45.720234][f=0001269] Shutdown Widget - Receive Units Indicator [t=00:01:45.720246][f=0001269] Shutdown Widget - Newton Firezone [t=00:01:45.720264][f=0001269] Shutdown Widget - Chili Pro Console [t=00:01:45.720794][f=0001269] Shutdown Widget - Persistent Build Height [t=00:01:45.720810][f=0001269] Shutdown Widget - Lasso Terraform GUI [t=00:01:45.720821][f=0001269] Shutdown Widget - Lups [t=00:01:45.720909][f=0001269] Shutdown Widget - Chili Framework [t=00:01:45.720921][f=0001269] Shutdown Widget - Mex Placement Handler [t=00:01:45.720931][f=0001269] Shutdown Widget - Custom Markers [t=00:01:45.720944][f=0001269] Shutdown Widget - Chili Core Selector [t=00:01:45.721036][f=0001269] Shutdown Widget - Select Keys [t=00:01:45.721058][f=0001269] Shutdown Widget - Pause Screen [t=00:01:45.721323][f=0001269] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:45.721347][f=0001269] Shutdown Widget - Bloom Shader Deferred [t=00:01:45.721360][f=0001269] Shutdown Widget - Text To Speech Control [t=00:01:45.721371][f=0001269] Shutdown Widget - Layout Handler [t=00:01:45.721383][f=0001269] Shutdown Widget - Color Blindness Correction [t=00:01:45.721399][f=0001269] End widgetHandler:Shutdown [t=00:01:45.836639][f=0001269] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15983670, 0.0} allocedSize{int+, int-, ext}={0, 0, 2711238205}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:01:45.836915][f=0001269] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:45.836926][f=0001269] [Game::KillLua][3] dtor=0 luaRules=0000019904cdfc40 [t=00:01:45.836972][f=0001269] Start gadgetHandler:Shutdown [t=00:01:45.837009][f=0001269] Shutdown - Notice [t=00:01:45.837022][f=0001269] FUTURE WARS GAME OVER. [t=00:01:45.837031][f=0001269] Shutdown - Resource Setup [t=00:01:45.837043][f=0001269] Shutdown - StartSetup [t=00:01:45.837058][f=0001269] Shutdown - UnitMorph [t=00:01:45.837247][f=0001269] Shutdown - Carrier Drones [t=00:01:45.837257][f=0001269] Shutdown - Missile Silo Controller [t=00:01:45.837272][f=0001269] Shutdown - Modular Comm Info [t=00:01:45.837282][f=0001269] Shutdown - Terrain Texture Handler [t=00:01:45.837298][f=0001269] Shutdown - UnitCloakShield [t=00:01:45.837359][f=0001269] Shutdown - Starlight Handler [t=00:01:45.837373][f=0001269] End gadgetHandler:Shutdown [t=00:01:45.875964][f=0001269] Start gadgetHandler:Shutdown [t=00:01:45.875989][f=0001269] Shutdown - UnitMorph [t=00:01:45.876011][f=0001269] Shutdown - Teleport Throw [t=00:01:45.876024][f=0001269] Shutdown - Commander Skin Renderer [t=00:01:45.876291][f=0001269] Shutdown - Missile fired callins [t=00:01:45.876324][f=0001269] Shutdown - Modular Comm Info [t=00:01:45.876336][f=0001269] Shutdown - Retreat Command [t=00:01:45.876351][f=0001269] Shutdown - Shockwaves [t=00:01:45.876363][f=0001269] Shutdown - Unit tint API [t=00:01:45.876376][f=0001269] Shutdown - Unit glow API [t=00:01:45.876386][f=0001269] Shutdown - UnitCloakShield [t=00:01:45.876401][f=0001269] Shutdown - Lups Cloak FX [t=00:01:45.876411][f=0001269] Shutdown - Lups [t=00:01:45.876483][f=0001269] Shutdown - Lups Shield [t=00:01:45.876509][f=0001269] End gadgetHandler:Shutdown [t=00:01:45.925196][f=0001269] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 301, 0.0} allocedSize{int+, int-, ext}={0, 0, 43212}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0100} [t=00:01:45.925583][f=0001269] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:45.925675][f=0001269] [Game::KillLua][4] dtor=0 [t=00:01:45.925684][f=0001269] [Game::KillLua][5] dtor=0 [t=00:01:45.936300][f=0001269] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-13_16-33-57-953_Chicken Nuggets v5_105.1.1-2314-g9e0bf7d BAR105.sdfz" (177795 bytes) [t=00:01:45.936385][f=0001269] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:45.943602][f=0001269] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:45.943628][f=0001269] [Sound] [Sound::UpdateThread][3] #sources=32 #items=20 [t=00:01:45.943673][f=0001269] [Sound] [Sound::UpdateThread][4] ctx=0000019822b3cef0 dev=000001986c1980f0 [t=00:01:45.943845][f=0001269] [Sound] [Sound::UpdateThread][5] ctx=0000019822b3cef0 dev=000001986c1980f0 [t=00:01:45.943857][f=0001269] [Sound] [Sound::Cleanup][alcDestroyContext(0000019822b3cef0)] [t=00:01:45.945079][f=0001269] [Sound] [Sound::Cleanup][alcCloseDevice(000001986c1980f0)] [t=00:01:45.946275][f=0001269] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:45.970103][f=0001269] [Sound] [Sound::UpdateThread][6] [t=00:01:45.971204][f=0001269] [Game::~CGame][1] [t=00:01:45.971220][f=0001269] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:45.971231][f=0001269] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:45.971239][f=0001269] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:45.971262][f=0001269] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:45.971290][f=0001269] [Game::KillLua][4] dtor=1 [t=00:01:45.971303][f=0001269] [Game::KillLua][5] dtor=1 [t=00:01:45.971465][f=0001269] [Game::KillMisc][1] [t=00:01:45.971473][f=0001269] [Game::KillMisc][2] [t=00:01:45.971742][f=0001269] [Game::KillMisc][3] [t=00:01:45.971824][f=0001269] [Game::KillRendering][1] [t=00:01:45.972161][f=0001269] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:45.997295][f=0001269] [3DOParser::Kill] allocated 1 pieces [t=00:01:45.997325][f=0001269] [S3OParser::Kill] allocated 5442 pieces [t=00:01:45.997726][f=0001269] [AssParser::Kill] allocated 1663 pieces [t=00:01:46.048953][f=0001269] [Game::KillInterface][1] [t=00:01:46.049348][f=0001269] [Game::KillInterface][2] [t=00:01:46.049827][f=0001269] [Game::KillSimulation][1] [t=00:01:46.049892][f=0001269] [Game::KillSimulation][2] [t=00:01:46.065866][f=0001269] [CCollisionHandler] dis-/continuous tests: 0/46636 [t=00:01:46.065887][f=0001269] [Game::KillSimulation][3] [t=00:01:46.066898][f=0001269] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:46.067001][f=0001269] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:46.067084][f=0001269] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:46.067151][f=0001269] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:46.067432][f=0001269] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:46.070244][f=0001269] [LosHandler::Kill] raycast instance cache-{hits,misses}={17,68}; shared=9%; cached=11% [t=00:01:46.083414][f=0001269] [Game::KillSimulation][4] [t=00:01:46.147560][f=0001269] [CommonDefHandler::KillStatic] 7195 sound-set data items added [t=00:01:46.147903][f=0001269] [Game::~CGame][2] [t=00:01:46.148103][f=0001269] [Game::~CGame][3] [t=00:01:46.148158][f=0001269] [SpringApp::Kill][3] [t=00:01:46.148317][f=0001269] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 307312 bytes sent in 2357 packets (130.383 bytes/packet) 453350 bytes recv'd in 1474 packets (307.564 bytes/packet) {0.043x, 0.020x} relative protocol overhead {up, down} 2180 incoming chunks dropped, 5040 outgoing chunks resent 1321 incoming chunks processed [t=00:01:46.148380][f=0001269] [SpringApp::Kill][4] font=000001982467be80 [t=00:01:46.152309][f=0001269] [SpringApp::Kill][5] [t=00:01:46.159974][f=0001269] [SpringApp::Kill][6] [t=00:01:46.160045] [SpringApp::Kill][7] [t=00:01:46.160532] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:46.160543] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {576, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:46.160553] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:46.160569] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:46.160579] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:46.160587] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:46.160596] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 2097152, 2097152} [t=00:01:46.160610] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8220, 1048576, 1048576}, EBO = {12330, 2097152, 2097152} [t=00:01:46.160620] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:46.160628] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:46.160640] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:46.160649] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:46.160658] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:46.230453] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:46.230473] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:46.230484] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:46.230496] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:01:46.230508] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:46.244333] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>] [t=00:01:46.244358] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=0)] #archives[section]=2 #files[section]=9072 [t=00:01:46.244394] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (000001986bff18a0) [t=00:01:46.244945] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001986bee6ef0) [t=00:01:46.245053] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=14046ms [t=00:01:46.245091] file="unittextures/pw_mine3_1.dds" indx=7670 inflSize=1365kb readTime=44ms [t=00:01:46.245121] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=31ms [t=00:01:46.245136] file="unittextures/factorytank_1.png" indx=7530 inflSize=4103kb readTime=29ms [t=00:01:46.245152] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=29ms [t=00:01:46.245167] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=28ms [t=00:01:46.245181] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=28ms [t=00:01:46.245208] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=23ms [t=00:01:46.245224] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=23ms [t=00:01:46.245237] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=22ms [t=00:01:46.245252] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=20ms [t=00:01:46.249274] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:01:46.249537] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7 (000001986c1108d0) [t=00:01:46.249693] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:01:46.249718] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001986bff1ab0) [t=00:01:46.249856] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001986bff1740) [t=00:01:46.249947] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001986bff1e20) [t=00:01:46.250309] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:46.250323] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=4)] #archives[section]=0 #files[section]=7319 [t=00:01:46.250382] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:46.250400] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:46.250416] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:46.250431] [VFS] [SpringVFS::DeleteArchives<this=000001986c139af0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:46.250796] [SpringApp::Kill][8] [t=00:01:46.250816] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:46.250824] [WatchDog::Uninstall][1] hangDetectorThread=00007ff60f7680b0 (joinable=1) [t=00:01:46.250831] [WatchDog::Uninstall][2] [t=00:01:46.288339] [WatchDog::Uninstall][3] [t=00:01:46.288357] [SpringApp::Kill][9]
infolog_full.txt (truncated):