ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105315

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.069928] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.069943] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.073337] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.073405] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.102107] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.102133] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.102144]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.102154]   
[t=00:00:00.102157]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.102161]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.102164]   Use "none" to disable the default log sections.
[t=00:00:00.102169] ============== </Log Sections> ==============

[t=00:00:00.102174] ============== <User Config> ==============
[t=00:00:00.102234]   AllowDeferredMapRendering = 1
[t=00:00:00.102238]   AllowDeferredModelRendering = 1
[t=00:00:00.102241]   AnimationMT = 0
[t=00:00:00.102244]   BumpWaterAnisotropy = 2
[t=00:00:00.102247]   BumpWaterBlurReflection = 1
[t=00:00:00.102250]   BumpWaterDepthBits = 32
[t=00:00:00.102252]   BumpWaterReflection = 2
[t=00:00:00.102258]   BumpWaterRefraction = 2
[t=00:00:00.102261]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.102264]   CamFreeScrollSpeed = 50
[t=00:00:00.102268]   CamMode = 1
[t=00:00:00.102272]   CubeTexSizeReflection = 1024
[t=00:00:00.102275]   CubeTexSizeSpecular = 1024
[t=00:00:00.102278]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.102281]   EdgeMoveDynamic = 0
[t=00:00:00.102284]   EdgeMoveWidth = 0.003
[t=00:00:00.102287]   FPSFOV = 90
[t=00:00:00.102290]   FPSScrollSpeed = 50
[t=00:00:00.102293]   FontSize = 18
[t=00:00:00.102295]   GrassDetail = 0
[t=00:00:00.102299]   GroundDecals = 10
[t=00:00:00.102303]   GroundDetail = 180
[t=00:00:00.102308]   HangTimeout = 30
[t=00:00:00.102311]   HardwareCursor = 1
[t=00:00:00.102314]   InitialNetworkTimeout = 0
[t=00:00:00.102318]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.102322]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.102327]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.102331]   LinkOutgoingBandwidth = 131072
[t=00:00:00.102335]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.102338]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.102341]   MSAALevel = 8
[t=00:00:00.102345]   MaxParticles = 50000
[t=00:00:00.102348]   MaxSounds = 32
[t=00:00:00.102351]   MaximumTransmissionUnit = 0
[t=00:00:00.102354]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.102357]   MiniMapMarker = 0
[t=00:00:00.102360]   MouseDragScrollThreshold = 0
[t=00:00:00.102363]   NetworkLossFactor = 1
[t=00:00:00.102366]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.102370]   OverheadScrollSpeed = 50
[t=00:00:00.102372]   ReconnectTimeout = 0
[t=00:00:00.102375]   RotOverheadScrollSpeed = 50
[t=00:00:00.102380]   RotateLogFiles = 1
[t=00:00:00.102383]   ShadowMapSize = 16384
[t=00:00:00.102385]   Shadows = 1
[t=00:00:00.102389]   ShowClock = 0
[t=00:00:00.102392]   SoftParticles = 2
[t=00:00:00.102395]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.102398]   UnitIconDist = 151
[t=00:00:00.102401]   UpdateBoundingVolumeMT = 0
[t=00:00:00.102404]   UpdateWeaponVectorsMT = 0
[t=00:00:00.102408]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.102411]   UseLuaMemPools = 0
[t=00:00:00.102427]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.102430]   VFSCacheArchiveFiles = 0
[t=00:00:00.102433]   VSync = 0
[t=00:00:00.102436]   Water = 4
[t=00:00:00.102438]   XResolution = 2560
[t=00:00:00.102441]   YResolution = 1440
[t=00:00:00.102444]   snd_volmaster = 9
[t=00:00:00.102450] ============== </User Config> ==============

[t=00:00:00.102454] ============== <User System> ==============
[t=00:00:00.102457]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.102463]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.102468]        Compiler Version: gcc-13.2.0
[t=00:00:00.102493]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.102521]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile
[t=00:00:00.102525]        Binary Word Size: 64-bit (native)
[t=00:00:00.102528]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.102531]      Physical CPU Cores: 8
[t=00:00:00.102536]       Logical CPU Cores: 16
[t=00:00:00.102540] ============== </User System> ==============

[t=00:00:00.102624] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.102627]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.102630]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.102632]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.102635]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.103115] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.103123] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.106258] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.109118]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.109124]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.109127]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.109131]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.109134]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.109137]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.109140]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.109143]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.109149]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.109154]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.109157]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.109161]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.109165]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.109168]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.109171]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.109173]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.109176]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.109180]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.109182]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.109187]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.109190]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.109194]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.109196]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.109199]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.109202]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.109204]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.109207]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.109210]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.109213]         [57] 800x600x24bpp@60Hz
[t=00:00:00.109216]         [58] 720x576x24bpp@50Hz
[t=00:00:00.109221]         [59] 720x480x24bpp@60Hz
[t=00:00:00.109224]         [61] 640x480x24bpp@60Hz
[t=00:00:00.246643] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.246852] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.246860] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.263862] [GR::LogVersionInfo]
[t=00:00:00.263889]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.263893]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.263896]     GL vendor   : NVIDIA Corporation
[t=00:00:00.263899]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.263902]     GLSL version: 4.60 NVIDIA
[t=00:00:00.263904]     GLEW version: 2.1.0
[t=00:00:00.263907]     GPU memory  : 16376MB (total) / 13704MB (available)
[t=00:00:00.263921]     SDL swap-int: 1
[t=00:00:00.263924]     SDL driver  : windows
[t=00:00:00.263926]     
[t=00:00:00.263933]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.263936]     GLSL shader support       : 1
[t=00:00:00.263941]     GL4 support               : 1
[t=00:00:00.263944]     FBO extension support     : 1
[t=00:00:00.263951]     NVX GPU mem-info support  : 1
[t=00:00:00.263955]     ATI GPU mem-info support  : 0
[t=00:00:00.263963]     Texture clamping to edge  : 1
[t=00:00:00.263969]     NPOT-texture support      : 1 (1)
[t=00:00:00.263973]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.263977]     texture query-LOD support : 1 (1)
[t=00:00:00.263983]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.263987]     Z-buffer depth            : 32 (-)
[t=00:00:00.263993]     primitive-restart support : 1 (1)
[t=00:00:00.263996]     clip-space control support: 1 (1)
[t=00:00:00.263999]     seamless cube-map support : 1 (1)
[t=00:00:00.264002]     frag-depth layout support : 1 (1)
[t=00:00:00.264005]     persistent maps support   : 1 (1)
[t=00:00:00.264009]     explicit attribs location : 1 (1)
[t=00:00:00.264012]     multi draw indirect       : 1 (-)
[t=00:00:00.264017]     array textures            : 1 (-)
[t=00:00:00.264020]     buffer copy support       : 1 (-)
[t=00:00:00.264024]     indirect draw             : 1 (-)
[t=00:00:00.264027]     base instance             : 1 (-)
[t=00:00:00.264029]     
[t=00:00:00.264032]     max. FBO samples              : 32
[t=00:00:00.264035]     max. FS/program texture slots : 32/192
[t=00:00:00.264038]     max. texture size             : 32768
[t=00:00:00.264044]     max. texture anisotropy level : 16.000000
[t=00:00:00.264049]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.264052]     max. draw-buffers             : 8
[t=00:00:00.264055]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.264058]     max. uniform buffer-bindings  : 84
[t=00:00:00.264061]     max. uniform block-size       : 64KB
[t=00:00:00.264064]     max. storage buffer-bindings  : 96
[t=00:00:00.264067]     max. storage block-size       : 2047MB
[t=00:00:00.264070]     
[t=00:00:00.264072]     enable AMD-hacks : 0
[t=00:00:00.264075]     compress MIP-maps: 0
[t=00:00:00.264110]     Number of compressed texture formats: 23
[t=00:00:00.264124]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.264140] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.264290] [GR::UpdateGLConfigs]
[t=00:00:00.264309] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.264313] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.264578] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.264593] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.264596] [GR::InitGLState]
[t=00:00:00.264626] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.333725] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.335107] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.335399] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.338159] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.338172] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.338379] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.339518] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.339525] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.339554] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.339572] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.348610] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.348790] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.349103] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.349197] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.355816] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.355824] [VFS] [SpringVFS::ReserveArchives<this=0000023af07e1aa0>]
[t=00:00:00.355891] [VFS] [SpringVFS::AddArchive<this=0000023af07e1aa0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.356993] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023af07e1aa0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.356998] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.438638] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.438851] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.438954] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.439052] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.439227] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.439335] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.439449] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.439493] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.439893] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.439919] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.440205][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.440254][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.440318][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.440329][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.440334][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.440352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.443661][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.443673][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.443678][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.443684][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.443689][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.443694][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.494676][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.495792][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023af097d430(default) context=0000023ab9e7e930  numChannels=2 frameSize=8
[t=00:00:00.495807][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.495819][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.495822][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.495827][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.495873][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.495892][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.495898][f=-000001] [Sound]   Devices:
[t=00:00:00.497374][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.497384][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.497396][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.497400][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.497406][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.497411][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.497838][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.497846][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.551892][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26346 MB
[t=00:00:00.552817][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.556330][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474
[t=00:00:00.557055][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name Tommyknocker
[t=00:00:00.720341][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lake Carne v2" (loaded=0 cached=0)
[t=00:00:00.720691][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af07e1aa0>(arName="Lake Carne v2", overwrite=false)] section=1 cached=0
[t=00:00:00.725213][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af07e1aa0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.725361][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.725664][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af07e1aa0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.730315][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af07e1aa0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.730407][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af07e1aa0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.731531][f=-000001] [CAS::GASCB] Archive file="lake_carne_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d"
[t=00:00:00.731575][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.731610][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lake Carne v2 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.732023][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.732063][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.732092][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.732114][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:09.751381][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:09.751478][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:09.752160][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:09.752291][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:09.752388][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:09.752498][f=-000001] Initialize
[t=00:00:09.752563][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:09.752682][f=-000001] Loaded widget:  Map Draw Blocker    <map_draw_blocker.lua>
[t=00:00:09.753149][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:09.753495][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:09.753593][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:09.753835][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:09.753930][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:09.754032][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:09.754260][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:09.810254][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:09.810584][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:09.810897][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:09.811037][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:09.822507][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:09.823416][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:09.823567][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:09.823978][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:09.824073][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:09.824239][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:09.824328][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:09.824434][f=-000001] IsIsland, <function>, false
[t=00:00:09.832012][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:09.832201][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:09.832781][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:09.832895][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:09.832901][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:09.832907][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:09.832946][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:09.833040][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:09.833134][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:09.833240][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:09.833342][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:09.833477][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:09.833580][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:09.833766][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:09.833869][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:09.833965][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:09.834075][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:09.834165][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:09.834296][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:09.837703][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:09.837890][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:09.838058][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:09.841320][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:09.841563][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:09.854117][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:09.854395][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:09.854617][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:09.855569][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:09.855694][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:09.857279][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:09.857495][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:09.857642][f=-000001] Mex Placement Initialised with 36 spots.
[t=00:00:09.857981][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:09.858248][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:09.858695][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:09.858955][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:09.859051][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:09.862440][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:09.863205][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:09.864662][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:09.864815][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:09.864922][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:09.865880][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:09.885567][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:09.886084][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:09.886227][f=-000001] SetSunLighting
[t=00:00:09.886534][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:09.891112][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.891672][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.892446][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:09.892563][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.892662][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:09.892669][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:09.894199][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:09.894365][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:09.894463][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:09.896316][f=-000001] Writing last game win data
[t=00:00:09.898929][f=-000001] LuaUI v0.3
[t=00:00:09.964535][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.991139][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.991180][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.991847][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.991873][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:10.023392][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:10.040384][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:10.041089][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:10.041195][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:10.041390][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:00:10.041398][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 7680 (x96, z80)
[t=00:00:10.043725][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:10.046790][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 90.74%
[t=00:00:10.046801][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -44.04
[t=00:00:10.046816][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 253.99
[t=00:00:10.046827][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 89.609375% of the map. (used by 33 unit-defs)
[t=00:00:10.046836][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:10.046848][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:10.046856][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 7.630208% of the map. (used by 2 unit-defs)
[t=00:00:10.046863][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 7.812500% of the map. (used by 1 unit-defs)
[t=00:00:10.049664][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 95.21% of the map. (used by 356 unit-defs)
[t=00:00:10.049828][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 7.63% of the map. (used by 6 unit-defs)
[t=00:00:10.051769][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 86.22% of the map. (used by 32 unit-defs)
[t=00:00:10.054123][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 95.30% of the map. (used by 5 unit-defs)
[t=00:00:10.056368][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:10.058343][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 90.52% of the map. (used by 10 unit-defs)
[t=00:00:10.060324][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 90.27% of the map. (used by 4 unit-defs)
[t=00:00:10.062440][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 86.34% of the map. (used by 13 unit-defs)
[t=00:00:10.064411][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 2 Map-Area(s) occupying 86.08% of the map. (used by 3 unit-defs)
[t=00:00:10.064604][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 8.10% of the map. (used by 8 unit-defs)
[t=00:00:10.066412][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 2 Map-Area(s) occupying 78.12% of the map. (used by 21 unit-defs)
[t=00:00:10.093663][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Lake_Carne_v2.json)
[t=00:00:10.100125][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:10.106264][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:10.110911][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:10.115361][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:10.119627][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:10.124523][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:10.131358][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:10.151790][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:10.152021][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:10.152026][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 160ms
[t=00:00:10.157257][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11543, 0.0} allocedSize{int+, int-, ext}={0, 0, 1946858}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0139}
[t=00:00:10.584816][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.803376][f=-000001] GameID: a43d4466a35c0cf21489a8fe2ce2a3b9
[t=00:00:10.803623][f=-000001] Connection attempt from Tommyknocker
[t=00:00:10.803630][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:10.803714][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.803735][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7"
[t=00:00:10.803747][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:10.803756][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5507e8f39018b8c866f18a76d538c67e3d4281ad8a81a6c9af455f81dc283d2ec4d65b6f6d7d1f29513067f1c640260b23e8f821b640d80c50dae848afc758c3]"
[t=00:00:10.803767][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=312b13f206418f8e8e6574ac5391c6311d9126c8d2d910c9e5356f92fe26de22131b0b8d21f3a4a6eaa3c96bd91d362c4588314cf6776cd38b1831c7fc0b9ed3]"
[t=00:00:10.803822][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000023b80e14470,0000000000000000}][locale="C"]"
[t=00:00:10.830055][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:10.934577][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:19.867144][f=-000001] <Tommyknocker> Allies: I choose: JumperMan!
[t=00:08:14.662676][f=0013475] game_message: Scalpel is under attack
[t=00:08:20.088445][f=0013638] game_message: Dagger is under attack
[t=00:08:25.506295][f=0013800] game_message: Halberd is under attack
[t=00:08:30.609735][f=0013954] game_message: Halberd is under attack
[t=00:08:36.624355][f=0014134] game_message: Halberd is under attack
[t=00:08:43.224932][f=0014332] game_message: Halberd is under attack
[t=00:08:54.097428][f=0014658] game_message: Halberd is under attack
[t=00:08:59.878736][f=0014831] game_message: Halberd is under attack
[t=00:09:11.113107][f=0015169] game_message: Claymore is under attack
[t=00:09:36.789091][f=0015939] game_message: Scalpel is under attack
[t=00:09:42.262006][f=0016103] game_message: Mace is under attack
[t=00:09:47.874429][f=0016271] game_message: Flail is under attack
[t=00:09:53.244175][f=0016433] game_message: Scalpel is under attack
[t=00:10:50.051228][f=0018137] game_message: Scalpel is under attack
[t=00:12:06.160482][f=0020420] game_message: Bolas is under attack
[t=00:12:44.302861][f=0021565] game_message: Metal Extractor is under attack
[t=00:12:53.323625][f=0021835] game_message: Dagger is under attack
[t=00:13:04.590488][f=0022173] game_message: Metal Extractor is under attack
[t=00:13:10.542091][f=0022352] game_message: Metal Extractor is under attack
[t=00:13:18.172136][f=0022580] game_message: Bolas is under attack
[t=00:13:53.719266][f=0023647] game_message: Dagger is under attack
[t=00:13:56.783375][f=0023739] [SpringApp::Kill][1] fromRun=1
[t=00:13:56.783390][f=0023739] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:13:56.813169][f=0023739]  [async=0] threads=8 tasks=1856869 {sum,avg}{exec,wait}time={{22933.363, 0.012}, {50641.793, 0.027}}ms
[t=00:13:56.813198][f=0023739]      thread=1 tasks=265267 {sum,min,max,avg}{exec,wait}time={{4077.498, 0.000, 24.758, 0.015}, {925.998, 0.000, 18446744027136.000, 0.003}}ms
[t=00:13:56.813205][f=0023739]      thread=2 tasks=265267 {sum,min,max,avg}{exec,wait}time={{3287.192, 0.000, 19.974, 0.012}, {5012.752, 0.000, 18446744027136.000, 0.019}}ms
[t=00:13:56.813212][f=0023739]      thread=3 tasks=265267 {sum,min,max,avg}{exec,wait}time={{3219.183, 0.000, 21.436, 0.012}, {5388.755, 0.000, 18446744027136.000, 0.020}}ms
[t=00:13:56.813221][f=0023739]      thread=4 tasks=265267 {sum,min,max,avg}{exec,wait}time={{3122.640, 0.000, 25.692, 0.012}, {6056.815, 0.000, 18446744027136.000, 0.023}}ms
[t=00:13:56.813229][f=0023739]      thread=5 tasks=265267 {sum,min,max,avg}{exec,wait}time={{3090.729, 0.000, 23.291, 0.012}, {7570.246, 0.000, 18446744027136.000, 0.029}}ms
[t=00:13:56.813236][f=0023739]      thread=6 tasks=265267 {sum,min,max,avg}{exec,wait}time={{3089.259, 0.000, 22.035, 0.012}, {9498.717, 0.000, 9.825, 0.036}}ms
[t=00:13:56.813245][f=0023739]      thread=7 tasks=265267 {sum,min,max,avg}{exec,wait}time={{3046.863, 0.000, 21.534, 0.011}, {16188.511, 0.000, 7.384, 0.061}}ms
[t=00:13:56.813251][f=0023739]  [async=1] threads=8 tasks=2888 {sum,avg}{exec,wait}time={{23761.062, 8.228}, {4446503.000, 1539.648}}ms
[t=00:13:56.813258][f=0023739]      thread=1 tasks=403 {sum,min,max,avg}{exec,wait}time={{3377.386, 0.000, 638.175, 8.381}, {629996.062, 0.035, 3398.531, 1563.266}}ms
[t=00:13:56.813266][f=0023739]      thread=2 tasks=407 {sum,min,max,avg}{exec,wait}time={{3400.149, 0.000, 637.411, 8.354}, {642700.812, 0.034, 3405.778, 1579.117}}ms
[t=00:13:56.813274][f=0023739]      thread=3 tasks=409 {sum,min,max,avg}{exec,wait}time={{3398.105, 0.000, 640.064, 8.308}, {637346.562, 0.100, 3405.926, 1558.305}}ms
[t=00:13:56.813281][f=0023739]      thread=4 tasks=415 {sum,min,max,avg}{exec,wait}time={{3402.114, 0.000, 637.592, 8.198}, {635724.625, 0.097, 3407.734, 1531.867}}ms
[t=00:13:56.813288][f=0023739]      thread=5 tasks=420 {sum,min,max,avg}{exec,wait}time={{3381.529, 0.000, 585.829, 8.051}, {629915.312, 0.098, 3398.531, 1499.798}}ms
[t=00:13:56.813296][f=0023739]      thread=6 tasks=421 {sum,min,max,avg}{exec,wait}time={{3402.279, 0.000, 639.358, 8.081}, {634723.812, 0.066, 3407.823, 1507.657}}ms
[t=00:13:56.813305][f=0023739]      thread=7 tasks=413 {sum,min,max,avg}{exec,wait}time={{3399.501, 0.000, 637.598, 8.231}, {636095.562, 0.192, 3406.624, 1540.183}}ms
[t=00:13:56.813309][f=0023739] [ThreadPool::SetThreadCount][2] workers=0
[t=00:13:56.813313][f=0023739] [SpringApp::Kill][2]
[t=00:13:56.813668][f=0023739] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:13:56.813680][f=0023739] [Game::KillLua][1] dtor=0 luaUI=0000023b7596f900
[t=00:13:56.813712][f=0023739] Start widgetHandler:Shutdown
[t=00:13:56.815234][f=0023739] Shutdown - SaveOrderList Complete
[t=00:13:56.819968][f=0023739] Writing last game win data
[t=00:13:56.822637][f=0023739] Shutdown - SaveConfigData Complete
[t=00:13:56.822647][f=0023739] Shutdown Widget - Chili Highlight
[t=00:13:56.822666][f=0023739] Shutdown Widget - Draw After Chili
[t=00:13:56.822677][f=0023739] Shutdown Widget - API Unit Tracker GL4
[t=00:13:56.822686][f=0023739] Shutdown Widget - EPIC Menu
[t=00:13:56.823349][f=0023739] Shutdown Widget - Chili Minimap
[t=00:13:56.823419][f=0023739] Shutdown Widget - Chili Widget Selector
[t=00:13:56.824065][f=0023739] Shutdown Widget - Depth of Field Shader
[t=00:13:56.824978][f=0023739] Shutdown Widget - Deferred rendering
[t=00:13:56.824988][f=0023739] SSAO: Deferred rendering disabled, disabling.
[t=00:13:56.829193][f=0023739] Shutdown Widget - Deferred rendering
[t=00:13:56.829209][f=0023739] SSAO: Deferred rendering disabled, disabling.
[t=00:13:56.829876][f=0023739] Shutdown Widget - Local Team Colors
[t=00:13:56.829884][f=0023739] Shutdown Widget - Display Keys 2
[t=00:13:56.829898][f=0023739] Shutdown Widget - Save Game Menu
[t=00:13:56.829904][f=0023739] Shutdown Widget - Highlight Model Api GL4
[t=00:13:56.829931][f=0023739] Shutdown Widget - Unit Icons
[t=00:13:56.829973][f=0023739] Shutdown Widget - HealthBars
[t=00:13:56.830584][f=0023739] Shutdown Widget - Noises
[t=00:13:56.830595][f=0023739] Shutdown Widget - BuildETA
[t=00:13:56.830602][f=0023739] Shutdown Widget - Selected Units GL4 2
[t=00:13:56.830616][f=0023739] Shutdown Widget - Win Counter
[t=00:13:56.830622][f=0023739] Shutdown Widget - EndGame APM stats
[t=00:13:56.831457][f=0023739] Shutdown Widget - Modular Comm Info
[t=00:13:56.831465][f=0023739] Shutdown Widget - Attack Warning
[t=00:13:56.831473][f=0023739] Shutdown Widget - Startup Info and Selector
[t=00:13:56.831486][f=0023739] Shutdown Widget - Transport AI
[t=00:13:56.831495][f=0023739] Shutdown Widget - CameraShake
[t=00:13:56.831502][f=0023739] Shutdown Widget - Chili Economy Panel Default
[t=00:13:56.831551][f=0023739] Shutdown Widget - Chili EndGame Window
[t=00:13:56.831562][f=0023739] Shutdown Widget - Chili Nuke Warning
[t=00:13:56.831570][f=0023739] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:13:56.831581][f=0023739] Shutdown Widget - Chili Spectator Panels
[t=00:13:56.831587][f=0023739] Shutdown Widget - Context Menu
[t=00:13:56.831594][f=0023739] Shutdown Widget - Darkening
[t=00:13:56.831604][f=0023739] Shutdown Widget - Defense Range Zero-K
[t=00:13:56.831621][f=0023739] Shutdown Widget - Grab Input
[t=00:13:56.831688][f=0023739] Input grabbing is disabled!
[t=00:13:56.831694][f=0023739] Shutdown Widget - Highlight Geos
[t=00:13:56.831700][f=0023739] Shutdown Widget - Local Widgets Config
[t=00:13:56.831708][f=0023739] Shutdown Widget - MinimapEvents
[t=00:13:56.831717][f=0023739] Shutdown Widget - Missile Silo Range
[t=00:13:56.831726][f=0023739] Shutdown Widget - Music Player v2
[t=00:13:56.831739][f=0023739] Shutdown Widget - Point Tracker
[t=00:13:56.831746][f=0023739] Shutdown Widget - Showeco and Grid Drawer
[t=00:13:56.831754][f=0023739] Shutdown Widget - State Reverse and Latency
[t=00:13:56.831760][f=0023739] Shutdown Widget - Stereo3D
[t=00:13:56.831793][f=0023739] Shutdown Widget - Reclaim Field Highlight
[t=00:13:56.831802][f=0023739] Shutdown Widget - Map Draw Blocker
[t=00:13:56.831811][f=0023739] Shutdown Widget - Attack AoE
[t=00:13:56.831820][f=0023739] Shutdown Widget - Map Edge Extension
[t=00:13:56.832165][f=0023739] Shutdown Widget - Highlight Unit GL4 v2
[t=00:13:56.832173][f=0023739] Shutdown Widget - Selection Send
[t=00:13:56.832180][f=0023739] Shutdown Widget - LupsManager
[t=00:13:56.832193][f=0023739] Shutdown Widget - Receive Units Indicator
[t=00:13:56.832200][f=0023739] Shutdown Widget - Newton Firezone
[t=00:13:56.832207][f=0023739] Shutdown Widget - Chili Pro Console
[t=00:13:56.832872][f=0023739] Shutdown Widget - Persistent Build Height
[t=00:13:56.832881][f=0023739] Shutdown Widget - Lasso Terraform GUI
[t=00:13:56.832886][f=0023739] Shutdown Widget - Chili Framework
[t=00:13:56.832892][f=0023739] Shutdown Widget - Lups
[t=00:13:56.833395][f=0023739] Shutdown Widget - Chili Core Selector
[t=00:13:56.833453][f=0023739] Shutdown Widget - Custom Markers
[t=00:13:56.833463][f=0023739] Shutdown Widget - Mex Placement Handler
[t=00:13:56.833482][f=0023739] Shutdown Widget - Select Keys
[t=00:13:56.833500][f=0023739] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:13:56.833524][f=0023739] Shutdown Widget - Pause Screen
[t=00:13:56.833623][f=0023739] Shutdown Widget - Bloom Shader Deferred
[t=00:13:56.833729][f=0023739] Shutdown Widget - Color Blindness Correction
[t=00:13:56.833854][f=0023739] Shutdown Widget - Layout Handler
[t=00:13:56.833862][f=0023739] Shutdown Widget - Text To Speech Control
[t=00:13:56.833868][f=0023739] End widgetHandler:Shutdown
[t=00:13:56.871471][f=0023739] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 45401222, 0.0} allocedSize{int+, int-, ext}={0, 0, 7917648728}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0046}
[t=00:13:56.873252][f=0023739] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:13:56.873261][f=0023739] [Game::KillLua][3] dtor=0 luaRules=0000023b80e14470
[t=00:13:56.873286][f=0023739] Start gadgetHandler:Shutdown
[t=00:13:56.873293][f=0023739] Shutdown - StartSetup
[t=00:13:56.873304][f=0023739] Shutdown - UnitMorph
[t=00:13:56.874172][f=0023739] Shutdown - Carrier Drones
[t=00:13:56.874180][f=0023739] Shutdown - Missile Silo Controller
[t=00:13:56.874186][f=0023739] Shutdown - Modular Comm Info
[t=00:13:56.874191][f=0023739] Shutdown - Terrain Texture Handler
[t=00:13:56.874197][f=0023739] Shutdown - UnitCloakShield
[t=00:13:56.874438][f=0023739] Shutdown - Starlight Handler
[t=00:13:56.874469][f=0023739] End gadgetHandler:Shutdown
[t=00:13:56.886979][f=0023739] Start gadgetHandler:Shutdown
[t=00:13:56.887007][f=0023739] Shutdown - Teleport Throw
[t=00:13:56.887015][f=0023739] Shutdown - UnitMorph
[t=00:13:56.887025][f=0023739] Shutdown - Commander Skin Renderer
[t=00:13:56.888137][f=0023739] Shutdown - Missile fired callins
[t=00:13:56.888147][f=0023739] Shutdown - Modular Comm Info
[t=00:13:56.888153][f=0023739] Shutdown - Retreat Command
[t=00:13:56.888162][f=0023739] Shutdown - Shockwaves
[t=00:13:56.888168][f=0023739] Shutdown - Unit tint API
[t=00:13:56.888178][f=0023739] Shutdown - Unit glow API
[t=00:13:56.888195][f=0023739] Shutdown - UnitCloakShield
[t=00:13:56.888211][f=0023739] Shutdown - Lups Cloak FX
[t=00:13:56.888217][f=0023739] Shutdown - Lups
[t=00:13:56.888960][f=0023739] Shutdown - Lups Shield
[t=00:13:56.889027][f=0023739] End gadgetHandler:Shutdown
[t=00:13:56.897106][f=0023739] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2844, 0.0} allocedSize{int+, int-, ext}={0, 0, 443928}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007}
[t=00:13:56.899058][f=0023739] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:13:56.899105][f=0023739] [Game::KillLua][4] dtor=0
[t=00:13:56.899111][f=0023739] [Game::KillLua][5] dtor=0
[t=00:13:56.902025][f=0023739] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-15_04-44-21-183_Lake Carne v2_105.1.1-2457-g8095d30 BAR105.sdfz" (1037498 bytes)
[t=00:13:56.902077][f=0023739] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:13:56.927971][f=0023739] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:13:56.927986][f=0023739] [Sound] [Sound::UpdateThread][3] #sources=32 #items=51
[t=00:13:56.928127][f=0023739] [Sound] [Sound::UpdateThread][4] ctx=0000023ab9e7e930 dev=0000023af097d430
[t=00:13:56.928190][f=0023739] [Sound] [Sound::UpdateThread][5] ctx=0000023ab9e7e930 dev=0000023af097d430
[t=00:13:56.928195][f=0023739] [Sound] [Sound::Cleanup][alcDestroyContext(0000023ab9e7e930)]
[t=00:13:56.928915][f=0023739] [Sound] [Sound::Cleanup][alcCloseDevice(0000023af097d430)]
[t=00:13:56.930560][f=0023739] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:13:56.958448][f=0023739] [Sound] [Sound::UpdateThread][6]
[t=00:13:56.966665][f=0023739] [Game::~CGame][1]
[t=00:13:56.966680][f=0023739] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:13:56.966685][f=0023739] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:13:56.966689][f=0023739] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:13:56.966694][f=0023739] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:13:56.966698][f=0023739] [Game::KillLua][4] dtor=1
[t=00:13:56.966703][f=0023739] [Game::KillLua][5] dtor=1
[t=00:13:56.966738][f=0023739] [Game::KillMisc][1]
[t=00:13:56.966742][f=0023739] [Game::KillMisc][2]
[t=00:13:56.966753][f=0023739] [EOH::DestroySkirmishAI(id=0)]
[t=00:13:56.980619][f=0023739] [Game::KillMisc][3]
[t=00:13:56.980688][f=0023739] [Game::KillRendering][1]
[t=00:13:56.983998][f=0023739] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:13:57.007669][f=0023739] [3DOParser::Kill] allocated 1 pieces
[t=00:13:57.007680][f=0023739] [S3OParser::Kill] allocated 5518 pieces
[t=00:13:57.008068][f=0023739] [AssParser::Kill] allocated 674 pieces
[t=00:13:57.032007][f=0023739] [Game::KillInterface][1]
[t=00:13:57.032306][f=0023739] [Game::KillInterface][2]
[t=00:13:57.032560][f=0023739] [Game::KillSimulation][1]
[t=00:13:57.032606][f=0023739] [Game::KillSimulation][2]
[t=00:13:57.056824][f=0023739] [CCollisionHandler] dis-/continuous tests: 0/4762238
[t=00:13:57.056836][f=0023739] [Game::KillSimulation][3]
[t=00:13:57.057522][f=0023739] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=170
[t=00:13:57.057563][f=0023739] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:57.057636][f=0023739] [~CPathCache(48x40)] cacheHits=115 hitPercentage=17% numHashColls=0 maxCacheSize=63
[t=00:13:57.057665][f=0023739] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:13:57.073554][f=0023739] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:13:57.080633][f=0023739] [LosHandler::Kill] raycast instance cache-{hits,misses}={17796,29491}; shared=1%; cached=36%
[t=00:13:57.085934][f=0023739] [Game::KillSimulation][4]
[t=00:13:57.162131][f=0023739] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:13:57.162149][f=0023739] [Game::~CGame][2]
[t=00:13:57.162154][f=0023739] [Game::~CGame][3]
[t=00:13:57.162177][f=0023739] [SpringApp::Kill][3]
[t=00:13:57.162266][f=0023739] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3803015 bytes sent   in 22349 packets (170.165 bytes/packet)
    1884971 bytes recv'd in 12722 packets (148.166 bytes/packet)
    {0.075x, 0.040x} relative protocol overhead {up, down}
    17941 incoming chunks dropped, 61365 outgoing chunks resent
    12607 incoming chunks processed

[t=00:13:57.162289][f=0023739] [SpringApp::Kill][4] font=0000023aba762340
[t=00:13:57.163841][f=0023739] [SpringApp::Kill][5]
[t=00:13:57.167375][f=0023739] [SpringApp::Kill][6]
[t=00:13:57.167389] [SpringApp::Kill][7]
[t=00:13:57.167405] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {800, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:57.167422] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:13:57.167426] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:13:57.167431] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:13:57.167438] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {360, 262144, 262144}
[t=00:13:57.167443] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:57.167449] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {440, 1048576, 1048576}, EBO = {660, 2097152, 2097152}
[t=00:13:57.167459] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {52428, 1048576, 1048576}, EBO = {78642, 2097152, 2097152}
[t=00:13:57.167464] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:13:57.167469] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:57.167474] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:13:57.167482] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:13:57.167487] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {376, 1048576, 1048576}, EBO = {564, 2097152, 2097152}
[t=00:13:57.239285] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:13:57.239296] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:13:57.239300] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:13:57.239309] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8474
[t=00:13:57.239312] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:13:57.239591] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>]
[t=00:13:57.239597] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:13:57.239602] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000023abaa8d2e0)
[t=00:13:57.239705] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1608ms
[t=00:13:57.239715]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=21ms
[t=00:13:57.239719]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:13:57.239722]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:13:57.239728]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms
[t=00:13:57.239731]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=17ms
[t=00:13:57.239737]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:13:57.239740]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms
[t=00:13:57.239744]     file="sounds/music/war/the weapons.ogg" indx=6358 inflSize=2445kb readTime=14ms
[t=00:13:57.239749]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=13ms
[t=00:13:57.239753]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=13ms
[t=00:13:57.240635] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=1)] #archives[section]=1 #files[section]=17
[t=00:13:57.240642] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\lake_carne_v2.sd7 (0000023af077e040)
[t=00:13:57.242218] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:13:57.242229] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000023af086e500)
[t=00:13:57.242293] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000023af086e660)
[t=00:13:57.242312] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000023af086e3a0)
[t=00:13:57.242370] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:13:57.242375] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:13:57.242380] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:13:57.242385] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:13:57.242393] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:13:57.242397] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:13:57.242631] [SpringApp::Kill][8]
[t=00:13:57.242635] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:13:57.242639] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6086e7430 (joinable=1)
[t=00:13:57.242642] [WatchDog::Uninstall][2]
[t=00:13:57.318787] [WatchDog::Uninstall][3]
[t=00:13:57.318796] [SpringApp::Kill][9]