Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.069928] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.069943] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.073337] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.073405] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.102107] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.102133] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.102144] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.102154] [t=00:00:00.102157] Enable or disable log sections using the LogSections configuration key [t=00:00:00.102161] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.102164] Use "none" to disable the default log sections. [t=00:00:00.102169] ============== </Log Sections> ============== [t=00:00:00.102174] ============== <User Config> ============== [t=00:00:00.102234] AllowDeferredMapRendering = 1 [t=00:00:00.102238] AllowDeferredModelRendering = 1 [t=00:00:00.102241] AnimationMT = 0 [t=00:00:00.102244] BumpWaterAnisotropy = 2 [t=00:00:00.102247] BumpWaterBlurReflection = 1 [t=00:00:00.102250] BumpWaterDepthBits = 32 [t=00:00:00.102252] BumpWaterReflection = 2 [t=00:00:00.102258] BumpWaterRefraction = 2 [t=00:00:00.102261] BumpWaterTexSizeReflection = 1024 [t=00:00:00.102264] CamFreeScrollSpeed = 50 [t=00:00:00.102268] CamMode = 1 [t=00:00:00.102272] CubeTexSizeReflection = 1024 [t=00:00:00.102275] CubeTexSizeSpecular = 1024 [t=00:00:00.102278] DualScreenMiniMapOnLeft = 1 [t=00:00:00.102281] EdgeMoveDynamic = 0 [t=00:00:00.102284] EdgeMoveWidth = 0.003 [t=00:00:00.102287] FPSFOV = 90 [t=00:00:00.102290] FPSScrollSpeed = 50 [t=00:00:00.102293] FontSize = 18 [t=00:00:00.102295] GrassDetail = 0 [t=00:00:00.102299] GroundDecals = 10 [t=00:00:00.102303] GroundDetail = 180 [t=00:00:00.102308] HangTimeout = 30 [t=00:00:00.102311] HardwareCursor = 1 [t=00:00:00.102314] InitialNetworkTimeout = 0 [t=00:00:00.102318] LinkIncomingMaxPacketRate = 512 [t=00:00:00.102322] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.102327] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.102331] LinkOutgoingBandwidth = 131072 [t=00:00:00.102335] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.102338] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.102341] MSAALevel = 8 [t=00:00:00.102345] MaxParticles = 50000 [t=00:00:00.102348] MaxSounds = 32 [t=00:00:00.102351] MaximumTransmissionUnit = 0 [t=00:00:00.102354] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.102357] MiniMapMarker = 0 [t=00:00:00.102360] MouseDragScrollThreshold = 0 [t=00:00:00.102363] NetworkLossFactor = 1 [t=00:00:00.102366] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.102370] OverheadScrollSpeed = 50 [t=00:00:00.102372] ReconnectTimeout = 0 [t=00:00:00.102375] RotOverheadScrollSpeed = 50 [t=00:00:00.102380] RotateLogFiles = 1 [t=00:00:00.102383] ShadowMapSize = 16384 [t=00:00:00.102385] Shadows = 1 [t=00:00:00.102389] ShowClock = 0 [t=00:00:00.102392] SoftParticles = 2 [t=00:00:00.102395] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.102398] UnitIconDist = 151 [t=00:00:00.102401] UpdateBoundingVolumeMT = 0 [t=00:00:00.102404] UpdateWeaponVectorsMT = 0 [t=00:00:00.102408] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.102411] UseLuaMemPools = 0 [t=00:00:00.102427] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.102430] VFSCacheArchiveFiles = 0 [t=00:00:00.102433] VSync = 0 [t=00:00:00.102436] Water = 4 [t=00:00:00.102438] XResolution = 2560 [t=00:00:00.102441] YResolution = 1440 [t=00:00:00.102444] snd_volmaster = 9 [t=00:00:00.102450] ============== </User Config> ============== [t=00:00:00.102454] ============== <User System> ============== [t=00:00:00.102457] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.102463] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.102468] Compiler Version: gcc-13.2.0 [t=00:00:00.102493] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.102521] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile [t=00:00:00.102525] Binary Word Size: 64-bit (native) [t=00:00:00.102528] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.102531] Physical CPU Cores: 8 [t=00:00:00.102536] Logical CPU Cores: 16 [t=00:00:00.102540] ============== </User System> ============== [t=00:00:00.102624] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.102627] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.102630] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.102632] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.102635] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.103115] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.103123] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.106258] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.109118] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.109124] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.109127] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.109131] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.109134] [10] 2048x1280x24bpp@60Hz [t=00:00:00.109137] [12] 1969x1108x24bpp@70Hz [t=00:00:00.109140] [15] 1920x1440x24bpp@70Hz [t=00:00:00.109143] [18] 1920x1200x24bpp@60Hz [t=00:00:00.109149] [20] 1920x1080x24bpp@70Hz [t=00:00:00.109154] [24] 1707x960x24bpp@70Hz [t=00:00:00.109157] [27] 1680x1050x24bpp@60Hz [t=00:00:00.109161] [29] 1600x1200x24bpp@60Hz [t=00:00:00.109165] [30] 1600x1024x24bpp@60Hz [t=00:00:00.109168] [32] 1600x1000x24bpp@60Hz [t=00:00:00.109171] [33] 1600x900x24bpp@60Hz [t=00:00:00.109173] [34] 1506x847x24bpp@70Hz [t=00:00:00.109176] [37] 1440x1080x24bpp@70Hz [t=00:00:00.109180] [41] 1440x900x24bpp@60Hz [t=00:00:00.109182] [42] 1366x768x24bpp@60Hz [t=00:00:00.109187] [43] 1360x768x24bpp@60Hz [t=00:00:00.109190] [44] 1280x1024x24bpp@60Hz [t=00:00:00.109194] [46] 1280x960x24bpp@60Hz [t=00:00:00.109196] [47] 1280x800x24bpp@60Hz [t=00:00:00.109199] [48] 1280x768x24bpp@60Hz [t=00:00:00.109202] [49] 1280x720x24bpp@70Hz [t=00:00:00.109204] [52] 1176x664x24bpp@60Hz [t=00:00:00.109207] [55] 1152x864x24bpp@60Hz [t=00:00:00.109210] [56] 1024x768x24bpp@60Hz [t=00:00:00.109213] [57] 800x600x24bpp@60Hz [t=00:00:00.109216] [58] 720x576x24bpp@50Hz [t=00:00:00.109221] [59] 720x480x24bpp@60Hz [t=00:00:00.109224] [61] 640x480x24bpp@60Hz [t=00:00:00.246643] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.246852] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.246860] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.263862] [GR::LogVersionInfo] [t=00:00:00.263889] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.263893] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.263896] GL vendor : NVIDIA Corporation [t=00:00:00.263899] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.263902] GLSL version: 4.60 NVIDIA [t=00:00:00.263904] GLEW version: 2.1.0 [t=00:00:00.263907] GPU memory : 16376MB (total) / 13704MB (available) [t=00:00:00.263921] SDL swap-int: 1 [t=00:00:00.263924] SDL driver : windows [t=00:00:00.263926] [t=00:00:00.263933] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.263936] GLSL shader support : 1 [t=00:00:00.263941] GL4 support : 1 [t=00:00:00.263944] FBO extension support : 1 [t=00:00:00.263951] NVX GPU mem-info support : 1 [t=00:00:00.263955] ATI GPU mem-info support : 0 [t=00:00:00.263963] Texture clamping to edge : 1 [t=00:00:00.263969] NPOT-texture support : 1 (1) [t=00:00:00.263973] S3TC/DXT1 texture support : 1/1 [t=00:00:00.263977] texture query-LOD support : 1 (1) [t=00:00:00.263983] MSAA frame-buffer support : 1 (1) [t=00:00:00.263987] Z-buffer depth : 32 (-) [t=00:00:00.263993] primitive-restart support : 1 (1) [t=00:00:00.263996] clip-space control support: 1 (1) [t=00:00:00.263999] seamless cube-map support : 1 (1) [t=00:00:00.264002] frag-depth layout support : 1 (1) [t=00:00:00.264005] persistent maps support : 1 (1) [t=00:00:00.264009] explicit attribs location : 1 (1) [t=00:00:00.264012] multi draw indirect : 1 (-) [t=00:00:00.264017] array textures : 1 (-) [t=00:00:00.264020] buffer copy support : 1 (-) [t=00:00:00.264024] indirect draw : 1 (-) [t=00:00:00.264027] base instance : 1 (-) [t=00:00:00.264029] [t=00:00:00.264032] max. FBO samples : 32 [t=00:00:00.264035] max. FS/program texture slots : 32/192 [t=00:00:00.264038] max. texture size : 32768 [t=00:00:00.264044] max. texture anisotropy level : 16.000000 [t=00:00:00.264049] max. vec4 varyings/attributes : 31/16 [t=00:00:00.264052] max. draw-buffers : 8 [t=00:00:00.264055] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.264058] max. uniform buffer-bindings : 84 [t=00:00:00.264061] max. uniform block-size : 64KB [t=00:00:00.264064] max. storage buffer-bindings : 96 [t=00:00:00.264067] max. storage block-size : 2047MB [t=00:00:00.264070] [t=00:00:00.264072] enable AMD-hacks : 0 [t=00:00:00.264075] compress MIP-maps: 0 [t=00:00:00.264110] Number of compressed texture formats: 23 [t=00:00:00.264124] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.264140] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.264290] [GR::UpdateGLConfigs] [t=00:00:00.264309] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.264313] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.264578] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.264593] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.264596] [GR::InitGLState] [t=00:00:00.264626] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.333725] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.335107] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.335399] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.338159] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.338172] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.338379] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.339518] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.339525] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.339554] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.339572] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.348610] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.348790] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.349103] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.349197] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.355816] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.355824] [VFS] [SpringVFS::ReserveArchives<this=0000023af07e1aa0>] [t=00:00:00.355891] [VFS] [SpringVFS::AddArchive<this=0000023af07e1aa0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.356993] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023af07e1aa0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.356998] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.438638] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.438851] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.438954] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.439052] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.439227] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.439335] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.439449] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.439493] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.439893] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.439919] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.440205][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.440254][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.440318][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.440329][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.440334][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.440352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.443661][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.443673][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.443678][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.443684][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.443689][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.443694][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.494676][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.495792][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023af097d430(default) context=0000023ab9e7e930 numChannels=2 frameSize=8 [t=00:00:00.495807][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.495819][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.495822][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.495827][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.495873][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.495892][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.495898][f=-000001] [Sound] Devices: [t=00:00:00.497374][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.497384][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.497396][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.497400][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.497406][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.497411][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.497838][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.497846][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.551892][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26346 MB [t=00:00:00.552817][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.556330][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8474 [t=00:00:00.557055][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8474 using name Tommyknocker [t=00:00:00.720341][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lake Carne v2" (loaded=0 cached=0) [t=00:00:00.720691][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af07e1aa0>(arName="Lake Carne v2", overwrite=false)] section=1 cached=0 [t=00:00:00.725213][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af07e1aa0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.725361][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.725664][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af07e1aa0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.730315][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af07e1aa0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.730407][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023af07e1aa0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.731531][f=-000001] [CAS::GASCB] Archive file="lake_carne_v2.sd7" cs="86a00991a7ebe5f7940da5dcadae81cfb71fb7c7741a10934177ea6afae133445b91836ef0d267bc74f8198fb683f01c233391f3f9058ca2c82b7cc2bf6b246d" [t=00:00:00.731575][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.731610][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lake Carne v2 (checksum 44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.732023][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.732063][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.732092][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.732114][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:09.751381][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:09.751478][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:09.752160][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:09.752291][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:09.752388][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:09.752498][f=-000001] Initialize [t=00:00:09.752563][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:09.752682][f=-000001] Loaded widget: Map Draw Blocker <map_draw_blocker.lua> [t=00:00:09.753149][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:09.753495][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:09.753593][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:09.753835][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:09.753930][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:09.754032][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:09.754260][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:09.810254][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:09.810584][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:09.810897][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:09.811037][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:09.822507][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:09.823416][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:09.823567][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:09.823978][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:09.824073][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:09.824239][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:09.824328][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:09.824434][f=-000001] IsIsland, <function>, false [t=00:00:09.832012][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:09.832201][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:09.832781][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:09.832895][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:09.832901][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:09.832907][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:09.832946][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:09.833040][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:09.833134][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:09.833240][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:09.833342][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:09.833477][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:09.833580][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:09.833766][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:09.833869][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:09.833965][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:09.834075][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:09.834165][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:09.834296][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:09.837703][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:09.837890][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:09.838058][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:09.841320][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:09.841563][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:09.854117][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:09.854395][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:09.854617][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:09.855569][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:09.855694][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:09.857279][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:09.857495][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:09.857642][f=-000001] Mex Placement Initialised with 36 spots. [t=00:00:09.857981][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:09.858248][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:09.858695][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:09.858955][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:09.859051][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:09.862440][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:09.863205][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:09.864662][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:09.864815][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:09.864922][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:09.865880][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:09.885567][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:09.886084][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:09.886227][f=-000001] SetSunLighting [t=00:00:09.886534][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:09.891112][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:09.891672][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:09.892446][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:09.892563][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:09.892662][f=-000001] Lua garbage collection rate: 30/s [t=00:00:09.892669][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:09.894199][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:09.894365][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:09.894463][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:09.896316][f=-000001] Writing last game win data [t=00:00:09.898929][f=-000001] LuaUI v0.3 [t=00:00:09.964535][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:09.991139][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.991180][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.991847][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.991873][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:10.023392][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:10.040384][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:10.041089][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:10.041195][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:10.041390][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:00:10.041398][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 7680 (x96, z80) [t=00:00:10.043725][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:10.046790][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 90.74% [t=00:00:10.046801][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -44.04 [t=00:00:10.046816][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 253.99 [t=00:00:10.046827][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 89.609375% of the map. (used by 33 unit-defs) [t=00:00:10.046836][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:10.046848][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:10.046856][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 7.630208% of the map. (used by 2 unit-defs) [t=00:00:10.046863][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 7.812500% of the map. (used by 1 unit-defs) [t=00:00:10.049664][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 95.21% of the map. (used by 356 unit-defs) [t=00:00:10.049828][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 7.63% of the map. (used by 6 unit-defs) [t=00:00:10.051769][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 86.22% of the map. (used by 32 unit-defs) [t=00:00:10.054123][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 95.30% of the map. (used by 5 unit-defs) [t=00:00:10.056368][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:10.058343][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 90.52% of the map. (used by 10 unit-defs) [t=00:00:10.060324][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 90.27% of the map. (used by 4 unit-defs) [t=00:00:10.062440][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 86.34% of the map. (used by 13 unit-defs) [t=00:00:10.064411][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 86.08% of the map. (used by 3 unit-defs) [t=00:00:10.064604][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 8.10% of the map. (used by 8 unit-defs) [t=00:00:10.066412][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 2 Map-Area(s) occupying 78.12% of the map. (used by 21 unit-defs) [t=00:00:10.093663][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Lake_Carne_v2.json) [t=00:00:10.100125][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:10.106264][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:10.110911][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:10.115361][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:10.119627][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:10.124523][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:10.131358][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:10.151790][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:10.152021][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:10.152026][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 160ms [t=00:00:10.157257][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11543, 0.0} allocedSize{int+, int-, ext}={0, 0, 1946858}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0139} [t=00:00:10.584816][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.803376][f=-000001] GameID: a43d4466a35c0cf21489a8fe2ce2a3b9 [t=00:00:10.803623][f=-000001] Connection attempt from Tommyknocker [t=00:00:10.803630][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:10.803714][f=-000001] -> Connection established (given id 0) [t=00:00:10.803735][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=44556ace126dd6dfbf7cfeebdb1861226e27060e89c4e7b3041941e3def87ead2349556b362d435f95cefdada2f0d66f2536172a5e29fcb4b173e3118c9d8ed7" [t=00:00:10.803747][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:10.803756][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5507e8f39018b8c866f18a76d538c67e3d4281ad8a81a6c9af455f81dc283d2ec4d65b6f6d7d1f29513067f1c640260b23e8f821b640d80c50dae848afc758c3]" [t=00:00:10.803767][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=312b13f206418f8e8e6574ac5391c6311d9126c8d2d910c9e5356f92fe26de22131b0b8d21f3a4a6eaa3c96bd91d362c4588314cf6776cd38b1831c7fc0b9ed3]" [t=00:00:10.803822][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000023b80e14470,0000000000000000}][locale="C"]" [t=00:00:10.830055][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:10.934577][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:19.867144][f=-000001] <Tommyknocker> Allies: I choose: JumperMan! [t=00:08:14.662676][f=0013475] game_message: Scalpel is under attack [t=00:08:20.088445][f=0013638] game_message: Dagger is under attack [t=00:08:25.506295][f=0013800] game_message: Halberd is under attack [t=00:08:30.609735][f=0013954] game_message: Halberd is under attack [t=00:08:36.624355][f=0014134] game_message: Halberd is under attack [t=00:08:43.224932][f=0014332] game_message: Halberd is under attack [t=00:08:54.097428][f=0014658] game_message: Halberd is under attack [t=00:08:59.878736][f=0014831] game_message: Halberd is under attack [t=00:09:11.113107][f=0015169] game_message: Claymore is under attack [t=00:09:36.789091][f=0015939] game_message: Scalpel is under attack [t=00:09:42.262006][f=0016103] game_message: Mace is under attack [t=00:09:47.874429][f=0016271] game_message: Flail is under attack [t=00:09:53.244175][f=0016433] game_message: Scalpel is under attack [t=00:10:50.051228][f=0018137] game_message: Scalpel is under attack [t=00:12:06.160482][f=0020420] game_message: Bolas is under attack [t=00:12:44.302861][f=0021565] game_message: Metal Extractor is under attack [t=00:12:53.323625][f=0021835] game_message: Dagger is under attack [t=00:13:04.590488][f=0022173] game_message: Metal Extractor is under attack [t=00:13:10.542091][f=0022352] game_message: Metal Extractor is under attack [t=00:13:18.172136][f=0022580] game_message: Bolas is under attack [t=00:13:53.719266][f=0023647] game_message: Dagger is under attack [t=00:13:56.783375][f=0023739] [SpringApp::Kill][1] fromRun=1 [t=00:13:56.783390][f=0023739] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:13:56.813169][f=0023739] [async=0] threads=8 tasks=1856869 {sum,avg}{exec,wait}time={{22933.363, 0.012}, {50641.793, 0.027}}ms [t=00:13:56.813198][f=0023739] thread=1 tasks=265267 {sum,min,max,avg}{exec,wait}time={{4077.498, 0.000, 24.758, 0.015}, {925.998, 0.000, 18446744027136.000, 0.003}}ms [t=00:13:56.813205][f=0023739] thread=2 tasks=265267 {sum,min,max,avg}{exec,wait}time={{3287.192, 0.000, 19.974, 0.012}, {5012.752, 0.000, 18446744027136.000, 0.019}}ms [t=00:13:56.813212][f=0023739] thread=3 tasks=265267 {sum,min,max,avg}{exec,wait}time={{3219.183, 0.000, 21.436, 0.012}, {5388.755, 0.000, 18446744027136.000, 0.020}}ms [t=00:13:56.813221][f=0023739] thread=4 tasks=265267 {sum,min,max,avg}{exec,wait}time={{3122.640, 0.000, 25.692, 0.012}, {6056.815, 0.000, 18446744027136.000, 0.023}}ms [t=00:13:56.813229][f=0023739] thread=5 tasks=265267 {sum,min,max,avg}{exec,wait}time={{3090.729, 0.000, 23.291, 0.012}, {7570.246, 0.000, 18446744027136.000, 0.029}}ms [t=00:13:56.813236][f=0023739] thread=6 tasks=265267 {sum,min,max,avg}{exec,wait}time={{3089.259, 0.000, 22.035, 0.012}, {9498.717, 0.000, 9.825, 0.036}}ms [t=00:13:56.813245][f=0023739] thread=7 tasks=265267 {sum,min,max,avg}{exec,wait}time={{3046.863, 0.000, 21.534, 0.011}, {16188.511, 0.000, 7.384, 0.061}}ms [t=00:13:56.813251][f=0023739] [async=1] threads=8 tasks=2888 {sum,avg}{exec,wait}time={{23761.062, 8.228}, {4446503.000, 1539.648}}ms [t=00:13:56.813258][f=0023739] thread=1 tasks=403 {sum,min,max,avg}{exec,wait}time={{3377.386, 0.000, 638.175, 8.381}, {629996.062, 0.035, 3398.531, 1563.266}}ms [t=00:13:56.813266][f=0023739] thread=2 tasks=407 {sum,min,max,avg}{exec,wait}time={{3400.149, 0.000, 637.411, 8.354}, {642700.812, 0.034, 3405.778, 1579.117}}ms [t=00:13:56.813274][f=0023739] thread=3 tasks=409 {sum,min,max,avg}{exec,wait}time={{3398.105, 0.000, 640.064, 8.308}, {637346.562, 0.100, 3405.926, 1558.305}}ms [t=00:13:56.813281][f=0023739] thread=4 tasks=415 {sum,min,max,avg}{exec,wait}time={{3402.114, 0.000, 637.592, 8.198}, {635724.625, 0.097, 3407.734, 1531.867}}ms [t=00:13:56.813288][f=0023739] thread=5 tasks=420 {sum,min,max,avg}{exec,wait}time={{3381.529, 0.000, 585.829, 8.051}, {629915.312, 0.098, 3398.531, 1499.798}}ms [t=00:13:56.813296][f=0023739] thread=6 tasks=421 {sum,min,max,avg}{exec,wait}time={{3402.279, 0.000, 639.358, 8.081}, {634723.812, 0.066, 3407.823, 1507.657}}ms [t=00:13:56.813305][f=0023739] thread=7 tasks=413 {sum,min,max,avg}{exec,wait}time={{3399.501, 0.000, 637.598, 8.231}, {636095.562, 0.192, 3406.624, 1540.183}}ms [t=00:13:56.813309][f=0023739] [ThreadPool::SetThreadCount][2] workers=0 [t=00:13:56.813313][f=0023739] [SpringApp::Kill][2] [t=00:13:56.813668][f=0023739] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:13:56.813680][f=0023739] [Game::KillLua][1] dtor=0 luaUI=0000023b7596f900 [t=00:13:56.813712][f=0023739] Start widgetHandler:Shutdown [t=00:13:56.815234][f=0023739] Shutdown - SaveOrderList Complete [t=00:13:56.819968][f=0023739] Writing last game win data [t=00:13:56.822637][f=0023739] Shutdown - SaveConfigData Complete [t=00:13:56.822647][f=0023739] Shutdown Widget - Chili Highlight [t=00:13:56.822666][f=0023739] Shutdown Widget - Draw After Chili [t=00:13:56.822677][f=0023739] Shutdown Widget - API Unit Tracker GL4 [t=00:13:56.822686][f=0023739] Shutdown Widget - EPIC Menu [t=00:13:56.823349][f=0023739] Shutdown Widget - Chili Minimap [t=00:13:56.823419][f=0023739] Shutdown Widget - Chili Widget Selector [t=00:13:56.824065][f=0023739] Shutdown Widget - Depth of Field Shader [t=00:13:56.824978][f=0023739] Shutdown Widget - Deferred rendering [t=00:13:56.824988][f=0023739] SSAO: Deferred rendering disabled, disabling. [t=00:13:56.829193][f=0023739] Shutdown Widget - Deferred rendering [t=00:13:56.829209][f=0023739] SSAO: Deferred rendering disabled, disabling. [t=00:13:56.829876][f=0023739] Shutdown Widget - Local Team Colors [t=00:13:56.829884][f=0023739] Shutdown Widget - Display Keys 2 [t=00:13:56.829898][f=0023739] Shutdown Widget - Save Game Menu [t=00:13:56.829904][f=0023739] Shutdown Widget - Highlight Model Api GL4 [t=00:13:56.829931][f=0023739] Shutdown Widget - Unit Icons [t=00:13:56.829973][f=0023739] Shutdown Widget - HealthBars [t=00:13:56.830584][f=0023739] Shutdown Widget - Noises [t=00:13:56.830595][f=0023739] Shutdown Widget - BuildETA [t=00:13:56.830602][f=0023739] Shutdown Widget - Selected Units GL4 2 [t=00:13:56.830616][f=0023739] Shutdown Widget - Win Counter [t=00:13:56.830622][f=0023739] Shutdown Widget - EndGame APM stats [t=00:13:56.831457][f=0023739] Shutdown Widget - Modular Comm Info [t=00:13:56.831465][f=0023739] Shutdown Widget - Attack Warning [t=00:13:56.831473][f=0023739] Shutdown Widget - Startup Info and Selector [t=00:13:56.831486][f=0023739] Shutdown Widget - Transport AI [t=00:13:56.831495][f=0023739] Shutdown Widget - CameraShake [t=00:13:56.831502][f=0023739] Shutdown Widget - Chili Economy Panel Default [t=00:13:56.831551][f=0023739] Shutdown Widget - Chili EndGame Window [t=00:13:56.831562][f=0023739] Shutdown Widget - Chili Nuke Warning [t=00:13:56.831570][f=0023739] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:13:56.831581][f=0023739] Shutdown Widget - Chili Spectator Panels [t=00:13:56.831587][f=0023739] Shutdown Widget - Context Menu [t=00:13:56.831594][f=0023739] Shutdown Widget - Darkening [t=00:13:56.831604][f=0023739] Shutdown Widget - Defense Range Zero-K [t=00:13:56.831621][f=0023739] Shutdown Widget - Grab Input [t=00:13:56.831688][f=0023739] Input grabbing is disabled! [t=00:13:56.831694][f=0023739] Shutdown Widget - Highlight Geos [t=00:13:56.831700][f=0023739] Shutdown Widget - Local Widgets Config [t=00:13:56.831708][f=0023739] Shutdown Widget - MinimapEvents [t=00:13:56.831717][f=0023739] Shutdown Widget - Missile Silo Range [t=00:13:56.831726][f=0023739] Shutdown Widget - Music Player v2 [t=00:13:56.831739][f=0023739] Shutdown Widget - Point Tracker [t=00:13:56.831746][f=0023739] Shutdown Widget - Showeco and Grid Drawer [t=00:13:56.831754][f=0023739] Shutdown Widget - State Reverse and Latency [t=00:13:56.831760][f=0023739] Shutdown Widget - Stereo3D [t=00:13:56.831793][f=0023739] Shutdown Widget - Reclaim Field Highlight [t=00:13:56.831802][f=0023739] Shutdown Widget - Map Draw Blocker [t=00:13:56.831811][f=0023739] Shutdown Widget - Attack AoE [t=00:13:56.831820][f=0023739] Shutdown Widget - Map Edge Extension [t=00:13:56.832165][f=0023739] Shutdown Widget - Highlight Unit GL4 v2 [t=00:13:56.832173][f=0023739] Shutdown Widget - Selection Send [t=00:13:56.832180][f=0023739] Shutdown Widget - LupsManager [t=00:13:56.832193][f=0023739] Shutdown Widget - Receive Units Indicator [t=00:13:56.832200][f=0023739] Shutdown Widget - Newton Firezone [t=00:13:56.832207][f=0023739] Shutdown Widget - Chili Pro Console [t=00:13:56.832872][f=0023739] Shutdown Widget - Persistent Build Height [t=00:13:56.832881][f=0023739] Shutdown Widget - Lasso Terraform GUI [t=00:13:56.832886][f=0023739] Shutdown Widget - Chili Framework [t=00:13:56.832892][f=0023739] Shutdown Widget - Lups [t=00:13:56.833395][f=0023739] Shutdown Widget - Chili Core Selector [t=00:13:56.833453][f=0023739] Shutdown Widget - Custom Markers [t=00:13:56.833463][f=0023739] Shutdown Widget - Mex Placement Handler [t=00:13:56.833482][f=0023739] Shutdown Widget - Select Keys [t=00:13:56.833500][f=0023739] Shutdown Widget - Contrast Adaptive Sharpen [t=00:13:56.833524][f=0023739] Shutdown Widget - Pause Screen [t=00:13:56.833623][f=0023739] Shutdown Widget - Bloom Shader Deferred [t=00:13:56.833729][f=0023739] Shutdown Widget - Color Blindness Correction [t=00:13:56.833854][f=0023739] Shutdown Widget - Layout Handler [t=00:13:56.833862][f=0023739] Shutdown Widget - Text To Speech Control [t=00:13:56.833868][f=0023739] End widgetHandler:Shutdown [t=00:13:56.871471][f=0023739] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 45401222, 0.0} allocedSize{int+, int-, ext}={0, 0, 7917648728}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0046} [t=00:13:56.873252][f=0023739] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:13:56.873261][f=0023739] [Game::KillLua][3] dtor=0 luaRules=0000023b80e14470 [t=00:13:56.873286][f=0023739] Start gadgetHandler:Shutdown [t=00:13:56.873293][f=0023739] Shutdown - StartSetup [t=00:13:56.873304][f=0023739] Shutdown - UnitMorph [t=00:13:56.874172][f=0023739] Shutdown - Carrier Drones [t=00:13:56.874180][f=0023739] Shutdown - Missile Silo Controller [t=00:13:56.874186][f=0023739] Shutdown - Modular Comm Info [t=00:13:56.874191][f=0023739] Shutdown - Terrain Texture Handler [t=00:13:56.874197][f=0023739] Shutdown - UnitCloakShield [t=00:13:56.874438][f=0023739] Shutdown - Starlight Handler [t=00:13:56.874469][f=0023739] End gadgetHandler:Shutdown [t=00:13:56.886979][f=0023739] Start gadgetHandler:Shutdown [t=00:13:56.887007][f=0023739] Shutdown - Teleport Throw [t=00:13:56.887015][f=0023739] Shutdown - UnitMorph [t=00:13:56.887025][f=0023739] Shutdown - Commander Skin Renderer [t=00:13:56.888137][f=0023739] Shutdown - Missile fired callins [t=00:13:56.888147][f=0023739] Shutdown - Modular Comm Info [t=00:13:56.888153][f=0023739] Shutdown - Retreat Command [t=00:13:56.888162][f=0023739] Shutdown - Shockwaves [t=00:13:56.888168][f=0023739] Shutdown - Unit tint API [t=00:13:56.888178][f=0023739] Shutdown - Unit glow API [t=00:13:56.888195][f=0023739] Shutdown - UnitCloakShield [t=00:13:56.888211][f=0023739] Shutdown - Lups Cloak FX [t=00:13:56.888217][f=0023739] Shutdown - Lups [t=00:13:56.888960][f=0023739] Shutdown - Lups Shield [t=00:13:56.889027][f=0023739] End gadgetHandler:Shutdown [t=00:13:56.897106][f=0023739] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2844, 0.0} allocedSize{int+, int-, ext}={0, 0, 443928}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0007} [t=00:13:56.899058][f=0023739] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:13:56.899105][f=0023739] [Game::KillLua][4] dtor=0 [t=00:13:56.899111][f=0023739] [Game::KillLua][5] dtor=0 [t=00:13:56.902025][f=0023739] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-15_04-44-21-183_Lake Carne v2_105.1.1-2457-g8095d30 BAR105.sdfz" (1037498 bytes) [t=00:13:56.902077][f=0023739] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:13:56.927971][f=0023739] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:13:56.927986][f=0023739] [Sound] [Sound::UpdateThread][3] #sources=32 #items=51 [t=00:13:56.928127][f=0023739] [Sound] [Sound::UpdateThread][4] ctx=0000023ab9e7e930 dev=0000023af097d430 [t=00:13:56.928190][f=0023739] [Sound] [Sound::UpdateThread][5] ctx=0000023ab9e7e930 dev=0000023af097d430 [t=00:13:56.928195][f=0023739] [Sound] [Sound::Cleanup][alcDestroyContext(0000023ab9e7e930)] [t=00:13:56.928915][f=0023739] [Sound] [Sound::Cleanup][alcCloseDevice(0000023af097d430)] [t=00:13:56.930560][f=0023739] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:13:56.958448][f=0023739] [Sound] [Sound::UpdateThread][6] [t=00:13:56.966665][f=0023739] [Game::~CGame][1] [t=00:13:56.966680][f=0023739] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:13:56.966685][f=0023739] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:13:56.966689][f=0023739] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:13:56.966694][f=0023739] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:13:56.966698][f=0023739] [Game::KillLua][4] dtor=1 [t=00:13:56.966703][f=0023739] [Game::KillLua][5] dtor=1 [t=00:13:56.966738][f=0023739] [Game::KillMisc][1] [t=00:13:56.966742][f=0023739] [Game::KillMisc][2] [t=00:13:56.966753][f=0023739] [EOH::DestroySkirmishAI(id=0)] [t=00:13:56.980619][f=0023739] [Game::KillMisc][3] [t=00:13:56.980688][f=0023739] [Game::KillRendering][1] [t=00:13:56.983998][f=0023739] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:13:57.007669][f=0023739] [3DOParser::Kill] allocated 1 pieces [t=00:13:57.007680][f=0023739] [S3OParser::Kill] allocated 5518 pieces [t=00:13:57.008068][f=0023739] [AssParser::Kill] allocated 674 pieces [t=00:13:57.032007][f=0023739] [Game::KillInterface][1] [t=00:13:57.032306][f=0023739] [Game::KillInterface][2] [t=00:13:57.032560][f=0023739] [Game::KillSimulation][1] [t=00:13:57.032606][f=0023739] [Game::KillSimulation][2] [t=00:13:57.056824][f=0023739] [CCollisionHandler] dis-/continuous tests: 0/4762238 [t=00:13:57.056836][f=0023739] [Game::KillSimulation][3] [t=00:13:57.057522][f=0023739] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=170 [t=00:13:57.057563][f=0023739] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:13:57.057636][f=0023739] [~CPathCache(48x40)] cacheHits=115 hitPercentage=17% numHashColls=0 maxCacheSize=63 [t=00:13:57.057665][f=0023739] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:13:57.073554][f=0023739] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:13:57.080633][f=0023739] [LosHandler::Kill] raycast instance cache-{hits,misses}={17796,29491}; shared=1%; cached=36% [t=00:13:57.085934][f=0023739] [Game::KillSimulation][4] [t=00:13:57.162131][f=0023739] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:13:57.162149][f=0023739] [Game::~CGame][2] [t=00:13:57.162154][f=0023739] [Game::~CGame][3] [t=00:13:57.162177][f=0023739] [SpringApp::Kill][3] [t=00:13:57.162266][f=0023739] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3803015 bytes sent in 22349 packets (170.165 bytes/packet) 1884971 bytes recv'd in 12722 packets (148.166 bytes/packet) {0.075x, 0.040x} relative protocol overhead {up, down} 17941 incoming chunks dropped, 61365 outgoing chunks resent 12607 incoming chunks processed [t=00:13:57.162289][f=0023739] [SpringApp::Kill][4] font=0000023aba762340 [t=00:13:57.163841][f=0023739] [SpringApp::Kill][5] [t=00:13:57.167375][f=0023739] [SpringApp::Kill][6] [t=00:13:57.167389] [SpringApp::Kill][7] [t=00:13:57.167405] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {800, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:57.167422] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:13:57.167426] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:13:57.167431] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:13:57.167438] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {360, 262144, 262144} [t=00:13:57.167443] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:57.167449] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {440, 1048576, 1048576}, EBO = {660, 2097152, 2097152} [t=00:13:57.167459] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {52428, 1048576, 1048576}, EBO = {78642, 2097152, 2097152} [t=00:13:57.167464] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:13:57.167469] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:57.167474] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:13:57.167482] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:13:57.167487] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {376, 1048576, 1048576}, EBO = {564, 2097152, 2097152} [t=00:13:57.239285] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:13:57.239296] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:13:57.239300] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:13:57.239309] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8474 [t=00:13:57.239312] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:13:57.239591] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>] [t=00:13:57.239597] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:13:57.239602] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000023abaa8d2e0) [t=00:13:57.239705] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1608ms [t=00:13:57.239715] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=21ms [t=00:13:57.239719] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms [t=00:13:57.239722] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms [t=00:13:57.239728] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms [t=00:13:57.239731] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=17ms [t=00:13:57.239737] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms [t=00:13:57.239740] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms [t=00:13:57.239744] file="sounds/music/war/the weapons.ogg" indx=6358 inflSize=2445kb readTime=14ms [t=00:13:57.239749] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=13ms [t=00:13:57.239753] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=13ms [t=00:13:57.240635] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=1)] #archives[section]=1 #files[section]=17 [t=00:13:57.240642] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\lake_carne_v2.sd7 (0000023af077e040) [t=00:13:57.242218] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:13:57.242229] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000023af086e500) [t=00:13:57.242293] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000023af086e660) [t=00:13:57.242312] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000023af086e3a0) [t=00:13:57.242370] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:13:57.242375] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:13:57.242380] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:13:57.242385] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:13:57.242393] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:13:57.242397] [VFS] [SpringVFS::DeleteArchives<this=0000023af07e1aa0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:13:57.242631] [SpringApp::Kill][8] [t=00:13:57.242635] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:13:57.242639] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6086e7430 (joinable=1) [t=00:13:57.242642] [WatchDog::Uninstall][2] [t=00:13:57.318787] [WatchDog::Uninstall][3] [t=00:13:57.318796] [SpringApp::Kill][9]
infolog_full.txt (truncated):