ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105389

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.063181] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.063198] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.065490] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.065560] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.114753] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.114780] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.114792]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.114799]   
[t=00:00:00.114802]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.114805]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.114809]   Use "none" to disable the default log sections.
[t=00:00:00.114812] ============== </Log Sections> ==============

[t=00:00:00.114817] ============== <User Config> ==============
[t=00:00:00.114880]   AllowDeferredMapRendering = 1
[t=00:00:00.114884]   AllowDeferredModelRendering = 1
[t=00:00:00.114887]   AnimationMT = 0
[t=00:00:00.114890]   BumpWaterAnisotropy = 2
[t=00:00:00.114893]   BumpWaterBlurReflection = 1
[t=00:00:00.114896]   BumpWaterDepthBits = 32
[t=00:00:00.114898]   BumpWaterReflection = 2
[t=00:00:00.114901]   BumpWaterRefraction = 2
[t=00:00:00.114906]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.114909]   CamFreeScrollSpeed = 50
[t=00:00:00.114914]   CamMode = 1
[t=00:00:00.114917]   CubeTexSizeReflection = 1024
[t=00:00:00.114920]   CubeTexSizeSpecular = 1024
[t=00:00:00.114923]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.114926]   EdgeMoveDynamic = 0
[t=00:00:00.114929]   EdgeMoveWidth = 0.003
[t=00:00:00.114932]   FPSFOV = 90
[t=00:00:00.114935]   FPSScrollSpeed = 50
[t=00:00:00.114937]   FontSize = 18
[t=00:00:00.114940]   GrassDetail = 0
[t=00:00:00.114943]   GroundDecals = 10
[t=00:00:00.114945]   GroundDetail = 180
[t=00:00:00.114950]   HangTimeout = 30
[t=00:00:00.114952]   HardwareCursor = 1
[t=00:00:00.114956]   InitialNetworkTimeout = 0
[t=00:00:00.114959]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.114962]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.114965]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.114968]   LinkOutgoingBandwidth = 131072
[t=00:00:00.114971]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.114974]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.114978]   MSAALevel = 8
[t=00:00:00.114983]   MaxParticles = 50000
[t=00:00:00.114986]   MaxSounds = 32
[t=00:00:00.114988]   MaximumTransmissionUnit = 0
[t=00:00:00.114991]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.114996]   MiniMapMarker = 0
[t=00:00:00.115000]   MouseDragScrollThreshold = 0
[t=00:00:00.115003]   NetworkLossFactor = 1
[t=00:00:00.115006]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.115010]   OverheadScrollSpeed = 50
[t=00:00:00.115013]   ReconnectTimeout = 0
[t=00:00:00.115016]   RotOverheadScrollSpeed = 50
[t=00:00:00.115021]   RotateLogFiles = 1
[t=00:00:00.115024]   ShadowMapSize = 16384
[t=00:00:00.115027]   Shadows = 1
[t=00:00:00.115029]   ShowClock = 0
[t=00:00:00.115033]   SoftParticles = 2
[t=00:00:00.115036]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.115039]   UnitIconDist = 151
[t=00:00:00.115042]   UpdateBoundingVolumeMT = 0
[t=00:00:00.115045]   UpdateWeaponVectorsMT = 0
[t=00:00:00.115048]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.115052]   UseLuaMemPools = 0
[t=00:00:00.115068]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.115072]   VFSCacheArchiveFiles = 0
[t=00:00:00.115075]   VSync = 0
[t=00:00:00.115077]   Water = 4
[t=00:00:00.115080]   XResolution = 2560
[t=00:00:00.115083]   YResolution = 1440
[t=00:00:00.115086]   snd_volmaster = 9
[t=00:00:00.115092] ============== </User Config> ==============

[t=00:00:00.115095] ============== <User System> ==============
[t=00:00:00.115098]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.115105]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.115110]        Compiler Version: gcc-13.2.0
[t=00:00:00.115134]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.115160]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile
[t=00:00:00.115164]        Binary Word Size: 64-bit (native)
[t=00:00:00.115167]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.115171]      Physical CPU Cores: 8
[t=00:00:00.115173]       Logical CPU Cores: 16
[t=00:00:00.115178] ============== </User System> ==============

[t=00:00:00.115270] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.115274]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.115276]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.115279]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.115282]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.115791] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.115798] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.119306] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.122493]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.122500]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.122504]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.122507]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.122510]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.122514]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.122516]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.122519]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.122527]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.122532]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.122535]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.122537]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.122540]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.122543]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.122546]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.122575]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.122579]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.122582]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.122585]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.122589]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.122592]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.122594]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.122597]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.122600]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.122605]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.122607]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.122610]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.122613]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.122615]         [57] 800x600x24bpp@60Hz
[t=00:00:00.122618]         [58] 720x576x24bpp@50Hz
[t=00:00:00.122622]         [59] 720x480x24bpp@60Hz
[t=00:00:00.122625]         [61] 640x480x24bpp@60Hz
[t=00:00:00.284685] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.284922] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.284931] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.303315] [GR::LogVersionInfo]
[t=00:00:00.303332]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.303336]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.303339]     GL vendor   : NVIDIA Corporation
[t=00:00:00.303342]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.303344]     GLSL version: 4.60 NVIDIA
[t=00:00:00.303347]     GLEW version: 2.1.0
[t=00:00:00.303350]     GPU memory  : 16376MB (total) / 12695MB (available)
[t=00:00:00.303358]     SDL swap-int: 1
[t=00:00:00.303361]     SDL driver  : windows
[t=00:00:00.303363]     
[t=00:00:00.303370]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.303372]     GLSL shader support       : 1
[t=00:00:00.303375]     GL4 support               : 1
[t=00:00:00.303378]     FBO extension support     : 1
[t=00:00:00.303386]     NVX GPU mem-info support  : 1
[t=00:00:00.303390]     ATI GPU mem-info support  : 0
[t=00:00:00.303397]     Texture clamping to edge  : 1
[t=00:00:00.303401]     NPOT-texture support      : 1 (1)
[t=00:00:00.303406]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.303410]     texture query-LOD support : 1 (1)
[t=00:00:00.303416]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.303419]     Z-buffer depth            : 32 (-)
[t=00:00:00.303426]     primitive-restart support : 1 (1)
[t=00:00:00.303430]     clip-space control support: 1 (1)
[t=00:00:00.303433]     seamless cube-map support : 1 (1)
[t=00:00:00.303436]     frag-depth layout support : 1 (1)
[t=00:00:00.303439]     persistent maps support   : 1 (1)
[t=00:00:00.303444]     explicit attribs location : 1 (1)
[t=00:00:00.303447]     multi draw indirect       : 1 (-)
[t=00:00:00.303452]     array textures            : 1 (-)
[t=00:00:00.303455]     buffer copy support       : 1 (-)
[t=00:00:00.303458]     indirect draw             : 1 (-)
[t=00:00:00.303461]     base instance             : 1 (-)
[t=00:00:00.303464]     
[t=00:00:00.303466]     max. FBO samples              : 32
[t=00:00:00.303469]     max. FS/program texture slots : 32/192
[t=00:00:00.303472]     max. texture size             : 32768
[t=00:00:00.303477]     max. texture anisotropy level : 16.000000
[t=00:00:00.303482]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.303485]     max. draw-buffers             : 8
[t=00:00:00.303488]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.303491]     max. uniform buffer-bindings  : 84
[t=00:00:00.303493]     max. uniform block-size       : 64KB
[t=00:00:00.303497]     max. storage buffer-bindings  : 96
[t=00:00:00.303501]     max. storage block-size       : 2047MB
[t=00:00:00.303503]     
[t=00:00:00.303505]     enable AMD-hacks : 0
[t=00:00:00.303508]     compress MIP-maps: 0
[t=00:00:00.303546]     Number of compressed texture formats: 23
[t=00:00:00.303559]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.303575] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.303742] [GR::UpdateGLConfigs]
[t=00:00:00.303768] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.303772] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.304060] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.304069] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.304072] [GR::InitGLState]
[t=00:00:00.304101] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.373621] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.375132] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.375426] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.378409] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.378421] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.378634] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.379915] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.379923] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.379952] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.379976] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.390289] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.390462] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.390731] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.390808] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.397255] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.397265] [VFS] [SpringVFS::ReserveArchives<this=000001e0cd057210>]
[t=00:00:00.397335] [VFS] [SpringVFS::AddArchive<this=000001e0cd057210>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.398414] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e0cd057210 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.398419] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.490998] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.491203] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.491274] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.491338] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.491392] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.491446] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.491486] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.491529] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.491593] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.491607] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.491852][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.491892][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.491954][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.491962][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.491967][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.491986][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.495158][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.495168][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.495174][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.495179][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.495185][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.495190][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.547943][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.549485][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e0cd1ffff0(default) context=000001e0cd0eceb0  numChannels=2 frameSize=8
[t=00:00:00.549496][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.549509][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.549514][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.549518][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.549563][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.549584][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.549590][f=-000001] [Sound]   Devices:
[t=00:00:00.550964][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.550972][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.550982][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.550986][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.550994][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.550999][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.551433][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.551443][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.618628][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 126ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26298 MB
[t=00:00:00.619618][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.625720][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.628050][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name Tommyknocker
[t=00:00:00.802844][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Knockout_v2" (loaded=0 cached=0)
[t=00:00:00.803164][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0cd057210>(arName="Knockout_v2", overwrite=false)] section=1 cached=0
[t=00:00:00.810720][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0cd057210>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.811037][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.811337][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0cd057210>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.816098][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0cd057210>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.816192][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0cd057210>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.817460][f=-000001] [CAS::GASCB] Archive file="knockout_v2.sd7" cs="d9907b9373e5bf13fe31d74b8cb3b1cbc885e2da0f80965184de936acb63f5975a190ba584cb3895cbe24c46b862d46619805158ec17fa98c9dccb9478697ea3"
[t=00:00:00.817502][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.817976][f=-000001] Warning: [PreGame::GameDataReceived] Archive Knockout_v2 (checksum 1b6518ccc6638c3bd5408c7cfa05512611bd5313f25e6171c1b038e3ef7ab87e22c1dda042341c762ad4a864ac11f2151f85d7814b3b8a8eb08454474b9fd419) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.818666][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.818713][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.818748][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.818775][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:08.762060][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 21.27% of the map. (used by 3 unit-defs)
[t=00:00:08.762239][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 7 Map-Area(s) occupying 5.51% of the map. (used by 8 unit-defs)
[t=00:00:08.762827][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 20.29% of the map. (used by 21 unit-defs)
[t=00:00:08.790768][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Knockout_v2.json)
[t=00:00:08.799643][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:08.807117][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:08.814148][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:08.821541][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:08.827111][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:08.832643][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:08.839206][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:08.886170][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:08.886456][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:08.886464][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 202ms
[t=00:00:08.893169][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11571, 0.0} allocedSize{int+, int-, ext}={0, 0, 1948268}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0113}
[t=00:00:09.247138][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.438178][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:09.438194][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:09.438199][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:09.438216][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:09.438219][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:09.438222][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:09.438225][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:09.438228][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:09.438232][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:09.438237][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:09.588239][f=-000001] GameID: cae14566fac1d25f72567351b8656fba
[t=00:00:09.588479][f=-000001] Connection attempt from Tommyknocker
[t=00:00:09.588485][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:09.588578][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.588599][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b6518ccc6638c3bd5408c7cfa05512611bd5313f25e6171c1b038e3ef7ab87e22c1dda042341c762ad4a864ac11f2151f85d7814b3b8a8eb08454474b9fd419"
[t=00:00:09.588613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:09.588622][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bb302d16e94191126023bc5473e22d0f774c8bf9ab7f06d83777c5ca6ab7f8f74c3e07e983507680f059b7c38ec0d2d88677fea05ffdcba15a877f93555ca0c5]"
[t=00:00:09.588632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b9be2071f242367c5a4a407c102dd2d05bfbd7a569a3d5b1114aa096573c85a594addd30880fbb997c2e810a5ddda307af76d90a1d05d15c311fd962ea160b94]"
[t=00:00:09.588809][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001e0fae38f00,0000000000000000}][locale="C"]"
[t=00:00:09.616420][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:09.728385][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:22.546110][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:23.071381][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.071393][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.071397][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.071408][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.071412][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.071415][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.071418][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.071421][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.071425][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.071429][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.071815][f=-000001] [TriNodePool::Resize] to 4194304
[t=00:00:23.102751][f=-000001] [TriNodePool::InitPools] newPoolSize=4194304 PoolSize=4194304 (shadowPass=1)
[t=00:00:23.133759][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.133775][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.133792][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.133796][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.133799][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.133802][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.133805][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.133808][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.133814][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.133817][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.191882][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.191898][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.191902][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.191918][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.191922][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.191925][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.191928][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.191931][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.191934][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.191938][f=-000001] Warning: [TriNodePool::Allocate] #nodes=2097152 #pool=2097152
[t=00:00:23.192289][f=-000001] [TriNodePool::Resize] to 8388608
[t=00:00:23.250924][f=-000001] [TriNodePool::InitPools] newPoolSize=8388608 PoolSize=8388608 (shadowPass=0)
[t=00:00:23.334957][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.334970][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.334974][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.334988][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.334992][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.334995][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.334999][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.335002][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.335010][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.335014][f=-000001] Warning: [TriNodePool::Allocate] #nodes=4194304 #pool=4194304
[t=00:00:23.336999][f=-000001] [TriNodePool::Resize] to 16777216
[t=00:00:23.460544][f=-000001] [TriNodePool::InitPools] newPoolSize=16777216 PoolSize=16777216 (shadowPass=1)
[t=00:00:35.319919][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:04:53.035033][f=0007729] game_message: Duck is under attack
[t=00:04:58.062724][f=0007880] game_message: Duck is under attack
[t=00:05:03.656051][f=0008048] game_message: Duck is under attack
[t=00:05:36.894291][f=0009045] game_message: Archer is under attack
[t=00:06:19.229772][f=0010315] game_message: Archer is under attack
[t=00:06:39.473029][f=0010922] game_message: Archer is under attack
[t=00:06:44.451696][f=0011072] game_message: Archer is under attack
[t=00:06:49.534789][f=0011224] game_message: Duck is under attack
[t=00:07:34.530700][f=0012574] game_message: Archer is under attack
[t=00:07:52.837237][f=0013123] game_message: Duck is under attack
[t=00:08:42.537892][f=0014615] game_message: Buoy is under attack
[t=00:09:01.332720][f=0015178] game_message: Buoy is under attack
[t=00:09:14.812944][f=0015582] game_message: Duck is under attack
[t=00:09:24.399694][f=0015870] game_message: Buoy is under attack
[t=00:12:19.259515][f=0021116] game_message: Scallop is under attack
[t=00:12:24.304319][f=0021268] game_message: Buoy is under attack
[t=00:14:23.139685][f=0024833] game_message: Angler is under attack
[t=00:14:28.623786][f=0024997] game_message: Grizzly is under attack
[t=00:14:34.356734][f=0025169] game_message: Duck is under attack
[t=00:14:39.336356][f=0025319] game_message: Grizzly is under attack
[t=00:14:50.901443][f=0025666] game_message: Scallop is under attack
[t=00:15:19.303541][f=0026518] game_message: Bulkhead is under attack
[t=00:16:15.321664][f=0028199] game_message: Buoy is under attack
[t=00:16:25.089435][f=0028491] game_message: Archer is under attack
[t=00:16:38.650142][f=0028898] game_message: Duck is under attack
[t=00:16:51.271832][f=0029277] game_message: Bulkhead is under attack
[t=00:17:10.056357][f=0029840] game_message: Buoy is under attack
[t=00:17:15.086834][f=0029991] game_message: Buoy is under attack
[t=00:17:53.193904][f=0031135] game_message: Duck is under attack
[t=00:19:54.717052][f=0034780] game_message: Bulkhead is under attack
[t=00:20:06.086813][f=0035120] game_message: Buoy is under attack
[t=00:20:12.044020][f=0035300] game_message: Buoy is under attack
[t=00:20:47.764125][f=0036372] game_message: Angler is under attack
[t=00:20:53.662151][f=0036548] game_message: Angler is under attack
[t=00:21:22.446382][f=0037412] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2
[t=00:21:55.883172][f=0038416] game_message: Archer is under attack
[t=00:22:00.915771][f=0038566] game_message: Archer is under attack
[t=00:22:07.347516][f=0038759] game_message: Scallop is under attack
[t=00:22:12.341283][f=0038909] game_message: Archer is under attack
[t=00:22:24.864394][f=0039285] game_message: Scallop is under attack
[t=00:22:30.056165][f=0039440] game_message: Scallop is under attack
[t=00:22:59.220799][f=0040316] game_message: Archer is under attack
[t=00:23:04.495248][f=0040474] game_message: Buoy is under attack
[t=00:23:10.263553][f=0040647] game_message: Buoy is under attack
[t=00:23:43.032259][f=0041630] game_message: Buoy is under attack
[t=00:23:48.239870][f=0041785] game_message: Buoy is under attack
[t=00:24:53.342825][f=0043739] game_message: Buoy is under attack
[t=00:25:00.206335][f=0043945] game_message: Buoy is under attack
[t=00:25:05.315497][f=0044098] game_message: Buoy is under attack
[t=00:25:11.652957][f=0044289] game_message: Bulkhead is under attack
[t=00:25:18.488641][f=0044494] game_message: Angler is under attack
[t=00:25:26.867861][f=0044745] game_message: Grizzly is under attack
[t=00:25:32.652248][f=0044919] game_message: Grizzly is under attack
[t=00:25:38.992842][f=0045109] game_message: Grizzly is under attack
[t=00:25:52.181518][f=0045504] game_message: Scallop is under attack
[t=00:25:57.158317][f=0045654] game_message: Grizzly is under attack
[t=00:26:02.152800][f=0045804] game_message: Grizzly is under attack
[t=00:26:10.472644][f=0046053] game_message: Scallop is under attack
[t=00:26:19.314953][f=0046318] game_message: Scallop is under attack
[t=00:26:27.363467][f=0046560] game_message: Scallop is under attack
[t=00:26:32.378294][f=0046710] game_message: Scallop is under attack
[t=00:26:37.757631][f=0046872] game_message: Scallop is under attack
[t=00:26:45.523068][f=0047104] game_message: Buoy is under attack
[t=00:26:51.366141][f=0047280] game_message: Morph complete: eQuil lvl 2 -> eQuil lvl 3
[t=00:27:12.192782][f=0047905] game_message: Grizzly is under attack
[t=00:30:21.868849][f=0053595] game_message: Archer is under attack
[t=00:30:26.874291][f=0053745] game_message: Archer is under attack
[t=00:30:31.880159][f=0053895] game_message: Archer is under attack
[t=00:31:34.554670][f=0055776] game_message: Scallop is under attack
[t=00:31:39.823078][f=0055934] game_message: Duck is under attack
[t=00:31:49.758699][f=0056232] game_message: Duck is under attack
[t=00:32:15.128331][f=0056993] game_message: Scallop is under attack
[t=00:32:20.149468][f=0057143] game_message: Scallop is under attack
[t=00:32:25.124781][f=0057293] game_message: Scallop is under attack
[t=00:32:45.089317][f=0057892] game_message: Angler is under attack
[t=00:35:08.850543][f=0062205] game_message: Scallop is under attack
[t=00:35:13.856343][f=0062355] game_message: Scallop is under attack
[t=00:35:41.038463][f=0063170] game_message: Archer is under attack
[t=00:35:48.843157][f=0063405] game_message: Buoy is under attack
[t=00:36:08.121254][f=0063983] game_message: Duck is under attack
[t=00:36:13.132721][f=0064133] game_message: Duck is under attack
[t=00:36:18.519841][f=0064295] game_message: Scallop is under attack
[t=00:36:27.382673][f=0064560] game_message: Scallop is under attack
[t=00:37:05.850933][f=0065715] game_message: Buoy is under attack
[t=00:37:14.723005][f=0065981] game_message: Duck is under attack
[t=00:37:19.703822][f=0066131] game_message: Scallop is under attack
[t=00:37:24.727387][f=0066281] game_message: Scallop is under attack
[t=00:37:29.718696][f=0066431] game_message: Archer is under attack
[t=00:37:34.709041][f=0066581] game_message: Scallop is under attack
[t=00:37:39.804898][f=0066733] game_message: Archer is under attack
[t=00:37:52.244141][f=0067107] game_message: Scallop is under attack
[t=00:37:57.267441][f=0067257] game_message: Archer is under attack
[t=00:38:02.241319][f=0067407] game_message: Scallop is under attack
[t=00:38:06.870489][f=0067545] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:38:27.927977][f=0068177] game_message: Archer is under attack
[t=00:38:32.923046][f=0068327] game_message: Archer is under attack
[t=00:39:07.306623][f=0069359] game_message: Buoy is under attack
[t=00:39:12.443542][f=0069512] game_message: Buoy is under attack
[t=00:39:17.409075][f=0069662] game_message: Scallop is under attack
[t=00:39:22.403150][f=0069812] game_message: Scallop is under attack
[t=00:40:01.024465][f=0070971] game_message: Buoy is under attack
[t=00:40:28.732258][f=0071801] game_message: Buoy is under attack
[t=00:40:34.076300][f=0071962] game_message: Scallop is under attack
[t=00:40:39.090814][f=0072112] game_message: Scallop is under attack
[t=00:40:44.092470][f=0072262] game_message: Buoy is under attack
[t=00:40:49.215160][f=0072416] game_message: AI has been destroyed!
[t=00:40:49.215283][f=0072416] game_message: Tommyknocker wins!
[t=00:40:49.215505][f=0072416] Submitting stats
[t=00:40:49.220687][f=0072416] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:40:49.402132][f=0072421] <autoquit> Autoquit canceled.
[t=00:40:49.506727][f=0072424] [EOH::DestroySkirmishAI(id=0)]
[t=00:40:49.776935][f=0072432] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 1
[t=00:40:52.454727][f=0072513] [QuitAction] user exited to system
[t=00:40:52.494483][f=0072514] [SpringApp::Kill][1] fromRun=1
[t=00:40:52.494495][f=0072514] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:40:52.514157][f=0072514]  [async=0] threads=8 tasks=6310598 {sum,avg}{exec,wait}time={{82796.852, 0.013}, {273822.656, 0.043}}ms
[t=00:40:52.514172][f=0072514]      thread=1 tasks=901514 {sum,min,max,avg}{exec,wait}time={{16628.270, 0.000, 121.116, 0.018}, {1763.259, 0.000, 18446744027136.000, 0.002}}ms
[t=00:40:52.514195][f=0072514]      thread=2 tasks=901514 {sum,min,max,avg}{exec,wait}time={{11774.881, 0.000, 117.499, 0.013}, {37305.926, 0.000, 18446744027136.000, 0.041}}ms
[t=00:40:52.514202][f=0072514]      thread=3 tasks=901514 {sum,min,max,avg}{exec,wait}time={{11551.001, 0.000, 126.256, 0.013}, {38263.027, 0.000, 18446744027136.000, 0.042}}ms
[t=00:40:52.514209][f=0072514]      thread=4 tasks=901514 {sum,min,max,avg}{exec,wait}time={{11156.207, 0.000, 122.826, 0.012}, {40204.461, 0.000, 18446744027136.000, 0.045}}ms
[t=00:40:52.514217][f=0072514]      thread=5 tasks=901514 {sum,min,max,avg}{exec,wait}time={{10780.831, 0.000, 129.649, 0.012}, {44246.609, 0.000, 18446744027136.000, 0.049}}ms
[t=00:40:52.514224][f=0072514]      thread=6 tasks=901514 {sum,min,max,avg}{exec,wait}time={{10560.874, 0.000, 107.326, 0.012}, {51998.219, 0.000, 18446744027136.000, 0.058}}ms
[t=00:40:52.514231][f=0072514]      thread=7 tasks=901514 {sum,min,max,avg}{exec,wait}time={{10344.793, 0.000, 111.614, 0.011}, {60041.164, 0.000, 11.923, 0.067}}ms
[t=00:40:52.514239][f=0072514]  [async=1] threads=8 tasks=4096 {sum,avg}{exec,wait}time={{22611.850, 5.520}, {4296912.500, 1049.051}}ms
[t=00:40:52.514247][f=0072514]      thread=1 tasks=578 {sum,min,max,avg}{exec,wait}time={{3223.561, 0.000, 292.769, 5.577}, {612248.000, 0.030, 3238.075, 1059.253}}ms
[t=00:40:52.514255][f=0072514]      thread=2 tasks=581 {sum,min,max,avg}{exec,wait}time={{3232.179, 0.000, 295.313, 5.563}, {619552.500, 0.111, 3244.158, 1066.355}}ms
[t=00:40:52.514263][f=0072514]      thread=3 tasks=597 {sum,min,max,avg}{exec,wait}time={{3227.746, 0.000, 287.426, 5.407}, {617434.000, 0.160, 3247.591, 1034.228}}ms
[t=00:40:52.514269][f=0072514]      thread=4 tasks=588 {sum,min,max,avg}{exec,wait}time={{3235.255, 0.000, 295.498, 5.502}, {614203.688, 0.145, 3247.197, 1044.564}}ms
[t=00:40:52.514276][f=0072514]      thread=5 tasks=591 {sum,min,max,avg}{exec,wait}time={{3235.467, 0.000, 304.854, 5.475}, {608222.812, 0.008, 3237.600, 1029.142}}ms
[t=00:40:52.514284][f=0072514]      thread=6 tasks=589 {sum,min,max,avg}{exec,wait}time={{3225.960, 0.000, 295.421, 5.477}, {611659.312, 0.161, 3237.856, 1038.471}}ms
[t=00:40:52.514291][f=0072514]      thread=7 tasks=572 {sum,min,max,avg}{exec,wait}time={{3231.680, 0.000, 295.101, 5.650}, {613591.938, 0.352, 3243.691, 1072.713}}ms
[t=00:40:52.514296][f=0072514] [ThreadPool::SetThreadCount][2] workers=0
[t=00:40:52.514300][f=0072514] [SpringApp::Kill][2]
[t=00:40:52.514614][f=0072514] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:40:52.514622][f=0072514] [Game::KillLua][1] dtor=0 luaUI=000001e1dbff73c0
[t=00:40:52.514655][f=0072514] Start widgetHandler:Shutdown
[t=00:40:52.516151][f=0072514] Shutdown - SaveOrderList Complete
[t=00:40:52.522464][f=0072514] Writing last game win data
[t=00:40:52.525043][f=0072514] Shutdown - SaveConfigData Complete
[t=00:40:52.525054][f=0072514] Shutdown Widget - Chili Highlight
[t=00:40:52.525075][f=0072514] Shutdown Widget - Draw After Chili
[t=00:40:52.525082][f=0072514] Shutdown Widget - API Unit Tracker GL4
[t=00:40:52.525091][f=0072514] Shutdown Widget - EPIC Menu
[t=00:40:52.525797][f=0072514] Shutdown Widget - Chili Minimap
[t=00:40:52.525883][f=0072514] Shutdown Widget - Chili Widget Selector
[t=00:40:52.526425][f=0072514] Shutdown Widget - Depth of Field Shader
[t=00:40:52.527177][f=0072514] Shutdown Widget - Deferred rendering
[t=00:40:52.527186][f=0072514] SSAO: Deferred rendering disabled, disabling.
[t=00:40:52.531082][f=0072514] Shutdown Widget - Deferred rendering
[t=00:40:52.531093][f=0072514] SSAO: Deferred rendering disabled, disabling.
[t=00:40:52.531843][f=0072514] Shutdown Widget - Local Team Colors
[t=00:40:52.531853][f=0072514] Shutdown Widget - Display Keys 2
[t=00:40:52.531867][f=0072514] Shutdown Widget - Save Game Menu
[t=00:40:52.531873][f=0072514] Shutdown Widget - Highlight Model Api GL4
[t=00:40:52.531909][f=0072514] Shutdown Widget - Unit Icons
[t=00:40:52.531964][f=0072514] Shutdown Widget - HealthBars
[t=00:40:52.532631][f=0072514] Shutdown Widget - Noises
[t=00:40:52.532639][f=0072514] Shutdown Widget - BuildETA
[t=00:40:52.532646][f=0072514] Shutdown Widget - Selected Units GL4 2
[t=00:40:52.532667][f=0072514] Shutdown Widget - Win Counter
[t=00:40:52.532673][f=0072514] Shutdown Widget - EndGame APM stats
[t=00:40:52.532679][f=0072514] Shutdown Widget - Modular Comm Info
[t=00:40:52.532685][f=0072514] Shutdown Widget - CameraShake
[t=00:40:52.532691][f=0072514] Shutdown Widget - Chili Economy Panel Default
[t=00:40:52.532752][f=0072514] Shutdown Widget - Chili EndGame Window
[t=00:40:52.532763][f=0072514] Shutdown Widget - Chili Nuke Warning
[t=00:40:52.532771][f=0072514] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:40:52.532781][f=0072514] Shutdown Widget - Chili Spectator Panels
[t=00:40:52.532787][f=0072514] Shutdown Widget - Context Menu
[t=00:40:52.532793][f=0072514] Shutdown Widget - Darkening
[t=00:40:52.532802][f=0072514] Shutdown Widget - Defense Range Zero-K
[t=00:40:52.532843][f=0072514] Shutdown Widget - Grab Input
[t=00:40:52.532916][f=0072514] Input grabbing is disabled!
[t=00:40:52.532922][f=0072514] Shutdown Widget - Highlight Geos
[t=00:40:52.532931][f=0072514] Shutdown Widget - Local Widgets Config
[t=00:40:52.532938][f=0072514] Shutdown Widget - Transport AI
[t=00:40:52.532945][f=0072514] Shutdown Widget - MinimapEvents
[t=00:40:52.532951][f=0072514] Shutdown Widget - Missile Silo Range
[t=00:40:52.532958][f=0072514] Shutdown Widget - Music Player v2
[t=00:40:52.532981][f=0072514] Shutdown Widget - Point Tracker
[t=00:40:52.532988][f=0072514] Shutdown Widget - Showeco and Grid Drawer
[t=00:40:52.532997][f=0072514] Shutdown Widget - Startup Info and Selector
[t=00:40:52.533011][f=0072514] Shutdown Widget - Attack Warning
[t=00:40:52.533018][f=0072514] Shutdown Widget - State Reverse and Latency
[t=00:40:52.533023][f=0072514] Shutdown Widget - Stereo3D
[t=00:40:52.533058][f=0072514] Shutdown Widget - Reclaim Field Highlight
[t=00:40:52.533069][f=0072514] Shutdown Widget - Map Draw Blocker
[t=00:40:52.533079][f=0072514] Shutdown Widget - Attack AoE
[t=00:40:52.533087][f=0072514] Shutdown Widget - Map Edge Extension
[t=00:40:52.534109][f=0072514] Shutdown Widget - Highlight Unit GL4 v2
[t=00:40:52.534120][f=0072514] Shutdown Widget - Selection Send
[t=00:40:52.534127][f=0072514] Shutdown Widget - LupsManager
[t=00:40:52.534142][f=0072514] Shutdown Widget - Receive Units Indicator
[t=00:40:52.534149][f=0072514] Shutdown Widget - Newton Firezone
[t=00:40:52.534157][f=0072514] Shutdown Widget - Chili Pro Console
[t=00:40:52.535052][f=0072514] Shutdown Widget - Persistent Build Height
[t=00:40:52.535060][f=0072514] Shutdown Widget - Lasso Terraform GUI
[t=00:40:52.535069][f=0072514] Shutdown Widget - Chili Framework
[t=00:40:52.535075][f=0072514] Shutdown Widget - Lups
[t=00:40:52.535594][f=0072514] Shutdown Widget - Chili Core Selector
[t=00:40:52.535649][f=0072514] Shutdown Widget - Custom Markers
[t=00:40:52.535659][f=0072514] Shutdown Widget - Mex Placement Handler
[t=00:40:52.535688][f=0072514] Shutdown Widget - Select Keys
[t=00:40:52.535700][f=0072514] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:40:52.535726][f=0072514] Shutdown Widget - Pause Screen
[t=00:40:52.535873][f=0072514] Shutdown Widget - Bloom Shader Deferred
[t=00:40:52.535980][f=0072514] Shutdown Widget - Color Blindness Correction
[t=00:40:52.536079][f=0072514] Shutdown Widget - Layout Handler
[t=00:40:52.536088][f=0072514] Shutdown Widget - Text To Speech Control
[t=00:40:52.536093][f=0072514] End widgetHandler:Shutdown
[t=00:40:52.585096][f=0072514] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 169088783, 0.0} allocedSize{int+, int-, ext}={0, 0, 25245531361}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0030}
[t=00:40:52.587570][f=0072514] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:40:52.587583][f=0072514] [Game::KillLua][3] dtor=0 luaRules=000001e0fae38f00
[t=00:40:52.587610][f=0072514] Start gadgetHandler:Shutdown
[t=00:40:52.587617][f=0072514] Shutdown - StartSetup
[t=00:40:52.587623][f=0072514] Shutdown - UnitMorph
[t=00:40:52.588494][f=0072514] Shutdown - Carrier Drones
[t=00:40:52.588517][f=0072514] Shutdown - Missile Silo Controller
[t=00:40:52.588524][f=0072514] Shutdown - Modular Comm Info
[t=00:40:52.588530][f=0072514] Shutdown - Terrain Texture Handler
[t=00:40:52.588537][f=0072514] Shutdown - UnitCloakShield
[t=00:40:52.588825][f=0072514] Shutdown - Starlight Handler
[t=00:40:52.588846][f=0072514] End gadgetHandler:Shutdown
[t=00:40:52.606858][f=0072514] Start gadgetHandler:Shutdown
[t=00:40:52.606874][f=0072514] Shutdown - Teleport Throw
[t=00:40:52.606883][f=0072514] Shutdown - UnitMorph
[t=00:40:52.606906][f=0072514] Shutdown - Commander Skin Renderer
[t=00:40:52.608092][f=0072514] Shutdown - Missile fired callins
[t=00:40:52.608102][f=0072514] Shutdown - Modular Comm Info
[t=00:40:52.608108][f=0072514] Shutdown - Retreat Command
[t=00:40:52.608118][f=0072514] Shutdown - Shockwaves
[t=00:40:52.608124][f=0072514] Shutdown - Unit tint API
[t=00:40:52.608138][f=0072514] Shutdown - Unit glow API
[t=00:40:52.608156][f=0072514] Shutdown - UnitCloakShield
[t=00:40:52.608188][f=0072514] Shutdown - Lups Cloak FX
[t=00:40:52.608194][f=0072514] Shutdown - Lups
[t=00:40:52.608887][f=0072514] Shutdown - Lups Shield
[t=00:40:52.608981][f=0072514] End gadgetHandler:Shutdown
[t=00:40:52.623285][f=0072514] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2855, 0.0} allocedSize{int+, int-, ext}={0, 0, 445397}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0011}
[t=00:40:52.628229][f=0072514] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:40:52.628289][f=0072514] [Game::KillLua][4] dtor=0
[t=00:40:52.628294][f=0072514] [Game::KillLua][5] dtor=0
[t=00:40:52.632268][f=0072514] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-16_10-36-59-027_Knockout_v2_105.1.1-2457-g8095d30 BAR105.sdfz" (3119442 bytes)
[t=00:40:52.632413][f=0072514] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:40:52.671412][f=0072514] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:40:52.671429][f=0072514] [Sound] [Sound::UpdateThread][3] #sources=32 #items=57
[t=00:40:52.671687][f=0072514] [Sound] [Sound::UpdateThread][4] ctx=000001e0cd0eceb0 dev=000001e0cd1ffff0
[t=00:40:52.671765][f=0072514] [Sound] [Sound::UpdateThread][5] ctx=000001e0cd0eceb0 dev=000001e0cd1ffff0
[t=00:40:52.671778][f=0072514] [Sound] [Sound::Cleanup][alcDestroyContext(000001e0cd0eceb0)]
[t=00:40:52.672843][f=0072514] [Sound] [Sound::Cleanup][alcCloseDevice(000001e0cd1ffff0)]
[t=00:40:52.674111][f=0072514] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:40:52.706098][f=0072514] [Sound] [Sound::UpdateThread][6]
[t=00:40:52.708774][f=0072514] [Game::~CGame][1]
[t=00:40:52.708785][f=0072514] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:40:52.708790][f=0072514] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:40:52.708801][f=0072514] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:40:52.708805][f=0072514] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:40:52.708809][f=0072514] [Game::KillLua][4] dtor=1
[t=00:40:52.708815][f=0072514] [Game::KillLua][5] dtor=1
[t=00:40:52.708850][f=0072514] [Game::KillMisc][1]
[t=00:40:52.708874][f=0072514] [Game::KillMisc][2]
[t=00:40:52.709053][f=0072514] [Game::KillMisc][3]
[t=00:40:52.709129][f=0072514] [Game::KillRendering][1]
[t=00:40:52.712921][f=0072514] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:40:52.790570][f=0072514] [3DOParser::Kill] allocated 1 pieces
[t=00:40:52.790591][f=0072514] [S3OParser::Kill] allocated 5518 pieces
[t=00:40:52.791512][f=0072514] [AssParser::Kill] allocated 674 pieces
[t=00:40:52.967629][f=0072514] [Game::KillInterface][1]
[t=00:40:52.983054][f=0072514] [Game::KillInterface][2]
[t=00:40:52.984794][f=0072514] [Game::KillSimulation][1]
[t=00:40:52.984958][f=0072514] [Game::KillSimulation][2]
[t=00:40:53.030670][f=0072514] [CCollisionHandler] dis-/continuous tests: 0/17360594
[t=00:40:53.030682][f=0072514] [Game::KillSimulation][3]
[t=00:40:53.031428][f=0072514] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:40:53.031474][f=0072514] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:40:53.031571][f=0072514] [~CPathCache(96x96)] cacheHits=732 hitPercentage=6% numHashColls=0 maxCacheSize=201
[t=00:40:53.031608][f=0072514] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:40:53.032478][f=0072514] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:40:53.069039][f=0072514] [LosHandler::Kill] raycast instance cache-{hits,misses}={155609,129679}; shared=2%; cached=53%
[t=00:40:53.078541][f=0072514] [Game::KillSimulation][4]
[t=00:40:53.239195][f=0072514] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:40:53.239218][f=0072514] [Game::~CGame][2]
[t=00:40:53.239222][f=0072514] [Game::~CGame][3]
[t=00:40:53.239343][f=0072514] [SpringApp::Kill][3]
[t=00:40:53.239420][f=0072514] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    11605071 bytes sent   in 65939 packets (175.997 bytes/packet)
    5865393 bytes recv'd in 38221 packets (153.460 bytes/packet)
    {0.074x, 0.039x} relative protocol overhead {up, down}
    57455 incoming chunks dropped, 189884 outgoing chunks resent
    38317 incoming chunks processed

[t=00:40:53.239457][f=0072514] [SpringApp::Kill][4] font=000001e097012340
[t=00:40:53.241675][f=0072514] [SpringApp::Kill][5]
[t=00:40:53.246440][f=0072514] [SpringApp::Kill][6]
[t=00:40:53.246455] [SpringApp::Kill][7]
[t=00:40:53.246472] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {4080, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:53.246478] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {6532, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:40:53.246493] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:40:53.246498] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:40:53.246504] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1496, 65536, 65536}, EBO = {2244, 262144, 262144}
[t=00:40:53.246512] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:53.246517] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2164, 1048576, 1048576}, EBO = {3246, 2097152, 2097152}
[t=00:40:53.246522] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {90756, 1048576, 1048576}, EBO = {136134, 2097152, 2097152}
[t=00:40:53.246530] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:40:53.246535] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:53.246540] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:40:53.246546] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:40:53.246554] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1068, 1048576, 1048576}, EBO = {1602, 2097152, 2097152}
[t=00:40:53.304360] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:40:53.304371] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:40:53.304374] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:40:53.304377] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:40:53.304380] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:40:53.304847] [VFS] [SpringVFS::DeleteArchives<this=000001e0cd057210>]
[t=00:40:53.304856] [VFS] [SpringVFS::DeleteArchives<this=000001e0cd057210>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:40:53.304862] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001e0cd006c10)
[t=00:40:53.305060] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=2348ms
[t=00:40:53.305073]     file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=27ms
[t=00:40:53.305078]     file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=27ms
[t=00:40:53.305083]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms
[t=00:40:53.305088]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:40:53.305094]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:40:53.305097]     file="sounds/music/war/entering the stronghold.ogg" indx=6353 inflSize=3548kb readTime=18ms
[t=00:40:53.305102]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms
[t=00:40:53.305106]     file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=17ms
[t=00:40:53.305110]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms
[t=00:40:53.305114]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:40:53.306396] [VFS] [SpringVFS::DeleteArchives<this=000001e0cd057210>(section=1)] #archives[section]=1 #files[section]=7
[t=00:40:53.306404] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Knockout_v2.sd7 (000001e0ccfe7400)
[t=00:40:53.306955] [VFS] [SpringVFS::DeleteArchives<this=000001e0cd057210>(section=2)] #archives[section]=3 #files[section]=327
[t=00:40:53.306963] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e0cd0d7510)
[t=00:40:53.307014] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001e0cd0d75c0)
[t=00:40:53.307029] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001e0cd0d8d20)
[t=00:40:53.307081] [VFS] [SpringVFS::DeleteArchives<this=000001e0cd057210>(section=3)] #archives[section]=0 #files[section]=0
[t=00:40:53.307088] [VFS] [SpringVFS::DeleteArchives<this=000001e0cd057210>(section=4)] #archives[section]=0 #files[section]=130
[t=00:40:53.307093] [VFS] [SpringVFS::DeleteArchives<this=000001e0cd057210>(section=5)] #archives[section]=0 #files[section]=0
[t=00:40:53.307098] [VFS] [SpringVFS::DeleteArchives<this=000001e0cd057210>(section=6)] #archives[section]=0 #files[section]=0
[t=00:40:53.307102] [VFS] [SpringVFS::DeleteArchives<this=000001e0cd057210>(section=7)] #archives[section]=0 #files[section]=0
[t=00:40:53.307110] [VFS] [SpringVFS::DeleteArchives<this=000001e0cd057210>(section=8)] #archives[section]=0 #files[section]=0
[t=00:40:53.307344] [SpringApp::Kill][8]
[t=00:40:53.307348] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:40:53.307352] [WatchDog::Uninstall][1] hangDetectorThread=00007ff760aa7430 (joinable=1)
[t=00:40:53.307355] [WatchDog::Uninstall][2]
[t=00:40:53.727764] [WatchDog::Uninstall][3]
[t=00:40:53.727774] [SpringApp::Kill][9]