Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000056] [CpuId] setting logical cpu affinity mask to 0x3f [t=00:00:00.170884] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.195972] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:01.733252] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:01.901100] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:01.901195] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:01.901474] [t=00:00:01.901484] Enable or disable log sections using the LogSections configuration key [t=00:00:01.901492] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:01.901522] Use "none" to disable the default log sections. [t=00:00:01.901537] ============== </Log Sections> ============== [t=00:00:01.901547] ============== <User Config> ============== [t=00:00:01.901675] AllowDeferredMapRendering = 1 [t=00:00:01.901694] AllowDeferredModelRendering = 1 [t=00:00:01.901702] BumpWaterAnisotropy = 2 [t=00:00:01.901708] BumpWaterBlurReflection = 1 [t=00:00:01.901715] BumpWaterDepthBits = 32 [t=00:00:01.901721] BumpWaterReflection = 2 [t=00:00:01.901727] BumpWaterRefraction = 2 [t=00:00:01.901734] BumpWaterTexSizeReflection = 1024 [t=00:00:01.901741] CamFreeScrollSpeed = 50 [t=00:00:01.901748] CamMode = 1 [t=00:00:01.901754] CubeTexSizeReflection = 256 [t=00:00:01.901767] CubeTexSizeSpecular = 256 [t=00:00:01.901775] DualScreenMiniMapOnLeft = 1 [t=00:00:01.901782] EdgeMoveDynamic = 0 [t=00:00:01.901789] EdgeMoveWidth = 0.003 [t=00:00:01.901795] FPSFOV = 90 [t=00:00:01.901801] FPSScrollSpeed = 50 [t=00:00:01.901808] FontSize = 18 [t=00:00:01.901815] GrassDetail = 0 [t=00:00:01.901821] GroundDecals = 5 [t=00:00:01.901827] GroundDetail = 120 [t=00:00:01.901834] GroundScarAlphaFade = 1 [t=00:00:01.901840] HangTimeout = 30 [t=00:00:01.901846] HardwareCursor = 1 [t=00:00:01.901859] InitialNetworkTimeout = 0 [t=00:00:01.901866] LinkIncomingMaxPacketRate = 512 [t=00:00:01.901873] LinkIncomingPeakBandwidth = 65536 [t=00:00:01.901880] LinkIncomingSustainedBandwidth = 65536 [t=00:00:01.901888] LinkOutgoingBandwidth = 131072 [t=00:00:01.901895] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:01.901901] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:01.901908] MSAALevel = 8 [t=00:00:01.901915] MaxParticles = 25000 [t=00:00:01.901921] MaxSounds = 32 [t=00:00:01.901932] MaxTextureAtlasSizeX = 4096 [t=00:00:01.901939] MaxTextureAtlasSizeY = 4096 [t=00:00:01.901946] MaximumTransmissionUnit = 0 [t=00:00:01.901954] MiddleClickScrollSpeed = -0.0015 [t=00:00:01.901961] MiniMapMarker = 0 [t=00:00:01.901968] MouseDragScrollThreshold = 0 [t=00:00:01.901975] NetworkLossFactor = 1 [t=00:00:01.901982] OverheadMaxHeightFactor = 1.39999998 [t=00:00:01.901989] OverheadScrollSpeed = 50 [t=00:00:01.901996] ReconnectTimeout = 0 [t=00:00:01.902007] RotOverheadScrollSpeed = 50 [t=00:00:01.902014] RotateLogFiles = 1 [t=00:00:01.902021] ShadowMapSize = 8192 [t=00:00:01.902027] Shadows = 1 [t=00:00:01.902032] ShowClock = 0 [t=00:00:01.902038] SoftParticles = 2 [t=00:00:01.902045] SplashScreenDir = ./MenuLoadscreens [t=00:00:01.902052] UnitIconDist = 151 [t=00:00:01.902060] UseDistToGroundForIcons = 1.10000002 [t=00:00:01.902066] UseLuaMemPools = 0 [t=00:00:01.902072] UseNetMessageSmoothingBuffer = 0 [t=00:00:01.902078] VFSCacheArchiveFiles = 0 [t=00:00:02.062240] VSync = 0 [t=00:00:02.062270] Water = 4 [t=00:00:02.062277] WindowBorderless = 1 [t=00:00:02.062284] WindowPosY = 0 [t=00:00:02.062290] XResolutionWindowed = 1920 [t=00:00:02.062297] YResolutionWindowed = 1080 [t=00:00:02.062303] snd_volmaster = 46 [t=00:00:02.062324] ============== </User Config> ============== [t=00:00:02.062331] ============== <User System> ============== [t=00:00:02.062340] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 Failed rotating the log file [t=00:00:02.062361] Build Environment: gcc libstdc++ version 20210728 [t=00:00:02.062370] Compiler Version: gcc-11.2.0 [t=00:00:02.062682] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:02.062746] Hardware Config: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz; 16300MB RAM, 26555MB pagefile [t=00:00:02.062756] Binary Word Size: 64-bit (native) [t=00:00:02.062764] Process Clock: std::chrono::high_resolution_clock [t=00:00:02.062771] Physical CPU Cores: 6 [t=00:00:02.062788] Logical CPU Cores: 6 [t=00:00:02.062796] ============== </User System> ============== [t=00:00:02.123917] [good_fpu_init][STREFLOP_SSE] [t=00:00:02.123946] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:02.123953] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:02.123958] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:02.123964] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:02.533477] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:02.533496] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:02.590050] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:02.620154] Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:02.620173] [ 1] 3840x2160x24bpp@60Hz [t=00:00:02.620180] [ 4] 1920x1080x24bpp@60Hz [t=00:00:02.620188] [ 7] 1680x1050x24bpp@60Hz [t=00:00:02.620195] [ 9] 1600x1024x24bpp@60Hz [t=00:00:02.620203] [11] 1600x900x24bpp@60Hz [t=00:00:02.620209] [13] 1440x1080x24bpp@60Hz [t=00:00:02.620268] [16] 1440x900x24bpp@60Hz [t=00:00:02.620279] [17] 1366x768x24bpp@60Hz [t=00:00:02.620290] [18] 1360x768x24bpp@60Hz [t=00:00:02.620297] [19] 1280x1024x24bpp@75Hz [t=00:00:02.620303] [21] 1280x960x24bpp@60Hz [t=00:00:02.620310] [22] 1280x800x24bpp@60Hz [t=00:00:02.620317] [23] 1280x768x24bpp@60Hz [t=00:00:02.620324] [24] 1280x720x24bpp@60Hz [t=00:00:02.620330] [27] 1176x664x24bpp@60Hz [t=00:00:02.620337] [30] 1152x864x24bpp@60Hz [t=00:00:02.620351] [31] 1024x768x24bpp@75Hz [t=00:00:02.620382] [34] 800x600x24bpp@75Hz [t=00:00:02.620391] [38] 720x576x24bpp@50Hz [t=00:00:02.620398] [39] 720x480x24bpp@60Hz [t=00:00:02.620404] [41] 640x480x24bpp@75Hz [t=00:00:04.986404] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:04.987098] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:04.987151] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:08.938952] [GR::LogVersionInfo] [t=00:00:08.939005] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:08.939015] GL version : 4.6.0 NVIDIA 551.52 [t=00:00:08.939022] GL vendor : NVIDIA Corporation [t=00:00:08.939028] GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2 [t=00:00:08.939035] GLSL version: 4.60 NVIDIA [t=00:00:08.939050] GLEW version: 2.1.0 [t=00:00:08.939057] GPU memory : 8192MB (total) / 5253MB (available) [t=00:00:08.939072] SDL swap-int: 1 [t=00:00:08.939093] SDL driver : windows [t=00:00:08.939102] [t=00:00:08.939108] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:08.939115] GLSL shader support : 1 [t=00:00:08.939121] GL4 support : 1 [t=00:00:08.939133] FBO extension support : 1 [t=00:00:08.939153] NVX GPU mem-info support : 1 [t=00:00:08.939162] ATI GPU mem-info support : 0 [t=00:00:08.939217] NPOT-texture support : 1 (1) [t=00:00:08.939270] S3TC/DXT1 texture support : 1/1 [t=00:00:08.939290] texture query-LOD support : 1 (1) [t=00:00:08.939327] MSAA frame-buffer support : 1 (1) [t=00:00:08.939358] Z-buffer depth : 32 (-) [t=00:00:08.939407] primitive-restart support : 1 (1) [t=00:00:08.939417] clip-space control support: 1 (1) [t=00:00:08.939425] seamless cube-map support : 1 (1) [t=00:00:08.939431] frag-depth layout support : 1 (1) [t=00:00:08.939457] persistent maps support : 1 (1) [t=00:00:08.939563] explicit attribs location : 1 (1) [t=00:00:08.939596] multi draw indirect : 1 (-) [t=00:00:08.939612] [t=00:00:08.939618] max. FBO samples : 32 [t=00:00:08.939625] max. FS/program texture slots : 32/192 [t=00:00:08.939631] max. texture size : 32768 [t=00:00:08.939641] max. texture anisotropy level : 16.000000 [t=00:00:08.939647] max. vec4 varyings/attributes : 31/16 [t=00:00:08.939653] max. draw-buffers : 8 [t=00:00:08.939660] max. rec. indices/vertices : 1048576/1048576 [t=00:00:08.939754] max. uniform buffer-bindings : 84 [t=00:00:08.939783] max. uniform block-size : 64KB [t=00:00:08.939848] max. storage buffer-bindings : 96 [t=00:00:08.940084] max. storage block-size : 2047MB [t=00:00:08.940098] [t=00:00:08.940111] enable AMD-hacks : 0 [t=00:00:08.940120] compress MIP-maps: 0 [t=00:00:08.940232] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:09.963443] [GR::UpdateGLConfigs] [t=00:00:09.964413] [VSync::SetInterval] interval=0 (disabled) [t=00:00:09.964429] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:09.964460] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:09.964476] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:09.964483] [GR::InitGLState] [t=00:00:09.964609] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:13.440938] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:22.880101] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2162ms [t=00:00:24.854710] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:32.825378] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:32.825415] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date Fontconfig error: Cannot load default config file [t=00:00:33.613300] Warning: [Watchdog] Hang detection triggered for Spring 105.1.1-1485-g78f9a2c BAR105. [t=00:00:33.613455] Warning: (in threads: {main,load,audio,vfsi}={1,0,0,0}) [t=00:00:37.119027] Warning: DLL information: [t=00:00:37.122661] Error: 0x00007ff7a6ae0000 spring [t=00:00:37.122678] Error: 0x00007ffe7bf10000 ntdll [t=00:00:37.122691] Error: 0x00007ffe7bd30000 KERNEL32 [t=00:00:37.122704] Error: 0x00007ffe79870000 KERNELBASE [t=00:00:37.122718] Error: 0x00007ffe7b680000 ADVAPI32 [t=00:00:37.122731] Error: 0x00007ffe7bbb0000 msvcrt [t=00:00:37.122744] Error: 0x00007ffe7baa0000 sechost [t=00:00:37.122756] Error: 0x00007ffe7ad40000 RPCRT4 [t=00:00:37.122770] Error: 0x00007ffe79b70000 bcrypt [t=00:00:37.122825] Error: 0x00007ffe7ae70000 imagehlp [t=00:00:37.122846] Error: 0x00007ffe79ba0000 ucrtbase [t=00:00:37.122888] Error: 0x00007ffe7ae90000 SHELL32 [t=00:00:37.122904] Error: 0x00007ffe79e70000 msvcp_win [t=00:00:37.122918] Error: 0x00007ffe7b850000 USER32 [t=00:00:37.122932] Error: 0x00007ffe79590000 win32u [t=00:00:37.122953] Error: 0x00007ffe7bdf0000 GDI32 [t=00:00:37.122969] Error: 0x00007ffe79ca0000 gdi32full [t=00:00:37.122984] Error: 0x00007ffe7a300000 SHLWAPI [t=00:00:37.122997] Error: 0x00007ffe7bb40000 WS2_32 [t=00:00:37.123028] Error: 0x00007ffe6e600000 GLU32 [t=00:00:37.123044] Error: 0x00007ffe789b0000 IPHLPAPI [t=00:00:37.123059] Error: 0x00007ffe28860000 OPENGL32 [t=00:00:37.123074] Error: 0x00007ffe79f10000 combase [t=00:00:37.123089] Error: 0x00007ffe15960000 libcurl [t=00:00:37.123103] Error: 0x00007ffe795c0000 CRYPT32 [t=00:00:37.123118] Error: 0x00007ffe7b610000 Normaliz [t=00:00:37.123132] Error: 0x00007ffe7a410000 WLDAP32 [t=00:00:37.123150] Error: 0x000000006b3c0000 libvorbisfile-3 [t=00:00:37.123164] Error: 0x00007ffe2c960000 zlib1 [t=00:00:37.123178] Error: 0x000000006a1c0000 libIL [t=00:00:37.123194] Error: 0x00007ffe176b0000 libfreetype-6 [t=00:00:37.123209] Error: 0x00007ffe2a310000 libfontconfig-1 [t=00:00:37.123222] Error: 0x000000006ed80000 glew32 [t=00:00:37.123235] Error: 0x00007ffe15730000 SDL2 [t=00:00:37.123281] Error: 0x00007ffe7ad00000 IMM32 [t=00:00:37.123303] Error: 0x00007ffe7a470000 ole32 [t=00:00:37.123319] Error: 0x00007ffe7a5a0000 OLEAUT32 [t=00:00:37.123334] Error: 0x00007ffe7a670000 SETUPAPI [t=00:00:37.123348] Error: 0x00007ffe79820000 cfgmgr32 [t=00:00:37.123361] Error: 0x0000000070680000 libogg-0 [t=00:00:37.123374] Error: 0x00007ffe2edc0000 libbz2 [t=00:00:37.123391] Error: 0x00007ffe16080000 libharfbuzz-0 [t=00:00:37.123406] Error: 0x00007ffe2ccc0000 libintl-8 [t=00:00:37.123421] Error: 0x000000006d540000 libvorbis-0 [t=00:00:37.123437] Error: 0x00007ffe2c350000 libexpat-1 [t=00:00:37.123452] Error: 0x00007ffe718d0000 VERSION [t=00:00:37.123465] Error: 0x00007ffe6bf70000 WINMM [t=00:00:37.123482] Error: 0x00007ffe2c760000 libgcc_s_seh-1 [t=00:00:37.123497] Error: 0x00007ffe2a120000 libpng16-16 [t=00:00:37.123511] Error: 0x00007ffe15630000 libiconv-2 [t=00:00:37.123525] Error: 0x00007ffe154e0000 libglib-2.0-0 [t=00:00:37.123541] Error: 0x00007ffe2b7c0000 libwinpthread-1 [t=00:00:37.123556] Error: 0x00007ffe28810000 libpcre-1 [t=00:00:37.123570] Error: 0x000000006b600000 OpenAL32 [t=00:00:37.123588] Error: 0x00007ffe2d020000 gameoverlayrenderer64 [t=00:00:37.123603] Error: 0x00007ffe7aae0000 PSAPI [t=00:00:37.123617] Error: 0x00007ffe76f70000 uxtheme [t=00:00:37.123631] Error: 0x00007ffe7b9f0000 SHCORE [t=00:00:37.123645] Error: 0x00007ffe71920000 mscms [t=00:00:37.123659] Error: 0x00007ffe79480000 USERENV [t=00:00:37.123676] Error: 0x00007ffe718e0000 ColorAdapterClient [t=00:00:37.123689] Error: 0x00007ffe42b00000 icm32 [t=00:00:37.123703] Error: 0x00007ffe7b730000 MSCTF [t=00:00:37.123719] Error: 0x00007ffe77440000 kernel.appcore [t=00:00:37.123735] Error: 0x00000203c94e0000 bcryptPrimitives [t=00:00:37.123750] Error: 0x00007ffe7a360000 clbcatq [t=00:00:37.123765] Error: 0x00007ffe0f3e0000 nvoglv64 [t=00:00:37.123780] Error: 0x00007ffe74e10000 WTSAPI32 [t=00:00:37.123794] Error: 0x00007ffe79150000 msasn1 [t=00:00:37.123809] Error: 0x00007ffe717a0000 cryptnet [t=00:00:37.123823] Error: 0x00007ffe70f30000 drvstore [t=00:00:37.123838] Error: 0x00007ffe79320000 devobj [t=00:00:37.123852] Error: 0x00007ffe78fc0000 wldp [t=00:00:37.123866] Error: 0x00007ffe78f10000 cryptbase [t=00:00:37.123881] Error: 0x00007ffe79720000 WINTRUST [t=00:00:37.123896] Error: 0x00007ffe786f0000 ntmarta [t=00:00:37.123911] Error: 0x00007ffe78f20000 CRYPTSP [t=00:00:37.123930] Error: 0x00007ffe785d0000 rsaenh [t=00:00:37.123944] Error: 0x00007ffe77df0000 gpapi [t=00:00:37.123969] Error: 0x00007ffe794c0000 profapi [t=00:00:37.123990] Error: 0x00007ffe68f30000 nvgpucomp64 [t=00:00:37.124008] Error: 0x00007ffe6f390000 dxcore [t=00:00:37.124024] Error: 0x00007ffe77640000 windows.storage [t=00:00:37.124039] Error: 0x00007ffdc1ae0000 nvspcap64 [t=00:00:37.124053] Error: 0x00007ffe77260000 dwmapi [t=00:00:37.124067] Error: 0x00007ffe78ac0000 powrprof [t=00:00:37.124081] Error: 0x00007ffe78990000 UMPDC [t=00:00:37.124095] Error: 0x00007ffe78520000 WINSTA [t=00:00:37.124112] Error: 0x00007ffe58f60000 textinputframework [t=00:00:37.124128] Error: 0x00007ffe765d0000 CoreUIComponents [t=00:00:37.124143] Error: 0x00007ffe769d0000 CoreMessaging [t=00:00:37.124157] Error: 0x00007ffe75ed0000 wintypes [t=00:00:37.124171] Error: 0x00007ffe73d40000 shfolder [t=00:00:37.124185] Error: 0x00007ffe75ce0000 dbghelp [t=00:00:37.296381] Warning: Stacktrace (main) for Spring 105.1.1-1485-g78f9a2c BAR105: [t=00:00:37.655055] Warning: [ProgCtr=00007ffe7bfae814 StackPtr=000000f25edfe9e8 FramePtr=00000203c8b95ff0] [t=00:00:37.655097] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000000000009e814] [t=00:00:37.655118] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000000000002a88f] [t=00:00:37.655137] Warning: (2) C:\WINDOWS\System32\KERNEL32.DLL [0x000000000001b8ed] [t=00:00:37.655169] Warning: (3) C:\WINDOWS\System32\msvcrt.dll [0x000000000003aefa] [t=00:00:37.655209] Warning: (4) E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\spring.exe [0x00007ff7a75374ca] [t=00:00:37.655230] Warning: (5) E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\spring.exe [0x00007ff7a776f289] [t=00:00:37.655251] Warning: (6) E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\spring.exe [0x00007ff7a70c565c] [t=00:00:37.655279] Warning: (7) E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\spring.exe [0x00007ff7a70c8c5e] [t=00:00:37.655302] Warning: (8) E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\spring.exe [0x00007ff7a70c919d] [t=00:00:37.655324] Warning: (9) E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\spring.exe [0x00007ff7a70ab38c] [t=00:00:37.655345] Warning: (10) E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\spring.exe [0x00007ff7a6ae13c1] [t=00:00:37.655382] Warning: (11) E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\spring.exe [0x00007ff7a6ae14d6] [t=00:00:37.655403] Warning: (12) C:\WINDOWS\System32\KERNEL32.DLL [0x0000000000017344] [t=00:00:37.655422] Warning: (13) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00000000000526b1] [t=00:00:38.597379] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:43.317475] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:43.317499] [DataDirLocater::Check] Isolation Mode! [t=00:00:43.456544] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:43.456731] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\ [t=00:00:50.258217] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base [t=00:00:50.260447] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:50.263457] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:50.264027] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:50.842636] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 584ms [t=00:00:50.940462] [VFS] [SpringVFS::ReserveArchives<this=00000203e3227f70>] [t=00:00:50.940695] [VFS] [SpringVFS::AddArchive<this=00000203e3227f70>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:50.951677] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000203e3227f70 (SpringVFS) global=0000000000000000 (null) [t=00:00:50.951749] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:51.375266] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:51.413327] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:51.492208] [Threading] Main thread CPU affinity mask set: 63 [t=00:00:52.082713][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 55ms [t=00:00:52.191786][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:52.191826][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:52.191859][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:52.191884][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (109.1ms) [t=00:00:52.207107][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:52.249240][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:52.249293][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digitalt ljud (S/PDIF) (High Definition Audio Device)" [t=00:00:52.249356][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)" [t=00:00:52.249375][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)" [t=00:00:52.249387][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)" [t=00:00:52.249431][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Högtalare (RODE NT-USB)" [t=00:00:52.249460][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Högtalare (High Definition Audio Device)" [t=00:00:52.249472][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Hörlurar (Arctis 7+)" [t=00:00:52.249483][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)" [t=00:00:52.249494][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "8" "SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)" [t=00:00:52.249510][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "9" "Högtalare (Focusrite USB Audio)" [t=00:00:52.249523][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "10" "2460G5 (NVIDIA High Definition Audio)" [t=00:00:52.249532][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:52.317985][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (234.8ms) [t=00:00:52.458077][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (375.3ms) [t=00:00:52.470247][f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL channel count: 8 [t=00:00:52.470317][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:52.532996][f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [t=00:00:52.562909][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (480.1ms) [t=00:00:52.674389][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (591.6ms) [t=00:00:52.799471][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (716.7ms) [t=00:00:52.909784][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (827.0ms) [t=00:00:53.023373][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (940.6ms) [t=00:00:53.159732][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1076.9ms) [t=00:00:53.275910][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1193.2ms) [t=00:00:53.421585][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1338.8ms) [t=00:00:53.539902][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1457.2ms) [t=00:00:53.640130][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1557.4ms) [t=00:00:53.747127][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1664.4ms) [t=00:00:53.853988][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1771.2ms) [t=00:00:53.965285][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1882.5ms) [t=00:00:54.078062][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1995.3ms) [t=00:00:54.185770][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2103.0ms) [t=00:00:54.292379][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2209.6ms) [t=00:00:54.342365][f=-000001] [Sound] [Sound::OpenOpenALDevice] device=00000203e3359370(OpenAL Soft) context=00000203e3360320 [t=00:00:54.342408][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:54.405501][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2322.7ms) [t=00:00:54.462631][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:54.462915][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:54.463057][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:54.463101][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:54.463142][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:54.463165][f=-000001] [Sound] Devices: [t=00:00:54.480807][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)] [t=00:00:54.480833][f=-000001] [Sound] [OpenAL Soft on Digitalt ljud (S/PDIF) (High Definition Audio Device)] [t=00:00:54.480872][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)] [t=00:00:54.480885][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)] [t=00:00:54.480895][f=-000001] [Sound] [OpenAL Soft on Högtalare (RODE NT-USB)] [t=00:00:54.480904][f=-000001] [Sound] [OpenAL Soft on Högtalare (High Definition Audio Device)] [t=00:00:54.480914][f=-000001] [Sound] [OpenAL Soft on Hörlurar (Arctis 7+)] [t=00:00:54.480930][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)] [t=00:00:54.480942][f=-000001] [Sound] [OpenAL Soft on SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)] [t=00:00:54.480952][f=-000001] [Sound] [OpenAL Soft on Högtalare (Focusrite USB Audio)] [t=00:00:54.480961][f=-000001] [Sound] [OpenAL Soft on 2460G5 (NVIDIA High Definition Audio)] [t=00:00:54.480982][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:54.480998][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:54.513049][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2430.3ms) [t=00:00:54.619750][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2537.0ms) [t=00:00:54.732847][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2650.1ms) [t=00:00:54.839416][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2756.7ms) [t=00:00:54.952513][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2869.7ms) [t=00:00:55.060182][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2977.4ms) [t=00:00:55.166804][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3084.1ms) [t=00:00:55.279886][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3197.1ms) [t=00:00:55.387514][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3304.8ms) [t=00:00:55.494205][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3411.5ms) [t=00:00:55.607256][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3524.5ms) [t=00:00:55.713902][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3631.2ms) [t=00:00:55.765599][f=-000001] [Sound] EFX Enabled: yes [t=00:00:55.765618][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:55.826944][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 3744ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 424243 MB [t=00:01:05.405292][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:01:05.481847][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:01:05.481952][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20230206_183113_Dworld_V1_105.1.1-1485-g78f9a2c BAR105.sdfz" for game data... [t=00:01:17.443478][f=-000001] [PreGame::StartServerForDemo] starting GameServer [t=00:01:17.565447][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:01:17.565986][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Normalt tillåts bara en användare för varje socketadress (protokoll/nätverkadress/port). [t=00:01:17.566613][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 12084ms [t=00:01:17.566652][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:19.132956][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Normalt tillåts bara en användare för varje socketadress (protokoll/nätverkadress/port)." msgCaption="Spring: caught network_error: " mainThread=1
infolog_full.txt (truncated):