Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.094415] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.094431] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.096173] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.096241] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.148112] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.148139] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.148150] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.148158] [t=00:00:00.148162] Enable or disable log sections using the LogSections configuration key [t=00:00:00.148165] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.148169] Use "none" to disable the default log sections. [t=00:00:00.148172] ============== </Log Sections> ============== [t=00:00:00.148177] ============== <User Config> ============== [t=00:00:00.148240] AllowDeferredMapRendering = 1 [t=00:00:00.148244] AllowDeferredModelRendering = 1 [t=00:00:00.148247] AnimationMT = 0 [t=00:00:00.148250] BumpWaterAnisotropy = 2 [t=00:00:00.148252] BumpWaterBlurReflection = 1 [t=00:00:00.148255] BumpWaterDepthBits = 32 [t=00:00:00.148258] BumpWaterReflection = 2 [t=00:00:00.148261] BumpWaterRefraction = 2 [t=00:00:00.148266] BumpWaterTexSizeReflection = 1024 [t=00:00:00.148269] CamFreeScrollSpeed = 50 [t=00:00:00.148273] CamMode = 1 [t=00:00:00.148278] CubeTexSizeReflection = 1024 [t=00:00:00.148281] CubeTexSizeSpecular = 1024 [t=00:00:00.148284] DualScreenMiniMapOnLeft = 1 [t=00:00:00.148288] EdgeMoveDynamic = 0 [t=00:00:00.148290] EdgeMoveWidth = 0.003 [t=00:00:00.148293] FPSFOV = 90 [t=00:00:00.148296] FPSScrollSpeed = 50 [t=00:00:00.148299] FontSize = 18 [t=00:00:00.148301] GrassDetail = 0 [t=00:00:00.148304] GroundDecals = 10 [t=00:00:00.148307] GroundDetail = 180 [t=00:00:00.148311] HangTimeout = 30 [t=00:00:00.148313] HardwareCursor = 1 [t=00:00:00.148316] InitialNetworkTimeout = 0 [t=00:00:00.148321] LinkIncomingMaxPacketRate = 512 [t=00:00:00.148325] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.148328] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.148331] LinkOutgoingBandwidth = 131072 [t=00:00:00.148334] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.148338] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.148341] MSAALevel = 8 [t=00:00:00.148346] MaxParticles = 50000 [t=00:00:00.148348] MaxSounds = 32 [t=00:00:00.148352] MaximumTransmissionUnit = 0 [t=00:00:00.148355] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.148358] MiniMapMarker = 0 [t=00:00:00.148362] MouseDragScrollThreshold = 0 [t=00:00:00.148366] NetworkLossFactor = 1 [t=00:00:00.148369] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.148372] OverheadScrollSpeed = 50 [t=00:00:00.148375] ReconnectTimeout = 0 [t=00:00:00.148378] RotOverheadScrollSpeed = 50 [t=00:00:00.148383] RotateLogFiles = 1 [t=00:00:00.148386] ShadowMapSize = 16384 [t=00:00:00.148388] Shadows = 1 [t=00:00:00.148391] ShowClock = 0 [t=00:00:00.148394] SoftParticles = 2 [t=00:00:00.148397] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.148400] UnitIconDist = 151 [t=00:00:00.148402] UpdateBoundingVolumeMT = 0 [t=00:00:00.148405] UpdateWeaponVectorsMT = 0 [t=00:00:00.148408] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.148411] UseLuaMemPools = 0 Failed rotating the log file [t=00:00:00.148427] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.148431] VFSCacheArchiveFiles = 0 [t=00:00:00.148434] VSync = 0 [t=00:00:00.148436] Water = 4 [t=00:00:00.148439] XResolution = 2560 [t=00:00:00.148441] YResolution = 1440 [t=00:00:00.148444] snd_volmaster = 9 [t=00:00:00.148452] ============== </User Config> ============== [t=00:00:00.148455] ============== <User System> ============== [t=00:00:00.148459] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.148466] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.148470] Compiler Version: gcc-13.2.0 [t=00:00:00.148492] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.148519] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile [t=00:00:00.148523] Binary Word Size: 64-bit (native) [t=00:00:00.148526] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.148529] Physical CPU Cores: 8 [t=00:00:00.148533] Logical CPU Cores: 16 [t=00:00:00.148537] ============== </User System> ============== [t=00:00:00.148629] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.148632] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.148635] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.148637] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.148640] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.149137] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.149145] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.152484] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.155745] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.155754] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.155758] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.155761] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.155764] [10] 2048x1280x24bpp@60Hz [t=00:00:00.155768] [12] 1969x1108x24bpp@70Hz [t=00:00:00.155771] [15] 1920x1440x24bpp@70Hz [t=00:00:00.155773] [18] 1920x1200x24bpp@60Hz [t=00:00:00.155787] [20] 1920x1080x24bpp@70Hz [t=00:00:00.155792] [24] 1707x960x24bpp@70Hz [t=00:00:00.155795] [27] 1680x1050x24bpp@60Hz [t=00:00:00.155799] [29] 1600x1200x24bpp@60Hz [t=00:00:00.155802] [30] 1600x1024x24bpp@60Hz [t=00:00:00.155805] [32] 1600x1000x24bpp@60Hz [t=00:00:00.155808] [33] 1600x900x24bpp@60Hz [t=00:00:00.155811] [34] 1506x847x24bpp@70Hz [t=00:00:00.155815] [37] 1440x1080x24bpp@70Hz [t=00:00:00.155818] [41] 1440x900x24bpp@60Hz [t=00:00:00.155821] [42] 1366x768x24bpp@60Hz [t=00:00:00.155825] [43] 1360x768x24bpp@60Hz [t=00:00:00.155828] [44] 1280x1024x24bpp@60Hz [t=00:00:00.155832] [46] 1280x960x24bpp@60Hz [t=00:00:00.155835] [47] 1280x800x24bpp@60Hz [t=00:00:00.155838] [48] 1280x768x24bpp@60Hz [t=00:00:00.155841] [49] 1280x720x24bpp@70Hz [t=00:00:00.155843] [52] 1176x664x24bpp@60Hz [t=00:00:00.155847] [55] 1152x864x24bpp@60Hz [t=00:00:00.155849] [56] 1024x768x24bpp@60Hz [t=00:00:00.155852] [57] 800x600x24bpp@60Hz [t=00:00:00.155856] [58] 720x576x24bpp@50Hz [t=00:00:00.155860] [59] 720x480x24bpp@60Hz [t=00:00:00.155863] [61] 640x480x24bpp@60Hz [t=00:00:00.335821] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.336078] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.336092] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.366197] [GR::LogVersionInfo] [t=00:00:00.366215] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.366218] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.366221] GL vendor : NVIDIA Corporation [t=00:00:00.366224] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.366227] GLSL version: 4.60 NVIDIA [t=00:00:00.366230] GLEW version: 2.1.0 [t=00:00:00.366233] GPU memory : 16376MB (total) / 12996MB (available) [t=00:00:00.366241] SDL swap-int: 1 [t=00:00:00.366244] SDL driver : windows [t=00:00:00.366247] [t=00:00:00.366258] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.366261] GLSL shader support : 1 [t=00:00:00.366264] GL4 support : 1 [t=00:00:00.366266] FBO extension support : 1 [t=00:00:00.366276] NVX GPU mem-info support : 1 [t=00:00:00.366280] ATI GPU mem-info support : 0 [t=00:00:00.366287] Texture clamping to edge : 1 [t=00:00:00.366294] NPOT-texture support : 1 (1) [t=00:00:00.366298] S3TC/DXT1 texture support : 1/1 [t=00:00:00.366303] texture query-LOD support : 1 (1) [t=00:00:00.366309] MSAA frame-buffer support : 1 (1) [t=00:00:00.366312] Z-buffer depth : 32 (-) [t=00:00:00.366318] primitive-restart support : 1 (1) [t=00:00:00.366321] clip-space control support: 1 (1) [t=00:00:00.366324] seamless cube-map support : 1 (1) [t=00:00:00.366327] frag-depth layout support : 1 (1) [t=00:00:00.366330] persistent maps support : 1 (1) [t=00:00:00.366334] explicit attribs location : 1 (1) [t=00:00:00.366337] multi draw indirect : 1 (-) [t=00:00:00.366342] array textures : 1 (-) [t=00:00:00.366345] buffer copy support : 1 (-) [t=00:00:00.366348] indirect draw : 1 (-) [t=00:00:00.366352] base instance : 1 (-) [t=00:00:00.366356] [t=00:00:00.366359] max. FBO samples : 32 [t=00:00:00.366365] max. FS/program texture slots : 32/192 [t=00:00:00.366368] max. texture size : 32768 [t=00:00:00.366373] max. texture anisotropy level : 16.000000 [t=00:00:00.366378] max. vec4 varyings/attributes : 31/16 [t=00:00:00.366381] max. draw-buffers : 8 [t=00:00:00.366384] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.366387] max. uniform buffer-bindings : 84 [t=00:00:00.366390] max. uniform block-size : 64KB [t=00:00:00.366393] max. storage buffer-bindings : 96 [t=00:00:00.366397] max. storage block-size : 2047MB [t=00:00:00.366399] [t=00:00:00.366403] enable AMD-hacks : 0 [t=00:00:00.366405] compress MIP-maps: 0 [t=00:00:00.366444] Number of compressed texture formats: 23 [t=00:00:00.366460] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.366477] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.366651] [GR::UpdateGLConfigs] [t=00:00:00.366677] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.366681] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.366941] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.366967] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.366979] [GR::InitGLState] [t=00:00:00.367023] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.436924] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.438304] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.438600] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.441354] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.441367] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.441579] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.442510] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.442518] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.442548] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.442566] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.451660] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.451826] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.452075] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.452151] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.458186] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.458195] [VFS] [SpringVFS::ReserveArchives<this=0000021bfbb1a530>] [t=00:00:00.458265] [VFS] [SpringVFS::AddArchive<this=0000021bfbb1a530>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.459339] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021bfbb1a530 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.459345] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.543381] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.543577] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.543660] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.543747] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.543903] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.543996] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.544028] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.544084] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.544688] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.545234] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.546226][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.546285][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.546380][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.546390][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.546395][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.546416][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.549447][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.549460][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.549466][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.549471][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.549477][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.549482][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.601081][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.602307][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021bfbcfc9f0(default) context=0000021be495e900 numChannels=2 frameSize=8 [t=00:00:00.602327][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.602350][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.602354][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.602361][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.602429][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.602480][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.602488][f=-000001] [Sound] Devices: [t=00:00:00.604189][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.604198][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.604209][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.604213][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.604220][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.604224][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.604652][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.604660][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.646513][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26211 MB [t=00:00:00.647523][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.650845][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476 [t=00:00:00.651535][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name Tommyknocker [t=00:00:00.842287][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Violet Rampart 1.4" (loaded=0 cached=0) [t=00:00:00.842685][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021bfbb1a530>(arName="Violet Rampart 1.4", overwrite=false)] section=1 cached=0 [t=00:00:00.843541][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021bfbb1a530>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.843693][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.843965][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021bfbb1a530>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.849201][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021bfbb1a530>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.849302][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021bfbb1a530>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.850483][f=-000001] [CAS::GASCB] Archive file="violet_rampart_1.4.sdz" cs="8b6913be3e57c487f1331944e043c7728d9c199b35b7ab757348b4130262d94630d02d790830ee329eb5e5b4227226a7108373ec04705768552019446d04b739" [t=00:00:00.850526][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.850564][f=-000001] Warning: [PreGame::GameDataReceived] Archive Violet Rampart 1.4 (checksum 499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.850990][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.851030][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.851065][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.851085][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:08.586735][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:08.587086][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:08.593355][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:08.593715][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:08.593927][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:08.594869][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:08.594997][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:08.595187][f=-000001] Mex Placement Initialised with 55 spots. [t=00:00:08.595839][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:08.596027][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:08.597695][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:08.598206][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:08.598562][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:08.598830][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:08.598927][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:08.599021][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:08.600573][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:08.601405][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:08.605233][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:08.605434][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:08.606538][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:08.640969][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:08.641501][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.641672][f=-000001] SetSunLighting [t=00:00:08.641957][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.642068][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.642815][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.642970][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.644531][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.644670][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.644683][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.644803][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.645272][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.649960][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.652014][f=-000001] Writing last game win data [t=00:00:08.654581][f=-000001] LuaUI v0.3 [t=00:00:08.714100][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:08.745002][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:08.745516][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:08.745913][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:08.745937][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:08.779682][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:08.796370][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:08.797206][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:08.797358][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 1.000000 (This map's water is harmful to land units as well as hovercraft) [t=00:00:08.797555][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 128 [t=00:00:08.797561][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 9216 (x96, z96) [t=00:00:08.800700][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:08.806878][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 29.53% [t=00:00:08.806907][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is a void: true [t=00:00:08.806912][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is harmful: true [t=00:00:08.806918][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -10.00 [t=00:00:08.806922][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 303.56 [t=00:00:08.806932][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 26.866320% of the map. (used by 33 unit-defs) [t=00:00:08.806943][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 26.866320% of the map. (used by 36 unit-defs) [t=00:00:08.806950][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 26.866320% of the map. (used by 40 unit-defs) [t=00:00:08.806959][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:08.806966][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:08.807903][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 2 Map-Area(s) occupying 18.36% of the map. (used by 356 unit-defs) [t=00:00:08.807938][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:08.808420][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 18.36% of the map. (used by 32 unit-defs) [t=00:00:08.808921][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 2 Map-Area(s) occupying 18.36% of the map. (used by 5 unit-defs) [t=00:00:08.809624][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 26.87% of the map. (used by 4 unit-defs) [t=00:00:08.810321][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 26.87% of the map. (used by 10 unit-defs) [t=00:00:08.811053][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 26.87% of the map. (used by 4 unit-defs) [t=00:00:08.811518][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 2 Map-Area(s) occupying 17.34% of the map. (used by 13 unit-defs) [t=00:00:08.812021][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 18.36% of the map. (used by 3 unit-defs) [t=00:00:08.812052][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:08.812519][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 2 Map-Area(s) occupying 17.34% of the map. (used by 21 unit-defs) [t=00:00:08.836310][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Violet_Rampart_1.4.json) [t=00:00:08.842515][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:08.848705][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:08.853542][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:08.858139][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:08.862161][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:08.866249][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:08.871929][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:08.896744][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:08.896967][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:08.896974][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 151ms [t=00:00:08.902173][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11580, 0.0} allocedSize{int+, int-, ext}={0, 0, 1948896}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0109} [t=00:00:09.288089][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.519330][f=-000001] GameID: f9594666e9290cb9d29c48031f4be2b3 [t=00:00:09.519587][f=-000001] Connection attempt from Tommyknocker [t=00:00:09.519593][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:09.519766][f=-000001] -> Connection established (given id 0) [t=00:00:09.519784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83" [t=00:00:09.519798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:09.519810][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c4b9be0a5cf57e4ff0609bdf0b8eacbadc3f8f639813a55f5aaad9c94a311b594149f1ef570307016d95262828dc702092146347514919c1ebbbc0ab12b8578f]" [t=00:00:09.519818][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=09d75d38c883904589d12db735c4185f43f194162a7e91e907632c29d7dddf7dab3df922ac71e1a588d26b31ee449ec0b1c0e2ab96370489f7236110c6fbedf8]" [t=00:00:09.519879][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000021cf0f99420,0000021c77527830}][locale="C"]" [t=00:00:09.549323][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:09.645877][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:11.915894][f=-000001] <Tommyknocker> Allies: I choose: EcoMan! [t=00:00:30.638868][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:10:45.487856][f=0018445] game_message: Morph complete: EcoMan lvl 1 -> EcoMan lvl 2 [t=00:11:04.855642][f=0019025] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [t=00:12:07.384969][f=0020901] game_message: Lucifer is under attack [t=00:17:06.851596][f=0029885] game_message: Morph complete: EcoMan lvl 2 -> EcoMan lvl 3 [t=00:18:14.758850][f=0031922] game_message: Added Lance to autogroup #2. [t=00:18:27.762754][f=0032313] game_message: Added Thug to autogroup #1. [t=00:18:27.762781][f=0032313] game_message: Added Felon to autogroup #1. [t=00:18:27.762808][f=0032313] game_message: Added Aspis to autogroup #1. [t=00:18:27.762821][f=0032313] game_message: Added Bandit to autogroup #1. [t=00:18:27.762833][f=0032313] game_message: Added Rogue to autogroup #1. [t=00:18:27.762846][f=0032313] game_message: Added Racketeer to autogroup #1. [t=00:18:27.762858][f=0032313] game_message: Added Outlaw to autogroup #1. [t=00:18:27.762872][f=0032313] game_message: Added Dirtbag to autogroup #1. [t=00:18:27.762885][f=0032313] game_message: Added Vandal to autogroup #1. [t=00:18:41.857726][f=0032735] game_message: Added Lance to autogroup #2. [t=00:18:41.857750][f=0032735] game_message: Added Flail to autogroup #2. [t=00:19:07.863417][f=0033516] game_message: Morph complete: EcoMan lvl 3 -> EcoMan lvl 4 [t=00:19:48.282459][f=0034729] game_message: Felon is under attack [t=00:21:12.964235][f=0037269] game_message: Morph complete: EcoMan lvl 4 -> EcoMan lvl 5 [t=00:23:52.518267][f=0042056] game_message: Flail is under attack [t=00:24:32.852576][f=0043266] game_message: Thug is under attack [t=00:25:10.980105][f=0044410] game_message: Flail is under attack [t=00:25:16.755422][f=0044583] game_message: Racketeer is under attack [t=00:26:03.717078][f=0045992] game_message: Morph complete: EcoMan lvl 5 -> EcoMan lvl 6 [t=00:27:23.214326][f=0048377] game_message: Viper is under attack [t=00:29:22.733292][f=0051962] game_message: Added Minotaur to autogroup #3. [t=00:29:22.733315][f=0051962] game_message: Added Emissary to autogroup #3. [t=00:39:02.977704][f=0069371] game_message: Vandal is under attack [t=00:39:15.293257][f=0069740] game_message: Lance is under attack [t=00:43:53.092321][f=0078074] game_message: Flail is under attack [t=00:43:58.256275][f=0078229] game_message: Flail is under attack [t=00:44:34.750216][f=0079324] game_message: Felon is under attack [t=00:45:36.973969][f=0081190] game_message: Dirtbag is under attack [t=00:46:10.870167][f=0082208] game_message: Felon is under attack [t=00:46:16.595432][f=0082379] game_message: Minotaur is under attack [t=00:47:20.345926][f=0084291] game_message: Minotaur is under attack [t=00:47:32.856111][f=0084667] game_message: Thug is under attack [t=00:48:12.817904][f=0085866] game_message: Odin is under attack [t=00:48:52.188965][f=0087047] game_message: Owl is under attack [t=00:49:13.226368][f=0087678] game_message: Owl is under attack [t=00:49:34.203465][f=0088307] game_message: Owl is under attack [t=00:50:34.685514][f=0090122] game_message: Owl is under attack [t=00:50:56.193673][f=0090767] game_message: Owl is under attack [t=00:51:39.356939][f=0092062] game_message: Owl is under attack [t=00:52:00.686901][f=0092702] game_message: Owl is under attack [t=00:52:21.806373][f=0093335] game_message: Owl is under attack [t=00:52:53.887464][f=0094298] game_message: Odin is under attack [t=00:52:58.877290][f=0094448] game_message: Minotaur is under attack [t=00:53:11.973337][f=0094841] game_message: Racketeer is under attack [t=00:53:24.372655][f=0095213] game_message: Owl is under attack [t=00:53:32.927287][f=0095469] game_message: Morph complete: EcoMan lvl 6 -> EcoMan lvl 7 [t=00:54:31.583997][f=0097229] game_message: Minotaur is under attack [t=00:54:36.572210][f=0097379] game_message: Owl is under attack [t=00:54:41.609471][f=0097530] game_message: Minotaur is under attack [t=00:55:00.084636][f=0098084] game_message: Dirtbag is under attack [t=00:55:05.330538][f=0098241] game_message: Minotaur is under attack [t=00:55:10.355549][f=0098392] game_message: Thug is under attack [t=00:55:18.197202][f=0098627] game_message: Outlaw is under attack [t=00:55:23.167562][f=0098777] game_message: Racketeer is under attack [t=00:56:04.610083][f=0100020] game_message: Flail is under attack [t=00:56:08.133681][f=0100125] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:57:21.744792][f=0102334] game_message: Odin is under attack [t=00:57:50.677866][f=0103202] game_message: AI has been destroyed! [t=00:57:50.677995][f=0103202] game_message: Tommyknocker wins! [t=00:57:50.678217][f=0103202] Submitting stats [t=00:57:50.714505][f=0103202] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:57:50.761546][f=0103204] <autoquit> Autoquit canceled. [t=00:57:50.964897][f=0103210] [EOH::DestroySkirmishAI(id=0)] [t=00:57:51.203337][f=0103217] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 1 [t=00:57:54.250811][f=0103308] [QuitAction] user exited to system [t=00:57:54.282662][f=0103309] [SpringApp::Kill][1] fromRun=1 [t=00:57:54.282688][f=0103309] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:57:54.309476][f=0103309] [async=0] threads=8 tasks=13079108 {sum,avg}{exec,wait}time={{244301.781, 0.019}, {932534.938, 0.071}}ms [t=00:57:54.309492][f=0103309] thread=1 tasks=1868444 {sum,min,max,avg}{exec,wait}time={{51245.102, 0.000, 120.947, 0.027}, {5263.428, 0.000, 18446744027136.000, 0.003}}ms [t=00:57:54.309500][f=0103309] thread=2 tasks=1868444 {sum,min,max,avg}{exec,wait}time={{34814.887, 0.000, 113.342, 0.019}, {143159.609, 0.000, 18446744027136.000, 0.077}}ms [t=00:57:54.309522][f=0103309] thread=3 tasks=1868444 {sum,min,max,avg}{exec,wait}time={{34094.285, 0.000, 118.918, 0.018}, {144352.531, 0.000, 18446744027136.000, 0.077}}ms [t=00:57:54.309529][f=0103309] thread=4 tasks=1868444 {sum,min,max,avg}{exec,wait}time={{32733.885, 0.000, 120.221, 0.018}, {146741.031, 0.000, 18446744027136.000, 0.079}}ms [t=00:57:54.309536][f=0103309] thread=5 tasks=1868444 {sum,min,max,avg}{exec,wait}time={{31520.012, 0.000, 120.089, 0.017}, {153684.734, 0.000, 18446744027136.000, 0.082}}ms [t=00:57:54.309547][f=0103309] thread=6 tasks=1868444 {sum,min,max,avg}{exec,wait}time={{30468.855, 0.000, 94.971, 0.016}, {162280.734, 0.000, 18446744027136.000, 0.087}}ms [t=00:57:54.309556][f=0103309] thread=7 tasks=1868444 {sum,min,max,avg}{exec,wait}time={{29424.746, 0.000, 83.856, 0.016}, {177052.859, 0.000, 29.854, 0.095}}ms [t=00:57:54.309562][f=0103309] [async=1] threads=8 tasks=5804 {sum,avg}{exec,wait}time={{22398.561, 3.859}, {4339840.000, 747.733}}ms [t=00:57:54.309575][f=0103309] thread=1 tasks=833 {sum,min,max,avg}{exec,wait}time={{3191.807, 0.000, 286.363, 3.832}, {618608.625, 0.027, 3211.951, 742.627}}ms [t=00:57:54.309584][f=0103309] thread=2 tasks=827 {sum,min,max,avg}{exec,wait}time={{3203.577, 0.000, 299.021, 3.874}, {625703.875, 0.142, 3210.693, 756.595}}ms [t=00:57:54.309590][f=0103309] thread=3 tasks=832 {sum,min,max,avg}{exec,wait}time={{3218.851, 0.000, 307.964, 3.869}, {626628.938, 0.124, 3216.173, 753.160}}ms [t=00:57:54.309601][f=0103309] thread=4 tasks=827 {sum,min,max,avg}{exec,wait}time={{3203.987, 0.000, 299.177, 3.874}, {618619.312, 0.074, 3211.137, 748.028}}ms [t=00:57:54.309608][f=0103309] thread=5 tasks=826 {sum,min,max,avg}{exec,wait}time={{3182.038, 0.000, 281.536, 3.852}, {611136.562, 0.262, 3154.520, 739.875}}ms [t=00:57:54.309614][f=0103309] thread=6 tasks=837 {sum,min,max,avg}{exec,wait}time={{3203.875, 0.000, 299.269, 3.828}, {621046.938, 0.045, 3210.932, 741.992}}ms [t=00:57:54.309622][f=0103309] thread=7 tasks=822 {sum,min,max,avg}{exec,wait}time={{3194.425, 0.000, 290.368, 3.886}, {618095.812, 0.113, 3210.512, 751.941}}ms [t=00:57:54.309627][f=0103309] [ThreadPool::SetThreadCount][2] workers=0 [t=00:57:54.309631][f=0103309] [SpringApp::Kill][2] [t=00:57:54.309956][f=0103309] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:57:54.309965][f=0103309] [Game::KillLua][1] dtor=0 luaUI=0000021d23d78ba0 [t=00:57:54.309999][f=0103309] Start widgetHandler:Shutdown [t=00:57:54.311579][f=0103309] Shutdown - SaveOrderList Complete [t=00:57:54.316932][f=0103309] Writing last game win data [t=00:57:54.319695][f=0103309] Shutdown - SaveConfigData Complete [t=00:57:54.319704][f=0103309] Shutdown Widget - Chili Highlight [t=00:57:54.319730][f=0103309] Shutdown Widget - Draw After Chili [t=00:57:54.319737][f=0103309] Shutdown Widget - API Unit Tracker GL4 [t=00:57:54.319747][f=0103309] Shutdown Widget - EPIC Menu [t=00:57:54.320421][f=0103309] Shutdown Widget - Depth of Field Shader [t=00:57:54.321188][f=0103309] Shutdown Widget - Chili Widget Selector [t=00:57:54.321787][f=0103309] Shutdown Widget - Chili Minimap [t=00:57:54.321879][f=0103309] Shutdown Widget - Deferred rendering [t=00:57:54.321886][f=0103309] SSAO: Deferred rendering disabled, disabling. [t=00:57:54.328604][f=0103309] Shutdown Widget - Deferred rendering [t=00:57:54.328617][f=0103309] SSAO: Deferred rendering disabled, disabling. [t=00:57:54.329285][f=0103309] Shutdown Widget - Local Team Colors [t=00:57:54.329293][f=0103309] Shutdown Widget - Display Keys 2 [t=00:57:54.329313][f=0103309] Shutdown Widget - Save Game Menu [t=00:57:54.329319][f=0103309] Shutdown Widget - Highlight Model Api GL4 [t=00:57:54.329355][f=0103309] Shutdown Widget - Unit Icons [t=00:57:54.329431][f=0103309] Shutdown Widget - Noises [t=00:57:54.329437][f=0103309] Shutdown Widget - HealthBars [t=00:57:54.330105][f=0103309] Shutdown Widget - Selected Units GL4 2 [t=00:57:54.330122][f=0103309] Shutdown Widget - BuildETA [t=00:57:54.330129][f=0103309] Shutdown Widget - Win Counter [t=00:57:54.330142][f=0103309] Shutdown Widget - EndGame APM stats [t=00:57:54.330150][f=0103309] Shutdown Widget - Modular Comm Info [t=00:57:54.330156][f=0103309] Shutdown Widget - Map Draw Blocker [t=00:57:54.330169][f=0103309] Shutdown Widget - Reclaim Field Highlight [t=00:57:54.330180][f=0103309] Shutdown Widget - Stereo3D [t=00:57:54.330222][f=0103309] Shutdown Widget - State Reverse and Latency [t=00:57:54.330228][f=0103309] Shutdown Widget - Showeco and Grid Drawer [t=00:57:54.330238][f=0103309] Shutdown Widget - Point Tracker [t=00:57:54.330246][f=0103309] Shutdown Widget - Music Player v2 [t=00:57:54.330267][f=0103309] Shutdown Widget - Missile Silo Range [t=00:57:54.330275][f=0103309] Shutdown Widget - MinimapEvents [t=00:57:54.330284][f=0103309] Shutdown Widget - Local Widgets Config [t=00:57:54.330293][f=0103309] Shutdown Widget - Highlight Geos [t=00:57:54.330300][f=0103309] Shutdown Widget - Grab Input [t=00:57:54.330377][f=0103309] Input grabbing is disabled! [t=00:57:54.330384][f=0103309] Shutdown Widget - Defense Range Zero-K [t=00:57:54.330424][f=0103309] Shutdown Widget - Transport AI [t=00:57:54.330431][f=0103309] Shutdown Widget - Darkening [t=00:57:54.330445][f=0103309] Shutdown Widget - Context Menu [t=00:57:54.330451][f=0103309] Shutdown Widget - Chili Spectator Panels [t=00:57:54.330458][f=0103309] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:57:54.330467][f=0103309] Shutdown Widget - Chili Nuke Warning [t=00:57:54.330476][f=0103309] Shutdown Widget - Chili EndGame Window [t=00:57:54.330486][f=0103309] Shutdown Widget - Chili Economy Panel Default [t=00:57:54.330551][f=0103309] Shutdown Widget - CameraShake [t=00:57:54.330559][f=0103309] Shutdown Widget - Startup Info and Selector [t=00:57:54.330571][f=0103309] Shutdown Widget - Attack Warning [t=00:57:54.330578][f=0103309] Shutdown Widget - Attack AoE [t=00:57:54.330586][f=0103309] Shutdown Widget - Map Edge Extension [t=00:57:54.331641][f=0103309] Shutdown Widget - Selection Send [t=00:57:54.331652][f=0103309] Shutdown Widget - Highlight Unit GL4 v2 [t=00:57:54.331665][f=0103309] Shutdown Widget - LupsManager [t=00:57:54.331684][f=0103309] Shutdown Widget - Receive Units Indicator [t=00:57:54.331690][f=0103309] Shutdown Widget - Newton Firezone [t=00:57:54.331699][f=0103309] Shutdown Widget - Chili Pro Console [t=00:57:54.332483][f=0103309] Shutdown Widget - Persistent Build Height [t=00:57:54.332493][f=0103309] Shutdown Widget - Lasso Terraform GUI [t=00:57:54.332500][f=0103309] Shutdown Widget - Lups [t=00:57:54.333103][f=0103309] Shutdown Widget - Chili Framework [t=00:57:54.333118][f=0103309] Shutdown Widget - Mex Placement Handler [t=00:57:54.333142][f=0103309] Shutdown Widget - Custom Markers [t=00:57:54.333153][f=0103309] Shutdown Widget - Chili Core Selector [t=00:57:54.333212][f=0103309] Shutdown Widget - Select Keys [t=00:57:54.333225][f=0103309] Shutdown Widget - Pause Screen [t=00:57:54.333373][f=0103309] Shutdown Widget - Contrast Adaptive Sharpen [t=00:57:54.333400][f=0103309] Shutdown Widget - Bloom Shader Deferred [t=00:57:54.333584][f=0103309] Shutdown Widget - Text To Speech Control [t=00:57:54.333595][f=0103309] Shutdown Widget - Layout Handler [t=00:57:54.333603][f=0103309] Shutdown Widget - Color Blindness Correction [t=00:57:54.333711][f=0103309] End widgetHandler:Shutdown [t=00:57:54.393546][f=0103309] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 290092251, 0.0} allocedSize{int+, int-, ext}={0, 0, 43188609746}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0034} [t=00:57:54.396720][f=0103309] [Game::KillLua][2] dtor=0 luaGaia=0000021c77527830 [t=00:57:54.400127][f=0103309] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:57:54.400230][f=0103309] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:57:54.400248][f=0103309] [Game::KillLua][3] dtor=0 luaRules=0000021cf0f99420 [t=00:57:54.400272][f=0103309] Start gadgetHandler:Shutdown [t=00:57:54.400279][f=0103309] Shutdown - StartSetup [t=00:57:54.400285][f=0103309] Shutdown - UnitMorph [t=00:57:54.401207][f=0103309] Shutdown - Carrier Drones [t=00:57:54.401293][f=0103309] Shutdown - Missile Silo Controller [t=00:57:54.401300][f=0103309] Shutdown - Modular Comm Info [t=00:57:54.401311][f=0103309] Shutdown - Terrain Texture Handler [t=00:57:54.401317][f=0103309] Shutdown - UnitCloakShield [t=00:57:54.401568][f=0103309] Shutdown - Starlight Handler [t=00:57:54.401588][f=0103309] End gadgetHandler:Shutdown [t=00:57:54.422229][f=0103309] Start gadgetHandler:Shutdown [t=00:57:54.422245][f=0103309] Shutdown - Teleport Throw [t=00:57:54.422254][f=0103309] Shutdown - UnitMorph [t=00:57:54.422265][f=0103309] Shutdown - Commander Skin Renderer [t=00:57:54.423604][f=0103309] Shutdown - Missile fired callins [t=00:57:54.423614][f=0103309] Shutdown - Modular Comm Info [t=00:57:54.423620][f=0103309] Shutdown - Retreat Command [t=00:57:54.423631][f=0103309] Shutdown - Shockwaves [t=00:57:54.423637][f=0103309] Shutdown - Unit tint API [t=00:57:54.423651][f=0103309] Shutdown - Unit glow API [t=00:57:54.423671][f=0103309] Shutdown - UnitCloakShield [t=00:57:54.423695][f=0103309] Shutdown - Lups Cloak FX [t=00:57:54.423701][f=0103309] Shutdown - Lups [t=00:57:54.425114][f=0103309] Shutdown - Lups Shield [t=00:57:54.425246][f=0103309] End gadgetHandler:Shutdown [t=00:57:54.453080][f=0103309] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3023, 0.0} allocedSize{int+, int-, ext}={0, 0, 473221}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0017} [t=00:57:54.456012][f=0103309] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:57:54.456082][f=0103309] [Game::KillLua][4] dtor=0 [t=00:57:54.456087][f=0103309] [Game::KillLua][5] dtor=0 [t=00:57:54.465723][f=0103309] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-16_19-09-45-788_Violet Rampart 1_105.1.1-2457-g8095d30 BAR105.sdfz" (9088071 bytes) [t=00:57:54.465826][f=0103309] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:57:54.503819][f=0103309] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:57:54.503834][f=0103309] [Sound] [Sound::UpdateThread][3] #sources=32 #items=92 [t=00:57:54.504167][f=0103309] [Sound] [Sound::UpdateThread][4] ctx=0000021be495e900 dev=0000021bfbcfc9f0 [t=00:57:54.507676][f=0103309] [Sound] [Sound::UpdateThread][5] ctx=0000021be495e900 dev=0000021bfbcfc9f0 [t=00:57:54.507687][f=0103309] [Sound] [Sound::Cleanup][alcDestroyContext(0000021be495e900)] [t=00:57:54.508808][f=0103309] [Sound] [Sound::Cleanup][alcCloseDevice(0000021bfbcfc9f0)] [t=00:57:54.509143][f=0103309] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:57:54.538442][f=0103309] [Sound] [Sound::UpdateThread][6] [t=00:57:54.559946][f=0103309] [Game::~CGame][1] [t=00:57:54.559958][f=0103309] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:57:54.559963][f=0103309] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:57:54.559967][f=0103309] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:57:54.559981][f=0103309] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:57:54.559985][f=0103309] [Game::KillLua][4] dtor=1 [t=00:57:54.559992][f=0103309] [Game::KillLua][5] dtor=1 [t=00:57:54.560058][f=0103309] [Game::KillMisc][1] [t=00:57:54.560090][f=0103309] [Game::KillMisc][2] [t=00:57:54.560278][f=0103309] [Game::KillMisc][3] [t=00:57:54.560366][f=0103309] [Game::KillRendering][1] [t=00:57:54.567408][f=0103309] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:57:54.653212][f=0103309] [3DOParser::Kill] allocated 1 pieces [t=00:57:54.653229][f=0103309] [S3OParser::Kill] allocated 5518 pieces [t=00:57:54.654042][f=0103309] [AssParser::Kill] allocated 676 pieces [t=00:57:54.704364][f=0103309] [Game::KillInterface][1] [t=00:57:54.704978][f=0103309] [Game::KillInterface][2] [t=00:57:54.706472][f=0103309] [Game::KillSimulation][1] [t=00:57:54.706656][f=0103309] [Game::KillSimulation][2] [t=00:57:54.753775][f=0103309] [CCollisionHandler] dis-/continuous tests: 3/52305102 [t=00:57:54.753790][f=0103309] [Game::KillSimulation][3] [t=00:57:54.754377][f=0103309] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:57:54.754418][f=0103309] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:57:54.754456][f=0103309] [~CPathCache(96x96)] cacheHits=314 hitPercentage=3% numHashColls=0 maxCacheSize=79 [t=00:57:54.754484][f=0103309] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:57:54.756773][f=0103309] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:57:54.806794][f=0103309] [LosHandler::Kill] raycast instance cache-{hits,misses}={312212,382569}; shared=9%; cached=36% [t=00:57:54.815966][f=0103309] [Game::KillSimulation][4] [t=00:57:54.976476][f=0103309] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:57:54.976496][f=0103309] [Game::~CGame][2] [t=00:57:54.976500][f=0103309] [Game::~CGame][3] [t=00:57:54.976822][f=0103309] [SpringApp::Kill][3] [t=00:57:54.976906][f=0103309] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 29470646 bytes sent in 128516 packets (229.315 bytes/packet) 19961785 bytes recv'd in 62811 packets (317.807 bytes/packet) {0.068x, 0.019x} relative protocol overhead {up, down} 118222 incoming chunks dropped, 267125 outgoing chunks resent 67933 incoming chunks processed [t=00:57:54.977006][f=0103309] [SpringApp::Kill][4] font=0000021be5249580 [t=00:57:54.980303][f=0103309] [SpringApp::Kill][5] [t=00:57:54.983467][f=0103309] [SpringApp::Kill][6] [t=00:57:54.983491] [SpringApp::Kill][7] [t=00:57:54.983529] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {7600, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:57:54.983536] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:57:54.983541] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:57:54.983548] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:57:54.983553] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:57:54.983559] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:57:54.983566] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1780, 1048576, 1048576}, EBO = {2670, 2097152, 2097152} [t=00:57:54.983571] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {77912, 1048576, 1048576}, EBO = {116868, 2097152, 2097152} [t=00:57:54.983575] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:57:54.983584] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:57:54.983590] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:57:54.983595] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:57:54.983602] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1180, 1048576, 1048576}, EBO = {1770, 2097152, 2097152} [t=00:57:55.131804] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:57:55.131814] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:57:55.131818] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:57:55.131821] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8476 [t=00:57:55.131824] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:57:55.132479] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>] [t=00:57:55.132494] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:57:55.132499] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000021bfc1f26c0) [t=00:57:55.132686] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1686ms [t=00:57:55.132699] file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=26ms [t=00:57:55.132705] file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=24ms [t=00:57:55.132709] file="sounds/music/war/hybrid statement.ogg" indx=6354 inflSize=5829kb readTime=22ms [t=00:57:55.132714] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms [t=00:57:55.132720] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms [t=00:57:55.132725] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms [t=00:57:55.132731] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms [t=00:57:55.132735] file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=17ms [t=00:57:55.132738] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms [t=00:57:55.132742] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms [t=00:57:55.133872] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=1)] #archives[section]=1 #files[section]=68 [t=00:57:55.133878] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\violet_rampart_1.4.sdz (0000021bfbbf0810) [t=00:57:55.133927] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=2)] #archives[section]=3 #files[section]=327 [t=00:57:55.133933] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000021bfbbeeb30) [t=00:57:55.133988] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000021bfbbef9a0) [t=00:57:55.134007] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000021bfbbef630) [t=00:57:55.134107] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=3)] #archives[section]=0 #files[section]=0 [t=00:57:55.134112] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=4)] #archives[section]=0 #files[section]=130 [t=00:57:55.134119] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=5)] #archives[section]=0 #files[section]=0 [t=00:57:55.134123] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=6)] #archives[section]=0 #files[section]=0 [t=00:57:55.134129] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=7)] #archives[section]=0 #files[section]=0 [t=00:57:55.134133] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=8)] #archives[section]=0 #files[section]=0 [t=00:57:55.639794] [SpringApp::Kill][8] [t=00:57:55.639803] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:57:55.639808] [WatchDog::Uninstall][1] hangDetectorThread=00007ff640fd7430 (joinable=1) [t=00:57:55.639811] [WatchDog::Uninstall][2] [t=00:57:55.996929] [WatchDog::Uninstall][3] [t=00:57:55.996939] [SpringApp::Kill][9]
infolog_full.txt (truncated):