ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #105421

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.094415] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.094431] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.096173] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.096241] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.148112] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.148139] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.148150]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.148158]   
[t=00:00:00.148162]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.148165]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.148169]   Use "none" to disable the default log sections.
[t=00:00:00.148172] ============== </Log Sections> ==============

[t=00:00:00.148177] ============== <User Config> ==============
[t=00:00:00.148240]   AllowDeferredMapRendering = 1
[t=00:00:00.148244]   AllowDeferredModelRendering = 1
[t=00:00:00.148247]   AnimationMT = 0
[t=00:00:00.148250]   BumpWaterAnisotropy = 2
[t=00:00:00.148252]   BumpWaterBlurReflection = 1
[t=00:00:00.148255]   BumpWaterDepthBits = 32
[t=00:00:00.148258]   BumpWaterReflection = 2
[t=00:00:00.148261]   BumpWaterRefraction = 2
[t=00:00:00.148266]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.148269]   CamFreeScrollSpeed = 50
[t=00:00:00.148273]   CamMode = 1
[t=00:00:00.148278]   CubeTexSizeReflection = 1024
[t=00:00:00.148281]   CubeTexSizeSpecular = 1024
[t=00:00:00.148284]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.148288]   EdgeMoveDynamic = 0
[t=00:00:00.148290]   EdgeMoveWidth = 0.003
[t=00:00:00.148293]   FPSFOV = 90
[t=00:00:00.148296]   FPSScrollSpeed = 50
[t=00:00:00.148299]   FontSize = 18
[t=00:00:00.148301]   GrassDetail = 0
[t=00:00:00.148304]   GroundDecals = 10
[t=00:00:00.148307]   GroundDetail = 180
[t=00:00:00.148311]   HangTimeout = 30
[t=00:00:00.148313]   HardwareCursor = 1
[t=00:00:00.148316]   InitialNetworkTimeout = 0
[t=00:00:00.148321]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.148325]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.148328]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.148331]   LinkOutgoingBandwidth = 131072
[t=00:00:00.148334]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.148338]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.148341]   MSAALevel = 8
[t=00:00:00.148346]   MaxParticles = 50000
[t=00:00:00.148348]   MaxSounds = 32
[t=00:00:00.148352]   MaximumTransmissionUnit = 0
[t=00:00:00.148355]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.148358]   MiniMapMarker = 0
[t=00:00:00.148362]   MouseDragScrollThreshold = 0
[t=00:00:00.148366]   NetworkLossFactor = 1
[t=00:00:00.148369]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.148372]   OverheadScrollSpeed = 50
[t=00:00:00.148375]   ReconnectTimeout = 0
[t=00:00:00.148378]   RotOverheadScrollSpeed = 50
[t=00:00:00.148383]   RotateLogFiles = 1
[t=00:00:00.148386]   ShadowMapSize = 16384
[t=00:00:00.148388]   Shadows = 1
[t=00:00:00.148391]   ShowClock = 0
[t=00:00:00.148394]   SoftParticles = 2
[t=00:00:00.148397]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.148400]   UnitIconDist = 151
[t=00:00:00.148402]   UpdateBoundingVolumeMT = 0
[t=00:00:00.148405]   UpdateWeaponVectorsMT = 0
[t=00:00:00.148408]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.148411]   UseLuaMemPools = 0
Failed rotating the log file
[t=00:00:00.148427]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.148431]   VFSCacheArchiveFiles = 0
[t=00:00:00.148434]   VSync = 0
[t=00:00:00.148436]   Water = 4
[t=00:00:00.148439]   XResolution = 2560
[t=00:00:00.148441]   YResolution = 1440
[t=00:00:00.148444]   snd_volmaster = 9
[t=00:00:00.148452] ============== </User Config> ==============

[t=00:00:00.148455] ============== <User System> ==============
[t=00:00:00.148459]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.148466]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.148470]        Compiler Version: gcc-13.2.0
[t=00:00:00.148492]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.148519]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile
[t=00:00:00.148523]        Binary Word Size: 64-bit (native)
[t=00:00:00.148526]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.148529]      Physical CPU Cores: 8
[t=00:00:00.148533]       Logical CPU Cores: 16
[t=00:00:00.148537] ============== </User System> ==============

[t=00:00:00.148629] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.148632]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.148635]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.148637]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.148640]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.149137] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.149145] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.152484] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.155745]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.155754]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.155758]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.155761]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.155764]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.155768]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.155771]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.155773]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.155787]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.155792]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.155795]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.155799]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.155802]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.155805]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.155808]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.155811]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.155815]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.155818]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.155821]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.155825]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.155828]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.155832]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.155835]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.155838]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.155841]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.155843]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.155847]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.155849]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.155852]         [57] 800x600x24bpp@60Hz
[t=00:00:00.155856]         [58] 720x576x24bpp@50Hz
[t=00:00:00.155860]         [59] 720x480x24bpp@60Hz
[t=00:00:00.155863]         [61] 640x480x24bpp@60Hz
[t=00:00:00.335821] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.336078] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.336092] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.366197] [GR::LogVersionInfo]
[t=00:00:00.366215]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.366218]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.366221]     GL vendor   : NVIDIA Corporation
[t=00:00:00.366224]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.366227]     GLSL version: 4.60 NVIDIA
[t=00:00:00.366230]     GLEW version: 2.1.0
[t=00:00:00.366233]     GPU memory  : 16376MB (total) / 12996MB (available)
[t=00:00:00.366241]     SDL swap-int: 1
[t=00:00:00.366244]     SDL driver  : windows
[t=00:00:00.366247]     
[t=00:00:00.366258]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.366261]     GLSL shader support       : 1
[t=00:00:00.366264]     GL4 support               : 1
[t=00:00:00.366266]     FBO extension support     : 1
[t=00:00:00.366276]     NVX GPU mem-info support  : 1
[t=00:00:00.366280]     ATI GPU mem-info support  : 0
[t=00:00:00.366287]     Texture clamping to edge  : 1
[t=00:00:00.366294]     NPOT-texture support      : 1 (1)
[t=00:00:00.366298]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.366303]     texture query-LOD support : 1 (1)
[t=00:00:00.366309]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.366312]     Z-buffer depth            : 32 (-)
[t=00:00:00.366318]     primitive-restart support : 1 (1)
[t=00:00:00.366321]     clip-space control support: 1 (1)
[t=00:00:00.366324]     seamless cube-map support : 1 (1)
[t=00:00:00.366327]     frag-depth layout support : 1 (1)
[t=00:00:00.366330]     persistent maps support   : 1 (1)
[t=00:00:00.366334]     explicit attribs location : 1 (1)
[t=00:00:00.366337]     multi draw indirect       : 1 (-)
[t=00:00:00.366342]     array textures            : 1 (-)
[t=00:00:00.366345]     buffer copy support       : 1 (-)
[t=00:00:00.366348]     indirect draw             : 1 (-)
[t=00:00:00.366352]     base instance             : 1 (-)
[t=00:00:00.366356]     
[t=00:00:00.366359]     max. FBO samples              : 32
[t=00:00:00.366365]     max. FS/program texture slots : 32/192
[t=00:00:00.366368]     max. texture size             : 32768
[t=00:00:00.366373]     max. texture anisotropy level : 16.000000
[t=00:00:00.366378]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.366381]     max. draw-buffers             : 8
[t=00:00:00.366384]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.366387]     max. uniform buffer-bindings  : 84
[t=00:00:00.366390]     max. uniform block-size       : 64KB
[t=00:00:00.366393]     max. storage buffer-bindings  : 96
[t=00:00:00.366397]     max. storage block-size       : 2047MB
[t=00:00:00.366399]     
[t=00:00:00.366403]     enable AMD-hacks : 0
[t=00:00:00.366405]     compress MIP-maps: 0
[t=00:00:00.366444]     Number of compressed texture formats: 23
[t=00:00:00.366460]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.366477] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.366651] [GR::UpdateGLConfigs]
[t=00:00:00.366677] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.366681] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.366941] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.366967] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.366979] [GR::InitGLState]
[t=00:00:00.367023] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.436924] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.438304] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.438600] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.441354] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.441367] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.441579] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.442510] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.442518] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.442548] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.442566] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.451660] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.451826] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.452075] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.452151] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.458186] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.458195] [VFS] [SpringVFS::ReserveArchives<this=0000021bfbb1a530>]
[t=00:00:00.458265] [VFS] [SpringVFS::AddArchive<this=0000021bfbb1a530>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.459339] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021bfbb1a530 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.459345] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.543381] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.543577] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.543660] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.543747] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.543903] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.543996] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.544028] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.544084] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.544688] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.545234] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.546226][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.546285][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.546380][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.546390][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.546395][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.546416][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.549447][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.549460][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.549466][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.549471][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.549477][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.549482][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.601081][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.602307][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021bfbcfc9f0(default) context=0000021be495e900  numChannels=2 frameSize=8
[t=00:00:00.602327][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.602350][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.602354][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.602361][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.602429][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.602480][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.602488][f=-000001] [Sound]   Devices:
[t=00:00:00.604189][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.604198][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.604209][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.604213][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.604220][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.604224][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.604652][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.604660][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.646513][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26211 MB
[t=00:00:00.647523][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.650845][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476
[t=00:00:00.651535][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name Tommyknocker
[t=00:00:00.842287][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Violet Rampart 1.4" (loaded=0 cached=0)
[t=00:00:00.842685][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021bfbb1a530>(arName="Violet Rampart 1.4", overwrite=false)] section=1 cached=0
[t=00:00:00.843541][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021bfbb1a530>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.843693][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.843965][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021bfbb1a530>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.849201][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021bfbb1a530>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.849302][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021bfbb1a530>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.850483][f=-000001] [CAS::GASCB] Archive file="violet_rampart_1.4.sdz" cs="8b6913be3e57c487f1331944e043c7728d9c199b35b7ab757348b4130262d94630d02d790830ee329eb5e5b4227226a7108373ec04705768552019446d04b739"
[t=00:00:00.850526][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.850564][f=-000001] Warning: [PreGame::GameDataReceived] Archive Violet Rampart 1.4 (checksum 499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.850990][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.851030][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.851065][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.851085][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:08.586735][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:08.587086][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:08.593355][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:08.593715][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:08.593927][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:08.594869][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:08.594997][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:08.595187][f=-000001] Mex Placement Initialised with 55 spots.
[t=00:00:08.595839][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:08.596027][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:08.597695][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:08.598206][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:08.598562][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:08.598830][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:08.598927][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:08.599021][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:08.600573][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:08.601405][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:08.605233][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:08.605434][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:08.606538][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:08.640969][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:08.641501][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:08.641672][f=-000001] SetSunLighting
[t=00:00:08.641957][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:08.642068][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:08.642815][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:08.642970][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:08.644531][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:08.644670][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:08.644683][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:08.644803][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:08.645272][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:08.649960][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:08.652014][f=-000001] Writing last game win data
[t=00:00:08.654581][f=-000001] LuaUI v0.3
[t=00:00:08.714100][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:08.745002][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:08.745516][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:08.745913][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:08.745937][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:08.779682][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:08.796370][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:08.797206][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:08.797358][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 1.000000 (This map's water is harmful to land units as well as hovercraft)
[t=00:00:08.797555][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 128
[t=00:00:08.797561][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 9216 (x96, z96)
[t=00:00:08.800700][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:08.806878][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 29.53%
[t=00:00:08.806907][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is a void: true
[t=00:00:08.806912][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is harmful: true
[t=00:00:08.806918][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -10.00
[t=00:00:08.806922][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 303.56
[t=00:00:08.806932][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 26.866320% of the map. (used by 33 unit-defs)
[t=00:00:08.806943][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 26.866320% of the map. (used by 36 unit-defs)
[t=00:00:08.806950][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 26.866320% of the map. (used by 40 unit-defs)
[t=00:00:08.806959][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:08.806966][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:08.807903][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 2 Map-Area(s) occupying 18.36% of the map. (used by 356 unit-defs)
[t=00:00:08.807938][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:08.808420][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 18.36% of the map. (used by 32 unit-defs)
[t=00:00:08.808921][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 2 Map-Area(s) occupying 18.36% of the map. (used by 5 unit-defs)
[t=00:00:08.809624][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 26.87% of the map. (used by 4 unit-defs)
[t=00:00:08.810321][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 26.87% of the map. (used by 10 unit-defs)
[t=00:00:08.811053][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 26.87% of the map. (used by 4 unit-defs)
[t=00:00:08.811518][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 2 Map-Area(s) occupying 17.34% of the map. (used by 13 unit-defs)
[t=00:00:08.812021][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 2 Map-Area(s) occupying 18.36% of the map. (used by 3 unit-defs)
[t=00:00:08.812052][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:08.812519][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 2 Map-Area(s) occupying 17.34% of the map. (used by 21 unit-defs)
[t=00:00:08.836310][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Violet_Rampart_1.4.json)
[t=00:00:08.842515][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:08.848705][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:08.853542][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:08.858139][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:08.862161][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:08.866249][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:08.871929][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:08.896744][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:08.896967][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:08.896974][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 151ms
[t=00:00:08.902173][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11580, 0.0} allocedSize{int+, int-, ext}={0, 0, 1948896}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0109}
[t=00:00:09.288089][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.519330][f=-000001] GameID: f9594666e9290cb9d29c48031f4be2b3
[t=00:00:09.519587][f=-000001] Connection attempt from Tommyknocker
[t=00:00:09.519593][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:09.519766][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.519784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=499c70e18bd1f7afda42427396f5279f54a4a852c8695c5536261f9a267b94af4808fb7ccecfcad17f830196360100d41686f535a35c277e2c7886975ef21d83"
[t=00:00:09.519798][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:09.519810][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c4b9be0a5cf57e4ff0609bdf0b8eacbadc3f8f639813a55f5aaad9c94a311b594149f1ef570307016d95262828dc702092146347514919c1ebbbc0ab12b8578f]"
[t=00:00:09.519818][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=09d75d38c883904589d12db735c4185f43f194162a7e91e907632c29d7dddf7dab3df922ac71e1a588d26b31ee449ec0b1c0e2ab96370489f7236110c6fbedf8]"
[t=00:00:09.519879][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000021cf0f99420,0000021c77527830}][locale="C"]"
[t=00:00:09.549323][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:09.645877][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:11.915894][f=-000001] <Tommyknocker> Allies: I choose: EcoMan!
[t=00:00:30.638868][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:10:45.487856][f=0018445] game_message: Morph complete: EcoMan lvl 1 -> EcoMan lvl 2
[t=00:11:04.855642][f=0019025] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:12:07.384969][f=0020901] game_message: Lucifer is under attack
[t=00:17:06.851596][f=0029885] game_message: Morph complete: EcoMan lvl 2 -> EcoMan lvl 3
[t=00:18:14.758850][f=0031922] game_message: Added Lance to autogroup #2.
[t=00:18:27.762754][f=0032313] game_message: Added Thug to autogroup #1.
[t=00:18:27.762781][f=0032313] game_message: Added Felon to autogroup #1.
[t=00:18:27.762808][f=0032313] game_message: Added Aspis to autogroup #1.
[t=00:18:27.762821][f=0032313] game_message: Added Bandit to autogroup #1.
[t=00:18:27.762833][f=0032313] game_message: Added Rogue to autogroup #1.
[t=00:18:27.762846][f=0032313] game_message: Added Racketeer to autogroup #1.
[t=00:18:27.762858][f=0032313] game_message: Added Outlaw to autogroup #1.
[t=00:18:27.762872][f=0032313] game_message: Added Dirtbag to autogroup #1.
[t=00:18:27.762885][f=0032313] game_message: Added Vandal to autogroup #1.
[t=00:18:41.857726][f=0032735] game_message: Added Lance to autogroup #2.
[t=00:18:41.857750][f=0032735] game_message: Added Flail to autogroup #2.
[t=00:19:07.863417][f=0033516] game_message: Morph complete: EcoMan lvl 3 -> EcoMan lvl 4
[t=00:19:48.282459][f=0034729] game_message: Felon is under attack
[t=00:21:12.964235][f=0037269] game_message: Morph complete: EcoMan lvl 4 -> EcoMan lvl 5
[t=00:23:52.518267][f=0042056] game_message: Flail is under attack
[t=00:24:32.852576][f=0043266] game_message: Thug is under attack
[t=00:25:10.980105][f=0044410] game_message: Flail is under attack
[t=00:25:16.755422][f=0044583] game_message: Racketeer is under attack
[t=00:26:03.717078][f=0045992] game_message: Morph complete: EcoMan lvl 5 -> EcoMan lvl 6
[t=00:27:23.214326][f=0048377] game_message: Viper is under attack
[t=00:29:22.733292][f=0051962] game_message: Added Minotaur to autogroup #3.
[t=00:29:22.733315][f=0051962] game_message: Added Emissary to autogroup #3.
[t=00:39:02.977704][f=0069371] game_message: Vandal is under attack
[t=00:39:15.293257][f=0069740] game_message: Lance is under attack
[t=00:43:53.092321][f=0078074] game_message: Flail is under attack
[t=00:43:58.256275][f=0078229] game_message: Flail is under attack
[t=00:44:34.750216][f=0079324] game_message: Felon is under attack
[t=00:45:36.973969][f=0081190] game_message: Dirtbag is under attack
[t=00:46:10.870167][f=0082208] game_message: Felon is under attack
[t=00:46:16.595432][f=0082379] game_message: Minotaur is under attack
[t=00:47:20.345926][f=0084291] game_message: Minotaur is under attack
[t=00:47:32.856111][f=0084667] game_message: Thug is under attack
[t=00:48:12.817904][f=0085866] game_message: Odin is under attack
[t=00:48:52.188965][f=0087047] game_message: Owl is under attack
[t=00:49:13.226368][f=0087678] game_message: Owl is under attack
[t=00:49:34.203465][f=0088307] game_message: Owl is under attack
[t=00:50:34.685514][f=0090122] game_message: Owl is under attack
[t=00:50:56.193673][f=0090767] game_message: Owl is under attack
[t=00:51:39.356939][f=0092062] game_message: Owl is under attack
[t=00:52:00.686901][f=0092702] game_message: Owl is under attack
[t=00:52:21.806373][f=0093335] game_message: Owl is under attack
[t=00:52:53.887464][f=0094298] game_message: Odin is under attack
[t=00:52:58.877290][f=0094448] game_message: Minotaur is under attack
[t=00:53:11.973337][f=0094841] game_message: Racketeer is under attack
[t=00:53:24.372655][f=0095213] game_message: Owl is under attack
[t=00:53:32.927287][f=0095469] game_message: Morph complete: EcoMan lvl 6 -> EcoMan lvl 7
[t=00:54:31.583997][f=0097229] game_message: Minotaur is under attack
[t=00:54:36.572210][f=0097379] game_message: Owl is under attack
[t=00:54:41.609471][f=0097530] game_message: Minotaur is under attack
[t=00:55:00.084636][f=0098084] game_message: Dirtbag is under attack
[t=00:55:05.330538][f=0098241] game_message: Minotaur is under attack
[t=00:55:10.355549][f=0098392] game_message: Thug is under attack
[t=00:55:18.197202][f=0098627] game_message: Outlaw is under attack
[t=00:55:23.167562][f=0098777] game_message: Racketeer is under attack
[t=00:56:04.610083][f=0100020] game_message: Flail is under attack
[t=00:56:08.133681][f=0100125] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:57:21.744792][f=0102334] game_message: Odin is under attack
[t=00:57:50.677866][f=0103202] game_message: AI has been destroyed!
[t=00:57:50.677995][f=0103202] game_message: Tommyknocker wins!
[t=00:57:50.678217][f=0103202] Submitting stats
[t=00:57:50.714505][f=0103202] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:57:50.761546][f=0103204] <autoquit> Autoquit canceled.
[t=00:57:50.964897][f=0103210] [EOH::DestroySkirmishAI(id=0)]
[t=00:57:51.203337][f=0103217] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 1
[t=00:57:54.250811][f=0103308] [QuitAction] user exited to system
[t=00:57:54.282662][f=0103309] [SpringApp::Kill][1] fromRun=1
[t=00:57:54.282688][f=0103309] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:57:54.309476][f=0103309]  [async=0] threads=8 tasks=13079108 {sum,avg}{exec,wait}time={{244301.781, 0.019}, {932534.938, 0.071}}ms
[t=00:57:54.309492][f=0103309]      thread=1 tasks=1868444 {sum,min,max,avg}{exec,wait}time={{51245.102, 0.000, 120.947, 0.027}, {5263.428, 0.000, 18446744027136.000, 0.003}}ms
[t=00:57:54.309500][f=0103309]      thread=2 tasks=1868444 {sum,min,max,avg}{exec,wait}time={{34814.887, 0.000, 113.342, 0.019}, {143159.609, 0.000, 18446744027136.000, 0.077}}ms
[t=00:57:54.309522][f=0103309]      thread=3 tasks=1868444 {sum,min,max,avg}{exec,wait}time={{34094.285, 0.000, 118.918, 0.018}, {144352.531, 0.000, 18446744027136.000, 0.077}}ms
[t=00:57:54.309529][f=0103309]      thread=4 tasks=1868444 {sum,min,max,avg}{exec,wait}time={{32733.885, 0.000, 120.221, 0.018}, {146741.031, 0.000, 18446744027136.000, 0.079}}ms
[t=00:57:54.309536][f=0103309]      thread=5 tasks=1868444 {sum,min,max,avg}{exec,wait}time={{31520.012, 0.000, 120.089, 0.017}, {153684.734, 0.000, 18446744027136.000, 0.082}}ms
[t=00:57:54.309547][f=0103309]      thread=6 tasks=1868444 {sum,min,max,avg}{exec,wait}time={{30468.855, 0.000, 94.971, 0.016}, {162280.734, 0.000, 18446744027136.000, 0.087}}ms
[t=00:57:54.309556][f=0103309]      thread=7 tasks=1868444 {sum,min,max,avg}{exec,wait}time={{29424.746, 0.000, 83.856, 0.016}, {177052.859, 0.000, 29.854, 0.095}}ms
[t=00:57:54.309562][f=0103309]  [async=1] threads=8 tasks=5804 {sum,avg}{exec,wait}time={{22398.561, 3.859}, {4339840.000, 747.733}}ms
[t=00:57:54.309575][f=0103309]      thread=1 tasks=833 {sum,min,max,avg}{exec,wait}time={{3191.807, 0.000, 286.363, 3.832}, {618608.625, 0.027, 3211.951, 742.627}}ms
[t=00:57:54.309584][f=0103309]      thread=2 tasks=827 {sum,min,max,avg}{exec,wait}time={{3203.577, 0.000, 299.021, 3.874}, {625703.875, 0.142, 3210.693, 756.595}}ms
[t=00:57:54.309590][f=0103309]      thread=3 tasks=832 {sum,min,max,avg}{exec,wait}time={{3218.851, 0.000, 307.964, 3.869}, {626628.938, 0.124, 3216.173, 753.160}}ms
[t=00:57:54.309601][f=0103309]      thread=4 tasks=827 {sum,min,max,avg}{exec,wait}time={{3203.987, 0.000, 299.177, 3.874}, {618619.312, 0.074, 3211.137, 748.028}}ms
[t=00:57:54.309608][f=0103309]      thread=5 tasks=826 {sum,min,max,avg}{exec,wait}time={{3182.038, 0.000, 281.536, 3.852}, {611136.562, 0.262, 3154.520, 739.875}}ms
[t=00:57:54.309614][f=0103309]      thread=6 tasks=837 {sum,min,max,avg}{exec,wait}time={{3203.875, 0.000, 299.269, 3.828}, {621046.938, 0.045, 3210.932, 741.992}}ms
[t=00:57:54.309622][f=0103309]      thread=7 tasks=822 {sum,min,max,avg}{exec,wait}time={{3194.425, 0.000, 290.368, 3.886}, {618095.812, 0.113, 3210.512, 751.941}}ms
[t=00:57:54.309627][f=0103309] [ThreadPool::SetThreadCount][2] workers=0
[t=00:57:54.309631][f=0103309] [SpringApp::Kill][2]
[t=00:57:54.309956][f=0103309] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:57:54.309965][f=0103309] [Game::KillLua][1] dtor=0 luaUI=0000021d23d78ba0
[t=00:57:54.309999][f=0103309] Start widgetHandler:Shutdown
[t=00:57:54.311579][f=0103309] Shutdown - SaveOrderList Complete
[t=00:57:54.316932][f=0103309] Writing last game win data
[t=00:57:54.319695][f=0103309] Shutdown - SaveConfigData Complete
[t=00:57:54.319704][f=0103309] Shutdown Widget - Chili Highlight
[t=00:57:54.319730][f=0103309] Shutdown Widget - Draw After Chili
[t=00:57:54.319737][f=0103309] Shutdown Widget - API Unit Tracker GL4
[t=00:57:54.319747][f=0103309] Shutdown Widget - EPIC Menu
[t=00:57:54.320421][f=0103309] Shutdown Widget - Depth of Field Shader
[t=00:57:54.321188][f=0103309] Shutdown Widget - Chili Widget Selector
[t=00:57:54.321787][f=0103309] Shutdown Widget - Chili Minimap
[t=00:57:54.321879][f=0103309] Shutdown Widget - Deferred rendering
[t=00:57:54.321886][f=0103309] SSAO: Deferred rendering disabled, disabling.
[t=00:57:54.328604][f=0103309] Shutdown Widget - Deferred rendering
[t=00:57:54.328617][f=0103309] SSAO: Deferred rendering disabled, disabling.
[t=00:57:54.329285][f=0103309] Shutdown Widget - Local Team Colors
[t=00:57:54.329293][f=0103309] Shutdown Widget - Display Keys 2
[t=00:57:54.329313][f=0103309] Shutdown Widget - Save Game Menu
[t=00:57:54.329319][f=0103309] Shutdown Widget - Highlight Model Api GL4
[t=00:57:54.329355][f=0103309] Shutdown Widget - Unit Icons
[t=00:57:54.329431][f=0103309] Shutdown Widget - Noises
[t=00:57:54.329437][f=0103309] Shutdown Widget - HealthBars
[t=00:57:54.330105][f=0103309] Shutdown Widget - Selected Units GL4 2
[t=00:57:54.330122][f=0103309] Shutdown Widget - BuildETA
[t=00:57:54.330129][f=0103309] Shutdown Widget - Win Counter
[t=00:57:54.330142][f=0103309] Shutdown Widget - EndGame APM stats
[t=00:57:54.330150][f=0103309] Shutdown Widget - Modular Comm Info
[t=00:57:54.330156][f=0103309] Shutdown Widget - Map Draw Blocker
[t=00:57:54.330169][f=0103309] Shutdown Widget - Reclaim Field Highlight
[t=00:57:54.330180][f=0103309] Shutdown Widget - Stereo3D
[t=00:57:54.330222][f=0103309] Shutdown Widget - State Reverse and Latency
[t=00:57:54.330228][f=0103309] Shutdown Widget - Showeco and Grid Drawer
[t=00:57:54.330238][f=0103309] Shutdown Widget - Point Tracker
[t=00:57:54.330246][f=0103309] Shutdown Widget - Music Player v2
[t=00:57:54.330267][f=0103309] Shutdown Widget - Missile Silo Range
[t=00:57:54.330275][f=0103309] Shutdown Widget - MinimapEvents
[t=00:57:54.330284][f=0103309] Shutdown Widget - Local Widgets Config
[t=00:57:54.330293][f=0103309] Shutdown Widget - Highlight Geos
[t=00:57:54.330300][f=0103309] Shutdown Widget - Grab Input
[t=00:57:54.330377][f=0103309] Input grabbing is disabled!
[t=00:57:54.330384][f=0103309] Shutdown Widget - Defense Range Zero-K
[t=00:57:54.330424][f=0103309] Shutdown Widget - Transport AI
[t=00:57:54.330431][f=0103309] Shutdown Widget - Darkening
[t=00:57:54.330445][f=0103309] Shutdown Widget - Context Menu
[t=00:57:54.330451][f=0103309] Shutdown Widget - Chili Spectator Panels
[t=00:57:54.330458][f=0103309] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:57:54.330467][f=0103309] Shutdown Widget - Chili Nuke Warning
[t=00:57:54.330476][f=0103309] Shutdown Widget - Chili EndGame Window
[t=00:57:54.330486][f=0103309] Shutdown Widget - Chili Economy Panel Default
[t=00:57:54.330551][f=0103309] Shutdown Widget - CameraShake
[t=00:57:54.330559][f=0103309] Shutdown Widget - Startup Info and Selector
[t=00:57:54.330571][f=0103309] Shutdown Widget - Attack Warning
[t=00:57:54.330578][f=0103309] Shutdown Widget - Attack AoE
[t=00:57:54.330586][f=0103309] Shutdown Widget - Map Edge Extension
[t=00:57:54.331641][f=0103309] Shutdown Widget - Selection Send
[t=00:57:54.331652][f=0103309] Shutdown Widget - Highlight Unit GL4 v2
[t=00:57:54.331665][f=0103309] Shutdown Widget - LupsManager
[t=00:57:54.331684][f=0103309] Shutdown Widget - Receive Units Indicator
[t=00:57:54.331690][f=0103309] Shutdown Widget - Newton Firezone
[t=00:57:54.331699][f=0103309] Shutdown Widget - Chili Pro Console
[t=00:57:54.332483][f=0103309] Shutdown Widget - Persistent Build Height
[t=00:57:54.332493][f=0103309] Shutdown Widget - Lasso Terraform GUI
[t=00:57:54.332500][f=0103309] Shutdown Widget - Lups
[t=00:57:54.333103][f=0103309] Shutdown Widget - Chili Framework
[t=00:57:54.333118][f=0103309] Shutdown Widget - Mex Placement Handler
[t=00:57:54.333142][f=0103309] Shutdown Widget - Custom Markers
[t=00:57:54.333153][f=0103309] Shutdown Widget - Chili Core Selector
[t=00:57:54.333212][f=0103309] Shutdown Widget - Select Keys
[t=00:57:54.333225][f=0103309] Shutdown Widget - Pause Screen
[t=00:57:54.333373][f=0103309] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:57:54.333400][f=0103309] Shutdown Widget - Bloom Shader Deferred
[t=00:57:54.333584][f=0103309] Shutdown Widget - Text To Speech Control
[t=00:57:54.333595][f=0103309] Shutdown Widget - Layout Handler
[t=00:57:54.333603][f=0103309] Shutdown Widget - Color Blindness Correction
[t=00:57:54.333711][f=0103309] End widgetHandler:Shutdown
[t=00:57:54.393546][f=0103309] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 290092251, 0.0} allocedSize{int+, int-, ext}={0, 0, 43188609746}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0034}
[t=00:57:54.396720][f=0103309] [Game::KillLua][2] dtor=0 luaGaia=0000021c77527830
[t=00:57:54.400127][f=0103309] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:57:54.400230][f=0103309] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:57:54.400248][f=0103309] [Game::KillLua][3] dtor=0 luaRules=0000021cf0f99420
[t=00:57:54.400272][f=0103309] Start gadgetHandler:Shutdown
[t=00:57:54.400279][f=0103309] Shutdown - StartSetup
[t=00:57:54.400285][f=0103309] Shutdown - UnitMorph
[t=00:57:54.401207][f=0103309] Shutdown - Carrier Drones
[t=00:57:54.401293][f=0103309] Shutdown - Missile Silo Controller
[t=00:57:54.401300][f=0103309] Shutdown - Modular Comm Info
[t=00:57:54.401311][f=0103309] Shutdown - Terrain Texture Handler
[t=00:57:54.401317][f=0103309] Shutdown - UnitCloakShield
[t=00:57:54.401568][f=0103309] Shutdown - Starlight Handler
[t=00:57:54.401588][f=0103309] End gadgetHandler:Shutdown
[t=00:57:54.422229][f=0103309] Start gadgetHandler:Shutdown
[t=00:57:54.422245][f=0103309] Shutdown - Teleport Throw
[t=00:57:54.422254][f=0103309] Shutdown - UnitMorph
[t=00:57:54.422265][f=0103309] Shutdown - Commander Skin Renderer
[t=00:57:54.423604][f=0103309] Shutdown - Missile fired callins
[t=00:57:54.423614][f=0103309] Shutdown - Modular Comm Info
[t=00:57:54.423620][f=0103309] Shutdown - Retreat Command
[t=00:57:54.423631][f=0103309] Shutdown - Shockwaves
[t=00:57:54.423637][f=0103309] Shutdown - Unit tint API
[t=00:57:54.423651][f=0103309] Shutdown - Unit glow API
[t=00:57:54.423671][f=0103309] Shutdown - UnitCloakShield
[t=00:57:54.423695][f=0103309] Shutdown - Lups Cloak FX
[t=00:57:54.423701][f=0103309] Shutdown - Lups
[t=00:57:54.425114][f=0103309] Shutdown - Lups Shield
[t=00:57:54.425246][f=0103309] End gadgetHandler:Shutdown
[t=00:57:54.453080][f=0103309] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3023, 0.0} allocedSize{int+, int-, ext}={0, 0, 473221}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0017}
[t=00:57:54.456012][f=0103309] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:57:54.456082][f=0103309] [Game::KillLua][4] dtor=0
[t=00:57:54.456087][f=0103309] [Game::KillLua][5] dtor=0
[t=00:57:54.465723][f=0103309] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-16_19-09-45-788_Violet Rampart 1_105.1.1-2457-g8095d30 BAR105.sdfz" (9088071 bytes)
[t=00:57:54.465826][f=0103309] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:57:54.503819][f=0103309] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:57:54.503834][f=0103309] [Sound] [Sound::UpdateThread][3] #sources=32 #items=92
[t=00:57:54.504167][f=0103309] [Sound] [Sound::UpdateThread][4] ctx=0000021be495e900 dev=0000021bfbcfc9f0
[t=00:57:54.507676][f=0103309] [Sound] [Sound::UpdateThread][5] ctx=0000021be495e900 dev=0000021bfbcfc9f0
[t=00:57:54.507687][f=0103309] [Sound] [Sound::Cleanup][alcDestroyContext(0000021be495e900)]
[t=00:57:54.508808][f=0103309] [Sound] [Sound::Cleanup][alcCloseDevice(0000021bfbcfc9f0)]
[t=00:57:54.509143][f=0103309] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:57:54.538442][f=0103309] [Sound] [Sound::UpdateThread][6]
[t=00:57:54.559946][f=0103309] [Game::~CGame][1]
[t=00:57:54.559958][f=0103309] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:57:54.559963][f=0103309] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:57:54.559967][f=0103309] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:57:54.559981][f=0103309] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:57:54.559985][f=0103309] [Game::KillLua][4] dtor=1
[t=00:57:54.559992][f=0103309] [Game::KillLua][5] dtor=1
[t=00:57:54.560058][f=0103309] [Game::KillMisc][1]
[t=00:57:54.560090][f=0103309] [Game::KillMisc][2]
[t=00:57:54.560278][f=0103309] [Game::KillMisc][3]
[t=00:57:54.560366][f=0103309] [Game::KillRendering][1]
[t=00:57:54.567408][f=0103309] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:57:54.653212][f=0103309] [3DOParser::Kill] allocated 1 pieces
[t=00:57:54.653229][f=0103309] [S3OParser::Kill] allocated 5518 pieces
[t=00:57:54.654042][f=0103309] [AssParser::Kill] allocated 676 pieces
[t=00:57:54.704364][f=0103309] [Game::KillInterface][1]
[t=00:57:54.704978][f=0103309] [Game::KillInterface][2]
[t=00:57:54.706472][f=0103309] [Game::KillSimulation][1]
[t=00:57:54.706656][f=0103309] [Game::KillSimulation][2]
[t=00:57:54.753775][f=0103309] [CCollisionHandler] dis-/continuous tests: 3/52305102
[t=00:57:54.753790][f=0103309] [Game::KillSimulation][3]
[t=00:57:54.754377][f=0103309] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:57:54.754418][f=0103309] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:57:54.754456][f=0103309] [~CPathCache(96x96)] cacheHits=314 hitPercentage=3% numHashColls=0 maxCacheSize=79
[t=00:57:54.754484][f=0103309] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:57:54.756773][f=0103309] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:57:54.806794][f=0103309] [LosHandler::Kill] raycast instance cache-{hits,misses}={312212,382569}; shared=9%; cached=36%
[t=00:57:54.815966][f=0103309] [Game::KillSimulation][4]
[t=00:57:54.976476][f=0103309] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:57:54.976496][f=0103309] [Game::~CGame][2]
[t=00:57:54.976500][f=0103309] [Game::~CGame][3]
[t=00:57:54.976822][f=0103309] [SpringApp::Kill][3]
[t=00:57:54.976906][f=0103309] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    29470646 bytes sent   in 128516 packets (229.315 bytes/packet)
    19961785 bytes recv'd in 62811 packets (317.807 bytes/packet)
    {0.068x, 0.019x} relative protocol overhead {up, down}
    118222 incoming chunks dropped, 267125 outgoing chunks resent
    67933 incoming chunks processed

[t=00:57:54.977006][f=0103309] [SpringApp::Kill][4] font=0000021be5249580
[t=00:57:54.980303][f=0103309] [SpringApp::Kill][5]
[t=00:57:54.983467][f=0103309] [SpringApp::Kill][6]
[t=00:57:54.983491] [SpringApp::Kill][7]
[t=00:57:54.983529] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {7600, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:57:54.983536] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:57:54.983541] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:57:54.983548] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:57:54.983553] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:57:54.983559] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:57:54.983566] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1780, 1048576, 1048576}, EBO = {2670, 2097152, 2097152}
[t=00:57:54.983571] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {77912, 1048576, 1048576}, EBO = {116868, 2097152, 2097152}
[t=00:57:54.983575] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:57:54.983584] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:57:54.983590] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:57:54.983595] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:57:54.983602] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1180, 1048576, 1048576}, EBO = {1770, 2097152, 2097152}
[t=00:57:55.131804] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:57:55.131814] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:57:55.131818] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:57:55.131821] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8476
[t=00:57:55.131824] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:57:55.132479] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>]
[t=00:57:55.132494] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:57:55.132499] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000021bfc1f26c0)
[t=00:57:55.132686] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1686ms
[t=00:57:55.132699]     file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=26ms
[t=00:57:55.132705]     file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=24ms
[t=00:57:55.132709]     file="sounds/music/war/hybrid statement.ogg" indx=6354 inflSize=5829kb readTime=22ms
[t=00:57:55.132714]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms
[t=00:57:55.132720]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms
[t=00:57:55.132725]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms
[t=00:57:55.132731]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms
[t=00:57:55.132735]     file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=17ms
[t=00:57:55.132738]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms
[t=00:57:55.132742]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms
[t=00:57:55.133872] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=1)] #archives[section]=1 #files[section]=68
[t=00:57:55.133878] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\violet_rampart_1.4.sdz (0000021bfbbf0810)
[t=00:57:55.133927] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=2)] #archives[section]=3 #files[section]=327
[t=00:57:55.133933] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000021bfbbeeb30)
[t=00:57:55.133988] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000021bfbbef9a0)
[t=00:57:55.134007] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000021bfbbef630)
[t=00:57:55.134107] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=3)] #archives[section]=0 #files[section]=0
[t=00:57:55.134112] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=4)] #archives[section]=0 #files[section]=130
[t=00:57:55.134119] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=5)] #archives[section]=0 #files[section]=0
[t=00:57:55.134123] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=6)] #archives[section]=0 #files[section]=0
[t=00:57:55.134129] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=7)] #archives[section]=0 #files[section]=0
[t=00:57:55.134133] [VFS] [SpringVFS::DeleteArchives<this=0000021bfbb1a530>(section=8)] #archives[section]=0 #files[section]=0
[t=00:57:55.639794] [SpringApp::Kill][8]
[t=00:57:55.639803] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:57:55.639808] [WatchDog::Uninstall][1] hangDetectorThread=00007ff640fd7430 (joinable=1)
[t=00:57:55.639811] [WatchDog::Uninstall][2]
[t=00:57:55.996929] [WatchDog::Uninstall][3]
[t=00:57:55.996939] [SpringApp::Kill][9]