Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.020119] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.020139] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.021988] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.022033] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.119628] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.119656] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.119667] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.119673] [t=00:00:00.119678] Enable or disable log sections using the LogSections configuration key [t=00:00:00.119682] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.119685] Use "none" to disable the default log sections. [t=00:00:00.119690] ============== </Log Sections> ============== [t=00:00:00.119695] ============== <User Config> ============== [t=00:00:00.119759] AllowDeferredMapRendering = 1 [t=00:00:00.119763] AllowDeferredModelRendering = 1 [t=00:00:00.119767] AnimationMT = 0 [t=00:00:00.119770] BumpWaterAnisotropy = 2 [t=00:00:00.119773] BumpWaterBlurReflection = 1 [t=00:00:00.119776] BumpWaterDepthBits = 32 [t=00:00:00.119779] BumpWaterReflection = 2 [t=00:00:00.119784] BumpWaterRefraction = 2 [t=00:00:00.119787] BumpWaterTexSizeReflection = 1024 [t=00:00:00.119790] CamFreeScrollSpeed = 50 [t=00:00:00.119794] CamMode = 1 [t=00:00:00.119798] CubeTexSizeReflection = 1024 [t=00:00:00.119801] CubeTexSizeSpecular = 1024 [t=00:00:00.119805] DualScreenMiniMapOnLeft = 1 [t=00:00:00.119809] EdgeMoveDynamic = 0 [t=00:00:00.119811] EdgeMoveWidth = 0.003 [t=00:00:00.119814] FPSFOV = 90 [t=00:00:00.119817] FPSScrollSpeed = 50 [t=00:00:00.119820] FontSize = 18 [t=00:00:00.119822] GrassDetail = 0 [t=00:00:00.119825] GroundDecals = 10 [t=00:00:00.119828] GroundDetail = 180 [t=00:00:00.119832] HangTimeout = 30 [t=00:00:00.119835] HardwareCursor = 1 [t=00:00:00.119838] InitialNetworkTimeout = 0 [t=00:00:00.119841] LinkIncomingMaxPacketRate = 512 [t=00:00:00.119844] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.119847] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.119851] LinkOutgoingBandwidth = 131072 [t=00:00:00.119855] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.119858] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.119861] MSAALevel = 8 [t=00:00:00.119865] MaxParticles = 50000 [t=00:00:00.119867] MaxSounds = 32 [t=00:00:00.119870] MaximumTransmissionUnit = 0 [t=00:00:00.119873] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.119876] MiniMapMarker = 0 [t=00:00:00.119879] MouseDragScrollThreshold = 0 [t=00:00:00.119882] NetworkLossFactor = 1 [t=00:00:00.119885] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.119888] OverheadScrollSpeed = 50 [t=00:00:00.119891] ReconnectTimeout = 0 [t=00:00:00.119894] RotOverheadScrollSpeed = 50 [t=00:00:00.119898] RotateLogFiles = 1 [t=00:00:00.119901] ShadowMapSize = 16384 [t=00:00:00.119904] Shadows = 1 [t=00:00:00.119906] ShowClock = 0 [t=00:00:00.119909] SoftParticles = 2 [t=00:00:00.119912] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.119915] UnitIconDist = 151 Failed rotating the log file [t=00:00:00.119918] UpdateBoundingVolumeMT = 0 [t=00:00:00.119921] UpdateWeaponVectorsMT = 0 [t=00:00:00.119924] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.119927] UseLuaMemPools = 0 [t=00:00:00.119944] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.119947] VFSCacheArchiveFiles = 0 [t=00:00:00.119950] VSync = 0 [t=00:00:00.119953] Water = 4 [t=00:00:00.119955] XResolution = 2560 [t=00:00:00.119960] YResolution = 1440 [t=00:00:00.119963] snd_volmaster = 9 [t=00:00:00.119968] ============== </User Config> ============== [t=00:00:00.119972] ============== <User System> ============== [t=00:00:00.119975] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.119982] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.119988] Compiler Version: gcc-13.2.0 [t=00:00:00.120010] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.120037] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 58137MB pagefile [t=00:00:00.120041] Binary Word Size: 64-bit (native) [t=00:00:00.120044] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.120048] Physical CPU Cores: 8 [t=00:00:00.120051] Logical CPU Cores: 16 [t=00:00:00.120055] ============== </User System> ============== [t=00:00:00.120149] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.120152] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.120155] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.120157] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.120160] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.120641] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.120649] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.123669] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.126455] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.126461] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.126464] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.126468] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.126471] [10] 2048x1280x24bpp@60Hz [t=00:00:00.126474] [12] 1969x1108x24bpp@70Hz [t=00:00:00.126477] [15] 1920x1440x24bpp@70Hz [t=00:00:00.126480] [18] 1920x1200x24bpp@60Hz [t=00:00:00.126486] [20] 1920x1080x24bpp@70Hz [t=00:00:00.126490] [24] 1707x960x24bpp@70Hz [t=00:00:00.126493] [27] 1680x1050x24bpp@60Hz [t=00:00:00.126496] [29] 1600x1200x24bpp@60Hz [t=00:00:00.126498] [30] 1600x1024x24bpp@60Hz [t=00:00:00.126501] [32] 1600x1000x24bpp@60Hz [t=00:00:00.126504] [33] 1600x900x24bpp@60Hz [t=00:00:00.126507] [34] 1506x847x24bpp@70Hz [t=00:00:00.126510] [37] 1440x1080x24bpp@70Hz [t=00:00:00.126513] [41] 1440x900x24bpp@60Hz [t=00:00:00.126516] [42] 1366x768x24bpp@60Hz [t=00:00:00.126520] [43] 1360x768x24bpp@60Hz [t=00:00:00.126523] [44] 1280x1024x24bpp@60Hz [t=00:00:00.126526] [46] 1280x960x24bpp@60Hz [t=00:00:00.126529] [47] 1280x800x24bpp@60Hz [t=00:00:00.126531] [48] 1280x768x24bpp@60Hz [t=00:00:00.126534] [49] 1280x720x24bpp@70Hz [t=00:00:00.126537] [52] 1176x664x24bpp@60Hz [t=00:00:00.126540] [55] 1152x864x24bpp@60Hz [t=00:00:00.126542] [56] 1024x768x24bpp@60Hz [t=00:00:00.126545] [57] 800x600x24bpp@60Hz [t=00:00:00.126548] [58] 720x576x24bpp@50Hz [t=00:00:00.126552] [59] 720x480x24bpp@60Hz [t=00:00:00.126555] [61] 640x480x24bpp@60Hz [t=00:00:00.315766] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.316000] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.316008] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.347828] [GR::LogVersionInfo] [t=00:00:00.347853] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.347866] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.347881] GL vendor : NVIDIA Corporation [t=00:00:00.347885] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.347888] GLSL version: 4.60 NVIDIA [t=00:00:00.347891] GLEW version: 2.1.0 [t=00:00:00.347894] GPU memory : 16376MB (total) / 12447MB (available) [t=00:00:00.347907] SDL swap-int: 1 [t=00:00:00.347915] SDL driver : windows [t=00:00:00.347917] [t=00:00:00.347928] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.347933] GLSL shader support : 1 [t=00:00:00.347936] GL4 support : 1 [t=00:00:00.347938] FBO extension support : 1 [t=00:00:00.347948] NVX GPU mem-info support : 1 [t=00:00:00.347952] ATI GPU mem-info support : 0 [t=00:00:00.347960] Texture clamping to edge : 1 [t=00:00:00.347966] NPOT-texture support : 1 (1) [t=00:00:00.347983] S3TC/DXT1 texture support : 1/1 [t=00:00:00.347994] texture query-LOD support : 1 (1) [t=00:00:00.348009] MSAA frame-buffer support : 1 (1) [t=00:00:00.348024] Z-buffer depth : 32 (-) [t=00:00:00.348031] primitive-restart support : 1 (1) [t=00:00:00.348035] clip-space control support: 1 (1) [t=00:00:00.348039] seamless cube-map support : 1 (1) [t=00:00:00.348042] frag-depth layout support : 1 (1) [t=00:00:00.348045] persistent maps support : 1 (1) [t=00:00:00.348048] explicit attribs location : 1 (1) [t=00:00:00.348052] multi draw indirect : 1 (-) [t=00:00:00.348061] array textures : 1 (-) [t=00:00:00.348065] buffer copy support : 1 (-) [t=00:00:00.348068] indirect draw : 1 (-) [t=00:00:00.348071] base instance : 1 (-) [t=00:00:00.348073] [t=00:00:00.348078] max. FBO samples : 32 [t=00:00:00.348081] max. FS/program texture slots : 32/192 [t=00:00:00.348084] max. texture size : 32768 [t=00:00:00.348089] max. texture anisotropy level : 16.000000 [t=00:00:00.348094] max. vec4 varyings/attributes : 31/16 [t=00:00:00.348097] max. draw-buffers : 8 [t=00:00:00.348100] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.348103] max. uniform buffer-bindings : 84 [t=00:00:00.348106] max. uniform block-size : 64KB [t=00:00:00.348109] max. storage buffer-bindings : 96 [t=00:00:00.348112] max. storage block-size : 2047MB [t=00:00:00.348114] [t=00:00:00.348117] enable AMD-hacks : 0 [t=00:00:00.348119] compress MIP-maps: 0 [t=00:00:00.348157] Number of compressed texture formats: 23 [t=00:00:00.348173] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.348194] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.348603] [GR::UpdateGLConfigs] [t=00:00:00.348654] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.348661] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.348944] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.348957] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.348961] [GR::InitGLState] [t=00:00:00.348996] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.418573] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.419990] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.420288] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.423347] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.423359] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.423567] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.424549] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.424557] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.424585] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.424602] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.434289] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.434479] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.434797] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.434893] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.441152] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.441162] [VFS] [SpringVFS::ReserveArchives<this=000001c928fe6740>] [t=00:00:00.441258] [VFS] [SpringVFS::AddArchive<this=000001c928fe6740>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.442350] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c928fe6740 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.442356] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.525915] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.526166] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.526193] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.526293] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.526433] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.526472] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.526569] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.526607] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.527090] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.527563] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.528469][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.528528][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.528606][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.528615][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.528620][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.528640][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.531697][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.531709][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.531714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.531719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.531725][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.531729][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.584144][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.585337][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c95f855c50(default) context=000001c9285ae5e0 numChannels=2 frameSize=8 [t=00:00:00.585349][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.585362][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.585366][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.585371][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.585414][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.585434][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.585440][f=-000001] [Sound] Devices: [t=00:00:00.586824][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.586832][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.586843][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.586847][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.586853][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.586858][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.587344][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.587354][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.628514][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26172 MB [t=00:00:00.629500][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.632891][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476 [t=00:00:00.633650][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name Tommyknocker [t=00:00:00.979741][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Alphabet Siege Dry v1.20" (loaded=0 cached=0) [t=00:00:00.980043][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c928fe6740>(arName="Alphabet Siege Dry v1.20", overwrite=false)] section=1 cached=0 [t=00:00:00.984021][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c928fe6740>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.987241][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.987570][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c928fe6740>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.992519][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c928fe6740>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.992612][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c928fe6740>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.991995][f=-000001] [CAS::GASCB] Archive file="alphabetsiegev1.20.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.992105][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.992159][f=-000001] Warning: [PreGame::GameDataReceived] Archive Alphabet Siege Dry v1.20 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.992622][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.992665][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.992698][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.992718][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:25.031487][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:25.031902][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:25.044744][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:25.045099][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:25.045315][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:25.046272][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:25.046380][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:25.048043][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:25.048275][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:25.048415][f=-000001] Mex Placement Initialised with 57 spots. [t=00:00:25.049050][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:25.049359][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:25.049825][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:25.050152][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:25.050271][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:25.054055][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:25.060077][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:25.064278][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:25.064505][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:25.064632][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:25.065826][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:25.146529][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:25.147056][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:25.147286][f=-000001] SetSunLighting [t=00:00:25.147608][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:25.155265][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:25.159509][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:25.160666][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:25.160916][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:25.161027][f=-000001] Lua garbage collection rate: 30/s [t=00:00:25.161034][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:25.162683][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:25.162924][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:25.163040][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:25.165065][f=-000001] Writing last game win data [t=00:00:25.167856][f=-000001] LuaUI v0.3 [t=00:00:25.226056][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.862684][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.862910][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:25.863239][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:25.863253][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:25.895211][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:25.911584][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:25.912478][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:25.912674][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:25.912944][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:25.912950][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 15360 (x160, z96) [t=00:00:25.916296][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:25.922348][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 99.81% [t=00:00:25.922360][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -95.87 [t=00:00:25.922372][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 851.90 [t=00:00:25.922381][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 99.674477% of the map. (used by 33 unit-defs) [t=00:00:25.922391][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:25.922399][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:25.922407][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.091146% of the map. (used by 2 unit-defs) [t=00:00:25.922414][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.091146% of the map. (used by 1 unit-defs) [t=00:00:25.928130][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 95.44% of the map. (used by 356 unit-defs) [t=00:00:25.928179][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:25.933267][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 95.27% of the map. (used by 32 unit-defs) [t=00:00:25.938275][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 95.44% of the map. (used by 5 unit-defs) [t=00:00:25.943221][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:25.948022][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 99.77% of the map. (used by 10 unit-defs) [t=00:00:25.952901][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 99.71% of the map. (used by 4 unit-defs) [t=00:00:25.957330][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 6 Map-Area(s) occupying 85.27% of the map. (used by 13 unit-defs) [t=00:00:25.962455][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 95.23% of the map. (used by 3 unit-defs) [t=00:00:25.962540][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:25.966871][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 6 Map-Area(s) occupying 85.27% of the map. (used by 21 unit-defs) [t=00:00:26.002847][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Alphabet_Siege_Dry_v1.20.json) [t=00:00:26.008773][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:26.014945][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:26.019932][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:26.024615][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:26.028758][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:26.033170][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:26.039127][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:26.070142][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:26.070397][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:26.070404][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 207ms [t=00:00:26.076291][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11578, 0.0} allocedSize{int+, int-, ext}={0, 0, 1948623}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0045} [t=00:00:26.502847][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.516581][f=-000001] Mex Placement Initialised with 57 spots. [t=00:00:26.571447][f=-000001] Generated blank fulltex [t=00:00:26.571461][f=-000001] Generated blank splattex [t=00:00:26.576691][f=-000001] [t=00:00:26.576700][f=-000001] Diffuse shader created [t=00:00:26.881610][f=-000001] GameID: 28f746667b410896d2a53827318c7c1a [t=00:00:26.881858][f=-000001] Connection attempt from Tommyknocker [t=00:00:26.881864][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:26.881945][f=-000001] -> Connection established (given id 0) [t=00:00:26.881961][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:26.881976][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:26.881988][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8948228521f83e50476e0b17d95fd71a9dc27ed224cc6e0e8b5a2e0d4a707b65ca6419d05ba9ea0e0cb86e4738f75f753353ec06ac3d404248c3f8ce2049009c]" [t=00:00:26.881997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0d894c89ca3dfdd19c13228784f82cb8ef25f8be4084cf336654b67f5c2d442e0aa073259933aba569219bd3ad749bba1ccf039ed3f8ea33d00029cad8e1702d]" [t=00:00:26.882056][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001c9b5cbea90,0000000000000000}][locale="C"]" [t=00:00:26.887843][f=-000001] IsIsland, <function>, false [t=00:00:26.902994][f=-000001] Mex Placement Initialised with 57 spots. [t=00:00:26.913950][f=-000001] Begin shader draw [t=00:00:27.230187][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.231718][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:27.238263][f=-000001] FullTex rendered in: 324 [t=00:00:27.258783][f=-000001] Starting to render DNTS-splattex [t=00:00:27.408198][f=-000001] Specular and Splat rendered in 170 [t=00:00:27.408211][f=-000001] Starting to render SquareTextures [t=00:00:27.663943][f=-000001] All squaretex rendered and applied in: 256 [t=00:00:27.667502][f=-000001] specular and splat applied [t=00:00:27.667524][f=-000001] Applied grass and minimap textures [t=00:00:27.667532][f=-000001] map fully processed in: 1110 [t=00:00:32.340789][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:01:03.106224][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:04:09.554013][f=0005590] Tommyknocker paused the game [t=00:05:01.755557][f=0005590] Tommyknocker unpaused the game [t=00:07:12.263701][f=0009502] Tommyknocker paused the game [t=00:07:25.832234][f=0009502] Tommyknocker unpaused the game [t=00:07:28.481526][f=0009580] game_message: Recluse is under attack [t=00:07:33.569311][f=0009732] game_message: Recluse is under attack [t=00:08:40.280753][f=0011734] game_message: Recluse is under attack [t=00:08:55.130599][f=0012179] game_message: Tarantula is under attack [t=00:09:00.130790][f=0012329] game_message: Tarantula is under attack [t=00:10:56.876120][f=0015831] game_message: Venom is under attack [t=00:11:09.025324][f=0016196] game_message: Recluse is under attack [t=00:11:14.026090][f=0016346] game_message: Recluse is under attack [t=00:11:21.404083][f=0016567] game_message: Venom is under attack [t=00:11:26.554230][f=0016722] game_message: Recluse is under attack [t=00:12:01.856738][f=0017781] game_message: Flea is under attack [t=00:12:14.962045][f=0018174] game_message: Redback is under attack [t=00:12:19.956207][f=0018324] game_message: Hermit is under attack [t=00:12:24.938102][f=0018474] game_message: Hermit is under attack [t=00:12:29.974361][f=0018624] game_message: Hermit is under attack [t=00:12:34.960761][f=0018774] game_message: Venom is under attack [t=00:13:40.339402][f=0020736] game_message: Hermit is under attack [t=00:14:13.419510][f=0021728] game_message: Venom is under attack [t=00:15:34.747448][f=0024168] game_message: Hermit is under attack [t=00:15:39.745763][f=0024318] game_message: Hermit is under attack [t=00:15:44.760818][f=0024468] game_message: Hermit is under attack [t=00:15:49.747426][f=0024618] game_message: Hermit is under attack [t=00:16:04.928005][f=0025074] game_message: Hermit is under attack [t=00:16:11.062843][f=0025258] game_message: Recluse is under attack [t=00:16:16.131436][f=0025410] game_message: Recluse is under attack [t=00:16:21.143039][f=0025560] game_message: Hermit is under attack [t=00:16:26.139711][f=0025710] game_message: Hermit is under attack [t=00:16:31.145331][f=0025860] game_message: Hermit is under attack [t=00:16:36.164601][f=0026010] game_message: Hermit is under attack [t=00:16:41.201847][f=0026162] game_message: Hermit is under attack [t=00:16:58.080269][f=0026668] game_message: Flea is under attack [t=00:17:21.529720][f=0027372] game_message: Recluse is under attack [t=00:17:32.279271][f=0027694] game_message: Hermit is under attack [t=00:17:50.260926][f=0028234] game_message: Venom is under attack [t=00:17:56.161460][f=0028411] game_message: Venom is under attack [t=00:18:01.176975][f=0028561] game_message: Venom is under attack [t=00:18:06.181060][f=0028711] game_message: Venom is under attack [t=00:18:11.162555][f=0028861] game_message: Venom is under attack [t=00:19:19.967413][f=0030924] game_message: Gull is under attack [t=00:19:25.665312][f=0031096] game_message: Moderator is under attack [t=00:19:25.793121][f=0031099] Tommyknocker added point: Unit received from AI: Hard (1) [t=00:19:33.462965][f=0031330] game_message: Stinger is under attack [t=00:19:38.532906][f=0031482] game_message: Venom is under attack [t=00:19:43.530727][f=0031632] game_message: Venom is under attack [t=00:19:48.540282][f=0031782] game_message: Venom is under attack [t=00:19:53.883780][f=0031943] game_message: Venom is under attack [t=00:19:58.880571][f=0032093] game_message: Venom is under attack [t=00:20:03.897827][f=0032243] game_message: Jack is under attack [t=00:20:41.333599][f=0033366] game_message: Gull is under attack [t=00:20:46.537091][f=0033522] game_message: Gull is under attack [t=00:20:52.234542][f=0033693] game_message: Metal Extractor is under attack [t=00:21:06.736289][f=0034128] game_message: Redback is under attack [t=00:21:11.963762][f=0034284] game_message: Lotus is under attack [t=00:21:19.061086][f=0034498] game_message: Tank Foundry is under attack [t=00:21:29.660874][f=0034816] game_message: Gull is under attack [t=00:21:41.089357][f=0035159] game_message: Venom is under attack [t=00:21:52.676949][f=0035506] game_message: Gull is under attack [t=00:21:58.129855][f=0035670] game_message: Gull is under attack [t=00:22:03.124936][f=0035820] game_message: Kodachi is under attack [t=00:22:08.128984][f=0035970] game_message: Gull is under attack [t=00:22:14.706946][f=0036167] game_message: Gull is under attack [t=00:22:20.075577][f=0036328] game_message: Tarantula is under attack [t=00:22:25.560694][f=0036493] game_message: Minotaur is under attack [t=00:22:32.159450][f=0036690] game_message: Tarantula is under attack [t=00:22:44.324317][f=0037056] game_message: Placeholder is under attack [t=00:22:52.891446][f=0037313] game_message: Redback is under attack [t=00:23:00.010833][f=0037526] game_message: Gull is under attack [t=00:23:04.988714][f=0037675] [SpringApp::Kill][1] fromRun=1 [t=00:23:04.988728][f=0037675] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:23:05.018039][f=0037675] [async=0] threads=8 tasks=5441877 {sum,avg}{exec,wait}time={{79004.344, 0.015}, {562914.875, 0.103}}ms [t=00:23:05.018052][f=0037675] thread=1 tasks=777411 {sum,min,max,avg}{exec,wait}time={{15975.357, 0.000, 567.699, 0.021}, {1765.031, 0.000, 18446744027136.000, 0.002}}ms [t=00:23:05.018060][f=0037675] thread=2 tasks=777411 {sum,min,max,avg}{exec,wait}time={{11171.907, 0.000, 566.337, 0.014}, {83250.078, 0.000, 18446744027136.000, 0.107}}ms [t=00:23:05.018068][f=0037675] thread=3 tasks=777411 {sum,min,max,avg}{exec,wait}time={{10788.579, 0.000, 566.340, 0.014}, {85508.922, 0.000, 18446744027136.000, 0.110}}ms [t=00:23:05.018075][f=0037675] thread=4 tasks=777411 {sum,min,max,avg}{exec,wait}time={{10688.271, 0.000, 566.338, 0.014}, {88125.203, 0.000, 18446744027136.000, 0.113}}ms [t=00:23:05.018081][f=0037675] thread=5 tasks=777411 {sum,min,max,avg}{exec,wait}time={{10508.573, 0.000, 566.337, 0.014}, {91843.109, 0.000, 18446744027136.000, 0.118}}ms [t=00:23:05.018091][f=0037675] thread=6 tasks=777411 {sum,min,max,avg}{exec,wait}time={{10057.489, 0.000, 566.337, 0.013}, {100937.734, 0.000, 18446744027136.000, 0.130}}ms [t=00:23:05.018098][f=0037675] thread=7 tasks=777411 {sum,min,max,avg}{exec,wait}time={{9814.168, 0.000, 566.337, 0.013}, {111484.742, 0.000, 27.083, 0.143}}ms [t=00:23:05.018105][f=0037675] [async=1] threads=8 tasks=3933 {sum,avg}{exec,wait}time={{47690.914, 12.126}, {7508807.500, 1909.181}}ms [t=00:23:05.018116][f=0037675] thread=1 tasks=558 {sum,min,max,avg}{exec,wait}time={{6786.815, 0.000, 629.854, 12.163}, {1068290.250, 0.002, 5916.473, 1914.499}}ms [t=00:23:05.018123][f=0037675] thread=2 tasks=566 {sum,min,max,avg}{exec,wait}time={{6788.229, 0.000, 387.472, 11.993}, {1077884.250, 0.100, 5898.724, 1904.389}}ms [t=00:23:05.018129][f=0037675] thread=3 tasks=573 {sum,min,max,avg}{exec,wait}time={{6836.179, 0.000, 478.382, 11.931}, {1087403.375, 0.149, 5890.006, 1897.737}}ms [t=00:23:05.018138][f=0037675] thread=4 tasks=559 {sum,min,max,avg}{exec,wait}time={{6777.598, 0.000, 394.666, 12.125}, {1077722.750, 0.203, 5896.694, 1927.948}}ms [t=00:23:05.018144][f=0037675] thread=5 tasks=552 {sum,min,max,avg}{exec,wait}time={{6813.820, 0.000, 383.903, 12.344}, {1061899.875, 0.043, 5919.756, 1923.732}}ms [t=00:23:05.018151][f=0037675] thread=6 tasks=561 {sum,min,max,avg}{exec,wait}time={{6833.250, 0.000, 628.715, 12.180}, {1067708.125, 0.158, 5883.290, 1903.223}}ms [t=00:23:05.018159][f=0037675] thread=7 tasks=564 {sum,min,max,avg}{exec,wait}time={{6855.024, 0.000, 392.778, 12.154}, {1067899.000, 0.094, 5883.273, 1893.438}}ms [t=00:23:05.018164][f=0037675] [ThreadPool::SetThreadCount][2] workers=0 [t=00:23:05.018168][f=0037675] [SpringApp::Kill][2] [t=00:23:05.018473][f=0037675] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:23:05.018480][f=0037675] [Game::KillLua][1] dtor=0 luaUI=000001ca7e38d270 [t=00:23:05.018510][f=0037675] Start widgetHandler:Shutdown [t=00:23:05.020048][f=0037675] Shutdown - SaveOrderList Complete [t=00:23:05.024704][f=0037675] Writing last game win data [t=00:23:05.027380][f=0037675] Shutdown - SaveConfigData Complete [t=00:23:05.027390][f=0037675] Shutdown Widget - Chili Highlight [t=00:23:05.027410][f=0037675] Shutdown Widget - Draw After Chili [t=00:23:05.027416][f=0037675] Shutdown Widget - API Unit Tracker GL4 [t=00:23:05.027424][f=0037675] Shutdown Widget - EPIC Menu [t=00:23:05.028077][f=0037675] Shutdown Widget - Chili Minimap [t=00:23:05.028148][f=0037675] Shutdown Widget - Chili Widget Selector [t=00:23:05.028700][f=0037675] Shutdown Widget - Depth of Field Shader [t=00:23:05.029450][f=0037675] Shutdown Widget - Deferred rendering [t=00:23:05.029458][f=0037675] SSAO: Deferred rendering disabled, disabling. [t=00:23:05.042729][f=0037675] Shutdown Widget - Deferred rendering [t=00:23:05.042744][f=0037675] SSAO: Deferred rendering disabled, disabling. [t=00:23:05.043563][f=0037675] Shutdown Widget - Local Team Colors [t=00:23:05.043572][f=0037675] Shutdown Widget - Display Keys 2 [t=00:23:05.043596][f=0037675] Shutdown Widget - Save Game Menu [t=00:23:05.043603][f=0037675] Shutdown Widget - Highlight Model Api GL4 [t=00:23:05.043636][f=0037675] Shutdown Widget - Unit Icons [t=00:23:05.043688][f=0037675] Shutdown Widget - HealthBars [t=00:23:05.044323][f=0037675] Shutdown Widget - Noises [t=00:23:05.044330][f=0037675] Shutdown Widget - BuildETA [t=00:23:05.044338][f=0037675] Shutdown Widget - Selected Units GL4 2 [t=00:23:05.044353][f=0037675] Shutdown Widget - Win Counter [t=00:23:05.044360][f=0037675] Shutdown Widget - EndGame APM stats [t=00:23:05.045161][f=0037675] Shutdown Widget - Modular Comm Info [t=00:23:05.045168][f=0037675] Shutdown Widget - Attack Warning [t=00:23:05.045175][f=0037675] Shutdown Widget - Startup Info and Selector [t=00:23:05.045189][f=0037675] Shutdown Widget - CameraShake [t=00:23:05.045196][f=0037675] Shutdown Widget - Chili Economy Panel Default [t=00:23:05.045247][f=0037675] Shutdown Widget - Chili EndGame Window [t=00:23:05.045259][f=0037675] Shutdown Widget - Chili Nuke Warning [t=00:23:05.045271][f=0037675] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:23:05.045281][f=0037675] Shutdown Widget - Chili Spectator Panels [t=00:23:05.045288][f=0037675] Shutdown Widget - Context Menu [t=00:23:05.045293][f=0037675] Shutdown Widget - Darkening [t=00:23:05.045303][f=0037675] Shutdown Widget - Transport AI [t=00:23:05.045309][f=0037675] Shutdown Widget - Defense Range Zero-K [t=00:23:05.045362][f=0037675] Shutdown Widget - Grab Input [t=00:23:05.045461][f=0037675] Input grabbing is disabled! [t=00:23:05.045471][f=0037675] Shutdown Widget - Highlight Geos [t=00:23:05.045478][f=0037675] Shutdown Widget - Local Widgets Config [t=00:23:05.045486][f=0037675] Shutdown Widget - MinimapEvents [t=00:23:05.045493][f=0037675] Shutdown Widget - Missile Silo Range [t=00:23:05.045500][f=0037675] Shutdown Widget - Music Player v2 [t=00:23:05.045517][f=0037675] Shutdown Widget - Point Tracker [t=00:23:05.045523][f=0037675] Shutdown Widget - Showeco and Grid Drawer [t=00:23:05.045534][f=0037675] Shutdown Widget - State Reverse and Latency [t=00:23:05.045540][f=0037675] Shutdown Widget - Stereo3D [t=00:23:05.045576][f=0037675] Shutdown Widget - Reclaim Field Highlight [t=00:23:05.045585][f=0037675] Shutdown Widget - Map Draw Blocker [t=00:23:05.045595][f=0037675] Shutdown Widget - Attack AoE [t=00:23:05.045602][f=0037675] Shutdown Widget - Map Edge Extension [t=00:23:05.045989][f=0037675] Shutdown Widget - Highlight Unit GL4 v2 [t=00:23:05.045999][f=0037675] Shutdown Widget - Selection Send [t=00:23:05.046012][f=0037675] Shutdown Widget - LupsManager [t=00:23:05.046027][f=0037675] Shutdown Widget - Newton Firezone [t=00:23:05.046035][f=0037675] Shutdown Widget - Receive Units Indicator [t=00:23:05.046041][f=0037675] Shutdown Widget - Chili Pro Console [t=00:23:05.049923][f=0037675] Shutdown Widget - Persistent Build Height [t=00:23:05.049937][f=0037675] Shutdown Widget - Lasso Terraform GUI [t=00:23:05.049944][f=0037675] Shutdown Widget - Chili Framework [t=00:23:05.049950][f=0037675] Shutdown Widget - Lups [t=00:23:05.050464][f=0037675] Shutdown Widget - Chili Core Selector [t=00:23:05.050533][f=0037675] Shutdown Widget - Custom Markers [t=00:23:05.050545][f=0037675] Shutdown Widget - Mex Placement Handler [t=00:23:05.050567][f=0037675] Shutdown Widget - Select Keys [t=00:23:05.050581][f=0037675] Shutdown Widget - Contrast Adaptive Sharpen [t=00:23:05.050608][f=0037675] Shutdown Widget - Pause Screen [t=00:23:05.050762][f=0037675] Shutdown Widget - Bloom Shader Deferred [t=00:23:05.050916][f=0037675] Shutdown Widget - Color Blindness Correction [t=00:23:05.051028][f=0037675] Shutdown Widget - Layout Handler [t=00:23:05.051038][f=0037675] Shutdown Widget - Text To Speech Control [t=00:23:05.051043][f=0037675] End widgetHandler:Shutdown [t=00:23:05.085670][f=0037675] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 139812942, 0.0} allocedSize{int+, int-, ext}={0, 0, 23174499915}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0051} [t=00:23:05.087750][f=0037675] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:23:05.087760][f=0037675] [Game::KillLua][3] dtor=0 luaRules=000001c9b5cbea90 [t=00:23:05.087786][f=0037675] Start gadgetHandler:Shutdown [t=00:23:05.087795][f=0037675] Shutdown - StartSetup [t=00:23:05.087801][f=0037675] Shutdown - UnitMorph [t=00:23:05.089223][f=0037675] Shutdown - Carrier Drones [t=00:23:05.089355][f=0037675] Shutdown - Missile Silo Controller [t=00:23:05.089362][f=0037675] Shutdown - Modular Comm Info [t=00:23:05.089374][f=0037675] Shutdown - Terrain Texture Handler [t=00:23:05.089380][f=0037675] Shutdown - UnitCloakShield [t=00:23:05.089795][f=0037675] Shutdown - Starlight Handler [t=00:23:05.089831][f=0037675] End gadgetHandler:Shutdown [t=00:23:05.110575][f=0037675] Start gadgetHandler:Shutdown [t=00:23:05.110588][f=0037675] Shutdown - Teleport Throw [t=00:23:05.110596][f=0037675] Shutdown - UnitMorph [t=00:23:05.110607][f=0037675] Shutdown - Commander Skin Renderer [t=00:23:05.112471][f=0037675] Shutdown - Missile fired callins [t=00:23:05.112497][f=0037675] Shutdown - Modular Comm Info [t=00:23:05.112503][f=0037675] Shutdown - Retreat Command [t=00:23:05.112514][f=0037675] Shutdown - Shockwaves [t=00:23:05.112520][f=0037675] Shutdown - Unit tint API [t=00:23:05.112531][f=0037675] Shutdown - Unit glow API [t=00:23:05.112543][f=0037675] Shutdown - UnitCloakShield [t=00:23:05.112561][f=0037675] Shutdown - Lups Cloak FX [t=00:23:05.112571][f=0037675] Shutdown - Lups [t=00:23:05.113136][f=0037675] Shutdown - Lups Shield [t=00:23:05.113275][f=0037675] End gadgetHandler:Shutdown [t=00:23:05.135158][f=0037675] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4678, 0.0} allocedSize{int+, int-, ext}={0, 0, 734288}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0002} [t=00:23:05.158794][f=0037675] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:23:05.158842][f=0037675] [Game::KillLua][4] dtor=0 [t=00:23:05.158847][f=0037675] [Game::KillLua][5] dtor=0 [t=00:23:05.161675][f=0037675] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-17_06-20-26-384_Alphabet Siege Dry v1_105.1.1-2457-g8095d30 BAR105.sdfz" (2091786 bytes) [t=00:23:05.161730][f=0037675] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:23:05.191641][f=0037675] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:23:05.191655][f=0037675] [Sound] [Sound::UpdateThread][3] #sources=32 #items=64 [t=00:23:05.191861][f=0037675] [Sound] [Sound::UpdateThread][4] ctx=000001c9285ae5e0 dev=000001c95f855c50 [t=00:23:05.191926][f=0037675] [Sound] [Sound::UpdateThread][5] ctx=000001c9285ae5e0 dev=000001c95f855c50 [t=00:23:05.191930][f=0037675] [Sound] [Sound::Cleanup][alcDestroyContext(000001c9285ae5e0)] [t=00:23:05.195219][f=0037675] [Sound] [Sound::Cleanup][alcCloseDevice(000001c95f855c50)] [t=00:23:05.195414][f=0037675] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:23:05.225068][f=0037675] [Sound] [Sound::UpdateThread][6] [t=00:23:05.226042][f=0037675] [Game::~CGame][1] [t=00:23:05.226051][f=0037675] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:23:05.226056][f=0037675] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:23:05.226060][f=0037675] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:23:05.226069][f=0037675] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:23:05.226073][f=0037675] [Game::KillLua][4] dtor=1 [t=00:23:05.226079][f=0037675] [Game::KillLua][5] dtor=1 [t=00:23:05.226115][f=0037675] [Game::KillMisc][1] [t=00:23:05.226119][f=0037675] [Game::KillMisc][2] [t=00:23:05.226127][f=0037675] [EOH::DestroySkirmishAI(id=0)] [t=00:23:05.250041][f=0037675] [Game::KillMisc][3] [t=00:23:05.250120][f=0037675] [Game::KillRendering][1] [t=00:23:05.252231][f=0037675] [~CRectangleOverlapHandler] 31% overlap reduction [t=00:23:05.294194][f=0037675] [3DOParser::Kill] allocated 1 pieces [t=00:23:05.294218][f=0037675] [S3OParser::Kill] allocated 5542 pieces [t=00:23:05.294610][f=0037675] [AssParser::Kill] allocated 674 pieces [t=00:23:05.332052][f=0037675] [Game::KillInterface][1] [t=00:23:05.332426][f=0037675] [Game::KillInterface][2] [t=00:23:05.332908][f=0037675] [Game::KillSimulation][1] [t=00:23:05.332986][f=0037675] [Game::KillSimulation][2] [t=00:23:05.361604][f=0037675] [CCollisionHandler] dis-/continuous tests: 10/15401830 [t=00:23:05.361625][f=0037675] [Game::KillSimulation][3] [t=00:23:05.362605][f=0037675] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:23:05.362694][f=0037675] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:23:05.362769][f=0037675] [~CPathCache(80x48)] cacheHits=136 hitPercentage=7% numHashColls=0 maxCacheSize=106 [t=00:23:05.362799][f=0037675] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:23:05.363567][f=0037675] [~CRectangleOverlapHandler] 31% overlap reduction [t=00:23:05.377584][f=0037675] [LosHandler::Kill] raycast instance cache-{hits,misses}={32362,83756}; shared=2%; cached=26% [t=00:23:05.386478][f=0037675] [Game::KillSimulation][4] [t=00:23:05.465635][f=0037675] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:23:05.465655][f=0037675] [Game::~CGame][2] [t=00:23:05.465660][f=0037675] [Game::~CGame][3] [t=00:23:05.465742][f=0037675] [SpringApp::Kill][3] [t=00:23:05.465836][f=0037675] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 7803258 bytes sent in 39963 packets (195.262 bytes/packet) 4152518 bytes recv'd in 22194 packets (187.101 bytes/packet) {0.068x, 0.032x} relative protocol overhead {up, down} 33893 incoming chunks dropped, 111453 outgoing chunks resent 21648 incoming chunks processed [t=00:23:05.466028][f=0037675] [SpringApp::Kill][4] font=000001c928e99580 [t=00:23:05.467866][f=0037675] [SpringApp::Kill][5] [t=00:23:05.471046][f=0037675] [SpringApp::Kill][6] [t=00:23:05.471058] [SpringApp::Kill][7] [t=00:23:05.471125] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {880, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:05.471131] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2176, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:23:05.471137] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:23:05.471143] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:23:05.471148] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {684, 65536, 65536}, EBO = {1026, 262144, 262144} [t=00:23:05.471155] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:05.471161] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {700, 1048576, 1048576}, EBO = {1050, 2097152, 2097152} [t=00:23:05.471166] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {60632, 1048576, 1048576}, EBO = {90948, 2097152, 2097152} [t=00:23:05.471171] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:23:05.471179] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:05.471183] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:23:05.471188] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1360, 1048576, 1048576}, EBO = {2040, 2097152, 2097152} [t=00:23:05.471195] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {540, 1048576, 1048576}, EBO = {810, 2097152, 2097152} [t=00:23:05.658537] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:23:05.658555] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:23:05.658558] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:23:05.658562] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8476 [t=00:23:05.658566] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:23:05.662620] [VFS] [SpringVFS::DeleteArchives<this=000001c928fe6740>] [t=00:23:05.662632] [VFS] [SpringVFS::DeleteArchives<this=000001c928fe6740>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:23:05.662637] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001c95f85e240) [t=00:23:05.662737] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=9916ms [t=00:23:05.662750] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=23ms [t=00:23:05.662754] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=23ms [t=00:23:05.662758] file="objects3d/pw_warpgate_alt_dead.dae.lua" indx=5695 inflSize=0kb readTime=21ms [t=00:23:05.662762] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=21ms [t=00:23:05.662765] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms [t=00:23:05.662771] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=19ms [t=00:23:05.662775] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=19ms [t=00:23:05.662779] file="sounds/music/war/entering the stronghold.ogg" indx=6353 inflSize=3548kb readTime=19ms [t=00:23:05.662783] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=18ms [t=00:23:05.662788] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=17ms [t=00:23:05.663751] [VFS] [SpringVFS::DeleteArchives<this=000001c928fe6740>(section=1)] #archives[section]=1 #files[section]=147 [t=00:23:05.663758] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\AlphabetSiegev1.20.sd7 (000001c95f875440) [t=00:23:05.663840] [VFS] [SpringVFS::DeleteArchives<this=000001c928fe6740>(section=2)] #archives[section]=3 #files[section]=327 [t=00:23:05.663845] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001c95f82eee0) [t=00:23:05.663890] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001c95f82f880) [t=00:23:05.663916] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001c95f8300c0) [t=00:23:05.663988] [VFS] [SpringVFS::DeleteArchives<this=000001c928fe6740>(section=3)] #archives[section]=0 #files[section]=0 [t=00:23:05.663994] [VFS] [SpringVFS::DeleteArchives<this=000001c928fe6740>(section=4)] #archives[section]=0 #files[section]=130 [t=00:23:05.663999] [VFS] [SpringVFS::DeleteArchives<this=000001c928fe6740>(section=5)] #archives[section]=0 #files[section]=0 [t=00:23:05.664004] [VFS] [SpringVFS::DeleteArchives<this=000001c928fe6740>(section=6)] #archives[section]=0 #files[section]=0 [t=00:23:05.664009] [VFS] [SpringVFS::DeleteArchives<this=000001c928fe6740>(section=7)] #archives[section]=0 #files[section]=0 [t=00:23:05.664015] [VFS] [SpringVFS::DeleteArchives<this=000001c928fe6740>(section=8)] #archives[section]=0 #files[section]=0 [t=00:23:05.664159] [SpringApp::Kill][8] [t=00:23:05.664163] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:23:05.664166] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b8307430 (joinable=1) [t=00:23:05.664169] [WatchDog::Uninstall][2] [t=00:23:06.522001] [WatchDog::Uninstall][3] [t=00:23:06.522010] [SpringApp::Kill][9]
infolog_full.txt (truncated):